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Author Topic: The Viceroyalty of Perseus  (Read 71862 times)

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Offline kelis

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Re: The Viceroyalty of Perseus
« Reply #200 on: March 03, 2016, 06:22:07 AM »
Excellent ! I think you did a great job using those Japanese apartments, I really like how they like with those diagonal roads. Great job as always my friend.

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Offline vortext

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Re: The Viceroyalty of Perseus
« Reply #201 on: March 06, 2016, 10:33:11 AM »
Wow, what a fantastic update! The diagonal housing estates are just perfect, and your attention to detail with the playgrounds and small marina is outstanding as well.  &apls

Can't wait for part 2!  :thumbsup:
time flies like a bird
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Offline kbieniu7

Re: The Viceroyalty of Perseus
« Reply #202 on: March 06, 2016, 11:50:11 AM »
Yay! Blocks and blocks! That's what I like  ;D I also like the green areas, and the way, how you create them. Especially in the photo no 7, very nice idea how to create a custom playground :)
Thank you for visiting Kolbrów, and for being for last ten years!

Offline c.p.

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Re: The Viceroyalty of Perseus
« Reply #203 on: March 06, 2016, 04:30:10 PM »
I love the modern apartment buildings overlooking the huge sea of parking (for example #19) :thumbsup:

Offline belfastsocrates

The Viceroyalty of Perseus - Views from across West Illford (Part 2)
« Reply #204 on: March 07, 2016, 05:26:05 AM »
Thanks everyone for your fantastic feedback and comments! I should do more updates like this one  :D


Part two below! The next update will likely be of the new sports complex that is glimpsed in picture 25. I'm just finishing that off and adding trees and so on.





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« Last Edit: March 07, 2016, 10:55:47 AM by belfastsocrates »
A unique nation fusing technological prowess and unparalleled grandeur

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Offline Vizoria

Re: The Viceroyalty of Perseus
« Reply #205 on: March 07, 2016, 09:45:51 AM »
Awesome stuff! The uniform pavement textures look really smooth.

Offline kelis

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Re: The Viceroyalty of Perseus
« Reply #206 on: March 07, 2016, 09:50:04 AM »
I'm still in love with that mix of buildings... the buildings from Japan fits very good with the other buildings...BTW you did a fantastic job in this zone of your region. Keep working in that way  :thumbsup:
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Offline Themistokles

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Re: The Viceroyalty of Perseus
« Reply #207 on: March 13, 2016, 04:08:11 AM »
Great work on this area! I especially like the fourth image, how you've combined the generic apartment buildings and the industry with the very British bus stops. Also, the diagonal road gives a very nice touch to the  semi-detached housing area.
Come join me on a hike to St Edmea!

Latest update: 7

"In the end, our society will be defined not only by what we create, but by what we refuse to destroy." - John Sawhill

Offline kbieniu7

Re: The Viceroyalty of Perseus
« Reply #208 on: March 13, 2016, 06:26:47 AM »
Really good diagonal layout, you've created in the photo 5 :)
Thank you for visiting Kolbrów, and for being for last ten years!

Offline belfastsocrates

The Viceroyalty of Perseus | Royal Victoria Hospital Passau
« Reply #209 on: April 01, 2016, 10:20:47 AM »
The Royal Victoria Hospital in Passau is located in the Illford district of the city and is close to the University of Passau’s first campus buildings.

The history of the site dates back to 1801 and was originally home to the Fever Hospital and General Dispensary, the site was cleared in 1885 and a new general hospital constructed. It was afforded a Royal Charter in 1900 and was renamed the Royal Victoria Hospital in honour of the Monarch.

The Victorian buildings were demolished in the late 1950’s after years of successive structural damage, the result  of the seismic instability of Perseus.

The site is restricted in scale due to the presence of a major motorway to the south and extensive residential, commercial and light industrial development to the north and east. The site has however expanded over the years and now comprises six buildings tasked with the provision of healthcare services. All sites and buildings are connected via an extensive service tunnel and lift network, staff have access to the tunnels and can use bicycles or electric carts to travel between buildings and to/from the car park. The tunnels and lifts are also utilised by a fleet of battery-powered AGV robots which act as porters for the transport of linen, waste and supplies. AGV’s are permanently designated to certain roles to prevent cross-contamination.

The Royal Victoria is one of four major hospital sites within the Greater Passau Area and is the second largest. The site recently completed a 5-year phased upgrade of all buildings, infrastructure and facilities. Thanks to the recent investment the hospital is one of the most technologically sophisticated of its kind. Connectivity is important for modern medical facilities and the large multi-storey car park is linked to all hospital buildings via skywalks that incorporate moving walkways, the hospital is also located beside a GLR line and the Emergency Department building has access to the Passau Metro. Emergency patients arriving by private car or ambulance can avail of a dedicated underground reception area, access via road ramps, and receive immediate care.

