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Author Topic: Daeley presents... a new (and hopefully useful) pathing tool  (Read 29351 times)

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Offline Fred_Ginger

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #20 on: February 26, 2007, 01:54:53 PM »
I'm with M and Sebes on this one but can't wait to see the results from our 'traffic' guys....

Thanks  :thumbsup:
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Offline cameron1991

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #21 on: March 20, 2007, 04:42:04 AM »
Wow this looks very usefull!   &apls To bad I wouldnt know where to start!  &ops
Do you know of any modding tutorials to get me started?

Offline jeronij

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #22 on: March 20, 2007, 01:26:57 PM »
cameron, you can start with Redlotus Tutorial. Ignore what you dont need and go to the paths pages  ;)

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Offline gn_leugim

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #23 on: April 21, 2008, 12:37:27 PM »
looks good, but, how it works?  ()what()


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Offline dedgren

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #24 on: December 08, 2008, 10:02:51 AM »
Daeley, hey- great tool, and it works perfectly.

Except, as best I can tell, under Windows 64-bit Vista.  I used it all the time with 32-bit Vista, but when I replaced my worn out laptop, I didn't have the option to stay with it.

I've tried everything I can think of.  The latest Java runtime appears to be installed and working.  I get just a flash of the Command Line Screen when I click on either single or multi-path, but then there's nothing.  I'm presuming it's just one more in the long list of incompatible stuff (my Palm T|X, for instance- what the heck?), but hoped you might have some insight.

Thanks.


David
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Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #25 on: December 09, 2008, 06:59:32 AM »
strange, there shouldn't be any platform-specific code in there.

Can you open a command line windows, go to the folder where it's installed and run one of the batch files? If it doesn't work, you should get some sort of (textual) error report.
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Offline dedgren

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #26 on: December 10, 2008, 11:23:43 PM »
Thanks, my friend, for the tip.  It led me to the issue- I had to manually set up the PATH to include the Java runtime executable.  I added "C:\Program Files (x86)\Java\jre1.6.0_05\bin;C:\Program Files (x86)\Java\jre6\bin" to the end of that environment variable string and PathCreator now works just fine.

Thanks again for developing this great tool.


David
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Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #27 on: December 11, 2008, 03:05:46 AM »
strange, normally that should be done automatically when you install java. Well, I'm glad it's working now :)
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Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #28 on: December 11, 2008, 04:22:30 PM »
a birdy whispered some feature requests in my ear...



1. Install SC4+RH
2. Install LEX (CD&DVD helps) and latest NAM + updates
3. Play the game
4. ? ? ? ?
5. Profit!

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #29 on: December 11, 2008, 04:30:09 PM »
Yes, yes, yes!  Copy, mirror and reverse buttons--those will save so much time.  daeley, you are the man!

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Offline Andreas

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #30 on: December 11, 2008, 04:33:26 PM »
I don't do paths, but such buttons would be incredible useful for creating T21 exemplar files configurations...  :satisfied:
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Offline sithlrd98

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #31 on: December 11, 2008, 05:05:16 PM »
As someone who has just begun the joys of trying , (and I say that loosely) , any addition to this tool that would help some of us (who have no idea what they are doing  ::) ) would be appreciated! And if what Andreas says is true , I'm in heaven!!!


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Offline Andreas

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #32 on: December 11, 2008, 05:12:05 PM »
And if what Andreas says is true , I'm in heaven!!!

Unfortunately, it's only wishful thinking at the moment. But I'll try to plant that idea into the head of as many programmers as I know.  ;D
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Offline sithlrd98

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #33 on: December 11, 2008, 08:13:40 PM »
Unfortunately, it's only wishful thinking at the moment. But I'll try to plant that idea into the head of as many programmers as I know.  ;D

Bummer...Plant*Anyone who can program , Please , oh pretty please help us out!  ;D  Ok I did my part. Seriously , it would be nice! :)

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Offline dedgren

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #34 on: December 11, 2008, 10:10:39 PM »
Looks like an early Christmas to me.  Daeley, my friend- you are the Man of the Hour!  Those improvements would just be fantastic, and I'm only just starting to get a handle on using the tool.  It's another great day for SC4.

A karma point on behalf of all of us.   &apls


David
« Last Edit: December 11, 2008, 10:12:56 PM by dedgren »
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Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #35 on: December 12, 2008, 09:57:55 AM »
someone order arrows?

1. Install SC4+RH
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Offline Jonathan

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #36 on: December 12, 2008, 10:50:53 AM »
Yes please Daeley, that's amazing.
One more suggestion? Could you make it so that when x and y values are clicked (not typed, so you can override) and the value is -/+7.5 and below/above it automatically changes it to -/+8?

Other wise thanks very much for adding to this already great Tool.

Offline dedgren

Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #37 on: December 12, 2008, 10:55:01 AM »
Another K-point just for the arrows.  This is like Christmas morning.


David
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Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #38 on: December 12, 2008, 11:35:14 AM »
Yes please Daeley, that's amazing.
One more suggestion? Could you make it so that when x and y values are clicked (not typed, so you can override) and the value is -/+7.5 and below/above it automatically changes it to -/+8?

Other wise thanks very much for adding to this already great Tool.

From my own (limited, I must admit) experience, it seems the game will treat endpoints of paths that are close to the edge as if they were on the edge. But I can change it if you like, it's only one or two line of code extra.

edit: ok, it was a bit more than 2 lines code, but it wasn't much work and the effect is quite nice. When you click or drag near the edge, the point will "clip" to ±8.
« Last Edit: December 12, 2008, 12:00:35 PM by daeley »
1. Install SC4+RH
2. Install LEX (CD&DVD helps) and latest NAM + updates
3. Play the game
4. ? ? ? ?
5. Profit!

Offline daeley

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Re: Daeley presents... a new (and hopefully useful) pathing tool
« Reply #39 on: December 12, 2008, 12:30:02 PM »
I'updated the the file to version 1.5

available here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=546

I've packed it into two runnable .jar files, so no more messing around with .bat files :) Just double-click either of the .jar files and it should open.
1. Install SC4+RH
2. Install LEX (CD&DVD helps) and latest NAM + updates
3. Play the game
4. ? ? ? ?
5. Profit!