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Author Topic: Cockatoo's HK Development Thread  (Read 31635 times)

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Offline Cockatoo-210893

Cockatoo's HK Development Thread
« on: August 22, 2008, 08:03:09 PM »
Well, I guess... if I'm going to try my luck at uploading to the LEX, then I'm going to have to set up shop here as well.
So, welcome to mah BAT development thread for the LEX.
Here I'll be attempting to improve my modding skills, testing out the CAM and maybe creating CAMlots- I'll need some help with that area and of course and continuing to model the beautiful architecture of Hong Kong with Gmax and the BAT.

Current project: The Majestic Hotel.
Originally intended for release with the Hong Kong Streets Pack on the STEX, It'll also (hopefully) be released as a standalone on the LEX with a CAM version included.
Here it is:

   


This stuff posted here will tie in with my LEX candidacy thread, Cocka-too-LEX.
More soon as I complete the night-lighting...
« Last Edit: August 22, 2008, 08:05:27 PM by Cockatoo-210893 »

Offline spa

Re: Cockatoo's HK Development Thread
« Reply #1 on: August 22, 2008, 08:32:56 PM »
This is pretty impressive work. The street level is really well done. That said, the biggest weakness to this bat is the glass windows. They don't like very real. I can sympathize as windows were the bane of my existence for quite a while. If you're inclined, I think they could use some work so that the top bit of this building is comparable to the ground floor.

Offline art128

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Re: Cockatoo's HK Development Thread
« Reply #2 on: August 23, 2008, 11:41:12 AM »
Waow i like it  &apls very nice  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Offline Cockatoo-210893

Re: Cockatoo's HK Development Thread
« Reply #3 on: August 23, 2008, 08:47:15 PM »
Yea, you're right about the glass Spa. I'm trying to fix it... but without having max... I mean… well glass in Gmax has always been a bit of a pain in the ass. I'm working on a new texture now - less colourful and more reflective, that might do the trick eh?  ::)

Offline bat

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Re: Cockatoo's HK Development Thread
« Reply #4 on: August 25, 2008, 05:39:03 AM »
Yes, a wonderful looking building there! Looks great!!!

Offline Cockatoo-210893

Re: Cockatoo's HK Development Thread
« Reply #5 on: September 07, 2008, 04:04:45 AM »
Nightlighting (work in progress)...

Offline art128

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Re: Cockatoo's HK Development Thread
« Reply #6 on: September 07, 2008, 04:08:40 AM »
very good night light  &apls
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Offline callagrafx

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Re: Cockatoo's HK Development Thread
« Reply #7 on: September 07, 2008, 04:08:52 AM »
Yea, you're right about the glass Spa. I'm trying to fix it... but without having max... I mean… well glass in Gmax has always been a bit of a pain in the ass. I'm working on a new texture now - less colourful and more reflective, that might do the trick eh?  ::)

Make it darker too...should help get a more realistic look.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Offline sithlrd98

Re: Cockatoo's HK Development Thread
« Reply #8 on: September 07, 2008, 07:12:23 AM »
I like it! Great job!

Offline Cockatoo-210893

Re: Cockatoo's HK Development Thread
« Reply #9 on: September 24, 2008, 03:48:04 AM »
Something new - the Harbour Centre (left) & Great Eagle Centre (right).


Offline RippleJet

Re: Cockatoo's HK Development Thread
« Reply #10 on: September 24, 2008, 03:57:50 AM »
I like the reflections on the glass! :thumbsup:

Offline squidi

Re: Cockatoo's HK Development Thread
« Reply #11 on: September 24, 2008, 04:55:00 AM »
great job on the majestic hotel and the harbor centre :thumbsup:
i will defenetly would like to both of them
and i really like the nightlighting of the majestic hotel

Offline art128

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Re: Cockatoo's HK Development Thread
« Reply #12 on: September 24, 2008, 06:31:29 AM »
that is simply amazing  &apls :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Offline rooker1

Re: Cockatoo's HK Development Thread
« Reply #13 on: September 24, 2008, 07:06:50 AM »
Love the two buildings. 
The night lights on the first one looks very realistic.
As for the second I have to agree with Tage, great reflections.
 &apls
Robin  :thumbsup:
Call me Robin, please.

Offline Cockatoo-210893

Re: Cockatoo's HK Development Thread
« Reply #14 on: September 26, 2008, 01:34:41 AM »
Thanks guys,
The lighting is done! Ready to render...



I wish I could do this with the neon-sign. Anybody know how to in Gmax?

« Last Edit: September 26, 2008, 01:46:09 AM by Cockatoo-210893 »

Offline art128

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Re: Cockatoo's HK Development Thread
« Reply #15 on: September 26, 2008, 05:41:49 AM »
the night light are awesome  &apls &apls
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Offline callagrafx

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Re: Cockatoo's HK Development Thread
« Reply #16 on: September 26, 2008, 06:32:46 AM »
I wish I could do this with the neon-sign. Anybody know how to in Gmax?

Try a rectangular target spot aimed at the sign, with the falloff not going beyond the sign  :thumbsup:  oh, and make the background red and the text white
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Offline Cockatoo-210893

Re: Cockatoo's HK Development Thread
« Reply #17 on: September 27, 2008, 08:31:51 PM »
Thanks callagrafx! That worked, but because the sign is actually red text with a white background (see RL photo) it had to stay that way for the night-lighting.

Anyway it's all been rendered, but because of 3 separate issues it had to be done in 3 parts (Base, Tower 1, Tower2) just like the Admiralty Centre. I know this sometimes causes problems but...
1. The Maxis lighting rig wouldn't reach as high as the top of the towers if they were perched on top of the base, leaving the roofs with no shadowing.
2. My method of lighting would cause the lights of one tower to show up on the other if they're side by side, mucking up the whole night-lighting scheme.
3. My computer is too crappy to render the complex as a whole anyway.

I'll modd it during the week and hopefully have it read for my LEX thread soon.
Here's how it turned out...





In game:








Offline art128

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Re: Cockatoo's HK Development Thread
« Reply #18 on: September 28, 2008, 03:38:40 AM »
these two towers are wonderful  &apls excellent work  :thumbsup:
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Offline callagrafx

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Re: Cockatoo's HK Development Thread
« Reply #19 on: September 28, 2008, 03:39:08 AM »
Looking much better  :thumbsup:

I suggested the reversal as this is the night shot you posted:



But I see they must reverse the lighting at night.  That would be simple to do in MAX but GMAX has so many limitations I'm amazed you've got such a good result, excellent BAT.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it