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Author Topic: AntigOne's Project  (Read 820368 times)

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Offline art128

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Re: AntigOne
« Reply #1440 on: December 18, 2010, 05:19:24 PM »
This update, Cedric, was just enormissime.

Can't wait to see what you have for us about the ski resort.

Take care,
-Arthur. :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

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Offline Badsim

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Re: AntigOne
« Reply #1441 on: December 19, 2010, 07:15:46 AM »
Replies.


Outdated !!! Blame it on the girafe :P  ;)


Yep , girafe are such strange animals … and so is Antoine !  ;D Thank you Arne . :thumbsup:

... Girafe Cédric's waiting for you! $%Grinno$%

Guillaume :thumbsup:

Cédric’s is also waiting for so many things …  ::) « Plût au ciel que j’eusses su BATer » , like our president would have said …  :D  Thanks , Guillaume . :thumbsup:

Wonderful atmosphere. I want to take a relaxing Sunday drive through your countrysides.

Nice idea …  :) I , sure , would like to as well . Some of us are there to assert their frustration from the world . I’m standing among them .  ::) Thank you Andrew . :thumbsup:

.. As for your dilema, you can turn existing props into new off-set ones in the reader. It is a difficult and tedious process, but it can be done.

Cogeo's model tweaker should do the same thing with an easier interface, but I have not tried this function out yet, so I can't say whether it is easier/harder than using the reader. It may be something worth considering, particularly if the creator is not still active to ask him or her to re-render as an off-set prop (which is by far the easiest option).


Thank you Matt for your interest here .  :thumbsup: Having some Maxis's « Amill »  props offset in my plugins ( some work from BSC I think … ) I knew that’s possible with Ilive Reader . Tiedous process indeed ( have had a look about it ) , I don’t feel motivated enough and , most of all, I can’t consume more of my time with SC4 related works than I’m already consuming . We’ve all choices to make and priorities . That said , I’ll have a look at Cogeo’s model tweaker , never heard of it so far , to tell you the truth …  ;)

...I like the ground cover, too, but I can't figure how you did it. Is it a terrain mod or plopable grass?


Joan

 



Thank you for your interesting comment Joan . :thumbsup:  I think ploppables bushes , water & rocks from Jeronij ; weeds B & blue bonnet B from ChrisAdams ; roks from Orange_o , have no secrets for you .  $%Grinno$% The Terrain Mod is from Pegasus ( with Maxis’textures improved according to the elevation ) . The only thing you’re surely missing is ploppable gravel , mud & sand from Heblem :



Heblem is a passionate & passionating  creator , I’ve never seen something like that before ; so well integrated that , indeed , it looks like being a part of a Terrain Mod : ::)




It can be found on the STEX :  HBS Tropical Flora Pack (Mayor Mode) .



... C'est un merveilleux travail mon ami. Tu m'as surpassé ...

Thanks papa Nardo:thumbsup: Congratulations for your second son .  &apls ;D

« Le but n’est pas de surpasser les autres mais de se surpasser soi-même » . One day I’ll add some rail stuff … and I’ll do that thinking about you . :thumbsup:


... Your rural scenes become some of the most beautiful ones I have ever seen from SC4 and give me great inspiration about again playing for my rural areas.

The return is pleasant and I look forward at more pictures for many days to come !

Ethan :)


Thank you Ethan  :thumbsup:  You’re a 3RR Team member and there’re surely similitudes there … Alas , I’m not David : I’m too much addicted to LotEditing and not enough patient for everything else …  ::)

:thumbsup: fabulous

Great to see you David … my friend . :)
Many surprises  from you are lying in wait in AntigOne , but that’s too early to speak about that . I’ve got first a lot of work to do with your priceless gift … ;)

Take care . &apls

This update, Cedric, was just enormissime.

Can't wait to see what you have for us about the ski resort.

-Arthur. :thumbsup:

The Holidays Resort is going to wait , I’m afraid of , Athur , ::)  but I don’t think you’ll be disappointed .  ;) Thank you for your enthusiast comment . :thumbsup:  (I really need to take time to comment your superb MD !  $%#Ninj2  )

************************************************************************************


So the Holidays Resort is going to wait . For the time being , I’ve received a substantial workload from David while I was working about a seasonal wheat field . 8 props from Vincent (Vnaoned) , Lot and props timing Moding from me … ( maples from Girafe .)







Seen from LotEditor :



Have now to resize all these props so it will become possible to plop ChrisAdams’ wild flowers & weeds on these fields .

With Vincent’s approval I could release and then upload a modular set . So let me know what you think about it …  ::)

Thanks for your visit . :thumbsup:

Cédric.

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Offline ecoba

Re: AntigOne
« Reply #1442 on: December 19, 2010, 09:12:43 AM »
Don't worry about Lot Editing, I am addicted too  ::)

As for these part of AntigOne, they are quite fabulous ! I too enjoy much of Heblem's sands and other terrain features, and I often use them under plop water to give it a greater texture. You, however, used them in more beauty out of water on the field with the cow and scrub (and it looks gorgeous) :)

A feature of these road pictures I was almost blown by, was the realism of the power lines and walls next to the road... so beautiful !


Ethan

Offline Girafe

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Re: AntigOne
« Reply #1443 on: December 19, 2010, 09:28:10 AM »
When you post something, I am always sure that there will be amazing stuffs  :)

and I would say this time too  :P

The skill and style to do MD

I am impressed by the fields of Vincent, of all of us, he is really the biggest Guinea fowl, shy but talented, I am curious to see if he developped other things concerning farms  &Thk/(

ps: Message sent on your wanadoo box, let me know what do you think and want.
The Floraler

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Offline kelis

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Re: AntigOne
« Reply #1444 on: December 19, 2010, 01:57:28 PM »
WOW, Aamazing update as always !

