Hi all, thanks for the positive response and K-point Tibi/mgb!
@metarvo: Indeed that was one of the use cases I had in mind, along with people who like to grow thematic neighbourhoods and then want to keep them intact (like Tyberius mentioned).
@alejogc13: I'm not very familiar with alpha blending (or the rendering of models in game in general). There is a RenderProperty called "ForceNoAlphaBlend" currently in the game, which can be activated from the command line, I believe. However, the opposite (ForceAlphaBlend) is not available - but I would presume the game defaults to using alpha blend? Do you know in which cases it doesnt?
@Andreas: Might be possible to hack a hotkey in that switches to the zone data view and then back to the normal view successively. IIRC switching to the zone data view is the current workaround, right? I don't think those methods/classes have been decoded yet, however - so it might take some time.
I come to you today with
v0.0.2 of the mod. It contains one bugfix and one new feature.
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Bugfix: I accidentally included an experimental KEYCFG, which meant that the Road hotkey (R) no longer worked with it installed. v0.0.2 reverts to the default configuration, with only hotkeys added and none changed.
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Feature: AutosaveAutosaving functionality used to be requested a lot to reduce the impact of those pesky CTDs. However, since simmaster07's SC4Fix solved the most common source of CTDs (puzzlepiece-over-TE), it has become not as critical. However, it now exists anyway

The new functionality in detail:
- New cheatcode: AutoSave <x> --> Enables/disables autoquicksave.
- If you enter no argument (AutoSave) it will simply toggle the autoquicksave on or off, the default value is 1 (quicksave every game month).
- If a numeric value is entered after the cheat code, this will be used as the interval between autoquicksaves (in months).
- e.g. AutoSave 1 automatically quicksaves the game every month (at the end of the month)
- e.g. AutoSave 12 automatically quicksaves the game every year (at the end of the game month when the cheat was entered)
- New hotkey: Ctrl + Shift + Alt + S --> Enables/disables autoquicksave
Note:To reduce saving time and to avoid the pesky 'City has been saved'-dialog, this DLL uses the games' QuickSave routine. This is quite a bit quicker (though still significant on large, built-up cities). It does, however, not update the city preview images for the region view. So it's still advised to do a full save when you quit the game, so that those previews are updated.
Note:Because the auto saving routine is triggered by game time (and not IRL time), it doesn't work if your game is paused. I will explore in the future if there is some way to trigger it via real time as well.
Please find v0.0.2 in the attachment. Just replace the existing .dat and .dll files with the new ones to update.[/list]