Ok, so finally I decided to mover deeper into SC4 and start BATing on my own. COmpared by what I see in the other posts around here, my stage of BATing is somewhat between "bloody noob" and "completely lost" ...

However I want to open up my own thread since after a few hours of working with gmax questions are amounting and I would be glad if all you BAT masters would share a little knowledge with me so I can improve my techniques.
So, first of all - what I'm working on is my barn:

and what I've got so far is this:

So, basically, there are some similarities ...
And now to my problems:
Problem #1I created the rafters for my barn, and now the axis that are shown when selecting the object have moved away from the center of the object:

Of course now it's impossible for me to set the object to certain coordinates because of this offset ...? So how would I do to align the origin of the axis with the center of the object?
Problem #2I started applying textures, and it went out fine for the roof. The texture file used looks similar to what I get in gmax:
Texture file:

Compared with above picture of my barn in gmax this is fine.
However for the wall texture this is not true. This is the texture file:

As you can see, the texture is much darker (browner?) in the gmax, and it even looks worse in the resulting fsh file. So how could I lighten up the material in gmax? I haven't found any means to do so. When enabling the Color Map in the Material Editor, changing the output line doesn't reflect in any change in my texture as applied to my wall ...
So, thank's a lot in advance for you support!!