Sim City 4 Devotion Forums

SimCity 4 Devotion Custom Content Showcase => VIP Team's Nest => Team Custom Content Projects => VIP Team Creations => Topic started by: Girafe on July 22, 2009, 03:58:11 PM

Title: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 22, 2009, 03:58:11 PM
The Floraler
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Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kimcar on July 22, 2009, 09:13:26 PM
 &apls &apls An excellent set for winter fan. Great work my friend.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on July 23, 2009, 04:31:20 PM
Beautifull job my friend  :thumbsup:
I'm sure this thread will quickly grow ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: warconstruct on July 24, 2009, 05:07:11 AM
very beautifull job !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on July 24, 2009, 04:40:48 PM
Wow! The trees are awesome ! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 26, 2009, 02:34:29 AM
I have decided to show you what I bat for the french team TSC
   
( all my work in toutsimcity.fr)


You can too view my automatas photo book in an other part of the forum



(http://nsa07.casimages.com/img/2009/07/22/090722105739856032.gif) (http://www.casimages.com)

Chalet from Switzerland :

(http://nsa07.casimages.com/img/2009/06/20/090620034056355992.jpg) (http://www.casimages.com)

Pines :

(http://nsa07.casimages.com/img/2009/07/13/090713095912270190.jpg) (http://www.casimages.com)

Snow trees & snow road mod

(http://nsa07.casimages.com/img/2009/07/13/090713065808504369.jpg) (http://www.casimages.com)

Every thing new Teleski :

(http://nsa07.casimages.com/img/2009/07/20/090720024624808811.jpg) (http://www.casimages.com)

I have continued snow theme with this :

(http://nsa08.casimages.com/img/2009/08/24/090824015654575117.jpg) (http://www.casimages.com)

however this bat is not at the end I have reworked some things
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TheTeaCat on August 26, 2009, 01:59:41 PM
Really nice work.
Very impressive getting the snow to look so good &apls

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Leodido on August 27, 2009, 03:37:19 AM
Very nice work!

Très joli tes models !

Léo le Neuchâtelois ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on August 27, 2009, 04:16:39 PM
Good work my friend  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 28, 2009, 04:04:55 AM
Very very good! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 09, 2009, 01:55:42 PM
Update this thread Girafe , please ...

Have seen your progresses since at TSC and I'm in love with your work !  ;D

Cédric. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 10, 2009, 07:59:43 AM
Thanks Cedric

I have finished this residence :

(http://nsa08.casimages.com/img/2009/09/01/090901062726484922.jpg) (http://www.casimages.com)


and I am working on this :

(http://nsa09.casimages.com/img/2009/09/09/090909121100900488.jpg) (http://www.casimages.com)

but it's difficult for time to continue  ;)


The little girafe
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on September 10, 2009, 08:37:54 AM
 :o :o I'm speechless... If we show this pic to Maxis or EA, will they recognise their game...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kumba on September 10, 2009, 09:22:38 AM
Amazing work you've done here, you'll make ski resort modular such as airports are now. Great job on these so far, I'm loving the work you're putting in it.

On a side question, where did you get those snow covered trees?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on September 10, 2009, 10:47:19 AM
:o :o I'm speechless... If we show this pic to Maxis or EA, will they recognise their game...

Indeed, it looks nothing like the game we once bought in 2003 or so. Also, makes it hard for Cities XL to sell their Ski Resort GEM. ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peter007 on September 10, 2009, 12:46:49 PM
WoW it's great. I never saw something like this before  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on September 10, 2009, 01:05:09 PM
You should make this into a Winter Mountain Project or something...those wintered trees look great and the skiers look awsome as well
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 15, 2009, 01:29:50 PM
Indeed, it looks nothing like the game we once bought in 2003 or so. Also, makes it hard for Cities XL to sell their Ski Resort GEM. ;)

Your work is indeed transfiguring the game for snow theme . And you didn't show it all ...


On a side question, where did you get those snow covered trees?

A mix of Pegasus' ones and ... the "beautifulest": Girafe's ones !  $%Grinno$%

You should make this into a Winter Mountain Project or something ...


This is precisely the subject of this thread !  $%Grinno$%

Hey , I know Girafe isn't that much talkative in english , but there's a few words to read !  :D

Beautiful , extremely beautiful , fine , very fine work Girafe ( & TSC team ) !

 &apls &apls &apls

Cédric.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 17, 2009, 07:44:37 AM
Many thanks Cédric

Concerning the project with snow theme it continues slowly (as you have seen in orange topic he has created the cables so we can finish to test the teleski but there is a lot of question (day view different as night view and seasonal if it is possible we will see)

With the tree there are mine  ;) I have post this in TSC :

(http://nsa09.casimages.com/img/2009/09/15/090915100109106246.jpg) (http://www.casimages.com)

After Winter Mountain project I have not decided how to upload all this work  &mmm

A little thing :

(http://nsa09.casimages.com/img/2009/09/15/090915100350216714.jpg) (http://www.casimages.com)

Thanks to TSC, my friend orange who help me a lot and all people who support this work

Girafe ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 17, 2009, 11:10:25 AM
Really beautiful Girafe, I love what you do, and you know it ;)

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 18, 2009, 02:56:23 PM
Keep your motivation , Girafe , I'm almost as stunned by the lack of reactions here than by the beauty of your work !!!! :P

 &apls &apls &apls

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: CabraBuitre on September 19, 2009, 10:32:53 AM
Wow, this is pretty spectacular!  I've seen winter scenes attempted before... but not this well!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TheTeaCat on September 19, 2009, 02:34:09 PM
Absolutely Amazing  :o :o

Truly Spectacular &apls &apls

This has got to be some of the very best work I've seen.

I spilled my tea when I saw the pics.  :D
 
I do hope you keep your  keep your motivation as I would love to see  this incredible work released :thumbsup:

regards

Derry
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: threestooges on September 21, 2009, 04:30:27 AM
I have said it in other ways, but I'll say it here too, these are amazing pieces. This will be an excellent addition to the game when they are released.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on September 21, 2009, 04:50:22 AM
I must confess that I never play the game in WinterMod, but you make me want to try with your superb BATs Girafe!

Good progress!

Del!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 26, 2009, 10:43:15 AM
A little project but the renders in game are not so satisfaying si I work to improve this

(http://nsa11.casimages.com/img/2009/10/25/09102502091260936.jpg) (http://www.casimages.com)

(http://nsa11.casimages.com/img/2009/10/25/091025021036870496.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on October 26, 2009, 11:49:58 AM
 :o How can you be not satisfied with this? It's simply awesome! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on October 26, 2009, 12:09:48 PM
(http://img21.imageshack.us/img21/5734/girafej.jpg)


$%#Ninj2


Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on October 26, 2009, 01:53:48 PM
Hey Girafe, beautiful models.
I tried several times to make trees in the game, and like you I'm never satisfied with the result.  ()testing()
More difficult to render than buildings.
Good luck!  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tamorr on October 26, 2009, 02:42:32 PM
    Another tree, nice... Lovely model there. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on October 27, 2009, 06:10:16 AM
Wonderfull tree my friend.
 hope that it will be in seasonal.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on November 03, 2009, 02:06:11 PM
Omg, this tree is VERY nice :) Why aren't you satisfied with this?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 03, 2009, 04:26:06 PM
Thanks for comments
Cedric i love your pic ^^
I show you little thing :

image in game:

(http://nsa10.casimages.com/img/2009/11/03/mini_091103113007367413.jpg) (http://www.casimages.com/img.php?i=091103113007367413.jpg)

seasonal version :

(http://nsa11.casimages.com/img/2009/11/03/091103113134788500.jpg) (http://www.casimages.com)

thanks to TSC team especially Orange for his help  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 03, 2009, 04:29:59 PM
They are really wonderful, but you'd save a tree's normal

Они действительно прекрасно, но вы хотите сохранить дерево нормально
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on November 03, 2009, 04:44:28 PM
It's a fabulous trees Girafe  &apls
On this second picture, I think that a giraffe has been go there, there are no longer leaves  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on November 03, 2009, 04:45:48 PM
Они действительно прекрасно, но вы хотите сохранить дерево нормально
Тогда мы будем говорить по русскому языке? $%Grinno$%

Great work on the trees though, they're wonderful! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on November 03, 2009, 07:47:55 PM
Hello Girafe

I've spent the past two evenings making (trying to perfect) trees myself. Do you have MAX or gmax? I'm using gmax.

I like the base of the truck of the tall green tree.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 04, 2009, 09:14:37 AM
to jmyers2043 it's made with 3ds and export for gmax and finitions are made with gmax   ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on November 04, 2009, 10:11:34 AM
Wonderfull trees Girafe. &apls
Excellent work.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tamorr on November 04, 2009, 03:27:09 PM
   Definately a nice seasonal touch. :) Very Lovely...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on November 05, 2009, 08:09:14 AM
Hello , my beloved giraffe …  ;D

Have seen the comparison of your tree with Simfox’s ones (at TSC) and have to say that they - if you decide to make some others - will be the finest ones ever released . :thumbsup: &apls &apls &apls


Cedric i love your pic ^^


… well , not sure you’ll enjoy as well the result of our confused love !

(http://img4.imageshack.us/img4/7359/girafe2.jpg)

 $%Grinno$%

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 11, 2009, 06:14:24 PM
  
mouaaaaaahhh   ::)  I want more  ^^

I work in the trees but I have no time in this moment  sry in the next weeks I will have more.

Just one thing : pines (snow/summer) are available at TSC, I will contact Barbyw if I could upload on devotion ...

 
there (http://www.toutsimcities.com/downloads.php?view=1617)

(http://nsa11.casimages.com/img/2009/11/12/mini_091112011659282172.jpg) (http://www.casimages.com/img.php?i=091112011659282172.jpg)
   
           
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on November 11, 2009, 09:18:57 PM
Salut Girafe, je te répond ici concernant ta question dans ma bat thread. j'utilise 3dsmax7 pour le moment, je passerai à 3dsmax 2009 Design quand MentalRay sera compatible dans cette version.
But all in all I have downloaded your last fir trees in toutsimcity, and they look magnificent.  :thumbsup:

best regards!

DEL!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 12, 2009, 05:03:11 AM
Thanks for you comment and your answer

I don't understand why 3dsmax 2009 and 2010 don't work with bat4max because I use 3dsmax2010 with it without problem  ()what()  (Anyway Simfox tells me he has developped bat4max with new mental ray and he broadcast in the next weeks  :)  )   
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: knapp on November 12, 2009, 08:28:21 AM
Hi,

Your pines are wonderful  &apls

They fit very good to my mountain region. But I have some remarks: Would it be possibe to have them seasonal for plopping? It would be nice to see them getting snowed in winter and green from spring to fall.
And I noticed that the trees have a plop cost of 1$ - despite You wrote in the french readme they don't cost anything. This may to be changed.But it's only a minuscule detail.
Glad to see more beautiful trees from You
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 12, 2009, 08:36:09 AM
Thanks knapp yes there is little bug and I don't notice this one it's for that there is only a french version for time.

For a seasonal plop in mayor mod it's today impossible I have make research but don't find everything  &mmm
if someone discover it would change lot of things  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 12, 2009, 12:50:50 PM
Wonderful trees, I'm happy they can be downloaded, but unfortunately, I haven't any mountains in my regions ()sad() But I'm sure they'll serve to others :)

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: knapp on November 13, 2009, 02:21:18 AM
For a seasonal plop in mayor mod it's today impossible I have make research but don't find everything  &mmm
if someone discover it would change lot of things  ::)

ok, that's what I expected.  &cry2 But as the models exist, it would be possible to make seasonal props: winter and summer. I permitted to try out yesterday and it looks nice. But, for sure, these are Yours and I won't publish them. It was only a test if I could do something seasonal.
Btw: The memebers of simforum also like the pines very much. One posted some winter pics - it's awesome!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 15, 2009, 11:31:51 AM
Little progress (sorry for bad quality of pics I don't why there is lot of pixelisation  &ops )

(http://nsa10.casimages.com/img/2009/11/15/091115063642118296.png) (http://www.casimages.com)

(http://nsa10.casimages.com/img/2009/11/15/091115063714552283.png) (http://www.casimages.com)

(http://nsa10.casimages.com/img/2009/11/15/091115063805724722.png) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on November 15, 2009, 11:54:49 AM
It looks like the mast on the left in the last pic is oriented to the slope, but the rest looks absolutely fabulous. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on November 15, 2009, 04:42:28 PM
Man !!!!! Where's my jaw ()what()?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on November 15, 2009, 04:55:50 PM
Man !!!!! Where's my jaw ()what()?
On the same place as mine - on the floor $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 16, 2009, 06:29:22 AM
I am pleased to see that it goes very well  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on November 16, 2009, 07:57:33 AM
(http://img121.imageshack.us/img121/297/girafewalk2.gif)

"The tranquil walk of a giraffe ... towards glory ."

http://www.simforum.de/showthread.php?t=57343&page=230 (http://www.simforum.de/showthread.php?t=57343&page=230)

 :satisfied:

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 16, 2009, 02:00:24 PM
Many thanks Cédric  (peux tu rajouter un bonnet long avec un ponpon sur la girafe ?  ^^) and of course everybody
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on November 16, 2009, 02:20:58 PM
Splendid work Giraffe. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 17, 2009, 06:56:19 AM
Waow, just wonderful!!! &apls &apls &apls

Guillaume.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on November 18, 2009, 08:04:34 PM
These look simply lovely..makes me wish I had some snowy areas that I could use them on more.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: delija21 on November 22, 2009, 03:15:31 PM
Now that's something you can be really proud of  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 24, 2009, 12:48:33 PM
Thanks for all your comments  ::)

progress of the week  :-[  :

TSD :

(http://nsa11.casimages.com/img/2009/11/21/091121072648349192.jpg) (http://www.casimages.com)

TCD :

(http://nsa11.casimages.com/img/2009/11/24/091124074858451532.jpg) (http://www.casimages.com)

 :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TheTeaCat on November 24, 2009, 01:03:36 PM
Oh My thats just amazing  &apls &apls

I'm at a loss for words ;D


 :satisfied:
TTC

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on November 24, 2009, 01:09:26 PM
WOW.  &apls &apls &apls
It's just fantastic.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: joelyboy911 on November 24, 2009, 01:21:49 PM
Ehhh, me too! I love it. I can't wait to build a ski-field in my region now... Actually I have a little idea in my head...

Also, I want to ask you: are the skiers made as Mayor Mode Ploppables? I think they are, but if not, perhaps thats a good way to go.

Anyway, your BATs are beautiful. You are amazing!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 24, 2009, 01:34:56 PM
Ah yeah, you really reproduced Courchevel! &apls &apls
Just magnificient &apls &apls

Guillaume
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sam Johnson on November 24, 2009, 01:38:04 PM
Just amazing work there, Girafe.  &apls  &apls 
It looks really realistic and reminds me totally of my last school trip to austria :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 25, 2009, 06:09:43 AM

It is relatively amazing. Some people doubt they still HD?

You had an idea of addons really fabulous, and you realize perfectly.


Thank you  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on December 01, 2009, 01:55:32 PM
Fantastic work. &apls Will you upload the ski lift too?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 02, 2009, 08:29:11 AM
hi

Yes, I will upload all this work but for time there is lot difficulties and I am pessimist about a upload soon.

For time we try to finish the chair lift because it's "the most simple". Another thing, before uploading it would be better to broadcast skiers and snowboarders but there is always problems of developement  &mmm

so no very good news   &sly
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 08, 2009, 07:08:55 PM
A little progress 

A wood house that I finished but the giraffe is a little angry with lights :  (so with the light, later maybe ^^)

(http://nsa11.casimages.com/img/2009/12/06/091206091442306211.jpg) (http://www.casimages.com)


Work for Triumphal Way team :

As you knew in Champs Elysées in Paris we prune the trees in boxe forms, delirious, yes  frenchies are crazy  ::)  so I climbed on a tree and take out mine scissors but it's always a little wild  &Thk/( I will rework this tree I think

(http://nsa10.casimages.com/img/2009/12/09/091209021224408150.jpg) (http://www.casimages.com)

A natural tree :

(http://nsa10.casimages.com/img/2009/12/09/091209021441559264.jpg) (http://www.casimages.com)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on December 09, 2009, 02:05:23 AM
Wonderful chalet, and I love those trees. But the first is...a bit too squarred $%Grinno$%

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on December 09, 2009, 02:07:33 AM
 :o
What is it used as we speak on msn all day if you're hiding things like that. I think you should mount the foliage of 2 trees. I need the 3ds, to the first tree  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: wouanagaine on December 09, 2009, 02:09:49 AM
Lovely chalet !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gottago on December 09, 2009, 02:37:23 AM
The natural tree is truly excellent work, very realistic, bravo!

The clipped tree is not square enough though--Parisian trees are perfect rectangles on sticks! Perhaps it would help to model another version with two or three trees together, perhaps one of them with a bit of a hole in the sides, to give variety when they are plopped together in long allées.

The chalet is very handsome, but the wood texture is very dark maroon and too saturated; lightening it would help to see the details of the structure and not make such a deep contrast with the snow.

Always wonderful things to see here! &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on December 09, 2009, 03:34:19 AM
Lovely chalet !


More than that ; terrific chalet !  &apls &apls &apls

:o
What is it used as we speak on msn all day if you're hiding things like that...

 :D

About the squared tree ... you have to keep in mind that these trees generally offer a continuous line of foliage ... if they are squared , that means that you have no choice about a precise distance between them to plop them . ::)
That's not a problem for the T.W. if I give you that precise distance , but I think you should consider a larger audience for them and so you should test a rectangular version which would allow various intervals ...

About variety , I think that 3 slightly different models , mainly about trunks ( having both 2 possible orientations ) would be enough ...

That's not the ones of Champs-Elysées , but that's another inspriring picture :

(http://img16.imageshack.us/img16/9425/p1020006px.jpg)

I'm , of course , at your disposal fore more information and testing , if needed ...  :thumbsup:

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: WC_EEND on December 09, 2009, 03:34:52 AM
You know, I've been to Paris multiple times now and I never noticed that  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on December 09, 2009, 04:01:16 AM
Nice chalet my friend, less saturation on the wood texture would be nice.  ;)

A realy like the last tree. Are you using Onyx to generate your trees, or you have another secret?  ::)

Best regards!

DEL!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: joelyboy911 on December 09, 2009, 04:28:09 AM
France, a beautiful country. Even the trees.  :D

I like them a lot, actually. Your tree BATting talent is right up there with the greats of plant BATs like c.p! Also, great chalet. I hope you're able to fix the lights!

Bravo!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on December 09, 2009, 04:32:40 AM
Quote
But the first is...a bit too squarred

No, no it's not, that's just the way it's suppose to look !! Imagine a continious line of them giving a nice shade for the beer drinking people at the cafe terrrace ::). Perfect :thumbsup:.

BTW, your collection of mountain items start to look awesome :o.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on December 09, 2009, 05:00:15 AM
You know, I've been to Paris multiple times now and I never noticed that  ;D

Really? It was among the first things I noticed when I was in Paris last spring. And in the tradition of Obélix, I thought "Ils sont fous, ces Français!" ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on December 09, 2009, 05:09:32 AM
Fantastic chalet, fantastic trees....bravo !!!

(http://img16.imageshack.us/img16/9425/p1020006px.jpg)

As you can see, our local taxes are well spent in Bordeaux  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 19, 2009, 11:48:49 AM
Hello !!

Works continue slowly but safely

the chair lift :

* all the props are timed, winter begins the 1st december & summer 15 march, it's usually what we have in european countries.
So the props have both version no need to change anything after consultation with Devotion admins/members

* props are slope moded when it's necessary (little default but I can't fix them  %wrd = red circles)

* skiers in the chair lift are props family and it works fine

* all work is in HD

* A priori no need for terraforming (even if it's more beautiful with)

* maybe a problem about scale but if it is, it's to boring to re-export all the props so I will check if the scale is crudely good

Summer :

(http://nsa11.casimages.com/img/2009/12/19/09121906584310539.jpg) (http://www.casimages.com)

(http://img7.hostingpics.net/pics/854253ete_2.jpg) (http://www.hostingpics.net/viewer.php?id=854253ete_2.jpg)

Winter

(http://nsa11.casimages.com/img/2009/12/19/091219070035178974.jpg) (http://www.casimages.com)

Little defaults :

(http://nsa11.casimages.com/img/2009/12/19/091219064234492500.jpg) (http://www.casimages.com)


Night/day views of Chalet :

(http://nsa11.casimages.com/img/2009/12/19/091219065352735904.jpg) (http://www.casimages.com)

(http://img7.hostingpics.net/thumbs/mini_955265Vue_nord.jpg) (http://www.hostingpics.net/viewer.php?id=955265Vue_nord.jpg)

(http://img7.hostingpics.net/thumbs/mini_552786Vue_ouest.jpg) (http://www.hostingpics.net/viewer.php?id=552786Vue_ouest.jpg)

(http://img7.hostingpics.net/thumbs/mini_535100vue_sud.jpg) (http://www.hostingpics.net/viewer.php?id=535100vue_sud.jpg)

I think more work will coming soon

Girafe
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on December 19, 2009, 12:03:01 PM
that's a great looking chair lift Girafe &apls, I look forward to using it.

Have you released any of your trees?, that one on page 2 looks awesome.

Also several of your photos don't seem to be loading for me...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on December 19, 2009, 04:56:37 PM
Awesomly awesome &hlp. No, more than that, babuloziwad :o!!

Keep going, Girafe !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on December 19, 2009, 05:38:22 PM
Brilliant my friend, I am pleased to see it beforehand!
You could make the wheels of the poles, they follow the cable into the slope   %$payas)(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on December 20, 2009, 03:01:45 AM
This is wonderful! How to descrive it other?! &apls

Guillaume.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 20, 2009, 07:09:04 AM
Thanks all for your comments


Have you released any of your trees?, that one on page 2 looks awesome.


Thanks, for time, no it's just for the project triumphal way team but if I hace the time I will release it


I have fixed problem with pictures, that is due to the host
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 24, 2009, 12:22:41 PM
Three little pictures for you

& merry christmas to all sc4 community   ;)



(http://img7.hostingpics.net/pics/372011A1.jpg) (http://www.hostingpics.net/viewer.php?id=372011A1.jpg)

(http://img7.hostingpics.net/pics/948265A2.jpg) (http://www.hostingpics.net/viewer.php?id=948265A2.jpg)

(http://img7.hostingpics.net/pics/835798A3.jpg) (http://www.hostingpics.net/viewer.php?id=835798A3.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tamorr on December 25, 2009, 01:22:15 PM
   The lifts look quite nice, and like the variation building. Really enjoying seeing more winter stuff, if not lifts in general. I love variety. So well and great, especially the last few pics. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: serebii666 on January 01, 2010, 02:38:35 AM
Ooohhh! The chairlift/telesiege is wonderful and very detailed! wonderful job! :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 08, 2010, 04:45:40 AM
Little news not so fantastic   %wrd

The Chalet in both versions summer/winter maybe little corrections to do and lotting of course

(http://nsa11.casimages.com/img/2010/01/13/100113112847577177.jpg) (http://www.casimages.com)


(http://nsa10.casimages.com/img/2010/01/29/100129021550802515.jpg) (http://www.casimages.com)


Props for friends Vnaoned, Badsim and TWT team and TSC
They asked me car props in HD, from european countries in 90 and 45 angle in colors used in our countries. So I began this but I do just 10 % of what I plan 

(http://nsa11.casimages.com/img/2010/01/13/100113113030507769.jpg) (http://www.casimages.com)

(http://nsa11.casimages.com/img/2010/01/29/100129022447217839.jpg) (http://www.casimages.com)   


I don t forget the chair lifts and we finished at first the ski lift with amazing skiers from Vincent Vnaoned

(http://nsa11.casimages.com/img/2010/02/05/100205074636823318.jpg) (http://www.casimages.com)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: firdausabdullah on February 08, 2010, 04:54:37 AM
Such a brilliant work you did there my friend  &apls Looking forward to using them in my game.

-firdaus-
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Diamond on February 08, 2010, 02:56:47 PM
That's really cool, especially your car props! You can even recognize the brand and model. :)
Keep up the great work. I'm already looking forward to an Alfa Romeo Brera oder 159 from you :D

(http://www.ld-host.de/uploads/thumbnails/4b17de428646ecda776c8b2cb94f95cb.jpg) (http://www.ld-host.de/show/4b17de428646ecda776c8b2cb94f95cb.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on February 08, 2010, 03:06:27 PM
It's a wonderful job  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on February 09, 2010, 12:10:09 AM
Diamond, the 4 sedans (black, grey, green and blue) between the Fiat 500 and the Seat Ibiza looks like Renault Laguna III to me ;).
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on February 09, 2010, 03:05:44 AM
those cars look brilliant &apls

Also the tractor with the night light, I may have to update the winery with that one one day.
(could you possibly do another tractor in red?)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ShultzCity on February 09, 2010, 03:42:01 AM
Amazing! Is any of this released to the public??
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 11, 2010, 08:54:38 AM
thanks for your comments

ShultzCity yes I think that one day I will upload this work it s not for me but to help community but I don t know when because today I am working in another country and I have not lot of time sry   &Thk/(

thingfishs yes I can, what colors you would like to have and when you want it, I will do my possible

I have made another cars but the picture is to small  ^^  I don t remember the car between fiat 500 and Ibiza but not a volovo and not a renault, these brands will come after   :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on February 11, 2010, 10:55:24 AM
Thankyou Girafe :thumbsup: :thumbsup:

All I want is one in red. I will use it as a randomly appearing prop in my vineyards, it will look cool at night time too. ;D
As for when, do it when you can. If it's not ready in time I think I can just update the file afterwards...?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 04, 2010, 04:43:23 PM
The little Girafe has not lot of time but I wanted to do something for months ago

Effectively, we have (with TSC members) made lot of researches about cables and began to create ski lifts but we can use our development for some others things like phone cables or electrified cable so I just started with this   :P :

It works fine, above all in the slopes even if it stays little bugs  &mmm

(http://nsa15.casimages.com/img/2010/03/04/100304113353780539.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on March 04, 2010, 07:36:58 PM
This looks promising. So am I correct to think that the poles are somewhat slope friendly?

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: joelyboy911 on March 04, 2010, 08:07:17 PM
Girafe, this work is absolutely amazing. Yes, there are some bugs, but in all honesty, these are the most amazing ski-related props I've ever seen. I can't fault them one bit.

Keep up this fantastic work!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 05, 2010, 04:58:30 PM
With the spring, the trees reborn and the Girafe is so happy, it will be eat some leaves  ::)


It's an HD version :

(http://nsa15.casimages.com/img/2010/04/05/100405114333462556.jpg) (http://www.casimages.com)

And it's just a picture in game but with SD trees in comparaison to Simfox trees:

(http://nsa14.casimages.com/img/2010/04/05/100405115936140034.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on April 05, 2010, 05:09:32 PM
awesome!!!

Beautiful tree, there's never enough of them. And it looks like there will be less of a contrast with SF's hyper real trees then with most of what's out there. Top work &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: wes.janson on April 05, 2010, 05:50:49 PM
I really like those. You got the green colouring absolutely perfect!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on April 06, 2010, 01:36:54 AM
I totally agree with Thingfishs, these trees looks great compare to SimFox's.

They look like big and healthy oaks :thumbsup:.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sam Johnson on April 06, 2010, 09:56:00 AM
wow, the tree looks just awesome  &apls &apls

Do you plan to do also seasonal version of this great tree?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 08, 2010, 01:47:53 PM
Thanks for all your comments  :)

=> Sam, yes I think I will release seasonal versions but not immediatly

I have worked on a second tree, smaller, but which would be well mixed with the first one. I changed the color just a little bit in order to have beautiful tree landscape :

(http://nsa15.casimages.com/img/2010/04/08/100408084355371611.jpg) (http://www.casimages.com)

In comparison with the first one :

(http://nsa14.casimages.com/img/2010/04/08/100408084913414957.jpg) (http://www.casimages.com)

Edit mix trees :

(http://nsa15.casimages.com/img/2010/04/08/100408100527207672.jpg) (http://www.casimages.com)
 ::) 
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on April 14, 2010, 02:52:39 AM
 &dance
splendide !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 14, 2010, 03:45:55 AM
Wonderful, congrats Girafe :thumbsup:

Guillaume.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on April 18, 2010, 05:50:49 AM
Congratulations my little giraffe  &apls
Bon appétit Girafe  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on April 20, 2010, 07:37:16 AM
I prefer which ever version looks best with cycledoggs trees since his match a lot of the overall batting skills of many of the sc4 building batters. Glade to see you made this tree have low branches..there is a huge lack of trees with low branches.Even smaller trees lack the small branches.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 21, 2010, 03:25:06 PM
Thanks all for your comments :

After 26 hours for exporting the beginning was OK but ...
Chestnuts alone  :

(http://nsa14.casimages.com/img/2010/04/21/100421114027346443.jpg) (http://www.casimages.com)

Chestnuts with Simfox's trees :

(http://nsa14.casimages.com/img/2010/04/21/100421114105345563.jpg) (http://www.casimages.com)

Chestnuts with my last trees :

(http://nsa15.casimages.com/img/2010/04/21/100421114132444228.jpg) (http://www.casimages.com)

 
And then ...

(http://nsa14.casimages.com/img/2010/04/21/100421114231192491.jpg) (http://www.casimages.com)


I have problems with zooms 1,2,3 and don't know why ... Previews in 3dsmax are Ok but when I export I have this  ()sad()

So no addition for time, I try to fix but no result for time  &mmm
 :'(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on April 21, 2010, 11:57:19 PM
your third shot "Chestnuts with my last trees : " is great. Compared to your earlier "Edit mix trees : " there is now sufficient variation in hue & form to make a convincing "forestscape".
I'm busy learning to make new flora as well (the game needs it), so I'm greatly enthused to see your work.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on April 22, 2010, 09:57:25 AM
very very good! I'm lovin' it

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 27, 2010, 03:10:45 AM
Just for the pleasure of the eyes

Your tiny Girafe   ::)


(http://nsa14.casimages.com/img/2010/04/27/100427100954242194.jpg) (http://www.casimages.com)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: joelyboy911 on April 27, 2010, 03:32:14 AM
That is quite the picture you've made there.

You should be proud of your work. It's really spectacular. I'm looking forward to using those trees, by the way.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on April 27, 2010, 05:43:28 AM
That is quite the picture you've made there.

You should be proud of your work. It's really spectacular. I'm looking forward to using those trees, by the way.

signed!  ()stsfd()

BTW did you made these telephone poles at the SAM street, too? They are amazing and so often to be found!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on April 27, 2010, 06:57:37 AM
 :) :)!

This makes me very happy  &apls!

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on April 27, 2010, 11:30:16 AM
This picture is awesome, includes your latest creations, your trees and your train are spectular  &apls :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 28, 2010, 11:31:56 AM
Thanks every body  ;)


Girafe
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimFox on April 29, 2010, 08:02:31 AM
Nice trees you've got here &apls

I was looking through the pages of this thread and thought of few advises to make trees look better.

I see in the process you've moved to 3ds max. I also see that you Bat4Max isn't set quite right. Things are too dark. There is a bug in some version of Max (or Max script) the program doesn't pick up settings made for Gamma correction made by script. They are there, if you open Gamma and LUT tab in Preferences (found in Customize menu) you'll see that everything is right, so you don't need (if you use Max 2010) to alter anything just click on OK and than you should see the difference.

As I've said I thought of few advises... Well some of them were partially realized simply by virtue of switching to bat4Max. yet - those (although to the good) are automatic changes. Project like a tree requires some custom ones. The basic problem with you GMAX exports were (well one that could have been fixed in GMAX) that you've rendered trees against black background. Despite of disabled antialiasing some of that black still creeps in. So foliage had that nasty black outline. Bat4max sets neutral grey as a background color, It it far better than black, still not optimal... With it in same instance you may even have light outline... So the best solution would be to set the background color to about darkest color found in the foliage itself. This way it will blend seamlessly.

Another thing is materials. For foliage to look good you can't simply put some color (although I must commend you on the choice you have made - it looks both natural and in line with the game). It will look flat.
First of all I would strongly suggest to use ONLY Arch&Design materials for anything you do in Max. There are some other specialized and good materials, but you'll know when you'll need them. For anything else just use Arch&Design. And Don't use Standard - those are no good really for anything.
Once you select you Arch&Design you should give your leafs some reflections - everything in the world has some. To make it manageable set it to Highlight and FG only and play with Strength (between 0,2 and 0,6) and Glossiness (,25 - ,5). BDRF or the dependence of view angle that is default at the Arch&Design should be fine for leafs.

You could also turn on Ambient Occlusion. it will help definitions.
Also you may adjust how FG reacts with leafs. Set it (in Object Properties Mental Ray Tab) to return Black. This will  make render much faster and, again give you better definition in the foliage.

In effect those settings - reflectivity of the material, and setting AO and FG will increase contrast and give foliage more 3d look. And you'll need quite a bit more of a contrast once you set you gamma right.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 29, 2010, 08:40:12 AM
Thanks for going there Simfox and for your comment and your pieces of advice.

At first I don't know exactly what happened with my max and BAT4max but I surely have problems with the both.

I work in 3dsmax2010 in french version so each time I open a model I must to correct settings in going to Gamma and LUT tab in Preferences (found in Customize menu) and click OK.

For time I discover 3dsmax and have not lot of time to try every possibility but I have to do  ::)

For the background, if I have well understood I must to pick the darkest color of foliage and to put it as background color but in 3dsmax or in gmax or both ?

Which concerns materials I must to switch to Arch and design materials but after for the foliage do you have pieces of advice or more specificities ?

At the end, what lights do you recommand ?
After I will try all your recommandations and  see what the best things I will put progress if there is in this topic and ask you questions if I need.

In all cases thank you so much for your comment  :)

The little Girafe

ps : why did you choice to export your trees in SD ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimFox on April 29, 2010, 09:12:57 AM
Thanks for going there Simfox and for your comment and your pieces of advice.

well, the pleasure was mine! :)

I work in 3dsmax2010 in french version so each time I open a model I must to correct settings in going to Gamma and LUT tab in Preferences (found in Customize menu) and click OK.

I hope I understnd you correct... You would need to do that - open Gamma and LUT settings and press OK ONLY once. after that Max will remember it.

For the background, if I have well understood I must to pick the darkest color of foliage and to put it as background color but in 3dsmax or in gmax or both ?

Yep you have understood me right. But you should do it AFTER you settle you gamma issue. As for what program you should do it - only one from which you'll be doing final export. To put in in another way if you use Max you need only be concerned with Max. GMAX in that bind only create the shell of the file. The actual images in it will be from MAX.

Which concerns materials I must to switch to Arch and design materials but after for the foliage do you have pieces of advice or more specificities ?

all.

At the end, what lights do you recommand ?
It depends a bit what exactly for. Generally if your computer is powerfull enough I would go for Photometric ones - you'll never get same near perfect blending of multiple lights with standard ones. But Photometrics may take a bit longer to render. However in Max2010 there are ways to shorten the process - now you can manually set far attenuation - the farthes limt you light will affect. This way by sacrificing imperceivable realism and accuracy you can save toms of render time.

After I will try all your recommandations and  see what the best things I will put progress if there is in this topic and ask you questions if I need.
feel frree! You may also place all your questions here - Bat4Max support thread on Simtropolis. You see I'm mostly grazing there. I've found this thread purely by accident. But I must say I'm very pleased with what I see here!

How's you winter Chourchevel project is doing - have you modeled Prokhorov with all his teenage bimbos surrounded by French police??
In all cases thank you so much for your comment  :)


ps : why did you choice to export your trees in SD ?
Because they will look better this way. HD is a tricky thing... you see you don't really get something that is ultimately better with it. Also the Name is very misleading. I've used it simply because by the time I got to the project and made scripts for export of BATs it has already stuck. The correct term would have been Zoom6 export.
Difference between HD and SD in essence which zoom it prioritize 5 or 6. The model can have only 5 authentic views. But in the game there are 6. So one of the zooms must be derived from another.
In SD export Zoom5 view in game is per pixel accurate and Zoom6 is produced by blowing Zoom5 2x.
In HD export Zoom6 view in game is per pixel accurate and Zoom5 is produced by reducing Zoom6 2x.
Each of those lead to reduction of quality. Each type of scaling has it's own disadvantages (they are different from each other). When you decide on possibility of HD output you should carefully consider usefulness of it. What zoom will your output me more looked at Zoom6 or Zoom5. Also files will be larger with HD....

After considering all this I, personally, have decided that SD is more appropriate for trees. But this, to a degree, is still a point of opinion...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 15, 2010, 05:54:42 AM
The girafe advances step by step  :)

Which concerns the chestnut in 3dsmax, not some good news I tried lot of things that Simfox adviced me but for time I have lot difficulties with materials mi which doesn't work  :'(

(http://nsa14.casimages.com/img/2010/05/15/mini_100515123249949050.jpg) (http://www.casimages.com/img.php?i=100515123249949050.jpg)

Edit : I think I have just found what was the bug ...


In another part, mi materials are well working on my first mapples and I decided to dessaturate a little bit the leaves   

(http://nsa15.casimages.com/img/2010/05/15/100515123553774337.jpg) (http://www.casimages.com)

In a second time I apply simfox's advices about european cars props and I continue my old pack
List of modelled cars:


Cars in preparation


(http://nsa14.casimages.com/img/2010/05/15/100515125034434698.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on May 15, 2010, 06:04:22 AM
Great cars you've got there, Girafe !  Maybe the back lights are a bit too bright.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sam Johnson on May 15, 2010, 07:21:00 AM
The cars look amazing, I can really imagine how those cars will make many parking lots look a lot more realistic  :thumbsup:

 &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on May 15, 2010, 10:24:02 AM
Nice selection of cars, that's for sure.

However one's still missing - the 2CV. If I could wish a colour I would choose red (like my first one) or crème-reds (Dolly) like my second one. I was driving 2CV for fourteen years only, that is ...  ::)

Take care

Bernhard  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 15, 2010, 12:02:37 PM
Thanks Sam johnson, Nardo and arthur  !!


However one's still missing - the 2CV. If I could wish a colour I would choose red (like my first one) or crème-reds (Dolly) like my second one. I was driving 2CV for fourteen years only, that is ...  ::)

Take care

Bernhard  :thumbsup:

you have a picture with the exactly color do you want  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on May 15, 2010, 12:08:31 PM
 :o...

This is soooo amazing :) &apls, love it ;)

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on May 15, 2010, 12:21:39 PM
Unfortunately not digital ...

However my second 2CV looked like this (http://de.wikipedia.org/wiki/Datei:2CV_Dolly_hinten.jpg) whereas my first one was completely red (http://de.wikipedia.org/wiki/Datei:2cv-club-red.jpg).

Boy, do I miss that crazy little car!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MandelSoft on May 15, 2010, 12:48:11 PM
How about some more Peugeot cars, like the 107, 207 and 407? And Opel/Vauxhall cars?

Anyway, the cars you currently made are looking great  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 15, 2010, 01:15:09 PM
Thanks for all your comments  ::)

Hehe Nardo, I have a gift for you, now it is not so common to see this car in France ; it's a collection car nowadays  ;D

I have attached the model to my post  ;)

(http://nsa15.casimages.com/img/2010/05/15/100515080940238149.jpg) (http://www.casimages.com)

Mrtnrln : I have done 307 and I will do surely 607 and 407 and maybe 207 but of course as a good french I can't forgot lion's cars   ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on May 15, 2010, 03:29:01 PM
Woaaahhhh!!!!!!

 &hlp

Now that's sweat!  &apls &apls &apls

Do you think we can find someone who can turn that lovely Prop into an automata? That would be the dot on the "i"!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 15, 2010, 04:17:41 PM
Reply : I think that the model is so so complex and for this reason too difficult to mod, even if my knowledge in modding automata is not so high.

However I was interesting by modding high developed automatas and I checked last train's engine of SFBT which are the most developed automatas I have ever seen. In this sens maybe there is a possibility but I don't believe it.

According me, Swamper would be the person who is the more able to do this because as we said me he did the model of SFBT train's engine.

Sorry to not able to mod this sweaty car   ;)

the little Girafe
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on May 16, 2010, 02:51:53 AM
Awesome  :o :o :o Your cars are very realistic  &apls &apls :thumbsup: and your trees ... I love them
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on May 16, 2010, 12:07:34 PM
It gives me a nostalgia feeling :)

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on May 16, 2010, 12:59:38 PM
Hey my dear Girafe ,
 
I’ve found some very special models of our famous « Deudeuche » just for you  !  ;D

(http://www.fileden.com/files/2006/9/1/198038/Deudeuche01.jpg)

(http://www.fileden.com/files/2006/9/1/198038/Deudeuche02.jpg)

More seriously , I Just wanted to let you know I’m still here , admiring with envy your precious little things so meticulously done ; majestic trees and … well , it seems we are going to have a true HD traffic jam , you know where … in a few months . :thumbsup:

 &apls &apls &apls

Cedric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 16, 2010, 02:12:49 PM
At first thanks for all comments   ;)


Badsim :

Hehe I am so happy you went here  :)

thanks for your pictures which are always so funny  :D

What a coincidence, I though about you this afternoon and if there will be a suite for TWT  ::)
I hope so, and it's the main reason I continue my pack of european cars. Indeed it's boring to render some cars and not so interesting, I work on it for more than 6 months  :-[

In another side trees, I never though that it was so complicate to develop flora items 
I hope too that in few months I will be ready to develop lot of trees in a triumphal way   ::)

Anyway thanks for coming here and following tsc's topics and others  ;) 
ps : you too are an european   ()stsfd()
______________________________________________________________________

particulary Simfox :

thanks for you help of course, I have still lot of questions
I don't understand where I can set this, could you explain me precisely because It takes long time to render one tree and it makes me working slowly

Quote
Also you may adjust how FG reacts with leafs. Set it (in Object Properties Mental Ray Tab) to return Black. This will  make render much faster and, again give you better definition in the foliage.

Work on mapple trees :

I applied settings that you recommanded me and at least I obtained this :

(http://nsa14.casimages.com/img/2010/05/16/100516085128881868.jpg) (http://www.casimages.com)

what can I upgrated ?

Work on chestnut tree :

(http://nsa15.casimages.com/img/2010/05/16/100516090140957615.jpg) (http://www.casimages.com)

second version, more bright and less glossy

(http://nsa14.casimages.com/img/2010/05/16/100516105952641449.jpg) (http://www.casimages.com)

This one is more difficult to render, foliage is so dark in game but the texture is so clear in 3ds  &mmm anyway I tried to do my best and obtained this (I have forced glossiness in this model to see what it does)
In another part SD renders in game are always brighter why
at the end I tried to go with gamma and LUT as you said but I don't know why I prefer the wrong one, has it lot of influence ? because when I rendered a model with these settings the grey background is brighter but as I have seen in all forum nobody have this color when they showed some work in 3dsmax  ??? 

Advices and comments are well welcome of course   :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimFox on May 16, 2010, 05:36:39 PM
Gamma is not really optional. It is a basis of getting more or less accurate and predictable colors and brightness levels, not something you like or not. By going "oh I like this more" you simply leaving yourself blind in a preview.
Background color would be darker if you select Mr Physical Sky map as you environmental background (and click on Day once more). But beware this may affect your foliage material in quite a radical manner depending on the level of reflectivity (even if it is just FG one) you've set.

All-in-all I think foliage as is now looks pretty good. But, again, you have to set gamma, in order to see how it will be in game! And if it is not to you liking adjust your mats till they will return to the point you like.
It could be good idea when exporting individual trees to leave environment to flat color and select one to be some of the darkest (but not black) shades found in your foliage. This way you'll minimize visibility of fringing, cause even if Max is set not to AA against background some of it will be done anyway. So make sure the it (background) blends as much as possible with darker shades. Brighter fringes around darker areas are much more noticeable than darker fringes around lighter ones. That's just how human sight works.

PS.
alpha doesn't mix too well with FG -you'll get very long render times. Actually alpha transparency don't work well with ANY of the modern indirect(global) illumination systems. It is real shame that at Onyx Tree they didn't manage to recreated for newest version of treeStorm system of replacing leaves with custom geometry - it is a MAJOR failure, actually almost completely destroying any advantage Onyx Garden ever had over other plan generators. All modern renderers can zip through millions of polygons with great speed but come to a crawl with alpha transparencies -which are attavism of times back 50-10 years.

On the other hand, that (along with setting materials) is exactly your input into the process that will allow you to cll this tree yours and not Onyx garden work.


rightclick some object in your scene and you should have Object Properties in a pop-up menu

PS I'd say trees look very good they are right now. Just sort out the whole gamma stuff so as not to get any nasty surprises.
Also you may consider to make some slight variances in material (defuse color, reflectivity/specularity) say 3-4 versions so you'll create prop family and when people will plop many of those trees it wouldn't look too monotonous
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on May 19, 2010, 11:07:52 AM
Your Deuche is amazing, so many variations are possibles !!!

I remember the luxury Charlestone's !
(http://images.forum-auto.com/mesimages/578308/2cvb.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 20, 2010, 04:25:40 PM
Une_ame: thank you  ;)

Simfox: thank you so much for your pieces of advice concerning 3dsmax, its options and the introduction about materials, it was very helpfull.  &apls

It's the last picture of these mapples, indeed I think I have done my best and can't upgrate this mapples. There are 3 versions with different forms, highs (between 18 and 23 m) and a tiny difference which concerns the green colors.
I have decided to reduce the reflexivity due simply to the fact that mapple's leaves reflect not a lot. In another part models are a little bit darker but it's more realistic.

What's next, I will try to develop forest mayor plop lots with different trees and forest items I think as C.P. did.
But at first I will work again on pines already released in the LEX to apply what I learned from Simfox 

(http://nsa15.casimages.com/img/2010/05/20/100520112331945674.jpg) (http://www.casimages.com)

(http://nsa15.casimages.com/img/2010/05/20/100520112555230683.jpg) (http://www.casimages.com)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on May 21, 2010, 03:45:35 PM
Yes great :D, with your creations we can make realistic cities

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on May 22, 2010, 03:41:27 PM
Yes great :D, with your creations we can make realistic cities

- Giel :thumbsup:

... or country  :thumbsup: your work is awesome  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 24, 2010, 04:14:49 PM
There is little news, I work on forest mayor plop and I started to rework the subalpin mod of C.P.
There are only the two first stage ; the last 3 stages are much difficult to render due to their complexity - 3dsmax is not able to render them in HD for time  &Thk/(

There are still little bugs with darkness but I didn't success to remove them for time. Pines are always a little bit dark, it's given more contrast but maybe it's to dark  &Thk/(.

Concerning the flora, it's subalpin pines, particulary located in North America, don't exist in Europe as I know.
The 3 last stages will be with higher pines.

Maybe add some dead pines too.
It's summer version but the snow version will come for sure  ;)

More forest mods will come too, with these times more European pines  :P 
A picture with the Pyrenean Terrain Mod of Orange  ::)

(http://nsa14.casimages.com/img/2010/05/24/100524110116747473.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on May 24, 2010, 11:41:00 PM
Awesome  :o Very great trees  &apls &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 26, 2010, 01:02:55 PM
In french forum people asked for a little dessaturation and it's better I think.
The is always the question of SD / HD but it seems that people with low computers would have problems with big forests of HD pines so for time I will work in SD.

In another part, anyone knows how to allow more memory to 3ds, bacause for stage 3,4,5 models are to complex and 3ds doesn't follow and bugs  %wrd
 
(http://nsa14.casimages.com/img/2010/05/26/100526125155188703.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on May 26, 2010, 02:11:29 PM
Aaah great :D

Btw, Manchou thank you very much friend !! :thumbsup:(did you already find the IID for the asphalt)

- Giel
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on May 27, 2010, 01:08:11 AM
Great Girafe  :thumbsup:

@ Gilikov1994 :  :D Yes i found it, and your welcome :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on May 28, 2010, 09:43:31 AM
Really Great  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimFox on May 28, 2010, 01:02:28 PM
OK, I'm not gonna jump into this traditional praises singing choir, rather point some problems, I believe it is far more productive.

I'll start with a picture:

(http://s41.radikal.ru/i092/1005/5d/cefcdb8a92aa.jpg)

what was a very good realistic green for foliage (on the right) Had somehow turned into the same fake plastic/chemical color that most of the custom trees in SC4 share. It is neitehr realistic no good looking. Also all the shadow detail is gone. As a result the tree from Max looks no better than it would in GMAX. Real shame.

May I ask if you have exported those in HD?

Same goes for Pines. Yes they are darker than your normal deciduous trees, but what you have there not a "darker". The real issue, again that most unnatural looking hue and, traditionally saturation levels... From what I see I sort may conclude that you haven't really set your max right that's why you have those great looking preview renders and these exports. And I'm sorry that nobody seem to notice it. What is it? Trying to be polite?

I'm against HD trees - in my mind they are nothing but an misguided showing off. Trees, I believe would be more seen/looked at Zoom5 than Zoom6 so it(zoom5 and SD9 should be given priority. However for the sake of truth I also have to counter the rumors that "that people with low computers would have problems with big forests of HD pines". There is no any technical rational behind it. And generic "low computers" should be reason enough to suspect it. General rule of thumb don't take as given warning of person who can't explain them in detail. Those are likely be superstitious panicking.


I would urge you again take look at your settings (same problem with gamma are also evident on your cars - you have way to bright and way to dark areas on them), as well as experiment more with materials. If you don't do it you'll loose the biggest presentational advantage Max offer over GMAX.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 02, 2010, 04:23:01 AM
Simfox: corrections made
all trees are exported in HD
In the pictures with mapples, I changed the materials it's for this reason they are not similar
Indeed trees in sc4 are very green and maybe unrealistic but I think that the mapple on the right is maybe a little too bright, anyway I will rework these trees with corrected gamma and I think it will change lot of things

I had problems with Gamma, it's corrected now. I put a picture with the correct gamma, I will work again on mapples with the new settings but later.

(http://nsa15.casimages.com/img/2010/06/02/100602111505608914.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on June 02, 2010, 07:57:30 AM
Fantastic work my friend !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Engorn on June 04, 2010, 02:46:46 AM
 &apls &apls &apls &apls &apls Very very nice work. Can't wait to have those... ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 06, 2010, 11:56:18 AM
Air6:& Engorn thanks  ;)


I decided to come back a little to the ski pack, only the stage 5 is missing for the pines so it would be easy to finish it.

I am working again on a cable car in 3ds and I have well advanced but now it's time for texturing and I got difficulties.

Anyone could advice me to obtain the same glass effect in the photo

(http://nsa15.casimages.com/img/2010/06/06/100606065034665812.jpg) (http://www.casimages.com)

Preview on 3ds:

(http://nsa15.casimages.com/img/2010/06/06/100606065534412751.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Engorn on June 06, 2010, 04:14:51 PM
Well, I don't know, but it can be useful to you to know that usually this is not glass. Commonly those windows for the cable car are covered with translucent plastics. ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on June 07, 2010, 02:00:48 AM
Amazing work my friend ! For the render of the glass, i can't help you  ::) !

A+
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 16, 2010, 12:36:46 PM
Some news  :)


At first, as I said I corrected my gamma level and worked again on the mapples with true settings. I obtained this:

Mapple 1:

(http://nsa15.casimages.com/img/2010/06/16/100616072108870300.jpg) (http://www.casimages.com)

Mapple 2:

(http://nsa14.casimages.com/img/2010/06/16/100616072138817915.jpg) (http://www.casimages.com)

Mapple 3:

(http://nsa14.casimages.com/img/2010/06/16/100616072202409827.jpg) (http://www.casimages.com)


In another part I finished pines. There are like Cp's pines, 5 stages

1 stage 1 pine   15m tall
2 stage 2 pines  17m tall
3 stage 3 pines  20m tall
4 stage 3 pines  22m tall
5 stage 4 pines  25m tall

it's summer pines. However I will do soon the same stage pack with snow versions but I don't know how to code 2 versions in mayor mod menu. For these reasons I ask help for someone who are able to mod this.

There is as I know no convention which concerns date of summer or winter period. So for all winter stuff I made and I will make I decided to begin summer the 1st of april and winter the 1st of december. (I need only 2 seasons).

(http://nsa15.casimages.com/img/2010/06/16/100616072911593421.jpg) (http://www.casimages.com)

At the end work on cable car. I textured it and started to think about how to do the easier line with the cables.
Cabines are grey and I will do in red too but if there is other suggestions tell me now.  ;)


Sky is only to got reflexions with glass textures
(http://nsa15.casimages.com/img/2010/06/16/100616073042629318.jpg) (http://www.casimages.com)

In another part all my props about ski lift are not centered in 3dsmax - they are centered with cable lines in each part of pylons which is much easier for me after for lot with LE or pim. It is a real problem if I want to upload the stuff in devotion ?   

(http://nsa15.casimages.com/img/2010/06/16/100616074012861507.jpg) (http://www.casimages.com)

comments and suggestions are welcome as always ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on June 16, 2010, 12:42:42 PM
 The ski lift looks awesome and the trees are perfect.  I could really use those pine trees now with what I am working on in my MD. ::) ;)
 Great work!

Robin :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on June 17, 2010, 10:57:35 AM
Yeah, great :).. the detail in the BAT is very realistic., it gives me a winter fever xD

- Giel :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on June 21, 2010, 05:06:46 AM
I don't think the guys in Maxi's ever imagine what can be done with there creation : look at this station :o!! I know I already told you that about others of your creations ( &apls the trains and the trees :thumbsup:) but what you made on this very technical BAT is just unbelievable ::)!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 24, 2010, 07:28:22 PM
Thanks for the comments always appreciated  ;)

thank you Une_ame, I don't know if the developpers of the game know the websites of sc4 fans like simtropolis or devotion and if they follow what are the progress of the community like NAM team.

Nothing extraordinaire.
I asked help from devotion, especially from Barbyw and Dedgren for modding mayor timed pines. Hope the result will be positive and I will try an uploading demand after  ::)

I continue my work about cable car, I made all cable line which is very hard to do in LE (all props are correctly centered). Finally all is ok. One picture for illustrating this  :)


(http://nsa15.casimages.com/img/2010/06/22/100622020357253684.jpg) (http://www.casimages.com)         
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on June 29, 2010, 12:59:54 AM
Fantastic work my Girafe  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on June 29, 2010, 04:08:59 AM
So spectacular  :o  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ecoba on June 30, 2010, 05:21:34 PM
Amazing work, Girafe!  :o

Your work is so beautiful!

Ethan
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on July 01, 2010, 10:24:46 AM
Ski lift looks lovely. Going to be interesting to see if it in game as a full resort.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 02, 2010, 06:19:34 PM
thanks for comment
it's the birthday of the Girafe and it has a present for you:


(http://nsa15.casimages.com/img/2010/07/02/100702055551841989.jpg) (http://www.casimages.com)

(http://nsa14.casimages.com/img/2010/07/02/100702055704223218.jpg) (http://www.casimages.com)

(http://nsa15.casimages.com/img/2010/07/02/100702055720139265.jpg) (http://www.casimages.com)

(http://www.ld-host.de/uploads/images/6e32ce86975ea5450c344f1919e0b64c.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: metarvo on July 02, 2010, 06:30:05 PM
Just beautiful, Girafe! :thumbsup: I've never built a ski resort in a city before, but I can see how this would be welcome in any ski resort that I build.  It looks like it's HD.  Is it?

Happy birthday!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on July 02, 2010, 07:38:31 PM
That's really beautiful. You've done a brilliant job with the snow &apls


PS Happy birthday!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MOREOPTIONS on July 02, 2010, 08:28:13 PM
Happy Birthday,  great work here.   Look forward to using your lift in my sc4.    God Bless
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on July 03, 2010, 07:11:53 AM
Very happy Birthday ;D my friend, and your work is awesome  &apls &apls :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on July 03, 2010, 11:04:18 AM
Happy Birthday  :)

Amazing work my friend !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ecoba on July 03, 2010, 12:21:46 PM
Happy Birthday, mon ami !  &apls  :thumbsup:

Your work is so beautiful here, I can't wait to build a winter region with your gorgeous creations. :)

Ethan
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on July 04, 2010, 09:10:25 AM
(http://www.onlinehappybirthday.com/image/happy-birthday-giraffe.gif)

hum, hum, silence please :

Happy birthday to you !
Happy birthday to you !
Happy birthday to you Girafe !
Happy birthday - to you !

Here's the cake for you !
(http://www.coolest-birthday-cakes.com/images/giraffe-birthday-cake-10-26285.jpg)



Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 04, 2010, 07:12:51 PM
Ecoba, Manchou, Kelis, MOREOPTIONS, mattb325 & MetarvoThank you for your wishes !!

I especially appreciated the cake offered to me by my friend Une_ame, thank you it's was delicious but a little small  :D

To Metarvo, yes it's HD (there is lot of debate with pro and cons of utility of HD and for time I decided to continue to release my stuff with HD)

The conception of the cable car is finished I just need to make little corrections, I will post last picture at the end of the week   ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on July 05, 2010, 02:09:32 PM
Sorry for being late but... Happy birthday! :party:
I wish you good luck with the cable car, it's looking fantastic! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Couchpotato on July 06, 2010, 02:47:46 PM
Fantastic work.   The snow looks real it's so well done.   
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 07, 2010, 05:20:00 PM
Io_bg  & Couchpotato thank you !!

Last pictures about cable car, I finished it ;
first picture the winter view with day/night views alternance

(http://nsa15.casimages.com/img/2010/07/08/100708121627185899.jpg) (http://www.casimages.com)

then the summer view (day and night alternance is not needed)

(http://nsa15.casimages.com/img/2010/07/08/100708121956579381.jpg) (http://www.casimages.com)

 ;) Girafe

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on July 08, 2010, 03:46:19 AM
(http://sfw.totoz.eu/gif/totoz_cat.gif)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on July 08, 2010, 04:52:53 AM
Truly great work. I know that you spent a lot of time to create this cable car, but the result is fantastic. Bravo Girafe !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on July 08, 2010, 05:35:41 AM
 :o


It has been one moment since I had seen your cable railway. It is completed.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 16, 2010, 04:11:42 PM
Thank you my guinea fowl and Air6  ;)

After 1 year and half, the first piece of ski lifts is going to the LEX  ::)
I hope to see lot of stuffs about you, I miss you  &mmm

so I am continuing to bat alone. I present you a special ski lift. It's developped by the compagny Doppelmayr and its name is Combi (Telemix for the compagny Poma/leitner).

Thus it's a mix of cablecar (8 sits) and chairlift (6 sits). For time I made only the chairs. It's not finished and there is still some work  ::)

(http://nsa14.casimages.com/img/2010/07/16/100716010051449265.jpg) (http://www.casimages.com)

(http://nsa15.casimages.com/img/2010/07/16/100716010324868503.jpg) (http://www.casimages.com)   
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on July 16, 2010, 09:37:54 PM
A Girafe in the snow. Nowthat's strange  ;D.
(http://i.dailymail.co.uk/img/galleries/picsofday2212/GiraffeSnowAP_350x252.jpg)

Whatever, it's true that a lot of BATeurs are missing, hope we'll have some update soon :thumbsup:!

