Sim City 4 Devotion Forums

City Showcase (All games welcome) => Mayors' Diaries => Inactive Classics => Topic started by: tooheys on June 01, 2007, 10:41:44 PM

Title: Province of Clontarf - Update 10 - Elsmere
Post by: tooheys on June 01, 2007, 10:41:44 PM
12/08/2009: A new beginning. Well here we go again, and keeping to my habit of not biting off more than I can chew, Clontarf is only a small map made up of 81 tiles (5 large, 36 medium and 40 small)

This is what you could call a Beta version of the map, the basic layout is set although I tend to add the finer details to the landscape as I work on each tile.

Although not set in stone, development to the west of the range will be mostly small town and agricultural. Larger cities with commercial and industrial zones will be to the east.

It is not evident from the pic, but the top left corner is a plateau/tableland, and is quite a bit higher than the surrounding lands, although the following shot with the grid might give you an idea. Getting transportation corridors down from there, especially rail with my slope mod, will be a challenge and a half but something I look forward to.


_______________________________________________________________________________________
Hi all, welcome to my first 'Mayor Diary' at SC4 Devotion.

Balnavia will be set on a huge regional map, the difference is that I terraform tiles as I go. So if you
were to have a look at the region now, you would see one large plain. I will however be providing
regional views once a few tiles have been developed.

I plan to start out developing small & medium tiles with a range of rural, commercial and industrial towns.
Population sizes will vary from a couple of hundred to 30-40 thousand.

These tiles will surround a large tile which ultimately will house a substantial city. I would not expect
to start on this until regional population is around 200k plus. This won't happen overnight so I guess
you're stuck with me for a while.

I look forward to your comments/suggestions/criticism.

So let the work begin.

PANANIA

The first town to get underway, Panania is a rural area. The first farms have started producing and a
small town is growing.

(http://img237.imageshack.us/img237/5328/pananiaapr7021180750232rn7.jpg)

Originally starting out with just a few farms, the farmers bred quickly, mainly due to a lack of
entertainment in town and poor TV reception. Soon there were farms popping up everywhere
with little farmers learning everything from pumpkin carving, turkey plucking but more
importantly, hops cultivating.

(http://img237.imageshack.us/img237/3844/pananiaapr1702118075025jm3.jpg)

(http://img237.imageshack.us/img237/1011/pananiaapr2602118075028xt5.jpg)

(http://img237.imageshack.us/img237/1553/pananiasep2802118075160pj6.jpg)

For those workers who couldn't find a bed on the farm, there was plenty of cheap housing in town.
Although this leafy area with surrounding parks will soon catch the eyes of developers.

(http://img237.imageshack.us/img237/1800/pananiasep2402118075147gs7.jpg)

Just like this area surrounding the lake which is slowly being redeveloped and becoming a quite
exclusive address.

So that's my first post. We will return shortly to see how the town has expanded, and pay a brief
visit the first neighbour, Revesby a small industrial area.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: dedgren on June 01, 2007, 11:06:46 PM
Quote
the farmers bred quickly, mainly due to a lack of entertainment in town and poor TV reception.

Well, I needed a lift- that gave me one.  Bet it wasn't a pretty sight, either.

Dave, you've got a great start here.  You've also got the brilliant tradition of "down-under" (from my perspective, anyway) MD/CJ authoring to follow in the footsteps of.


Quote
This won't happen overnight so I guess you're stuck with me for a while.

No, you're actually stuck with us- we're the only audience for miles/kilometers.  But, if you hang around and hang in there, you'll find that we're a loyal and appreciative audience, and you'll never lack for free advice.

Good Luck!


David


Title: Re: Province of Clontarf
Post by: thundercrack83 on June 01, 2007, 11:13:39 PM
Hey, Dave! Great start here so far with your MD! Your farms looks great, and with the "hops cultivating" going on, do I see a few breweries in the future? Either way, I'll be following along to find out!

Dustin
Title: Re: Province of Clontarf
Post by: kwakelaar on June 02, 2007, 07:41:22 AM
This looks very nice, I like the trees you are using, who made those?

And like David I got a good laugh from your comment about the breeding farmers. :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on June 02, 2007, 07:51:31 AM
Wonderful start! Great pictures and beautiful work! Fantastic pictures of the farms! :thumbsup:
Title: Re: Province of Clontarf
Post by: urban on June 02, 2007, 11:17:09 AM
pretty highway, nice start :thumbsup:
Title: Re: Province of Clontarf
Post by: Snaper on June 02, 2007, 11:20:47 AM
Nice start  &apls

I love your fields, it's very ruddy  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on June 02, 2007, 10:35:33 PM
Replies

dedgren: Thankyou for the welcome. Guess I'll have to think up some more one-liners to give you an occassional lift.
thundercrack83: Thank's, there will be a brewery or two, need to keep the people happy.
kwakelaar: Glad you like, thank's for dropping by.
bat: thanks for the comment.
urban: thanks for visiting
Snaper: plenty more fields where thay came from. Thanks for commenting.

PANANIA

(http://img181.imageshack.us/img181/6513/pananiamay2608118083556gx8.jpg)

As you can see Panania has expanded somewhat and the first mayor has been appointed.

(http://img181.imageshack.us/img181/7515/pananiajun8081180835768vq2.jpg)

Being a man of the people, the residence was surrounded by high fencing and a security checkpoint out front.
Unless you were on the A+ list, no access was permitted without making an appointment 2 weeks in advance,
you were cleared by a thorough security check and undertook a rectal examination. We won’t go in to the
reasons for the latter, but it sure kept visitor numbers down.

(http://img181.imageshack.us/img181/3706/pananiajun1208118083603aj3.jpg)

Just below the mayor's mansion, a large parcel of land was set aside for a public reserve. It is a popular picnic
spot for the locals. However, don’t expect a romantic twilight walk. Gates are locked at exactly 5pm daily to
minimize any noise from the local hooligans, a couple of 10 yr olds with loud pants. Also, the thought of couples
partaking in “shenanigans” nearby was considered offensive by the mayor given he was incapable himself
(this was not widely reported).

(http://img181.imageshack.us/img181/5964/pananianov9071180833060rf4.jpg)

(http://img181.imageshack.us/img181/2162/pananiaoct1405118077753db3.jpg)

Who said there was no money in farming.

(http://img181.imageshack.us/img181/9752/pananiajun6081180835714qq3.jpg)

This is the local health spa. Popular with the farmers, it is said that water here has special qualities and is
superb for soaking off layers of caked on manure. The water needs to be changed regularily as after a while
the water starts to smell like..well, you know.


Revesby

Just a couple of earlier pic's from Panania's neighbouring town. A small industrial area, a full update will be
provided soon.

(http://img181.imageshack.us/img181/2804/revesbyaug2802118083636oe9.jpg)

(http://img181.imageshack.us/img181/7471/revesbysep2402118083668st8.jpg)

Well that's all for now. Hope you enjoyed.

Cheers

Dave

PS; kwakelaar: the trees are designed by Jeronij. There are a number of tree packs and they are available here on the LEX
Title: Re: Province of Clontarf
Post by: bat on June 03, 2007, 09:57:06 AM
Another beautiful update! Great farm-areas and nice cities! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 03, 2007, 12:36:45 PM
Your first update was grand, Dave! You've got a great touch with the farms, and I love the zoomed-out pictures--they realy give a good sense of the whole region. Revesby looks good, too, from what we've seen here. I can't wait to see more of it, and more of the whole region! Great job!
Title: Re: Province of Clontarf
Post by: cityhawk on June 03, 2007, 03:16:45 PM
Wow, these towns really have a charming vibe to them! The use of canals and terracing has made Panania look really good! I look forward to more!
Title: Re: Province of Clontarf
Post by: tooheys on June 04, 2007, 01:40:35 AM
Replies


bat: Appreciate the comments. Thanks for dropping by again.
thundercrack83: Thanks for the great comments. Here's some pic's of Revesby.
cityhawk: thanks for the comments.

REVESBY

(http://img162.imageshack.us/img162/9924/revesbyaug2406118093298fa8.jpg)

Revesby has now filled all available space. The only way to grow is up. The town comprises a mix of residential,
commercial and industrial development.

(http://img162.imageshack.us/img162/548/revesbyaug1006118093293uj4.jpg)

The smog generated by local industry is believed by some groups to be responsible for the stunted growth of
the areas youth. A local gov't spokesman states that this is nonsense, but says he won't be backing the junior
basketball team this year.

(http://img175.imageshack.us/img175/8884/revesbymar1004118092939il2.jpg)

(http://img175.imageshack.us/img175/9749/revesbymar2504118092956bk6.jpg)

The plateau is home to the more affluent in the community.

(http://img162.imageshack.us/img162/1911/revesbyaug2905118093176pl4.jpg)

While down below the lower classes make their home. There is at least one builder in town who has a complete
lack of imagination. At least he varied the colour schemes.

(http://img175.imageshack.us/img175/459/revesbyjul2606118093285zb0.jpg)

Here's the first college established in the region. The nearby station services both the campus and nearby
commercial precinct. Joe's Diner on the concourse outside the station is a regular source of
bacterial cultures for the campus science dept.

One final pic, this is the planned site of the newest member of the region, Padstow Quays.

(http://img175.imageshack.us/img175/6449/padstowquaysjan90011809if2.jpg)

That's all for now. Next update we will revisit Panania and see how those frisky farmers are progressing.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Snaper on June 04, 2007, 05:17:58 AM
It's beautiful

Your contries are always also ruddy  :thumbsup:

Good luch for the next  ;)
Title: Re: Province of Clontarf
Post by: Russell on June 04, 2007, 07:02:08 AM
Very well done - and refreshingly rural.  :thumbsup:
Title: Re: Province of Clontarf
Post by: urban on June 04, 2007, 07:31:02 AM
Another great Update

I see there is a lot of work, many details, the plazas and parks, the ways and the streets :)

can you tell me,from where you got the stairs (above the train station) ??

and do you use a special mod to have your one way streets without the arrows?

Title: Re: Province of Clontarf
Post by: thundercrack83 on June 04, 2007, 12:12:18 PM
Revesby is looking good, Dave! I like the industrial sectors separated by the highway and the residential sections look good, too! I can't wait to see what they're doing back in Panania!
Title: Re: Province of Clontarf
Post by: tooheys on June 05, 2007, 06:50:36 AM
Replies


Snaper: I'm not sure what a ruddy area look's like, but I'm hoping it's good. :D. Thank's for dropping by again.
Russell: Thank's Russell, I here on the grapevine that there a few sadistic souls planning a trip to Bliss. :o I think
they work in the abattoir which might explain a few things. Make sure you show them a bad time.
urban: The one way mod is part of the latest NAM update. As for the stairs it is part of the wall set. It is available
on the STEX. Unfortunately their search engine is down at the moment so I can't give you the maker or a link. Will provide ASAP.
Thanks again for dropping by, I might put a bit too much into my cities sometimes, I just can't leave a tile untouched. Glad you like.
thundercrack83: Thanks, Panania is back and here it is. Bad news, this will probably be the last visit but rest assured,
there will be more rural towns that I will highlight.

PANANIA

(http://img160.imageshack.us/img160/7140/pananiasep1514118103691vf2.jpg)

So here's the final area view.

(http://img160.imageshack.us/img160/139/pananiasep2014118103696jw6.jpg)

A small residential area has sprung up down by the river.


(http://img160.imageshack.us/img160/4657/pananiasep2714118103699di4.jpg)

The homes surround the local markets. Selling everything from roast peanuts to fake bling bling, the road here is rather
bumpy and quite a few things have been known to have fallen off the back of a truck.

(http://img160.imageshack.us/img160/8475/pananianov6141181037212ve0.jpg)

Well, continue to breed they have, however there is no room for anymore farms. As a result, the mayor decided to
provide free contraception to the farming community, tablets of condensed alcohol which produced the commom
result of brewer's droop (If you don't understand, you're too young, and don't ask for an explanation)

(http://img160.imageshack.us/img160/1506/pananiaoct2114118103712th4.jpg)

(http://img160.imageshack.us/img160/3782/pananiaoct1514118103709gh9.jpg)

A new flour mill has been constructed. After a few weeks, management was forced to install a shower block, as the
sight of the night shift walking home resulted in numerous reports of ghostly figures marching thru town.

(http://img160.imageshack.us/img160/2862/pananiaoct4141181037048al9.jpg)

And finally, the mayor's weekend retreat. When in residence, the mayor has implemented a train movement curfew
during the nights as the noise generated travels undimished across the lake. Many believe this is unwarranted and an
abuse of his powers, however those close to the mayor say that he really does need his beauty sleep.

So one more update out of the way. Next we will visit Padstow Quays which is expected to develop into an
exclusive residential area. Update may be a few days away as I have to do some RL work to keep myself fed
and watered, well perhaps fed and beered.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Jmouse on June 05, 2007, 08:09:35 PM
Interesting approach to zoning, Dave. Personally, I like to see RCI all in the same city (as you've done) unless it's a tiny hamlet in which case industry would likely appear in a larger neighboring city.
As your region develops, I'd like to see some approximate population figures from time to time if you don't mind, and also I'm curious about how well your transport layout works.
Oh alright, I'll confess since we're all good friends here! I've never had any success with avenues or highways. It looks like we may lean toward some of the same design principals though (see above), so I'd like to know how well these ideas work for you.
You're doing a fine job, but don't forget to keep those farmers breeding  :P!

Joan
Title: Re: Province of Clontarf
Post by: bat on June 06, 2007, 11:50:41 AM
Wonderful overview of that city! Also great pictures, tooheys! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 06, 2007, 12:06:11 PM
Another great update, tooheys! I saw someone above refer to your work as "refreshing rural," which I think may be the best description anyone can give! Your farms are absolutely fantastic, and I love the mayor's weekend retreat with the moat! Great work, my friend!
Title: Re: Province of Clontarf
Post by: tooheys on June 07, 2007, 05:04:57 AM
thundercrack83: thankyou very much, mate. Rural areas are my favourite but sooner or later the region will need a few high density areas. Padstow Quays which I am working on at the moment is certainly not rural but I try to include a little bit of green where I can, especially between industrial areas and the rest of town. I'll have some pic's in a couple of days, I wasn't happy with it's initial look and I am doing some modifying. Thanks for dropping by again.

bat: hi again and thankyou for the comments. Glad you enjoy.

Jmouse: Jeez, where do I start. Firstly thanks for dropping by and appreciate the comments. Populations figures, not a problem and I can include these at the beginning of each update or two. As for RCI, I agree generally but I like my regions big and will end up with purely industrial areas, especially port precincts, and commercial areas (although if they are mainly commercial they will be on a small tile).

I have no real trouble with avenues and highways. The trick is to make them the quickest and easiest way to commute to another part of the city or another tile. Sims don't seem to care if the shortest route is a street (or is that a road -whatever has the lowest capacity), so you can have as many avenues or hwys connecting A to B as you want, but if there is a shorter route, the sims will use this which can result in some amazing traffic jams. The problem is, if you have planned badly you won't see it until the area has developed and to adjust your road network can result in catastrophic changes.

I also only connect my medium and larger tiles with avenues and highways, which you will see once my region grows a little more and I include some region views.

I'll include some traffic congestion overlays, now and then to show how things are going.



But I think it's time I shut up, that's the biggest reply I've made here or elsewhere and my fingers are becoming hoarse.

Pictorial update Saturday.

By the way, the above is my interpretation of how traffic seems to flow in SC4. If anyone has any other ideas/suggestions, feel free to comment.

Cheers

Dave


WOO HOO, PAGE 2
Title: Re: Province of Clontarf
Post by: Jmouse on June 07, 2007, 01:19:10 PM
And a fine reply it is, Dave. You can bet I'll be following this MD closely, although I'd do it anyway just to enjoy the lovely photos!
Thanks,
Joan
Title: Re: Province of Clontarf
Post by: Snaper on June 07, 2007, 03:42:50 PM
Snaper: I'm not sure what a ruddy area look's like, but I'm hoping it's good. :D.

 :D It was a good comment, in french, is "C'est très vert, beaucoup d'arbre", it's what I wanted to say  ;D

Great update, it's very beautiful  :thumbsup:
Title: Re: Province of Clontarf
Post by: MsD on June 07, 2007, 07:46:18 PM
First time visiting your MD!   :thumbsup: &apls :thumbsup: &apls

I love the Mayor's weekend retreat.  That is a very beautiful setup.  Totally awesome!!  (whoa, flashback there, sorry)
Title: Re: Province of Clontarf
Post by: Russell on June 08, 2007, 02:21:09 AM
Just like MsD, I love the mayor's weekend retreat. Great update.  :thumbsup:
Title: Re: Province of Clontarf
Post by: urban on June 08, 2007, 09:30:25 AM
again, everything looks fantastic. though I would think about a new terrain mod, those maxis cliffs aren't the nicest ;)
Title: Re: Province of Clontarf
Post by: tooheys on June 09, 2007, 05:45:57 AM
Replies

Jmouse: Joan, I've included some pic's and info in this update that you may find of interest. Hope you enjoy.

Snaper: Thank's Snaper, this update is not very rural but there will be more farms coming up soon.

Russell & MsD: Appreciate the comments. The mayor only uses his retreat on weekend's so feel free to use
it during the week, I won't tell anyone.

urban: Thanks for the suggestion. I always need some prompting to fix the obvious, it took me ages to load
a water mod, and then only because of a comment in a previous CJ. I have tested a couple of terrain mods so far,
the one I'm using at the moment looks OK, I think. If you have a favourite, let me know and I'll have a look.

Balnavia

A few people have made some queries about a regional view. I have provided a couple of views below, but remember,
I terraform as I go so don't expect to see a completed regional map. I have shown the site of the proposed Metropolis
but this won't come into being for some time. My priority at this stage is the surrounding areas.

(http://img120.imageshack.us/img120/5407/balnavia1181377873jh3.jpg)

(http://img120.imageshack.us/img120/9215/balnavia1181377914vi8.jpg)

Current population

                             R                          C                 I
Panania                 3,550             1,159            1,922
Revesby                7,678             1,487            4,154
Padstow Quays    21,838             5,893            4,458
Riverwood                   0                   0           1,107

                          33,066            8,539         11,641



Padstow Quays

(http://img115.imageshack.us/img115/926/padstowquaysoct31111813gv2.jpg)

Padstow Quays is mainly a residential and commercial area, with just a touch of industrial for
those who like to get their hands dirty.

(http://img300.imageshack.us/img300/4858/padstowquayssep13111181ri6.jpg)

You might begin to notice that a certain Korean Cement company has a presence in most towns. It was agreed
that the company would have exclusive supply rights throughout the region. In exchange they pay heaps of
taxes ( hey, it's a cheat, but it's all in support of free trade.). Anyway, we think it's cement, nobody can
read Korean.

(http://img115.imageshack.us/img115/3393/padstowquayssep41111813yd8.jpg)

(http://img115.imageshack.us/img115/9455/padstowquaysjul22111181xq9.jpg)

There is many a waterfront property around the shores of the quay, most of which are quiet exclusive.
A bike trail runs around the entire shoreline. Constructed by the local council to promote both personal
fitness and tourism, it is now considered a dangerous place to jog or ride. Not because of crime, but
because of the upper class in their motorised carts, they don't stop for anyone.

(http://img516.imageshack.us/img516/2752/padstowquaysjan81011813kd6.jpg)

(http://img516.imageshack.us/img516/77/padstowquaysjul18111181yp9.jpg)

(http://img120.imageshack.us/img120/3391/padstowquaysjul91111813ct1.jpg)

Here's a local tourist precinct. Lot's to do here, shopping, swimming, mini golf. Plenty of things for
the kids and wives to do while you go to the pub (for the female members, only kidding. For the
males who can escape, I'll meet you at the pub). And if you work up a hunger, there's always
Kentucky Ducky across the road.

(http://img115.imageshack.us/img115/7497/padstowquaysjul25111181kw3.jpg)

(http://img115.imageshack.us/img115/3917/padstowquayssep81111813pu9.jpg)

(http://img120.imageshack.us/img120/2192/padstowquaysdec80911813bi4.jpg)

The local hospital has a capacity greater than the entire population. As result one wing has been
turned into a hotel. It has been known for a guest or two to come home drunk, turn down the
wrong hallway and wake up in the morning missing a bit or two.

I promised Joan some traffic info. With a population of 22k, there's no real problems so far. A couple
of side streets are showing some congestion but nothing to worry about. The avenues and hwy's are
minimising the load on the roads and streets.

(http://img115.imageshack.us/img115/1193/padstowquaysnov14111181oi1.jpg)
 
(http://img115.imageshack.us/img115/1523/padstowquaysnov21111813wk3.jpg)

So that's one more update. Thankyou all for the support so far  ;D. Please feel free to make any suggestions
or comments.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: pipishere on June 09, 2007, 08:48:13 AM
A really, really nice MD you have here. I can see you put a lot of effort into making everything look great. I'll be popping back for this one.  :)
Title: Re: Province of Clontarf
Post by: Jmouse on June 09, 2007, 09:39:58 AM
Good morning Dave. Your updates are so thorough and well-planned, unlike some which seem a bit thrown together.
Thanks so much for including the traffic and population data. It looks like your transport system is working just fine and hopefully will continue to do so.
One last note: When I first saw the quay in the raw terraformed state, I didn't think I'd like it, but you've done wonders with the idea. I'd never have visualized such a scenic spot emerging.
Looking forward to more, and enjoying your sense of humor, too  :D!

Joan
Title: Re: Province of Clontarf
Post by: MsD on June 09, 2007, 03:12:54 PM
In the picture below, the four round towers that look like grain elevators, is that the cement factory you were talking about?  If so, is it in the LEX or some place else?

(http://img300.imageshack.us/img300/4858/padstowquayssep13111181ri6.jpg)



Also, in your pics of your water ways, where the ground slope meets the water.  What are you using there?

Thank you for allowing me a chance to stay at the Mayors Retreat.  LOL

Another great update.  Very detailed, with great stats.

Thank you.
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 09, 2007, 11:46:19 PM
Padstow Quays looks fantastic, Dave! I love the sunken highway system you have and the residential areas are beautiful! Like MsD, I'm also curious about where you found those Korean cement towers. I've seen them in several different MDs and have been wondering where I can get my hands on them. Great update, I'll be anticipating the next one!
Title: Re: Province of Clontarf
Post by: tooheys on June 10, 2007, 05:37:38 AM
Replies

pipishere: Thanks for the comment. Glad you dropped by.

Jmouse: Hey, you didn't think you'd like it, I wasn't sure what I was going to do with it. I had no real plans
and no idea how things would fit together, thankfully it worked out all right. It's fun jumping in the
deep end. Hope the stats were useful, feel free to ask anything, well, nothing too personal.

Msd: Spot on, that is the cement factory. It is available on the STEX (Aigo Cement Storage Tanks). As I
mentioned in the last update, this are a bit of a cheat as they pay you about $8k per month in taxes. In regards
to the shoreline effects, I would guess this is a result of the water mod I use (PEG's Brigantine Water Mod - also
on the STEX). Thanks for the comments.

thundercrack83: Dustin, appreciate the comments. Refer my reply to Msd for the cement factory.

Padstow Quays

The residential population of Padstow Quays has now grown to 43,000.

(http://img487.imageshack.us/img487/553/padstowquaysmay24191181cd0.jpg)

(http://img487.imageshack.us/img487/9097/padstowquaysjun13151181ss8.jpg)

Some areas around the quay are still a mix of classes. Regardless, all enjoy using the local swimming pool.
A popular game of those in the upper levels of the surrounding high-rises is to throw a chocolate bar into the pool and
see how long it takes for it to clear. The record is 17 seconds.

(http://img487.imageshack.us/img487/4721/padstowquaysjun13191181ec3.jpg)

(http://img487.imageshack.us/img487/8574/padstowquaysjun13191181vu4.jpg)

(http://img487.imageshack.us/img487/4520/padstowquaysmay71511814qh7.jpg)

Oops, I left two tiles unimproved.

(http://img487.imageshack.us/img487/3610/padstowquaysmay61911814sr9.jpg)

The area of Padstow Quays is built upon land once owned by Jonothan R Padstow. Now a millionaire, his corporate
headquarters reflects an early 1900's theme, in memory of his parents who made an absolute fortune selling bread
during the Great Depression.

(http://img487.imageshack.us/img487/5088/padstowquaysapr19191181yk2.jpg)

The Padstow Mansion is said to be the most majestic in the region, although you would be lucky to catch a glimpse
as you drove by. It is said that Padstow has no interest or influence with local politics. The lack of
high-rises nearby is purely a coincidence.

(http://img359.imageshack.us/img359/3145/padstowquaysapr28191181tq8.jpg)

All rise, the Padstow Quays courthouse is now in business, literally. $500 will get you probation, $5,000 a hung jury, $10,000
a not guilt verdict and $20,000 a cell with Paris.

(http://img359.imageshack.us/img359/2637/padstowquaysjun13191181nv7.jpg)

(http://img359.imageshack.us/img359/6052/padstowquaysjun13191181oy9.jpg)

43,000 sims and the road system is still holding up reasonably well. However, I must admit, things did get a
bit rough there for a while and I installed a subway system to relive a few pressure points.

Well, that's one more update, 5 down, many more to come. Where to next, I'll tell you when we get there.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on June 10, 2007, 05:49:14 AM
Wonderful update, tooheys! Great pictures and beautiful work! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on June 10, 2007, 11:54:19 AM
Dave, it's beautiful. So ... scenic!
I'm a bit surprised that you needed subways with a population under 50K. Where are they (and if you say "underground," you're toast :D!!)? That's another element I have no experience with. (I take rather a build tonight destroy tomorrow approach so I seldom get past the early growth stages. It's a bad habit but I'm trying to break it.)
Anyway, I love your unique approach and look forward to more. How many habitable cities are there in Balnavia?

Joan
Title: Re: Province of Clontarf
Post by: pipishere on June 10, 2007, 05:10:04 PM

A popular game of those in the upper levels of the surrounding high-rises is to throw a chocolate bar into the pool and see how long it takes for it to clear. The record is 17 seconds.

Lol...ohh nothing like a late night chuckle! Lovely update indeed!
Title: Re: Province of Clontarf
Post by: jacqulina on June 10, 2007, 05:23:18 PM
wow this is awesome work you have done,excellent rural &apls &apls
Title: Re: Province of Clontarf
Post by: Russell on June 10, 2007, 06:01:47 PM
This is getting better and better by the update. I thoroughly enjoy it.  &apls
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 10, 2007, 11:38:07 PM
The Quays are looking better and better as development progresses! Great job, Dave! And thanks for the heads-up on those cement storage tanks! I'm going to download them now!
Title: Re: Province of Clontarf
Post by: tooheys on June 11, 2007, 01:49:36 AM
Replies

bat: thanks for dropping by again. Appreciate the comments.
pipishere: glad you like. Hopefully I can give you something to chuckle about every now and again.
jacqulina: I appreciate the visit and always welcome your comments
Russell: Thank's Russell, I hope I can keep it up.
thundercrack83: Thanks Dustin, glad I could help and good to see you dropping by.
Jmouse: Hi Joan, I haven't forgotten you. Firstly thanks for posting and I'm glad you're enjoying this MD.
I'm a little upset though, do you really think I would make a smart#### reply like that - yeah, I guess
I would. I'm more upset that you beat me to it :'(.

You're right, the population is a bit low for subways but I created one nasty bottleneck.

(http://img512.imageshack.us/img512/265/padstowquaysjun13191181cq2.jpg)

I had all these sims.....

(http://img512.imageshack.us/img512/4231/padstowquaysjun26191181cn2.jpg)

......passing thru this piece of road......

(http://img512.imageshack.us/img512/9855/padstowquaysjul61911815lx2.jpg)

....to get to work here. To redesign would have meant some significant changes, so it was easier to
install an underground system. You can see one of the stations in the first pic, the small green building
over 2 tiles, and in the third pic, the blue building of same design.

(http://img512.imageshack.us/img512/3222/padstowquaysaug10191181tp5.jpg)

Here's a plan of the subway system. You can see that it is fairly well used which takes the pressure
off the roads.

At the moment there are 5 cities/towns in Balnavia, only four have residential areas so far. You have seen three, Panania,
Revesby and Padstow Quays. The 4th is Narwee, a small rural area, my next full update and which I will
post in a few hours.

This reply is almost an update in itself. Joan, hope this answers your questions and thanks again for dropping by.

Cheers

Dave



Title: Re: Province of Clontarf
Post by: tooheys on June 11, 2007, 04:54:12 AM
Balnavia Update

Current population

                             R                         C                    I
Panania                 3,550              1,158            1,985
Revesby                7,091              1,433            4,146
Padstow Quays    43,335             16,586            3,751
Riverwood                   0                 641            6,705
Narwee                 1,178               1,138              314

                          55,154             20,956             16,901


(http://img389.imageshack.us/img389/3613/balnavia1181539962ne4.jpg)

Narwee

Narwee is a quiet little rural town, born from the population explosion experienced within the Panania farming community.

(http://img370.imageshack.us/img370/4871/narweemar7031181538650fg5.jpg)


(http://img370.imageshack.us/img370/851/narweemar20031181538704zy9.jpg)

This small lake in the middle of town was once used for the swim leg of the local triathlon. However, when an unusually
large number of competitors in one race tested positive for growth hormones a new site was found. It was later discovered that
the lake was not to blame, but the size 22 chickens served at the Xmas party of the local athletic club some weeks earlier.
 


(http://img370.imageshack.us/img370/5336/narweefeb16041181539241fr6.jpg)


(http://img370.imageshack.us/img370/2142/narweemar26031181538736ne1.jpg)

There is a small commercial district however most people work outside of town. The water tower sports a
few bullet holes from people turning up to work after the weekend with Mondayitis. Sometimes that
smiley face is just too much to bear

(http://img370.imageshack.us/img370/9554/narweejun10031181538877xv3.jpg)


(http://img370.imageshack.us/img370/2133/narweejan27041181539192ws4.jpg)


(http://img370.imageshack.us/img370/6196/narweejun20031181538905aa3.jpg)

Here's a couple of brothers from downunder who have started up competing businesses.
Except for the colours, the equipment is identical. The guy on the left with the red
tractors is a Holden supporter, what a great guy. His brother next door with the blue gear
is a supporter of f..., fo.., for., sorry I just can't say it.

The guy making all the money has the largest lot. He sells both Holden and the other. Those
green machines are some Korean hybrid that run on raw sewerage. Great mileage but don't be
standing nearby when they backfire.

Thanks to all that have commented over the past couple of weeks, I really appreciate
the support. The next few updates will highlight some smaller areas like this, plus one
larger industrial area.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on June 11, 2007, 09:01:24 AM
Welcome to page 3!

Wonderful new pictures, tooheys! Great work! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on June 11, 2007, 06:41:47 PM
Dave, if you don't receive an honorary award for "Most Hilarious MD," I'll create one and give it to you myself.
And it's a loverly one to boot. The rural areas are absolutely charming and look so realistic. Do you have any high-density zoning yet? I'm going to guess not even though you have some nice looking apartments/condos showing up in the Quay.
Well, thanks again for a terrific update filled with useful info and a lighthearted touch. As always, can't wait for more!

Joan
Title: Re: Province of Clontarf
Post by: MsD on June 12, 2007, 01:50:12 AM
Two updates since my last visit.  I need to be more on the ball.  LOL

More wonderful work. &apls  I like how you have put the population information at the beginning of your last update.  I must remember to do the same.

Thank you for your reply to my questions.

Keep up the great work. :thumbsup:
Title: Re: Province of Clontarf
Post by: Snaper on June 12, 2007, 08:37:05 AM
Cheer  &apls

I gaze at your 4 updates that I did not see and it's very beautiful ... But I find that it's a little too square, that is seen more when the volume of your network you showed us  :-[

It's wonderful nevertheless   ;D  :thumbsup:
Title: Re: Province of Clontarf
Post by: Nardo69 on June 12, 2007, 04:15:38 PM
Hello Dave!

You did not really think that you could escape ol' naggin' Nardo, did you?   $%Grinno$%

And what did I see - an avenue crossing instead of a cloverleaf or at least a halfway regular intersection with ramps ...!  :angrymore:

Despite of that nice work with a great sense of humour - I really laughed quite some time!

You seem to have found now the adequate place for your region ...  ;) So take care and follow my standard advice:

Take care and make backups!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: stewart_garden on June 13, 2007, 05:13:32 AM
Dave,

I just discovered this and don't think I have laughed so much in three pages of an MD as I did this morning.  What's more, I've really enjoyed watching your region grow (although I am glad to have missed seeing the reasons behind the population explosion).  I expect that the subway system also helps those residents who like to partake in a swift few after work to get home safely.

See you down the pub!

Stewart
Title: Re: Province of Clontarf
Post by: pipishere on June 13, 2007, 02:27:41 PM
Another nice update! I really like the rural stuff..very nice. Looking forward to your next update. :)
Title: Re: Province of Clontarf
Post by: tooheys on June 14, 2007, 04:45:06 AM
Replies

bat: thanks for the comment, and great to see you dropping by again.

Jmouse: Thanks Joan, the hard parts going to be keeping those one liners rolling but I'll do my best &Thk/(.
No high density zoning as yet. The condos actually grow on medium density (they're not plopable) and only house 600 sims.
Probably mostly DINKs (double income, no kids). I hope I didn't miss something, my reply to you seems to be too short ;).

Msd: Thanks for commenting, glad I could help

Snaper: Thank's Snaper, I know what you mean. I'm probably a little bit regimented with the design process and need
to relax a little. Couple more beers might help.

Nardo69: Nooooooooooo..... :'(.

Well that didn't take long did it, the holiday is over :P

For those who haven't been introduced say hello to ol' naggin' Nardo (his words, not mine) ;D

My friend Bernhard could best be described as Balnavia's Shadow Minister for Transport and Planning. Whenever the
govt stuffs up you can always expect the Shadow Minister to publicly raise his concerns. %wrd Do yourselves a favour, use
a decent slope mod, eliminate level crossings, no traffic lights on highways, no rail semi circles, just in case he pays
you a visit.  ::)

Seriously though, great to see you here Bernhard. Have always appreciated your feedback and my regions are looking better
because of it (so sorry about the traffic lights :D)

stewart-garden: Thank's for dropping by and appreciate the comments. You've caught me out, that's exactly why I
built the underground (don't tell Joan, I told her it was because of traffic problems ;)).

pipishere: Good to see you back again. Thanks for commenting.

Next Update in a day or two.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: tooheys on June 15, 2007, 09:37:37 PM
Kingsgrove Basin

Kingsrove Basin is a small tourist town. Built on the site of a proposed shipyard, the developer
went broke, but not before excavating the area for the drydock. This area is now known
as the basin.

(http://img72.imageshack.us/img72/7403/kingsgrovebasinjul20211qc2.jpg)

(http://img72.imageshack.us/img72/7404/kingsgrovebasinjul27021hz0.jpg)

The basin is now flooded with walkways around the shoreline.

(http://img72.imageshack.us/img72/6342/kingsgrovebasinaug30211pk7.jpg)

For those with a bit of energy you can hire a paddleboat. For the lazy or those with a
romantic streak, you can always take a ride in a gondola.

In the lower left is the town's art gallery. Housing many great masterpieces, the main attractions
are the abstract work's by Bongo, the local zoo's only chimp. I won't tell you what he uses for paint.

(http://img72.imageshack.us/img72/438/kingsgrovebasinaug23021vk6.jpg)

There is several classes of accommdation fo fit any a budget. These are a couple of the cheaper hotels in
town. Very few services given the price, but by special arrangement the nearby McDonald's delivers.

(http://img72.imageshack.us/img72/652/kingsgrovebasinoct28021cz0.jpg)

Like your strawberries and cream, then here's a few places for you.

(http://img72.imageshack.us/img72/7334/kingsgrovebasinjul12021hl9.jpg)

For those looking for something even more exclusive, why not try this gated resort. With
it's own pool, private boardwalk and pleasure craft for your personal use, this doesn't come
cheap. For those lacking the funds, the lookout to the right of the picture is a popular spot
where you can watch all the goings on, including a great view into room 502.

(http://img72.imageshack.us/img72/7422/kingsgrovebasinaug17021mt9.jpg)

(http://img72.imageshack.us/img72/5536/kingsgrovebasinaug70211su5.jpg)

(http://img72.imageshack.us/img72/6804/kingsgrovebasinsep10021ol9.jpg)

Here's the Basin Hotel. For those with a bit of time to spare why not take the publican's
challenge. First drink 2 pints of lager in 30 mins, then find your way through the maze within
15 minutes before returning for a couple more pints. The next challenge is to play the mini golf
course and shoot under 50. Back for 1 more pint and a dozen oysters before.......

(http://img72.imageshack.us/img72/6140/kingsgrovebasinsep18021gy0.jpg)

......spending 5 minutes in the Gravitron. Survive this without passing out or losing your stomach contents,
return to the pub for your reward. You guessed it, 2 free pints.

Note: The gov't of Balanvia endorses the responsible serving of alcohol, it's just a little difficult to
enforce.

That's the end of update 7. Hope you enjoy.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 15, 2007, 09:44:02 PM
Well, Dave, Kingsgrove Basin looks outstanding! I love the "tourist-town" feel that you've created with the hotels, the amusement park, and the fast food restaurants, etc. Excellent job! Every update of yours is always a pleasure to look at. Keep up the good work!
Title: Re: Province of Clontarf
Post by: MsD on June 15, 2007, 09:57:44 PM
Another great update.  :thumbsup:

I like the idea of a McDonald's that delivers.  LOL

You do stunning work with you ponds.  I am impressed.
Title: Re: Province of Clontarf
Post by: pipishere on June 16, 2007, 01:43:26 AM
I thought i'd pop in before i go to work on this dreary british summer day and am i glad i did! I love your Toursit area. You really know how to please us with your work and i would surely love to take a holiday there!!

I bet your a perfectionist aren't you?  :D  &apls
Title: Re: Province of Clontarf
Post by: stewart_garden on June 16, 2007, 02:00:36 AM
Nice update!  I might manage the pints in the publican's challenge but the oysters before the Gravitron would be the end of me!  Was that a microbrewery I saw tucked in there somewhere?

Stewart
Title: Re: Province of Clontarf
Post by: bat on June 16, 2007, 06:42:11 AM
Fantastic pictures, tooheys! Like the canal-area which is shown in the first three pictures!
Title: Re: Province of Clontarf
Post by: Jmouse on June 16, 2007, 11:14:15 AM
Well, you have another superb update under your belt along with all those pints and oysters.
You've created the perfect setting for tourists, but I'm in awe of the underlying terraform work. I must take time out and learn to work with retaining walls.
Anyway, looking forward to more. (Btw, has Bongo thought of selling his ... ummm ... paintings on EBay?)

Joan
Title: Re: Province of Clontarf
Post by: tooheys on June 17, 2007, 03:58:53 AM
Replies

thundercrack83: Thanks Dustin, great to see you here again and appreciate your comments.

MsD: Great idea, but it usually arrives cold. Thanks for the comments.

pipishere: A perfectionist, hardly. If there's a shortcut available, I'll use it. I just enjoy this and
want to give it my best. I like the smaller tiles I've used so far, but wait until I get to the
planned Metropolis, I'll need as much help as I can get then.

stewart_garden: You just may be right:-

(http://img300.imageshack.us/img300/4865/kingsgrovebasinmar31031lq6.jpg)

As a reward for your vigilance, the brewery's top drop will be renamed the Stewart Garden Pale Ale.
Even more appropriate I think, given that I've never seen an Englishman with a decent tan yet. :P

bat: thanks for dropping by again and appreciate the comments.

Jmouse: Thanks Joan. The terraforming I do is not that hard, I'm only moving land levels slightly.
I only use the Hole Digger Lots (STEX) and the road laying tool. There is a good tutorial on the STEX
on sunken highways which gives you the basics. Have fun experimenting.


Balnavia Update

Current regional population

Residential : 79,453
Commercial: 27,402
Industrial: 24,782

(http://img201.imageshack.us/img201/1948/balnavia1182058212ry1.jpg)

Bardwell Park

(http://img201.imageshack.us/img201/9993/bardwellparkfeb80611820cu3.jpg)

Not the prettiest town in the region, Bardwell Park is mostly home to the workers from the
neighbouring tourist town of Kingsgrove Basin.

(http://img201.imageshack.us/img201/2119/bardwellparkmar15061182jd8.jpg)

This area known as "The Blocks" is mainly a low income area, home to the cleaners, street sweepers,
garbagemen etc who work it Kingsgrove Basin. It may not be safest area in town, but it's certainly the
cleanest.

(http://img201.imageshack.us/img201/9226/bardwellparkapr10611820vb0.jpg)

The dead centre of town. For those unfortunate departed, don't expect to much
ceremony. After the funeral service, you are not loaded into the hearse for your final journey,
but carried by the pallbearers across the road to your new home. The lollypop lady from the
local school earns some extra money here by ensuring that there is no embarrassing traffic
incidents (although you can only die once).

(http://img201.imageshack.us/img201/4033/bardwellparkapr13061182oi2.jpg)

(http://img201.imageshack.us/img201/8350/bardwellparkmar21061182ki3.jpg)

The local government was forced to introduce special remedial driving classes as it was soon
discovered that nobody in town knew how to drive diagonally.

(http://img201.imageshack.us/img201/7366/bardwellparkmar30611820zn4.jpg)

For those commuters who have had an ale or three after work and are running late, there are a few
handy stalls across from the station. In the middle, is a kebab stand, the food may be a
bit dodgy, but almost anything tastes good after a few beers. In trouble with the Mrs?
The stall at either end sell flowers and perfume (if you have any money left), this might
just keep you out of the doghouse.

(http://img201.imageshack.us/img201/770/bardwellparkmay10061182yk2.jpg)

The local library, full of bookworms. It's hard to read books with holes in them. (sorry, thats bad, even for me)

(http://img201.imageshack.us/img201/1306/bardwellparkfeb21061182rm4.jpg)

And last but not least, the local power plant. Doing the right thing for the environment and
the community, plenty of trees were planted nearby and a bike track built around the
perimeter of the plant. To date, nobody has done a complete circuit without suffering
a severe asthma attack.

So that's one more town and the population of Balnavia continues to grow.
Thank's for all your support.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on June 17, 2007, 06:30:01 AM
Wonderful update, tooheys! The pictures are showing beautiful areas! Like the picture of the station and the last one of this update!
Title: Re: Province of Clontarf
Post by: stewart_garden on June 17, 2007, 06:59:42 AM
Dave,

Thanks, I'm honoured!  I'm due you a pint of Stewart Garden pale ale...

Even worse, I'm Scottish, not English, so I don't tan at all   $%Grinno$% ... we just turn bright red then our skin falls off ... only ten days until I move to Brisbane ... man, that QLD sun is going to burn a hole in me  :sunny:

Great update again  &apls

Stewart
Title: Re: Province of Clontarf
Post by: Russell on June 17, 2007, 07:11:08 AM
Terrific work, as always.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on June 17, 2007, 06:44:19 PM
Your attention to detail is amazing.The city would be none the worse for wear without the vendors, for example, but they add a very nice touch to the overall atmosphere.  :thumbsup:
As always, waiting for more.

Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 17, 2007, 06:46:55 PM
Looking good, Dave! I love that train station in the one picture, where the tracks split and go around the station. I've never seen that one before. The parks and the residential areas look fantastic, too! Keep up the good work!
Title: Re: Province of Clontarf
Post by: pipishere on June 18, 2007, 03:05:21 PM
Another great update! Well i look forward to seeing your big cities!...Keep these fab updates coming! :)
Title: Re: Province of Clontarf
Post by: tooheys on June 19, 2007, 03:28:28 AM
Replies

bat: Thank's for dropping by. Appreciate the comments.

stewart_garden: Sorry about that, that's like calling a New South Welshman a Queenslander, not
something you want to do too often and remain healthy ;D. Thanks for the comments.

Russell: Thank's mate.

Jmouse: Hi Joan. You're right about the vendors. I'm afraid I already had the caption (good or bad) and
built to fit the plot. Thanks for dropping by,and so you don't have to wait too long there's some more
pic's below.

thundercrack83: Thank's Dustin. The station is one of my favourites. Have had a quick look but haven't been able
to find it on STEX where I'm sure I got it from. Will provide you with a link if I can later.

pipishere: Thank's, I'm still trying to work up the courage to start on the big stuff.

Riverwood

Riverwood was established a while back but hasn't featured yet. It has started out as an industrial area
but will diversify. The reason it hasn't made an appearance yet is that large industrial areas are far from my
favourite and in my eyes never look right. If you can think of a way to improve, no matter how small, please comment,
thanks.

(http://img117.imageshack.us/img117/3185/riverwoodaug70711821555ng5.jpg)

(http://img117.imageshack.us/img117/7569/riverwoodjun30711819768lg7.jpg)

(http://img440.imageshack.us/img440/7731/riverwoodjun21071181977mk4.jpg)

What have we here, a secret BSC warehouse, well not really their logo is on the wall.
I wonder what amazing things are hidden inside. If I can get past security, I'll let
you know.

(http://img117.imageshack.us/img117/162/riverwoodmay27071181976aj3.jpg)

(http://img117.imageshack.us/img117/3055/riverwoodjul70711819770kx4.jpg)

The large warehouse top left is generally empty. It's purpose, well it's used by the local university
for it's world record attempts in dominoe toppling.

In the opposite corner is the Pepsi factory. I've taken the taste challenge and would prefer.......

(http://img117.imageshack.us/img117/6733/riverwoodjul13071181977tx9.jpg)

...my cola from here.

(http://img117.imageshack.us/img117/1860/riverwoodjun90711819769ob6.jpg)

So that's that. Next update will look a bit prettier I hope.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: jimmymac on June 19, 2007, 03:49:34 AM
Very nice, I especially like the industry in the latest update. Love the little port that goes with it, very nice. I will definately be looking forward to more  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on June 19, 2007, 10:50:35 AM
You have show us a very great industrial area in your latest update, tooheys! :thumbsup:
Title: Re: Province of Clontarf
Post by: stewart_garden on June 19, 2007, 12:19:27 PM
Dave: no worries mate.  Obviously my accent isn't that strong in the typing  ;D

I have always struggled with realistic industrial areas too.  Look forward to seeing this develop.

Stewart
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 19, 2007, 12:47:29 PM
Your industries look great, Dave, though I know what you're saying about making industrial areas--I haven't been able to figure out something that looks right to me, either. If I could get mine to look half as good as yours, I'd be happy, though! The only thing that I would suggest is maybe build some smaller industries on the roads bordering the highways, so you can fill in some of the space next to the highways. Keep the billboards in there, too, like you have them, but if you filled in some of the spaces, it may give it a bit more of a dense look (if that's what you want). Just a suggestion!
Title: Re: Province of Clontarf
Post by: Jmouse on June 19, 2007, 12:48:07 PM
Industry is a necessary evil, but it can actually be a very attractive addition to your city, depending on how you arrange things. And yours is not bad at all. Putting the industrial park on an island is a good idea, and one I might try. I think I'll use ferries, rail and maybe a seaport instead of highways, though.
Anyway, your region is coming along nicely and you've accumulated a rather impressive following.  :thumbsup:
Until next time ...

Joan
Title: Re: Province of Clontarf
Post by: pipishere on June 20, 2007, 04:46:41 AM
Your update is great as usual. I think you have a good industrial area.....As thundercrack said place some smaller industrial units next to the roads and maybe fill any remaining areas with trees or grass tiles?! I do that to try to make it a little bit more aesthetically pleasing lol! :D
Title: Re: Province of Clontarf
Post by: Russell on June 20, 2007, 06:53:33 AM
Terrific industrial area. Especially the sunken avenue and the harbour. Great work.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Snaper on June 21, 2007, 04:28:23 PM
Hello Tooheys,

I liked your update on Balnavia ... It is really well done with much details, particularly the last  :thumbsup: 

Your last update is very nice too

Bravo l'ami  &apls
Title: Re: Province of Clontarf
Post by: tooheys on June 22, 2007, 05:22:20 AM
Replies

jimmymac: Thank's for dropping by and appreciate the comment.

bat: Great to see you again mate, glad you enjoy.

stewart_garden: Now I know you're Scottish, I can't understand a thing you type :P Good to see you
here as always. The trip must be close , so have a good flight. Cheers.

thundercrack83: Appreciate the feedback, I'll give that a try and next time we visit Riverwood I'll show some pic's to see
what everyone thinks. Thanks Dustin.

Jmouse: Thanks Joan, they're not a bad bunch of followers are they. I appreciate every one of them. I'm just glad they don't all
ask as many questions as you  :P (you know I'm only kidding, right? /wrrd%&)

pipishere: Thanks pipishere, I'm going to give that a try and see how it works out.

Russell: Thankyou muchly. Good to see you again.

Snaper:   Appreciate the comments Snaper, glad you enjoy and hope to see you back.

Turella

Well at the end of the last update I promised something a bit prettier. As things have turned out, the next area
I am ready to show is hardly in that category. Turella has a long way to go, but the first development is that of the
army base for the Balnavian 1st Airborne. So here is a few pic's, hope you enjoy.

(http://img258.imageshack.us/img258/7346/turellamar1800118250183bq8.jpg)


(http://img258.imageshack.us/img258/362/turellaapr5001182501897lz7.jpg)


(http://img258.imageshack.us/img258/7468/turellaapr2300118250197ng7.jpg)



(http://img258.imageshack.us/img258/480/turellamay2400118250211ll2.jpg)



(http://img258.imageshack.us/img258/3447/turellamay9001182502055kd3.jpg)

Ammunition bunkers, wrong! These are actually latrines. Given the poor defense budget, rations still include
WW2 "C" Rations. They do terrible things to the digestive system and, well, light a match at an inoppurtune
moment and BANG.

(http://img258.imageshack.us/img258/2605/turellamay2001182502029nh6.jpg)

The best Foxtel Digital reception in the area.

(http://img258.imageshack.us/img258/2388/turellajun5001182502196ym9.jpg)


(http://img258.imageshack.us/img258/4133/turellamay2900118250214rd8.jpg)

No, it's not a Japanese game show, it's the army's obstacle course.

(http://img258.imageshack.us/img258/9933/turellajun1001182502165gm7.jpg)

Around the outside of the camp is the running trail. And what's a good run without a
good cadence:

We're elite, we'll beat the rest
Defend Balnavia, we're the best
If you attack, we won't miss
Especially if you fight for Bliss
Sound off 1,2..1,2.3,4

Just a quick thankyou to all that have commented. I am really excited that I have exceeded
50 postings to date. Thank's to everyone who has dropped by. It is appreciated and keeps me wanting
to produce more. I hope I can keep you all interested, but if you think I'm slacking off make sure you
let me know.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on June 22, 2007, 10:54:51 AM
A wonderful military-area! Great work! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 22, 2007, 12:55:15 PM
Excellent military complex, Dave! It looks quite realistic!

Quote
Ammunition bunkers, wrong! These are actually latrines. Given the poor defense budget, rations still include
WW2 "C" Rations. They do terrible things to the digestive system and, well, light a match at an inoppurtune
moment and BANG.

This could account for some much needed firepower, especially if the defense budget is poor!
Title: Re: Province of Clontarf
Post by: Jmouse on June 22, 2007, 12:59:41 PM
Well, when I saw today's update I thought "Poor Dave, he's lost it!" I tend to scroll quickly through the photos first, though, then go back, read the captions and study the pics at a more leisurely pace.
So when I discovered it was a military installation, things began to make sense. The base is very "stiff" and orderly just as it should be. I think you are wise to mix in a few elements which aren't exactly gorgeous but add a thoughtful touch of realism. The pretty stuff is great, but it can get to be like too much candy and lose it's effectiveness.
And speaking of questions  :D, it's been 10 days since I saw any traffic data, so don't you think it's about time for some? How are traffic and the subway system working out in the Quay?
See you next time ...

Joan
Title: Re: Province of Clontarf
Post by: pipishere on June 22, 2007, 02:09:02 PM
A very nice update. The base is very well set out and looks quite realistic...well i've never actually been to a military base but it's what i imagine one to look like lol!  :D
Title: Re: Province of Clontarf
Post by: Nardo69 on June 22, 2007, 03:41:28 PM
Nice idea with the bassin (including the background story!) I do like how you connected the kanal to the water; these transitions are always hard to do!  :thumbsup:

BTW: What's that building on the last pic of the "Bassin" - update next to the kana connection to the sea and the roundabout?

Bardwell Park:
It is amayzing how those ingame big parks fit into these workers houses.  :)
What I didn't like are those flat rural walls. IRL retaining walls are rather steep. Within the limitations of the game's tiles the slope should be at least 45 degree / 1:1 for such a wall. I would suppose some grass lots with fences there.
The large diagonal elements is a nice element (ofc course connected with a nice story ...)
Hey, that Gas Power Plant is not thaaaaat dirty ... if it was a (old american) coal power plant, okay, but even modern european brown coal plants are not that dirty ...  &Thk/(

Roverwood
Not that bad ... I thought like you untill I discovered that the secret(s) of nice industrial areas are:

- zoning certain lotsizes with the CTRL - key and NOT taxing out I-D.  Nice ones are 3+3+ 4+3, 4*3 for ingame and the size of cutom lots
- add some "normal" close to them
- leave spaces for some green. This way the pollution don't get too bad, too
- goo railway connections plus maybe a nice big railyard
- not everywhere roads - grey streets are okay for small access roads
- not too much grid

and a lot of try and error ...

The army
yoah, not too bad ... I just don't like to much miltray semiconductor holographic intermitting transceivers ...
there's enough war becaude of stupid persons on this small blue marble we live on ...

take care and make backups!

Bernhard   :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on June 23, 2007, 03:04:10 AM
Replies

Bat: Thanks Bat, there's a spare bunk or two if you want to enlist.

thundercrack83: Yeah, 60 year old beans, nasty  :D Sorry, but I couldn't find the
link to the railway station. It was of the STEX but I can't find it now. If anyone can help, help.

Jmouse: Hello Joan. Thanks for the comments. I've been working on the rest of the Turella tile
and I hope you'll be pleasantly surprised when you see the final outcome /wrrd%& I've actually got three
tiles in development at the moment and will have a few updates over the next week.
Promise to include some stats and traffic info. ;D. Traffic in the quay hasn't changed too much, I've opened
the city a few times to allow some growth but things seem to be holding together. The subway is still keeping
enough sims off the road.

pipishere: Realistic in an imaginary sense, good enough for me  :D

Nardo69: Hi Bernhard, good to see you again. Firstly, is this the building you're talking about:

(http://img264.imageshack.us/img264/7427/kingsgrovebasinapr15031fl7.jpg)

The grey one on the waterfront? If so, that is part of PEG's CDK lots which are available on both the
STEX and PLEX.

Thanks for the suggestions especially regarding the industrial. Comments noted re the retaining walls.
I have tried some alternatives as you suggested, which will show in some upcoming updates.

Quote
I just don't like to much miltray semiconductor holographic intermitting transceivers

You don't like what?? If you mean the satellite dishes, I told you they're only for Foxtel  ::)
Title: Re: Province of Clontarf
Post by: tooheys on June 23, 2007, 11:17:39 PM
The Region So Far

Current regional population

Residential:  106,858
Commercial:  40,861
Industrial:     28,846

(http://img514.imageshack.us/img514/7268/balnavia1182652332ao7.jpg)

(http://img514.imageshack.us/img514/9035/balnavia1182652311tz3.jpg)

Turella

Since our recent visit to the military base, the surrounding community has grown.

(http://img514.imageshack.us/img514/3913/turellaaug1606118264974tj9.jpg)

(http://img514.imageshack.us/img514/5043/turellajul2006118264960wj4.jpg)

Town is home to dependants of the servicemen, and the services that the single servicemen are dependant on.

(http://img514.imageshack.us/img514/2730/turellajul1506118264955wg0.jpg)

No need for alarm clocks in this town. The sound of Revelry from the base wakes everyone
up at dawn. The army has made one concession, the volume is turned down
on Sundays.

(http://img514.imageshack.us/img514/3940/turellajul1206118264953dz4.jpg)

(http://img514.imageshack.us/img514/7948/turellajul2706118264964bs5.jpg)

(http://img514.imageshack.us/img514/9321/turellaaug7061182649686cg0.jpg)

The bridge leads to a small industrial area and is the only road link to a couple of small islands to the west.

(http://img514.imageshack.us/img514/8/turelladec2806118265161lt2.jpg)

(http://img514.imageshack.us/img514/8840/turellajan1407118265167na9.jpg)

Here's the local mail exchange. Need it there absolutely overnight, guaranteed. Well use a courier.
Mike "the Snail' Smith, manager of local postal services has refused to comment on the poor
mail service.

