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Author Topic: Canal Addon Mod (CAN-AM)  (Read 139786 times)

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Offline daeley

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Canal Addon Mod (CAN-AM)
« on: April 23, 2009, 01:35:42 PM »





May we proudly present the latest offspring of the NAM: the Canal Addon Mod (CAN-AM, because 3-letter acronyms are running out).
This mod will make it possible to upgrade your eye-candy canals to fully functional transit waterways!

The first set contains a few puzzle pieces, based on SimGoober's canal set, of which a few pieces are shown here with euro-textures installed:



With these, you can make functional transit canals, that allow waterbus and freight traffic. The overpass pieces connect to road, oneway-road and avenue, so you can build like this:



or this:



And you can even make neighbor connections:



Finally, here's a little animation from a dedicated tester (can you guess who?) of how this looks ingame:



The CAN-AM, coming soon to a NAM near you!

Several ferry and freight terminals will be provided shortly after the first release.
« Last Edit: May 21, 2010, 10:58:58 AM by daeley »
1. Install SC4+RH
2. Install LEX (CD&DVD helps) and latest NAM + updates
3. Play the game
4. ? ? ? ?
5. Profit!

Offline JoeST

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Re: Canal Addon Mod (CAN-AM)
« Reply #1 on: April 23, 2009, 01:42:20 PM »
wow, that is just AWESOME!!!
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Offline Dark_Jedi06

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Re: Canal Addon Mod (CAN-AM)
« Reply #2 on: April 23, 2009, 01:49:27 PM »
Oh my, not something I think I would ever use but absolutely glorious and inventive nonetheless! &idea

The ingenuity of the SC4 community never ceases to amaze me. ;D ;D
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Offline mightygoose

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Re: Canal Addon Mod (CAN-AM)
« Reply #3 on: April 23, 2009, 01:55:33 PM »
superb, again i would also probably never use this with that particular canal set, personal preference and all but truly stellar performance.
NAM + CAM + RAM + SAM, that's how I roll....

Offline mike3775

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Re: Canal Addon Mod (CAN-AM)
« Reply #4 on: April 23, 2009, 01:57:24 PM »
Awesome. 

Great job guys


Offline MAS71

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Re: Canal Addon Mod (CAN-AM)
« Reply #5 on: April 23, 2009, 02:01:52 PM »
Wow !! Really !?  :o
Oh my....that's great !!  &apls  &apls
Simgoober's canals will be a one of default of the world again. ;)

It seem to so unique that running a boat on the canal's water. :thumbsup:

Offline Ryan B.

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Re: Canal Addon Mod (CAN-AM)
« Reply #6 on: April 23, 2009, 02:11:09 PM »
Wow.  That's great, guys.  Job well done all around.

Now I can re-create the Erie Canal in Orleans County!  :D

Offline kj3400

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Re: Canal Addon Mod (CAN-AM)
« Reply #7 on: April 23, 2009, 02:11:33 PM »
So we thought up another "AM", eh?  &apls Kudos!  &apls
It looks great, I'll have to try it when it comes out.   :thumbsup:
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Offline mojosmarty08

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Re: Canal Addon Mod (CAN-AM)
« Reply #8 on: April 23, 2009, 02:30:10 PM »
Wow! &apls

Offline metarvo

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Re: Canal Addon Mod (CAN-AM)
« Reply #9 on: April 23, 2009, 02:32:56 PM »
Way to go!  This is incredible, and I know I will use this, especially in urban areas.

 :thumbsup:
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Offline Orange_o_

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Re: Canal Addon Mod (CAN-AM)
« Reply #10 on: April 23, 2009, 02:41:09 PM »


The video finished me, it is brilliant  :o

                                                                                


Offline art128

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Re: Canal Addon Mod (CAN-AM)
« Reply #11 on: April 23, 2009, 02:42:52 PM »
Oh my Gawd !!  :o :o :o It's incredible, you've done an excellent job on this ! &apls &apls
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Offline Meastro444

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Re: Canal Addon Mod (CAN-AM)
« Reply #12 on: April 23, 2009, 02:59:00 PM »
Amazing!
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Offline Gaston

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Re: Canal Addon Mod (CAN-AM)
« Reply #13 on: April 23, 2009, 03:21:05 PM »
This is something I have always wanted to exist.      I can't wait.


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Offline kimcar

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Re: Canal Addon Mod (CAN-AM)
« Reply #14 on: April 23, 2009, 03:22:14 PM »
 &apls &apls Brillant work guys. Very well done

Offline io_bg

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Re: Canal Addon Mod (CAN-AM)
« Reply #15 on: April 23, 2009, 03:34:58 PM »
That's awesome!!! &apls (I hope you'll make this for Cal's canals, too)
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Offline nerdly_dood

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Re: Canal Addon Mod (CAN-AM)
« Reply #16 on: April 23, 2009, 03:35:13 PM »
I'm posting frm my PDA so i can't see the images (although i'm sure i could find a way to make them show up) but this seems like a very innovative new tool. I probably won't have much use for it sadly, but i always say that any new capability in the game is a great thing!

EDIT from computer: Now that i can see the images this is NOT BAD. I really must find out how the route-query shows up as freight trucks and buses, when the automata on the canals are clearly not freight trucks, but freighter barges and ferries. Have you somehow invented a new automata type or something?
« Last Edit: April 23, 2009, 04:14:34 PM by nerdly_dood »
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Offline DeatzoSeol

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Re: Canal Addon Mod (CAN-AM)
« Reply #17 on: April 23, 2009, 06:19:50 PM »
:O :O :O :O :O :O :O *drools* &apls &hlp

Offline Pat

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Re: Canal Addon Mod (CAN-AM)
« Reply #18 on: April 23, 2009, 07:56:01 PM »
Hollllllllly ***** Wow that is amazing!!!!! I am truly awed at the CAN-AM........... BTW I wonder if that is a Barby magic animation???

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Offline CaptCity

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Re: Canal Addon Mod (CAN-AM)
« Reply #19 on: April 23, 2009, 08:37:48 PM »
What an absolutely marvelous idea... The creativity and genius of this community never ceases to amaze! I can see a grand return of canals to many cities.