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Author Topic: Badsim's testing ground .  (Read 82125 times)

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Offline banditp61

Re: Badsim's testing ground .
« Reply #240 on: June 20, 2011, 09:01:25 PM »
wooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow

Offline Badsim

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Re: Badsim's testing ground .
« Reply #241 on: January 24, 2012, 03:10:47 PM »
* Cough Cough * Blowing the dust ...  ;D





Xannepan’s latest creations and VIP Team MMPs applied to urban environment . Purely experimental … but considering the new realism level reached , I’m going to study seriously the option to come back here . As announced at AntigOne , my SC4 activities will be erratic for the 8 next months , but maybe I could use this lead time to slowly upgrade ( out of sight  $%#Ninj2 ) all that has been already done here …  :-\ ... who knows !  :P

Cédric.

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Offline Gringamuyloca

Re: Badsim's testing ground .
« Reply #242 on: January 24, 2012, 03:21:25 PM »
OMG!
Gobsmacked.... totally Gobsmacked!  &apls

Just when we think the 'game' has been taken to it's final level....
You show us there is at least one more!  :thumbsup:

I cannot find appropriate words of admiration enough!  :satisfied:
Tamara

Offline rambuckel

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Re: Badsim's testing ground .
« Reply #243 on: January 24, 2012, 04:27:30 PM »
That's incredible ... once more ... I have no words for that state of realism ... just perfect!  &apls :thumbsup:

rambuckel
Angels can fly because they don't take themselves too serious!


Offline art128

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Re: Badsim's testing ground .
« Reply #244 on: January 24, 2012, 04:29:44 PM »
At first I though it was a real photograph...  :satisfied:
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline noahclem

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Re: Badsim's testing ground .
« Reply #245 on: January 24, 2012, 05:09:07 PM »
Just amazing  :o

It would be fantastic if the rumors of TWT's death have been exaggerated  ;)

Offline Sciurus

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Re: Badsim's testing ground .
« Reply #246 on: February 20, 2012, 01:07:12 PM »
That's incredible, wonderful!! &apls &apls


Guillaume :thumbsup:
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Offline xannepan

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Re: Badsim's testing ground .
« Reply #247 on: February 21, 2012, 02:16:52 AM »
Bravo! Looks fantastic!  &apls &apls &apls