Menu

LEX File Exchange
EA Support Files
SC4 Wikipedia
Network Addon Mod
Dependencies
Chat

Author Topic: The Source- 2/9: I'm Back! + A Teaser (of course...)  (Read 102275 times)

0 Members and 1 Guest are viewing this topic.

Offline bat

  • Forums Legend
  • *
  • Posts: 8999
  • Total likes: 2
  • Reputation: 20
    • Capporth City - my first and only MD
  • CL: bester deutscher Verfechter
Re: The Source- 1/14 Tech Shots
« Reply #300 on: January 15, 2009, 02:45:16 PM »
Welcome to page 16!

Nice work on these lots there! They are looking great!! :thumbsup:

And congrats on 300 replies!!
« Last Edit: January 17, 2009, 05:05:59 AM by bat »

Offline CabraBuitre

Re: The Source- 1/7 Teaser- The Overlook
« Reply #301 on: January 17, 2009, 12:36:59 AM »


Can you explain how you got the "overlook" effect like you have there?  I really like the stairs in the middle with the higher parts on the sides...
Check out Abelfarei!

Offline tooheys

  • Administrator
  • Forums Guru
  • *
  • Posts: 2090
  • Total likes: 0
  • Reputation: 25
  • CL: Hair of the Dog
Re: The Source- 1/14 Tech Shots: Wanna See How it's Done?
« Reply #302 on: January 17, 2009, 02:57:44 AM »
Dan, thats some great work you've done there. Love your lots and you really should think about releasing them someday.

A bit of extra work I know, but they would be a hit  :thumbsup:

Cheers

Dave

Offline art128

  • ~\.Failed Haibane./~
  • Administrator
  • Forums Legend
  • *
  • Posts: 8327
  • Total likes: 960
  • Reputation: 20
  • CL: Chocolarte
Re: The Source- 1/14 Tech Shots: Wanna See How it's Done?
« Reply #303 on: January 17, 2009, 03:18:52 AM »
Excellent tech shot there Dan, fantastic work with LE !  &apls &apls
like CabraBuitre said I really like the higher parts  of the terraces !  :thumbsup: :ingenious:

Keep it up !

Arthur.
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline dsrwhat316

The Source- 1/17 Tutorial Alert! (again...)
« Reply #304 on: January 17, 2009, 12:35:54 PM »


Tutorial Alert! (again...)
This tutorial stemmed off of this question:


Can you explain how you got the "overlook" effect like you have there?  I really like the stairs in the middle with the higher parts on the sides...

I believe I can! Instead of cluttering my MD with an in-depth how-to, I created my sixth tutorial for just that purpose. Follow the link: How to Build a Raised Overlook. I hope to see fellow members put this tutorial to good use  :thumbsup:!

~ Dan
« Last Edit: November 21, 2009, 06:08:11 PM by dsrwhat316 »
Custom Lotting at its Finest:

Last updated: 2/9- I'm Back! +  A Teaser (of course...)

Offline Badsim

  • Le Diable est dans les détails .
  • VIP Team
  • Forums Parliamentarian
  • *
  • Posts: 1327
  • Total likes: 1221
  • Reputation: 34
  • CL: Not that bad !!!   $%Grinno$%
Re: The Source- 1/17: Tutorial Alert! (again...)
« Reply #305 on: January 20, 2009, 06:16:35 AM »
Hello Dan ,

Great LotEditing skill , now integrating the idea to play with relief ...
And a striking style making any of your picture immediately identifiable . In the forest of MDs/CJs here and elsewhere , that single fact is already a feat . ;)
Congratulations !  :thumbsup:

 &apls &apls

I would only suggest you to work more about the way  you add life... your Sims seem to play to stay lonely .  ::)


Cédric.

