Menu

LEX File Exchange
EA Support Files
SC4 Wikipedia
Network Addon Mod
Dependencies
Chat

Author Topic: Badsim's testing ground .  (Read 77577 times)

0 Members and 1 Guest are viewing this topic.

Offline Air6

Re: Badsim's testing ground .
« Reply #40 on: October 19, 2009, 02:09:24 AM »
Great work. I can't wait to see the result with Vincent's walls.

Offline Yan077

  • VIP Team
  • Forums Senator
  • *
  • Posts: 859
  • Total likes: 111
  • Reputation: 7
  • Pinzutu
  • CL:
    postcards from paradise
Re: Badsim's testing ground .
« Reply #41 on: October 19, 2009, 05:41:29 AM »
I love this project !
It's more real than real pics  :o
surnatural work with LE, so much details  :-[, this is absolutely breathtaking !!!  &apls &apls &apls

Keep us the good work  ;)

Yann.

Offline Orange_o_

  • VIP Team
  • Forums Senator
  • *
  • Posts: 710
  • Total likes: 10
  • Reputation: 9
  • 私たちは皆、日本人です - We are all Japanese
    • My creations for Sc4
  • CL:
    Like a Rock
Re: Badsim's testing ground .
« Reply #42 on: October 19, 2009, 05:49:59 AM »
Actually you near perfect, I'd like to find something to say ... but when you see details that you provide as the scaffolding ...
I am amazed

   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °  


Offline Badsim

  • Le Diable est dans les détails .
  • VIP Team
  • Forums Parliamentarian
  • *
  • Posts: 1303
  • Total likes: 1037
  • Reputation: 34
  • CL: Not that bad !!!   $%Grinno$%
Re: Badsim's testing ground .
« Reply #43 on: October 21, 2009, 08:49:46 AM »
Hi , bonjour …

Thanks for your support , I need it . :thumbsup:




That reproduction of Saint Marc Basilica (Venice ) has requested 110 000 matches , 170 tubes of glue , 350 hours of work … If I was younger , it would have me laugh hard . Now , I just smile because if I need no matches and no glue , however this is exactly what I’m doing there . $%Grinno$%

Props are my matches  … thanks again to all creators . :thumbsup:





Have I ended my previous post giving you Rendez-vous Pont des Arts ? Well , it was a mistake : there’s another bridge before Pont des Arts : Pont Royal . ;D



























Have to say that various stuff from Pegasus are precious here …

And , if you didn’t notice it , I decided to use the recent bus stop props from Gwail , they’re from NYC but , as they’re the best ever made , from now they’re parisian as well  ... :P

Special thanks to Derry ( TTC ) who sent me his two houseboat models . They are so far the only alternative to IllTonkso’ ones . :thumbsup: &apls

To be continued …

Cédric.

°   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °



Offline Bobbi

  • Forums Governor
  • *
  • Posts: 475
  • Total likes: 0
  • Reputation: 1
  • Annihilation Angel
    • A space on deviantArt(Nothing)
Re: Badsim's testing ground .
« Reply #44 on: October 21, 2009, 08:54:21 AM »
Incroyable / Unbelievable :o
2010.8.4 - I get on SC4D with PSP. So cool.:D
2010.8.14 - I can get on the Internet at home.:)

Offline Sciurus

  • TSC Team
  • Forums Guru
  • *
  • Posts: 2480
  • Total likes: 100
  • Reputation: 7
  • | Lorraine Cœur d'Acier |
Re: Badsim's testing ground .
« Reply #45 on: October 21, 2009, 09:23:12 AM »
Just wonderful, the own word it comes from my magh when I see it! :o :o
But, th french flag is a bit to violet, isn't it? $%Grinno$%

Guillaume &apls
L'atelier d'architecture
* * * * * Longwy * * * * *

Offline Delecto

Re: Badsim's testing ground .
« Reply #46 on: October 21, 2009, 09:30:42 AM »
Bravo Cédric!!!
it's once again proof that this game is incredible, especially with people like you.  &prt
« Last Edit: October 21, 2009, 12:13:48 PM by Delecto »

Offline BarbarossaS

Re: Badsim's testing ground .
« Reply #47 on: October 21, 2009, 11:05:49 AM »
Wow Cédric, your work is amazing. I was used to your perfection from Antigone, but this is so much more than that!
Absolutely fabulous, here's a genius at work people! ;D &apls &apls

