Sim City 4 Devotion Forums

SimCity 4 Devotion Custom Content Showcase => VIP Team's Nest => Team Custom Content Projects => VIP Team Creations => Topic started by: Delecto on October 21, 2009, 07:55:42 PM

Title: VIP - Delecto's Experimental Lab
Post by: Delecto on October 21, 2009, 07:55:42 PM
Welcome in my laboratory, this is where I' ll be showing my BAT projects here at SCDevotion. 

They are several in progress, essentially connected  with the EBLTeam.


Abelia Residence: Sunny Beach - Bulgaria
(http://img134.imageshack.us/img134/7937/abelia03.jpg)

(http://img147.imageshack.us/img147/3833/abeliab1.jpg)




Abelia Tower: Sunny Beach - Bulgaria
(http://img34.imageshack.us/img34/4827/abeliahig2.jpg)




Montevideo Residence: Sofia - Bulgaria
(http://img48.imageshack.us/img48/5554/montevideosud.jpg)

(http://img48.imageshack.us/img48/6871/montevideoest.jpg)




Pearl Sunshine: Primorsko - Bulgaria
(http://img6.imageshack.us/img6/1097/prredfinalday.jpg)

(http://img11.imageshack.us/img11/7360/prred45finalday.jpg)

This BAT is now in the hands of TWrecks who is in charge of realizing the Lots, It's going to come soon. ::)
Title: Re: Delecto's Experimental Laboratory
Post by: SimGoober on October 21, 2009, 08:11:46 PM
Nice work. I like the various elements that give these some nice character; not just boxes.
Title: Re: Delecto's Experimental Laboratory
Post by: joelyboy911 on October 21, 2009, 09:39:13 PM
Very nice!
Title: Re: Delecto's Experimental Laboratory
Post by: Luke09 on October 21, 2009, 10:00:31 PM
wow,i want to dl those when the release comes...
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on October 22, 2009, 12:48:11 AM
Fantastic buildings there for sure, Samuel ! I really like the shapes of the Abelia Tower also as the Pearl Sunshine. They looks quite good to plop (or to let grow..) in European suburbs !  :thumbsup:
-Arthur. :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Earth quake on October 22, 2009, 12:57:38 AM
Wonderfull bat, I really like the digonal bat. &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on October 22, 2009, 11:40:58 AM
I love what you do, it's just unbelievable :o :o

Guillaume :)
Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on October 22, 2009, 01:09:30 PM
wow, you sure have some serious BATing skills :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: manchou on October 25, 2009, 09:41:22 AM
It's very beautiful ! Nice work.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on October 25, 2009, 12:19:16 PM
Very nice

good work  &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Fresh Prince of SC4D on October 30, 2009, 05:17:05 PM
Beuatiful projects
Title: Re: Delecto's Experimental Laboratory
Post by: SimNation on October 31, 2009, 08:19:52 AM
These look fantastic...I just hope the textures and nightlights that get made for them can match how nice the raw models look.Also glade to see a European dedicated team seeing how many European stuff does get made but only at random.
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 11, 2009, 05:56:20 AM
Thank you all for your nice comments.  ;)

Pearl at night. The 6 models have a different nightlighting, here the blue diagonal one.
(http://img40.imageshack.us/img40/9197/pearlbluenight.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: Earth quake on November 11, 2009, 07:25:32 AM
The night view of the bat is just  :o.
Title: Re: Delecto's Experimental Laboratory
Post by: jmyers2043 on November 11, 2009, 08:18:40 AM
Excellent roofing material. I like the accent colors. I'm glad I clicked on your thread as these apartments are a gem. Can I ask a curiosity question? What is the scale of the building? How high are the floors and the foot print?
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 11, 2009, 08:36:39 AM
jmeyers - The BAT measures 14x18 metres and a floor measures approximately 4.8 metres hig.
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on November 11, 2009, 11:27:39 AM
Waow, wonderful, just, wonderful!!! &apls &apls &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 11, 2009, 05:25:42 PM
Merci Guillaume.  ;)

The green diagonal one:
(http://img42.imageshack.us/img42/2103/pearlgreennight.jpg)


More to come.

DEL!
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on November 11, 2009, 06:00:25 PM
So nice delecto  :)   :thumbsup:

what version of 3ds do you use ?
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on November 12, 2009, 05:25:40 AM
hey Samuel, wonderful work on these lights my friend, they look wonderful !
Girafe -> I guess DEL is using 3dsMAX7..  :)
Title: Re: Delecto's Experimental Laboratory
Post by: Tomas Neto on November 12, 2009, 05:41:09 AM
Woooww  :shocked2:
Awesome work!!!  &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on November 12, 2009, 08:16:59 AM
Same comment as yesterday, wonderful! And I'm waiting with impatience the Berlin's BATs you'll do!! &apls &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Bobbi on November 12, 2009, 08:23:20 AM
Good work! &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 27, 2009, 12:47:40 PM
Thank's guys, the Pearl is on the final stage and TWrecks put it the definitive touch.

new project... Grand Kamelia
(http://img509.imageshack.us/img509/3583/grandkamelia02.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: Earth quake on November 27, 2009, 01:06:16 PM
 The Grand Kamelia is just splendid. &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Andreas on November 27, 2009, 04:17:33 PM
Wow, you can't believe how long I was waiting for large mid-rise blocks like this! Definitely a most welcome addition that will fit perfectly on a new set of residential megalots. :)
Title: Re: Delecto's Experimental Laboratory
Post by: metasmurf on November 27, 2009, 04:53:03 PM
Very nice apartment buildings, and the midrise looks nice too.  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on November 28, 2009, 04:10:45 AM
This is wonderful Delecto! &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: SimNation on November 28, 2009, 03:16:05 PM
Love how this set of yours is turning out. It will definately give my European tilset something a lot more modern looking for a change.
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on December 07, 2009, 06:41:26 PM
Well, Grand Kamelia is not for at once. A lot of work before obtaining something really good. That falls well, I am a very patient guy.  ;)


Here is on the other hand what is finished (or almost). I write the ReadMe and made the package. On the STEX at the end of this week.

Bat by Delecto.
Modding & Lot Design by TWrecks.

PEARL_1_Orthogonal
Inhabitants: 80
Grow Stage: 4

Blue 2x2
(http://img46.imageshack.us/img46/8835/pearl1bluortho.jpg)

Green 2x2
(http://img46.imageshack.us/img46/3986/pearl1grnortho.jpg)

Red 2x2
(http://img46.imageshack.us/img46/4489/pearl1redortho.jpg)


Pearl_1_Diagonal
Inhabitants: 80
Grow Stage: 4

Blue 2x2 (left & right)
(http://img46.imageshack.us/img46/9364/pearl1bludiago.jpg)

Green 2x2 (left & right)
(http://img46.imageshack.us/img46/7875/pearl1grndiago.jpg)

Red 2x2 (left & right)
(http://img46.imageshack.us/img46/9526/pearl1reddiago.jpg)


Pearl_2
Inhabitants: 160
Grow Stage: 4

4x5
(http://img69.imageshack.us/img69/5016/pearl24x5.jpg)

5x4
(http://img69.imageshack.us/img69/4441/pearl25x4.jpg)

5x5
(http://img69.imageshack.us/img69/1281/pearl25x5.jpg)


Pearl_3
Inhabitants: 240
Grow Stage: 4

4x5
(http://img69.imageshack.us/img69/446/pearl34x5.jpg)

5x4
(http://img41.imageshack.us/img41/9590/pearl35x4.jpg)

5x5
(http://img41.imageshack.us/img41/4921/pearl35x5.jpg)


Pearl_4
Inhabitants: 320
Grow Stage: 5

4x5_a
(http://img41.imageshack.us/img41/5691/pearl44x5a.jpg)

4x5_b
(http://img41.imageshack.us/img41/916/pearl44x5b.jpg)

5x4
(http://img9.imageshack.us/img9/6729/pearl45x4a.jpg)

5x5_a
(http://img9.imageshack.us/img9/7940/pearl45x5a.jpg)

5x5_b
(http://img9.imageshack.us/img9/2431/pearl45x5b.jpg)



And with the extensive use of families, the lots will be every time different.  ::)

Hope you like it.
DEL!
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on December 07, 2009, 06:49:38 PM
Awesome Delecto

these BAts are so beautiful and Lots are perfect, it remembers me Finland  ::)


