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Author Topic: Badsim's testing ground .  (Read 77576 times)

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Offline citymax

Re: Badsim's testing ground .
« Reply #20 on: October 07, 2009, 11:39:41 AM »
Hi, good progress !!! Congratulations !! If you I can work on my "old"  parisians embarkments (textures), but I wish any aid for the diagonals pieces  ;D







;)
« Last Edit: October 07, 2009, 02:47:55 PM by citymax »

Offline Badsim

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Re: Badsim's testing ground .
« Reply #21 on: October 09, 2009, 05:04:28 AM »
Just a picture  to say ‘Hi’ ,



I’m progressing along Port de la Concorde . False moving houseboat , thanks to effect_ smallfountainC  ;D , but that Lot also generates true small sea boats traffic … although I would like to avoid sailboats . $%Grinno$%

Later .

Cédric.

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Offline Badsim

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Re: Badsim's testing ground .
« Reply #22 on: October 13, 2009, 04:46:08 AM »
Hi ,

Time to present here the Seine with David’s water Mod . After many tests about different values , I think have found the right one to get the proper transparency . I’m progressing along Port des Tuileries … very slowly , as I’ve decided to give attention to my Lots more than ever . All textures & overlays have been changed , trying to better match with Vincent’s embankement set to come .
On the other side of the avenue along the Seine, the Lot with trees is just a prefiguring one about what will be Tuileries’ garden .












The closer view shows the water transparency … you can see the stairs going down in the water . ::)

These stairs props from MAS71 have to be placed step by step , I need to rework them as the slope going under water isn’t the same than the one going up to the avenue … extremely tedious . $%Grinno$%

Later .

Cédric .




(Listening Tom McRae - Keep your pictures clear .)

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Offline Orange_o_

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Re: Badsim's testing ground .
« Reply #23 on: October 13, 2009, 05:49:24 AM »
I know why I started this crazy project, you are undoubtedly the best Loter that exists  &apls

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Offline metasmurf

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Re: Badsim's testing ground .
« Reply #24 on: October 13, 2009, 06:00:27 AM »
Advanced stuff man  :thumbsup:

Offline rooker1

Re: Badsim's testing ground .
« Reply #25 on: October 13, 2009, 07:39:30 AM »
Those are truly some fantastic pictures, great work Cedric.

Robin  :thumbsup:
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Offline Bobbi

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Re: Badsim's testing ground .
« Reply #26 on: October 13, 2009, 09:19:31 AM »
The details are very great! :o

And LotEditor is a very very wonderful tool. ::)
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Offline Badsim

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Re: Badsim's testing ground .
« Reply #27 on: October 13, 2009, 03:20:18 PM »
Many thanks for these comments about pictures … already outdated . ;D

Several improvements since this morning .

The sidewalk prop (from xannepan) has been replaced by a seaport prop (from NOB) .





I’ve added a culvert ( from Chrisadams ) … below the water-line . Search for it and you’ll find it . :P



I’ve added fishermen (from Simgoober) .



Because , yeah folks , there’re seagulls & fishermen in Paris . ;D

Amazing to see on that one , David , how the Seine looks like your water Mod ( and not the opposite  $%Grinno$% )



There’re brown bullheads in the Seine weighing more than 60 Kg … :o



To end that post , a view showing the strangeness of these Lots ; « Boats in the air » … ::)



I think I've got enough details now , I can progress that way along the Seine .
To the next . :thumbsup:

Cédric.

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Offline metarvo

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Re: Badsim's testing ground .
« Reply #28 on: October 13, 2009, 03:24:59 PM »
Wow, that's just beautiful!  :thumbsup:  I especially like the effect that the trees add to the sidewalk.  Keep up the good work, Cédric.
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Offline Orange_o_

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Re: Badsim's testing ground .
« Reply #29 on: October 13, 2009, 04:18:27 PM »
Quote
Amazing to see on that one , David , how the Seine looks like your water Mod ( and not the opposite)

Didn't have you ask to me a texture to make " The Seine "? $%Grinno$%

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Online Andreas

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Re: Badsim's testing ground .
« Reply #30 on: October 13, 2009, 04:56:21 PM »
Cédric, this looks fantastic!  &apls  In the fourth pic, you can see that the end of the jetty is visible below the houseboat, but the rest is simply wonderful - I was in Paris last April, and it really looks exactly like that. I didn't know that there were such huge fish in the Seine, though.

« Last Edit: October 13, 2009, 04:58:53 PM by Andreas »
Andreas

Offline djvandrake

Re: Badsim's testing ground .
« Reply #31 on: October 13, 2009, 09:46:01 PM »
I must have been asleep to not see this thread!  ()what()

What a wonderful project!  The river shorelines that you've created above are by far the best I've seen.  You continue to set a very high bar of accomplishment.  Bravo.  &apls

I'm really looking forward to following this project.  ;D

Offline Une_ame

Re: Badsim's testing ground .
« Reply #32 on: October 14, 2009, 04:55:47 AM »
It's true that Cédric lots are an awesome re-creation of the actual place :o. The only difference is that in a lot of place (like in your picture), the Seine walls are vertical, but it is impossible to solve that without a BAT.

Yeeepeee for Cedric &hlp. I love the fisherman :thumbsup:, the riverboats (very good choice amongts what we have, which is very few) and the trees : I would have used Porky's but I must admit that those are far better in that situation &apls!

Keep going with all those gems.
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Offline Sciurus

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Re: Badsim's testing ground .
« Reply #33 on: October 14, 2009, 07:42:35 AM »
This is just wonderful, congrats, but I wait more, as the size of this project! :P

Guillaume :thumbsup:
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Offline Yan077

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Re: Badsim's testing ground .
« Reply #34 on: October 14, 2009, 07:47:07 AM »
I can't believe my eyes  :o (not only for the fish... $%Grinno$%)

Offline Bobbi

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Re: Badsim's testing ground .
« Reply #35 on: October 14, 2009, 08:09:44 AM »
Wonderful! And I think Cédric is a god of LotEditor :D
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Offline Earth quake

Re: Badsim's testing ground .
« Reply #36 on: October 14, 2009, 09:38:38 AM »
Quays are really beautiful, bravo.
The pictures are simply extraordinary and " The Seine water mod " is more realistic.
Excellent work on the Lot Cédric. &apls

Offline Badsim

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Re: Badsim's testing ground .
« Reply #37 on: October 17, 2009, 07:21:43 AM »
Thank you . :)

Progressing along Port des Tuileries …












That new bridge is in fact corresponding to the pedestrian bridge « Passerelle Léopold-Sèdar Senghor » .




Hope you like it like it is , though .
Rendez-vous Pont des Arts …

Cédric.

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Offline Girafe

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Re: Badsim's testing ground .
« Reply #38 on: October 17, 2009, 07:30:44 AM »
Very nice cédric I want to see more  ::) 

As Orange said I have never seen best Lotter  ;)
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Offline serebii666

Re: Badsim's testing ground .
« Reply #39 on: October 17, 2009, 05:22:23 PM »
It's amazing! And thanks for the reply!  ;D :thumbsup:
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