-Stijn-

Offline Orange_o_

  • VIP Team
  • Forums Senator
  • *
  • Posts: 710
  • Total likes: 10
  • Reputation: 9
  • 私たちは皆、日本人です - We are all Japanese
    • My creations for Sc4
  • CL:
    Like a Rock
Re: Badsim's testing ground .
« Reply #48 on: October 21, 2009, 11:14:08 AM »


At the end we will know what to say.  :o

Already now, Google Translator can not find synonym to describe your work ... I will have to find another translator with more words.  $%Grinno$%


 &apls &apls &apls

   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °  


Offline kbieniu7

Re: Badsim's testing ground .
« Reply #49 on: October 21, 2009, 11:37:07 AM »
Brilliant. No comments more, I don't want to say exaclty the same what others.  &aplsOh, they didn't say the bridge looks nice with the rest   :D

Orange, In my opinion Google translator is one of worst translators, I've ever seen. At least with slavian languages, when I tested  :D

Thank you for visiting Kolbrów, and for being for last ten years!

Offline djvandrake

Re: Badsim's testing ground .
« Reply #50 on: October 21, 2009, 11:52:00 AM »
 &apls &apls  :thumbsup:

Outstanding.  Your choice and varation in the trees is quite nice.  And thanks for pointing out those bus stops.  I agree, they're exceptional and fit in just fine.

Offline vnaoned

Re: Badsim's testing ground .
« Reply #51 on: October 21, 2009, 12:02:27 PM »
I would say... perfect. Just perfect.  &apls

Offline citymax

Re: Badsim's testing ground .
« Reply #52 on: October 21, 2009, 12:06:40 PM »
Bravo !

Offline TheTeaCat

Re: Badsim's testing ground .
« Reply #53 on: October 21, 2009, 04:27:44 PM »
Ground breaking stuff.  &apls &apls
Its just so .... supe......   emmmm .....incre..... fantas.....marve.....emmmmmm(please insert you own words of wonder here) &apls &apls

Really its not often I'm left speechless but this time I am. :D

Love the way you used the canal barges :thumbsup:
It's a pleasure that I could help in your project in some little way  ;D ;D

regards
Derry

Kettle's on. Milk? Sugars?    ps I don't like Earl Grey  $%Grinno$%
Reduce, Reuse, Recycle - If you're not part of the solution , you're part of the problem!
"Never knock on Death's door: Ring the bell and run away! Death really hates that!"
Tales at TeaTime      Now A proper NUT      TTC plays GRV II

Offline kimcar

  • Forums Parliamentarian
  • *
  • Posts: 1484
  • Total likes: 0
  • Reputation: 2
  • CL: Good clean fun
Re: Badsim's testing ground .
« Reply #54 on: October 21, 2009, 05:12:49 PM »
 &apls &apls Still fantastic lotting and  precise details that you done my friend. Keep it up it`s wonderfull :thumbsup:

Offline j-dub

  • Everyday I'm just dubbing!
  • NAM Associates
  • Forums Parliamentarian
  • *
  • Posts: 1940
  • Total likes: 24
  • Reputation: 10
  • H8ting ℛeaLife
    • I blame Discord for sink holes
Re: Badsim's testing ground .
« Reply #55 on: October 21, 2009, 08:11:25 PM »
Keeping it real, BadSim.

Offline Gwail

Re: Badsim's testing ground .
« Reply #56 on: October 22, 2009, 02:00:05 AM »
Cédric, it's a real surprise and pleasure to see own work in such great project (at least unless one of your brilliant teammates makes something "more parisian" ;) ). Feel free to ask if you've got any idea of specific advertisement, there is no problem to make a "Paris expansion pack".

From the other hand, I'm thinking for some time about another little contribution, but I'll let myself to contact you via PM.
My misc works thread:
GWL workshop

Offline Yan077

  • VIP Team
  • Forums Senator
  • *
  • Posts: 859
  • Total likes: 111
  • Reputation: 7
  • Pinzutu
  • CL:
    postcards from paradise
Re: Badsim's testing ground .
« Reply #57 on: October 22, 2009, 02:09:00 AM »
Orange, no need to find a new translator, there are no words to describe this !!!  :o
« Last Edit: October 22, 2009, 03:04:17 AM by Yan077 »

Offline Air6

Re: Badsim's testing ground .
« Reply #58 on: October 22, 2009, 10:52:08 AM »
As always this is a masterpiece. You've a big imagination to find props which feet perfect on your custom LOT.

I think that I've got some props which could interest you. Visit my showcase at TSC  ::)

Offline Une_ame

Re: Badsim's testing ground .
« Reply #59 on: October 23, 2009, 04:55:18 AM »
I'm like....

babuloziwad / adj Above perfection in SC4; Dude, this MOD is ~ !