I Like your work in a Lot editor, It's very realistic my friend  &apls &apls

Continue with the great job  :thumbsup:
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Offline Tomas Neto

Re: AntigOne
« Reply #1445 on: December 20, 2010, 05:06:28 AM »
Yeah..., amazing how you make the rural areas!!! They are perfect!!! Awesome work again!!!  :thumbsup:

Offline Badsim

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Re: AntigOne
« Reply #1446 on: December 20, 2010, 06:40:58 AM »
Thank you .

Didn’t I forget the winter view ?



… in fact  I was still working on . With the first surprises ; new rural props & new trees (Populus) from David (Orange_o)

David , for various private reasons , has decided to stand back in order to assess his situation from any SC4 activities . That decision has been a painful one for him , and if it would be a definitive one … how terrible would be the loss for the whole community . Two days ago , I’ve received from him tens of  Models files , all little jewels , rural props  & seasonal trees with the liberty to build with them his Prop Pack Vol2 and upload it .

Well , this is how things are going to run : I’ve started to turn all these Models files into proper props . As soon as it will be done , I’ll post a picture of a test Lot with all these props . From there , I’ll start the Moding part ; resizing of Occupant sizes and timing of seasonnal trees .Then  I’ll merge them into a .Dat file that I’ll send him , requesting him to upload it on Toutsimcities’ stock exchange under his name ( I don’t want to do this part , that’s his work ! )

This Prop Pack Vol2 should be ready before the end of january , that’s all I can say .

I wouldn’t want to appear like a boring moralist but David being a friend of mine ,  that’s also for me an occasion to think about this : Do we really take care enough of all these great creators , are we really aware enough about all the time and love they put in their creations before to offer them us ? That’s easy to say and harder to see frontiers in a community  where everything is voluntary & unpaid … so comfortable world indeed .

As it should my last post (at least at AntigOne) before the end of 2010 , wish you all a merry Christmas .
Take care .

Cédric.

P.S. : Antoine , I’ve already sent you a PM yesterday , having had the time to look at your files , I’ll send you a second one before the end of the day .

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Offline vester

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Re: AntigOne
« Reply #1447 on: December 20, 2010, 06:49:26 AM »
WoW, not sure what to write, but: WoW. Brilliant.

Offline io_bg

Re: AntigOne
« Reply #1448 on: December 20, 2010, 06:51:56 AM »
I love your attention to details. Makes all your pictures so realistic.
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Offline nbvc

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Re: AntigOne
« Reply #1449 on: December 20, 2010, 07:21:09 AM »
Great updates! &apls

Offline RickD

Re: AntigOne
« Reply #1450 on: December 20, 2010, 08:26:49 AM »
Fantastic pictures again.

I am very sorry to read about David. I really hope he gets his real life business sorted out, whatever it might be. And I hope that many of the lotmakers out there will make good use of his props to honor him and his work.
My name is Raphael.
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Offline Sciurus

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Re: AntigOne
« Reply #1451 on: December 20, 2010, 08:47:29 AM »
"Que j'appréciates que tu BATtes" :D (la faute, c'est fait exprès ^^).

Yes, I know you wait for few things, but patience, they'll arrive ::)
For the pictures you presented, they're just excellent, but as I cannot speak in french there (or I would do a veeeeeeeeeeeeery long descprition), I'll stop my comment about it here :P

Guillaule :thumbsup:
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Offline TiFlo

Re: AntigOne
« Reply #1452 on: December 20, 2010, 09:02:52 AM »
That last picture is fantastic. Everything is there. Even the small bushes of misteltoe in the trees. Absolutely fantastic!

Offline Terring7

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Re: AntigOne
« Reply #1453 on: December 20, 2010, 10:02:53 AM »
Cool, it looks like the rural Greece :)
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Offline Battlecat

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Re: AntigOne
« Reply #1454 on: December 20, 2010, 11:30:13 AM »
Glorious updates!  Thanks for pointing out that terrain prop pack from Heblem!  I'm always excited to get some new tools and those are particularly impressive! 

I can't wait to get my hands on those new fields, they are full of amazing details.  The seasonal hay bales are a particularly cool touch! 

Offline ecoba

Re: AntigOne
« Reply #1455 on: December 20, 2010, 01:43:55 PM »
Incredibly realistic ! It looks as if straight out of the French countryside... :)


Ethan

Offline Jmouse

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Re: AntigOne
« Reply #1456 on: December 20, 2010, 02:36:24 PM »
Wow! That picture is absolutely stunning! What a wonderful way to say good bye to an old year and welcome to a new one.

Happy holidays to one and all...
Joan


Offline canyonjumper

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Re: AntigOne
« Reply #1457 on: December 21, 2010, 01:47:11 AM »
Cédric, travail impressionnant! Ma bouche est toujours sur le terrain :P

Cédric, awesome job! My mouth is still on the ground :P

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Offline art128

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Re: AntigOne
« Reply #1458 on: December 21, 2010, 02:43:53 PM »
Such attention to details and perfection to get the most realistic scene possible is rare, Cédric. And I must say you're by far one of the only guy who can do it.. Congrats my friend.

It's sad to hear Orange has stopped his SC4 works for some times, I hope we'll see him around again.

Take care,
-Arthur.
I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline marsh

Re: AntigOne
« Reply #1459 on: December 22, 2010, 03:37:58 AM »
Amazing work in here. Your simply amazing at creating rural scenes.  :) All the colors just blend together amazingly. And I'm just loving all the Conifer forests. (It seems to be a phase I'm going through ATM. Perhaps it's the season. XD ::))

Also one thing, may I ask where you got those green bushes that are everywhere?

,marsh