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Author Topic: Show us your Bridges!  (Read 131982 times)

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Offline mgb204

Re: Show us your Bridges!
« Reply #380 on: November 12, 2015, 05:51:40 AM »
That's very cool, I wonder where those supports come from, did you create a T21 for them? If the support is a real S3D model and not a bat, it should be easy to rotate a copy 22.5 degrees to align with the bridge.

Offline Dantes

Re: Show us your Bridges!
« Reply #381 on: November 12, 2015, 05:57:46 AM »
Straight, diagonal & 22° Bridge. You Monster ! That's so cool.

Offline Simcoug

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Re: Show us your Bridges!
« Reply #382 on: November 12, 2015, 10:09:38 AM »
FAR bridge... time for a happy dance.
 &dance

Offline Girafe

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Re: Show us your Bridges!
« Reply #383 on: November 12, 2015, 11:37:53 AM »
 %BUd% %BUd% a new era for bridges  :thumbsup:
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This is the end, hold your breath and count to ten, feel the earth move, and then...

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Offline compdude787

Re: Show us your Bridges!
« Reply #384 on: November 12, 2015, 12:04:16 PM »
Whoa, that's awesome! :o
Check out my MD, United States of Simerica!
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Offline romualdillo

Re: Show us your Bridges!
« Reply #385 on: November 12, 2015, 12:39:38 PM »
Please, tell me that's real!!!!   :o

Offline SuperMessi

Re: Show us your Bridges!
« Reply #386 on: November 12, 2015, 01:10:51 PM »
Amazing! A FAR bridge allows new possibilities to the game! In real life, bridges have usually different degrees, and with this picture, I can see that you are working towards the implementation of something similar to the game. Nice!

Offline Gugu3

Re: Show us your Bridges!
« Reply #387 on: November 12, 2015, 02:21:42 PM »
Eggman you are bringing new life to this game!!!! &apls &apls &apls &apls &apls

Offline Simmer2

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Re: Show us your Bridges!
« Reply #388 on: November 12, 2015, 02:32:00 PM »
Eggman is da man!!  &apls
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Offline noahclem

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Re: Show us your Bridges!
« Reply #389 on: November 12, 2015, 03:25:45 PM »
Very impressive  &apls  It seems like the time for FA bridges has finally come--and not in the way we would have expected (memo has made DBE-based ones in the past). What is the model? T21, puzzle piece, override, offset prop... ?

I did something vaguely related a few days ago. Not FA but it is sloped. It also needs more than a bit of polishing work  ::)

Offline eggman121

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Re: Show us your Bridges!
« Reply #390 on: November 12, 2015, 04:04:49 PM »
Thanks for all the kind words everyone!

The FA3 Bridge is essentially a set of transit models that have pylons attached (No T21's) since the tiles are segmented.

It operates the same way as the DBE but has a bit more trickery. It is really hard to draw out a bridge but I would expect that would be rectified soon.

There will be more on this front when I get better. I am a bit sick at the moment due too extenuating circumstances.

-eggman121

Offline JoeST

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Re: Show us your Bridges!
« Reply #391 on: November 20, 2015, 06:47:32 AM »
eggman those look amazing, thanks for sharing them
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Offline dyoungyn

Re: Show us your Bridges!
« Reply #392 on: November 25, 2015, 03:00:06 PM »
I LOVE NAM!!  Here is one type of bridge that I ABSOLUTELY LOVE, cable stayed.  I only wish there was RHW6S or 8S Cable Stayed Bridge for WIDE spans with high towers.  I am limiting development with my connecting maps as I do not want traffic to build as this is the ONLY type maximum bridge I could build with RHW for that span.  Any wider RHW, I will have to extend the shore lines that which looks sooo un-realistic.

dyoungyn

Offline carlfatal

Re: Show us your Bridges!
« Reply #393 on: March 18, 2016, 08:34:53 AM »
Thanks to McDuell I was able to do a steo forward in my current region. This bridge was built with terraformer and zerosealevel.dat. While there was no water, I was able to place some park lots in the river for the sidewalk. I also tried to build a railing here with an expanded lot like Cedric did long ago but this didn´t work.

Something really nice would be an offset model of a bridge to put it under the street after building such a bridge. But for now I was able to solve a really big problem here.  :)

« Last Edit: March 18, 2016, 05:06:36 PM by carlfatal »

Offline kbieniu7

Re: Show us your Bridges!
« Reply #394 on: March 18, 2016, 08:48:55 AM »
Wow, the effect looks indeed interesting. The park lots have been destroyed, or both lots and network are untouched?
Thank you for visiting Kolbrów, and for being for last ten years!

Offline carlfatal

Re: Show us your Bridges!
« Reply #395 on: March 18, 2016, 09:00:18 AM »
The park lots were placed while the zero sealevel.dat was inside the plugins folder.  Now they are on the ground of the river.  And cause I also changed the transparency of the water some time ago, you cannot see them, not even near the shore.

Offline compdude787

Re: Show us your Bridges!
« Reply #396 on: March 18, 2016, 04:05:10 PM »
Cool!!!

Offline metarvo

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Re: Show us your Bridges!
« Reply #397 on: April 05, 2019, 01:49:16 PM »


When I've been away from this game too long, I start doing weird things...  ::)

Wait a minute... I've already been beaten to this, haven't I? lol
« Last Edit: April 05, 2019, 01:53:50 PM by metarvo »
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Offline Kitsune

Re: Show us your Bridges!
« Reply #398 on: April 05, 2019, 04:21:23 PM »
By a couple years  ? No worry though its a really neat concept... and is the one skill I lack when it comes to bridges.
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