(http://img514.imageshack.us/img514/5130/turellajan2807118265171gr7.jpg)

(http://img514.imageshack.us/img514/1756/turellafeb5071182651736aa4.jpg)

Traffic in town, not a problem. But make sure you look left and right before entering an intersection.
Tanks don't stop too quickly.

So that's the last of Turella for a while. Next back to the undustrial town of Riverwood
and it's growing residential population.


Title: Re: Province of Clontarf
Post by: Jmouse on June 24, 2007, 02:18:08 AM
My goodness, that's an impressive growth rate you have going there. In two short weeks, Balnavia's population has grown from 33M and change to nearly 107M. And traffic problems seem to be under control.
I like the beaches in your latest update -- different from what I'm used to, but reminiscent of Aussie coastlines I've seen in photos. Do you live near the coast or inland? I lived within 70 miles of the Gulf of Mexico for more than 40 years. We had jetties made of huge rocks, but the beaches themselves were sand backed up by dunes sprouting salt grass.
Anyway, nice update, great photos and full of it as always (a good sense of humor, that is)  :thumbsup:.

Joan

FYI, when I scrolled back through the MD tonight to verify data, I saw several imageshack messages indicating photos no longer existed or could not be found. Recommend you check back through the posts. I could be just my own system playing tricks on me again, but would be worth a look.
Title: Re: Province of Clontarf
Post by: pipishere on June 24, 2007, 04:51:44 AM
A Fine update indeed....i see your planned metropolis site and it looks like it's gonna be quite impressive! I like the little parks you've created here and there...nice touch!
Title: Re: Province of Clontarf
Post by: tooheys on June 26, 2007, 05:22:36 AM
Replies

Jmouse: First of all, thanks for the heads up. There were a few missing images which I have replaced.

I have only been in my present home for a few years. I had previously spent my entire life in the suburbs of Sydney
but I now live about 80kms to the north in an area known as the central coast. To the east I have a 10min walk to
the beach and to the west it's only a few hundred metres to a large salt water lake, surrounded by bike trails and
parks. Generalising a little, our coastline is usally either white sandy beaches or large sea cliffs, makes for some
magnificent scenery.

Thanks for your comments and vigilence. As a reward there are some more traffic graphs as part of this update.

pipishere: Thank's pipishere. Probably another week or so before the metropolis get's off the ground. Good to
see you dropping by again.

Riverwood revisited


Population. R: 36,556 C: 8,039 I: 18798

Last time we were here Riverwood was purely an industrial area. But across the river those sims have been busy and
built quite a reasonable town.

(http://img340.imageshack.us/img340/5594/riverwoodjun10191182847fo1.jpg)

(http://img340.imageshack.us/img340/8008/riverwoodjun20191182847bi7.jpg)

(http://img340.imageshack.us/img340/6240/riverwoodapr14191182847tt2.jpg)

(http://img340.imageshack.us/img340/5830/riverwoodmay16191182847dl1.jpg)

Around the shoreline runs a walking and bike track. Unfortunately, it has been hijacked
by fitness groups. Not entirely welcomed by the locals due to their early morning runs,
they are organized by a retired army drillmaster, who likes nothing better than the
sound of a good cadence in the morning.
 
When my granny was ninety-one
She did PT just for fun
When my granny was ninety-seven
She up and died and went to heaven

She met St. Peter at the pearly gates
She said "St. Peter, I hope I'm not late"
St. Peter said with a big, wide grin
"Get down Granny, and knock out ten"
 
Count off, 1 2, 1 2 ..3 4.

(http://img340.imageshack.us/img340/9404/riverwoodmar20191182847rq0.jpg)

And just around the corner, the local marina.

"Just sit right back and you'll hear a tale,
A tale of a fateful trip
That started from this tropic port
Aboard this tiny ship.

The mate was a mighty sailing man,
The skipper brave ......."

Now for anyone who is brave enough to admit that they know this theme song word for word,
I will arrange for you a free sunset cruise from this marina. Luckily, the boat is not called the Minnow.

(http://img340.imageshack.us/img340/9061/riverwoodmay26191182847yj5.jpg)

(http://img340.imageshack.us/img340/8089/riverwoodmar26191182847lc2.jpg)

(http://img340.imageshack.us/img340/6240/riverwoodjun71911828475uy1.jpg)

This is the new country club. Somewhat out of sorts in a majority low wealth area, it was built
here for one reason, the land was cheap. As you can see the developers are encroaching
and this should soon be one classy area.

(http://img340.imageshack.us/img340/171/riverwoodapr81911828472pt0.jpg)

If anything, this region has quiet a few modern libraries. This one houses all the great literary
works such as Biggles, The Hardy Boys and Nancy Drew.

Traffic

(http://img340.imageshack.us/img340/8186/riverwoodjun23191182847ym3.jpg)

Well not too bad. The road network is holding up OK although a few roads may need to
be upgraded. The red line across the river is the railway and govt may need to invest in
an additional line.

(http://img340.imageshack.us/img340/3938/riverwoodjun23191182847oe9.jpg)

(http://img340.imageshack.us/img340/173/riverwoodjun23191182847xp5.jpg)

That's one more update under the belt. It's great to be moved into the
"Ones To Watch" and a big thanks to all that have dropped by since day 1.

Next update in a few days.

Cheers

Dave


Title: Re: Province of Clontarf
Post by: Jmouse on June 26, 2007, 02:01:51 PM
Dave, you are so bad! Poor old Granny!
Nice update as always. Looks like you're in for a road network upgrade pretty soon. I was especially interested in the railroad exchange. I tried something along the same lines, but it was much bulkier and I ended up getting rid of it. Anyway, are you using the rail for passenger transport? Once again, I'm a bit surprised to see so much congestion in a city of under 40M.
As for the rest of the update, you've created some really nice photos which showcase Balnavia's colorful personality. I'll have to visit that library and dig out some dusty old Nancy Drew books. Loved the beaches, too.
Until next time...

Joan
Title: Re: Province of Clontarf
Post by: tooheys on June 29, 2007, 11:17:59 PM
Replies:

Jmouse: Hi Joan. Most of the congestion, especially the rail, is caused by commuters
travelling from adjoining tiles, as at the time of the update, this was one of the few industrial areas
in Balnavia. Appreciate the comments as always.

Bundeena

R: 858

(http://img514.imageshack.us/img514/4025/bundeenajun260111831715le1.jpg)

Bundeena is a small village bordering the 1st National Park established in the region.

(http://img514.imageshack.us/img514/7504/bundeenaoct210111831719be7.jpg)

(http://img514.imageshack.us/img514/414/bundeenajul270111831716su5.jpg)

The park is available to campers, however there are also cabins for those who prefer
a little more comfort.

Visitors are reminded to watch there step if they leave the trails and walk into the woods,
as bears really do! (#%@! in the woods that is)

(http://img514.imageshack.us/img514/8549/bundeenaaug130111831717kd8.jpg)

(http://img514.imageshack.us/img514/8852/bundeenaaug401118317165fu3.jpg)

What's going on here? OMG, avert your eyes, skinnydippers :o.

(http://img514.imageshack.us/img514/5639/bundeenasep601118317182da8.jpg)

Doing their thing for the environment, the townfolk obtain power from the local
windfarm. It's also a great place to collect firewood, as some fool decided this was a great
place to plant some trees. Just keep your head down.

(http://img514.imageshack.us/img514/4453/bundeenaoct801118317190vs5.jpg)

A couple of small updates will follow over the next day or so as a few other small tiles
have been developed. Also the planned Metroplis know has a name - Newcastle and I will include
a pic now and again to show how things are progressing.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: pipishere on June 30, 2007, 02:09:28 AM
OMG i wish i could update as often as you do lol!! Both updates are great and i do believe that railway bridge may need to be upgraded! The National Park looks great!! :)
Title: Re: Province of Clontarf
Post by: Pat on June 30, 2007, 02:58:35 AM
Dave all i have to say is 3 hour tour... a pic from the fan club lol
(http://www.gilligansisle.com/images/aaacaricature.jpg)
Title: Re: Province of Clontarf
Post by: tooheys on July 01, 2007, 12:05:34 AM
Replies

pipishere: Good to see you dropping by again and thanks for the comments.

patfirefghtr: Ok the sunset cruise is yours. Hope to see you back in a few hours. If not, I'll be
looking out for the new TV series, "Pat & The Castaways" :D

The Region of Balnavia

(http://img179.imageshack.us/img179/3092/balnavia1183260574gx4.jpg)

(http://img179.imageshack.us/img179/3669/balnavia1183260621wf0.jpg)

Balnavia now comprises 14 different towns and cities. A couple of the new ones are highlighted below as well
as a couple of early shots from the planned Metropolis of Newcastle.

Tempe

R:13,469 C:10,851 I:201

(http://img179.imageshack.us/img179/5474/tempenov22111183182190jk6.jpg)

(http://img179.imageshack.us/img179/8494/tempeaug17111183181929kr3.jpg)

The park on the upper right was originally designed with 4 large chess boards. It was soon discovered
that the locals were particularly adept at chess and the games, often ending in stalemate, grew longer
and longer. As a result lunch hours were also getting longer and longer and after many complaints by
business owners to the Chamber of Commerce, the chess pieces were removed and replaced with checkers.

(http://img179.imageshack.us/img179/8174/tempeoct13111183182104yv3.jpg)

(http://img179.imageshack.us/img179/3461/tempesep4111183181994aw6.jpg)

(http://img179.imageshack.us/img179/2368/tempesep17111183182022zb8.jpg)

Most of the shoreline is bordered by walkways, a great way to relieve the stress during your
lunch hour. You may also note that there are not too many sudden drops around town. This came
about after the '94 crash when many a businessman deciding to take the final plunge into the sea.
Try it now and at worst you might suffer something akin to carpetburn as you slide down a
retaining wall.

Sydenham

R:17,072 C:1,369

(http://img179.imageshack.us/img179/3428/sydenhammay150711831812jv1.jpg)

(http://img179.imageshack.us/img179/4301/sydenhammay200711831812am2.jpg)

(http://img179.imageshack.us/img179/3605/sydenhamjul804118310206oo5.jpg)

Similar homes, similar jobs, similar income, similar cars. These two neighbours do their
best not to be outdone by the other. They're currently working on similar glutes.

(http://img179.imageshack.us/img179/5457/sydenhamjun407118318129du0.jpg)

(http://img179.imageshack.us/img179/4920/sydenhamoct307118318159dl0.jpg)

Grumpy old Mr Jones lives in his small home next to the local baseball field. Sick of his home being
peppered with baseballs, he would regularily let fly with a string of expletives clearly audible from the stands.

Gardening in his backyard one Saturday arvo, he would have been pleased to see the latest hit to clear the fence miss his house, had
it not hit him in the back of the head. RIP Mr Jones.

Newcastle

(http://img179.imageshack.us/img179/8742/newcastlefeb80711832600at6.jpg)

The basic structure of the road and rail network is taking hold, although this will be changed as required
during further development.

The large island in the middle will be home to the CBD with plenty of highrises, both residential
and commercial.

(http://img179.imageshack.us/img179/5369/newcastleapr13071183260wc5.jpg)

Already well underway is the small port precinct which will be highlighted in later updates.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on July 01, 2007, 12:15:46 AM

Dave very gooood i loved it and rotlmbo that was good little pun...  I wish i could have figured out how to
post a video here for that last comment... the vid i found had the opening credits and also the never before
heard opening omg talk about sad... But anyways where did you find that ferry terminal?... Cant wait to sea
the rest of the sea port devolp - pat
Title: Re: Province of Clontarf
Post by: dedgren on July 01, 2007, 10:45:36 AM
Congratulations!

(http://img230.imageshack.us/img230/8372/sir0707balnaviaso6.png)

Balnavia...a place you'd want to live...


The Staff

Title: Re: Province of Clontarf
Post by: thundercrack83 on July 01, 2007, 11:24:56 AM
Well, it looks like I missed a couple of updates here. Sorry about that, my friend. I don't know how it happened! But anyway...

What can I say, though? Everything looks to be in fine shape here. Tempe looks absolutely magnificent (my favorite out of all that I've missed), and your ports in Newcastle seem to be shaping up nicely. I apologize again for my absence, and hope that it won't happen again.

Also, congratulations on being "Of Special Interest This Month!" You deserve it!
Title: Re: Province of Clontarf
Post by: Jmouse on July 01, 2007, 01:03:11 PM
Congratulations on your well-deserved promotion, Dave. As usual, the scenery (esp. the National Park) is stunning and the layouts are pure genius.
Now for today's question. Tempe, next-to-last photo, left center where the retaining wall ends. The road slopes down and takes a sharp left to follow the bottom of the wall. How did you get that slope so smooth? I really want to learn to work with walls, but I keep beating my head against a brick one instead!
Until next time ...

Joan
Title: Re: Province of Clontarf
Post by: Pat on July 01, 2007, 01:06:36 PM

Woohoo Congrats Dave for making it to SIotM July &apls &apls &apls
Title: Re: Province of Clontarf
Post by: Nardo69 on July 01, 2007, 03:41:50 PM
Hi Dave!

Had been some time since I've been around here ...   &mmm

About the  "Semiconductor Holographioc Intermitting Transceiver": Take only the first letter, forget about the rest and you'll know what I mean ...  ;)

Nice Small Lake in Turella. I also like these rocks at the coast. I just read your comment in Jimmy's MD yet I could find a detail to nag on that avenue bridge - it is just as it shall be ... bad bad woröd ...   :P

What's that brown-roofed 6x6 (?) industrial on the last pic? looks like a potential candidate to further blow up my pluginfolder ...

Great Overview on Riverwood. It still amazes me after now 4 years that such a small mod like the bridge height mod has such a vast impact when it comes to reality of bridges ...  ()stsfd()

Nice Detail of the peninsula with the mayor's statute in tzhe middle of the roundabout. Again these rocks on the coast rock!

*Finally I found something to nag:*
A small datail that I still do the same way as you did from time to time:
Don't plant trees over an underpass like you did in the pic below the marina / ferry harbour. Their roots would destroy the roof of the small tunnel IRL ...

Bundeena: hmm ... maybe you had a tad overdone the PEG trails for my personal taste ... Those lakes aee nice but a tad to regular ... but I must confess it is not easy to make such a camp with the game's tile system ...

Newcastle:
Gonna be interesting ... but why don't I see any railway connection to your harbour???????

Take care and nake Backups!

Bernhard  :thumbsup:




...



*wasn't there something else to do?*


...


Oh, yeah,

Congrats on becoming "Of Special Interest!"    &apls 

Title: Re: Province of Clontarf
Post by: Russell on July 01, 2007, 05:43:51 PM
Always a delight to study your work. And congratulations on the promotion.  :)
Title: Re: Province of Clontarf
Post by: emilin on July 01, 2007, 08:28:38 PM
Now, this is why I like the special interest" category. This journal is not one that I had noticed before, but it looks really nice. I have yet to go through the rest of the pages, but several features on this last page really caught my attention. I like the "classic" look of the region a lot. Nice little port too. And very nice use of terrain and water mods. :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 02, 2007, 06:03:55 AM
Firstly, thankyou to the staff for finding this MD worthy of inclusion in OSITM. I must admit I
am a little overwhelmed and nicely surprised given that I haven't been around for too long. Now
the pressure is on to maintain the standard, and I'm going to have to think of a lot more one liners
to make you all groan.

Replies

patfirefghtr: Pat, 1st it's good to see you made it back to shore, and 2nd I think we should
give this a rest before we embarass ourselves (pretty rich coming fom a guy who has the Hogans
Heroes theme as his mobile ringtone &ops)

The ferry terminal I think you are referring to is part of PEG's CDK3 set available on the STEX & PLEX.

And finally, I appreciate the comments, thanks.

thundercrack83: Dustin, it's good to see you dropping by again, but hey, you've got better
things to do than to be monitoring my MD every day of the week. You've seen I tend to post a few
updates in quick succession and I wouldn't expect anyone to comment on each. I'm just pleased that
when you do drop by you take the time to look at all of which is new since your
last visit rather than just the last update, it is much appreciated.

Jmouse: Thank's Joan, I don't know about that genius part though. As for your Q, to
get a result like that you are referring to, you need to install a slope mod. There are a few available
both here and elsewhere. They make the slopes more realistic compared to the standard maxis ski jumps.
But be warned, some have a more severe effect than others and will effect you're planning. You will
certainly need to do some experimenting.

Nardo69: Hi Bernhard, tree roots, now I have to worry about tree roots!! ::)

Could you let me know if the sims should mow their lawns from north to south,
or east to west :P

I hope you know, despite my smart*#%@ comments, that I do appreciate your support and guidence.
You really do make me think about what I am doing (but tree roots!!).

You're right about the national park. When I looked back at it, it is somewhat cluttered with trails.
My mistake was trying to link all the campsites with a trail piece, I should have perhaps
placed them around a clearing with one trail access.

The building you're talking about is in fact a mail exchange. I haven't the link at the moment but
will edit this reply when I've tracked it down.

And finally, I'm sure I can see a rail connection there. But just to make sure your looking
at the same pic's as I am I have attached a couple for your perusal.

Thanks Bernhard

Cheers

Russell: Thanks Russell, appreciate the comments and good to see you dropping by again.

emilin: Welcome to Balnavia. If you are going to read this from page one, I apologise for some of the
terrible puns you are about to come across. Thankyou for the comments and hope to see you back.

And now, while I'm here, I might as well show a couple of photos from the port of Newcastle.

(http://img183.imageshack.us/img183/1183/newcastlemar10811833683wz4.jpg)

(http://img183.imageshack.us/img183/3153/newcastlemar11081183368ll1.jpg)

The port area has undergone a few changes including a rail connection and a freight station.  Bernhard, I had a
hell of a time trying to work out how to get a rail line in there given the slope mod I'm using. In the end, I
went for the tunnel, I think it looks OK, interested to hear what you think.

To all, thank's again for the support. The next full update at the end of the week.

Cheers

Dave









Title: Re: Province of Clontarf
Post by: Snaper on July 02, 2007, 11:03:34 AM
Hello Tooheys,

I'm very happy that you receive this promotion ...

... Your city is very beautiful, its American side gives him a certain charm, but I like much his embellishment with the vegetation :thumbsup:

Cheer my friend  &apls
Title: Re: Province of Clontarf
Post by: amapper on July 02, 2007, 07:51:14 PM
Very nice work. You sure do pack a lot into an area with so much great detail and planning. There seems to be something new each time I look at a particular picture. The farms and towns really blend into one another well too.  :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 02, 2007, 11:11:20 PM
The port is looking fantastic, my friend! I know what you mean about trying to get those freight stations to connect to the rail with the slope mods, too. I've had my fair share of incidents with that myself. It looks like you got it figured out, though! Great work!
Title: Re: Province of Clontarf
Post by: Asimov on July 03, 2007, 01:02:00 AM
Nice port, an interesting Idea putting it entirely on a seperate Island. The Infrastructure looks also very well planned. Looking forward to more.  :)
Title: Re: Province of Clontarf
Post by: Russell on July 03, 2007, 04:00:40 AM
Loving the port of Newcastle, so full of detail and thought, but where did you find those ships and cranes? Would like to get my hands on some of those.
Title: Re: Province of Clontarf
Post by: Jmouse on July 03, 2007, 11:50:58 AM
Nice looking port, Dave, but are the RR tracks going to connect to an outgoing rail line? Anyway, looking forward to a full update this weekend.
Until next time ...

Joan
Title: Re: Province of Clontarf
Post by: Pat on July 05, 2007, 12:38:36 AM
LoL Dave that is sad man that is sad LoL... So hows bonanza going???
(http://www.bonanza1.com/cast.gif)
LoL... Anywho a great and fab update sorry i missed it as it came fresh out of the gates - pat
Title: Re: Province of Clontarf
Post by: tooheys on July 06, 2007, 10:43:13 PM
Replies

Snaper; Thanks Snaper, good to see you dropping by again.
Appreciate the comments.

amapper: Welcome and thanks. Glad you enjoy.

thundercrack83: Hi Dustin, so far so good. Thanks for the support.

Asimov: Good to see you here. Pleased that you like the industrial island, it certainly makes
planning the transport network a bit of a challenge.

Russell: Thank's Russell. You can find SOMY's lots here - SOMY's LOTS (http://members3.jcom.home.ne.jp/somy000/index.htm)

Jmouse: Hi Joan, the RR line is already linked. In the last 2 photo's I posted you can
see the line leading into a tunnel The tunnel runs under the water and emerges on the other
side of the city. Although a little difficult to see in the city view below (2nd pic) you will see
that I have used underwater tunnels for both rail and hwy connections to the main central
island which will be the site of the main commercial precinct.

patfirefghtr: Appreciate you dropping by again, Pat. Time for a new tune I believe, let me
think about it  &Thk/(


Balnavia so far

(http://img394.imageshack.us/img394/2885/newcityjan1700118345052lq9.jpg)

Newcastle, a city in the making

My posts for Newcastle will be a little different from my previous. Usually I only show a completed area
however Newcastle is so large in comparison, that I will try and lead you through the planning and construction
towards the end result. If it gets too boring let me know. Of course we will still visit other towns as well and
see what amusing and quirky things they're getting up to.

(http://img394.imageshack.us/img394/8121/newcastlemar26141183773kb1.jpg)

The commercial precinct

Early days yet and still largely in the planning stages. Here are a few shots of one of the
transportation hubs.

(http://img394.imageshack.us/img394/9677/newcastleoct12131183772ou4.jpg)

(http://img394.imageshack.us/img394/3825/newcastleoct24131183772em1.jpg)

(http://img394.imageshack.us/img394/4046/newcastlenov71311837725yd2.jpg)

The industrial zones

Industry continues to grow. Here's a few more photos of the docks.

(http://img394.imageshack.us/img394/1719/newcastlenov13131183772bh1.jpg)

(http://img394.imageshack.us/img394/8184/newcastlenov28131183772bq0.jpg)

Despite the industry, the waterways are regularily visited by migrating whales. Accidents do occur,
however it is unsubstantiated that the pilots who are essential to navigate these waters,
are majority shareholders in a local Japanese Seafood Restuarant chain.

(http://img394.imageshack.us/img394/9082/newcastledec51311837728xp4.jpg)

Lion Island

(http://img394.imageshack.us/img394/8100/lionislandaug2701118377uo3.jpg)

No wild cats here. Home to the regional fishing fleet, the name is a mutation of the word lyin', a term regularily
used by the mainlanders to describe the fishermen. We all know how honest they are when describing
their latest catch. How big??

(NB: as you can see the wharves don't look the best when shown at low zoom)

(http://img394.imageshack.us/img394/8567/lionislandsep2501118377kx2.jpg)

(http://img394.imageshack.us/img394/613/lionislandsep1701118377bw8.jpg)

Tourists are not entirely welcome, which explains the location of the only motel on the
island. If you like to watch a beautiful sunset with the smell of rotting fish in your nostrils,
this is the place for you.

(http://img394.imageshack.us/img394/3120/lionislandsep2801118377xs6.jpg)

There is not a lot to do on the island if you don't fish, so the bookstore does a reasonable trade.
You would expect a great like "Moby Dick" would be a best seller here, but the locals are not a well
educated lot and the longstanding No.1 bestseller is the well known "One fish, two fish, red fish, blue fish"

(http://img394.imageshack.us/img394/1930/lionislandoct1801118377qk8.jpg)

And finally, this memorial commemorates the first time somebody questioned the integrity of a
fisherman and his tale, and didn't get away with it.

Hopefully another update tomorrow evening.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on July 07, 2007, 09:27:20 AM

LoL hmm A Tall Tail... hmmm you know there is a song in there somewhere LoL...
Dave a fab update be back next time - pat
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 07, 2007, 01:19:22 PM
Newcastle is coming along splendidly, Dave!

I like the transportation hub in the center of the commercial area. I can't wait to see this area when you have some more development going on. And those fishing harbors look great, too! I'll be looking forward to see more of Newcastle, and all of Balnavia!
Title: Re: Province of Clontarf
Post by: tooheys on July 08, 2007, 05:50:14 AM
Hi all. I was hoping for an update this evening (it's 8.50pm 8/7/07 Aussie time or there about) but I still have a little bit of work to do. I intend to post the update within 24hrs. I am guessing for most of you it is a lot earlier in the day so I won't be the late. Anyway, I like to keep my promises, but it didn't work out this time.

I am currently working on Newcastle and here are a couple of pics (teasers I guess) which show you what I am working on.

(http://img519.imageshack.us/img519/3343/newcastlejun23211183889zm4.jpg)

The commercial area is expanding and there is some high density housing popping up across the river.

(http://img519.imageshack.us/img519/5260/newcastlejun92111838896cl0.jpg)

And the regional airport. The first I have designed myself. Not brilliant, but I still think better than the ingame lots.

Some more detailed photos tomorrow.

Replies

patfirefghtr: Pat, thanks for commenting and it's always great to have a bit of fun along the way.
I've been hunting around and now present the latest theme to haunt you for a while :P

Oh so sad (http://www.tvland.com/theme_songs/themeSongsPopup.jhtml?id=8) but click here anyways, just give me that countryside! ;D (Yeah I know that one word for word too &ops)

thundercrack83:  Hi Dustin. Appreciate the comments as always. Newcastle is progressing but taking a little longer than expected.
Hope you enjoy tomorrows update.

Cheers all

Dave


Title: Re: Province of Clontarf
Post by: Jmouse on July 08, 2007, 05:21:13 PM
Didn't know it was possible to build underground RRs - I was looking at the three tracks out front which don't look connected!
Newcastle holds much promise as a central business/industrial district and it will be interesting to watch it develop. And I don't think anyone is going to get bored unless you turn off the humor!
And for today's question, is Lion Island mostly eye candy or is it fairly functional? It doesn't look large enough to support a fishing fleet and all the hands it would take to operate it.
Anyway, looking forward to more.

Until next time ...
Joan
Title: Re: Province of Clontarf
Post by: bat on July 09, 2007, 04:37:47 AM
Congrats on your award!

And fantastic updates, while I was on holiday! :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 09, 2007, 06:08:20 AM
Replies

Jmouse: Hi Joan, does that mean you only love me for my sick humour   &cry2

As for you Q, well the fishing port prop is a bit of eye candy, but the fleet isn't really that big, 4 largish
trawlers and 8 medium.  The larger ones these days only have a crew of 8-12. The island population
is around 2k, which is plenty to cover the crew and processers. Did I wriggle my way out of
that one %wrd

As for the underwater tunnels, it took me a while to discover them. They are reasonably easy to create so
let me know and I'll include a mini tutorial, there is only a few steps.

Appreciate you dropping by as always. Some traffic and population stats next update.

bat: Good to see you back, hope you enjoyed your break. Thanks for the comments.

Ramsgate

(http://img339.imageshack.us/img339/9625/ramsgatesep230211838672mn5.jpg)

A small community and the main ferry link to Lion Island.

Note the beach. I like the prop but in a shot like this the underwater view is ugly. Impossible I guess, but it would
be good if the sand ended at or just below the waterline.

(http://img339.imageshack.us/img339/6690/ramsgatenov802118386748xq8.jpg)

Ramsgate has the first gated community in the region.

(http://img339.imageshack.us/img339/9933/ramsgateoct100211838673oe2.jpg)

With it's own private beach, swimming complex and tennis centre,it is considered a quite
an exclusive area. Unfortunately, as can be seen by the traffic, the guards on the
gate are easily bought. A fiver will get you access and the name of one of the residents. If
asked just drop the name and you'll be safe. The residents therefore have the misconception
that their fellow residents are the most popular people in town.

(http://img339.imageshack.us/img339/1952/ramsgateoct220211838674ii9.jpg)

As mentioned above, this is where most of the ferries for Lion Island depart.  The inhabitants of
the island have their own boarding queue with few formalities. They consider this an honour
but it's really just to get them on the ferry ASAP, they really do stink of fish.

(http://img339.imageshack.us/img339/4165/ramsgatedec100211838675ww1.jpg)

This is the community outside the fence. It is actually one of the safest around, as most crim's
prefer to outlay a fiver and work on the other side.

Newcastle (a growing metropolis)

Here are a few more pic's. A warning and an explanation as to how I work, for those expecting to see the commercial
centre to appear fully completed in a couple of updates, it ain't going to happen. You really are seeing this region grow
as I build it. What I have on my PC is not much more advanced than what you see, in fact for the first time since I started
this MD, I actually have enough pic's left over to post another update. But generally once I update I go back to work to produce
the next. Also, I don't like using landmarks for RCI so any new skyscraper I plop has to be job enabled and the demand
has to be there. For that reason, development of Newcastle will take some time however updates will usually be mixed with
photos from new smaller towns and cities throughout the region. Any questions, feel free to ask.



(http://img339.imageshack.us/img339/4200/newcastlenov11211183971ba1.jpg)

(http://img339.imageshack.us/img339/2519/newcastlejul25211183971om4.jpg)

(http://img339.imageshack.us/img339/2599/newcastleoct82111839715pl6.jpg)

And finally some residential highrise.

(http://img339.imageshack.us/img339/9899/newcastlesep22141183790ts4.jpg)

Nothing like a bit of competition. Ronald Snr and Ronald Jnr

As I mentioned above, I have a few spare photos so another update will follow in a couple of days.

Until then, as always, cheers.

Dave
Title: Re: Province of Clontarf
Post by: bat on July 09, 2007, 08:10:39 AM
Wonderful pictures of this area, tooheys! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 09, 2007, 01:58:56 PM
The development is getting better and better with each update, Dave! And also, I realized that I forgot to congratulate you on earning 100 comments here, so...Congratulations, my friend! I'll be following along with the next 100 comments!
Title: Re: Province of Clontarf
Post by: Jmouse on July 09, 2007, 03:20:44 PM
As always, the photos are fantastic, and I really do love you for your playing style, too!  :D Somehow you create a sense of balance without getting too griddy. I love the retaining wall above Ramsgate's private beach, and I see other examples of symmetry, but without the boring grids throughout.
Now Newcastle's development is going to be a pleasure to watch. The fact that MD creators are not afraid to show their cities from start to finish is one of the reasons I like the work posted here on SC4D.
And as for the tutorial, I'm always ready to learn something new.
So today's question is an easy one. How long have you played SC4 RH/Dx, and are you willing to stick with a city or region you've "ruined" just for the practice?

Until next time ...
Joan

P.S. Where did you get that guard house? I've been looking for one.
Title: Re: Province of Clontarf
Post by: tooheys on July 10, 2007, 06:22:57 AM
Replies (and a little bit more)

bat: thanks bat, your comments are welcome as always.

thundercrack83: Thank's very much Dustin. Always pleased to see you drop by and appreciate your comments.

Jmouse: Hi Joan, thanks once more. First in response to your Q, I've played SC4 since it was first released.
I was never one for roaming the net so I just played the game in ignorance of the community developing online.
I really only discovered "the community" a couple of years ago and jeez did I spend some time downloading lots and mods.
Spent lots of time lurking and learning, and only started my 1st CJ this year. Balnavia is my 2nd and 1st here, and I am happy to
call SC4D home, it's a great community.

As for regions, I'd throw one out once a week. I did a lot of experimenting and a lot of demolishing.
If there is one thing to get you out of this habit, start an MD. I've found it has changed my approach. I plan a lot
more in advance, I might not take a lot more time developing a city but I certainly put in a lot more thought into it and
you know you just can't throw it in the bin, if there is a problem you need to solve, not start again.

Joan, you're not a phsychiatrist by any chance, you do have the effect of getting me to open up. :D

Now, underwater tunnels. Firstly, I learnt this from a tutorial on ST and it takes advantage of a quirk in the game. A lot of people
use this already and I absolutely take no credit whatsoever for it. I don't think the process is shown on this site, but please
correct me I'm wrong.

The process is reasonably easy:

(http://img265.imageshack.us/img265/1279/newcityjan1300118406106ww7.jpg)

Bridge or tunnel? Lets go tunnel.

(http://img265.imageshack.us/img265/710/newcityfeb3001184061268lj5.jpg)

When creating the river, either leave a land bridge or create one at the same level of the surrounding land.

(http://img265.imageshack.us/img265/7682/newcitymar2001184061343oc3.jpg)

Next build your tunnel through the land bridge. This works for all transport networks for which you can build tunnels
(although I must admit I haven't tried it for monorail). Here you must use your imagination, leave enough room
between the tunnel entrance and the waterline to show what appears to be a realistic distance for the avenue
etc to descend to a suitable level below the waters surface.

(http://img265.imageshack.us/img265/9809/newcityapr1600118406146yy8.jpg)

and finally, using the terrain levelling tool, remove the land bridge. It doesen't matter how deep the water is, but make
sure it's deep enough to enable passage of ferries etc.

So that's it, pretty simple. Don't ask my why or how it works but it does. If any body wishes to add anything, feel free.

Joan, hope you find this useful. Now the big question for you, when are you going to start an MD??

Cheers

Dave
 
Title: Re: Province of Clontarf
Post by: Pat on July 10, 2007, 08:57:51 AM

Oooooooh Dave you are soooooo terrible... WTheck i cant belive i slipped up and missed a few updates
that aint like me wow im sowwies.  So i will leave you with this [Linkie here] (http://www.tvland.com/theme_songs/themeSongsPopup.jhtml?id=11)
Title: Re: Province of Clontarf
Post by: Jmouse on July 10, 2007, 11:21:06 PM
Whoa, I wouldn't have guessed that in a million Sim years. My compliments on a well-done and very useful tutorial.
No, I'm not a psychiatrist, I'm a retired newspaper reporter, but I'll admit the lines can blur a bit at times.
As for doing an MD, I don't think I'm good enough at playing the game. It was not until I made SC4D my new home that I got interested in watching other players' regions develop, and now I'm thoroughly intimidated!  &mmm Also, I've been having problems with city files within regions going corrupt (there's a thread I started about it on this site somewhere). Besides, I'm a "build it tonight, destroy it tomorrow" kind of player.
However, I'm finishing up the terraforming on a new region which might make the grade -- let's just see how things go.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 11, 2007, 12:36:06 AM
Great tutorial, Dave! I don't think there is an underwater tunnel tutorial here at SC4D, but I'd have to check to make sure. If there's not, this would make an excellent one!
Title: Re: Province of Clontarf
Post by: tooheys on July 12, 2007, 04:15:11 AM
Replies

patfirefghtr: Jeez Pat your starting to type like Daffy Duck :P However, "Movin' On Up" to the matter at hand,
thanks for dropping by. I've been practicing my poetry for your new thread.

There once was a man from Nantucket........   ;D

Jmouse: Well as long as this is off the record... ;) First I owe you a link. You asked about the security gate
and here it is Link 1 (http://www.simtropolis.com/stex/index.cfm?id=14354) and Link 2 (http://www.simtropolis.com/stex/index.cfm?id=12985). One is the gate only and the other includes the gate and related fencing.

As for an MD, if you take the leap you know you'll get plenty of support here.

thundercrack83: Thank's Dustin, I can pretty it up a bit if you want to use it as a tutorial. It's nothing new
but something that you would only discover by chance.

The Region

(http://img177.imageshack.us/img177/473/balnavia1184217092jd6.jpg)


Sans Souci

(http://img177.imageshack.us/img177/5338/sanssoucijun50711838670xq8.jpg)

Mainly a residential town, populated by retirees and those who don't mid a bit of a commute.

(http://img177.imageshack.us/img177/8804/sanssouciapr22071183866nw4.jpg)

(http://img177.imageshack.us/img177/7398/sanssoucifeb28071183866ox2.jpg)

The local seafood restaurant. Run by a English Chef, he bases his dishes around great British ingredients
such as whelks, cockles and jellied eels. Eating here is part of the armies survival course, if you can
stomach this stuff, survival in the wild will be easy.

(http://img177.imageshack.us/img177/3989/sanssouciapr90711838668kz2.jpg)

Something about this region, find a pub and there is sure to be a mini golf course nearby.
Although there are no pubs near the golf courses, we all know you can't drink and drive.

(http://img177.imageshack.us/img177/9268/sanssoucimay15071183867cf7.jpg)

Newcastle

(http://img177.imageshack.us/img177/8826/newcastlefeb26231184223zq8.jpg)

Traffic wise, so far so good. Although I expect to have to make some changes as the
city grows. Current population is only around 40k but will climb to 200k plus.

Here are some pic's from the residential area on the outskirts.

(http://img177.imageshack.us/img177/7071/newcastleoct27211183971vn5.jpg)

(http://img177.imageshack.us/img177/8806/newcastleoct23211183971sk4.jpg)

This is a low wealth area and not one of the safest places to spend a Saturday night.
Sunday mornings are surprisingly quiet, not because everyone is sleeping in, but quite
a number of the residents are occupying the 2 buildings in the right of the pic, the
hospital and police station.

(http://img177.imageshack.us/img177/9062/newcastleaug42111839712kq8.jpg)

(http://img177.imageshack.us/img177/282/newcastlesep42111839713kb3.jpg)

A photo for you shopoholics

(http://img177.imageshack.us/img177/7940/newcastleaug21211183971oz2.jpg)

(http://img177.imageshack.us/img177/2079/newcastlesep11211183971fv4.jpg)

Mercy General, so named because the first thing any patient admitted to the hospital
asks for is "mercy"

Next update, a look at the completed airport and surrounds.

Until then, cheers.

Dave
Title: Re: Province of Clontarf
Post by: jimmymac on July 12, 2007, 12:33:22 PM
A very nice update, I love those PEG wooden boardwalks, I really must find an excuse to use them somewhere. lol

Stu
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 12, 2007, 12:41:56 PM
As always, another fantastic update here! I was looking at the region map and thinking, "I'd like to see that Sans Souci area up there," and what do you know? That was the next part of the update! Great job, my friend!
Title: Re: Province of Clontarf
Post by: Russell on July 12, 2007, 01:59:50 PM
Quote
Mercy General, so named because the first thing any patient admitted to the hospital
asks for is "mercy"
What an ominous remark, I would almost like to use it in my MD - but as always, you have created an impressive update, and it is so fascinating to study Balnavia - so idyllic and full of details. Bravo!  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on July 12, 2007, 02:29:39 PM
Oh dear, I thought you knew all this stuff is scheduled to appear in the November issue of “Wisecrack,” a tabloid especially for folks who would otherwise take themselves much too seriously.
And thanks for the guard-shack link.
I don’t know how you do it, but each of your cities has a distinct personality of its own which reflects its reason for being in the larger scheme of things. Lion Island “reeks of fish” as you put it while Ramsgate is clearly decorated to attract wealth. In Sans Souci, I guess it’s the condos that make it look like a retirement community, but all three are very different even though they contain some of the same elements.
And in Newcastle, I like the idea of a park beside Food Lion. The little monsters can go play in the traffic whilst their parents blow their budget of fruit loops and hot dogs. Also proud to see the transport system is doing so well.

Until next time…
Joan
Title: Re: Province of Clontarf
Post by: Khiyana on July 12, 2007, 03:48:09 PM
Wow, I love the look of your cities! I Never thought, that such a straight street layout can look so beautiful!  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 13, 2007, 11:59:39 PM
Replies

jimmymac: Thanks Stu, will be interested to see how you use them.

thundercrack83: Dustin, didn't you know, I have ESP  :) Thank's for the comments.

Russell: Well life isn't always bliss in Balnavia, nasty things do happen now and again. Appreciate the comments.

Jmouse: Hi Joan, maybe I could put a park in the middle of the road. ;) Appreciate the comments as always.

Khiyana: Thanks Khiyana, welcome to Balnavia.

Newcastle


(http://img68.imageshack.us/img68/8918/newcastlejul16251184382dw6.jpg)

Newcastle Regional Airport (does anybody know where I can find a control tower? And don't say at an airport))

(http://img68.imageshack.us/img68/6060/newcastlejul20251184382uu4.jpg)

(http://img68.imageshack.us/img68/4112/newcastleoct22251184382zz7.jpg)

(http://img68.imageshack.us/img68/6998/newcastlejul82511843820tu0.jpg)

Two nearby hotels for use by overnight visitors and tired flight crews.

Note the plain looking roundabout. Debate is ongoing as to how to beautify the centre,
although the mayor will probably win out with another statue of himself. In the meantime,
maintenance crews believe the need to continually mow the grass a dangerous pastime.
Not for the man on the mower but for the other six workers leaning on their shovels
watching him go round and round and round. It's enough to make anyone dizzy.

(http://img68.imageshack.us/img68/7818/newcastlejun72511843819al0.jpg)

The growing industrial area and small freightyard.

(http://img68.imageshack.us/img68/5500/newcastlesep16251184382pp6.jpg)

(http://img68.imageshack.us/img68/702/newcastlejun23251184381kk5.jpg)

And finally, the University of Balnavia, it's surrounding sports fields and theatre. The uni has a strong
drama department and is well known for it's live plays such as Tinky Winky Comes Out.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on July 14, 2007, 04:34:58 AM
Great pictures of the airport! Also wonderful industrial area! :thumbsup:

btw, my 1950th post!
Title: Re: Province of Clontarf
Post by: Jmouse on July 14, 2007, 12:44:55 PM
I agree. Very impressive airport and a nice-looking industrial area, but with a bit more I-D than I'd have expected at this stage of development. The EQ levels provided by a university should be attracting a lot more I-HT jobs.
Anyway, the photos and update are great as always. Could we see a zoomed-out shot next time and get a head count?

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on July 15, 2007, 05:07:35 AM
Replies

bat: Almost there Bat, less than 50 posts to go. Who will get the lucky 2000? Appreciate the comments, hopefully I'll
still be around when you hit 3000.


Jmouse: Hi Joan, your request for more stats will be met with the next update :). As for the I-D, you have to remember that the demand is regional, so while the inhabitants of Newcastle should all be members of Mensa, the rest of the region is not, so you will always find a demand for I-D. Having said that, Newcastle has a high density residential area and will eventually set the tune for the region. But again, with high density, if you have a number of towers appear at once, you have 10k uneducated sims which immediately have an impact on demand. So until the city is fully developed to maximum potential, EQ levels will continue to fluctuate. Hope that makes some sense.


Balnavia

At the moment Newcastle is giving me a world of heartache, and given my method of play I will need to develop a few more surrounding tiles to really make Newcastle's high density commercial area to take off. I have been playing around with the surrounding region and decided to leave behind to some extent the comfort of the flat coastal plains and move into a more hilly or mountainous terrain. Given that I have never really played on terrain of this type, the outcome should be interesting, and sure to create more heartache  %wrd Lucky for you all, we will travel this journey together :P

Here is a shot of the the region, showing the new hilly areas which will appear gradually over the following updates.

(http://img176.imageshack.us/img176/8638/balnavia1184491447ct8.jpg)

Will be looking to provide an update on Newcastle in the next couple of days.

In the meantime, as always

Cheers

Dave

Title: Re: Province of Clontarf
Post by: thundercrack83 on July 15, 2007, 11:47:36 AM
Hey, Dave!

I know what you mean about trying to get the tiles surrounding a city to cooperate so you can build another one up, it can be quite tedious. But I'll be looking forward to seeing how Newcastle turns out! I think, from the region view, I can see the Sears Tower...

Take care,

Dustin
Title: Re: Province of Clontarf
Post by: Pat on July 15, 2007, 12:11:26 PM

LoL dave you are the crafty one you are LoL... you know that sounds so familiar to me but i cant place it at this time cause ive been busy these last few days with the fire department duty thingie's...  Oh you will see Bat hit 3k guarentee it LoL...  As allways wonderfull work here dave keep up the hard work = pat
Title: Re: Province of Clontarf
Post by: Jmouse on July 15, 2007, 12:31:41 PM
Oh boy, sounds like things are heating up! I'm pleased to see you incorporate some hilly terrain because it can be so very scenic and inviting. There are a lot of slope-friendly elements available including mountain cabins, houses and Pine Trails (I think that's what they're called).
Of course, the EQ thing makes perfect sense. And as far as HD commercial, I don't think I've ever made it that far with a city, so it will be interesting to see how you deal with the issue.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: pipishere on July 15, 2007, 02:39:10 PM
Great update! Newcastle looks as though it will be interesting! :)
Title: Re: Province of Clontarf
Post by: tooheys on July 17, 2007, 02:44:43 AM
Replies

thundercrack83: You got the tower right Dustin , sort of stands out doesn't it. Had had a bit of demand spike for some
unexplained reason, and the city has temporarily taken off again.

patfirefghtr: Thanks for the comments Pat. Cheers, from the resident "Looney Tune"  ;D

Jmouse: Hi Joan, well I though I'd better shake things up a bit to keep my regulars interested (and
myself). Hope you like this overview of Newcastle.

pipishere: Thanks pipishere, good to see you back.

Newcastle

Newcastle's population has grown to 168k made up of R$ 67k R$$ 83k R$$$ 18k

(http://img411.imageshack.us/img411/4426/newcastledec83711846519rq4.jpg)

(http://)

(http://)

Well the traffic network is standing up OK but I need to relieve a few bottlenecks. Time to get the
subway working effectively and we will see how this works next visit.

(http://img411.imageshack.us/img411/6430/newcastlenov25371184651ew0.jpg)

Still a bit of room left for the industry to expand.

(http://img411.imageshack.us/img411/9811/newcastlejan26381184652qu9.jpg)

(http://img411.imageshack.us/img411/1070/newcastlefeb33811846523kp0.jpg)

The CBD is still very much a work in progress, but these pic's show the growth achieved since
our initial visit. And finally...

(http://img411.imageshack.us/img411/1717/newcastlefeb14321184477mf4.jpg)

...... an ingame quirk I came across. I bulldozed a building and was left with this. All attempts to bulldoze, burn, dezone
raise or lower land level, exit and restart have had no effect. And I'm not going to destroy Newcastle and start again.
So, will just incorporate into the city. Makes a change from statues and fountains.

Next update, a visit to Kurnell (no it's not "far" away  ;).)

Until then

cheers

Dave
Title: Re: Province of Clontarf
Post by: Russell on July 17, 2007, 03:19:33 AM
For me, who is obsessed by cramming so many buildings together as possible, it is inspirational to see someone who is not afraid of open surfaces. Great work, as always,  :thumbsup: with quite an interesting quirk at the end - and these quirks are always so annoying.
Title: Re: Province of Clontarf
Post by: Jmouse on July 17, 2007, 10:39:22 AM
Looks to me like you've made an excellent start on what will be a very nice-looking CBD. Hope you'll keep some of those open areas open.
About those traffic jams, are those roads, one-ways or what? And what do you think caused the congestion? Sometimes I can identify problems with the route-query tool, but at other times, it just boils down to the Sims' irrational driving habits. I've seen them drive several miles to catch a bus when there's a bus stop right next door to them.
And I'm so glad you couldn't get rid of the little structure in the roundabout. It's so delightfully Simish!  :thumbsup:

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 17, 2007, 12:16:22 PM
Newcastle is growing up quite nicely here, Dave! Glad to see it! And your airport looks great, too! As for your little quirk--maybe it can be used as a historical monument, maybe Balnavia's first TV satellite or something! Great work, my friend! Keep it up!
Title: Re: Province of Clontarf
Post by: Pat on July 17, 2007, 10:38:25 PM

Dave that was great LoL i didnt even think you would catch that about being our local "Looney Tune" LoL
you wanna know what sad is i dont remeber at this moment where i posted that... That btw is a great way
incorprirating  the new statue LoL... see you next update - pat
Title: Re: Province of Clontarf
Post by: pipishere on July 18, 2007, 04:29:43 PM
Ohh a lovely update! It looks like it will be such an eye pleasing city.....will there be many open spaces such as plazas in the CBD?!  :)
Title: Re: Province of Clontarf
Post by: bat on July 19, 2007, 04:06:04 AM
Great pictures of Newcastle, tooheys! Wonderful work! looking forward to the next update! :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 19, 2007, 06:11:27 AM
Replies

Russell: Hi Russell, believe me, the open spaces won't be left untouched but there will be plenty of parks to provide some
place for the sims to relax.

Jmouse: Thanks Joan. As for the traffic jams, they are mostly normal roads and avenues, although the route that zig zags thru the middle is a rail line. The subway is making a difference and I will give you some more info in a couple of updates.

I know what you mean by the bus stops. If you're not already, make sure you place a bustop on either side of the road as sims don't like to jaywalk  :) (serious, I believe they will only cross at intersections). It may be quicker to drive to a bus stop some distance away rather to catch a bus heading the opposite direction, even though it will get them to their destination sooner or later. I am only speaking on my own observations here and others may have other ideas.

thundercrack83: mmm, the first reciever for the Thundercrack Telecommunications Satellite, sounds good to me  :)

patfirefghtr: Pat, I see everything  $%#Ninj2

pipishere: Pip, there will be a few parks, a large one in particular. You might be able to see the start of it in the little preview below.

bat: Thanks bat. Hows that post count going, I forgot to check before writing this. Pleased that you like the progress to date.

The promised Kurnell update and probably one more will be posted over the weekend. In the meantime a couple of pic's showing a further expansion of Newcastle's CBD and a shot from the new area of Penrith

(http://img178.imageshack.us/img178/8806/newcastlemay14431184840nj7.jpg)

(http://img178.imageshack.us/img178/8121/newcastlejan12381184652ah8.jpg)

See you in a couple of days

Cheers

Dave

Title: Re: Province of Clontarf
Post by: threeswept on July 19, 2007, 10:09:27 AM
Hey, hey, tooheys...what a great place to visit. Besides the storyline, history and the great pics of your cities the comedy is hilarious. My favourite lines: "a couple of 10 yr olds with loud pants" and "tablets of condensed alcohol which produced the common result of brewer's droop". But, of course, there were too many to list, really. Great job, mate!
Title: Re: Province of Clontarf
Post by: bat on July 19, 2007, 10:44:19 AM
Welcome to page 8!

wonderful two new pictures, tooheys! Great development at the river! The second one is also great! Looking forward to the weekend update(s)! ;)
Title: Re: Province of Clontarf
Post by: Jmouse on July 19, 2007, 01:31:09 PM
Well, Newcastle is coming along swimmingly and Penrith looks promising.
As for the bus stops, I use the ones you plop directly on the street, road, etc. when possible, but it doesn't always work. In hilly terrain, it will break your street, and I use a lot of diagonals, too.
Good luck on your subway system. I'll be watching closely because I've never used one before and I want to learn.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 19, 2007, 01:42:00 PM
Quote
thundercrack83: mmm, the first reciever for the Thundercrack Telecommunications Satellite, sounds good to me  Smiley

I'm honored, my friend! Thank you!

It looks Newcastle keeps growing and growing, too! And Penrith looks great, too. I like that communication tower that you have there. It's always a pleasure to view your updates! Keep up the excellent work!
Title: Re: Province of Clontarf
Post by: pipishere on July 19, 2007, 04:22:02 PM
I think i can just make out a park yeah...very nice :) The two pictures here are great...especially the second. Can i ask where you got that kind of look out thing that overhangs slightly?!

Thanks!
Title: Re: Province of Clontarf
Post by: Pat on July 19, 2007, 04:33:04 PM

Dave all i can say is wonderful update here... see you in a few days - pat
Title: Re: Province of Clontarf
Post by: Snaper on July 20, 2007, 01:09:56 PM
It's very beautiful, I love ... that develop very quickly  :thumbsup:

Always so wooded and very good done  ;)

Bravo l'ami  &apls
Title: Re: Province of Clontarf
Post by: tooheys on July 21, 2007, 01:20:09 AM
Replies

threeswept: Thanks for dropping by and I appreciate the comments.

bat: Thank's bat, good to see you dropping by again.

Jmouse: Hi Joan, next Newcastle update will follow this one, and we will see how the subway has helped (or not)

thundercrack83: Appreciate your comments as always Dustin, thanks.

pipishere: Hi pip, I'll give you a closer look at the park soon. Here is the link to the observation deck. (http://www.simtropolis.com/stex/index.cfm?id=16552)

patfirefghtr: Thanks Pat, and hey, has Davey found himself a bear yet  ;D

Snaper: Thank's Snaper, I try to avoid a concrete jungle if I can.

Kurnell

R:36,361    C:8,822     I:14,288

(http://img502.imageshack.us/img502/4764/kurnelldec8141184650970ep0.jpg)

A mix of R C & I, Kurnell is located on the coast and either side of the main shipping
passage to the inland towns and cities. Idustry is located on the East Bank with
residential and commercial to the West.

(http://img502.imageshack.us/img502/3266/kurnelldec1814118465103mj3.jpg)

(http://img502.imageshack.us/img502/483/kurnellmar1615118465141dz9.jpg)

Here's a shot of the small freight yard. You'd think that the workers would love nothing more than
sinking a quick one at lunchtime, a beer that is. But no, they'd rather sink a putt which might
explain the two mini golf courses that popped up nearby.

(http://img502.imageshack.us/img502/5553/kurnellmar2115118465146ht2.jpg)

(http://img502.imageshack.us/img502/9286/kurnelljan1715118465115cq3.jpg)

This swiming pool has the most draconian dress regulations in the region. Not because the
owners are prudes but because a lot of the drivers on the nearby hwy have wandering eyes
which has been known to cause a pile up or two. Safety before comfort.

(http://img502.imageshack.us/img502/8990/kurnelljan7151184651107gz0.jpg)

Note the dying trees along the shoreline. Locals are blaming borers, that may be partly correct but
that doesnt explain how the holes became filled with Roundup. Anything for a view.

(http://img502.imageshack.us/img502/2826/kurnellfeb1215118465128aj4.jpg)

(http://img502.imageshack.us/img502/401/kurnellfeb2315118465132ax1.jpg)

(http://img502.imageshack.us/img502/563/kurnellfeb2815118465135qw8.jpg)

Part of the commercial area, with the local hospital and schools. You can also see the
football stadium  :'(  Would someone please bat a rugby league ground.

Newcastle update in 24hrs

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on July 21, 2007, 03:59:28 AM
That is again a great update, tooheys! Great work! Looking forward to the Newcastle update...
Title: Re: Province of Clontarf
Post by: pipishere on July 21, 2007, 06:26:55 AM
Hey, very nice update...love the attention to detail & thanks for the link! btw..You can find a Rugby Field here (http://www.lordowner.com/SimCity/BAT.html). I'm sure you can edit it in the lot editor to make a stadium of some kind.

:)
Title: Re: Province of Clontarf
Post by: Russell on July 21, 2007, 09:03:37 AM
I agree with Pipishere, you have an eye for details that makes every picture worth an extra look. I also like your intricate system of highways, avenues and roads. Again a terrific update.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on July 21, 2007, 11:20:22 AM
Dave, you're the only person I know who can made a lovely city out of a bunch of grids.  ::) I still haven't figured out how you do what you do, but enjoy looking at the results anyway. Charming update as always, and love the dead trees. I've always blamed mine on pollution and the RR traffic!

Until next time...
Jm
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 21, 2007, 12:59:32 PM
I'm running out of words to use to describe your work, Dave! Wonderful, excellent, outstanding...I think I've used them all! Oh, well. I guess I'll have to start over!

Kurnell looks fantastic, I love the small port and the seawalls, and I especially love how you have the highway snaking through the whole tile. Wonderful / excellent / (insert your own adjective here) work, my friend! I'll be back to see more!
Title: Re: Province of Clontarf
Post by: Nardo69 on July 21, 2007, 05:31:27 PM
Hi Dave!

Sorry for the last gap ... RLS you know ... so let's do some MD critics ...

PAGE 6:

Newcastle
Interesting ferry layout with the embanked avenue. I might have tried tro prolong the RR to the ferry but I am not sure if it was looking better ...
When you use that nice RR station not as a terminus be aware that it blocks freight trains unless you mod it by yourself!  "$Deal"$
Good one for connecting the avenue with the T-intersection to the highway!   &apls

Lion Island:
Except for the lake nice layout. For such a small island I see no source for the (sweat?) water unless it is not within the region of daily tropical rain ...

Newcastle Airport:
Nice Airport.
Don't expect anything more than this from me when it comes to airports. I don't like them at all!

Ramsgate:

Nice one wtih the bride and the ferry terminal. And I agree that the affect of too much "security" just turns to the opposite ...

Sans Souci:
You haven't had the famous German palace in mind, did you?
Nice story on the English chief

Newcastle
: Great Mall area at the RR station with the center platform!


PAGE 7:


An airport. Nice. Did I ever told you that I don't like airports?
Nice RR terminal at the industrial area. I would try to run some freight tracks in between the factories. If they are I-S or I-M and big enough Iit surely will look good!

Newcastle
I really like that Tower!

PAGE 8:
Nice industrial area.
One suggestion regading the second pic:
I would just replace that ingame - highway overpass with a NAM overpas - with an angle to be precise. Just use the 90-degree curve and place the second ramp parallel to the highway. It is a bit variety and you can avoid these ugly curves at the end of the ramp!

