Thank you, Jonathan (Warrior), for posting your images and answering some questions

I have a question,I am sure others will ask this as well. If you have underpass's that used the subway transit switch method of going underground will you be able to upgrade them to this method?. BuddyBud unoffically released underpass's in his old thread at the Stex eions ago and work 100% like blahdys and marrasts but were 1x1 and I would love to be able to continue to use them but with this new method.
First of all to clarify: if you are using lot based underpasses (by BuddyBud, Blahdy, Marrast, Aithon or Jeronij), you can continue using them. This is in addition and there is no conflict.
FLUPs shall start small with one network (road) and one ramp in the next NAM version. If it is popular, there might be updates. And if Blahdy and/or BuddyBud would allow the use of their ramps for a future version of FLUPs, I would happily implement them. I haven't contacted them yet. First I wait for the release and the feedback on this version.
ChriSim, I would suggest a real tall disappearing prop on the plain straight, and turn underpass pieces for building underwater, so you can see where they are. Without that, it can be tricky.
A good idea, but I cannot promise it. I hope that there is a transparent water mod (for temporary use), does it exist?
One question.. What do they look like with the draw-paths cheat turned on - do the paths show up properly, or does the ground hide them or what?
The draw-path cheat does only show overground paths. You can recognize the tunnel pieces from the manhole covers (or the colored arrows when traffic flows).