Hi ,
Replies firstly ...
@
Robin ....
How do you know how everything is going to fit together? Do you plop/grow everything you have in mind and than work on the two joining lots and than move on to the next one?
Yes , something like that ... I plop everything with original Lots firstly , trying various building combinations untill I find an enough satisfying one to be ready to spend about 30 hours with LE ...
After have taken the necessary pictures at any angles to work with them as background , I open LE for the first step : I start with the corners because these corners determine the position of others buildings on each Lot . At this time , my only work is to align everything and change Base textures & overlays .
That done, I launch the game , plop the new Lots , take new pictures at any angles ...
Then I go back to LE and start the true LotEditing . Each time a lot is achieved I repeat the process ...
The come out of X-tool , I'm assuming , with multiple LE windows will fine down this tiresome process .

About props packs ... I don't use so much of them in fact . I use mainly Porkissimo's props pack but even for him this isn't that simple ; many props I use aren't in any props pack but are coming from others downloads ... so you'll understand that I can't be more precise about that .
I've suggested you to create your props Lots checking all you've got in your plugin and picking over all that you find "interesting" . I know how this sounds boring , but the time spent worth it ...
Here an example of my props Lots (some among my 18 ones ) ... I try to update this each time I download a new batch of downloads ....

You'll find again easily what you're searching for and sometimes inspiration ...

Why did you put the Billboard sign above Kusin Toyota Super Center and not on Fa yuen one?
Look again at Fa Yuen's Lot ... the building (as prop) is overhanging the Lot . Following the process described above , Aramaki Corner has determined this position . So , to add a billboard there , there's no other more simple solution .
Montparnasse Tower was available on
Ks_jpn's site last year . It seems that this site has been closed for a while and now open again but without this BAT and some great others are missing too ...
Helix Parking Garage is a personal gift from Yoder .... That's not a secret that there's a private BSC room where BSC members have projects and are testing things ... some of them are never released . I would give a lot to have a look at what is sleeping there .
Pedestrian Bridge for Oppie's canal set is a Lot from mine ... but ,
Asimov , if you intend to work with this canal set , this is truly simple to LotEdit ...
@
Ennedi ; except dilapidated buildings , the only reason I see for your problem of nightlighting with ploppable commercial buildings (if you're using the natural Day/Night rhythm ingame ...) is that you need the 24/7 Mod from Pegasus ... So far , the only dilapidated building I've got is a $$$ residential block .And I'm working to solve that . I don't plop all I want without a look at my RCI demand ... and once I released an update , I let the game run a long time untill I'm sure of the new RCI demand to plan the next update . I'm trying to understand the functioning and the limits of this game , reading interesting threads like the one recently about the pathfinder from
mott (NAM Request / distance penalties ) ... Have to confess that I'm far to have understood everything ... the only thing I can tell is that so far AntigOne works ...
@
marcszar ; being a huge fan of your work in general , and of "Stagnation or Prosperity?" in particular , can we hope to see this MD rules again ?
@ Dustin (
Thundercrack83 - I think that once here I've called you Derry , my apologies for that ...

) ... well I would like to find special words for you , but we're not here to permanently congratulate ourselves , so just a big THANK YOU ... you're one of my most enthusiast and the most regular commentator .

Thanks again for your enthusiasts comments guys ... I'm never more pleased than when I read that some of you have found enough inspiration to open LE .

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A preview on my current experiences with landscapes ... they aren't familiar to me and I'm discovering how that requires a very special patience ... I like to control everything and ploppable stuffs in Mayor Mod are a bit ... capricious . One click morever and It's a calamity ...

I'm working on the TV transmitter of AntigOne , using simgoober's Communications Center and a few others little things . Nothing is achieved , I would like to have your opinion about these landscapes so far ...
I'm using Jeroni's ploppable water , Jeroni's ploppable rocks , Jeroni's ploppable trees , Jeroni's Culvert & water effects ... Jeroni everywhere and that's a great pleasure and honor .

I've changed my opinion about the Olympic Tree Controler ... finally not that great . What a strange idea to find the mediterranean trees on the highest terrain level . Living myself in a mediterranean country these trees are absolutely out of place and I'm deleting them one by one replacing them with Larch trees . I dislike too the subartic pines when they're too numerous , they looks "gardened" ... if I decide to correct that on the whole region , I have work for months ...











Suggestions are welcome ...