 &apls &apls &apls

wait to see them in the LEX   ;)
Title: Re: Delecto's Experimental Laboratory
Post by: xxdita on December 07, 2009, 06:50:14 PM
Del, you should consider updating these works with SC4PIM and going for a LEX Candidacy. They are quite nice.  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: SimNation on December 07, 2009, 09:48:42 PM
These are fantastic...any chance you could make a 1x1 version that is only the building? It would look nice in some areas I have that have limited space.
Title: Re: Delecto's Experimental Laboratory
Post by: Andreas on December 08, 2009, 05:11:58 AM
In some of the pics, there's a tree growing on the paths (maybe it's not centered properly, so it "shifts" position when rotating the lot - can be annoying). ;) But those are very nice, the perfect 70's midrise blocks that have been erected in the outskirts of pretty much every Central European city.
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on December 08, 2009, 08:04:57 AM
(Parenthèse française, vu que tu le parles), j'aime beaucoup les LOTs, ils sont vraiment bien faits! J'espère qu'ils seront bientôt en téléchargement!! &hlp
So after this little french speaking, I come back to english. I really like LOTs, I find those good made! I hope they'll be soon in download, maybe on the LEX? I hope for you if you ran for it ;)

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on December 08, 2009, 03:09:57 PM
I would really like to see these on the LEX ::)
Title: Re: Delecto's Experimental Laboratory
Post by: T Wrecks on December 08, 2009, 04:21:19 PM
Del, you should consider updating these works with SC4PIM and going for a LEX Candidacy. They are quite nice.  :thumbsup:
Could you expand a little on what exactly should be updated with SC4PIM?
Title: Re: Delecto's Experimental Laboratory
Post by: xxdita on December 08, 2009, 06:23:23 PM
Wouanagaine's SC4PIM allows you to create new building exemplars and lots, with stats which are in line with CAM. Or it allows you to modify existing building exemplars with a simple right click of your mouse, then automatically updates the lot's stage appropriate to CAM. I'm sure Andreas would agree just how easy it is to master this new tool. Just take a look at the User Guide from the LEX (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2257) for the specifics, and if you still have any questions, just ask!
SC4PIM takes all of the guesswork out of modding lots of all kinds, giving batters more time to work on bats, and less time thinking about modding.   ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Andreas on December 08, 2009, 07:03:31 PM
Well, as much as I like SC4PIM, T Wrecks is one of the few guys who really don't need help when finding balanced stats. ;) I don't know if you were around those times already, but he was one of the researchers that compiled the very first lists of proper building stats, together with a huge patch for existing buildings from the STEX that he fixed manually with the Reader, balancing the exaggerated values that have been assigned by the Maxis PIM via inexperienced BATters.
Title: Re: Delecto's Experimental Laboratory
Post by: xxdita on December 08, 2009, 08:30:37 PM
Of course the name is as familiar as SimGoober, iLive and Tropod, among others. Though I wasn't active in the community, I've been around a while (joined ST in '03). And I remember downloading that patch.  ;)

T Wrecks, it may be quite helpful to us if you'd take a look at RippleJet's latest properties.xml (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2265) for SC4PIM. It would also give you a better idea of exactly how the building stats are derived, so you know what to expect from it. SC4PIM also fits lots appropriately into the range of growth stages allowed by CAM. So I think even the most experienced of modders should find it useful, not having to learn a new system from scratch.
Title: Re: Delecto's Experimental Laboratory
Post by: Tomas Neto on December 10, 2009, 04:19:23 PM
Hi Del!!! My friend, really a fantastic work!!! Awesome!!!   &apls &apls
I agree with WC_EEND, I would really like to see these on the LEX !!! 
Title: Re: Delecto's Experimental Laboratory
Post by: Fresh Prince of SC4D on December 10, 2009, 06:08:00 PM
Oh yes! Looking good! Can't wait see the release!
Title: Re: Delecto's Experimental Laboratory
Post by: TheGreatRedux on December 10, 2009, 08:39:54 PM
I am European but prefer the American Style. But your Buildings are cool!   :satisfied:

Title: Re: Delecto's Experimental Laboratory
Post by: thingfishs on December 11, 2009, 01:59:27 AM
really nice work with those,  &apls
they are great looking apartment blocks that I'll most definitely be acquiring.
Title: Re: Delecto's Experimental Laboratory
Post by: Gilikov1994 on December 12, 2009, 12:01:09 PM
OMG!!!!!!!!

Those bulgarian blocks are great for my CJ!!!!!!
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 03, 2010, 06:54:02 PM
Thank you all for your nice comments.  :)

The Pearl Sunshine is on the STEX...
http://www.simtropolis.com/stex/details.cfm?id=23092 (http://www.simtropolis.com/stex/details.cfm?id=23092)

(http://img94.imageshack.us/img94/1473/pearlday.jpg)

Happy new year and have fun!  :thumbsup:


DEL!
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 04, 2010, 06:38:20 PM
Little progress on the Montevideo, multiple color variations are also possible with this one. Any idea?

(http://img339.imageshack.us/img339/3307/montevideoduoa01.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on January 05, 2010, 01:35:45 AM
It's good to see the pearl residence (sounds like a Dubai project..  :D ) finally uploaded ! I've downloaded it and I'll put it in my suburbs for sure.  ()stsfd()
Anyway I'm liking a lot what you've done with the Monteiveido !

-Arthur. :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on January 05, 2010, 06:38:18 AM
Waow, this is wonderful! &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: SimNation on January 06, 2010, 10:12:31 AM
I am seriously looking forward to your releases.These will make my European tileset have a great looking set to go with the few sets that have been made so far that I use.
Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on January 08, 2010, 10:06:55 AM
Those montevideo ones look very nice. Now about the "Boekentoren" (Book Tower), here (http://www.boekentoren.be/default_EN.aspx?url=EN_home) is the official site of the tower itself, and here's also a picture
(http://i54.photobucket.com/albums/g92/Benonie/gent/oudjaar/118_0115.jpg)

also, here (http://www.bing.com/maps/#JnE9eXAuYm9la2VudG9yZW4lN2Vzc3QuMCU3ZXBnLjEmYmI9NTEuMDQ1NDU3Njc0MzgyNCU3ZTMuNzI3NzMwNDg1OTg3ODclN2U1MS4wNDM2NDM4MzM5Njc5JTdlMy43MjM4Mzk2MDU0OTc0Mg==) is a bird's eye view of the building (Bing Maps)

edit: You'll need to select bird's eye view yourself because it's unpossible to link directly into bird's eye view. If the weather permits (a lot of snow and -8°C predicted for tomorrow) I'll go and take some pictures.

second edit: Here's the first batch of pictures I went out to take
(http://i871.photobucket.com/albums/ab278/WCEEND/P1020049.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020050.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020051.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020052.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020053.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020054.jpg)

(http://i871.photobucket.com/albums/ab278/WCEEND/P1020055.jpg)

I hope these are somewhat useful to you, if you need more just tell me. Also if you need to know from where the pictures were taken (location in relation to the building), let me know. And, most importantly thanks a whole lot for doing this for me.

edit number 3: apperantly photobucked sized them down to 1024x768, if you want them in the original size, I can e-mail them to you
Take care,

Xander
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 11, 2010, 12:56:17 PM
Started yesterday...

(http://img262.imageshack.us/img262/5820/bt01.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: sc-4 on January 11, 2010, 01:02:39 PM
WoaW stupendous Delecto !  :thumbsup:  &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on January 11, 2010, 01:29:45 PM
Good start  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on January 11, 2010, 01:38:01 PM
 :o :o :o it looks so much like the real thing. One more question: Do you need interior pictures and night pictures (for nightlights)?

Xander
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on January 12, 2010, 02:15:32 AM
Waow, just wonderful! :o

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: CarmineHilton on January 12, 2010, 02:53:38 AM
Those montevideo ones look very nice. Now about the "Boekentoren" (Book Tower)...
Xander

Right in from of my school ;p
Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on January 12, 2010, 08:51:08 AM
Right in from of my school ;p

You study in Gent? (because I live there)

edit: slightly offtopic, I know
Title: Re: Delecto's Experimental Laboratory
Post by: manchou on January 12, 2010, 11:31:53 AM
So interesting ! I want to see the next part  &hlp
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 12, 2010, 08:47:11 PM
-WC_EEND: It's OK, i have enough pictures yet.  ;)

-For the Book Tower, it's only the beginning... long way to go :-[

-As for the Grand Kamelia where I got a little progress.
I work now on max2010Design and the last Bat4Max from SimFox and I have to say that this is now more cozy, especially when you work with Gamma Correction.
And the new Arch&Design materials are just...  ::) astonishing!!!