The story of the swimming pool reminds of a man in the neighbour vilage. He built his house next to the public pool (that has been established before WWII there!) and then fought (and lost) a juristic for years because of the noise ...

Next time I shouldn't pass so much updates I think ...

Take care and don't forget to make backups! 

Bernhard  :thumbsup:




Title: Re: Province of Clontarf
Post by: Pat on July 21, 2007, 09:16:55 PM

LoL Nardo we should call you are offical MD critic cause man that sums up alot of Daves hard work here...
Davey indeed found his bear LoL and now also is East bound and Down (http://www.youtube.com/watch?v=xnRwQjTYfGI)
Title: Re: Province of Clontarf
Post by: tooheys on July 22, 2007, 03:24:58 AM
Replies

bat: Thanks bat, here's Newcastle as promised.

pipishere: Thanks for the link pip  :). As for making my own lot, have never even tried using the lot
editor, but I might give it a go someday. Appreciate the comments.

Russell: Hi Russell, I'm pleased that you enjoy your visits to Balnavia. Thanks for the comments.

Jmouse: Thank's for the compliment Joan. If you ever work out how I do it, I'd rather not know  :)

thundercrack83: Be careful Dustin, my head will start to swell  ;D  Thankyou for the great comments.

Nardo69:: No problems, can't avoid RLS. What I appreciate is that while there may be a bit of a gap between visits,
you take the time to thoroughly look at everything since your last post.  :)

Thanks for your comments as always. Have taken on board the comments regarding rail thru the industrial areas and will have
a bit of a think as to how I might implement this in my next Ind area.

patfirefghtr: Thanks Pat, I'm pleased for Davey, but I feel he may have run into the wrong type of bear, I meant the
furry ones, not those with badges and shotguns (I guess they could be furry too)  :P

The Region

(http://img530.imageshack.us/img530/976/balnavia1185082520ei5.jpg)

19 active tiles, I've worked regions with a higher population but never with so many active tiles. Hope my PC can hang on.

Newcastle

R:221,426  C:91,466  I:32,310

(http://img530.imageshack.us/img530/4481/newcastlejul30461185082ec2.jpg)

Now with well over 200k sims calling Newcastle home, things are starting to get a bit difficult.

The city is struggling to keep everybody employed and this is starting to stunt growth. I will need to develop
another industrial area nearby to keep things rolling.

(http://img530.imageshack.us/img530/2761/newcastleapr29461185081tz1.jpg)

Nevertheless, the CBD has continued to expand, and for pip, a closer shot of the parkland under development.

(http://img530.imageshack.us/img530/2417/newcastlemay27461185081kf8.jpg)

All these building have C$$ and C$$$ jobs, no landmarks have been used to date.

(http://img530.imageshack.us/img530/4034/newcastlemay84611850814gl8.jpg)

Built before the high-rises really took off, the offices of the regional governor, once the town hall, are overshadowed
by the latest development, and he ain't happy. Funds have been set aside for new premises, but only if the regional
population exceeds 500k (Almost there, but if the reward chain doesn't work he will be mightily p****d.)

(http://img530.imageshack.us/img530/9499/newcastleapr14461185081zv1.jpg)

Across the water, residential areas are continuing to grow.

(http://img530.imageshack.us/img530/4167/newcastleapr23461185081gx4.jpg)

(http://img530.imageshack.us/img530/5476/newcastlemar30461185080nc5.jpg)

At last, a field not for soccer/football. This is the first highschool in the region that encourages the game of Rugby League.
Named Pipishere High, in honour of the person who brought the game to Balnavia  &apls.

The local St John's ambulance team are also pleased. They actually get some real casualties to practice on, broken arms and legs, eye gouges
and the odd bite. More amazingly, most manage to walk off the ground themselves. They were sick of carrying football players off
on stretchers because there hair was out of place, oh the agony. ( I probably just lost half my fan base with that one, I'm so sorry,
really  :))

(http://img530.imageshack.us/img530/2947/newcastleapr64611850812qu4.jpg)

(http://img530.imageshack.us/img530/710/newcastlejun16461185081fk3.jpg)

(http://img530.imageshack.us/img530/3198/newcastlemay30431185005nl3.jpg)

As highlighted in a previous update, the first receiver for the Thundercrack Telecommunications Satellite
has been given landmark and heritage status. The city has enveloped the area, but the receiver will
stand for everymore, safely embedded in the middle of the roundabout.

(http://img530.imageshack.us/img530/4420/newcastlejun24461185081ek6.jpg)

(http://img530.imageshack.us/img530/4271/newcastleaug24611850821wq3.jpg)

At last update, a few traffic hotspots were evident. The expansion of the subway system was hoped to relieve
the pressure. It has contained the problem, but not reduced it due to the expanding population. However a lot of the
congestion is caused by traffic leaving to adjoining areas so, the subway system is to be expanded into neighbouring towns.

(http://img530.imageshack.us/img530/2837/newcastleaug24611850820qn0.jpg)

I need to get this a little bigger, but I think you can see that the subway system is still well used.

Where to next, not sure yet. You'll just have to wait (pleease) until next update.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on July 22, 2007, 03:57:11 AM

Ohh Dave you know i will wait till the next update of course.... Riverwood was very good i loved the tour, 
the only thing that was intriguing me a bit was the transition of seawalls you used, from the pier style to
just bricks, its a tad different but its good how you transitioned around the village and in the several
areas i loved that... is this bear more like it???

(http://img297.imageshack.us/img297/3803/furryofficerpb1.jpg)
Title: Re: Province of Clontarf
Post by: tooheys on July 22, 2007, 05:15:13 AM
Pat, I don't normally reply to individual posts but you've got me ROTFLMAO  :D

If I can try to be serious for a moment, the only reason I use that transition is because the underbridge lots for
the brick seawalls just don't work in my experience. If anyone has a similar problem and knows a fix, I would be interested to know.

(http://img511.imageshack.us/img511/7229/prisonerbearti1.jpg)

And here is poor Davey after his run in with the bears.

PS: When I first read your post I thought you must have breathed in too many fumes, but I misnamed my city, it is
Newcastle, not Riverwood. I'm sure you noticed this and were trying to tell me subliminally. I have made the change
so no one will ever notice,  unless they read this.
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 22, 2007, 12:31:10 PM
Whew, it's hard to keep up around here! Another great update, Dave! The more and more Newcastle grows, the more excited I become, waiting to see what the finished city will look like. Keep up the fantastic work!
Title: Re: Province of Clontarf
Post by: Jmouse on July 22, 2007, 02:27:10 PM
Long ago and far away, someone said (in a post) that Sims go to work and come home with no side trips. If they go shopping, visit pals in hospital and attend school, it is only in our own imaginations. Well, I much prefer the "let's pretend" approach 'cause I don't wanna grow up.
But in reality, I'm wondering why so many Sims are leaving Newcastle to work. Kurwell has a fair share of I jobs, but the congestion I'm seeing doesn't appear to lead in that direction. So is C development in Newcastle playing catchup?
Oh well, just curious as usual!  ::)
You are doing a fine job of holding things together in the main city, though, and as always, posting some beautiful photos. So glad to see you're not packing in skyscrapers like bloated sardines.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: stewart_garden on July 23, 2007, 06:33:11 AM
Dave,

I'm gutted that I have had limited access to the internet over the last 4 weeks. However, I'm catching up on the 4 pages of Balvania that I missed and will be up to normal commenting speed soon.  Congratulations on your 'Of special interest' status.  I'll have a cold one to celebrate!

Stewart (proudly Aussie...)
Title: Re: Province of Clontarf
Post by: bat on July 23, 2007, 09:44:56 AM
Welcome to page 9!

That are some great pictures of New Castle, tooheys! Great work! :thumbsup:
Title: Re: Province of Clontarf
Post by: Eddie on July 23, 2007, 09:32:21 PM
Pretty impressive set of interchanges there. The region view's unique, as well, and there's a sense of complexity in the way your cities are set out. I like it.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Muzz on July 24, 2007, 10:15:51 AM
This is an incredible CJ, I can't believe I've not seen it before. I'm about to go back and look at all the pages, great work!
Title: Re: Province of Clontarf
Post by: Pat on July 24, 2007, 10:49:40 AM
Pat, I don't normally reply to individual posts but you've got me ROTFLMAO  :D

If I can try to be serious for a moment, the only reason I use that transition is because the underbridge lots for
the brick seawalls just don't work in my experience. If anyone has a similar problem and knows a fix, I would be interested to know.

(http://img511.imageshack.us/img511/7229/prisonerbearti1.jpg)

And here is poor Davey after his run in with the bears.

PS: When I first read your post I thought you must have breathed in too many fumes, but I misnamed my city, it is
Newcastle, not Riverwood. I'm sure you noticed this and were trying to tell me subliminally. I have made the change
so no one will ever notice,  unless they read this.

LoL Dave that is what we can run with LoL... I did breath in to many fumes LoL How did you know??
Title: Re: Province of Clontarf
Post by: pipishere on July 24, 2007, 02:19:14 PM
Yet another fab update. The parks look great....looks like somewhere i would love to have lunch! Glad you like the Rugby Field...and I'm honoured you've named you school after me!  ;D

Looking forward to your next installment!
Title: Re: Province of Clontarf
Post by: tooheys on July 25, 2007, 04:25:52 AM
Replies

thundercrack83: Dustin, thankyou muchly. The more excited you get, the more nervous I get  /wrrd%& I've never progressed a large city that far before and I'm just sitting here waiting for it all to fall to pieces. Fingers crossed.

Jmouse: Hi Joan and thanks for the comments.

Quote
Long ago and far away, someone said (in a post) that Sims go to work and come home with no side trips. If they go shopping, visit pals in hospital and attend school, it is only in our own imaginations. Well, I much prefer the "let's pretend" approach 'cause I don't wanna grow up.

Joan, some may not agree, but I think this hits it on the head. Where's the fun in the clinical approach? If you can imagine the day to day goings on and factor this into your planning and development, it can only help create a more realistic area.

As for the sims leaving the region for work, there is still a large population of R$. The commercial highrise is all C$$ & C$$$. Conveniently, just across the county line in Botany Kurnell (sorry Joan  :-[) is a large ind area, it is closer than the ind precincts in Newcastle, so preferring a shorter drive, this is where the R$ sims head. This exodus should decline as education levels improve (I think). Will have to wait and see.

stewart_garden: About time you showed up, I thought you might have been in hospital with a severe case of heatstroke   :P

Welcome back and welcome downunder. How's life in the realm of the canetoad?

Thanks for the congrats, it's been an interesting month and kept me busy.  Look forward to seeing you around.

By the way, you can cut out that maroons rubbish too! (GO THE BLUES, well next year anyway)

bat: Good to hear from you again and I appreciate the comments as always.

Eddie: It's great to see you dropping by Eddie and thanks for the comments..

Muzz: Thanks and welcome to Balnavia. I apologise in advance for all the bad puns you are about to read.

patfirefghtr: Just a lucky guess, next time use your breathing apparatus ;D

pipishere: Hi Pip, thanks for the comments. The school you deserved for helping introduce a great game to the region.

Sorry all, but I'll have to leave it at that. I was hoping to to include an update here, but a few things interupted while I was doing the replies and I've run out of time. RLS strikes again. Penrith update is all ready to go and I will post tomorrow night.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on July 25, 2007, 01:32:39 PM

Dave if you dont hold up to your word im gonna have to kick your tail LoL... Naw really take your time and see you tomorrow for the update - your friend Pat
Title: Re: Province of Clontarf
Post by: tooheys on July 26, 2007, 03:35:29 AM
Replies:

patfirefghtr: My butt really wants to avoid those big black firefighter boots of yours, so here's the update  :)

Penrith

(http://img485.imageshack.us/img485/3879/penrithsep1710118526746kd4.jpg)

Penrith has a mix of RCI. Plenty of farming and most of the housing is low density. There is also quite a bit of
undeveloped bushland.

(http://img485.imageshack.us/img485/6428/penrithoct1101185267545im1.jpg)

Every wonder what the farmers from Panania did when measures were put in place to stop the inbreeding.
Well they all moved here, where they can "shenanigan" as much as they want.

(http://img485.imageshack.us/img485/1002/penrithsep1110118526741yj4.jpg)

(http://img485.imageshack.us/img485/7357/penrithoct1510118526772mw3.jpg)

Mainly a high tech industrial area, there is some amazing scientific investigations being carried out here.
One company for instance, is trying to determine if life is a sexually transmitted disease.

(http://img485.imageshack.us/img485/8318/penrithoct1210118526770fu4.jpg)

(http://img485.imageshack.us/img485/5710/penrithnov2310118526791gy0.jpg)

Penrith High, no metal detectors here, but this is a rural community and regular shoe inspections are
made to ensure no "foreign matter" is introduced onto the polished timber floors.

(http://img485.imageshack.us/img485/8005/penrithnov8101185267841fg4.jpg)

(http://img485.imageshack.us/img485/7042/penrithoct2610118526778rv2.jpg)



(http://img485.imageshack.us/img485/8316/penrithnov2910118526795iv4.jpg)

(http://img481.imageshack.us/img481/439/penrithjan1511118535181bk8.jpg)

This is the old forest ranger watchtower which is now used as a lookout for tourists.

(http://img481.imageshack.us/img481/7814/penrithjan7111185351779fm9.jpg)

The rangers have now moved to more comfortable digs, here in the telecommuncation tower.
No office req'd, they have two permanent stools reserved for them at the bar in the revolving restuarant.

(http://img485.imageshack.us/img485/6060/penrithoct7101185267660ga1.jpg)

Next update, back to Newcastle to see what is happening there (something I hope). Until then,

Cheers

Dave





Title: Re: Province of Clontarf
Post by: stewart_garden on July 26, 2007, 05:11:49 AM
Dave,

I think what stuns me most about this MD (well, apart from the dry Aussie wit), is the speed with which you seem to build.  And not just build anything, actually build well thought out attractive developments.  It takes me weeks on end to develop even a medium city tile, usually taking several cycles of "build - rethink - demolish - build again" before I'm happy.  (Although my SimCity time is limited through a desire to keep my better half happy, and non-existent right now because my belongings are in a container somewhere near Port of Brisbane).

So, the question is: how do you manage to develop cities so fast, respond regularly to your 'fanbase' (!) and fit in the odd cold one?

Another great update, although you have made me think twice about farmers in this country!

Stewart
Title: Re: Province of Clontarf
Post by: bat on July 26, 2007, 06:39:18 AM
A great regionoverview, tooheys!
The area with the telecommunication tower is also looking wonderful! :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on July 26, 2007, 12:02:37 PM

Dave that was tooo good...  You know i cant think of anything else to say...
ohh Wait that is why im still stuck on the std thingie lol....  Dave you are
toooo funnie and whats sad is i understand that Dry Wit of Aussie Humor LoL - pat
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 26, 2007, 12:11:32 PM
Fantastic update, Dave! Your farms look absolutely beautiful! I can't wait to see what's happening in Newcastle, too! Until then!
Title: Re: Province of Clontarf
Post by: Jmouse on July 26, 2007, 02:28:50 PM
Loverly update as always!  :thumbsup:
Guess I was wrong about the location of the traffic congestion in the photo right above Pat's Teddy bear. I thought we were in Newcastle which would put Botany out of the commute circle. Oh well, there's a first time for everything.
Anyway, since Balnavia is getting so big, I just downloaded the latest region shot and put it on the other monitor to help me remember where everything is.

Until next time...
Joan

BTW, has anyone ever thought about what a stranger would think if (s)he actually overheard some of the conversations we have? I mean, breeding farmers, firefighters with Teddy bears dressed up like cops, etc.
Title: Re: Province of Clontarf
Post by: tooheys on July 28, 2007, 04:20:46 AM
Replies

stewart_garden: Hi Stewart, well the first thing in my favour is I haven't got a better half, I can't afford myself let alone
someone else  ;)

Now the serious question, how do I find time to fit in a cold one? Well my PC is very close to the fridge and to date there is no
law (in Australia anyway) against drinking and hard-driving ()stsfd()

As for how quick I put a city/tile together, I generally have a good idea of what I want to achieve, and more importantly, what the region
needs at that time. I think the latter is critical if you are looking to grow a city "naturally" rather than plopping landmarks left right and centre.
Don't get me wrong, I use landmarks for a bit of eyecandy every now and again, but if you look at my city of Newcastle, none of the
highrises are landmarks, they are all job enabled.

Of course a dose of Dr Tooheys helps, but you tend to operate differently when you are doing a MD. Believe me, if
Balnavia wasn't being hosted on this site, it A) wouldn't have got past 6 or 7 tiles, B) if it did would have taken 6mths to get to this stage, and C)
been restarted about a dozen times. Stewart, I really can't give you a definitive answer, this is the first time I have put something of
this scale together so quickly, I guess I just like the challenge of performing for an audience and a great one at that.

Oh, and by the way, the farmers mentioned are all from NZ :P

bat: Thanks bat, I only recently came across the tower and I think it looks good.

patfirefghtr: Pat, bad news I'm afraid, teddy has made a break (http://www.youtube.com/watch?v=fKn5iZ-skZY) for it and
I don't think he made it  :'(

Despite my heartbreak, I appreciate your comments in this difficult time. Will try to keep my chin up. Ohh, poor teddy &cry2

thundercrack83: Thanks Dustin, I'm working on my final Newcastle update for my stint in Of Special Interest
and will post tomorrow if everything goes to plan. Of course, there is a teaser below.

Jmouse: Well lets get one thing straight, they're cops dressed up as teddy bears! And secondly,
I hope they think we are all a bunch of twelve year olds  ::)

My apologies I got the name wrong, I was supposed to type Kurnell but my fingers thought otherwise. You've got me worried
though, using 2 monitors to track my errors MD. %wrd

Hey, I'm thrilled that you picked that up  :)  (or did you get it from one of your sources).

Newcastle (a little teaser)

As I only have a few days left in "Of Special Interest" I'm planning (if all works out well) a large final update on Newcastle.
The city is progressing amazingly well if I may say so myself, and I hop to post the update within 48 hours. But I couldn't
leave without providing at least one pic, so here it is:

(http://img337.imageshack.us/img337/3370/newcastlejun30541185608jz4.jpg)

As always, cheers to all

Dave
Title: Re: Province of Clontarf
Post by: Pat on July 28, 2007, 04:47:33 AM

Dave that was a good teaser my friend.... IM in stitches here just a laughing my butt off lol at the replies...
Did you my friend kick back a few of these by a chance... (http://www.ratebeer.com/Brewers/Beer/Beer-Reviews-1516.htm) Well i will see you in another 48hrs... (http://www.imdb.com/title/tt0099044/posters)
Title: Re: Province of Clontarf
Post by: bat on July 28, 2007, 04:54:46 AM
A fantastic teaser, tooheys! Looking forward to the next update... :thumbsup:
Title: Re: Province of Clontarf
Post by: emilin on July 28, 2007, 09:43:14 AM
Very, very nice development taking place around here. The last two updates were really interesting to look at. I especially enjoyed the way you built the tower on the hill with MAS walls around. I would probably suggest that you made a higway bridge instead of making the rail go over a bridge, but that's just on a sidenote. :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on July 28, 2007, 12:44:05 PM
This may be your last few days in OSITM, but this MD is bound to end up a classic. Just hope it doesn't end too soon!  :thumbsup:
And as for tracking Balnavia on two monitors, it's like watching a wild and crazy tennis match. Talk about a pain in the neck...

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: stewart_garden on July 28, 2007, 06:24:28 PM
Dave,

First, thanks for the extensive reply.  I will be taking your advice about the location of the fridge, as it is currently a whole six steps from the computer. and that needs to be rectified.  I can understand that this MD will have focussed your efforts - I have yet to develop anything that I am suitable happy with to post on this site.

Nice teaser, but I think I see another football (soccer) stadium creeping in there.  Are the residents of Balvania rebelling against their rubgy league - loving master?  I must admit that, at the risk of opening myself up to relentless Aussie ribbing, soccer is my game of choice (hence my Dundee United avatar).  However, I'm off to see the Broncos play today...

Thanks again for the entertaining MD.

Stewart
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 28, 2007, 06:44:51 PM
That teaser is looking good, Dave! I'm really starting to like Newcastle. I think I may move there! I can't wait to see the next update!
Title: Re: Province of Clontarf
Post by: tooheys on July 28, 2007, 08:07:11 PM
Emilin, thanks for that :), I didn't notice the bridge although it was staring me in the face.

Problem fixed.

(http://img403.imageshack.us/img403/6829/penrithjan2711118567045mc5.jpg)

Full replies next update.

Cheers
Title: Re: Province of Clontarf
Post by: Pat on July 28, 2007, 09:56:22 PM

sweet davie that looks better i didnt notice it till it was pointed out either so dont feel bad....
btw 24 hrs (http://www.fox.com/24/) to go lol - pat
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 28, 2007, 11:40:50 PM
sweet davie that looks better i didnt notice it till it was pointed out either so dont feel bad....
btw 24 hrs (http://www.fox.com/24/) to go lol - pat

Nor did I! Good eye, there, emilin! I must say, it is subtle things like that that highway going under the rail that make the whole SC4 experience so much more fun for me, whether I'm playing the game or looking at the work of you and everyone else.
Title: Re: Province of Clontarf
Post by: pipishere on July 29, 2007, 02:44:09 AM
A great update! Your teaser of Newcastle looks fab!  ;)
Title: Re: Province of Clontarf
Post by: urban on July 29, 2007, 04:24:36 AM
Great teaser of Newcastle. I often don't like skylines, but your's is very nice..I like it, with the sorrounding paks and the great waterfronts... :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 30, 2007, 05:53:21 AM
Replies

patfirefghtr Hi Pat, right brand wrong beer but pretty close. Tooheys New is the drop for me (it's a tad stronger).
Glad you liked the teaser (and the replies)  :)

bat Thanks bat

emilin Appreciate the comments emilin and thanks for pointing out that nasty looking rail bridge. :thumbsup:
Don't know how I missed that.

Jmouse Hi Joan, I'm not going anywhere so you're stuck with me for a while.

stewart_garden Well I'm trying to convert the sims to the good game. Unfortunately, I've got no idea
how to change the field textures for the stadiums I have, so will have to put up with soccer being the major game for
a while. Ohh the agony  :'(

thundercrack83 Thanks Dustin, coming up soon.

patfirefghtr Trying to keep me honest Pat  :) Well I've made it within the promised time. Hope you
enjoy.

thundercrack83 I was just lucky emilin picked that up and not Nardo69. I can just image the whack across the back of the head
I would of got (and probably still will, Bernhard I'm sure you will read this, I'm so, so sorry, it won't happen again, at least until next time  :P) )

pipishereThanks Pip, appreciate the comment.

urban Thats a great compliment urban, thanks.

Newcastle

Well, the CBD on the island is complete, but there is still a little bit of development to do on the mainland. Residential population is 300k
plus and may well reach 500k by the time I have finished. Have a ton of pic's to post and I apologise to those with slow internet access.

(http://img405.imageshack.us/img405/3285/newcastlefeb28601185703ec5.jpg)

(http://img405.imageshack.us/img405/1306/newcastlejun30541185608uo4.jpg)

Centre of pic is the new home for the regional government, with the CBD to the left and residential towers to the right.

(http://img405.imageshack.us/img405/52/newcastleaug23601185704lh8.jpg)

(http://img405.imageshack.us/img405/9867/newcastlemay56011857043kh8.jpg)

(http://img405.imageshack.us/img405/3262/newcastleapr28601185704pu4.jpg)

This area houses both the aquarium, museum and centre for performing arts. The most popular is the musuem.  Pride of place
amongst the other exhibits is the original $100 bill used to make the first ever bribe to a local official. Next to it is the first
arrest warrant issued by the local court, coincidently to the aforementioned official, to face corruption charges.

(http://img405.imageshack.us/img405/1573/newcastledec28601185705qt6.jpg)

(http://img405.imageshack.us/img405/6897/newcastleaug31601185704ei1.jpg)

(http://img405.imageshack.us/img405/6951/newcastlenov86011857046ye4.jpg)

Well there has to be at least one stadium in town. This one is home to the Newcastle Mariners, one of the
greatest soccer teams never to win a game. There a plans to scrap the team and convert the stadium to a
Quidditch pitch.

(http://img405.imageshack.us/img405/3691/newcastlenov15601185704fy8.jpg)

Game over, team lost, too much to drink, feeling down, don't wait for the ferry, just step off the end of
the wharf. The water police keep a dive team here every home game for just such an occurence, the Mariners
don't win that many.

(http://img405.imageshack.us/img405/4847/newcastlemar27601185704zn5.jpg)

(http://img405.imageshack.us/img405/4930/newcastleapr14601185704ek4.jpg)

Well, what do you expect, a new home for the regional government so there has to be a statue of the first governor to move in.
Of course behind every politician is a great women so a statue of his mistress wife was also commissioned.

(http://img405.imageshack.us/img405/3135/newcastleapr26011857042hl2.jpg)

Both husband and wife have had matching buildings constructed for their personal staff. His is full of secret passages,
a dozen bedrooms, voluptuous female staff and the odd cigar vending machine. Her's is just one large wardrobe with lots
of shoe racks (writer ducks as various females read this).

(http://img405.imageshack.us/img405/8342/newcastlenov30601185704gi4.jpg)

(http://img405.imageshack.us/img405/4158/newcastleapr23601185704ps3.jpg)

The theatre in the park. Hosts plays from various acting troupes from around the region.
Currently the team from the uni is performing. After the success of Tinky Winkie Comes Out,
they are currently performing their latest creation, "Barney, and the Hate Within"
 
(http://img405.imageshack.us/img405/5390/newcastledec12591185703da0.jpg)

Here are a few shots of the residential areas on the mainland.

(http://img405.imageshack.us/img405/6402/newcastledec15591185703ar7.jpg)

The local sewerage treatment plant has a pipeline flowing directly from the regional parliament
building. A lot of *%#@ poors out of that place.

(http://img405.imageshack.us/img405/7397/newcastlenov20601185704yh6.jpg)

(http://img405.imageshack.us/img405/4752/newcastlenov26601185704ge4.jpg)

So there you go, the CBD is complete and to be honest I'm surprised I got it to that stage.

My time in OSITM is almost over, but rest assured, I'm not going anywhere. I still have two large tiles in the region
to get to and at least another 20 smaller tiles to work on. Will be doing a bit of experimenting along the way
and hope you all stick around to see how things turn out.

It's been a fun month and thanks to all that have dropped by, it is much appreciated.

Also thanks to Dedgren for the bump to OSITM and of course Jeronij for creating such a special site.

I need a SC4 rest so I'm taking a break, next update  Saturday (Pat thats approx 120hrs so start the clock ;D)

Cheers and thanks to all

Dave


Title: Re: Province of Clontarf
Post by: bat on July 30, 2007, 07:20:12 AM
Fantastic update, tooheys! Newcastle is looking wonderful! You have made great parks! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 30, 2007, 02:37:20 PM
Huge update, Dave! HUGE! And I loved every minute of it. For those of you with a slow connection, it's worth the wait!

Your parks look magnificent and I love the look of Newcastle's skyline with all the custom content! It has definitely been a great month here in Balnavia, and I look forward to seeing where you pick up after your 120-hour rest is over!
Title: Re: Province of Clontarf
Post by: Jmouse on July 30, 2007, 08:12:45 PM
At just after midnight July 01, you posted a region shot which included Newcastle (see page 5). The only development was the industrial island and a couple of highways.
Now look at it a short month later!
The word I can't get out of my head is "professional." The latest photos (along with many others) look like they belong in a slick magazine for city planners.
You've done yourself proud so I guess you can take a couple of days off, but don't forget about us!  :D

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: stewart_garden on July 31, 2007, 06:33:49 AM
Great conclusion to your OSITM Dave!  Enjoy your well deserved rest.  I'll be here when you get back (most likely with a cold one to hand).

Stewart
Title: Re: Province of Clontarf
Post by: dedgren on July 31, 2007, 09:23:01 AM
Dave- What an update!  Great pics, the usual witty, pointed text and an abundant demonstration that Balnavia's month in the sun is coming to an end far, far too soon.  It's hard to even imagine where you will have taken this fine MD six months from now, but I know one thing- we'll all be watching to see.

Fantastic work!


David
Title: Re: Province of Clontarf
Post by: Pat on July 31, 2007, 11:49:17 AM

Dave you know i try my hardest to keep you level on the bevel lol...
so if i did me math right 91 to go from now LoL..
Also i couldnt agree more with what David said it soo true, but
hey who says you cant hit OSITM again lol now wouldnt that drive you
(http://img159.imageshack.us/img159/5280/885568461bcfd539fa461d7pd7.jpg)
Title: Re: Province of Clontarf
Post by: pipishere on July 31, 2007, 02:39:33 PM
 &apls

Not sure if i need to comment to be honest...the smiley is enough!

Although....the government area is really nice...well done on the commentary too lol!
Title: Re: Province of Clontarf
Post by: tooheys on August 02, 2007, 05:39:51 AM
Ok so I told a slight mistruth, I just couldn't last that long without some sort of an update. Haven't being working too much on Balnavia but have been downloading a hell of a lot for the new CAM, might as well jump in the deep end and see what happens. But first:

Replies:

bat Thank you again bat. You are always one of the first to comment after an update and it is most appreciated.

thundercrack83 Dustin, thankyou very much. I am in the process of converting to the CAM and it will be interesting to see how things progress from here, but progress they will and I'm glad to have you along along for the ride.

Jmouse Hold on a sec while I take my hat off, it seems to be getting a bit small  :) Joan, those are wonderful words and most appreciated.
(although I'd probably describe myself as an amatuer earning a bit on the sly ;))

stewart_garden: Well I'm back a bit early, but I hope you still have a coldie available ( you seem to be fitting in quite well, only a couple more years and you will probably contracted our local malody, cirrhosis of the liver  :) . )

dedgren Hi David, or as described recently in 3 Word Story " the mighty Alaskan Intellectual Heavyweight"  ;D .
Thanks for the comments and the past month in the spotlight, most appreciated.  I'm not sure if Balnavia will be still going in 6mths. At it's current rate of progress I'm going to run out of room in half that time. But I intend to use this period to do a bit of experimenting and once Balnavia runs it course, start a new region (with more bad puns of course).

patfirefghtr Well I though I'd get in early so you didn't have to start sending me reminders :).

I don't know about you keeping me on the level, it's you that sometimes gives me that little push over the top (and on purpose I'm sure  ;))

Cheers my friend. Always a pleasure to have you drop by, Mr Parliamentary, Sir.


pipishere: Pip, the smiley is ample. Thanks for dropping by.



Also, I hadn't actually noticed this until last week, but my karma seems to have taken a bit of a bump. Thankyou to Dustin (thundercrack83) and Pat (patfirefghtr).  Although I'm not sure how much karma a beer guzzling, foul mouthed, irreverent Aussue can actually have before effecting all things spiritual  ::)


So while I'm here, I might as well show a few pic's from two small tiles that got overlooked in the rush to develop Newcastle, one dirty and one green:

Botany

(http://img371.imageshack.us/img371/9010/botanysep28041184644946na9.jpg)

(http://img371.imageshack.us/img371/2167/botanyoct15041184644999as1.jpg)

Greenacre (no Pat it's not Greenacres, but it's pretty close to here. (http://www.youtube.com/watch?v=nyr8JNX_zSI))

(http://img377.imageshack.us/img377/5075/greenacrejul20411846443ak0.jpg)

(http://img377.imageshack.us/img377/2176/greenacrejul14041184644st0.jpg)

(http://img377.imageshack.us/img377/4840/greenacreaug22041184644rg8.jpg)

(http://img377.imageshack.us/img377/3135/greenacreaug13041184644hm0.jpg)

Something a bit more substantial on the weekend. Until then

Cheers

Dave












Title: Re: Province of Clontarf
Post by: bat on August 02, 2007, 07:23:16 AM
and now I'm again the first who comments after a new update!  ;)

That's a great overview of the port! Also Greenacre is looking beautiful with its rural area! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on August 02, 2007, 10:56:07 AM
Aha, you DID feel guilty about leaving us with nothing to look at for a week, didn't you!
Well, Botany is very tidy looking and I like the burst of color in Greenacre. But eventually (*insert evil laugh*), you'll run out of flat land to develop and we'll have a chance to see what you do with those little hills. Looking forward to it.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 02, 2007, 12:53:54 PM
Hey, Dave! Welcome to the Best Sellers thread!

Botany looks fantastic, I'm always a big fan of the ports. I love all the industry that surrounds it, too. And the farms in Greenacre look great, too! As always, I'll be back to see what else you have planned!
Title: Re: Province of Clontarf
Post by: threeswept on August 02, 2007, 04:16:07 PM
Cool, cool, cool! Can't wait to see what you have in store for us later!
Title: Re: Province of Clontarf
Post by: Pat on August 02, 2007, 11:01:44 PM

LoL i dont push i shove lol hehehe ( evil tone ) lol... Dave you have me in stiches here man....  &apls
i loved Greenacre and i did notice in this shot here that there seems to be a bit of weirdness going on
in the pond... the water looks like its goes up then down in a tile...

(http://img377.imageshack.us/img377/4840/greenacreaug22041184644rg8.jpg)

also if you notice too that there seems to be a split in there by the pump closer to the bridge....
Dave i love this alot i need this good laugh and now im outties - patty boy the parlimentrian  $%Grinno$%
Title: Re: Province of Clontarf
Post by: Snaper on August 03, 2007, 06:47:06 AM
I have just traversed the 3 pages which I missed during my absence ... It's always also splendid, one recognizes your style parmis several other cities  :thumbsup:

All your update is sensational, a great BRAVO!  &apls &apls

Title: Re: Province of Clontarf
Post by: rooker1 on August 03, 2007, 07:36:58 AM
I hate myself when I miss a few updates.  ::) The last few were very good.  I really like your DT, very realistic, spread out nicely.  I see some parks, they all fit together perfectly.  Your industrial city looks very good as well.  Although, I am not too fond of using that many walls.  Oh well, still looks great.  I do, however, really like the farm, the colours are very vibrant.  Great work.

Robin  :thumbsup:
Title: Re: Province of Clontarf
Post by: pipishere on August 03, 2007, 05:25:37 PM
Very nice update indeed. Greenacre looks very pleasant! :)
Title: Re: Province of Clontarf
Post by: Travis on August 04, 2007, 10:47:52 AM
Great work.  :thumbsup:

I'm usually not a fan of skyscraper cities, but all the detail in there is awesome, really adds a nice touch.
I'll definitely stick around.  :)
Title: Re: Province of Clontarf
Post by: tooheys on August 04, 2007, 09:59:50 PM
Replies

bat: Hi Bat, reliable as always. Thanks for the comments.

Jmouse: Hello Joan, I'm working in the hills at the moment and hope to have some pic's for you soon.
I'm finding it a bit of a challenge.

thundercrack83: Thanks Dustin, wouldn't have got here without my regular supporters like yourself.
Glad you like the port, there will certainly be a few more along the way.

threeswept: Thanks for the comments

patfirefghtr: Yes I have looked into the matter and have noticed that the pond is sitting on a rift in the
magnetic gravitronic expanse, in other words the land ain't quite flat. ::) You seem to be a lot more observant
when you take my advice and use your breathing apparatus  :P

Snaper: Thank's Snaper, appreciate the comments.

rooker1: Hi Robin, thanks for dropping by again, You may be right about the walls, trouble is I just find it
so hard to leave a tile untouched. Appreciate the comments.

pipishere: hello Pip, thanks for the comments.

Travis: Thanks Travis, I'm glad you liked the city.

CAM

As I mentioned previously, I have been spending a lot of my time downloading packs for the new CAM, which is now
up and running in Balnavia. Now that is done I can concerntrate on an update, which I should have soon.

I have also run Newcastle for a while with the CAM and will continue to do so for a while longer. I will then show you some
before and after pic's so you can see the effects. I have already seen some changes but didn't expect anything this big:

(http://img159.imageshack.us/img159/1349/newcastlejun26511862790mk0.jpg)

Demand is thru the roof, there are commercial and residential towers popping up everywhere and with the new traffic
mod, travel time is finally dropping. How you zone is going to have an even more significant impact on how
your cities look going forward. Should be fun  &Thk/(

Back again soon

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on August 04, 2007, 10:14:45 PM

LoL Dave i know aint it terrible... I become pickie with fresh air lol... anyways that is one massive dark blue building in Balnavia... cant wait to see what more stuff pops up... lol - pat
Title: Re: Province of Clontarf
Post by: Sober on August 04, 2007, 10:47:32 PM
Whoa, that is massive Dave, I bet it still took an age to be fully constructed even on super-fast forward. You should feel better inside because it grew! $%Grinno$% - made possible by the CAM.
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 04, 2007, 10:49:59 PM
That is a huge building! I don't think I've ever seen that one before! Balnavia with CAM looks like it's going to be a sight to see! And congrats on surpassing 200 posts!
Title: Re: Province of Clontarf
Post by: stewart_garden on August 05, 2007, 03:52:45 AM
Dave,

Interested to see your adventures with the CAM.  I have been considering downloading it but was curious to see what it will do to my cities, so I'll be watching for further Newcastle updates with interest.

Stewart
Title: Re: Province of Clontarf
Post by: tooheys on August 05, 2007, 04:26:54 AM
Replies

patfirefghtr: Pat, I've got strange stuff popping up everywhere (in the game that is), might have to delete a
few things out of my plugin folder.

Sober: I think it took a 2-3 years, quite a few smaller towers grew in the meantime.

thundercrack83: Me either, it came as a bit of surprise, especially as it has over 10k jobs.

stewart_garden: Hi Stewart, will provide some pic's of Newcastle over the next week.

Milperra

Well, back into the hills, jeez I hate hills.

(http://img374.imageshack.us/img374/163/milperrafeb150811862996dz4.jpg)

With a touch of R C & I, no mighty towers will be built here (hope the CAM is listening).

(http://img374.imageshack.us/img374/6928/milperrafeb180811862997we5.jpg)

Through the middle of Milperra runs one of the transport arterials between Newcastle and the next
major city, yet un-named.

(http://img374.imageshack.us/img374/2407/milperramar220811862997lz6.jpg)

(http://img374.imageshack.us/img374/5746/milperramar260811862998jr5.jpg)

(http://img374.imageshack.us/img374/5871/milperrajan160711862921pm1.jpg)

At the suggestion of Nardo69, I've run a few rail lines into the industrial area. I think it looks OK, interested
to here what you think.

(http://img374.imageshack.us/img374/5593/milperrafeb207118629221zq3.jpg)

Note the domed buildings, level 6 & 7 HT industrial. Not all the buildings are going to be to everyones liking so
you will need to manage your plugins, no different to previously really. Just a case of experimentation and
seeing what pops up.

(http://img374.imageshack.us/img374/2052/milperrajan607118629208bk1.jpg)

Well the residential areas are moving into the hills. Progress is however slow, as Balnavians are used to
living on the coastal plains and suffer badly from vertigo. Most of the house help here are retired Sherpas
who know how to deal with altitude sickness.

(http://img374.imageshack.us/img374/9947/milperrajan100711862921qc1.jpg)

(http://img374.imageshack.us/img374/8365/milperrafeb220711862923of0.jpg)

(http://img374.imageshack.us/img374/1/milperraoct310511862911yz3.jpg)

And for those yet to dabble with the CAM, how's that for a demand graph, scary isn't it.

Was hoping to provide another update tomorrow (Monday) as it is Bank Holiday where I live, but due to
some nasty computer problems during the past week, have been asked to work to catch up. RLS strikes again.
Anyway will provide an update sometime during the week

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on August 05, 2007, 05:11:17 AM
Another great update! Wonderful city! And nice pictures with the using of the CAM! :thumbsup:
Title: Re: Province of Clontarf
Post by: TheTeaCat on August 05, 2007, 06:00:41 AM
What wonderful updates.  &apls &apls
This is certainly deserving of a (http://img152.imageshack.us/img152/2651/kaffe06ut5.gif)


Also it is interesting to see the effect of the cam. Looking forward to seeing where you go with this

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: Jmouse on August 05, 2007, 11:05:53 AM
Industry needs rail lines and your RRs look fine, but I'm wondering if they'll be connected to the neighboring city (top of the 4th photo from the end). And you're doing well with the hills, too. I love working with them, but they can be a bit tedious and will slow you down.
Elements like that behemoth of a black building are going to take some getting used to. It would take two weeks to get to the top floor in a fast elevator!
As for CAM, you can proudly take your place as one of the first guinea pigs to experience this new facet of game play.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: pipishere on August 06, 2007, 02:58:27 AM
Wow....that CAM sure does increase demand! lol The tower looks a little out of place to be honest...but congratulations on growing it!

The rail lines do give the industrial areas a more realistic feel and i like the hill side homes...very nice.  :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 06, 2007, 12:09:47 PM
You know, Dave, before I thought Balnavia had it all, but Sherpas? That has to be the clincher! Balnavia has it all! And from the looks of the demand from the CAM, I think I'm going to have to start playing around with that! Great update, as always, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: Pat on August 07, 2007, 12:09:44 AM

dave that graph is sweet i havent really looked at my graphs yet been busy trying to get the building down lol
Title: Re: Province of Clontarf
Post by: stewart_garden on August 07, 2007, 05:24:25 AM
I agree with Joan, Industry needs railways and yours looks great.

Stewart
Title: Re: Province of Clontarf
Post by: rooker1 on August 07, 2007, 11:21:28 AM
Super job, that grapgh is through the roof.  Nice work on the rail lines.

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on August 08, 2007, 04:51:51 AM
Replies

bat: Hi bat, thankyou for the comments my friend.

TheTeaCat: Thanks for the cuppa, and I'll be interested to see where I go with it too  ;)

Jmouse: Now Joan, you know me better than that, of course it's linked to the surrounding cities.
You're right, it's not the prettiest building, but Newcastle has now turned into a testing ground, more comments
in the update.

pipishere: Thanks Pip, believe me, it took a while to build.

thundercrack83: Thanks Dustin. They are retired Sherpas, sick of seeing white day in day
out, they decided to move somewhere a little more colourful. Sound convincing &mmm

patfirefghtr: Just make sure you're sitting down when you do  :)

stewart_garden: Hi Stewart, thanks mate. Bernhard (Nardo69) suggested I use a bit more rail in
my industrial areas and it certainly makes a difference.

rooker1: Thanks for the comments Robin, glad you dropped by.

Newcastle

R 407k C 234k I 78k

Ok, we are back to Newcastle. Now you have all seen Newcastle at it's finest but it is now going to be
used as a testing ground for the CAM. There will be no intervention by myself, I'm just going to let it go
and see what happens.

Of course all the other areas in the region will still be planned out and only buildings that I like will be allowed
to grow. When I start my next region or I am finished playing around with Newcastle, I will then delete any
undesirable lots from my plugins.

In the meantime, we will call back to Newcastle now and again to see what is happening.

So, in the last Newcastle update, the commercial area looked like this:

(http://img405.imageshack.us/img405/1073/newcastlemar15601185704jv7.jpg)

After a few years with the CAM there have been some changes (some bigger than others):

(http://img390.imageshack.us/img390/1449/newcastleapr19661186391it2.jpg)

Now the initial commercial highrise area will not change as it is unzoned, I have used ploppable towers with jobs.

However, the area to the right of the hwy is zoned dense commercial and you can see the cluster of new highrises
that have popped up. These include the following:

(http://img390.imageshack.us/img390/3843/newcastlenov66511863905lz7.jpg)

Stage ?? but with 26,383C$$$ jobs, probably the highest.

(http://img390.imageshack.us/img390/9400/newcastlenov29651186390jk6.jpg)

Interesting  ()what(). Stage 9 with 952 C$$$ jobs.

(http://img390.imageshack.us/img390/6734/newcastlefeb17661186391zg0.jpg)

The identical towers in the middle are Stage 12, with 5,525 C$$$ jobs each. The square building to the
immediate left is also Stage 12 with 9,128 C$$$ jobs.

(http://img390.imageshack.us/img390/2383/newcastlefeb10661186390he2.jpg)

Same buildings, different view.

And of course, some residentials:

(http://img390.imageshack.us/img390/8352/newcastlesep56511863901cs5.jpg)

Green tower to the left, Stage 11 2,393 R$$$, brown tower to the right, Stage 12 4,167 R$$.

(http://img390.imageshack.us/img390/1289/newcastleoct14651186390xe7.jpg)

Stage 11 3,093 R$$$

(http://img390.imageshack.us/img390/5653/newcastlenov26511863904zo6.jpg)

Stage 10 1,603 R$$$ (oops, forgot to un-pause)

And something to keep Joan happy  ::),

(http://img530.imageshack.us/img530/4271/newcastleaug24611850821wq3.jpg)

Traffic congestion pre-CAM, and..

(http://img390.imageshack.us/img390/4852/newcastleapr22661186560od4.jpg)

post CAM,. Amazing, a huge increase in population and yet virtually all congestion has been eliminated.

And of course, still something that amazes me:

(http://img390.imageshack.us/img390/5370/newcastleapr22661186560ew4.jpg)

So that's that, sorry it's not the most exciting update and I hope a few of you are interested by what you
see.

To all those who contributed to developing and packaging the CAM,  &apls &apls. Personally, I think
it is a great step forward and look forward to the extra challenges it will provide.

Feel free to ask me anything on how the CAM has impacted on the region and I will answer to the best of my ability.
But anything technical you should refer to the CAM thread.

See you on the weekend

Cheers

Dave

Title: Re: Province of Clontarf
Post by: stewart_garden on August 08, 2007, 06:04:01 AM
Aha, perhaps not exciting Dave, but hugely interesting all the same.  I was curious what the CAM would do and I must admit to having mixed feelings about the results.  Not anything on your part Dave, but I'm not sold on some of those buildings.

For example...


(http://img337.imageshack.us/img337/3066/newcastlenov29651186390if9.jpg)

Interesting  ()what(). Stage 9 with 952 C$$$ jobs.

952 Jobs?  What on earth do they do in there?  Very sci-fi ... perhaps they are experimenting on in-bred farmers?

Having said that, I do like some of the results and very much like the potential.  I must admit though, I have always liked having congested transport networks because it presents a challenge to overcome ... Hmmmm.

Anyway, thanks for submitting Newcastle as a CAM guinea pig.  I'll be back to see what else happens here, and perhaps paying a little more attention to the CAM thread.

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: tooheys on August 08, 2007, 07:09:48 AM
Evening All.

It would seem there are a few problems with the images in my last update. I think this is an issue with the host, and will keep on top of this (but I will need to sleep sooner or later, so it may take 24hrs to rectify) My apologises and thanks to jmyers2043 for bringing this to my attention.

Cheers

Dave

Update: Have managed to finally log into the host and it would seem that all the images I uploaded tonight have disappeared.
The two that are showing are old pic's I've used before.

Stewart, you were the last to see them, what did you touch :)

Anyway, it's 10.30pm and I have an early start tomorrow so I'm afraid I won't be able to try and fix this for another 18 hrs or so.
My apologies for the delay
Title: Re: Province of Clontarf
Post by: Jmouse on August 08, 2007, 11:10:50 AM
Well, Joan is at least 1/3 happy, having seen one of three photos! I, too, am still out on whether or not the CAM is right for me. I'm not a huge fan of skyscrapers. Although I'm not a big fan of industry either, but I've spent the past couple of weeks designing and terraforming a huge seaport and industrial area. So go figure!
Anyway that was a very interesting and informative update.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 08, 2007, 12:35:01 PM
Hello, Dave!

Quote
So that's that, sorry it's not the most exciting update and I hope a few of you are interested by what you
see.

Quite the contrary, my friend! That update was very exciting for me. I'm still trying to see exactly how the CAM works and your experimenting with it is helping me out. As stewart_garden pointed out, some of the buildings that are produced by the CAM are less than desirable, but I'm sure that can be rectified. The traffic and demand pictures you posted show that the CAM can produce great results!
Title: Re: Province of Clontarf
Post by: Pat on August 08, 2007, 12:55:20 PM

Dave ummmmmm its like 12:55pm cst on wednesday and i see 12 verrrrrrrrrrry verrrrrrrrry wonderful pictures of what you let happen with Newcastle lol... so maybe you leaving for the night caused it to work again and since joan allready commented too lol but a wonderful very wonderful update - pat no BS involved either  :D
Title: Re: Province of Clontarf
Post by: tooheys on August 08, 2007, 04:56:46 PM
Pat, I do my best work with my eyes closed lol.

Joan only saw one in three so they must have come back gradually. Yet another mystery for Mulder and Scully to solve.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Jmouse on August 08, 2007, 05:15:04 PM
As the reigning queen of dumb questions, I have to ask another one. Did you download those CAM-ELOTS or were they included in the original package?
At this point in time I don't like the overdone skyscrapers, but a new element like CAM is bound to boost the creativity levels our more talented members here at SC4D. Maybe some will see fit to tone it down a bit, or maybe it's just my old self stuck in a rut.  :D
Meanwhile, you can be sure you're doing the community a great service by giving us a preview of CAM's possibilities.
And the RRs still don't look like they're connected! :P

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Schulmanator on August 08, 2007, 08:53:44 PM
You and the CAM are doing a great job -- some impressive development here!
Title: Re: Province of Clontarf
Post by: tooheys on August 09, 2007, 04:47:59 AM
Replies

stewart_garden: Don'y worry too much about the buildings. I have downloaded all of the CAMelots available on
the LEX. They are just like any other lot and can be removed if you don't like them. I will remove some in time but for
the moment I'm just going with the flow and seeing what happens.

tooheys: Thanks for dropping by Dave. Now shutup and leave me alone (only kidding, I really do love you).

Jmouse: Only 1/3 happy, does that mean you are 2/3 sad  /wrrd%&. I guess if you balance the two, you
might only be a tad depressed  :P
I'd love to have a look at your seaport, but given you haven't an MD I guess this won't be possible. Don't you
think it's about time you............
(what do you think Pat, should I risk my manhood and press the point  ;))

thundercrack83: Thanks Dustin, further to my reply to Stewart, there are obvious buildings that just don't fit,
but others that are lacking in detail but otherwise not a bad lot. I believe with the latter, it would have taken the
CAM team significant time to upgrade all the lots to levels that I guess we all are accustomed to today. Having said
this, I'm sure over time that a lot of these will be reworked. Nevertheless, there are a significant amount of CAMelots
and even if you only use half of these, I think you will still be pleased with the results.

patfirefghtr: Guess what, the pic's have disappeared again. It only happens when I log into ImageShack. I have
deleted all the pic's from the last update and will re-upload.

Jmouse: Joan, the CAM itself includes no lots. All the buildings are downloaded in seperate packs and like any other plugin,
you can decide whether to keep it or not. As for the RR, I hope this helps  %confuso

(http://img519.imageshack.us/img519/4903/milperrajul131211866451cl4.jpg)

You can see that the RR from the industrial area connects to the main line which itself heads into Newcastle on
the right. Convinced??  ;)

By the way, have I told you I hate hills Lol

Schulmanator: Thanks for dropping by. Glad you like what you see and I will be providing some more pic's from Newcastle soon.

The Region

(http://img519.imageshack.us/img519/9453/balnavia1186645243xq0.jpg)

Milperra

(http://img519.imageshack.us/img519/2181/milperraapr141211866445rf8.jpg)

R18,920 C3,733 I42,263

The only high density zoning in Milperra is industrial and you can see the effect that the CAM has had here.

(http://img519.imageshack.us/img519/7425/milperramay271211866449ge9.jpg)

Another look at one of the main transport arterials which will link Newcastle to the next big city.

(http://img519.imageshack.us/img519/448/milperramar811118663733tb8.jpg)

(http://img519.imageshack.us/img519/3146/milperrajun211211866450rj4.jpg)

Have I mentioned I hate hills.

(http://img519.imageshack.us/img519/6286/milperrajul112118664505xs9.jpg)

The mayors mansion, she loves to look down on people, but can only do it from here as Mayor only stands 4'10"

(http://img519.imageshack.us/img519/4266/milperrajun101211866449au5.jpg)

(http://img519.imageshack.us/img519/6094/milperraapr281211866448wu9.jpg)

The local hospital is centrally located. However the windows on the top floors are double glazed to avoid
patients viewing their next stop.....

(http://img519.imageshack.us/img519/9972/milperraapr181211866445lm3.jpg)

....the home for the permanently retired. Although most of the relatives prefer to tell their loved ones they will
be able to take at least one more trip downunder  ()flamdev()

Cheers all

Dave

Title: Re: Province of Clontarf
Post by: bat on August 09, 2007, 08:22:27 AM
That's a fantastic shot of the region! Also the pictures of Milperra are looking very great! :thumbsup: Great work!
Title: Re: Province of Clontarf
Post by: Jmouse on August 09, 2007, 11:25:23 AM
Oh, I really like Milperra. You're doing a fine job of dealing with the hills and making the town look really nice. I'll mark it as a favorite.
And thanks for the RR closeup. Guess there's something about two tracks in close proximity that make my eyes deceive me. I probably won't a have fancy transport system in my MD.
 :o Huh, who said that?!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: rooker1 on August 09, 2007, 11:36:42 AM
Great update, the pics are wanderful.  It's nice to see a cam city and yours looks like it's doing fine.  The last two pics looks great with the cemetary. 

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on August 09, 2007, 11:43:53 AM

Dave you are a riot to be rekconed with lol.... That was afaboulse update budddddie... oooh boy i bet some one well maybe not reallly ticked that i got the nagging going from anther person lol tag team ehh!!! 
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 09, 2007, 12:47:39 PM
Hey, Dave!

Though you hate hills (I'm not a big fan of them either), you sure did a remarkable job building on them! And the industrial areas that you showed us this update are magnificent, too. I love the railroads. As always, it's a pleasure to see your work, my friend!
Title: Re: Province of Clontarf
Post by: pipishere on August 10, 2007, 04:32:41 PM
Cool update! I quite enjoy hills to be honest and you seem to have done well there. The region is really coming together. Fabulous!  :)
Title: Re: Province of Clontarf
Post by: tooheys on August 11, 2007, 03:25:06 AM
Replies

bat: Bat, do you ever sleep, the number of times you have been 1st or 2nd reply here
is amazing, and most appreciated  :thumbsup:. Maybe I'll have to start posting at 3am your time and
see what happens, although it still wouldn't surprise me if you are still 1st reply  ;)

Jmouse: Did I really here that  ()what(). Hope it's true, but won't hold my breath  ;D. I'm pleased you enjoyed
Milperra, I think I spend more time working on a small area like that than I ever did for Newcastle.
 
rooker1: Thanks Robin. CAM didn't have a big effect on Milperra, apart from the industrial population. But tomorrow
I will bring some more pic's from Newcastle where the impact has been significant with the Res population
just passing 500k.

patfirefghtr: Jeez Pat, don't mention riot, with APEC coming to Sydney in a few weeks, and your dear Preso deciding
to come a couple of days early, I'm likely to have the riot squad bursting thru my front door any minute. sshhhhh

thundercrack83: Thanks Dustin, I'll grow used to the hills I'm sure with a bit of practice, I better 'cause most of
the upcoming towns/cities will be in hilly terrain. Except for this update, needed to rest the brain cells I've got left.

pipishere: Hi Pip, appreciate the great comments.

Garden Island

Garden Island is home to some of Balnavia's Naval fleet.

(http://img507.imageshack.us/img507/286/gardenislandsep30001186lu8.jpg)

(http://img507.imageshack.us/img507/6585/gardenislandoct60011868tp6.jpg)

The main gate. Still to catch up with the computer age, passwords are still used to obtain access to
the base. Today, access is obtained with the following:

Challenge: The pine burns bright in the early morning light.

Reply: Pat douses the flames with his big hose.

(http://img507.imageshack.us/img507/1355/gardenislandoct20011868fo8.jpg)

The base has some of the largest warehouse facilities in the region, every ship can be supplied
with anything from A – Z. Deodorant is extremely popular amongst the submariners.

(http://img507.imageshack.us/img507/3007/gardenislandjan16011186kd3.jpg)

(http://img507.imageshack.us/img507/1902/gardenislandjan12011186ze8.jpg)


The captain of this ship, one of the most advanced in the fleet, once had a huge chip on his
shoulder, but soon came undone when he ran it aground. After, an investigation the following transcript
of the incident was released:

Civilian:  Please divert your course 15 degrees to the South to
avoid collision.

Balanavians:  Recommend you divert your course 15 degrees to the
North to avoid a collision.

Civilian:  Negative.  You will have to divert your course 15
degrees to the South to avoid a collision.

Balnavians:  This is the Captain of a Balnavian Navy ship.  I say again,
divert YOUR course.

Civilian:  No, I say again, you divert YOUR course.