1 (Overview of site)



2 (Emergency and Critical Care)



3 (Accident and Emergency Waiting Area)



4 (Patient Check In Terminals)



5 (Cancer Treatment Centre and park access)



6 (Hospital Services and Ambulance Station)



7 (Maternity and Regional Trauma units)



8 (AGV waste transport)



9 (Stores and workshops)



10 (Staff and Visitor car park)



11 (Automated Pharmacy)



12



13 (Emergency and Critical Care Access)



14 (Surgical Theatre)



15 (Maternity Unit)



16 (Emergency Department)



17 (Orthopaedics drop-off area)



18 (Gases supply and water treatment facilities)



19 (Emergency Department)



20 (Proton Therapy Suite)



21 (Cancer Treatment Centre)



22 (Underground services area)



23 (Radiotherapy Suite)



24 (Emergency and Critical Care Helipads)



25

« Last Edit: October 13, 2019, 10:40:31 AM by belfastsocrates »
A unique nation fusing technological prowess and unparalleled grandeur

"Anyone who lives within their means suffers from a lack of imagination" - Oscar Wilde

Offline Simmer2

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Re: The Viceroyalty of Perseus
« Reply #210 on: April 01, 2016, 10:45:44 AM »
Great shots !!
Did you figure out what GLR texture you want mods for?

Nick
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Offline vortext

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Re: The Viceroyalty of Perseus
« Reply #211 on: April 01, 2016, 11:36:43 AM »
It's been a real pleasure seeing the hospital site coming together, and as per usual the presentation is outstanding.  &apls
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Offline Mandarin(a)

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Re: The Viceroyalty of Perseus
« Reply #212 on: April 01, 2016, 12:54:52 PM »
 :thumbsup: This turned out so amazing! Very thorough description.

Offline Themistokles

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Re: The Viceroyalty of Perseus
« Reply #213 on: April 01, 2016, 03:13:37 PM »
This hospital looks really great; I must say it's the most realistic I've seen in SC4. &apls The skywalks especially add a very nice touch, so common in hospitals and so useful.
Come join me on a hike to St Edmea!

Latest update: 7

"In the end, our society will be defined not only by what we create, but by what we refuse to destroy." - John Sawhill

Offline wallasey

Re: The Viceroyalty of Perseus
« Reply #214 on: April 01, 2016, 05:08:06 PM »
Great work on the hospital site; a lot pf thought and planning has obviously gone into the development of this site!

Offline kelis

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Re: The Viceroyalty of Perseus
« Reply #215 on: April 02, 2016, 06:08:46 AM »
wow Very nice hospital !! Can you make the hospital of my japanese region too ?  $%Grinno$%

I enjoy a lot with this kind of update, fantastic mix of pictures, great job my friend  :thumbsup:
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Offline romualdillo

Re: The Viceroyalty of Perseus
« Reply #216 on: April 03, 2016, 08:41:36 AM »
This health complex looks incredible! And the way you've presented it is really interesting! Some day I'd like to model a famous health complex here in Spain...
I think I haven't commented about your previous updates, and I have to say they look truly realistic. One of your best works here!  &apls
I'm just looking for more!  :popcorn:

Offline belfastsocrates

The Viceroyalty of Perseus | Feedback required
« Reply #217 on: April 25, 2016, 04:53:58 PM »
Sorry.....no exciting new updates but I am working on a huge new project and I'd like some feedback.

Passau Island will be a new residential and commercial development on reclaimed land and I place to use unified base textures for everything, with the odd exception.

I'd like your feedback on which texture looks best and suited to a modern project.


Let me know your thoughts please :)










A unique nation fusing technological prowess and unparalleled grandeur

"Anyone who lives within their means suffers from a lack of imagination" - Oscar Wilde

Offline Alan_Waters

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Re: The Viceroyalty of Perseus
« Reply #218 on: April 26, 2016, 04:20:53 AM »
To me, №1 and №3 more natural and casual. IMHO

Offline vortext

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Re: The Viceroyalty of Perseus
« Reply #219 on: April 26, 2016, 01:15:59 PM »
imho #2 works well with bipin's wall, has nice definition from a distance and no noticeable tiling effects, which is something you want to keep in mind if you're going all out with one texture. I'd imagine #6 & #7 will work quite nice as well, though you'll want to mirror/rotate the texture while lotting to prevent too obvious tiling. 
« Last Edit: April 26, 2016, 01:17:43 PM by vortext »
time flies like a bird
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