-Zoom5:

(http://img211.imageshack.us/img211/4517/grandkamelia10.jpg)

(http://img508.imageshack.us/img508/2342/grandkamelia12.jpg)


Next step... the windows.  ()testing()


DEL!
Title: Re: Delecto's Experimental Laboratory
Post by: io_bg on January 13, 2010, 03:15:47 AM
That's awesome! Good luck with the windows ;D I've already thought of a place where to put this ::)
Title: Re: Delecto's Experimental Laboratory
Post by: gottago on January 13, 2010, 03:35:06 AM
Hi Delecto

Thanks very much for your comments, I love your BATs and your choice of buildings--the book tower will be a great BAT--just the kind of architecture I love--and I'm very interested to see how it develops. The Grand Kamelia is, well, grandiose--wow! Courage doing the windows and detailing on that. And your screenshots are really elegant, beautiful work all around. &apls
Title: Re: Delecto's Experimental Laboratory
Post by: tooheys on January 13, 2010, 03:38:34 AM
The Grand Kamelia is an impressive building indeed. :thumbsup: And like io_bg, I've thought a way to use it (well several actually).

Nice work Delecto.
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on January 13, 2010, 07:10:28 AM
Wonderful Del!!! &apls &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 28, 2010, 07:15:36 PM
Thanks for your nice comments guys, they do me good.  ::)
Cause of my job...15 days without touching the BAT, so I needed a simple thing to start again. &mmm
Here you are!

YELLOW BLOX:
(http://img251.imageshack.us/img251/483/bloxa01.jpg)

Work in progress.


Take Care___DEL!  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on January 29, 2010, 02:42:49 AM
Yeah, this is nice! :thumbsup:

Guillaume.
Title: Re: Delecto's Experimental Laboratory
Post by: manchou on January 31, 2010, 12:00:37 PM
Very nice work, DEL ! I love it !
Title: Re: Delecto's Experimental Laboratory
Post by: Nexis4Jersey on February 01, 2010, 09:53:53 AM
Very nice textures , im looking forward to the release :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 01, 2010, 07:28:31 PM
Thank you!  ;)

Little progress on the Yellow Blox... from Solothurn in Switzerland!

(http://img715.imageshack.us/img715/1927/bloxa02.jpg)


In game test

(http://img715.imageshack.us/img715/3349/bloxingame01.jpg)


To follow...
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on February 02, 2010, 02:47:56 AM
Wesh, very beautiful! &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Andreas on February 02, 2010, 07:16:47 AM
I assume the textures are not final, but I really like the model - finally some more modern midrises for our European cities! :)
Title: Re: Delecto's Experimental Laboratory
Post by: manchou on March 03, 2010, 04:36:46 AM
Great  :thumbsup: but maybe the texture of the wall is a bit clean.  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Gilikov1994 on March 03, 2010, 05:32:44 AM
I think the Test is passed! :D
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on July 31, 2010, 11:40:06 AM
Hello all,

After a long long break because of my work, I'm back in business.  :-[
Next month will be dedicated in texturing many projects under construction ( Grand Kamelia, Montevideo, Yellow Blox )...

...and without delay, the newcomer, Krotiria. (work in progress)
(http://a.imageshack.us/img828/7791/krotiria01.jpg)


Stay connected!


DEL!

Title: Re: Delecto's Experimental Laboratory
Post by: WC_EEND on July 31, 2010, 12:06:39 PM
It's good to see you're back, to be honest I already started to fear that this BAT thread would die, along with the wonderful creations shown in it.

Take care :thumbsup:

Xander
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on July 31, 2010, 02:04:01 PM
really cool to see you coming back, all are waiting for your amazing BATs  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Gilikov1994 on August 01, 2010, 06:25:25 AM
Amazing Samuel ! love to see your work. :).. finaly some good Euro appartments :)

wish you all the best,

- Giel :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on August 01, 2010, 11:11:09 AM
Waow, really really wonderful! I love! And I'm waiting for texturing your other projetcs :thumbsup:

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 31, 2011, 03:39:45 PM
Hello...  ;)

long time since I posted anything here. Really, I don't have time to work on these projects for at least 6 months. :'( To be honest, I'm feeling like this chained's chair photographed in Berlin in 2010.  :D
(http://img638.imageshack.us/img638/1415/berlin01.jpg)


I am a bit lost in all this mess.  ::) But I finally have the opportunity to make some progress in some projects  &mmm...

Montevideo... work in progress on textures!
(http://img59.imageshack.us/img59/6131/montevideonewa01.jpg)


Textures are provisional but I want your advice before proceeding in this direction!!!  ;) I feel that the textures are too saturated, Instead, everything is too illuminated. What do you think???
Ingame Photoshoping... :)
(http://img228.imageshack.us/img228/5670/montevideoville01.jpg)


I use last SimFox's BatforMax on 3dsMax2010

Best regards___DEL!  :-\
Title: Re: Delecto's Experimental Laboratory
Post by: io_bg on January 31, 2011, 04:01:15 PM
Great to see you posting here again :) Nice progress, although I think the textures are a tiny bit too bright.
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on January 31, 2011, 04:35:55 PM
OMG !! You're back ! Incredible !  &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: bap on January 31, 2011, 06:14:09 PM
Welcome back to business, Delecto!

The Montevideo building looks great; I also agree that the textures look a bit too bright, although I would prefer to say they look too clean/new. Perhaps making them a bit greyish (as air pollution and continued exposure to sun, wind and rain would turn it) would make it a bit more realistic?

I like the Pearl set of buildings a lot, specially the diagonals. Would you consider expanding those diagonal BATs to incorporate the grounds into the model so one could plop the building as a self-contained lot in a diagonal street/road?

BTW, that seems an interesting way to ensure you will have a place to seat next time you go to the park ...  :-\
Title: Re: Delecto's Experimental Laboratory
Post by: Evillions8 on January 31, 2011, 10:12:52 PM
^^^

Agreed!  :)
Title: Re: Delecto's Experimental Laboratory
Post by: Andreas on February 01, 2011, 04:19:50 AM
I agree with what the others said about the textures, and I also think you could scale it up a little. It looks good next to the hospital, but compared to the school (and the W2W buildings), it's a bit too small. Since there seems to be some room left on a 3x2 lot, this should work out.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on February 01, 2011, 01:06:38 PM
Good to see you back Delecto

Agree with the others for time   :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on September 22, 2011, 09:41:00 AM
Well, it's been a while since I haven't come here. ()sad()
Still my damn job that takes me too much time, but the season ends slowly and I will be able to return to all these projects.
I work on the textures of my BATs at this time, no updates right now because I am not satisfied with the result   &mmm  but you can expect a massive update soon.  ::)

Reinstalled 3DSMAX on my laptop to work a little during my long trips.

I was in Berlin for one month and started two drafts of a project close to my heart, real challange for me but I hope to do well.

Holocaust_Monument_Berlin
(http://img694.imageshack.us/img694/3644/holocaustmonumentberlin.jpg)

(http://img59.imageshack.us/img59/3644/holocaustmonumentberlin.jpg)

Long Long way to go...  :-[  the difficulty is that the ground isn't flat, it's difficult to find a way to make it properly.


Jewish_Museum_Berlin
(http://img842.imageshack.us/img842/8536/jewishmuseumberlin.jpg)

(http://img809.imageshack.us/img809/8817/jewishmuseumberlin01.jpg)

This one, it's been a long time I want to give it a try. Brilliant piece of architecture.



See you soon...

Delecto / Samuel


PS: How the hell do you resize a picture here?  ()what()

I resized your pics for you, have a look at the code I used. Robin  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: MandelSoft on September 22, 2011, 10:14:59 AM
PS: How the hell do you resize a picture here?  ()what()
Like this:
Code: [Select]
[img width=#NumberOfPixels]YourImageURLhere[/img]
So if you take your image for instance, the code will look like this.
Code: [Select]
[img width=400]http://img809.imageshack.us/img809/8817/jewishmuseumberlin01.jpg[/img]
The result:
(http://img809.imageshack.us/img809/8817/jewishmuseumberlin01.jpg)

When you click on it, the image apprears in it's full size.

