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RHW-2 Textures

Started by Nique, January 21, 2009, 09:04:16 AM

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0 Members and 3 Guests are viewing this topic.

j-dub

#200
Dex, this is just a texture replacement for the RHW.

Meastro444

Quote from: Dexist on February 04, 2009, 01:31:53 PM
ziet er goed uit!!

Maar zijn deze dingen wel allemaal compitabel met ander mods?

English please, this is not the Dutch board ;)
Friend of the Certified Drama Queen :)

Nique

The pack will be compatible with Shadow Assassin's as far as i know. I'm putting some extra zzz in front of the dat.. and it works ;)
Proudly developer of

j-dub

#203
Hey Nique, so what happened with the traffic lights? Do you really have them before the intersection in the Netherlands like how the game was made?

http://www.youtube.com/watch?v=0DWR1TtNjJg

This car accident above looks like it was filmed in a Dutch city? True?

ehbk2006

Quote from: j-dub on February 12, 2009, 01:16:04 PM
http://www.youtube.com/watch?v=0DWR1TtNjJg

This car accident above looks like it was filmed in a Dutch city? True?


Wrong, it's Germany. ;D The Cobra 11 series is an German series about criminals on the Autobahn.
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

j-dub

Oh. Okay. So you guys have the same traffic lights? How is having them before the intersection working anyway?

ehbk2006

Quote from: j-dub on February 12, 2009, 01:30:29 PM
Oh. Okay. So you guys have the same traffic lights?

Not exactly, but all European traffic lights sort of look the same.

g7-Ampel.jpg Germany, mind the Lambo on the left.  :D
Verkeerslicht.jpg Holland
Verkeerslicht_Antwerpen.jpg Belgium
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

Fresh Prince of SC4D

Dutch signals have two poles supporting them, on each side, right?
Returning from Call of Duty . Must rebuilt what I destroyed....

Bluemoose

Any way there will be a set for just RHW2?
I'm American, and am LOVING the green line.
But i still want the yellow lines on RHW4-6-8-10
? ()what()?
It looks AWESOME! &apls :thumbsup:

Fresh Prince of SC4D

Quote from: Bluemoose on February 12, 2009, 02:39:13 PM
Any way there will be a set for just RHW2?
I'm American, and am LOVING the green line.
But i still want the yellow lines on RHW4-6-8-10
? ()what()?
It looks AWESOME! &apls :thumbsup:

Nique's just doing RHW-2. But ShadowAssassin's making euro textures for RHWs 4-10.

EDIT- Or so we're told.....
Returning from Call of Duty . Must rebuilt what I destroyed....

ehbk2006

Quote from: Fresh Prince of SC4D on February 12, 2009, 02:33:20 PM
Dutch signals have two poles supporting them, on each side, right?

It's not necessary it depends on the situation and crossing lay-out.
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

Bluemoose

Thats good
the green just intrigues me!

riiga

Looking good! Any progress?

jmvl

#213
I've discovered this topic this morning and it looks wonderful! Great work! :thumbsup:

Quote from: Nique on January 28, 2009, 07:57:00 PM
Yes, i have that open in another tab, but i want to display those 'mile' signs only once in 4 tiles. .. like this:

Y
N
N
N
Y
N
N
N
Y
.
.
.


The distance between two "hectometerpaaltjes" (100 meter signs) is in real life 100 meter. 1 tile in SimCity is 16 meter, so the distance between two "hectometerpaaltjes" is actually 6 tiles (6 * 16 = 96 meters) instead 3. Can you change this, Nique?

MandelSoft

Quote from: jmvl on February 17, 2009, 12:48:58 AM
I've discovered this topic this morning and it looks wonderful! Great work! :thumbsup:

The distance between two "hectometerpaaltjes" (100 meter signs) is in real life 100 meter. 1 tile in SimCity is 16 meter, so the distance between two "hectometerpaaltjes" is actually 6 tiles (6 * 16 = 96 meters) instead 3. Can you change this, Nique?
Nope, this is a limit of the game's code.
Lurk mode: ACTIVE

Sciurus

Your textures are awesome!! &apls
L'atelier d'architecture
* * * * * Longwy * * * * *

MandelSoft

I haven't seen progress in the last weeks. I hope this project isn't dead... :(
Lurk mode: ACTIVE

ehbk2006

My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

WC_EEND

Quote from: mrtnrln on February 18, 2009, 06:21:13 AM
I haven't seen progress in the last weeks. I hope this project isn't dead... :(

same here, it all looks so...real and European
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

Jonathan

He hasnt been there for a while either :(

He was last online on the 12th, last week please come back Nique : &cry2

Jonathan