Balnavian:  THIS IS THE AEGIS CRUISER BS LINCOLN, THE SECOND
LARGEST SHIP IN THE BALANAVIAN FLEET.  WE ARE
ACCOMPANIED BY THREE  DESTROYERS AND SUPPORT  VESSELS. 
I DEMAND THAT YOU CHANGE YOUR COURSE 15  DEGREES
NORTH--I SAY AGAIN, THAT'S ONE FIVE DEGREES NORTH--OR
COUNTER-MEASURES WILL BE UNDERTAKEN TO ENSURE THE SAFETY OF THIS SHIP.

Civilian:  This is a lighthouse.  Your call.

Just a little update, but I enjoy doing these sort of areas now and again, and you
have to defend the homeland. Tomorrow, some more pic's from Newcastle

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on August 11, 2007, 03:54:10 AM
And I'm again the 1st replier after this fantastic update! (when you post your updates at 3 am at my time, I definitive not the first replier!)
Great pictures of that port! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on August 11, 2007, 11:35:58 AM
Well, if a region must have a military base, Garden Island exemplifies one which is well designed, and the port fits in nicely. I'm all about seaports right now as I finish terraforming mine.
Doesn't look like G.A, has much in the way of permanent living quarters unless some of those buildings on base are habitable. Maybe that's why CAM had little effect on the town. Hope this means the monster can be controlled.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on August 11, 2007, 10:27:45 PM
Replies

bat: lol, you can reply to this update while you are having breakfast ;). Thanks for the comments.

Jmouse: Thanks Joan. There is no zoning on this tile, so no CAM effect.

Newcastle (a final visit...for the time being)

R  549,935   C   312,011   I   99,243

Time to pack Newcastle away for a while, but here's a few more pic's showing some more effects of the CAM:

(http://img467.imageshack.us/img467/3811/newcastlejan12761186881es8.jpg)

The commercial precinct has continued to show consistant growth but all the big changes have occurred across the water.

(http://img467.imageshack.us/img467/363/newcastlejan18761186881om6.jpg)

(http://img467.imageshack.us/img467/6732/newcastlejan25761186881st8.jpg)

(http://img467.imageshack.us/img467/469/newcastleoct97611868819bl1.jpg)

And I have finally fixed my night lighting problem (can't rush these things) so my first night pic's:

(http://img467.imageshack.us/img467/4923/newcastleoct20761186881yt9.jpg)

(http://img467.imageshack.us/img467/9742/newcastleoct25761186881cv4.jpg)

And a few new buildings that have popped up:

(http://img467.imageshack.us/img467/5554/newcastleapr30771186882kj4.jpg)

One of my favourites (left of the Ave). C$$ 3,377

(http://img467.imageshack.us/img467/1313/newcastlenov16761186882wz2.jpg)

R$ 2,031

(http://img467.imageshack.us/img467/2206/newcastlejan27771186882mo9.jpg)

Blue left C$$$ 3,397 (non cam I think) Blue right C$$$ 1,462

(http://img467.imageshack.us/img467/7910/newcastleapr27711868827me3.jpg)

I git rid of the green futuristic building shown in the last update, then this grew. The ground must be cursed.
C$$ 6,630

(http://img467.imageshack.us/img467/1041/newcastlemay77711868829oe2.jpg)

Centre building R$$ 6,248

(http://img467.imageshack.us/img467/6223/newcastlemar21771186882ph4.jpg)

Left of fwy C$$$ 1,462

(http://img467.imageshack.us/img467/3717/newcastleapr24771186882he1.jpg)

Centre C$$$ 6,827

So time to start work on a few more cities.

Until next update

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on August 11, 2007, 10:38:12 PM

Dave awsome last 2 updates im sooooooooooooo sowwwies i missed the last one i dont know what in the world happend where i missed it but netherless both are very great and wonderful cammer city  :thumbsup: :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 11, 2007, 10:43:00 PM
As usual, Balnavia is looking good! Your growth with the CAM seems to going well, despite that patch of ground that seems to grow the weirdest available buildings! That maroon doesn't look as bad as that first one did, though. Anyway, great update! I'll be heading to New England next week for vacation, so I may miss some of your work, but don't worry, I'll catch up when I get back!
Title: Re: Province of Clontarf
Post by: Jmouse on August 12, 2007, 12:20:36 AM
Except for the black-and-blue cloud puncher, most of the CBD buildings are tolerable although they look better in the night shots. And leave the maroon meat tenderizer alone. It can take its place beside the undying roundabout filler on page seven.
I do admire your courage in integrating CAM into an established city. Goodness knows, you've kept us entertained for weeks, and now you're introducing an element most of us have little or no experience with.
Like any radical change, CAM will take some getting used to. Eventually, I hope each of us can adjust it to our own style and taste.
So put on your cowboy hat and climb into the virtual covered wagon. You're an official CAM pioneer! :thumbsup:

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: stewart_garden on August 12, 2007, 04:23:58 AM
I'm getting vertigo from just looking at Newcastle.  Great update though, and as Joan said, kudos for the pioneering spirit.

Thanks also for the CAM advice Dave.  I'm relieved that I can pick and choose what building plugins to use.

Stewart
Title: Re: Province of Clontarf
Post by: bat on August 12, 2007, 05:10:39 AM
Fantastic update as always, tooheys! Great work! :thumbsup:
Title: Re: Province of Clontarf
Post by: pipishere on August 12, 2007, 11:29:35 AM
Wow Newcastle really has grown!! Cool night pics too!! The Naval base looks fab....and i was watching a clip on Youtube the other day that was of that actual event with the ship and lighthouse! lol  :D

Great Work!  &apls
Title: Re: Province of Clontarf
Post by: rooker1 on August 13, 2007, 07:20:22 AM
You were right about New Castle, there has been some big changes.  You have some very tall sky scrapers.  I also like the little naval port.  Great work all together. 

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Snaper on August 16, 2007, 05:55:41 AM
You never stop to play  $%Grinno$%

It's very beautiful, I like  :thumbsup:

Bravo l'ami  &apls
Title: Re: Province of Clontarf
Post by: tooheys on August 18, 2007, 04:40:34 AM
Replies

patfirefghtr: Thankyou my friend, I'll forgive you this time but don't do it again  $%#Ninj2

thundercrack83: Thanks Dustin, and you haven't missed too much, I think this is my longest period between updates, a whole week.

Jmouse: Joan, thanks for those great comments. I don't know about courage, dutch courage might be more
appropriate (http://www.mysmiley.net/imgs/smile/party/party0050.gif)

stewart_garden: Thanks Stewart, you can always work on the ground floor  ;)

bat: bat, what are you doing this far down the list :). Thanks for the comments.

pipishere: You caught me out pip, not everything comes out of this brain of mine. But it's a good
story and I had to add it in somehow, although I think the story is a bit of an urban myth. Thanks for
commenting.

rooker1: Thanks Robin, now the challenge of controlling the CAM.

Snaper: Snaper, this is how I play, sad isn't it  &mmm. Appreciate the comments.

Balnavia

With the introduction of the CAM, regional population is steadily climbing towards 1 million sims.

(http://img337.imageshack.us/img337/3261/balnavia1187422544xy2.jpg)

(http://img337.imageshack.us/img337/9655/balnavia1187422574pv3.jpg)

Lansvale

R 30k
C 42k
I  15k

Lansvale is down the river from Newcastle and the highrise development has continued along the banks. All
buildings here are growable.

(http://img337.imageshack.us/img337/9420/lansvalejun132111874212rt9.jpg)

(http://img337.imageshack.us/img337/5486/lansvalefeb322118742209hw5.jpg)

(http://img337.imageshack.us/img337/2386/lansvaleoct621118742147fk7.jpg)

The university clinic, both a hospital and a research centre. Never had a sick day in your life,
the students here would like to see you. Survive a week in their care, being introduced to diseases
from Ebola to Bird Flu and you will receive a lifetime of free medical care. Of course, if you
survive the week, you probably will never need the prize.

(http://img337.imageshack.us/img337/1355/lansvalejan282211874218ft6.jpg)

(http://img337.imageshack.us/img337/6600/lansvalemar222118742229cn6.jpg)

(http://img337.imageshack.us/img337/420/lansvalefeb822118742213zu4.jpg)

On the hills, or terraces as known by the locals, residential growth has been quite good. The
only complaint from the locals is the men who walk the roads late at night in the hope of seeing
"a bit of action" in the buildings on the terrace below. Police patrols have increased, but it has
been noted that they seem to congregate in an spot with a great view into the apartment
of Gridget Gardot.

(http://img337.imageshack.us/img337/7430/lansvalefeb202211874222dy2.jpg)

(http://img337.imageshack.us/img337/1492/lansvaledec321118742170ad3.jpg)

Across the river, some further residential development has occurred in the hills. Surprisingly the housing
here is quite affordable but this is expected to change over time.

Note the hospital to the left and the dirt road leading up to it. Local govt and the hospital remain in
dispute as to who should pay for paving the road. Until this is resolved, when it rains, the hospital is only open to anyone
weighing under 70kgs as anyone heavier would just see the ambulances sliding back to the bottom of the hill.

(http://img337.imageshack.us/img337/5337/lansvalejan322118742178rq6.jpg)

The lookout on the left provides a great view of the river and the city on the other side. The lookout is also
the location of the most horrific crime ever committed in Balnavia. Late one evening someone threw their best
mates full beer fridge over the edge, into the bush far below. Rescuers rushed to the area but were horrified
to find all the victoms either smashed to pieces on the forest floor or warm and leaking profusely, obviously
beyond recovery. Later captured, the culprit had little to say, other than the fridges actions had always chilled him.

(http://img337.imageshack.us/img337/5382/lansvalejan112211874218tp8.jpg)

Will try, for another update within the next couple of days, but no promises. RL is a bit hectic at the
moment.

Anyway, thanks for dropping by, and until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on August 18, 2007, 04:50:05 AM
Wonderful new update, tooheys! Great region overview! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on August 18, 2007, 10:09:32 AM
I was beginning to wonder if you were sinking into a CAM-mire. Instead, you've produced another fine update I'm happy to see.
Lansvale is very attractive and I actually like the tall buildings. Maybe CAM is growing on me -- I think maybe I can tolerate it.
And whatever is going on in RL, I hope it will be resolved quickly and painlessly.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on August 18, 2007, 11:23:27 AM
Dave yet anther wonderful update from you man!!!!  So if my wee little brain got what you said Dutch Courage = Liquid Courage  :D....  To help you there the RL pains make sure you get your daily dosage of...................

EDIT: Pat, I'm a huge Robin Williams fan myself, but this is more of an Aladdin-era Robin Williams forum, not a Good Morning, Vietnam-era Robin Williams one. -Dustin (thundercrack83)

well noted im sowwies Dustin i wont use the GoodMorningVtm robins vid style
Title: Re: Province of Clontarf
Post by: Snaper on August 18, 2007, 03:40:06 PM
And again an update $%Grinno$% ... No life :P

Wonderful, I love this mixture of building and park (trees, small parks)  &apls

Bravo fiston :P ( in English little boy, a new expression in Belguim ;D )
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 18, 2007, 09:30:59 PM
I'm glad to see the Balnavia is still going strong while I was away! Great update today, Lansvale looks fantastic! I'm back from vacation and I'll be following along again, my friend! Take care!
Title: Re: Province of Clontarf
Post by: pipishere on August 19, 2007, 03:45:25 AM
Very nice update indeed!! Could i suggest a train mod of some kind....your CJ deserves a more realistic skin then that terrible blue and white!  :)
Title: Re: Province of Clontarf
Post by: rooker1 on August 20, 2007, 09:11:11 AM
Very nice update.  I really like your transit layout.  All the roads looks very cool and well planned.  The only thing I don't like is the maxis high tech industry, but, hey, that's just my opinion.  I think they are too blue.  You won't find any in my finished industrial areas.  I have the tax rate at 20%.  hehehe

 &apls

Robin   :thumbsup: 
Title: Re: Province of Clontarf
Post by: tooheys on August 21, 2007, 05:20:20 AM
Replies

bat: Bat, back home at the top of the list  ;) Thanks for dropping by again.

Jmouse: Hi Joan, I'm sure you can handle the CAM. Put simply it's another progression in the game. SC4-SC4RH-NAM-CAM.
You determine how much impact you want it to have, you don't need to give it free reign like I did in Newcastle, that was
just an experiment. 6mths time and we'll probably be all wondering what the fuss was about and waiting for the next big Mod.

patfirefghtr: Pat, there's something wrong with your post, there's a nasty red rash running
thru the middle of it, hope you're taking something for that ;D.

You're grasp of Aussie Slang is getting better, I'll PM you a list of favourite phrases, it might be a bit blue to
include here. Thanks for the comments mate.

Snaper: Snaper you're not making fun of my boring existance are you  :). Appreciate the comments.

thundercrack83: Hi Dustin, all rested I hope. I see Pat is causing you trouble already, I'd be keeping an eye on him,
something strange going on there  ::)

pipishere: Thanks pip. Another minor detail I tend to overlook. Always need a bit of prodding to install mods
to improve the SC4 defaults. Will have a look around and see what I can come up with. Appreciate the
suggestion. Cheers.

rooker1: Yeah, but it's a bit of a necessary evil sometimes. There are just not a lot of custom lots available for HT.
Thanks for dropping by Robin and appreciate the comments. Hey, whenever you see something you don't like,
let me know, only way to learn (of course it might go in one ear and out the other) ;D

Blackheath

A small residential population, the main attraction being the walking trails around the falls and small lakes.

(http://img523.imageshack.us/img523/1523/blackheathjan9011187604zo4.jpg)

Just voted in for his stand on conservation, the Mayor decided to spend what was left of his campaign funds
to put on a fireworks display. The 27 spot fires that suddenly sparked up did little to impress his Greenie
supporters.

(http://img523.imageshack.us/img523/5185/blackheathjan2901118760xa4.jpg)

(http://img523.imageshack.us/img523/271/blackheathmar6001187517nm4.jpg)

The Ranger station and general store. Don't want to walk to the top, rent a horse, only $5 p/h plus fuel, and
that grows freely along the trail. Insurance is extra.

(http://img523.imageshack.us/img523/3391/blackheathapr2001187517cn4.jpg)

The top lake. A popular camping area with self contained cabins and tent sites.
If a tree falls in the woods will your hear it, of course (unless you're standing or
sleeping directly underneath it)

(http://img523.imageshack.us/img523/3789/blackheathfeb2100118751oy3.jpg)



(http://img523.imageshack.us/img523/4235/blackheathmar2900118751ru7.jpg)

One of the more popular camping areas, surprisingly it is regularily booked out by
the local monastry. They spend most of the time silently moving thru the forest,
hoping to here the sound of one hand clapping.

(http://img523.imageshack.us/img523/8937/blackheathfeb2900118751ac5.jpg)

(http://img523.imageshack.us/img523/6524/blackheathfeb3011187604ha9.jpg)

And this is the Home for Wayward Girls. Strange name really as they all seem to know where they
want to go, they just want to get the ..(mmmm, restraint Dave, don't want to follow in Pat's footsteps).. their butt out of there.

Cheers all

Dave

Title: Re: Province of Clontarf
Post by: Pat on August 21, 2007, 05:33:09 AM

LoL dave soooooo not right soo not right at all....  :P  but that what makes you  ;) awsome update man i will be back for more - pat

btw rash has cleared up lol and im looking for that comprenhensive list also lol
Title: Re: Province of Clontarf
Post by: rooker1 on August 21, 2007, 07:20:22 AM
I really liked this update, it was awesome.  The walking trails along side the river and falls.  Great work and very scenic.

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on August 21, 2007, 08:26:23 AM
Fantastic new update! Wonderful lake and the area around it! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 21, 2007, 11:34:12 AM
Another brilliant update here, my friend! I love that camping area! Blackheath definitely looks like a place I want to visit. Keep up the good work, my friend!
Title: Re: Province of Clontarf
Post by: Jmouse on August 21, 2007, 01:32:29 PM
Absolutely love the camp ground!  :thumbsup: I got the little suspension bridge, too, but haven't found a place for it yet.
Looking back at your region map I downloaded on 18 Aug., I hope you'll create some more hilly areas. You're very good at using them to the best advantage. I'm working with multi-level terraforming right now, too, but nothing nearly as scenic as Blackheath.
And I'm proud of you for showing restraint. I've always known you were full of it!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: NASCAR_Guy on August 23, 2007, 09:23:38 AM
I like this city so much,I'm gona' make my 100th post here :thumbsup:
Title: Re: Province of Clontarf
Post by: Russell on August 23, 2007, 11:15:08 AM
Wonderful camping area in Blackheath, great work you've done there.  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on August 25, 2007, 02:29:09 AM
Replies

patfirefghtr: Thanks mate, glad to see you have been rehabilitated (or just using more
restraint)  ;D

rooker1: Hi Robin, thanks for dropping by again, appreciate the comments.

bat: Thanks for the great comments.

thundercrack83: Thank's Dustin, glad you like, cheers.

Jmouse: Full of restraint or full of it??  ;D Now I've used the bridge, my next challenge is to find a
place for the cable car. Don't worry about the hilly areas, there are plenty more on the way,
I'm actually starting to enjoy them  :o

NASCAR_Guy: Thanks for dropping by and congrats on 100 posts.

Russell: Appreciate the comments Russell, thanks for visiting.


 ??? Oops, hit the wrong button while preparing my update and posted a bit early. Lithgow update will follow shortly.

Dave





Title: Re: Province of Clontarf
Post by: pipishere on August 25, 2007, 03:04:56 AM
Cool update! The walking/riding trails look really, really good....such attention to detail!  &apls

I look forward to your next one :)
Title: Re: Province of Clontarf
Post by: tooheys on August 25, 2007, 03:50:26 AM
Replies

pipishere: Pip, you snuck in there while I wasn't looking. Thanks for the great comments.

Balnavia

Population of 1m +, woohoo.

(http://img297.imageshack.us/img297/5751/balnavia1188024783mt4.jpg)

Lithgow

R:26,711  C:2,529  I:17,249

(http://img527.imageshack.us/img527/4220/lithgowjun3141187505205ro2.jpg)

Primarily a farming area with a small industrial area providing the machinery and supplies required by the
farmers.

Residential development has crept up into the hills and is mainly low wealth.

(http://img527.imageshack.us/img527/6509/lithgowaug2614118750581hd4.jpg)

A recent survey of the farming community showed that all had genetic links to the regions first
farmers from Panania. Legislation is currently being considered to ban a marriage between two farmers
from the Balnavian region to help diversify the gene pool. A few savvy locals have started a new website
promoting mail order brides and grooms, however so far have found few eligible spouses who would
enjoy walking in #@*! all day, mind plunging their arm into various animals orifices and actually sleeping
next to someone who had been doing the aforementioned.

(http://img527.imageshack.us/img527/1108/lithgowjun8141187505426nh8.jpg)

(http://img527.imageshack.us/img527/2043/lithgowsep1614118750594xz6.jpg)

The highpoint of your visit to Lithgow, the Telcom Tower provides wonderful views from
the observation level. However, visitor levels are low and the local tourism authority is
unable to maintain the passenger elevator to the top. So if you don't mind climbing
1200 stairs, feel free to drop in. Defibrillators and oxygen are found every ten flights.

(http://img527.imageshack.us/img527/2640/lithgowjun2514118750549ww5.jpg)

The farmers markets and local cricket ground. For our American friends, cricket can be best summarised as follows:

"You have two sides, one out in the field and one in. Each man that's in the side that's in goes out, and when he's out
he comes in and the next man goes in until he's out. When they are all out, the side that's out comes in and the side
that's been in goes out and tries to get those coming in, out. Sometimes you get men still in and not out. When a man
goes out to go in, the men who are out try to get him out, and when he is out he goes in and the next man in goes out
and goes in. There are two men called umpires who stay out all the time and they decide when the men who are in are
out. When both sides have been in and all the men have been out, and both sides have been out twice after all the men
have been in, including those who are not out, that is the end of the game."

Hope that's clear enough for you  :)

(http://img527.imageshack.us/img527/1367/lithgowsep2814118750599yn9.jpg)

(http://img527.imageshack.us/img527/5909/lithgowaug1114118750571rz2.jpg)

(http://img527.imageshack.us/img527/4250/lithgowjul2214118750560yg2.jpg)

Scenic Drive is an avenue that winds itself up the hillside. It is closed temporarily every
12mths to host the Billcart Downhill Championships (an absurb title really, how could
you have the Billycart Uphill Championships?). Anyway, entrants of all ages participate
and either finish the course or crash & graze. Fortunately, the finish line is adjacent to the
hospital at the bottom of the hill (derrr) who stock up on mercuricrome and bandaids.

(http://img527.imageshack.us/img527/275/lithgowsep9141187505900ve8.jpg)

(http://img527.imageshack.us/img527/6925/lithgowjul3114118750564rv5.jpg)

Next stop Bathurst, see you there.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on August 25, 2007, 05:25:46 AM
Congrats on a population of 1million!

Great 32nd Update!! Wonderful pictures of that city!

(again the first poster after an update!)
Title: Re: Province of Clontarf
Post by: Schulmanator on August 25, 2007, 06:17:03 AM
This is a lovely update. Scenic Drive is truly scenic. The town looks good and like the kind of place in which it would be great to live.  :satisfied:
Title: Re: Province of Clontarf
Post by: Pat on August 25, 2007, 10:01:46 AM

Dave hmmm where in the world do i start here ok how about with this one......

Quote
"You have two sides, one out in the field and one in. Each man that's in the side that's in goes out,
and when he's out he comes in and the next man goes in until he's out. When they are all out, the
side that's out comes in and the side that's been in goes out and tries to get those coming in, out.
Sometimes you get men still in and not out. When a man goes out to go in, the men who are out
try to get him out, and when he is out he goes in and the next man in goes out and goes in. There
are two men called umpires who stay out all the time and they decide when the men who are in are
out. When both sides have been in and all the men have been out, and both sides have been out
twice after all the men have been in, including those who are not out, that is the end of the game."

Hope that's clear enough for you

Ummm that is sooo much more confussing then anything i ever heard before lol... he is out but in but out no how in the world do you win by being out or in.... Dang Crickett's.... the other thing of climbing to the top of the tower ummm what the word that comes to my mind noooo way i dont think soo at 1200 stairs not happening lol....  Ohhh and is this there site the savvy folks started.... (http://www.farmersonly.com/)  Mostly a great a fab update M8 cant wait to see more - pat
Title: Re: Province of Clontarf
Post by: Jmouse on August 25, 2007, 12:43:56 PM
Oh, I really like Lithgow too.  :thumbsup: Love the way you've dealt with avenues along the hillside. Also the open areas add a lot of charm to the city.
And now I understand why crickett never made any sense to me before. I always thought the guys out were really in, but of course, it's just the opposite!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 25, 2007, 01:26:07 PM
Hello, there, Dave!

Lithgow looks fantastic, and I can't help but notice that the entire region is coming together beautifully! I do have a question for though: What is the long brown and black building at left in this picture:

Quote
(http://img527.imageshack.us/img527/1367/lithgowsep2814118750599yn9.jpg)
Title: Re: Province of Clontarf
Post by: pipishere on August 25, 2007, 03:33:38 PM
Another great update....so quick after my last posting too....such a treat! lol

Could you let me know where you got the freight rail stations too?! Muchas gracias!  :)
Title: Re: Province of Clontarf
Post by: tooheys on August 25, 2007, 05:43:16 PM
Thanks for the comments everyone. Personal replies next update but in the meantime here are some links/info I was asked for.

thundercrack83: That is jestarr's sugar warehouse, it can be found here. (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1059)

pipishere: Pip, the railyards are simgoobers and are here. (http://www.simtropolis.com/stex/details.cfm?id=15402&v=1)

cheers

Dave
Title: Re: Province of Clontarf
Post by: Russell on August 25, 2007, 06:08:26 PM
Wow. Lithgow looks amazing, especially the view over the Telcom Tower. Tremendous work.  &apls
Title: Re: Province of Clontarf
Post by: Emperor Stormont on August 25, 2007, 07:27:05 PM
What stunning work indeed. I'm not sure why I have not visited before.....

Anyways, I love what I see, the region is so well managed and planned and thus it looks fantastic. Very impressed with the work and I shall now be returning with every update.  :satisfied:
Title: Re: Province of Clontarf
Post by: tooheys on August 31, 2007, 08:23:12 PM
Replies

bat: Thanks bat

Schulmanator: Thanks, I'm pleased you enjoyed Lithgow

patfirefghtr:lol thanks for dropping by mate.

Jmouse: Hi Joan lol. Pleased that you liked the avenues, it takes a while to get the slopes right.

thundercrack83: Dustin refer my reply above (270). Thanks for the great comments.

pipishere: Have posted the link above (reply 270). Appreciate the comments.

Russell: Thanks Russell

belfastuniguy: Welcome. Appreciate the comments and thank's for dropping by.

Bathurst

R 219,419
C 144,845
I 18,322

An interesting little city, it is still under development. Commercial development has taken off and there is plenty of highrise.
Residential population is high, but given demand there is not one R$$ or R$$$ growable in the city
of 219k sims. Nevertheless, despite the odd brown SC4 building, I think the residential areas still look OK.

(http://img187.imageshack.us/img187/1039/bathurstapr221911883652zj8.jpg)

(http://img187.imageshack.us/img187/813/bathurstmay141911883652dg1.jpg)

(http://img187.imageshack.us/img187/1130/bathurstmay221911883653pz3.jpg)

(http://img187.imageshack.us/img187/2275/bathurstsep221911883657hz5.jpg)

(http://img187.imageshack.us/img187/3209/bathurstfeb120118836607hm1.jpg)

The new train colour scheme (good idea pip). This is the first train to leave the yard and
there appears to be a minor problem, the rear car doesn't seem to like diagonal track.

(http://img187.imageshack.us/img187/3283/bathurstjun141911883654st1.jpg)

Town Hall. Surrounded by statues, only that in front of the building and across the pond is of the current mayor.
The bronze statues to the left and right are of two great brewers, Mr & Mrs Tooheys (no relation)

(http://img187.imageshack.us/img187/8926/bathurstjul121911883654dr5.jpg)

Most of the residential area is built on terraces overlooking the commercial precinct.

(http://img187.imageshack.us/img187/2963/bathurstaug819118836555zn6.jpg)

As you can see, most buildings are a lovely shade of brown, gray or puce green.

(http://img299.imageshack.us/img299/7649/bathurstmar272011885489et7.jpg)

Riley Morris stadium (named after my RL nephew), home to the newly formed national
baseball team, the Balanvian Stags. Entered in the upcoming World Series, I wouldn't put my
house on them, even if it was made out of Lego.

(http://img299.imageshack.us/img299/4879/bathurstapr152011885489zv0.jpg)

Well, that's another update, can't believe I've done 33 already.

Until number 34,

Cheers

Dave

Title: Re: Province of Clontarf
Post by: Pat on August 31, 2007, 09:58:47 PM

Dave its been a great 33 updates and you are getting better and better each and everyone there M8 see you next update and i cant belive it i beat bat in today lol.....
Title: Re: Province of Clontarf
Post by: bat on September 01, 2007, 02:58:08 AM
yes, you have beaten me, pat.  :D

That's another wonderful update, tooheys! :thumbsup: Looking forward to update 34!
Title: Re: Province of Clontarf
Post by: Jmouse on September 01, 2007, 02:09:15 PM
As already stated, another nice update, and I'm kinda starting to like the highrises. I'll be studying those terraces of yours more closely as soon as I finish plowing through the e-mail.

Until next time,
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 01, 2007, 03:43:34 PM
Hello, there, Dave!

Bathurst looks fantastic, my friend! I love that one train station you've used, I never saw it before. Also, I noticed that you're about 100 views away from making it to the Classics!
Title: Re: Province of Clontarf
Post by: tooheys on September 02, 2007, 01:48:11 AM
Replies

patfirefghtr: lol Pat, but don't expect to beat the Guru here too often. Thanks for the compliment.

bat: First there was Batman, now we have batguru. Well deserved bat and thanks for the comments as always.

Jmouse: Thanks Joan. Highrises seem to have taken over Balnavia at the moment, think I need to have a break from them
and create another rural town for the region. But then again...

thundercrack83: Hi Dustin. That is one of my favourite stations. I found it on the STEX and will try to get a link for you ASAP.

I noticed that you're about 100 views away from making it to the Classics!

That's something I never expected to achieve, feels like I only started Balnavia a short while ago. Appreciate the comments.

Balnavia

(http://img529.imageshack.us/img529/415/balnavia1188708392ii7.jpg)

Well, development has broken out to the south. Yamba is to be a mainly industrial area and I have included several photos
below of work to date.

Lismore will be mainly residential, but low/medium density, few if any highrises.

And St Leonards, well the next huge city, much needed given current demand.

Yamba

As mentioned above, a mainly industrial area. Still plenty of development to come but here are some pic's of the small
port and industrial areas.

(http://img529.imageshack.us/img529/8127/yambasep5051188712268cz2.jpg)

(http://img529.imageshack.us/img529/8594/yambamay2031188618843dz7.jpg)

(http://img529.imageshack.us/img529/4224/yambaapr6031188618742ax4.jpg)

(http://img529.imageshack.us/img529/7779/yambaapr1031188618706ri8.jpg)

(http://img529.imageshack.us/img529/899/yambamar28031188618688xh3.jpg)

Only a small update, hope you enjoy. Next update, Friday.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on September 02, 2007, 02:16:35 AM

LoL well guess what i did again lol....
Dave this is a nice port you got here
Title: Re: Province of Clontarf
Post by: stewart_garden on September 02, 2007, 02:33:48 AM
Great update again Dave.  Sorry I haven't been about - RL is hitting me hard.  I am lurking reasonably frequently though and have enjoyed your last few updates - just not had the time to write any meaningful posts.

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: bat on September 02, 2007, 04:25:14 AM
Fantastic looking port there, tooheys! Wonderful small update! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on September 02, 2007, 01:21:32 PM
Oh boy, some more intriguing terraforming. And I remain in awe of (and jealous of!  ()flamdev()) the way you weave your transport systems together using tunnels and terraces. I tried to copy some of your ideas just for practice and couldn't do it even with the picture right in front of me!
And as for being a classic, you've always been one, you just didn't have an official label.  :thumbsup:

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 02, 2007, 05:42:20 PM
Wow, Yamba looks great, Dave! I love the ports and the industry! Also, from looking at your region map, I'm definitely curious to see how St. Leonards turns out! Keep up the good work, my friend!
Title: Re: Province of Clontarf
Post by: paroch on September 04, 2007, 03:31:32 PM
Hi Tooheys.  Just caught up on your recent updates - boy have you been busy!!  &apls

I can only echo most of the comments and say what a fantastic job you've done and are continuing to do.

A couple of questions / observations .......

Sunken Highways... something I've always admired but never attempted myself.  Are they difficult? Is there any particular pack I should download.  Or do you just terraform and plop the highway in the "sunken" bit?

Region wide shots... They look brilliant.  But how do you "zoom out" on region view.  I just don't seem to be able to get a zoomed out shot like that.

Cricket description...  Quality, made me laugh.  But I guess you'd say that as a pom I know as little about cricket as our American friends  ;)

I look forward to future updates.
Title: Re: Province of Clontarf
Post by: pipishere on September 05, 2007, 02:18:01 PM
Ohh....very cool updates! Love the port and Bathurst looks fabulous!  &apls
Title: Re: Province of Clontarf
Post by: tooheys on September 06, 2007, 04:30:32 AM
Replies

patfirefghtr: Thanks mate, keep this up and I'll have to start calling you batfirefghtr  :P

stewart_garden: umm, RL. I bet you've been having late nights trying to get your soccer fix  ;) Ain't
withdrawal a bitch  ;D Thanks for dropping by and appreciates the comments.

Hope Brisbane is treating you well.

bat: Thanks bat. Lookout, Pat is after your spot at the top of the replies  :)

Jmouse: What can I say Joan, just keep practicing  :) It took me ages to work it out, and I'm sure you'll get there.
If you want, I can PM you how I did the tunnels in the last update.

Thanks for the comments.

thundercrack83: Thank's Dustin, I really like Somy's ports and ships, and like to use them as often as I can.
I guess their only drawback is they are not job enabled.

paroch: Hi Paroch, thanks for the comments.

Sunken hwys are quiet easy. You can use jeronij's digging lots to get the correct depth and then just extend the trench
using normal terraforming methods to the length you require. If you have any trouble let me know and I'll PM some examples.

Not quiet sure what you mean by the zoomed out region view. As far as I'm aware, you can't zoom in region view, I just change the
size of the picture frame if necessary.

pipishere: Thanks pip, most appreciated.


And finally, it seems Balnavia is now a classic. Believe me when I say that I never thought that I could stick with a region
for this long, although I guess it has only been three months. I also didn't think it would be this much fun although all your
support, also unexpected, has been my main motivation to keep going. My goal now is to develop the entire region, so as
I mentioned in my first post, I guess you're stuck with me for a while (longer).

Thanks to everyone who has popped in either to reply or just have a bit of a gander. It is most appreciated.

St Leonards

Just a couple of pic's as I am terraforming for the city. Another large tile, so one that you will see take shape over time.

(http://img396.imageshack.us/img396/6069/stleonardsjun1000118906fn6.jpg)

Site of the main commercial and residential district, the islands are linked by a series of underwater hwy tunnels
and a central rail line. Not certain yet, but St Leonards may have the first GLR in the region. Will have to see how it
fits in.

(http://img396.imageshack.us/img396/2235/stleonardsjul1001189066af4.jpg)

And up in the hills, the start of the lake, which will eventually drain into the river. Still plenty of work to be done here.

A proper update over the weekend.

Once again, thanks for the support.

Cheers

Dave





Title: Re: Province of Clontarf
Post by: stewart_garden on September 06, 2007, 05:06:46 AM
Well done on the classic status ... but this one has always been a classic IMHO.

Yep, I miss sitting down with a beer on a Saturday afternoon watching the final soccer scores come through ... especially now that my team has started the season well for the first time since God was a boy.  Ironically I have been working hard designing infrastructure, bit like Sim City really, but it takes much longer, and not everything is in 16mx16m squares...

Stewart
Title: Re: Province of Clontarf
Post by: bat on September 06, 2007, 08:17:09 AM
Fantastic terraforming on St Leonards! Great work! :thumbsup:
Title: Re: Province of Clontarf
Post by: rooker1 on September 06, 2007, 09:31:12 AM
The transit in the first pic, looks very interesting, I'd like to see how this turns out.  I am so glad that you lowered the area where the lake is, it looks much more realistic than placing it all on flat land.  ;)

 &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 06, 2007, 11:31:23 AM
Wow, St. Leonards looks great so far, Dave! I can't wait to see some development! And congratulations on making it to the Classics, my friend!
Title: Re: Province of Clontarf
Post by: Jmouse on September 06, 2007, 11:35:37 AM
Warmest congratulations on earning a well-deserved place in SC4D history.
St. Leonards looks very interesting, reminiscent of Padstow Quays, one of the first cities established. As for tunneling, I'd be delighted to have all the help I can get if you have a few minutes to spare.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: paroch on September 07, 2007, 03:48:42 PM
Dave / tooheys

Thanks for the tips re sunken highways - I'll give that a go.

I am very impressed with the way you terraform your regions - you produce something both unique and interesting.  I look forward to the next update.
Title: Re: Province of Clontarf
Post by: tooheys on September 08, 2007, 02:05:16 AM
Replies

stewart_garden: Stewart, I've got to ask, Architect, Engineer? Bridges, roads, rail? Sorry, just curious.
Appreciate the comments. Hope you've found something else to watch on a Saturday arvo while having a beer
or three.

bat: Bat beat Pat  ;) Good to see you here as always, thanks for commenting.

rooker1: Hi Robin, thanks for dropping by. The lake has me more worried than the transport network, I think the bulldozer
may get a bit of a workout :) Thanks for the comments.

thundercrack83: Dustin, appreciate the comments mate.

Jmouse: Thanks Joan, no firm ideas yet for St Leonards, but I have made a bit of a start.

paroch: Thanks for the comments and glad I could help

St Leonards

St Leonards is progressing slowly. Here a a few pics (plus a couple more  ::) ) of work to date on the main commercial area.

(http://img413.imageshack.us/img413/5837/stleonardsoct1006118923qj9.jpg)

(http://img413.imageshack.us/img413/6420/stleonardsaug1906118923id8.jpg)

One of the first transport hubs, and the first use of GLR in the region.

(http://img413.imageshack.us/img413/605/stleonardssep2061189230yl7.jpg)

(http://img413.imageshack.us/img413/5958/stleonardsaug8061189230wl8.jpg)

One of the accesses to the hwy that runs under the city. Traffic is low at the moment as most people are
coming in by train and ferry from adjoining cities, but this will change as the residential population of
St Leonards grows.

(http://img413.imageshack.us/img413/1488/stleonardsnov1806118923ro0.jpg)

mmm, not quite sure about the GLR, but will stick with it and see what happens.

Maybe some more pic's in 24 hrs.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Jmouse on September 08, 2007, 02:43:13 AM
And a good start it is!  :thumbsup: I have every confidence that St. Leonards will be just as great as the other cities in its own special way. I like the CAM high rises you've chosen to keep. BTW.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on September 08, 2007, 03:55:32 AM
Joan, just to set the record straight, the highrises are not growable, but plopable with jobs (although they are mostly buildings used in CAM lots). There are some areas I like to have a bit of control over.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on September 08, 2007, 04:00:28 AM
Great first development on St Leonards! :thumbsup: Looking forward to more...
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 08, 2007, 09:06:38 AM
Oooh, St. Leonards looks spectacular, so far, my friend! The skyscrapers are plopped perfectly! I'll be looking forward to seeing future development!
Title: Re: Province of Clontarf
Post by: stewart_garden on September 10, 2007, 06:13:33 AM
Dave,

In direct response to your question: Engineer, Bridges.

Nice views of St Leonard's - always interesting to see cities in development and get a feel for how others do it.

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: rooker1 on September 10, 2007, 06:33:31 AM
tooheys, Super work so far and the GLR looks great.  What don't you like about it?

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on September 14, 2007, 04:53:08 PM
Nice downtown area Dave.

Not sure about the "Bush Cheney" billboard though!
Title: Re: Province of Clontarf
Post by: jimmymac on September 14, 2007, 05:00:46 PM
Congrats on the move to classics, definately well deserved (sorry it's a belated congrats, work has come back and hit me like a bat to the head.)

Speaking of bats, I'm looking forward to seeing the Ironmen go off against the Stags in a season game sometime soon  ;D
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 15, 2007, 12:35:52 AM
Congratulations on 300 comments, Dave! I'll be looking forward to whatever you've got in store for us next!
Title: Re: Province of Clontarf
Post by: tooheys on September 15, 2007, 01:25:48 AM
Replies

Jmouse: Thanks Joan, appreciate the comments as always.

bat: Hi bat, thanks for commenting.

thundercrack83: Thanks Dustin, and here's a few more pic's

stewart_garden: Thanks Stewart, no more probing questions from me, yet  ;D

rooker1: Hi Robin. GLR, its growing on me. Haven't used it alot previously so in my eyes it tends to stand out a bit too much.
Thanks for commenting.

paroch: Thanks paroch, I'll see if I can find someone to change that  :)

jimmymac: Thanks Stu, I bet running a baseball league takes a bit of time too  ;)
Going on pre-season form, I don't think you'll have much to worry about  &mmm

thundercrack83 Hi Dustin, you snuck that one in while I was preparing this update. 300 posts, to be honest I hadn't noticed but "wow".
Thankyou my friend.

St Leonards

(http://img483.imageshack.us/img483/6245/stleonardsapr2611118983gf8.jpg)

Well the commercial precinct is continuing to expand. It is a highly serviced area, with subway, rail, GLR, bus, ferry and
road transport all available options. If only they could fit in an airport  :)

(http://img483.imageshack.us/img483/6247/stleonardsapr2011118983pw0.jpg)

(http://img483.imageshack.us/img483/8862/stleonardsjun2811118983po2.jpg)

The completed rail station with GLR connection.

(http://img483.imageshack.us/img483/1180/stleonardsjun2011118983ku9.jpg)

The ferry terminal, a popular lunch time venue. Lots of sun and a great view. Just make sure you
feed the seagulls, otherwise they'll help themselves.

(http://img483.imageshack.us/img483/4778/stleonardsmay1211118983kx5.jpg)

Across the water a small residential area on one of the city's islands.

(http://img483.imageshack.us/img483/2629/stleonardsmay2511118983xo7.jpg)

(http://img483.imageshack.us/img483/2470/stleonardsjun8111189832jg5.jpg)

These residences have a great view back towards the city. I'm sure it won't be long before
they are replaced with some high wealth high-rises.

The GLR is showing some good usage. No choice really, there are no rail or subway connections on the island.

(http://img483.imageshack.us/img483/2530/stleonardsfeb2811118983hq2.jpg)

Back on the main island, a completed transport hub, just waiting for some development.
The brick walls are becoming a favourite.

Hope you enjoyed this update. A bit later than expected, my apologies.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on September 15, 2007, 03:18:57 AM
St Leonards looks really great, tooheys!
Wonderful pictures of it and nice picture of the rail station with GLR connection!
Also great pictures of that highway! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on September 15, 2007, 01:12:54 PM
As always, your transport system is unparalleled. The underground highway in pic 5 is especially stunning.
I'm curious about the ferries. I seem to recall your using them in previous cities along with bridges, but I never thought to ask about effectiveness. My own thought is that an auto ferry invites Sims to drive, and they don't need any extra encouragement for that! A passenger ferry would be better IMO, but if it isn't used, it's just an unnecessary expense. Also, the only passenger ferry I know of is that ugly Maxis creation.
I'd like to hear your thoughts on the subject.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 15, 2007, 05:53:55 PM
Well, St. Leonards has lived up to what I thought it would be! I love the skyline and the highways, fantastic work!  Great job, my friend!
Title: Re: Province of Clontarf
Post by: tooheys on September 15, 2007, 10:57:46 PM
Replies

bat: Thanks bat

Jmouse: Hi, Joan. I've found that the ferries do carry a bit of vehicular traffic, but I tend to have connecting transport systems at the ferry terminals (busses, subway etc) which seems to encourage more passenger usage. Vehicular ferries also carry foot traffic. The other benefit, it adds a bit of water traffic to the scene.

IMO, I don't find the maxis ferry terminals too bad. Over here anyway, terminals aren't the most well designed or beautiful of buildings. As for variety there are a few around:

(http://img119.imageshack.us/img119/4441/newcitymar1200118990594dm4.jpg)

These are of course both vehicle and passenger terminals. All are PEG's. The bookends work well on their own while the middle two are best with the related docks/boardwalks.

(http://img119.imageshack.us/img119/79/newcitymar1200118990596eh6.jpg)

These two are passenger only but will travel to all terminals. They also have there own unique ferries. The one on the left should be used with the related boardwalk props. The other is standalone and also has a bus station included and generates a small yellow water taxi.

thundercrack83: Thanks Dustin, appreciate the comments.

St Leonards

Now for a completely different side to St Leonards. A few shots of work undertaken around the lake and lower falls.

(http://img119.imageshack.us/img119/8324/stleonardsjun1412118991da4.jpg)

(http://img119.imageshack.us/img119/8697/stleonardsmay2012118991yh1.jpg)

Upper carpark and lakeside track

(http://img119.imageshack.us/img119/7682/stleonardsmay2712118991dw3.jpg)

(http://img119.imageshack.us/img119/535/stleonardsjun9121189911zn3.jpg)

The main falls to the left takes most of the water flow. However some water has been diverted to a couple of
manmade cascades. Walking tracks lead to great views from above and below both the falls and cascades.

Hope you enjoy.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: stewart_garden on September 16, 2007, 05:23:46 AM
Great updates Dave.

No worries about your 'probing' questions - I'm old enough and ugly enough to look after myself!

A question for you first:

Where did you get these ferry terminals?

(http://img119.imageshack.us/img119/79/newcitymar1200118990596eh6.jpg)

The one on the right, especially, is just what I have been looking for.

Second, a couple of suggestions (and they are just that, suggestions - feel free to ignore them):

i) Have you considered an asphalt mod for your highways - I prefer it to the default concrete colour.
ii) Have you considered a tram mod instead of the default maxis elevated train for your GLR.  The VDK sets, the Nottingham tram, the Houston tram and the Dockland Light Railway mod are my favourites.  Happy to link you to them if you are interested.

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: bat on September 16, 2007, 08:59:01 AM
Beautiful looking lake there, tooheys! Great pictures of that! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on September 16, 2007, 10:50:56 AM
That's a beautiful park you've created, and St. Leonards as a whole is looking terrific.
Thanks for sharing your experience with ferries. I'll probably give them a try, but not at the expense of bridges which I find very attractive.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: nova vesfalo on September 16, 2007, 12:42:40 PM
St leaonard park is wonderfuly made ( love the water fall and the fact there is not just one way for the water to get "downstair") and nice collection of ferry terminal !!
Title: Re: Province of Clontarf
Post by: Khiyana on September 16, 2007, 12:46:31 PM
Wow, this park is great!  :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 16, 2007, 06:16:26 PM
Wow, I love the parklands in St. Leonards, too! Excellent job, as always, Dave!
Title: Re: Province of Clontarf
Post by: rooker1 on September 17, 2007, 11:43:59 AM
tooheys, Your last few updates were very good.  And your collection of ferry's is exactly the same as mine.  I use and like them all.  They also work fine for me. 
Anyways, I have a suggestion.  Have you ever considered to lower your lake/river by 15 meters so you could use the on slope network pieces over it.  It's just that it may look more realistic, although alot more work.  This way you could have banks and bridges.  I think it would look fantastic, but it's just a thought and only my opinion.
Everything else is just great my friend. See you again soon.

 &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on September 17, 2007, 12:41:55 PM
Hi Dave,

St Leonards is looking great.  The Commercial District must be a hive of activity.

The park is also really nice.  I like the way you've mixed the different trees in - they work well together.  And the parking lot fits in just right and is very realistic.  Just need an ice-cream van in the car park and it would be like all the parking areas in parks near where I live :P

I have most of the ferries you've shown but have trouble making the roads connect onto PEGs ferry lots.  The ferry gets used but I just cannot get the road to actually connect with the road on the lot.  Never a problem with the Maxi default ones - any ideas?

I'm also impressed with the speed and volume of your updates. 

Paul / paroch
Title: Re: Province of Clontarf
Post by: Pat on September 18, 2007, 12:12:55 AM

Dave you have done alot since i last saw your works and man you are doing a great job here and i cant wait to the next update
Title: Re: Province of Clontarf
Post by: tooheys on September 21, 2007, 05:37:17 AM
Replies

stewart_garden: Stewart, appreciate the feedback. You will see a Hwy mod in the following update, I think it's
an improvement. Also working on the tram mod.

Here is the link for the ferry terminal. (http://www.simtropolis.com/stex/index.cfm?id=3355)

bat: Hi Bat and thanks.

Jmouse: Not a problem Joan and thanks for dropping by as always.

nova vesfalo: Thanks for the comments

Khiyana: Glad you dropped by, thanks.

thundercrack83: Thanks mate, really appreciate you dropping by.

rooker1: Robin, have taken this on board and will certainly try out later on, a little too late to try in St Leonards,
but will get in touch to discuss when I have the opportunity to use the idea. As I mentioned to Stewart, I appreciate this kind of feedback,
it's difficult to improve without it.

paroch: I have experienced that problem with the terminals and related docks. I have found it has to do with the angle of view, it's
difficult to explain, so I will PM you in the next couple of days with an example of how to overcome the problem (I hope)

patfirefghtr: Guru No.2 (hey that rhymes). Pat well done, and it's always a pleasure to have someone as enlightened as you
dropping by  :P With you showing me the path to eternal happiness, how can I go wrong  $%Grinno$%

St Leonards

Well, we will stick to the lake area and the surrounding residential development .

(http://img294.imageshack.us/img294/262/stleonardsmay2817119036xc2.jpg)

Mainly low density residential, and still very green. A popular place to live, despite a reasonably long commute into the city.

(http://img294.imageshack.us/img294/9321/stleonardsjun2615119019wb7.jpg)

(http://img294.imageshack.us/img294/7534/stleonardsjun7151190192ix8.jpg)

What is it with toilet paper in trees, don't get it, does it mean you think the colour of the leaves is s@%t??

(http://img294.imageshack.us/img294/5626/stleonardsjun1115119019vy1.jpg)

The local elementary and high schools. A number of unique subjects are taught, including an introduction to crematoriums,
seems a lesson is in progress. Don't worry, the only thing that gets turned to ashes here are the daily cafeteria leftovers.
Look at it this way, lives are probably being saved.

(http://img294.imageshack.us/img294/869/stleonardsjan3117119028pe7.jpg)

Well another mayor, a man of the people, separated from the people. The fence, well thats not to stop the people getting in, but the pets from getting out. Although the dog has yet to be shot for squeezing thru the rails.

(http://img294.imageshack.us/img294/707/stleonardsfeb9171190363fz0.jpg)

One of the many islands in the stream. The park at the top Parton Park, and the bottom, Rogers Reserve,
separated by Cleavidge Drive. Reported to be the hideout of the coward of the county.


Well one more down, many more to come. There was some great feedback from the last update, it is most appreciated.
Feel free to voice your opinions/suggestions, I'm still learning and welcome any ideas to help me along the way. We won't
always agree, hey that's life, but I will always appreciate your comments, if it gets me thinking, its got to be good.

Cheers

Dave


Title: Re: Province of Clontarf
Post by: bat on September 21, 2007, 07:14:08 AM
That lake area is looking very great! Wonderful work on it! Great details! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on September 21, 2007, 12:41:53 PM
Beautiful neighborhood, one of the best yet. It has a unique quality about it that's difficult to pin down, but distinctive just the same. Hope there will be much more to come!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 21, 2007, 02:19:48 PM
Hello, Dave!

The lake and the surrounding areas are absolutely beautiful! After seeing it, I'm thinking of purchasing a home in the area myself! Keep up the fabulous work, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: paroch on September 22, 2007, 03:30:09 AM
Hi Dave,

Another great update.  The lake and surrounding resi area is top notch.  I also like the mayor's island, very nicely done.  The school complex is great, I'm assuming you've used two different schools - very realistic, the old part and the newer extension - with really good use of sports fields.  And the aussie flag is a nice touch too.  And I like your use of names "islands in the stream, parton and rogers seperated by cleavidge drive"  :D :D :D.  I bet you were working nine to five to come up with that!!




Title: Re: Province of Clontarf
Post by: pipishere on September 23, 2007, 10:46:58 AM
I'm terribly sorry i've missed soo many updates...RL and stuff has kept me rather busy as of late.

Yamba is a great port and has given me some ideas for my re-generation.

St. Leonards is utterly fabulous! The high-rise area looks very well laid out and the residential areas look very realistic. Such a great use of various different kinds of flora too.

Great stuff!  &apls ;)
Title: Re: Province of Clontarf
Post by: tooheys on October 01, 2007, 03:28:40 AM
Replies

bat: bat my friend, thanks for dropping by.

Jmouse: Thanks Joan, been a while since the last update, but I hope you like.

thundercrack83: Better get in early while the prices are still low  :) Dustin, thanks for the comments mate.

paroch: Lol, thanks for the comments. Yes they are different schools, I'm afraid my lot making skills are non-existant.

pipishere: Thanks Pip, appreciate the comments and I hope the regeneration is going well.

St Leonards

Sorry for the delay between updates. I have done quite a bit of work in St Leonards but it took a while to get it in a condition to show.
Anyway, hope you enjoy these pic's.

(http://img214.imageshack.us/img214/8866/stleonardsjan1229119122vu7.jpg)

The lakes area continues to attract people and there are always developments under way. A university has also been
constructed in the area.

(http://img214.imageshack.us/img214/3658/stleonardsdec7241191050xk7.jpg)

Along the lake is the recently established College for Paddleboat Operators.

(http://img214.imageshack.us/img214/724/stleonardsdec1281191222vc4.jpg)

A few more commercial towers for the skyline. The highways have also had a facelift with a colour change, good
idea Stewart.

(http://img214.imageshack.us/img214/2434/stleonardsdec1828119122up6.jpg)

And just to keep the energy stocks on the up, here is a nightime shot.

(http://img214.imageshack.us/img214/629/stleonardsjan1291191222ua0.jpg)

A residential area on a low lying island, it's built behind levies to keep out any floodwater. A great idea, but in time of flood
the sewerage has nowhere to go, which is fine I guess if you live on the top floor.

(http://img214.imageshack.us/img214/4057/stleonardsnov1627119113ph6.jpg)

Another residential area across the river from the commercial precinct.

(http://img214.imageshack.us/img214/444/stleonardsnov2527119113ld0.jpg)

(http://img214.imageshack.us/img214/6342/stleonardsfeb2126119112wx4.jpg)

And of course a little bit of industrial for those workers who like to get their hands dirty.

(http://img214.imageshack.us/img214/2168/stleonardsmay3261191128vr3.jpg)

Again, sorry for the delay. Another update next weekend.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on October 01, 2007, 07:15:33 AM
A fantastic new update of St Leonards! Great work on the lake area! :thumbsup:
Title: Re: Province of Clontarf
Post by: rooker1 on October 01, 2007, 10:53:01 AM
Very nice update.  I love the very long transition on the rail line to the bridge.  That looks perfect and very realistic.  Did you get a chance to check out my MD abd the little tutorial I made on how I would make bridges over plop water?  I think it turned out okay, it was my first time making a tutorial.  Anyways, enough about me.  My favourite pictures are the sixth one and the last one.  The sixth because of that beautiful slope on the rail line and the last because of the different levels and the network setup.  Great job, my friend, great job.

 &apls &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on October 01, 2007, 11:34:06 AM
St. Leonards is shaping up nicely with an equitable balance between R, C and I. The apartment buildings are just the size I like -- not too overtowering overpowering! And I like the slopes and walls, too. You're very good at creating interesting variations with your transport system.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on October 01, 2007, 11:43:56 AM

Elllllllllllllo Dave ( in a cheap Mrs Doubtfire voice....... (http://us.imdb.com/title/tt0107614/))
 I do have to say the last few updates was pretty good there M8 and i agree with Joan what she said
about your transportation network and will add its very realistic!!!  great job davie and will see you next
time - pat :)
Title: Re: Province of Clontarf
Post by: urban on October 01, 2007, 11:48:15 AM
very nice trafic system and the idea of the levies is good as well :)
Title: Re: Province of Clontarf
Post by: paroch on October 01, 2007, 04:57:36 PM
Hi Dave,

Very nice update (as usual).  I like the overview of the lake, looks really good.  And i like the college for paddleboat operators (where do you get these ideas :D).  I'm assuming the college is the Aspen village condos.  Looks really good.  Is it just a residential lot or has it been amended to act as a school/college?

And I see you've even got a PEG ferry with connecting roads - well done!

I look forward to further developments.

Paul
Title: Re: Province of Clontarf
Post by: thundercrack83 on October 01, 2007, 11:48:52 PM
I love downtown St. Leonards, Dave--Love it! The skyline is beautiful! And, of course, so are the parks! It's always a pleasure to see what you've got going on here in Balnavia! Until next time, my good friend!
Title: Re: Province of Clontarf
Post by: stewart_garden on October 04, 2007, 05:52:57 AM
Great update Dave.  I have another suggestion (I'll only stop if I get given beer).  PEG has a mod that removes those sawtooth edges on diagonal rail.  It is here (http://simpeg.com/forum/index.php?action=tpmod;dl=item183) if you are interested.

Sorry for short message - really busy right now.

Stewart


Title: Re: Province of Clontarf
Post by: tooheys on October 07, 2007, 02:27:25 AM
Replies

rooker1: Thanks Robin, I like the gradual transition of the rail, but it plays havoc with planning. And your tutorial was great, will give a try when the opportunity presents itself.

Jmouse: Hi Joan, thanks for the comments and I'm looking forward to Wednesday.

patfirefghtr: Pat my friend, I hope you don't dress like Mrs Doubtfire too  $%Grinno$%

urban: Appreciate the comments, thanks Urban.

paroch: Paul, the college is a BSC lot, BLS School-Miss Mel's Academy, and it acts as a school. I'm sure it's available on the exchange here.
Thanks for the comments. Also if you are still having trouble with the ferries, why not post a query on the PEG site, I'm sure they can help.

thundercrack83: Thanks Dustin

stewart_garden: You can have that beer but don't stop with your suggestions. I have downloaded the
mod and it does look a lot better. Thanks :thumbsup:

St Leonards

(http://img527.imageshack.us/img527/6659/stleonardsjul2238119172fl9.jpg)

Not all highrises in this city, but they still like the buildings to have a bit of height to get a decent view from the penthouse.