°   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °



Offline kant01

Re: The Source- 1/17: Tutorial Alert! (again...)
« Reply #306 on: January 20, 2009, 11:49:16 AM »
I think I just found my new favorite MD  &apls  &apls You have created a truly stunning and inspiring city here. The shore line is unbelievably beautiful and your LE skills are without a doubt amazing. I am sad that I only just discovered this but I will be spending quite a bit of time going back through each update and studying what you have done here very closely. I really cannot wait to see your next update :D

Offline bat

  • Forums Legend
  • *
  • Posts: 8999
  • Total likes: 2
  • Reputation: 20
    • Capporth City - my first and only MD
  • CL: bester deutscher Verfechter
Re: The Source- 1/17: Tutorial Alert! (again...)
« Reply #307 on: January 21, 2009, 10:24:39 AM »
Your newest tutorial is really useful there! Nice work on it!
Looking forward to some more wonderful pictures of your fantastic city... ;)

Offline dsrwhat316

The Source- 1/23: Teaser- The Centerpiece
« Reply #308 on: January 23, 2009, 06:56:42 PM »


Teaser
Thanks everyone for your great comments! I'll do individual replies when I update, which will hopefully be soon  ::) I have been working on something unique for FH, and I think this will do:



This is no joke; I actually was looking for that overhang for nearly 4 years before I found it "accidentally". Now that I finally found it, I have to do it justice.
After I took this pic, I notice that one of the trees goes through a portion of the overhang; that'll be fixed  ;)

As a certain someone says, the update is "imminent"...

~ Dan
« Last Edit: November 21, 2009, 06:08:20 PM by dsrwhat316 »
Custom Lotting at its Finest:

Last updated: 2/9- I'm Back! +  A Teaser (of course...)

Offline sithlrd98

Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #309 on: January 23, 2009, 07:03:16 PM »
 &apls &apls &apls I think you definitely did it justice!

Jayson

Offline art128

  • ~\.Failed Haibane./~
  • Administrator
  • Forums Legend
  • *
  • Posts: 8327
  • Total likes: 960
  • Reputation: 20
  • CL: Chocolarte
Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #310 on: January 24, 2009, 02:08:07 AM »
That's very great there Dan !  &apls
Excellent idea to use this part of the station do oriente. The result is very nice my friend  &apls &apls
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline JoeST

  • Forums Guru
  • *
  • Posts: 2648
  • Total likes: 15
  • Reputation: 10
  • fbstj
  • CL: Not your average...
Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #311 on: January 24, 2009, 04:36:33 AM »
that thing is awesome, what is it? a front of an airport terminal? :D

Joe
Copperminds and Cuddleswarms

Offline WC_EEND

  • BeNeLux Team
  • Forums Parliamentarian
  • *
  • Posts: 1471
  • Total likes: 3
  • Reputation: 0
  • biggest Top Gear addict on SC4D
Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #312 on: January 24, 2009, 05:28:20 AM »
whathever that thing is, I want it :o

now I just need to find it...
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

Offline Sciurus

  • TSC Team
  • Forums Guru
  • *
  • Posts: 2480
  • Total likes: 100
  • Reputation: 7
  • | Lorraine Cœur d'Acier |
Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #313 on: January 24, 2009, 06:22:58 AM »
Very nice, but I don't know what does this thing serve?
L'atelier d'architecture
* * * * * Longwy * * * * *

Offline bat

  • Forums Legend
  • *
  • Posts: 8999
  • Total likes: 2
  • Reputation: 20
    • Capporth City - my first and only MD
  • CL: bester deutscher Verfechter
Re: The Source- 1/23: Teaser- The Centerpiece
« Reply #314 on: January 24, 2009, 10:38:19 AM »
That's a beautiful teaser! Great work! :thumbsup: :thumbsup:

