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Author Topic: Art128's SC4 Projects  (Read 400125 times)

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Offline Jayster

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Re: Oblast of Kostroma | Vorkuta, Where The Hell Begins [14 Nov]
« Reply #680 on: November 22, 2010, 11:04:03 PM »
Very nice, one of the reasons I'm commenting is because I noticed your title. Vorkuta. Heh, that is from a recent mission in the new video game Black Ops.

Sorry, not trying to hijack your MD with a discussion on video games.  ::) It will be interesting to see if you can recreate the gulag even though it was closed down in '92.

Looking forward to more!

Jayster

Offline kwakelaar

Re: Oblast of Kostroma | Vorkuta, Where The Hell Begins [14 Nov]
« Reply #681 on: November 23, 2010, 08:02:11 AM »
A great looking mosaic from a rather industrial looking area. Very well put together.

Offline art128

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Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #682 on: November 29, 2010, 02:39:34 PM »


Sheep49 - ahaha, really ? You stopped your physic essay just for me ?  :P Thanks you very much for your comment Piotr ! I'll try to add some gravel paths around there on the forest, but don't except something like Battlecat's works. Here's more for you!

Silur - Now auto number 11 is for the Oblast Of Kostroma...  ;D Thanks anyway, i'm glad you like my MD.

Canyonjumper - Thanks Jordan!

bat - Danke, Bat ! i'm glad you liked this industrial area.

Kbieniu7 - No problem, thanks for the comment! :P

Nardo69 - Dead trees are an idea, will try to put some! Thank you anyway for the comment !

RickD - Thanks ! Yeah that refinery must be quite ugly to see in real life! :P

Ricky112233 - Thanks!

Rooker1 - Thank you very much Robin, I'm glad you liked the pipeline throught the city.

Battlecat - Thanks ! I must say you have a better eye than me for realistic scenes !

Noahclem - thanks a lot! I'm very glad you're fan of the forest, as it is the thing I'm not really good at in Simcity !

Girafe - Merci beaucoup, Antoine !

Io_bg - I'm glad you liked the pipeline, I don't know why but I was sure you'll like it. Thanks for the comment !

Jayster - hehehe, yes I was myslef wondering about that gulag, might try my luck at it !

Kwakelaar - Thanks a lot my friend !!



Vorkuta - The Next Steps..






















And this is the next step for the next update, this mysterious road..







That's all for today, comments and critics are welcomed !

-Arthur.  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline Terring7

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #683 on: November 29, 2010, 03:49:12 PM »
Great job &apls
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Offline Battlecat

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #684 on: November 29, 2010, 04:05:45 PM »
Another great looking update!  The mysterious road certainly is mysterious.  Looking forward to seeing where it's heading!

Offline noahclem

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #685 on: November 29, 2010, 08:08:22 PM »
Nice looking update  :thumbsup:

I like the coastline & am curious to see where your mysterious road takes us  ;)

Offline canyonjumper

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #686 on: November 30, 2010, 12:19:54 AM »
Quite awesome Arthur! Nicely done!

                  Your friend,
                                 Jordan :thumbsup:
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Offline io_bg

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #687 on: December 01, 2010, 05:32:40 AM »
Very nice update! Seems your city is quite rich - it has afforded an underground parking lot for the stadium! ::)
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Offline marsh

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #688 on: December 01, 2010, 09:10:11 PM »
Fantastic work! Love the photoshopping in the last picture.

,marsh  :thumbsup:

Offline Tomas Neto

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #689 on: December 02, 2010, 08:52:16 AM »
Arthur, awesome update my friend!!! Great work!!!   &apls

Rapaz, achei muito legal aquele efeito em cima da floresta!!! Voc quis fazer algum tipo de sombra estilizada? Ficou um efeito bem radical, gostei demais!!!

Offline calibanX

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #690 on: December 03, 2010, 11:48:41 PM »
Great job Arthur. Mysteroius road eh? Ok, I'm curious  ???

Geoff
Where City and Country Flow Together

Offline penguin007

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #691 on: December 04, 2010, 12:29:41 PM »
What a delicious eastern european city you have created here the centre looks amazing with a great variety of buildings used by yourself. The railyard is looks perfect reminiscant of many industrial cities I can think of

Will

Offline Ricky112233

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #692 on: December 05, 2010, 06:27:18 AM »
Good Job! I'm curiously waiting for the next update..

I'd have to say that in the first mosiac, that tall apartment building squeezed in between that factory and rail yard, looks a bit weird.. $%Grinno$%
Oh well, guess it doesn't matter that much, you should use Google earth or Google maps for more inspiration, I always use Google Earth when I'm drawing a map of a fake CIS city..

Anyway, Good Job! And about the Mysterious road, I'm curious to which city it will lead us to...

-Ricky :thumbsup:
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Offline Skimbo

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #693 on: December 06, 2010, 09:43:33 AM »
The industrial areas @mosaique 2 and 3 are great, the russian look is very realistic  &apls  ....but why a german doubledecker train? ???
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Offline Gilikov1994

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #694 on: December 07, 2010, 01:30:44 PM »
Great great great! love the downtown there
amazing friend :thumbsup:
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Offline art128

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #695 on: December 11, 2010, 12:19:09 PM »
Thanks all ! Please c'mon and leave a comment so that the next update will be on the next page !  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline riiga

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #696 on: December 11, 2010, 01:18:22 PM »
Great pics with that nice Commie feeling! :thumbsup:

Offline kbieniu7

Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #697 on: December 11, 2010, 03:32:22 PM »
Haha, I see non-junction roundabout is not only polish invention :D
I like your way to build estates - squares with green space inside them. I think just some industry wouldn't be located so near them. Maybe near refinery? ::)
City centre looks very interesting, especially those pipeline on the embankment, which cuts its half. I'm sincere, I see something like this first time. Planists from PRL could learn something from you (if your MD existed about 40 years ago)  :D

Keep it doing!  :thumbsup:
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Offline Sciurus

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #698 on: December 12, 2010, 08:43:01 AM »
As always, an excellent update! &apls &apls

Guillaume :thumbsup:
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Offline art128

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Re: Oblast of Kostroma | Vorkuta, The Next Steps.. [29 Nov]
« Reply #699 on: December 12, 2010, 08:45:17 AM »
Place filler to make sure the next update will be page 36. Coming Soon...
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]