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April 10, 2021, 09:31:45 AM

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Author Topic: THE EBLT Team OSITM Induction - March 2013  (Read 12102 times)

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Offline Swordmaster

Re: THE EBLT Team OSITM Induction - March 2013
« Reply #20 on: March 10, 2013, 06:07:19 PM »
Oh, I thought the pink was the final result. :P

Again, very good.


Cheers
Willy

Offline RickD

Re: THE EBLT Team OSITM Induction - March 2013
« Reply #21 on: March 11, 2013, 04:05:09 AM »
Nice house. It will look good in my suburbs.  I also like the pedestrian bridge. We need more of those small details for rails. :)
My name is Raphael.
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Offline noahclem

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #22 on: March 11, 2013, 06:29:53 AM »
Great work Arthur and gn_leugim  &apls

Offline art128

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #23 on: March 11, 2013, 08:37:33 PM »
Looking nice Carlos! ;)

Okay, I worked some bit on the office building today:


Zoom 5HD

What I did:
-Tried to work on the glass texture.. obviously lot of work needed here, but I'm starting to understand how ground planes work.
-Desaturated a bit the wall texture as it was too blue. I think it looks good as it is now.
-Added a small frame to each floors as seen on the real building.
-changed the windows frame texture from dark metal to the same marble as the wall.
-changed the penthouse's balcony floor texture, though it's too reflective and clean atm..

To do list:
-Work on the windows.
-make custom textures for the walls and the roofs.
-Texture the roof things (vents etc)
-night lights etc

I like the upper most texture I used. Also, what do you guys think of the space between each tracks? it's currently ~2m, but some people said it should be narrowed a bit, to 1m50 for example.
To be honest I like it as it looks now, but what's your opinion?
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline gn_leugim

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #24 on: March 12, 2013, 08:30:18 AM »
nice nice :)

just one question, are the windows textured? they look a bit as black holes :\ I think they could be brighter  ;)


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Offline Gugu3

Re: THE EBLT Team OSITM Induction - March 2013
« Reply #25 on: March 12, 2013, 09:11:47 AM »
Great job both everybody!!!! &apls

Offline gn_leugim

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #26 on: March 13, 2013, 08:37:05 AM »
does this night lights look better now?
 

:)


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Offline vortext

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #27 on: March 13, 2013, 09:11:24 AM »
@ gn_leugim, imho the yellow is a little too saturized. Though I'm nitpicking really, because it looks great! 

@ Arthur, the BAT is coming along fine! Tracks seems to be the right width to me and the textures are good, too. 

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Offline art128

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #28 on: March 23, 2013, 05:21:47 PM »
Update time!

I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline vester

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #29 on: March 23, 2013, 05:40:59 PM »
Update time!

Looks great.

The four air con fans needs a box to top off. As it is it looks like they are floating
Never was a big fan of the dark grey stone texture. Would love to see a version with a lighter stone texture.

Offline Swordmaster

Re: THE EBLT Team OSITM Induction - March 2013
« Reply #30 on: March 23, 2013, 05:52:21 PM »
Yes I have to agree. The moment I saw your BAT I had light textures in mind as well. Love the glasswork, though.


Cheers
Willy



Offline gn_leugim

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Re: THE EBLT Team OSITM Induction - March 2013
« Reply #31 on: March 27, 2013, 03:03:13 PM »
Meanwhile, http://sc4devotion.com/forums/index.php?topic=15627.msg456139#msg456139  "$Deal"$

Also, this morning I was like "why not" and so I tried and ended up with this:



a small ID_out Building, a chemical storage tank, loosely the same size as the cylindrical version of maxis. :)



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Offline rooker1

Re: THE EBLT Team OSITM Induction - March 2013
« Reply #32 on: March 27, 2013, 06:29:02 PM »
Very nice everyone.
Arthur, nice com building, love the details.
gn_leugim, the night lights look great.

Robin
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