Best,
Maarten
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on September 22, 2011, 11:11:09 AM
Promising projects Delecto and what about the former BATs  ::)
Title: Re: Delecto's Experimental Laboratory
Post by: Aaron Graham on September 22, 2011, 12:30:01 PM
I can't wait to see more. :D
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on September 22, 2011, 12:51:19 PM
Promising, yes! Glad to see you back my friend :) I can't wait to see more of the Jewish Museum!
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on September 22, 2011, 01:33:19 PM
Excellent projects in perspective! ;) &apls

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on September 22, 2011, 02:50:38 PM
@mrtnrln: Thanks for the tips Maarten!  :thumbsup:

@Girafe: Merci mon ami, the former BATs will follow soon.  :P

@Aaron: Thanks my friend, more to come.  ;)

@art128: Merci Arthur, it will be very hard!  ::)

@Scirius: Salut Guillaume & thanks for the comment.  ;)

The Bat the most advanced is The Blox, but I find it a bit sterile.  &mmm  I have to add lots of little things on the balcony to give him life.
A quick preview.
(http://img215.imageshack.us/img215/9109/bloxa04.jpg)

More to come!
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on September 22, 2011, 04:19:37 PM
It is looking great. I like the roof texture a lot, just need some roof junk etc.
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on September 26, 2011, 05:23:02 PM
Found an interesting plan that will allow me to progress with the Grand Kamellia.  ::)

(http://img801.imageshack.us/img801/3150/grandkameliaexta01.jpg)


See you soon.


Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on September 26, 2011, 07:20:27 PM
ahah, you know I really like this kind of buildings.  ::)
They integrated well in the game and we need more  ;D

ps: why you didn't try to go on the LEX with your previous buildings, they are so beautiful and deserve to be there  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on September 27, 2011, 08:15:30 PM
ps: why you didn't try to go on the LEX with your previous buildings, they are so beautiful and deserve to be there  ;)
[/quote]

Humm... because to bring something on the LEX you must use the PIMX, which hasn't been done for the Pearl Lots!  $%Grinno$% Considering the number of file to edit I renounced for the moment. &mmm

Abelia, my old model is back with a little work on the textures (those of the windows are poor and provisional). In fact they are all provisional. What do you think?
(http://img196.imageshack.us/img196/2063/abelia2011a01.jpg)

I found a picture of the project finally realized and I must say that the orange color is very, very orange, in terms of saturation.  :D Unsure that I go in a direction so radical.  ???
(http://img853.imageshack.us/img853/2205/apartmentbuildingabelia.jpg)



PS: A small orange test, you prefer A or B?
(http://img571.imageshack.us/img571/1357/abelia2011a03.jpg)


All comments and constructive criticism are welcome!  ::)


see you soon... SAMUEL.

Title: Re: Delecto's Experimental Laboratory
Post by: Simcitler on September 28, 2011, 01:35:42 AM
First of all great work on those buildings. I also like your Pearl apartements a lot.

@Abelia
I would prefer Orange B. As the building looks qiuet new, the color should be "strong". Are you planning different color versions?
Will you add some terrace and roof junk as well?


~Simcitler
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on September 28, 2011, 08:56:16 AM
This last building looks promising. Smaller than Kamelia and surely simpler to integrate in the game.

This orange color is not common for many of us. For this reason I would choice the version A even if the version B seems to be nearer to the realistic building.
Title: Re: Delecto's Experimental Laboratory
Post by: Flatron on September 28, 2011, 09:31:57 AM
I think you should take B, because it's a very new building and should look like that.
Title: Re: Delecto's Experimental Laboratory
Post by: io_bg on September 28, 2011, 11:45:54 AM
PS: A small orange test, you prefer A or B?
Great to see you continuing your older projects, Samuel! As for the colour of the Abelia... maybe I like A a bit more but whichever version you choose it will still be nice :)
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on September 28, 2011, 02:54:16 PM
A is better in my opinion, too.
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on October 04, 2011, 01:38:30 PM
thanks for your nice comments.  ;)

Work in progress.
(http://img189.imageshack.us/img189/7451/newabelia4faces.jpg)


Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on October 04, 2011, 03:18:46 PM
Fabulous, so far!
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on October 07, 2011, 03:02:57 PM
Thanks Arthur

Little progress on the Montevideo's textures. Windows aren't textured yet.

Normal:
(http://img189.imageshack.us/img189/1580/montevideoc0d.jpg)


22.5 Degrees
:
(http://img812.imageshack.us/img812/7049/montevideoc225d.jpg)


45 Degrees:
(http://img441.imageshack.us/img441/581/montevideoc45d.jpg)


6 colors are expected giving a total of 18 models to achieve.   :-\



To the next.


Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: io_bg on October 08, 2011, 04:18:41 AM
Looking great &apls :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on October 08, 2011, 05:52:40 PM
Improving textures.
(http://img820.imageshack.us/img820/6066/montevideogray01.jpg)


And windowing the Grand Kamelia...  ???  :-[  %wrd  &Thk/(  :angrymore:
(http://img444.imageshack.us/img444/5854/grandkamelia15.jpg)


See you next weekend as I went to France (Paris, Le Mans, Rennes and Reims) during the whole week and I could not progress on the BAT.  ::)

Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on October 08, 2011, 05:58:45 PM
Looks really good  ;)

projects are going slowly but nicely  ::)
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 03, 2011, 12:24:56 PM
Merci Girafe.

I started texturing the monster, long...long...long process...  :-[  &mmm  &sly  :D

Click to enlarge.
(http://img38.imageshack.us/img38/4687/grandkamelia19.jpg)


Please comment and criticize!

Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on November 03, 2011, 12:49:21 PM
Looks great so far, good luck with this big monster :D
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on November 03, 2011, 06:26:33 PM
 &sly

it's big  :P surely could fit for a resort hotel  ::)

anyway progress looks nice  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 10, 2011, 11:06:05 AM
Merci les amis!  ;)

Little progress on the BLOX. In fact 3 new version.  ::)

(http://img854.imageshack.us/img854/7118/bloxjaunenew01.jpg)

(http://img195.imageshack.us/img195/1674/bloxbleunew01.jpg)

(http://img221.imageshack.us/img221/2894/bloxrougenew01c.jpg)

I'm now trying to nightlight this babys.


SAM. $%#Ninj2
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on November 10, 2011, 11:08:58 AM
I love the wall texture, good work Samuel.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on November 10, 2011, 12:51:03 PM
That's a good job  &apls &apls

maybe the wall textures could be less monoton but I trust you for this kind of work :)
Title: Re: Delecto's Experimental Laboratory
Post by: noahclem on November 10, 2011, 01:49:55 PM
really nice looking euro-style apartment blocks!  &apls

The big resort is also promising  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on November 13, 2011, 04:01:14 PM
Thanks gentlemen.  ;)

I've just tried a new texture on the Montevideo's roof, seems better than the previous one.

(http://img21.imageshack.us/img21/2217/montevideonewtop01.jpg)


SAM.
Title: Re: Delecto's Experimental Laboratory
Post by: Lior on November 14, 2011, 06:49:02 AM
Yeah, it's really better now. And the BAT is nice too!!
Title: Re: Delecto's Experimental Laboratory
Post by: Orange_o_ on November 16, 2011, 10:22:07 AM
This texture is more realistic, the former was more thinking about sheets "steel pan", which must be laid with a slope.
 It is therefore more accurate.

I am not at all a fan of your windows, seek advice from Girafe to that explains how to use an environment map
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 02, 2012, 05:41:15 PM
Thank you gentlemen.
Orange: The windows are not textured at the moment, that will come at the end.  :)

Six colors are planned...something like this. Work in slow slow progress.  &mmm

(http://img830.imageshack.us/img830/9492/montevideo6colors.jpg)

Chairs and tables are here provisional and still need to be adjusted.

Sam. &opr

Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 11, 2012, 11:56:36 AM
Work in progress.