(http://img527.imageshack.us/img527/5732/stleonardsjul3381191729ks7.jpg)

Boats for Hire, for any aspiring Skippers or Gilligans. For those who want to play it safe, you can settle for a
paddleboat in the nearby pond.

(http://img527.imageshack.us/img527/2390/stleonardsoct3391191732vl1.jpg)

(http://img527.imageshack.us/img527/727/stleonardsnov1836119164vz6.jpg)

St Leonards Sports High. Need to outrun the cops, jump that fence blocking your escape, throw that brick thru the
plateglass window, you can get all the necessary training right here, and it's free.

(http://img527.imageshack.us/img527/6868/stleonardsnov4361191645gb1.jpg)

(http://img527.imageshack.us/img527/8462/stleonardssep1036119164vk7.jpg)

A couple of the transport options available in St Leonards, GLR and Ferries. You may have noticed I have
installed a new rock mod. I think it looks a lot better, interested to hear what you think.

(http://img527.imageshack.us/img527/5977/stleonardsoct4361191645tm7.jpg)

(http://img527.imageshack.us/img527/4715/stleonardssep1836119164hz0.jpg)

The Court for Celebrity Infringements. They even roll out the red carpet when in session.

(http://img527.imageshack.us/img527/2697/stleonardsmar1838119164pv7.jpg)

(http://img527.imageshack.us/img527/3361/stleonardsoct2239119173nx3.jpg)

A few more commercial towers have been added to the skyline.

(http://img527.imageshack.us/img527/8195/stleonardsnov2639119173cd5.jpg)

People really should turn the lights off when they go home.

(http://img527.imageshack.us/img527/861/stleonardsnov1339119173ot5.jpg)

One more update under the belt.

See you all next week

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on October 07, 2007, 03:53:01 AM
Another fantastic new update, Dave! Great work on that city! :thumbsup: Wonderful pictures!
Title: Re: Province of Clontarf
Post by: thundercrack83 on October 07, 2007, 05:48:13 PM
Love the trains, Dave! My favorite one is the elevated train crossing the bridge, beautiful work capturing that! It's always a pleasure to see what's happening here!
Title: Re: Province of Clontarf
Post by: Pat on October 07, 2007, 09:25:09 PM

Sweet update here dave and no i didnt dress like him/her lol
Title: Re: Province of Clontarf
Post by: tooheys on October 08, 2007, 04:54:26 AM
Pat, Dustin and Bat thanks for the comments, full replies next update.

To the matter at hand, I am working on a new rural area, experimenting with a few new lots, mainly some walls and canals.

I guess first I should show you a pic:

(http://img262.imageshack.us/img262/5425/daptojul31011191835700yr7.jpg)

The problem I have encountered is that wherever the walls or canal are adjacent to the road, I lose the dirt texture and end up with the
standard maxis road.

The effect is pretty ordinary and I don't like the way it looks. I'm not sure if there is a way to overcome this, but any ideas
would be appreciated.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: M4346 on October 08, 2007, 06:26:40 AM
The problem I have encountered is that wherever the walls or canal are adjacent to the road, I lose the dirt texture and end up with the
standard maxis road.

The effect is pretty ordinary and I don't like the way it looks. I'm not sure if there is a way to overcome this, but any ideas
would be appreciated.

The only way to overcome it is to use IR zones next to the streets throughout. Even where you have a canal on one side of the street, zone IR on the otherside and the existence of the IR would keep it from reverting back to paved streets.

This is the only work around that I know of, of course, until the Dirt Streets are included in the SAM.

Alternatively you can use these lots -> Click! (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=954) wherever you have canal bridges to make it look like a more rural transition. That's what I do anyway. ;) I'll see if I can take a pic of my farms and show you.  ;D
Title: Re: Province of Clontarf
Post by: jimmymac on October 08, 2007, 07:04:48 AM
Hey Dave, I had this same issue with Invermere Valley when I was doing some of the areas. I ended up using the tactic that M4346 suggested and building agriculture on the opposite side, however I have now since gone back and gone over the area with the SAM and put in PEG's gravel streets instead, which is a great replacement for the dirt road tbh and looks just as good when you get the fields around it.

The only trouble with doing that is that if you have diagonal streets then it falls down somewhat as there are no diagonal textures for the SAM.
Title: Re: Province of Clontarf
Post by: Pat on October 08, 2007, 12:08:01 PM

I wish i could offer some other advise here dave but it seems to be you gotten some good advise allready.... I hope you do get this worked out though... - pat
Title: Re: Province of Clontarf
Post by: Jmouse on October 08, 2007, 01:51:56 PM
St. Leonards is gorgeous, Dave, and your approach to transport networking remains fascinating. That road bridge that leads directly into a tunnel in photo 3 (left side) is a first even for  you, isn't it?!
Although I hate to admit it, I'm really starting to like the skyscrapers, and your CBD is especially attractive. Those night shots are the cat's meow! :thumbsup:
And would you mind my using your forum to ask jimmymac for links to the mods he mentioned?

Until next time...
Joan

P.S. So am I. With luck, it'll be between 2 and 6 p.m., but no questions yet...just HELP!! :o
Title: Re: Province of Clontarf
Post by: Pat on October 08, 2007, 10:19:49 PM

@ Joan riddle me not? i think aint that the time for a special deal somewhere?
Title: Re: Province of Clontarf
Post by: Ennedi on October 10, 2007, 01:45:46 PM
Hello Dave,

I didn't comment previous updates, so...

College for Paddleboats Operators  &dance  :thumbsup:
I like this residential area on a low lying island. I think it would be good to make some holes in these walls to enable water to drain off during flood  ;)

More seriously I must say these walls are perfect done! I am also under impression looking at your transit network. It is very well thought and - I can say - elegant &apls
I see you use the new PEG CDK 3 lots, they are very nice, aren't they? I like you wharf area very much! It is very interesting mix of dense residential and recreational area :thumbsup:

I have one suggestion: I have good Internet connection, but I noticed some problems with seeing your pictures. I checked their sizes and I see they have about 400 to 500 KB. It can be too much for some viewers with slower connection. I don't know in wchich program you prepare your pictures, but I do it in Photoshop. I set the quality of my pictures at level 8 (there are 12 levels) and I have enough good quality and size from 120 to 220 KB. It's only my opinion, but maybe you will think about it? :)
Title: Re: Province of Clontarf
Post by: tooheys on October 14, 2007, 02:05:21 AM
Replies

bat: Thanks again, always appreciate your comments.

thundercrack83: Thanks Dustin. Those trains go over the bridge regularily, but when you want a photo of it they suddenly go on strike. Happens to me all the time, must be camera shy  :)

patfirefghtr: Pat x 3, what can I say, I'll have to set you up with a room in one of St Leonards hotels if you keep visiting that often. You can pay for your own minibar though :)

M4346 & jimmymac: Thanks to both of you for the suggestions. I'm experimenting with the zoning but have also downloaded PEG's street mod. Will see how it turns out in a couple of updates time. Thanks again.

Jmouse: Hi Joan, glad you are liking St Leonards. Most of the high rise development is now done and I can go back to working on the lake area. Appreciate the comments.

Ennedi: Thanks for the comments. I will have the appropriate dept look at that drainage issue and I'm sure after many meetings, investigations, reports etc the problem will be fixed, just hope it doesn't rain in the meantime  :D

As for the pic's I acknowledge what you are saying. I don't use Photoshop or anything similar, I just convert the pic's to jpg using windows and resize to 800x600 when uploading to Imageshack. I can see that this could be a problem for some and will see what I can do. Thanks.

St Leonards

R: 333k
C: 276k
I: 42k

(http://img84.imageshack.us/img84/8401/stleonardsjul2147119233ws0.jpg)

The population of St Leonards has now topped 300k. The major commercial development is pretty much complete and
future updates will concerntrate on the lake side of the river, a low and medium density area.

(http://img84.imageshack.us/img84/8463/stleonardsnov1745119225em7.jpg)

The island is now fully developed.

(http://img84.imageshack.us/img84/8009/stleonardsdec1445119225vc6.jpg)

(http://img84.imageshack.us/img84/7475/stleonardsdec1845119225ar6.jpg)

(http://img84.imageshack.us/img84/7199/stleonardsfeb6471192337vr8.jpg)

One more night shot to keep those energy stocks on the up.

(http://img84.imageshack.us/img84/6665/stleonardsjan1471192337rs7.jpg)

In contrast to the commercial area, a touch of green.

(http://img84.imageshack.us/img84/6228/stleonardsnov1746119233az3.jpg)

(http://img84.imageshack.us/img84/6447/stleonardsdec1046119233gb4.jpg)

The Museum of Museums. A rather boring concept really, just a collection of models and photos of other Museums.

(http://img84.imageshack.us/img84/5695/stleonardsnov2146119233rx0.jpg)

Toohey's home, well I have to live somewhere. Just a standard house, apart from the 17 bars  ;D

Until next week,

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on October 14, 2007, 03:07:31 AM

LoL 17 bars hmmm and i bet they are stocked with your name sake ehh dave? lol anyways a fantastic update my friend and also that as long as you have pepsi im fine lol....
Title: Re: Province of Clontarf
Post by: bat on October 14, 2007, 04:53:41 AM
A really great looking island there! Great work on that! Also nice pictures from the other part of that city! :thumbsup:
Title: Re: Province of Clontarf
Post by: jimmymac on October 14, 2007, 05:40:53 AM
Looking good, a very nice update there  :thumbsup:

As for Peg's streets, if you download SAM Beta 1 it has them in there as a retexture, plus a few more too which adds a nice difference.
Title: Re: Province of Clontarf
Post by: thundercrack83 on October 14, 2007, 12:00:37 PM
Beautiful, as always, my friend! I love your transportation networks, especially! Oh, and your house? Phenomenal! I'll have to stop in to one of the 17 bars and have myself a drink...or maybe 17 drinks?
Title: Re: Province of Clontarf
Post by: Jmouse on October 14, 2007, 12:22:05 PM
And a really nice lake area it is. :thumbsup:
You enjoy decorating parks, too, don't you? Personally I think it's a lot more fun than building CBDs.
Anyway, great pictures as always, especially those night shots.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: paroch on October 14, 2007, 04:06:58 PM
Hey Dave,

I've missed a couple of updates.  The sheer level of detail in your cities never fails to impress me.  I particularly like the St Leonards Island.  You've cpatured a thriving downtown metropolis area very well indeed.

Thanks for the info on the Miss Mels Academy and I think I'll take up your advice on the PEG ferry terminals - still driving me nuts!  Also can you tell me which sea walls you are using, they look a bit different from my usual ones and I need some variety.  Thanks.

Catch up soon,
Paul

Title: Re: Province of Clontarf
Post by: tooheys on October 20, 2007, 03:45:46 AM
Replies

patfirefghtr: lol, I cater for all my guests, I even think one of the bars is a Pepsi Bar, No coke here (liquid or any other substance :D)

bat: Thanks Bat, I think it's one of the more diverse cities I've done, a bit of everything.

jimmymac: Thanks Stu, I have downloaded that and can put it to good use. Thanks again for the idea.

thundercrack83: Plenty of spare beds, so might as well try all 17.

Jmouse: Yep I do and yes it is.

paroch: No worries, actually I owe your MD another visit  &ops

Appreciate the comments. As for the seawalls, I use the following:

Shore Conforming Seawalls by jeronij (SC4D)
JRJ Shore Conforming Seawalls by jeronij (SC4d)
JS Seawalls by jaystimson (ST)

St Leonards

I don't think I have posted so many continuous updates for the same city but it is diverse, so I hope each is a little bit
different to keep your interest.

(http://img99.imageshack.us/img99/5985/stleonardsnov5511192862xy2.jpg)

Gilligan's Island, home to the the national Mariners Memorial and named after our first naval chief of staff,
Admiral Gilligan "Ironarse" Picard. The nickname earned becuse no matter how many times he fell on it, it never
seemed to hurt. Tragically killed when he slipped on a wet deck and fell arse first overboard. He could not swim
and sunk, well, like he had an ironarse.

(http://img99.imageshack.us/img99/5983/stleonardsdec2451119286ne3.jpg)

(http://img99.imageshack.us/img99/306/stleonardsdec2521192864pb3.jpg)

Back to the mainland and below the lake, the waters flow into a canal that winds its way down to the river.

(http://img99.imageshack.us/img99/127/stleonardsnov1452119286au3.jpg)

The canal has pathways along both banks and is surrounded by medium density residential development.

(http://img99.imageshack.us/img99/2085/stleonardsnov2052119286oh4.jpg)

(http://img99.imageshack.us/img99/9494/stleonardsnov6521192863ay9.jpg)

My favourite pic last, I just like those buildings along the shoreline. Nothing special but they just seem to fit in well.

Not a large update, but maybe, just maybe, a few more pic's tomorrow.

Cheers all

Dave
Title: Re: Province of Clontarf
Post by: urban on October 20, 2007, 04:49:11 AM
nice use of the canals and those houses with the waterview fit perfectly :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on October 20, 2007, 06:38:12 AM

Awwwwwwwwe shucks Dave thank you for that pepsi bar.... I do agree with you though about your last pic is by far the best one yet.....  The coast line and canal line are blended sooo very well and its just sweeet looking at how it turned out for the better.... Great job my aussie friend - pat
Title: Re: Province of Clontarf
Post by: bat on October 20, 2007, 08:09:27 AM
That are some great new pictures, Dave! And also wonderful looking last picture! :thumbsup:
Title: Re: Province of Clontarf
Post by: Shadow Assassin on October 20, 2007, 09:31:26 AM
So, Picard had a 'sinking feeling' that something bad was about to happen when he fell overboard?  ::)


Very nice work, everything is very diverse. The Museum of Museums is interesting. What's next... the Museum of Fire (long since burnt down, ironically enough)?

Title: Re: Province of Clontarf
Post by: Jmouse on October 21, 2007, 11:18:44 AM
Love the memorial, and the canals are especially interesting. That's a smooth transition into the river. Nice buildings, too, they look right at home.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on October 21, 2007, 01:45:05 PM
I agree with you about those buildings on the shoreline, my friend! They look fantastic!

The rest of the update looks great, as always, too! I love the Gilligan's Island and your use of the canals. Keep up the good work!
Title: Re: Province of Clontarf
Post by: paroch on October 22, 2007, 04:32:18 PM
Hi Dave,

As you say yourself - one city, many aspects.  Really nice canal there.  Love the way you lined thepics up so it's a kind of non-mosaic mosaic, if you know what I mean.

The last pic is the best, but I think the mini sports park, tennis and pool, just adds something extra special.  Top notch.  Are the tennis courts the maxis standards or do they have a low wall/fence around them???

Thanks also for the links to the seawalls.

Paul
Title: Re: Province of Clontarf
Post by: tooheys on October 27, 2007, 03:17:37 AM
Replies

urban: Thanks urban, appreciate the comments

patfirefghtr: Thankyou my friend. You don't know the sacrifice I have made, I hate Pepsi, Coca Cola is the "Real Thing"  :)
Almost as good as Tooheys  :D

bat: bat, thanks for dropping by, appreciate your regular posts and always welcome your comments.

Shadow Assassin: Lol, good to see I'm not the only one making bad puns in this thread  ;D Appreciate the comments and the Museum of Fire, hmmm, has potential  &Thk/(

Jmouse: Thanks Joan, I enjoyed putting these areas together and I'm pleased at the positive response.

thundercrack83: Thanks Dustin, appreciate you dropping by as I know you have a lot on your plate these days.

paroch: Lol, the mosaic you have when you don't have a mosaic. Might try a proper one someday  :)
The tennis courts is one lot which can be found here. (http://www.simtropolis.com/stex/index.cfm?id=3953)

St Leonards

Well, we're back again. Slowly using up the available land, so we might move on oneday, you never know  :)

(http://img508.imageshack.us/img508/6657/stleonardsmar2058119330bl4.jpg)

A couple of small stations, just make sure you're in the right carriage, don't want to step out and break a leg.

(http://img508.imageshack.us/img508/7058/stleonardsmar3581193301xf0.jpg)

(http://img508.imageshack.us/img508/6015/stleonardsdec2957119330dr6.jpg)

A lovely little church, and one once highly regarded for it's healing services. This soon ended when the following
appeared on the bulletin board "Due to the Rector's illness, Wednesday's healing services will be discontinued
until further notice."

(http://img99.imageshack.us/img99/4577/stleonardsjan6611193467bu9.jpg)

(http://img508.imageshack.us/img508/1962/stleonardsjul1541192938yu5.jpg)

Hmmm, I don't even remember downloading this, must have been while I was in a daze downloading all the CAM lots  %confuso
Pat, I think this is where they make those implants I mentioned in Linda's Party House.  ()stsfd()

(http://img508.imageshack.us/img508/1681/stleonardsaug1755119294vi6.jpg)

Thankyou SG  :thumbsup:



Until next update

Cheers

Dave




Title: Re: Province of Clontarf
Post by: Shadow Assassin on October 27, 2007, 04:18:24 AM
Heh. That 'sinking feeling' was also felt by the survivors of the Titanic... :P

I love the grade of the rail line leading from the station, it really looks good. Everything blends together well. Shame about the church's lost reputation when it came to healing matters.
Title: Re: Province of Clontarf
Post by: stewart_garden on October 27, 2007, 04:41:09 AM
Another great update Dave - I love your use of the SAM and PEG's pod lots.

Stewart
Title: Re: Province of Clontarf
Post by: Jmouse on October 27, 2007, 08:20:50 PM
Hey, Dave, the update is terrific, but that last building is the ugliest thing I ever saw! :D It's a shocking reminder that we're floating between reality and fantasy (speaking only for myself, of course :)).
Just hope you'll stay with it for a while longer. :thumbsup:

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Ennedi on October 27, 2007, 08:36:34 PM
Hello Dave,

Your engineering skills are really outstanding! Did you ever checked how much tunnels you have in your city? ;D
I must say your work with roads, walls and waterfronts is excellent, I like it very much! :thumbsup:

But my favourite picture in the last update is this one with the little church. The church and the cemetery are very nice, but the most impressive for me is your work with trees - they make an excellent composition, and this little peninsula, also covered by trees, makes the composition complete. Beautiful place! &apls

I must also say the red SAM street texture looks very good with BSC Parks red alleys. I didn't try such combination yet, but it is really good!
Title: Re: Province of Clontarf
Post by: Pat on October 27, 2007, 11:48:58 PM
Replies

patfirefghtr: Thankyou my friend. You don't know the sacrifice I have made, I hate Pepsi, Coca Cola is the "Real Thing"  :)
Almost as good as Tooheys  :D

Hmmm, I don't even remember downloading this, must have been while I was in a daze downloading all the CAM lots  %confuso
Pat, I think this is where they make those implants I mentioned in Linda's Party House.  ()stsfd()


Dave on those 2 thoughts....  I do highly apperciate that you made such a hard sacrifice to accomdate me M8 and I do have to find me some tooheys it looks like it would be a good lager... Ohh this pic is just for you M8

(http://img138.imageshack.us/img138/3342/coketg7.jpg)

Also about the implants yeaaaaaa you would wonder lol......  :D :D :D
Dave as a standered here you have had a most wonderful update and thank you for showing such stunning creations!!!!!!!!

Title: Re: Province of Clontarf
Post by: thundercrack83 on October 28, 2007, 12:24:27 AM
Whoa! What is the huge building??? I don't think I've ever seen that one before, or the cube next to it! It's weird how the CAM brings those things out, isn't it? That update is great, my friend! I always enjoy your highways and other infrastructure. Keep up the good work!
Title: Re: Province of Clontarf
Post by: tooheys on October 30, 2007, 02:13:14 AM
Replies

Shadow Assassin: Thanks SA, I'm sure the church will recover, and the rector for the matter  :) Appreciate the comments.

stewart_garden: Hi Stewart, if it has a three letter abbreviation I've got it  :D Thanks for dropping by mate.

Jmouse:

Just hope you'll stay with it for a while longer. :thumbsup:


You know something I don't  ???. I'm not going anywhere, though you might have to put up with smaller doses  ;D
It is an ugly building isn't it, have made it a date with the recycle bin.

Ennedi: Thanks Ennedi. Well if I start counting know and take a day or three off work, I might be able to get you a count on the number of tunnels by next week  :) I guess I do use them quite a bit compared to others, I just think they look better than the bridge options available.

That is my favourite church, I think most of my cities has one in varying surrounds, I just don't show them all, it would get a bit repetitive. I'm glad you liked.

patfirefghtr: Lol, but what a waste  :) Unless we're trying to win the war by rotting their teeth  :D
Thanks for the great comments, most appreciated.

thundercrack83: Thanks Dustin, just as well I've got a large Public Works budget  :)

Terrigal

Well there is some life outside St Leonards. Here a a few pic's from Terrigal. Though I'd start building from the end of the breakwater and move inland.

(http://img81.imageshack.us/img81/8361/terrigalmar190011937253dw2.jpg)

(http://img81.imageshack.us/img81/5756/terrigalmar500119372465vv9.jpg)

(http://img81.imageshack.us/img81/7341/terrigalmar150011937253se4.jpg)

More on the weekend.

Cheers

Dave

 
Title: Re: Province of Clontarf
Post by: bat on October 30, 2007, 09:05:05 AM
Nice looking place there! Great picture, tooheys! :thumbsup:
Title: Re: Province of Clontarf
Post by: rooker1 on October 30, 2007, 09:28:38 AM
It looks like something very interesting is coming.   ::)

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on October 30, 2007, 12:33:52 PM
Love the breakwater. Guess I'll have to keep following in your footsteps and try one for myself eventually.
And I don't know any secrets! Just want you to know your MD is still appreciated after all this time. :)

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on October 30, 2007, 02:26:38 PM
Love the breakwater! Looks very realistic! I can't wait to see more of Terrigal!
Title: Re: Province of Clontarf
Post by: paroch on October 30, 2007, 03:03:14 PM
Hi Dave,

Some nice updates there (as always!).

I'd never really thought of making a breakwater that wide, but hey it looks good.  Nice building there as well, very unusual.

Looking forward to the next update and to see what funnies you include for us this time :P.

Paul
Title: Re: Province of Clontarf
Post by: Pat on October 31, 2007, 12:08:23 AM

Hey Dave that was a great teaser my friend and yea we could win by rotting their teeth lol..... Oooh so when are we gonna see a tooheys BAT? ? ? ?
Title: Re: Province of Clontarf
Post by: stewart_garden on November 02, 2007, 07:46:57 PM
It is an ugly building isn't it, have made it a date with the recycle bin.

But will the recycle bin accept?  I have heard it can be quite choosy.

Nice update - great use of the breakwaters.

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: tooheys on November 04, 2007, 01:32:08 AM
Replies

bat: Thanks bat.

rooker1: I hope so, otherwise there will be a few disappointed people  ;)

Jmouse: Appreciate that Joan. Pleased you liked the breakwater, hadn't tried that in this MD yet.

thundercrack83: Dustin, thanks and your wish is granted :)

paroch: Paul, appreciate the comments. The building is a model of one in RL. It is a shipping control tower, and is a good representation of the real thing which I have seen some pic's of.

patfirefghtr: Don't hold your breath my friend, at the moment I'd be lucky to put together a grass lot with a tree on it :D

stewart_garden: Thanks Stewart, yeah it took me a while to get the lid closed  ;D

Terrigal

(http://img527.imageshack.us/img527/9397/terrigalmay404119415259wd5.jpg)

Well Terrigal has expanded just a little bit. It now has both recreational and industrial port facilities.

(http://img527.imageshack.us/img527/6389/terrigalmay120411941526fp1.jpg)

The breakwaters are a popular fishing spot. Although hook one of these and you're going waterskiing.

(http://img527.imageshack.us/img527/2316/terrigaljul704119415291kj9.jpg)

(http://img527.imageshack.us/img527/2536/terrigaljul200411941529fw1.jpg)

(http://img527.imageshack.us/img527/986/terrigaljun240411941528te0.jpg)

The recreational area, two boat ramps so you can launch your own Minnow without delay.

(http://img527.imageshack.us/img527/2991/terrigalmay210411941526md0.jpg)

(http://img527.imageshack.us/img527/1303/terrigalmay280411941527bf4.jpg)

One psychadelic ferris wheel. It has a wonderful effect if you stare at it long enough as it goes round and round
and round.... you throw up.

(http://img527.imageshack.us/img527/249/terrigaljun110411941527uo0.jpg)

(http://img527.imageshack.us/img527/1677/terrigaljul204119415288fg8.jpg)

(http://img527.imageshack.us/img527/5552/terrigalaug204119415303rz4.jpg)

By the way, these are new PEG lots around the shoreline. They are a bit repetitive at the moment but there are
more lots still in Beta as I understand it which should be released shortly. Anyway, I like them.

(http://img527.imageshack.us/img527/2919/terrigalsep240411941532dm5.jpg)

The water in the harbour is a bit murky. Still a haven for whales which can be difficult to spot. Hit one of these
with a tanker and well, I hope you like Sushi.

(http://img527.imageshack.us/img527/4627/terrigalsep170411941531aw0.jpg)

(http://img527.imageshack.us/img527/2557/terrigalaug100411941530qp9.jpg)

(http://img527.imageshack.us/img527/5921/terrigalaug220411941531wu3.jpg)

The first time I have brought rail down to port level. Something Nardo suggested a long time ago and he was right,
well I think so anyway, it adds to the area. Let me know what you think.

Well that was one of my biggest updates for a while, there's still life in this old dog yet.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: paroch on November 04, 2007, 03:53:20 AM
OMG :o

That is an awesome update.  I think that is the best port area I've ever seen on SC4.  ejc's Ruhrgebiet port is the best industrial port I've seen, but Terrigal goes just that one step further, combining all the different elements.  "Life in the old dog yet" is an understatement.

Seriously, I've looked at the pics a few times and they get better on each look.  The way you've mixed the breakwaters, the seawalls and the PEG OWW lots is very well done.  I also like the way you've used the green walls on the land to break up the height differences (something I don't seem to be able to achieve).  The residential lots also seem very well suited to such a setting.

In the fourth picture I love the way the rocks in the water look.

In the sixth picture I can see the Freytag building.  This is one of my favourite Maxis buildings but since I've installed the "block all maxis" modd I don't get this to grow anymore (obviously!).  I have tried creating my own custom lot with this building but still it won't grow.  I know you like a challenge Dave, so any ideas?  Also, btw, I finally got the PEG ferries to work :P.  Did the best IT trick in the book.  Deleted them from my plugins, re-downloaded them and hey presto!

The recreational port is a gem, and don't worry I didn't stare at the ferris wheel for too long.

Very well done Dave - I'm impressed. &apls &apls &apls

Paul




Title: Re: Province of Clontarf
Post by: bat on November 04, 2007, 06:13:15 AM
That harbor is looking very great, Dave! Fantastic work on it! :thumbsup:
Title: Re: Province of Clontarf
Post by: stewart_garden on November 04, 2007, 06:17:50 AM
I agree - there is life in the old dog!  :)

Really like how you have mixed the different waterfront lots - a largely seamless transition.  Doesn't the harbourmaster in your second picture get fed up cleaning all the presents left by those seagulls? (was planning to use other terms, but I figured this is a family site)

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: Jmouse on November 04, 2007, 12:29:14 PM
Awesome update, Dave. As stated by others, this is a beautifully-designed port. There are many different elements at work, and all fit together nicely. Of course, you've added a touch of your unique talents in transport design as well. :thumbsup:
Also, I like the idea of bring rail service to the port, but based strictly on the photos presented, it doesn't look like there's room for train stations.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: threestooges on November 04, 2007, 02:49:08 PM
Well, first, If I may venture an additional comment to stewart_garden's seagull comment: I wonder if the building was white to begin with (heh heh). Great update. You really seem to have achieved a realistic port. Great use of slopes and buildign placements. I particularly like the recreational marina (the one with two boat ramps) but I have to say, leaving the harbor would be a tad unnerving with those tankers/container ships going by (dragging their unexpected waterskiers). As I mentioned in the photo comp thread, the port area is great when taken as a whole. Great job on this.
Title: Re: Province of Clontarf
Post by: emilin on November 05, 2007, 06:21:25 PM
It's been too long since I commented here. Sorry.

Still doing great work. Congratulations! A very nice harbour indeed, but in my opinion it needs more containers (can really never get too much of those ;D).

Anyways: :thumbsup:
Title: Re: Province of Clontarf
Post by: tkirch on November 06, 2007, 08:44:18 AM
That is an amazing update.  I love your seaport, you have a talent for it.  That looks great and your use of all the available tools is positioned perfectly.  Wish I had your skill, great great job.   &apls
Title: Re: Province of Clontarf
Post by: Pat on November 06, 2007, 12:32:19 PM
DaVE  that by far is the sweetness looking port i have seen to date my friend wow....... great job here and I'm soo looking forward to the next update and lets hope that your minnow ain't this poor SS one..... (http://www.pressenter.com/~gregboe/Greg/classicTV/Gilligan'sThemeSong.htm)


Deja Vue.... LoL (http://www.discoverynet.com/~ajsnead/allsongs_1/amazgra.html)

Title: Re: Province of Clontarf
Post by: tooheys on November 07, 2007, 03:38:29 AM
Replies

paroch: Paul, you are too kind, thanks for the great comments. I'm afraid I can't help you with the Freytag building, I can't bat for peanuts, but I'm sure there is someone around here who can help.

Of course that was an obvious fix for the ferry terminals  $%Grinno$%. Just forgot to mention that one  :D Hi-tech works everytime.

bat: Thanks bat

stewart_garden: Well crap is OK I think  :-[ If not will see you again in a couple of weeks  :) ]

Jmouse: Thanks Joan, I enjoy building all my cities (although some can be more frustrating than others) but I had the chance to experiment with some previously unused lots here which made this more fun. Appreciate the comments. (PS: I think you'll find there are a couple of container depots and a passenger station hidden in those pic's  ;)


threestooges: Well actually it was once all blue  ;D Thanks for the comments about the harbour, it's not based on anything RL, just something I made up. I have a few ideas as to how to make it better, but the tile isn't large enough. Something to save for my next MD.

emilin: No need to apologise, I probably owe you a visit too. I find it hard to keep track of where I've visited previously these days. I really should write them down. Will try to set aside a bit more container space next time  ;). Thanks for dropping by.

tkirch: Thanks tkirch, appreciate those great comments.

patfirefghtr: Pat, thanks mate. However, I thought the theme song war was over, obviously not so prepare for the worst my friend  :D
My apologies to any innocent civilians caught in the crossfire $%Grinno$%

Terrigal

Well I've finished off the outlying areas of Terrigal, here are a few pic's to end with.

(http://img148.imageshack.us/img148/2669/terrigalapr410119433647uq8.jpg)

(http://img148.imageshack.us/img148/4288/terrigalaug131011943371kg7.jpg)

(http://img148.imageshack.us/img148/9827/terrigalaug210119433703uy7.jpg)

(http://img148.imageshack.us/img148/8296/terrigaljul310119433688fl8.jpg)

(http://img148.imageshack.us/img148/8479/terrigaljul211011943369yt4.jpg)

(http://img148.imageshack.us/img148/456/terrigaljun261011943368ip8.jpg)

Well thats Terrigal, next?? Maybe back to St Leonards, a lot to do there still, or maybe a rural area with a bit of
ploppable water experimentation. Who knows, I don't. We'll find out on the weekend.

Cheers All

Dave

Title: Re: Province of Clontarf
Post by: capo on November 07, 2007, 04:38:53 AM
Those pictures are just incredible. Everything looks so....real! I just love the sunken railway, the way you used Somy's harbours, the walls next to the highway, the commercial billboards just above the tunnel, the water facility next to the highway...I should stop..I like it all :)

But there are two things I find 'disturbing'. I hope you don't mind me saying this, but imho I think it would look even better with PEG's no-dirt railroad mod. In picture 3 you see the field overlapping the rail a bit and on picture 5 the little brownish thing between the curved rail-lines just doesn't belong there. But hey that's just my opinion, other then that: true greatness!
Title: Re: Province of Clontarf
Post by: bat on November 07, 2007, 08:18:06 AM
That are some new great pictures of Terrigal! Wonderful update! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on November 07, 2007, 11:43:09 AM
Outstanding photos as always, Dave. The overview is so stunning it took me quite by surprise. All I could do was sit and stare at it for awhile, studying the colors, forms and areas recognized from the previous update.
Other faves include the statue park and the one where the rail curves - that one even has a toy train!  :D
BTW, where does Terrigal fit into the big picture? I need to update my region view.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: paroch on November 07, 2007, 01:48:56 PM
Hi Dave,

What a great town Terrigal has been to visit.  As said above the sunken railway with the long curve is very good.  Gonna be interesting to see you follow that, but somehow I suspect you will.

Laters,

Paul
Title: Re: Province of Clontarf
Post by: Pat on November 08, 2007, 03:39:35 AM
Dave awesome update my friend and well i couldnt resist you started it lol.... neeener neener....  :D ;D :D ;D  Ohh btw dont play coy and ask how you started it back up lol.... If i remember right we had a discussion about DA MINNOW before lol.... Yes we highly appolgize to any innocents who get caught in the cross fire here and feel free to Jump right on in....... (http://www.retrojunk.com/details_tvshows/1717-goldie-gold-and-action-jack/)
Title: Re: Province of Clontarf
Post by: tooheys on November 08, 2007, 04:20:11 AM
Replies

capo: I hear you, I think this mod is better than the standard maxis default, but your correct about the diagonals. Will give your suggestion a try. Haven't applied it yet, but I think the following teaser may show that it well be well tested.

bat: Thankyou my friend.

Jmouse: OK Joan working on it, will give you a region shot next full update. Glad you liked, always have enjoyed my toy trains. Some people never grow up  ;)

paroch: Well if you liked the curved rail, maybe the following will be of interest, Thanks Paul

patfirefghtr: Don't you worry Pat, I'm building up my supply of ammunition  :D The counterattack will commence soon, or maybe later, can't give too much away  $%#Ninj2. Although we are once again at war, appreciate the comments.

What's Next

Well I'm still working on St Leonards and it will feature again soon. But I am also working on another area (well 2 or 3 really), the variation keeps me interested. Here is a peek of  Blaxland in it's very early stages. Nothing much more than a railway line across the mountains. What I will do with this, well you'll just have to wait and see.

(http://img292.imageshack.us/img292/4192/blaxlandmay402119451545qs5.jpg)

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Shadow Assassin on November 08, 2007, 04:54:13 AM
Ah, it's almost as mountainous as its namesake. I like what you've done so far with the rail line. I can see a nice place for a waterfall...
Title: Re: Province of Clontarf
Post by: bat on November 08, 2007, 08:40:09 AM
That picture is looking very nice! Looking forward to more...
Title: Re: Province of Clontarf
Post by: rooker1 on November 08, 2007, 09:31:21 AM
Well my friend, it seems that I have missed a few updates and I am truly sorry for that.  I have been incredible busy, but I'm here now.  Since the last time I replied here you have done alot of very nice work.  Your sea port looks fantastic.  A little bit square but the game sometimes limits what we can do.  Peg's lots do look very good in your port, you have used them very well.  I have also DL'd them but haven't had the chance to use them as I am making many changes to these lots in LE.  ;) 
Blaxland looks very interesting.  I have no patience for building a city on that type of terrain, so my hats off to you.  I can't wait to see what you have in store for us.

 &apls &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Ennedi on November 08, 2007, 09:47:21 AM
Hello Dave,

It seems I didn't comment your work from some time, so I want to say a few words about last three updates:
- I like the general form of the Terrigal seaport. There is usually not too much place in SC4 cities, so most of people make ports with relatively narrow canals and many piers. Your port is different and I think it is very realistic - the port needs a large open area protected against storms, to enable ships to manoeuvre.
- I like the way you connected the new PEG CDK3 set with OWW pieces. They look very well together!
_ in your last update of Terrigal I like the general view and the waterfront. It looks very diversified, again you use different kinds of lots together and it looks great.
- I like the fifth picture in this update - this small park with the monument and big rocks at the seaside look fantastic!
- The third picture - what is this high tank, where can I find it?
- And your last update: it look very promising, but intriguing - rail lines are built very professional, but there are a lot of them, will it be a big rail junction in mountains or a big city here?  :)

Very interesting region! :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on November 08, 2007, 11:13:55 AM
Hello, there, my good friend!

That mountainous area with the railroads looks amazing! I love the bridge and the tunnels, it's definitely going to be a special place. I'll be looking forward to seeing how you develop it!
Title: Re: Province of Clontarf
Post by: Jmouse on November 08, 2007, 01:01:33 PM
Oooooh, this looks very interesting. I won't get a wink of sleep until I see what you do with this terrain and new layout! ;)

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: stewart_garden on November 09, 2007, 05:01:57 PM
Dave, your picture of Blaxland has disappeared, and given the approving noises from the above Balnavians it sounds like it is a good one.  I'll come back another time.   :thumbsup:

Cheers,

Stewart
Title: Re: Province of Clontarf
Post by: Pat on November 09, 2007, 05:28:02 PM
Sweeeeeeeeeeet Nibblets Dave i think i know what you are going to do... Oooh crap i said to much lol.... Err i mean Dave i cant wait to see what you do.... btw here [linkie] (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=125) as i promissed for you my friend, well at least one.... - pat


ps found this one here as well [linkie] (http://www.simtropolis.com/stex/index.cfm?id=14707)
Title: Re: Province of Clontarf
Post by: sebes on November 10, 2007, 06:28:13 AM
I love the port that you built in Terrigal Dave. Also the park is very nicely made. The unbuild terrain of Blaxland is looking very interesting. I cannot wait to see how you will develop it  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on November 11, 2007, 01:51:36 AM
Replies

Shadow Assassin: Thank's SA, there just may be a waterfall of three  ;)

bat: Thanks Bat

rooker1: I agree, I'd rather use a more user friendly terrain. There will be some development here, but it is more to test out a few mods, in particular the ploppable water. I expect nature to play a major role.

Ennedi: Well there is only one rail line. It is reasonably old and it was easier to go over than through. These days more of a scenic route although it does service a couple of small towns. Appreciate the comments. Here is the link to the water towers (http://www.simtropolis.com/stex/index.cfm?id=14335). They are SG lots and a random ploppable set.

thundercrack83: Hi Dustin, thanks for the comments. Cheers mate.

Jmouse: Well it's three days later, you must be very tired :) And as promised, a bit of a regional view for your info

(http://img232.imageshack.us/img232/1296/balnavia1194761865qm7.jpg)

Blaxand is way off the map at the moment. It was a bit of an experiment initially, but will blend into to region in due course.

stewart_garden: Yeah, I noticed that myself at one stage but it was OK a few minutes later. Anyway thanks for dropping by and hope you see a bit more than x next time

patfirefghtr: Well if your comments didn't give it away, the links sure did  $%Grinno$% Thanks Pat, for the comments and the links.

sebes: Thanks Sebe, great to see you dropping by.

Blaxland

Well here are a couple pic's from Blaxland, one you may have already seen as I entered in the Pic Comp.

(http://img232.imageshack.us/img232/8062/blaxlandfeb260311946728pn9.jpg)

(http://img115.imageshack.us/img115/6089/blaxlandsep160411947658zs0.jpg)

(http://img115.imageshack.us/img115/3465/blaxlandnov150411947660wn7.jpg)

You may have noticed I have had a bit of trouble with the ploppable water at the top of the waterfalls. Still working on this,
will let you know if I find a solution.

Dapto

One more rural area, can't have too may farmers. No choice really, they breed like rabbits.
Watching the bulls and cows all day, what a turn on  $%Grinno$%

(http://img232.imageshack.us/img232/7366/daptofeb23021194759228ks8.jpg)

(http://img232.imageshack.us/img232/5682/daptonov12021194760429wv6.jpg)

(http://img232.imageshack.us/img232/1421/daptomar12021194759361vx8.jpg)

(http://img232.imageshack.us/img232/2329/daptosep9021194760243tt3.jpg)

Thanks for everybody's continued support, it is most appreciated.

And as it is Remembrance Day there is only one way to finish:

They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn
At the going down of the sun and in the morning
We will remember them.

Lest we forget
 
Title: Re: Province of Clontarf
Post by: Pat on November 11, 2007, 02:28:31 AM

Dave i truely loved the closing tonight its very goood.... I know but now everyone knows whats you been upto lol... Loooking real sweet my friend....
Title: Re: Province of Clontarf
Post by: Shadow Assassin on November 11, 2007, 04:04:37 AM
Blaxland and Dapto look very nice. And don't you forget the fog!  :D


(Believe me, driving through the Blue Mountains during a particularly foggy morning is not very pleasant, because you can't see a damn thing :P)
Title: Re: Province of Clontarf
Post by: paroch on November 11, 2007, 04:37:48 AM
Hi Dave,

Some very nice farms there - and love the pic with the bridge over the gorge.

I've not really played much with the ploppable water - must give it a go after seeing what can be done.

Paul
Title: Re: Province of Clontarf
Post by: sebes on November 11, 2007, 06:08:06 AM
Those Dapto farmlands are wonderfull Dave  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on November 11, 2007, 01:03:47 PM
Huh? I'm awake! :P
Beautiful work, Dave. The farms look great, but the way you've used the TPW is amazing. I'd guess we can expect a lot more gorgeous photos. (I hope, I hope, I hope!)
And that was a lovely tribute you made. Like many others, my concern is for the people who serve, not the reason they're serving.
And thanks for the region shot. I just can't believe there is still so much undeveloped land left.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: pipishere on November 16, 2007, 02:57:00 PM
Great updates...i sure have missed alot! Apologies for not stopping, i've been taken by a very large dose of RL which has kept me away from anything leisure related lol. St. Leonards looks great and the port is amazing....has actually inspired me, when i get some free time, to do something similar.

I hope to stop by a tad more often in future. :)
Title: Re: Province of Clontarf
Post by: tooheys on November 17, 2007, 12:26:13 AM
Replies

patfirefghtr: Thanks Pat, I know my secrets are always safe with you  $%Grinno$%

Shadow Assassin: Thanks SA. You're not wrong about the fog, nothing better than driving and all you can see is the reflection of your headlights.

paroch: Hi Paul, appreciate the comments. Have a go with the PW, does take a bit of practice but I think it's worth the effort.

sebes: Thanks Sebes.

Jmouse: Hmm, well there may be one or two more PW pic's, maybe ;) As for the undeveloped tiles, I think I told Dave the Elder (Dedgren) when I came out of OSITM that in six months I'd be finished the region and onto the next. I seem to be a little behind schedule :)

pipishere: pip, good to see you again. Glad you like and will be interested to see your version of the port. No need to apologise, RL comes first.

Blaxland

(http://img444.imageshack.us/img444/7213/blaxlandjul505119511555dm4.jpg)

These cottages were once home to the workers who built the railway over the mountain. These days, while still owned by the
Transportation Dept, they have been turned into holiday cottages. It is rumoured that any clock or watch brought into the
cottages is soon running 10 minutes slow. No surprise really.

(http://img444.imageshack.us/img444/7016/blaxlandaug100511952639mj9.jpg)

Big John's mine, now a tourist attraction. Two types of visitors here, those interested in the story of Big John and
Jimmy Dean fans ;D. For those who haven't had the pleasure, this it what you hear everytime you
click on the mine (http://www.youtube.com/watch?v=mR9dDdUmdtU)

(http://img444.imageshack.us/img444/1323/blaxlandjul609119527451lb4.jpg)

(http://img444.imageshack.us/img444/1719/blaxlandmay110911952742nr2.jpg)

(http://img444.imageshack.us/img444/7733/blaxlandoct200611952702tf6.jpg)

And they say there is no crime out in the sticks. Somebody stole the front wheels of my dump truck.

(http://img444.imageshack.us/img444/6025/blaxlandjul300511952009ha4.jpg)

(http://img444.imageshack.us/img444/41/blaxlandjul130911952754lo8.jpg)

What can I say, no planning went into this whatsoever. Only after construction was complete was
it realised that for the logs to flow to the the sawmill downstream, they would need to go over three waterfalls.
Amazingly it turned into a cash bonanza. Turning to woodchips, all that was needed was a fine net across
the river below the falls, letting nature do the work for you. The Greens were impressed.

Until next time

Cheers

Dave

Title: Re: Province of Clontarf
Post by: Pat on November 17, 2007, 12:57:22 AM
my god dave i have to say i quit, you have surpassed me... WOW im drooling over you TPW stuff..... OK i have to go now and work lol.... Dave i will see you next update my foe errr i mean friend lol - pat
Title: Re: Province of Clontarf
Post by: Shadow Assassin on November 17, 2007, 02:02:19 AM
Hah, what were the Greens impressed about? What happened to their unique brand (well, not so unique anymore) of rabid environmentalism? I suppose money played a big part in it...

But I love how Blaxland looks so far.
Title: Re: Province of Clontarf
Post by: bat on November 17, 2007, 04:05:23 AM
Blaxland is looking really great! Wonderful pictures of it and also of that "lake"! :thumbsup:
Title: Re: Province of Clontarf
Post by: pipishere on November 17, 2007, 04:15:09 AM
Another great update! The mine looks soo cool where you've put it.
Title: Re: Province of Clontarf
Post by: Badsim on November 17, 2007, 06:22:48 AM
Hi tooheys ,

I love your recent updates , especially your work with transparent water and the watersides , the massive use of ploppable grass is truly a good alternative to rocks , I'm inspired ... :thumbsup:...and  everything else is good as well !  &apls &apls &apls
Title: Re: Province of Clontarf
Post by: Jmouse on November 17, 2007, 12:42:56 PM
Oh my goodness, Dave, you've outdone yourself this time. The farms look great, the water looks great and you haven't lost that talent for spinning a good yarn. I hope this MD goes on forever!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Toichus Maximus on November 17, 2007, 01:34:40 PM
Absolutely stunning! Do you mind my asking where the mossy green rocks can be found?
Title: Re: Province of Clontarf
Post by: stewart_garden on November 17, 2007, 02:32:58 PM
Interesting to see you tackle something new ... and make a great job of it.  And yes, where did you get those mossy rocks?  :thumbsup:

Stewart
Title: Re: Province of Clontarf
Post by: tooheys on November 17, 2007, 03:43:15 PM
Thanks for all the great comments, replies later.

Here is link for the rocks. (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=145)

Cheers
Title: Re: Province of Clontarf
Post by: paroch on November 17, 2007, 04:20:16 PM
Hi Dave,

I will get round to the plop water, promise.  Maybe not this month, but sometime soon I hope.

As for this update  :thumbsup: :thumbsup: :thumbsup:

I love the row of holiday cottages - they look just perfect there, the flowering hedges that seperate the gardens are a really nice touch.  In pic 4  I like the way that the station is only for one track, so I assume that express trains just don't stop in this town.  And the farms here are cool too.

Pic 6 is of course a masterpiece in its own right.  Not much else I can say on that really.

And great funny little snippets of information of course - just what we hope for when we visit Balnavia.

All the best,

Paul
Title: Re: Province of Clontarf
Post by: tooheys on November 18, 2007, 12:49:15 AM
Replies

Pat: lol Pat, I've just got too much spare time on my hands, thats all, rather sad really  ()sad()
Could always get myself a woman, but that would just give me more free time, wouldn't
have to cook or cleanup  $%Grinno$% (ducks as every female member throws anything at hand
in my direction).

Shadow Assassin: SA, they were impressed that I didn't have to build a woodchip plant. That and the $500k donation  ;)
Thanks for dropping by.

bat: Hi Bat, thanks for the comments.

pipishere: Thanks pip, I do like that lot.

Badsim: Badsim, thanks for the visit, and I appreciate your comments. Thanks mate.

Jmouse: Hi Joan and thanks. As for the MD going on forever, we might have to ask jeronij if he can keep the site open that long.

Toichus Maximus: The link is above. Thanks for dropping in and welcome your comments.

stewart_garden: Stewart, thanks mate. Linkie is above.

tooheys: Get out of my thread.

paroch: Thanks Paul, appreciate the great comments. My soccer(football) team is in intense training at the moment, they've just worked out what that white round thing is  ::)

Blaxland

(http://img265.imageshack.us/img265/5673/blaxlandoct161411953655ys3.jpg)

Just a bit of a tease of the area I'm working on at the moment. Still have my doubts about the tunnel outflow,
the water is just the wrong colour. Any suggestions?

Cheers

Dave



Title: Re: Province of Clontarf
Post by: threestooges on November 18, 2007, 12:56:39 AM
Well, let me just say that the Blaxland updates have been good so far. Good story behind the cottages, and great pic with the tpw and bridges. The lumbermill looks good too as you can now see the lumber ramp dip below the water. As far as the outflow for the teaser, I would suggest either peg's old canals (I think the color matches well enough) or use one of jeronij's culverts (there's no water attached to it, but I think it might be offset a bit which might effect the placement of the water tiles). I'll look forward to the actual update to see what you end up doing with it.
Title: Re: Province of Clontarf
Post by: Ennedi on November 18, 2007, 03:27:00 AM
Hello Dave,

Blaxland is fantastic, my favourites are last three pictures :thumbsup:
This one with the windmill and the yellow truck is simple but full of nice little details, all textures are a perfect fit
The small peninsula with the rail bridge looks also very well, your work with grass, stones and bushes is very professional. &apls
And you have choosen the perfect place for your sawmill!
Putting logs through waterfalls - yes, that's an interesting idea, but I think when they will made a furniture from this wood later, it will be highly customized :D

Your last picture from Blaxland is very nice too, the Mossy Granite works very well here, your terrain have some straight edges on this area and they are completely invisible :thumbsup:

Great work Dave!
Title: Re: Province of Clontarf
Post by: bat on November 18, 2007, 05:04:02 AM
That's a nice looking teaser and great area there! :thumbsup:

Looking forward to the update!
Title: Re: Province of Clontarf
Post by: Toichus Maximus on November 18, 2007, 10:12:12 AM
As far as the tunnel goes, it looks good, but what you might try is the JRJ culvert with the ploppable water. Problem is, the prop is elevated above the entrance of the culvert, so you need to just ever so slightly raise the land there and use a 2x size water to make the transition. If you use a lot of rocks around the entrance, it looks pretty good.
Title: Re: Province of Clontarf
Post by: Jmouse on November 18, 2007, 01:40:14 PM
I'm very interested in seeing where this experiment leads. It isn't every day we have a brand new history-making element to play around with. so I suspect there will be a great many innovative uses discovered within the community.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on November 18, 2007, 04:15:55 PM
Dave this is just wonderful, you really gotta do something more lol, Naw Blaxland is looking pretty  ;)
Title: Re: Province of Clontarf
Post by: nedalezz on November 19, 2007, 06:23:36 PM
Ohhh, cant wait to see more after that last teaser! Your rural area is realistic, detailed, and extremely pretty.

The way you've put down the railroad alongside the houses, the way you've constructed the mine, the way you placed the sawmill (I think that is what that is!), all is perfect!
Title: Re: Province of Clontarf
Post by: tooheys on November 22, 2007, 02:55:47 AM
Replies

threestooges: Thanks threestooges for both the comments and advice. Hope the result looks OK.

Ennedi:  Appreciate the comments Ennedi. Yes the furniture is highly customised, actually its like the stuff from Ikea but worse. Instead of a dozen pieces to put together to make a bookcase, there is now several hundred  :)

bat: Thanks Bat, hope you enjoy the update.

Toichus Maximus: Appreciate the advice. The end result is below. I really wanted to go with the TPW but I just couldn't get it to look right in the end. Anyway, I continue to practice and might work it out one day ;)

Jmouse: I agree Joan, TPW is a wonderful tool, and there will be some great things to come. So when can we see your first TPW pond?

Pat: Thanks Pat, and just for you a little bit more  ;D

nedalezz: nedalezz, don't get too carried away, my head swells easily  ;D Appreciate the great comments and hope to see you drop by again.

Blaxland

So just a few more pic's from Blaxland. This area is a tad different to my usual cities and I am enjoying (well more than usual)
putting this together. Hope it is to your liking.

(http://img75.imageshack.us/img75/9471/blaxlandjun417119571629mw3.jpg)

(http://img75.imageshack.us/img75/6400/blaxlandapr161711955467dy6.jpg)

(http://img219.imageshack.us/img219/2121/blaxlandapr281711955467jw3.jpg)

(http://img75.imageshack.us/img75/9008/blaxlandmay151711955468gd6.jpg)

Nothing special about this pic, but still one of my faves, it has a pub in it. My shout (http://www.mysmiley.net/imgs/smile/party/party0016.gif)

(http://img75.imageshack.us/img75/6657/blaxlandmar201611954616ki6.jpg)

Here's that bridge again but is has a train, woo hoo. You have no idea how long I had to wait for that to appear,
then afterwards, every 10secs, always a train when you don't need them.

(http://img75.imageshack.us/img75/8861/blaxlandnov815119546133xz2.jpg)

So I settled for a change of canal, the water matches a lot better, threestooges idea. Thanks to both
threestooges and Toichus Maximus for their suggestions. I did prefer the idea of jeronij's culvert with TPW but
it didn't work out. I just couldn't get the TPW to plop in the right places, but I continue to experiment.

Until next update

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on November 22, 2007, 08:07:25 AM
The first two pictures are looking wonderful! The others, too! Great work on the waterfalls and river!! :thumbsup:
Title: Re: Province of Clontarf
Post by: rooker1 on November 22, 2007, 09:07:53 AM
Super update my friend.  You have done a really nice job on the little river.  And yes it's too bad you couldn't use jeronij's culvert.  Some times I wander why the water texture can't be easily taken out and changed to one we like.  Now there's an idea.  I also love the way you have done the rail lines, very realistic, great job.

 &apls &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on November 22, 2007, 10:48:02 AM
Hi Dave! The rail lines are especially attractive, and I like the houses shown in the second photo. Maybe it's because they're down in a sort of valley, but there's definitely something special about that picture.
And the water looks great now.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on November 23, 2007, 03:39:17 PM
Hmmm, there appears to be a problem with the pic's in the latest update. I'm on to it and should have it fixed shortly. (I hope)

Dave
Title: Re: Province of Clontarf
Post by: thundercrack83 on November 23, 2007, 03:51:22 PM
Hmmm, there appears to be a problem with the pic's in the latest update. I'm on to it and should have it fixed shortly. (I hope)

Dave

Well, you'd better! Just kidding, my friend!

I've missed some action around here lately and I do apologize for that, but I'm glad to say that I'm caught up and ready to get back on track...as soon as you've got everything straightened out, that is!

I'll be looking forward to seeing what you've got for us, my friend!

Take care!
Title: Re: Province of Clontarf
Post by: tooheys on November 23, 2007, 06:21:04 PM
I have responded to the Moderator's request to fix the problem  ;D and I'm happy to say the pic's are back (well they are at the moment).

Dave
Title: Re: Province of Clontarf
Post by: Pat on November 23, 2007, 07:45:56 PM
LoL Dave they are back and man wow omg you are doing so awesome with the TPW!!! You are devolping a great skill there my friend and Im loving it - pat
Title: Re: Province of Clontarf
Post by: thundercrack83 on November 24, 2007, 12:07:22 AM
Now they work!

And boy, was it worth the wait! Your railroads are stunning, my friend! And that picture of the train crossing the bridge is beautiful. Glad to see you got the problem straightened out, and I'll be looking forward to seeing more of your work!
Title: Re: Province of Clontarf
Post by: squidi on November 24, 2007, 12:46:15 AM
i love the curved rails
well done  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on November 24, 2007, 03:38:04 AM
Hi Dave,

Oh yes, very nice.

The curved rail lines in the first pic really stand out for me. I like the way you've built the avenue with the roundabout and side roads off from it.  No houses actually fronting the avenue is VERY realistic for a suburban type development.  I try to create this look quite often and often mess it up one way or another (but I will try again).  I think the seasonal trees really make the avenue area stand out nicely.

The waterside/bridge transition is really good.  I can never achieve such a smooth transition - well done.

And of course the rail bridge is simply magnificent.

