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Author Topic: NWM (Network Widening Mod) - Development and Support  (Read 1134220 times)

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thundercrack83

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #40 on: May 25, 2007, 12:45:53 PM »
...And the next NAM is very, very close--can't give a release date, though.   ;)

Oh, Alex! How you tease us so! I'll be waiting patiently...but not too patiently!

Offline Tarkus

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #41 on: May 25, 2007, 01:16:45 PM »
Oh, Alex! How you tease us so! I'll be waiting patiently...but not too patiently!

Well, you won't have to be too patient, fortunately.  If that gives you any idea . . .  ;)

-Alex

Offline rickmastfan67

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #42 on: May 27, 2007, 09:13:00 PM »
Well, you won't have to be too patient, fortunately.  If that gives you any idea . . .  ;)

-Alex

Let me guess, it's going to be released on Memorial Day (tomorrow).  Am I right? LOL. $%Grinno$%
-- James Mast, aka: rickmastfan67
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Offline Tarkus

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #43 on: May 27, 2007, 10:29:12 PM »
Let me guess, it's going to be released on Memorial Day (tomorrow).  Am I right? LOL. $%Grinno$%

Almost . . . almost.  I can tell you the NAM is not coming out tomorrow.  I can also tell you it won't be Tuesday either. :D ;)

-Alex

Offline Travis

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #44 on: May 27, 2007, 10:42:01 PM »
Almost . . . almost.  I can tell you the NAM is not coming out tomorrow.  I can also tell you it won't be Tuesday either. :D ;)

It's got to be Wednesday.  ;D

Offline Filasimo

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #45 on: May 27, 2007, 10:54:34 PM »
if no fireworks tomorrow i would say no later than june 1 which sucks bc if it does launch june 1 ill only have 4 days to mess with it bc ill be in seattle for a week starting june 5  :'(
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Offline Tarkus

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #46 on: May 28, 2007, 03:50:53 AM »
Not necessarily. $%Grinno$%  I haven't given anything away.

-Alex

Offline mittfh

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #47 on: May 29, 2007, 05:53:57 PM »
Looking at that seven lane road made me think of a fake Aston Expressway - a unique stretch of motorway in the UK as it spends a couple of miles as a seven lane single carriageway.

Of course, in the real version, the configuration is usually 3+1+3 (with the centre lane restricted to all traffic, thus the road behaves like a six lane dual carriageway), but during mornings and evenings, tidal flow sets in, whereby overhead gantries change the arrangement to 4+1+2 or 2+1+4.

Somehow, I doubt that would be possible in SC4 without a major rewrite of the traffic simulator (a coding nightmare!) and probably several hundred lines of EXE code as well - so beyond the scope of even the most dedicated BATters.

Offline BigSlark

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #48 on: May 30, 2007, 05:30:25 PM »
Alex,
You're frustrating. The Other NAM'ers just lounge around laughing at the peons while you taunt us! No more, no less, despite the fact your modding skillz amaze me.

Cheers,
Kevin

Offline Tarkus

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #49 on: May 30, 2007, 07:19:46 PM »
Hey Kevin-

I am indeed frustrating.  :D ;)  People accused me of taunting quite awhile ago with RHW Development, so I just kind of got in the habit of it.  It's all meant in jest, of course.  To quote sportscaster Chris Myers [linkage], "I kid because I care."  In truth, I'm probably just as excited about these mods as you guys are. 

And to tease again (I can't help it :D), you really don't have long to wait until certain things happen.  It's "Down at the edge, round by the corner", so to speak [linkage].   :D

And just to take the edge off the teasing, here's a somewhat old pic, which hints at some future developments:


-Alex


Offline Masochist

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #50 on: May 30, 2007, 08:22:26 PM »
And to tease again (I can't help it :D), you really don't have long to wait until certain things happen.  It's "Down at the edge, round by the corner", so to speak [linkage].   :D

Darn you, Tarkus $%Grinno$%!!!

And just to take the edge off the teasing, here's a somewhat old pic, which hints at some future developments:


-Alex

Bless you, Tarkus ;D!!!
(Under Construction)

Offline rickmastfan67

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #51 on: May 30, 2007, 08:24:21 PM »
You rock Tarkus.  Hit me up on MSN tonight if you can. ;)
-- James Mast, aka: rickmastfan67
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Check out the 9/11/01 Car Set Checklist.

Take a look @ the JPG Compression tutorial.  A must read to help cut away unnecessary file size from 500k+ images to help dial-up users out.

thundercrack83

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #52 on: May 30, 2007, 08:33:38 PM »
Well, this is quite interesting! I can't wait to see where this is heading. Great work, Alex, as always!

Offline Filasimo

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #53 on: May 30, 2007, 08:46:36 PM »
:cross fingers: please make ramps for those pieces please plase plase!!!  :D
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Offline Ryan B.

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #54 on: May 30, 2007, 11:25:34 PM »
:cross fingers: please make ramps for those pieces please plase plase!!!  :D
I have this very strange feeling you're going to get your wish.  I don't know anything for sure (Tarkus doesn't let on much :P), but I have a feeling it's gonna be possible.

Offline BigSlark

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #55 on: June 04, 2007, 09:26:05 AM »
Darn you, Tarkus $%Grinno$%!!!

Bless you, Tarkus ;D!!!

Indeed.

So, when are RHW traffic circles/roundabouts coming?  ;D

Cheers,
Kevin

Offline Ryan B.

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #56 on: June 30, 2007, 10:53:24 PM »
This thread hasn't seen an update in a little bit . . . so here's a sneek peek at some of the textures that may make it into the TLA:


Offline BigSlark

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #57 on: June 30, 2007, 11:55:33 PM »
Excellent work! Can't wait to see what's next.

A quick question...are there going to be any reflectors with TLA?

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #58 on: June 30, 2007, 11:59:28 PM »

Sweeeeeeeet so is TLA close or still far off from a beta?

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Offline rickmastfan67

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Re: NWM (Network Widening Mod) - Development and Support
« Reply #59 on: July 01, 2007, 04:17:56 AM »
This thread hasn't seen an update in a little bit . . . so here's a sneek peek at some of the textures that may make it into the TLA:



Very nice!!  But I would suggest first fixing the street intersection. ;)
-- James Mast, aka: rickmastfan67
Painter/Public Relations at: Masgrafx Racing.

Check out the 9/11/01 Car Set Checklist.

Take a look @ the JPG Compression tutorial.  A must read to help cut away unnecessary file size from 500k+ images to help dial-up users out.