Costa Obzor.
(http://img692.imageshack.us/img692/3752/costaobzornew01.jpg)


Samuel. ;)
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on January 11, 2012, 12:35:24 PM
i'm really loving the two last updates, good job with the colors of the block, and this last one is well modeled.
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 20, 2012, 06:37:49 PM
Merci Arthur!  ;)

Small progress on the last BAT.  ::)
(http://img513.imageshack.us/img513/7284/costaobzornew03.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: Sciurus on January 21, 2012, 04:42:23 AM
Nice progress! :thumbsup:

Guillaume :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on January 21, 2012, 04:48:28 AM
Yeap, wonderful progress Samuel, it looks very very nice!
Title: Re: Delecto's Experimental Laboratory
Post by: Yan077 on January 21, 2012, 06:17:04 AM
Excellent work on these blocks, just perfect Sam  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 01, 2012, 08:08:32 AM
Thank you to the "French Connection", the only one who follow me here on SC4Devotion!  :D :thumbsup:

Small textures progress. Click for full size.
(http://img834.imageshack.us/img834/8117/grandkamelia21.jpg)


I tested some trees. Just for the fun at the moment.  ;)

Acacia heterophylla HD view.
(http://img35.imageshack.us/img35/1491/acaciahda01.jpg)


See you next time.

Sam.

Title: Re: Delecto's Experimental Laboratory
Post by: art128 on February 01, 2012, 08:27:31 AM
Both the trees and the textures are looking nice, Samuel !
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 03, 2012, 10:32:39 AM
Costa Obzor 45 degree is ready. I've put some small changes in the textures for this version.
(http://img810.imageshack.us/img810/9003/costaobzor4501.jpg)



I'm attacking the nightlights.



Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on February 03, 2012, 12:09:24 PM
looks good  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 05, 2012, 10:35:10 AM
Merci Antoine,  :thumbsup: ça fait plaisir de te voir par ici.

DarkNight preview:
(http://img7.imageshack.us/img7/7272/costaobzororthodn01.jpg)


More soon. ;D

Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on February 05, 2012, 10:52:11 AM
 :thumbsup:

good to see you here too, after long time even if I know you were / are busy

Night lights are good but the glare is too much you can reduce it.

I am not fan of glare on big surfaces like glass, for me it's something more appropriate to red lamps on the buildings and logos

but I trust in you to manage it nicely  &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: io_bg on February 06, 2012, 06:54:25 AM
Looks great! I can already imagine growing these near a sandy beach ;D
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 14, 2012, 09:45:22 AM
Thank you gentlemen.  ;D

Good, finally Costa Obzor final render!

Ortho Day/Darknight:
(http://img684.imageshack.us/img684/3647/costaobzororthofinal.jpg)

(http://img580.imageshack.us/img580/8504/costaobzororthodnfinal.jpg)


Diago Day/Darknight:
(http://img337.imageshack.us/img337/6164/costaobzordiagofinal.jpg)

(http://img842.imageshack.us/img842/1554/costaobzordiagodnfinal.jpg)


Abelia Day Final:
(http://img705.imageshack.us/img705/8867/abeliadayfinal.jpg)

More soon.


Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: Aaron Graham on March 18, 2012, 07:22:02 PM
Your work is so darn good, keep it up. :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on December 06, 2012, 05:33:30 PM
56 models are exported and are on the way to the LotEditor factory, so back to the Grand Kamelia!  :-\

(http://imageshack.us/a/img405/9418/gk01.jpg)


Delecto.
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on December 06, 2012, 05:34:48 PM
Marvellous  ;D

T-wrecks is the LOT engineer?
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on December 07, 2012, 01:39:16 AM
56 Models....  :o
Title: Re: Delecto's Experimental Laboratory
Post by: Gugu3 on December 07, 2012, 04:20:03 AM
Found this forum for the first time a few minutes ago...and I'm loving your work!!!spectacular!!! &apls
Title: Re: Delecto's Experimental Laboratory
Post by: noahclem on December 07, 2012, 09:25:46 AM
Beautiful work  &apls  And 56 models?  :o
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on December 09, 2012, 07:08:59 AM
I said it before and I say it again, great work! :D
Title: Re: Delecto's Experimental Laboratory
Post by: sunv123 on December 09, 2012, 09:26:27 AM
Huh?, 56? You're joking right? :D

How big is that? Looks about 10 tiles across. :D
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on December 11, 2012, 12:36:32 PM
Thank you all...  ;)

I play with trees, any criticism is Bienvenu.

(http://imageshack.us/a/img26/9763/testarbres01copy.jpg)


More soon.


SAM.
Title: Re: Delecto's Experimental Laboratory
Post by: MTT9 on December 11, 2012, 02:20:59 PM
I like em' a lot. Great to see some movement here :)
Title: Re: Delecto's Experimental Laboratory
Post by: vortext on December 11, 2012, 05:52:57 PM
There'll never be enough trees and yours look great! Hope they'll be seasonal though. ;)
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on December 13, 2012, 07:37:12 AM
It's a good start. Increase the size of the leaves and be less blue  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: weixc812 on December 13, 2012, 08:58:40 AM
Wow, great trees my friend  &apls  &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 20, 2013, 04:28:10 PM
Thank you gentlemen.  :thumbsup:

@Antoine: merci pour l'info, je reviens dessus prochainement.  ;)

Little progress on the Grand Kamellia, added roof junks, the first chairs, umbrellas and adjusted some textures.
I also tested the Ambient Occlusion option on the walls and it works rather well.  :) But the glass material decidedly doesn't!  :angrymore:

Click for full size
(http://imageshack.us/a/img221/9334/gk201301.jpg)


2 weeks in London and a new project... but what it is?  ::)
(http://imageshack.us/a/img580/4239/cadre01m.jpg)



more in the next days.


Delecto/Samuel
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on January 20, 2013, 06:00:27 PM
You hid me that the old branch called you samy  :P

Kamelia  ::) it's like buildings in soviet countries, you know when it started but never when it finishes  ::)
Title: Re: Delecto's Experimental Laboratory
Post by: pierrebaptiste on January 21, 2013, 02:46:43 AM
Hello

Very good job for the flat  &apls

Have you an idea of a date to propose in download : Abelia  , Montevideo , BLOX ?  :sunny:

Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on January 21, 2013, 04:13:14 AM
I wonder I wonder, what the heck is that? ^^ will wait to see :p
Title: Re: Delecto's Experimental Laboratory
Post by: Swordmaster on January 21, 2013, 06:29:30 AM
Reminds me of Crystal Palace, but that's unlikely I guess. ;)

Good work on the big block, that'll be interesting to use.


Cheers
Willy
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 21, 2013, 11:08:56 AM
Antoine, yes the old branch call me like that. :D Il devient un peu gateux.  $%Grinno$%

pierrebaptiste, no idee at the moment sorry, I'm still working on them.  &mmm But Costa Ozor is in TWrecks's hands, he already show me some LOTs and it's great!

gn_leugim, Lloyds Building in London my friend.  ;)

===============================================

For the Grand Kamelia, I started thinking about how we are going to make the LOT.
We know that very large LOTs have a high crime problem + there is a limit in the number of Props & Textures you can use on a LOT.

This is how I see it:

LOT_A: the center one, contains the GRAND KAMELIA SC4Model setup as a Growable $$Res. The occupancy size has been resized to fit on a 6x4 LOT.

LOT_B: the left one, contains an invisible SC4Model setup as a Ploppable $$Co or$$Cs. In this situation, the LOT is also 6x4.

LOT_C: the right one, contains an invisible SC4Model setup as a small Ploppable Police Station. In this situation, the LOT is also 6x4. This LOT can also be a Park  to increase the desirability.

Click on the picture below for a more precise description.
(http://imageshack.us/a/img195/5392/gk2013lotinvestigation0.jpg)



Tell me if you think that's a good idea or if I'm crazy and stupid please.

====================================================

Lloyds building as been discovered in Simtropolis so...

(http://imageshack.us/a/img835/7436/cadre03.jpg)


More soon


Delecto/Samuel
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on January 21, 2013, 11:11:33 AM
> Lloyd building
 
Good luck man. ;) It looks nice so far.


Looks great also. I like the idea of three separate lots better.
Title: Re: Delecto's Experimental Laboratory
Post by: Swordmaster on January 21, 2013, 11:14:07 AM
Aha! I wasn't far off with my Crystal Palace, given how Lloyd's was influenced by it.

I wonder how long it'll take you, though. Very complicated.


Cheers
Willy
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on January 21, 2013, 01:15:35 PM
I don't know London sadly :(

so its not a concert stage ohh :(

but its going to be awesome :D
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 27, 2013, 12:52:11 PM
Thank you Gentlemen!  :thumbsup:

Small Small Progress.  &mmm

Click fo full size.
(http://imageshack.us/a/img203/4459/gk201302.jpg)


(http://imageshack.us/a/img694/7758/cadre04.jpg)



Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on January 27, 2013, 01:14:47 PM
Slowly but surely  ;)
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on January 27, 2013, 02:17:37 PM
Slowly but surely  ;)
... surely great  :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on January 31, 2013, 04:18:54 AM
Slowly but slowly...  :D


Click for full size.
(http://imageshack.us/a/img811/5487/gk201303.jpg)
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on January 31, 2013, 11:50:44 AM
it looks ready IMO :D
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 14, 2013, 04:36:06 PM
it looks ready IMO :D

Not completely but nearly.  ;)

Meantime, Lloyd's progress.

