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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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dragonshardz

Quote from: Kuewr665 on April 14, 2013, 04:45:00 PM
Quote from: dragonshardz on April 09, 2013, 07:06:31 PM
So...I have absolutely no clue how to drag the 6S bridges that use the MHW, and the readme does a rather poor job of explaining their use. Can someone just give me a really quick tutorial on their use?

I ask because I think I may not have installed the bridges at all/properly since no RHW bridges save those built by the RHW network itself are showing in my bridge dialogs.

You build the bridge using MHW, demolish all but one tile of MHW to the bridge, then connect it with RHW. Currently, there is a bug that reverts the RHW going onto the bridge to an RHW-2.

Yes, I understand the concept, but all the bridges look like your usual MHW even after I do that.

MandelSoft

The MHW bridges don't get converted. The bridge itself needs to be a special RHW bridge.
Lurk mode: ACTIVE

dragonshardz

Quote from: MandelSoft on April 15, 2013, 11:52:40 AM
The MHW bridges don't get converted. The bridge itself needs to be a special RHW bridge.

Right, and none of those bridges show up in the bridge selection window after I drag the MHW.

vinlabsc3k

Quote from: dragonshardz on April 16, 2013, 05:21:54 PM
Quote from: MandelSoft on April 15, 2013, 11:52:40 AM
The MHW bridges don't get converted. The bridge itself needs to be a special RHW bridge.

Right, and none of those bridges show up in the bridge selection window after I drag the MHW.

Have you selected the additional RHW bridges in the installer? ()what()
My creation at CityBuilders.



SimCity 5 is here with the NAM Creations!!

dragonshardz

Quote from: vinlabsc3k on April 16, 2013, 09:02:57 PM
Quote from: dragonshardz on April 16, 2013, 05:21:54 PM
Quote from: MandelSoft on April 15, 2013, 11:52:40 AM
The MHW bridges don't get converted. The bridge itself needs to be a special RHW bridge.

Right, and none of those bridges show up in the bridge selection window after I drag the MHW.

Have you selected the additional RHW bridges in the installer? ()what()

Eeyup.

vinlabsc3k

Have you done an overwritten or a clean installation? ()what()
My creation at CityBuilders.



SimCity 5 is here with the NAM Creations!!

dragonshardz

Decided to do a clean install of 31.1 instead of overwriting my 31.0 install. We'll see.

Wizard4k

Well hello there,
first of all I am very much unsure if this is the right place to post my question. Please excuse my mistake if it is not and feel free to move it to the right spot :).
So I tried to build the aforementioned interchange as seen in the first post of this thread: http://sc4devotion.com/forums/index.php?topic=14058.0.
Everything seemed to be working out, except one thing: cars driving on the Avenue could not turn left onto the ramp leading onto the RHW. Is this intended or did I miss something?
I attached an image of the partially finished interchange for you to look at. I hope you can help me out!

http://imageshack.us/photo/my-images/259/20130418184612.png/

Note: I already posted this here: http://sc4devotion.com/forums/index.php?topic=15814.new#new
I assume that was wrong - sadly I am unable to remove it myself.

itsacoaster

Quote from: Wizard4k on April 18, 2013, 11:16:09 AM
Well hello there,
first of all I am very much unsure if this is the right place to post my question. Please excuse my mistake if it is not and feel free to move it to the right spot :).
So I tried to build the aforementioned interchange as seen in the first post of this thread: http://sc4devotion.com/forums/index.php?topic=14058.0.
Everything seemed to be working out, except one thing: cars driving on the Avenue could not turn left onto the ramp leading onto the RHW. Is this intended or did I miss something?
I attached an image of the partially finished interchange for you to look at. I hope you can help me out!

http://imageshack.us/photo/my-images/259/20130418184612.png/

Note: I already posted this here: http://sc4devotion.com/forums/index.php?topic=15814.new#new
I assume that was wrong - sadly I am unable to remove it myself.

Hey there....

You need to use the Avenue On-Slope TuLEP to produce a left turn lane for the elevated SPUI.  Let me install NAM 31.1 and maybe I can produce a picture for you.

itsacoaster

Here you go.  The Avenue On-Slope TuLEP can be found in the TuLEPs tab ring by pressing Shift+Tab once.  Raise the land with the included land-raisers, rotate to line up the double center line with the TuLEP, and plop.  Then add the Avenue TuLEP piece to complete the turn lane transition.



The only other comment I have is that I ought to install a slope mod.  ::)

Wizard4k

Oooh, I didn't even notice the unconnected turning lane, now it all makes sense! Thanks a ton for your quick and very helpful reply :). Here is a picture of my completed intersection: http://img507.imageshack.us/img507/513/20130419014922.png

itsacoaster

It looks even better with a slope mod!  :D &apls  Nice job!

wschmrdr

Quote from: itsacoaster on April 18, 2013, 11:54:58 AM
Here you go.  The Avenue On-Slope TuLEP can be found in the TuLEPs tab ring by pressing Shift+Tab once.  Raise the land with the included land-raisers, rotate to line up the double center line with the TuLEP, and plop.  Then add the Avenue TuLEP piece to complete the turn lane transition.



The only other comment I have is that I ought to install a slope mod.  ::)

So now I can create the turn lane end on the slope? Sweetness! Now I can actually have a full frontage road! :D

boobzilla

#11373
are you guys aware of the glitch on one lane "MIS" roads when making diagonal intersections?

its really the only thing that still makes the maxis highway attractive to use.

Wizard4k

Hey guys! I've been trying to implement narrow exit lanes into my network, but have stumbled across a problem: it doesn't quite work for me. As you can see in the picture, I can sometimes plop the pieces and even plop them correctly on a ramp as shown on the right, but often I get this weird "intersection placement string missing" error, turning the piece invisible and disfunctional. At other times it just destroys the ramp, as shown on the left.
I installed the latest version of NAM and the latest hotfix. Any ideas? :(

http://img853.imageshack.us/img853/6928/20130420184602.png

MandelSoft

I've looked at your issues and I've replicated the issue that you can't plop the Style B1 Ramp Overplops at the proper position. We need to look at the RUL0 footprint again, probably it's still mirrored.

I can't replicate the "intersection placement string missing" bug however. Can you check which version of the NAM you run one? If it's right, it should be version 31.1 with controller version 180
Lurk mode: ACTIVE

Wizard4k

How can I check my NAM version? At the bottom of the Highway interface, it says "Network Addon Mod Controller v169 (March, 2013). Is that an outdated one?

memo

That is exactly how you check your NAM version. Controller 169 is the one included in NAM 31.0. If you are using NAM 31.1, it should be Controller 180, as MandelSoft said. So your issue may actually be already fixed in NAM 31.1.

Wizard4k

I promptly downloaded NAM 31.1 and it works perfectly now! Thank you very much for your help :)

DJSun1981

#11379
 &apls  &apls Many many thanks for the new NAM!  &apls  &apls

I try out the new nam today, and I dont find some useful parts, wich I would like to use during my experiences:

-) L0 to L1 MIS and RHW2 transition pieces

-) L0 to L4 + L1 to L4 transition pieces

-) L1+L2+L3+L4 Exit/Entrance ramps ortho and diagonal

-) Wide curve puzzle pieces for L1+L2+L3+L4

regards DJSun