Balnavia is always an interesting place to visit.
Title: Re: Province of Clontarf
Post by: pipishere on November 25, 2007, 10:36:49 AM
A great update! Looks like a ery nice place to live....and i really like the trains!  :)
Title: Re: Province of Clontarf
Post by: tooheys on November 28, 2007, 02:24:10 AM
Replies

bat: Thanks mate

rooker1: Appreciate the comments Robin. As one of our past Aussie leaders once said, "life wasn't meant to be easy". Nothing like a challenge now and again but that one has me beat at the moment. (but I won't surrender  $%Grinno$%)

Jmouse: Hi Joan and thanks for the comments, this is probably the most i've used the terrain yet, especially with the rail. It's pleasing to see such great comments because I've probably put more time into this city/tile than any other so far.

tooheys: Dave, better pull your finger out and get this fixed or the moderator might get upset :D.

thundercrack83: Damn, not quick enough, he is upset ()sad().

tooheys: All fixed, hope he calms down and pays another visit   ;)

Pat: Pat, coming from you I consider that a great compliment and it's most appreciated :)

thundercrack83: Phew, he's happy   :) Thanks Dustin, a minor hiccup I think. Always great to see you dropping by. The "problem" was a ploy really, just to keep everyone guessing. Appreciate the comments and don't worry you will be seeing more, white boxes with red x's that is  $%Grinno$% (only kidding, I hope)

squidi: Hi squidi, the bulldozer worked overtime before I was happy with the result, thanks for the comments.

paroch: Thanks Paul for the great comments but my 5 favourite words did not not relate to my MD.
"but I will try again" Now that is the attitude that I like to see  :thumbsup: Just keep experimenting

pipishere: Hi pip, thanks for the comments and I'm sure there may be another train or two.

St Leonards

Well it's been a little while since we visited St Leonards. Residential population is in excess of 300k although most
of the recent development has been low and medium density.

(http://img339.imageshack.us/img339/1133/stleonardsapr2865119595tg6.jpg)

The local council has always been a bit of a joke in this town. Meetings tend to be noisy, alcohol fueled and resolve very little.
At one such meeting it was suggested by a new councillor that the mayor would be better suited to running a zoo. Somehow
this got lost in translation, and the next day the press were somewhat stunned to report a mayoral grant of $10m to build a
new animal park and aquarium.

(http://img339.imageshack.us/img339/4273/stleonardsapr1765119595tq2.jpg)

(http://img339.imageshack.us/img339/5529/stleonardsdec2170119615in8.jpg)

Another union town (the sport that is, not Abe supporters)

(http://img401.imageshack.us/img401/7917/stleonardsjan2371119623ae6.jpg)

(http://img339.imageshack.us/img339/9586/stleonardsoct3701196148xx1.jpg)

And to finish, a scenic scene. The water treatment plant ensures that the waters remain nice and clean.
The plants motto, "We take crap from everyone".

Cheers all

Dave

Title: Re: Province of Clontarf
Post by: bat on November 28, 2007, 08:23:07 AM
Wonderful new update there! Great looking animal park and fantastic pictures of St. Leonards :thumbsup:
Title: Re: Province of Clontarf
Post by: rooker1 on November 28, 2007, 08:30:40 AM
Nice update and good work on Sea World.  I still wish you would look at a sidewalk modd  ::) or did you do that already and these are old pics?  Anyways everything else looks great.

 &apls &apls

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on November 28, 2007, 06:21:36 PM
I've missed seeing St. Leonards, but it looks like you've been busy spiffying the place up! :P
The zoo looks great, and so do the parks and canals. Did I mention that Balnavia just gets better and better? ;)

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on December 01, 2007, 01:50:52 AM
Replies

bat: Much appreciated bat.

rooker1: Thanks Robin, I'm looking for a sidewalk mod but not having much luck.
Any suggestions?

Jmouse: It has been a while hasn't it, I'm afraid St Leonard's had taken a back seat, having
too much fun with Blaxland. Don't forget, I'm not female, so it is difficult to multi-task ;) Appreciate
the comments and support as always  :)

Blaxland

Well I was having withdrawal symptons and had to get back to Blaxland. No commentary this time, just a bunch of pic's I hope you enjoy.

(http://img266.imageshack.us/img266/9924/blaxlandapr242111964917ug1.jpg)

(http://img266.imageshack.us/img266/3289/blaxlanddec182011964896vs9.jpg)

(http://img266.imageshack.us/img266/4323/blaxlandmar142111964911cg2.jpg)

(http://img266.imageshack.us/img266/6506/blaxlandfeb102111964902ha4.jpg)

(http://img266.imageshack.us/img266/2033/blaxlandfeb232111964903zk2.jpg)

(http://img266.imageshack.us/img266/9198/blaxlanddec320119648952nx3.jpg)

(http://img266.imageshack.us/img266/1040/blaxlandjun202111964919jl6.jpg)

(http://img266.imageshack.us/img266/4807/blaxlandjul121119649198wo0.jpg)

Well I never expected to get to 50 updates, thankyou to all for your ongoing support.
Love it or hate it, Balnavia will continue, I am determined to complete the region, how ever
long it takes.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: paroch on December 01, 2007, 02:10:40 AM
Hi Dave,

You have been busy - I somehow missed an update.

You're story lines always add an elemen of, erm, tooheyism!  The mayor running a zoo is a good one.

And that zoo looks good - it looks likes bit from the standard Maxis zoo but in a realistic shape and layout.  Did you lot it yourself??  My only other question on it is whether that's a whale or a surf board in the pool ;)

It looks like a nice laid back corner of St Leonards, a bit more suburban than I remember the rest of St.L's.
The two rugby pitches with the bit of grass in between is really nice.  Somewhere to park the car and the kids to run around and play whilst the games are being played.  Maybe even a sopt for a pre-match picnic.

Blaxland is stunning.  That plop water looks good enough to swin in!  And the way you've mixed the wild flowers, rocks, moss, trees and water is VERY VERY nice.

I just wish someone would make a Lot that has a fence around the single tennis court.  They're out there for multiple courts but not just the one.  Can you imagine how long you'd spend running after your balls!?!

Congrats on reaching 50 updates - you've built up quite a following here, and deservedly so. &apls &apls

Paul







Title: Re: Province of Clontarf
Post by: bat on December 01, 2007, 05:24:01 AM
That area is looking so beautiful! Fantastic pictures of the lake/ river and railway(s)! Also wonderful work on the 50th update!

Looking forward to the 51st update!
Title: Re: Province of Clontarf
Post by: Jmouse on December 01, 2007, 12:24:07 PM
The shorelines look great -- a pleasing mixture of elements. I have the green rocks, but where did you get the moss?
That's a fine bunch of photos you have there, but I especially like the house with a tennis court behind it.
And I'll add my congratulations as well. Finishing a whole region is a huge undertaking. For me, just finishing a city was a first.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on December 01, 2007, 03:49:46 PM
Dave wonderful last few updates here and dannnng im slacking i cant belive i missed a few updates on ya's eeeks soorry ill try and not let that happen again.....
Title: Re: Province of Clontarf
Post by: cameron1991 on December 01, 2007, 04:15:26 PM
Congratulations on 50 updates!  &apls
I love the shoreline and the use of Jeronij's ploppable water and the winding railway reminds me of a model trainset!
BTW, where did you get the moss? It looks really good...
Title: Re: Province of Clontarf
Post by: pipishere on December 08, 2007, 10:00:53 AM
Congratulations on reaching 50 updates!! Blaxland looks great!
Title: Re: Province of Clontarf
Post by: suplado! on December 08, 2007, 07:16:51 PM
awesome...i really like the use of plop water...its so cool and realistic!
Title: Re: Province of Clontarf
Post by: thundercrack83 on December 08, 2007, 10:36:03 PM
Quote
Love it or hate it, Balnavia will continue, I am determined to complete the region, how ever
long it takes.

How can anyone hate it????

Your work with the ploppable water is absolutely incredible, my friend! Those bridges, the railroads...everything is simply wonderful. Keep up the good work!
Title: Re: Province of Clontarf
Post by: tooheys on December 10, 2007, 03:13:37 AM
Replies

paroch: Thanks Paul. The zoo is a modular set which can be found on the STEX. You're right, some of the
texturing does provide some weird results but I like the set and it is better than the ingame :)

bat: Thanks bat

Jmouse: Hi Joan, the moss is actually grass. It is in one of jeronij's flora/tree packs which are available in
the SC4d file exchange. Thanks for the continuing support.

Pat: No worries Pat, you've got your finger in so many threads here and elsewhere, it's amazing you find
time to drop in at all  :D

cameron1991: Thanks, see my reply to Jmouse re the moss.

pipishere: Hi pip, thanks for the comments.

suplado!: Thanks for dropping by.

thundercrack83: Dustin, don't know how you find time to drop in so often but it is appreciated.

Blaxland

Well, the work in Blaxland has come to an end for the time being. Population figures
are as follows:

R    4,051
C    2,017
I   17,798

So here are some final pic's before we move on:

(http://img444.imageshack.us/img444/1850/blaxlandnov192611971773nl8.jpg)

(http://img444.imageshack.us/img444/1373/blaxlandoct232411971601gc1.jpg)

Well there is a bit of "dirt" in Blaxland and not just in the mayor's office. Blaxland is home to quite a lot of
industry, although attempts have been made to keep the area green.

(http://img444.imageshack.us/img444/2326/blaxlandaug252311970896js9.jpg)

(http://img444.imageshack.us/img444/4323/blaxlandsep162311970897vj0.jpg)

(http://img444.imageshack.us/img444/8650/blaxlandjul152311970895ho7.jpg)

(http://img444.imageshack.us/img444/854/blaxlandsep323119708975to9.jpg)

The local rugby fields back onto the sewerage plant. Nose plugs are issued to players
should the wind be particularily unfreshing, although the effects of hypoxia has resulted in some
strange onfield plays. As a safety precaution, if you are seen running in the wrong direction
you are issued the blue card and sent to the oxygen tent for 10 minutes.

(http://img444.imageshack.us/img444/1717/blaxlandjan102711971775un9.jpg)

(http://img444.imageshack.us/img444/3598/blaxlandoct302411971601ku9.jpg)

Here are a couple of the camping areas along the river. Nice and tranquil, whenever the trains aren't running.

(http://img444.imageshack.us/img444/8591/blaxlandjul123119708946oo0.jpg)

(http://img444.imageshack.us/img444/1576/blaxlandjan232711971776cr9.jpg)

Well I mentioned last update that I was determined to complete the region. Gave myself a bit of a shock when I
did a quick count and realised there were still 50+ undeveloped tiles in Balnavia  :o ( a mix of small and medium, but
there is still 1 huuuge one left). I'm feeling tired just thinking about it.

Anyway, I'm pleased you all enjoyed Blaxland.

Until next update,

Cheers

Dave

Title: Re: Province of Clontarf
Post by: bat on December 10, 2007, 08:27:56 AM
That's a very beautiful area of your city! And wonderful update there! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on December 10, 2007, 12:37:03 PM
Blaxland definitely has a unique look about it, Dave. You've done some great work with the slopes and roads.
Of the photos posted, my favorite is fourth from the bottom with the curvy rail line and street. All look terrific, though.
And I'm especially impressed with the TPW. I spent a bit of time fooling around with it but was dissatisfied with the result. Guess it'll take a little more practice.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: rooker1 on December 10, 2007, 01:05:17 PM
Super update my friend.  I really like the bridges over the plop water.  Great work.  And the windy rail lines as they go down your hilly terrain. 
As for a side walk modd, check out jeronij's street side modd (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=115) or this one, jeronig's Sidewalks Mod (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=36) and SMP Sidewalk mod by mjig_dudy (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=45), and SFBT Street Tree Mod by Andreas (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1196).  I use jeronij's street side mod, the first one.

Robin   :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on December 10, 2007, 02:26:46 PM
Hi Dave,

Blaxland has been a pleasure to visit.  I've had my first foray into the TPW myself, so I can guess how difficult it must have been to produce that result.  I'll keep plugging away and will publish some pics -if nothing more to get your constructive comments on what I'm doing wrong!

I love the camping areas and of course the story of rugby players being overcome with sewerage fumes is pure Balnavia!!!

I look forward to seeing the development of the remaining 50 tiles ;)
Title: Re: Province of Clontarf
Post by: Pat on December 10, 2007, 03:03:35 PM
Dave Blaxland is stunning WOW!!! Great Job!!!
Title: Re: Province of Clontarf
Post by: tkirch on December 12, 2007, 08:44:36 PM
Blaxland is fantastic.  The pictures are just great.  You have a great eye for detail.
Title: Re: Province of Clontarf
Post by: suplado! on December 13, 2007, 03:10:43 AM
stunning overview...i like the use of those plop water, simply awesome update!!
Title: Re: Province of Clontarf
Post by: Nardo69 on December 13, 2007, 05:35:29 AM
Hi Dave!

Sorry for not replying lately but RL's grip on me was close to the Guinness book of records ... home renovation, family visits (from my wife's side) etc. 

Nice railways. And nothing to find to nag on ... btw such a long curve can be find at Dina / Turkey where the railway line needs kilometers for the height distance whereas the street needs just some hundred meters ...

Great work wıth the ploppable water. Should try it myself, too, if I find the time

I do love that avenue bridge with the massive pillar in the middle. Smaller would be nicer but as far as I know by trying myself unfortunately not possible. The supports however are great: One of those small details that separates the better from the good ...  &apls

Take care and don't forget to make backups!

Bernhard  :thumbsup:

Title: Re: Province of Clontarf
Post by: thundercrack83 on December 13, 2007, 02:40:49 PM
Blaxland is excellent, Dave!

I love the rolling hills that you've done, and all the detail that you put into each update. I'll be looking forward to seeing what else you have in store for us, my friend!

Take care!
Title: Re: Province of Clontarf
Post by: Schulmanator on December 14, 2007, 05:33:31 PM
Gotta say that I am really liking the overall feel of this place. A pleasant and autentic looking area  &apls
Title: Re: Province of Clontarf
Post by: Ennedi on December 15, 2007, 04:11:24 PM
Hello Dave,

Blaxland is a great place, I like it a lot!
My favourite things are the railway :thumbsup:, lake and river and... in fact, everything  :D
I like the way you use trees, it is not aggressive and look very natural, especially on general views.
Your rock mod looks perfect on low cliffs and it is very good you don't use too much artificial walls  :thumbsup:

Don't worry about 50+ undeveloped tiles, every of them is an occasion to make something new and interesting, and with your building method it's rather an advantage you have mainly small and medium-sized cities.

I like your method of playing SC4 - you don't develop only one characteristic aspect of city building, but you are trying everything - downtowns, suburbs, farmlands, water, interesting transit networks... I think this way of playing can give most pleasure - both for you and for your visitors  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on December 16, 2007, 12:53:28 AM
Replies

bat: Thanks Bat

Jmouse: Thanks for the comments Joan. Keep practicing with the TPW, it's worth it.

rooker1: Appreciate the links Robin and thanks fro the comments.

paroch: Thanks Paul and I did a more accurate count, it's 72 tiles  :o

Pat: Thanks my friend.

tkirch: Thanks for dropping by.

suplado!: Appreciate the comments.

Nardo69: Bernhard my friend, good to see you again. I'm pleased you enjoyed the latest developments here
and always appreciate your comments.

thundercrack83: I'm interested to see what I come up with to  :D Thanks mate.

Schulmanator: Appreciate the comments, thanks for visiting.

Ennedi: Thanks Ennedi, you're right with such a large region it's good to mix things up a bit. Maintains the interest and
keeps me sane  ;D

Avoca

Well Xmas is fast approaching which means I've been a little short of time to put together my weekly update.
Hopefully I'll have something for next Friday/Saturday. Until then, thanks everyone for the great comments and I'll leave you
with a pic from the new town of Avoca. Just across from Terrigal, with a small man made harbour, it is purely for leisure craft and
ferries, no industrial port here. It also features PEG's new lots which I really like.

(http://img339.imageshack.us/img339/7735/avocaapr8001197785743mq6.jpg)

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on December 16, 2007, 02:39:51 AM
Dave that is wrong to leave with one pic lol...... Anyways its looking really tastey!!!!
Title: Re: Province of Clontarf
Post by: bat on December 16, 2007, 05:08:11 AM
Nice looking small port there! Looking forward to the update...
Title: Re: Province of Clontarf
Post by: suplado! on December 17, 2007, 10:41:02 PM
amazing update!! i like the pic of the marina....looks cool and realistic!!
Title: Re: Province of Clontarf
Post by: thundercrack83 on December 17, 2007, 10:48:31 PM
Dave that is wrong to leave with one pic lol...... Anyways its looking really tastey!!!!

It's OK when the picture looks as good as that one does!

Great job, Dave! The marina looks fantastic. I can't wait to see more of it.
Title: Re: Province of Clontarf
Post by: threestooges on December 18, 2007, 03:03:45 AM
Get rid of that little menu minimizing button at the bottom left and you have another pic for the photo comp. Your water mod really sets off the wood of the walkways, the ship in the middle, and the blue trim of that building at the end of the pier (looks like a restaurant at the end of a pier near here in Huntington Beach: the building with the red roof (http://www.huntingtonbeachevents.com/) in the link). Great job on the pic and I'll look forward to more when you get the chance. Merry Christmas to you if I don't get back around here before then.
Title: Re: Province of Clontarf
Post by: tooheys on January 05, 2008, 07:59:15 PM
Replies

Well the holidays are over. Hope you all had a great Xmas and New Year, and now it's time to get back to work.

Pat: Sorry Pat, it's been a bit of a wait but here are some more pic's.

bat: Thanks bat

suplado!: Thanks for dropping by again. Appreciate the comments.

thundercrack83: Dustin, thanks mate

threestooges: Thanks threestooges. I would get rid of that button if I could, but I don't have any photo software. Maybe next Xmas  :)

Avoca

(http://img176.imageshack.us/img176/5759/avocajun10021199502994tl8.jpg)

(http://img176.imageshack.us/img176/730/avocamay22021199502903tt0.jpg)

(http://img176.imageshack.us/img176/9886/avocaaug6011199501336xk3.jpg)

(http://img176.imageshack.us/img176/8990/avocajul24011199501262wj1.jpg)

(http://img176.imageshack.us/img176/4893/avocamar22021199502661mr3.jpg)

(http://img176.imageshack.us/img176/5167/avocadec8031199580645mv0.jpg)

(http://img176.imageshack.us/img176/1955/avocanov21031199580509ar8.jpg)

So that's a quick photo update of Avoca. You will see a few of PEG's new waterside lots, I particularily like
the fire and police docks he has developed.

Until next update.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: mightygoose on January 05, 2008, 09:17:12 PM
my first visit here, this looks very promising will check back///
Title: Re: Province of Clontarf
Post by: suplado! on January 05, 2008, 09:31:10 PM
really like the small marina area...looks very realistic and the small town lookis nice too...
Title: Re: Province of Clontarf
Post by: thundercrack83 on January 05, 2008, 10:42:06 PM
Always love your waterfronts, my friend! They look so fantastic every time! Keep it up!

See you next time!

Dustin
Title: Re: Province of Clontarf
Post by: threestooges on January 06, 2008, 12:32:07 AM
PEG doesn't mess around with his lots, and you don't mess around with your cities... great peek at Avoca, I'll be looking forward to seeing the rest of it. If you use windows, try using MS Paint to get rid of the box (I use it and it's pretty quick, just move up the bottom border of the pick a bit and it's done). See you around next update.
Title: Re: Province of Clontarf
Post by: Ennedi on January 06, 2008, 12:45:03 AM
Hello Dave,

Beautiful harbour!  :thumbsup:
I'd like to live in one of these small houses near it (right side of the first picture) - I love to look at sea from my window (and I love seafood too  :D)
Very nice and relaxing place, also around bigger houses
Do you know which SC4 cities I like the most? These of them in which I could live and feel good - and your cities are very good for me  :thumbsup:
It's a big compliment (if you didn't know  :D), it is difficult to create such places
Title: Re: Province of Clontarf
Post by: Nardo69 on January 06, 2008, 04:22:55 AM
Hello Dave!

Now that's a great place! I can almost hear the seagulls shout ... You really do have a hand for such cozy coastal places (unlike me as a child from the hills ...)  :D

Nice idea to put the new kanal pieces in the middle of two oneways! And I haven't seen as good Maxis Flora as yours for a VERY long time!  &apls

Take care (and don't forget to makew backups)

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on January 06, 2008, 04:48:14 AM
Really great work there on Avoca! Like the pictures.
Title: Re: Province of Clontarf
Post by: paroch on January 06, 2008, 06:26:44 AM
Hi Dave,

Happy New Year and welcome back!

A sign of a great MD (IMHO) is when you keep checking for updates, amd I've been checking regularly for yours - only to see that there hasn't been one :(  But you're back, and clearly been spending your time wisely, downloading new seafront lots from Peg and creating another stunning waterfront.

In the town I grew up, there was a social club attached to the catholic church called the Avoca Club, so I was scouring the update for a church with drinking facilities ;)

Terrigal harbour was superb and whilst Avoca is different it is equally brilliant.  You do have a knack of just throwing the right things in together.  Your retaining walls and sea walls are flawless and it's great to see you use different types that blend well together.  I'd be interested to know where you got the brown brick sea walls and also to know which retaining walls that sit between the two height levels you use.  It's not something I've really got to grips with yet.

My only comment is that the tennis court is so flat - surely it would look better if it had a slight undulating hill in it  ;) ::) ;)

Great work as always Dave :thumbsup:

btw, my 300th post - am I considered a regular yet??
Title: Re: Province of Clontarf
Post by: Jmouse on January 06, 2008, 10:01:24 AM
Good to see you're back in the game, Dave. The holidays do play havoc with time schedules, don't they.
Absolutely love the harbor, the breakwater and the overall blending in of residential buildings on the upper level. The second photo is especially appealing with that "toohey's-trademark" hairpin curve in the foreground. ;)
Overall, Avoca is just a pleasant place to visit and soak up all the incredible details you've included. :thumbsup:

Until next time,,,
Joan
Title: Re: Province of Clontarf
Post by: Pat on January 06, 2008, 03:44:02 PM
tisk tisk dave its about time you updated here i was begining to have Balnavia withdrawl symptoms.... Loved the update now i hope it aint to long to the next update..
Title: Re: Province of Clontarf
Post by: pipishere on January 11, 2008, 04:55:49 PM
Avoca looks like such a lovely place. Very nice update :)
Title: Re: Province of Clontarf
Post by: tooheys on January 19, 2008, 12:30:54 AM
Replies

mightygoose: Welcome. Hope to see you back again soon.

suplado!: Thanks

thundercrack83: Hi Dustin, thanks for the comments.

threestooges: Thanks for the advice, have downloaded GIMP 2 which seems capable of doing the job, although I'm still learning.

Ennedi: Thats a great compliment Ennedi. Just so happens that one of them is vacant, so feel free to move in.

Nardo69: Thanks my friend. As for the trees, the model is maxis I must admit, but they are used in both PEG's
trail pack and jeronij's flora packs which I use heavily. Regardless of their origin, I do like the look.

bat: Thanks bat

paroch: Paul lol and thanks for the great comments. Maybe a slight hill in the middle of the court. That way the balls
will roll back to the base line   ;) Well I am somewhat lazy  :D

Jmouse: Thanks Joan, still not quite back into it, but slowly getting back on track.

Pat: Well, it was a little bit of a wait, but here it is. Thanks for dropping in mate.

pipishere: Thanks pip, good to see you dropping by.

Avoca

R 41,640
C 11,183
I 9,641

Well Avoca has been developed as much as the local council will allow. They have ensured that plenty of bushland has
remained to retain that green look, although one of their planning decisions turned out to be somewhat controversial.

(http://img413.imageshack.us/img413/3343/avocamay24161200714855az7.jpg)

The development consent for the commercial highrise was issued in record time leading to calls of corruption at the highest level.
Here they were correct, as the council chambers are now located on the top floor of the new building.

(http://img341.imageshack.us/img341/4786/avocajun22081200194262lx6.jpg)

The operater of the local whalewatching cruise thought all his dreams had come at once when two humpbacks set up home
in the manmade harbour. Hoping to capitalise on this bit of luck, he blockaded the harbour entrance to prevent their escape.
Nicknamed Big Bertha and Fat Albert, the whales were a hit with the locals but soon grew tired of their new "pen". In desperation
they attempted a free Willy style escape, but as the names suggest, this was an utter failure. Free sushi for everyone.

(http://img341.imageshack.us/img341/1822/avocajul12081200194366eh9.jpg)

(http://img413.imageshack.us/img413/72/avocaaug30161200715207ix1.jpg)

As you can see, they're a bit slow changing the billboards around here.

(http://img413.imageshack.us/img413/8281/avocajun28161200714946xf3.jpg)

Above and below, a condo or two on the hillside. Notice the sudden change of foliage colour between photos, miraculous
isn't it  ::)

(http://img413.imageshack.us/img413/7797/avocaapr19101200198044cc2.jpg)

(http://img413.imageshack.us/img413/9241/avocajul17161200714999tj8.jpg)

Finally a hospital with a decent view. Well not quite. Most of the offices and nurse stations are
at the front, with the lucky patients on the other side having a great view over the industrial area.

(http://img413.imageshack.us/img413/4873/avocaaug8161200715125wf7.jpg)

(http://img413.imageshack.us/img413/9351/avocajul26161200715032dj2.jpg)

(http://img413.imageshack.us/img413/5755/avocasep30161200715382oc2.jpg)

Thanks to everyone who dropped by last update after such a long break for me.

Hope you enjoy and see you next update.

Cheers

Dave


Title: Re: Province of Clontarf
Post by: paroch on January 19, 2008, 01:02:05 AM
Hi Dave,

I caught your update early this time.  Avoca is a nice looking place.

Your comment about planning consent made me laugh $%Grinno$%

As for the whales - well that made me laugh too!  But I've never seen them show up in game - is there some kind of Whale Mod you have installed??!!??

The apartments on the terraces up the side of the hill look fantastic.  I really must try this retaining wall thing - but it looks hard to do. 

Catch up next time,

Paul




Title: Re: Province of Clontarf
Post by: pipishere on January 19, 2008, 04:34:23 AM
Looking lovely! You must have the patience of a saint to do your harbors! I always get frustrated with trying to get them to look anywhere near right lol.
Title: Re: Province of Clontarf
Post by: warconstruct on January 19, 2008, 09:09:24 AM
it is very beautiful, I adore your coast  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on January 19, 2008, 09:24:46 AM
Great new pictures of Avoca!
The harbor is looking really nice!
Also nice work on the other areas of Avoca! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on January 19, 2008, 10:43:06 AM
Hey Dave, I see you're back up to your old tricks! ;)
The overview is spectacular. Not only have you done a good job of creating the harbor, you've placed it in a way that looks very natural. I wonder how much planning went into the finished product. Knowing your spontaneous playing style, I can almost hear you saying, "Hey, there's a couple of whales and a blank spot here, so I'll just build a seaport!"
I love all the "bushland," and overall, Avoca looks very inviting. :thumbsup:
I especially like the fourth photo from last with a bit of the shoreline visible, and the second from last with the rocky ground showing through.
I feel like I could spend all day studying the details and still miss some, but I guess that's the way it should be. We shouldn't really notice the details unless they're missing.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on January 21, 2008, 03:42:06 PM
Ya know a little pokin and proddin Im here lol and Man Dave Im lovin it too WOW!!! Wonderful update and I hope its not to long before the next one....
Title: Re: Province of Clontarf
Post by: thundercrack83 on January 21, 2008, 11:45:23 PM
Avoca looks wonderful, my friend! I love the breakwater and as always, your railroads and residential areas are top-notch! Keep up the splendid work, and I'll be back!

Dustin
Title: Re: Province of Clontarf
Post by: tooheys on January 24, 2008, 04:32:44 AM
Replies

paroch: Hi Paul, the whales are natural to the game, maybe your water is too dirty  :D Thanks for the
comments, and you should give the walls a try.

pipishere:
Quote
You must have the patience of a saint to do your harbors
Like a lot of things,
the more you do it the easier it gets.  $%Grinno$% Thanks pip.

warconstruct: Thanks for dropping by, appreciate the comments.

bat: Thanks bat

Jmouse: Joan, you know me too well  ;) although the whales were not my doing. You are right about my
planning though, there is very little. I just start with a general idea of what kind of area I want (industrial, commercial,
a mix, hilly, flat etc) and just go with the flow and see what happens. Hey, sometimes the result even surprises me  :)

Pat: pokin and proddin, what are you talking about Pat, I thought you visited Balnavia because you loved it here  ::)
Thanks for dropping by my friend.

thundercrack83:
Quote
Keep up the splendid work, and I'll be back!
Is that a challenge Dustin  ;D I will
do my bestest  :)

Ballina

While there is a mix of all zones, Ballina is an industrial based city. Once one of the dirtiest cities in the region, it is
slowly cleaning up it's act, although it still has it's problems.

(http://img530.imageshack.us/img530/892/ballinajun1610120116558zl8.jpg)

(http://img530.imageshack.us/img530/2880/ballinamay1207120108071ch4.jpg)

Dirty industry still abounds and despite regulations, toxic waste, oil, grease continues to find its way into the drainage system.
It all flows into this small lake, once a popular swimming and fishing spot. Dive in there now and depending
on the day, your skin will turn to leather or peal off.

(http://img530.imageshack.us/img530/9440/ballinamay1807120108074vo1.jpg)

Of course every negative has a positive. The city has established a large water recycling plant besides the lake.
Despite all assurances, no local would ever touch any water, no matter how well treated, that comes from
the lake. The solution, pump it to a neighbour and charge them, what they don't know won't harm them.

(http://img530.imageshack.us/img530/7572/ballinajul2506120107916fe9.jpg)

(http://img530.imageshack.us/img530/2941/ballinajun3061201078342vo9.jpg)

(http://img530.imageshack.us/img530/2632/ballinajul7101201165706wp9.jpg)

Speaking of things greasy....hmmm thats right they have a new healthy menu  ::)

See you next time

Cheers

Dave

Title: Re: Province of Clontarf
Post by: Nardo69 on January 24, 2008, 06:00:51 AM
...
Dirty industry still abounds and despite regulations, toxic waste, oil, grease continues to find its way into the drainage system.
It all flows into this small lake, once a popular swimming and fishing spot. Dive in there now and depending
on the day, your skin will turn to leather or peal off.
....
Of course every negative has a positive. The city has established a large water recycling plant besides the lake.
Despite all assurances, no local would ever touch any water, no matter how well treated, that comes from
the lake. The solution, pump it to a neighbour and charge them, what they don't know won't harm them.
....
Speaking of things greasy....hmmm thats right they have a new healthy menu  ::)

There are things like these that make one always come back here!  :D  :thumbsup:
I was about to ask that right before I read your text!  ;)

Good work wıth these dirty ditches! They made me think about doing another "nice" dirty industrıial area lıke yours but RLS prevented me from starting ...

Take care my friend! And Good luck at the competition - unless Cockatoo participates, that is ...

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on January 24, 2008, 10:05:48 AM
Wonderful update of that industrial area! Great work on it and the rail yard! :thumbsup:
Title: Re: Province of Clontarf
Post by: pipishere on January 24, 2008, 02:39:30 PM
What a great industrial area!! I've never seen anything soo...industrial lol. Nice touch with the lake and pumping station. An inspiration!  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on January 24, 2008, 02:47:52 PM
Hi Dave,

Yes, very nice update.

Your little snippets of humour always make me laugh.  And great pics too.  That dirty lake is a gem ;)

Love the sunken highway - in the process of trying that myself but those walls you have are much better than what I have (I must track them down......).

The railyards are cool too.

Laters,

Paul
Title: Re: Province of Clontarf
Post by: thundercrack83 on January 25, 2008, 11:15:45 PM
Quote
Is that a challenge Dustin  Grin I will
do my bestest  Smiley

And you have, my friend! You continue to pump out magnificent updates every time! Ballina looks amazing with the industries and pipelines--I love it!

And you're also quite close to becoming the first MD to be moved to the Classics since we went to the new format. Boy, am I going to enjoy moving Balnavia to the Classics!

Until the next update!

Dustin
Title: Re: Province of Clontarf
Post by: Cockatoo-210893 on January 25, 2008, 11:27:04 PM
Take care my friend! And Good luck at the competition - unless Cockatoo participates, that is ...

Bernhard  :thumbsup:

Hehehe.....
All of tooheys pictures are excellent! $%Grinno$%
Title: Re: Province of Clontarf
Post by: nova vesfalo on January 26, 2008, 01:28:27 PM
That's what I call an Industrial Zone ! So great, with a complex highway and railway system ! (love the "dirty" lake )
Title: Re: Province of Clontarf
Post by: tooheys on January 27, 2008, 02:46:10 AM
Replies

Nardo69: I needed a bit more than luck  :D although I don't mind losing (well slaughtered actually) by a fellow Aussie  $%Grinno$%
Bernhard, always a pleasure to see you dropping by. Thanks for the comments.

bat: Thanks bat

pipishere: Hi pip, yes, industrial was the look I was working for  :D Appreciate the comments.

paroch: Paul, thanks for the comments. I have PMed the details of the walls.

thundercrack83: Dustin, thanks. You have been a longtime supporter of this MD, and how you find
the time to drop by regularily is beyond me, but it is very much appreciated  :thumbsup:

Cockatoo-210893: Just not excellent enough  :D Thanks for dropping by.

nova vesfalo: Appreciate the comments, thanks for visiting.

Ballina

(http://img525.imageshack.us/img525/7448/ballinafeb1420120141550mz8.jpg)

This park was built in the hope of bringing a bit of culture to the blue collar workers of Ballina.
The result, a lot of guys sitting in the park scratching their heads.

(http://img525.imageshack.us/img525/7550/ballinaoct2120120141646wv1.jpg)

(http://img525.imageshack.us/img525/101/ballinanov1020120141653mf4.jpg)

A Jumping Castle factory, no, just a new form of managerial stress relief. Now you
can bounce off the walls with no harm done.

(http://img525.imageshack.us/img525/7416/ballinafeb1820120141554ch4.jpg)

(http://img525.imageshack.us/img525/3375/ballinajul8201201416139sp2.jpg)

(http://img525.imageshack.us/img525/4594/ballinajul2320120141621gn8.jpg)

(http://img525.imageshack.us/img525/1790/ballinajun1720120141597ww0.jpg)

An imaginery line is said to be drawn thru the region of Balnavia, The Ass Line. It is said to pass down the middle of the rugby
pitch, thru the parks and under ......

(http://img525.imageshack.us/img525/2247/ballinamay3120120141590gz4.jpg)

......the Town Hall. It is here it is rumoured that many years ago, the Holy Pail was hidden by the Knights of the Exemplar.
Believed to have have been used to feed that donkey that carried it's valuable cargo to Bethlehem many years ago, it is said
that any horse that drinks from the Pail will become an instant champion. Trainers have spent fortunes trying to locate it, bookies
have spent equal fortunes to try and destroy it.

Oh well, that's enough blasphemy for the day.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on January 27, 2008, 05:11:05 AM
Great new pictures of the industrial area of Ballina! Also the other pictures are looking wonderful! :thumbsup:
Title: Re: Province of Clontarf
Post by: Russell on January 27, 2008, 07:58:45 AM
Great work and very nice pictures!  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on January 27, 2008, 10:46:25 AM
Hi Dave,

Thanks for the linkie - downloaded already.  I assume the bouncy castle factory was your own custom lot????  Not seen it before and it kinda goes with your sense of humour!!!

I like the mix of industrials.  And I wonder how many sims across the sim world are buried in Underhill Coffins ;)

Is there going to be a church of the holy pail??

Title: Re: Province of Clontarf
Post by: Pat on January 27, 2008, 04:06:20 PM
LoL Dave I know I do love coming on down under to see what you have done and you have done some sweet stuff here in the last 2updates!!! I love the piping works at the treatment plants...
Title: Re: Province of Clontarf
Post by: rooker1 on January 28, 2008, 08:43:02 AM
In the third pic, you need to find the company responsible for throwing away those toxic drums.   :D  Very nice update my friend.  I love your style. 
Oh...I just noticed I got the 500th reply.  Congratulation on that, a new page, 26 and the move to Classics as soon as they notice!!
 &apls &apls &apls
Robin  :thumbsup:
Title: Re: Province of Clontarf
Post by: thundercrack83 on January 28, 2008, 12:25:31 PM
And we've noticed! Congratulations, Dave and welcome to the Classics, my good friend! I'm moving you up now!

Dustin
Title: Re: Province of Clontarf
Post by: tooheys on January 30, 2008, 03:07:57 AM
Replies

Firstly, thankyou to everyone who has supported this MD over the many months Balnavia has been on show.
It's an honour to be rated a Classic (although this place does look vaguely familiar  $%Grinno$%), and I must say
I feel a bit of a lightweight in this heaveyweight division, in comparison to the other "Classics" on show.

Anyway, thanks again, and except for a major meltdown (yes Bernhard I have made backups  ;)) Balnavia is set to
continue for a while yet.

bat: Thanks again Bat.

Russell:  Thanks for dropping by, appreciate the comments

paroch: lol Paul, that is a downloadable lot. I'm sure it's a BSC creation that I found on the STEX.
I'll send you the link once I locate it. As for the coffins, well the company is struggling a
little because they don't work well with Tooheyesque Flat, they are "Underhill" afterall. Perhaps we could arrange an export deal  :D

Pat: No.499 Pat, so close. Should have waited that little bit longer  :) Thanks my friend and now get to work on Waterfalls
so you can join me ;).

rooker1: Robin, thanks for the comments and it was great to see a regular make the 500th post,
plus move me to a new page and get me to the classics, nice trifecta  ;D As a prize I've found you some free accommodation to
use should you ever drop by Balnavia.

thundercrack83: Dustin, I didn't think that was going to happen, I think I was on 499 for 15hrs  $%Grinno$%. Although I knew
you'd be in the background waiting for the meter to tick over. Thanks again for your ongoing support.

Ballina

Well some final pics from Ballina. Current stats:

R:28524
C:21887
I:48827

(http://img101.imageshack.us/img101/1719/ballinaoct1625120159313zs7.jpg)

(http://img101.imageshack.us/img101/7361/ballinaapr2121120149006yo5.jpg)

(http://img101.imageshack.us/img101/7621/ballinajan2626120159343gt5.jpg)

(http://img101.imageshack.us/img101/3183/ballinajan2622120149503ho4.jpg)

I love these lots, They grew like this which was somewhat of a fluke for me.

(http://img101.imageshack.us/img101/2946/ballinafeb1261201593471bu1.jpg)

The School of Hard Knocks, built conveniently close to the hospital.

(http://img101.imageshack.us/img101/8028/ballinafeb1526120159351vr4.jpg)

(http://img101.imageshack.us/img101/7213/ballinajan9261201593337xc0.jpg)

Oh, I almost forgot, this is just a pic of "Robin's Shack". Available 24/7, fully catered and not a bad view either. Enjoy Robin.

Hmm what next, well I haven't really played with the RHW yet, so I might give that a try. Them again maybe not.
You'll just have to wait and see.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on January 30, 2008, 06:20:16 AM
That's a very nice update there, tooheys! Wonderful city overview!

And congrats for over 500 comments and for this new section!! :thumbsup: &apls
Title: Re: Province of Clontarf
Post by: rooker1 on January 30, 2008, 08:53:00 AM
Replies

Firstly, thankyou to everyone who has supported this MD over the many months Balnavia has been on show.
It's an honour to be rated a Classic (although this place does look vaguely familiar  $%Grinno$%), and I must say
I feel a bit of a lightweight in this heaveyweight division, in comparison to the other "Classics" on show.


rooker1: Robin, thanks for the comments and it was great to see a regular make the 500th post,
plus move me to a new page and get me to the classics, nice trifecta  ;D As a prize I've found you some free accommodation to use should you ever drop by Balnavia.

You deserve to be part of the Classics, don't ever kid yourself about that.  Your MD is just as good as any other my friend.  &apls

It's all about the trifecta.  Thanks for the prize I may take you up on that vacation in Balnavia.  Can I see some close ups of my accomidations next update?  ::)  Do you think I could ski down that hill?

Another fabulous update.  I don't know if I have said this enough in the past or not, but I hate biulding on such a slopey invironment.  And yet you make it look so easy and so very well done.  Every thing makes sense, loks good and very realistic.  I really like the park in the second last picture and my shack looks awesome.

Robin  &apls
Title: Re: Province of Clontarf
Post by: mattb325 on January 30, 2008, 04:37:32 PM
It's been quite a while since I was here - but I'm glad to see that you've made it into the classics, congratulations!

Much to comment on, but to keep it brief, I really enjoy your style of building. The end result looks so easy, relaxing and effortless but I know how much hard work went into pulling all of the various elements together: puzzle pieces, tunnels, slope mods, ploppable water, segregated zones as well as a great mix of plugins really makes this MD shine  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on January 30, 2008, 08:08:06 PM
Who but Dave could create a city full of dirty industry, stick it in an otherwise-clean MD and get a standing ovation for his trouble! :P. The polluted lake is nothing short of genius!
You amaze me -- no PhotoShopping, no LEing, no BATting and very little planning. Somehow you manage to put common elements together in an uncommon way, though, spice them up with a bit of humor and create greatness.
Balnavia has what it takes to be a classic, and I'm proud to see it back where it belongs.
And BTW, no more "DaVinci Code" for you! :D

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: threestooges on January 30, 2008, 10:34:54 PM
It's been a while since I last posted here, and boy have you been busy. The lake is spectacularly done. A great combination of tpw, flora, pipes, water treatment facilities, and a pretty good backstory too. Your overall presentation of your MD is quite spectacular. As Jmouse noted: no photoshopping, but the pics are so good without it that doing any might actually detract from them. Excellent work as always and congratulations to your fitting promotion on the Classics section.
Title: Re: Province of Clontarf
Post by: Pat on January 30, 2008, 11:31:55 PM
I know I could have double posted but naw I was feeling nice and left it open for Robin to walk in on... I know I know I need to get to work lol, BTW Dave Wonderful update here my aussie friend!!!
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 01, 2008, 12:45:42 PM
Congatulations, Dave!

(http://img223.imageshack.us/img223/2/balnaviamm0.png)

The Staff
Title: Re: Province of Clontarf
Post by: rooker1 on February 01, 2008, 12:46:55 PM
Congratulations Dave on the move to SITM.
 &apls &apls &apls

Robin  :thumbsup:

Title: Re: Province of Clontarf
Post by: Jmouse on February 01, 2008, 04:21:45 PM
WOW! Congratulations! &apls
First a "classic re-promotion," now another month under the microscope! ;)
Oh well, they say the second time around is the best, so it will be exciting to see what's in store for Balnavia's legion of fans in the weeks to come.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: tooheys on February 02, 2008, 12:27:42 AM
Replies

The Staff: A second run in OSITM  :o Thankyou very much for the recognition.

bat: Thanks Bat for your regular contribution, it's appreciated.

rooker1:

Thanks Robin, here is a closeup of the shack. Don't worry about all the people hanging around outside, that's just your
house staff having a break  ;) By the way, I'd leave the ski's at home, it hasn't snowed in Balnavia in living memory.

(http://img205.imageshack.us/img205/9711/ballinamay2261201930625ps5.jpg)

mattb325: Glad you could make it back and I appreciate the comments.

Jmouse: Joan, keep that up and I'll need a bigger hat  :D Thankyou for the great comments.
Blaspemy and plagiarism in one update, better watch myself  ;)

threestooges: Thankyou threestooges. I've got nothing against photoshop, people do some amazing work with it,
I just like to show things as they are. Maybe some future MD I might dabble a bit.

Pat: So considerate Pat  :D, maybe Robin will invite you along to the shack for a weekend. I'm sure
there's a spare room or six.

thundercrack83: And I was planning a quite month  $%Grinno$%. Thanks Dustin.

Lawson

Well as I hinted last update, I was thinking of trying out the RHW. Well, I've decided to give it a go.

Here is just a teaser of my initial work. It's a bit of a love/hate relationship at the moment, I like the look but trying
to get the pieces in the right place can be a nightmare. As always, suggestions are always welcome.

(http://img205.imageshack.us/img205/9965/lawsonapr9001201929334ed4.jpg)
Title: Re: Province of Clontarf
Post by: paroch on February 02, 2008, 12:37:07 AM
Hi Dave,

I want to echo the double congrats....... classic (again) and OSITM (again) in the space of a couple of days - a double weel done my friend.

Your reply re underhill's made me chuckle :thumbsup:

nice updates and good luck with RHW.  It looks like you're just one step ahead of me on that, so I can't really give any advice.  But I will be watching with interest as it is something I want to use as well.  I'm struggling to get a highway to RHW transition at mom.  So if you achieve it please make sure to post some pics.

Good luck in OSITM, I'll have to make the effort to come on over to keep tabs on Balnavia this month.

Paul


Title: Re: Province of Clontarf
Post by: bat on February 02, 2008, 04:10:49 AM
Nice RHW-intersection there!

And Congrats on your second OSITM! &apls
Title: Re: Province of Clontarf
Post by: Filasimo on February 02, 2008, 05:22:13 AM
i wanted to stop by and say hi dave! btw one suggestion if ya want to have a smoother RHW interchange is to use the gentle RHW-4 pieces. itll give that interchange an extra spicy touch!  :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on February 02, 2008, 01:24:50 PM
Daaaaaave sweet niblets and congrats on coming back into OSITM!!! Take Ryan's aka Filisimo's advice to heart and not as insult, he speaks words of wisdom, I think??? LoL Anyways M8 looking good here....
Title: Re: Province of Clontarf
Post by: tooheys on February 02, 2008, 10:00:45 PM
Replies

paroch: Thanks Paul, RHW does seem a bit tricky at first but you soon learn to work with it. Suggest you have
a look at tutorial on site, it is very helpful.

bat:  Thanks Bat

Filasimo: Thanks Ryan, I have reworked the interchange a little, and most of the bends are a lot smoother. Althought there
are a couple of nasty ones still that I couldn't work around. Thanks for dropping in and I appreciate the advice  :thumbsup:

Pat: Lol Pat, don't worry, my skins not that thin  $%Grinno$%, and I did ask for suggestions. Ryan's suggestion was quite helpful.
Thanks my friend, now have you got back to work yet!

Lawson

Well, I have done a bit more work on the interchange which has retained its basic design although what once went over,
now goes under.

(http://img150.imageshack.us/img150/6034/lawsonmay23001202008418sd6.jpg)

(http://img150.imageshack.us/img150/4067/lawsonjun29001202008582tj4.jpg)

A small pond in the middle of the interchange. With construction of the hwy, natural runoff was disrupted.
There are plans to install some sort of overflow channel because after a heavy downpour, it has been known
for the pond to overflow and cut the hwy.

(http://img150.imageshack.us/img150/1228/lawsonjun23001202008552qb1.jpg)

(http://img150.imageshack.us/img150/2679/lawsonjun4001202008465kq3.jpg)

Well, if you've got to go, you've got to go. A small rest area along the hwy. Pity about the footpath textures,
might have to do a bit of experimenting here.

So, it's time to add a bit of civilisation to the landscape, which will be featured in upcoming updates.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Filasimo on February 02, 2008, 10:26:52 PM
thats looking a wholleee lot better dave!  :thumbsup: and no problem for the advice if ya have any more questions let me know  ;)
Title: Re: Province of Clontarf
Post by: Cockatoo-210893 on February 02, 2008, 10:29:20 PM
Wow, that is some really nice use of the RHW! It looks really really eye pleasing.
Dose it actually function though, there are just a few little things that confuse me, judging by the direction of the off ramps, I think there's gonna be a few head on collisions!  :P
Title: Re: Province of Clontarf
Post by: Jmouse on February 03, 2008, 12:57:46 AM
Awesome work, Dave. I do like it better than the original concept, but whether or not it's finished must be left to the experts. I do hope you can leave most of it in tact, though.

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on February 03, 2008, 02:32:57 AM
Dave wow that is stunning there!!! LoL that is true u did and u got.... BTW Go and Check.... (http://sc4devotion.com/forums/index.php?topic=722.msg115552#msg115552) bad plug but you did ask lol  :D
Title: Re: Province of Clontarf
Post by: pipishere on February 03, 2008, 04:20:55 AM
Ohh i've missed loads!!!

Ballina is very nice, love the houses and congrats on getting them to grow like that too...very rare for me too! lol The park is just lovely....perfect for a spot of lunch.

A HUGE congratulations on getting the "special interest" award.....highly deserved!  &apls

That interchange if sooo cool! Yet again you have inspired me.

 ;)
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 03, 2008, 09:47:28 AM
The RHW has come to town, eh? Fantastic! The interchange looks great, my friend, and I'll definitely be looking forward to seeing what kind of development pops up around it!

Take care, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: emilin on February 04, 2008, 03:08:41 AM
That is a wonderful intersection you have made. &apls

I think I need to try out the RHW modd more (although I am currently waiting for the new Euro textures to arrive). It does seem to have incredible virtues.
Title: Re: Province of Clontarf
Post by: Antoine on February 04, 2008, 02:23:43 PM
excellent use of the RHW !  :thumbsup:
Title: Re: Province of Clontarf
Post by: Nardo69 on February 04, 2008, 04:01:02 PM
Hmm

I have a vague memory of an Aussie who always talked about master (some lazy older SC4 plaer) and apprentice (himself). Rumours say that that apprentice hits the OSITM twice as much as with his MD now being a classic that other lazy player whose MD is still in the Bestsellers section ...  :D

congrats on the second(!) OSITM plus entering the classic section!

And that RHW intersection made that oldfashion stubborn donkey of me thinking of eventually try it, too, some day ... maybe ...

Great work on the "if you have to go ..." place ...

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on February 06, 2008, 04:01:29 PM
Nice intersection there.  That pond looks fantastic.  And the rest area is a good idea too!

Re cockatoo's comment - which side do you drive on is Oz? It looks good to me whichever side btw!

Title: Re: Province of Clontarf
Post by: bat on February 07, 2008, 06:58:17 AM
Fantastic new work with the RHW! Wonderful new interchanges! :thumbsup:
Title: Re: Province of Clontarf
Post by: mightygoose on February 07, 2008, 12:00:05 PM
indeed a beautiful trumpet...
Title: Re: Province of Clontarf
Post by: CasperVg on February 08, 2008, 03:25:06 AM
Waw... I just finished reading through Balnavia from start to end and I'm very impressed. The wonderful mix between rural areas and skyscraper forests in one region is just stunning. This, in combination with the inside jokes and interesting information makes up a wonderful Diary that truly deserves its Special Interest Award twice, and to be counted with the Classics. I hope that you will continue to create this variety of amazing cities, villages, tourist resorts, industrial areas and others. One suggestion would be to zone your industrial areas larger (say 6x6, 10x10, ...) to allow for larger factories to grow ((CAM) Mega-Industrials).

Greetings,
CasperVg
Title: Re: Province of Clontarf
Post by: Ennedi on February 08, 2008, 07:43:55 AM
Hello Dave,

I had much less time last few weeks and didn't look at my favourite places in SC4D too often :) But now I want to visit at least some of my friends. So I decided to check what's new in your MD.
Congratulations of the second OSITM award and entering into the Classics section! Both are very well deserved  &apls

When I saw your new RHW intersection first time, I found it correct, but to be honest I was not very impressed. But seeing how you arranged it's surrounding I changed my opinion completely. Now it looks really good!  :thumbsup:
Proper and creative finishing is a very important part of the erection. Even the most amazing BAT or engineering structure needs an apropriate surrounding, and you know very good how to do it. It's one of the aspects of your work which I like the most  :)

Great work, I will wait for more!

Cheers
Adam  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on February 09, 2008, 01:50:32 AM
Replies

Filasimo: Thanks Ryan for the comments and advice  :thumbsup:

Cockatoo-210893: Believe me, no head-ons, everyone ends up pointing in the right direction.  :) And it is functional,
the pic's are just devoid of traffic as I built the RHW before any development.

Jmouse: Thanks Joan, I have left it unchanged, but have since come across an interchange in another MD
which would have simplified things. I'll try that next time.

Pat: lol Pat. Thanks my friend and good to see you are a classic yourself  ;)

pipishere: Thanks pip, appreciate the great comments.

thundercrack83: Hi Dustin, thanks for the comments mate.

emilin: Thanks emilin, I hope you don't have to wait too long, now that I've started using the RHW i'm hooked.

Antoine: Thanks

Nardo69: lol, great words ol' wise one  ;D Thanks my friend, and I hope you get the donkey moving, the RHW
is certainly worth a try.

paroch: Hi Paul, we drive on the right side which is left, not he wrong side which is right  :P Unfortunately,
the people of Balnavia drive on the wrong side.

bat: Thanks bat, your comments are welcome as always.

mightygoose: thanks (I think  :D)

caspervg: You poor soul, such a big dose of Balnavia in one hit could send you nuts  $%Grinno$%
Welcome and I'm pleased you have enjoyed the MD to date. Point taken re the industrial zoning, I'll try to
remember that next large industrial area.

Ennedi: Hi Adam, always a pleasure to see you drop by. Thanks for the comments, you tell it as you
see it and it's appeciated.

Lawson

Lawson, flat, green and rural based.

(http://img147.imageshack.us/img147/1209/lawsonaug5121202530411gj5.jpg)

(http://img147.imageshack.us/img147/9843/lawsonaug17121202530493ye0.jpg)

(http://img147.imageshack.us/img147/8904/lawsonaug12121202530469uy2.jpg)

The local community theatre. "Break a leg", no worries, the hospital is right across the road.

(http://img147.imageshack.us/img147/8127/lawsonsep24121202530652yh8.jpg)

(http://img147.imageshack.us/img147/2776/lawsonsep16121202530605dj3.jpg)

(http://img147.imageshack.us/img147/946/lawsonaug27121202530539dn9.jpg)

Ah, the hallowed game of cricket, addictive to some and a pleasure to watch. For others,
their home is now across the road, bored to death after 5 meaningless days.

(http://img147.imageshack.us/img147/9500/lawsonoct6121202530715zr9.jpg)

(http://img147.imageshack.us/img147/1790/lawsonjun22131202534292qb3.jpg)

(http://img147.imageshack.us/img147/973/lawsonjun27131202534328eg0.jpg)

(http://img147.imageshack.us/img147/9070/lawsonoct15121202530861jp4.jpg)

(http://img147.imageshack.us/img147/704/lawsonmay15131202534146ok3.jpg)

(http://img147.imageshack.us/img147/6896/lawsonapr15131202534001xh6.jpg)

Something nasty looks like its about to happen here, a truck has jackknifed on the ave, hope they stop in time.

(http://img147.imageshack.us/img147/1724/lawsonapr25131202534042bi5.jpg)

In true Aussie tradition, each town has to have a "big" something. In this case it's a cow. A great
photo opportunity with the kids, just be careful at which end you stand.

Thanks again everyone for the great comments.

Until next update.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on February 09, 2008, 05:05:27 AM
Fantastic new update there, tooheys! And wonderful pictures of the lakes and city! Great new work with the RHW!!

Looking forward to more...
Title: Re: Province of Clontarf
Post by: pipishere on February 09, 2008, 06:21:23 AM
 :D Love the cow!

A wonderful selection of pics there....another perfect update :)
Title: Re: Province of Clontarf
Post by: CasperVg on February 09, 2008, 07:33:05 AM
Very nice! Great usage of all sorts of curves in existance.
Title: Re: Province of Clontarf
Post by: Jmouse on February 09, 2008, 02:57:34 PM
A stunning update as usual, Dave. You really put your best apples on top with that first photo. :thumbsup:

You didn't exaggerate when you characterized Lawson as "green." There's a certain luxury about the bluish water surrounded by trees which extend throughout the open spaces in town.

And not only do you have a way of making all the elements fit together nicely, you make it look easy! ::)

But now I'm going to have to give up and embarrass myself in public by asking where you got all those curved roads, streets, avenues, etc.. I thought they were part of the new NAM, but I've never been able to find them in any menu. So are they a separate download or what?

Anyway, I'm always looking forward to seeing more classic tooheys! :D

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: Pat on February 09, 2008, 07:03:42 PM
Dave wow what a stunning update for such a great birthday present to me, aww shucks I feel special eerrr ooh wait you probley would have updated anyways today and also I would have told you a good update anywho lol... That sure is a big cow and I wouldnt get caught near the business end of it lol.....
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 09, 2008, 08:09:54 PM
Wow! Lawson looks amazing, Dave! That park with the transparent water lake--absolutely fantastic! You never disappoint, my friend! Never!

Dustin
Title: Re: Province of Clontarf
Post by: paroch on February 10, 2008, 02:47:42 AM
Hi Dave,

Well, I have to start by saying that your reply to me actually made me laugh out loud.  Your humour kills me - if you're ever in the UK I'm gonna have to buy you a beer or three!

And re the last update, can't believe it's not already been said:

Lawson is Awesome!

The TPW is a notch up from even your usual TPW greatness.  The parks beside the lake with the trees and theatre really is something else.

Looking round your suburbs is a joy.  Many of your Residential BATS/LOTS feature in my plug ins folder too - you just put them together in a different way that achieves a great result.  Love the church sitting opposite the cricket pitch.  Could be so very English, but I'm guessing also so very Australian (and please no gags about the different quality of players ;)).  I noticed that the fence on the cricket ground is showing up as black and missing.  I had the same problem, so re-lotted it with a different fence.  I just couldn't work out the dependancy I was missing.