Do you have any idea how much LOTs you'll have to create to end this project ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 18, 2010, 09:34:20 AM
The cable car is now on the LEX   &hlp

http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2436 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2436)

(http://sc4devotion.com/csxlex/images/beximg/cable%20car%203.jpg)

(http://sc4devotion.com/csxlex/images/beximg/cable%20car%204.jpg)

thanks to every people who helped for this development, TSC members, thus BSC team and especially Barbyw who made the modding  &apls &apls


Une_ame: I think this project hasn't a end. Effectively we have maybe 10 different ski lifts but after we can develop Chalet and flora items which concern the moutain like glacier, rocks...    ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 20, 2010, 10:37:24 AM
Work is going slowly  ::)


(http://nsa15.casimages.com/img/2010/07/19/100719114520478576.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on July 20, 2010, 03:34:53 PM
(http://26.img.v4.skyrock.net/26a/chat-alors/pics/59863357.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 20, 2010, 06:17:58 PM
It is so nice  :)  thank you

4 pictures, I wait for your comments to touch the perfection   ::)

(http://nsa16.casimages.com/img/2010/07/21/100721011615780942.jpg) (http://www.casimages.com)
(http://nsa17.casimages.com/img/2010/07/21/100721011718989230.jpg) (http://www.casimages.com)
(http://nsa16.casimages.com/img/2010/07/21/100721011734367953.jpg) (http://www.casimages.com)
(http://nsa17.casimages.com/img/2010/07/21/100721011749981109.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dmc20poa on July 20, 2010, 09:53:35 PM
it's perfect, thank you so much for this upload, but i have two questions:

1. how do i put the cables? they don't appear to me
2. is there a way to do it non-seasonal?

thank you
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SuperTimo on July 25, 2010, 05:11:20 PM
Amazing work Girafe your ski lifts remind me so much of my holidays :) I'll have to make my own resort with your BATs. Though ive never seen a chair lift and gondola combined, what resort is that in in real life?

Any chance of a cable car (Téléphérique) in the future? would be great for crossing the valleys :)

For example this is Téléphérique Alpette-Rousses in Alpe d'huez

(http://i49.tinypic.com/11ag0n7.jpg)

Keep up the good work.



 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 25, 2010, 05:27:38 PM
Hello Supertinmo

Of course it exists. It's a ski lift developped 10 years ago. It's called Télémix for the brand Pomagalski and Combi for Doppelmayr.

I agree it's a little bit strange. It's a mix between chairs and cabines. In reality there is something like 1 gondola for 5 chairs. In mine there is 1 gondola for 3 chairs.
Why these kind of ski lift. It's cheaper, indeed one recent gondola is very expansive (like 10.000€ as I have seen for the most complex). Moreover chairs are faster at the start, you don't need to take shoes off. However, family and children prefer gondola, more safety and easier to use.

(http://www.remontees-mecaniques.net/bdd/cache/reportages/165/photos/51__00039.jpg) 

After of course there is a chance for a telepherique in the future but it's not the next ski lift, next one will be a surprise however it's the most complex ski lift in the world and it will be a challenge for me due to the complexity of the BAT.
 ;)


=> dmc20poa

Cables appear only in zooms 5 and 6 if I well remember, they are too small to be visible in others zooms.

In order to have no season, the best way is to transform the rkt4 (of seasonal props) by a rkt1 with the 3 last series of numbers  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SuperTimo on July 25, 2010, 05:49:50 PM
Ahh cool that is a pretty clever idea combining the two :) I remember when i first starting skiing and snowboarding the chair lifts were scary as anything  ;D

I look forward to seeing your future work. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 29, 2010, 05:40:14 PM
Work advances, I finished the modding with this Combi, certainly the most complex I have done  :-[

Anyway result is there, perfect junction with all seasons and all seasonal items  ::)

Departure:

(http://nsa16.casimages.com/img/2010/07/30/100730123945250128.jpg) (http://www.casimages.com)

Arrival:

(http://nsa17.casimages.com/img/2010/07/30/100730124023903515.jpg) (http://www.casimages.com)


ps: for people who have download the cablecar, there will be an important update (3d model + modding)  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on July 31, 2010, 02:21:39 AM
Fantastic, really fantastic  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on July 31, 2010, 04:19:30 AM
magnifique :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on August 01, 2010, 04:31:27 AM
Brilliant job, Girafe - I really like that criss-cross ground texture with the snow melt and mud etc on it - so realistic  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 01, 2010, 04:32:55 AM
...










j'reviens
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 07, 2010, 04:06:08 AM
Air6 , Gilikov1994, mattb325 thank you so much    ;)

Une ame why you left  :P

Girafe & TSC team present to you 3S from Doppelmayr  :)

(http://nsa16.casimages.com/img/2010/08/07/100807010105240823.jpg) (http://www.casimages.com)

(http://nsa17.casimages.com/img/2010/08/07/100807010038565433.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ecoba on August 07, 2010, 01:52:49 PM
Wow, simply wonderful, Girafe ! So beautiful !   :thumbsup:


Ethan :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on August 07, 2010, 05:04:20 PM
Amazing, good Job my friend  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 08, 2010, 08:28:46 PM
Those pic are more than welcome since Badsim's pic of the Champs-Elysées needs a competitor !
 :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on August 09, 2010, 08:37:24 AM
amazing :D, one of the best BAT's I've ever seen  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 09, 2010, 11:42:59 AM
Une_ame, I borrow you word $%Grinno$%. Girafe, this BAT is just babuloziwad!! :o :o

Guillaume.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on August 09, 2010, 12:01:16 PM
Salut étrange animal  ;D

The addition of your work and Orange's  Terrain Mod is simply phenomenal !  :o

 &apls &apls &apls



Remove the wooden fences and set them sheep free !!! :P

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on August 10, 2010, 03:50:01 AM
The giraffe knows very well how to emphasize the Pyrenean Terrain Mod (http://www.toutsimcities.com/downloads.php?view=1641), its Doppelmayr are spectacular with its trees.  :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: killian_44_ on August 16, 2010, 08:15:39 AM
Wow  &apls It's amazing !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 22, 2010, 01:30:27 PM
Thank you for your comments  ;)

A little update about the start of the 3S
(http://nsa19.casimages.com/img/2010/08/22/100822074308472857.jpg) (http://www.casimages.com)

A project in construction in Austria, it's another 3S, I like it and the way how to mix ski lift a very modern architecture, surely one of the best ski lift for me.

http://www.youtube.com/watch?v=TGhpWZB3kN8 (http://www.youtube.com/watch?v=TGhpWZB3kN8)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 22, 2010, 01:33:48 PM
Amazing  :o

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gilikov1994 on August 27, 2010, 04:18:17 AM
winter is comming  $%Grinno$%, amazing details.. don't know how you make this possible :P

76879767456323546581234565/10 ';)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 27, 2010, 05:33:56 AM
I love the texture of this wall. Modern, clean but made of stone.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ecoba on August 28, 2010, 10:51:00 AM
Very nice, Girafe ! I must agree with une_ame that the texture of the wall is very nice !  ;)


Ethan :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on August 28, 2010, 11:51:13 PM
Amazing work on that.  :thumbsup:  Its great that we can finaly see (very) realistis ski resorts in SC4.  :)

,marsh
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 29, 2010, 05:28:54 PM
Thank you for the comments,

Combi and cablecar are uploaded to the LEX, thanks to BSC team, TSC team and admins

I am waiting for pictures to continue the 3S

I finished 4 seasons for the maples and now I need Dedgren and BSC skills for the seasonal modding in mayor mod plop

(http://nsa19.casimages.com/img/2010/08/25/100825013623932674.jpg)

Moreover I worked again on european cars and made some research about the best scale and I decided to 115%

Renault Kangoo + Audi A4
(http://nsa20.casimages.com/img/2010/08/27/10082708590430724.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 30, 2010, 02:25:31 AM
Really beautiful, I love it! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on August 30, 2010, 08:43:54 AM
Beautiful ! large European ski resorts will soon appear in simcity 4, just in time for the upcoming season.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 31, 2010, 12:06:16 AM
Diago HD cars ! That's gonna be usefull.  &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vil on August 31, 2010, 08:40:33 AM
Try 115 % in X and Y, 130 % in Z, that makes cars closer to how the rest of the game world is distorted. Just try and have a look :-)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 10, 2010, 05:37:19 PM
Thanks for comments  ;)

I let a little bit HD cars (thank your for your recommandation vil), and I am waiting for Dedgren and his modding before creating new set of plants  :)  I trust him for good news soon

So, work is going back to ski lift a little bit, small progression but it becomes to be correct  ::)

3S Val d'Isère:

(http://nsa19.casimages.com/img/2010/09/10/100910043848360666.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on September 11, 2010, 03:32:05 AM
Antoine, this is really awesome, how did you manage to have all this technical details ??? Is that a part of your studies or something ?

Anyway, keep going !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 15, 2010, 12:42:16 AM
Une_ame:Thank you, no I don't work for skilift industry or a part of my studies. I just like ski lifts  :)

Some progress on the 3S:

(http://nsa20.casimages.com/img/2010/09/14/100914113859617784.jpg) (http://"http://www.casimages.com")

(http://nsa20.casimages.com/img/2010/09/14/100914113921972168.jpg) (http://"http://www.casimages.com")

(http://nsa20.casimages.com/img/2010/09/14/100914113949501507.jpg) (http://"http://www.casimages.com")

(http://nsa20.casimages.com/img/2010/09/14/10091411510251361.jpg) (http://"http://www.casimages.com")
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manchou on September 15, 2010, 05:33:49 AM
Magic  &apls &apls :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on September 15, 2010, 06:21:00 AM
Well done  &apls

Very realistic and lookalike to the real one in Val D'Isere. Makes me remind the good times I had there last February.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 15, 2010, 06:41:42 AM
It's really fantastic! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on September 16, 2010, 05:02:25 PM
AMAZING, Your work its amazing my friend, very realistic  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on September 16, 2010, 06:06:16 PM
Well done  &apls

Very realistic and lookalike to the real one in Val D'Isere. Makes me remind the good times I had there last February.

Didn't see that it was the one from Val d'Isere, even then I recognized it!
Think it's called l'Olympique, right ?

Super job
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on September 17, 2010, 03:17:01 AM
Didn't see that it was the one from Val d'Isere, even then I recognized it!
Think it's called l'Olympique, right ?

Super job

That's the one, and it's only missing the access side ramp.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SuperTimo on September 17, 2010, 03:04:29 PM
brilliant work as usual Girafe :)

When was this lift built, i don't recall seeing it last time i went to Val d'Isere but that was probs like 4 years ago :/
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on September 18, 2010, 06:25:33 AM
brilliant work as usual Girafe :)

When was this lift built, i don't recall seeing it last time i went to Val d'Isere but that was probs like 4 years ago :/

This one was taken last year

(http://img832.imageshack.us/img832/6003/dsc05455t.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 18, 2010, 07:24:01 AM
Thank you or your comments  ;)

This skilift was built in 2002, next year another one is planned for the "Solaise Area"

As you have seen there is some difficulties to BAT this one, because it is half-buried and ramps change a little bit.

To Rayden: good choice to go in Val d'Isère  :), your photo is a private one ? because I have lot of difficulties to find pictures on google etc and I have never seen this one. If it's a private and you have anothers don't hesitate to send me   :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on September 19, 2010, 04:14:33 AM
I have hundreds of photos from my snowtrips. If you have facebook, you can always have a look at my photos here (http://www.facebook.com/home.php?#!/profile.php?id=100000407523671&v=photos).

You can also ask for friend invitation. I'll accept.

Regards

Silvio

PS - I also have others that are not there and the original ones in bigger format. Just let me know which ones you want or what kind of photos you are looking for. Next December I'm off to Val Thorens for 5 days, if you wish some particular photos, let me know.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 07, 2010, 04:29:10 PM
Work is going slowly  ::)

(http://nsa19.casimages.com/img/2010/10/07/101007072445699396.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: thingfishs on October 07, 2010, 04:39:28 PM
Hey Girafe,
You've been doing some great stuff, I love the 3S (the slightly warped machinery through the windows looks fantastic &apls),  and that tower there is great also.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on October 07, 2010, 05:02:07 PM
good job, good job... &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Buzzit on October 07, 2010, 05:32:51 PM
wow! amazing job there girafe! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on October 08, 2010, 07:03:19 AM
It's excellent Girafe, excellent! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TiFlo on October 08, 2010, 07:42:06 AM
Ooooooh, this is nice....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 23, 2010, 05:52:31 PM
Thanks for all comments

Progress on 3S:

pictures in game tomorrow I hope  :)

It stays little things to do, but it's near of the last version however I am not satisfied with the roof which is too flat ; don't know how to go with it  ()what()

(http://www.ld-host.de/uploads/images/3f19859da899ab7b34993054eb48b52f.jpg)

(http://www.ld-host.de/uploads/images/7d009fe3e1cebc595b239d484005b179.jpg)

(http://www.ld-host.de/uploads/images/5dd5779bbd378c79d05bbb9cb5ac12c6.jpg)

I have started long time ago a chalet, first try with textures:

(http://www.ld-host.de/uploads/images/04b490540d9b62c135cdc510b9e9066e.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: hkboondoggle on October 23, 2010, 10:28:15 PM
This is epic Girafe, though I've to agree with you about the roof. Hope you'll find out a solution for it. Anyway, nice work & please keep it up!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on October 24, 2010, 10:34:11 AM
Really impressive work.  :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on October 29, 2010, 12:15:14 PM
Thanks for all comments

Progress on 3S:

pictures in game tomorrow I hope  :)

It stays little things to do, but it's near of the last version however I am not satisfied with the roof which is too flat ; don't know how to go with it  ()what()


I don't think the roof is that flat, at least comparing to this photo.

(http://img810.imageshack.us/img810/3440/p1010238d.jpg)

I'm off to Val Thorens next December and to Deux Alps in January. Would you like me to take some more specific building photos?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 29, 2010, 03:23:41 PM
Thanks for comments.

I agree with you about the roof and don't know how to make lauzes with bump or to model them so for time no news at all.
Yep Silvio you 're absolutely right, but it's simply due to the fact that I rescaled the pictures :

Correct picture, and I think there is no problems with the scale.

(http://www.ld-host.de/uploads/images/cbfe678c1a4ef9053af84ad76c0eda97.jpg)

Concerning you're travel in french ski resorts it's a good choice. Val Thorens is one of best ski resorts which concerns the ski or snow, and 2 Alpes is well known too for its glacier and one of the last ski resorts in France where you could ski in summer, so in a very high altitude.  ;)

If I plan something about these both ski resorts I will tell you, thanks.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 01, 2010, 05:58:45 AM
 %%Order?/

(http://www.ld-host.de/uploads/images/d9a019418d22b65f741948ef19c3a289.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on November 01, 2010, 06:09:03 AM
Ohhhh, I'm in love and now yearning to go skiing. ;)
Great work!!

Robin  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on November 01, 2010, 06:50:40 AM
Outstanding work girafe.  &apls
This bat is just beautiful.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 06, 2010, 02:54:14 PM
ty  :)

 %%Order?/

(http://www.ld-host.de/uploads/images/13279a91d91a6c7f540a42e46c180284.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/93820b4620fe851030787291776b594a.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on November 06, 2010, 03:11:27 PM
Looks GREAT. Just one thing that jumps out...

On the entrance side (third picture) in I would say there is a shadow missing under the roof !?!

It looks like the roof stops at the wall, the roof should have an "overhang", go a bit further than the walls.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 07, 2010, 04:25:01 AM
Excellent, as always &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 08, 2010, 04:04:03 PM
thanks both  ::)

Corrected Arne  ;)

Small lots with few props due to the difficulty of finding props which fits to winter/summer seasons

sorry for size seems I'm a noob with codes  :-[

(http://www.ld-host.de/uploads/images/dfc7d15de21a85174c8166f5ad84422a.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/93d6006b527c5d1bf4ed19b630706e53.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/103a4e5a7aead07d2959317e22f291ea.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/5b5b75571f7d8e2a66bbb73b3b62e3fe.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: hkboondoggle on November 09, 2010, 09:19:50 AM
This is stunning Girafe, is this turning Simcity to Real Life? Amazing...
 :thumbsup:

(Btw, may I know what kind of trees is shown in the pics? I find them match with the chalet very well actually.)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on November 09, 2010, 03:28:45 PM
All your HD bats always remind me about how we could have a brand new city building game without being in full 3d view mode yet have a fantastic looking game if everything was done in high quality. Nice Work on these new bats.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 15, 2010, 11:49:24 AM
Thank both  ;)

=> hkboondoggle answer is given in the follow text.

Nothing about chalet today but a small REVOLUTION !!!

Indeed as I started long time ago with snow items there was one big problem. Nobody was able to plop mayor mod items which were seasonal contrary to props on lots. Some months ago Dedgren began research in this field however he was no so active and could finished his amazing job (that you can follow in the 3RR topic).

Last few weeks a "genius" of reader was trying to understand how work terrain mods and option to switch them seasonal. He was successful and began new corollary research with mayor mod flora items.

Yesterday a new baby was born of the cooperation between modder and batter  :)

Lowkee and me are proud to announce that the first pack of mayor plop items with a system of stages is born. This pack is a pines pack with 3 mods:
- pines under 5 stages (like CPs pack) with a summer version ever green
- pines under 5 stages with ever snow covered version.
- pines which are seasonal (1st december to 1st april a snow version appears and the rest of the time summer version appears). The only condition of use is to plop the pines the 1st April. Otherwise the snow period will be put forward but stays for 4 months.

(http://www.ld-host.de/uploads/images/7a46b972af498b991872368eb2f81af6.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/1bd454e4afde5bb7883cee520ed96b78.jpg) (http://www.ld-host.de/)

SOON TO THE LEX  and special thanks to Dedgren and Lowkee &apls &apls

This discovery opens a new area of seasonal items, indeed the game was only used with one season. Moreover we could mod again some former mayor mod items but create new ones. Especially which concerns weather effects, what do you think about a rain animation which could be plop in mayor mod and will appear some days for example  &idea (we need to continue the research in the modding aspect and in the bat aspect but perspectives are crazy :)).

As I promised, now we are sure that seasonal trees works I continue my job concerning the flora items especially trees. Lowkee will be glad to see birches in the game so let's start with them:

(http://www.ld-host.de/uploads/images/fe25f2c182114f506581e23a626e06c6.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on November 15, 2010, 12:32:34 PM
~
Quote
Last few weeks a "genius" of reader

~More like a borderline plagiarizer (I'll say that first).  The credit mostly goes to Dedgren for figuring this stuff out.

Glad I could help.  And they look great btw.  The shadows in the picture had me worried at first, but this is something that effects all flora on slopes.  On flat land they are just right. :)

The birches look good too.  Yep, it's about to be a flora dream over here.

For the weather:

As far as I know these seasonal flora can only change on the fist of the month, so we can't have one day of rain.  They aught to work as timed props though.  I believe there is one like this already out there, but I think it modded the clouds to look like rain...?

The idea is great though, and you shouldn't have to stare at tress all of the time.  Best of luck.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 15, 2010, 12:49:10 PM
Waow, they look excellent!!!! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MattyFo on November 15, 2010, 08:33:10 PM
WOW!!!!  First of all, the chalet is impecable!!! &apls  Next, the trees are a breakthrough in Sim City technology :P  This is great.  Girafe, your skills on the BAT truly have to been seen to be believed!!  GREAT JOB!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dedgren on November 16, 2010, 06:24:03 PM
Please, LowKee and Girafe-

The credit is entirely well deserved by you two, and I appreciate the mention.  I simply assembled something that other folks had figured out.  You guys are creating incredible content- I was just a tinkerer.

These trees (and other stuff that I am sure is coming) will be an incredible addition to the game. K-points all around.


David
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mightygoose on November 17, 2010, 09:16:34 AM
nice work with HD technology, these look phenomenal.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 18, 2010, 04:59:25 PM
 &apls good job
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 19, 2010, 01:00:06 AM
Thank you so much for your comments.  ;) and ty David  :)
Glad to see you here my rabbit  :P

Very quickly before going to work.

I made the 5 stages of mapples and mix them with pines like we can see in Canada.

However I haven't e real point of view about them above all concerning the "green" color which is much brighter than the pines but it's very different trees so I am asking you what do you think about this :

Max height about 25m (didn't want to go more maybe to just  &Thk/()
I reserved the greener textures for oaks and don't forget the birches but seems it wil be a nightmare with them due to their tiny leaves which don't fit well in the game  %wrd

(http://www.ld-host.de/uploads/images/7f88306c57534b411d900e0ffc8bf5c8.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/401f6fb9c361abdb95599f4f2f278a7b.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/086927ebba39076d198820a76f1b39b9.jpg) (http://www.ld-host.de/)

___________________________________________________________________

I searched more pictures and it seems to be correct, Maybe Canadian people could provide pictures of the splendid autumn in their country.

I though about colors like this for the autumn season:

(http://mathieuetcoralie.com/blog/images/Toronto-2006/Feuilles.jpg)

Stay one question about winter: shoud I do snowy mapples or only "dead trees without snow".
According to Lowkee we can only mod have 3 seasons (I skip spring season) so it's difficult to integrate both version.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mightygoose on November 19, 2010, 03:04:49 AM
truly lush flora.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on November 19, 2010, 07:21:15 AM
Nice work there.

The heights look good to me.  My region is comparable with 3RR, and that is pretty much what a pine/maple forest looks like.  As long as there are pine models that are shorter and models that are taller then I am okay :).  The colors are good too.  Perhaps in real life they are closer together, but in-game I think it works.

If it is not too much to ask I would ask for two (or three) fall colors (orange, red, yellow).  I don't know how much work something like that would require.

I think bare trees are better than trees that have snow on them.  Yes, it does happen that snow is on a bare tree, but most of the time it melts off pretty quick.

As far as birches go.  No worries.  If a tree has a white trunk then that is close enough for me  ;)   
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 19, 2010, 03:36:02 PM
  Perhaps in real life they are closer together, but in-game I think it works.

I think it's ok i limited the square to 32x32  ;)


If it is not too much to ask I would ask for two (or three) fall colors (orange, red, yellow).  I don't know how much work something like that would require.

of course, more than 3 colors  ^^

I think bare trees are better than trees that have snow on them.  Yes, it does happen that snow is on a bare tree, but most of the time it melts off pretty quick.

I though about this too, and agree with you so it's ok.


Birches will come surely but I need to test lot of things so it will take time.

thanks Lowkee and mightygoose  ;)

I tried this kind of colors,

(http://www.ld-host.de/uploads/images/93d0db40e13d6ac4f6384e650f0281d8.jpg) (http://www.ld-host.de/)

Forest with only mapples:

(http://www.ld-host.de/uploads/images/33a6656f495ff595f18a6f0d64670b5a.jpg) (http://www.ld-host.de/)

Forest with pines:

(http://www.ld-host.de/uploads/images/c23e5f8e765d58336c532741605578c3.jpg) (http://www.ld-host.de/)

For me it's quite special, don't use to use colors like these one for my trees but why not  &Thk/(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on November 19, 2010, 04:00:52 PM
Wow.   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on November 19, 2010, 04:05:19 PM
Looks good, but maybe a little to red. They should be a bit more orange and yellow.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mightygoose on November 19, 2010, 05:53:18 PM
if you want to go that red you need to desaturate and add more brown. the lighter ones look great though.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 21, 2010, 07:19:23 AM
Thanks mates  ;)

I follow you and try some other colors.

At first, I worked again on the summer version, less saturate (brighter green). I am satisfied with it, what do you think ? there are 3 different greens for more diversity but maybe you don't see it at first glance (I want to add more diversity with other packs, for time I am only with one species so I can't have big differences between my greens).

(http://www.ld-host.de/uploads/images/cb151238b9ea78ecde22765ba7cbb591.jpg) (http://www.ld-host.de/)

Now, which concerns the autumn variations, it's a little bit more complex (I try to dessaturate every color, red one, at first). I have no idea about this, so I am referring to you  ()stsfd()
I have a system of stages, so if you don't like the color at stage 3 (red one for example) you can continue to stage 4 & 5. Thus I tried to have the best colors at these last 2 stages.

(http://www.ld-host.de/uploads/images/a4993b0c21bb5ef25dfc20f510edd8bb.jpg) (http://www.ld-host.de/)


I show you a mix of both seasons:

(http://www.ld-host.de/uploads/images/54bb308ea2606f360186f0abd50610c2.jpg) (http://www.ld-host.de/)

Next I will go to winter season (without snow for reasons mentionned by Lowkee).

A small test as a surprise: ^^

(http://www.ld-host.de/uploads/images/57cb33f010426498cc3896fa09a47b12.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tag_one on November 21, 2010, 08:05:05 AM
Lovely work as always mate!!  &apls :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on November 21, 2010, 09:20:34 AM
Lovely indeed! SC4 forest have never been more realistic. :) The red looks much better now, but I think you should add a bright yellow texture, too.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 22, 2010, 07:59:18 AM
 :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 22, 2010, 11:35:33 AM
It's just amazing! :o :o :o

Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on November 23, 2010, 04:11:28 AM
Ah, Girafe, when will you stop showing us these real-life pictures?! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on November 23, 2010, 09:08:11 AM
 That is absolutely stunning.  I think I would prefer to play with the autumn trees all the time. 
 &apls Great work!! &apls

Robin  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mightygoose on November 23, 2010, 10:07:54 AM
and people said HD wasn't worth the memory...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 23, 2010, 03:48:41 PM
Girafe - these are so beautiful  &apls

The subtelty of these autumn colours in your second render is splendid
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gringamuyloca on November 23, 2010, 10:00:52 PM
I can't see the difference... can you see the difference??? Bravo  &apls

(http://www.ld-host.de/uploads/images/54bb308ea2606f360186f0abd50610c2.jpg) (http://www.ld-host.de/)

(http://img44.imageshack.us/img44/923/fallcolours.jpg) (http://img44.imageshack.us/i/fallcolours.jpg/)



Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mrbisonm on November 24, 2010, 12:19:48 AM
Well for european standards these colours look probably realistic, but here in North-America we have more intenser colours, nothing compared to these more faded ones. I included a picture that I took earlier in my backyard this October, mostly Maple (Ahorn), Aspen (Pappel) and Walnut (Walnuss).
This year was very intense in colours, something that happens every 3 to 5 years. The more you're in the mountains, the intenser the colours also, maybe something to do with colder temps.
These picture were not modified.

Anyways, those models are one of the best I have seen sofar and you can be sure that I will use them if or when they are available. You bet! Great work. I love that Spruce (last pic) so much.

Fred

(http://img525.imageshack.us/img525/1566/sept20102.jpg)

(http://img101.imageshack.us/img101/990/sept20101.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on November 24, 2010, 02:24:44 AM
 &apls &apls &apls &apls
amazing!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on November 24, 2010, 10:54:23 AM
Well for european standards these colours look probably realistic, but here in North-America we have more intenser colours, nothing compared to these more faded ones. I included a picture that I took earlier in my backyard this October, mostly Maple (Ahorn), Aspen (Pappel) and Walnut (Walnuss).
This year was very intense in colours, something that happens every 3 to 5 years. The more you're in the mountains, the intenser the colours also, maybe something to do with colder temps.

Yeah, this is true for most of the time. I was hoping for some more intense colors this year, but I suppose it didn't get cold enough during the nights, and when temperatures finally dropped in late october/early november, most of the foliage fell down already, or was blown away by the wind. The last time we had a really wonderful "indian summer" was in 2007, when the trees were literally burning. I've posted a few pictures last year in this thread: http://sc4devotion.com/forums/index.php?topic=9108.msg281112#msg281112
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 25, 2010, 10:49:45 AM
Thanks every one for your replies very well appreciated  :)

mrbisonm: I agree with you and at first my colors were intenser however it looks strange in the game and I think brighter colors fit better. Moreover as I understood, the intense colors come from the temperature which "burns" the leaves . So it's normal that leaves in Canada are intenser than in Europe.  ;)

Andreas: thanks for the pictures which are really good  &apls

Which concerns the trees, Lowkee is modding them but it seems to be more complex than we though. Indeed we are asking us about the good time of the seasons and moreover we have shadow issues. I trust Lowkee and hope solutions will be found quickly for a soon release  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 27, 2010, 12:47:49 PM
News: I made the 5 stages of the birches in the summer season on the same model I did for firs and maples.
Don't know what to think about them so I ask you  &Thk/(.

Sry for big size of picture howver if I decrease the resolution, quality of trees decreases quickly  %wrd 

(http://www.ld-host.de/uploads/images/ec98e1713ad5c97f53273f8f2bf7e487.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: strucka on November 27, 2010, 04:00:21 PM
This is probably one of the best threads I've ever found anywhere.  &apls &apls I really can't wait for your awesome and perfect and great trees and woods to come out. &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: cubby420 on November 27, 2010, 04:06:31 PM
 &apls  &apls Your trees are beautiful and near indistinguishable from their RL counterparts.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: strucka on November 28, 2010, 05:45:11 AM
Hello again! I have a slight problem, with a lot of stuff, but your cablecar lots are the latest. So here it is. All the lots, that have transparent ground surface textures, make a hole in my ground and make it transparent. Why is that? Is there a fix to that or is it just a lack of a certain ground texture, that causes this?

For your answer thanks in advance.

strucka
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 28, 2010, 05:50:03 AM
cubby420: thank you  :)

strucka: thank you too  :)

could you post a picture please for your problem I will try to solve it ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mrbisonm on November 28, 2010, 10:01:01 AM
Concerning your birch trees......wow, they look just great!
Fred
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 28, 2010, 10:05:09 AM
Thanks mrbisonm

I had a small problem with few models of birch which concerns the size of the leaves now it's corrected:

(http://www.ld-host.de/uploads/images/9240ba3587a118e07bceab0722f3afbe.jpg) (http://www.ld-host.de/)

I think about a yellow color which is common to all birches for the autumn season.

I continued the spruces set (more blueish than the abies firs, they make the transition with these last ones and the pine of Simfox and mix well together):

(http://www.ld-host.de/uploads/images/abc7b425ba0f606af64cf8211f6aa570.jpg) (http://www.ld-host.de/)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Buzzit on November 28, 2010, 10:09:41 AM
fantastic looking trees you got there! $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on November 28, 2010, 10:49:40 AM
Wow those looks great!!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: cubby420 on November 28, 2010, 04:02:25 PM
Wow! Everything is coming along so nicely. Those winter models are fantastic.

On a side note...I must have that terrain mod! If you could link me to its location I would greatly appreciate it.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on November 28, 2010, 05:21:19 PM
do you know COD MW2? because the house at page 13 looks like the house in one mission...anyway, nice green stuff
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 29, 2010, 01:09:17 AM
Wonderful trees, which will go very good with my next creation ::) &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on November 30, 2010, 02:40:21 AM
Girafe m'a tuer

(http://gdecogne.free.fr/photo-humour-chat/photo-humour-chat%20(22).jpg)

Translation: Girafe killz me+

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 30, 2010, 01:12:45 PM
thanks all for your comments, I need to do some corrections, yes still  ;D

Une_ame: la faute d'orthographe de "Girafe m'a tuer" fait elle référence à Omar  ::)

Sciurus: next creations, which ones    $%#Ninj2


cubby420: it's the PTM from Orange http://www.toutsimcities.com/downloads.php?member=7817 (http://this page)

EDIT :

sorry MR.Y I forgot you  :D

don't know COD, the Chalet comes from a Chalet complex in Canada in construction, it was a good example because they made preview of chalet and broadcast blueprints too

(http://www.ld-host.de/uploads/images/fce78ad6a75a96afb172e3d61aabada1.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on December 01, 2010, 06:46:23 AM
Well, my next creatioN ^^ If you wanna know, I'll say you that in private :P
And excellent recreation of the building &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 02, 2010, 05:03:54 AM
I am very busy these days so I make corrections about the trees when it's needed but nothing so special.

I tried a first thing about rocks, which are made with Ennedi Rock mod, according to me they are a little bit too bright, what do you thing ?
It's only one plop (not a system of stages for time), I think about modding them seasonal with snow and "evergreen". It will help me to think about how to do glacier  ::)

(http://www.ld-host.de/uploads/images/649df746ec72fe1ed6727349f0094c7e.jpg) (http://www.ld-host.de/)

Moreover I tested ideas about catenaries, it follows the slope correctly but not simple to use I will see later  &mmm

(http://www.ld-host.de/uploads/images/b3afd51aabbc8ab97cb3426cfad46e94.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on December 02, 2010, 05:31:59 AM
Great to see there's progress with the rail catenaries. The rocks also look perfect! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 05, 2010, 10:41:57 AM
Thanks Io_bg

Long time ago I wanted to do this, 120 french traffic signs (I need to add a stop that I forgot  ()stsfd()). I removed signs where we see nothing and agree that on some we can only guess what it is but it brings variety  ::)

First try of glare Option from Simfox, could be interesting

Sry for big size picture, props are very tiny 

(http://www.ld-host.de/uploads/images/b04286066438d98e224dc0777885c4fe.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MandelSoft on December 05, 2010, 10:50:06 AM
Nice, Girafe! This could be used for signage mods. However, I may have to make some slight changes myseld to make them look Dutch or something. But that's just a matter of taste  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 05, 2010, 01:13:08 PM
Your trees, rocks, and signs are all looking great! The glare option on the signs looks cool but maybe a little bright? And they're small enough it wouldn't really matter for me they're not in Finnish or English (French is my 3rd language anyway ;) ). I especially look forward to using those trees! And the centenaries look spectacular  &apls  Are those T-21'd or how do they work? I'm sure there's a huge demand for those....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on December 05, 2010, 03:32:26 PM
hey, nice vwork, and the best, most european sings are the same everywhere in europe
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on December 05, 2010, 03:35:38 PM
How have we been able to play without that would remain a mystery ()what().

Thank you Girafe for thinking about it and taking the time to make it soo well (HD).

After the trains (do i need to say something about them ? your catenaries are gonna be a must have), the trees (no comment  :o), the mountain pack ( :thumbsup:), what else ??????

 &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on December 05, 2010, 03:53:41 PM
Une_ame, where you said the cantenarys...

Girafe, one question: could you may make them in 2 different highs? one time for these catenary-mod, and a second time for the SFBT-pylon high, hope you understand.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on December 05, 2010, 04:01:50 PM
Great work with those signs! I'd like to point that in some countries (including Bulgaria) all triangle signs have white background, and some of yours have a yellow one ;) This isn't a big problem though...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ciuu96 on December 05, 2010, 07:02:03 PM
Really great work on those signs! Only things that usually change between different european countries signs are colors, so we basically need only one set, unless of course people get demanding and want signs that are exactly like those in their countries. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on December 06, 2010, 04:36:15 AM
The yellows backgrounded signs are temporary signs used during roadworks. The yellow color is also used for the lign on the road itself during roadworks instead of white ligns.

It's pretty common in France.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: WC_EEND on December 09, 2010, 11:39:48 AM
Great work with those signs! I'd like to point that in some countries (including Bulgaria) all triangle signs have white background, and some of yours have a yellow one ;) This isn't a big problem though...
As far as I can recall, the triangle hazard signs with the yellow background are used in the case of roadworks (correct me if I'm wrong here)

And to Girafe I'd like to say: Great work, I can't wait to use these in my cities. These will add another layer of realism
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on December 13, 2010, 06:48:11 AM
Hi Jean-Paul …. Euh … Jean-Pierre … Euh … Jean-Marie … Euh … Antoine ! ( My payback for « Guinea fowl »   :P  )




Of course have seen your latest works about roadsigns ( and trees ) , how can you think  I could miss that !?!  $%Grinno$%

Quote from AntigOne :

Hehe my another guinea fowl
I always posted about the landscapes and I though about you with the french road signs, I made few props more about village's entry/exit signs and few others that you maybe recognize.

I admit that I am a little bit fed up with this pack 130 props is really long to do but I have to do it and I am sure you will use it (my cars look good finally).


I made a mistake in my pack, I made 129 signs and have the slot 102 free, I let you choise this last sign prop  ;D let me know what you want  :thumbsup: 

(http://www.ld-host.de/uploads/images/c4849ecd8fa771d9cb35bbb0ab2496df.jpg) (http://www.ld-host.de/)

Not only I want all these babies , but I intended to request you a 45° version of them all as well … sorry to be so hard to please , we're always more demanding with the most talented people . ;D


About slot 102 , I would suggest you "Point de Vue" or "Belvedère" , could be useful for mountaneous landscapes ...

(http://img337.imageshack.us/img337/5764/pointdevue.png)

That said , you don't need to hurry …  :thumbsup:

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 13, 2010, 01:50:04 PM
 :P

At first slot 102 is always free, panel you wanted is already made check the 6th on the right  ;D in fact I made all "official" french road signs (few are not well looking so I didn't export them), I though to do a radar but if someone has an idea about a sign feel free to ask  :)

Finally I finished the Serbian Spruces:

Summer version,

(http://www.ld-host.de/uploads/images/39e4a0a6510e266ad8800685132fec70.jpg) (http://www.ld-host.de/)

Winter version,

(http://www.ld-host.de/uploads/images/d8c174f3863b266309d01ff4e2074bc1.jpg) (http://www.ld-host.de/)

Seasonal version will be too,  thanks to Lowkee  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MandelSoft on December 13, 2010, 03:42:16 PM
If you still have slots free, why not add some extra speed limit signs? I know, you won't see any 10, 20, 40, 60, 80, 100 or 120 km/h signs in France, but in the rest of Europe they are more common. In fact, in the Netherlands we commonly use 30, 50, 60, 70, 80 and 100 km/h speed limits. So hereby I request for more speedlimit signs. Oh, and also "End of speed limit" signs, like this:
(http://upload.wikimedia.org/wikipedia/commons/thumb/d/d8/Signal_B33.svg/200px-Signal_B33.svg.png)

Best,
Maarten
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on December 13, 2010, 03:55:17 PM
Oh boy!  &hlp

Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees! Trees!

 ;D

Did I ever said that I love your trees?  :thumbsup:

Take care mon ami!

Bernhard  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on December 13, 2010, 04:04:20 PM
 &hlp &hlp &hlp &hlp &hlp &hlp &hlp

Let me tell you that Bernhard enthusiasm cross the border, I've been contaminate and I can't stop jumping about the trees, oh my god.... &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp &hlp

Well to be honest I also like the road signs and the rocks and the catenaries and the trains and the bravo tu as fais un bel effort pour grossir ce texte !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dedgren on December 14, 2010, 03:41:38 AM
Those are gorgeous signs.  Don't even get me started about the trees.

Amazing things here.


David
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: serebii666 on December 14, 2010, 01:48:17 PM
I LOVE PINE TREES!!!!!!  &apls &apls &apls &apls &apls

Bravissimo!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on December 14, 2010, 02:12:28 PM
Wow  :o
Your trees are unbelievably realistic !!  &apls &apls &apls
like all the rest on your incredibly cavern of bats and modds....   ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on December 15, 2010, 02:01:48 PM

At first slot 102 is always free, panel you wanted is already made check the 6th on the right  ;D in fact I made all "official" french road signs (few are not well looking so I didn't export them), I though to do a radar but if someone has an idea about a sign feel free to ask  :)


It looks like ... I need glasses !!!  :D

Speed Limit End is a good idea . Or that one with a big size to be perfectly visible  ()what() :

(http://img406.imageshack.us/img406/3046/panneaufeux.jpg)



I think Air6 has already made a radar , not sure it is available in one of his props packs though …  $%#Ninj2

Can’t wait for this second stunning pines pack !  :o

Many thanks Antoine . :thumbsup:

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: DCMetro2834 on December 17, 2010, 04:03:47 PM
Closing the gap between SC4 and the real world- I love it! 

My hats off to you...keep it up!  :thumbsup:


DC

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ecoba on December 20, 2010, 05:57:58 PM
Wonderful both trees and road signs, Antoine ! Very lovely !  :thumbsup:


Ethan
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 31, 2010, 05:57:04 PM
2011 here is Paris begins  ()lurker() and the 1011th comment begins too ::)

Long time I didn't give you news  &sly

Hope you get a great christmas  :)



__________________________________________________________________



Ecoba: thank you my friend

DCMetro2834: thanks

My 2nd guinea fowl: thanks, I will do maybe this sign in another pack  ::)

Yann: thanks you so much, the cavern begins to be an Ali Baba Cavern  :P

serebii666: thanks

dedgren: thank you David, maybe you didn't notice it but it seems that you play a big role about my flora items  ;)

Une_ame: hehe, thanks for your enthusiasm and sharing all french items in your topic, we miss you, you are quiet nowadays

Nardo69: thanks, you are I think the first person who trust my first pines even if their quality was not exceptional, hope the new ones will get all your attention in your MD  :)

mrtnrln: thanks your the suggestion, I choiced this one  :thumbsup:

__________________________________________________________________


Concerning the packs, the Girafe learned how to do readme and .exe with BSC references, thanks to Barbyw and Carl for their help.

French Road Signs is close to be released.

The 2 pines' packs will follow, even if we are speaking at the BSC how to deal with a file "flora tuning parameters"

After these maples pack and birches pack will follow. I didn't advance on new flora packs. It's long and I wanted to do other things.
But finally there will surely be Oaks, Poplars, larches...

__________________________________________________________________

As said I go to other horizons or came back to the sources, I like architecture and someone especially D. Libeskind. He made a project for Paris which I really love however he was not successful with his design.

Signal tower, Daniel Libeskind - Paris in cooperation with Ellyps Group


Batting is almost done on the tower, I need to do the roofs and finalize the plaza. However I really have some difficulties with materials.
Indeed all work I have done before didn't requiere some materials knowledge concerning glass effects.
So I began to learn and thanks to Cockatoo who gave me some ways.

I will explain my material in order to have your recommandations and help.

I work with 3dsmax 2010, BAT4MAX 5.

Scene maps:
- sky option from Simfox
- I put a ground plane that I have hidden to the camera, it's a plan of 1,5 km by 1,5km with a simple material that I took on google earth where the tower would be and I dessaturate and decrease levels of this map to have someting brighter and whiter.

Glass material:

- as I really didn't know how to begin, I get a simple glass material from an available librairy in the web and started to play with different options.

(http://www.ld-host.de/uploads/images/f50b6709f9d227a8049c7d476ed9b2a2.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/e00a0960d2c9ca473849ebdb8a3e5f14.jpg) (http://www.ld-host.de/)


Cladding expected is something like this (this one is for the 1 WTC in NY but the builings are quite similar and claddings too)

(http://www.ld-host.de/uploads/images/ab0b70c9cba9a7015e239ab5321fbf8b.jpg) (http://www.ld-host.de/)


The others material are more simple like aluminium and marble

I need to check how I can do less complex flora, my old system is too heavy for the scene, to complex, system of particles described by Simfox looks promising, but I need time to test it.

As said before there is lot of things to do and to think, comments are welcome, don't forget that this tower will be not built, only few renders are availbale on the web, so the job is more complex  ()stsfd()
(http://www.ld-host.de/uploads/images/1da5e7e74d812077ebe458ee8eb5ffde.jpg) (http://www.ld-host.de/)




 


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on December 31, 2010, 08:15:26 PM
Nothing more to say...  &apls  &apls  &apls


Happy new year Girafe!


DEL!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on January 01, 2011, 03:31:37 AM
OH GOTT :o :o :o Bonne année Girafe! :P

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: CarmineHilton on January 01, 2011, 05:09:15 AM
*OOOOOOOOOOOOOOOOOOOOOHH* :o :o

Can't wait for this! xp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MandelSoft on January 01, 2011, 05:28:18 AM
Wow! But how- Why- What-

*Can hardly speak due to the awesomeness of the model...

Stunning! The complexity of the model and the details are excellent! I'll sure download this when it's published somewhere  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 01, 2011, 05:51:21 AM

Wouf !  :o

What a surprise … speak about a « Grand écart »  from trees to skycrapers ! ;D  It reminds me Simfox’s work ...

I’m not particularly  fan of skycrapers ( if you didn’t notice it ) but I’m zoning out ( Rester scotché ? ) in front of your model … I’ve seen several interesting projects for La Défense ( I dislike truly a few of them nevertheless ) and , once more , I think that Paris , mainly due to its most huge urban perspective of the world is offering one of the most striking and harmonious skyline for us , little ants on the ground .

Along  with your trees projects , 2011 looks as if it’s going to be more exciting than expected .  :thumbsup:

Happy new year , Antoine , I hope for you ( and so for us ) that many of your desires will become SC4 realities .

 &apls &apls &apls

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: WC_EEND on January 01, 2011, 07:07:11 AM
whoa, can't think of a better way to start 2011 &apls

Xander
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ciuu96 on January 01, 2011, 08:39:06 AM
Wow :o, that buildings is really an architectural wonder! Very nice work, one of the best buildings (MSU by Sam Johnson is another ;D) that I have seen in a while and definately the best skyscraper in a while!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on January 01, 2011, 09:18:20 AM
amazing!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on January 02, 2011, 03:21:18 AM
...Interesting design there... :P Looks really nice. Can't wait for it. :)

,marsh
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on January 02, 2011, 04:15:17 AM
Totally unique, amazing design and, I must say, brilliantly executed :thumbsup:  :satisfied:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: serebii666 on January 06, 2011, 05:00:08 PM
The complexity of this skyscraper leaves me speechless! I cannot believe it! Happy New Year!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on January 07, 2011, 06:12:25 PM
hmmmm...I don't know this building, exist it in the RL? But looks great...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 09, 2011, 12:50:12 PM


(http://www.ld-host.de/uploads/images/9240ba3587a118e07bceab0722f3afbe.jpg) (http://www.ld-host.de/)

Hello Antoine ,

I’m coming back to your thread to feed my addiction for your trees !!! ;D

Well , I read back comments about your birch trees ( here & at TSC ) and didn’t find any bad or even lukewarm criticisms about them ( like you told me by PM ) and I don’t have any either . Birch trees , like any species , have so many sub-species & varieties ( that’s not the same thing ) that we could discuss endlessly about colors ranges of their trunks or leaves … you have been absolutely successful to catch the essence of birch trees , so they’re perfect . :thumbsup:

About autumn … the same way we could discuss endlessly , adding to the sub-species & varieties parameters , their localization on Earth and specific weather conditions that year , or last year or ten years ago or like the grand-mother of my grand-mother told her …  $%Grinno$% the only thing I would suggest you is to add with them a touch of yellow to match your Maples ...  ::)


About sweet chestnuts I have requested for Corsica ...  ;D Yes I remember how you have had difficulties with horse chestnuts , personally I found them lovely and convincing :

(http://img521.imageshack.us/img521/3595/100419020802831618.jpg)

But at the same time , don’t you like to surpass yourself everytime ? And , let me add a quite sadistic challenge ; more than any season I’ll be particularly attentive to spring and their spectacular blossom …  ;D something like that :


(http://img64.imageshack.us/img64/1576/chataignier.jpg)

 ()lurker()

Yep , I know  ;D…  you may hate me , I don’t care ; I’m  sure that Yann is going to love me . :P


Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 11, 2011, 09:02:24 AM
I give you news, indeed the Girafe is very busy in its professionnal life and all was not working as I hoped   :(

Thanks to all for enthusiastic comments. The tower is far from the end. Last days I tried lot of parameters concerning the glass, and the problem is that I wasn't success to find something better than I showed you. Moreover I lost the material of the last preview so for time my aim is to recover something really near to what I showed you.

Mr Y: this building didn't win the competition for the slot in La Défense, so it went to abyssus...

_________________________________________________

Then I switched to 3dsmax 2011 x64, it's a calamity  &mmm (slow and minor bugs everywhere...) it doesn't help too to advance.


I wanted to finish the birches, so it's the autumn color, what do you thing? it is an unique color (birches are less colorful in autumn than maples).

(http://www.ld-host.de/uploads/images/b4649cd654f518fb12b338f518c7a00f.jpg) (http://www.ld-host.de/) 

__________________________________________________________________

As my Guinea fowl asked me, I worked again on chestnuts, a complex tree. I tried long time ago but was not successful with it. Second try now.

In this picture, you have the maples, Simfox's tree (don't remember the species) and 2 chestnuts a little bit different which one do you prefer?
One is brighter so fit better with maples at farest zooms but maybe it's less realistic. The second is darker and fits better with Simfox's tree but maybe too much at my taste (aim is too create a chestnut not to have same tree than Simfox).

Moreover I am asking about making stages system for chestnuts. Indeed these trees are often alone and they have a huge density of foliage. So I think to create a stage 5 with 4 chestnuts is useful. However I will do a second one higher and less spread than this one. A true chestnut that we all had in our School courtyard  ::)

(http://www.ld-host.de/uploads/images/494fb0244729038d9cdfebbb0c3c362b.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/da9576739f4d597234a900658292d878.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 11, 2011, 09:54:06 AM
Hello , my dear egg head !  :P ( turkey’s egg ?  &Thk/( )

About chestnuts , that one with no doubt …

(http://img211.imageshack.us/img211/3565/494fb0244729038d9cdfebb.jpg)

… because I find foliage more recognizable . Furthermore , it reminds me exactely one of those being in my small school courtyard !  ;D
And I remember that Brian’s (C.P.) ones , despite they’re SD , are showing a beautiful flowering at spring …  ;D


Would have prefered something more yellow-ish for the birch trees … but I’m not god himself , so the debat is still open … ;D

Beautiful work nevertheless . Thank you . :thumbsup:

 &apls

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on January 11, 2011, 10:22:31 AM
I agree with Cedric on all accounts. :)

There is more depth in the lighter Chestnut.  I feel like I could get into those branches.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: strucka on January 12, 2011, 12:15:35 PM
 :o :o :o &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 14, 2011, 01:27:45 PM
thanks for your comments  :)

Birches:

Something more yellow-ish like this could you fit?

(http://www.ld-host.de/uploads/images/d01b2715960f31d413a620ad00d0ac47.jpg) (http://www.ld-host.de/)

_______________________________________________

Concerning the chestnut I follow you, I will do another model and we will see the possible combinaisons  ()stsfd()

_______________________________________________

Work about "old oaks" typical from mediterranean forest:

(http://www.ld-host.de/uploads/images/0ef7cce2f114000e3e472002e19de036.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/5e4e927894178633e866eb93ee59cd43.jpg) (http://www.ld-host.de/)

_______________________________________________

I continue to test things about rivers as asked by Cédric but noting good...

(http://www.ld-host.de/uploads/images/d6d355e7e2052bdee790aef53a66e6e7.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on January 14, 2011, 01:44:41 PM
Quercus (oak) is the most beautiful tree which I saw on sc4  &apls

And the river  :wings:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vnaoned on January 14, 2011, 02:42:56 PM
Personally I find the river very interesting. Keep going on this way...

And about the trees... well just perfect as usual!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 15, 2011, 05:50:54 AM
Antoine !

 :o … I know that , as BATer , you’re particularly demanding with yourself … but , as simple spectator and user of your work I can’t moderate my enthusiasm .  $%Grinno$% Trees are ab.(solutely Fab.(ulous) , don’t change anything . And , that water texture is maybe not proper in any case ( not for  lakes for example …) but , more I look at it , more I find it definately very inspiring for a little deep river as I’m trying to reproduce one currently … I want it ! We all need it ! Please , release it just like it is right now … I can beg you more , if needed . ;D

 &apls &apls &apls

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lilith on January 15, 2011, 05:56:44 AM
I want this!!! quickly! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 15, 2011, 07:57:53 AM
Is Girafe an human ? ? ?  What a strange question , I know , but …  &Thk/(

 :-\

 :-\

 :-\

The reply may be more complex than you think :


(http://img189.imageshack.us/img189/1350/walkinggiraffes.jpg)



« Walking Giraffes » by SimGoober … ;D

Hope you like the idea …  :D


Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 15, 2011, 08:48:45 AM
Wow, just phenomenal work with the trees!  &apls &apls  I don't even know where to start, it all looks amazing!

The water looks great as well. I can't wait to have a new photorealistic option for plopping. The textures seem a little gray to me, but that's just a matter of personal preference. The color isn't too far from the cal-canals though which might be handy. We have these beautifully dark blue lakes up here (when the snow isn't around at least) that would be amazing to see in simcity....

Quite the jump from trees to that tower! It's looking amazing though  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 15, 2011, 08:59:43 AM

(http://img121.imageshack.us/img121/297/girafewalk2.gif)

"The tranquil walk of a giraffe ... towards glory ." Cédric one day long time ago  :satisfied:


____________________________________________________________


SimGoober is a crazy man like you  :P

Thanks to all for these enthusiastic comments Noahclem, David, Vincent, Cédric ( my galinace fan club  :D), Isabella :thumbsup:

It's time to release first packs after so long time, I think it's a question of days maybe hours  :D

Concerning the rivers, it was just a test but last night I found interesting parameters which I will check under the game  ::)

Noahclem: I will surely change the color, it was a basic one to manage how it worked  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on January 15, 2011, 09:15:18 AM
Great work with the trees. I like the water color. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on January 17, 2011, 10:45:50 AM
Good morning,

For the rivers:

One thing to be careful of is the height of the LODs.  If you see my post about Lilith's pond (which I fear I am asking way too much work for her) you will see the issue.  The LOD must be below .3 meters for shadows to appear (perhaps you are just making textures though...).  That being said, we know that Jeronij's plopable water is above this mark.  The reasons this works is because the model is transparent, and we are actually seeing the shadow on the ground.  I will have to figure out how to make transparent items on the BAT before I can try this out.

You will just have a lot more freedom with placement if they are MM flora, but I think the quality of your textures may override that.

For your trees:

Bap started a post (Link (http://sc4devotion.com/forums/index.php?topic=12332.0)) that raised a lot of possibilities for me.  The point of this thread is that the FSH files are totally editable, so a fair amount of post-processing can be done.  I post this image as a quick example, and don't mean to offend ::)

(http://img210.imageshack.us/img210/861/sorryx.jpg)

Basically, the FSH is exported, edited in an image editing program (I use GIMP), and then re-imported.

The reason I bring this up is that the color you export from BAT is not necessarily the color the model has to be.  Now, I don't know what is easier:  Changing the color in BAT and exporting, or editing 20 FSH.  It may be a quick way to test what a color will look like in-game.  You could also change certain pixels that you find irritating.  Just ideas.

Although I think the birches should be yellow, you don't need to get it perfect for me because I can change them as I see fit.

Be Well
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on January 18, 2011, 08:11:49 AM
For those interested, here is the link to an old tutorial (in French) on how to reFiSHing.

 Carl, replace FSH are often longer than the new export. In addition we must be careful with LODs


http://www.toutsimcities.com/forums.php?viewthread=523243&page=1 (http://www.toutsimcities.com/forums.php?viewthread=523243&page=1)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 28, 2011, 10:04:33 AM
Work is going really slowly   %wrd

I have never continued my european cars pack, so boring so long but today a small model comes to the collection:

Xsara Picasso with 4 colors in 45 & 90°

(http://www.ld-host.de/uploads/images/d681909338ed760a851dc4361b3a511a.jpg) (http://www.ld-host.de/)

Concerning the trees, we are agree with the guinea fowls and the finished version of the chestnut looks like that (a little bit less dark :)):

(http://www.ld-host.de/uploads/images/2e4ae2a2c195f06dacb9dd9106316fc0.jpg) (http://www.ld-host.de/)

And I began something with larches:

(http://www.ld-host.de/uploads/images/9769060ecd3bc75d7894004872e1a982.jpg) (http://www.ld-host.de/)

Anf finally I don't forget the 3S but I needed the paint objects of 3dsmax 2011 for batting the slates of the roof however there are still lot of bugs concerning this last version of max and renders so for time nothing really advanced...

(http://www.ld-host.de/uploads/images/09fea7c500f765ddd6906811c23c5051.jpg) (http://www.ld-host.de/)


and finally Signal's project stays at ground zero

(http://www.ld-host.de/uploads/thumbnails/bc1ad6acd6a44b9982fd28b116a6b6fe.jpg) (http://www.ld-host.de/show/bc1ad6acd6a44b9982fd28b116a6b6fe.jpg)

It's all for the moment
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on January 28, 2011, 11:19:38 AM
Love the cable cars (http://i40.photobucket.com/albums/e242/vester_DK/smilies/smitten.gif)


but the text on the cas doesn't it say Val d'Isere and not Escape Kelly ?
(It says Escape Kelly on the front and back and Val d'Isere on the sides) :P


That is a massive tower you got there! Looks great.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on January 28, 2011, 06:04:20 PM
It is impressive all the same all that a giraffe is capable of making.   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on January 29, 2011, 02:39:51 AM
Fantastic work my friend  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on January 29, 2011, 04:35:09 AM
Very impressive work! &apls &apls :o

Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on January 29, 2011, 04:41:26 AM
 :o The larches are fantastic. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 29, 2011, 07:50:38 AM
Ici au moins suis-je assuré de ne pas juste « peigner la Girafe » , hein Antoine !  ;D
 
(http://img832.imageshack.us/img832/7571/ae53b48b.jpg)

« Peigner la girafe » means to « To comb a giraffe » which is a french expression for « wasting his/her time » . You certainly don’t waste your , Antoine , as everything here looks perfect … maybe because you take care to not show us your horrors !?!  :D

I’m already in love with these Larch trees , Brian’s ones just look like prehistoric from now … I’m impatient to see how you’ll deal with autumn , when these deciduous conifers are the most spectacular … that’s one of my favorite trees , I do intend to use them massively . I would request you to make a less straight ( more twisted ) one , that's really something missing too ...  ::)

 &apls &apls &apls

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on January 29, 2011, 10:13:38 AM
Those larches look more like spruces to me, but nevertheless, I really love the models (the chestnut too) - so realistic! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on January 29, 2011, 10:50:41 AM
I love the skyscraper and the cable car, keep it up. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ciuu96 on January 29, 2011, 11:38:01 AM
Your trees are beautiful, that skyscraper is awesome and that cable car is really great too! That car is also very nice! Keep up the good work!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Dark_Jedi06 on February 01, 2011, 10:12:36 AM
I absolutely love your trees...we've only been given a taste of what they'll be like with your recent release and I can't wait to have them all at my fingertips. ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on February 01, 2011, 03:41:58 PM
Love the cable cars (http://i40.photobucket.com/albums/e242/vester_DK/smilies/smitten.gif)


but the text on the cas doesn't it say Val d'Isere and not Escape Kelly ?
(It says Escape Kelly on the front and back and Val d'Isere on the sides) :P


That is a massive tower you got there! Looks great.

Arne, didn't you meant to say Espace Killy? ;)

I love the cable cars too, along with all your other creations. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on February 01, 2011, 04:45:29 PM
The trees are just superb! I am enjoying watching all of your wonderful creations come together &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: knapp on February 02, 2011, 08:19:36 AM
I'm amazed seeing Your trees. They are very very beautiful. Perhaps it might be interesting for You, to know that I also work on new MM water tiles (look here) (http://www.simforum.de/showthread.php?t=162255&page=2"). So if You want, we can work together for a complete water pack.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 22, 2011, 05:01:27 PM
Thanks all for your nice comments   ::)

knapp: I follow what you do and it's really interesting work but I have no time for advancing on this project sorry  &mmm

Nothing good, I have really not so much time for batting.

As a guinea fowl in our fantastic club, I help as I can (it's the wheat I made for Badsim who lotted it very nicely)

Spring
(http://img153.imageshack.us/img153/434/antigone2011202.jpg)

Summer
(http://img39.imageshack.us/img39/6546/antigone2011203.jpg)

Libeskind's Tower stays here, 3S too  :'( :'(

The larches are not working as I want, it begins to be very paintful  ()sad()
(http://www.ld-host.de/uploads/images/1bf4007e06975e2aa05dc589f83265ea.jpg) (http://www.ld-host.de/)

Concerning the birches, I decided to add more colors for variety (my split is done) however I need to create customized LODs, what is not so easy with trees like these...

