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Maarten's Regions (Imaginia and Schellingen Stadt)

Started by MandelSoft, May 18, 2008, 11:14:15 AM

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wallasey

Loving the use of RHW and furthermore the variety in town scapes you have shown! Good work!

nbvc

Great work with the highway and the night shot looks also great. &apls

Fresh Prince of SC4D

Good update Maarten. The RHW network looks excellent. Btw, i remember seeing those traffic signals, but where are they from?
Returning from Call of Duty . Must rebuilt what I destroyed....

MandelSoft

#283
Thank you for your replies!

Well, it's a long while since I've updated this CJ for the last time. Since I've been working on this region again, it is time for revival.

But before we start, I've been planning some large reconstruction in Imaginia, mostly increasing the realism of the region (actually, the ONLY real recorded "reconstructions" are the diversion of the motorway C40 and the widening of the C75. Now here is the master plan:

Note that the master plan is made in early January this year. After five weeks PC malfunctioning (which ceased development for a while  >:( ), here's the current progress:
As you can see, I've reconstructed the freeway C40. I also did some very large reconstruction in Konradedal, which we're going to view in a two part update. For today, I'll show part 1.


Konradedal is a medium-sized city. It's build upon hills, but the city has flattened these hills out to terraces. I've done some very large reconstruction here; it looked horrendous when I started reconstruction. Now I may say it ended up as one of my more decent cities.

Today we're going to focus on the main infrastructure of the city, and boy, this city has one! Actually, I started reconstucting the infrastructure first, because the old one was unrealistic to my opinion. So let's take a look... (and click for full resolution)

Here we have a look at the old route of the C40. Imaginia prefers to use international route numbers instead of national route numbers; the old route also did bear the (administrative) number A7, which has been downgraded to N7. This was previously Maxis Highway, but since I want to get rid of those, I downgraded to an Avenue; the freeway has been re-constructed around city. I'll show some pics of it later...

With downgrading comes loss of functionality. And so  you can see at-grade intersections here...

A simple Trumpet interchange in the mountains. The A2 heading east leads to Hopfelfal, to west it's heading for the north of Konradedal and the C40 to the border with Schellingen. To the south the N36 heads to Konradedal-East.

The N36 is just a short stretch of motorway and therefore it doesn't bear a motorway number, but a non-motorway national route number. This is the only exit on the route.

Just a bit farther east you see that the N36 is already downgraded to an avenue, called Fortress Avenue. Why is it called that? Well, this avenue leads to an island with some old fortresses on it, which I'll show you in the next update.

Now we move to the A2 again. Just north of Konradedal, it connects to the N34.

Going west we come across this interchange. The C40 has recently been widened here from 2x2 to 2x3 lanes. This was previously a huge bottleneck on the main route between the large cities Konrad (IM) and Muensterwald (BRS).

Here we see where the old route splits of the new route. The old route (N7) continues as a four lane highway, which will be downgraded to an avenue further down the road, the new route (C40, 2x3 lanes) goes around the city...

Here's the new connection with the N34. This is build up an hill, so that explains the absence of accelleration and decelleration lanes at the bottom of the picture.

And here the N7 merges again with the C40. Remember, the N7 once was Maxis Highway. I consider this as a re-construction well-done.

Want to see more? Stay tuned for next update when I show you around the city. I hope you enjoyed the update!

Best,
Maarten
Lurk mode: ACTIVE

riiga

Great update Maarten! That trumpet is amazing!  :thumbsup:

RickD

The masterplan is very interesting. However, the link to the full size pic is broken. I had to remove the quotation marks and add a : to see the pic. ;)
My name is Raphael.
Visit my MD: Empire Bay (My old MD: Santa Barbara County)

Paul 999

I spot new signs, is it NBA?  ;) The portals looks nice so small, nicely done.

Your RHW looks cool, but the hills are somewhat to steep in some places. It's hard to make this better, I know. I had the same problem whit the old Maxis motorways, you don't have the space to make the RHW perfect.

kbieniu7

Wow! The most I like shots with sunken avenues, as well as those small estates with embankements on 2nd screen  ;)

If you want to build as real as possible I advice you to build AVE->AVE-2->Road using NWM pieces, while making transition between avenue and road. I do this way in non built-up areas  ;)
Thank you for visiting Kolbrów, and for being for last ten years!

Gugu3


bat

Great first new update there in this year.
Looking forward to the second part...

Battlecat

Fantastic as always!  Love your highway work!

noahclem

Excellent update Maarten  &apls  The last interchange shown (second to last picture) is my favorite. Very unique  :thumbsup:

MandelSoft


Quote from: riiga on March 05, 2012, 03:44:49 PM
Great update Maarten! That trumpet is amazing!  :thumbsup:
Thank you, I like how this one turned out...

