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Author Topic: Three Rivers Region  (Read 1140775 times)

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Offline Ryan B.

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Re: Three Rivers Region
« Reply #6500 on: January 24, 2009, 02:05:07 PM »
3RR is now Deuces Wild!   :P    &apls

EDITAnd that's Double-0 Club honors for you, Ryan! -DE

OP EDIT:  It's not the first time.  Pretty sure it won't be the last, either.   :P

EDIT2Better not be, my friend. -DE

« Last Edit: January 24, 2009, 02:43:04 PM by dedgren »

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Re: Three Rivers Region
« Reply #6500 on: January 24, 2009, 02:05:07 PM »

Re: Three Rivers Region

Offline threestooges

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Re: Three Rivers Region
« Reply #6501 on: January 24, 2009, 04:18:22 PM »
Impressive undertaking David. Does this mean the 1 pixel mirroring issue will be a thing of the past, as well as creating some sharper looking bits and pieces?

Congrats Ryan for the newest 00.
-Matt

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Re: Three Rivers Region
« Reply #6501 on: January 24, 2009, 04:18:22 PM »

Re: Three Rivers Region

Offline bwatterud

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Re: Three Rivers Region
« Reply #6502 on: January 24, 2009, 07:21:18 PM »
David, that is looking awesome!  I can't wait to see how the rest of this turns out. 
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Re: Three Rivers Region
« Reply #6502 on: January 24, 2009, 07:21:18 PM »

Re: Three Rivers Region

Offline girlfromverona

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Re: Three Rivers Region
« Reply #6503 on: January 24, 2009, 07:39:36 PM »
We're redoing all the default rail textures- watch for news about that on the RAM Team thread.

Do you guys ever sleep??!!  $%Grinno$%

Seriously, I cannot believe this is the same game I purchased a few years ago!

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Re: Three Rivers Region
« Reply #6503 on: January 24, 2009, 07:39:36 PM »

Re: Three Rivers Region

Offline pvarcoe

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Re: Three Rivers Region
« Reply #6504 on: January 24, 2009, 08:53:13 PM »
Very cool Rock Mod find, David.

Has anyone tied to swap it for a CPT_No5 rock mod ?
I swapped out a No5 (MissouriBreaksRockMod) but am experiencing CTD.

Is it a loading order issue perhaps?

Phil

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Re: Three Rivers Region
« Reply #6504 on: January 24, 2009, 08:53:13 PM »

Re: Three Rivers Region

Offline metarvo

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Re: Three Rivers Region
« Reply #6505 on: January 24, 2009, 10:43:31 PM »
So, all of the default rails are getting overhauled?  My, my, that's incredible.  It's no wonder that the view number is increasing exponentially.

Not enough electricity?  Trust me, you'll be recharged here.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

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Re: Three Rivers Region
« Reply #6505 on: January 24, 2009, 10:43:31 PM »

Re: Three Rivers Region

Offline thundercrack83

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Re: Three Rivers Region
« Reply #6506 on: January 24, 2009, 11:59:25 PM »
I'm with my friend metarvo above--a complete overhaul of the rails is indeed incredible!

Just another walk in the park here in 3RR!

Brilliant stuff, David, as always!

Dustin

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Re: Three Rivers Region
« Reply #6506 on: January 24, 2009, 11:59:25 PM »

Re: Three Rivers Region

Offline dedgren

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Re: Three Rivers Region
« Reply #6507 on: January 25, 2009, 01:51:47 AM »
Can you guess which are "game" default rail textures and which the RAM Team has redone?



These actually go pretty quickly after a while.

Later.


David

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Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


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Re: Three Rivers Region
« Reply #6507 on: January 25, 2009, 01:51:47 AM »

Re: Three Rivers Region

Offline Alfred.Jones

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Re: Three Rivers Region
« Reply #6508 on: January 25, 2009, 02:10:15 AM »
Damn David! They look fantastic :thumbsup:

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Re: Three Rivers Region
« Reply #6508 on: January 25, 2009, 02:10:15 AM »

Re: Three Rivers Region

Offline Korot

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Re: Three Rivers Region
« Reply #6509 on: January 25, 2009, 03:04:59 AM »
I gues it are the pieces on the right that are from the RAM, and those on the left are Maxis ones. Why I think they are? Because the curves looks smoother (read: more realistic) and have more 'things' below the rails (forgot the word) and ofcourse, they look great (like there's anything you made that didn't)

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Re: Three Rivers Region
« Reply #6509 on: January 25, 2009, 03:04:59 AM »

Re: Three Rivers Region

Offline Pat

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Re: Three Rivers Region
« Reply #6510 on: January 25, 2009, 03:33:45 AM »
David far as the 2 is concerned at least its not one of those pink twotoo or however you spell that lol...  WOW just stunning stuff as always here sir!!! I do believe Korot has hit on the head there about the smoother curves of the tracks and rail is RAM too the right....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- ON hold AT Moment sorry, Be Live soon again in Rehab from accident check board for status updates Here Linkie

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Re: Three Rivers Region
« Reply #6510 on: January 25, 2009, 03:33:45 AM »

Re: Three Rivers Region

Offline Albus of Garaway

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Re: Three Rivers Region
« Reply #6511 on: January 25, 2009, 06:49:30 AM »
Oh wow, I seriously need to check out the RAM thread!