(http://www.ld-host.de/uploads/images/95177d8560ccf151d28ab4450ab33544.jpg) (http://www.ld-host.de/)

Something "new", don't know if you will find what it is
(http://www.ld-host.de/uploads/images/c63a0dc67d1b5565f856c937be0e4185.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MattyFo on February 22, 2011, 06:55:41 PM
WOW Girafe!!! Those fields are incredible!  they look so much like the real thing!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TiFlo on February 22, 2011, 06:59:41 PM
Those fi... wait. MattyFo! You took the words out of my mouth!  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on February 22, 2011, 07:24:25 PM
interesting new project ... mmmh ... no idea what it is.  ::)

No progress on the signal tower???  $%Grinno$% One of my favorite tower!!!  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on February 22, 2011, 07:39:26 PM
*gets eyes big as plates*

*zombie voice*

GIMME

MO'


TREEES!!!!!! *

Great work - love those birches, they are the first one who really convince me!  ()stsfd()  :thumbsup:  &apls

(Next to the larch/spruce, chestnut trees, ... )  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Dark_Jedi06 on February 22, 2011, 10:23:18 PM
I will continue to say it until I finally get my hands on them...those fields are absolutely gorgeous and I want them now. ;D ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on February 24, 2011, 04:28:28 AM

(http://www.ld-host.de/uploads/images/c63a0dc67d1b5565f856c937be0e4185.jpg) (http://www.ld-host.de/)

 ()what()

I can't believe you've got still secrets , even for me ! :D Absolutely no idea of what it could be ...

About Larch trees , as you didn't show us the zoom levels (if I understood you well ... ) posing a problem , I don't see what we could think else that you're too self-demanding ... for us here , they simply look like the most delicate thing ever created !  :o

I know you're on since a very long time , do not be discouraged . :)

Cedric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on February 27, 2011, 02:34:56 PM
 ()what()

??

I've got no idea about this buidling. Are you gonna put something (like a statue) on the roof ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 01, 2011, 04:55:54 PM
Thank you so much for your kind words  :)

According to last words of Cédric  :blahblah:, the fields will be available soon

I finished my birches, need just to be modded now. I let my larches lot of work and few time    :-[

I am surprised that nobody found what the "new project" was  &Thk/(. So I give you the next "floor"     ::)

(http://www.ld-host.de/uploads/images/6063084d3efcf03ef4511c788e9ac4e7.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 10, 2011, 05:00:22 PM
Not so motivared in these times  %wrd %wrd

(http://www.ld-host.de/uploads/images/f107f15e8eb362ce3259e73d8ccafe18.jpg) (http://www.ld-host.de/)

Will surely go to an oaks pack with previous models already shown

(http://www.ld-host.de/uploads/images/88a5f53bab0cd96a66546e9d3335b032.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ciuu96 on March 11, 2011, 08:30:49 AM
Lenin's mausoleum, very nice! :thumbsup:

Also waiting for that tree pack!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on March 11, 2011, 01:06:50 PM
I love the trees... and I found what the building was $%Grinno$% The Mausolée de Lénine :P I love it &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 14, 2011, 06:32:01 PM
thanks you both :)

Really slowly

(http://www.ld-host.de/uploads/images/42de7df029ca9420abe17071b83f5252.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on March 15, 2011, 01:23:53 PM
Waow, amazing! :o :o &apls

Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ciuu96 on March 15, 2011, 02:23:55 PM
Awesome indeed! &apls I have always liked that soviet stuff, even though the country itself had many problems.

Like Vladimir Putin once said, "Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain."
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on March 15, 2011, 06:13:14 PM


very nice, but it is perhaps a little too Glossy  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SimNation on March 23, 2011, 03:30:23 PM
Gotta hand it to you with all the work you have done so far.Your stuff just might make a lot of the older sets almost obsolete for me to use  :thumbsup: . Favorite of all the flora I have seen is the Willows (no one has mad them look so good in my opinion). I love the seasonal field shots,I hope you make some cotton tail fields as well cuz they would go nicely with them. Top notch work so far good to see the project coming along nicely. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 26, 2011, 07:33:55 AM
Thank you for your nice comments   :)

I think that more fields will come, it's at the agenda however not for the next weeks.

Nothing advanced on the Lenin's Mausoleum - agree with the fact that it's a little bit too glossy but it comes from the fact I have not textured all the BAT (I will adjust the glossiness at the end :))

Finally Maples are available on the LEX !!!!
(http://sc4devotion.com/csxlex/images/beximg/Icon%20maple%201.jpg)       (http://sc4devotion.com/csxlex/images/beximg/Icon%20maple%202.jpg)


Next on the guinea fowl coop:

(http://www.ld-host.de/uploads/images/f5c5d8ce2650d4c8567737afabc92226.jpg)

(http://www.ld-host.de/uploads/images/de1c00c00d3dc3be4aec51ae11711943.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on March 26, 2011, 10:30:01 AM
Nice to see your maples available on the LEX  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Framly on March 26, 2011, 12:56:27 PM
Awesome work!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on March 26, 2011, 03:52:46 PM
May I say that I don't think the Lenin's mausoleum is too bright ?

It's made of red marble and the surface of this stone is really sleek and can have this shinny surface.

Actually, I found the aspect of your image's BAT almost like the real life's one.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SeanSC4 on March 26, 2011, 07:29:34 PM
I love these maples! Great work!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peter007 on March 27, 2011, 04:46:29 AM
Nice trees. Great work.

These trees are awesome
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on March 27, 2011, 07:23:29 AM
These maples are beautiful!!  &apls Thanks for releasing them and I hope to try them out today!

I can't wait for more of your wonderful flora and the lenin project is looking great too!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on March 27, 2011, 07:53:37 AM
Excellent work my friend &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on March 27, 2011, 01:29:19 PM
Awesome maples!

I just try seasonals ones and it's fantastic to see how it change throughout the year!!  &apls &apls

Thanks Girafe and Lowkee  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on April 01, 2011, 03:11:28 PM
Great work with maples  :thumbsup: Your trees are always nice and realistic  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 10, 2011, 03:34:35 PM
Thanks all for your comments  :)

Small news concerning different projects:

Birches coming soon on the LEX  ::)

(http://www.ld-host.de/uploads/images/6a9b440285ce065295c6d8039365dd03.jpg) (http://www.ld-host.de/) (http://nsa25.casimages.com/img/2011/04/10/110410103648710664.jpg) (http://www.casimages.com)

Lenin's Mausoleum advances step by step

(http://www.ld-host.de/uploads/images/fae7df533410eb1ba33d054e7e1d9d6f.jpg) (http://www.ld-host.de/)

New pack of trees is coming, it deals with Oaks, I miss the 5th stage

(http://nsa26.casimages.com/img/2011/04/10/110410103407525422.jpg) (http://www.casimages.com)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on April 10, 2011, 04:00:41 PM
Looks great. &apls Keep it up.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kaylacey on April 10, 2011, 04:06:06 PM
Beauty!  You make the best nature plops!

Could you make one that is a tall ornamental grass?  Grass like you see at the beach on the sand dunes.  Some places plant large stands of it in place of flower beds.  It is usually about 5 to 8 feet tall.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 10, 2011, 05:28:05 PM
Can't wait for the birches, they look awesome! Lenin's mausoleum is coming along nicely as well but I suspect I'll end up with more birches than Lenin mausoleums in my cities ;)

I hate to ask, but is there any chance of a release of the ancien corail train with nightlights in the future?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 11, 2011, 11:10:24 AM
AAAAH Birches!!! I need them! ::) And the rest is wonderful! &apls &apls

Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on April 11, 2011, 01:09:06 PM
wow, beautiful!!!

I love your trees!! &apls &apls

I can't wait to see in my natural scenes, birches near the river...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on April 11, 2011, 05:59:59 PM
(http://i12.photobucket.com/albums/a223/angeltattoo/smilies/drool.gif)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 16, 2011, 09:10:32 AM
Thanks for all your comments

Noahclem, in fact I did it in same time and didn't show you in this topic, I am not glad with the result but I am working on it (split in 2 classes and nightlights :))

In fact it's more complex why we are trying to develop HD High poly automatas by directly importing the models in the reader but for time no solution.

The girafe is really not motivated these times sry,

I just made the autumn colour of the oaks what do you think?

(http://www.ld-host.de/uploads/images/d82dcac08d965c01fff880a0b6dfb27f.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on April 16, 2011, 09:44:48 AM
Couldn't be better :thumbsup: &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on April 16, 2011, 10:24:04 AM
Looks terrific as per Girafe :)

Fall oaks over here are generally brown/red though.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: aragornjdl on April 16, 2011, 12:42:52 PM
 :o &apls

Absolutely gorgeous work, as usual! I'm curious, did you model this after specific trees (or pictures of a specific tree) or just use them for inspiration? The details and arrangement of the branches (for example on the top right one) is just so realistic!

I am hoping there will come a day when someone will turn a large collection of your trees into large lots to cover the landscape, or better yet, a God-mode tree controller.

Also, I am with Lowkee that I'd expect autumn colors to be quite a bit more vibrant. Those look more like rich summer colors to me. Still, I'm no horticulturist and I'm loathe to offer anything approaching a criticism!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mave94 on April 16, 2011, 12:46:47 PM
absolutely great! I can really use these.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 16, 2011, 02:40:48 PM
Girafe is a joker... it's a real photo isn't it? $%Grinno$%

Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on April 16, 2011, 03:58:10 PM
Fall oaks over here are generally brown/red though.

Yeah, the oaks I know are usually yellow-ish/orange or brown. But I figure that differs a bit from species to species. Other than that, great work yet again! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peter007 on April 17, 2011, 10:14:44 AM
Georgeous trees.

When can we see them in the game?
I'm looking forward to it.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 23, 2011, 08:30:40 AM
Thanks for your kind word

I follow you concerning the color of the autumn. I switched to a red / brown

what do you think about this:

(http://www.ld-host.de/uploads/images/2063aeba2f8458c0e965d43d2c52044c.jpg) (http://www.ld-host.de/)

Anyway I need to test in game before choicing.
For time there is release date as it depends on lot of things  &Thk/(

I finished Lenin's mausoleum, any comments before exporting:

(http://www.ld-host.de/uploads/images/904cce8676a380bb721a8114ddf1f13f.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 23, 2011, 02:32:17 PM
Amazing work my friend! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on April 24, 2011, 12:09:55 AM
Thanks for your kind word

I follow you concerning the color of the autumn. I switched to a red / brown

what do you think about this:

That looks very oaky alright! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Silur on April 24, 2011, 12:16:20 AM
Excellent work  &apls &apls &apls
THANK YOU ...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on April 24, 2011, 06:05:56 AM
I prefer the red/brown colour of the tree.
Excellent work, I'm impatient to have it in the game  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on April 24, 2011, 08:45:05 AM
That looks very oaky alright! :)

Agreed, nice work  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 30, 2011, 06:14:38 AM
Thanks for all your nice comments  :)

I prefer to take my time concerning these trees.

No progress on the different BATs today, but a great new for 3dsMax community.

Indeed, 3dsMax 2012 has been released few days ago.

Now you can download the software for FREE on the autodesk website (you just need open an student account - real or fake ^^ no informations are checked).

So I switch to 3dsMax 2012 as the 2011 was really bad and not compatible with sc4 due to lot of booleans artifacts.

1 hour after installing the software.

All is working fine, BAT4MAX of Simfox is working fine too.

And above all artifacts disappear.

 Thanks to Sciurus who help me with this news.

So now I think I could come back on the Val d'Isere 3S roof with lauzes  ;)


sry for the size of picture I don't kow how to reduce them to 1024 x 768  &Thk/(


(http://www.ld-host.de/uploads/images/cf06d101b3c62c62a553620fb9b9c415.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/5d8e658d2d98986e33f1498cf6b18057.jpg) (http://www.ld-host.de/)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 30, 2011, 06:39:31 AM
Wonderful, I'm impatient to use it!! $%Grinno$% (27% ::))

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 01, 2011, 01:25:01 PM
ERRATUM concerning 3dsmax 2012.

Bat4max5 is not compatible with this version, the problem occurs during the export time, the insertion of Fshs is not well done and I noticed it after checking the files with the reader.  &cry2

Thus in absence of Simfox, I came back to the fuc... 2011.

I spent too much time on this changment this week end, and didn't go so far with the others projects.

However I got something nice (I think) for the autumn colors for the oaks. Indeed I splited my brown / red color for more diversity.

Here the results (oaks alone and with previous packs I regret my too saturate birches but it was what you prefered  &mmm).

(http://www.ld-host.de/uploads/images/61b2bf8edc32805f27bf7322a1e40ab5.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/eb2487b997e6b837bef1c3b1be10d3d1.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on May 01, 2011, 01:52:41 PM
Quote
I regret my too saturate birches but it was what you prefered

Looks about right to me.  Though people come from all over the world to see our trees.  For over here, those oaks may be an October mayor plop.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on May 01, 2011, 02:07:55 PM
They look very good like this Girafe! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on May 02, 2011, 06:11:31 AM
Nice work on the Olympique cable car! I'll be riding it again in about 9 months :thumbsup: It seems so long time from now, but I had my share this season, 16 days on the snow $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on May 03, 2011, 12:16:27 PM
famous trees, they will be mine such as your others trees  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on May 08, 2011, 05:34:21 AM
Omg it's just splendid! Colors of these trees are so nice and natural... I think it'll be a great addition to the game  :thumbsup:  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: A. Gates on May 08, 2011, 06:20:10 AM
It's beautyfoul &apls  &apls  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on May 10, 2011, 11:52:32 AM
Bravo Girafe  &apls pour ces splendides arbres. Je reviens ici de temps en temps et on trouve toujours de nouvelles merveilles sur ton fils !

Absolut beauties
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 12, 2011, 04:22:15 PM
thanks for all you nice comments  ::)


                                         The Floraler


Coming soon on the LEX,
(http://www.ld-host.de/uploads/images/0ffdd250144b9d11885db5d88080e3d5.jpg)  (http://www.ld-host.de/)(http://www.ld-host.de/uploads/images/9b1ce202d1b2d18e5767ae523fced337.jpg) (http://www.ld-host.de/)

Thanks to Carl for modding

Surely one of the last release, I really lost my motivation for going further...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on May 12, 2011, 04:55:56 PM
They look beautiful, thanks so much! Sad to hear this will be one of the last releases but I wish you the best of luck applying your creativity in whatever other direction sounds good to you now! (hopefully involving sc4)   ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Evillions8 on May 20, 2011, 06:03:30 PM
Wait, you mean last upload for the trees or BATing in general?  ???

If its last all together, its pretty sad because I liked your works especially your trees. (SO awesome!)
There's the CJ world, I'm pretty sure you can regain some motivation by city-building.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 26, 2011, 05:13:18 PM
Thanks both for the comments,

I didn't recover motivation,

few visuals from old boxes, it's surely time for me to bow out...

                                            The Floraler

Shrub:
(http://www.ld-host.de/uploads/images/1832945aa8343db0ddb8a7a299c0feaa.jpg) (http://www.ld-host.de/)

Jacarandas in flower:

(http://www.ld-host.de/uploads/images/81e754e2dc648433553d728cf7b0f8b9.jpg) (http://www.ld-host.de/)

In cooperation with Ellyps group:
(http://www.ld-host.de/uploads/images/953c5be79b609ad01fd9ce9ac35f142e.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on May 26, 2011, 07:20:06 PM
I just wanted to say how very, very, very, very much I have enjoyed using your flora. The Oaks, Maples, Birches and Pines are all so very beautiful. The fact that this flora is seasonal adds such an impressive element to the game; it is art and genius all-in-one.

The new flora offerings look equally lovely and I can't wait to see them realeased

As for motivation, I would always say do not to be too hard on yourself.... motivation levels ebb and flow as your creativity is piqued: taking some time to play the game and enjoying your own creations can work wonders, as can a little break - now that the summer is here - to regain inspiration.

Either way, I certainly hope that these won't be the last uploads from you  :satisfied:  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on May 26, 2011, 07:35:49 PM
Another amazing model by Girafe  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Jack_wilds on May 26, 2011, 08:22:25 PM
I also enjoyed your trees... notably the maples and oaks, I hope that you'll recover your muse and return with a vigor to create even more worth showing off and sharing via the lex... thank-you for all your work in creating flora variety for sims everywhere
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on May 27, 2011, 03:15:48 PM
Your shrub is fabulous, and Jacarandas awesome  &apls  &apls

I want they now  $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on May 28, 2011, 07:04:34 AM
I guess you really do wonders. I admire your work and can not wait  to become  reality  the appearance of el-cables over the railway.

Ivo
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on May 28, 2011, 07:59:41 AM
I just wanted to say how very, very, very, very much I have enjoyed using your flora. The Oaks, Maples, Birches and Pines are all so very beautiful. The fact that this flora is seasonal adds such an impressive element to the game; it is art and genius all-in-one.

The new flora offerings look equally lovely and I can't wait to see them realeased

I couldn't say it any better! Thanks so much.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on May 28, 2011, 12:35:51 PM
Amazing trees Girafe!!  &apls &apls

Oaks, one of my favorite. Many thanks
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 11, 2011, 10:36:12 AM
thanks all for your nice comments,

I didn't recover my entire motivation but re open my 3dsmax to complete this ellyps project adapted for sc4.

The glass is not so well looking, I need expert advices concerning this and maybe other points...

Stay a lot of work on the plaza and the tower but the idea is there

(http://www.ld-host.de/uploads/images/9c9a35a8f63337d1936f92e934a82acd.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earth quake on June 11, 2011, 11:03:33 AM
This is a fantastic tower.  &apls
Awesome job.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on June 11, 2011, 03:48:21 PM
The tower is coming along nicely.  &apls   Unfortunately I can't offer any expert advice for you. Knowing your "floraler" abilities I'm sure the plaza will turn out wonderful.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on June 12, 2011, 09:53:07 AM
Personally, I don't like the forms of this building but it is really beautiful &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on June 14, 2011, 01:31:23 PM
This is very impressive!! I've never seen a tower like this before!! Congratulations &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: citymax on June 15, 2011, 06:43:31 AM
Excellent job ;)  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on June 20, 2011, 04:12:15 AM
Astounding work on that building girafe.  &apls

I have a quick question. Do you ever plan to finish your other trees that you started? Like the Chestnuts and Larches? If not do you ever plan to release them as-is? I would hate to see those wonderful things go to waste.  :(

,marsh
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 26, 2011, 02:44:20 PM
thanks for comments,

=> Marsh I will try to finish the larches even if motivation is not here. It's so long for rendering (problem due to pines's leaves).   %wrd

I am more sceptic concerning the chestnuts, I did 2 models which are on a private server for Vnaoned but never went ahead with others models for a pack.   &mmm

For few weeks I only modeled the grass and changed the tiling of lenin's mausoleum:

(http://www.ld-host.de/uploads/images/e366d8660e3604c337b3b9d04261ed67.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 06, 2011, 03:33:03 PM
Post my larches again:

no motivation but I have to finish this set for people who are interested in.

Hope my modder is still alive  :)

(http://www.ld-host.de/uploads/images/f8b49094b84f11dba52b06a7b4cb0d3e.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 06, 2011, 04:25:03 PM
They're looking beautiful!  &apls  Thanks for your work on this. The mausoleum is coming along very well too.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on July 07, 2011, 01:01:59 PM
Nice trees! :thumbsup:

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on July 08, 2011, 07:53:28 AM
Trees are fabulous  &apls  &apls lenin's mausoleum too  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peterycristi on July 11, 2011, 10:49:03 AM
Your trees are really great and the lenin's looks fantastic! love your work  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Nardo69 on July 11, 2011, 11:38:57 AM
Nice, but I miss the wonderful yellow of larches in autumn ... ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Silur on July 11, 2011, 12:15:13 PM
Fantastic work with TREE SERIAL - now Larches  &apls &apls &apls
Thank You  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on July 12, 2011, 07:50:25 PM
Just amazing.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on July 14, 2011, 12:03:18 PM
Very nice trees.  I'm still here too :).  Send them over if you are ready.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Wiimeiser on July 15, 2011, 08:12:25 PM
Number 1- The Larch.


Also, I seem to be missing the ground textures for the ski lift...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on July 16, 2011, 01:34:00 AM
Wondeful as always &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 17, 2011, 11:17:27 AM
Thanks for you nice comments,

Also, I seem to be missing the ground textures for the ski lift...

there are no textures for the ski lifts for a better integration with your terrain mod. :)

Very nice trees.  I'm still here too :).  Send them over if you are ready.

eh eh, my sweet modder is still alive, thanks for your help I will surely need you but not for trees ^^

Nice, but I miss the wonderful yellow of larches in autumn ... ;)


It will come one day...

________________________________________
Lenin's mausoleum:

I exported it in game and did some adjustments like size and saturation and went to small external details.

I just need to integrate night version.

(http://www.ld-host.de/uploads/images/c91c06d2309a488884552ac17dc2200e.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/70f88dbefa399d76ac71c35b9272f263.jpg) (http://www.ld-host.de/)

In a same time, I almost finished the garden of the UNAM Project of Harishna you can see here:

http://www.simtropolis.com/forum/topic/35875-harishnas-bats/page__st__330

I did the flora and here the last version following comments on simtropolis


(http://www.ld-host.de/uploads/images/e8b22baa265008f666007056f9289142.jpg) (http://www.ld-host.de/)


Finally, I asked SimCity4IE his model of the Saint Basile's church on the Red square in Moscow.
Thanks to him for providing the model + textures :)

I am correcting textures bugs and adding a tower which was missing.
I already did some props for the LOT but it stays lot of work on this monument...

(http://www.ld-host.de/uploads/images/d52b68539df38860712a21989031505b.jpg) (http://www.ld-host.de/)


WHO WILL BE THE 30.000th VIEWER ON THIS TOPIC  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on July 17, 2011, 11:21:37 AM
Hard and good work  &apls Good luck for Saint Basile's church  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on July 17, 2011, 01:06:20 PM
Good luck for this big work on the St-Basile church!! :thumbsup: The work you did on the Lenin's Mausoleum and the flora on Harishna's building is fantastic!! &apls

Guillaume  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on July 17, 2011, 01:12:51 PM
 Not me … 29992 right now but I can’t wait any longer !  $%Grinno$%

Hello Antoine ( & hello my friends ) ,  ;D

Don’t worry if I seem to be totally  off , I take a few minutes twice a day to browse the ten pages of the latest posts so I don’t miss anything … Plus que deux mois et demi !!! Comme attendu , les français  restent en France et cette saison m’épuise …  :-[

Great works nearing perfection as  usual from you … Having already seen your first attempts with the autumnal version of Larch trees and having already had the occasion to discuss with you about your doubts & demotivation , I hope you‘ll be as persevering than these beauties deserve it … and the real autumn to come  will be a very nice one  , wallowing like a demon in the delicate foliages of all these Girafe’s trees which  definitely rule the SC4 world ! :P  :thumbsup:

A bientôt ... si ce n'est avant .  ::)

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 17, 2011, 01:35:52 PM
30002! Congrats  :thumbsup:

Really interesting project with you and Harishna there--I like it! The Mausoleum is looking about ready and it's great news if you'll be creating an upgraded version of the beautiful St Basile's Cathedral. As always great work  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MR.Y on July 17, 2011, 01:59:29 PM
what is the last one? the kremel? but looks nice...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 31, 2011, 11:08:23 AM
Thanks for your kind words.


So glad you are stil alive my guinea fowl. More than 2 months  &mmm I don't know where I will be.

Indeed I made the first autumn versions of larches few months ago but I am not satisfied with them (summer and autumn). It's due to the saturation that I can't increase in comparison with other developed trees...
Thus not mix is possible (= well looking).
I will post a picture for illustrating this point.

(http://www.ld-host.de/uploads/images/7a47c0d9d2fecd3fbbd38013f1cf7749.jpg) (http://www.ld-host.de/)


I hope It will be sooner  ::)

The Lenin's mausoleum is on the hands of Lowkee for modding. (maxis and darknite will be available).

=> MR. Y
yes, it's the most famous orthodox church in Russia. It's in the Red Square near the Kremlin.
My aim is not to add more details on this model, just to work on few issues and some parts which were missing.

I am trying to finish things which stay on the old folders.

At first the cattails ; they are based on the same system than previous flora sets (just 3 stages and 2 seasons as winter = autumn):

(http://www.ld-host.de/uploads/images/7d98b2ed9a41da40d352babde229390f.jpg) (http://www.ld-host.de/)

I worked a little bit on a bushes set:

(http://www.ld-host.de/uploads/images/38eb605537549a26fa468aed56deddbb.jpg) (http://www.ld-host.de/)

Let me know what could be upgrated.






Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on July 31, 2011, 11:20:41 AM
Looks great to me, keep it up.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on July 31, 2011, 12:21:10 PM
Everything look good man! Nothing more to say ;)

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peter007 on July 31, 2011, 12:30:32 PM
Wow. St. Basile is going to be great. The textures are fabulous.

-Ernst
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on July 31, 2011, 12:48:03 PM
It is wonderful  &apls  &apls
I want bushes now  $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on August 01, 2011, 12:13:16 AM
Beautiful work again! More unexpected flora. ;D It's good to see that you're motivated agian to make more. :)

,marsh
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 03, 2011, 04:50:43 AM
Un petit tour chez toi pour voir que tu continues les exploits.

J'aime tous, surtout les buissons (mine de rien ça manquait) et le mausolée qui est à mourir...  :D

Translation : So far so good, Lenin can play SC4 now from where he is. I can foreseen that he will lower the taxes for the poor ones. Wealthy, expect an increase in yours (above 10 % for sure).  :P

Keep going.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 03, 2011, 09:58:11 AM
Thanks for you kind words.

It's good to see you around Une_ame :)

Let's talk about the flora.

I did some research concerning the larches, and finally I came up to the fact that they are quite good even if I am not so dense that previous pine sets.

This picture of a famous area in France, where larches are very common convinced me.

(http://www.ld-host.de/uploads/images/47f1d15f652cb65609442700668e7a53.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/7e7964b31dc4b302e130490c69d34704.jpg) (http://www.ld-host.de/)

Concerning the cattails, I finally decided to develop an autumn version.
I think I need to desaturate a little bit the green and maybe reduce the "red" of the winter props.

(http://www.ld-host.de/uploads/images/0967989ed2b06544d09511beeb6f8791.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/8c7e467d5036f9ccba719cac06897bb6.jpg) (http://www.ld-host.de/)

Concerning the bushes I finished summer and autumn version but I am not ready with them so no picture for time :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 03, 2011, 10:50:06 AM
It's WON-DER-FUL!!! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on August 03, 2011, 11:02:24 AM
terribly awesome!  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on August 03, 2011, 02:13:07 PM

I did some research concerning the larches, and finally I came up to the fact that they are quite good even if I am not so dense that previous pine sets.

This picture of a famous area in France, where larches are very common convinced me.


 &dance

After having spent some time trying to convince you that they were perfect and even the most fine creation ever made for
SC4 flora , I’m more than glad to read this !!!  ;D Can’t wait to get my hands on them ( once their automnal livery will be done  :P ) … and these cattails ( Sorry for Ben/Air6  ::) )  are to die for as well !!!  :o

 &apls &apls &apls

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on August 05, 2011, 03:12:27 AM
Girafe, this really looks fantastic. Keep it up!
Alex
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on August 05, 2011, 03:49:46 AM
I am so glad you have decided to continue with these. I absolutely love your flora  :satisfied:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 14, 2011, 09:25:56 PM
Thanks all for you nice comments.

Lenin's mausoleum will be available soon in the LEX (I hope ^^).

(http://www.ld-host.de/uploads/images/7a9f13ef3f226cc3557ed610fcb7666f.jpg) (http://www.ld-host.de/) (http://www.ld-host.de/uploads/images/b7f4329e57047212c64a72001c97d686.jpg) (http://www.ld-host.de/) (http://www.ld-host.de/uploads/images/ce20d1b2e05daffd626047819916e4e7.jpg) (http://www.ld-host.de/)

The cattails will follow.

Many thanks to Carl for spending time to mod them  ;)

I let flora a little bit (larches autumn's version will be a nightmare to develop and bushes are for later).

I decided to work again on one of my first project in Gmax which was really not a success but now I feel I am more "skilly" even if I didn't think it was so difficult...

Nothing is definitive.

I tried to reproduce particles array adviced by Simfox, result is not the same ^^ I think it's due to the materials (I applied a multi-material) on the particles (faces) but the color render is not good for time.

I have to compare differencies between particles array and what scatter option gives.

I try to do my best regarding the glass and I have to admit that it's surely a weak point. I tried to collect the more informations possible on this subject but what a pity nobody attached a .mat for a starting point.

(http://www.ld-host.de/uploads/images/5b70446d9d5d67be0efbebc64c4c7d17.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/bbbddc7db66598c7bfd09dba0d1195fd.jpg) (http://www.ld-host.de/)

(http://www.ld-host.de/uploads/images/a48dd26db102e114cfd6eeef87b73045.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 15, 2011, 02:47:32 AM
Excellent start with the Tour Gan! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: shokthrpy on August 15, 2011, 05:24:35 AM
Hello, I was just lurking around your thread here and wanted to say how amazed I am at your work, a friend turned me on to your trees recently which naturally led me here.  I also wondered if I might ask a bit of an unrelated question.

While eyeing your work I couldn't help but notice your terrain/rock mod.  It looks to me to be your teams pyrenean terrain mod mixed with one of Ennedi's rock mods if I'm not mistaken.  Except for this:

(http://nsa15.casimages.com/img/2010/06/22/100622020357253684.jpg)

I was hoping you might let me in on what mod you are using to obtain that broken rock effect?  Thanks in advance.

p.s. Do complete that Jacaranda tree please, I have a particular affinity for that species (actually I just completed my first MMP of the CSX version using your Birches as a guide), and another version at the caliber of your trees would be fantastic.  Cheers!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on August 16, 2011, 03:04:06 PM
It's a stunning work  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on August 16, 2011, 04:57:00 PM
Impressive !  &apls
Very good job.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on August 17, 2011, 07:34:08 AM
Great job my friend  &apls &apls I love that building, It's a very realistic job !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 17, 2011, 07:58:11 AM
Can't wait for Lenin's mausoleum also as the GAN tower!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SeanSC4 on August 17, 2011, 10:15:12 AM
I can't wait for those bushes to get released! They would really go well in my riverbed that I'm producing right now.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on August 18, 2011, 01:04:34 AM
Cool! I just love paris  ;) includign la defense.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on August 18, 2011, 02:16:36 AM
It's been a while I've post any comment, here, I don't know why, it's absolutely unpardonable my dear guinea fowl  :(

So good to see you re-motivated, a lot of good news,  especially those larches...and the bushes, argh, I will die, I cant' wait them, they look like the maquis corse... stunning work : trees, mausoleum, building tower, all is perfection, you're a great artist, nothing more to say...

 &apls &apls &apls

Yann  :thumbsup:



Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kakado_to_save on August 18, 2011, 03:32:45 AM
Though I only started learning French:
C'est tres bien!  &apls
good job!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 24, 2011, 12:22:49 PM
Thanks for your nice comments  :)

Kakado_to_save:

hehe, a promising start however the language of Moliere is so difficult ^^

Yan077:

I already though about you and all people who are interested in mediterranean landscapes. Kind of "garrigue" is clearly feasible. Most complex thing regarding this flora is how to mix nicely different bushes.
I went further and did some researches concerning mediterranean pines and especially pinus pinea. Nothing concrete for time...

shokthrpy:

Regarding these textures, as already said in pm, they are in the PTM, and appear in the altitude before eternal snow.

________________________________________________________________________________

A little bit of flora this last week.
I did lot of color researches:

- cattails.
We came to the fact with Carl that 3 seasons were too much so we will have summer / rest (autumn + winter). I dessaturated the winter season (too red).

- bushes.
I did winter props and finalized autumn version. I will send them to Carl's modding factory ^^
Before releasing them I want to be sure about the dimensions so Badsim will play a little bit with them.

- larches.
No good news, really complex to explain

Flora rendering:
For people interested in, the problem comes from the fact that there are 2 ways for modelling leaves:
- model or use alpha map.

This difference has a lot of impact during the renders especially time and colors.
To be quick, leaves with alpha maps are darker and saturated than fully modeled leaves. Moreover render timings are much much longer with this method.

For this I advice you to always have "modeled" leaves. For leafed trees it's an easy job but concerning pines it's harder.

Where I am with the different sets:

(http://www.ld-host.de/uploads/images/6dbcacf56e8f3a26607e561eb032c333.jpg) (http://www.ld-host.de/)


I came back to an old project too and apply what I recently learned.

(http://www.ld-host.de/uploads/images/0d3fc012fb85faf046a07adad5f2eef7.jpg) (http://www.ld-host.de/)

I found in our dropbox a former tree model of my guinea fowl. He didn't know that spreading flora in the Girafe's environment was dangerous  :P

Could be later a set  ::):
(http://www.ld-host.de/uploads/images/9fa58bc00ddea29b1afb296b283a92f6.jpg) (http://www.ld-host.de/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 24, 2011, 12:50:33 PM
That's excellent my friend!! &apls But... what can I see on the right of the first pic? :P Cereal fields??

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 24, 2011, 01:09:44 PM
Excellent work the the floras also as the chalet!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on August 24, 2011, 03:45:10 PM
Hello Antoine ,  :)

Bonne nouvelle pour moi mais mauvaise en ce qui concerne notre collaboration : la radiographie du 22 Août a révélé une évolution favorable , du coup je suis ressorti sans l’attelle mais avec une " chaussure  de Barouk " permettant de marcher en reportant tout le poids du corps sur le talon … j’ai repris le travail à plein-temps depuis 2 jours ( bien que ça m’ait été déconseillé ) , tant dans mon intérêt ( remboursement sécu à 66 % du salaire , tu voies ce que je veux dire ….) que celui de l’entreprise . Je serre un peu les dents mais tant pis . Plus beaucoup de temps libre à nouveau avant fin Septembre donc . La suite en Anglais …

(http://img534.imageshack.us/img534/3350/21448367511.jpg)


- bushes.
I did winter props and finalized autumn version. I will send them to Carl's modding factory ^^
Before releasing them I want to be sure about the dimensions so Badsim will play a little bit with them.


Exclusively here ( I can’t think about a better place ! ) the latest picture from Champclause … with your seasonal oaks , maples , pines and yes , indeed , I need almost desperately these seasonal bushes to replace everywhere these resized but non-seasonal Caya(s) Tomentosa(s) from Jeroni  before to go further . As explained in french , once again I’ll be very busy untill the end of September , but to test these bushes will be my priority . At the first look ( with wheat props next to them ) their size is looking good  … and the autumnal pallet is fabulous .  &apls

On a side note , David ( Dedgren )  has said a few days ago - David’s posts are always a must to read  - that MDers reputation is generally  undervalued , I can’t say that’s wrong but considering my own reputation almost exclusively due to my MD AntigOne , I think that BATers too deserve more reputation notably with essential work like your about  SC4 flora . One K-point has been requested by me here ( by PM to Joan …) .

Oh , and I’m already thinking about a striking place for that other jewel your chalet is . ;D

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on August 24, 2011, 03:55:03 PM
Fabulous WORK Girafe!!  &apls  &apls
And splendid picture Badsim  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 25, 2011, 03:14:30 AM
Bon rétablissement tout de même Cédric! C'est triste ce qu'il t'arrive, mais tu vas devoir le surmonter!! ()flower()

(Désolé de polluer ton sujet grande girafe! :D )

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dedgren on August 25, 2011, 04:18:43 AM
I have been a huge Moby [linkie] (http://en.wikipedia.org/wiki/Moby) fan since the '90s, and one of the major reason for that coming about was the 1995 track "God Moving Over the Face of the Waters."  It is ethereal and wonderful and magical and perfect, and the title is so evocative.

In the work that our great friends Cédric and Girafe are doing I have now seen God Moving Over the Face of the Land.  It is transcendent and visionary.  It is SC4 become fine art.

A K-point each for this incredible collaboration.


David
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on August 25, 2011, 08:11:58 AM
Eh oui voilà une association pintadine qui marche du feu de Dieu  &hlp

Puisqu'ici on cause en français, j'en profite pour vous donner mon ressenti.
Que dire des arbres, Girafe, à part qu'ils sont incroyables et vraiment sublimés par cette image de Cédric.
Justement cette image, venons en, je suis abasourdi par l'incroyable méticulosité de cette composition artistique... Tout n'est que finesse et délectation... Et ce petit ruisseau qui serpente le long de l'abbaye, que dire, à part qu'on touche vraiment au sublime... Le bout du monde comme tu dis !
Cédric, tu m'avais dis un jour que Corsica était ton MD préféré de tous les temps, je ne peux que te retourner le compliment mon ami Je crois qu'on ne réalise pas assez la somme de travail nécessaire pour aboutir à d'aussi fabuleux résultats. Mais le travail ne suffit pas car il est évident que rien ne serait possible sans un sens artistique hors du commun. Cette image le prouve bien encore une fois!
En tout cas, AntigOne me fait de plus en plus rêver, et reste la principale motivation à ne pas abandonner mon propre MD.
Concernant le propos de David, je pense que les Karma points doivent avant tout récompenser les batteurs,  sans qui les City journalers ne seraient pas grand chose. Ceci dit, un petit K-point de temps en temps, ça fait toujours plaisir !  $%Grinno$%

Un immense bravo à vous 2  &apls &apls &apls
Yann  :thumbsup:

PS : pssst Guillaume, c'est pas la Girafe qui s'est cassé la patte mais Cédric. Bon rétablissement Cédric, et bon courage  ;)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 26, 2011, 06:44:06 AM
(http://img824.imageshack.us/img824/369/kazancapitale.jpg)

Good job, Antoine! ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 26, 2011, 07:19:44 AM
PS : pssst Guillaume, c'est pas la Girafe qui s'est cassé la patte mais Cédric. Bon rétablissement Cédric, et bon courage  ;)

Uuups, lapsus :P ::) Je pensais Cédric et ai écrit Antoine!

Guillaume ^^
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on August 29, 2011, 07:48:03 PM
Bon rétablissement Cédric.

Ça donne quoi une Girafe qui se casse la patte ?  :-\
Ça doit tanguer sec la haut !

Pour ta petite photo Arthur, ben elle est ..... Ouahou.  :o Le superbe Palais de la République ne semble pas trop dépaysé a coté des murs moscovites et des marbres rouge d'Antoine.

A propos, ces murs et ces portes, ils sont de toi ?  ()what()
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 29, 2011, 08:51:25 PM
Come back to english for non french-speaker, they could be disappointed to not understand you / us.

Thanks a lot for all your nice comments, always really welcomed.

Badsim:
These shots are spectacular  &apls &apls and I am honored that you put them here  ;)
TY for the K-point (David too), indeed this system is not at the avantage of the batters. Barbara said me one day that it was not developped for awarding them but moreover modders, people helping. For this reason MDer are under rated too.
It could be sad for people like me who are batting for the community and don't play (so much) with their creations.
Maybe time to upgrade this system or think about something fairer...
Anyway I prefer to referring to your warm comments which are sources of motivation and gratefulness  :satisfied:

Une_ame:
Girafes never break their legs  :)
The walls are from Arthur, and it's a nice set

I have not a lot of thing to show you tonight...
I just hope Carl will recover an internet connection quickly and then we will go ahead with few projects  &Thk/(:

- release the mausoleum (final state)
- modding of the cattails and release them while I am quite ok with them.
- modding of the bushes. I think that they need maybe a size reajustment so Badsim will say what he thinks about them.

I am finalizing the night views of the chalet and surely will finish it in the next days but I am not motivated for the LOT %wrd

A pic, I have already shown in Simtro (Simfox helps a lot with this project what explains I posted firstly there).

(http://www.ld-host.de/uploads/images/750976bfc67493954d26c56539c8af80.jpg) (http://www.ld-host.de/)

ps: pic is not showing as ldhost is in maintenance for the night, as soon as it will recover you will see it sry.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 30, 2011, 08:38:12 AM
That's AMAZING!!! :o :o I love this tower. &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 30, 2011, 08:48:26 AM
The patterns at the bottom looks great. Simfox is really doing an excellent helping job! Also Une_ame -> Oui les murs et portes sont de moi, mais je ne sais pas si je vais les mettre a télécharger.. Surement dans une version deux que je ferais bientôt! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on August 31, 2011, 04:08:32 AM
Great work my friend. Even if i don't post comments, I read regulary your updates and your new creations.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on August 31, 2011, 10:34:16 AM
Very great Work !  &apls
Your model are always perfect.

I can't wait for the cattail et bush set.  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: selles on August 31, 2011, 11:54:43 AM
Really amazing work in here! Buildings, flora... is there anything you can't BAT?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 03, 2011, 01:00:09 PM
Really amazing work in here! Buildings, flora... is there anything you can't BAT?

 :D

... no !  ;D

This isn’t where I prefer to see you excel , dear strange animal , really : skycrapers forests aren’t eatable  …   ::) ( pourquoi t’aime pas les fougères dèjà ? ??  ;D ) . But I can't deny the obvious ; you excel there too . So , you should BAT the whole La Défense ! ( All the available BATs from La Défense look totally outdated now …   $%Grinno$% ) .

Wonderful picture , Arthur .

 &apls &apls &apls

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on September 03, 2011, 03:05:00 PM
Beautiful! I can't imaging how Grand Arche would look like if you took a go at it :P

Cheers,
-Alex
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: teddyrised on September 03, 2011, 04:38:00 PM
Dear Girafe, I could not thank you more for your fantastic works that you have shared with the community. I recently downloaded your set of trees (a late adopter, just picked up SC4 again), and I really loved the look they give to my city. I don't know if this is an appropriate place to post a picture, but this is what a part of my city looks like - with your trees in their full seasonal glory, of course :)

(http://img828.imageshack.us/img828/6753/roende01.jpg)

Keep up the amazing work, and thank you again for all the hard work :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 04, 2011, 09:12:04 AM
Thanks a lot for your warm comments  :)

Selles:
There are shapes, I am no able to model correctly and I don't excel in small details. Moreover my work on textures is not exceptionnal so there are many fields I have to learn  ::)

Guinea fowls:
I am glad to see both here and around. I hope to see you back in december Ben  :P and Cédric, yes to be honest I take a look at few projects located in La Défense &Thk/(

Xannepan:
I never saw pics of the top of Grande Arche and I was astounded to see this plateform with strange symbols (I think it's for the UFO  :P)

(http://www.ld-host.de/uploads/images/32db1d9dfcf228f57b16c8e196694f30.jpg)

(http://www.ld-host.de/uploads/images/3f3d06ebfb1a27ffb0ffcdfe5fe5fbba.jpg)

teddyrised:

Amazing pic, of course you can post here shot like this are welcome, well done  &apls &apls




Concerning my projects, I worked a little bit on the chalet:

(http://www.ld-host.de/uploads/images/d45c024ea6d2fec04e52139f1be75711.jpg)

(http://www.ld-host.de/uploads/images/930cb5d94b16a37bcac09a460a33651b.jpg)

Gan tower is going slowly too:

(http://www.ld-host.de/uploads/images/1b52bbc243becfbddf059e241828be90.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Quesh on September 04, 2011, 10:00:46 AM
Shame on me!
I've never posted here  :o I rectify it right away!
Thank you for all work  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 04, 2011, 02:11:21 PM
That chalet is looking especially amazing Antoine!  &apls  I have a corner of Siilijoki that will be perfect for a ski resort sometime down the road here and your work in that area is what made me interested in that. The Gan Tower is coming along nicely too.

I need to echo what Teddyrised said about your trees--they've been a real "game-changer" and I'm extremely happy with what they've done for my cities.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on September 06, 2011, 11:13:12 AM
Girafe  I thank you for the release of Lenin's mausoleum. As always, you  managed to do a great job and I admires this.  Keep it up ahead, because  we enjoy your work.

Best regards,
-Ivo
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on September 11, 2011, 06:41:33 AM
The work you've done so far is really amazing... a piece of art :) Thanks a lot !

I'll keep an eye here, espacially for this Gan tower ! (And also other current projects !) :) Actually I already have a location to build it in my region... Not my fault, my sims can't wait to work in it !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 11, 2011, 09:45:44 AM
That's an amzing work, I would never say that enough! $%Grinno$% &apls
Et pourquoi y a-t-il les signes astrologiques sur le toit de l'Arche de la Défense... mystère et boule de gomme :P

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 11, 2011, 04:45:22 PM
Sciurus, Benoit, ivo_su, noahclem, quesh

thanks for comments  :)

Gan is not going further for time, members in Simtro suggested to developp a sunken plaza.
After some modifications I showed something I am not convinced. Moreover I have no experience with lighting a tower like Gan so it will take lot of time before something good  &Thk/(

I have not lot of things to show you. Carl will mod soon the cattails and bushes hope to see them on the LEX in the next few weeks...

I finished the Conifers summer version, Quesh will do the icons as all my pack (thanks to him for his nice job :))

(http://www.ld-host.de/uploads/images/59a78b59e79ed30a3d459c18b6240387.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 11, 2011, 04:55:47 PM
Looks great! :D  But is it me or some of the conifers are flying?  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on September 11, 2011, 06:06:35 PM
Gan tower is just wonderful ! and the chalet is just as beautiful ! :o

 Conifers are also superb, so I say more? No, you're a master of BAT for SC4 !  &apls 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on September 12, 2011, 12:48:27 AM
Fantastic work!  &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 12, 2011, 01:15:26 AM
Those conifers look outstanding!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on September 12, 2011, 12:51:44 PM
Amazing conifers!! &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 14, 2011, 07:01:15 PM
Thanks for comments.

I took time to clean up my scene a little bit and think about the plaza.

I came to a sunken plaza of 1 floor (around 4m deep). Last version was too deep and dark. My aim was to keep the sunken part as it was unusual for sc4 and could fit nicely in the game.

I decided to design again the plaza but didn't want to spend too much time on it.

Here I am, stay lot of works... never though a 200m skyscraper was a such project.

(http://www.ld-host.de/uploads/images/628a7a4900b3defefd068e29936c1a4f.jpg)



Finish the winter version of the conifers and Quesh did the icons (thanks again :))

Now need Carl for modding, time to open your modding factory my friend  ;)

(http://www.ld-host.de/uploads/images/72f403f604d01756bc3d7c3d12c481ef.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on September 17, 2011, 04:27:10 AM
How is it possible my dear guinea fowl ?  Your conifers are more real than reality  !?  ???
Oh, I know, you have just paranormal skills and talent  ;D

Just incredible  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 17, 2011, 05:11:20 AM
Again, like i've said over at Simtropolis, excellent job! :) But is it me or the conifer at the far right is still flying ? :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on September 17, 2011, 05:36:05 AM
Yeah lol, some of them are flying :) but really nice job on thoose trees ! (As always...)

Concerning Gan Tower, seems to be a lot of work indeed... but this project will end up with an amazing skyscraper !
Sunken plazas are great, as the parking entrance is :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on September 17, 2011, 07:41:14 AM
The roof of the tower Gan is even better.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 17, 2011, 01:00:05 PM
That's excellent, I love it! I'll be in my city for sure! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lior on September 17, 2011, 01:05:53 PM
You've done wonderful works man. Congratulations and thanks for your effort to make sc4 even better!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 18, 2011, 07:27:38 PM
Yann: Guinea fowl skills, when they want ^^

Benoit-Arthur: no the conifers are not flying i's just that they are plop on hard slope and you have the feeling thaht they are flying due to the misalignment with the shadows  ::)

Lior-Sciurus-Namspopof: thanks for warm comments :)

Cattails are finished, thanks to Carl and Jim  ;)
(http://www.ld-host.de/uploads/images/e4ad7d1e030bf75ed8343a7a83a501c3.jpg) (http://www.ld-host.de/uploads/images/d057a9bd04e9a1db99e2b87bae6ba442.jpg)

Something started long time ago for private collection never finished and will never be but as I showed it on Simtro, wanted to show you here too :)

Evolution tower, Moscow Russia
(http://www.ld-host.de/uploads/images/99e588b0b1ae546a0060c23f749ee0ca.jpg)

Small update with Gan tower...
(http://www.ld-host.de/uploads/images/ae3d80da7d028c8baf0394a528a10b21.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on September 18, 2011, 07:38:59 PM
Great work! Keep up the different styles. I think that's what's keeping you from getting bored.  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 20, 2011, 01:46:48 PM
Stunning work, I love it!! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 20, 2011, 02:34:01 PM
Great progress lately and thanks for the cat tails!  &apls The Evolution Tower looks pretty exciting too...  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lior on September 20, 2011, 03:34:38 PM
Wonderful work!! And the Evolution Tower is awesome!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 20, 2011, 03:38:31 PM
Love your trees and recent cattails. Also looking forward to the bushes, though common in RL, they're almost non-existent in SC.

keep up the good work  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 24, 2011, 04:13:02 PM
Hello Antoine ,

The seasonal bushes are perfect in every way to me . Once you start to use them , you just wonder how you were able to make lanscapes without them  ;D ... I repeat that Larches are the finest SC4 flora ever created , I love them more than anything else ... but I'll not show them untill you finish their autumnal livery .  :P

New conifers are stunning too , I'll show them through new scenic pictures but that's for me too much destruction & work to replace them in the scenes already done ...  $%Grinno$%

Well , nothing urge  : AntigOne is now a project , not a region anymore ( where almost everything , thanks to people like you , is outdated each 6 months ... $%Grinno$% )

Tu comprendras donc , que de ce point de vue , je ne te remercies pas .  :party:  ;D

 :thumbsup:

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 26, 2011, 06:02:10 PM


Testing your conifers ...


(http://img850.imageshack.us/img850/8848/nouvelleville19mai78131.jpg)


... almost everything , thanks to people like you , is outdated each 6 months ... $%Grinno$%


I did let a single CP Douglas Fir on the corner ( bottom / left ) so you can compare ...  ;D

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 08, 2011, 12:45:18 PM
Thanks for the nice comments,

I have been quiet these last days / weeks.

I uploaded on the pri-LEX the bushes set, last upload of a long series. I hope you could play with it next week, there is nobody for scrutinising it at the BSC for the moment.

I didn't start new project as my professional life in the next months will be dense and I could not finish big projects.

However I will continue to participate in the VIP team, some of you enjoy the carpack, there are 40 props of mine inside and I noticed that Cédric didn't mod more models.
As I did 135 cars, a second carpack is conceivable...

In addition I will upload the chalet, even if it's a old project - I think people could be interested in. Only the lotting and modding are missing %wrd

Last project in Gan tower, I have started the night lights but I burn my GPU with 3dsmax  :'( so time to spot the problem and buy another one, project is going slowly.  ::)

(http://www.ld-host.de/uploads/images/173622425cdc1e3bd92e6662a1b8cdc9.jpg)   
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on October 08, 2011, 01:20:23 PM
Night lights are looking excellent, Girafe! ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: knapp on October 10, 2011, 03:11:25 AM
Wow, the tower looks very good at night!
The chalet would be also interesting for me as I plan to make some alpine styled mountain scenes in my region (but it will take long time before I start the project).
And because I saw that You don't like the sheep from Champclause eating Your bushes:

(http://www.ld-host.de/uploads/thumbnails/de835898946b4cfddc89eed8f1841d26.jpg) (http://www.ld-host.de/uploads/images/de835898946b4cfddc89eed8f1841d26.jpg)

 :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on October 10, 2011, 04:50:37 AM
Excellent !  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on October 10, 2011, 08:00:51 AM
Great night lights :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on October 19, 2011, 02:19:48 PM
For me it looks excellent, only the space under small roof above the entrance is too dark :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on October 20, 2011, 10:07:31 AM
I think is the most beautifull tower made for sc4  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on October 20, 2011, 11:42:34 AM
Fantastic my Girafe  ;)  my only concerne is the roof of the entrance, the material used is strange and inadequate.  &mmm
And the entrance need more more lights!


Good luck my friend.


Sam.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 23, 2011, 07:59:37 AM
Thanks a lot for your comments :)

I think you have already seen, last flora pack has been released:

(http://sc4devotion.com/csxlex/images/beximg/Icon_bushes_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711) (http://sc4devotion.com/csxlex/images/beximg/Icon_bushes_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711)


You can check the 1st page of this thread for all direct links  ::)

GAN tower is going slowly:

(http://www.ld-host.de/uploads/images/a80380d672ec0e3dc53ab5668b31a659.jpg)   


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on October 31, 2011, 12:34:39 PM
I'm not sure whether this issue has been discussed before (found nothing), but are girafe's trees available somewhere as timed props? Would be awesome to use on lots.

Anyways, great work, Sir!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on October 31, 2011, 02:50:46 PM
Waow, Antoine this si looking really great! I seriously can't wait for it!
Title: Re: VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on October 31, 2011, 03:25:22 PM

Finally you have exported, it is perfect!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on October 31, 2011, 03:59:42 PM
... more than perfect   &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on October 31, 2011, 05:32:03 PM
Superbes nightlights Antoine!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 01, 2011, 04:35:52 AM
Excellent work my friend!! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 01, 2011, 05:05:41 AM
Thanks so much for the bushes and the Gan Tower lighting looks very good!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on November 01, 2011, 11:08:25 AM
I'm not sure whether this issue has been discussed before (found nothing), but are girafe's trees available somewhere as timed props? Would be awesome to use on lots.

Anyways, great work, Sir!
I believe you're talking about seasonal trees. They can be used on lots, but only on ploppable ones, and even those must be plopped on the first days of September so the right trees grows on the right times. That cannot be achieved on growable lots as you cannot guarantee they will grow within those timed seasons.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 01, 2011, 01:15:03 PM
I'm not sure whether this issue has been discussed before (found nothing), but are girafe's trees available somewhere as timed props? Would be awesome to use on lots.

Anyways, great work, Sir!

Actually I've made these some time ago for personal use. PM me if interested and I'll gladly sent you the files.

Now would also be the time to express my gratitude for the bushes, thank you so much.
However there's always something to nitpick over, which is I need more! Lots and lots more  ;D

Seriously though, great work and looking forward to your next projects.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 02, 2011, 05:11:51 PM
Thanks for the comments.

Regarding the seasonal props on LOTs, you can used them, they are under the section Flora with the name Grfe_XX except maples which are under the name TSC (if I am right) but I will correct them soon as I already renamed them for myslef.
But be careful, Carl does not advice to use Seasonal props on LOTs...

I have no motivations these last weeks and months even if my guinea fowls are here.
I will finish Gan which is closed to be released.

In game pics:

(http://www.ld-host.de/uploads/images/de5f6a79a335377608bd8abf86e161d0.jpg)

(http://www.ld-host.de/uploads/images/3a7822199db368e420b15e3e323a9b5d.jpg)



I began to work on an Ellyps's project but it stays nowhere...
(http://www.ld-host.de/uploads/images/713c1ce49c111d94d2ca9005d92cecbe.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 02, 2011, 05:24:09 PM
Your skyscraper is magnificent!

I really love the green tinge to the glass - it's really unique in game and brilliantly executed: the lighting is top notch  :thumbsup:

I hope you can find your motivation soon  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on November 03, 2011, 07:02:42 AM
Regarding the seasonal props on LOTs, you can used them, they are under the section Flora with the name Grfe_XX except maples which are under the name TSC (if I am right) but I will correct them soon as I already renamed them for myslef.
But be careful, Carl does not advice to use Seasonal props on LOTs...

Well, like has been said, you can use them as flora on LOTs, but their timer starts whenever the lots are grown/plopped. That's a problem for growable lots, of course. But I understand it would take too much time to convert them, so I'll stick with CP trees for now...  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on November 05, 2011, 03:56:41 AM
Brillant work my friend.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 05, 2011, 05:25:10 AM
Gan is looking great!  &apls  At night it fits right in next to SimFox's BATs, which in my opinion are the gold standard for quality night-lighting.

I also hope you find your motivation again!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 11, 2011, 10:45:27 AM
Thanks for all  your kind comments (Matt, Swordmaster, Ben & Noah),

@Noah, yes we use the same method with Simfox, we have each our way how to do but finally we stay really close to each other.

I didn't recover motivation but I had done things I didn't show you yet,

A girafe at the state of the art:

Gan tower:

There were tiny details, like the empty effect inside the tower I corrected and i gave more intensity to the lighting (you can check in the IG pics, I was a little bit under the average).

(http://www.ld-host.de/uploads/images/5fb5cc0a4939b45adbb7ec0675330dc4.jpg)

(http://www.ld-host.de/uploads/images/23aa5c867e138f5e4c3848847c34a148.jpg)
 
Regarding the mysterious cross, Vlasky at ST found the BAT, so it's time to show you a little bit more:

(http://www.ld-host.de/uploads/images/637f86e1e30ac84a34329065573f8a50.jpg)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 11, 2011, 10:49:10 AM
Ah, Cathedral of the Christ the Saviour, Moscow. ;) Nice work on both the cathedral and the Gan tower.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 11, 2011, 11:34:05 AM
Wow, the cathedral looks great and your tweaking keeps improving Gan  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on November 12, 2011, 02:41:17 AM
We want to see more  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 12, 2011, 03:06:44 AM
Air6 >> +1!! We want more Girafe, always more! :D
Impressive work!! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lior on November 12, 2011, 09:24:14 AM
The tower is beautiful, I liked the night lights, and the cathedral is just amazing!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 16, 2011, 02:56:39 PM
Thank you very much for your comments  ::)

I didn't advance on the cathedral as I found that it was not well lookking in Sc4 view moreover I miss photos of the top  %wrd

(http://www.ld-host.de/uploads/images/fcffe702f573de8a9c4acdd82d5fc5cd.jpg)

I reopen my 3ds this week end and start something new:

A pack of chestnuts, it has the particularity ro have only 4 stages as they are really massive trees. Last stage is designed to have a better integration on 
(http://www.ld-host.de/uploads/images/f798fd96b9cbf572de5c469b42153444.jpg)

As the VIP Carpack was an awesome success, I am asking about creating new models:
(http://www.ld-host.de/uploads/images/6f53cba54263fc61e5b95980afa5a50d.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 18, 2011, 03:58:24 PM
I think the lack of good messages to make you understand that what you do, really do not measure up ....



... it's a joke my rabbit  :D

Am I the only one to marvel at so many beautiful things?

(http://4.bp.blogspot.com/_TdYENK93MbY/TSftrkfsB2I/AAAAAAAAAgE/un8dVOw3Tk4/s1600/christ-the-savior-cathedral-exterior-moscow-russia.jpg)

However, I think you should be able to improve the gilding of the roof? no?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 18, 2011, 04:23:22 PM
Am I the only one to marvel at so many beautiful things?

certainly not  :)

I agree the gilding offers room for improvement. However I'm more excited about the chessnut trees, just can't stop marvelling over all this gorgeous (seasonal) flora.
Though one remark, maybe too late, but would it be possible still to vary the greenness? I.e. in autumn all your trees display a beautiful palet of colour, would be nice to have some different hues in summertime as well. For instance something in between what they look now and the recently released VIP poplar trees, as chessnuts are rather bright.

