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1
Network Addon Mod (NAM) / Re: NAM: Development
« Last post by Tarkus on Today at 02:06:36 AM »
The term "override network" is also not quite being used correctly here . . . generally, it refers to one of the NAM's "new networks", which uses RUL overrides (RUL2 code) and starter pieces in order to change one of the game's base networks into something else on the fly, while still allowing that base network to co-exist.

MHO really ought to be called "Maxis Highway Replacement" or "Re-Skin" rather than "Maxis Highway Override", because it is replacing the base network (you can't build stock Maxis Highways with it installed).  The same is true for the RRW. 

As Tibi mentioned, the fact that we're effectively having to "purge" the NAM of Maxis Rail is a huge part of this.  And since we're ditching all the other re-skins save for MHO, because of the crosslink complications, and the fact that MHO has its own RULs, we're having to get it to stand on its own two feet, without using legacy content as a crutch.

If we can actually get these bloody things to behave . . . then it's going to make things a TON easier for NAM 38 and beyond.  But it's meant NAM 37 is a huge, huge pain in the butt on our end.

-Alex
2
Mayors' Diaries / ~ Nouvelle Acadie ~
« Last post by warconstruct on Yesterday at 07:04:51 PM »


It is more than 250 years ago that the busy and fascinating history of the Acadians began.

Part of France under the reign of the monarchy (constitution of divine right) they were sent as colonist in the new world.

The Acadians driven out of their land by the English on several occasions, following battles, are distributed throughout North America, in Louisiana but also on the French island of Saint-Pierre and Miquelon. These people have known a lot of injustice and have been persecuted in the United States where laws have been passed to prohibit the use of French in public places and schools. It was only recently that the Queen of England recognized the grieving wrongs and made an official apology.



Little by little the identity and the culture which to try to be erased is to show very docile in the very nature of the French soul and has known how to last until now.

--------------------

It is on these bases that I present my new project to you after years of pause.

It is in 2014 that I present here my latest project to date - The province of Zillerthal- (Best-Sellers)
But many my known well before, with the -Province of Trieste- and -Port aux Captes 2009-2011- (Best-Sellers)

Now things are very different than at the time, the context is no longer the same, SC4 is an old game but has managed to age very well thanks to the community, thanks to everyone's work !!
This game is not dead, it still has a long way to go!

My configuration is in 1080p full HD, of terrain/water textures,32GB of dedicated memory, SSD ..

I will try as much as possible to present you a first update in the coming days, since my professional activity is not stopped because of the coronavirus.
See you soon…

PRESENTATION REGION :



A great river and a mountain range to the north characterize this magnificent region, an ideal playground for developing any kind of activity, a port, a large residential area, industries, parks and natural areas, highways ... in short this map comes from NHP Production and I thank them.

-----


see you soon


Paul
3
Network Addon Mod (NAM) / Re: NAM: Development
« Last post by Tyberius06 on Yesterday at 06:52:35 PM »
As far as I know, RRW is not being an override network for a long time now, since most of its recent and currently under development features are way ahead of anything what maxis rail (RAM) could ever offer. And since Maxis rail stuffs won't be developed anymore the RRW has to stands on its own feet in the future. And MHO is somehow in the same shoes. But MHW likely won't get any new stuffs, while MHO still can get new features considering it's fairly close relationship with the RHW.
So this is a very much necessary, although really painfull process.

- Tyberius
4
Network Addon Mod (NAM) / Re: NAM: Development
« Last post by Wiimeiser on Yesterday at 06:33:46 PM »
Sounds like it'd just be easier to go the override network route (Though doesn't the RRW already kinda do that?)
5
SC4D Mayors' Diary Hall of Fame / Re: AntigOne's Project
« Last post by vester on Yesterday at 02:44:02 PM »
C: That is a impressive package you got going there.


Ho, I just throw this here......  :satisfied:



I have done that some time ago (TFP2)
6
Forum Games / Re: What are you listening to right now?
« Last post by Tarkus on Yesterday at 04:47:45 AM »
Minami Deutsch - "Sunrise, Sunset". 

Imagine if Neu! and Can formed a supergroup back in the day, and you'd have a pretty good idea of what Minami Deutsch sounds like.  Good stuff.

https://www.youtube.com/watch?v=CpuK6Qo2XQ4

-Alex
7
SC4D Mayors' Diary Hall of Fame / Re: AntigOne's Project
« Last post by Girafe on Yesterday at 03:23:11 AM »
Hello my guinea fowl  :P
Lovely texturing you have done with these freight cars  :thumbsup:
A pity that you are more profuctive than me as I have some models for freight cars which are more detailed but I hadn't time and motivation to start working on them  &mmm
As usual, so inspiring countryside landscape  ::) ::) I love these street textures  ;)
 &apls &apls &apls
8
Independent BAT (Building Architect Tool) Projects / Re: Goldman Sachs BAT Thread
« Last post by alejogc13 on April 04, 2020, 03:30:30 PM »
"The rock Mod looks promising, that’s a compromise ( far to be obvious ) to find between details, performance with distorsions and visible repetitions .… I remember have tested a lot of promising textures, finally disappointing in game ."

You are rigth, the repetition of the texture is too evident in the zoom 4 & 5 . I know that there is a value that can be modified to prevent the textures from repeating when zooming, but unfortunately it controls all the textures and not one in particular.   :(



@badsim I also wanted to tell you that I found a method to antialiasing the shadows and make them look darker  :D



I made the decision to make my sims proportional to the cars (Now my sims will be 2,394 meters tall)





9
SC4D Mayors' Diary Hall of Fame / Re: Commonwealth of Marathon
« Last post by bladeberkman on April 04, 2020, 02:36:21 PM »
Wow! You scrapped the entire region and started over? Huge undertaking. Looks like you’re mastering the RHW. Eager to see some closeups soon. You were an early inspiration for me when I first discovered SC4Deviotion, so I’m eager to see what you have in store for us.  :popcorn:
10
SC4D Mayors' Diary Hall of Fame / Re: AntigOne's Project
« Last post by eggman121 on April 04, 2020, 01:27:25 PM »
Thanks Cedric for the fantastic update.  :thumbsup:

Hope you are well. Very sad about what is happening near you RL wise &ops

Anyway, I am so glad you are still making these models. They are a pure delight to see.

I think many Rail users will like to give these a roll once the time comes.

Please take care!

-eggman121

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