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Re: Three Rivers Region
« Reply #6511 on: January 25, 2009, 06:49:30 AM »

Re: Three Rivers Region

Offline choco

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Re: Three Rivers Region
« Reply #6512 on: January 25, 2009, 12:23:49 PM »
youre amazing!  &apls  :thumbsup:

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Re: Three Rivers Region
« Reply #6512 on: January 25, 2009, 12:23:49 PM »

Re: Three Rivers Region

Offline bat

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Re: Three Rivers Region
« Reply #6513 on: January 25, 2009, 12:41:38 PM »
Nice work on those rail textures there, David!
Looking forward to more stuff...

-bat-
btw, my 6700th post...

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Re: Three Rivers Region
« Reply #6513 on: January 25, 2009, 12:41:38 PM »

Re: Three Rivers Region

Offline dedgren

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Re: Three Rivers Region
« Reply #6514 on: January 25, 2009, 03:08:40 PM »
The RAM Team's dual rail retexturing project is showing it's first fruit.



That was then.

This is now.



We may have another couple done today, and should be making them available on a rolling basis as things move forward.

Later.


David

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Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


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Re: Three Rivers Region
« Reply #6514 on: January 25, 2009, 03:08:40 PM »

Re: Three Rivers Region

Offline deathtopumpkins

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Re: Three Rivers Region
« Reply #6515 on: January 25, 2009, 03:22:16 PM »
Ooh looking great RAM team!  &apls

Though I have one thing to say: Why would you use that tight, obsolete curve anymore in the first place?  :D

EDITHeh, dtp!  I wouldn't.  But there's a big, big world of folks out there who do- so we'll make it just a little nicer for them, as well. -DE
« Last Edit: January 25, 2009, 03:56:04 PM by dedgren »
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Re: Three Rivers Region
« Reply #6515 on: January 25, 2009, 03:22:16 PM »

Re: Three Rivers Region

Offline io_bg

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Re: Three Rivers Region
« Reply #6516 on: January 25, 2009, 03:24:24 PM »
Amazing work! (as always) &apls
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Re: Three Rivers Region
« Reply #6516 on: January 25, 2009, 03:24:24 PM »

Re: Three Rivers Region

Offline JoeST

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Re: Three Rivers Region
« Reply #6517 on: January 25, 2009, 03:35:35 PM »
Ooh looking great RAM team!  &apls

Though I have one thing to say: Why would you use that tight, obsolete curve anymore in the first place?  :D
yeah, would it not be possible to RUL (or something) a smoother curve?

Looking AWMAZING :O

Joe
"The only thing thats impossible is the BAT, because I cant do it"
- David (dedgren)


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Re: Three Rivers Region
« Reply #6517 on: January 25, 2009, 03:35:35 PM »

Re: Three Rivers Region

Offline Jonathan

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Re: Three Rivers Region
« Reply #6518 on: January 25, 2009, 04:04:48 PM »
David, that is by far the best, I have no idea where the grid is, whereas on the Maxis ones is the grid even turned off??

Joe it should be possible, (the HSRP is like that), but we can't add tiles onto the curve only replace the existing tiles.

I'll give it a go after finishing the last piece of RAM (See your PMs David) if noone else has.

Jonathan

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Re: Three Rivers Region
« Reply #6518 on: January 25, 2009, 04:04:48 PM »

Re: Three Rivers Region

Offline gardenwong

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Re: Three Rivers Region
« Reply #6519 on: January 25, 2009, 08:52:38 PM »
wow.....the new texture of the maxis rail curves are great!!
and........let's make a target on what will the ram team will do in this year?
set up a target is good,whatever will it be done or not  :D :D

Also,today is the first day of chinese(luna) new year(年初一)
happy Luna new year :D

EDITHow about February for the STR, and the first glances at STR Set 2 showing up this summer.  The dual rail retexture should take a couple of weeks from right now.  A very Happy Luna New Year to you too, my friend! -DE
« Last Edit: January 26, 2009, 02:40:57 AM by dedgren »
俺がガンダムだwwwwww

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Re: Three Rivers Region
« Reply #6519 on: January 25, 2009, 08:52:38 PM »

 


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