(http://2.bp.blogspot.com/-Wl5XwGWgDYg/Tl_ThuQXGlI/AAAAAAAAEcI/zfFnELfPZTI/s1600/horse-chestnut-tree-in-flower.jpg).
(http://www.ellicottcity.net/tourism/conkers/images/horse_chestnut.gif)

Just my two cents, take care.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 18, 2011, 04:37:42 PM
You should make the dome a little taller. We can see the details at the top are " small " on the real picture, whereas on yours it takes almost the half of the golden dome.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on November 18, 2011, 06:09:43 PM
Fantasic work on the cathedral.
You should make the dome a little taller. We can see the details at the top are " small " on the real picture, whereas on yours it takes almost the half of the golden dome.

Would say scale it to 130 % on the z-axis. (... and the side domes as well)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 19, 2011, 03:52:51 AM
Very nice models. I particullary love the car (yes :D ) which is... a Renault Twingo? ;D
The tree is fine too, and what saying about the cathedral?!! &apls &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 19, 2011, 06:58:12 AM
Thanks for your comments.

@ David: yes the gilding of the roofs is not optimized, I have to turn to a more goldsih one, as it's copper for time.

@ Vortext: thanks for posting what you think, interesting comment. Just be careful sc4 is a game where the camera is in the sky and not at ground. In our case, the leaves will be mess shiny with this point of view but I revised the green color of the chestnuts.
If you look carefully at the 2 pictures, on the second one, foliage is a darker green. Moreover David made poplars, and for my taste the green color is a little too bright but it gives variety to the game. I will never reach this tint of color I think but I followed you and propose something else:

Up: old color, Down: new color.

(http://www.ld-host.de/uploads/images/de88bd875b781ccaee441f1c0b4a79d3.jpg)

After the colors you see in 3dsmax, are not the colors in game, so I have to export it and check what I get IG.

@ Arthur and Arne: you right both, my small decorative at the top of the dome is too big and moreover I didn't scale the church on the Z axis. It's the last thing I do before exporting because it has no sense to BAT at 133% directly.
Project will be in stand by, Girafe saw too big ^^.

@ Guillaume: Yes it's a Clio RS 2, metal is not so good... &Thk/( something I need working on.

Finally Gan / CB21 has been exported and is going to be modded.  :-\
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: DerChrischi on November 19, 2011, 10:26:43 AM
i love you trees, cars, etc. ...
I used it every day! Thanks man for let us using it!  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 20, 2011, 06:07:08 AM
I prefer the new color, I find it more realistic!
I agree with you about the metal texture; maybe should you make it brighter?

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 20, 2011, 11:10:57 AM
It's that easy huh?   :D

A subtle change you've made but in effect the tree looks more yellow/warm and thus more chestnutty, at least to me (got a lot of those around in my neighbourhood). Well done.
Under the assumption these will be seasonal as well I hope you don't mind me asking whether an autumn sneak peek is avaible.  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 22, 2011, 05:07:34 PM
Thanks for your comments.

At first some explanations:

This picture gathers 3 versions of chestnuts, the color it's the same but the reflexion is different.

A is the greener
C is the less green
and B is an in-between

The version A is the first try I did before the comment of Vortext and C is the version I presented here in a grey background.

However I am afraid of the fact that A is too green for fitting with others sets of trees, particulary Oaks and Birches (they are too bright but they are done for months  &mmm).

Thus I present 2 type of mix:

1st with maples where version A & B are nice:

(http://www.ld-host.de/uploads/images/7f1b2c5e5af4ff75559592d0f47ff9a2.jpg)

and a version with oaks and birches and in this case A doesn't fit so well:

(http://www.ld-host.de/uploads/images/09fc3379ce75ff0207a49fb93a5a36f2.jpg)

For this reason I would choice B, but our opinions are welcomed. Moreover you can see how I do and understand that working on flora is not an easy job ::) More I get trees more it's complex to have harmonious forest mixes.


@ Vortext and the others

Yes there will be a seasonal version and for this reason post the colors you would like for the autumn  :)

CB21 is close to be yours  ;)

(http://www.ld-host.de/uploads/images/283f250e3412b170d008be24269f864c.jpg)(http://www.ld-host.de/uploads/images/81bff1a805eab0df41c4e6fbb761f1c9.jpg)


The Floraler.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 22, 2011, 05:15:49 PM
(http://napoleon1er.perso.neuf.fr/Ressources/AusterCarte.JPG)


 :D


They are all so beautiful that I do not understand why, you shall not upload them all?

Since we must choose, I say A
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 23, 2011, 08:16:06 AM
I think it should Brigitte Bardot (BB... be B... yes I know, it's bad $%Grinno$% ) :thumbsup:
Trees are wonderful and the tower Gan too! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on November 23, 2011, 03:38:54 PM
LOL David , that's a good one !  :D

A-bsolutely ( for the choice ... )  :thumbsup:

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on November 23, 2011, 03:47:25 PM
A-bsolutely B-eautiful

Sorry can't make up my mind.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on November 24, 2011, 04:19:18 AM
Fantastic work here! The CB21 is something I'll certainly use, the same goes for the trees and that orthodox cathedral, it'll be great to finally have such one in SC4!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 24, 2011, 04:36:17 AM
Beaux arbres!  &apls &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 24, 2011, 12:17:03 PM
Maybe no surprise I like A the best. Imho it doesn't stand out too much, after all some trees are just greener than others  :)
 
As for the autumn colours, again they tend to be quite bright. Starting out reddish orange in early fall, they'll sometimes become completely yellow (though obviously not as saturated as this first pic). 

(http://www.colinvarndell.co.uk/images/HORSE%20CHESTNUT%20TREES,%20AUTUMN%2011.17.746.jpg)
(http://www.hainaultforest.co.uk/Horse%20chestnut%20autumn4.jpg)
(http://pinguicula.typepad.com/photos/uncategorized/sweetchestnut.jpg)


Moreover you can see how I do and understand that working on flora is not an easy job ::) More I get trees more it's complex to have harmonious forest mixes.
I guess me being ironic got lost in translation, be sure your efforts are well appreciated. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 25, 2011, 06:14:39 PM
Thanks for your feedbacks,

I didn't decide which version will be the final. Think I need time to do my choice.

I tested something new for the autumn version, it's not bad but didn't test it in game  &Thk/(

(http://www.ld-host.de/uploads/images/06d70161bfb019a9421c358bf2a9fb9c.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on November 25, 2011, 06:24:40 PM
you have too much zoom? otherwise we see too the diamonds.

i like serious the colours of foliage.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 25, 2011, 06:29:57 PM
Looks fine so far.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on November 25, 2011, 08:02:31 PM
Looks great. :D I still want you to finish teaching me on make great looking trees. :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on November 26, 2011, 11:05:54 AM
Really good! &apls

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 26, 2011, 11:50:54 AM
Very nice colors on the tree in the new picture. It's a nice "early autumn" look.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Silur on November 26, 2011, 02:08:17 PM
Well, excellent tree ...
THANK YOU !!! &hlp &hlp &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shadow on November 27, 2011, 12:02:42 PM
The Cathedral is very beautiful !  :thumbsup:
Reminds me of my trip to Russia.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 27, 2011, 06:01:49 PM
Thanks all for your enthusiasm and visits!


(http://www.ld-host.de/uploads/images/6f8a0a1479f494cc5b406136c56be78c.jpg)


around 1300 persons came in this topic just last week  &apls &apls &apls &apls

it was time to thank all followers of my work and globally the work of guinea fowls from VIP Team.

 ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on December 04, 2011, 08:53:17 AM
Long time I didn't comment here, my bad :(

I'll stay tunned for the Gan tower which looks really good ingame :)
Also the orthodox Cathedral & trees looks great so far.

Certainly the best team work these days ! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on December 04, 2011, 11:35:00 AM
Another amazing tree I can't wait to plant it on my landscapes  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 11, 2011, 05:36:27 PM
Thanks for the comments, a little bit news:

GAN tower available:

(http://sc4devotion.com/bsclex/images/beximg/Icon_CB21_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2725) (http://sc4devotion.com/bsclex/images/beximg/Icon_CB21_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2725)


I finished the autum version of the "chestnuts" that I will call Norway maples due to their leaves. Chestnuts will come later.

(http://www.ld-host.de/uploads/images/57289c66ed088ffb9bdfdec1f79bad26.jpg)

I tested something to check if I was able to model more complex shapes for tower,

EDF tower in La Défense, a tower designed by Pei.

(http://www.ld-host.de/uploads/images/c68e2d72bd59f270c1bc8c2450a79522.jpg)

(http://www.ld-host.de/uploads/images/1e62b6b7324f26735f73e6e8791f0073.jpg)

(http://www.ld-host.de/uploads/images/9d39b9d56fec1575d6c70e82eb3c7ff1.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 11, 2011, 06:26:05 PM
Gan turned out great--among the very best highrise buildings created for SC4, especially the night lights  &apls

The EDF tower looks very promising as well, beautiful glass!

Of course your trees are always beautiful  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on December 12, 2011, 06:10:26 AM
GAN Tower is fantastic, love how it turned out.

EDF, its a great building and first impressions is that you're doing a fantastic job, love the glass already..it really gives the same illusion the actual photo does. Hope you keep up on this one because it could well be a wonderful BAT>
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on December 12, 2011, 11:07:35 AM
Héhé … The Floraler or The Skycraperer ?  :-\

It doesn’t matter what kind of forest you’re working on  , these pictures show perfectly the amplitude of your talent : how lucky we are !  ::)

 &apls &apls &apls




Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 12, 2011, 11:35:18 AM
Change of plans huh. Like Cédric said, it really doesn't matter which trees your working on  $%Grinno$%

The colours are nice, particular the desaturated look and feel. Though the one in the top right, next to the dead trunk, looks a bit too fresh/crisp for autumn to me, maybe drop the green a bit (or turn up the yellow).

The EDF tower looks promising as well. Though I won't have a need for skyscrapers anytime soon, guess which ones will be the first pick when I do ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on December 12, 2011, 12:55:38 PM
Hello Giraffe - to me it is nice to  see your new project for this beautiful  skyscraper. I'm interested in several things:
- How many floors the building will be?
- Will there be a playground for hilikopter the roof ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 12, 2011, 01:15:18 PM
Hello Giraffe - to me it is nice to  see your new project for this beautiful  skyscraper. I'm interested in several things:
- How many floors the building will be?
- Will there be a playground for hilikopter the roof ?

41 floors according to Emporis.com (http://www.emporis.com/building/touredf-puteaux-france), and no Helipad according to the real building. ;)

Anyway nice work on there, Girafe! Gonna use your Gan tower right now!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on December 12, 2011, 01:32:24 PM
Quote
41 floors according to Emporis.com (http://www.emporis.com/building/touredf-puteaux-france), and no Helipad according to the real building. ;)

Anyway nice work on there, Girafe! Gonna use your Gan tower right now!


Thanks for  the clarification Arthur, you were very nice and polite. Pity that there is no ground for hilikopter but this skyscraper  has a beautiful and where to  look.

- Ivo
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 12, 2011, 01:36:50 PM
No probleme, Ivo. But I think, a nice idea to girafe .... (  ::) ::) )  is to do two version, one with a helipad, and one without! I think that would be a great addition to the building, and for sure it should look great ingame.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on December 12, 2011, 03:08:31 PM
Oh Arthur, your idea is more than great, just that I am embarrassed to ask  Giraffe do this just for me.  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on December 12, 2011, 04:07:01 PM
A girafe at its best level, fantastic Gan tower, fantastic chesnuts.  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on December 17, 2011, 04:16:11 AM
Héhé … The Floraler or The Skycraperer ?  :-\

Both!!  ::)

Amazing trees and amazing tower, I love them  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 26, 2011, 03:02:32 PM
Thanks a lot for your nice comments always very well welcomed.

40.000 views for this topic is amazing :) and could be a source of motivation...

Come back to the projects,

Carl is modding the chestnuts which transform to Norway maples. Hope to see they soon around.

Cédric is lotting the Chalet, don't know where this guinea fowl is  &sly

EDF tower is going really slowly even if I think the biggest part is done.

(http://www.ld-host.de/uploads/images/e7548815bf0e1f5023c5741d3f157b8f.jpg)

 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on December 26, 2011, 03:36:18 PM
Looks great. :O
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 26, 2011, 03:42:53 PM
I looks very well!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on December 27, 2011, 03:36:18 AM
French: Je la voyais plus grande et plus haute cette tour... en fait je me base sur la travail que Youcef avait effectué il y a bien... 2-3 ans maintenant ( $%Grinno$% ) sur cette tour.

I saw that taller and bigger than you made! But it's a very very very good start anyway! :thumbsup:

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on December 27, 2011, 08:55:27 AM
Excellent job, Girafe &apls
I've always been your supporter, only using your trees :)
Hope that EDF tower will be done soon
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: io_bg on December 27, 2011, 09:34:09 AM
Looks great so far! I look forward to seeing more progress :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 10, 2012, 06:41:58 AM
Last pack of flora,
 
Life brings me in other ways and signs my retirement.

Thanks for your comments and your 41.000 views here.

(http://sc4devotion.com/csxlex/images/beximg/Icon_norway_maples_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2740) (http://sc4devotion.com/csxlex/images/beximg/Icon_norway_maples_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2740)


The Floraler


(http://sc4devotion.com/bsclex/images/beximg/Icon_CB21_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2725) (http://sc4devotion.com/bsclex/images/beximg/Icon_CB21_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2725)
(http://sc4devotion.com/csxlex/images/beximg/Icon_bushes_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711) (http://sc4devotion.com/csxlex/images/beximg/Icon_bushes_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711)
(http://sc4devotion.com/csxlex/images/beximg/Icon_Conifers_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2698) (http://sc4devotion.com/csxlex/images/beximg/Icon_Conifers_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2698)
(http://sc4devotion.com/csxlex/images/beximg/Icon%20cattails%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2687) (http://sc4devotion.com/csxlex/images/beximg/Icon%20cattails%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2687)
(http://sc4devotion.com/csxlex/images/beximg/Icon_oak_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2632) (http://sc4devotion.com/csxlex/images/beximg/Icon_oak_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2632)
(http://sc4devotion.com/csxlex/images/beximg/Icon%20birch%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2620) (http://sc4devotion.com/csxlex/images/beximg/Icon%20birch%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2620)
(http://sc4devotion.com/csxlex/images/beximg/Icon%20maple%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2614) (http://sc4devotion.com/csxlex/images/beximg/Icon%20maple%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2614)
(http://sc4devotion.com/csxlex/images/beximg/serbianspruce%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2593) (http://sc4devotion.com/csxlex/images/beximg/serbianspruce%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2593)
(http://sc4devotion.com/csxlex/images/beximg/Icon%20spruce%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2587) (http://sc4devotion.com/csxlex/images/beximg/Icon%20spruce%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2587)
(http://sc4devotion.com/csxlex/images/beximg/Icon_train_corail%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2701) (http://sc4devotion.com/csxlex/images/beximg/A1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2618)
(http://sc4devotion.com/csxlex/images/beximg/combi%202.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2472) (http://sc4devotion.com/csxlex/images/beximg/thumbs/cablecar%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2471)
(http://sc4devotion.com/csxlex/images/beximg/icon%20panneau.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2576) (http://sc4devotion.com/csxlex/images/beximg/Icon%20Lenin%27s%20mausoleum%201.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2679)
(http://sc4devotion.com/csxlex/images/beximg/Girafewinterpines.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2305)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dedgren on January 10, 2012, 06:50:26 AM
A K-point and my best regards, my friend!


David
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 10, 2012, 07:07:17 AM
First of all, thanks for the mapples  :thumbsup:

But I'm sorry to hear you retire  ()sad().
You really made great contributions, too bad there won't be any more to look forward to.
All the best and take care.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on January 10, 2012, 08:11:38 AM
What a pity to read about your retirement ()sad()

I can only said thanks for all your creations . You make me dream with your flora and have created a set of memorable seasonal flora. Your flora is the present and will be the future for a long time. :thumbsup:
Again many thanks!
I wish you the best. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jafmo on January 10, 2012, 09:09:34 AM
Many thanks for all your work.
Best wishes for your future.

José
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on January 10, 2012, 09:21:02 AM
what a pity to hear your retirement, a big loss to the SC4 community...
anyway, your great works will be remembered by us forever  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on January 10, 2012, 09:22:20 AM
This is a shame, you released so many great things and feel you were getting better and better. Shame we never got to see Signal and EDF towers..both looked gorgous, but you have released so much good work and changed the game forever with your trees.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on January 10, 2012, 09:49:53 AM
Hi Girafe,

Pity to say good bye to you. Your work was always great. Your advice was always welcome. I wish you good times to come. Thanks for all the contributions.

Frank
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 10, 2012, 10:02:38 AM
I can't thank you enough for all the enormous contributions you've made to this game. Your seasonal flora is absolutely amazing. I was so happy just to have the first couple releases and then they just kept coming! The seasonal maples and conifers stand out as particularly essential to my cities, but the smaller cat tails and bushes have filled a really important niche too--and there isn't a tree you've released that I don't use, even the old ones that aren't modded to be seasonal. Recently, I've also had a chance to use your skiing lots and they're absolutely fantastic, giving me some of the most SC4 fun I've had in a while. Though best known as "The Floraler" your skyscraper work was equally impressive and I look forward to using it in my cities.

I have to hope that your retirement is not permanent but whether or not that is the case I wish you all the best in life and hope you are as successful outside of SC4 as you have been in this game.

Your work is probably second only to the NAM in importance in Siilijoki and will be for a long time to come. Thanks again and good luck!

-Noah
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: ivo_su on January 10, 2012, 10:11:30 AM
Oh my heart breaks that we have to part with your giraffe. Your absence will weigh pretty much me and you will really miss you. Thank you for everything you have created for us. Your work will always be remembered because they are uniquely beautiful and successful.
  I wish you much success and luck from here on. And if someday you decide to return, you should know that I will do a lot of people happy.

- Ivo  :'(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on January 10, 2012, 11:01:11 AM
What a sad sad news for the community,  :'( nothing will ever be the same without the Girafe.  ::)

Anyway, I wish you the best and send you my best regards my friend.  :sunny:

Samuel.


PS: Thank you for your last present!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on January 11, 2012, 04:30:23 AM
Don't believe it... what a pity  ()sad() You'll really miss you Antoine, here in SC4D, we'll never forget all your immense and fabulous work... until your come back cos I should like to think that is not a definitive retirement...  ::)

Anyway, I wish you all the best for the future, hope everything works out for you !

And thank you so much for the awesome last present  &apls &apls &apls

Yann  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on January 11, 2012, 07:42:34 AM

Antoine …  we both know  you’re at that age when even a guinea-fowl needs to start its professional life . We spoke sometimes about that expiration date having to arrive someday and I thought I was mentally ready to hear that . Considering the bad economic situation of France ( just like for many others countries if not all , finding themselves at the same impasse ) , and notably the dramatic situation of unemployment for the youngest generations , if professional  considerations only are involved in your decision , it would be a blessing for you . Qualities and talent shown there may be not proper or useful on a Curriculum Vitae  but they are what you are ; there’s nothing else to do than to wish you the best , wholeheartedly .

That being said as an indefectible friend . As VIP Team member , what I feel right now is a deep worry , as SC4 community member , what I feel right now is an immense gratitude for all you gave us and an unspeakable sadness .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Orange_o_ on January 11, 2012, 10:01:25 AM
I met Antoine in the TSC site in 2008. He had a passion for railways, and it fell as much myself, I model automata.
 We spent long evenings on msn, to create the X_Ter, which is still circulating in your cities.
 I must admit it took me a lot of patience with this young man.
 Then one day, tired of making skins for automata, he opened the BAT. Unconsciousness of youth, it made that:

(http://nsa08.casimages.com/img/2009/05/05/090505110023792194.jpg)


Which for a first approach, already ... impressive.


And then gradually, consulting advice, from night to night, him, which eventually give me advice.

I even ended up giving "Antoine" as a name to my second son.

 But it's time for our favorite Girafe, to face the real world after both work for the community.

 And unlike other I sincerely hope that this retreat is ultimately what will be a very good thing for him.  :thumbsup:














Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on January 11, 2012, 10:48:59 AM
Ferme les yeux tu verras ce sera pas long
 Transporte toi vers de nouveaux horizons
 Vers de nouveaux horizons, entourés de...
 Vers de nouveaux horizons, entourés de...

Son âme te transporte et t'emmène vers l'au-delà
Les yeux de Babylone resteront figés sur toi
Écoute ton cœur et ne fais pas le mauvais choix


This are lyrics of a french song by Melissa N'Konda. But if you don't understand french, it doesn't matter, the most important hereis that Girafe is leaving us and let behind him a great heritage of BATs and MODs.

I hope to see you soon back here cher Antoine, and that your leave is not definitive.

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on January 14, 2012, 03:20:25 PM
I'm very sad in a way that you are leaving us, but on another level sounds like you going to begin another stage of your life and I wish you all the best in what ever endeaver is in front of you.
Good luck,
Robin :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MandelSoft on January 15, 2012, 03:55:07 AM
Good luck with whatever you'll be doing next, Girafe. We will miss you here!  :(

Best,
Maarten
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: marsh on January 16, 2012, 06:13:27 PM
Such abrupt news. Even so it's sad to see you go. You've created the best trees for the game and I think you know how grateful I am for it. :)

,marsh
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: carlfatal on January 17, 2012, 11:36:55 AM
That´s hard to hear, so sad... You´re a so outstanding artist, Your seasonal flora is the best ever seen in SC4 and for a long time it will be. You have done so much for us, i only want to say thank You. The economic situation, as Cédric said: it´s a pity that this should stop one of the most talented BATters here.
But for now i wish You the best, have a good time wherever You are! And like everybody here i still hope You will come back.
Grettz, Carl
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on January 17, 2012, 12:46:40 PM
I hope you come back, this is so hard to take in. :(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on January 18, 2012, 06:49:08 PM
Yes I hope too.
Your work, your rigor and your talent are just perfect.  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 08, 2012, 05:08:59 PM
dedgren, vortext, Kergelen, jafmo, weixc812, gutterclub, FrankU, noahclem, ivo_su, Cédric, David, Yann, Samuel, Guillaume, Robin, Maarten, marsh, carlfatal, Aaron Graham, namspopof
 
Thanks all for your kind words.  ::) ::)

I didn't think but I will retire more progressively, as I found few minutes during the week ends to open 3ds, thus I would like to finish some small props and projects in the old boxes.

At first, a quick reply to my dear guinea fowl. I am Very proud you give this name to your second son :)

(http://www.ld-host.de/uploads/images/0f6b22e84595540eaa6a9651330666a7.jpg)
"project will never be released, I have not computer for rendering next steps of this project"
 
I recover few props from my private collection and made a special french engine with Beyen badge for Rondnoir, meanwhile I made a second livery FRET:

(http://www.ld-host.de/uploads/images/20bd4f4c7ea86432be62c588cd25f2f6.jpg)

(http://www.ld-host.de/uploads/images/700e62ea13fff0fbae499f7e3c5a6d76.jpg)

I advanced a little bit on EDF tower, above all regarding the roof, it stays nonetheless lot of work:

(http://www.ld-host.de/uploads/images/0c47d1670ad4e1e3618a5cf431a47c4a.jpg)

(http://www.ld-host.de/uploads/images/2ce0fd840dd6d0deb60eba3a97826232.jpg)

Project is so huge, and I don't have any time to focus on it... will see later about this case.

I will focus on flora, my main domain  :satisfied:.

With the guinea fowls, we started to develop fields and especially wheat fields with props and lots. It seems this technic is not so appropriate for the game and asks hours of lotting for Cédric, which is boring.

(http://img842.imageshack.us/img842/7172/antigone2011194.jpg)
pic by Cédric

Second solution is to make seasonable props which could be plop in mayor mod. It will not flood the menu and are more friendly for landscapers. Maybe it will be less beautiful as we can't do rows with MMP.
 
So for time, wheat and rape are in progress.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on February 08, 2012, 05:29:10 PM
AWWWWWesome - the EDF, the trains and the farm equipment/machinery are simply gorgeous.  I am glad that your retirement from batting stops at "I have a little time now and then to complete some stuff" even though it means waiting for them anxiously but patiently as they may take longer than expected.  Worth the wait.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 08, 2012, 05:38:36 PM
Hooray, he's back!   ;D

Trains look great, as do the wheat props  :thumbsup:
And besides for mmps, those would be usefull for actual farmfields as well  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 08, 2012, 06:04:45 PM
The return of SC4's most talented and ambitious "floraler" is wonderful if true! It looks to me like everything you touch turns to gold--though I understand that many hours of effort are required for such perfection. You coming back is an excuse to "gush" for a bit, so I will: for months I've thought your maples to be the best thing made for SC4 in 2011 (outside the NAM which is done by many people, not just one) but your Norwegian maples are even/or/almost/better! I love how the last click ends up with a single large tree. I don't know if you're really going to have time again now but I do have a serious request: ice-covered deciduous trees, preferably aspens. I appreciated you pointing out the newest VIP seasonal trees but they don't seem snow-covered and I know that you're the master of both snow and trees. If you don't have time I completely understand but I just had to ask for this one  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on February 08, 2012, 07:02:00 PM
Good to see you back.

Great work as always.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on February 09, 2012, 07:42:21 AM
Why not make normal field lots?  At least then it would function.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on February 09, 2012, 08:50:03 AM
Maybe I can become a VIP guest?  :)
I am willing to help with lotting of farm fields. It's one of the things I do anyway. Project still under construction, but I have made about 25 new farm fields.
And the Daniel Libeskind tower: can you maybe find someone else to render and finish the project if you have no time for it? it looks soooo awfully good!  :o

All the best and have fun!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on February 09, 2012, 09:37:20 AM
Yep, there's a lot of things for me to expect since you've decided to return for some while  ;D
I'm so glad to hear the news  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 09, 2012, 04:48:05 PM
Thanks for your kind words   ::) ::),

Why not make normal field lots?  At least then it would function.

Not the approach I would like for some reasons.

This kind of flora is really complex, much more than a tree. So the wheat prop is only a square 2x2m. So on a sc4 square 16x16m, there are a lot of props. Moreover you have to do the lot with the 3 versions (autumn, spring and summer), it's a nightmare for lotting.

Secondly in your menus, if you have 3 or 4 lots for wheat, same for rap, sunflowers... it becomes quickly messy.
For these reasons I prefer to develop a MMPS but I face to the problem of 4 versions (due to 4 seasons even if winter is not a season for cereal flora) and I don't want to remove one season  :(

what's your idea about this?

Preliminary test, don't know what to think about rap...

(http://www.ld-host.de/uploads/images/0c9322b5d2ee4fcd9766dedc9f8b082b.jpg)

 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 09, 2012, 04:58:45 PM
So the wheat prop is only a square 2x2m. So on a sc4 square 16x16m, there are a lot of props. Moreover you have to do the lot with the 3 versions (autumn, spring and summer), it's a nightmare for lotting.

Secondly in your menus, if you have 3 or 4 lots for wheat, same for rap, sunflowers... it becomes quickly messy.
For these reasons I prefer to develop a MMPS but I face to the problem of 4 versions (due to 4 seasons even if winter is not a season for cereal flora) and I don't want to remove one season  :(

Actually, if these were used for growable farm fields, it would only require a 1x1 lot with timed props. Moreover, all 4 seasons could be included. I think these props when finished should be send off to Frank  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on February 09, 2012, 05:26:46 PM
They do look good as flora, much more realistic to not be in the grid.  However, you can't have 4 seasons on one flora plop, props have significantly more flexible timing (wheat and other grains are harvested more than once a year), flora cast shadows (which are going to greatly effect your game with so many faces) while props don't have to, props can be random so you can get relatively realistic looking harvesters when you want them, and fields grow by themselves to save everyone time.  Maybe make a simple seasonal flora to hide the grid of a growable field.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on February 10, 2012, 02:55:49 AM
Hi, well, I have been experimenting with this kind of stuff.

I actually made several farmfields with four seasons. For the maize field I used rambuckels maize props. She even made, on my request, a spring stage for me. The models are not yet perfect, otherwise I could show the results.
I have three models:  young maize plants, full grown maize plants and remaining stubbs after reaping. All these three props I have made into seasonal props and I put them all onto one field lot. By choosing the right cycle and prop duration I made a farm field that changes four times a year. The fourth stage being the winter: empty farm field.

I could make something like this with these wheat props. Not a problem.
Repetition in the props is not a real problem: in real life farm fields have everything in rational rows. This is already some kind of repetition.
The only improvement that I could think of is that it would be wise to have props the size of a tile: 16x16 meters, or something like 8x8, otherwise the lot will have 3x16 is 48 props! I fear the game will slow down when there are many wheat farms on the city tile.

Send me a PM if you like.

Frank
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 12, 2012, 03:26:53 PM
For time I let aside the wheat. I have to think about the best method to implant cereals in the game.

I finished an old old project, it was a request from my dear guinea fowl Yann for his fabulous MD: Corsica.

It's parasol pines, that finally are close to be released.

A big thank to Quesh for being in backstage each time I need flora icons  &apls &apls

And a special thank to Yann for giving me awesome pictures of Corsica for illustrating the parasol pines.  &apls &apls

I developed different pics however I don't know which one to choose for the LEX, so up to you to choose which one you prefer  ::)

1 (http://www.ld-host.de/uploads/images/c4835f95fc1d1532b8b68dccb2f8097f.jpg) 2 (http://www.ld-host.de/uploads/images/6a22f4688fdd7013aea9738505ae8f6b.jpg)

3 (http://www.ld-host.de/uploads/images/e1d9526beddd1e307f93b3547b4c4002.jpg) 4 (http://www.ld-host.de/uploads/images/41e75c2cb2477dac60f9123c2ecf7474.jpg)

5 (http://www.ld-host.de/uploads/images/3f87baee15d282d0e29bffd2bf9a6da2.jpg) 6 (http://www.ld-host.de/uploads/images/524862aed3b9c572887a6ecac33cbbe5.jpg)


2 fabulous pictures from Corsica by Yann:

(http://www.ld-host.de/uploads/images/0a250c19f89ca2848c9182ca4dcb0efc.jpg)
(http://www.ld-host.de/uploads/images/6922df5eeb9364fd7a4ac7002fe10b2d.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on February 12, 2012, 03:45:41 PM
Bravo Antoine!  &apls &apls &apls
The quality is amazing and Yann's pictures give great credit to your work. A magnificent new realization of the Girafe.  ;D

My favorite picture is number 3!




Sam.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 12, 2012, 04:06:05 PM
excellent trees as always  :thumbsup:

number 4 is my favorite
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on February 12, 2012, 04:16:18 PM
number 6, because we can see the pine needles  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on February 12, 2012, 04:52:24 PM
I like all of them but N°6 whith no doubt, considering that this is for the pines.
I do not comment a lot here, but as always, I'm a big fan of your work mister Antoine. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: lak47 on February 13, 2012, 01:11:51 AM
Fantastic work with the agricultural stuff  &apls

And yes, No 6 looks superb  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 13, 2012, 03:49:47 AM
More beautiful trees  &apls  The pics are all beautiful but agree that #6 best displays the trees.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on February 13, 2012, 04:07:41 AM
Yeah, I agree with noahclem  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on February 13, 2012, 04:38:21 AM
wow Girafe! Those pines are stunning. The small pine leaves are incredibly well done  :o &apls
It's exactly what I need as I'm working in a Med town.
I agree that number 6 is the best shot.

Glad to see you are still here!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on February 14, 2012, 10:05:27 AM
Hi Girafe,
Glad to see you could not stop the BAT on SC4.  ::)

My favorite picture for presentation is the number 6 and second choice, the number 2.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 22, 2012, 04:00:17 PM
The Floraler

Thanks for your nice coments  ::)

Nothing stunning these last days, but you can find the Parasol pines on the LEX, pic 6 and 3 have been chosen, thanks to my dear guinea fowl


(http://sc4devotion.com/csxlex/images/beximg/Icon_parasol_pines_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2758) (http://sc4devotion.com/csxlex/images/beximg/Icon_parasol_pines_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2758)


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 22, 2012, 04:29:54 PM
They're still beautiful  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 26, 2012, 03:35:03 PM
Thanks Noah,

This week end, I began something new for our friends of North America.

Decided to work on c.p. must have few years ago, subalpine firs. This species doesn't exist in Europe so I based my work on this pic:

(http://www.ld-host.de/uploads/images/35b73c4cfa6a3b59519159b753d6fad2.jpg)

With this set I am asking if I am in the right way, indeed I am not sure to have enough recoil on my job...

Anyway, the first pictures: New generation of subalpine firs

Pics are at maximum size to avoid blurred effect

(http://www.ld-host.de/uploads/images/be8952797a4ea143880a93baa8ecc8b9.jpg)

(http://www.ld-host.de/uploads/images/e9b64526baa2b4215a3608e99f7f6721.jpg)

(http://www.ld-host.de/uploads/images/7d5529270a61456d71d3b3b7a380f854.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 26, 2012, 03:47:04 PM
Beautiful new trees Antoine  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on February 26, 2012, 03:59:00 PM
Looks great, I have a question, why the trees you have made are not props as well, it would be great for people like me to use them with my apartments, because the flora trees sometimes does not show up in the game, I just wish you can make a prop pack for the trees you made in the past for people like me to use. The trees you make really looks great with my apartments. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on February 26, 2012, 04:00:48 PM
Very beautiful trees :) I'm looking forward to use them.

Just one little suggestion as I just "worked" with your conifers which seem to be very similar to those firs. At first sight the only difference seems to be the sharper peak of the firs.

I don't really know how to differentiate those models but I think you could propably think of making those firs a little bit darker than the conifers.

I think it would be nice if you could make a picture of both sorts of trees plopped next to each other.

Theresa

EDIT: I'd support Aarons Suggestion for a Prop-Pack ;)

 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 26, 2012, 04:44:58 PM
Nice set of trees you've got there  :thumbsup:

To everyone about the proppack: I've already converted all of Girafe's trees, as well as most of the VIP trees to timed props (only poplars are missing I believe). If it's okay with the VIP team I can release those.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on February 26, 2012, 04:58:39 PM
Very beautiful Parasol Pines Girafe! I just have seen in game. &apls
And I'm glad you've returned.
I'm having ploblems with the flora Parasol Pines in the LE. I make a Lot with the pines but then I don't see Pines in the game ()what(). Someone else have the same problem?

Vortex: wow, that's a great news! Timed props are essential &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on February 26, 2012, 06:04:46 PM
Very beautiful Parasol Pines Girafe! I just have seen in game. &apls
And I'm glad you've returned.
I'm having ploblems with the flora Parasol Pines in the LE. I make a Lot with the pines but then I don't see Pines in the game ()what(). Someone else have the same problem?

Vortex: wow, that's a great news! Timed props are essential &apls

This is what I have been talking about before in my earlier post it will not show up in the game because your probably using flora as you prop, flora never works right, sometimes it will show up in the game and sometimes it will not it's a random thing.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Lowkee33 on February 26, 2012, 09:04:47 PM
Same flora problems with me too.  I haven't lotted any seasonal flora just because lotting I've done is with growables, and I haven't done much lotting recently either.  At one point I thought the issue was with occupant size, and with the bounding box in LE overlapping, but I don't think that is the case (the maxis RKT5 have large occupant sizes).  It might also be something in the flora parameters, but Girafe's trees are kept to pretty small numbers.

Props are the way to go I would say.  I would prefer to have them timed differently than the seasonal flora (a week or so off, or perhaps each tree with its own timing), but you know, to he/she that mods go the spoils. :) 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on February 27, 2012, 02:09:34 AM
Nice set of trees you've got there  :thumbsup:

To everyone about the proppack: I've already converted all of Girafe's trees, as well as most of the VIP trees to timed props (only poplars are missing I believe). If it's okay with the VIP team I can release those.
Yeah, the props are in great need, and personally I have already made some... ;D
Later I will put up one pic using Girafe's trees as props in the Picture Contest  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 28, 2012, 02:20:10 PM
Thanks a lot for the comments  ::)

VIP stuff as props:

@ Vortext: good news. After I have to check with my guinea fowls how to deal with your proposition. Indeed, in one part you have achieved a big part of modding but in another hand we stay the authors of the props.

We keep in mind of course and it's our aim, to propose to the largest public the best stuff we can (and we know that lot of lotters want these flora items as props / timed props), so I will let you know what the others think about this  ;)

@ Theresa

(http://www.ld-host.de/uploads/images/8b7b422c1f5a018c0f4744cad0e655b8.jpg)

This is the list of developed pines.

Set A & B were the first packs, the saturation of the color is not good as the density but I was not able to avoid this fact at that time (due to alpha maps).

Set C has never been released, only Cedric used it for Antigone, for a simple reason I was never successful with autumn version (exporting stage 4 & 5: 18 hours and a preview more than 1hour, in this configuration it's not possible to test many colors for fall livery  &mmm).

Set D, it's a set with entire batted needles which is much better for rendering and texturing. Color of this pack seems to be more adjusted to fit with broad leaved trees.

Set E, last one is like set D, I just changed the color with totally different texture.

You can see that the specter of colors begins to be large and the potential of new "green" colors is not so big.

@ weixc812:

Superb pic indeed and good use of flora props  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on February 28, 2012, 05:14:45 PM
Thanks a lot for the explanation :) I can imagine that you are not able to really work on a set of trees like the C-Set that needs hours to be rendered. Althoug the models look like they would be worth the effort :) They are really beautiful. But the D-Set is as beautiful.

At least I'm happy about every new plant you release :)

Theresa
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SeanSC4 on February 29, 2012, 07:12:27 AM
First off, I love all your work Giraffe.  &apls

Sub-alpine trees have been a species that I've been waiting for intently.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on February 29, 2012, 12:14:48 PM
The trees looks great, keep it the great work.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 29, 2012, 12:43:26 PM
Good to hear it's taken into consideration. Initially I made the props for my street mod but like you said, a lot of people will want to use them in the LE. Moreover it will save you guys a lot of work (oh yes I did, twice  :P ).

I would prefer to have them timed differently than the seasonal flora (a week or so off, or perhaps each tree with its own timing)

Funny you say so, that was my thought exactly when I made them. Some trees will change last week of august, others first weeks of september. Besides, trees from the VIP rural pack actually have four seasons so they're already on a different pace than MMPs.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on March 02, 2012, 05:18:48 AM
Nice nice nice!! I'm happy when I see you're making new trees! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 04, 2012, 09:04:48 AM
Thanks for the comments.



Subalpine firs coming soon:

(http://www.ld-host.de/uploads/images/6497ed78bb87afdb6bb4e0a14c08e98c.jpg) (http://www.ld-host.de/uploads/images/4168f7b29cc393a353c0332575e2d9a4.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Framly on March 11, 2012, 02:12:19 PM
Thanks for the great trees! &apls

My Girafe-Folder gets bigger and bigger :P

Please! Keep on your fantastic work! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on March 11, 2012, 03:31:20 PM
Awesome trees!   &apls

Looking forward to those very much.   ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on March 11, 2012, 07:48:25 PM
Superb Job Girafe  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: samoyed1958 on March 12, 2012, 12:46:13 AM
Most Excellent Tree's &apls Look forward to more of your great work.. A hearty Thank You :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on March 12, 2012, 02:34:08 AM
Thanks for the sub-alpine fir's  :thumbsup:   I really wanted to compete for the LEX picture but had my busiest week of the year at work last week  &mmm  Maybe next time....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: 958517907 on March 23, 2012, 06:01:28 AM
wow,I like the Terrain  &apls
(http://www.ld-host.de/uploads/images/8b7b422c1f5a018c0f4744cad0e655b8.jpg)

(http://www.ld-host.de/uploads/images/7d5529270a61456d71d3b3b7a380f854.jpg)

It’s really beautiful,I hope you upload this Terrain Mod. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 23, 2012, 07:03:31 AM
@ 958517907

The Terrain mod (Pyrenean Terrain mod) has been developed by my dear friend Orange.

(http://www.ld-host.de/uploads/images/9002ded81f28063f9574627404083959.jpg)
You can find the core files here:

http://www.toutsimcities.com/downloads.php?view=1641 (http://www.toutsimcities.com/downloads.php?view=1641)

and the dependencies here:

http://www.toutsimcities.com/downloads.php?view=1637 (http://www.toutsimcities.com/downloads.php?view=1637)
http://www.toutsimcities.com/downloads.php?view=1639 (http://www.toutsimcities.com/downloads.php?view=1639)
http://www.toutsimcities.com/downloads.php?view=1640 (http://www.toutsimcities.com/downloads.php?view=1640)

In the second picture, there is a try of Glacier Textures I have started long time ago (something I have never finished, so you can't dowload).

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: 958517907 on March 23, 2012, 10:14:29 AM
@Girafe
Thanks,your Textures is really great!  :thumbsup:  Really hope you finish it.... :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on March 24, 2012, 03:01:01 PM
You know you're not only a guinea fowl, you're also a VIP hero !   &apls &apls &apls
Awesome trees, makes me want to return in my corsican mountains  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 24, 2012, 03:39:27 PM
Thanks Yann :)

Slowly, really slowly...

(http://www.ld-host.de/uploads/images/b4f0e1e5452e03d205fc2fdf2df0e07f.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on March 24, 2012, 04:36:20 PM
Beauty !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on March 24, 2012, 04:54:59 PM
This is coming along very nicely!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on March 24, 2012, 06:38:04 PM
Beauty !
C'est vrai! Tres magnificent  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on March 25, 2012, 04:55:24 AM
Slowly, really slowly...

It's not a problem...take your time, it will be better  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 26, 2012, 05:27:18 PM
Thanks for the comments,

work of the week end:

(http://www.ld-host.de/uploads/images/2aae21538fffda286bf4d4bd25e378b7.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on March 26, 2012, 07:36:38 PM
That's cool. You have a power rigging hoist for widow washing. I like the metal roof over the entrance too. Good looking bat.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: apeguy on March 26, 2012, 08:37:52 PM
That's an incredible looking building, I love the shape of it. It would look perfect in any modern downtown. &apls

Keep up the good work. :thumbsup: :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rady on March 27, 2012, 12:38:30 AM
That's cool. You have a power rigging hoist for widow washing.

Now I'd be curious to see this in action ....  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on March 27, 2012, 06:16:44 AM
 &apls &apls &apls
ça avance lentement mais surement!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on March 28, 2012, 07:57:39 AM
That's cool my friend !! You can to be sure, I will use this amazing building in my city !! Your work with the textures is really really great, keep up the good work !!

PD: I have got some pictures of this building, were taken in 2009 when I visited La Defense, if you need them I can send you all of these pictures  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on March 28, 2012, 07:59:52 AM
Splendid my friend, splendid !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on March 28, 2012, 08:48:03 AM
Wonderful progress  &apls  One of the nicest tall buildings I've ever seen.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on March 28, 2012, 08:51:36 AM
Fantastic looking building.  I especially like the base, the stairs more specifically, great idea.  Will the LODs be very tight on the base so that LOTters will be able to add some life to the stairs and that raised level?
 &apls
Robin
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on April 01, 2012, 12:32:55 PM
I shall leave room in my city for this beautiful building   :D
Pretty nice work  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 15, 2012, 03:31:48 PM
Thanks a lot for your comments,

I am almost done with the day version:

(http://www.ld-host.de/uploads/images/be477e7a30c4e67dd8458510fb1810f9.jpg)

(http://www.ld-host.de/uploads/images/48e7c036e5a6b732deec707025168408.jpg)

IG pics:

(http://www.ld-host.de/uploads/images/563fd2701eafa5218467cfc4c97ac98f.jpg)
(http://www.ld-host.de/uploads/images/8ef9f8ca9848c1745150952efce8d597.jpg)

First try with the night version:

(http://www.ld-host.de/uploads/images/bcf6dd304f72169c3cc217b57e43d6a9.jpg)


But it seems I have not the time to finish it, thesis to do  &mmm

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 15, 2012, 03:45:27 PM
This is looking spectacular  :o  I can't wait to have a nice La Defense section in central Siilijoki! Are those lights a bit too bright though?

Quote
But it seems I have not the time to finish it, thesis to do  &mmm

Too bad! Good luck on your thesis  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on April 16, 2012, 03:47:42 AM
Waow, excellent!!! &apls &apls
Et merde pour ta thèse! ;)

Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on April 16, 2012, 04:35:19 AM
Et merde pour ta thèse! ;)

No no! Succes with it and what a great building! We will see it finshed, I hope? One day?  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on April 16, 2012, 05:45:19 AM
Et merde pour ta thèse! ;)

No no! Succes with it and what a great building! We will see it finshed, I hope? One day?  :thumbsup:

It's common in france to say" bonne merde " to someone who is going to pass an exam, Franku. ;)

Anyway excellent work with the lighting, Antoine!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: 958517907 on April 16, 2012, 06:14:04 AM
wow, it’s too wonderful &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on April 16, 2012, 06:24:08 AM
Really amazing  &apls
one of the best buildings I've ever seen  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on April 16, 2012, 07:54:32 AM
Et merde pour ta thèse! ;)

No no! Succes with it and what a great building! We will see it finshed, I hope? One day?  :thumbsup:

It's common in france to say" bonne merde " to someone who is going to pass an exam, Franku. ;)

Anyway excellent work with the lighting, Antoine!

No rubbish! I didn't know that. My teacher never told me the things I really ought to know.  :thumbsdown:

Edit:
Hey! I said not rubbish! I used the english word for merde... Is there an automatic replacer on the site?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on April 16, 2012, 08:06:22 AM
wow, fantastic night lights &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Framly on April 17, 2012, 06:50:49 AM
What a monster BAT ;D! Full of great details!

The night lights looks so detailed!! You can see the boss having fun with his secretary $%Grinno$%

One of the best skyscraper i've ever seen in this game :thumbsup: :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on April 17, 2012, 07:32:17 AM
Impressive work Girafe !
In french : Je suis épaté par la qualité de tes créations.
 &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on April 17, 2012, 09:22:01 AM
Awsome work on that building Girafe ! :)
Le rendu des textures est superbe.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 01, 2012, 12:16:31 PM
Thanks a lot for your comments,

Thesis is going really slowly and deadline coming fastly :(

I took time for beginning the lotting of the chalet, do you have any idea of additional props as for time some parts look empty  &Thk/(

(http://dl.dropbox.com/u/19293845/Images/chalet.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on May 01, 2012, 12:34:19 PM
Nice lotting... and hmm, add some flowers or wood for the fire? :)


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on May 01, 2012, 12:43:36 PM
Great job with this chalet, it is perfect for the regions with some mountains, great job my friend  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on May 01, 2012, 02:16:01 PM
Looks great!!!! :O
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 06, 2012, 04:57:11 PM
Thanks for the comments,

I finally decided to BAT the entire plaza of EDF tower. It will fit better to the game:
Stay the main problem of the color of the ground...
(http://dl.dropbox.com/u/19293845/Images/E55b.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on May 08, 2012, 04:40:11 AM
Excellent. &apls &apls  I agree with you with the plaza, it'll look better in the game ;)


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on May 08, 2012, 05:41:30 AM
The plaza is looking great so far  &apls  Sounds like batting the whole thing is a good idea  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on May 08, 2012, 12:15:24 PM
looks fantastic as usual!  &apls &apls Perhaps you can model the plaza as a seperate prop. It would just require you to make LODs that only cover the plaza parts. Next render it, but leave the main building visible. That way the prop will seamlessly fit with the building. It will give the option to use the building iwht or without the plaza.

Whatever you choose: this looks great!

One request: can you check if your skyscrapers "fit" in terms of size,with my own and Porkies Hausmann style Paris buildings.. I had a feeling your previous skyscraper was a bit on the small side... but it may be just me :P

-Alex
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on May 08, 2012, 01:14:08 PM
BTW... Is this a HD render?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: snakee8 on May 08, 2012, 01:43:12 PM
Stunning work!!.. wouldn't expect anything less from you. Great job!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 08, 2012, 03:18:09 PM
Thanks a lot for your comments,

@ Xannepan, I have to try the different options for the props, but it takes me so long time  %wrd

The previous skyscraper Gan tower is 189m heigh, after some discussions over ST, I prefer to keep the scale of the real world for this kind of building. Indeed, 133% scale is too much for highrises. SF used 115 - 120% for its skyscrapers. Moreover to scale up a sunken building like Gan tower was a nightmare as I didn't plan to do it as the beginning. To be honest I didn't check a lot the fact that the tower could be "under" scaled compare to the rest of custom buildings. I will do.

For EDF tower (150m) I didn't plan to scale it too but I could do.

No HD render for the towers, too long and not sure it makes sense
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on May 08, 2012, 04:29:27 PM
Everytime I login in and see your thread, I always click to see your updates and its always the same - i'm floored by your work - absolutely superb - stunnnnning!!!!.   
I'm not getting impatient waiting for the EDF Tower, I just get excited everytime I see your progress report... can't wait to have it in my cities.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on May 09, 2012, 12:04:10 AM
The reasons I asked for proportions and building size is because Porkie and I had some discussion ages ago about the size of the Haussmann style buildings. We didn,t have the degree of freedom we would like to have, since they are W2W buildings, and the size is therefor determined by the 16m (xn) lot size. Ideally we would like to have made the buildings sloghtly smaller.. We tried, but it turned out the proportions would be all wrong..

During the past weeks I have spend a lot of time disabling MAXIS buildings that do not fit the Paris set. And usually I only select custom made building that fit their approximate size. Anyway, your skyscrapers are so good I used them irrespective of their size!  ;)

 :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on May 14, 2012, 04:46:49 PM
A fantastic tower by a fantastic BATter !  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 19, 2012, 01:20:18 PM
@ mgarcia:

Thanks a lot, I am glad you enjoy coming here and find new stuff, but you have to know that for me (batters ore globally), it takes us lot of time, and we would like to show always more. However we have a "real life" and some of us pointed the fact that sc4 / batting can be quickly an addiction  &mmm

Hope to update my topic more often as possible but I would like too to profit from my youngness and its life...

@ Alex:

Scale has always been a problem in sc4 and I share the fact that it's disppointing to have a mass of buildings which are not corrected sized if we can agree that there is a "correct" size for sc4.
I made the choice of real size for the "parisian skyscrapers", don't know if I was right. You can scale them with cogeo's tool if you want but I checked IG and your BATs seems to fit correctly with my towers...

@Yann:

Thanks my dear Pintade, but fantastic BATer, I am not sure  ::)

Not a lot of time, but decided to focus on the famous wheat fields.
I did already mayor mod versions, and now attack timed props for lots:

Early spring:

(http://www.ld-host.de/uploads/images/61fce1199473a3ed62e26cd33e6e3cc8.jpg)

Late spring (I have to work a little bit more on the colors...   %wrd):

(http://www.ld-host.de/uploads/images/f5d50e283a64914c7c1724f443a942b7.jpg)

Summer:

(http://www.ld-host.de/uploads/images/699a8cd78e0b3ede7fdd2053b9cfc2f3.jpg)

Early Autumn:

(http://www.ld-host.de/uploads/images/e3209fb6b71c1179c8c5190338f520f1.jpg)

Late Autumn:

(http://www.ld-host.de/uploads/images/08abb6765852b266a2774495943ba699.jpg)

Winter:

(http://www.ld-host.de/uploads/images/c4d4ff79eaed27eb805d9b18d48f0dcd.jpg)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sc-4 on May 19, 2012, 02:33:20 PM
What an awesome work there girafe !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on May 19, 2012, 02:58:00 PM
That's really incredible. &apls


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on May 19, 2012, 03:31:35 PM
Hmmm....
I understand that I can throw my wheat field out of my farm fields set.... This is way better than the MJB props I used for my fields.  $%#Ninj2

Ok, that was the yealousy part.  ;D

Now the SC4 colleagues part:

Hey Girafe, that's really very good! Beautiful models.  :thumbsup:
Do I understand that in autumn the fields get brown row by row? And how do the different props appear: all at the same time on the whole field, or do they grow 1/3 of the tiles at a time, like the Simgoober farm fields?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on May 19, 2012, 04:01:19 PM
je suis désolé, je ne voulais pas te vexer..... i'm sorry, I did not mean to offend you... I should have clarified that I know that real life keeps you busy ( i read of your thesis).  I meant that even though your bat is absolutely amazing...I would not be asking when you will finish it or for updates, i would wait patiently for you to release it. I was complementing you on your amazing work.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 19, 2012, 05:10:27 PM
Thanks for the comments,

je suis désolé, je ne voulais pas te vexer..... i'm sorry, I did not mean to offend you... I should have clarified that I know that real life keeps you busy ( i read of your thesis).  I meant that even though your bat is absolutely amazing...I would not be asking when you will finish it or for updates, i would wait patiently for you to release it. I was complementing you on your amazing work.

You absolutely don't offence me, I glad you post here your feeling and what you think about my work.
What I said, is a general constatation and surely not negative.  ;)


Hey Girafe, that's really very good! Beautiful models.  :thumbsup:
Do I understand that in autumn the fields get brown row by row? And how do the different props appear: all at the same time on the whole field, or do they grow 1/3 of the tiles at a time, like the Simgoober farm fields?

All are timed props (2m x 2m) and are changing at same time


And thanks for the 50.000 views !!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 20, 2012, 04:47:56 PM
Totally HD scene, just for fun  ::) 

(http://www.ld-host.de/uploads/images/0b77714846026ab489b941fa2617a766.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on May 20, 2012, 09:13:08 PM
Beautiful farm house & scenery, Girafe  &apls
Can't wait to use them  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: 958517907 on May 20, 2012, 11:42:09 PM
Very nice! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sc-4 on May 21, 2012, 09:13:31 AM
Awesome scene ther Girafe , it'st just perfect !

You're incredible !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on May 22, 2012, 06:32:55 AM
The HD scene is beautiful, really brings out how great your work is!!! I really do wish there was a way of making HD models without sacraficing Zoom 5. Zoom 5 looks so poor when rendered in HD and that it the zoom I use most so I try not to use HD models.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on May 22, 2012, 12:25:25 PM
Call immediately the owner of that  field to tell him that Orange_o_   vandalizes his young wheat with a Kuhn's disk harrow !
 :D

Everytime I close my eyes on your pictures ... I would like to be later . Months later ... :(

Just wanna say "hello" , I miss you ( among others ) . Hold on with your priceless work , I'll come back ... till there , I'm watching at you at the corner of my eye ( and with a pair of binoculars ) , don't doubt about that , dear HD Nature Mother's son !  ;)

Cédric .
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on May 22, 2012, 01:30:25 PM
Beautiful picture Girafe and fantastic work as always  &apls &apls

I'd love to see an HD render of the new tower but I understand if it takes too much time.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on May 22, 2012, 01:46:42 PM
Yes, It is a beautiful picture my friend !! As always you are doing a great job  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 22, 2012, 05:10:58 PM
Thanks a lot for your comments, I am glad to see you post here your feelings and desires about my work  :)

@ weixc812

I don't like so much to give deadline to my release as lot of events could happen. I just hope that before summer you will play with it  ::)

@gutterclub

Indeed, it's a problem, moreover with the way I BAT the wheat. It looks nice at closest zooms but as soon as we de-zoom it's so-so... I am a little bit disappointed with this but the aim was to join with the MMPs wheat a simple lot which is easy to use.

@Badsim

I am so happy to see you there. I think about you but it seems that our nest is empty. Life is keeping us far (but life is life  &mmm)
I think lot of members wait for your come back, we miss you  :'(

@noahclem

I could find few hours to do an HD view for you  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 09, 2012, 06:59:10 AM
Coming soon,

(http://www.ld-host.de/uploads/images/758174907a1a1476bc49bd0f4b82f340.jpg) (http://www.ld-host.de/uploads/images/3f36ee66695419f14974aab46d91fad4.jpg)

Seems that the autumn version of maple's set needs an upgrate:

(http://www.ld-host.de/uploads/images/20c5b176802325cb3084f088064142f6.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on June 09, 2012, 08:15:30 AM
Looks like one of the best tall buildings ever made for SC4  &apls &apls

Quote
@noahclem

I could find few hours to do an HD view for you  :P

That would be awesome!!

The changes to the maple's fall version look great too. Both sets of your maples are simply amazing. Speaking of your trees, have you thought any more about releasing prop versions of them?

Keep up the great work  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on June 09, 2012, 09:27:23 AM
Oooh!  More trees...must have...  ;D

Since you've been releasing the HD versions of trees I have swapped to using them almost exclusively for my ploppable needs.  They are fantastic!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on June 10, 2012, 10:23:02 AM
Looks like one of the best tall buildings ever made for SC4  &apls &apls

Quote
@noahclem

I could find few hours to do an HD view for you  :P

That would be awesome!!

The changes to the maple's fall version look great too. Both sets of your maples are simply amazing. Speaking of your trees, have you thought any more about releasing prop versions of them?

Keep up the great work  :thumbsup:
I agree. I've been tracking this marvelous building all time long...
All your works are great, Girafe  :thumbsup:
Merci  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Framly on June 11, 2012, 07:22:25 PM
Great Job Girafe! A jewel under the skyscrapers ;)

The trees looks very promising :thumbsup:

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RickD on June 12, 2012, 05:03:35 AM
I am so happy to see the progress here.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on June 12, 2012, 08:18:36 AM
Hey Antoine... the tower and maple tree are well done!!!

- Jim


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 17, 2012, 04:34:47 PM
Thanks for the comments

@ noahclem
There is no plan for releasing trees as props.

@ jim
Did you check the wheat fields?

For time no news about EDF tower, Lowkee is not here for modding it so it's on hold  &mmm

I finished the thesis but have no motivation for finishing old & new projects.

Seems I am in two dead teams and in an asleep community...

Wheat fields will be uploaded as soon as the scrutineering phase will be done:

(http://sc4devotion.com/bsclex/images/beximg/icon_wheat_1.jpg) (http://sc4devotion.com/bsclex/images/beximg/icon_wheat_2.jpg)

I say again that nobody is allowed to upload my work somewhere else (other websites or torrents). By copying my work you are stealing it.

 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on June 18, 2012, 02:09:45 PM
The wheat fields look outstanding  &apls

Too bad about the tree props--I'm sure I could turn them into props but then I couldn't share any LOTs I made with them.

I hope your teammates make up soon  :P

*wake up soon  $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on June 18, 2012, 10:07:07 PM
Girafe,

Are the wheat fields seasonal, or do you just have two to choose from (growing and harvested)?

The thumbnails are a bit small for aging eyes to see well, but they appear to be of high quality and well done.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on June 18, 2012, 11:24:58 PM
Great wheat fields, Girafe   :thumbsup:
Anxiously waiting for the EDF building  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on June 19, 2012, 02:52:43 AM
Beautiful wheat!
Maybe I will find to add them to the farm fields for my Dutch Farm project?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 23, 2012, 10:58:15 AM
Work on the second version of maples is in progress:

(http://www.ld-host.de/uploads/images/06361f4ff61273034fb9c3ea3dea0447.jpg)

(http://www.ld-host.de/uploads/images/f24e0355b239bfd00aaa2ba3e7257307.jpg)

(http://www.ld-host.de/uploads/images/f490fa618b85fc42e5e9af61b012c260.jpg)


I will surely extract single tree for a small (seasonal) prop pack for lotters

I, Ellyps and its associates are working on a project under construction in Paris, La Defense: D2 tower

For time, it's only preliminary exercice, not sure it will be one day in sc4...

