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Author Topic: VIP - Delecto's Experimental Lab  (Read 54329 times)

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Offline Tomas Neto

Re: Delecto's Experimental Laboratory
« Reply #20 on: November 12, 2009, 05:41:09 AM »
Woooww  :shocked2:
Awesome work!!!  &apls &apls

Offline Sciurus

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Re: Delecto's Experimental Laboratory
« Reply #21 on: November 12, 2009, 08:16:59 AM »
Same comment as yesterday, wonderful! And I'm waiting with impatience the Berlin's BATs you'll do!! &apls &apls

Guillaume :thumbsup:
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Offline Bobbi

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Re: Delecto's Experimental Laboratory
« Reply #22 on: November 12, 2009, 08:23:20 AM »
Good work! &apls
2010.8.4 - I get on SC4D with PSP. So cool.:D
2010.8.14 - I can get on the Internet at home.:)

Offline Delecto

Re: Delecto's Experimental Laboratory
« Reply #23 on: November 27, 2009, 12:47:40 PM »
Thank's guys, the Pearl is on the final stage and TWrecks put it the definitive touch.

new project... Grand Kamelia

Offline Earth quake

Re: Delecto's Experimental Laboratory
« Reply #24 on: November 27, 2009, 01:06:16 PM »
 The Grand Kamelia is just splendid. &apls

Offline Andreas

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Re: Delecto's Experimental Laboratory
« Reply #25 on: November 27, 2009, 04:17:33 PM »
Wow, you can't believe how long I was waiting for large mid-rise blocks like this! Definitely a most welcome addition that will fit perfectly on a new set of residential megalots. :)
Andreas

Offline metasmurf

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Re: Delecto's Experimental Laboratory
« Reply #26 on: November 27, 2009, 04:53:03 PM »
Very nice apartment buildings, and the midrise looks nice too.  :thumbsup:

Offline Sciurus

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Re: Delecto's Experimental Laboratory
« Reply #27 on: November 28, 2009, 04:10:45 AM »
This is wonderful Delecto! &apls

Guillaume :thumbsup:
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Offline SimNation

Re: Delecto's Experimental Laboratory
« Reply #28 on: November 28, 2009, 03:16:05 PM »
Love how this set of yours is turning out. It will definately give my European tilset something a lot more modern looking for a change.

Offline Delecto

Re: Delecto's Experimental Laboratory
« Reply #29 on: December 07, 2009, 06:41:26 PM »
Well, Grand Kamelia is not for at once. A lot of work before obtaining something really good. That falls well, I am a very patient guy.  ;)


Here is on the other hand what is finished (or almost). I write the ReadMe and made the package. On the STEX at the end of this week.

Bat by Delecto.
Modding & Lot Design by TWrecks.

PEARL_1_Orthogonal
Inhabitants: 80
Grow Stage: 4

Blue 2x2


Green 2x2


Red 2x2



Pearl_1_Diagonal
Inhabitants: 80
Grow Stage: 4

Blue 2x2 (left & right)


Green 2x2 (left & right)


Red 2x2 (left & right)



Pearl_2
Inhabitants: 160
Grow Stage: 4

4x5


5x4


5x5



Pearl_3
Inhabitants: 240
Grow Stage: 4

4x5


5x4


5x5



Pearl_4
Inhabitants: 320
Grow Stage: 5

4x5_a


4x5_b


5x4


5x5_a


5x5_b




And with the extensive use of families, the lots will be every time different.  ::)

Hope you like it.
DEL!

Offline Girafe

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Re: Delecto's Experimental Laboratory
« Reply #30 on: December 07, 2009, 06:49:38 PM »
Awesome Delecto

these BAts are so beautiful and Lots are perfect, it remembers me Finland  ::)


 &apls &apls &apls

wait to see them in the LEX   ;)
The Floraler

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Offline xxdita

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Re: Delecto's Experimental Laboratory
« Reply #31 on: December 07, 2009, 06:50:14 PM »
Del, you should consider updating these works with SC4PIM and going for a LEX Candidacy. They are quite nice.  :thumbsup:

Offline SimNation

Re: Delecto's Experimental Laboratory
« Reply #32 on: December 07, 2009, 09:48:42 PM »
These are fantastic...any chance you could make a 1x1 version that is only the building? It would look nice in some areas I have that have limited space.

Offline Andreas

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Re: Delecto's Experimental Laboratory
« Reply #33 on: December 08, 2009, 05:11:58 AM »
In some of the pics, there's a tree growing on the paths (maybe it's not centered properly, so it "shifts" position when rotating the lot - can be annoying). ;) But those are very nice, the perfect 70's midrise blocks that have been erected in the outskirts of pretty much every Central European city.
Andreas

Offline Sciurus

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  • | Lorraine Cœur d'Acier |
Re: Delecto's Experimental Laboratory
« Reply #34 on: December 08, 2009, 08:04:57 AM »
(Parenthèse française, vu que tu le parles), j'aime beaucoup les LOTs, ils sont vraiment bien faits! J'espère qu'ils seront bientôt en téléchargement!! &hlp
So after this little french speaking, I come back to english. I really like LOTs, I find those good made! I hope they'll be soon in download, maybe on the LEX? I hope for you if you ran for it ;)

Guillaume :thumbsup:
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Offline WC_EEND

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Re: Delecto's Experimental Laboratory
« Reply #35 on: December 08, 2009, 03:09:57 PM »
I would really like to see these on the LEX ::)
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

Offline T Wrecks

Re: Delecto's Experimental Laboratory
« Reply #36 on: December 08, 2009, 04:21:19 PM »
Del, you should consider updating these works with SC4PIM and going for a LEX Candidacy. They are quite nice.  :thumbsup:
Could you expand a little on what exactly should be updated with SC4PIM?

Offline xxdita

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Re: Delecto's Experimental Laboratory
« Reply #37 on: December 08, 2009, 06:23:23 PM »
Wouanagaine's SC4PIM allows you to create new building exemplars and lots, with stats which are in line with CAM. Or it allows you to modify existing building exemplars with a simple right click of your mouse, then automatically updates the lot's stage appropriate to CAM. I'm sure Andreas would agree just how easy it is to master this new tool. Just take a look at the User Guide from the LEX for the specifics, and if you still have any questions, just ask!
SC4PIM takes all of the guesswork out of modding lots of all kinds, giving batters more time to work on bats, and less time thinking about modding.   ;)

Offline Andreas

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Re: Delecto's Experimental Laboratory
« Reply #38 on: December 08, 2009, 07:03:31 PM »
Well, as much as I like SC4PIM, T Wrecks is one of the few guys who really don't need help when finding balanced stats. ;) I don't know if you were around those times already, but he was one of the researchers that compiled the very first lists of proper building stats, together with a huge patch for existing buildings from the STEX that he fixed manually with the Reader, balancing the exaggerated values that have been assigned by the Maxis PIM via inexperienced BATters.
Andreas

Offline xxdita

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Re: Delecto's Experimental Laboratory
« Reply #39 on: December 08, 2009, 08:30:37 PM »
Of course the name is as familiar as SimGoober, iLive and Tropod, among others. Though I wasn't active in the community, I've been around a while (joined ST in '03). And I remember downloading that patch.  ;)

T Wrecks, it may be quite helpful to us if you'd take a look at RippleJet's latest properties.xml for SC4PIM. It would also give you a better idea of exactly how the building stats are derived, so you know what to expect from it. SC4PIM also fits lots appropriately into the range of growth stages allowed by CAM. So I think even the most experienced of modders should find it useful, not having to learn a new system from scratch.
« Last Edit: December 09, 2009, 02:17:19 PM by xxdita »