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Author Topic: DAMN Sets  (Read 15385 times)

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Offline Diggis

DAMN Sets
« on: May 26, 2008, 08:46:07 AM »
OK, To keep the development thread clean I have started a new thread to keep track of the DAMN sets that have been created or are being created:

BSC Forest Tracks
BSC Goobers Canal Base Set
BSC Park Trails
Jeronij Modular Zoo
JRJ New Walls Set 1
JRJ New Walls Set 2
JRJ New Walls Set 3
JRJ New Walls Set 4
JRJ New Walls Set 5
SFBT GLR Coloured Mod - Normal Stations (In testing)
SFBT GLR Coloured Mod - Ave GLR Stations (In testing)
SNM Accomodation
SNM Health and Safety
SNM Motorpool
SNM Offices
SNM Training
SNM Utilities

If you are working on a set let us know here so we don't end up with lots of people doing the same set.  No point in wasting time eh?  :D

Offline RebaLynnTS

Re: DAMN Sets
« Reply #1 on: May 26, 2008, 10:50:40 AM »
I'll be working on one for my sets

LAR - Ditch
LAR - River
MSS 1 and 2
Becca

Look for me at ... Becca At Bat

Offline Diggis

Re: DAMN Sets
« Reply #2 on: May 26, 2008, 11:28:38 AM »
Try here Cogeo.

http://sc4devotion.com/forums/index.php?topic=2917.0

They are the custom submenus Daeley has developed.   

Offline Diggis

Re: DAMN Sets
« Reply #3 on: May 26, 2008, 12:42:01 PM »
DAMN uses the advisor popups as sub menus. You can hide the icons from the normal menus but that causes the single plop issue like the MMLs do.
There is no wait as these are always available and you don't need to modify the original files.

Offline CasperVg

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Re: DAMN Sets
« Reply #4 on: May 26, 2008, 12:49:30 PM »
I've started working on getting a DAMN Set for Jeronij's Canal Set and my Modular Parking Set ;)
It might take awhile until they are  finished tho
« Last Edit: May 26, 2008, 12:53:04 PM by caspervg »
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Offline Diggis

Re: DAMN Sets
« Reply #5 on: May 26, 2008, 02:05:31 PM »
One more thing, does it matter if there are conflicting PIDs and LUA IIDs?
If so you should put the PID/LUA IID used for the set next to the list on the first post?

Good Question.  Can you post it in the development thread as Daeley is more likely to see it there, and I have no idea really.

Offline JoeST

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Re: DAMN Sets
« Reply #6 on: May 26, 2008, 02:17:50 PM »
I think I might test myself out by doing the NHP Hole Diggers/Raisers, if that is alright with people?

EDIT: can i quickly ask, which menu should these be added to?....

Joe
« Last Edit: May 26, 2008, 03:01:14 PM by star.torturer »
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Offline Diggis

Re: DAMN Sets
« Reply #7 on: May 27, 2008, 01:50:23 AM »
OK, I just realised that some of the sets that I have listed above weren't released by Daeley.  I couldn't figure out why untill I realised that I never sent them to him.  He only got the ones I was having problems with.  :D

So I will put the whole lot into that thread in the next couple of days after I have checked a few things.

Offline JoeST

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Re: DAMN Sets
« Reply #8 on: May 27, 2008, 04:46:16 AM »
Well , I think I have completed the functionality of a set (manually may I add hehehe) I just never have very much luck with icons... and the such....

Joe
Copperminds and Cuddleswarms

Offline Rayden

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Re: DAMN Sets
« Reply #9 on: May 27, 2008, 01:48:17 PM »
Is there some turorial or example lots?

Do players need to install any dependencies?

Download the damn set, there's a tutorial inside. :thumbsup:

Offline Diggis

Re: DAMN Sets
« Reply #10 on: May 27, 2008, 02:05:32 PM »
Is there some turorial or example lots?

Do players need to install any dependencies?

OK, I would reccomend going to that thread I posted and go to page 8 or so and find the download from Dealey.  Then read the thread fromt here, and maybe a few pages back.  If oyu concentrate on posts from Daeley and myself that will help keep the info you need to read down.  I know you don't want to read 11 pages but I don't want to clutter this thread condensing 11 pages of information.

Offline JoeST

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Re: DAMN Sets
« Reply #11 on: May 27, 2008, 02:57:28 PM »
more than probably yes Cogeo ;)
Copperminds and Cuddleswarms

Offline xxdita

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Re: DAMN Sets
« Reply #12 on: May 27, 2008, 03:07:45 PM »
cogeo, this thread is to keep track of all the DAMN sets being made. Please post any DAMN questions you have in the DAMN development thread, so not to clutter this one.

Offline Jonathan

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Re: DAMN Sets
« Reply #13 on: May 27, 2008, 03:14:39 PM »
I'm also making a set for JS's Seawalls, and possibly SG's narrow canal set and then 3ddz's highway walls.

EDIT: Deleted my posts here.

Offline JoeST

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Re: DAMN Sets
« Reply #14 on: May 28, 2008, 03:33:58 AM »
Well my set for NHP teraformers is finished completely and sent to Diggis for checking over :)
Copperminds and Cuddleswarms

Offline Diggis

Re: DAMN Sets
« Reply #15 on: May 28, 2008, 03:46:25 AM »
Well my set for NHP teraformers is finished completely and sent to Diggis for checking over :)

I haven't had a chance to look but could you also send me a link or a copy of the file they are for?

Offline JoeST

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Re: DAMN Sets
« Reply #16 on: May 28, 2008, 03:53:07 AM »
of course:

NHP Hole Digging Lots by Shadow Assassin

tho I dont know if they are in the right menu: Transport -> Other -> NHP Teraformer Lots

they appear in the Misc Transport menu, ingame

Joe
« Last Edit: May 28, 2008, 03:55:23 AM by star.torturer »
Copperminds and Cuddleswarms

Offline Jonathan

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Re: DAMN Sets
« Reply #17 on: May 28, 2008, 10:04:14 AM »
I have done a DAMN set for the JS Seawalls (download the lots here: http://stexserver.com/lots/jaystimson/jaystimson_js%20seawalls/JS_Seawalls.zip )

Here is an updated GLR DAMN sets attached.

And here is JS seawalls DAMN set (offsite because it's 400KB):
http://www.mediafire.com/?2m80jmxdj6j

Offline Diggis

Re: DAMN Sets
« Reply #18 on: May 28, 2008, 10:09:54 AM »
cool.  It might pay just to hold off on the final creation of these (you can still do the grunt work) as Daeley is working out Warriors idea so there will be some minor changes to how they are done.

Offline Jonathan

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Re: DAMN Sets
« Reply #19 on: May 28, 2008, 10:42:07 AM »
Yea, I just finished the one I had started but now I'm [eagerly] awaiting the new stuff :)