(http://www.ld-host.de/uploads/images/f435200fae69ea71b86412022137df53.jpg)

(http://www.ld-host.de/uploads/images/a1efc84ce7014ced2bb0a51ec6590c01.jpg)

(http://www.ld-host.de/uploads/images/030ad90e32ceb31166b57b58f780cfe5.jpg)

(http://www.ld-host.de/uploads/images/10fffc73e0d29d90ade9bf1d65f18d13.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on June 23, 2012, 11:23:18 AM
The second version of the maples looks fine  &apls
Do you also plan to revise the birches? imho the yellow is a bit too bright.
btw the added leaves are great, that's gonna save me some time MMP-ing autumn leaves manually  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on June 23, 2012, 02:41:48 PM
the building looks really great, it looks like the glass part of the building is one object. I'm glad your making more tree keep making more trees and you well make me a very happy man. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on June 28, 2012, 07:54:30 AM
Your work is always wonderful!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on June 28, 2012, 08:44:21 AM
God this is amazing !
And thanks a lot for the wheat fields, perfect work ! :) (Check my MD  ;) )
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on June 28, 2012, 11:02:00 AM
Beautiful work on the maples  &apls &apls  I'm glad to hear we'll be getting prop version of some of your trees too!

The building looks great--I hope it makes it into the game eventually  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: carlfatal on June 29, 2012, 01:44:39 PM
You really have an eye for interesting architecture. I have to admit: i´m really not a fan of the most recent architecture, often it looks like curtains on mostly boring buildings. But always, if i´m looking into Your thread, i´m stunned by Your choice of modern buildings.
And a big thank You for making props from Your new trees - i would love to use them on lots, they are the best i can think of.
Greetz, Carl
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 02, 2012, 04:20:52 PM
Thanks for your comments  :)

I am progressing a little bit with the maples. I did the timed props but I have to export again the "summer" items for evergreen props.

Moreover I have to integrate the autumn version in the Mayor mod which means export again winter + summer. It's a very boring job and I don't think I will do for other flora sets...  %wrd

No news about Carl for the modding of EDF tower  %wrd but two old projects are resurecting, thanks to my BSC mates  ::)


There are the 8 timed props for the lotters:

(http://www.ld-host.de/uploads/images/6a1b3e1777dda66e760618756fd88255.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on July 02, 2012, 04:37:05 PM
Looks great as always though I can't tell for sure, did you increase their size a bit?

Moreover I have to integrate the autumn version in the Mayor mod which means export again winter + summer. It's a very boring job and I don't think I will do for other flora sets...  %wrd

NOOOO!!  :'(  ()sad()

Sadly I don't have any BATting experience whatsoever but still, if in the future you need help putting together MMPs or anything, I'm willing to lend a hand. Artists should not be distracted with petty details but remain focused on creating beautiful sculptures instead  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on July 03, 2012, 11:19:34 PM
Looks great as always though I can't tell for sure, did you increase their size a bit?

Moreover I have to integrate the autumn version in the Mayor mod which means export again winter + summer. It's a very boring job and I don't think I will do for other flora sets...  %wrd

NOOOO!!  :'(  ()sad()

Sadly I don't have any BATting experience whatsoever but still, if in the future you need help putting together MMPs or anything, I'm willing to lend a hand. Artists should not be distracted with petty details but remain focused on creating beautiful sculptures instead  ;)

I have tried...the modeling of the meshes was difficult (in my case, never could get the hang of it), so I understand why he doesn't want to have to repeat it over and over.  That would get tedious.  Still the results speak for themselves, his tree models are very intricate and detailed.   :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 04, 2012, 06:28:23 AM
Fall maples are looking beautiful and I'm excited to see what's going to be resurrected  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on July 04, 2012, 09:33:13 AM
Amazing job my friend !!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on July 04, 2012, 03:38:48 PM
Beautiful maples!  &apls
As vortex said it seems a little bigger than previous ones which I like because you can see it better that they are so beautiful.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on July 04, 2012, 03:52:14 PM
I have tried...the modeling of the meshes was difficult (in my case, never could get the hang of it), so I understand why he doesn't want to have to repeat it over and over.  That would get tedious.  Still the results speak for themselves, his tree models are very intricate and detailed.   :)

You're saying every single leave and branch is modelled by hand?!  ()what() Really I have no clue about this stuff and somehow assumed the basic structure was done with some clever 3d modelling algorithm and then a bit of manual tweaking afterwards. Anyhow, I greatly appraciate all the flora done so far as it's been a game changer for me, quite literally. Also love the recent wheat (and poppy!) props, they make for great farmfields, especially on hillsides :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on July 04, 2012, 05:27:33 PM
You're saying every single leave and branch is modelled by hand?!

Sure is....the new versions of 3ds Max have plugins vaialble/created that can generate and seed flora, but in GMAX flora modelling can be quite a pain. The only trick is to have some really good alpha maps at your disposal.

Anyway, Girafe, these new maples are excellent and I'm glad to see that you will make props of them :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 14, 2012, 05:41:18 AM
Thanks for you comments.

At first not good news regarding private life, the thesis's oral was not going well and there is possibility that I had to do it again which would surely signs the end of my "sc4 life" and lot of other things...  &ops

I finished the maples v2, but I think Jim is travelling abroad and while he is the only scrutineer available the set will not be uploaded soon  &mmm

Lowkee is not here for modding EDF tower, I despair to see it on the LEX  &ops

(http://www.ld-host.de/uploads/images/016f2d91d6629170836db91031e71855.jpg)

Regarding the 2 resurrecting projects:

- Matt was kindly lotting and modding the Chalet but his computer crashed. He saved the lot but he needs time to recover all modding softwares, so on hold for time.

(http://i42.photobucket.com/albums/e311/mattb325/Chalettest.jpg)

- the second project is on the hands of another BSC mate and is going slowly, hope to see it this summer  ::) (no picture for time) 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on July 14, 2012, 09:42:12 AM
To end your sc4 life, Girafe?
That's too bad news for us  &mmm
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on July 14, 2012, 09:44:20 AM
Hi - I'm sad to hear about your thesis.    &Thk/( I'm sure your already making the correct changes to succeed.  Wish you the best - your hard work will pay off.

In regards to you batting, excellent as always.  Hope you are able to complete them.
Take care!

Merari
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 16, 2012, 06:32:31 AM
TY,

I worked a little bit this week end with my friend Amthaak.

Old building from Moscow:

(http://www.ld-host.de/uploads/images/35629c23cc081a0b64a6e26383b3f53c.jpg)

(http://www.ld-host.de/uploads/images/45576305fe4d99044202ebcb46699b2b.jpg)

(http://www.ld-host.de/uploads/images/9dfc602e3ed943aad85a88c49d324696.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 16, 2012, 06:40:25 AM
Lovely new building  &apls  Reminds me a bit of architecture in Helsinki. Hope everything goes well at school  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on July 16, 2012, 06:47:25 AM
Great looking building! I can really feel the Moscow atmosphere.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on July 20, 2012, 06:16:33 AM
Great building! You give me the envy of batting again...


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Flatron on July 20, 2012, 06:19:24 AM
Nice, reminds me of bavarian small town architecture :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 21, 2012, 10:14:45 AM
Thanks for the comments,

These small Moscow BATs could fit in lot of MDs as they are not so typical from Russia but can be found in lot of european countries.

On ST, they didn't like the roofs, so another try with few adjustments and a second color:

(http://www.ld-host.de/uploads/images/97bfe36a3aff8d48f35ddb364de6bf7d.jpg)

@Guillaume, I am glad, you recover the envy of batting  ;) Don't forget you have some beauties to put on the LEX

Maples V2 is on the LEX:

(http://sc4devotion.com/csxlex/images/beximg/Icon_maples_3.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2809)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on July 21, 2012, 10:16:43 AM
That roof does not fit in my opinion. There is too much contrast between the dark roof and the light walls. The last one was definitely better.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on July 21, 2012, 03:07:02 PM
oops I'm  sorry for your thesis,  The guinea fowl team is fade away  %confuso
Wish you the best, next time will be the good one, I'm sure  ;).

Superb job as always, maples V2 are just perfect   &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 21, 2012, 03:45:00 PM
oops I'm  sorry for your thesis,  The guinea fowl team is fade away  %confuso
Wish you the best, next time will be the good one, I'm sure  ;).

Superb job as always, maples V2 are just perfect   &apls &apls

I was too pessimistic, I get the thesis and diploma ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 21, 2012, 06:29:15 PM
Congratulations!!!   &dance :party:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: whatevermind on July 22, 2012, 10:23:36 PM
First, congratulations!

Second, I had seen your amazing work on trees, but only just got through more pages of this thread and realized you also do buildings!  I don't know how I missed that, but sure enough, they are just as amazing as your trees.  I agree with art128, the older, lighter roof on the Moscow building was better - maybe something between the two.

I also love that new Paris highrise you showed a few posts back, with the x-brace's wrapping around the building, that would make for a very distinctive building in the game should you get to finish it.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on July 23, 2012, 03:32:39 AM
Congrats on your graduation, Girafe  ;D
I have to say I'm anxiously waiting for the EDF tower  ()stsfd()
BTW, the maple trees are really fantastic &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on July 23, 2012, 05:52:49 AM
Congratulations Girafe!  &apls  &apls

And now.... it's time for a good vacation!  And don't forget to have some /wrrd%&
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Framly on July 27, 2012, 04:42:20 PM
congratulations on your graduation! Well done my friend :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on July 29, 2012, 02:09:00 PM
J'ai presque envie de dire "GG", mais c'est trop anglophone :D  Bien joué cher ami! &apls


I can sum up the message with: Good game my friend!


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on August 01, 2012, 05:35:48 AM
Girafe's skills all around are absolutely outstanding and his hunger for perfection are the highest and this is why he has been chosen for CCC-OSITM this month!

(http://img99.imageshack.us/img99/6343/sskillsonthebat.jpg)

Congrats from The SC4D Staff!! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on August 01, 2012, 11:33:23 AM
Congrats and great work here buddy. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 01, 2012, 12:18:27 PM
Congratulations both on OSITM and your thesis   &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Dantes on August 01, 2012, 12:41:59 PM
Moscow houses  :o That's so cool  :)  &apls  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 01, 2012, 02:53:10 PM
Perhaps my favorite BATter in OSITM?  ;D  What a treat!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on August 02, 2012, 02:43:54 AM
Your BATs are not only exelent and amazing, has become indispensable for many of us.
With your flora you have given a new and realistically face to the game.

Congrats on OSITM and on your graduation &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on August 02, 2012, 04:19:34 AM
Your BATs are not only exelent and amazing, has become indispensable for many of us.
With your flora you have given a new and realistically face to the game.

I am with Kergelen, He has all the reason !! Congratulations for the OSITM, very well deserved my friend !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 05, 2012, 04:36:54 PM
Thank you so much for all your nice comments.  :)

I am glad to be awarded this month and I would like to thank the committee of OSITM for their work.

Coming soon, thanks to Mattb325 for the lotting and modding:

(http://sc4devotion.com/bsclex/images/beximg/Image_Chalet_Edelweiss_1.jpg)

Coming soon, thanks to Mattb325, Jim and Amthaak for their help for the modding:

(http://sc4devotion.com/bsclex/images/beximg/Icon_EDF_1.jpg) (http://sc4devotion.com/bsclex/images/beximg/Icon_EDF_2.jpg)

I started something from my homeland, Mimosa trees.

Blooming mimosa:

(http://www.ld-host.de/uploads/images/b6ddc5780c4265a6b11cdb9db158c2aa.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 05, 2012, 05:36:42 PM
Fantastic to hear that these works are on their way! Great job to you and the BSC team  &apls &apls

The new trees are looking quite promising as well  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 05, 2012, 07:38:55 PM
So glad to hear the news  &apls
Your works are always the best   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RickD on August 06, 2012, 03:14:54 AM
I am so excited about this tower. And the new tree looks great, too. There can never be enough variety.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 06, 2012, 03:42:04 AM
Great news! I hope that the EDF tower will be nice with my buildings :P


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 06, 2012, 03:49:45 AM
The nightlights are just awesome! It's a shame really I don't have an urban jungle it could fit in.

Also glad to see a tree  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: carlfatal on August 06, 2012, 09:57:04 AM
Congrats on the OSITM and Your graduation!  :thumbsup:
You´re the one with the trees wich i´m using all time. Thanks for this and keep on Your fantastic work. This time my favorite is the little Moscow-house: some very useful building, and i can´t wait to see it ingame.
Greetz, Carl
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 15, 2012, 08:42:47 PM
A fantastic BAT, Girafe &apls
I think it fits pretty well in a forest scene  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: DaveN on August 17, 2012, 02:25:28 PM
Congratulation for the OSITM.
Great flora You are doing. I've used all Your trees in my game, and I be glad if You do not stop dooing another one.

Great job.

Best regards.
- DaveN
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 18, 2012, 06:17:49 AM
Thanks a lot for your nice comments,

At first, as you have surely seen, I put the Chalet on the LEX. It's not my best creation but it would be a pity to not release it. Thanks to Matt for his modding and lotting :)

(http://sc4devotion.com/csxlex/images/beximg/Image_Chalet_Edelweiss_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2804)

EDF tower is still blocked in the scrutineering process  &ops

I continued a little bit Flora for my first Flora props pack:

(http://www.ld-host.de/uploads/images/856244bc99a9423290d907249bd62ae9.jpg)

I finished the Mimosas, and Acacias. I am beginning Ashes:

(http://www.ld-host.de/uploads/images/ebbd9ceeba9e7564abf9d68afb653932.jpg)

Regarding the Moscow building, I made the night lights, I have to export the 3 colors and think about the lotting.
For the lotting, I am thinking too about a way to release my HD props collection but I want something which could be updated very quickly, the best solution I have found for time is to share a folder via our VIP dropbox... let's see later.

Surely the liter beginnings of the next tower:

Could be fun to do a timelapse with this project with all the renders of a same angle  :)

(http://www.ld-host.de/uploads/images/656100879c7bc1fc4bd23941bec68b17.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 18, 2012, 07:55:57 AM
The new flora looks really promising!  In particular the autumn colors for the ones at the top. In addition I like they're all single models, which makes it a lot easier to put them into a god mode controller.  ;D

The latest high rise has some interesting shapes to it already, looking forward to see it progress.  :thumbsup:

Oh and the teapot is just too funny! Maybe this (http://goglocalmag.com/wp-content/gallery/this-is-bilbao/puppy-by-jeff-koons-and-ibedrola-tower.jpg) puppy (http://upload.wikimedia.org/wikipedia/commons/0/09/Puppy_Koons_Bilbao.jpg) could be of interest as well!?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gn_leugim on August 18, 2012, 09:08:55 AM
nice trees :D  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 18, 2012, 12:13:28 PM
I love the teapot  :D  Great work on the trees and the new building looks exciting  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on August 19, 2012, 05:41:45 AM
Very nice trees as always. I can't wait to play with them.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: moonlinght on August 19, 2012, 07:45:25 AM
Your tree is very nice  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on August 19, 2012, 12:46:04 PM
Yes, beautiful trees &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on August 19, 2012, 01:06:50 PM
Everything's perfect!! &apls


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 19, 2012, 10:41:37 PM
Nice trees and teapot  &apls
I guess there'll be a set of flora, isn't it  ;D
BTW: why is the scrutineering process so long...   %wrd
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on August 19, 2012, 11:08:24 PM
Fantastic trees. &apls

When you create MMPs for the trees, could you please make the larger trees also as single trees ploppable? In your last MMPs the larger trees are always in groups which is also nice, but sometimes I want to have only one large tree.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 19, 2012, 11:54:32 PM
Nice trees and teapot  &apls
I guess there'll be a set of flora, isn't it  ;D
BTW: why is the scrutineering process so long...   %wrd

to ensure the quality of the uploads is always the best you can have, and this without any problems.
It's taking longer than before because either scrutineers are on holidays, or innactive due to real life situations (job etc)

Looking great there Antoine. Looking forward to the tower.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 21, 2012, 05:29:32 PM
Thanks for the comments,

Just a quick post, time to go to bed:

(http://www.ld-host.de/uploads/images/fd2853f2b1116ee3a2e23da10d82bc89.jpg)

Shapes are done and glass cut, 90% of the modelling is done  ::)

(http://www.ld-host.de/uploads/images/781fc6e497ccd8b61e25dc1d8975f2d2.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on August 21, 2012, 06:17:28 PM
Nice trees and teapot  &apls
I guess there'll be a set of flora, isn't it  ;D
BTW: why is the scrutineering process so long...   %wrd

to ensure the quality of the uploads is always the best you can have, and this without any problems.
It's taking longer than before because either scrutineers are on holidays, or innactive due to real life situations (job etc)

Looking great there Antoine. Looking forward to the tower.

Whilst I understand the reasoning behind having a scrutineering process, it seems silly that something so great might never get released due to having specific people having to check something created by a trusted BATer, especially as I believe it was being lotted and modded by Lowkee and Mattb, both proven previously.

From a personal preference, I'd rather something be released which I could mod to how I want it than something never being released due to a final "paper work" process.

Like I say, I understand why it exists but it can be frustrating.

As for the new building, it is looking quite superb and I have no doubt it will be on par with your EDF and GAN in terms of awesomeness!!!!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 23, 2012, 01:13:16 PM
Hehe, I imagine this is what happens when girafes go into the contruction business  $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 23, 2012, 01:33:50 PM
Nice girafe  :D  Great progress on the modeling  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 23, 2012, 07:45:11 PM
Great modelling, my friend  &apls
All right, I think I've been waiting for weeks for EDF tower and now sort of....frustrated  &mmm
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on August 24, 2012, 06:59:58 AM
sort of....frustrated  &mmm


Don't be. Would you like to be a LEX scrutineer? You will then know why some bats sail through the process and why others take longer.

- Jim


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 28, 2012, 04:32:16 PM
Great modelling, my friend  &apls
All right, I think I've been waiting for weeks for EDF tower and now sort of....frustrated  &mmm

If we don't find a solution to have a proper modding, I will upload as it is on the STEX...

Step by step...

(http://www.ld-host.de/uploads/images/61553e08bafde787727fd420d3f5db0c.jpg)

(http://www.ld-host.de/uploads/images/31cedb8443b3f9b964c6e930d9b3ea3c.jpg)

(http://www.ld-host.de/uploads/images/e8cf010501785406e4c366dee4c1c0f5.jpg)

Roofs are not good :/

(http://www.ld-host.de/uploads/images/6b6a7e0b38a8b3058749b774d7900c8d.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mr.Lin on August 28, 2012, 08:16:45 PM
Beautiful building !!!

Looking forward to more on this building XD
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 29, 2012, 07:57:26 AM
If we don't find a solution to have a proper modding, I will upload as it is on the STEX...
Step by step...
Thanks for sharing, Girafe, always supporting you.  ;)
The new tower building is as great as usual  &apls I have love for all the modern architecture of this kind
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 29, 2012, 09:56:17 AM
Progress on the tower is as usual looking great  &apls  Really unique architecture. The Russian building is also looking really promising. Are you going to put it on a 2x2 lot? an overhanging diagonal corner lot might fit better, or 2 of these buildings on one 3x2 lot. Any plans for a non-corner version of the building?

Keep up the great work  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 02, 2012, 02:32:39 PM
Nice work on the recent modelling!

Also congratulations for your EDF tower on the LEX!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on September 02, 2012, 03:47:16 PM
Lovely building Girafe, keep it up.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 02, 2012, 04:55:56 PM
Thanks for the comments  ::)

Indeed, for closing this month of OSITM, EDF Tower has been released. Thanks to everybody for supporting and helping on this project:

(http://www.ld-host.de/uploads/images/38c14d1f36dd829a1a1e715c1db19e5b.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2820) (http://www.ld-host.de/uploads/images/9aec8f66ae666991824ef80f98ae6197.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2820)

I work a little bit these last weeks on different projects:

Flora pack:

(http://www.ld-host.de/uploads/images/ec5967c2e9d4a868ebd5d72f93dfcb96.jpg)


It was asked by number of you after the release of VIP Carpack vol. 1 & 2 in MMPS. I will release my cars (90% of them) in a Prop pack:

(http://www.ld-host.de/uploads/images/a95690817d6f3db704882a4a2b52e341.jpg)

I have to admit that these cars are made 2 years ago now and my skills improved since this period. Something that could be the next generation of cars:

Renault Clio RS 2, Opel Corsa, Ford Fiesta, Lamborghini Reventon:

(http://www.ld-host.de/uploads/images/b4a97fc8d158e417d1ce49fc6fada431.jpg)(http://www.ld-host.de/uploads/images/6ea6d25c4c8a56d492e4219a6b3d9c06.jpg)

(http://www.ld-host.de/uploads/images/14d286d939b3e4c309628dd01a1530a8.jpg)(http://www.ld-host.de/uploads/images/894f74623ebdcde75c61db64e3cca015.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on September 02, 2012, 08:02:08 PM
Congrats on the release of EDF tower  &apls
I'll put it into good use   ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: supremec on September 03, 2012, 04:58:26 AM
So much fabulous news here!  &apls  &apls
Cars are impressive!  :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 05, 2012, 01:37:32 PM
Probably kinda repeating myself but here it goes anayway; love the new flora  &apls &apls  ;D

Really nice range of colours both in summer and autumn and the models themselves look very delicate! Great job, can't wait to see these released!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gn_leugim on September 05, 2012, 01:55:11 PM
Gratz, and nice cars :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 05, 2012, 02:18:55 PM
Awesome OSITM Girafe  &apls &apls &apls

As has been mentioned the variety of colors in the seasonal trees is just great! The level of perfection on those cars is almost rediculous and I'm glad the earlier ones will be available as props. Great to see the tower too!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on September 05, 2012, 04:14:16 PM
Great car and tree models, you are so talented !  ()stsfd()
Thx for the EDF tower, i'll try to make good use of it ! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on September 07, 2012, 02:41:07 PM
Oh mon Dieu. &apls &apls


Guillaume &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 07, 2012, 02:55:09 PM
Looks great! ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on September 08, 2012, 06:19:44 AM
Fantastic trees and cars!

Amazind tower. I will have to reserve somewhere in my city for an small commercial district with your excellent skyscrapers &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 17, 2012, 04:24:16 PM
Thanks a lot for all your nice comments  ::)

I don't have so much time for batting...

I added few car models to the collection:

Citroën Ds3, Seat Ibiza, Renault Laguna, Audi Q7:

(http://www.ld-host.de/uploads/images/f795627f4b5632663b486257235fed44.jpg)(http://www.ld-host.de/uploads/images/ace47803875bfa3f0c5fa22f35556f6e.jpg)
(http://www.ld-host.de/uploads/images/a0eeb1aa4d39ffcd79dc1c127010f665.jpg)(http://www.ld-host.de/uploads/images/71b781daf3c9fbfb88bd1febaf646b33.jpg)

I tried something new to improve my textures skills on small BAT, the result is not so fantastic  %wrd

(http://www.ld-host.de/uploads/images/07bc035c1a63884ccd2d792a0b35cc64.jpg)(http://www.ld-host.de/uploads/images/876d60cb1fa4514abfb9925635652d0b.jpg)(http://www.ld-host.de/uploads/images/c5c1b0428d4958fa1eeba94ca254c0e1.jpg)

I continued to work on Carpe diem and fixed few problems:

(http://www.ld-host.de/uploads/images/5d5f0eeca5e77e80267108d1558bcb5d.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on September 17, 2012, 07:56:21 PM
Looks great buddy!!!!! :O Keep it up. :thumb:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sim_link on September 17, 2012, 08:34:25 PM
Ooh, those small houses look great - as does your skyscraper project. Very nice work!  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 17, 2012, 08:36:58 PM
The houses are maybe not up to your incredibly high standards but are beautiful all the same. Cars look perfect and progress on the carpe diem building looks spectacular  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 19, 2012, 05:00:28 PM
The cars are really nice!  &apls

Could I perhaps interest you in BATting some historic models as well, like shown over here (http://www.darkroastedblend.com/2012/04/steam-buses-trucks.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+TheThrillingWonderStory+%28Dark+Roasted+Blend%29&utm_content)? That would really make my day.  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on September 23, 2012, 08:10:15 PM
Wow, I love these lovely little houses  &apls
Yet the new building looks modern and elegant  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on September 24, 2012, 10:36:25 AM
The cars are beautifull  &apls
Skycrapers too and the little house will be cute.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 25, 2012, 04:41:15 PM
Thanks for the comments,

@vortext, these models are rare and not so wanted, will check what I can do  &Thk/(

I worked a little bit on the vegetal wall:

(http://www.ld-host.de/uploads/images/1a11cbdcbbb7599bd0dc23098d6ef0ca.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on September 26, 2012, 03:47:44 AM
Very realistic!
Nice tower too!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 26, 2012, 01:47:11 PM
Thanks for taking it into consideration!

Maybe steam-powered vehicles are a bit too much of a niche product indeed. They were around for only a short periode of time after all. And I imagine it would be quite hard to model with all the kettles and pistons and stuff. That said, a number of cars from say the 1920-1940 era would be a nice addition. There're only a handfull of these available and over the years I've seen a fair amount of requests for more. Besides it would provide new opportunities for the modern day as well, for example a cardealership which sells some oldtimers. Or what about recreating a classic car rally through the countryside?!  My two cents on the subject.   :)

Tower is taking shape rather nice, keep it up  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gn_leugim on September 28, 2012, 08:31:39 AM
it is coming along very nice :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on September 28, 2012, 10:07:07 AM
Nice update. I've always been anticipating  :thumbsup:
And wonder how you will deal with the roof then  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 28, 2012, 10:39:47 AM
Building is looking great Girafe  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 07, 2012, 08:07:40 AM
A long absence here...

As always, motivation is coming and going and often related to "real" life and its difficulties  &mmm

Nothing so extraordinary in this post, I spent time to deal better with complex arch & design material above all glass and metals. I will share later the best tips for batters under max.

I started a new set of trees: ashes

(http://www.ld-host.de/uploads/images/f132cc66ed60bf4430f52c8488de965d.jpg)


I decided to share few props via our dropbox.

This is:

- Opel Corsa (4 colors, 45° & 90°),
- Mercedes Class A (4 colors, 45° & 90°)

(http://www.ld-host.de/uploads/images/424e84724f938736ac1cfa4b40b9aee0.jpg) (http://www.ld-host.de/uploads/images/c87a3c44fa429733693493d3ae73860b.jpg) (http://www.ld-host.de/uploads/images/e1179b6da2a0261295f6f6e9874e36af.jpg) (http://www.ld-host.de/uploads/images/9d72892633aac50a43655a618287dca9.jpg) (http://www.ld-host.de/uploads/images/ae54c4b82f8a7af5813ac11261e375a6.jpg) (http://www.ld-host.de/uploads/images/a0fc5a636a0df5ab7a5004299b75d329.jpg) (http://www.ld-host.de/uploads/images/55dd1a21dc8b6a04331ad306efe6abe6.jpg) (http://www.ld-host.de/uploads/images/308a0f71faf640d2b710b6d2907fcd3e.jpg) (http://www.ld-host.de/uploads/images/2786f787763f2ba50c7eea2b51507c90.jpg)

* there are no rights to re upload these models on any other plateform, use it for yourself

I will add many other props and will do a wall with thumbnails, that you could find at the 1st page of my thread.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on November 07, 2012, 08:18:40 AM
Like all your flora, those trees will find a place in my overstuffed MMP menu :) 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on November 07, 2012, 08:21:28 AM
The trees look great :)  &apls

Thanks for sharing the car models :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 07, 2012, 08:24:28 AM
Great ash trees and thanks for the cars  &apls

I think I asked before but I don't recall if you answered: is there any chance of you making more snowy flora like deciduous trees, bushes, etc? I love all of your snow stuff and it's starting to be that time of year.....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 07, 2012, 08:30:48 AM
Impressive work on both the trees and the cars.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on November 07, 2012, 09:44:22 AM
I like the darker green tone of the trees. Good Job!!

- Jim
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 12, 2012, 02:19:55 PM
Thanks for the comments,

@ Noah, I answered on your topic  ;)

I added few cars to the previous post.

After 15 hours of work, the autumn versions of the ash trees:

(http://www.ld-host.de/uploads/images/c5681f5250b5f20dfe3623a6b7e0c58f.jpg)

I am asking if I am not too redish...

(http://www.ld-host.de/uploads/images/b541625371944777b8c2a2b4bfb85255.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 12, 2012, 02:23:26 PM
I am asking if I am not too redish...

Not at all. In fact, these will go along quite nicely with some of CPs autumn colors!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on November 12, 2012, 02:25:39 PM
Brilliant result! I think the darkest version is propably a little bit too red with a touch of pink. But that's just very little and I'm really convinced that these trees will be a great addition to the already existing trees!

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 12, 2012, 02:29:52 PM
I think as Vortext, perfect color!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on November 13, 2012, 09:59:39 AM
Wow. This looks like a tree I can no longer avoid. I've been using CP's exclusively up till now, but trying to blend yours in has been on my to do list for a while. Good work!

Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on November 13, 2012, 10:05:30 AM
Just follow all the ones upstairs: colors are dream like, models are great  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on November 13, 2012, 10:45:58 AM
 &apls  I love the red autumn colors.  I can't wait to get my hands on them!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sim_link on November 13, 2012, 10:49:22 AM
I think the colours are perfect. The red is stunning - one of my favourite fall colours. Nice work!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on November 13, 2012, 11:02:24 AM
You are getting better and better, the ash tree looks amazing !
I also love the color, and thanks for the car props.  :)

One thing about your work on skycrapers, I'm a big big fan of your models, CB21 and EDF towers. Unfortunately, I can't use them because the base texture and/or the parking entrance is part of the model. As you might know, I like to create my own LOTs, and I also never use Maxis base texture. Is there any chance you can share just the building itself ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on November 14, 2012, 02:24:05 PM
 &apls Amazings trees again!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 21, 2012, 07:31:26 PM
Thanks for the comments  ::)

@ Benoit:
It was a choice to BAT the base of these towers, an hard choice as they are complex and needed some tweaks to fit the game. I understand your LOTer point of view but to be honest, I don't think I will export again these towers without the base due to:
- timing to unarchive the 3ds models + textures
- Exporting again day + night view (maxis night + dark night) (more than 30 hours per tower)
- Modding which is made by my team mates

Sorry for this  &mmm



The ashes trees need to be adjusted, I am not totally satisfied with the autumn colors despite your positive comments ;)
Moreover, as it was asked by LOTers, I have to extract from the groups single trees (5 or 6), export them and mod them with seasons timing. It's extremely long and I don't have the energy...
Moreover, Quesh my Icon maker is presently really busy and could start the icons only this week end  ::)

You will say why this post, if I did nothing  ::)

I worked a little bit on Carpe Diem tower, with the last pictures I get from the work site:

(http://www.ld-host.de/uploads/images/6d7221ae6cd5e1b1a058ffb4a2fb26a6.jpg)

(http://www.ld-host.de/uploads/images/0a3ef194aef46d4fc20a1e5f23104568.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on November 21, 2012, 10:50:16 PM
Nothing to much to say but your doing a great job on the building. Keep it up. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 22, 2012, 12:43:39 AM
wonderful work Antoine. Hope we'll get some nice BMU to sit on the top!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 22, 2012, 06:33:19 AM
I was just thinking this morning that it would be great to see something in this thread when I noticed this recent post  ;D   Sorry I missed the last one, those Ash trees are spectacular--I wouldn't change the colors at all. These trees may even be your best yet, though the V2 Maples would be almost impossible to beat  &apls

Progress on the new tower is looking great as well!

Thanks again for offering to help me with the snowy trees. If you didn't see the reply in my thread, the most important ones to have would be (in order of importance) birches, cat tails, bushes, maples, oaks, Norwegian maples. Merci beaucoup!

Awesome work as always  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 23, 2012, 04:46:42 AM
The ash trees are fantastic. I really like the pinkish hues. Here is SE Australia, we have the claret ash (which was a hybrid of the European and American ashes) in many homes and as street trees. In autumn it turns almost every shade imaginable including burgundy and really is stunning (assuming you want more muted shades for your trees):

http://www.flemings.com.au/ornamental_details.asp?CULT_ID=ROTUND

The tower is really coming along well and the glass is quite stunng.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on November 23, 2012, 09:28:51 AM

The ashes trees need to be adjusted, I am not totally satisfied with the autumn colors despite your positive comments ;)


It’s obvious : I never saw an animal more stubborn  than a giraffe !!!  :D

Time to show them , as I’ve finished the two MMPs :


(http://imageshack.us/a/img72/5260/vipcarpackvol03.jpg)

(http://imageshack.us/a/img685/1717/cars3.png) Cars Ortho vol03 -  40 models
 
(http://imageshack.us/a/img805/5541/cars3diag.png) Cars Diag vol03 - 40 models

Upload them ! :P

… time to show those vines as well , as I’ve started to play with them ;

(http://imageshack.us/a/img822/7744/gisrafeyignes.jpg)


With the same comment : Upload  them just like they’re ! ( I finally didn’t resize them , we have both already too much things to do and they’re the best ever made … ) I can join the diagonal tiles if you want . ;)

RDV ce soir bourrique !  ;D

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Ol.S / Benoit on November 23, 2012, 10:17:33 AM
@ Girafe :
Well I understand, and I already knew that you are not gonna export them again, no problem ! :)
The thing is that I don't really understand this choice, as this is hard for you, and restrictive for us ^^ The classic base textures are working well you know !
But anyway, thanks a lot for your work. :)

Carpe Diem tower looks amazing so far ! :)

@ Badsim :
Nice vines and MMPs. I'm gonna have some fun with the sports cars ! :) Thank you.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 23, 2012, 11:43:37 AM
The vines look great. Wondering if they're seasonal as well.  ;)

Also, when you've exported the single tree models I could help out with the seasonal prop modding if you'd like.  :)

And the tower just keeps getting better and better. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on November 23, 2012, 02:04:32 PM
Very nice!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 23, 2012, 02:08:32 PM
Great looking vines and cars  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 25, 2012, 05:41:54 PM
Thanks a lot for your kind comments  ::)

and your posting activity on this topic (BSC - VIP team - Girafe's skills on the BAT is the highest non-MD thread at top100 BTT ranking)  ;)



@ Noah,
I read your answer on your topic, but I need to give you some explanations.
I decided to do snowy versions for evergreen trees (only pines for time) and never for broadleaved trees as they lost their leaves for winter. It happens that early snow is falling before they lost all their leaves and it gives them a nice appearance. I never did this stage as it's really complex to BAT. I assume it's what you expected? otherwise there is a later stage where the snow is only covering the trunk and branches. This step could be done easily but IG you will not notice a big difference if the ground is snow covered.

@ Ol.S / Benoit
Batting the entire plaza gives to the BAT more "cachet" and even it's complex to do it gives details to the tower as the rest is only glass panels and few roof junk. I will think of this point for Carpe Diem Tower  ;)

@ mattb325
Thanks for the link, indeed these trees give fabulous autumn colour variations  ::)

@vortext
Thanks for offering help.



As Cédric mentioned, I started seasonal vines long time ago but I don't like them. They are not enough qualitative to my taste. As often, Cédric likes them and turn them better with a nice lotting.
There are the 4 stages I developed:

Spring: (http://www.ld-host.de/uploads/thumbnails/395a78e25e250ba1cce5c42a6eedbe71.jpg) (http://www.ld-host.de/show/395a78e25e250ba1cce5c42a6eedbe71.jpg) Summer: (http://www.ld-host.de/uploads/thumbnails/acd0bbc4daa2cbfa03d87eff26042e96.jpg) (http://www.ld-host.de/show/acd0bbc4daa2cbfa03d87eff26042e96.jpg) Autumn: (http://www.ld-host.de/uploads/thumbnails/bb400d373fcb49962f5256f90ce268fe.jpg) (http://www.ld-host.de/show/bb400d373fcb49962f5256f90ce268fe.jpg) Winter: (http://www.ld-host.de/uploads/thumbnails/734b8f2a1d8294a11187b1d8d04daac2.jpg) (http://www.ld-host.de/show/734b8f2a1d8294a11187b1d8d04daac2.jpg)

For the cars, Cédric did as always a good job with the modding, after I have to think about the nomenclature as our VIP team props are messy, something for later



I finalized the Ashes set by modding the props for lotting:

(http://www.ld-host.de/uploads/images/082a158a6d03a9b44e9b744138410566.jpg)

I wait for Quesh for the IG icons, so I hope this pack will come soon  ::)

(http://www.ld-host.de/uploads/images/9ea58143ee184999a9841a89985cbff5.jpg) (http://www.ld-host.de/uploads/images/ebf5ba3ddecd29640d0722fce8b64681.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on November 26, 2012, 09:48:31 AM
I am not the first to say it, however I will just do it anyway: your BATs are beautiful. I am especially interested in your vines. May I add them to my Farm Fields?

Edit = typo
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 26, 2012, 11:32:31 AM
I can't wait for those ashes!

As for the winter flora, I wasn't thinking anything with leaves still on. Just snow on the bare trees would be great. If there are a lot of trees the ones without snow can look quite out of place next to your snow covered pines. Where I live the birches are a really important part of the look of our winter forests. The cat tails look especially out of place if I try to make a nice winter pond scene. Glad to hear that it should be easy  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on November 26, 2012, 04:09:00 PM
A lot of new material!

Fantastic ashes and vines. Great BATs &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 27, 2012, 04:53:03 PM
Both the vines and trees look superb to me, but what else is new, right?!   :D  :thumbsup:

Hope to see them available on the LEX soon so they can find their way into the tree controllers.  ;)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: jmyers2043 on November 27, 2012, 04:54:56 PM
Yes, those are good grape vines.  :thumbsup: 

- Jim

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: antn on November 28, 2012, 07:35:58 PM
Looking good there girafe, I am really looking forward to the ashes.
The colour of the poles that hold up the grapevine look a bit saturated, I would expect them to be more grey as wood that's left outside exposed to the elements often turns grey.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Yan077 on November 29, 2012, 05:56:29 AM
Another terrific achievements by the the floraler !   :o

Outstanding ashes and grape vines, makes me want to recreate some landscapes around my home...   &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 03, 2012, 01:33:21 PM
Thank so much for uploading the Ashes!! :thumbsup:

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 03, 2012, 03:45:56 PM
Thanks for the comments.

Indeed, the ashes are now on the LEX:

(http://sc4devotion.com/csxlex/images/beximg/Icon_ashes_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854) (http://sc4devotion.com/csxlex/images/beximg/Icon_ashes_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854)

Regarding the vines, don't expect something soon. I am not decided to release this pack even if Badsim, nicely, already mod them for himself.

@ Noah, I exported the birches snow covered. It takes me more time than I thought...

https://dl.dropbox.com/u/19293845/Birches_snow_covered.zip (https://dl.dropbox.com/u/19293845/Birches_snow_covered.zip)

(http://www.ld-host.de/uploads/thumbnails/b8877957706bbabc254acd7e69699ed0.jpg) (http://www.ld-host.de/show/b8877957706bbabc254acd7e69699ed0.jpg) (http://www.ld-host.de/uploads/thumbnails/fad15a72ebed9a05ced0fa56f23f563c.jpg) (http://www.ld-host.de/show/fad15a72ebed9a05ced0fa56f23f563c.jpg) (http://www.ld-host.de/uploads/thumbnails/090db3ff7781ff26b77b71a1f455e3fb.jpg) (http://www.ld-host.de/show/090db3ff7781ff26b77b71a1f455e3fb.jpg) (http://www.ld-host.de/uploads/thumbnails/1cd79d958d6b28e814642c4b0dcf9cb7.jpg) (http://www.ld-host.de/show/1cd79d958d6b28e814642c4b0dcf9cb7.jpg) (http://www.ld-host.de/uploads/thumbnails/08abd577df1556380cb9ad3ade7f9281.jpg) (http://www.ld-host.de/show/08abd577df1556380cb9ad3ade7f9281.jpg)

I will cut the last cars models shown few posts before as the Carpack vol. 3 is coming.
I have to fix a mysterious pb but I hope to release it for next week  &Thk/(

Thanks a lot to Badsim for the long and fastidious modding and resizing and Yann for the amazing pic  &apls

(http://www.ld-host.de/uploads/images/4f4f3b2d1f8149946d464efc4686362c.jpg)

I am currently re working on the modding of VIP carpack 1 & 2 as the nomenclature is outdated...

Yann I will need you    :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on December 03, 2012, 04:29:36 PM
Thanks for sharing those trees! And good luck fixing whatever problem you have with the cars! They all look brilliant!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on December 03, 2012, 04:59:44 PM
They've already ended up in my MD :D   Great work, Antoine!

Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 04, 2012, 05:14:39 PM
Thanks so much for the trees girafe!! I really appreciate it and I'll let you know how using it goes!  Great car pack and I hope you do end up releasing the vines  :thumbsup:  And those beautiful ashes.....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on December 04, 2012, 09:27:07 PM
Thanks so much for the ashes, Girafe   :thumbsup:
I'm so happy you attach the prop descs with them  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on December 06, 2012, 04:42:56 PM
Thanks for the ashes. And with props also!

And I hope Badsim mod the vines and we can see them in the LEX. Are very beautiful :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on December 06, 2012, 06:02:18 PM
Wonderful! Will add to my collection. :)

I'm really exited about the VIP carpack, always a fan of them.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on December 18, 2012, 03:47:48 AM
Merry Christmas, Girafe!
This is special for you!
Thank you for bringing us so many amazing BATs
(http://i953.photobucket.com/albums/ae11/weixc812/57238BDE8282768465E96668S.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 29, 2012, 06:43:28 PM
Thanks for your comments

@weixc812 Sorry for late answer. Merry Xmas to you and thanks for this beautiful pic :)

I hope that everybody had a good Xmas with his family and got cool presents  &blush

My motivation for batting is decreasing what explains the few comments here  %wrd

I decided to put Carpe Diem on hold at this stage, lot of work is still needed...

(http://www.ld-host.de/uploads/thumbnails/ff30de3a7ed3a59de99561577ce25edb.jpg) (http://www.ld-host.de/show/ff30de3a7ed3a59de99561577ce25edb.jpg) (http://www.ld-host.de/uploads/thumbnails/b03731a37dd626e547b990cc705c7f3a.jpg) (http://www.ld-host.de/show/b03731a37dd626e547b990cc705c7f3a.jpg)

I even though opened 3ds these last days to work a little bit on flora. I started linden trees. The beginning of new trees is always very long and complex. I tested new color shades for the leaves...

(http://www.ld-host.de/uploads/images/778d6316d54cde8133d13697655beb0e.jpg)

Something I worked few weeks ago:

(http://www.ld-host.de/uploads/images/080e820c68dfa8e397bb655a1a925bf6.jpg)

Hope Cédric will come back soon, I miss him and I need him...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on December 29, 2012, 07:09:09 PM
Hey Antoine. I've been extensively using the ash trees, and what I like so much about them is how they show a lot of the trunks. So you can create a real "forest" atmosphere. They line the road and you can almost walk in. The other trees show more of the foliage which makes them better in standalone scenes. Another reason is they remain fairly confined to the original placement point. The oaks are notoriously sprawling in that regard.

So I'm hoping you would one day make a tree plop that remains fairly compact, better suited to place within a dense forest instead of on its own in a meadow. Not sure if that's relevant to what you're doing now - hard to judge how these lindens would behave. But they're some suggestions you could think about.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mr.Lin on December 29, 2012, 08:37:07 PM
Cool !You are awesome !

Loving your work and looking forward to more !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on December 30, 2012, 03:58:02 PM
It would be great if you could continue on it, very modern and i just love the night-lighting. :thumbsup:

The world trade center memorial is turning out nice. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 30, 2012, 04:35:42 PM
Every day is a good day when there is news from the girafe  :thumbsup:

I hope your Christmas was great as well and Happy New Years! The lindens are already looking spectacular. Carpe Diem is looking excellent and I hope that project continues sometime soon. Intriguing new project  &apls

I hope you don't lose too much motivation. The work you've done, particularly with flora, has changed the look of SimCity over the last years more than anything else besides the NAM. Thanks for all the presents you've given  :party:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: dedgren on December 30, 2012, 06:29:55 PM
Such incredible skill and art on display here, Antoine.  The trees, as always, capture my attention and draw me in as nothing else in the game can.  What you do with the natural world expands and deepens SC4 in a way that no single building can.  While your BATting is wonderful, if I had to make a choice for the very last thing I could every put in my SC4 folder, I would choose the linden trees without a second thought.  They are beautiful, and wholly part of the everlasting legacy you have left this game.


David
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 31, 2012, 06:40:48 PM
Thanks a lot for the 66.000 views & your nice comments :) it's appreciated and is a source of motivation.

Happy new year as in Paris we reached 00.00h even if I consider that it's a day like the others   ::)

@Swordmaster, I understand what you mean. In fact it depends on the species of the tree but indeed thin and compact trees are less present in my collection. I will take your comment in account, and will try to do poplars for a future pack  ;)

@ Noah, Thanks for your really nice comment :)

@David, thanks for the nice comment and the point  :) Hope you had a good Xmas with your family and I am so glad you came back among us



I spent 14,4 h last day under 3dsmax and exported more than 45 models for the linden. I am ok with the autumn livery and have still indecisiveness regarding summer tints  %wrd

(http://www.ld-host.de/uploads/images/3b38b64eca2ac88759b6d0171461346a.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on December 31, 2012, 08:00:58 PM
Am I correct in saying there's some trouble with the shadows? Other than that, great colors. I think they'll match the ashes quite well due to their dimensions.

I grew up in a garden with two giant linden trees; easily the biggest trees for miles around. Apart from their giant dimensions, I remember they had quite a light green summer tint compared to the oaks and birches around. Maybe this was caused or exacerbated by their much bigger leaves.

(http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Tilia_platyphyllos(02).jpg/360px-Tilia_platyphyllos(02).jpg)


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 03, 2013, 12:54:34 PM
Yep, shadow troubles are due to the slope.

I finalized the summer tints
(http://www.ld-host.de/uploads/images/bf872367e270de918e708ff757832777.jpg)

and did the 6 props models (seasonal & non seasonal) for LOTers
(http://www.ld-host.de/uploads/images/b5aec187ea5ae8eab5ab72ab0ea3a7ae.jpg)

Coming soon on the LEX:

(http://www.ld-host.de/uploads/images/8b9439f321fa6f2348f225dc969fdb91.jpg) (http://www.ld-host.de/uploads/images/e7e29a3ae9601d04038679071e10db65.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on January 03, 2013, 01:31:14 PM
I'm always excited to see new trees from you!  I'll be looking forward to their release.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 04, 2013, 07:11:12 AM
The new trees are excellent!  &apls

I'll keep an eye out on the LEX for sure!  :thumbsup:

Well, that was a short waiting period!! Thanks so much once again, your trees are the best! Though perhaps you could also make some more bushes? Especially more taller ones which reach approximately to the lowest tree branches. Or maybe some ground cover, like the ALN wildflowers someday? I feel both categories are still a bit lacking. Either way, I'm sure whatever you do next will turn out great!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 04, 2013, 07:35:17 AM
Beautiful Lindens  &apls &apls

Also, a very Happy New Year to you Antoine, even if it's just another day  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 04, 2013, 12:42:46 PM
Another excellent girafe tree set!  Your work is always greatly appreciated.    &apls    ;D

I would like to echo vortext's suggestion:  there are far too few wildflowers.  If you would consider making something like lupines (https://murrtudihomestead.files.wordpress.com/2011/09/lupine-rainier.jpg) or indian paintrush (https://www.google.com/search?num=10&hl=en&safe=off&site=imghp&tbm=isch&source=hp&biw=1280&bih=894&q=lupine&oq=lupine&gs_l=img.3..0l10.1833.3733.0.4117.6.6.0.0.0.0.70.338.6.6.0...0.0...1ac.1.xea3BJQxgZo#hl=en&safe=off&tbo=d&site=imghp&tbm=isch&sa=1&q=indian+paintbrush&oq=indian+paintbrush&gs_l=img.3..0l6j0i5l4.44725.44725.2.45088.1.1.0.0.0.0.76.76.1.1.0...0.0...1c.IaiyBzQu3TM&bav=on.2,or.r_gc.r_pw.r_qf.&fp=1b3e525bd908644a&bpcl=40096503&biw=1280&bih=894) i'm sure it would be really enjoyed by the community.  Especially lupines   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 05, 2013, 12:15:00 AM
Great release! I love how they turned out what I was hoping for, somewhat lighter summer colors to produce contrast with the existing sets. The work very well with the ashes, too.

Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on January 05, 2013, 04:19:36 AM
Wonderful release of lindens   &apls &apls
I didn't use your trees recently since I just don't know which to use. They are coming so fast, faster than I can stay quiet and enjoy the masterpieces.  ;D
Anyway, I'll put good use of them, Antoine :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on January 05, 2013, 07:18:59 AM
Great work on the trees and the upload, I want to see more trees from you, keep it pumping. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rambuckel on January 05, 2013, 04:44:47 PM
Great release!!!! I already tried them ... they look great both in summer as in autumn!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 06, 2013, 07:25:49 PM
Thanks a lot for your nice comments  :)

Though perhaps you could also make some more bushes? Especially more taller ones which reach approximately to the lowest tree branches. Or maybe some ground cover, like the ALN wildflowers someday? I feel both categories are still a bit lacking. Either way, I'm sure whatever you do next will turn out great!  :thumbsup:

Indeed HD small flora is lacking since Chris's items. It's complex to deal with tiny plants more than the larger. I made researches on grass but nothing good, so you have never see something...

Nonetheless I tried lupins  ::)

(http://www.ld-host.de/uploads/images/bf1f3dbe7e92bf5bb689582252e3d7c6.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on January 07, 2013, 03:50:10 AM
wow! more flowers &apls

Thanks for the last releases. I think the last trees you made have the best of Girafe trees and the best of CP's. So are more than excellent :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 07, 2013, 04:39:50 AM
Awesome flowers  :o  I can't wait to see more and eventually get my hands on them  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 07, 2013, 08:53:09 AM
It's complex to deal with tiny plants more than the larger. I made researches on grass but nothing good, so you have never see something...

For some odd reason small flora is more troublesome than larger models indeed, I have similar experiences with the tree controller. In any case, the lupines look promising! Did you make them just now or previously but never showed us?! And of course now we actually want to see those experimental results as well (or at least I do . . ;D).
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on January 07, 2013, 09:35:39 AM
The lupins look realy nice. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on January 07, 2013, 10:12:23 AM
Seasonal flowering plants would be a much welcome addition indeed.  Especially coming from the floral master  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 07, 2013, 01:11:03 PM
Lupines!  They are excellent Girafe, i hope you release them.   :thumbsup:

What i could do with those.   %BUd%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Earwhyckque on January 08, 2013, 05:06:29 AM
@epicblunder: you could do almost anything with those!
http://www.youtube.com/watch?v=qLkhx0eqK5w&t=4m03s

OT: the flowers look great though, they blend in very well with the trees! Great job!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 08, 2013, 11:28:31 AM
@earwhyckque:  Hahaha!  Although i was thinking more along the lines of doing a recreation of Mt. Rainier...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 08, 2013, 11:37:25 AM
Thanks, Antoine! However, I wonder why they need March planting instead of September? This is quite inconvenient as I'm sure you can imagine.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 08, 2013, 07:49:38 PM
Thanks for the comments.

@ Willy

(http://www.ld-host.de/uploads/images/65ced2c2314ccfb845a90217bd44f6ef.jpg)

Seasonal modding is quite restrictive. There are only 3 seasons possible, more exactly 3 periods possible (1st one = 3months, 2nd = 3months and last = 6months). This share is annoying and we have to deal with.
When we started seasonal modding with Lowkee we were agree to start in September for trees thus it allowed us to have an autumn version which was better than a spring version. For blossom flora, with Badsim we decided to start it in march which allows us to have a spring version (but no autumn  &Thk/()

For lupins, I prefered to have blossom items more than autumn (it's not the first item which is modded for the 1st March).

(http://sc4devotion.com/csxlex/images/beximg/Icon_lupins_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2871)



Particle systems are a pain in the ... not sure this project will come out  %wrd

(http://www.ld-host.de/uploads/images/5caacc30871b415aa8951e857c6eb5e7.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 08, 2013, 10:21:47 PM
You're right, I forgot the MMPs don't take exact simulation dates like the props. Knowing myself, though, I'll be planting them in September all the time, so I'll stay safe and mod them a little to switch the seasons around.

The length of the time periods you mentioned isn't fixed; it's determined by the first rep of the parameters. Not sure if this is documented anywhere, but it determines the length of the first two seasons. So at 180, it's your division. At 360, it's effectively two-seasonal. So I'll take 300, which leaves two months for summer, giving flowers from February through June. This is perfect for me as some CP trees (meaning props on lots) start their spring in February as well.

Anyway, thanks for the work!


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on January 08, 2013, 10:38:35 PM
Interesting.  If i'm reading that right Willy, I can change the numbers around like you mentioned and plant on September 1st and I will see blooms from Feb-June?  Like you, I can't see myself remembering to use the march 1st date since I usually do all my seasonal stuff at one time when I remember to pause it on September 1st.

Thanks so much for these great flowers!  Would we be lucky enough to see more flowering ground cover in the future??? 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 10, 2013, 01:18:29 PM
Girafe; thank's for the Lupines, they are outstanding!

(https://jpmudw.bn1.livefilestore.com/y1pgMc9v1f_ndUyeHC6Ii1Xx23dCHvX2Xd5AiSzQB0-ElQ5542cCNT82S-PeCaAsLAC6ftpGydKnbtG33sKZIj1zBpxvPNO048g/lupines%20hd.jpg?psid=1)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on January 13, 2013, 11:22:52 AM
Great work on the Lupines, they look fantastic. ()stsfd()

I have been looking around and there isn't many southern pine trees. The only one I can think of is the Ponderosa, but it doesn't really fit my wantings. So maybe you could spend some time after the memorial BAT, which also looks great, to make a few Loblolly pine models. They are the 2nd most common tree species in the United States, so it would be nice to have. It would be great if you could make them.

(http://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/Loblolly_Pines_South_Mississippi.JPG/240px-Loblolly_Pines_South_Mississippi.JPG)            (https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQzouBfhLocVjsNJhBcYcfvXcnEbprQ3ZU7paM-GrclTBF0RXLb)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on January 13, 2013, 11:35:11 AM
Stunning job with the WTC memorial, I love it !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 13, 2013, 11:47:50 AM
@sunv123:  There is a lot of different good pine tree models in CP01 & 2, they just aren't all put in MMPs yet.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: halenbyname on January 13, 2013, 06:36:40 PM
Great work on the Lupines, they look fantastic. ()stsfd()

I have been looking around and there isn't many southern pine trees. The only one I can think of is the Ponderosa, but it doesn't really fit my wantings. So maybe you could spend some time after the memorial BAT, which also looks great, to make a few Loblolly pine models. They are the 2nd most common tree species in the United States, so it would be nice to have. It would be great if you could make them.

(http://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/Loblolly_Pines_South_Mississippi.JPG/240px-Loblolly_Pines_South_Mississippi.JPG)            (https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQzouBfhLocVjsNJhBcYcfvXcnEbprQ3ZU7paM-GrclTBF0RXLb)

I find that the scott's pine and the ponderosa pines work just as well. If you want a bit northern style longleaf pine forest than you should use the long pole pines that simgoober made. BTW girafe you done a amazing job on the lindens. They looked spectacular on there fall models!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 14, 2013, 04:06:15 PM
The memorial seems like to be going very well  &apls  Great work as always!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 19, 2013, 02:27:19 PM
Thanks for the comments  ::)

@ halenbyname, I am not planning to do this species for time  &mmm

@ epicblunder, nice pic, you should go to compete with it  ;)

@ Kelys & Noah, don't know what to think about the memorial as your enthusiasm was not shared at ST. People are not confident with the waterfalls. I think this project was more something to test how are working particles systems.



For my flora followers, props have been added to conifers and subalpines packs.

I worked few days ago on blackberries set but I am have no imagination for the autumn / winter liveries (with leaves, which colors, without leaves...)  &Thk/(
Moreover black berries have been transformed in red berries, as black color cannot be seen.

(http://www.ld-host.de/uploads/images/a66364cbe1e816358b3e70da50802cc0.jpg)

I recover Carpe Diem tower and worked a little bit on night version and cupola:

An hesitation about the glass on lateral faces:

A
(http://www.ld-host.de/uploads/images/3c20d30865ac9d934e7a4da74e796560.jpg)

B
(http://www.ld-host.de/uploads/images/b54cef9e8580a667f9ea565e5d50dd3f.jpg)

Night lights need still some work
(http://www.ld-host.de/uploads/images/3c42b6d376559fe9b70a8e5dd4b89c8a.jpg)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on January 19, 2013, 02:45:37 PM
That is stunning!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: iamgoingtoeatyou on January 19, 2013, 03:08:32 PM
Awesome building!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 19, 2013, 03:21:08 PM
I want to echo Noah here in saying more winter liveries with snowed branches are welcome. I recently saw a pic of your winter birches in action and they look gorgeous. I think you could do something really nice with these blackberries if you give them something like that. As for fall season, if I'm right I think some species of blackberry/raspberry (framboise) carry fruit in fall as well.

Great work on the tower, too.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on January 19, 2013, 03:53:10 PM
Nightlights are great Antoine. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on January 19, 2013, 05:27:08 PM
very nice night lighting   &apls  I like the blackredberries too

Quote
@ epicblunder, nice pic, you should go to compete with it  ;)

perhaps i shall; i have a whole pile (http://www.simpeg.com/forum/index.php?topic=9765.msg214629#msg214629) to choose from.   ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: 2b2gbi on January 19, 2013, 05:37:45 PM
Love the blackberries, although we had one of those behind our house that was impossible to get rid of. I always welcome to more bushes and ground cover. During winter blackberries just look like a mangled mess. :D

Thank you for all the wonderful flora that makes the natural pictures people like me make possible.  :)

-Jon
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on January 19, 2013, 06:47:17 PM
Just stop by and have a look at my favourite Carpe Diem tower  :)
lovely  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on January 20, 2013, 03:50:11 AM
Fantastic work my friend. The tower will be a must have for sure.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 20, 2013, 10:48:12 AM
Those berries look fantastic  &apls  What a pleasant surprise! I'm very happy to see more props released as well. Progress on the Carpe Diem is looking very nice at this point and you've got a great start on the nightlights.

I'm glad to hear Willy echo my interest in more winter liveries. I've loved all the winter stuff you've done so far and more winter stuff from you would be a dream. I'm really enjoying the birches so far, and while I've been slow to post with them that's about to change  ;D  Also about winter stuff, it would be great if the dead pine tree models in your older releases had snow on them--the dead ones stand out quite a bit among the other snowy trees.

Keep up the great work  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on January 20, 2013, 11:18:32 AM
Mmm, Berries. Delicious.

Carpe Diem looks great, keep it up! :thumbsup:

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kbieniu7 on January 20, 2013, 12:13:36 PM
You are the flora master, Girafe. Few months ago, when I saw some of your floras for the first time I thought: "Nice stuff, but not for me - too many already planted trees, too much work to change it". However, after downloading them for a small test, I decided, that they are too awesome, not to use them.
After years of new additions in buildings and transit networks, we are in period of seasons and weather, what makes the game still fresh and interesting.

I do not know, if such addition exist, but... maybe some seasonal grass..?  ::)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 25, 2013, 07:31:19 PM
Those berries are awesome, Antoine!



Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 26, 2013, 03:04:03 PM
Thanks for the Berries, they are great!  &apls

Now of to do a little last minute rearranging and get them into tree controllers as well.  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on January 27, 2013, 08:44:58 PM
Those berries were delicious, Girafe! They made a great pie. :thumbsup:

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Turjan on January 28, 2013, 02:40:03 AM
I'm very happy with those berries. They have become my favorite "monorail track painter" :).

