Menu

LEX File Exchange
EA Support Files
SC4 Wikipedia
Network Addon Mod
Dependencies
Chat

Author Topic: Problem with Avenue-OWR T-intersection  (Read 2229 times)

0 Members and 1 Guest are viewing this topic.

Offline AngryBirdsFan436

  • Forums Mayor
  • *
  • Posts: 140
  • Total likes: 0
  • Reputation: -2
  • NAM 31! Coming to you on 3/1! See you there! :P
Problem with Avenue-OWR T-intersection
« on: November 02, 2012, 08:19:23 AM »
Hello, there's a problem with the Avenue OWR T-intersection. The paths are completely missing!  :'(   
Here's a pic below:

Can it be fix by attachment? My only workaround is to transition the avenue to two one way roads and intersecting it with the OWR. Please fix it!  :)
SC4 + NAM = 20% Cooler!

Offline AngryBirdsFan436

  • Forums Mayor
  • *
  • Posts: 140
  • Total likes: 0
  • Reputation: -2
  • NAM 31! Coming to you on 3/1! See you there! :P
Re: Problem with Avenue-OWR T-intersection
« Reply #1 on: November 03, 2012, 01:33:31 AM »
Hello, NAM people???
SC4 + NAM = 20% Cooler!

Offline Tarkus

  • Administrator
  • Forums Legend
  • *
  • Posts: 11411
  • Total likes: 4669
  • Reputation: 73
  • NAM Team Tankadillo
    • NAM HQ
  • CL: Dr. PuzzlePiece
Re: Problem with Avenue-OWR T-intersection
« Reply #2 on: November 03, 2012, 02:23:08 AM »
Bumping your thread in less than 24 hours like that and demanding a fix is, to be completely frank, rude. 

When I just drew that particular intersection with DrawPaths, everything looked fine, and was properly pathed.  There were a few intersections like that which Maxis fixed themselves with the EP1/1.1.638 patch, and I think that may be one of them, which would indicate that you may not be running a fully-updated version of the game.

-Alex

Offline AngryBirdsFan436

  • Forums Mayor
  • *
  • Posts: 140
  • Total likes: 0
  • Reputation: -2
  • NAM 31! Coming to you on 3/1! See you there! :P
Re: Problem with Avenue-OWR T-intersection
« Reply #3 on: November 03, 2012, 03:11:23 AM »
Well, I have 1.1.640. What could exactly cause that problem? Do I need to fresh install the game and patch it?
SC4 + NAM = 20% Cooler!

Offline Tarkus

  • Administrator
  • Forums Legend
  • *
  • Posts: 11411
  • Total likes: 4669
  • Reputation: 73
  • NAM Team Tankadillo
    • NAM HQ
  • CL: Dr. PuzzlePiece
Re: Problem with Avenue-OWR T-intersection
« Reply #4 on: November 03, 2012, 03:27:48 AM »
If you have 1.1.640, it means you should have everything in 1.1.638.  Which EP1 patch did you use previously?  It may not hurt to do a reinstall just to make sure of everything.

-Alex

Offline AngryBirdsFan436

  • Forums Mayor
  • *
  • Posts: 140
  • Total likes: 0
  • Reputation: -2
  • NAM 31! Coming to you on 3/1! See you there! :P
Re: Problem with Avenue-OWR T-intersection
« Reply #5 on: November 03, 2012, 04:16:07 AM »
I got the patch from here. It was the Region 2 update. I'll try to reistall the game and see. :)
EDIT: Problem solved! ;) It seems like I just copied the exe from another copy of SC4 and I didn't really patch it.
Thread closed. ;)
« Last Edit: November 03, 2012, 04:38:49 AM by AngryBirdsFan436 »
SC4 + NAM = 20% Cooler!

Offline jdenm8

  • NAM Team
  • Forums Guru
  • *
  • Posts: 2095
  • Total likes: 1
  • Reputation: 6
  • AAAAAAAAAAAA!
    • CSGforums
  • CL:
    Simphony Conductor
Re: Problem with Avenue-OWR T-intersection
« Reply #6 on: November 03, 2012, 10:47:19 AM »
For future reference: Path, model etc bugs like this on Maxis-made content are not EXE controlled. If you have a physical copy of SimCity 4 Deluxe or a copy of Rush Hour, then you actually need to run the Updater and not just copy the EXE or you'll have bugs like this.


"We’re making SimCity, not some dopey casual game." -Ocean Quigley