Lovely pictures again Robin

I'm so happy with the way the water looks.
I've been playing the tile Iu, focusing initially on building a motorway through the tile along the route we've agreed upon. The ridge at the northern end of the tile was a bit higher than we realized (about 420m elevation at the lowest point of the top) so the building has been a bit challenging. Our slope mod for highways is set to 5, equivalent to a bit over a 6% grade taking into account the game's vertical scale distortion, but by curving the highway and making a cut for the road at the top I was able to build the road in a way I'm happy with. I've implemented it as Symphony but the layout is designed to make it possible to eventually upgrade to RHW6/8-C. Not sure if we'll ever want to do that but it's good to keep our options open.


Here are the overview shots:


These scenes are MMP-free, all trees are courtesy of Vortext's tree controllers with Willy's tweaks. Perhaps I'm beating a dead horse but I just can't say enough good things about his work. Love it.
The plan is for there to be two interchanges in Iu. I've been wobbling back and forth on the first interchange between various types of parclo, diamond, and more complicated interchanges. Your suggestions are more than welcome and you can see one of my ideas in the overview pictures. Here is another idea:

If you like our slopes you're welcome to try out our slope mod, which you can get from
hereHappy St. Patrick's Day