(http://i6.photobucket.com/albums/y234/Turjan/SC4_Berries_sm_zps977b9f1e.jpg)

Thanks a lot!

Of course, I usually mix them up a bit with your lupines, etc.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gn_leugim on January 28, 2013, 03:25:40 AM
just awesome, we need more low level, non tree flora lika that :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 29, 2013, 12:02:25 PM
Thanks a lot for your nice comments :)

@ Willy & Noah, indeed few people show interest in flora snow covered above all after seeing the post of Cédric in AntigOne. It's a long and hard job for something really specific. It's not so long to export but the modding behind is impressive. So for time, I am not planing to do them but who knows later  :)

@ Epicblunder, yep these pics are really cool, glad you competed with one of them :)

@ kbieniu7, I did tests with seasonal grass long time ago and I faced many problems. But when I saw one of the last update in AntigOne, it gives me new ideas... The main problem with small plants like grass is the number of props needed to cover big areas...

@ Turjan, it's a good use and nice pic  ;)



Today nothing amazing, I finally finished the larches set after few years even if it's not he best I did. Sry &mmm

I think it's better to upload it than lost somewhere in my mess.

No props will be available for this pack.

So coming soon on the LEX:

(http://www.ld-host.de/uploads/images/48fee247fca8924dc715e0c73cfbde23.jpg) (http://www.ld-host.de/uploads/images/6c7f1502f988fa832972425ba11c9b49.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on January 29, 2013, 12:22:49 PM
It's always a good day when you have something new to share!   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 29, 2013, 12:28:48 PM
Actually the larches look quite good at first glance!

Quote
but who knows later  :)

Well that's good news at least  ;D  Maybe in time for next winter....
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 29, 2013, 12:49:19 PM
Well, we never have enough flora. Seriously, never!   :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 29, 2013, 01:06:13 PM
Well Antoine, some time ago seasonal flora was also "specific". It only became popular because there were options available. I think winter content would become more popular as well if there was more variety in what's available. That said, of course you do what you want to do. Most important thing is you have fun in creating content! :thumbsup:


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on January 29, 2013, 03:56:49 PM
Those larches look great, Antonie! :thumbsup:

Who knows, maybe we will have enough flora that we can recreate anything with you. Just think about it. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Indiana Joe on January 29, 2013, 04:35:20 PM
I liked the berries.  Any chance you can do more like that; like a 'general undergrowth' brush?  With all different kinds of shrubs, bushes, moss and weeds and stuff.  It's a pain to place it all individually from various flora packs.  And besides, VIP stuff is always the better version.   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on January 30, 2013, 05:31:05 AM
I liked the berries.  Any chance you can do more like that; like a 'general undergrowth' brush?  With all different kinds of shrubs, bushes, moss and weeds and stuff.  It's a pain to place it all individually from various flora packs.  And besides, VIP stuff is always the better version.   :thumbsup:

I second that!
Shrubberies and undergrowth is a large pat of flora in real life. IN SC4 this is hard to find.
As I am not a BATter I have considered to make props of existing shrubs appear halfway underground, so that the tops of the shrubs look like low shrubs, but I fear this would not work. Never took the time though to do it.

And of course I also second the opinion about the quality of your products. Always great! If I had known about your flora earlier I might have considered to use them in my Dutch lots, but now it's a bit late. Relotting all flora in a 100 lots...?  ()what()  :'(
Maybe a replacement mod would be nice? Replace CP, JRJ and Maxis by Girafe?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: namspopof on January 30, 2013, 07:58:13 AM
WOW ! Amazing job Girafe !
The best tree rendering for SC4.

Have you project to make a tree controler ? I think you have enough model for make it.  :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on February 03, 2013, 06:43:23 AM
Great great job Antoine!! I love your trees, They're always in my cities!! &apls


Guillaume :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Diggis on February 03, 2013, 08:04:31 AM
Maybe a replacement mod would be nice? Replace CP, JRJ and Maxis by Girafe?


Doing a replacement is really simple, if you know what you want to replace with what. It's just a case of doing a new Prop Exemplar for the new model and giving it the same IID as the one you want to replace using the reader. Then ensure it loads last. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: M4346 on February 03, 2013, 08:09:10 AM
Maybe a replacement mod would be nice? Replace CP, JRJ and Maxis by Girafe?


Doing a replacement is really simple, if you know what you want to replace with what. It's just a case of doing a new Prop Exemplar for the new model and giving it the same IID as the one you want to replace using the reader. Then ensure it loads last. :D

The problem with that approach is that the size difference between props often look horrible as bigger trees cut into buildings / other props  &mmm
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Diggis on February 03, 2013, 08:23:21 AM
Maybe a replacement mod would be nice? Replace CP, JRJ and Maxis by Girafe?


Doing a replacement is really simple, if you know what you want to replace with what. It's just a case of doing a new Prop Exemplar for the new model and giving it the same IID as the one you want to replace using the reader. Then ensure it loads last. :D

The problem with that approach is that the size difference between props often look horrible as bigger trees cut into buildings / other props  &mmm


Yes, If someone was going to do it they would need to catalogue the files that way to replace and match them to a similar sized plant.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: M4346 on February 03, 2013, 08:28:30 AM
That makes re-lotting sound like a walk in the park :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on February 03, 2013, 11:00:37 AM
Great work keep it going. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on February 05, 2013, 03:00:51 PM
Yeah.... sigh, I feared it would be a simple but boring task....
At the moment I don't feel like it, but I guess you all think the same.  :'(

Got to go and do something else....

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 23, 2013, 11:19:05 AM
Thanks for your kind comments  :)

Regarding the tree controller, Vortext will upload soon one which uses my trees.

For the tree remplacement mod, T_wrecks on ST contacted me few weeks ago and we worked a little bit together but the feasibility of a such mod is so complex due to different problem (size, LOD, 3dsmax...)



Surely the next flora  ::)

(http://www.ld-host.de/uploads/images/2733b8700c27b90672a634f9e19e618a.jpg)

(http://www.ld-host.de/uploads/images/d9e54c6e30b7e0b4dd301b75e9847412.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Air6 on February 28, 2013, 07:12:45 AM
Those trees will add a more variety to your wonderful existing trees. Great work.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shroud on February 28, 2013, 07:13:47 AM
More trees! I love these.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 28, 2013, 07:35:09 AM
The latest flora makes for another fine addition!  :thumbsup:

As for the tree controllers, they're in the scrutering process right now and when released will in fact contain three (3) different seasonal tree controllers. They use many of Girafe's flora, as well as flora from the VIP team, in addition to CPs seasonal flora. Too bad there aren't enough flora items yet for a full HD tree controller but who knows, if Girafe can keep the tree-o-matic going. .  :D Anyhow, for those who haven't seen it yet, check the first part of this post (http://sc4devotion.com/forums/index.php?topic=13223.msg446996#msg446996).

Regarding a Maxis tree replacement mod, I've thought about it as well but it is my understanding this isn't possible. More specific, I wanted to replace all Maxis' flora with seasonal items but this isn't possible due to the different RKTs. An evergreen replacement mod would be feasable, though there's still the size issue to take into account. It would be a neat mod to have though.

Finally if I may make a suggestion, I'd like to have some very tall and rather weathered old trees - say along the lines of CPs hornbeam. I noticed most trees so far have more-or-less the same height but it would be nice to have some distinct outliers, either to spice up forests or to standalone on a large marketsquare or something.  My two cents.  :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Flatron on February 28, 2013, 08:22:41 AM
yeah, taller trees would be fine... girafes trees always remind me of my french correspondant who took massive amounts of photos of the 50-60m firs and 40-50m beeches that grow in our forests as he had never seen such high trees before(ok, he was from the département Cote d'Or and when I was there, there were really no tall trees)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on February 28, 2013, 09:50:32 AM
Regarding a Maxis tree replacement mod, I've thought about it as well but it is my understanding this isn't possible. More specific, I wanted to replace all Maxis' flora with seasonal items but this isn't possible due to the different RKTs. An evergreen replacement mod would be feasable, though there's still the size issue to take into account. It would be a neat mod to have though.

Yeah, I was facing that problem when I created the SFBT Tree Replacement Mod, which changes all Maxis trees to Cycledogg's models. I was rather limited in my choice, since most custom trees are a lot taller than the Maxis ones, and would collide with buildings and props on existing lots, and it was even more problematic for street trees.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 07, 2013, 04:15:09 AM
Thanks for your kind comments  ::)

Common spruces have been uploaded:

(http://sc4devotion.com/csxlex/images/beximg/Icon_common_spruces_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945) (http://sc4devotion.com/csxlex/images/beximg/Icon_common_spruces_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945)

I uploaded the first part of the vines on the LEX:

(http://sc4devotion.com/csxlex/images/beximg/Icon_vines_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2956)

The second part containing the LOTs will be uploaded on the STEX soon.

I have a small question regarding 2 future uploads:

Poppies & Narcissus

(https://dl.dropbox.com/u/19293845/Poppies.jpg) (https://dl.dropbox.com/u/19293845/Narcissus2.jpg)

Do you prefer only 2 seasons (blossom flowers in spring / winter and nothing in autumn / winter - to be planted the 1st September) OR 3 seasons (stem plant in spring, blossom flowers in summer and nothing in autumn / winter - to be planted the 1st march) ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on March 07, 2013, 04:22:52 AM
Three seasons! Please!

Great work!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: rooker1 on March 07, 2013, 05:40:07 AM
Three seasons please
Those all look great!!!

Robin
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on March 07, 2013, 11:06:26 AM
In RL, narcissus would blossom in spring, and poppies would blossom in summer. Another season with green leaves and a third with "nothing" would be most appropriate, I think.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Vlasky on March 07, 2013, 03:26:59 PM
Floraler strikes again! Hmm a sim city where someone would play around only with flora? Possible with your work! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on March 07, 2013, 03:27:34 PM
Thanks for the vines Girafe. Will be extremely useful :)

I opted for 2 seasons. Where I live poppies bloom in spring and IMO is mre beautiful to see red flowers than green leaves.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gringamuyloca on March 07, 2013, 10:53:26 PM
 ()stsfd() Wow... just wow! and that's just this page, there are still another 34 pages of developments to catch up on.
(http://www.retrojunkie.com/gif/bowdown.gif)
I can't wait!  ;D

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on March 10, 2013, 11:21:14 AM
Great work on the latest uploads, you doing so good. Keep it up buddy!! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gn_leugim on March 10, 2013, 03:59:33 PM
great uplaods, as usual :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on May 01, 2013, 04:18:05 PM
I just read this post (http://www.toutsimcities.com/threads/view/561754/page:112) from Badsim in Toutsimcities.
Is always sad the retirement of a member of the community ()sad(), and even more when is a so active and so talented member.

Good luck "the Floraler"! Your flora will be present in our cities.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on June 29, 2013, 07:21:54 AM
I have to thank you and especially when you Girafe!
Thank you for visiting me in SimForum. It's the biggest award for me!

Magnificent work that you have done here.  &apls

Thank you
Fasan  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 05, 2013, 08:41:11 AM
Thanks for the comments  ;)

Finalising few projects:

Available on the LEX:
(http://sc4devotion.com/csxlex/images/beximg/thumbs/Icon_4_rue_des_Lilas_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2978)

Coming soon:

Sparaxis flowers

(http://www.ld-host.de/uploads/images/3b19979d7420847f0f4f03cbb3c0ea15.jpg)

Coming later:

Villa Libeskind,

 dark pool or light pool?
(https://dl.dropboxusercontent.com/u/19293845/Images/B.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/V8.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Dantes on July 05, 2013, 08:57:19 AM
Awesome works again. I like the light version
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: eugenelavery on July 05, 2013, 09:50:03 AM
Awesome stuff girafe, that modern house with the pool looks great - I am not sure if I prefer the light or dark version.  I am using a lot of your flora in my MD at the moment.  I don't suppose you have any interest in creating some historic Croatian buildings, like the ones in Dubrovnik?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Uzil on July 05, 2013, 10:42:06 AM
I'm glad to see you back with your excellent creations  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on July 05, 2013, 12:45:15 PM
Very nice Antoine, specially the modern house with the pool. I prefer the lighter one, more like the ones I have here in the Algarve villas.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tb7 on July 05, 2013, 01:05:48 PM
Great flowers - great and very special, freaky and wanttohave house!  :thumbsup:
for me the lighter one...  ()stsfd()
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on July 05, 2013, 01:10:46 PM
Great house.... Dark pool for me...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 05, 2013, 02:06:39 PM
Awesome houses and flowers  &apls  I like dark water too.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on July 05, 2013, 02:54:45 PM
I love both of them, to keep people from fighting over which pool to get, maybe variations can help solve the problem.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on July 05, 2013, 05:06:52 PM
In my opinion, the lighter colour looks more realistic and frankly, just so damn nice!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: whatevermind on July 05, 2013, 05:43:26 PM
OMG Libeskind! Amazing work on that house. I vote for light pool, but really two versions would be even better. Glad to see some new work from you!

 ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on July 05, 2013, 10:04:12 PM
I think that the light reminds me more of my summers at the pool. :P

Great work on this building, definitely one of my favs! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on July 06, 2013, 01:19:28 AM
Look, what I missed!! &hlp
The villa looks pretty nice. I think the light pool looks more realistic but may not look well in game.  :-\
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on July 06, 2013, 05:56:53 AM
Exciting to see new projects again! And thanks for the flowers!  :thumbsup:

As for the pools, both dark and light have their charm so why not both?!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on July 07, 2013, 03:47:13 AM
Good to see you back!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: agunter999 on July 07, 2013, 05:09:34 AM
Dark by far, goes with the building
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on July 07, 2013, 05:32:30 AM
Thanks for the flowers and vnaoned's props &apls

Light pool for me. But even better both ,to satisfy everyone.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on July 09, 2013, 05:36:55 PM
Hi Girafe,

I think This File (http://community.simtropolis.com/files/file/28847-pinus-nigra/) might be a plagiarisation of your work.  The uploader claims to have orange's permission to upload, but i remember you making this, not orange.  I would just flag it myself but i want to be sure. 

Thanks,
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 09, 2013, 06:29:42 PM
Thanks for your kind words  ;) and the 50 pages of comments  ::)

I would not say it's a come back, just finishing what I began... &Thk/( you will surely see new things which aren't in reality, it's just I have never show them here... 

@ eugenelavery Sorry but I am not interested by Dubrovnik's houses even if it's a really beautiful city

@ Kergelen Indeed I am dealing with Vincent's work, hope you like it as it stays a lot to upload on the LEX  ::)

@ epicblunder Thanks for the info. I checked it, the files are from my friend Orange / David. They have never been broadcast on an exchange plateform, there was only a link to a hosting website and the link is brocken for months. Lot of people complain about the fact that David never released it somewhere. I think he gave his agreement but to be honest I am not pleased that someone from TSC uploaded the files under his name... Anyway I can't check what has been decided on TSC as I am totally banned from the website  %wrd



As sugested I will try to do both dark and light pool, but as it's a part of the building I have to create a family and it's boring modding...

I asked my dear guinea fowl Yann to provide pictures for future uplaods as often. Many of my uploads previews come from Corsica or Antigone

Picture for Cypress:
(https://dl.dropboxusercontent.com/u/19293845/Images/130706035943983408.jpg)

Picture for Villa Libeskind
(https://dl.dropboxusercontent.com/u/19293845/Images/130708110609746080.jpg)


They are just sublime as always and for thanking him, a small gift I did for his mediterranean landscapes.

A yacht designed by Norman Foster, Ocean Pearl

(https://dl.dropboxusercontent.com/u/19293845/Images/Yacht2.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Yacht_night.jpg)



Coming soon:

Cypress

(https://dl.dropboxusercontent.com/u/19293845/Images/Icon_cypress_1.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: eugenelavery on July 09, 2013, 09:20:25 PM
That yacht is amazing.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on July 09, 2013, 10:08:35 PM
The cypresses too! :thumbsup:


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on July 09, 2013, 10:43:08 PM
OOOH that yacht!   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on July 09, 2013, 11:21:37 PM
The yacht looks great!  &apls Maybe the roof could be a bit more smooth round, currently you can see three steps.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on July 10, 2013, 02:52:26 AM
Amazing yacht. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on July 10, 2013, 05:20:55 AM
Love the mediterraniziation you have done Antoine.

I never imagined that cypresses could look so great in SC4.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shroud on July 10, 2013, 06:04:46 AM
Your work never ceases to amaze me!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on July 10, 2013, 09:58:33 AM
Matching yacht and house?  :D  Looks beautiful and I love the cypresses! As the countdown to 1000 gets going you continue to amaze us with your talent and versatility  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 04, 2013, 06:55:15 PM
Thanks for your comments.

Slowly, really slowly...

I can't go further as I don't have an aerial pic   &ops

(http://www.ld-host.de/uploads/images/fde6f28932f2cfc59bf90dc5b80c2977.jpg)

(http://www.ld-host.de/uploads/images/21e0271e4d87d3456c624686aaaf8d02.jpg)


Maybe the next flora pack, beeches  &Thk/(

(http://www.ld-host.de/uploads/thumbnails/1809963a78b169e6fa899685ddcb07da.jpg) (http://www.ld-host.de/show/1809963a78b169e6fa899685ddcb07da.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on August 04, 2013, 07:10:09 PM
Amazing, as always!  &apls &apls

Beeches, eh?  If I had a flora "wish list" beeches would be right at the top.  Keep up the great work!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 04, 2013, 08:13:34 PM
I like the progress made on the tower, keep it up Antoine! I'm waiting for this one.  ()stsfd()

Do you have an idea how big the lot will be? So I can save it a place in my city center. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on August 05, 2013, 03:00:04 AM
The tower is looking great! :D

I look forward to the beeches, maybe you could do some different varieties as there is already some available. Perhaps some Southern Beeches?  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on August 05, 2013, 06:59:02 AM
So happy that the building has revived  :P
Can't imagine I finally see this day...  &cry2
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on August 05, 2013, 07:05:35 AM
Well try your best, I want to see this building completed. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 21, 2013, 09:51:42 AM
Thanks for the comments.  ::)

Nothing new with Carpe Diem, I will finalize the lights with SF and wait until I get good aerial pics.
@ Arthur, it should be 4x2

Regarding the beeches, only this species will be available.

I am pleased with the summer version:

(http://www.ld-host.de/uploads/images/f83251af89cb490007ab23ce20ef859f.jpg)

But I am not confident with the autumn liveries  %wrd ...

(http://www.ld-host.de/uploads/images/6dd6ce6c4d22def9f1e58782d6cfc63f.jpg)

I played a little bit with complex shape modeling on Evolution tower but for time nothing serious:

(http://www.ld-host.de/uploads/images/18bd7291d588ca44faf6f3aa6be8125b.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on August 21, 2013, 01:50:17 PM
trees, trees, trees, more more trees!  ;D

Maybe the automns trees look a little be to "gold".

Again a great job my friend!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 21, 2013, 02:16:46 PM
imho the autumn colors are alright as far as tone is concerned, maybe dial back the brightness.  &Thk/(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: whatevermind on August 23, 2013, 04:23:09 PM
The trees are beautiful, though I admit I couldn't tell you what a beech looks like.  ::)

As for the tower, all I could think of is the poor window washers who have to figure out how clean that thing! It'll be interesting to see how that BAT develops, it's really neat building.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on August 25, 2013, 09:49:58 AM
Yes I think the same, the trees are beautiful and very well done !! About the building it looks so good and realistic so far  :thumbsup:

# Jonathan
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 25, 2013, 01:01:59 PM
Outstanding work on the beeches Antoine  &apls  The old tower is looking increasingly beautiful and the new one is quite promising. Always a pleasure to see your work here!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 25, 2013, 05:21:12 PM
Thanks for your comments  ;)

I re worked all my flora available on the LEX. I changed the item orders to sort the flora by their type (Broad leaf trees, conifers, plants & flowers).

I created a small mod with blank icon for a better understanding.

(http://www.ld-host.de/uploads/images/549607dac985fa3f0c07eaeeb4a97fbc.jpg)

It only works if you download the packs after the 25th August

The mod is available here: https://dl.dropboxusercontent.com/u/19293845/BSC%20-%20VIP%20girafe%20flora%20items%20order.zip



I decided to pre release the beeches for getting more comments on the colors especially for autumn.

You can get them here: https://dl.dropboxusercontent.com/u/19293845/BSC%20-%20VIP%20girafe%20beeches%20pre%20release.zip

So if you dl them, let a comment here!!

If you want to do a pic 250x188pxl (summer / autumn) for the LEX pics, feel free to post here  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on August 25, 2013, 07:53:40 PM
Hi Antoine - great but the link download the same file - apologies for being stupid...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on August 25, 2013, 11:23:32 PM
This is a neat idea! I'll have to try it out sometime. :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 26, 2013, 04:36:18 AM
Hi Antoine - great but the link download the same file - apologies for being stupid...

Thanks, indeed it's my fault, fixed now
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on August 26, 2013, 04:48:56 AM
I played a little bit with complex shape modeling on Evolution tower but for time nothing serious:

(http://www.ld-host.de/uploads/images/18bd7291d588ca44faf6f3aa6be8125b.jpg)

Nice! But who is going to pay for the window panes? They are distorted and very very expensive!  :-\
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: benvoliothefirst on August 26, 2013, 03:06:51 PM
Hey Girafe,

Just wanted to pop in and say a big, enthusiastic "THANK YOU!!!!" for all your contributions to the SimCity world. I love all your trees, and looking through this thread it looks like there are a bunch of great buildings coming from you as well. Keep up the great work.

Love the beeches. I'll try to get 'em into my cities shortly and let you know how they look. And you may have already decided on the dark/light pool issue, but the gorgeous water rendering makes me think that with a little bit of work you could almost have ANIMATED water in the pool that would look great. Maybe just shift the light source a bit so the waves/highlights shift around slightly and the animation would only need two or three different states/frames. I have absolutely no idea how something like that would work, mind you... but that was my initial thought when looking at 'em.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: NCGAIO on August 26, 2013, 05:31:43 PM

Well .. In BAT would mean that if the pool were seen in all four rotations and  at least three of the zooms details he would have to carry at least three more textures to each of the four texture model that is  add more twelve textures only for animation a bit unrealistic.


It would be more practical to separate the model from the pool and overlay a model of water excited by the geometry that would be more realistic.


In Sc4 very little can be done with texturing techniques that leverage the advanced features of APIs 3d or same of more current hardware.


Personally I prefer light pool... maybe a little darker


Great job with the menus &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on August 30, 2013, 11:59:21 AM
Right, after comparison with your other trees I stand by my initial assessment: the autumn colors are too bright. To me it looks like a different, more harsh lighting was used for the rendering process (though keep in mind I know nothing about BATting. .). Anyway, here's what I mean.

(https://dl.dropbox.com/s/btz7hwlottv2fxw/testing%20range-Jul.%202%2C%20191377510721.png)

(https://dl.dropbox.com/s/lnv40yqu5fz1m00/testing%20range-Jul.%202%2C%20191377510706.png)
 
Circled in red are leaves which look particularly bright / white to me. Though this does also occurs on other trees, it's nowhere near as often or as bleached out as with the Beeches.

The models themselves are outstanding, as usual, so no complaints in that regard. Heck, no complaints at all 'cause new trees!  &dance :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 01, 2013, 05:17:03 PM
Thanks for the comments  ;)

@FrankU

I think it's your perception which is distored  ::)

A pic from the real building and a preview from 3ds, the panels are just diagonal but they are not bend

(http://s4.uploads.ru/yNVEi.jpg)

(http://www.ld-host.de/uploads/images/6c1cc3f47db1c3b49ef335726623a6fc.jpg)

For bend panels, it's indeed more expensive but Louis Vuitton did it for its Foundation in Paris (all panels are different):

(http://farm3.staticflickr.com/2809/9486449125_0cca7b4896_b.jpg)

@benvoliothefirst

Thank you for posting :), I can't animated a model done with 3dsmax. For time, if we want to animate something for sc4, we need to use BAB which is only working with gmax without the HD plugin so it's useless. Simfox never finishes his version for 3ds  &Thk/(



@ vortext, thanks a lot for your feedback, really appreciated :)

You are right, these small grey / white freckles are due to 2 things:

1. sparkle option which is needed for summer view but I didn't remove it for autumn. I fixed this. For this pack I decided to have a strong one to give illusion to high reflexive leaves, which changes a little bit from the previous trees.

2. I used for the first time, new texture and there were few grey / white pixels. I corrected them.

I finished this pack, will wait about LEX pictures before uploading. :)



Next flora  &Thk/(

(http://www.ld-host.de/uploads/images/12afb3e2fcf7dd14ff865f8b94da6e51.jpg)



I have finally found the way for lighting my pool which is so complex (and boring to do  &ops), so WIP:

(http://www.ld-host.de/uploads/images/dd1279837129337af5a273d48d9ca85e.jpg)



I let you on this : http://www.youtube.com/watch?v=yzCWGGG2gQc (http://www.youtube.com/watch?v=yzCWGGG2gQc)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on September 01, 2013, 07:10:40 PM
 &apls Wonderful update... &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on September 02, 2013, 03:16:20 AM
The pools looking great! I like that new flora too. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 02, 2013, 03:53:23 AM
Love the pool.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on September 02, 2013, 04:40:39 AM
Yeah, the new flora is great. I get interested in that distorted building too, fantastic shape.  :-\
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on September 02, 2013, 06:40:56 AM
New flora is always welcomed. :thumbsup:

Evolution tower is looking magnificent. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on September 02, 2013, 04:26:37 PM
Nice progress Antoine. I can't wait for more.  :thumbsup:

PS: Ma parole tu changes d'avatar toutes les 3 minutes?!?!  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on September 03, 2013, 02:42:23 AM
Hi Girafe, no, I am certain my perception is not distorted. The window panes must be distorted, otherwise they don't fit in the building. Anyway: it is possible, just quite expensive.
Most important issue here: your model is a beautiful start for a new building. I'm eager to see the results.

Your flora is beautiful too. Only one question: when will you be ready, so that I can start plopping it onto my new region?  :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on September 08, 2013, 01:23:51 PM
Hello Girafe your new trees are beautiful again and I have also used the same in my Region in SimForum "Stamforth in Krokanien" .  :thumbsup:

Thank you
Fasan   :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 22, 2013, 07:06:41 AM
Love the new grass!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on September 22, 2013, 04:22:51 PM
Love the new grass!  &apls

Indeed.  If Antoine keeps this up we're going to have to make new / redo our tree controllers.   &Thk/(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 23, 2013, 04:28:13 AM
That grass looks fantastic and will be very useful  &apls  Also, excellent work with the pool and lighting!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 08, 2013, 03:42:33 PM
Thanks for your comments :)

Not many improvments on the on going projects.



The villa Libeskind is on hold, I have problems with LODs and hedge props which place on top of each others.

I will do only one version as I don't want to dig the family for main building. It will be this model:

(https://dl.dropboxusercontent.com/u/19293845/Images/villa_jour_dar.jpg)



Maybe the next flora, they are stagnating in my folders, I should start stages... or go to an other species

(https://dl.dropboxusercontent.com/u/19293845/Images/honey_locust3.jpg)



I am still modding stuff from Vincent, but I have problems on this side too. Rail textures available under LE don't match NAM ones. It's ugly &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/Textures_pb.jpg)



Work on Carpe Diem tower is going slowly, I finished the gardens and terrace but few parts are visible. It stays the roof...

(https://dl.dropboxusercontent.com/u/19293845/Images/CP125.jpg)



I tweaked a little bit the Ocean Pearl yacht (mainly smoothing) and decided to release it (Barbara is modding it).

(https://dl.dropboxusercontent.com/u/19293845/Images/yacht2%20%282%29.jpg)



As a good batter, there are always projects which never see the light. It's the case for this one (The structure is not enough smoothed, too late to come back on it).

(https://dl.dropboxusercontent.com/u/19293845/Images/T1.jpg)



I let you on this: http://www.youtube.com/watch?v=XINlEYXA3k0
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on October 08, 2013, 04:17:08 PM
Fantastic job that you are doing with all your models my friend !! but especially I like so much the last one, the "Tour T1" is one of my favorite buildings in Paris, perhaps one of the most impressive me when I saw it, its pretty cool and it has a fantastic design and I got to say that you are doing a great copy of it, so I hope you can finish that building, I would be really happy  ::)

Greetings and good night !!

# Jonathan
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on October 08, 2013, 08:17:00 PM
It's still too good for me to say anything. I just have to find two more places in my city for the skyscrapers and wait patiently for their coming. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on October 08, 2013, 11:44:25 PM
Wonderful work on all these projects, there 100% great, keep it up buddy!!! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: xannepan on October 09, 2013, 01:05:18 AM
Lovely works in progress! I particularly love the skyscrapers!
How about some HD palm trees ;)?

-Alex
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on October 09, 2013, 03:56:41 AM
Awesome work Girafe! I really like your work on the tower so far! :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on October 09, 2013, 04:53:21 AM
Wonderful!
Smoothed or not, that tower could be a nice addition your our plugin folders. :)

la BB26000 elle est de toi?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on October 09, 2013, 06:22:05 AM
Fantastic projects! &apls

Really love the new flora. What species is?

I just have to find two more places in my city for the skyscrapers and wait patiently for their coming. :thumbsup:

Me too. The small CBD of my region will be mainly Girafe's skyscrapers :)
The last tower is also high quality.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on October 12, 2013, 12:03:04 PM
Interesting new flora, seems like a nice addition to the swamp family. :thumbsup:

The two towers look great, the last one looks mighty fine as well. I'm liking the shape of the yachts :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 13, 2013, 01:33:18 PM
Thanks for your comments  :)

@ Alex, I never focus on palm trees for 2 reasons. I am less interested in palms than broadleaf trees or conifers. Moreover the last palm trees from C.P are quite good. That said, I will try as I have Onyx palm trees plugin and could play a little bit with it  :)

@ Arthur, yes the BB26000 was a present I gave to Framly for his MD Beyen. The engine was decorated with the shield of Beyen.

@ Kergelen. These trees are from Honey locust trees family (American flora) but this species is specific as spines are not present on the trunck / branches.



I finally modded myself the boat and it's ready to be uploaded

(https://dl.dropboxusercontent.com/u/19293845/Images/Icon_Ocean_Pearl_yacht_1.jpg)



I let aside the honey locust trees and went to something more european: chestnuts

(https://dl.dropboxusercontent.com/u/19293845/Images/Chestnuts.jpg)



For people who are interested by seasonal PROPS, I updated these last months a great part of my old packs. You could now find single timed tree in props section of Lot Editor  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on October 13, 2013, 11:14:17 PM
Well that just great the more the better. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on October 14, 2013, 09:14:45 AM
Those are fantastic Antoine. You can even discern the chestnut leaves. Wow!


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on October 14, 2013, 01:31:34 PM
Beautiful chestnuts Antoine! And I'm so glad to have the boat now  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on October 15, 2013, 02:30:08 PM
The Chesnuts look great! Though not surprising I like the honey locust tree as well. The color and modeling seems a bit like a willow tree (which are sorely lacking imho).

The boat is spectacular btw, real eye catcher!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on October 20, 2013, 04:26:36 AM
Hello Girafe!
The trees are absolutely great again.  &apls
I had this once in my landscape inserting.
Also the yacht is you succeeded wonderfully.   :thumbsup:

LG Fasan  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 21, 2013, 03:53:29 PM
Thanks for your kind comments always appreciated  :)

Chestnuts are available here for few days:

(http://sc4devotion.com/csxlex/images/beximg/Icon_chestnut_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049) (http://sc4devotion.com/csxlex/images/beximg/Icon_chestnut_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049)



Something totally new, I started with my beloved guinea fowl  ::)

(https://dl.dropboxusercontent.com/u/19293845/Images/T21_2.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on October 21, 2013, 03:58:01 PM
Yeap, already got them!  :thumbsup:

Having a go at a street side mod seems like a good idea. Fully seasonal and in HD I presume?!  ::)

btw, the mmp files for the Beeches has 'Linden' as name.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on October 21, 2013, 04:02:57 PM
A street side mod, mmm, seems interesting

And I like the taxi, is that new as well? ::)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 21, 2013, 04:25:40 PM
Thanks Vortext, it has been updated  ;)

It's full T21, HD & seasonal.

@Sunv123, yes it's new as many things which will be integrated to this mod
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on October 21, 2013, 05:05:06 PM
Good to see you taking on this new project Antoine. I'm looking forward to seeing what you can come up with here.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on October 21, 2013, 06:26:13 PM
Great great great great great........ project Antoine!  :thumbsup: :thumbsup: :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on October 21, 2013, 08:42:14 PM
Nice done, Antoine   :thumbsup: A sidewalk by you is really worth expecting.
Hope all the skyscrapers are going on well  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: APSMS on October 21, 2013, 10:14:40 PM
This'll be good. May I request? Include some VW beetles (classic ones)...I know it's not realistic, but this is SC4, after all. At any rate, it'll be nice to have a street-side seasonal mod with your fantastic trees.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on October 22, 2013, 06:58:14 AM
(https://dl.dropboxusercontent.com/u/19293845/Images/T21_2.jpg)

A streetside mod, seasonal and HD? Great! That will change the game another time!
Pity that it will not be possible to avoid taxis being parked in front of the garage exit!

Frank
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Vlasky on October 22, 2013, 11:45:00 AM
I'm very happy to see this mod in development! I've been waiting and wanting this for so long... Great job!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 25, 2013, 12:51:50 PM
Thanks for your kind comments  ;)

It's indeed a huge mod. Don't know if it will see the light.

For time I only worked on R low density $ but I already face to problems. The game displays it's own T21, cars, trees and light poles. Is there a possibility to remove them or to change them and how?

Here is an example with the car in the red circle

(https://dl.dropboxusercontent.com/u/19293845/Images/T21_game_native.jpg)

Moreover I imagined bicycle way but with this "native T21", it's not so realistic :/

(https://dl.dropboxusercontent.com/u/19293845/Images/Piste_cyclable.jpg)

We have many ideas in VIP team for decorating rhe sidewalk, but don't know if they are all working.
For time I wait for Ben / R6, who is helping me with props creation :)



I go forward a little bit with the honey locust trees:

(https://dl.dropboxusercontent.com/u/19293845/Images/Honey_locust.jpg)



Something at early stage of development:

(https://dl.dropboxusercontent.com/u/19293845/Images/opus12.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on October 25, 2013, 01:44:23 PM
What you need to include in any T21 mod is files that override the Maxis T21s with blank T21s (unless your files already do that, but I assume you're using new IIDs).

That would be a bit of work of course, but I remember having done this before: see attachment. Please let me know if that works--I made this many months ago.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 25, 2013, 04:47:58 PM
Thanks Willy.

In fact I am just overwritting Jeronij old street side mod. The file you sent me doesn't work :/
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: swordstalker2008 on October 25, 2013, 06:58:44 PM
The Honey Locust look great! Very common around my neck of the woods.  Bit of a invasive tree really.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on October 25, 2013, 08:12:21 PM
Those honey locusts should fill a big niche for me--and help to characterize the flora of something I'm working on ;)  Great start on the new building and I wish you the best of luck on the T21s. A VIP/girafe sidestreet mod would be a truly massive advance for the community.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgarcia on October 25, 2013, 09:39:50 PM
 &apls  I agree.  A street side mod from you would be amazing! :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nbvc on October 26, 2013, 02:55:55 AM
Great work. &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on October 31, 2013, 02:13:55 PM
Howdy girafe,

I'm starting work on a new tree controller, and for my planning purposes i was just wondering if you were planning on making any new large conifers in the next say 3 months.

Whatever you do i can always change things up on the fly pretty simply, so i'm just curious, really.   ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 31, 2013, 07:46:58 PM
Thanks for your kind comments  ::)

@epicblunder:

I am not planning to do large conifers. At first I have done a lot of conifers / pines and I have no idea about a new species. Secondly, I did many things these last weeks / months and want to take a break. If I develop something new on this side, I will let you know, be sure.
For your tree controller, don't use the TGI of the beeches, I don't like the summer version, and will rework them. They are locked on the LEX. Good luck with your mod.



I am finishing the honey locust pack. I considered them as ornamental trees, so they are like the chestnuts only by one model per stage.

(https://dl.dropboxusercontent.com/u/19293845/Images/Honey_locust_autumn_2.jpg) 



(https://dl.dropboxusercontent.com/u/19293845/Images/Icon_honey_locust_1.jpg) (https://dl.dropboxusercontent.com/u/19293845/Images/Icon_honey_locust_2.jpg)



Played a little bit with evolution tower:

North / south sides are full glass, as west and east side have white stripes. Something I didn't notice from the renders :/

(https://dl.dropboxusercontent.com/u/19293845/Images/evo2.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on November 01, 2013, 01:39:32 AM
Thanks for the info.   ;D

For your tree controller, don't use the TGI of the beeches, I don't like the summer version, and will rework them. They are locked on the LEX. Good luck with your mod.

That's good to know.  After looking at the new chestnuts, i've decided to use those in place of where i was planning to use the beeches.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on November 01, 2013, 01:44:17 PM
The honey locusts look great, as do the chestnuts.  Even though there is only one tree per model, these should still work well in god mode, because the largest trees are quite large, (and are much larger than the small ones.)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 01, 2013, 02:52:18 PM
The locusts are beautiful Antoine, even by your standards  :thumbsup:  I don't mind the one model per stage thing at all. Having the last stage a single model is very useful to say the least.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on November 07, 2013, 12:48:35 PM
First, I'd like to say that the MMPs are great, and some of my most used models in game.  I build entire dense forests with your MMPs.  :thumbsup:

However, I seem to have found an issue with the seasaonl vines MMP set.  Whenever I use them, if I happen to try to plop them onto the occupied space around another MMP, or try to plop an MMP near the space of the seasonal vines, I get a CTD.  I don't know if anyone else is having this issue, so it could just be me having issues with SC4 again.  &mmm 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on November 07, 2013, 01:43:30 PM
However, I seem to have found an issue with the seasaonl vines MMP set.  Whenever I use them, if I happen to try to plop them onto the occupied space around another MMP, or try to plop an MMP near the space of the seasonal vines, I get a CTD.  I don't know if anyone else is having this issue, so it could just be me having issues with SC4 again.  &mmm

It never has happened to me.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on November 07, 2013, 02:27:06 PM
However, I seem to have found an issue with the seasaonl vines MMP set.  Whenever I use them, if I happen to try to plop them onto the occupied space around another MMP, or try to plop an MMP near the space of the seasonal vines, I get a CTD.  I don't know if anyone else is having this issue, so it could just be me having issues with SC4 again.  &mmm

It never has happened to me.

Well I always have been special.  :P  Any ideas as to what may be causing it?  It would seem to be some type of conflict to me, but I have no idea where to even start.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Vlasky on November 07, 2013, 06:50:25 PM
Love the trees as usual. And that twisted tower is so interesting and well done!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 08, 2013, 02:45:21 PM
However, I seem to have found an issue with the seasaonl vines MMP set.  Whenever I use them, if I happen to try to plop them onto the occupied space around another MMP, or try to plop an MMP near the space of the seasonal vines, I get a CTD.  I don't know if anyone else is having this issue, so it could just be me having issues with SC4 again.  &mmm

I've been able to reproduce the problem though I didn't get a full blown CTD. Instead the game froze and became unresponsive and I had to close it in the Task Manager.

The issue seems to be the mmp is looped. That is, the second (and last) flora item points back to the first via 'Flora Cluster Type'. While this allows for seemingly endless cycling, it is not recommended to create a closed flora loop precisely because it may cause the game to freeze. I ran into this exact same issue when experimenting with the tree controllers.

It's probably because of the small footprint of the vines the problem hasn't surfaced sooner. One has to place another mmp practically on top of the vines for it to occur.

The solution would be to add a number of flora items so the mmp has, for instance, 8 plops. And secondly, make the last item a 'ghost' prop as Cédric explained recently.

btw, thanks for the Honey Locust trees!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 08, 2013, 04:42:20 PM
The infinite cycles are indeed not stable. But I though it was ok as Cédric played a lot with it without problems. I was indeed able to reproduce the CTD. Vortext is right in his words, and it's the only solution available.

You can now find on the LEX a corrected version :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on November 08, 2013, 06:20:51 PM
Good to hear it was something easily fixable.  I'll be downloading the updated version immediately.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on November 10, 2013, 06:57:45 AM
Noticed an issue with the Honey Locusts on the LEX - I think your seasonal MM resource key for the summer models are pointed to the Chestnut models instead of the Honey Locusts?  I came across this when I was changing the menu order on the Locusts and got brown boxes (only on the summer model, I think the winter/fall are correct) when I tested the plugin.  When I looked at the resource ID for the chestnuts it appears to be the ID that is in the Locust exemplars.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on November 10, 2013, 07:09:51 AM
... oh and I should add, that issue aside they are AMAZING as always.  Great work!  Also noticed VIP is taking on a street-side mod which I'm quite interested in.  I had posted some images of a work-in-progress of my own street-side mod using VIP flora though I will admit the going is very slow.  Since I'm not much of a prop-batter - and would have to direct users to a wide variety of prop-packs for dependencies, some HD, some SD - I think in the end it would be much preferrable and more efficient to have a street-side mod from VIP.

As usual, fantastic work from VIP team  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 10, 2013, 07:38:12 AM
Thanks for reporting Gobias.

There were indeed mistakes on the summer version of the seasonal MMP. Sry  &mmm

There were a problem with the names of the packs too. I was surely tired when I did this and checked it  &ops

All has been fixed, corrected version are now on the LEX



Regarding the street side mod. You did amazing work and you are more advanced than us. As you were not so active since your last update, I believed you were off. If you read carefully the posts above, you can notice we have difficulties with modding. Moreover I only write over Jeronij work and it's tinkering. For time, I wait for R6's props, so we didn't go further (I only did all the markings available in France). It maybe would be good to work together to get something nice   :) 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 10, 2013, 07:50:06 AM
Quote
It maybe would be good to work together to get something nice   :) 

Now that would be exciting! Not that either of the two mods wasn't exciting on it's own  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on November 10, 2013, 11:44:39 AM
Regarding the street side mod. You did amazing work and you are more advanced than us. As you were not so active since your last update, I believed you were off. If you read carefully the posts above, you can notice we have difficulties with modding. Moreover I only write over Jeronij work and it's tinkering. For time, I wait for R6's props, so we didn't go further (I only did all the markings available in France). It maybe would be good to work together to get something nice   :)

I'd be quite happy to work together on the mod.  I'm have very little experience batting props, so the difficulty I had was finding decent props that already existed to use in the mod.  I wound up with a large list of dependencies and certain props (like offset avenue medians and planters) I just couldn't find good quality replacements to the MAXIS versions.  So my mod was becoming a little messy.  The Nams prop packs were very helpful but there were too many items I was still missing good replacements for.

Other than that the T21 modding was coming along.  I started working through avenues and roads first and completed everything except the diagonals.  The streets and NAM components I hadn't gotten to yet.  When I started on the streets I realized I just stink at batting even the simplest parking bay props.  That's around where I hit the dreaded wall-of-low-motivation and set the whole thing aside for a while ;)

I'd be more than happy to work on the T21 modding whether it's contributing to what you've already started or working from any of my material.  I'm pretty much open to anything.  I'm also pretty proficient with multiple-configuration installers too if that becomes necessary.  If you're interested PM me and we can discuss.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on November 11, 2013, 05:12:56 PM
If you guys need any transit type of support, feel free to draw me in cause this sure is an interesting collaboration! Though I'm sure Gobias knows more about T21ing than I do :D


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on November 13, 2013, 12:56:19 PM
Antoine, I think you accidentally merged the flora exemplars both evergreen and seasonal into the MM prop pack in your updated version.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 13, 2013, 01:04:47 PM
Thanks Willy for your proposition with the modding of T21. We will see where we come up with Gobias and if needed we will ask you :)

About the last pack, yes I have seen that. It was not an accident but I don't remember why I did this... maybe for reducing the number of files. What is strange is that I always save a back up of the non-merged files and I have no back up for this package so I can't get back  &mmm

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on November 13, 2013, 01:18:07 PM
All your other flora has separate files, since many people don't need both evergreen and seasonal; I'd keep that practice here.

To remake those files, you can easily cut-n-paste them from the merged file if you filter just PNG, Ltext and Exemplar in reader.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 13, 2013, 01:21:08 PM
Thanks a lot for the files. I will correct the package tonight  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on November 17, 2013, 08:10:11 AM
One other small issue to report:  the LE Ash plugin has a few prop exemplars pointing to the wrong models.  The Ash_C summer/evergreen model looks to actually go with the Ash_D autumn/winter models.  And by the same token the Ash_D summer/evergreen model belongs with the Ash_C autumn/winter.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 18, 2013, 01:11:05 PM
Thanks Gobias.

In fact, the C evergreen / summer models were switched with D evergreen / summer models. Fixed now.

ps: sorry I didn't launch the topic about the street side mod in our pivate part, I hadn't the time &ops



(http://s7.uploads.ru/Fgksf.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/evo4.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gobias on November 19, 2013, 06:50:16 AM
ps: sorry I didn't launch the topic about the street side mod in our pivate part, I hadn't the time &ops
Oh, that's certainly not a problem.  I have trouble finding modding time in my own schedule so it's nice to know I'm not the only one  :thumbsup:  Whenever you get around to it is fine.

BATs in progress look great, by the way!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 19, 2013, 10:05:10 AM
Great work on the bat Antoine  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on November 19, 2013, 10:25:06 AM
Totally agree, what a fantastic job with this strange building !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 19, 2013, 10:38:18 AM
They still have money in Moscow to finish their projects??!

Good job, Antoine! ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on November 19, 2013, 10:49:16 AM
That is one twisted building.  :o

Good work on the model though, will be another nice addition to my plugins folder when it is done.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Delecto on November 21, 2013, 01:27:14 PM
Is this building finished in real life???  ::)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shroud on November 22, 2013, 06:48:51 AM
Wow! Neat building. Thanks for the real-life picture.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Reform on November 25, 2013, 07:39:43 AM
Hello and fine winter day for everyone.

I apologize, if my problem has been already solved, but my several searches trough this thread and SC4D came up nothing about it.

While covering new tiles with flora, I noticed that the seasonal version of Birch trees has an additional cycle, pushing evergreen subalpine fir trees after original cycle ends. I have downloaded and reinstalled both files today and made sure that there are not any duplicates in my Plugins folder. I also removed my tree controller and tried the brush with new tile, but fir trees kept plopping out from the seasonal birch brush.

I don't know what else to try. These files have been out for awhile now, so it feels strange that no one would not have noticed it before. Problem may have occurred, when files were updated. I believe that value blocking the next ID is missing from either - or both - files. I have no idea what that would be, because I haven't really worked that much with Reader.

- Ilja
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 25, 2013, 12:31:42 PM
Hello and fine winter day for everyone.

I apologize, if my problem has been already solved, but my several searches trough this thread and SC4D came up nothing about it.

While covering new tiles with flora, I noticed that the seasonal version of Birch trees has an additional cycle, pushing evergreen subalpine fir trees after original cycle ends. I have downloaded and reinstalled both files today and made sure that there are not any duplicates in my Plugins folder. I also removed my tree controller and tried the brush with new tile, but fir trees kept plopping out from the seasonal birch brush.

I don't know what else to try. These files have been out for awhile now, so it feels strange that no one would not have noticed it before. Problem may have occurred, when files were updated. I believe that value blocking the next ID is missing from either - or both - files. I have no idea what that would be, because I haven't really worked that much with Reader.

- Ilja

It comes from a mistake years ago. The ID of the seasonal birches are followed by the ID of the subalpine firs without a blank :/

I could change the ID of one of the pack but the problem is that some mods like Aerden seasonal tree controlers are using the current ID.  &ops
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 25, 2013, 12:38:17 PM
I could change the ID of one of the pack but the problem is that some mods like Aerden seasonal tree controlers are using the current ID.  &ops

Nop, I use my own IDs so you can safely change it (or the IDs for any other mmp for that matter). In this case I would just delete the Cluster Type property in the last Birch exemplar.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 25, 2013, 12:41:07 PM
I could change the ID of one of the pack but the problem is that some mods like Aerden seasonal tree controlers are using the current ID.  &ops

Nop, I use my own IDs so you can safely change it (or the IDs for any other mmp for that matter). In this case I would just delete the Cluster Type property in the last Birch exemplar.

Perfect I will change the ID of the birches seasonal :) TY

EDIT: I just removed the last ID which is useless. Should work good now  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Reform on November 25, 2013, 12:53:52 PM
Thank you for fixing this problem and all the work you have done.  &apls

- Ilja
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 17, 2013, 02:54:34 PM
Yes Samuel the pic is up to date.

The progress on 15 december:

(http://s7.uploads.ru/zerdY.jpg)

Nothing special these last weeks, only props for the VIP street side mod:

(https://dl.dropboxusercontent.com/u/19293845/Images/Props2.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 17, 2013, 02:57:04 PM
Those are some Vespa?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MTT9 on December 17, 2013, 05:16:59 PM
Some great props here :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gugu3 on December 18, 2013, 04:11:59 AM
OMG!
amazing props!didn't know there was a project for a new streetside mod!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Vlasky on December 18, 2013, 01:32:55 PM
This is gorgeous and outstanding! Great job!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: RepublicMaster on December 18, 2013, 03:15:31 PM
They're all great props and textures! I really can't wait to use them. :D

Great work! :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on December 19, 2013, 03:23:51 AM
Oh yes, I can wait as long as the treat is big enough!
Don't hurry. It's going to be time for a new region.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on December 19, 2013, 03:54:44 AM
Great job with those props my friend !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on December 23, 2013, 01:46:51 AM
Yes, HD planters! We need more HD planters!

Good work.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on December 30, 2013, 07:59:18 AM
Lovely work on the streetside mod! Would it in any way be possible to include driveway "stubs", to eliminate that awkward issue of grass between the street and a building's own private driveway?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 30, 2013, 02:58:26 PM
Lovely work on the streetside mod! Would it in any way be possible to include driveway "stubs", to eliminate that awkward issue of grass between the street and a building's own private driveway?

Correcting that problem would indeed be great and some promising steps toward that have been made, perhaps most notably by you but also by others earlier. Are you not happy with your own approach? The variable width of networks could be a problem I'm sure--what is the height of your driveways anyway? I don't see any way that a streetside mod, which works by modifying T21s, could know not only which lots need driveways and also where to align the driveway. TE lots could be made to do the trick but those have disadvantages. Cosmetic puzzle pieces would be a little better and with modern techniques they could have variable sidewalk textures but I don't know of any trickery that could make them support wealthification. Converting streets to a model-based network and raising their height just enough to cover driveways would solve the variable-width end of things but would have the same problem with wealthification. Ultimately, the technique you've been pursuing is probably the best and most feasible way--perhaps if you designed the ends of the driveway textures to blend well with network textures you could get a nice look that wouldn't be an eyesore when lots with driveways grow along networks of different widths?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on January 25, 2014, 04:48:05 PM
Hello Girafe!
Very nice work on the road sides. Like it very much.  :thumbsup:

LG Fasan  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 04, 2014, 10:31:23 AM
Hello Fasan and all.

Sorry for not being so active these last months. But my situation in France was so difficult with no profesionnal future and no money. I decided to move to a Gulf country with my background in luxury industries, I will surely have a better life.  ::)

I have to settle here and start new life, new home, new friends...
I don't have time for sc4 even if I spend few minutes to the forums and will continue to encourage people here to show what they produce (MD, modding, batting...)

I tried before leaving from France to release the maximum of my latest projects. I know that the main buildings are not released and sorry for that. I hope one day I could finish them but I had to buy a laptop and I am not sure how it deals with exporting big projects...

I encourage you to continue to make this forum alive because don't forget that you are feeding the community by your comments whatever they are (till they are positive).
 
I will continue to support my guinea fowls and try my possible to conduct VIP projects to the end.

Your little girafe  :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on February 20, 2014, 11:50:55 PM
I'm feeling sad reading the words above. I was expecting for some of the mid-rise commercials to be released though. Anyway, you've already brought so much surprise and fun to us, Antoine. Your incomparable flora will influence thousands of players, enabling them to create lots of marvellous scenes and cities. Thank you so much for your dedication to the game in these years.
You haven't lost your interest in the game, have you? I still hope you could pick up SC4 and even BATting in the future one day. Life is hard but we can still find a corner every now and then to do whatever things we like. Your fans will be just right here waiting... :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 01, 2014, 01:57:11 AM
@ weicx812, thanks a lot for your kind words  ::) Mid rise commercial are not ready to be released, only Carpe Diem would be suitable for SC4. The other towers are just trials. Maybe evolution tower would be OK for the game, but I am afraid of the well looking of the crown, let see what they will do. Regarding CP, for time I didn't find good pictures for completing the top roof so the project is on hold  &ops

I mooved properly and was able to find a RAM memory for my notebook. I am not in the mood for big projects but I started the Carpack vol. 4

CooperS
Touareg
X3

(https://dl.dropboxusercontent.com/u/19293845/Images/cooperS.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/touareg2.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/X3.jpg)



Under Ellyps

(https://dl.dropboxusercontent.com/u/19293845/Images/ellyps.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sunv123 on March 01, 2014, 11:11:33 AM
Always great to see new things from you Antoine! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: eugenelavery on March 01, 2014, 02:31:21 PM
We can never have too many car props.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 15, 2014, 06:19:32 AM
Thanks for the comments,

I continued with other models:

Prius
ML
Insignia
Wrangler

(https://dl.dropboxusercontent.com/u/19293845/Images/wrangler.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Prius.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/ml.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Insignia.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on March 15, 2014, 07:08:54 AM
Excellent models my friend !!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Vlasky on March 15, 2014, 09:31:02 AM
They look great!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on March 15, 2014, 11:49:54 AM
Excellent work Girafe! I'm really anticipating the release of that streetside mod, it looks excellent, as do those new vehicles.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mr.Lin on March 15, 2014, 10:13:30 PM
The jeep looks great !
Keep on this great work !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: juliok102013 on March 15, 2014, 10:30:09 PM
Good work, Girafe

(https://dl.dropboxusercontent.com/u/19293845/Images/wrangler.jpg)

This is perfect for my cities &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on March 28, 2014, 02:46:38 PM
Thanks for the comment,

I continued my small cars :)

Qashqai, SL190, 911

(https://dl.dropboxusercontent.com/u/19293845/Images/Quashqai.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/sl190B.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/911.jpg)



and I am re working the autumn liveries of the beeches

(https://dl.dropboxusercontent.com/u/19293845/Images/beechEY1.5.jpg)

in road for 100.000 views  ::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: droric on March 28, 2014, 03:59:35 PM
Looks excellent!  I especially love your trees.   &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Rayden on March 28, 2014, 04:10:44 PM
I'm glad you have sorted out things with your new life and that you're back doing these wonderful things. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on March 28, 2014, 04:36:37 PM
Very nice.  &apls Great work!  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on March 28, 2014, 04:58:05 PM
Lovely work Girafe!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: MTT9 on March 28, 2014, 05:15:19 PM
Great work!! Keep it up :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on March 29, 2014, 09:03:22 AM
The beeches are looking fantastic (as usual) :thumbsup:
And so do the cars.  The lighting and texturing are perfect.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on March 29, 2014, 03:29:24 PM
Good to see that you are up and running again. I hope all is well on the RL side of life too!
And the cars and trees are as we are used to: perfect.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 04, 2014, 09:44:23 AM
Thanks for your warm comments  ;)

I finished the revision of the beeches

(https://dl.dropboxusercontent.com/u/19293845/Images/Beech_summer.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Beech_autumn.jpg)



(http://sc4devotion.com/csxlex/images/beximg/Icon_beeches_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995) (http://sc4devotion.com/csxlex/images/beximg/Icon_beeches_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on April 04, 2014, 11:29:37 AM
The beeches were already nice and they're even nicer now!  &apls

As others have said, I'm glad too you found time and inspiration again!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on April 04, 2014, 03:30:05 PM
Wow! Great work!  :thumbsup: Have the trees also equal in my Pugin folder and will put them in my Landscapes immediately. Thank you Girafe!  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on April 05, 2014, 05:24:31 AM
Wonderful work as always. Two words, make more. :P
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 26, 2014, 03:15:03 AM
Thanks for the comments,

I was digging in my folders and found projects I have to finalize:

Rapeseed fields

(https://dl.dropboxusercontent.com/u/19293845/Images/Colza_blade.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Colza_spring.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Colza_summer2.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Colza_autumn2.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/Colza_autumn.jpg)



Populus

(https://dl.dropboxusercontent.com/u/19293845/Images/Populus.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: samu64 on April 26, 2014, 03:52:40 AM
Magnificent fields and trees ...
I hope to see them soon in my city
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on April 26, 2014, 05:12:10 AM
Yay, poplars, my favorite trees!!!  &apls

Small observation: there seems to be relative little height difference between #2 and #3 (counted from left to right) so if possible you could make #2 a bit taller?

The rapeseed is a welcome addition to farm fields, great work!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on April 27, 2014, 01:24:52 PM
The rapessed fields are very nice, both your models and in RL spring. Great addition &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on April 27, 2014, 02:29:26 PM
I agree with Vortex. A bit bigger second tree will make the set more balanced.
The trees are beautiful as always.... We get used to your quality, but never get bored by it!  &apls

The rapeseed is great too! But one question: why are the rows of yellow (whatever it is) perpendicular to the lines in the field? In the last image I mean?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 27, 2014, 06:47:08 PM
Great to see you're still at it! Those poplars are just stunning  :o
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on April 27, 2014, 11:36:02 PM
The poplars are great :thumbsup: (also, I think vortext's idea is a good one)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gugu3 on April 28, 2014, 03:12:56 AM
Great stuff! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on May 07, 2014, 03:41:36 PM
Wow!  :thumbsup: Great Work!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: NCGAIO on May 07, 2014, 04:54:20 PM
 &apls great work


note: Just to collaborate with users of older systems (that are not interested in updates ) suggest remove "s" of the Url image that prevents your viewing.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 28, 2014, 02:13:08 PM
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100.000 views, thankshghgnrvnormnvoqrvnqmhh


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Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on May 28, 2014, 05:53:08 PM
Congratulations Antoine  &apls  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on June 07, 2014, 06:50:40 AM
Hello Girafe!  ;)
I hope you are doing well. I've seen that you've visited me in my Region Portrait in Sim Forum. Thank you very much, also for the Link to your great work. I have it thus the same in my Plugin Folder.
I am always happy when I visit you here, because you manage masterful job.  :thumbsup:
Please excuse my english.

Fasan :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 13, 2014, 07:30:14 AM
I had time to open a little bit SC4 and re install related softwares under w8.

I wanted to release my Parisian bus stops but I am facing many difficulties. I was able to skip the problem of the overlay which is disappearing IG by creating a new texture which fits the current European road mod included in the  latest version of NAM.

I still need to create building family with my bus stops. I tried as well to use a trick developed by Alex for the sidewalk. Indeed the sidewalk is not a texture, it s a prop which takes the texture of the sidewalk located in the plug in folder. Unfortunately the rotation of the prop created by Xannepan is not correct and it seems there is small color variation. I need to look at this trick but for time I don t understand how he proceeded.


