Hi, I'm experiencing some sort of issue with the tree controller
So I had been using CycleDogg's CTP07 controller for a while and recently got back into SC4, and with that I've been adding and changing mods. I changed tree controllers over to Columbus Terrain mod which worked fine, but then I wanted to try out Arden, as it seems to be the best tree mod available.

However, I seem to be experiencing some kind of issue. I was running into some terrain/terraforming CTDs, which I can
sometimes manage to not have crash by loading another tile first
When I can avoid terraforming CTDs I encounter another problem that seems to be related to the tree controller; I can place some small amounts of trees with the god tool, in small spurts or holding down the tool in the same small spot, but once I start to use the tool at a larger size or over a larger area, it CTD for seemingly no reason.

I'm pretty certain I have all the dependencies; I mean if it was dependency based or something wouldn't it just be a brown box? What might cause this (these) issue(s)?
(I removed my rock mod as per PPond's readme. The only other thing I noticed was that the Arden readme listed the birch dependency filename as Grfe_props_pack_birches.dat, which doesn't exist: only Grfe_birches_summer, ..._seasonal, Grfe_props_pack_LE_birches, & ..._MM_birches exist)
It seems I can sometimes avoid this too, I believe by saving before using the tree brush - although it doesn't always help.
I had the least trouble with the River Extended version and the most with Inland
When testing out coastal extended, it seemed to be working fine, but then I terraformed a bit to get some different tree types, didn't save, and went to use the tree tool and it CTD again
Probably the most interesting part is that for all of these the time it takes for the tree brush to CTD is completely different, sometimes immediately, other times 8 seconds in, etc. Sometimes I can use it for multiple long instances and then it will crash after just half a second of using the tool again.
It makes it seem like a memory/CPU issue but it definitely isn't based off the number of trees already placed, and I haven't had this issue in the slightest with other tree mods.
I don't know really anything about how the code in SC4 mods work so I'm quite stumped; all I can do is trial and error. I guess I'll have to go back to Cascadia for now... it's ashame because this mod has a lot more variety and higher quality in flora.
Some info: running Steam version on Mac, using sudden valley terrain mod
I can certainly post more info as needed, such as Plugin folder, crash log, etc.
And here's some pictures I don't know if they'd be useful at all:
https://imgur.com/a/JPB3Id6