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ehbk2006's traffic BAT projects

Started by ehbk2006, June 24, 2008, 01:05:59 PM

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ehbk2006

ehbk2006's traffic BAT's



Active BAT's:

  • NL Roadside VMS pack 1 (right hand version): Completed, released
  • NL Billboard MCB (dynamical): Completed, released
  • USA J-dub City-signals (Request + dynamical): Completed
  • USA Redflex red light camera's pack (Request): Completed, released
  • BE Belgian Track Objects Pack: Completed, released
  • NL Special Gantry Pack (ploppable): Completed, released
  • NL Rail Cantanaries Mod For NAM 2009 (draggable | coop with plunderer): Completed, released
  • CH Swiss Track Objects Pack: Completed, released
  • Converting vehicle models to props: In progress



Released BAT's:

  • VMS pack 1: STEX
  • MCB Billboard: STEX
  • Redflex red light camera's pack: STEX
  • Belgian Track Objects Pack: STEX
  • Special Dutch Gantry Pack (ploppable): STEX
  • Rail Cantanaries Mod For NAM 2009 (dragable | coop with plunderer): STEX
  • Swiss Track Objects Pack: STEX


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Hello everybody,

After several years of happy downloading at the LEX and the STEX, i'm looking for something new.  &idea So I decided to start modeling, this is my first attempt of BATting.

Because I love transport and infrastructure i'm going to focus on traffic BAT's.  My first project will be a pack consisting of dutch Variable Message Sign's. This is what I have created with Google Sketchup in the last 48 hours:

Roadside VMS Type 1:

http://img146.imageshack.us/img146/7588/drip1yr5.jpg

Roadside VMS Type 2:

http://img337.imageshack.us/img337/5605/drip2qf7.jpg

//Maybee I make 2 versions one on and one off.


Next step is to render the models in GMAX, I hope GMAX willl render them proporly, I heard some creepy story's about compability between GMAX and Google Sketchup.


One little question for the pro's:

Is it possible to make the models dynamical? So that the appearance changes one's in a while. If so, are their any tutorials about that type of modeling.



Greetz me  ;D.
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

delija21

That's looking relly good,i like the details....but isn't it easyer to model it in gmax from the start???

Red Star Production is now on FACEBOOK

ehbk2006

GS and autoCAD (2d only) are the only programms I can work with so far, but i'm trying to learn GMAX aswel in the summer holidays.

My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

blahdy

It's possible to make dynamic screens using automatas, technically speaking.  We've experimented with it a year ago on Big Dig VMS signs, but in the end, found that when scaled realistically at game's zoom-level, the VMS display screen is too small for any visible signage detail to be shown so felt that it was too much effort to bother.

MandelSoft

Hey ehbk2006,

I see that your doing some dutch singage, and I like your models. They are quite detailed. Another thing: gMax isn't that hard to learn, so you can get started quickly! Can't wait to see more!

Best,
Maarten
Lurk mode: ACTIVE

ehbk2006

#5
Succes  :thumbsup:, preview renders from the BAT:



They look a bit different, due to the black background.
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

MandelSoft

Lurk mode: ACTIVE

zero7

Quote from: ehbk2006 on June 24, 2008, 01:05:59 PM
One little question for the pro's:

Is it possible to make the models dynamical? So that the appearance changes one's in a while. If so, are their any tutorials about that type of modeling.



Not sure I still count as 'one of the pros'; more semi-retired as far as SC4 is concerned, but to answer your query there is a way to get variable messages by using timed props or prop families.  Just render your (very nice looking) signs with a variety of messages and at the lot-making stage you can either enable one sign to be chosen from all of them (this will appear permanently) or you can have a series of signs appear at different times through the year - the same way that seasonal trees work.

Call me Richard

ehbk2006

#8
Quote from: zero7 on June 25, 2008, 09:09:36 AM
Not sure I still count as 'one of the pros'; more semi-retired as far as SC4 is concerned, but to answer your query there is a way to get variable messages by using timed props or prop families.  Just render your (very nice looking) signs with a variety of messages and at the lot-making stage you can either enable one sign to be chosen from all of them (this will appear permanently) or you can have a series of signs appear at different times through the year - the same way that seasonal trees work.

Hmm sounds interesting, time controlled props. Are there any tutorials about making seasonal trees or other type of time dependent LOTting?

In the mean while:




My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

Diggis

Quote from: ehbk2006 on June 25, 2008, 11:02:26 AM
Hmm sounds interesting, time controlled props. Are there any tutorials about making seasonal trees or other type of time dependent LOTting?

There was one posted recently...

Here

ehbk2006

Thanks.

Looks easy  ;D,  for a start i'm going to make 2 type's on and off. 
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

PaulvMontfort

looks like you figured out how to do the lighting. Looks nice

ehbk2006

Yeay my first mod ::)



The sign is active between 5:00 and 23:00, at night it's turned of.
My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

Meastro444

Friend of the Certified Drama Queen :)

MandelSoft

Hartstikke goed zeg, ehkb2006 :thumbsup:!

It's great that you figured that out.
Lurk mode: ACTIVE

Earth quake

Excellent traffic bat ehbk2006 , I like it,go on.

sebes

Interessant man!   En goed gedaan ook.

Interesting man! And well done too.

&apls
Check my MD:               
Rhenen,NN

ehbk2006

#17
Thank you for all the kind replies.

And now for something completely different: A recreation of a billboard.


(WIP)


If someone knows some nice typical reallife billboard adverts ( proportion 6 : 8,75 - there are 6 places, 3 for the winter season and 3 for the summer season), please post them here. And maybee your advert will show up in SC4 very soon.

ehbk2006

My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189

MandelSoft

How about a typical Coca Cola add:



Or this old-styled one:



Hope this will help  ;)

Maarten
Lurk mode: ACTIVE

ehbk2006

Hmmm, yup Coke needs to be on it, and I think Marlboro ( the sigarettes).

My BAT Showcase: ehbk2006's traffic BAT's
My sketchup models on the 3d warehouse.
[RDY]: Veolia - Coal hopper + E189