Sorry guys, I haven't had time to BAT lately (end of the semester crunch).
Squidi: Thanks!
jmyers2043: Thanks! I'm glad you like it. The limestone texture is temporary. Later I'll make a new texture for it from scratch in Photoshop. I guess I'll make a few variations and I'll post them here to see what people like. Thanks for posting.
callagrafx: Thanks, the ground floor is actually ok, but all of the other floors are actually too high. In the game though it doesn't seem to be a problem (it doesn't look out of scale). I plan on redoing the entrance though, so maybe I'll modify the rest of the ground floor as well. In the future I'll post the renders photoshoped into SC4.
Howling: lol, thanks. I personally like color in buildings a lot, though this building is too gothic for color. Maybe sometime I'll make a building with a lot of terra cotta or enameled panels.
I'll also post what else I've been up to.

The beginnings of a bus station pack.

A police station. This screenshot is slightly out of date, but that's basically what it is. Along with it will be a patrol car lot, which will have extra patrol cars for your city.

Here is the Knoll Building. This has been exported, but I will be re-exporting it because there is too much contrast in the facade for the game.
The Police Station and the Knoll Building are both basically done (they're being tested and modded), so there won't be any more changes to those. They were supposed to be quickies in the first place anyway.