LEX Latest Uploads

Menu

LEX File Exchange
EA Support Files
SC4 Wikipedia
Network Addon Mod
Dependencies
Chat
Welcome, Guest. Please login or register.
Did you miss your activation email?

April 16, 2021, 03:51:19 AM

Login with username, password and session length

Author Topic: VDK Tranports Inc.  (Read 328547 times)

0 Members and 1 Guest are viewing this topic.

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #840 on: December 21, 2014, 06:59:19 PM »
Looks great!!  :thumbsup: Perhaps the textures need more contrast (compared to the original image) IMHO.  :-[

Offline Simcoug

  • The NUTS
  • Forums Senator
  • *
  • Posts: 646
  • Total likes: 123
  • Reputation: 5
  • Fruit flies like a... What? Who already has that?
Re: VDK Tranports Inc.
« Reply #841 on: December 22, 2014, 08:38:38 AM »
I am super excited about the old train cars - can't wait to see your next update  :thumbsup:

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #842 on: December 22, 2014, 09:09:19 AM »
Perhaps the textures need more contrast (compared to the original image) IMHO.  :-[


Like this:
« Last Edit: December 22, 2014, 09:21:18 AM by vester »

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #843 on: December 22, 2014, 01:45:59 PM »
I think it looks better. (IMHO) The new windows look great!!  :thumbsup:

Offline vortext

  • Administrator
  • Forums Guru
  • *
  • Posts: 3364
  • Total likes: 579
  • Reputation: 23
  • CL:
    Street Smarts
Re: VDK Tranports Inc.
« Reply #844 on: December 22, 2014, 04:03:48 PM »
Great progress!  :thumbsup:

Something seems strange with the stairs though. .  &Thk/(

I'm thinking either they need an alpha, as they were probably just a few planks or even a rod, like this.





Or maybe they could modeled as proper stairs, like this.

« Last Edit: December 22, 2014, 04:05:40 PM by vortext »
time flies like a bird
fruit flies like a banana

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #845 on: December 22, 2014, 06:27:28 PM »
Thank you, romualdillo.

Erik, mind that you are looking at something up close and in game it will be not very big detail.
It has been bothering me as well, but will leave that for later when I have seen it in game.
Thinking back at the stairs on the Maxis car ferry / large ferry, then we will have to wait for have it look in game.
The stairs on that was even simpler in the textures. Maybe I need to make the holes darker..... but waiting....

Been mostly working on the general AO-maps.
Then I will start modeling the details, like I showed on the previous page.


Here is an overview of the different roof shape I plan to do:

Please ignore the strange shadow on the roof. The black rectangles on the first cars is where "the holes" are on the carriage (made with alpha) you see in my previous post.

Looking at that last picture you posted, I am a bit surprice that is more or less the first picture with any sort of
elaborate painted pattern. So far I have seen is what is more or less in my American Passenger Cars.
Most of them have quite plain paint job, some lines, and "band" of color around the windows.
« Last Edit: December 22, 2014, 06:34:49 PM by vester »

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #846 on: December 27, 2014, 10:04:06 AM »
Here is what I am working on now:


Time to close of the open platforms with some railling.

Offline c.p.

  • BSC Team
  • Forums Senator
  • *
  • Posts: 645
  • Total likes: 891
  • Reputation: 12
  • CL:
    SC4D Green Thumb
Re: VDK Tranports Inc.
« Reply #847 on: December 27, 2014, 10:10:50 AM »
Nice modelling so far. :thumbsup:  I imagine those aren't very easy shapes to make (especially the multiple curves on the roofs).

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #848 on: December 27, 2014, 11:41:25 AM »
I guess it's the AO-map. It really works fine on low poly objects!!  :thumbsup: But looking at the shadows: Do the windows really go out as the shadows seem to indicate? I mean, shouldn't they have the same shadow map as the upper windows?  :-[ (Perhaps they're not finished)

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #849 on: December 28, 2014, 06:07:51 PM »
Romualdillo: Had and extra look of what comes out of these renderings.
Need to go and fetch a tga image file from a max folder.



Brian: I am not modeling the details on a double curved surface.
Have a look at this post.

This is how the detail model looks like:

Quite flat, compared to the result.

The lower part of the roof is on a seperate model.
« Last Edit: December 28, 2014, 07:33:57 PM by vester »

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #850 on: December 28, 2014, 06:14:54 PM »
I didn't express myself very well, but I think you did understand what I meant!!  :D I really want to know where does this experiment lead!!

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #851 on: December 29, 2014, 02:01:05 PM »
What I could see and you couldn't was that it had some hightlights where it should shadow.


Ambient Occupation:  Imagine a general light source with no general direction or source point. AO is the shadow from the object shadowing for each other. Its there, but its hard to see and noticed, but you use it to see the smaller details around you.


Will add real shadows later on in Photoshop and colors as well.
Also there is a few details I left for later, but the modelling part is done for now.
« Last Edit: December 29, 2014, 02:04:13 PM by vester »

Offline Simcoug

  • The NUTS
  • Forums Senator
  • *
  • Posts: 646
  • Total likes: 123
  • Reputation: 5
  • Fruit flies like a... What? Who already has that?
Re: VDK Tranports Inc.
« Reply #852 on: December 29, 2014, 02:17:49 PM »
excellent progress!   :thumbsup:

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #853 on: December 30, 2014, 01:40:31 PM »
Thank you Simcoug.


Been working on modeling the next car:



Here is my inspiration:


« Last Edit: December 30, 2014, 01:44:53 PM by vester »

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #854 on: December 30, 2014, 02:09:44 PM »
Both look great!!  :thumbsup:

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #855 on: January 01, 2015, 03:10:13 PM »
Thank you Daniel.

An quick update:

Offline romualdillo

Re: VDK Tranports Inc.
« Reply #856 on: January 01, 2015, 07:41:04 PM »
Occlusion maps... Incredible!!  &apls I think those Pullman cars will be running through my cities as soon as you upload them...  ;)

Offline vester

  • Administrator
  • Forums Legend
  • *
  • Posts: 4843
  • Total likes: 691
  • Reputation: 27
    • My bat cave.
  • CL: Tickets Please
Re: VDK Tranports Inc.
« Reply #857 on: January 03, 2015, 04:21:42 PM »
Added a model, a reworked version of the previous car:

For once a splash of colors... not finale...


Plan to do a car with both ends closed of.
« Last Edit: January 03, 2015, 04:23:41 PM by vester »

Offline noahclem

  • Administrator
  • Forums Legend
  • *
  • Posts: 5886
  • Total likes: 732
  • Reputation: 16
  • CL:
    Resident Reindeer
Re: VDK Tranports Inc.
« Reply #858 on: January 03, 2015, 08:07:31 PM »
I love your work on these historic models Arne  &apls &apls

Offline Girafe

  • Grand master
  • Administrator
  • Forums Guru
  • *
  • Posts: 3505
  • Total likes: 714
  • Reputation: 21
  • CL:
    Mother Nature's Son
Re: VDK Tranports Inc.
« Reply #859 on: January 04, 2015, 12:20:21 PM »
looks good  ;)
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    *