And the first football pitch..... for me, it's just too close to the roads.  And with no fences around it, there's gonna be a lot of balls going underneath cars!  Just hope no over eager player runs into the road to get their ball back only to be flattened by a jacknknifing lorry ;)

Love the high school with its sports facilities.  Only question there is why have the road run all the way through?  With the curved road behind it, wouldn't it be better to have the road come in from the left and stop at the school entrance?  Then, the students would be able to walk from the school to the sports without crossing the road and risk the jackknifing lorries ;)

Love the farms, particularly the second last shot with the various famr dealerships - that's gotta be a SC4D Photo Competition entry surely (well, maybe take another without the jacknifing lorry!).

Great update my friend - always a pleasure to visit.
Title: Re: Province of Clontarf
Post by: tooheys on February 10, 2008, 11:43:55 PM
Replies

bat: Thanks bat

pipishere: Hi pip, thanks for the comments, and I haven't forgotten about the flag.

caspervg: Thanks

Jmouse: Thanks again Joan, hope you found the curves OK. And thanks for that little tip in return  :)

Pat: Of course it was a birthday present Pat, the cow that is  :D

thundercrack83: Thanks Dustin

paroch: lol, I just thought it was a black fence  :D Well as per my PM I have started playing with the LE so some fences
around the sporting fields might start to show up now and again. As for the road thru the school, you have a point. Will
have to have a serious word with my cityplanner  ;)

Redcliffe

Redcliffe is a small town snuggled in between Blaxland and Lawson. Probably should have been called Wentworth (any of you
fellow Aussies should know what I'm referring to).

(http://img209.imageshack.us/img209/2707/redcliffesep23031202626yy6.jpg)

(http://img209.imageshack.us/img209/1984/redcliffeoct24031202626lw4.jpg)

(http://img209.imageshack.us/img209/9406/redcliffenov10031202626az3.jpg)

This is the end of one of the TPW waterways flowing out of Blaxland. Couldn't work out how to merge with the SC4 water
so came up with this idea. Looks OK I think, but would welcome your thoughts as will need to work this transition a few times more
on other areas.

(http://img209.imageshack.us/img209/3407/redcliffejan10041202626ij8.jpg)

(http://img209.imageshack.us/img209/5183/redcliffedec17031202626ys9.jpg)

(http://img209.imageshack.us/img209/3987/redcliffedec50312026267gu7.jpg)

Damn, I missed 4 tiles in the park, hope nobody notices  ::) Of course the mayor isn't happy his memorial park is not
complete and more concerned about the lack of fencing behind his statue. He can't afford to lose any more supporters.

Until next time

Cheers

Dave





Title: Re: Province of Clontarf
Post by: Pat on February 11, 2008, 11:36:49 AM
LoL Dave that was a good Update there M8... I do hope the Parks and Recreation Department gets off their bums and get that park finished....  OK you asked for it and here is my take on your transition... Its nice but what about just having the water merge right into it without the flowing waterfall? There could be a small splash there or something to that effect that also might work out? Over all damn good!!! I cant wait to see what you have in store for us later....
Title: Re: Province of Clontarf
Post by: bat on February 11, 2008, 12:44:15 PM
I think that this is looking very good now!! Great work on that area, tooheys! And nice new pictures, too! :thumbsup:
Title: Re: Province of Clontarf
Post by: pipishere on February 11, 2008, 01:10:54 PM
Lol, still thinking of a design huh?!

Well your update is fab and i didn't notice the four missing tiles! :P

Looking forward to you next update.
Title: Re: Province of Clontarf
Post by: Jmouse on February 11, 2008, 01:15:16 PM
Dave, I make no secret of my admiration of your work, but this time it's the shores that caught my eye. Maybe because Redcliffe has two nice long ones to enjoy! :)

I'm not qualified to help with the water transition, but I did notice something a bit odd. In the first two photos, the water clearly runs downhill, but look at the third photo. From that angle it looks like the waterfall starts low, goes over a hump and descends again. I'm sure this is nothing but an optical illusion or else I need new glasses! :D

Also, I realize the Complaint Department is open only one day a month (the exact day is one of Balnavia's most closely-guarded secrets) from 3:00 to 3:07 a.m., but maybe I'll get lucky. Do you realize the last region overview was posted Nov. 11? It was the little corner stream that made me think of it - I'd like to see how it connects to neighboring cities.

Anyway, great update as usual, and I'm glad to hear you're playing around with the LE. Just keep in mind that it's dangerously addictive! ::)

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 11, 2008, 01:19:03 PM
Redcliffe is looking great, my friend! I agree with Joan, too, the shores are the best part! Keep up the good work, and I'll be back to see more!
Title: Re: Province of Clontarf
Post by: paroch on February 11, 2008, 01:44:41 PM
Great work there Dave,

I'm trying to work out the reference to "Wentworth".  In the UK there's a golf course called Wentworth where they hold the world matchplay competition each year - but I can't see the connection??  Maybe some obscure Australian political scandal??

Anyways......nice city overview there.  That suspension bridge looks realy right there.  I'm trying to recall if I've got that one or not - if so, I'll use it real soon.

It's funny, looking at that first picture I thought to myself, "a region wide overview would be good to see" and then I read Joan's comments - so yes please, bring one (or more) on.

I also agree with Joan in that the waterfall / rapids look excellent in the first two pics, but just a little odd in the third.  I've not tried that type of transition before so not sure I can add any advice.

The apartment building with the turret looks nice there on the river bank.  The park's looking good and I don't think I'd have noticed the unworked squares without you pointing them out.  Nice use of the big grey rocks on the river bank as well by the way.

Good luck with the LE - as Joan says, very addictive.  I'll PM you some hints and tips!



Title: Re: Province of Clontarf
Post by: Shadow Assassin on February 11, 2008, 05:25:38 PM
Quote
Redcliffe is a small town snuggled in between Blaxland and Lawson. Probably should have been called Wentworth (any of you
fellow Aussies should know what I'm referring to).

Yup, you definitely should have.


paroch: Wentworth [or rather, Wentworth Falls] is a suburb in the Blue Mountains (about 80km from Sydney, I think... it's part of the Metro area, too) located close to the afore-mentioned suburbs of Blaxland and Lawson. Wentworth Falls would've been a better name, mainly because there's a few waterfalls going into the river in this particular map. It's definitely not a political scandal. :P

But... Redcliffe [Red Cliffs in the Blue Mountains] still fits.

What's next, north-western Sydney? :P

Wentworth Falls on Google Maps (http://maps.google.com.au/maps?f=q&hl=en&geocode=&q=Wentworth&ie=UTF8&ll=-33.695494,150.395966&spn=0.208235,0.571289&z=12&iwloc=addr&om=0)

EDIT: Looking back through your MD, it seems you missed an image: here (http://sc4devotion.com/forums/index.php?topic=1431.msg51907#msg51907)...
Title: Re: Province of Clontarf
Post by: tooheys on February 16, 2008, 02:23:17 AM
I'm afraid I've had a rather busy RL week. I have been working on the new city of Roseville, but it's not quite ready for an update yet. Of course, enough is done for at least one pic  ::). But first some replies:

Pat: Hi Pat, thanks for the suggestion, with a few more TPW/SC water transitions to go, I will certainly give this a try.
Quote
"Over all damn good"

Mate, most appreciated, but I'm concerned that you're sounding more Aussie everyday. Keep that up and you might have to apply for a Greencard just to work at home :D

bat: Appreciate the comments, bat.

pipishere: Well it will be blue and white, I can tell you that much  ;). Thanks, but what missing tiles  ??? :D

Jmouse: I new it wouldn't be long 'til the regional shot came up again  ;). Well you'll just have to wait
for the full update  :P As for water flowing uphill, surely you know anything is possible in Balnavia  ::) Thanks for dropping by and the LE, well
I either need to go into detox or find a few more hours in the day  :)

thundercrack83: She does speak some sense that Joan  :D. Thanks Dustin.

paroch: Thanks Paul, no political scandal I'm afraid. Rather boring really. Blaxland, Wentworth and Lawson
were a group of explorers who were first to cross the Blue Mountains west of Sydney. SA is correct that they all
have towns named after them in the region (as he should  ;) ) Thanks for dropping by, and as I told Joan, you
will have to wait for the regional shot.

Shadow Assassin: SA, thanks for the headsup on the missing pics. All I have to do now is work out which ones they
were and I'll replace them. Hmmm, you mean there are suburbs west of Pennants Hill Rd $%Grinno$%, More names to use, thanks :thumbsup:
Round Corner Dural coming up soon.


Roseville

(http://img248.imageshack.us/img248/5448/rosevillenov12031203145rh5.jpg)

I've been playing "green" for a while now and it's time to get back to the concrete jungle (and of course demand demands it  ;) )

Hopefully will have a bit more for show over the next day or two, or three or....

Until then, as always

Cheers

Dave
Title: Re: Province of Clontarf
Post by: pipishere on February 16, 2008, 02:54:22 AM
What a teaser! I can't wait....really i can't! lol  :D
Title: Re: Province of Clontarf
Post by: Jmouse on February 16, 2008, 03:23:45 AM
Oooh, looking forward to the full update.
And the teaser is kinda' nifty too! :thumbsup:

Until next region shot time...
Joan
Title: Re: Province of Clontarf
Post by: bat on February 16, 2008, 03:34:31 AM
Great area there around that train station! Nice teaser! Looking forward to it!
Title: Re: Province of Clontarf
Post by: Nardo69 on February 16, 2008, 07:03:10 PM
I always admire your shores, maybe because I am never satisfied with mine. I guess it is because I grew up in the middle of Europe, far away from the sea no matter in which direction ...

Nice teaser. I just don't like the knick at the beginning of the el. Train ...

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on February 16, 2008, 07:22:03 PM
Yea no kidding I just reread me post to ya's and I agree M8 just don't tell I.R.S (http://www.irs.gov/) err I mean I.N.S (http://www.uscis.gov/portal/site/uscis)  :D

Dave that is a good train station there and I love the transition to GLR...  Cant wait to see more of RoseVille...

BTW how's the lotting coming, haven't heard anything lately.....
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 16, 2008, 11:15:28 PM
Quote
I've been playing "green" for a while now and it's time to get back to the concrete jungle (and of course demand demands it  Wink )

And it looks like you're doing a fantastic job! The trains and the GLR look great, as do the skyscrapers. I can't wait to see more of Roseville, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: warconstruct on February 17, 2008, 05:31:36 AM
I draw you my hat, I missed a fabulous update ! your river are very well carried out, cheer  &apls

I waits with impatient the continuation  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on February 17, 2008, 06:20:44 AM
Nice teaser there Dave.  I recognise it from the picture comp.

You do have a knack of getting the transition from one level to another just right.

Look forward to seeing more of the concrete jungle of Roseville.
Title: Re: Province of Clontarf
Post by: tooheys on February 22, 2008, 03:14:03 AM
Replies

pipishere, Jmouse, bat, Nardo69, Pat, thundercrack83, warconstruct, paroch: Thanks for the comments everyone,
given the offering was somewhat small. Hope I can make up for that now. Bernhard I have fixed that transition, thanks :thumbsup:

Balnavia

Given the huge demand (hi Joan  ;)) here are a couple of region pics for your info.

(http://img408.imageshack.us/img408/3368/balnavia1203586802fi5.jpg)

(http://img408.imageshack.us/img408/4500/balnavia1203586777gh9.jpg)

Roseville

Roseville, the 3rd concrete jungle in the region.

The commercial area is all plobbable (with jobs), the residential growable.

The West Bank will have similar zoning but will be left in the hands of CAM, so it will be interesting to see
the end result in future updates.

Anyway, to the East Bank:

(http://img408.imageshack.us/img408/7226/rosevilleapr19141203585dj4.jpg)

(http://img408.imageshack.us/img408/4194/rosevilleapr21151203586wb1.jpg)

(http://img408.imageshack.us/img408/5906/rosevillenov61412035858wx1.jpg)

(http://img408.imageshack.us/img408/1838/rosevilleaug41412035855ma4.jpg)

(http://img408.imageshack.us/img408/1328/rosevilleapr16151203586ql4.jpg)

(http://img408.imageshack.us/img408/6276/rosevilleaug10141203585qt4.jpg)

(http://img408.imageshack.us/img408/2455/rosevillesep14071203323vl6.jpg)

(http://img408.imageshack.us/img408/5396/rosevillenov11141203585gd0.jpg)

(http://img411.imageshack.us/img411/4092/rosevillemar16151203586ms4.jpg)

(http://img408.imageshack.us/img408/9675/rosevillefeb13151203586nd9.jpg)

(http://img408.imageshack.us/img408/6980/rosevillejun22111203406sn9.jpg)

(http://img408.imageshack.us/img408/7870/rosevillefeb26151203586ls4.jpg)

(http://img408.imageshack.us/img408/855/rosevillejan23151203586eu6.jpg)

Well, all said with pic's this time, hope you enjoyed and the next update should be a bit quicker. Trying to build demand
to cover the jobs in the plobable lots isn't that easy. Most of the demand was CO$$, which does narrow down
options a little.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Nardo69 on February 22, 2008, 05:42:31 AM
Hello Dave!

Now that transition looks way better!  :thumbsup:

Nice skyscraper jungle - I do appreciate that you give them the necessary space not only to watch all the details but to breath - most of these jungles are way to dense with streets roads and avenues that look like deep gorges where the sun never touches the bottom ...

Another hint: you can avoid these pesky saw-tooths between GLR and greeneries with the http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1197SFBT Filler (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1197SFBT Filler) lots. You'll find a lot of really handy diagonal lots and textures in there - I do love them! ;)

Take care my friend (and don't forget to make regular backups - you know why ...)

Bernhard  :thumbsup:

Title: Re: Province of Clontarf
Post by: bat on February 22, 2008, 07:35:54 AM
That are some very great region overviews there! Fantastic development so far!

And great work on that area shown on the pictures of the wonderful update! Nice commercial area!

Looking forward to more...
Title: Re: Province of Clontarf
Post by: Jmouse on February 22, 2008, 12:11:10 PM
Roseville looks great, Dave. I see what you mean about breaking up the commercial areas. Also that's a nice crop of plopables you chose - a good variety that blends well together. And if I understand correctly, it will be interesting, indeed, to see what grows on the West Bank.

As always, your photos are terrific and contain so much detail. You definitely have some competition-quality work there. I'm especially fond of the seventh photo - the closeup of the train station(s?) with the park at the top. Then the fourth one down from there is really good as is the last one.

The tennis courts in the park turned out really good, too, and I predict a bright future for you in LEing. :thumbsup:

Finally, thanks for the region shots
- they went straight to the desktop as always. ::) I just can believe you still have so much empty real estate to fill up!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: warconstruct on February 22, 2008, 01:39:45 PM
All its is splendid ,  &apls
the sights area are very beautiful ! Your CBD is well carried out and served well by public transport , and I adore your GLR   :thumbsup:

hasten to see the next updates .
Title: Re: Province of Clontarf
Post by: Pat on February 22, 2008, 10:00:39 PM
Dave loved your concrete jungle!!! I cant wait to see some more green area's  :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on February 24, 2008, 01:58:04 AM
Thanks for the region views :thumbsup: they bring back good memories.  The Terrigal port and marina was a favourite as was the Parton Park with its island in the stream over in St Leonards ::).  And the region is looking mighty fine as Dolly may even have said herself.

I'm looking forward to seeing what you do with that big hill in Lismore and am intrigued by the terraforming immediately to the right of Terrigal.  It's also interesting that you've not developed the quads along the river apart from Redcliff.  And you still have plenty of space to develop, which is good because I still want to see plenty of Balnavia.

And as for your skyscraper district...... It's funny, because I'm not a big fan of a cluster of such tall buildings.  I think you've done a great job and certainly as good as anyone else on SC4D.  And let's face it, a city building game is almost begging you to create such districts.  I actually prefert he later pics when you've zoomed in a bit so we can see the detail.

Nice use of parks throughout the scraper area and the GLR fits well, or should I say DLR?  The "trams" you've used are the Docklands Light Railway trains.  I use them in West End as well and in RL I was on one only last week.  They serve the old docklands area in East London and funnily enough they run though Canary Wharf which is a relatively new financial district with plenty of tall buildings.  In fact in your first pic, the building in the top right is the Canary Wharf tower (1 Canada Square) and the DLR trains pass right next to it.

Really like the train station - my only question would be that with so many workers probably using that station, maybe a larger station would be needed??

Great pic of the station and GLR/El Rail transition.  And with your new found lotting skills, how about sorting out those diabled parking spaces?  Surely they'd all be near the entrance, not scattered throughout the lot?

Great school layout there.  Had to look at it a few times to work out the fact that there are two buildings with the road serving both - nice touch.  And great use of sports facilities.  Those tennis courts are looking good.  Never seen that configuration before ;)  Where does it come from ;) ;)  It's just a shame that rugby pitch is soooo much greener.  I have exactly the same issue - maybe the groundsman goes a bit crazy with the fertilizer??

And I love the little market square outside the El-Rail station.  That is really nice.  I'm intrigued by the green and white stall.  Irecognise D66's flower bits, but the actual green and white awning - where is that from?  I want it!!

And as for the tunnel - you know, I think that a slightly different lot around the edge would look fantastic - just trying to picture an alternative for you ;)

Great update Dave - so much for us to look at and appreciate.  The little details really do add to the overall picture.
Title: Re: Province of Clontarf
Post by: pipishere on February 24, 2008, 04:37:57 AM
Wow a fabulous region view!

Roseville is very nice and i like the fact there is plenty of space between the skyscrapers.

Looking forward to your next installation :)
Title: Re: Province of Clontarf
Post by: tooheys on February 28, 2008, 05:17:34 AM
Replies

Nardo69: Thanks Bernhard. I had the diagonal fillers downloaded, they were just buried deep in my plugin folder   %confuso
But they have been uncovered and used on the West Bank. Will show in the next update. Thanks again, you always provide
great feedback.

bat: Thanks bat

Jmouse: Well the West Bank is growing and pic's will follow shortly. So far so good, I've been pleasantly surprised with what has popped up so far.
Glad you enjoyed the region shots, although I'm sorry I'm not as obliging as Paul  $%Grinno$% I like to hear you beg  :P

The empty real estate does have me worried, the blank tiles you see are only about a third of it, that's a lot of new ideas to come up with. I did say at the start that this was a huge region, but I don't think I realised how big at the time. Thanks Joan.

warconstruct:Thanks, appreciate the comments.

Pat: Don't hold your breath for the green stuff. The way demand is at the moment, and industrial area is much needed. But I'll try to throw a park or two in for you  ;)

paroch: Paul, I'm going to have to limit your replies to 100 words  ::) Seriously, thanks muchly, always appreciate your feedback.

Lismore, well I'm dreading that tile, don't know what I was thinking when I terraformed there  ??? And to the right of Terrigal, that will change a little, but will either be a marina of some description or a residential area around a series of canals.

The tiles along the river will come. To be honest, small tiles and only a hour or two's work each. There is really no rhyme or reason as to which tile comes next, large tile, small tile, depends how I feel at the time (and how much I need to use the brain  ;)).

The station, I agree, but all the larger stations I have seen are end of line and would have been difficult to fit. However that is something I need to think about going forward. Unfortunately, the station on the West Bank is just as pitiful  &mmm

Tennis courts, what tennis courts ::) OK they are my own LE work as you well know, I just don't like to advertise, I'm a shy person really $%Grinno$%

You've got me with the green and white stall. I'm sure it was part of a BSC Small Commercial set, I'll try to track it down, but if you're in a hurry, I'm sure Barby could tell you in a flash what prop pack it's found in.

The tunnel, well I kinda like those walls. Don't worry I've got plenty of alternatives but I like to drag these out every now and again  :)

Oh, and by the way, feel free to exceed to 100 word limit anytime, it's a stupid rule anyway (pity the fool who made it up   :-[)

pipishere: Thanks pip.

Roseville

Firstly, Balnavia has just passed 2m in population, who'd have thought that would happen, certainly not me.

Roseville is coming along nicely and I should be ready for an update in a day or two.

In the interim, this is my favourite pic from Roseville that I haven't shown yet.

(http://img156.imageshack.us/img156/2583/rosevillemay82512041092lj6.jpg)

A full update very soon.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: bat on February 28, 2008, 07:06:21 AM
Congrats of a population of over 2m!!

That's a really fantastic picture of Roseville, tooheys!

Looking forward to the very soon full update!
Title: Re: Province of Clontarf
Post by: Jmouse on February 28, 2008, 10:45:25 AM
Looks like Roseville will be counted as another favorite, but the list is getting mighty long! &mmm

Do those bridges form a connection to the West Bank per chance?

Until next time...
Joan

*Edit:* I was married for 33 years and discovered that nagging works better than begging. :P So Dave, get out that camera of yours and take some traffic data shots - if you dare! :D

Luv ya'
Jm
Title: Re: Province of Clontarf
Post by: Pat on February 28, 2008, 11:37:06 AM
Dave fantastic work and shouldn’t we pity you lol... As you are the one who thought of the 100 word reply lol…  OK enough of my babbling on here and I love that singular shot, the coast line is perfect!!!  OK about dependency issue you are having there and a way to avoid it in the future is to make sure you have only the plugins you are going to be working from in your folder…


So that’s the idea be hind that Dave and it will be a sure fire way of tracking what you have used and there will be no false dependency reports at all….   Also if you haven’t yet why don’t you start a lotting thread and to show off what you are doing cause shy my fat ____ insert additive there lol…  Ohhh btw M8 im now at 164 word count lol…
Title: Re: Province of Clontarf
Post by: thundercrack83 on February 28, 2008, 10:57:41 PM
Love the teaser, Dave! Can't wait to see the update. Oh, and congratulations on reach 2 million in population, too!

Dustin
Title: Re: Province of Clontarf
Post by: warconstruct on February 29, 2008, 02:28:24 AM
wow... very beautiful image! hasten to see the continuation  :thumbsup:
Title: Re: Province of Clontarf
Post by: Earth quake on February 29, 2008, 02:55:06 AM
Wow,Wow, it is simply splendid, this you in of to take time really, I aodre how you disposed rocks.
I also congratulate you on having crossed the cape of the 2 million in population. :thumbsup:
Title: Re: Province of Clontarf
Post by: Manny on February 29, 2008, 04:29:39 AM
The pictures are wonderful  :thumbsup: !
Title: Re: Province of Clontarf
Post by: sebes on February 29, 2008, 05:44:38 AM
I love that teaser picture Dave! Two great bridges and a great shot of the Eastbank CBD... Can't wait to see the rest comming.

Also thanks for the region views in the previous update - interesting to see the entire setting of the Region of Balnavia, and how differents part of this metropolis are linked to gether. Also from that update, I noticed the open-air theater sneaked in between the skyscrapers : what a great addition to this part of town!

So, as said in the first line: looking forward to see the Westbank part of the CBD camming....

(99 wordcount - new limit respected  ;)
Title: Re: Province of Clontarf
Post by: CasperVg on February 29, 2008, 05:56:33 AM
Great work. It looks like a nice place to be. I think that shorelines/river beds would have seawalls near CBDs/Skyscrapers, for ground stability, however. Anyways, keep on!
Title: Re: Province of Clontarf
Post by: paroch on February 29, 2008, 01:53:52 PM
ThatteaserisreallygreatinfactIjustvotedforitinthepicturecompetition

(1 words reply ;))
Title: Re: Province of Clontarf
Post by: tooheys on March 01, 2008, 08:11:51 PM
Replies

bat: thanks bat and the full update is here.

Jmouse: lol. Ok you win, I've included some traffic data  ::)

Pat: Thanks Pat. Yes I will start up an LE thread shortly lol.

warconstruct: thanks

thundercrack83: thanks Dustin.

Earth Quake: Thanks for the comments.

Manny: Great to see you back Manny. Thanks.

Sebes: Thanks Sebes, I do like that theatre.

caspervg: there are walls across the front of the CBD although it doesn't look like it from the perspective of the photo. Those highrises are quite a distance from the water. Appreciate the comments.

paroch: thankyouverymuch  :D

Roseville

R 281,155
C 184,489
I Nil

(Regional residential population 2,082,242)

(http://img152.imageshack.us/img152/5240/rosevillefeb15331204352xl0.jpg)

(http://img152.imageshack.us/img152/6404/rosevillemar33312043523ma7.jpg)

One or two hotspots but nothing the city can't handle.

(http://img152.imageshack.us/img152/4446/rosevilleapr21331204352rf3.jpg)

Above and below shows road traffic only. Still a lot of sims using their cars although the bus fleet is kept very busy.

(http://img152.imageshack.us/img152/9738/rosevilleapr14331204352ar7.jpg)

(http://img152.imageshack.us/img152/9814/rosevilleapr33312043524la1.jpg)

The light rail is well used especially on the westbank.

(http://img152.imageshack.us/img152/4283/rosevillenov73312043533ec0.jpg)

(http://img152.imageshack.us/img152/3010/rosevilledec11331204353ga1.jpg)

Not as large a commercial area as across the river. This one is all grown and turned out OK although had to
demolish a few buildings because of too much duplication.

(http://img152.imageshack.us/img152/143/rosevillenov28331204353nr0.jpg)

(http://img152.imageshack.us/img152/6277/rosevillemay27331204352sd4.jpg)

The main residential area is also all growables. High density, but not too cluttered I don't think.

(http://img152.imageshack.us/img152/6287/rosevillenov43312043533fz2.jpg)

(http://img152.imageshack.us/img152/8026/rosevillejun22331204352bi3.jpg)

(http://img152.imageshack.us/img152/7113/rosevillesep14331204353ij0.jpg)

The main hwy exit on the westbank, just before peak hour  ;)

(http://img152.imageshack.us/img152/6039/rosevillesep83312043529te6.jpg)

Bernhard, I found those diagonal fillers. Thanks.

(http://img152.imageshack.us/img152/9571/rosevillejun10331204352qj4.jpg)

Just noticed that the sims around here must really like their mini golf.

Above and below include some ave walls I put together myself (with the help of drwhats tutorial)

(http://img152.imageshack.us/img152/9761/rosevilledec29331204353ri1.jpg)

Next update we go dirty, the region really needs some more industry.

Until then.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: thundercrack83 on March 01, 2008, 09:40:36 PM
Splendid update, my friend!

As usual, your highways and cities are amazing! Keep up the good work!

Dustin
Title: Re: Province of Clontarf
Post by: Pat on March 01, 2008, 09:41:54 PM
Dave great job here and that is also great news!!!  I will be looking forward to you starting that thread...
Title: Re: Province of Clontarf
Post by: Jmouse on March 01, 2008, 10:58:15 PM
Hi Dave!

Well, I said I was anxious to see the West Bank, and I certainly wasn't disappointed. Either you got lucky or did a lot of dozing, but you ended up with a fine-looking CBD on both sides of the water. I backtracked and found that the East Bank is still in tact. I mention this because I noticed how the 'scrapers kind of taper off toward the left side of the first photo. That doesn't happen on its own in this game, at least not for me! ::)

And that's some impressive traffic data for a city of nearly 300,000 (you are just too good to me! :D). You really should show off your transport talents more often.

The closeups are a joy to look at, and "not too cluttered" is probably the reason. I do wonder about the roundabouts on the right side of the fourth from last photo with the cutline,"The main hwy exit on the westbank, just before peak hour." Also I have to ask if Aussie Land is riddled with tunnels?! I rode through one as a child -- the Washburn Tunnel under the Houston Ship Channel -- but I don't know if it still exists. Been a long time ago! ;)

Your avenue walls look great in game, and I think you're absolutely right to start an LE thread. You just have more courage than I do! :D

As always, looking forward to more...
JmS

Title: Re: Province of Clontarf
Post by: paroch on March 02, 2008, 03:15:49 AM
What a great update &apls

The city looks just right - a highly developed CBD without being over the top - not easy to achieve in my opinion.

Nice traffic data, and again pretty realistic - you're always going to have a hotspot or three.  The light rail network also looks sensible in its design.  Without knowing your city like you do, I can imagine one line running from the NW to SE sector and another from the NE to SW, with them sharing the river crossing.

You really are a master of the sunken highway network - I will have to try and do some of these myself (using your work as an example of course).

My favourite picture is the school complex.  That is really put together well, with some nice sports facilities there.  I don't recall seeing the tall brown school/college building before - can you remember what it's called / where it's from?

I know what Joan means about the roundabouts near the highway exit - but I think that's a limitation of NAM, in terms of you have a road extening beyound the junction - I think your solution is novel and would certainly help those crazy Balnavian drivers who got lost in a sunken highway maze and took a wrong turn ;) :D ;)

Great work as always Dave - a true CLASSIC!

EDIT - My 500th post - couldn't think of a better place for it to be.
Title: Re: Province of Clontarf
Post by: sebes on March 02, 2008, 03:46:17 AM
I agree with everything Joan says above (*) about this West Bank of the CBD (except driving trough tunnels - almost daily routine in the Dutch delta  ;) )

Your data stats are cool and show your talent, especially for such a large city. But also wonder why these 2 roundabouts are there...   And one other: the disabled parkings are getting a bit - well, overdone..  They kind of spoil the effect of the football field in the 5th last picture.


* since I took so long looking at your pictures, Paroch came in between....
Title: Re: Province of Clontarf
Post by: bat on March 02, 2008, 05:20:46 AM
Some really great pictures of Roseville! It's a very beautiful city!

Looking forward to more...

(and congrats to paroch for more than 500 posts!!)
Title: Re: Province of Clontarf
Post by: Nardo69 on March 02, 2008, 11:53:23 AM
Hi Dave!

Nice overview - I really like that you limited the crossings of the river - I am a bit tired of pictures with one bridge each 4 tiles shore length.

Something I really miss from our bridge engineers are elTrain or GLR bridges - I don't like the single ingame bridge very much ...

Nice touch with the police station at the highway exit - I think I saw a similar situation with the German highway police but don't ask me where I saw it - too long ago!

I also like the avenue with in the tunnel your weals between the two big roundabouts. And don't these diagonal fillers are just handy for a nice layout? They are best when you don't notice them in first sight ... ;)

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on March 06, 2008, 02:43:32 AM
Replies

thundercrack83: Thanks Dustin, it's always great to see you dropping by.

Pat: Hmmm, guess you found the thread  &ops The PM must of got lost in the mail  ::) Thanks mate.

Jmouse: Well I certainly did a lot of 'dozing, at one stage 50% of the CBD was occupied by a dozen of the same building.
Tunnels, well we have one or two out here, but in SC4 they serve their purpose, open up space, cut down on intersections,
and, well, I like them. Thanks for the comments, glad you like the stats, might provide some more, maybe  $%Grinno$%

paroch: Paul, 500 posts, well done, I'm sure the gov't of Balnavia is planning some special reward, when they let me know, I'll pass it on  :)
The school is ........(wait for an edit shortly while I check it out  ;) )Thanks for the comments.

sebes: Thanks sebes, I know what you mean about the disabled zones, a new LE project for me.

Jmouse, paroch, sebes Yes, the roundabouts. Those hwy exits are great, but if you only have a road coming in from one side they seem incomplete. You might of noted on the opposite side of the interchange I overcame this problem by extending the road and plopping police and fire stations. I wasn't sure how to finish the other side, so I threw in a couple of roundabouts, just in case somesim took a wrong turn. :) Interested to here if you have any ideas as to how to make this neater, because I agree, it is a bit nasty how it is.

bat: Thanks bat

Nardo69: Hi Bernhard, I agree multiple river crossings can become a bit of an eyesore. Fine for canals, but not rivers. So in this case the ELR/GLR network and rail went over, the hwy went under. The ELR bridge is a tad boring, it would be great to see a few variations.
Thanks for the comments, and I have to ask, that German police station, did you see that from the inside or outside  ()what()

Woolongong

Well, as I suggested previously, it's time for a bit of industry.

(http://img265.imageshack.us/img265/4600/woollongongjan310412047ne1.jpg)

Woolongong is primarily an industrial and port area, and as you can see still being developed.

(http://img265.imageshack.us/img265/8434/woollongongsep804120478do2.jpg)

Robin, I'd love your lots here.

(http://img265.imageshack.us/img265/4079/woollongongfeb150412047iv8.jpg)

I think he might be a tad too close.

(http://img265.imageshack.us/img265/9485/woollongongfeb604120478rx2.jpg)

(http://img265.imageshack.us/img265/2737/woollongongsep300412047qd0.jpg)

One of my LE lots, the storage yard that is.

(http://img265.imageshack.us/img265/3623/woollongongmay150412047cf6.jpg)

(http://img265.imageshack.us/img265/3152/woollongongapr260412047vr3.jpg)

(http://img265.imageshack.us/img265/2315/woollongongmar204120478uc7.jpg)

Thanks again for all the support, it was great to spend another month in the OSITM.

More smog next update.

Cheers

Dave

PS: I just commented in Travis' MD which is celebrating 1 yr. I thought I'd check how long Balnavia has been running and to my surprise, and one hell of a fluke if you ask me, this MD started up 6/3/2007. 1 year exactly, who would have thought. I remember telling Dedgren 9/10 mths ago that I'd have this finished in 6mths, was i wrong. With 30-40 tiles still to go, Balnavia is here for a little bit longer.

One can only keep going for this long with a good support base, and I hope you all know that you are all appreciated.

I intend to continue with Balnavia to the end, I always seem to find different props, mods, tools to keep things interesting, and now that I'm experimenting with the LE I'm enjoying SC more than ever. Of course, I have to keep Balnavia alive until it gets it's first Mouse House.

Thanks again to everybody who has made a visit to Balnavia.

Dave
Title: Re: Province of Clontarf
Post by: Earth quake on March 06, 2008, 05:08:24 AM
Wow, excellent seaport. &apls
They really retouve the ambience of the industrial harbours, it is of the good work. :thumbsup:
Title: Re: Province of Clontarf
Post by: Nardo69 on March 06, 2008, 06:05:12 AM
Nice work, Dave! I love the sunken railway leading to the harbour area!

About 1 year, well, I began CJing in June 2005 after playing my (still current) region for three months ... boy, time is really running ...

Take care my friend! 

Bernhard :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on March 06, 2008, 07:40:29 AM
Congrats on 1 year of this MD!! &apls

And Woolongong is looking very great! It also has a wonderful looking harbor!!! :thumbsup:
Title: Re: Province of Clontarf
Post by: Ennedi on March 06, 2008, 11:37:49 AM
Excellent work Dave!  &apls
Your industrial area is very diversified, I like it a lot!
My favourites: the general view and the fifth picture (this one with a small rail station and your LE-made storage yard  :thumbsup: But in fact I like them all!

Yes, the time is running fast, but it is good to have a huge region and see how it grows, every next city is a new experience.
I'm afraid you will need some time to fill all tiles, especially if you started to play with LE  :D
It's a great pleasure to visit you here!

Adam
Title: Re: Province of Clontarf
Post by: Jmouse on March 06, 2008, 12:22:46 PM
Well, happy anniversary, but we're the ones who got the gifts! ;)

The seaport looks great, done up in a style I'd recognize anywhere, and it looks even better up close. I think I see a possible LE job here, though - I'll PM. The fourth photo is my favorite because of that signature access road of yours leading to the boat yard. I've admired that layout ever since I first saw it, you've explained how you do it, but I still haven't come close to replicating it.

And I'm not going to compliment the storage yard again -- you've already outgrown a 10-gallon hat! :P But that train coming 'round the bend - it doesn't get much better than that (unless, of course, there were to be a mouse house in the picture)! :D

Happy Birthday, Balnavia,  ()flower() and here's looking forward to many more!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on March 06, 2008, 01:36:51 PM
Hey, Dave!

Congratulations on celebrating one year here with Balnavia, my friend! You are definitely doing some magnificent work here and I'm so glad that I'm still able to stop in here and see what you're doing one year later!

Woolongong is just another in a year's worth of great places to which you've introduced us, and I can't wait to see what "Year Two" of Balnavia will be like!

Take care, my good friend!

Dustin
Title: Re: Province of Clontarf
Post by: threestooges on March 06, 2008, 02:32:38 PM
Certainly an outstanding year, with a pretty spiffy update as well. That boat yard looks great there and I am in agreement with Nardo, that sunken rail line is a great touch (LA has one of those heading out of Long Beach...but it's not quite so green). You've done a great job with the design. It looks industrial but still developing, and clean too. I recieved your file and I'll run it through my game when I get the chance. I just hope I can make it look as good as yours in this update. Congratulation on 1 year, and hopefully more.
Title: Re: Province of Clontarf
Post by: Pat on March 06, 2008, 06:55:57 PM
Dave don't it seem kinda funnie that only a year ago you started to do this MD, wow Congrats to the one year mark and now lets hope for anther year of Balnavia!!!!  It seems that all the Great MD'ers here lately are celerbrating 1 year and growing strong and all in this month too wow!!!!  Dave congrats on being one of the Greats sir!!!!!!
Title: Re: Province of Clontarf
Post by: sebes on March 07, 2008, 09:01:28 AM
Jmouse, paroch, sebes Yes, the roundabouts. Those hwy exits are great, but if you only have a road coming in from one side they seem incomplete. You might of noted on the opposite side of the interchange I overcame this problem by extending the road and plopping police and fire stations. I wasn't sure how to finish the other side, so I threw in a couple of roundabouts, just in case somesim took a wrong turn. :) Interested to here if you have any ideas as to how to make this neater, because I agree, it is a bit nasty how it is.

Yes - there is! See this tutorial (http://sc4devotion.com/forums/index.php?topic=4063.msg127439;topicseen#msg127439)

By the way: Woolongong is great area - I love the picture with the boat yard.
Title: Re: Province of Clontarf
Post by: TheTeaCat on March 07, 2008, 12:56:44 PM
Dave its been over 20 pages since i last commented ::) my apologies for that, but last night and today have had a good chunk taken just going over all of your MD. What amazing progress you have made in the year that its been running. Over 2mil sims, a wonderful region that has taken shape,
a bloody good read with14 yes 14 cuppas required to get though it all :D :D The amount of info shared too re. pop, traffic etc. Fascinating :thumbsup:
Much checking of your charts to try to help me :D :D

Then to top it off you are adding your own creations to the mix to give it an even more personal touch. Nicely done Sir &apls

&idea Tea.
That reminds me here's yours
(http://img204.imageshack.us/img204/116/teapotandcup183e331wj9.png)

All in all very well done, wish I could achieve what you have in such a short time ;)

Till the next time ( and I won't wait till page 50  $%Grinno$% $%Grinno$%)

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: paroch on March 08, 2008, 08:25:42 AM
Hey Dave,

I disappear for a few days and I miss Balnavia's birthday celebration  &ops

Many congratulations on a whole year.  I wasn't around SC4D to see your start, so hopefully I can get a whole Balnavian year this time round $%Grinno$%

It's hard to think of anything more to add re the last update.  Great sunken railway, fantastic to see your own storage yard lot in there and a good medium sized port area.

Oh, and of course, what a great Australian place name!

Paul
Title: Re: Province of Clontarf
Post by: CasperVg on March 09, 2008, 01:01:14 AM
Looking really nice there. Congrats on the one-year in existance.  8)
Title: Re: Province of Clontarf
Post by: Simpson on March 09, 2008, 04:04:20 AM
Very good  &apls I want more   ;D ()stsfd()
Title: Re: Province of Clontarf
Post by: warconstruct on March 09, 2008, 06:50:59 AM
very beautiful port which you carried out here  &apls

Cheer
 
Title: Re: Province of Clontarf
Post by: tooheys on March 10, 2008, 04:37:32 AM
Replies:

Earth quake: Thanks Earth quake

Nardo69: Thanks, Bernhard. The rail layouts are a lot better than they used to be thanks to your early nagging feedback :D, I think it's about time I took them another step and added some props. Any good sets you'd recommend.

bat: Appreciate the comments, and I know without counting, that you have been the most regular visitor since day 1. Thanks.

Ennedi: lol Adam, yes time seems to be at a premium these days. Appreciate the comments.

Jmouse: Thankyou Joan. Although I don't think Balnavia will have another birthday. Now don't worry, I just expect to have this region completed before then so I can work on the sequel, "Balnavia 2 - I Can't Believe I'm Doing This Again"  $%Grinno$%

thundercrack83: Dustin, thanks mate, always great to see you dropping by.

threestooges: Appreciate the comments. The boathouse is a great looking lot, just not something you can't use repeatedly, pity really. I do try to cut back on the green sometimes, but the mouse just doesn't always do what my brain tells it  :D 

Pat: Pat doesn't time fly my friend. I see you have an anniversary about now as well, and you are certainly one of the greats.

sebes: Thanks and a nice tutorial. All I need now is some elevated hwys   ;)

TheTeaCat: I hope you're feeling alright after such a large dose of Balnavia. It can do funny things to you, although so can 14 cups of tea  :D TTC, if we all visited and commented in every MD, how would anything get done (bat, you're an exception to the rule  ;D) Thanks for the comments and you're always welcome in Balnavia (although we do send out a reminder letter if you haven't been seen for over 12mths ;))

paroch: Well see what an active social life does to you, you miss all the good stuff  $%Grinno$%. Thanks.
Oops, almost forgot, owe you a link for the school. Part of this SG pack. (http://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1382)

caspervg: Thanks, love the glasses.

Simpson: Ok, here's a few more pics. Thanks.

warconstruct: Thankyou, some more port pics next update.

Woolongong:

Well someone has to live here, they probably can't see the factories thru the trees  :)

(http://img213.imageshack.us/img213/3530/woollongongaug130712051rd6.jpg)

(http://img169.imageshack.us/img169/4750/woollongongjun220712050qy2.jpg)

(http://img169.imageshack.us/img169/2350/woollongongjul270712050pl7.jpg)

(http://img169.imageshack.us/img169/9131/woollongongjul150712050uc8.jpg)

Some of you may have noticed the slight change to the Trail Parks parking lots. I've split them into two lots, one with
disabled parking and one without. Fits better to the layout seen downunder. (thanks jeronij for the  :thumbsup:)

(http://img169.imageshack.us/img169/1794/woollongongjul807120504ui2.jpg)

(http://img169.imageshack.us/img169/5675/woollongongjul107120504ow6.jpg)

The firefighters here have been banned from the neighbouring KFC. After an unexplained number of fireman going up in flames,
nobody seriously hurt mind you, it was discovered that the regular meals bought next door had over some weeks slowly dripped
a dangerous amount of grease into the uniforms. It only takes one spark or a careless cigarette butt  $%Grinno$%

Sorry everyone, but it was time for a mindless Dave comment. Actually they've been few and far between lately. Must be getting
too serious  ???

Until next time

Cheers

Dave.

PS: 83 replies to this update would be nice  ::) Look out Robin.
Title: Re: Province of Clontarf
Post by: Krio on March 10, 2008, 04:40:50 AM
First of 83 :P

I haven't visited in this MD for long time, but I like what I see. The NAM-curves espically looks excellent and so do your industrial areas, but it would look more realistic if you would reduce the amount of trees. So much pollution would kill those trees in real life  ()sad()
Title: Re: Province of Clontarf
Post by: bat on March 10, 2008, 07:36:12 AM
A very nice residential part there and the pictures are great! :thumbsup:

Congrats on more than 600 replies!! &apls
Title: Re: Province of Clontarf
Post by: TheTeaCat on March 10, 2008, 11:43:06 AM
Great update mate :thumbsup:

Ah the tea I can handle  :D :D but reading all of your MD took one evening ::)  just to appreciate it all ;D and go back and re-appreciate it and see the bits I'd missed. But now I'm up to date it will be easy to keep up with what you do :D

Now I've been looking round Balnavia and i cant see a Teashop  $%Grinno$% I do hope there is one somewhere (and possibly some accommodation too, sleeping rough on the streets does my fur no good at all  $%Grinno$% )

Belated Anniversary wishes too on one year for your MD &apls

regards
Derry
Title: Re: Province of Clontarf
Post by: thundercrack83 on March 10, 2008, 02:26:05 PM
Another splendid update, my friend! Love the NAM Avenue curves, especially. Keep up the good work!

Dustin
Title: Re: Province of Clontarf
Post by: paroch on March 10, 2008, 02:45:20 PM
Well, here's the 5th of 83!!

Yeah, those NAM curves are sweeet indeed, and I like the junction near the KFC - great way to get rid of those pesky loose ends on the ground highway exits!

Great use of the big grey boulders on the coastline there.  And it would appear that tennis is becoming the national sport of Balnavia  ;)

A splendidly spiffing update - congrats  :thumbsup:
Title: Re: Province of Clontarf
Post by: sebes on March 10, 2008, 03:19:14 PM
6th of 83 replies:
Yeah- the elevated highway - I see. I feel a complete idiot now  &ops ... So I start hiding in a quiet corner and will consider if I will ever dare to show up again.
But anyhow, next time IF you want to make such an junction, you better raise the highway my australian friend!  Having that said I run and hide  ()lurker()
Title: Re: Province of Clontarf
Post by: Jmouse on March 10, 2008, 05:07:06 PM
#7 checking in!

Love that avenue overpass and NAM curve. You're just too good at all things transport! Once again, the shoreline catches my eye - what a gorgeous view for those lucky Sims! The parking lots look great in game, and the playground next to the ferry is a good idea - the kids can play while everyone waits for the boat.

I think Paul is right about "the national sport of Balnavia!"  :D The courts do look good, though, especially the ones you lotted. Also I see a hint of curved rail in the last photo. Care to show a bit more of that layout?!

And I'm glad to see a "mindless Dave comment" at last -- no fair getting serious on us! ::)

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: CasperVg on March 11, 2008, 01:08:39 AM
That is looking splendid there. I like how you have set up the avenue to carry (all) traffic to and from the industrial area.
Although, advertisements near highways are banned in Belgium, as they distract drivers, they look really nice near the motorway. The slopes you are using for the bridges are really realistic. Great work!

Let me give you another pair of glasses: &smrt
Title: Re: Province of Clontarf
Post by: Pat on March 13, 2008, 09:35:28 PM
Im proud # 9 here to check in and dave i sure do hope you dont wait till you get 83 comments before posting anther update cause I can easily take care of

(http://img255.imageshack.us/img255/8026/spamwiches1hp0.jpg)


Naw I could never do that to you dave but I sure do hope to see more soon  :thumbsup:  ;)
Title: Re: Province of Clontarf
Post by: threestooges on March 14, 2008, 01:04:32 AM
Only you can prevent firefighter fires... in all seriousness (and with no fun meant to be had at any firefighter's expense) especially with the streak of fires we had here in southern CA some months ago... great update. This'll get you to #10, and the residential area looks like a pretty nice place to live. I like the tennis court and, though they might not see the factories through the trees, I can only wonder what will fill that currently empty space in between. I'm a bit curious about the positioning of the disabled spaces near the trail. Are they meant for patrons to utilize the paths, or the pier? I would almost expect to see the disabled spaces closer to the trail opening, but then again I may be miissing something. I'll look forward to the next update. Take it easy.
-Matt
Title: Re: Province of Clontarf
Post by: peacemaker23 on March 15, 2008, 05:31:12 PM
wow....i mean wow, ive been watching your region grow ever since i joined and its just great. i live colse to the real ballina in nsw and i was very interested to see your version....it wouldve been very good if there had been a big prawn lot you could have put in there  :P and im wondering when you will start to create lismore as i also live close to there too and am interested in seeing it also.
Title: Re: Province of Clontarf
Post by: tooheys on March 16, 2008, 03:41:58 AM
Replies:

Krio: Good to see you dropping by. Point taken re the trees although you'd be surprised as to how green some of our industrial estates are here. We must grow our trees tough downunder  :D And my 600th reply, thanks, will have to find a suitable landmark to celebrate the occassion.

bat: Thanks bat, and you've been here all the way.

TheTeaCat: Lol Derry, don't worry about accommodation, I set aside at least one home in each city for my special guests.
I'm sure there's a teashop somewhere, let you know when I find it  :)

thundercrack83: Thanks Dustin

paroch: Afraid the sims are getting a bit bored with tennis, so I'm providing them with an exciting new game  ::)

sebes: Sebes, no worries, your welcome here anytime. With all my empty tiles I'm sure there will be an elevated hwy somewhere and I'll make sure I show a pic of the "Sebes Interchange" at the first opportunity  :thumbsup:.

Jmouse: Thanks Joan. Your both right about the tennis courts , they stand out a bit more now so I need to cut back a little.
That playground has a bit of a reputation, parents hopping on the ferry and leaving their little brats darlings behind. Honest mistakes of course.

caspervg: I like the slope mod but it can also be a real pain in the butt sometimes, especially the rail slope. Thanks for the comments, and you realise I'll be looking for a new set of glasses each visit  :D

Pat: Jeez i hate spam, both versions. Lol Pat, yeah I don't think I'll wait for all those replies or there may never be another update  :o

threestooges: Of course there meant for the pier  $%Grinno$% Nice pick up Matt. Still working on that empty space so you'll have to wait a little longer. Thanks for the comments.

peacemaker23: Well I'm glad I've caught your interest, but I have to say the cities are not based on RL (as you may have noticed). Given that most of the readers are not from Downunder, I took the easy way out and used Aussie place names rather than make up my own (my secret is out). By the way I lived in Lismore for a couple of years when i was younger. Did years 8 & 9 at Kadina High. Thanks for dropping by.

Woolongong:

Jeez I've been busy lately. Still working on a full update but I wanted to show this pic from Woolongong.

(http://img408.imageshack.us/img408/6706/woollongongjun210120564ye4.jpg)

My latest LE work, a suburban cricket ground which I'm somewhat proud of. As I said my sims are getting a bit bored with tennis.

Will post a full update ASAP.

Dave
Title: Re: Province of Clontarf
Post by: pipishere on March 16, 2008, 04:51:12 AM
It's been a while since i last stopped by and i seemed to have missed quite a bit!

Roseville looks sublime and that is sure alot of heavy traffic!! Woolongong looks cool too and i love what you've done with that Cricket ground...looks just like the one in my village!!  :D

I hope to catch your next update soon! :)
Title: Re: Province of Clontarf
Post by: bat on March 16, 2008, 06:13:32 AM
Fantastic LE work there, tooheys! Great picture!

Looking forward to the full update...
Title: Re: Province of Clontarf
Post by: tooheys on March 16, 2008, 06:51:15 AM
Just in case you don't know the origins of  "I don't like cricket, oh no, i love it" , just listen to THIS (http://www.youtube.com/watch?v=Pf9IUOaOHgY)
Title: Re: Province of Clontarf
Post by: paroch on March 16, 2008, 09:26:43 AM
Hi Dave,

Oh you teaser you!  But what a teaser it is.  The BEST cricket lot I've seen - easy, well done.

The shadows across the pitch just make it look better still, the sort of nice surprise that happens from time to time.

Title: Re: Province of Clontarf
Post by: Jmouse on March 16, 2008, 01:56:50 PM
I've already commented in the Dave-a-lots thread, so now I'll just say I'm looking forward to seeing that full update.

Joan
Title: Re: Province of Clontarf
Post by: Pat on March 16, 2008, 02:03:40 PM
Dave I agree with Joan here and I know SPAM Yuck!!! lol
Title: Re: Province of Clontarf
Post by: TheTeaCat on March 16, 2008, 02:43:46 PM
Aaahh, Cricket...A game with lots of ins and outs, played by Gentlemen in white with red balls. The rules are simple:
You have two sides, one out in the field and one in.
Each man that's in the side that's in, goes out, and when he's out, he comes in and the next man goes in until he's out.
When they are all out the side that's out comes in and the side that's been in goes out and tries to get those coming in out.
Sometimes you get men still in and not out.
When both sides have been in and out including the not-outs, that's the end of the game. Howzat?

Then its time for TEA :D :D

At least now my neck won't get so sore watching paint dry tennis ::)

Looks good Dave :thumbsup:

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: thundercrack83 on March 22, 2008, 11:10:31 PM
Sorry to hear that you've been busy, my friend--sometimes life throws us for a loop.

The cricket grounds in Woolongong look great, though, I must say! And cricket is a sport that has always intrigued me. Don't know much about it, just that there's a bunch of position and that a "long stop" has no relation to the "shortstop" in baseball! But anyway...

I look forward to seeing more of your updates, my friend, and don't let life get too busy!

Dustin
Title: Re: Province of Clontarf
Post by: tooheys on March 23, 2008, 01:06:56 AM
Replies

pipishere: Thanks pip, glad you could drop in.

bat: Well here it is Bat, thanks.

paroch: I now what you mean, those little surprises can really add to scene if you're lucky enough to catch them.

Jmouse: Thanks for the free add Joan, and for anyone who missed it, Joan had already commented in the Davealot Thread  ::)

Pat: lol Pat, hope the wait was worth it.

TheTeaCat: lol, I think everyone needs a cuppa after that explanation. Thanks TTC.

thundercrack83: Dustin, thanks. I think I need to take some time management classes.

Balnavia

Well first of all here is a full region shot. The population is slowly creeping up and now stands at 2.1m sims.
Look at all that empty space, I'll be going for ever.

(http://img141.imageshack.us/img141/4599/balnaviakc6.jpg)

Woolongong

(http://img141.imageshack.us/img141/8810/woollongongoct410120606kx5.jpg)

Here's a little bit more of the industrial area.

(http://img141.imageshack.us/img141/6994/woollongongmay261512061km5.jpg)

One more of my LE lots, this time the large storage yard.

(http://img141.imageshack.us/img141/1061/woollongongaug610120606ys7.jpg)

(http://img141.imageshack.us/img141/1765/woollongongaug251012060mz5.jpg)

(http://img141.imageshack.us/img141/3117/woollongongsep101312060zj8.jpg)

Joan, here is that curve you were asking about earlier.

(http://img141.imageshack.us/img141/6762/woollongongmar211512061ze4.jpg)

And a cross the river, residential continues. Here you can see the cricket field amongst the surburbia.

(http://img141.imageshack.us/img141/6330/woollongongjan261512061la7.jpg)

Need somewhere to stay, there is always the 3 hotels down on the shoreline.

(http://img141.imageshack.us/img141/8160/woollongongjun201512061fg3.jpg)
Title: Re: Province of Clontarf
Post by: bat on March 23, 2008, 09:06:00 AM
That region overview of Balnavia is looking excellent! Fantastic development on it so far!

And another wonderful update of Woolongong!
Title: Re: Province of Clontarf
Post by: CasperVg on March 23, 2008, 09:12:36 AM
Looking better and better there, tooheys! I think I haven't commented on your lotting for now, but I really like it. That's some nice slopes you have there aswell!
You certainly deserve the newest addition to your collection:

(http://astra.grapsol.be/msgroenhove/site/img/glasses2.gif)
Title: Re: Province of Clontarf
Post by: Jmouse on March 23, 2008, 01:27:14 PM
Love the region map, Dave. You weren't kidding when you said Balnavia was huge! ::)

Woolongong's seaside industrial area looks good - neat and well-planned. And of course, your new enlarged storage lot looks fantastic! :thumbsup: Hope you'll put it up for LEX candidacy. 

I asked to see the rail curve because I knew it would look great, but this is spectacular - definitely comp quality. Do you have to wait a long time for a train to come through and get to exactly the right spot? ;) And you've done a marvelous job of putting your cricket field in a perfect setting.

Does that hotel on the right have a penthouse suite?
That would be a nice place to spend the winter instead of staying here and shoveling snow to get to the BBQ pit! The last pic is especially good, showing the gardens and slope of the land.

Another great update under your belt, I'd say!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: thundercrack83 on March 23, 2008, 06:09:19 PM
I think that Woolongong might be my favorite place that you've shown us here, Dave! Everything looks so wonderful, my friend. Keep up the good work!

Dustin
Title: Re: Province of Clontarf
Post by: paroch on March 24, 2008, 09:04:21 AM
Hi Dave,

Great update there.  You know, I never realised Balnavia was an island!  Learn something new every day!  That's a great region shot, and as you say, still plenty of life left in this MD yet ;)

I like the port, nice and simple, yet effective.  And of course, inclusion of your own lots is always nice to see.

The rail bridge transition is very nicely done, I'm envious!  And the red train is pretty catching, particularly on that great curve.

The zoomed out shot is another nice one, and the cricket pitche looks just right there.

The Dora Bay building is one of my fave high risers, and does look good near the water.  And is that a slope I see in Balnavia?? A slope without a retaining wall???  Quick, call the Planning Police, they'd never have knowingly approved that :D ;) :D

Take care mate,

Paul
Title: Re: Province of Clontarf
Post by: Pat on March 24, 2008, 11:51:11 AM
(http://astra.grapsol.be/msgroenhove/site/img/glasses2.gif) real good here dave and it was well worth the wait!!!
Title: Re: Province of Clontarf
Post by: Nardo69 on April 03, 2008, 03:01:47 PM
Quote
Well first of all here is a full region shot. The population is slowly creeping up and now stands at 2.1m sims.
Look at all that empty space, I'll be going for ever.