(https://dl.dropboxusercontent.com/u/19293845/Images/Capture%20d%27%C3%A9cran%202014-09-13%2014.11.30.png)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 22, 2014, 12:59:19 PM
Coming soon :)

(https://dl.dropboxusercontent.com/u/19293845/Icon_Parisian_bus_stop_1.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 22, 2014, 01:20:23 PM
That's not how you spell skyscraper......  $%Grinno$% $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 22, 2014, 06:01:02 PM
I'm guessing you're talking about the bus station project--which is sounding great! That house is about as close to the center though and also looks great. Is that one of yours or is it available somewhere? Also, what's that awesome police station from the last pic?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: deora on September 23, 2014, 08:36:56 AM
Wow,the Busstation is looking good.More diversity is always welcome.


I'm guessing you're talking about the bus station project--which is sounding great! That house is about as close to the center though and also looks great. Is that one of yours or is it available somewhere? Also, what's that awesome police station from the last pic?

I guess that house is from somewhere else.I saw it on STEX once and it is called Simcity 2013 Style House or something like that because it is inspired by some of the smaller homes from the newer SC franchise.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 23, 2014, 01:28:07 PM
That's not how you spell skyscraper......  $%Grinno$% $%Grinno$%

Nor poplar. .   ::)   :P


Nice little bus stop though! :thumbsup:


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 26, 2014, 03:45:26 AM
@ Arthur, no skyscraper, no time, no envy, no computer for rendering :(

@ Noah, the houses are released in Simtropolis, they are from Andisart. The police station is from Jason, in Simtropolis as well.

@ Vortext, no poplar, I am not confident with my green...

Parisian bus stop released
(http://sc4devotion.com/csxlex/images/beximg/thumbs/Icon_Parisian_bus_stop_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3135)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on September 26, 2014, 11:33:17 AM
@ Vortext, no poplar, I am not confident with my green...

Hm yes. It kinda depends on the species but in general I guess, based on the last picture of 26-04, it could use a little less blue and a little more light, bright green. Or to put it another way, a more yellow-ish hue instead of a blue hue.  &Thk/(
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Zack on October 15, 2014, 01:15:17 AM
Awesome stuff that VIP has made. hes a fun fact. I use to have Pintades at my farm when I was a kid. we dont have any now but I can tell you this. its the same species as your bird used in your group, The Helmeted Guinea Bird
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 14, 2014, 04:57:29 AM
Slowly but surely,

moving to 3dsmax 2015 and bitmap2material 3.00

(I forgot my ground plane in Paris, it will come next week so I could start working on the glass parts)

reducing the object from 1000 to 50

reducing the materials from 100 to 20

(https://dl.dropboxusercontent.com/u/19293845/Images/sud8.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 14, 2014, 05:58:49 AM
Looks great, Antoine. I think I might have your ground plane in my texture folder. Will kook into it this evening.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on November 14, 2014, 06:31:53 AM
Antoine,

A great tower and knowing you the textures will be perfect too.
But please, will you make it without the sidewalk? I'd like to lot my own around it. Except when it is a kind of terrace, then a transition from BAT to lot texture won't be a problem.

Thank you,

Frank
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 14, 2014, 08:28:01 AM
Looking very promising  &apls  I agree with Frank on modeling the sidewalk though.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 14, 2014, 10:40:17 AM
Antoine, is your ground plane this texture? http://a.pomf.se/kdawlu.jpg
I remember you sent it to me a few months ago when I was having some issues with ground reflections.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 14, 2014, 10:46:47 AM
Thanks Arthur, unfortunately it s not the map I finally used  &mmm

Regarding the sidewalk, it s here only for the reflexions, but it will not appear in the LOT so you could put the sidewalk you like.  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on November 14, 2014, 11:00:39 AM
That looks absolutely fantastic! Such good work
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on November 14, 2014, 12:23:34 PM
Looks Great!!!! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on November 14, 2014, 02:05:42 PM
Great work!!! Everything is modelled to the last detail, even the window-cleaners lift and crane!!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 29, 2014, 03:36:23 PM
Thanks for the comments  ;)

Working on the textures one by one

(https://dl.dropboxusercontent.com/u/19293845/Images/east3.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 29, 2014, 04:48:19 PM
Getting there.... :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on November 29, 2014, 05:01:13 PM
That shape...I can't wait for see it with all the textures...  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 30, 2014, 04:56:18 AM
Beautiful work Antoine  &apls :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on November 30, 2014, 05:05:23 AM
Wow, wow, wow!!!  &apls

Many Greetings Fasan  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: paf1 on December 01, 2014, 01:51:49 PM
Hello,

I am new on this forum, so please excuse me stupid question. From where I can download all those great Girafe's BATs?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 01, 2014, 02:03:39 PM
Hello,

I am new on this forum, so please excuse me stupid question. From where I can download all those great Girafe's BATs?

Welcome to sc4devotion, to download my creations, go the 1st page of this topic and click on the images  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: paf1 on December 01, 2014, 02:27:09 PM
Thank you  :) Girafe.
Your works are fantastic.
I went to first page and I didn't find all of your BATs. For example I didn't find chalets made by you.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 01, 2014, 02:32:34 PM
You mean this one (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2817) paf1
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: paf1 on December 01, 2014, 03:29:30 PM
For example those:
I have decided to show you what I bat for the french team TSC
   
( all my work in toutsimcity.fr)


You can too view my automatas photo book in an other part of the forum



(http://nsa07.casimages.com/img/2009/07/22/090722105739856032.gif) (http://www.casimages.com)

Chalet from Switzerland :

(http://nsa07.casimages.com/img/2009/06/20/090620034056355992.jpg) (http://www.casimages.com)

Pines :

(http://nsa07.casimages.com/img/2009/07/13/090713095912270190.jpg) (http://www.casimages.com)

Snow trees & snow road mod

(http://nsa07.casimages.com/img/2009/07/13/090713065808504369.jpg) (http://www.casimages.com)

Every thing new Teleski :

(http://nsa07.casimages.com/img/2009/07/20/090720024624808811.jpg) (http://www.casimages.com)

I have continued snow theme with this :

(http://nsa08.casimages.com/img/2009/08/24/090824015654575117.jpg) (http://www.casimages.com)

however this bat is not at the end I have reworked some things
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 02, 2014, 04:13:49 AM
I don't think those were ever released, unfortunately, except for one of those trees. I'd also love to get my hands on them though and am hoping Girafe takes up more snowy projects.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: paf1 on December 03, 2014, 11:40:38 AM
Ok. now I understand. Thank you. I agree those are great.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 19, 2014, 10:38:04 AM
Thanks for the comments  :),

@paf1, unfortunately these models were done under Gmax and were more trials for me to practice, they will never be released and anyway I lost the models  &mmm



End of the day work for Carpe Diem tower, I am still wondering the z scale I have to adopt...

(https://dl.dropboxusercontent.com/u/19293845/Images/East5.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/sud16.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 19, 2014, 12:02:03 PM
Excellent work!  &apls

As for the z scaling, it's hard to tell without comparison to other game objects.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on December 19, 2014, 05:18:45 PM
Nice!  :thumbsup: It's not very often that roof machinery captures my attention (in a positive way), but on this model it has.  Wow!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on December 19, 2014, 05:52:58 PM
As I said before: Stunning!!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 08, 2015, 01:47:55 PM
Thanks for the comments,

I exported Carpe Diem and to be honest I am really disappointed by the result  &ops, really far from Gan tower in term of quality especially,

the glass. I think it s due to the shape of the tower and not the material I used. North side is visually really poor. 
the size as well is not nice, the tower looks thick.
I got a halo on the edges, it will be difficult to remove  &mmm.
IMHO, the fact that the base of the tower is not modelled give a strange effect, transition BAT / LOT is not well.

I doubt about finalizing this project, I remember someone saying that all the buildings could not fit SC4, I think this tower is one of them...


(https://dl.dropboxusercontent.com/u/19293845/Images/SouthIG.jpg)

(https://dl.dropboxusercontent.com/u/19293845/Images/NorthIG.jpg)



I think I will release my urban props + carpack vol. 4 under a Urban props pack vol. 1

(https://dl.dropboxusercontent.com/u/19293845/Images/Icon_urban_pack_vol1.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on January 08, 2015, 02:07:09 PM
Hello my friend!

I wish first of all a happy new year!

That you want to publish your work makes me very happy.  :thumbsup:

Just time and again great work!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on January 09, 2015, 06:56:47 AM
Hi Girafe,

Of course we all know that your ambitions are high. We all respect and admire that. But please be not too perfectionistic! Even a mediocre building by you is better that we are used to... And I think this one is way better that mediocre. So please don't throw it away.
I myself do not see real problems in the north facade. What I do see is funny white edges at the base in the south view: there were the BAT ends and the base texture of the lot is visible. But perhaps that is solvable without too much work?
And the thickness.... Probably due to your own expectations. I forgot: is this BAT after a reall life building or is it your design? Anyway: to me it looks like a good tower. Nothing wrong.

Frank
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on January 09, 2015, 10:15:11 AM
I completely agree with everything Frank said.  To me, the tower looks not just good, but great -- with the exception of the white halo-ing at the base.  If you built a base (such as a small entry plaza) would the halo-ing go away?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Dantes on January 09, 2015, 10:50:00 AM
Woahw! (http://www.ld-host.de/uploads/images/ec5f2347c641efcb7e30adfc88c7e5d4.gif) Amazing Buildings Girafe-sama (http://www.ld-host.de/uploads/images/e03820ca109c4c698e0ec09bd238a35e.gif)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on January 09, 2015, 11:51:38 AM
Fully concur with Frank as well. Everyone is their own worst critic. The glass reflections look fine to me and the interesting shapes definitely make for an eye-catching BAT in many CBDs!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on January 09, 2015, 03:33:48 PM
I'm very excited for the urban props (been looking forward to those for a while) but I hope you reconsider the tower. It's an awesome building and it seems you're almost there :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 21, 2015, 02:07:18 PM
wander about like a lost soul, from project to others...

(https://dl.dropboxusercontent.com/u/19293845/Images/south3.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on January 21, 2015, 02:12:46 PM
I think for Carpe Diem you should model the base like your other skyscrapers. I agree about the halo on the edges, good luck with that. I don't think the tower is that thick to be honest. I've seen thicker out there. It looks about right to me.
Even if you disagree about it, I think you should release it anyway.
That last tower looks good too.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Komsip on March 22, 2015, 02:05:27 PM
I love your trees and I specially use the conifers alot, I don't know if you accept requests, but I'm not skilled in modeling, could you possibly make a pine that looks like a normal northern european pine. CP's ponderosa pine is the closest i've seen but the colours are way too extreme and doesn't fit with your very well made trees. I like your parasol pine which is how they grow on mountaintops, seaside, and other windy places. But that doesn't fit in the middle of the forest or at the top on a sandy ridge (which tend to be covered only by pines like the ones in the pictures in Sweden. They are same heigh as a conifer or a few meters taller.
They look like this: and are the second most common tree in Sweden, most forests here are mix of Conifer and pine
I'd be ever grateful and it would make my Scandinavian simcity projects so much real.


(http://linnaeus.nrm.se/flora/barr/pina/pinus/pinusyl14.jpg)
(http://www.svensktmjforum.se/forum/uploads/1067/sa-tall-08.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on March 22, 2015, 03:49:14 PM
@komsip; CP has a very large variety of conifers you might like in BSC mega props 01, including the ponderosa pine you mentioned, lodgepole pine, scotts pine, norway spruce, etc.  I have some pics around here (https://2xq8pa.bn1302.livefilestore.com/y2pUFjqXsSnMZjcn-x9L2GJI9qVec8LQPruHMVqLYsdU_GbfnPvvDPmzpr55aRIQFfhCoH-07otf-yFgUUmULlcO6i3XcKG42Jevku0TLBbAO3nJ8A0nilcuQ1TyugInX47tMnRCdHgKl5xPK9o1G2Ltg/brush5s.jpg?psid=1) of a limited selection of some of the conifers in that pack.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Komsip on March 23, 2015, 03:33:10 PM
@komsip; CP has a very large variety of conifers you might like in BSC mega props 01, including the ponderosa pine you mentioned, lodgepole pine, scotts pine, norway spruce, etc.  I have some pics around here (https://2xq8pa.bn1302.livefilestore.com/y2pUFjqXsSnMZjcn-x9L2GJI9qVec8LQPruHMVqLYsdU_GbfnPvvDPmzpr55aRIQFfhCoH-07otf-yFgUUmULlcO6i3XcKG42Jevku0TLBbAO3nJ8A0nilcuQ1TyugInX47tMnRCdHgKl5xPK9o1G2Ltg/brush5s.jpg?psid=1) of a limited selection of some of the conifers in that pack.
Thank you for the idea, and I'll try to make tree generator with conifers and scotts pine (they're the same as the Swedish/Russian ones) but sadly on my computer (could be the OS, Win8.1) I just get a flicker when I'm trying to launch for example the lot editor, even SC4 itself is flickering alot whenever your demolish anything. I've tried installing winxp to hoping sc4 (which is my main "entertainment/gaming" interest) would work better but none of the WinXP I versions I've tried installing work or can even be installed. It's depressing.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on March 23, 2015, 08:53:01 PM
Sounds like a rendering issue to me, indeed this is common on Win 8 systems.

You can fix the Lot Editor problem (http://sc4devotion.com/forums/index.php?topic=15462.0) by editing the shortcut to include the command -d:soft which should cure your problems there, however it's a bit more complex when it comes to the game itself.

SC4 supports three rendering options, DirectX, OpenGL and Software, the optimal choice here would be DirectX as this provides the best in-game experiance. Sadly, compatibility issues between more recent GPU's, Drivers and OS's might make this option fail to work well, in which case you could try switching to OpenGL rendering, which if your hardware/drivers support the iteration in SC4 can work well. Lastly, if nothing else works, switch to software rendering for the most compatibility, however the trade off's include reduced performance (the CPU is now also doing the GPUs work too) and incompatibility with HD mods.

Note that for DirectX or OpenGL to work properly, SC4 must recognise your GPU correctly on startup, since that's really unlikely unless you add your hardware to a configuration file (http://community.simtropolis.com/topic/33931-how-to-configure-sc4-to-work-with-your-new-hardware/) manually, you should make sure this is configured before trying the different rendering options.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Komsip on March 25, 2015, 10:18:30 AM
Sounds like a rendering issue to me, indeed this is common on Win 8 systems.

You can fix the Lot Editor problem (http://sc4devotion.com/forums/index.php?topic=15462.0) by editing the shortcut to include the command -d:soft which should cure your problems there, however it's a bit more complex when it comes to the game itself.

SC4 supports three rendering options, DirectX, OpenGL and Software, the optimal choice here would be DirectX as this provides the best in-game experiance. Sadly, compatibility issues between more recent GPU's, Drivers and OS's might make this option fail to work well, in which case you could try switching to OpenGL rendering, which if your hardware/drivers support the iteration in SC4 can work well. Lastly, if nothing else works, switch to software rendering for the most compatibility, however the trade off's include reduced performance (the CPU is now also doing the GPUs work too) and incompatibility with HD mods.

Note that for DirectX or OpenGL to work properly, SC4 must recognise your GPU correctly on startup, since that's really unlikely unless you add your hardware to a configuration file (http://community.simtropolis.com/topic/33931-how-to-configure-sc4-to-work-with-your-new-hardware/) manually, you should make sure this is configured before trying the different rendering options.

Was just going say that I fixed the problems by adding trying if simcity lines work for the lot editor. Anyway, I've decided that making a treeplopper or a simple one-tree-only treecontroller, that i could switch between, is way over my skill level.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mikey Knox on March 27, 2015, 02:46:28 PM
Would it be possible to convert some of your awesome trees to a Maxis Tree Replacement Mod?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on March 28, 2015, 05:38:30 AM
Imiona, you may want to try out the Sayonara tree placement mod (http://community.simtropolis.com/files/file/29333-sayonara-maxis-trees/).
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mikey Knox on March 28, 2015, 06:16:34 AM
Wow, thats awesome, thank you  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 24, 2015, 01:00:56 PM
Playing a little bit C:S and exploring possibilities to integrate medium poly flora into the game.

Colours are wrong, I need to check how to correct them :/

 
(https://dl.dropboxusercontent.com/u/19293845/CS/Screenshot.png)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 25, 2015, 03:16:09 AM
Interesting project. If CSL flora looked more like yours does in SC4 it would improve the game more than about anything I can think of  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 21, 2015, 05:15:16 PM
@Komsip

I started long time ago pines which fits your request however I didn t like the result:

(https://dl.dropboxusercontent.com/u/19293845/Images/pinus2.jpg)

Opening 3dsmax from time to time.

(https://dl.dropboxusercontent.com/u/19293845/Images/evob6.jpg)

I still don t know how to handle the base  &Thk/( &Thk/(

In another part, I have to deal with Vnaoned models. Huge work on that, many models are scaled randomly and cannot fit W2W standards, dont know where to start...   &mmm

(https://dl.dropboxusercontent.com/u/19293845/Images/Capture%20d%27%C3%A9cran%202015-07-20%2023.01.19.png)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on July 21, 2015, 05:30:58 PM
LOVE the twisting tower! Perhaps include some cascading pools of water to break up the base and steps, making the steps less dominant?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on July 21, 2015, 06:39:39 PM
I agree with Belfastsocrates about the cascading water idea. To that I add this :
(https://i.imgur.com/iU2bdu9.jpg)
1 - Pedestrian passage under the flowing water, could look really well with some glass and light works.
2 - The cascade itself.

just a thing I thought would look cool. :)

Good work as usual. Any news on CarpeDiem?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on July 21, 2015, 08:27:39 PM
I thirded the cascading water - I don't think we have a water feature like that in SC4.  :thumbsup:

Regarding the Vnaoned models... what if you just released them as a prop pack and let folks take it from there... They are beautiful models and I'm sure they would end up in CJ's very quickly.  I know I would love to use that FAR corner piece.  As for scale, most serious players are quite handy with the model tweaker tool. 

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on July 22, 2015, 04:53:50 AM
Those pines look fine to me!  :thumbsup:

And I concur with Simcoug about Vnaoned models. Don't worry about the scale, it's a touchy subject for SC4 anyway and the ModelTweaker is very convenient indeed. A release as they are now would be welcomed by many!  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: emanuelfranco0390 on July 22, 2015, 11:57:28 AM
Everything I see in this thread it's amazing. Good work.

I love those pines.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on August 02, 2015, 05:02:31 AM
Hello my friend!

Now, I was not here a long time and have built nothing new in my landscape. This pause was necessary, because with me in the family, something unexpected had happened.

The building of Vnaoned are all so wonderful!
That is there somewhere to download? You would look very good in my landscape.
I hope that if it is not so that this beautiful work is up for download.

Many greetings Fasan  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on August 02, 2015, 07:01:28 AM
WOW!!!! :O
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 29, 2015, 05:16:46 AM
Thanks for the comments,

Working slowly on the top:

(https://dl.dropboxusercontent.com/u/19293845/Images/evob10.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on August 29, 2015, 06:40:12 AM
WOW This tower is already phenomenal !  :o the reflection of the windows is totally breathtaking  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gtaman on August 29, 2015, 07:30:14 AM
WOOW :thumbsup:  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on August 29, 2015, 08:31:26 AM
So far the top of the tower is excellent, Antoine.  The BMU rails and the helipad are well made. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on August 29, 2015, 12:44:51 PM
Sensational! It's look superb
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Aaron Graham on August 30, 2015, 12:38:53 AM
Wonderful work buddy!!! :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: reddonquixote on August 30, 2015, 07:44:31 AM
Nice detailed modeling work on the roof, and nice job on the glass  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on August 30, 2015, 12:35:56 PM
The glass with reflections and roof details have really turned out top-notch  &apls  Really nice to see you BATting again :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on August 30, 2015, 02:42:34 PM
Stunning   :o!!!   &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on September 01, 2015, 02:36:37 PM
Nice :thumbsup:  I especially like the top of the tower.  It's not easy to get the textures (such as on the helipad) so perfect.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 27, 2015, 03:27:18 AM
Thanks for all your nice comments.

I am progressing slowly with the tower. I decided to go with a small podium at his front of the tower and behind I will keep the street level.

(https://dl.dropboxusercontent.com/u/19293845/Images/evob18.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 27, 2015, 05:19:35 AM
Excellent progress  &apls  I particularly enjoy the glass and the roof. Will this need to be placed on a slope then? Will the lot size equal the size of the base or do you plan to use an overhang?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on September 27, 2015, 09:15:30 AM
Fantastic model ! I can't wait to see the base totally done  &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on September 27, 2015, 09:17:04 AM
That looks fabulous. Excellent work!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 28, 2015, 09:58:03 AM
Thanks for the comments,

@Noah, no need of slope. No overhang, the BAT matches perfectly multipe 16m rectangle.

Used my few days of vacation to continue, however it finishes tonight  :'(

(https://dl.dropboxusercontent.com/u/19293845/Images/evob22.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on September 28, 2015, 10:04:46 AM
Ohhhhhh...that's gorgeous!

It's coming together so well, I like the revised plaza with the tiled walls and the water feature. Looks great so far!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on September 28, 2015, 10:56:47 AM
Plaza is great, I like it. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on September 28, 2015, 02:23:58 PM
Supercalifragilisticexpialidocious!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on September 29, 2015, 12:12:12 AM
Ok, I think I understand the purpose of the base now  ::)  Beautiful work again and hope vacation was nice!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: carlfatal on September 29, 2015, 03:35:31 PM
Simply stunning!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: peperodriguez2710 on September 30, 2015, 10:26:09 AM
OMG, you've made my day!


Good luck! ^^
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 18, 2015, 02:37:51 PM
Thanks for the comments,  :)

I was looking at my "dead files" and found something I could finish.

Do you prefer white or colorful daisy?

(https://dl.dropboxusercontent.com/u/19293845/Images/Daisy.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on October 18, 2015, 04:15:23 PM
Personally I like the coloured version. Will this be an MMP?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on October 18, 2015, 04:18:01 PM
Definitely the colored version.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: TheTeaCat on October 18, 2015, 05:36:38 PM
Could we have both? Please.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on October 18, 2015, 09:25:16 PM
Girafe making new flora = a good thing  :D.

I second TheTeaCat, I could easily make use of both of them, there simply is no thing as too much flora in SC4.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on October 19, 2015, 09:36:20 AM
Girafe making new flora = a good thing  :D.

I second TheTeaCat, I could easily make use of both of them, there simply is no thing as too much flora in SC4.

I second that …

Could we have both? Please.


… and triple that !  :P

Great to see that a so talented and self-demanding BATer like you can’t be satisfied with low poly or even medium ones . $%Grinno$%

See you soon my friend , most probably in November : so long absence so much things to discuss about with you but for now  , so much broken wires to reconnect ...  :-[

Cédric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: FrankU on October 19, 2015, 12:10:36 PM

Could we have both? Please.


… and triple that !  :P


And... quadruple that!
Just, maybe then it would be better if the colouring was just slightly more obvious: a bit more colour would be better in my opinion.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 03, 2015, 12:50:37 PM
Thanks a lot for your comments.  ;)

@ Cedric, hope to see you soon  :)

Coming soon

(https://dl.dropboxusercontent.com/u/19293845/Images/Icon_daisy.jpg)

I am still digging in my folders.

I could continue these Rowan trees  :-\ :

(https://dl.dropboxusercontent.com/u/19293845/Images/Rowan%20trees.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 03, 2015, 01:04:29 PM
I could continue these Rowan trees  :-\

Please do! &apls

While you're digging, what happened to the poplars? ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on November 03, 2015, 01:12:27 PM
Those Rowan trees are fantastic!!  &apls &apls
Can't wait to use them!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on November 03, 2015, 01:36:41 PM
I really like the look of the blooms/flowering on those rowan trees, fantastic stuff.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on November 03, 2015, 10:25:45 PM
Absolutely love the Rowan Trees...would there ever be any scope for you to create some wonderful Pohutakawa Trees, native to New Zealand, or some Jacaranda Trees?

love your work be it Flora or Skyscrapers!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on November 04, 2015, 12:57:13 AM
Wow, these trees and these Flora!
I am always happy when you show new works.
I like their work so much!  :thumbsup:

I'm looking forward to integrate them in my Landscape.  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 04, 2015, 09:41:05 PM
Beautiful trees my friend!!! Please continue  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: epicblunder on November 04, 2015, 10:35:42 PM
Yes please! %BUd%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on November 05, 2015, 09:13:37 AM
Beautiful work, my friend!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on November 05, 2015, 09:55:22 AM
Please, continue with your great work!!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on November 06, 2015, 03:49:28 AM
Those Rowan trees are absolutely superb! The colour of the berries are subtle but still come through and look very nice indeed.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on November 06, 2015, 12:11:51 PM
Awesome new flora :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on November 07, 2015, 07:47:22 AM
New flora by Girafe! Always welcome   :thumbsup:

On a side note, I suggest you to link your signature with this topic ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on November 08, 2015, 02:10:23 PM
I just discovered what is a rowan tree thanks to you ; and I must say that your reproduction is absolutely perfect!  &apls &apls &apls
I agree with gutterclub, some ornamental trees (jacaranda trees, cherry trees, magnolias, paulownia ......) would also be a great addition.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 10, 2015, 05:28:49 AM
So many comments, thank you so much  &apls &apls &apls

A real motivation to continue.

I was disappointed by the lack of use of my flora for LOTing, I think that one of the main reason is that the MMP flora is a little bit bigger than the flora used on the LOTs.

Thus, I decided to keep relatively small size for the Rowan trees (up to 18m). Integration in urban landscapes is better and LOD conflict is avoided.

I went for reddish autumnal liveries. What do you think?

(https://dl.dropboxusercontent.com/u/19293845/Images/Rowan%20trees2.jpg)

@ Vortext:

This is the last update I have with the poplars, I don t like  ()sad()

(https://dl.dropboxusercontent.com/u/19293845/Images/poplars_WIP.jpg)

@ Kergelen

I tried but it s not working  &mmm

Regarding Jacarandas, I have worked on this species upon the request for the university of Mexico (UNAM) released on ST.
However result was not good and we gave up this species.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SuperMessi on November 10, 2015, 06:43:38 AM
Girafe I find it also quite striking that in so many City Journals or Lots users do not try to integrate your trees! Well, it is a matter of taste, and other trees from other users are also quite nice. But since I personally prefer yours, I do try to integrate them in urban landscapes. And they look good.

But there is a problem with the MMP's item, and that may be the cause of what you are saying: if you click two times, for example, the trees ocupy more than one tile, thus making it more difficult to integrate them in an urban landscape since the tiles are most of the times occupied.

Hence, I would suggest (and do not take this as stupid criticism) that you would make the MMP's plop just a single tree. For example, your "oaks", if you click the second time on the same tile, you will have I think three trees, whereas it would be better, in my opinion, if you had the second model ploped when you click the second time. In this way, we could choose a particular oak, in this case, in a way that it would only occupy one tile.

I am not sure if I was clear, and it is just a suggestion. At the end of the day, you have the right to decide and, as I have said, I will use your trees anyway since I like them (and other MMP's that you have made also :D).

The new trees look awesome, it is a standard by you.

Oh another suggestion: is it possible that you make some cherry blossoms? Or try to paint one of your pre existing models into pink (i can think of the norway mapples, for example), and make them into a new MMP? I think people like me, who try to do japanese MD and CJ, would like them.

Keep it up!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 10, 2015, 10:41:32 AM
For example, your "oaks", if you click the second time on the same tile, you will have I think three trees, whereas it would be better, in my opinion, if you had the second model ploped when you click the second time. In this way, we could choose a particular oak, in this case, in a way that it would only occupy one tile.

This comes down to personal preference though. I for one like love the oaks, especially because they're so big you can actually plop them over transit networks (for example) (https://dl.dropbox.com/s/ovb00670efu648r/SSW-1.png?dl=0). And in general I like the 'clump' approach because the overhang is perfect to fill wide curves and other 'dead space'.

@ Vortext:

This is the last update I have with the poplars, I don t like  ()sad()
. . . snip. . .

Too bad, though seeing them with the flowers I can understand. It appears their scale is a bit off. I think they should be taller and thinner, while the branches should start lower and have even more 'upward stretch' (https://images.duckduckgo.com/iu/?u=http%3A%2F%2F3.bp.blogspot.com%2F-l9mGek2ZaBs%2FUvT9oXcTSpI%2FAAAAAAAABiY%2F46S03JtYxCg%2Fs1600%2FPopulus%2BNigra%2B-%2BLombardy%2BPoplar%2B01.jpg&f=1) to them - they grow quite fast. Hope that made any sense.  &Thk/( :D

Also, while I can understand your reasoning for keeping the Rowans relative small, I'd still like to see you try your hand at a couple of huge, monumental trees someday. The kinda trees that just dwarfs (https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fs3.amazonaws.com%2Fdk-production%2Fimages%2F74319%2Flarge%2FWye_Oak_Modified.jpg%3F1395592712&f=1) buildings  (http://static.neatorama.com/images/2007-03/tule-tree.jpg). .  ::)

That said, the autumn colors are splendid.  &apls  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 10, 2015, 11:14:44 AM
We certainly need more reddish autumn trees. It looks great, and honestly I think the poplars already look good!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 10, 2015, 11:47:08 AM
Beautiful trees, as always  &apls  I really like the poplars as well so I hope you won't abandon them. For lotting purposes, I hope you will center the models on where the trunk meets the ground so rotated trees can be used in the exact same spot and smaller sizes would be useful in this purpose and definitely welcome. I really like having the groups of trees as MMPs the way you have done but I like them the best when there's a single model last in case the group doesn't appear the way one hopes and possibly an empty model after that in case mistakes happen. Both urban areas and strongly sloped areas can benefit from a single model after the others. I'm not sure why more of your trees aren't used in lotting, though your ashes are used all the time. I guess part of the reason is that the early ones were all MMPs without prop options and size could also affect things in some cases. Lotters tend to get in the habit of using specific sets of trees that work great, like your ashes, and may use them more often when annoying people complain about more dependencies  &Thk/(  In any case, the projects you have in the works at the moment are extremely promising  :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on November 10, 2015, 12:39:02 PM
I use your trees in all of my new lots, they're fantastic. I don't release my lots though but I do very much enjoy using your trees.

I'm currently going through my cities and removing all of my older roadside trees lots and replacing with lots that utilise your trees as they're much more realistic and have great quality. I'll eventually replace all my older trees but that'll take be months so I have to start somewhere :D

I echo Vortext's call for a larger Rowan and for some monumental trees, they'd make for great unique points of interest in ancient woodlands or historic areas. In the UK and Ireland we have 'protected trees' which are generally massive and incredibly old.

I hope you return to the poplar trees at some point, I'd really like to see them in-game. Though I'd be more than happy to use your existing poplars as they currently exist. Can never have too many trees! :)


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 10, 2015, 07:07:32 PM
I love all of your trees & flora and the new Rowans look wonderful!  &apls

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tomvsotis on November 10, 2015, 07:24:23 PM
For example, your "oaks", if you click the second time on the same tile, you will have I think three trees, whereas it would be better, in my opinion, if you had the second model ploped when you click the second time. In this way, we could choose a particular oak, in this case, in a way that it would only occupy one tile.

This comes down to personal preference though. I for one like love the oaks, especially because they're so big you can actually plop them over transit networks (for example) (https://dl.dropbox.com/s/ovb00670efu648r/SSW-1.png?dl=0). And in general I like the 'clump' approach because the overhang is perfect to fill wide curves and other 'dead space'.

Hey vortext, if you don't mind me asking, where are the dirt roads in that pic from? They're not a SAM override, are they?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: SuperMessi on November 11, 2015, 06:38:27 AM
For example, your "oaks", if you click the second time on the same tile, you will have I think three trees, whereas it would be better, in my opinion, if you had the second model ploped when you click the second time. In this way, we could choose a particular oak, in this case, in a way that it would only occupy one tile.

This comes down to personal preference though. I for one like love the oaks, especially because they're so big you can actually plop them over transit networks (for example) (https://dl.dropbox.com/s/ovb00670efu648r/SSW-1.png?dl=0). And in general I like the 'clump' approach because the overhang is perfect to fill wide curves and other 'dead space'.

@ Vortext:

This is the last update I have with the poplars, I don t like  ()sad()
. . . snip. . .

Too bad, though seeing them with the flowers I can understand. It appears their scale is a bit off. I think they should be taller and thinner, while the branches should start lower and have even more 'upward stretch' (https://images.duckduckgo.com/iu/?u=http%3A%2F%2F3.bp.blogspot.com%2F-l9mGek2ZaBs%2FUvT9oXcTSpI%2FAAAAAAAABiY%2F46S03JtYxCg%2Fs1600%2FPopulus%2BNigra%2B-%2BLombardy%2BPoplar%2B01.jpg&f=1) to them - they grow quite fast. Hope that made any sense.  &Thk/( :D

Also, while I can understand your reasoning for keeping the Rowans relative small, I'd still like to see you try your hand at a couple of huge, monumental trees someday. The kinda trees that just dwarfs (https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fs3.amazonaws.com%2Fdk-production%2Fimages%2F74319%2Flarge%2FWye_Oak_Modified.jpg%3F1395592712&f=1) buildings  (http://static.neatorama.com/images/2007-03/tule-tree.jpg). .  ::)

That said, the autumn colors are splendid.  &apls  &apls

That is a good point, and I also use them like that. But in an urban environment, my point is also valid I guess. It really depends.

Bottom line, they are very nice :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on November 11, 2015, 10:04:43 AM
Personally, I love the autum colours and I like using your trees for LOting. Perhaps you're right and some exemplars are just too big for urban environments, but others just look wonderful in my cities!! Keep the good work!!

P.S.: What was wrong with the jacarandas?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on November 11, 2015, 10:31:24 AM
Yay!  More seasonal flora from the master himself!   :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: reddonquixote on November 16, 2015, 01:06:37 AM
I'm late to the party and offer nothing new.. the Rowan trees are gorgeous  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 16, 2015, 04:04:18 AM
For the third week of the 4in1 special OSITM, we will be showcasing one of the most talented custom content creator ever. From skyscrapers to flora, he has shown just how much talent he has. Congratulations, Girafe!

(http://i901.photobucket.com/albums/ac213/BSCLEX/2015-11-CCC-Girafe_zpspavt6hnx.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 16, 2015, 01:34:57 PM
Thanks a lot fot this recognition  ::)

I will try to post daily my current WIP.

For today, that might be a future MMPs:

Eucalyptus, still need some work

(https://dl.dropboxusercontent.com/u/19293845/Images/eucalyptus3.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on November 16, 2015, 04:21:02 PM
 :thumbsup:
Beautiful!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kergelen on November 16, 2015, 04:29:30 PM
Congrats on your OSITM!!

The Eucaliptus are nice, especially the green mate color. However, most Eucaliptus have a more elongated shape and less dense folliage. I think the last one is the best.


As for the link, if "The Floraler" is a picture, you might put something like this

(http://i33.photobucket.com/albums/d98/alluch1982/linkGrfe_zpsook7jajv.jpg)

I went for reddish autumnal liveries. What do you think?
(https://dl.dropboxusercontent.com/u/19293845/Images/Rowan%20trees2.jpg)

Wow, the autumn colors are amazing! More realistic and beautiful than ever &apls

I also like the poplars, one of my favorites trees. I like the big one. But I think in poplars the leaves and branches usually are a bit more sparse.

I was disappointed by the lack of use of my flora for LOTing, I think that one of the main reason is that the MMP flora is a little bit bigger than the flora used on the LOTs.

Well I think that your trees are fine for lotting, but some of them, the small ones, have a lot of branches in the lower part of the trees and sometimes, to Lot residencials low density, is better to have a trunk free of branches, in order to put other props under it, like a table, or to see other parts of the Lot. I personally use your bigger ones because has a trunk free of branches.

But, maybe, the main reason is that all your trees are separated in diferent files, so some people may think it's not practical to inlude a lot of dependencies in a shared lot. Not my case, but I think that colud be a reason. Maybe you could make a prop pack with all the props for Lotting. It would increase for sure the use of your trees. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on November 16, 2015, 04:59:42 PM
Your trees are amazing my friend ! You've changed the game with them and is really nice to see that you are working on more trees... Thanks  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: nos.17 on November 16, 2015, 11:52:01 PM
But, maybe, the main reason is that all your trees are separated in diferent files, so some people may think it's not practical to inlude a lot of dependencies in a shared lot. Not my case, but I think that colud be a reason. Maybe you could make a prop pack with all the props for Lotting. It would increase for sure the use of your trees. :thumbsup:

Exactly.   &mmm

Girafe, I love all your flora and use it to no end in my cities, but the above is pretty much why I do not use your files on uploads (with a few exceptions). It simply is not practical to have to link to so many sets to use a few trees. I feel like it also comes down to file size. With C.P's pack, users get many dozens of beautiful trees/shrubs/etc for 12mb; while your trees, again, are superior (IMHO), I think it turns users off to see they have to download 3 files of 12mb each just to get trees on the lot. Granted its a one time thing, but it may turn away new users from using the lots.

The only way I could think of to fix this is to re-release all of the trees in a non-HD format...but that eliminates the whole beauty of them. Just keep doing what you are doing and don't be discouraged if you do not see them as often as you would like on lots. I myself will try to use them more often...  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on November 17, 2015, 08:53:09 AM
As far as the lotting issue, I tend to think MMPs are superior in many regards because folks can use the trees that suit their SC4 style best.  I tend to use C.P.'s flora pack because all the small shrubs and flowers can easily spruce up a lot and still remain 'neutral'.  Then folks can go in with their favorite MMPs and give each lot their own style.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 17, 2015, 02:02:02 PM
Congrats on the ostm &apls

Thanks for the rowan trees, I'm sure I'll put them to good use!

I like the new Eucalyptus - coming from the land of these trees, I can say that there are many, many species of high-rainfall forest Eucalyptus that have very dense canopies, so I wouldn't worry about thinning the canopy unless you are going for the more 'iconic' version of the Eucalyptus (similar to the ones jeronij made).
The one thing all of them have in common is how the leaf arrangement is held on each branch cluster - in 3ds if you can imagine a geosphere with the bottom 1/3 to 1/2 removed....that is the look you are aiming for on the end of each branch
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 17, 2015, 02:23:50 PM
Thanks for the Rowan trees!!  &apls

And congrats of OSITM of course!  :thumbsup:

Beside the aforementioned lack of a 'prop pack', another reason why your trees aren't as widely used might be because the LE version doesn't have prop families. When I worked on a - long abandoned - T21 project I made families according the tree size (and season of course). So for instance the smallest maples, birch, oak, linden, etc were one prop family. Granted it does look kinda silly having a birch during summer change to a maple in autumn (though to combat this I've started to look into proper flora families since  $%#Ninj2) but it does make for great variety. 

Hey vortext, if you don't mind me asking, where are the dirt roads in that pic from? They're not a SAM override, are they?

They're an override for the Maxis' streets I made for personal use in order to take advantage of the draggable wide curves. It's not been released, nor will it be because it lacks any kind of intersections with other networks.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 17, 2015, 02:37:44 PM
Thanks a lot for all your comments  ;)

I am sorry, I did not come back on my last post regarding my worry for the pretty non use of my flora in LOTs.

I tend to agree with all comments even if few points have been corrected. 90% of my flora has single props included for LOTing purpose (timed and non timed props). I admit that the packages are quite huge however, this is the "price to pay" for HD flora.
In another part, we have discussed with the board about regrouping all my flora in one single mega package but the proposal has been declined for the main reason that the LEX could not support so big file.




Regarding eucalyptus, currently it s early stage but I don t think I will tweak the modeling, I will focus more on the textures.



For today, I released my rowan trees, 2 years I did not release a flora pack  ::)

(http://sc4devotion.com/csxlex/images/beximg/Icon_rowan_tree_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3244) (http://sc4devotion.com/csxlex/images/beximg/Icon_rowan_tree_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3244) 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 17, 2015, 03:27:39 PM
Congratulations on your OSITM--and even more for your promotion to GM  :bnn:  You'll do an excellent job with both I'm sure :)

Already grabbed the Rowans, thanks a lot, and I'm quite happy with the way the Eucalyptus look now, especially in light of Matt's comment. Looking forward to the rest of the 4-in-1  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 18, 2015, 11:17:29 AM
Nice trees, Antoine. Thanks for the release! :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on November 18, 2015, 12:52:44 PM
Thank you Antoine  :bnn:
I use your trees extensively in my cities....they are the best!!

Sim
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 18, 2015, 03:17:30 PM
Thanks a lot for the comments  :)

@ Noah, ty, hope I will do a good job as GM  ::)




For today, I show you my WIP regarding the new design of Parisian bus shelter. Already implemented in Paris for few months now.
I think I will add these 2 models to the Parisian bus shelter family already uploaded to the LEX

I am still not sure about the render of the vegetal roof  &Thk/(

I will put another advertisement picture for one of the models to add diversity, if you have any in mind, feel free to post   ;)

I heard about a third version with solar panel but did not find any picture of real life shelter - maybe it will be installed later, anyway there is no sun in Paris  :P

(https://dl.dropboxusercontent.com/u/19293845/Images/Bus_shelter_east.jpg) (https://dl.dropboxusercontent.com/u/19293845/Images/Bus_shelter_west.jpg)
(https://dl.dropboxusercontent.com/u/19293845/Images/Bus_shelter_north.jpg) (https://dl.dropboxusercontent.com/u/19293845/Images/Bus_shelter_south.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 18, 2015, 03:35:23 PM
I don't understand why RATP keeps putting money for new designs... The old one and even older one were seriously better than this one.

Anyway, great modeling as usual. I like the green roof, actually.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on November 19, 2015, 11:38:23 PM
Belated congrats on the OSITM &apls

The new trees look great as always. :thumbsup:

I like the idea of the green roof on the bus shelters.  I wonder if in-game they might look like planters in some situations.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: APSMS on November 20, 2015, 01:07:34 AM
Well, some more iconic looking eucalyptus trees would be nice, done in the new standard. Jeronij's are a bit dated now, compared to c.p. and yours, so they kinda stand out a bit when I use them.

That being said, rainforest Eucalyptus are not unwelcome, and maybe some clever texture editing will allow you to make one model look like two different variants? Or I am speaking out of turn; I know next to nothing about model texturing.

Thanks for the Rowan trees btw. They look excellent, and more variety is always a good thing in SC4.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on November 20, 2015, 05:04:35 AM
Great work with the bus shelters  &apls  I recently read we're doing the same with the green ones here too and I like the way yours look. Any chance we could get tram stop versions? Maybe include a mirrored version and one without the side walls for that purpose? Diagonals could be useful too ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Terring7 on November 20, 2015, 06:22:35 AM
Bus shelters with green roofs? Bring them on!! &hlp
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on November 20, 2015, 07:32:23 AM
Those green roofs are too good. Love 'em!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simcoug on November 20, 2015, 08:15:31 AM
Great looking bus shelters... as c.p. said, the greenery would also look fantastic on it's own as a planter bed prop  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on November 20, 2015, 01:00:41 PM
I like the modeling and how the shelters look, although I have mixed feelings about the idea itself :D Anyway - great work :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 20, 2015, 05:16:19 PM
Thanks a lot for your nice comments  ;)

@ Arthur, yes a waste of money, the only good thing with this new design is the USB charger but useless for SC4  ;D

@ Noah, if I am right, the bus shelters are not building but props, then you could add many as you want in a tram station  :P
I will keep the same for this new ones, in fact I will just add them to the props family. Besides I started a RATP tram station but the result is currently ugly, so i will not show anything  %wrd
Regarding a diag version for the shelter, yes it s easy but I am afraid about the amount of work with the road texture + bus zebras  &Thk/(

I did as well a simple RATP bus shelter (small one) really convenient for street but I don t remember why I did not include it to my package, I have to dig up this story &Thk/( &Thk/(



For tonight, I will show 2 little flora I am currently working on:

Dandelion flowers, I pretty sure everybody blow them during childhood  :P:

(https://dl.dropboxusercontent.com/u/19293845/Images/dandelion.jpg)

I developed long time ago hedges props, but today I would like to do an additional set, I am more thinking about an MMPS this time, based on the same system than Orange Aubrac walls. However I am still uncertain with the MMPS, not sure it is so useful for an hedge  &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/hedgeB2.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on November 20, 2015, 05:28:45 PM
The hedge could definitely be useful. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 20, 2015, 06:00:19 PM
Hedges would definitely be welcome. It could work as MMP in similar fashion as CP's Lodgepole MMP (http://community.simtropolis.com/files/file/30688-cp-lodgepole-fence-mmp/), i.e. 8 meter stretches in various angles.

Also like the green roof, maybe seasonal bus shelter?!  $%Grinno$%

The dandelions look great. So happy to see you making flora again!  :thumbsup: &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on November 20, 2015, 09:14:53 PM
Your seasonal hedges are great, what I've always pined for though was some diagonal variants, dare I say it some FAR ones too.

Dandelions would be another useful addition, it's not like you can ever have too much variety when it comes to flora.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on November 22, 2015, 08:12:11 PM
Use hedges as MMP is a great idea because it will make lots and in game scenes with a far less linear aspect, I think it is a real and important addition to realism and to "break" the grid.
So thanks you !  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on November 23, 2015, 01:20:15 AM
I definitely like the idea of hedges as an MMP, and these look great  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: matias93 on November 23, 2015, 05:54:06 AM
And as T21 median replacement for AVE-4?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on November 23, 2015, 11:19:42 AM
Oh yes, the hedge looks very niiice  &apls ... and you say it's seasonal?  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on November 23, 2015, 11:26:18 AM
MMP's is the way to go with those edges too, definitively  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 04, 2015, 06:26:35 AM
Thanks a lot for your comments  :thumbsup:



I am working on something new, let say that s for now it s a park  &Thk/(
I need expertise from modders especially the ones with path knowledge.
I would like this LOT to be fully usable by cars. I will TE but I need someone to path the roads of the park.

Someone would be able to do it and could help me?
Quick question related to this, what is the size of the road (the asphalt part, 8m?)

(https://dl.dropboxusercontent.com/u/19293845/Images/park.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 04, 2015, 06:30:16 AM
We all know that's the base of a building.... :D
As for paths, you have to use the path maker/creator tool... Sadly I don't know how to use it at all. The only time I had paths to do (for Mitaki station) I asked Moonlight ...  &ops
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on December 04, 2015, 06:56:51 AM
In the tool you draw the paths for each TE'd tile and it will output path code in the form of coordinates in meters from the center of the tile which you'll then need to copy and add to path files in reader. You can load the TE'd tile's texture in the the background to easily see where the paths should be.

Off the top of my head, the roads in SC4 are very close to 10m wide or 5m/lane, which is about the same width as most NWM lanes. IIRC RHW lanes are closer to 4.5m, street lanes 4m, 4-lane-in-1-tile networks around 3-3.5m, while the inner lanes of avenues and the lanes of the 3-tile NWMs are significantly wider than all the others.

I'm not experienced with TE lots and have other projects I need to get done soon or else I would offer to help. If you still need someone after I finish my other commitments I could try to help :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on December 04, 2015, 08:22:07 AM
About 10m is right, excluding any pavement edges it's 74px wide for the base EU road textures.

Pathing is no problem, I could do that for you if needed.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 09, 2015, 02:30:45 PM
Thanks for your input  :thumbsup:
and thanks a lot for your proposal mgb204  ;)

The more I am testing, the more I am thinking that s crazy to want to path the roads of the park.
Indeed, I did not think about the complexity and the number of road textures that have to be created. In fact if I want to use SC4 road texture, many new textures (surely 40) need to be developed and it s out of my skills  :(

Illustration of the problem  %wrd

(https://dl.dropboxusercontent.com/u/19293845/Images/Road_pb2.jpg)

Indeed Arthur, it s the park of Shanghai Tower

(https://dl.dropboxusercontent.com/u/19293845/Images/ST7.jpg)



I found a pig in my dead files  :P , don t know what to do with it  ::)

(https://dl.dropboxusercontent.com/u/19293845/Images/pig.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 09, 2015, 02:40:14 PM
I found a pig in my dead files  :P , don t know what to do with it  ::)
. . .oink. . .

Clone it. ;)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gugu3 on December 09, 2015, 04:45:27 PM
Really cool!!! :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on December 10, 2015, 12:07:35 AM
I am thinking that s crazy to want to path the roads of the park.
Indeed, I did not think about the complexity and the number of road textures that have to be created. In fact if I want to use SC4 road texture, many new textures (surely 40) need to be developed and it s out of my skills  :(

Well I must say that I do like the mock up you are showing here, I'll send you a PM re: the textures, I think you might be surprised how easy those can be created :). *Hint (http://sc4devotion.com/forums/index.php?topic=16938.0)*

One thing, if the street in tile 1 was centred on the tile, you could use either a TE or fake TE connection for a seamless transition to street in game. Adding paths is not a huge problem, these would be very simple for traffic only. I think if the automata looked like it was going in/out of the parking garages, that would be neat.



Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on December 10, 2015, 12:25:33 AM
Amazing work!  &apls

As for the pig, place him on a base, add a bronze texture and make a statue of it  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 10, 2015, 11:34:23 AM
Agreed with mgb for the street tile who could get a TE addition, would really add a lot to this lot. ;)

Great looking tower. Although I've never been a fan of supertalls, it looks cool. The base is nicely started.

Do you think you'll be doing more towers from La Défense?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 25, 2015, 04:38:22 PM
Thanks for your comments  ;)

You have good ideas for that pig  ::)  :P

I am working with Robin regarding road textures and pathing of the base of the tower. It will be long process and currently nothing to show you  ::)

@ Arthur, which tower from La Defense do you have in mind?

I finally updated my Parisian bus stop with the 2 new shelter designs and added a version for avenue  ;)

(http://sc4devotion.com/csxlex/images/beximg/Icon_Parisian_bus_stop_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3135)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 25, 2015, 05:04:31 PM
Thanks for the update on the bus stops. Though i'll continue using the old one since I really hate the new design (not your models, they're great!)
About La Défense, I didn't really had any tower in mind when I asked, it was more of a general question. But now that you ask I'll bite in. Do you have any plans or how do you feel about making some towers from around Paris and not just La Défense? I mean like Front de Seine (Totem, Crystal..) or Pleyel.. But yeah in La Défense I'm really interested in Défense 2000 actually. But hey, I'm not pushing you. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 15, 2016, 02:41:12 PM
Hey Antoine, sorry for only barging in with some support questions. Is it intentional that the models in Grfe_props_pack_MM_rowan_trees and Grfe_props_pack_LE_rowan_trees have the same IIDs? The same happens with the honey locusts and chestnuts. In all your other trees, the prop and flora versions have different IIDs. If they're the same, it seems to be a waste of space in the download, no?

More importantly, are you aware that the conifers and rowan trees flora exemplars have the same IIDs?


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 20, 2016, 04:56:03 AM
Hi Willy,

Thanks for pointing these troubles.

Among my flora packs, there are:

- packs with single tree for each stage, for those the tree models can be used for the MMPing and LOTing purpose. However you are right, only one models pack LE or MM is needed as they are duplications. I think I decided to keep both for better understanding but it s definitively not an advantage during downloading.

- packs with multiple trees for each stage, for those MM models cannot be used for LOTing purpose. So 2 models packs are needed MM and LE.

I assigned new IDs to rowan trees  ;)




From BATing side, unfortunately nothing new to show, I have only little time and spent it for the website tasks
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 20, 2016, 05:51:00 AM
Thanks for taking care of that so swiftly! Time to start growing some rowans in PSC  :thumbsup:


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on January 20, 2016, 10:42:00 AM
I used the Rowan tree props in one of my recent uploads.  Will the ID change affect those lots?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 20, 2016, 10:56:13 AM
I used the Rowan tree props in one of my recent uploads.  Will the ID change affect those lots?

If you have rowan trees and conifers, yes there will be issues I think. If you use only rowan trees you can keep the files you have in your plugin folder.

Sorry for the inconvenience
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on January 20, 2016, 11:28:01 AM
Antoine, it seems to me like the rowan & conifer LE prop packs use different IIDs. In that case, it's not a problem. But I might be looking at the new rowan prop pack instead of the old one.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 20, 2016, 11:38:18 AM
Ah maybe I was not clear enough. I changed only the instances of the plop for the MMP .dat.

IDs of the models are not changed
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 06, 2016, 03:29:20 PM
Work is progressing slowly on ST. A huge thanks to Robin for baking customed road textures. The LOT will be TE and pathed for automatas  ::)

If someone has good pictures or a link of the park, I would like to start working with the flora and the props of the base. Tower will follow later  &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/south31.jpg)

It s long time ago I wanted to do willow trees but never found good models, I think I have now something correct  ::)
(https://dl.dropboxusercontent.com/u/19293845/Images/TreesP4.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on February 06, 2016, 03:38:06 PM
Love those willows! :thumbsup: Nice BAT as well.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on February 06, 2016, 04:00:15 PM
C'est magnifique!  &apls

Really good to see the road textures with the model together for the first time. This is coming along very nicely.

And I like the willow trees very much. those will be great beside water courses.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Alan_Waters on February 06, 2016, 04:16:13 PM
Great!
Very tall buildings in their cities, I do not like to build, but the willow admire its naturalness. My rivers are waiting for these trees.  :thumbsup: :bnn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: c.p. on February 06, 2016, 08:56:45 PM
The trees are spectacular. :bnn:

So is the tower.  The glass surface is perfection. :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on February 07, 2016, 08:34:42 AM
The trees look fantastic!! And the tower... well, what can I say... I already considered you a master, and you prove it again and again with every update.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: seraf on February 07, 2016, 08:49:34 AM
Very good work. The tower is expertly modeled, though not really my cup of tea  ;D But the trees... oh my, what a beauties <3
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on February 07, 2016, 10:46:00 AM
This tower is perfect and these trees.............i have a sudden urge to put them near all my ponds !
This is incredibly realistic ! , thanks you so much &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 17, 2016, 09:36:56 AM
Great work on the tower and I can't wait for those willow trees  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 19, 2016, 09:17:06 AM
Thanks a lot for your lovely comments.

After exporting the willows, the result in game was not as good as the previews  :( I was quite disappointed. I am not sure if I will pursue with this species at the moment.

However, I am more satisfied with elms that I tried today. I still don t know if I should increase a little bit the size of the leaves as well as the glossiness and reflexivity of the leave material.
I was thinking to go with single tree by plop but I know it s quite difficult to plant full forest (especially as infinite MMP cycle modding is not "yet" possible  &mmm). I would like to get your opinion on that.

By the way the trees are mixing well with oaks and beeches which is quite difficult  ::)
Speaking about oaks, if I am right it s one of the last pack which does not include props. I have to correct this  &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/Elm.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on February 19, 2016, 10:15:23 AM
I prefer single tree plopping as it's easier to control positioning in an urban environment. That's just a personal thing for me though...

Shame about the willows, hopefully you can resolve that as they'd be great to have as MMP

The elms look good though
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: bombardiere on February 19, 2016, 10:17:15 AM
Oh, no willows.   :( Those looked splendid in the preview. Well, anyway the Elms look beautiful too.

I use your trees as in HD those look really good. Off course the large filesize is a prize I have to pay. The bushes and the hedges are my favourites.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on February 19, 2016, 01:09:09 PM
The elms look great, though I feel a bit more contrast would be welcome (maybe this is because of image compression). I'm currently in favor of single plop flora, since the majority of your existing plops already come in groups. (I think only the chestnuts and rowans come in single-plops?) Elms are really an urban species, so one tree per plop would fit well.

Do show those willows, though. They'd be a great addition and I'd love to see how the export shows. Can't be that terrible, can it?

About LE prop packs: what about larches & maples v2? Maybe I'm just missing them.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 20, 2016, 03:29:17 AM
Thanks dears,

I will go for single tree per plop.

I increased the size of the leaves which gives a little bit more contrast and density.

Larches don t have props as I need around 18hours to render 1 tree. I had time courage before, not the case anymore.
Maples v2, definitively, I need to work on that. Moreover I would like to delete the v1 and keep v2. I need to think how to do it properly.   

(https://dl.dropboxusercontent.com/u/19293845/Images/Elm2.0.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on February 20, 2016, 04:46:26 AM
Honestly Girafe, on your worst days your flora still looks excellent to my eyes :). It may be possible to add some contrast to the rendered textures, since the rendering is such heavy work, you could create a single overlay with an adjustment layer and apply it to all the textures you wanted to modify. It wouldn't take 5m to do if you wanted to see how that works out?

Single props is good, since that's another set I can use more flexibility with the T21's I'm making :D.

If the modelling side of things is time consuming, I'd be happy to take the models and create MMPs/Prop packs in accordance with your other packs for you? Similarly, I've recently turned your Oaks and Bushes into props, so I could pass those along if you felt inclined to release them?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 20, 2016, 12:00:49 PM
Thanks Robin for your proposals. I will let you know as soon as I need your help :) 
And I am glad to bring you other models for your T21 project  :thumbsup:

Today I worked the autumn liveries, I hate to do these shades, they are so difficult and takes lot of time 

BTW, I still have an hesitation about the glossiness of evergreen versions  &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/Elm3.jpg)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on February 20, 2016, 12:35:49 PM
I think I see what you mean with the willows, I think the branches have lost too much detail to stand out as branches (or something like that). Even so they still look pretty good to me. Though in my mind willows have a lighter color/a different tone of green. I think that might also benefit how the models look.

(http://gwydir.demon.co.uk/jo/walks/trwwillowtreeb.jpg)


The elms look slightly better. Have you increased the leaf size? Maybe they can get a little bigger. Not sure about the glossiness, I don't know enough about modeling for that.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on February 28, 2016, 02:22:05 PM
Thanks for the elms!  &apls ()stsfd()

And I hope you will continue the willows, too, they already look great to me! :thumbsup:

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 28, 2016, 02:47:08 PM
Thanks Erik.

I forgot how tiresome and not funny was to do broadleaf trees. It will surely be my last package. I have only little free time and I am not enjoying this kind of modeling / modding anymore  &Thk/(


(http://sc4devotion.com/csxlex/images/beximg/Icon_elms_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347) (http://sc4devotion.com/csxlex/images/beximg/Icon_elms_2.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on February 28, 2016, 03:17:24 PM
Great to see the elms now available.

I appreciate how tiring it can be to create these but I'm personally very thankful for the wonderful trees you have created and made available to us, it makes such a massive difference in-game and it's great to see lotters using them in new uploads and for projects like MGB's T21 mod :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Swordmaster on February 28, 2016, 03:35:20 PM
That's sad to hear :(

Was about to ask if you'd consider making some mid-sized bushes or trees. Feel there's a bit of a size gap between the small flora and the trees. But I certainly understand if you've had enough of it. Your flora ranks as one of the best custom content additions this game has ever seen, if you ask me.


Cheers
Willy
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on February 28, 2016, 05:06:10 PM
I've always been a huge fan of your trees, so it's a little sad to hear you are not enjoying creating them anymore. But if that is so, then you should do what is right for you. After all, with your fabulous contribution in this area, no one should have cause for complaint.

I'm sure plenty of people, myself included would take the Willows warts and all - not that I see any - even if you just let us have the models. Of course, I understand you are quite the perfectionist, which is a good thing. But consider this, what you have now is probably the best Willow any of us will ever see in SimCity. That's the beauty of your flora, it's simply the best there is. Many thanks again for providing us with so many trees and plants with such high standards.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: APSMS on February 28, 2016, 06:00:28 PM
Your trees are very lovely. The recently released Elms and the previewed Willows are no exception (though I see your concerns about their appearance).

