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Author Topic: Show us your...Intersections  (Read 1213390 times)

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Offline dyoungyn

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Re: Show us your...Intersections
« Reply #4680 on: July 24, 2019, 05:56:57 AM »
Or even something like this that Alex showed us how to do a few years ago.  Love this feature and it truly does make a true "T Interchange" functional.  Only wish we could put wider networks across.

Offline Wiimeiser

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Re: Show us your...Intersections
« Reply #4681 on: July 24, 2019, 07:30:45 PM »
That one should definitely be a QC Express...
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Offline bladeberkman

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Re: Show us your...Intersections
« Reply #4682 on: July 29, 2019, 03:08:39 AM »
A work in progress. RHWx magic!


Offline art128

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Re: Show us your...Intersections
« Reply #4683 on: July 29, 2019, 03:49:36 AM »
Nice, very nice.

Only thing i would change if it were me, I would make the elevated RHW4 that does the 90degree curve as MIS instead, so the exit for the diagonal MIS look safer.  If it's possible of course.
It's just my two cents, i don't like the exits that are straight like that without any merging area. :)
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Offline mattb325

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Re: Show us your...Intersections
« Reply #4684 on: July 29, 2019, 04:27:29 PM »
Awesome work! I imagine that took quite a while to make...I know I sure went googly-eyed trying to follow each individual lane around the screen  ?=mad)=

Offline bladeberkman

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Re: Show us your...Intersections
« Reply #4685 on: August 22, 2019, 08:53:34 PM »
Thanks! art128, I agree about adding room to merge in the future. We may eventually have support for that particular inside flex ramp at that level soon. For now, those Sims will have to get out of each other's way.  :D

Expanded on the last interchange a bit. This interchange is actually inspired by an interchange at 75 and 696 in Detroit, although the actual interchange has a four-level crossing as opposed to my more Tex-ified three-level crossings:


Throwing in some Texas Turnarounds for good measure:


To the west of this interchange, there's a three-way interchange with some additional frontage support:




And down the way, a DDI with Texas Turnarounds. Somewhat unnecessary given the traffic flow of a DDI. Regardless, it provides some congestion relief.


Actually, TX-DOT is planning to build more DDIs and SPUIs in the future. Of course, we can't do anything without frontage roads, so they actually look a lot like the last pic.  ::)

Some fun examples if you're interested:
Here are some plans for what we call a "Modified SPUI" with frontage roads and Texas Turnarounds:  :P
https://ftp.dot.state.tx.us/pub/txdot/get-involved/sat/wurzbach-nw-military/focus-group-presentation.pdf

And of course, here's our take on the frontage DDI:
https://cbsaustin.com/news/local/txdot-breaks-ground-on-parmer-lane-interchange-improvements

Fun stuff!

-Blade

Offline mattb325

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Re: Show us your...Intersections
« Reply #4686 on: August 25, 2019, 04:55:18 PM »
It's truly amazing to see what you can get out of the RHW with patience, creativity and talent.  :thumbsup:

Offline CasperVg

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Re: Show us your...Intersections
« Reply #4687 on: October 01, 2019, 12:58:28 PM »
A pretty basic quaint Y-split :)


Offline bladeberkman

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Re: Show us your...Intersections
« Reply #4688 on: October 07, 2019, 01:36:40 AM »
Making things hard on myself per usual...




Offline kbieniu7

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Re: Show us your...Intersections
« Reply #4689 on: October 07, 2019, 09:57:32 AM »
Quite smooth looking! Good work  :thumbsup:
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Offline McDuell

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Re: Show us your...Intersections
« Reply #4690 on: October 10, 2019, 03:04:17 PM »
Some random interchanges I have lying around on my disk. Most of them are relatively basic compared to some monsters I had done in my past.

I'll start with a ... cloverleaf. Simple as it might look, it was quite painful to build. This one has a maximal length of only 22 tiles. In fact, I dare you to make an even smaller 100% RHW based 4-way full interchange.  ()flamdev()



Here is a 3-way that I like for its simplicity and for managing building something not entirely grade separated for a change.



And now I even begin to cheat. Who can spot those 4 practically invisible non-RHW lots?  ;D



Ok, ok; back to valid interchanges. How about a 2-level whirlpool?



A night shot for a change.



Technically this is a roundabout interchange, but if you pretend to not being able to change any lanes while in the rotary part (it's forbidden by law!) it turns into a whirlpool.



I can't leave without showing a >4-way interchange, now can I?  :D



M.
« Last Edit: October 10, 2019, 03:20:59 PM by McDuell »
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Offline Akallan

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Re: Show us your...Intersections
« Reply #4691 on: October 10, 2019, 04:40:20 PM »
You are a boss! :popcorn: :o

Offline kbieniu7

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Re: Show us your...Intersections
« Reply #4692 on: October 10, 2019, 04:48:20 PM »
Wow! The first one indeed look quite compact. I could have such one in my region, thanks for showing the path  ;)
Thank you for visiting Kolbrów, and for being for last ten years!