(http://imageshack.us/a/img195/1178/lloyds15.jpg)


More soon.  $%#Ninj2
Title: Re: Delecto's Experimental Laboratory
Post by: sunv123 on February 14, 2013, 04:52:00 PM
Looking good... :thumbsup:
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on February 15, 2013, 03:18:39 AM
so far, so good :)
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 15, 2013, 04:19:25 AM
Thank you gentlemen.


Time to go to sleep.

(http://imageshack.us/a/img849/991/lloyds18.jpg)


More soon.


Sam.
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on February 15, 2013, 04:50:13 AM
Dang man, that's a beauty! Even though its location is thousands of kilometers away from my MD's location, I'll use it!
Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on February 15, 2013, 05:56:13 AM
yep, turning a masterpiece :)
Title: Re: Delecto's Experimental Laboratory
Post by: rooker1 on February 15, 2013, 07:03:16 AM
I have to agree...that looks great and I can't wait to get my hands on it.

Robin &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on February 15, 2013, 07:28:06 AM
11.25 indeed time to go to sleep  :P

Superb development on this BAT  &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: FrankU on February 16, 2013, 12:49:04 PM
Dang man, that's a beauty! Even though its location is thousands of kilometers away from my MD's location, I'll use it!

Who cares? I agree completely, this is a beauty and it will certainly find a place in any contemporary CBD.  &apls  &apls  &apls
Title: Re: Delecto's Experimental Laboratory
Post by: noahclem on February 16, 2013, 12:57:45 PM
Wow, that's really something. Great work  &apls
Title: Re: Delecto's Experimental Laboratory
Post by: Delecto on February 18, 2013, 08:06:47 AM
Thank you all for your great comments, they motivate me a lot.  :thumbsup:

I wont update until next week because my work start again and I'll be full stress.

(http://imageshack.us/a/img339/3690/lloyds20.jpg)


 Stay tuned &opr
Title: Re: Delecto's Experimental Laboratory
Post by: noahclem on February 18, 2013, 08:45:36 AM
Nice progress again  :thumbsup:  Good luck with your work.
Title: Re: Delecto's Experimental Laboratory
Post by: Aaron Graham on February 18, 2013, 08:46:35 AM
lovely work. Keep it up. :D
Title: Re: Delecto's Experimental Laboratory
Post by: Girafe on February 18, 2013, 08:49:33 AM
 ()lurker()

Outstanding Sam  &apls &apls &apls
Title: Re: Delecto's Experimental Laboratory
Post by: The Last Citybuilder on February 18, 2013, 10:46:55 AM
Woah! Can't wait to use that in my city/cities!

Little question about how it's going to be lotted, since it has a diagonal side; will it be a multi-lot building so that a diagonal road (or whatever) can be run next to it?
Or is that a big secret until the building is ready? haha :)
Title: Re: Delecto's Experimental Laboratory
Post by: art128 on February 18, 2013, 10:50:15 AM
The pipes are awesome.
Title: Re: Delecto's Experimental Laboratory
Post by: sunv123 on February 18, 2013, 11:25:32 AM
Whoa..............

That's amazing.......... &apls &apls

Title: Re: Delecto's Experimental Laboratory
Post by: gn_leugim on February 19, 2013, 03:15:50 PM
impressive :)
Title: Re: Delecto's Experimental Laboratory
Post by: Badsim on February 28, 2013, 11:25:59 AM
Hi Sam , ;)

To tell you the truth , I didn’t know anything about  this building , but I’ve been puzzled and hooked since your very first picture and Google-ised it since , and I’m highly impressed that the quality of your work .  :o

 &apls &apls &apls

Cédric.
Title: Re: Delecto's Experimental Laboratory
Post by: Shroud on March 01, 2013, 06:10:54 AM
Awesome progress! That building is looking great.
Title: Re: Delecto's Experimental Laboratory
Post by: rooker1 on March 01, 2013, 06:33:44 AM
This is very quickly becoming one of my favourite looking models.....ever.
Great work!

Robin
Title: Re: VIP - Delecto's Experimental Lab
Post by: vortext on August 19, 2013, 01:19:25 PM
Hi, congrats on (re)becoming member of the VIP team!  &apls

Great news really because now I can quit bothering Girafe and ask for more trees from you!   $%Grinno$% :D

Seriously though, those models you did a while back are amazing! As is the building which fits right into the VIP tradition for outstanding high rise. So whatever you do, keep at it!   :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on August 19, 2013, 05:33:35 PM
Thanks all for your kind messages.  :thumbsup:

**********


Such a long long time...  &sly  ...yet.  ::)

As I joined the great VIP Team, I think it's time for some kind of retrospective of all that I've to finish one day.

**********

Already available:

PEARL SUNSHINE
(http://img94.imageshack.us/img94/1473/pearlday.jpg)

Available on the STEX. http://community.simtropolis.com/files/file/23092-delecto-pearl-sunshine/ (http://community.simtropolis.com/files/file/23092-delecto-pearl-sunshine/)

**********

On final stage:

COSTA OBZOR
(http://imageshack.us/a/img200/5868/2mga.jpg)

Already exported and in T Wrecks's hands, available in a few weeks.

**********

More work needed:

ABELIA RESIDENCE
(http://imageshack.us/a/img705/8867/abeliadayfinal.jpg)


THE BLOX
(http://imageshack.us/a/img41/1993/zezy.jpg)


MONTEVIDEO
(http://imageshack.us/a/img830/9492/montevideo6colors.jpg)

Some textures afflict me, the nightlights aren't great... ()sad()

**********

The endless monsters: but I will finish them also :-[

GRAND KAMELIA click for full size
(http://imageshack.us/a/img811/5487/gk201303.jpg)


LLOYDS
(http://imageshack.us/a/img339/3690/lloyds20.jpg)

Still a few good hours of hard work in perspective.  ???  But they're my top priority!  ::)

**********

Those who will give something ... one day ... maybe:  ::)

Christburgerstrasse Berlin
(http://imageshack.us/a/img19/8964/christburgerb05.jpg)

Tree A HD
(http://imageshack.us/a/img35/1491/acaciahda01.jpg)

Tree B-C-D-E SD
(http://imageshack.us/a/img26/9763/testarbres01copy.jpg)

... $%#Ninj2

**********


I realized once again how many projects I have in progress and how I'm slow to finish only one.  &mmm :D

Thanks again to the Guinea-fowl to welcome me into their small farmyard.  ;)

See you soon for many updates.  :thumbsup:


Delecto / Samuel
Title: Re: VIP - Delecto's Experimental Lab
Post by: mgarcia on August 19, 2013, 08:31:05 PM
 &apls &apls &apls &apls :o :o :o &cry2 &cry2 :'( :'( :'(   Absolutely stunning....i really really love.  Great work and congratulations on joining VIP!  Superb group of batters! :thumbsup:

PS - The Montevideo is excellent - looking forward to that and the Grand Kamelia - wow!
Title: Re: VIP - Delecto's Experimental Lab
Post by: RepublicMaster on August 19, 2013, 11:38:50 PM
Congrats on joining the VIP Team!

All those projects look amazing! The Grand Kamelia looks like a monster! I can't wait to see it completed. :D
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on August 20, 2013, 03:18:31 AM
Amazing talents on all your BATs.  :satisfied:

I love Pearl sunshine, more more useful than the hundred of towers on the STEX.

The next projects are sublime, I hope one day they will be released.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Kergelen on August 20, 2013, 06:21:12 AM
These trees... &apls

Great to see you back as a new VIP member. All the models looks nice and useful
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on September 29, 2013, 03:02:50 PM
Thank you gentlemen.  ;)

I'm playing a little bit with trees.