Offline dsrwhat316

The Source- 1/27: Update 15- Fancy That
« Reply #315 on: January 27, 2009, 06:59:57 PM »




alan_vzla: Thanks, Alan! Yeah, that rock texture does show a bit, but I plan to resolve it in the future  ;)
paroch: Indeed it took days to create. That's why I haven't updated in over 2 weeks  $%Grinno$% I hope you enjoy the update!
bat: Thanks much, my friend!
Simpson: Thanks, David, for your support  :thumbsup:
Nexis: If I am going to release any of these lots, they have to be ones that can stand alone. Most of the ones you see here are part of a giant jigsaw puzzle. Plus, the dependencies list would be pretty huge! Thanks for taking an interest!
bat: Thanks again, my friend!
CabraBuitre: Thanks for giving me inspiration for my latest tutorial! I hope to see you put it to good use  :thumbsup:
tooheys: As I explained to Nexis, there would, indeed, be quite a bit of work to get them up to snuff. Always good to see you around, Dave!
art128: Glad to hear you took a shining to that. I trust you saw my tutorial; if not, check it out and you can create something of your own. Thanks for commenting, Arthur!
Badsim: Good to see you visit, Cedric! It is important to try and stand out in the crowd of MDs here, and trying to be unique is a challenge, but a welcome one. I have noted your suggestion and have added some more people props on my new lots in the update. Thanks for dropping by!
kant01: My, my, those are some very flattering words; thanks! I'm happy to hear you have taken an interest in my work. And even though I haven't commented yet, I have noticed you BAT thread and was quite impressed. Some of those houses would actually fit in this city, once I actually start zoning...  ;)
bat: Glad you liked the tutorial!
sithlrd98: That was only a small slice of what I did. In the update, you'll see a bit more  ;)
art128: Wow, I guess I should've asked around for the name of that "building"; it seems you knew exactly what it was! Hope you enjoy the update, Arthur!
JoeST: As Arthur just pointed out, it is part of a train station called Oriente Station. I converted the building into a prop and made it into a decorative sculpture, so to speak. Nice to see you around, Joe!
WC_EEND: It is called Oriente Station, and it can be found at Capital SimCity. Just use Google Translate to read it in English  ;)
Sciurus: You'll see soon in this update, my friend!
bat: Thanks!

Update 15- Fancy That













And here's a rough overview of the north side of the harbor:



Sorry for all the empty space in the last mosaic and the overview; lotting is taking up nearly all of my SC4 time  ;) Enjoy!

~ Dan
« Last Edit: November 21, 2009, 06:08:34 PM by dsrwhat316 »
Custom Lotting at its Finest:

Last updated: 2/9- I'm Back! +  A Teaser (of course...)

Offline sithlrd98

Re: The Source- 1/27: Update 15- Fancy That
« Reply #316 on: January 27, 2009, 07:40:21 PM »
You really are going all out on these! Looking great as always!

Jayson

Offline dedgren

Re: The Source- 1/27: Update 15- Fancy That
« Reply #317 on: January 28, 2009, 12:17:11 AM »
Dan- Your urban areas have a look and feel to them all their own.  Stunning stuff you are doing- the Lot Editor is rarely so well-used.


David
D. Edgren

Please call me David...

Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


I aten’t dead.  —  R.I.P. Granny Weatherwax

Skype: davidredgren

Offline metasmurf

  • Forums Senator
  • *
  • Posts: 744
  • Total likes: 0
  • Reputation: 3
  • Smurfin teh sc4
Re: The Source- 1/27: Update 15- Fancy That
« Reply #318 on: January 28, 2009, 01:04:36 PM »
Wow, you should release those wall and plaza lots that you made in this last update. I would definitely use them!  :thumbsup:

Offline Sciurus

  • TSC Team
  • Forums Guru
  • *
  • Posts: 2480
  • Total likes: 100
  • Reputation: 7
  • | Lorraine Cœur d'Acier |
Re: The Source- 1/27: Update 15- Fancy That
« Reply #319 on: January 29, 2009, 06:16:21 AM »
It's nice :thumbsup:, but I don't still know what does it serve! :D
L'atelier d'architecture
* * * * * Longwy * * * * *