Cool videos bros! I'd do more of this myself, but I don't like game footage taking gigabytes of space, especially in today's standard for HD. There's got to be a better way, that I have not figured out, unless you guys actually are using that much data space to produce these.
It's normally only the recorded footage that takes up a lot of disk space. Once you render the footage in a editing program (like Windows Live Movie Maker), your videos can become much smaller, allowing you to upload it to places like Youtube without it taking an eternity and using several gigabites of any data cap from ISP providers.
For example, my latest video
(this one) was 65GB in size when I recorded it yet was only 632MB in size once I rendered it, a 99% reduction.
Then again I am recording in 1920x1080 (1080p) at 60 frames per second, and my capture program can't really compress that kind of quality in real time.