(http://imageshack.us/a/img593/559/dlzq.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: sunv123 on September 29, 2013, 03:26:20 PM
Very nice! :thumbsup:

I really like the winter version

Can't wait for Costa Obzor to be released ::)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Flatron on September 29, 2013, 03:27:10 PM
I like those trees. :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on September 29, 2013, 03:48:09 PM
Really promising trees  ;)

 new tasty foliage for the girafe  ::)
Title: Re: VIP - Delecto's Experimental Lab
Post by: RepublicMaster on September 29, 2013, 04:56:21 PM
Great trees! :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: samuele64d on October 01, 2013, 09:56:03 AM
magnificent trees.
I love when they are in HD
I hope that will come out soon seems to have excellent skills (especially in the winter version)  :thumbsup:
sorry for my english   :-[
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on October 16, 2013, 07:45:48 PM
Thank you all, those trees need alot more work to be ready for the game but who know...  ::)


I finaly found time to progress a little be on the monster, the Lloyds.

Click for full size:
(http://imageshack.us/a/img30/9430/qodg.jpg)


And started another one... I know, I'm a bad guy.  ;D

Click for full size:
(http://imageshack.us/a/img716/8596/2nx0.jpg)


See you soon.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Aaron Graham on October 17, 2013, 12:34:47 AM
Wonderful Work Guys!! :D
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on October 17, 2013, 01:19:55 AM
Excellent progress on the Lloyds building.

Second one looks like the 30 St Mary Axe, but at the same time could the the D2 Tower in LaDefense.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on October 17, 2013, 05:06:05 AM
Awesome job Sam  &apls &apls &apls

I am eargerly waiting for what you will do with Swiss Re  ::)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on October 17, 2013, 06:23:13 AM
@Aaron: Thank you Maestro.  ;D

@Arthur:You're right, It's the one in London.  ;)

@Antoine: Thank you camarade, long process in the way... &mmm ::)

Small update.

Click for full size:
(http://imageshack.us/a/img11/2687/2wbd.jpg)


I miss references for the base to see how the foot of the building are embedded in these small recesses. If someone is in London and he can take pictures all around the base of the building, I would be very grateful.
(http://imageshack.us/a/img580/8537/3xee.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on October 17, 2013, 06:47:43 AM
 &dance &dance

It will be an awesome tower 

which recesses?
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on October 17, 2013, 07:04:13 AM
This...
(http://imageshack.us/a/img841/9820/m4x0.jpg)

they are randomly distributed around the building.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on October 17, 2013, 07:23:52 AM
(https://dl.dropboxusercontent.com/u/19293845/For_sam.jpg)

?
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on October 17, 2013, 11:05:07 AM
He meant picture of how it is actually IRL, no on the plans, Antoine. ;)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on October 17, 2013, 05:29:29 PM
Thank you all...  :) No more update before Sunday sorry!  &mmm

(http://imageshack.us/a/img703/8572/cunf.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on October 18, 2013, 04:39:16 AM
Looks great!
Title: Re: VIP - Delecto's Experimental Lab
Post by: kelis on October 18, 2013, 05:31:30 AM
Yeah, Great job so far !!
Title: Re: VIP - Delecto's Experimental Lab
Post by: vortext on October 18, 2013, 10:14:44 AM
Cool building! And the trees are excellent!   &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: weixc812 on October 18, 2013, 09:27:34 PM
Great done, we folks are so surprised and excited  :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on October 23, 2013, 04:13:03 PM
Slowly slowly, add ladders, cranes, pipes ... many pipes.

Click for full size:
(http://imageshack.us/a/img855/6887/q1bf.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: MTT9 on October 23, 2013, 06:37:13 PM
Coming along nicely :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on November 01, 2013, 11:25:09 AM
Time to finish some oldies.

Abelia Residence day final.
(http://imageshack.us/a/img856/3951/atyj.jpg)


Nightlighting this one during the week-end.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on November 01, 2013, 11:28:05 AM
Hehe really good news :=)
Title: Re: VIP - Delecto's Experimental Lab
Post by: c.p. on November 01, 2013, 01:37:27 PM
Nice building design.  Looks great :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on November 02, 2013, 07:28:46 AM
Thank you gentlemen.

DarkNight. Maxis night is also available.

(http://imageshack.us/a/img62/3766/qy4i.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: sunv123 on November 02, 2013, 07:34:25 AM
Looking good! :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: gn_leugim on November 20, 2013, 04:57:04 AM
the glare effects on the windows look good, but, on the other side, poor people inside, they must be already entering in auto combustion no of so much light on them? XD
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on November 20, 2013, 04:59:37 AM
IMHO, the lights are nice   :satisfied:

Waiting for the lotting
Title: Re: VIP - Delecto's Experimental Lab
Post by: noahclem on November 20, 2013, 08:45:45 AM
Congrats on joining the VIP Team! It's really great to see you active again and I'm very excited for your different projects here. The Abelia Residence is looking great and I really like the night lights as well. It would be awesome if you'd consider rendering some of the smaller buildings in HD. Keep up the great work and I'll be following your thread closely  :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on November 20, 2013, 09:53:23 AM
sunv123: Thank you  :thumbsup:

gn_leugim: Thanks. Not sure the Sims will survive.  $%Grinno$%

Antoine: Merci mon ami, TWrecks est sur le coup.  ;)

noahclem: Thank you  :thumbsup: I don't plan to make these BATs in HD at the moment but here is a small rendering for you. Some materials should be revised to accommodate for HD.

(http://imageshack.com/a/img850/6471/yxoi.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: noahclem on November 20, 2013, 01:25:59 PM
The beauty of that picture clearly shows why such an awesome bat deserves HD detail in the VIP tradition  &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on November 20, 2013, 03:35:15 PM
mmmh... Maybe I will release an exclusive VIP-HD version. Anyway thank you for the comment.  :)

A fictional building I started last week, I do not know yet if it will give something good.  ::)

(http://imageshack.com/a/img809/8404/fc9v.jpg)

(http://imageshack.com/a/img716/6760/8e77.jpg)


More soon.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Bipin on November 20, 2013, 05:26:25 PM
Loving that stucco texture on the former BAT and the rock on the latter!
Title: Re: VIP - Delecto's Experimental Lab
Post by: whatevermind on November 20, 2013, 10:34:07 PM
Looking good!  :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Swordmaster on November 21, 2013, 12:33:36 AM
Nice work!


Cheers
Willy
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on November 26, 2013, 11:18:13 AM
 :thumbsup:

Testing... testing.

(http://imageshack.com/a/img594/4108/jajw.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on November 26, 2013, 12:00:45 PM
Looks great!

Would use.
Title: Re: VIP - Delecto's Experimental Lab
Post by: noahclem on November 26, 2013, 01:28:01 PM
Looking great  &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: Swordmaster on November 26, 2013, 01:43:47 PM
I usually favor older styles of architecture but this one looks too smooth to overlook. Very nice!


Cheers
Willy
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on November 26, 2013, 03:51:37 PM
 %%Order?/ %%Order?/ %%Order?/
Title: Re: VIP - Delecto's Experimental Lab
Post by: MTT9 on November 26, 2013, 04:13:15 PM
Looks really nice :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: RepublicMaster on November 27, 2013, 04:21:45 AM
Great building! It is a very interesting design, I hope to see it finished. ;)
Title: Re: VIP - Delecto's Experimental Lab
Post by: FrankU on November 27, 2013, 05:05:31 AM
Very good!  &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: sunv123 on November 27, 2013, 08:38:57 AM
Wow, very nice work! &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on December 21, 2013, 08:58:22 AM
Thank you all for your kind comments.

Small progress after a complet PC reinstall due to a HD crash.

(http://imageshack.com/a/img856/2195/dzjz.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on December 21, 2013, 01:11:00 PM
I wait for the glass work.  :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: whatevermind on December 21, 2013, 06:29:57 PM
Beautiful! Even half finished.  ;D
Title: Re: VIP - Delecto's Experimental Lab
Post by: Shroud on December 22, 2013, 07:09:10 AM
This is going to be a great building.
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on December 22, 2013, 07:30:30 AM
Great, as Antoine, I look forward for the glass work. :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on December 28, 2013, 07:17:37 AM
Thanks  ;)

A little sketch I started this morning.