Quote from: RickD on March 06, 2012, 12:52:22 AM
The masterplan is very interesting. However, the link to the full size pic is broken. I had to remove the quotation marks and add a : to see the pic. ;)
Link fixed! I made this master plan back in the beginning of January. You see I want to change quite a lot; I've not been working on this region since the beginning of 2011!

Quote from: Paul 999 on March 06, 2012, 04:45:25 AM
I spot new signs, is it NBA?  ;) The portals looks nice so small, nicely done.

Your RHW looks cool, but the hills are somewhat to steep in some places. It's hard to make this better, I know. I had the same problem whit the old Maxis motorways, you don't have the space to make the RHW perfect.
No, you don't spot NBA. That's actually the standard Imaginian livery, which is based upon NBA and german signage (with some ideas of my own). Here you can see the design (Click for full resolution)




The MHW converstion and building interchanges on slopes and I admit, some cliffs are quite steep, but I have learned to live with it (to compare it with your region, which I also admire, you have almost no slopes whatsoever ;) )

Quote from: kbieniu7 on March 06, 2012, 07:05:57 AM
Wow! The most I like shots with sunken avenues, as well as those small estates with embankements on 2nd screen  ;)

If you want to build as real as possible I advice you to build AVE->AVE-2->Road using NWM pieces, while making transition between avenue and road. I do this way in non built-up areas  ;)
I tend to use that, and I have to admit I should've used it at pic 1.04. More often I use a RHW-4 to RHW-2 transition when my avenues go rural...

Quote from: Gugu3 on March 06, 2012, 09:17:11 AM
very nice update!!!Like your RHWs &apls


Quote from: bat on March 09, 2012, 07:18:26 AM
Great first new update there in this year.
Looking forward to the second part...
Well, get ready then! It's coming right up! ;)

Quote from: Battlecat on March 09, 2012, 08:14:58 AM
Fantastic as always!  Love your highway work!
It's my specialty! :D

Quote from: noahclem on March 09, 2012, 10:59:06 AM
Excellent update Maarten  &apls  The last interchange shown (second to last picture) is my favorite. Very unique  :thumbsup:
Hills + RHW + Creativity = EPICNESS :P



Konradedal (or Konradÿfal, as its Nagaskan name goes) is build in a valley where the river Konrade flows through. The terrain is hilly and this gives Konradedal a distinctive feature: terraces. The city has flat sections with height differences in between them, giving the city a multi-level effect.

We start with an overview of the city:


The city is split into three parts: a western shore part (former dutch), an eastern shore part (former Nagaskan) and the old Nagaskan fortess on a island in the river. The city was formerly split by a language barrier, but since 1987 this is not much of a problem anymore, since English is the lingua franca these days...

Here's an overview of the south-eastern part of the city, Ostrasita. Here you can clearly see the multi-level effect:


We move to the western part of the city. The old city center is build in seemingly Parisian style. This part of the city is build around the late 1700s, which explains you see more parisianesque architecture rather than dutch archtecture...


Moving further west, we have one of the newer suburbs, Hoogzyde (formely called Hoogzijde). It is build in the beginning of the 1980s:



Next up is the fortress island. This island has two fortresses: an old castle (Gämla Fjÿllöyeborg), build in the 12th century and a newer castle(Ny Fjÿllöyeborg), build in the 16th century. These fortresses are on a quite tall cliff island Fjÿllöye, making them very hard to conquer. During the colonization of Imaginia, this was once tried by the dutch, but without success. Today, Fjÿllöyeborg one of the best known historic tourist attractions of Imaginia.

Here we have the southern gate (Sudra Gäta):

The new castle:

And the old castle:

The fortresses are surrounded by mainly wooden buildings densly packed together:



Next up we have the Nagaskan part of the city, which is more modern. Here we have the city center on the eastern shore.


Some other city quarters



Industrial development is also present here, including a freight station and distribution center



To conclude, a pic of a passenger station in the suburbs:


I hope you enjoyed the update!

Oh, and I see there is a brown box present in one of my pictures, though it's quite hidden. Can you spot it?   :ooh:   

Best,
Maarten
Lurk mode: ACTIVE

riiga

Nice use of embanksments, but I'm not sure whether I like or dislike the strange use of ümlauts...  :P

mave94

Good to see some activity in Imaginia. I liked this update. The historical centre of Fjÿllöyeborg is looking very nice! :thumbsup:

bat


ricardomiranda


Jmouse

Congratulations maarten. Your highway interchanges are legendary!
-The OSITM Committee



noahclem

Congrats on another OSITM Maarten  &apls

Really nice work on the last update too. Town looks lovely and highways nice!

Looking forward to what you have planned for the month  :thumbsup:

Swordmaster

I somehow missed last update, which was, well, not to be missed   ;)

Curious as to what we'll see this month.


Cheers,
Willy