A release of the models would be nice. Part of the problem with keeping the trees in groups is that developing a tree controller with your flora is difficult, because the tree groups don't look as good when auto plopped in controller.

Also, that's a very cool looking building & lot. What are you basing it on (if anything)?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: bombardiere on February 29, 2016, 02:13:22 AM
Sad to hear that :( Your flora is my favourite.

However, I can understand that. You are making seasonal trees and that is a lot of work with minute details. I am already exhausted with my Georgian terraces, and that has been a much simpler job.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Shark7 on March 05, 2016, 01:18:33 PM
Sad to hear that you aren't enjoying the making of the trees anymore.  But I also understand, if you don't enjoy it, then it becomes monotonous work, not a fun hobby.  And it should be fun.

I have tried to make some of my own stuff for the game, but honestly, I completely lack the skills.  So if my frustration level at trying to make something simple is what you are experiencing making something awesome, I can certainly understand wanting to step away from it.

Still, you're flora is the best in game and I will always use anything you provide in the future.  So just know that all that work you put into it is greatly appreciated.  :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on March 05, 2016, 02:54:05 PM
Your flora work has been absolutely amazing, and I'm sorry to read that it has become a chore. But it is best to focus on what you find enjoyable and I'm sure that eventually the lure of making beautiful trees will call you back  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on March 28, 2016, 02:11:36 AM
Hello my friend!

Your trees are wonderful again! I have it immediately in my Inserted landscape.  :thumbsup:
I hope you never stop to make new things for SC4.
My pictures in my region portraits will soon reinserted and also new ones.

Many greetings Fasan ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 01, 2016, 06:09:44 AM
Thanks a lot for your lovely comments  ::)

Indeed, small flora bushes could be a little bit easier to do but the process remain quite long.
I had some models in line:

(https://dl.dropboxusercontent.com/u/19293845/Images/Bushes.jpg)



I started my sc4 carrier with automata but I was never able to integrate my own model into the game, therefore I was only doing re skin.
Now, it s solved with the great help of Arne, I am successful to integrate high poly models (6k) to SC4.
It s still work in progress:

(https://dl.dropboxusercontent.com/u/19293845/Images/HD_train.jpg)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on April 01, 2016, 06:28:28 AM
Oh those bushes are lovely!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on April 01, 2016, 08:22:45 AM
Bonjour Monsieur Antoine.

Les deux œuvres sont fantastiques  &apls &apls

ne peut pas attendre de les essayer

Nick
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on April 01, 2016, 01:03:17 PM
Nice to see those bushes, little plants like this will find many useful spots to grow throughout my regions :).

Nice to see you making some automata too. The textures on the engine need a bit of work, but the model is clearly very good. The freight waggons would make a very welcome addition too. Are you going to make a complete set for the freight train? Looking forward to seeing your progress in this area.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on April 01, 2016, 01:38:15 PM
Bushes are sorely lacking, really, and these models would be a very welcome and fantastic addition.  &apls

A release of the models would be nice. Part of the problem with keeping the trees in groups is that developing a tree controller with your flora is difficult, because the tree groups don't look as good when auto plopped in controller.

Check the LE packages, the more recent releases (iirc ashes and lindens for instance) feature single models which would be suitable for a tree controller. In fact I've been toying around with them on and off for some time now. . no promises though.  ;)

Needless to say, bushes would also be great to have in a tree controller. Though I've only start modelling recently I certainly have much greater understanding of the tedious process - and all the things that can go wrong during!  :D

So whether or not the bushes make it to release, great work anyway! As others have already said it ought to be fun.  :thumbsup:



Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on April 01, 2016, 01:39:07 PM
Not sure the high poly count is justified. Would rather go up in texture size than numbers of polygons.

As mention earlier, do scale up the height of the engine by around 1.3.


The two containers at last dots are they your work as well ?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on April 02, 2016, 01:24:17 AM
These bushes are wonderful! In fact, such bushes and shrubs, also missing in SC4.
You will make very good in my landscaping. &apls

Your attempts with the railway are well friends.
I think there's still big things from you.  :thumbsup:

Many greetings Fasan ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: bombardiere on April 02, 2016, 04:11:10 AM
Bushes are great. I love your bushes, I can't get enought of the bushes. :) (Sorry, that sounded like a rude two minded joke. :D ) Your Flora is my favourite. Especially the small bushes you have made earlier and the hedges. I use these inmost of my rural lots.

Automata looks intriguing too. :) More automata the better.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kelis on April 02, 2016, 06:04:05 AM
Those bushes... we want them right nooooow  $%Grinno$% $%Grinno$%

I can't wait to see more progress with your automatas  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: omgitskosc on April 02, 2016, 12:52:47 PM
Those bushes are phenomenal and the HD trains... WOW!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Themistokles on April 03, 2016, 06:15:34 AM
More kinds of bushes... :bnn: &apls

Trains look great too :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: romualdillo on April 03, 2016, 08:28:34 AM
The bushes look fantastic!
It's great to see you're using your talent in other SC4 disciplines, the automata look wonderful, too!!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 30, 2016, 11:11:29 AM
Thanks for your comments,  ;)

The result in game with the bushes was not so good, I did not pursue...

Now, I rarely open the BAT and my production is declining... as sc4 community...

My latest work for the last month, I decided to call them walnut trees  &Thk/(

(https://dl.dropboxusercontent.com/u/19293845/Images/Walnut.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on April 30, 2016, 11:37:22 AM
ils ont l'air fantastique  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Mandarin(a) on April 30, 2016, 11:53:55 AM
Walnut tree or something else, they look beautiful for sure!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on April 30, 2016, 02:38:27 PM
I like them. The third model where you can see the trunk is cute.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: belfastsocrates on April 30, 2016, 03:02:55 PM
I like them. The third model where you can see the trunk is cute.

I rather like that as well!

These look lovely, looking forward to 'planting' these ;)

That's a shame about the bushes but I appreciate you're a perfectionist so I understand your desire to not release content you don't feel reaches the bar in terms of quality and detail.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Themistokles on April 30, 2016, 03:25:48 PM
Those walnut trees look great, another masterpiece! &apls I look forward very much to planting them!

PS. Who says the community is declining? I don't accept that :D Just on this site, there have been 112 people active today! ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on October 15, 2016, 03:44:20 AM
Thanks for your comments  ::)

Slowly, very slowly, I am continuing the walnut trees. I tweaked a little bit the color of the foliage for a brighter green and applied a new bark texture.

(https://nsa40.casimages.com/img/2020/09/09/200909073119502130.png) (https://www.casimages.com/i/200909073119502130.png.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Silur on October 15, 2016, 03:55:40 AM
Excellent Work !!!
My SC4 work only with Your Seasonal Trees and Pegasus Trees. &apls
 
(http://i1248.photobucket.com/albums/hh485/saroga56/2016-10-13_133435_zpslausko2g.jpg) (http://s1248.photobucket.com/user/saroga56/media/2016-10-13_133435_zpslausko2g.jpg.html) and this
(http://i1248.photobucket.com/albums/hh485/saroga56/SantanaNature01650x.jpg) (http://s1248.photobucket.com/user/saroga56/media/SantanaNature01650x.jpg.html)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on October 15, 2016, 08:34:40 AM
So glad to see you are back batting my friend. Take it easy, we're all lucky for any new models we may see from you. I know for sure if these see a release I'll be making use of them.

These are already looking excellent to my inferior eyes.  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on October 15, 2016, 09:12:57 AM
Oh, they are very nice. For my personal lotting projects I use your trees and I love them. Last time I made some slope walls decorated with your trees and yeah... :)

Thank you for sharing these beauties!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on October 15, 2016, 08:18:48 PM
Walnuts look awesome! Really great to see you working on more trees  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tarkus on October 15, 2016, 09:29:56 PM
The walnuts are looking absolutely stunning--glad to see you back at it! :thumbsup:

-Alex
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: APSMS on October 15, 2016, 09:31:52 PM
Very nice indeed. It's always great to have more trees, and I'm glad you're feeling refreshed enough to have another go at it.

More variety is always a good thing when we're talking SC4. :popcorn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Silur on October 22, 2016, 05:51:02 PM
Thank You Girafe.
You changed the game and SC4 for me forever.
Now there are MMP targets - Only with You.
There are trees, there are loads and debris as MMP. I don't need large lots with trees, trash, and firewood - THANK YOU
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 15, 2016, 12:46:40 PM
(https://nsa40.casimages.com/img/2020/09/09/200909073313311751.jpg) (https://www.casimages.com/i/200909073313311751.jpg.html)

Thanks for your kind comments.


Challenging myslef with Canary date palms, what do you think?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on November 15, 2016, 12:49:51 PM
Palm model is great, perhaps tad darker green tho, i.e. bit more blue?  :-\

Walnuts look splendid btw!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 26, 2016, 05:17:10 AM
Palm model is great, perhaps tad darker green tho, i.e. bit more blue?  :-\

Walnuts look splendid btw!  &apls

Thanks dear.

I tweaked a little bit the Canary date palms. They are available from below link:

https://dl.dropboxusercontent.com/u/19293845/Grfe_Canary_date_palms2.zip

(https://nsa40.casimages.com/img/2020/09/09/200909073423324135.png) (https://www.casimages.com/i/200909073423324135.png.html)

Let me know if you prefer the color.

Regarding the Walnuts, still the fall livery to do  &mmm
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 03, 2016, 04:21:56 AM
Canary date palms, coming soon  ::)

(https://nsa40.casimages.com/img/2020/09/09/200909073529160188.jpg) (https://www.casimages.com/i/200909073529160188.jpg.html)

I worked on flag poles. It was a nightmare to have a proper render with 3dsmax, but after few hours of work, I got something decent. I rendered around 20 flags from the most common ones. If you want a specific one, please let me know  :thumbsup:

(https://nsa40.casimages.com/img/2020/09/09/200909073636954916.png) (https://www.casimages.com/i/200909073636954916.png.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kbieniu7 on December 03, 2016, 04:31:38 AM
Wow. Those are great models, the best I've ever seen in SimCity, especially when all of them looks slightly different! &apls

Does it take long to render a one? Maybe the rest from the EU? Polish, Czech, Belgian, etc?

I'd also ask for a flag for my SimCity MD, but I don't know if I could ask for such, because I do not want to make you overworked with this (I bet other people would ask too then )::)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 16, 2017, 12:01:48 PM
After a year of inactivity, I reopen the BAT to try to review my last pending project.

I tweaked the summer version of the poplars and came to something I quite like:

(https://img15.hostingpics.net/pics/807911Poplar.jpg) (https://www.hostingpics.net/viewer.php?id=807911Poplar.jpg)(http://hpics.li/3ef4a07)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Unconstantean on December 16, 2017, 01:35:07 PM
perfect  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 16, 2017, 01:46:41 PM
I do quite like them as well!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on December 16, 2017, 03:14:12 PM
It is great to see you back batting. The poplars look perfect  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Alan_Waters on December 16, 2017, 05:07:02 PM
I'm a big fan of your trees. I am very glad to see you back. Poplars are delicious! I look at the picture and see the same trees that are under my window. 10 of 10!  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: matias93 on December 16, 2017, 07:06:56 PM
Wow, your trees are back!!  :bnn: :bnn: :bnn:

Have you thought on infecting those poplars with some mistletoe? Here in the south cone almost every poplar tree has about five endemic mistletoe plants, with bright red flowers:

(https://3.bp.blogspot.com/-CrUhse-5Jis/U2Uuh1_VbCI/AAAAAAAALOQ/m7N40C-kuLk/s1600/Codigua+2014+039.JPG)

(http://static.panoramio.com/photos/large/26199434.jpg)

But I know that the North American and the European mistletoe plants also infect poplars, so this should be an usual sight there.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Akallan on December 17, 2017, 10:52:35 AM
Magnificent! What a great news to see you working again on the vegetation! &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on December 21, 2017, 06:20:56 AM
Beautiful trees , surprisingly from you …  :D  :P  $%Grinno$% , and , most of all , great to get you back aboard !  :thumbsup:

There’re several species of Populus and currently I would say your is P.Nigra  ... David ( Orange_o_ ) made P. Italica which are my favorite and are precious to break sometimes a kind of monotony during our SC4 afforestation … would be highly , very highly , very very highly appreciated to get an up to date version from you !  ;D  And , indeed , mistletoe plants are unavoidable … just like a snowy version would be , from now , a good habit .  $%#Ninj2

Je te souhaite de bonnes fêtes de fin d’année , Antoine , même si loin des tiens , et pour 2018  … le meilleur pour toi , avec une motivation retrouvée pour ce foutu jeu , ce qui revient , par ruissellement comme aiment à dire nos chers politiques , à nous souhaiter le meilleur à tous ...  :)

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: fantozzi on December 21, 2017, 10:36:05 AM
Raining for days here, everything's cold and dark. To see your poplars is like to hear that old jazz tune "you must believe in spring".

Hey, your trees touched my soul!

 &apls &apls &apls &apls

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vortext on December 22, 2017, 03:18:47 PM
Haven't lost your touch, splendid indeed.  &apls

Maybe an issue on my end, however, previous pictures no longer show.  &mmm

May I request a reminder picture of autumn livery?   :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: sencillo1 on December 23, 2017, 11:20:23 AM
A must have glad ur back
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: reddonquixote on December 23, 2017, 05:03:37 PM
Perfect!  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Fasan on December 24, 2017, 04:38:26 AM
Great my friend! :thumbsup:
I wish you a Merry Christmas.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 17, 2018, 03:18:33 PM
Thanks a lot for your nice comments  :thumbsup:

Wishing you a happy new year!

@Cedric, faut que je regarde ces arbres que tu veux updater. Je dois certainement avoir les modeles 3D si David les avait. Je te souhaite egalement une tres bonne annee et merci bcp pour ce +1  ::)

I still need to do the autumn liveries for the poplars. They are the most complex to do  &mmm

Started a new project, let's see where it goes  :P
Still long way to go

(https://preview.ibb.co/fxvYbm/Gherkin5.jpg) (https://ibb.co/b5SeGm)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on January 19, 2018, 01:14:10 AM
So good to see you back batting  :thumbsup: &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on January 19, 2018, 02:05:44 AM
Interesting. The Gherkin is certainly a particular building in the skyline of London. Though I'm not gonna pretend, I don't really like it [the real one].

So far your model looks really good.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Akallan on January 19, 2018, 05:38:40 AM
A beautiful project that starts! ()stsfd()
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: weixc812 on January 19, 2018, 06:53:03 AM
just love it  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: eugenelavery on January 19, 2018, 01:54:47 PM
Awesome work with the Gherkin.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: gutterclub on January 20, 2018, 12:54:23 AM
Wow, really hope you see the Gherkin through, you have started work on some of the best BATs SC4 would have ever seen only to not reach completion. This work is phenomenal, keep it up
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: reddonquixote on January 20, 2018, 03:36:12 PM
I think I've seen this building started but not finished a couple of times before - hope yours gets finished, its looking fantastic already. The glass is particularly beautiful :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on February 21, 2018, 01:50:10 PM
Thanks for your nice comments  ::)

Long story short, I was able to finish the poplars with 3dsmax 2012.

Nothing spectacular but another flora species to be added to your game  :P

(https://nsa40.casimages.com/img/2020/09/09/200909072147693905.jpg) (https://www.casimages.com/i/200909072147693905.jpg.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Bipin on February 21, 2018, 01:58:15 PM
Fabulous! I'm getting back into SC4 again. It's nice to see you are too, Girafe.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: matias93 on February 21, 2018, 02:42:00 PM
They are really lovely and is fantastic that you managed to make the rendering work, even if that required to downgrade the program. Let's hope a more stable solution arises
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on February 21, 2018, 03:37:57 PM
Great new tree with perfect colors, as always !  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on February 21, 2018, 05:08:51 PM
Nothing spectacular but another flora species to be added to your game  :P

I can not conceive of the concept of having yet more of my favourite flora creators work, as anything but spectacular. :bnn:

I really hope you can sustain a working setup with 3DS max, it would be very sad to think such issues were holding back your motivation.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: feyss on February 21, 2018, 05:38:45 PM
Perfect  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on February 22, 2018, 12:07:16 AM
Thanks for your nice comments  ::)

Long story short, I was able to finish the poplars with 3dsmax 2012.

Nothing spectacular but another flora species to be added to your game  :P

(http://i64.tinypic.com/2eztmkz.jpg)

Not true....they are spectacular and its great to have another poplar species  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on February 22, 2018, 08:23:48 AM
Flora looks fantastic, will be a great addition  &apls

And the Gherkin...I'm typically not one to get particularly excited about a very tall skyscraper project but this uniquely cool building being taken on by someone with your level of talent is truly exciting indeed! Last things I remember (and I apologize if I'm forgetting someone's amazing project) of this level of excitement for this BAT type by me was RDQ's Chrysler Building. Best of luck with it; already looks phenomenal  :popcorn:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: reddonquixote on February 22, 2018, 09:03:21 PM
Looks pretty spectacular to me  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Glenni on February 23, 2018, 06:20:34 AM
Good to see you're still at it, I love your trees, and the content you make in general!  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: brick_mortimer on February 23, 2018, 07:22:57 PM
*sigh*
Back to the DAMN manager...
Back to the DAT packer...
:'(*
But also A BIG THANK YOU for all the lovely trees you give to us  :bnn:
The poplars look great and already found a nice spot in my plugins folder!
*Please keep tongue firmly wedged in cheek
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Sciurus on February 25, 2018, 03:06:10 AM
I think you'll find these new trees in my LOTs soon... a great work as always, you "floraler" !
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on March 04, 2018, 10:56:15 AM
Hi Antoine , vieille fripouille !  :)

As I told you by PM , rather expectable ( due to common Latin roots ) to see these Populus become popular … I haven’t had the pleasure to test them so far , but ,  as far as I can judge through your picture , they look like your best achievement since your Larches .  &apls &apls &apls So , when you say :



Nothing spectacular but ...


… let me laugh !  :D $%Grinno$% :P

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 12, 2018, 03:29:14 PM
Thanks a lot for your comments  ;) ;)

Working extremely slowly  ::)

Alders

(https://s31.postimg.cc/8nvrrjo2j/Alder_1.jpg) (https://postimages.org/)

(https://s31.postimg.cc/3p89d1ukb/Alder_2.jpg) (https://postimages.org/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on April 12, 2018, 09:14:34 PM
New trees from you is always a lovely surprise!
Take your time....I'll download them whenever you are ready to release them  &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Kitsune on April 12, 2018, 09:29:20 PM
Alders .... my #1 enemy in allergy season. Just seeing those make want to sneeze ! Well done.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: korver on April 12, 2018, 10:17:49 PM
Lovely work as always &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: fantozzi on April 13, 2018, 12:04:19 AM
Ahh ... alders! I'm convinced, Sims will love to have picnic in their shadows in summer.

In europe alders are known to be weak for rivalry, means they are suppressed by other trees. But they succeed pretty well on humid ground where alders feel more comfortable than other common european trees.

Therefore you find alders in marsh districts. Therefore - mythological - alders are often the trees of the witches - the swamp women, who try to bait young men into the swamp.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on April 13, 2018, 05:46:01 AM
Admittedly, they don't look like the alders that I'm used to (those are rather slender, lining rivers and creeks), but the tree models are lovely (as usual). :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on April 13, 2018, 09:45:36 AM
Hello Antoine.

Great looking model  &apls

I also like the terrain texture. Which one did you use?

Nick
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 27, 2018, 12:18:18 PM
Thanks for your nice comments  :)

I agree that they could not look like the Alders you might know, it's just that I have to find names to some of my models  :P

I let the flora aside, I was motivated by the awesome work from my NAM colleagues about the RRW. I dug a little bit more the modding for variations for train carriage and it seems to work. But don't where it will bring me  ::)

(https://s15.postimg.cc/obrfs90zv/Variation_corail.jpg) (https://postimages.org/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Alan_Waters on May 27, 2018, 12:36:59 PM
Sightly!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on June 02, 2018, 06:28:25 AM
Thanks Alan and the likes  :P

I get in touch with Anachron (https://steamcommunity.com/profiles/76561197960311719/myworkshopfiles/?p=1) who is a modder for Transport Fever. He developed a lot of French train 3D models for that game. He was kind enough to share with me one of his 3D model to review the possibility to integrate it to SC4.

After some tweaks in texturing and polys reduction, SNCF BB 26000 livery orange is now working under the game :) :) :)

Some additional reskin will come (thanks to Arne for his help  :thumbsup:)

(https://s15.postimg.cc/f6dnt0p1n/Nouvelle_ville-25_Avr._741527935942.png) (https://postimages.org/)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: huzman on June 02, 2018, 08:34:19 AM
Girafe: What lovely station! (Freight or Passenger?)
Anyway, I want it! I need it! I fits exactly into my massive RRR (Real Rail Road) region.
Is it growable?
Thanks...
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: tigerbuilder on June 02, 2018, 08:54:02 AM
Very cool, nice job!

You can adjust the spacing to the cars by playing with the Z numbers of the coupler group of the S3D.

Cheers, Tiger
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on June 02, 2018, 03:46:50 PM
Yay, finally a nice Sybic for the game, my favorite SNCF engine.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Krasner on June 02, 2018, 04:39:39 PM
Amazing work &apls And it's great to finally get this very common SNCF engine for sc4. If you make several variations of this and other engines there probably will be something I'll have to ask you before I start studying again in september (and then would have much less spare time) - but in a private message  $%#Ninj2
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on November 24, 2018, 10:39:47 AM
 &mmm … it seems that your motivation is still down … so I’ve decided to post the end of my last update here .

*******************************************


5 Trains .

Well , speaking about Corail train ( which never ceased to be my favorite train for SC4 ) , during the 6 past weeks I spent all my free time to revamp hundreds of cars and trucks FSHs ( currently 2/3 of the work is done  , would I say … )  and I’ve learned more about Photoshop tools and techniques than during the 15 previous years , so that now , with the level reached , I’ve revamped your  FSHs ( enlarged to 512x512 ) with layers extracted from real pictures :


BB2200
(https://imageshack.com/a/img921/8031/4uuBbU.jpg)

(https://imageshack.com/a/img921/5492/DiCSVd.jpg)

1st class passenger car
(https://imageshack.com/a/img923/6164/45MV7z.jpg)

2nd class passenger car
(https://imageshack.com/a/img922/5260/eHJhny.jpg)

Buffet car
(https://imageshack.com/a/img921/6433/fZiQ7J.jpg)

(https://imageshack.com/a/img921/7416/hX5ylW.jpg)

(https://imageshack.com/a/img921/9256/Hb1Uin.jpg)

(https://imageshack.com/a/img923/3995/yj9IjP.jpg)

(https://imageshack.com/a/img924/9685/n2T7W1.jpg)

I wonder if oneday I’ll get  bored  of SC4 ,  seeing what that old game is able to handle … frankly I doubt . May these pictures bring you back here . :)

Cedric.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on November 26, 2018, 05:17:52 AM
I am pleased that you are still around and playing with this old game  :P
These pics are amazing as usual  &apls &apls these countryside landscapes are my favorite  :)
I will send you the High Poly version of the train, it might even give better result with your textures ::)

I am sorry, I still don't have the motivation to come back, I am re opening 3dsmax from time to time but closing it after 10min :(
I still have so many unfinished things  :thumbsdown: a pity. I am just working on a masterpiece, hopefully it will bring me back to the game and could be a good Xmas gift to the community but time flies  &mmm
However there is always hope, I have seen Pintade Vincent lurking recently and I suspect him to still play / model  $%#Ninj2 $%#Ninj2
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Gugu3 on November 28, 2018, 03:11:50 AM
Amazing as always!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on December 01, 2018, 03:34:07 PM
Finally and as far as I know the 1st High Poly automata for SC4 is out ;)

Props included as well, enjoy  :P

Thanks to Anachron, who is a talented modeler for French engines for another game, who nicely gave me his models for developing this mod  :thumbsup:

(https://sc4devotion.com/csxlex/images/beximg/Icon_Train_Corail%20HD%20%20BB26000_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3734) (https://sc4devotion.com/csxlex/images/beximg/Icon_Train_Corail%20HD%20%20BB26000_2.jpg)  (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3734)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on December 01, 2018, 04:02:33 PM
I love the SYBIC in Béton livery. Nice!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on December 01, 2018, 05:51:13 PM
Excellent  :thumbsup:

It's great to see some new releases from you and these look super  :satisfied:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on December 01, 2018, 06:37:49 PM
Nice work! :)
I'll give them a try for sure!

- Tyberius
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 07, 2019, 03:07:25 PM
Most probably the next species of Flora  ::) but unknown species.
What do you think they look like?

(https://nsa40.casimages.com/img/2019/04/07/190407100050233674.png) (https://www.casimages.com/i/190407100050233674.png.html)

Working on a French train engine CC72000 (model from Anachron).
I still need to fix the gap between the engine and 1st wagon, I cannot remember how to tweak that  &mmm

(https://nsa40.casimages.com/img/2019/04/07/190407100053414985.png) (https://www.casimages.com/i/190407100053414985.png.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: eggman121 on April 07, 2019, 05:14:42 PM
Quote
Working on a French train engine CC72000 (model from Anachron).
I still need to fix the gap between the engine and 1st wagon, I cannot remember how to tweak that  &mmm

I think you should go into night mode and see if the lights are at the rear of the Locomotive?

That will probably be the reason why there is no connection. It takes the whole length of the model.

Just a suggestion. If the lights are on the rear than you can probably fix it with Cogeo's Model Tweaker by rotating the locomotive by 90 Degrees.

-eggman121 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on April 07, 2019, 05:22:44 PM
Hi Girafe!

Pretty nice tree, I have no idea, which species, altough, but always nice to get more from your flora. And I like the train engine as well. Time to change my ingame trains...
Anyway, I sent a PM a couple of days ago. Did you have the chance to read it?

Kind Regards,

Tyberius
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on April 07, 2019, 06:26:32 PM
I'd say that looks like a field maple (Acer campestre). :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: fantozzi on April 08, 2019, 07:46:06 AM
Ginkgo biloba?

Tulip tree?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: alejogc13 on April 08, 2019, 08:36:43 AM
Generic tree?  ;D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: matias93 on April 08, 2019, 10:22:55 AM
I would also go for something on the Acer genus, but quite frankly, no idea.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kbieniu7 on April 08, 2019, 04:18:44 PM
For me, it looks for an ash maybe? Whatever it is, it's great! :D

Even though, maybe I'm not the best person to come in with such questions (especially with still having few things on my head to do for sc4), but could I gave you a proposal?

I would dream of some more conifiers trees, especially Pinus Sylvestris. With specific shape of long, bare its bottom, pencil-like trunk and sparse layer of leaves on their top.

(https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Meenikunno_maastikukaiteala.jpg/640px-Meenikunno_maastikukaiteala.jpg)

(https://upload.wikimedia.org/wikipedia/commons/thumb/a/ae/Las_sosnowy_swiezy02.jpg/625px-Las_sosnowy_swiezy02.jpg)

Or, smaller ones, but with similiar non-cone shaped exemplars, common on sandy shoreline areas.

(https://upload.wikimedia.org/wikipedia/commons/thumb/9/9c/Polska_Staszow_bor_suchy.jpg/640px-Polska_Staszow_bor_suchy.jpg)

(https://i.imgur.com/Bblp0FG.jpg)

(https://i.imgur.com/LOa1JEa.jpg)

That's some of the most common (at least for north and easter Europe) conifier forests to be spotted, but still, I could not manage to make a proper, and satysfying for me in-game forest :)

I know that there is one made by orange, but I would also love to see a your one - with good colour and size reference to the other trees made by you :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on April 08, 2019, 11:24:07 PM
I love the new trees and I'm happy with whatever you want to call them  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on May 11, 2019, 07:59:01 AM
Hi,
Thanks for your nice comments  ;)
First, I was able to fix the issue between the engine and the 1st wagon. It was a 3D problem (it seems that the night model does not impact the gap between engine and wagon, only the day model does &Thk/()
I finished 6 liveries for the Passenger train engine which will be additional to the first pack of BB 26000.
FRET liveries for both engines (BB 26000 and CC72000) are done but not released yet, I want to do a specific pack for Freight engines)

(https://nsa40.casimages.com/img/2019/05/11/190511025234471030.jpg) (https://www.casimages.com/i/190511025234471030.jpg.html)

(https://nsa40.casimages.com/img/2019/05/11/190511025235294903.jpg) (https://www.casimages.com/i/190511025235294903.jpg.html)

Then I succeed to convert the Rail tracker to another 3D model, I was thinking to do a regional train as a replacement as it needs to be a single model  ::)

(https://nsa40.casimages.com/img/2019/05/11/190511025236244781.jpg) (https://www.casimages.com/i/190511025236244781.jpg.html)

(https://www.rue89strasbourg.com/wp-content/uploads/2013/07/TER_Alsace_Mulhouse_Dornach.jpg)



I like the field maple, but I did not progress so far for flora since last update.

@kbieniu7 I did some tests for this species long time ago, it was not looking great in game but I will try again after the field maple  ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on May 11, 2019, 08:37:07 AM
Quote
I was thinking to do a regional train as a replacement as it needs to be a single model

Or a lonely locomotive ? Some can be seen from time to time one tracks.

Whateveer you decide, the CC72000 in this old dark blue paint scheme is a must have for me. THANK YOU !

Do you plane to released them as Prop to ?

If you wanna had some exotism in this nice collection, those huge engines had been exported to Morroco with a very striking paint scheme
(https://farm2.static.flickr.com/1464/24098645843_a220f7c8b0_b.jpg)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on May 11, 2019, 09:25:04 PM
The trains look great and that is excellent news regarding the track checker...after 15 or so years of seeing it in game, it's definitely time for a change  :D
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Krasner on May 12, 2019, 05:47:27 AM
It's great to see you make more of these  :thumbsup: :thumbsup: Also :

Quote
Then I succeed to convert the Rail tracker to another 3D model, I was thinking to do a regional train as a replacement as it needs to be a single model

Great idea and the X73500 looks good, but maybe you could also think about its predecessor which was removed from services in the late 2000s pretty much like the CC72000 ? Really just a suggestion, it's only because I like this thing which is commonly seen with trailers but circulated pretty commonly alone as well  ;)

(https://nsm09.casimages.com/img/2019/05/12//19051212413921771116233238.jpg) (https://www.casimages.com/i/19051212413921771116233238.jpg.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on May 16, 2019, 05:15:10 PM
I think we can easily say that these automatas are the most realistic and beautiful created for this game.  :o
It is actually rather surprising that, even if we are less and less numerous to play this good old Sim City, the quality of the content increases again and again, year after year. Between these locomotives and the future ships and other aircraft of alejogc13, we have certainly reached a new level!
And of course, your trees are always essential to decorate our countryside or our urban parks: no exception with these superb new models!  &apls &apls &apls
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on May 16, 2019, 06:02:34 PM
Hi!

The new trains are awesome and the regional (single) train as a replacement for the tracker is a really interesting idea.  &apls &apls &apls
It's time to prepar my cities for the new engine... :)

- Tyberius
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on January 11, 2020, 06:57:07 AM
Quick update after a long break  &Thk/(

I had an issue with the automatas of the CC72000 (for some reasons which I still cannot understand, all the 3D groups were not captured properly by the game resulting in some groups not showing  &mmm - kind of details but the wheels and roof junk were not appearing in the game). This is now fixed, somehow, not perfectly but enough to propose soon a public release :)

(https://nsa40.casimages.com/img/2020/01/11/200111015411963369.jpg) (https://www.casimages.com/i/200111015411963369.jpg.html)
(https://nsa40.casimages.com/img/2020/01/11/200111015413405395.jpg) (https://www.casimages.com/i/200111015413405395.jpg.html)

Something that I am experiencing recently. It's based on a development that Olasz did few years ago - double bus. I am trying with a 3D model from City Skylines (front / back 3D model groups to be adjusted). Still trying to understand how it works and if exportable to other automata networks like El - train = Tram where it would be the most useful visually   ::)

(https://nsa40.casimages.com/img/2020/01/11/200111015412275843.jpg) (https://www.casimages.com/i/200111015412275843.jpg.html)

For the next project, I will try to finish some bushes, shrubs and hedges so RSC204 can complete his flora replacement mod  :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Getron on January 13, 2020, 08:02:12 AM
I like your CC72000 series. They look like the "SNCF Class BB 7200", which was the basis for the Dutch NS 1600 series (one of my favorite locs).  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on January 13, 2020, 09:55:39 AM
That's because they're part of the Nez cassés (https://fr.wikipedia.org/wiki/Locomotives_Nez_cass%C3%A9s) design family at SNCF. :)

Very nice work Antoine. That articulated bus is cool.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Simmer2 on January 13, 2020, 10:38:46 PM
Those CC72000 look sweeeet!  &apls

Thank you Antoine.

Simmer2
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: kbieniu7 on January 16, 2020, 11:38:46 AM
A double bus! That's cool! I remember Olasz's ikarus, at SCP we've made some recolours of it. Seeing some new of such buses would be great!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Philforhockey51 on January 19, 2020, 07:51:09 PM
If you are thinking of ideas for replacing the track checker how about on of those very mechanical looking track repair trains?
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Une_ame on January 25, 2020, 04:03:36 AM
Thank You Girafe for this soon to be released CC72000 pack !  &apls &apls &apls

As I wrote earlier, having both the automata and the prop of the same engine from the same BATer will allow us to give more realism in our cities since it will be possible to see them running one the tracks and - let say - waiting with some loose wagons/cars one some lonely track along.

Can't wait  $%Grinno$%
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on April 14, 2020, 06:54:57 AM
Thanks for your comments  ::)

I wanted to check if a trick (reverse engine train) would work for a long time, and yes it's working properly but limited to Freight train. Visually, this could be translated to TGV, ICE... but it would only be a visual trick  &Thk/(

(https://nsa40.casimages.com/img/2020/04/14/200414020044933394.jpg) (https://www.casimages.com/i/200414020044933394.jpg.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on April 14, 2020, 09:32:29 AM
I'd say that's a great discovery. :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 14, 2020, 10:18:00 AM
Awesome work on the trains and love the trick with the reversed engine as coboose! Great idea to use freight rail as regional rail for automata :) Something for the steam engine as well perhaps? And now what to do with that damn track checker :D ?

Looking forward to new flora too!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on April 14, 2020, 12:08:15 PM
I think there were quite a few modders trying to take advantage of the freight train caboose, but they tried to attach it to passenger trains so far. Blocking all the freight cars and change them to TGV/ICE/... passenger cars might do the trick for some nice automata alright. As for the track checker, I think someone (Swamper77?) made a blocker for that.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: vester on April 14, 2020, 06:13:01 PM
Andreas: Yes my best guess it would be Swamper77.
(The modder that I learned a lot from.)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: noahclem on April 15, 2020, 05:23:12 AM
Found the perfect replacement for the track checker! Single-car tram in Helsinki with a very special purpose:  :bnn:

(https://upload.wikimedia.org/wikipedia/commons/thumb/3/33/Sp%C3%A5raKoff%2C_Rautatientori%2C_2019_%2802%29.jpg/1920px-Sp%C3%A5raKoff%2C_Rautatientori%2C_2019_%2802%29.jpg)

Might even take a stab at it myself assuming no one else is interested in making a Finnish pub tram though I don't know the track checker IID to override... Never made automata either but figure it shouldn't be that all tough for a single car if I can just adapt an existing model. Famous last words ;)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on April 15, 2020, 10:16:14 AM
Nice trick  ;D…  with an invisble engine , freight trains would look driving back to front in game :D , but would look good on pictures and on the proper track !!! ;D That’s a pity that I already need an invisble caboose to fix my too long cars on curves …. $%Grinno$% ( and that the trick isn’t possible with passenger trains …)

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 28, 2020, 01:26:50 PM
Thanks for the comments  :)

Many changes in my private life, I went back to Europe and had to set up again with more or less of success.
Same with SC4, I had difficulties to run again BAT4MAX and I am working with temporary solution (Thanks to MGB).

I am matching the IDs of my TGV carriages which are still temporary (colors needs to be adjusted and 1st class and restaurant carriage needs to be added) to all the freight wagon versions. It takes quite some time especially with the night lighting but I wanted to share with you this image  ::)

(https://nsa40.casimages.com/img/2020/07/28/200728081524798109.png) (https://www.casimages.com/i/200728081524798109.png.html)

Meanwhile, I was finishing the evergreen versions of the alders when I realized that I already used the 3d models for another species... So I had to find new models ant tweaked again the colors.
I am quite satisfied with the result, welcome to Girafe's garden  ;D ;D

(https://nsa40.casimages.com/img/2020/07/28/200728081524444765.png) (https://www.casimages.com/i/200728081524444765.png.html)

And the 5 stages of the alders:

(https://nsa40.casimages.com/img/2020/07/28/200728081520622429.png) (https://www.casimages.com/i/200728081520622429.png.html)

I am sincerely thinking about giving up on non evergreen models. I have the feeling that autumn / winter versions are rarely used and it seems modding seasonal props is a nightmare when not impossible. Adding on that, the time it takes to develop autumn versions and do seasonal modding. I am not sure it's worth. Let me know your opinion.

Small thing, to help sorting my flora in MM menu, I released quite some time ago, a flora separator but at that time, there was no Palm trees released. I think I will include it now  ::)

(https://nsa40.casimages.com/img/2020/07/28/20072808152551110.png) (https://www.casimages.com/i/20072808152551110.png.html)
 
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: BartonThinks on July 28, 2020, 04:16:13 PM
I can't speak for anyone else, and it's not as if any of my lots have made it onto the LEX or STEX, but I really appreciate all of the seasonal flora created by yourself, CP, and other modelers. I use the Cascadia tree controller, so your seasonal models are a big part of my day-to-day game experience, and I use your seasonal flora extensively when creating my own lots. In particular, your seasonal berries, bushes, daisies, feather grass, and lupins are my favorite props for smaller flora. Also, I find that a lot of my favorite downloads from the LEX and STEX list your seasonal flora as dependencies.

I've never tried my hand at modeling (never mind trying to model flora), so I have no sense of how difficult it is to model seasonal flora. Also, the evergreen versions of your flora look exceptional to begin with, and if most other players stick with evergreen flora, the modeling and modding for seasonal versions might not be worth the time. But speaking just for myself, that extra effort is definitely appreciated.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on July 28, 2020, 04:21:05 PM
Hi!

Oh, that TGV looks good. It's sad that we can not make proper one, only faking the freight. But this looks good.

Hm... as much as I don't care about nightlights (they are nice-nice, but I don't play with night mode), I love the seasonal (also timed) stuffs. I'm generally using your seasonal flora on my lots (and in the following months I actually plan to update many of my previous lotting works from the versions where I had not used seasonal/timed props or in general your flora props.)
So on one hand I totally understand how time consuming creating these extra options (and the modding part too), but I would be really glad if you keep the seasonal versions coming too. :)

Anyhow keep up the good work!  :popcorn: :popcorn:

- Tyberius
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: matias93 on July 28, 2020, 06:52:10 PM
If you are interested on growing your garden, maybe you could take a pause from doing seasonal flora by doing some actual evergreen species? There are lots of conifers and some palms, but sadly most mediterranean evergreen trees are absent or represented by really early SD models, which don't match the style or even colours of the modern standards.

Whatever it be, your work is of so great quality that we will always be happy to see it!  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: art128 on July 29, 2020, 12:49:28 AM
I personally only really take pictures in Spring and Autumn.... Autumn being my favorite season with its beautiful colors. The only season I don't use at all ingame is Winter, I just dislike that a lot.

If you don't want to make the other models then don't. Don't feel obligated to make then just because people want them. It's your time you're devoting to do it and if you don't want to spend it all modeling and modding all the seasons then I don't see why you should force yourself. Remember do things for yourself first.

As Matias said, if you are burned out of doing seasonal flora maybe you can try your hand at something else for a while? Maybe even retry some of the skyscrapers you started.......  $%#Ninj2 :)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on July 29, 2020, 07:28:09 AM
Non mais je rêve… ::) ... toujours pas l’ombre d’une fougère en ce jardin…  :thumbsdown: (joke between us two  :P)

Glad to hear you’re back in Europe, even if it’s not the perfect timing for professional life (after my training program, I’m now unemployed;  at least, for the first time since 23 years, I can fully enjoy a … masqued summertime !  $%#Ninj2  $%Grinno$% )

Alders will be a great addition for our streams and rivers banks and wetlands. Sorry to be categorical, but you’re The Floraler and Mother Nature’s Son, so; no, you’re not allowed to release them with an evergreen version only. "$Deal"$  Are we still the VIP team or should I request the removal of this badge from my profile ?  ;D  I’ll make seasonal MMP and props modding (frankly, most of all an affair of copy/past… ::) )




If you are interested on growing your garden, maybe you could take a pause from doing seasonal flora by doing some actual evergreen species? There are lots of conifers and some palms, but sadly most mediterranean evergreen trees are absent or represented by really early SD models, which don't match the style or even colours of the modern standards.



Excellent suggestion. :thumbsup:

TGV looks great. No question of seasonality here… but hey, they have various liveries !  :D


C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 30, 2020, 03:19:26 PM
Thanks for the comments.

I tried to continue the modding of the TGV by matching all the IDs of the freight train cars to my TGV carriage however I am stuck.

(https://nsa40.casimages.com/img/2020/07/30/200730101659537779.png) (https://www.casimages.com/i/200730101659537779.png.html)

I got the below list of IDs and matched all of them but still there is 1 freight car that is not matching. I cannot find its ID. I was thinking it could be 10A3XXXX as it's missing in the list but it's not working.

(https://nsa40.casimages.com/img/2020/07/30/200730101657518268.jpg) (https://www.casimages.com/i/200730101657518268.jpg.html)

(https://nsa40.casimages.com/img/2020/07/30/200730101823582061.jpg) (https://www.casimages.com/i/200730101823582061.jpg.html)

Something bothering me is as well 2 freight cars have the same IDs, is it a typing mistake?
 
Thanks for the help.

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on July 31, 2020, 02:13:18 AM
Salut Antoine,

This is the list of Maxis train freight cars I’ve worked with to replace them with some of my creations (for months with no issue):

(https://imagizer.imageshack.com/img922/7866/E0Sg4c.jpg)

It seems that firstly, 1133 & 1134 aren’t on your  list…

(https://imagizer.imageshack.com/img923/3171/mBCXB7.jpg)

(https://imagizer.imageshack.com/img923/5076/nnPY4m.jpg)



Secondly, 10a3 is « mapped »:

(https://imagizer.imageshack.com/img922/707/YHmqgX.jpg)



Of course, if you intend to upload this, users will have to remove any custom train freight cars they would have uploaded ( from jestarr, JIM, Rivit, Muttley72 and maybe some others that don’t know …)

Allez, au boulot!  ;D

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on July 31, 2020, 03:11:45 AM
Merci mon Lapin  :thumbsup: :thumbsup:

It works well, indeed 1133 and 1134 were not on the list  &mmm
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on August 01, 2020, 09:21:50 AM
Girafe only making non-seasonal flora... well that's certainly not what I'd choose if I had the chance, I love seasonal flora and although slowly, have been working on making it work with my entire game, i.e. Lots/T21s/MMPs/Tree Controller. However, like all modding, you need to create what it is you have a passion for, especially if burn-out is a consideration. As others have said, with models of the quality you are able to produce, any new models you release are something I'd download and find a use for. So if that means Evergreens only, I totally understand why. The level of fine-tuning your flora in particular is famous for, is surely not a slap-dash texturing approach and understandably time-intensive.

I would be happy also to mirror BadSim's offer to handle any modding tasks on your behalf, if that helps to ease the burden. I'm really happy to see you are still active here and that your motivation to create is still burning.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on August 01, 2020, 01:45:38 PM
I love your new Alders!  &apls &apls &apls
They go perfectly with your Elms which are part of my favorites thanks to their twisted and bent trunks.
The Tgv is also an excellent innovation. You prove again that everything you produce becomes instantly indispensable.
Thank you.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mattb325 on August 01, 2020, 07:48:13 PM
Love it.

I'm happy with whichever flora you choose to produce (evergreen or deciduous).

Interestingly enough, nature itself usually makes evergreen versions of common deciduous trees.

For instance, the common deciduous European Alders (Alnus glutinosa) have a real life evergreen counterpart in the Mexican Alder (Alnus jorullensis); the same goes for beeches (fagus vs nothofagus) and many others like oaks.
Even rendered in HD, I doubt that any would be astute enough to distinguish between the various taxa, and like me, would just be really happy to have the good quality flora variety that you make.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 02, 2020, 04:03:45 PM
Thanks for your kind comments  :)

I am almost done with the day version of the TGV. I added a 1st class and a bar wagon.
Still need to tone down the red of the 1st class, remove the roof dirt redundancy and maybe lift down the pantograph in reverse engine  &Thk/( but I am happy to finally see a full high speed train in SC4 despite the weird modding  ;D

(https://nsa40.casimages.com/img/2020/08/02/200802103108221769.jpg) (https://www.casimages.com/i/200802103108221769.jpg.html)

As shared previously, I created a palm category for my Mayor Mod (file on the LEX is now updated, same goes for the Canary date palms)  ;)

(https://sc4devotion.com/csxlex/images/beximg/Icon_1b.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3233)

While, I took a break from the Alders, I decided to upgrade 2 old flora packs (Abies Grandis and Serbian Spruces). The color and saturation of the flora is wrong and could not be mixed nicely with other flora (mainly other pines). They are as well early flora that I made and look a little bit outdated. Moreover, they are the last 2 packs to not have props / timed props. Last but not least, I did the choice to name my flora by common names and not scientific names except for the Abies Grandis which I think I will rename Grand Fir.

I started with the Serbian Spruces, you can see the difference between old and new set:

(https://nsa40.casimages.com/img/2020/08/02/200802103110767562.png) (https://www.casimages.com/i/200802103110767562.png.html)

but their color might be to close to the Common Spruces... Common Spruces / Serbian Spruces  &Thk/(

(https://nsa40.casimages.com/img/2020/08/02/200802110025913474.jpg) (https://www.casimages.com/i/200802110025913474.jpg.html)

Regarding the Grand Fir, I still think they are too dark but I am not sure if I can do much better (alpha maps and 3D shapes dictate a lot the color tone for these models  &mmm), still WIP

(https://nsa40.casimages.com/img/2020/08/02/200802103109273052.jpg) (https://www.casimages.com/i/200802103109273052.jpg.html)

  :)

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Tyberius06 on August 02, 2020, 04:18:25 PM


While, I took a break from the Alders, I decided to upgrade 2 old flora packs (Abies Grandis and Serbian Spruces). The color and saturation of the flora is wrong and could not be mixed nicely with other flora (mainly other pines). They are as well early flora that I made and look a little bit outdated. Moreover, they are the last 2 packs to not have props / timed props. Last but not least, I did the choice to name my flora by common names and not scientific names except for the Abies Grandis which I think I will rename Grand Fir.


Hi,

The TGV looks pretty cool. Hm... I bolded above one of your thoughts, because I remember, that I couldn't find timed props for the Bushes (https://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711) too. Although, I might have overlooked something, but I remember that I made the props from the original models, then used your other flora seasonal prop settings to set the bushes up for one of my upcoming projects, because I couldn't find provided seasonal props for them.
Since you brought this up with regarding other of your creations, I thought, it's worth to mention. I found/made a solution, which is working for me, just though I let you know.

The updated trees are looking good. I love your flora creations, one of the best things in SC4...

- Tyberius
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 22, 2020, 06:21:30 PM
Thanks for the comments and likes :)

Indeed Tibi, I thought I had done more LE props but few packs are still missing them including the bushes &mmm
I don't know if I will have the energy to do them  ::)

So far, the TGV was released on the LEX:

(https://nsa40.casimages.com/img/2020/08/23/200823010951525658.jpg) (https://www.casimages.com/i/200823010951525658.jpg.html)

(https://sc4devotion.com/csxlex/images/beximg/Icon_TGV_Duplex_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3997) (https://sc4devotion.com/csxlex/images/beximg/Icon_TGV_Duplex_2.jpg)  (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3997)

Same for the Serbian spruces V2:

(https://sc4devotion.com/csxlex/images/beximg/Icon_Serbian_spruce_1.jpg) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3996) (https://sc4devotion.com/csxlex/images/beximg/Icon_Serbian_spruce_2.jpg)  (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3996)

Regarding flora, I developed the autumn version of the alders with a green / yellowish tone, something rarely available with my flora. LE props have been done and scaled down a little bit compared to MM to fit better urban environment and LOTing.

(https://nsa40.casimages.com/img/2020/08/23/200823010951989473.jpg) (https://www.casimages.com/i/200823010951989473.jpg.html)

I was looking at finishing the rapeseed which were taking dust in an old folder and decided to develop few tractors and trailers.
I am thinking about timing them and include them as well for the wheat pack (already released).
Couple of testing pics:

(https://nsa40.casimages.com/img/2020/08/23/200823010952531454.jpg) (https://www.casimages.com/i/200823010952531454.jpg.html)
(https://nsa40.casimages.com/img/2020/08/23/200823010953580480.jpg) (https://www.casimages.com/i/200823010953580480.jpg.html)
(https://nsa40.casimages.com/img/2020/08/23/20082301095394163.jpg) (https://www.casimages.com/i/20082301095394163.jpg.html)


 

Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on August 24, 2020, 10:36:44 AM


So far, the TGV was released on the LEX...


 &apls &apls &apls

… and, thanks to your tremendous model, I’ve started to create my favorite version:

(https://imagizer.imageshack.com/img924/8738/n9nfNF.jpg)

« Hey girls, hey boys, superstars DJ’s, here we oui go! »(Listening to The Chemical Brothers  $%Grinno$%  :P  :D ) :

(https://imagizer.imageshack.com/img923/7758/dhCvJU.jpg)

(https://imagizer.imageshack.com/img923/9980/qhyBxw.jpg)

So far, all cars and engines are using the same FSH, but I’m gonna rework the 22 cars and   3 engines FSHs with roof and dirt variations: it should be the most realistic passenger train ever made for SC4. Have also resized it up, like all my other automata… To reply here to your question about catenaries, I’m using Citymax ones with 2 MMPs ( Single or Double track, with ortho, fractal angle and diagonal catenaries), I shared them in 2017, you’ll find the link to download them on this page (https://sc4devotion.com/forums/index.php?topic=217.2540) of my MD, end of post #2542… The ones you’re using are electrified, are they from Stephen ?  ()what()

Other agricultural props are stunning too…  :thumbsup:

About alders, examplar 4 & 5 are problematic ; the bare trunks make them look like oversized and do not match at all with other flora…from my point of view. :P  Fall liveries will be a nice variation in your seasonal flora palette. :thumbsup:

Have downloaded Rapeseed field from our team Dropbox, but still haven’t had the time to look at it… $%#Ninj2 

K+1 for that unexpected, unhoped and promising activity resurrection . :)

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on August 29, 2020, 07:38:11 PM
I love the details that make all the difference such as the projection of straw residue on the back of your harvester: superb!  &apls &apls &apls
And a big thank you for your Alders, perfect as always and with very appreciable original fall colors.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on August 31, 2020, 08:02:31 PM
Thanks for the comment and like.

@Cedric, as already said this OuiGo livery is cool  ;) and thanks for the details about the source of your catenary. Mine are indeed electrified and if I well remember the mod comes from Eggman but it's unfortunately not complete as it does not cover ploppable pieces and STR. However the poles are mine and were designed to fit perfectly the height of the cables from Eggman's mod. I will attached the model to this post if you need.

And thanks for the K point, they quite disappeared for a moment but it seems they are back  :)

First, I discovered 2 properties located in the file Automata_controller in NAM folder:
Communte train length / Freight train length.
You can edit these properties by setting a minimum and maximum of train cars (excluding the engine).
It's quite interesting for my TGV as I set the min to 7 and max to 7, so all my TGV are 8 cars long (the unrealistic 12 cars long trains are now over  $%Grinno$%).
Regarding this property for Communte train, it can be interesting for engine + 1 reversed car for small train.
Unfortunately, these properties are not available for other automatas as far as I know  &mmm

I continued to extend my tractor props collection, few extra and I will be able to time them for seasonal fields

(https://nsa40.casimages.com/img/2020/09/01/200901025151131034.jpg) (https://www.casimages.com/i/200901025151131034.jpg.html)

I edited the grand firs with new texture, still a little bit dark but I guess I cannot do better. Maybe time to develop LE props  ::)

(https://nsa40.casimages.com/img/2020/09/01/200901025150738121.jpg) (https://www.casimages.com/i/200901025150738121.jpg.html)

I am glad to collaborate with NAM team on some future and exciting project :)   ()lurker() ()lurker() ()lurker()

(https://nsa40.casimages.com/img/2020/09/01/200901025151465976.jpg) (https://www.casimages.com/i/200901025151465976.jpg.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: BartonThinks on September 02, 2020, 09:42:50 AM
The tractors look excellent! Also, for whatever it's worth, I've already started lotting with your (seasonal) alders. The overall shape of the foliage is a great contrast with your other deciduous trees (the walnuts are the closest tree I can think of to their overall shape, but I have an easier time fitting the alders onto lots).
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Badsim on September 02, 2020, 10:21:17 AM


I continued to extend my tractor props collection, few extra and I will be able to time them for seasonal fields

(https://nsa40.casimages.com/img/2020/09/01/200901025151131034.jpg) (https://www.casimages.com/i/200901025151131034.jpg.html)


Hi Antoine,

That collection of rural props is fabulous,  &apls &apls &apls ... and, yep, I’ve spotted a grape harvester !  :bnn:

Timed props are a good point but I can also Mod an MMP  with them ASAP (Send them to our Dropbox when the set will be complte  ;) ) so you could add it to their upload.  :)

While you're on this kind of rural props, maybe could you  release a decent irrigation prop to upgrade Maxis'one ?

(https://imagizer.imageshack.com/img923/4022/Ldd97T.jpg)

... just saying...  ;D

C.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: manga rivotra on September 02, 2020, 03:21:00 PM
I will have to urgently think about finding space to expand my fields in my city-tiles. Superb job as always!  :thumbsup:
And, to my taste, the new color of your Grand Firs is perfect: it seems quite in tune with the generally "softer" light of latitudes far from the Equator.  &apls &apls &apls
I agree that NAM has been driving innovation for Sim City from the start, but I also believe your Flora is at least as important to a lot of players including me. I don't think I could have continued playing the game for so long without the happiness of being able to place your trees on lots, or as MMPs. Seeing what others are doing with your Flora is also very satisfying and always inspiring.
Your work and that of the VIP team is really essential, and I think it deserves to be said more often.  :thumbsup:
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 11, 2020, 08:00:36 AM
Thanks for the likes and comments   :)

@Cedric, yes there is a grape harvester  :P I know you like this kind of props. They are all in the dropbox (some are timed, some not). I included 2 irrigation props (32m and 48m large). They are not amazing but you can surely make use of them for the time being.

@manga rivotra, thanks for this warm comment and recognition  :) :)



Nothing much these past few days, I am finalizing some cereal LOTs with timed props:

Wheat:
(https://nsa40.casimages.com/img/2020/09/11/200911024630344960.gif) (https://www.casimages.com/i/200911024630344960.gif.html)
Rapeseed:
(https://nsa40.casimages.com/img/2020/09/11/200911024628987288.gif) (https://www.casimages.com/i/200911024628987288.gif.html)

I developed as well corn, but they are not yet timed and LOTed (moreover some tractors need to be changed like the harvester  &Thk/()
(https://nsa40.casimages.com/img/2020/09/11/200911024629150302.jpg) (https://www.casimages.com/i/200911024629150302.jpg.html)

I tried to convert these LOTs (which are so far only park ploppable) into (additional) growable farm field but without luck. If someone has some knowledge about that, it would be welcome. Replacement growable farm field could be considered but it requires to edit some exemplars directly in Simcity1.dat which is tricky.


Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Andreas on September 11, 2020, 09:51:29 AM
Those farming props and the new farm fields look excellent alright! :) It's been years since I did some modding in that regard when I published the SFBT vineyards, but what I remember is that the growable farm fields depend on some farm building lot that has set the field lot ID(s) in the Exemplar file. It is not really necessary that the farm building lot has an actual building, you can design it just like the farm field lots themselves. Feel free to take a look at the SFBT vineyards, and try a Maxis farm blocker in an otherwise empty plugins folder with your farm lots, then those should grow exclusively.
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: BartonThinks on September 11, 2020, 02:55:09 PM
I'd be happy to help with modding the fields -- I've done a few for personal use -- but as Andreas mentioned, the big stumbling block is assigning the fields to farms so that they will grow. There are three basic solutions that I can think up off the top of my head:

1. Create a set of custom farm lots and building exemplars that are tailored to go with the fields.
2. Find an existing set of custom farm buildings/lots and create override exemplars so that they use your crops.
3. Create override exemplars for Maxis farms so that your fields grow on Maxis farms.

Again, more than happy to help with the creation of any exemplars you need.

On the chance that you want to go with option 1 but don't have the time to create custom lots yourself. I'd also be more than happy to create some custom lots using existing props/buildings (e.g., Manchou's or Fantozzi's farm props for European-style farms, or JMyers's farm props for North American style lots).
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: Girafe on September 13, 2020, 09:12:46 AM
@ Andreas, thanks a lot for pointing me to the right direction. I, somehow and stupidly, did not see this property that assign field(s) to farms.
Reviewing the SFBT vineyard helped me a lot.

I managed to turn wheat and rapeseed into field and farm and I decided to go with the same LOT for below reasons:

@BartonThinks, thanks for your message
1. Create a set of custom farm lots and building exemplars that are tailored to go with the fields.
In absence of farm buildings in my collection, I would go for "plain" field without farm without visible building. If you or someone else would like to develop a new set farm pointing to my fields, feel free /
2. Find an existing set of custom farm buildings/lots and create override exemplars so that they use your crops.
I am not well aware of all existing farm buildings available for the game, but from the ones I know, nothing really convinced me mainly due to their aesthetic.
3. Create override exemplars for Maxis farms so that your fields grow on Maxis farms.
Unfortunately, I did not manage to make my fields (or SFBT vineyard) grow by editing field lot properties of SC4 farms  &mmm


I spent a lot of time to understand that the field LOT had to be ploppable and not growable to avoid maxis farms to grow or enlarge to my fields but finally wheat and rapeseed are here:

(https://nsa40.casimages.com/img/2020/09/13/200913040424356540.jpg) (https://www.casimages.com/i/200913040424356540.jpg.html)

I tried to figure out this texture issue (it is one of the maxis base texture for fields but somehow it's color varied between farm and field)  &Thk/(

(https://nsa40.casimages.com/img/2020/09/13/20091304131312474.jpg) (https://www.casimages.com/i/20091304131312474.jpg.html)

Corn field might follow,

(https://nsa40.casimages.com/img/2020/09/13/200913040423537755.jpg) (https://www.casimages.com/i/200913040423537755.jpg.html)
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: BartonThinks on September 14, 2020, 01:44:06 AM
Having them grow as simple fields without farm buildings is a perfect solution. Wish I'd been smart enough to suggest it.  :)

Looking forward to having those corn fields available!
Title: Re: BSC - VIP team - Girafe's skills on the BAT
Post by: mgb204 on September 14, 2020, 01:59:41 PM
I tried to figure out this texture issue (it is one of the maxis base texture for fields but somehow it's color varied between farm and field)  &Thk/

Are you using a Maxis texture which includes a Texture Family? In such cases each tile gets a randomised texture from the group of textures sharing an ID.