(http://imageshack.com/a/img541/248/dy0g.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Terring7 on December 28, 2013, 10:10:45 AM
Looks awesome!  &dance
Title: Re: VIP - Delecto's Experimental Lab
Post by: Bipin on December 28, 2013, 11:43:53 AM
Intriguing!
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on December 28, 2013, 04:31:21 PM
Oh a snail  :P
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on December 31, 2013, 07:43:07 PM
Happy New Year... ;)

(http://imageshack.com/a/img14/5185/6st8.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Shroud on January 01, 2014, 06:57:46 AM
That building looks amazing!
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 07, 2014, 05:06:05 PM
Here are the last release posted on the STEX, Maybe soon on the LEX.  ::)



Delecto Essentials Files:
(http://imageshack.com/a/img845/263/fszk.jpg)

http://community.simtropolis.com/files/file/29171-delecto-essentials-files/ (http://community.simtropolis.com/files/file/29171-delecto-essentials-files/)

==============================================================

Delecto Abelia Residence:
(http://imageshack.com/a/img202/2278/dy7t.jpg)

http://community.simtropolis.com/files/file/29175-delecto-abelia-residence/ (http://community.simtropolis.com/files/file/29175-delecto-abelia-residence/)

==============================================================

Delecto Costa Obzor:
(http://imageshack.com/a/img27/9489/5z3t.jpg)

http://community.simtropolis.com/files/file/29178-delecto-costa-obzor/ (http://community.simtropolis.com/files/file/29178-delecto-costa-obzor/)

==============================================================



Here, the last projects started in the last days.

(http://imageshack.com/a/img571/9610/l2bz.jpg)


(http://imageshack.com/a/img27/9613/2yyd.jpg)


(http://imageshack.com/a/img706/4388/4e0t.jpg)



More soon.  &opr

Title: Re: VIP - Delecto's Experimental Lab
Post by: MTT9 on January 07, 2014, 07:50:30 PM
Great projects and great uploads!!! Already using them :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on January 08, 2014, 02:39:15 AM
Thanks for the releases they are nice and so useful :)

The new projects look really interesting too :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Kergelen on January 08, 2014, 02:50:51 AM
The new projects are very promising! And the uploads are nice and fits great on most of the styles &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: Mad_genius on January 08, 2014, 03:47:24 AM
I'm loving your designs. Really great looking buildings.
I have a question though, I've taken a look at your releases on the STEX (looking forward to see possible releases on the LEX) and I would like to know if your buildings are CAMpatible or not and if it would be to much trouble to include CAMpatible versions in the releases?

(http://imageshack.com/a/img14/5185/6st8.jpg)
When I look I this design the first thing that comes to mind is that it would be an awesome terminal station for elevated networks (el-rail, monorail and HSRP). Any chance of that happening?
Title: Re: VIP - Delecto's Experimental Lab
Post by: gn_leugim on January 08, 2014, 05:41:22 PM
looks nice. you have to work out the red texture in the thinner parts though ;)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Gugu3 on January 09, 2014, 04:00:01 AM
Nice building! :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: Mad_genius on January 12, 2014, 06:52:26 AM
@gn_leugim & @Gugu3:
Judging by your comments I'm led to believe you're thinking that I made that building. That's not true. You can see that I quoted that picture from a previous post by Delecto. My point was just to suggest to Delecto to make it a monorail/el-rail terminal station (or talk with someone who can help him with that).

Other than that, it's indeed a cool design.
Title: Re: VIP - Delecto's Experimental Lab
Post by: gn_leugim on January 13, 2014, 04:17:55 AM
@gn_leugim & @Gugu3:
Judging by your comments I'm led to believe you're thinking that I made that building. That's not true. You can see that I quoted that picture from a previous post by Delecto. My point was just to suggest to Delecto to make it a monorail/el-rail terminal station (or talk with someone who can help him with that).

Other than that, it's indeed a cool design.

 :-[  :D  :D

I missjudge your comment for one of Delecto's yes, my mistake :P
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 25, 2014, 06:26:27 AM
Thank you all.  ;)

Somthing new I'm working on. The boat is not modeled by me.

(http://imageshack.com/a/img62/5526/fjie.jpg)

(http://imageshack.com/a/img838/2955/asw7.jpg)

Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on January 26, 2014, 03:34:55 AM
Really interesting  &apls &apls &apls

I love the boat too  :P
Title: Re: VIP - Delecto's Experimental Lab
Post by: mgarcia on January 26, 2014, 09:44:08 AM
 :o  The seawalls are amazing.  That's what the Sims were for?  So amazing... &apls
Title: Re: VIP - Delecto's Experimental Lab
Post by: Gugu3 on January 26, 2014, 11:04:31 AM
Nice looking seawalls :thumbsup:
Title: Re: VIP - Delecto's Experimental Lab
Post by: sim_link on January 26, 2014, 12:09:42 PM
Oooh, those seawalls look awesome!
And fantastic work on the residential condos, those are sprawling through my cities as I type. :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 26, 2014, 01:06:28 PM
Modeled a boatpier and added more boats for you Antoine...

Click for full size
(http://imageshack.com/a/img28/9063/n4gs.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Shroud on January 26, 2014, 01:49:43 PM
These look fantastic!
Title: Re: VIP - Delecto's Experimental Lab
Post by: hkboondoggle on January 26, 2014, 08:08:57 PM
Fabulous!  :thumbsup:
Hate to be annoying, but any plan of making diagonal version?
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 28, 2014, 02:38:11 PM
Yep, diagonal and FAR pieces.  ;)

Small progress on a new house set.
(http://imageshack.com/a/img35/1979/kmyq.jpg)


And a first ingame test for the canal... mmmh, I'm not so happy with this.  &mmm
(http://imageshack.com/a/img826/9298/fdfn.jpg)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on January 30, 2014, 08:29:05 AM
This new appartment will complete the list  ;)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 30, 2014, 08:36:26 AM
It should do! ::)

Consolatio day final
(http://imageshack.com/a/img38/8181/zwoj.jpg)


and ingame test.
(http://imageshack.com/a/img607/5874/inbo.jpg)


See you soon.
Title: Re: VIP - Delecto's Experimental Lab
Post by: Girafe on January 30, 2014, 08:41:09 AM
few props for the garden and it will be perfect :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: FrankU on January 30, 2014, 10:18:10 AM
Beautiful houses, but I think the texture of the walls is a bit too less detailed.
The seawalls and the boats are very beautiful, but indeed I think the concrete ribs on the sewalls are a bit too pronounced. Maybe you give the walls less depth?
Title: Re: VIP - Delecto's Experimental Lab
Post by: MTT9 on January 30, 2014, 11:38:09 AM
I'll have to second FrankU comment about the walls texture. Other than that they lok great :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Delecto on January 30, 2014, 01:49:23 PM
(http://imageshack.com/a/img829/9392/fl7x.jpg)

the wall of this house is completely white uniform in RL, a little dirtier... ::)
Title: Re: VIP - Delecto's Experimental Lab
Post by: MTT9 on January 30, 2014, 02:20:50 PM
Now that was fast! Even if it is plain white in real life, i think in game, a little dirt looks much better.
I look foward to use it in game as well as the new seawalls :)
Title: Re: VIP - Delecto's Experimental Lab
Post by: Jmouse on February 01, 2014, 10:56:28 AM
Congratulations. We’re looking forward to seeing what you have in store for us this month.


(http://i901.photobucket.com/albums/ac213/BSCLEX/Delecto_zps28fe954a.jpg) (http://s901.photobucket.com/user/BSCLEX/media/Delecto_zps28fe954a.jpg.html)
Title: Re: VIP - Delecto's Experimental Lab
Post by: art128 on February 01, 2014, 11:09:43 AM
Congrats Samuel!
Title: Re: VIP - Delecto's Experimental Lab
Post by: FrankU on February 11, 2014, 03:51:49 AM
(http://imageshack.com/a/img829/9392/fl7x.jpg)

the wall of this house is completely white uniform in RL, a little dirtier... ::)

Yeah! Beautiful!
There is always this trouble with RL: in game things that are like real can look not realistic!
Example: if you throw a dice in RL it can give you five times a six in a row. But if you tell that in a story everybody will think it unrealistic. In a story (like in a game) everything is done on purpose, by someone; so everything has a meaning. So five times a six with a dice in a story does mean something... what is the author trying to tell you here?
This is not directly related tot he white or grey of the plastered building, but indirectly I want to say: what looks like Real Life can look unrealistic in game.
I hope I made myself clear.
Title: Re: VIP - Delecto's Experimental Lab
Post by: vortext on February 12, 2014, 08:39:39 AM
Congrats on being OSITM!  &apls

Any chance we'll see some of your seasonal flora this month?  ::) please, please, pretty please 

Title: Re: VIP - Delecto's Experimental Lab
Post by: benedict on February 14, 2014, 03:40:59 PM
Well done on being recognized for OSITM.