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Author Topic: AntigOne's Project  (Read 820803 times)

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thundercrack83

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Re: AntigOne
« Reply #180 on: February 26, 2007, 02:45:00 PM »
Wow, another fantastic update! I think your before/after region shots show how much time and effort you put into upgrading your region and it looks outstanding. I love the landscape shots and all the downtown pictures in this update are equally as great as your other updates. Great job! I do have one question, though: Where can I find the building you used as the Japanese embassy?

Offline M4346

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Re: AntigOne
« Reply #181 on: February 26, 2007, 02:50:16 PM »
I'd also like to know re: the embassy. :P

And welcome to page 10!  :thumbsup:
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Offline crushedcar

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Re: AntigOne
« Reply #182 on: February 26, 2007, 04:47:07 PM »
Downtown looks awesome at night. If this were a real city I would want to move there.

Offline Cali

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Re: AntigOne
« Reply #183 on: February 26, 2007, 09:25:05 PM »
love the night scene. very good update, thanks :thumbsup:
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Offline Badsim

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Re: AntigOne
« Reply #184 on: February 27, 2007, 04:11:52 AM »
Replies .

Rayden ; Yes I used Porkie's Bats as props for these new blocks ... & I agree with emilin  they're my best so far . Quartier Alex /Touraine or Place des Alpes and Quartier Les Pauvres by BarbyW are growing megalots , they can be resized 10x10 , 6x10 or 6x6 , R$$$ , R$$ , R$ already a good number of combinations .But it still hard to avoid repetitions ...Xannepan 's Bats aren't exactely at the same scale than Porkie's ones and for Xannepan's ones the result isn't convincing except with symetrical squares . So I'm visiting the STEX every day waiting for new Bats from these 2 great BATers ...

The japanese embassy can be found at Simtro , thread Massively Gigantic Japanese BAT Gallery page 80 . Read carefully the comments on this page about the way to download & install it ; it's a special way .

Nik-Nik Interesting theory about enlightened dictators ... well , may be this game is responding to a power frustration ... I'm rather managerial and sometimes peremptory for my circle of acquaintances .I try to correct that by never forget this french phrase : Hell is paved with good intentions .
For the cows : there's a lot on the STEX named Cows Yeah (by keel) but you'll need to correct it with LE cause there're really too many cows , plus this 1x1 Lot has a base texture .So , if you have to open LE , just do your own Lot ; I've used a lot with a transparent base texture ( and not no base texture ) : a piece of SA Cycleway Kit by Shadow Assassin which has also the advantage to be found in the health menu which isn't congested like the parks menu . The prop for cows is an original MAXIS one : Effect_cows .Use 3 or 4 times this prop on your Lot , no less , no more . If you like perfection , I can advice you to use too SFBT  Plopable Cow Pats by Andreas Roth , you'll find them in your Mayor tree mods .

Cali , I think it's to me to thanks each of you for your comments . ;)
« Last Edit: February 27, 2007, 04:14:49 AM by Badsim »

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Offline BarbyW

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Re: AntigOne
« Reply #185 on: February 27, 2007, 05:40:28 AM »
Beautiful update, Badsim. I love what you have been doing with the megalots. Can I also point out that I only made a set of prop exemplars and the models were not included?
For the cows you might also try BSC Plop an Animal available here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=518
These are lots with no base texture so you see the underlying terrain and has cows, horses and llamas available for plopping.
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Offline Antoine

Re: AntigOne
« Reply #186 on: February 27, 2007, 06:00:26 AM »
Que du détail !!! Vraiment on ne se lasse pas de revoir les endroits déjà vu d'Antigone ! La vue de nuit est vraiment superbe en plus.

bref :  &apls

Offline rooker1

Re: AntigOne
« Reply #187 on: February 27, 2007, 08:27:15 AM »
So much detail it's incredible.  I love it when you post, I can look at your pictures several times and find new details! &apls
Call me Robin, please.

Offline Kokopelli

Re: AntigOne
« Reply #188 on: February 27, 2007, 09:26:55 AM »
Absolutely incredible. Your city was amazing in its detail and now we see your entire region is being developed with the same meticulous care. I am really looking forward to more.

Offline GER

Re: AntigOne
« Reply #189 on: February 27, 2007, 04:31:10 PM »
Dont piss off topic.

I dont think this is the place for this comments.



jeronij
« Last Edit: February 27, 2007, 06:24:14 PM by jeronij »

Offline pvarcoe

Re: AntigOne
« Reply #190 on: February 27, 2007, 04:48:40 PM »
The rural shots are just spectacular Badsim.
Your work with the Olympic tree controller is of the highest quality.
I see you use the default terrain textures rather than a Cycledogg (or other) terrain controller.
The end result turned out really well.
I wouldn't have thought the default terrain could look that good.

Love the cows!!


Offline jeronij

Re: AntigOne
« Reply #191 on: February 27, 2007, 06:22:19 PM »
 "$Deal"$

To all the posters at this CJ, please, remember that english is the only acceptable language in this forum. And the reasons for this have been explained before.

Thanks for your understanding.

« Last Edit: February 27, 2007, 06:24:41 PM by jeronij »
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Offline Rayden

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Re: AntigOne
« Reply #192 on: February 27, 2007, 07:19:13 PM »
Thanks Badsim for enlightening me on those lots and for the link ;) Looking forward for your next update :thumbsup:

Offline Antoine

Re: AntigOne
« Reply #193 on: February 28, 2007, 03:59:34 AM »
jeronij : sorry I don't speak french now

thundercrack83

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Re: AntigOne
« Reply #194 on: February 28, 2007, 10:01:30 AM »
Thanks for the tip on the Japanese embassy. I'll be looking forward to the next update!

Offline Mulefisk

Re: AntigOne
« Reply #195 on: February 28, 2007, 02:09:52 PM »
Wonderful in every sense of the word!  $%Grinno$%

As everyone else alreaady has said, the amount of detail put into this is incredible.

Can't wait for the next update!

Offline Badsim

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Re: AntigOne
« Reply #196 on: March 01, 2007, 09:37:37 AM »
Hi everybody ,

Something different this time ...


Epilobium angustifolium ... If you live in north hemisphere , you must know this mountainous flower ...

My first farm , using "Castello di Chianti" by Mickebear ...




































(In memory) to my grand-father .

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Offline dedgren

Re: AntigOne
« Reply #197 on: March 01, 2007, 09:54:05 AM »
Hello, Badsim-

Quote
(In memory) to my grand-father.

He must have have been a very special man to rate such wonderful memories.

In Alaska, we call Epilobium angustifolium Fireweed [linkie].  Apparently others do, too.  You can brew tea from its leaves and the flowers are used to make preserves.  It's also a weather predictor- snow within a month of when the last flower drops.

I hope those cows come equipped with karabiners and pitons...


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thundercrack83

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Re: AntigOne
« Reply #198 on: March 01, 2007, 09:57:59 AM »
Wow, the farm and the landscaping around are very beautiful. It's a very nice tribute to your grandfather. Great job!

Offline wouanagaine

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Re: AntigOne
« Reply #199 on: March 01, 2007, 10:08:21 AM »
Great, superb, magnific

The attention to details is in every pics. I don't have any suggestion to offer, it is perfect in every way
 &apls
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