Hmmm ... comparing our speed there will be at least Balnavia IV when I ever finish Urland - if I ever finish Urland ...  :D

Just had a look at N.U.T.s - nice Idea  :thumbsup:. Next year I could participate in N.U.F. - just don't know if I like that

Nice busy harbour with a lot of green and roundabouts - I just noticed I never tried the avenue roundabout - shame on me but there never was the need for it as I lately only build streets, roads and Highways ...

Take care 
Title: Re: Province of Clontarf
Post by: TheTeaCat on April 03, 2008, 06:42:44 PM
Superb update  &apls

great overall view, your "yard" looks perfect in its location and the cricket ground fits in well,
(although IMHO a taller fence around the lot would be required in such an urban setting (to keep the chavs off you understand
and protect the crease ;)), also if it had been there for any length of time a larger clubhouse would be more appropriate)

As the ground is now it is more fitting for a more rural area, just my 2p's worth.

everything else, the port, the bridge head, the parks by the hotels, the waterfront - perfect mate  &apls &apls

Looking forward to the next update

 :satisfied:
TTC

Title: Re: Province of Clontarf
Post by: Starmanw402007 on April 04, 2008, 02:05:28 PM
Awesome updates on Balnavia mayor, all photos espicially the freight yard Looks great.
Title: Re: Province of Clontarf
Post by: tooheys on April 19, 2008, 02:33:19 AM
Yikes, almost a month since my last update, doesn't time fly when your having fun. Got caught up with LE and
other NUTty things, but finally an update for you.

Replies

bat: Thanks bat

caspervg: Appreciate the comments and thanks for the newest set of glasses

Jmouse: Thankyou my fellow NUT. The train pic wasn't a problem, there are about 15k people travelling that line
at the moment so they come by pretty regularly. The penthouse is yours whenever you drop by. As for the region, yep
it's bloody big, can't afford a gap between updates like the last one or I'll still be working on this for many a year.

thundercrack83: Thanks Dustin, guess I'll have to step it up a notch and make you another favourite  :)

paroch:
Quote
And is that a slope I see in Balnavia?? A slope without a retaining wall??? 

I think I did that area one night after a session at the pub, looked flat at the time  ;D That is a nice building, don't bring it
out that often, but reserve it for those special spots.

Pat: Thanks mate (or should I say m8)

Nardo69: Lol, well given the gap since the last update, I might only be up to version 3. And don't be fooled, all three
of us are NUFs, but in body only. Will be looking out for that ave roundabout.

TheTeaCat: Thanks Derry. Most suburban grounds down here are pretty much "unsecure". Of course they are mostly
concrete and synthetic pitches, but that was the look I was aiming for. I think Diggis is looking at putting together a
synthetic pitch, which would fit he ground a lot better. Down the track though I plan a few variations on the theme.
Appreciate the feedback and thanks for the great comments.

Starmanw402007: Drop that mayor stuff, just call me Dave. Us Aussies don't stand on ceremony  $%Grinno$% Thanks
for the comments.

Sommersby

Well we will be paying a final visit to Woolongong shortly, but the workers were finding it a bit difficult to find accommodation so
Sommersby came to being. Still very much a work in progress but here are a few pic's of development to date.

(http://img520.imageshack.us/img520/1703/sommersbyjan19031208575xp1.jpg)

(http://img520.imageshack.us/img520/999/sommersbynov14021208575rm5.jpg)

(http://img520.imageshack.us/img520/7023/sommersbydec80212085751zr5.jpg)

(http://img177.imageshack.us/img177/6657/sommersbyjan24031208580tr5.jpg)

(http://img520.imageshack.us/img520/8537/sommersbyapr17021208572ti5.jpg)

(http://img520.imageshack.us/img520/4753/sommersbydec10212085750qp9.jpg)

I like the way this area turned out, interested to hear you thoughts.

Will try to update a bit quicker next time. Until then,

Cheers

Dave

Title: Re: Province of Clontarf
Post by: CasperVg on April 19, 2008, 03:51:19 AM
What can I say? Everything's perfect! That's some great slopes there aswell, it would be a great isle to live on, m'think. That's some big boulders that surround your coasts, not the easiest place to tuff-around with a boat (or ferry  :D)

Been awhile since your last pair of glasses, aye?
You can have these,

(http://image.orientaltrading.com/otcimg/83_347.jpg)

Waiting for the next update,
Casper
Title: Re: Province of Clontarf
Post by: TheTeaCat on April 19, 2008, 04:37:21 AM
Well Dave

Sommersby looks a real nice place. Good work on the slopes and everything seems to fit together real nice.

I did notice a few odd sidewalk textures ( being picky  ::)  :D )

Us Aussies don't stand on ceremony  $%Grinno$%

No I noticed that as well  :D :D - its more like sat on your butts with a cold tinny in your hand eh mate?


Seriously though  a great update, lets just hope it's not so long till the next one :thumbsup:

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: Ennedi on April 19, 2008, 06:36:54 AM
Sommersby looks great Dave, I like the general view very much, the bridge harmonizes perfectly with the surrounding!  :thumbsup:
As always, very nice riverside finishing, these large boulders look very good, also from bigger distance.

And of course I like closeups, you are a real master of creating a quiet and relaxing atmosphere  :)

Adam :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on April 19, 2008, 08:03:01 AM
The pictures in that great update are looking very beautiful! Fantastic city! :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on April 19, 2008, 12:52:04 PM
Hey dave looking at Sommersby I get this feeling (http://video.msn.com/?mkt=en-au&brand=ninemsn&tab=m186&mediaid=24122&from=39&vid=433aae90-934c-4e47-9da2-58e8668cb3d5&playlist=videoByTag:mk:en-AU:vs:0:tag:aulifestyle_augetaway:ns:MSNVideo_Top_Cat:ps:10:sd:-1:ind:1:ff:8A) and yea wow that would be a nice island if it would stay that way!!! Cant wait to see any further devolpment....  yes its cheers M8 lol...


btw get more updates done M8 I was having a fit here without my favorite Aussie!!!!
Title: Re: Province of Clontarf
Post by: Jmouse on April 19, 2008, 01:29:01 PM
Like many others, I've suffered Balnavia withdrawal, but Sommersby has made the wait worthwhile!

Love the way you've developed that island in the first photo, and I think the shoreline in the next one looks terrific! :thumbsup: Then there are the signature ferry terminals and access streets we've all come to know and love. As busy as I know you've been, I think you've done a fine job of creating an update equal to your highest standards!

Until next time...
Joan
Title: Re: Province of Clontarf
Post by: paroch on April 19, 2008, 01:48:27 PM
Hi Dave,

Yeah, an update, woohoo!

I like the peninsular, looks a densely developed place but retains a sense of peace about it.  The shoreline looks great, you seem to have a knack of creating excellent shore lines all the time.

And I agree with Joan the the ferry terminals with the retaining wall access road is now officially the toohey signature development!  They always look so good.

Paul
Title: Re: Province of Clontarf
Post by: thundercrack83 on April 19, 2008, 02:46:52 PM
Wonderful work, as always, Dave! Sommersby looks fantastic, my friend!

I'll be looking forward to seeing more!

Dustin
Title: Re: Province of Clontarf
Post by: nedalezz on May 08, 2008, 10:11:37 AM
I like the towns alot, especially how you have highways running through them. Very realistic, very colorful, and your city building skills makes for some great pictures!
Title: Re: Province of Clontarf
Post by: tooheys on May 11, 2008, 03:24:19 AM
Replies:

caspervg: Hey, thanks for the comments (and glasses) Casper. Well we haven't lost too many boats yet but as the population grows, could become a problem.

TheTeaCat: Hi Derry, and not being too picky at all. Glad you noticed because I hadn't picked that up. Had deleted the high wealth (red) version, but when I downloaded jeroni's new prop pack back it came. Haven't had a chance yet, but have to fix that problem. Thanks for dropping by.

Ennedi: Thanks Adam, appreciate the great comments.

bat: Thanks bat.

Pat: Now Pat, how did you uncover Lord Howe Island :o Thanks for the compliment M8.

Jmouse: Thanks Joan, no ferry terminals this time round, but hope you enjoy.

paroch: Refer above lol. No ferries, well not yet anyway. Thanks

thundercrack83: Always great to see you dropping by Dustin. Thanks for the comments.

nedalezz: Thanks nedalezz, thanks for popping in and and pleased you enjoy.

Dapto:

Based on my lack of recent updates, it would look like I've gone into semi-retirement. But this is not the case, I still have every intention of seeing this region thru to the end. The problem is that now my interest in Lot Editing has grown, I see an empty space or a need in my region and go to work creating something to fill the gap. So I tend to work on my MD for awhile, then that light bulb in my head turns on and I'm off the the LE to do some more work. I enjoy it, but it doesn't make for quick MD updates. So please bear with me, I'll get my priorities straight one day (or not).

So here is a look at Dapto (version 2 - it has appeared before, but the area got destroyed by some major catastrophe, a giant bulldozer I think).

This is still a rural area, or will be. Thru the middle runs a RHW. I have been working on an interchange and rest area. Here are some early pics. Not a lot of traffic at the moment as there is no other developement as yet.

As always welcome your feedback.

(http://img372.imageshack.us/img372/6149/daptosep11001210409498bd7.jpg)

(http://img372.imageshack.us/img372/4223/daptosep17001210409537ty6.jpg)

(http://img372.imageshack.us/img372/7655/daptooct17001210409685ex8.jpg)

(http://img372.imageshack.us/img372/2963/daptooct8001210409631wi7.jpg)

(http://img372.imageshack.us/img372/7108/daptosep26001210409579cd9.jpg)

I'll try to update a bit quicker next time.

Anyway, let me know what you think.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: paroch on May 11, 2008, 03:40:13 AM
Wow,

That is possibly the largest service area I've seen in SC4, ever.  And I like it loads.  My only observation would be that drivers have to use the large service area "ring" to either access the service area or to change highways.  For example, if your're coming from the south and want to head west, you come off the highway, onto the ring and then have to go over three roundabouts before your reach the entrance ramp to head west.  It just seems a long way round (although I know in RL road planners have come up with similar ideas).  EDIT:  The more I look at it the more it makes sense and I struggle to see a different way of doing this!

But it does look fantastic and I understand the logic behind it.  As the "ring" is one-way road I guess that the traffic should flow freely and not cause any bottle necks.

I like the fact there is a choice of places to eat and choice of where to fill your tank.

The multi level approach is very good, it's great to see your custom LE work showed off so well and I could imagine this becoming a place drivers wanting to stop at.  Overall I have to say well done Mr Tooheys.

 &apls &apls &apls

All the best,


Paul
Title: Re: Province of Clontarf
Post by: TheTeaCat on May 11, 2008, 06:18:22 AM
My, my that is an impressive interchange/rest stop. &apls &apls

I had the same reservations about the junction as Paul, but it all makes sense using the OWR to stop any congestion.  :thumbsup:

Good that you have a choice of where to fill up with food /fuel. Your lots fit so well and with the amount of greenery it would seem a nice place
to stop for a break. I also like the fact that you haven't forgotten about the kiddies with 2 areas for them to play in the park area :thumbsup:


Now I was going to give you a cuppa to relax with but then I thought Dave's an Aussie and they like beer so how about some TeaBeer?
(http://img185.imageshack.us/img185/5552/9607382480x36012b3039rb5.jpg)

A wonderful update Dave -  well worth the wait and yes I know how easy it is to get distracted by things like the LE etc
so I can understand how easy time slips by and then you realise ooops haven't done an update for a while  :D :D

Till the next time
Regards
Derry


Title: Re: Province of Clontarf
Post by: Pat on May 11, 2008, 10:23:09 AM
shhhh Im sneaking in here really quick Dave im supposed to be working lol.... I will get back in here after work to get a better grasp here.....


NB: OK I finaly remember what I was supposed to do sunday after work lol.... whooopsie daisy there Dave sorry about that one... OK on to the show here...  I do like the truck stops there and the surronding area...  But my one nagging question is where and how far do the workers have to travel to the gas station and resturaunts, I mean well it seems as this area is in the middle of No Man Lands (http://en.wikipedia.org/wiki/No_Man's_Land_(Eric_Bogle_song))...
Title: Re: Province of Clontarf
Post by: Jmouse on May 11, 2008, 11:11:34 AM
I think it's perfect, Dave, and have already told you so, but this time I won't forget to post in the public forum, too!

The truck stop looks right at home as do the junk food emporiums, but your use of tunnels and walls are the shining stars of this complex. I can only imagine the patience it took to prepare the ground, make sure the slopes were even and otherwise figure out all the logistics involved.

Congratulations on yet another achievement in the fascinating and mysterious (to me!) realm of transport systems.

Later...
Joan
Title: Re: Province of Clontarf
Post by: totonono on May 11, 2008, 11:20:10 AM
Hi everyone!!

I just bought SC4 Deluxe and so I started to get interested in customizing the game.
I discovered this impressive website and was totally amazed by what you guys are able to do with Sim City 4!!!!!!! Your cities look a lot more realistic and fancy than mines.
I am not familiar yet with all the shortcut terms and softwares tools you use but I was wondering if your region was working with the same rules as the basic game which means you have a budget (taxes, maintenance costs, etc) and have all the parameters such as desirability, criminality, pollution, etc...?

I'am a TOTAL NOOB and won't probably never be able to create my own buildings so what are the essentials mods and files to make my cities more realistic (graphically and functionally).

Thx for your answer and congratulation!!!!!

Title: Re: Province of Clontarf
Post by: bat on May 12, 2008, 10:13:35 AM
Like that work with the RHW! Also it's a wonderful area on these fantastic pictures! Looking forward to the next...
Title: Re: Province of Clontarf
Post by: Nardo69 on May 12, 2008, 12:51:41 PM
Hi Dave!

Well, it is not a place like one of those intersection around Frankfurt Rhein-Main airport that are congested 7/24 but somewhere on the countryside it should work and save some space and money as the rest places serve two main roads. As a big roundabout I see no problem in orientation, too. :)

I might suggest however to replace the wall of the middle upper section with some trees and greeneries, IMHO it might look better ...

Take care my friend!

Bernhard  :thumbsup:

PS: Seems to be you adopted my update-"speed" lately ...  :P
Title: Re: Province of Clontarf
Post by: thundercrack83 on May 12, 2008, 03:08:46 PM
Whoa, that interchange looks just stunning, Dave! Fantastic work! And don't worry about splitting time between your MD and the LE, my friend--it produces some magnificent results!

Dustin
Title: Re: Province of Clontarf
Post by: CasperVg on May 15, 2008, 12:16:02 PM
Nice, it's looking real great again. I think you can delete the RHW-4 starter pieces on the embanked part of the highway tho, thus not having the texturing-difference.
No glasses this time, you've had enuff' of those  ;)
Title: Re: Province of Clontarf
Post by: Ennedi on May 15, 2008, 02:43:23 PM
Others told you yet that it's a great intersection, I can only agree with them. But the most important aspect of these pictures is (for me) the functionality.
- You used an area inside exits: great idea, such intersections needs much space and in most cases this space is simply lost for any development.
- You designed everything what could be useful at the interstate highway in the middle of farmland: the rest area, petrol stations and a large parking for trucks.

The realism in SC4 is not only making realistic looking pictures. It also means a realistic way of planning (we plan as we would want to use our creations in RL) and it can be seen in these pictures. In my opinion this is the best way of thinking about SC4.

Great work!  :thumbsup:

Adam
Title: Re: Province of Clontarf
Post by: stewart_garden on May 16, 2008, 06:25:42 AM
Long time no post.  Great to see you are still going with Balnavia Dave, and even better to see you are now making lots.  I have a cricket pitch waiting to find its way into my city.  What kind of beer does one find on tap in the members' area?  Or is that a stupid question?

Stewart
Title: Re: Province of Clontarf
Post by: Diggis on May 16, 2008, 08:27:49 AM
Looking great Dave.  I like the truck stops, looking forward to seeing them released.  &apls
Title: Re: Province of Clontarf
Post by: paroch on May 31, 2008, 03:51:51 PM
SPECIAL ANNOUNCEMENT:

(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

We now go over to Kingly’s Nieuw Baastenfeld Stadium for a special announcement.......
(http://img79.imageshack.us/img79/1909/img0121cy7.jpg)

Austria and Switzerland are hosting the Euro 08 football tournament from 7th June to 29th June.  This tournament will see 16 nations compete for the honour of being crowned European Champions on 29th June in Vienna, Austria.  To coincide with this, West End and Balnavia will be co-hosting "Devo 08" from 7th June to 29th June.  This is a football tournament for MDs that reside here at SC4D, where each MD can enter their "national" team for the chance to win "Devo 08".  Each MD will be represented by a real life nation competing at Euro 08.

To enter, you must have your own MD here at SC4D.  If you qualify then please enter by sending a PM to paroch and tooheys stating the name of your MD, and clearly stating your first, second and third choices of countries you want to represent your MD.  Paroch and tooheys have already sent PMs to each other with their three preferences to avoid any chance of seeing what other people ask for first (but seeing as neither England or Australia are in Euro 08 we do not have the chance of selecting our own countries).

We will try to give everyone their first choice, but clearly there is likely to be more than one person requesting certain teams, so teams will be allocated to entrants on the following basis:

1- We will allocate all first choices before moving on to second choices.  We will then allocate all second choices before moving on to third choices.

2- We will allocate teams to entrants from their own country first.  So, if for example, two people request "Germany" as their first choice, one from United Kingdom and one from Germany, we will allocate Germany to the person from Germany.  It seems that this will give you most interest in the competition.

3- If point 2 does not give a clear answer then we will allocate teams based on the number of replies your MD has received here at SC4D according to the most recently posted stats in the SC4D MD Statistics thread.  So, if for example, one American MD and one Australian MD request France as their first choice (and nobody from France has), then point 2 will not separate them, so it will be allocated according to the number of replies in their respective MDs.  Whoever's MD has had the most replies gets their choice.

4- If it ends up that there are entrants who did not get any of their preferred choices, we will ask Jmouse to draw the names from a hat.

5- There are only 16 places available.  West End and Balnavia enter as hosts, so that leaves 14 places left.  These 14 places are available on a first come, first served basis.  Once we have received 14 entry requests the competition is full.  We will keep you updated in West End and Balnavia on how many entrants we have.  If we do not get enough entries then we will open it up to those without MDs as well.

Balnavia will be hosting the Devo 08 matches taking place in the real life Switzerland and West End will be hosting the Devo 08 matches taking place in the real life Austria.  This does not mean that Balnavia will be Switzerland or West End will be Austria as there may be a Swiss or Austrian MD that would prefer to have their own country represent them.

The countries taking part are:
Czech Republic       Austria               France               Greece
Portugal                  Croatia               Holland             Russia
Switzerland            Germany            Italy                   Spain
Turkey                    Poland               Romania            Sweden

Tooheys has been experiencing connection problems at the moment, hence my post here.  Balnavia hopes to be up and running again real soon when it will join the fun and showcase the stadia to be used during the tournament.  The first match kicks off on 7th June, so we need your entries as quickly as possible. 

Indeed, only 2 places remain now, so get your entry in quick to make sure you do not miss out.

If you’re interested in the RL tournament, here is    UEFA’s official site (http://en.euro2008.uefa.com/index.html).

(btw, Dave is very modest, so I'll do a plug for him....... his storage yard lots have just been released on the LEX, go check them out).

Paul
Title: Re: Province of Clontarf
Post by: tooheys on June 06, 2008, 05:57:34 AM
Hi all, please pardon the interuption to normal programming, as Devo '08 has arrived  :)

(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Quote
We now have 16 teams entered for Devo 08, so it’s time to announce the teams, the groups and the venues:

There are four groups of four teams.  Each team has three matches, against each other team in their group.  3 points for a win and 1 point for a draw.  After all group matches are complete, the top two from each group progress to the next phase which is a knock-out competition.  Win and you progress, lose and you’re out.  In the knock-out phase, if the match ends in a draw there is extra time, followed by penalties.
This continues until two teams remain, which is the final on 29th June.

Basically, whatever happens in Euro 08, happens here in Devo 08.

So without further ado, we can announce the draw as follows.  Not evryone got to have one of their top three choices because too many people asked for certain teams!  So those left over went into Joan's special Devo '08 hat for the luck of the draw!

The team representing each MD is in brackets.

Group A will play their group matches in Balnavia:
IMAGINIA - mrtnrln  (Czech Republic)
TALES AT TEA TIME - The Tea Cat  (Portugal)
NULLABOR COUNTY - ManuelR  (Switzerland)
URLAND - Nardo69  (Turkey)



Group B will play their group matches in West End:
WARSAW - warszawa  (Austria)
WEST END - paroch  (Croatia)
CAPPORTH CITY - bat  (Germany)
SHOSAZOLA - Ennedi  (Poland)



Group C will play their group games in Balnavia:
TRIESTE - warconstruct  (France)
QUMMA - nedalezz  (Italy)
NIEUW NEDERLAND - sebes  (Holland)
BALNAVIA - tooheys  (Romania)



Group D will play their group matches in West End:
UNITED STATS OF SC4D - thundercrack83  (Greece)
WATERSFORD - Diggis  (Russia)
MALLORCA - jeronij  (Spain)
CONDOR BAY - Masochist  (Sweden)



The first matches kick off in Balnavia on Saturday with Nullabor playing Imaginia and Urland playing Tales at Tea Time.  Group B matches start on Sunday, Group C on Monday and Group D on Tuesday. 

Balnavian's love their sport but football is still in a development phase here. However, this opportunity as joint host should help increase the profile of football, particularily at junior levels. Hopefully, an exchange can be arranged with our West End friends. They could send us some soccer coaches and we could perhaps teach them something about cricket  ()stsfd()

Anyway, people have been working overtime to get our stadiums ready and here is where the Balnavian games of Devo '08 will be played.

Group A

Gladstone
(http://img367.imageshack.us/img367/7663/gladstonedec90012124136or5.jpg)
The Riley Morris Stadium. Home to the Gladstone Small's  ::)

Nerang
(http://img367.imageshack.us/img367/2999/nerangjan14001212592460ge4.jpg)
The New Tooheys Stadium. Home to the Nerang Boomerangs, just when you think you have them beat, they'll come
straight back at you.

Group C

Newcastle
(http://img367.imageshack.us/img367/473/newcastleaug30781212293ko3.jpg)
Newcastle Football Ground. Home to the 'Castle Rats. Not the best performing team,
and the stadium is often referred to as the Mouse House  $%Grinno$%

Sommersby
(http://img367.imageshack.us/img367/5231/sommersbyjul23031212573qs0.jpg)
Nike Stadium (Hey, they paid a lot, wasn't going to knock that back) Home to the Nike Dykes, a team of
Dutch ex-patriots if you're wondering   ???

So there you have it. Except for Newcastle, the other stadiums I have put together in the last week, perhaps a bit too quickly. At the moment, the stadiums are it, no other development so I'll do some work during the tourny and show you some pic's of the developed areas.

Also I will squeeze in an update to the RHW intersection and include some overdue replies.

Good luck everyone.

GO ROMANIA (Our goal, to score a goal)

Cheers

Dave

Title: Re: Province of Clontarf
Post by: threestooges on June 06, 2008, 10:36:16 AM
Well the Gladstone Smalls certainly have an intimate arena, though the practice area looks really good. I like the infrastructure surrounding the New Tooheys Stadium. Visually I think the stadium complex in Sommersby is very appealing (of course, I'm guessing they had the funds for it). Nice to see the venues and best of luck to Romaina. Strangely, scoring a goal may be all they need to do. Looking forward to the coming updates, but this one was pretty good too.
-Matt
Title: Re: Province of Clontarf
Post by: paroch on June 06, 2008, 01:41:17 PM
Great stadia there Dave.  The Gladston Smalls is certainly the most impressive stadium but the Nike Stadium in Somersby is the best picture in my opinion.  I just really like the whole development around it. 

The idea of the pitches around the grounds is a good one - I guess that there will end up being quite a few impromptu games between the fans both before and after the matches!

Good luck to all taking part.  Less than 24 hours until kick off!

Paul
Title: Re: Province of Clontarf
Post by: Jmouse on June 06, 2008, 02:49:57 PM
Good work on the stadia and surrounding areas, Dave. Hard to believe, but I'm actually getting excited about the tourney, and three weeks will be a long time to wait for a winner to emerge. My whole (negative) outlook on sports has been corrupted by a bunch of NUTs - whoda thunk it! :D

Looking forward to seeing new development in Balnavia...
Joan
Title: Re: Province of Clontarf
Post by: Ennedi on June 06, 2008, 05:35:55 PM
Good luck to everyone!

We have something to do in West End now  ;D, but I hope we will find some time to visit Balnavia too - it's a great place!  :thumbsup:

Adam
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 07, 2008, 12:41:57 AM
Balnavia looks ready for the tournament, Dave! And so am I!

Go Greece!

Dustin
Title: Re: Province of Clontarf
Post by: CasperVg on June 07, 2008, 01:21:32 AM
Looks great, good luck with the contest.
Title: Re: Province of Clontarf
Post by: bat on June 07, 2008, 05:12:08 AM
Wonderful 4 pictures of these 4 stadiums!!! :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on June 08, 2008, 07:22:44 AM
(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Well we are off and kicking, scoring goals and diving for penalties (oops, I'm sure that doesn't happen  $%Grinno$%)

In the first game at Gladstone's Riley Morris Stadium, Tales at Tea Time brewed up an incredible game plan and overcame the might of Urland who tried to steamtrain over the top of them early, but soon ran out of coal.  The score 2-0.

Quote
Losers on the opening day four years ago, Tales at Tea Time made a sure-footed start to DEVO 2008™ as second-half strikes from Pepe and substitute Raul Meireles secured all three points against Urland at the Riley Morris Stadium.

It was a deserved victory for Derry's men who also rattled the woodwork twice through Nuno Gomes. For Urland, by contrast, defeat here continued their unhappy sequence of results against not just Tales at Tea Time, who had previously bettered them at the 1996 and 2000 finals, but also teams coached by Scolari – his Brazil beat them twice at the 2002 FIFA World Cup – and made Wednesday's Group A meeting with Nullabor County a virtual eliminator.


Meanwhile at The New Tooheys Stadium in Nerang, Imagina overcame Nullabor County 1-0

Quote
Imagina substitute Václav Svěrkoš crashed the party for Nullabor County by scoring the only goal of the DEVO 2008™ curtain-raiser in Nerang.

Svěrkoš struck after 71 minutes to defeat a home side already deflated by a knee injury to forward Alexander Frei(Not considered serious, until it was realised his his heal was in front of his toes  :( ). The closest Nullabor County came to rescuing a Group A point was a late Johan Vonlanthen shot off the underside of the crossbar.


Well Tales at Tea Time and Imagina are on the board. What will happen over the next few days. I haven't a clue but stay tuned for the next update.

GO ROMANIA

Dave


Title: Re: Province of Clontarf
Post by: paroch on June 08, 2008, 08:06:41 AM
I saw much of the Nullabor-Imaginia match and have to say Nullabor were very unlucky not to get anything out of the game, with at least two pentaly shouts denied them.

Still, it's early days and both Urland and Nullabor have the chance to get some points on the board on Wednesday.  Congrats to Imaginia and TeaTime on their victories.

And tonight it's the turn of Warsaw vs West End in Kingly and Capporth City vs Shosaloza in Charing Cross.

Great Reports there Dave :thumbsup:
Title: Re: Province of Clontarf
Post by: TheTeaCat on June 08, 2008, 08:09:26 AM
Wahay off to a good start those TaTTy boys ::)
Seems we were on the boil ::)

Victory celebrations over a good cuppa continued until it was time for bed :D :D

Commiserations to Urland who gave a spirited performance &apls
and thank you Dave for providing such a wonderful venue at the Gladstone's Riley Morris Stadium and hosting this great comp  &apls

Heading back to the team hotel to collect those lads for todays training session ;)

 :satisfied:
TTC




Title: Re: Province of Clontarf
Post by: Nardo69 on June 08, 2008, 08:55:13 AM
Okay.  /wrrd%&

Guess I have to tell them again what defence mean ...  :thumbsdown:

Baklava is cancelled until next match day!

And they still have too more matches to loose make it better!

Nice work on the stades, Dave! You even did not forget public transport to them (which is IRL often ..., well, don't ask about)

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on June 08, 2008, 12:32:05 PM
WOW some great matches happening and also a good showcase of some stadiums here Dave!!! Looking forward to more devo 08!!!
Title: Re: Province of Clontarf
Post by: Ennedi on June 09, 2008, 03:39:25 PM
Two very good matches today :thumbsup:

Go Holland!  &apls &apls &apls
Title: Re: Province of Clontarf
Post by: tooheys on June 10, 2008, 04:25:30 AM
(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Well some surpising results to kick off Group C.

At the Newcastle Football Ground, Balnavia surprised themselves and Triest by keeping the game to a 0-0 draw.

Quote
Romania made a promising start to their DEVO 2008™ campaign, holding one of the tournament favourites, Triest, to a goalless draw at the Newcastle Football Ground in Group C.

Toohey's side, appearing in their first major finals for eight years, restricted Les Bleus to a handful of half-chances as the two-time European champions struggled to impose their quality on proceedings. Nicolas Anelka was guilty of missing the game's clearest opportunity when he headed Franck Ribéry's cross over in the first half, but with Thierry Henry confined to the substitutes' bench, Warconstruct's men lacked a cutting edge and rarely put the well-organised Balnavians in serious difficulty.

Across at Sommersby's Nike Stadium an even greater upset was witnessed when Nieuw Nederland blew away the fancied rivals Qumma with a 3-0 result.

Quote
Nieuw Nederland ended a 30-year wait for a victory over Qumma in emphatic fashion as they began their Group C campaign with a rousing 3-0 win against the world champions in Sommersby.

Ruud van Nistelrooy side-footed the Oranje ahead in the 26th minute, a lead doubled superbly by his Real Madrid CF colleague Wesley Sneijder soon after. Edwin van der Sar, becoming only the third player to appear in four DEVO Championships, then kept the advantage intact, leaving Giovanni van Bronckhorst to complete the scoring with a headed third in the 79th minute. Nieuw Nederland can now look forward with confidence to Friday's meeting with Triest, while Qumma must recover from a worst-ever DEVO defeat when they face Balnavia.


So there we have it, a couple of upsets to keep things interesting. Although I don't think Nieuw Nederland has done Balnavia any favours, I'm sure Qumma will be out for blood when the two teams meet on Friday.

Back soon with more updates.

Dave
Title: Re: Province of Clontarf
Post by: paroch on June 10, 2008, 04:25:23 PM
Great reports there Dave.  I know Sebes will be sitting on a beach with his orange shirt on and a BIG smile.

And Balnavia, I am sure, will be plaesed with a point against Trieste.

Group C has been dubbed "the group of death" as it has so many good teams - it's starting to look like it now!

Paul
Title: Re: Province of Clontarf
Post by: bat on June 11, 2008, 10:08:01 AM
Yes, very nice work on these reports! ;)
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 11, 2008, 02:33:24 PM
Thanks for the update there, Dave! Seems like the tournament is doing well both in WEST END and here in Balnavia. Hopefully, the United Stats of SC4D can advance!

Dustin
Title: Re: Province of Clontarf
Post by: sebes on June 13, 2008, 01:05:32 PM
I know Sebes will be sitting on a beach with his orange shirt on and a BIG smile.
True - so true Paul .... a little orange-mania in Greece:

(http://i241.photobucket.com/albums/ff155/dgnk_amsterdam/NWA%20soccer/oranje/af31588d.jpg)

The Nieuw Nederland legion has set foot in Balnavia - the townsquare of Newcastle was filled with fans after the successful match last Monday. Indeed, it took us 4 days to get back on our feet again (which is very difficult down under I can tell you!) just to in time to cheer for our boys in the game against Trieste.... 

(http://i241.photobucket.com/albums/ff155/dgnk_amsterdam/NWA%20soccer/oranje/ff5e2abe.jpg)

The lucky ones that obtained cards for the game (blackmarket prices has rizen to a EUR1000) will be filling the Mouse House with roaring lions....

(http://i241.photobucket.com/albums/ff155/dgnk_amsterdam/NWA%20soccer/oranje/d00c6640.jpg)

Hup - Nieuw Nederland - Hup !!!!
Title: Re: Province of Clontarf
Post by: paroch on June 13, 2008, 01:39:18 PM
Oh oh, the oranje army has arrived in Balnavia.

Dave - make sure the bars of Newcastle are well stocked.

Good to see some colour has arrived in Devo 08 - Now Sebes is back I suspect that Balnavia will not be the same until Nieuw Nederland depart (either with the trophy, or with a sore head!)

Title: Re: Province of Clontarf
Post by: Nardo69 on June 13, 2008, 04:41:01 PM
What a game ...  &apls

despite of the old rivalry and after having seem that (*censored*) of that special &%§$ game yesterday I guess we saw the upcoming champion declassifying the world champion and vice world champion both with three goals in advance ...  :thumbsup:

Baklava given out to the Urland boys!  :D Now they only have to win their first final here ....

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on June 14, 2008, 12:04:35 AM
 :thumbsup:  Dave good reports there and wow Sebes talk about orange!!! eeeks lol
Title: Re: Province of Clontarf
Post by: tooheys on June 15, 2008, 12:09:53 AM
(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Well a few more games with some interesting results. Best summarised as follows:

GROUP A

Tales at Tea Time V Imagina

Quote
Cristiano Ronaldo scored one goal and set up two more as Yales at Tea Time qualified for the quarter-finals of DEVO 2008™ as Group A winners after a 3-1 defeat of the Imagina at Gladestone's Riley Morris Stadium.

Deco had given Tales at Tea Time an eighth-minute lead after good work from Ronaldo before Libor Sionko's thumping header levelled proceedings. However, Ronaldo turned on the style in the second half, providing a sublime finish from the edge of the area in the 63rd minute before supplying Ricardo Quaresma to round things off in added time. The win left Tales at Tea Time top of Group A with six points and their last-eight place was confirmed by Urlands's last-gasp victory over Nullabor County later in the evening – a result that leaves Imagina tied in second with Urland on three points ahead of their decisive meeting on Sunday, which if it is drawn will go to penalties.

Coach of Tales at Tea Time, The Tea Cat, was last seen unpacking the fine china and brewing up a cuppa.

Nullabor County V Urland

Quote
Arda Turan's deflected goal deep in injury time gave Urland a win that revived their DEVO 2008™ hopes – but ended those of Nullabor County.

Nullabor County, like Urland beaten on the opening day, dealt better with a first-half Nerang downpour and Hakan Yakin put them ahead just past the half-hour with a rain-assisted goal. Semih Şentürk, however, was a prolific scorer from the bench for Fenerbahçe SK this season and 12 minutes after his half-time introduction he repeated the trick for his nation. It seemed a draw would be the outcome but Arda had other ideas and now Urland can reach the quarter-finals by winning their final Group A game against the Imagina on Sunday, which if it is drawn will go to penalties. Nullabor County, for their part, are resigned to finishing in fourth place.

Nardo, coach of Urland, earned the respect of fans, but the ire of dieticians, when seen throwing baklava into the stands.

GROUP C

Qumma V Balnavia

Quote
Qumma goalkeeper Gianluigi Buffon superbly saved Adrian Mutu's penalty with nine minutes remaining to keep the world champions' DEVO 2008™ hopes alive as Qumma and Balnavia battled out a breathless draw in Newcastle.

Buffon dived to his left to block the ACF Fiorentina striker's stinging drive with his arm and foot after Christian Panucci had held back Daniel Niculae in the area. Defeat would have left Qumma's ambitions on a knife-edge but in a free-flowing match they delivered a perfect response to Mutu's 55th-minute opener as Panucci levelled a minute later. It salvaged a crucial point, which kept Qumma in Group C contention before their reprise of the FIFA World Cup final against Trieste on Thursday when Balnavia play Nieuw Nederland. 

When asked of his team's effort to date, Balnavian coach Tooheys said he was very pleased with the results so far, and that the team had already achieved its tournament goal of scoring a goal  :) Expect the beer to flow if Balnavia manages to scrape thru to the finals, that is if the Orange supporters haven't drunk the region dry by then.

Nieuw Nederland V Trieste

Quote
Nieuw Nederland secured their place in the DEVO 2008™ quarter-finals with a game to spare after producing another devastating display against Trieste in Sommersby, with Dirk Kuyt, Robin van Persie, Arjen Robben and Wesley Sneijder all scoring in a memorable win.

Twenty years after his goals led Nieuw Nederland to the DEVO title, sebe's 2008 crop underlined their case as serious contenders by building on their defeat of Qumma to tie up first place in Group C. There may have been less of the flamboyance they had shown in beating Qumma – Nieuw Nederland riding their luck at times after Kuyt's early breakthrough – but the speed of their counterattacking play was again in rich evidence, never more so than in the second goal scored by Van Persie after a lightning surge by Robben. Even when Thierry Henry halved the deficit, Robben immediately restored the two-goal cushion to leave Trieste, punished further by Sneijder, joint-bottom of the section with a solitary point – and with everything to do against Qumma on Tuesday, when the Nieuw Nederland  play second-placed Balnavia.

sebes is keeping a close eye on his Nieuw Nederland team to ensure they don't become too over-confident. Pity nobody is restraining their supporters as a plague of orange shirts continues to decimate the beer supplies of Balnavia.

So there we go, the teams of TTC and sebes are certain of a place in the quarter finals. The remaining places will be fought out over the remaining round although ManuelR, it looks like your journey is over, although can still play a spoiling role.

Good luck with Round 3.

Dave
Title: Re: Province of Clontarf
Post by: bat on June 15, 2008, 03:00:27 AM
Good summaries there, Dave! Great post! :thumbsup:

Looking forward to the match reports...
Title: Re: Province of Clontarf
Post by: paroch on June 15, 2008, 03:32:59 AM
Nice match reports there Dave.  And Balnavia are doing OK.  They could even lose against Sebes NN and still qualify so long as Qumma and Trieste draw - then its all down to goal difference - very tight.
Title: Re: Province of Clontarf
Post by: Shadow Assassin on June 16, 2008, 09:40:15 AM
Quote
Romania made a promising start to their DEVO 2008™ campaign, holding one of the tournament favourites, Triest, to a goalless draw at the Newcastle Football Ground in Group C.

You might want to fire your newspaper editor. :P See that little error. :P


Otherwise, I'm keeping an eye on this... maybe Whitefall will join the next DEVO. Or even Team Savannah... but they haven't been active for a long time.
Title: Re: Province of Clontarf
Post by: tooheys on June 17, 2008, 04:18:37 AM
(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Group A has now been sorted, and I understand supplies of baklava are running low  ;)

So a quick review of the last games:

GROUP A

Nullabor County V Tales at Tea Time

Quote
Nullabor County brought the curtain down on their DEVO 2008™ campaign with a stirring performance at the New Tooheys Stadium, signing off with a victory thanks to two second-half goals from Hakan Yakin.

Though it was not enough to take them off the bottom of Group A, the win restored pride in a side who had been left with little else to play for after opening the tournament with successive defeats. Yakin struck on 71 minutes then again from the penalty spot with seven minutes left. Prior to that, a second-string Tales at Tea Time team – featuring only three starters from their previous victory – had made enough chances to win the game, although they should be back at full strength when they return here for Thursday's quarter-final.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/71/86/87/718687_w5.jpg)
(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/71/89/53/718953_w5.jpg)

Not sure whether to laugh or cry the Nullabor County players decided to do a bit of each. And later, when TTC, coach of Tales at Tea Time was questioned over the 2nd rate side he had fielded, it was hinted that most of the top line players had been struck down when somebody spiked the teams tea supply with Earl Grey  $%Grinno$%

Urland V Imaginia

Quote
Two late Nihat Kahveci strikes booked ten-man Urland a place in the quarter-finals of DEVO 2008™ in an exhilarating climax to their Group A match against Imaginia in Gladstone.

Jan Koller gave Imaginia a 34th-minute advantage with a thumping header before Jaroslav Plašil turned in Libor Sionko's cross to double the lead two minutes past the hour. Urland gave themselves a fighting chance thanks to Arda Turan's low effort before Nihat capitalised on a Petr Čech mistake to level three minutes from time. With a penalty shoot-out looming, Nihat galloped clear to send Urland through with a spectacular finish, although there was still time for goalkeeper Volkan Demirel to be sent off for shoving Koller. Tuncay Şanlı took the gloves as Nardo's men set up a quarter-final against West End.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/71/90/12/719012_w5.jpg)
Coach Nardo "I only have one piece of baklava left"
(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/71/89/64/718964_w3.jpg)
The Urland players fighting over that last piece.

So there you have it, Tales at Tea Time and Urland thru to the quarter finals. Well done TTC and Nardo  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on June 17, 2008, 04:20:43 AM
Good game(s) and reports there, tooheys! ;)
Title: Re: Province of Clontarf
Post by: sebes on June 17, 2008, 12:28:19 PM
Excellent pictures and even better comments! Well done Dave...

The Orange Legion has just landed back on their feet after the wild parties that went on after the last match (it seems the Balnavia beer factory had to run 24/7 to catch up with increased demand).

All of Nieuw Nederland (and the rest of SC4-world probably) is very exited to find out how the game against Balnavia will go. Well I for one wish coach Tooheys and his team a very good game!  :thumbsup:

Title: Re: Province of Clontarf
Post by: TheTeaCat on June 17, 2008, 12:32:33 PM
Just caught up and my.. you do a good match report, great pics to add that bit extra too   &apls

Go on those TaTTy boy's  :D :D

Thanks for all the effort you put in Dave :thumbsup:

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: paroch on June 18, 2008, 01:18:10 AM
Great reports there Dave, loved em. You've raised the bar with those.  Luckily I'm tall so should still be able to reach the beer  :D
Title: Re: Province of Clontarf
Post by: tooheys on June 18, 2008, 05:48:34 AM
 (http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)

Group C is done and dusted

Nieuw Nederland V Balnavia

Quote
Second-half goals from Klaas-Jan Huntelaar and Robin van Persie ended Balnavia's hopes of a quarter-final place as the Nieuw Nederland  rounded off an impressive Group C campaign with a third successive victory.

Balnavia knew three points would ensure they joined their opponents in the last eight, but Toohey's side were always on the back foot and Huntelaar, having passed up one presentable opening in the first half, clinically guided in Ibrahim Afellay's teasing right-wing cross nine minutes into the second. The win was sealed for a largely second-string Oranje team with three minutes left as Van Persie drove in his second goal in as many games.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/09/89/720989_w3.jpg)
The Oranje celebrate with a ho down
(http://tbn0.google.com/images?q=tbn:dXvRImiVG_DWPM:http://www.boatingwithtr.com/2003/FellsPoint/Images/Fell%27s%2520Point%2520Festival%25202003%2520052.jpg)
Coach Tooheys a few hours after the match

At the post match press conference Coach Sebes waxed lyrical on the superb effort made by the fledgling Balnavian side, and reserved special praise for their coach, Tooheys. "There is no other coach here who could have done as well as Tooheys, especially with a constant blood alcohol level of 1.7"  $%Grinno$%

Coach Tooheys, in a rare moment of clarity, praised the efforts of the Nieuw Nederland side, then somehow produced a magnum of champagne and made a toast to ongoing success for Sebes and his men.


Trieste V Qumma

Quote
World champions Qumma qualified for the DEVO 2008™ quarter-finals in impressive fashion on Tuesday as they defeated Trieste 2-0 at the Newcastle Football Ground and Balnavia lost by the same scoreline to the Nieuw Nederlands.

Balnavia had begun the evening second in Group C and would have progressed regardless of events in Newcastle had they beaten the already-qualified Nieuw Nederlands. But their reverse opened the door to the Azzurri who clinically grabbed the opportunity, inflicting another painful defeat on Trieste and condemning the FIFA World Cup finalists to last place in the section. The game's turning point arrived in the 24th minute when, after fouling Luca Toni, Eric Abidal was sent off and Andrea Pirlo converted the resulting penalty. Daniele De Rossi's second-half strike added gloss to a wonderful evening for Qumma, dampened only by the yellow cards for Pirlo and Gennaro Gattuso which mean they will miss the quarter-final against Mallorca.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/09/04/720904_w3.jpg)
The mop, a secret Qumma weapon. One fling of the hair send drops of salty sweat into the eyes of nearby opponents.
(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/12/09/721209_w5.jpg)
Qumma practice their "coathanger" move, taught to them by the teams wrestling coach, Hulk Hogan.
(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/10/48/721048_w5.jpg)
Who's a pretty boy then  &mmm



So congrats to Nieuw Nederland and Qumma for making it thru to the next round. :thumbsup:

And upcoming matches:-

Balnavia

Tales at Tea Time will be playing their QF against Capporth at Gladstones Riley Morris Stadium

Nieuw Nederland will be playing their QF against a still to be determined opponent at the Newcastle Football Ground

The last game Balnavia will host will then be the first SF at Gladstone

West End

Qumma and Urland will be hopping on the train and playing their QF matches at West End


So goodluck to you all. In my heart you are all representing Balnavia so go kick some West End butt  ;)

Cheers

Dave






Title: Re: Province of Clontarf
Post by: paroch on June 18, 2008, 02:54:30 PM
Dave,

great reports there with a nice healthy dose of Balnavian irreverence!

Congrats on a well hosted Group A and Group C.  It's a shame Balnavia didn't progess as I'd have enjoyed welcoming your team in West End.  As it is, West End now face Urland, and if we win that we travel to Balnavia for the semi final.

And as for kicking West End butt!  LOL, I'm sure I'll be rooting for the "West End" teams just as much as you are for the "Balnavia" teams.  I have a feeling Bat's Capporth City will be my secret weapon!

Paul



Title: Re: Province of Clontarf
Post by: sebes on June 18, 2008, 03:20:12 PM
Excellent Dave.

Balnavia is a great co-host of this tournament. Rumour goes now that the NNVB is going to file a request with UEFA and FIFA if the Nieuw Nederland National team  can play all future home matches in Sommersby's Nike Stadium. We consider this stadium as holy ground already  :thumbsup:

Title: Re: Province of Clontarf
Post by: bat on June 21, 2008, 06:24:31 AM
Again nice reports there! Looking forward to the ones of the quarter-finals! ;)
Title: Re: Province of Clontarf
Post by: tooheys on June 23, 2008, 04:31:40 AM
(http://img230.imageshack.us/img230/1001/devologo4gr7fr3.jpg)


Tales at Tea Time V Capporth

Quote
Capporth progressed to the semi-finals of the UEFA European Championship for the first time since 1996 as goals from Bastian Schweinsteiger, Miroslav Klose and Michael Ballack secured a 3-2 victory over Tales at Tea Time in Gladstone.

Capporth ended up lifting the Henri Delaunay trophy that year and the way they raised their game to meet the challenge of a Tales at Tea Time side that refused to lie down – halving a two-goal deficit twice through first Nuno Gomes and then, in the dying minutes, Hélder Postiga – augurs well for Joachim Löw's team. By contrast, it was a night when the worst fears of Tales of Tea Time's coach TTC were realised, his pre-match nightmares about Capporth's aerial superiority materialising in the form of headed goals by Klose and Ballack. Tales at Tea Time were semi-finalists in 2000 and runners-up in 2004 and TTC had hoped to take that final step at DEVO 2008™ but his fell flat fell flat at Riley Morris Stadium, where Tales at Tea Time were overpowered by opponents who shrugged aside impressively their occasional first-stage torpor.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/34/13/723413_w3.jpg)
Players celebrate with the Bat Dance.

Nieuw Nederland V Watersford

Quote
Dmitri Torbinski and Andrei Arshavin struck in the last eight minutes of extra time to take Watersford into the DEVO 2008™ semi-finals at the expense of Nieuw Nederlandas.

From the off, Watersford never allowed Marco van Basten's previously imperious side space and they attacked with vigour. Roman Pavlyuchenko's 56th-minute volley seemed to have won the game but with four minutes remaining Ruud van Nistelrooy headed an equaliser. However, Watersford dominated the additional half-hour and the tireless Arshavin set up substitute Torbinski to restore the advantage from close range in the 112th minute. The No10 added another himself to book a semi-final against Mallorca on Thursday, although Torbinski and Denis Kolodin will miss that match through suspension.

(http://www.euro2008.uefa.com/MultimediaFiles/Photo/competitions/EURO/72/51/76/725176_w3.jpg)

So that only leaves one team from the eight that started the journey in Balnavia. Urland will be playing their semi final on Wednesday against Capporth at Sommersby's Nike Stadium.

Goodluck Nardo  :thumbsup:

Title: Re: Province of Clontarf
Post by: bat on June 23, 2008, 09:18:27 AM
Nice two reports there again!

And hopefully Capporth City will win against Urland which has big personnel worries...

Looking forward to more from Balvania!
Title: Re: Province of Clontarf
Post by: paroch on June 23, 2008, 02:44:08 PM
Great reports there Dave.  The Balnavia Broadcasting Corporation have done you proud!

Love the bat dance - you always seem to find an amusing photo to include.

Looking forward to the semis, only Bat, Nardo, Diggis and Jeronij remain - who will lift the crown.
Title: Re: Province of Clontarf
Post by: Diggis on June 23, 2008, 02:45:10 PM
Me!  Of course.  Still got my pirate sleeves on for Jeronij. 

Great updates Dave!  Thanks for the pics of my win.  Although being of dutch descent it was a touch match to watch.
Title: Re: Province of Clontarf
Post by: Jmouse on June 23, 2008, 03:13:48 PM
Good luck to all in these final Devo '08 matches! Of course, I'm sure there are some who would say they don't need luck - skill is all that matters! ;)

Later...
Joan
Title: Re: Province of Clontarf
Post by: threestooges on June 23, 2008, 03:24:51 PM
The tournament is going great and the Balnavian coverage is great. It gets the point across, but not without adding its own great commentary. You find the best pics for them too. Looking forward to seeing how the semis/finals go. Until then, great work and I'll be looking forward to the next update.
-Matt
Title: Re: Province of Clontarf
Post by: thundercrack83 on June 23, 2008, 03:57:25 PM
The tournament is certainly coming along nicely, Dave! I can't wait to see the results!

Keep up the good work, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: Nardo69 on June 24, 2008, 01:16:16 PM
You know Dave, tomorrow I have a big problem:

As Urland's mayor I should go with Urland but as a German in Turkish Exile my heart beats in black and white ONLY when it comes to big soccer tournament ...  :-[

Let's see what the Observer (http://sc4devotion.com/forums/index.php?topic=793.280;topicseen) will write on Friday ...

Oh well ...  :D
Title: Re: Province of Clontarf
Post by: Diggis on June 24, 2008, 04:16:58 PM
You know Dave, tomorrow I have a big problem:

As Urland's mayor I should go with Urland but as a German in Turkish Exile my heart beats in black and white ONLY when it comes to big soccer tournament ...  :-[

Let's see what the Observer (http://sc4devotion.com/forums/index.php?topic=793.280;topicseen) will write on Friday ...

Oh well ...  :D

Keep quite and go with whoever wins.  $%Grinno$%
Title: Re: Province of Clontarf
Post by: germanpresa on July 22, 2008, 07:44:07 PM
well, hello tooheys, i´m a newbie member,
we can say that you are now world famous, i`m writing from spain (note that my english stinks)  :'(

your city is wonderfull, the most beautifull i ever seen

 &apls

i have a question, the trees, what mod do you use?? and the border of the land - water, what walls do you use??
 ()what()
Title: Re: Province of Clontarf
Post by: tooheys on August 03, 2008, 12:02:20 AM
For a number of reasons I haven't been around much lately, but I'm back and look forward to catching up with all that
I've missed.

I haven't been completely SC4 free though and have been able to do some work on Balnavia and also a bit of lotting.

Thanks to all that dropped by while DEVO '08 was in progress.

germanpress, welcome to SC4d. To answer your question, the trees are primarily Jeroni's which are available here on the LEX.
He has a number of tree packs as well as rocks etc. The seawalls are a bit of a mix. Again, some of Jeroni's work available here,
but also JS Seawalls and a lot of PEGs stuff which are both available at ST. Just search "seawall" and they all pretty much
show up.

So here are some pic's from the ongoing development of Dapto.

Dapto

Dapto has turned into a farming community. It is sandwiched in amongst a few larger cities so there is plenty of traffic on the
RHW and rail lines passing thru Dapto.

(http://img158.imageshack.us/img158/8656/daptojan16041217598366sd5.jpg)

(http://img158.imageshack.us/img158/719/daptoapr19081217608935bk6.jpg)

(http://img158.imageshack.us/img158/4729/daptofeb27041217598581nq8.jpg)

(http://img158.imageshack.us/img158/6748/daptojan24041217598414vl2.jpg)

(http://img158.imageshack.us/img158/7752/daptosep13071217607708ve7.jpg)

A picturesque train journey thru the heart of Dapto. Some worry for the animals confined to the pens alongside the track
as they flash past at 100kph. The animals look at the two legged animals crammed shoulder to shoulder in the trains and
wonder what slaughterhouse they are heading to.

(http://img158.imageshack.us/img158/892/daptomay12081217609018mb9.jpg)

(http://img158.imageshack.us/img158/3070/daptojan31081217608608gj0.jpg)

(http://img158.imageshack.us/img158/8674/daptofeb22041217598543ce8.jpg)

And now for a bit of blatant self advertising  ::) The new rest stop I have been working on that will hopefully appear on the
LEX soon.
Hmm, did I say lots of traffic on the RHW, must be off-peak. ;)

(http://img158.imageshack.us/img158/9030/daptofeb27081217608709rj9.jpg)

Things look a bit quite in this pic. Mainly because a lot of the people and some vehicles are timed props and I took the pic at
the wrong time.

(http://img158.imageshack.us/img158/9913/daptomar12081217608755gv1.jpg)

And there always has to be somewhere to grab a bite and fill up the kids stomachs so they can bring it all back up 20kms
down the road.

(http://img158.imageshack.us/img158/6392/daptomar23081217608796iw2.jpg)

And here are some of Paroch's market lots that I have used for the first time.

(http://img158.imageshack.us/img158/83/daptooct5071217607796sq6.jpg)

(http://img158.imageshack.us/img158/652/daptoapr13081217608901qu7.jpg)

Hope you enjoy. And I'll be trying for some more regular updates going forward.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: thundercrack83 on August 03, 2008, 12:09:40 AM
This is wonderful news! Welcome back, my friend!

It's so good to see activity here--and what activity is, too! Love update here, Dapto looks just splendid!

I can't wait to see more, Dave!

Dustin
Title: Re: Province of Clontarf
Post by: Tarkus on August 03, 2008, 12:14:21 AM
Occasional lurker coming out of hiding, at long last. ;)

Dapto looks absolutely fantastic, Dave.  A very realistic farming community, and it looks like a nice place to live.  The rail interchange there looks very nice, and I love your NAM Curve usage.  And that RHW with the truck stop there is just amazing, even if the traffic volume was a bit low at that time of day.  Your use of jeronij's Ploppable Water there is just absolutely fantastic as well.

I'll definitely be following Balnavia more. :)

-Alex (Tarkus)

Title: Re: Province of Clontarf
Post by: dedgren on August 03, 2008, 01:05:18 AM
Hey, Dave- since the brief break you took sort of coincided with my own, well: perfect timing, my friend!  Dapto is an extra helping of Balnavian goodness- brilliant use of those wide curves (there's more on the way) and of Paul's (paroch) custom content.  I'll be waiting to DL that rest stop, as well.

Great stuff here!


David
Title: Re: Province of Clontarf
Post by: Jmouse on August 03, 2008, 01:24:59 AM
Good to see you back in the game, Dave, and glad to see you haven't lost your magic touch!

You've done a terrific job of working the curvy roads into the landscape - I especially like the second photo. You've managed to place farms near a neighborhood and make it look natural - quite an accomplishment in my book! And those fountain parks behind the church look right at home.

Then there are the famous "tooheys trains" that miraculously appear right on cue in the perfect spot on a long curve. That seventh photo is a pic comp winner if ever I saw one! The rest stop is sure to be a hit, too, and we'll get those last-minute details ironed out ASAP. I love the way you've placed it and Paul's market lots next to the water. I haven't seen that arrangement used before but it works really well.

Enjoy your game...
Joan
Title: Re: Province of Clontarf
Post by: bat on August 03, 2008, 02:23:20 AM
That's a really beautiful update there, tooheys!
The farms are looking very nice! The RHW with the rest stop is also wonderful!
Fantastic city there, too! :thumbsup:

Looking forward to some more regular updates... ;)
Title: Re: Province of Clontarf
Post by: Simpson on August 03, 2008, 05:50:39 AM
Wow  &apls the little city is superb with little trees OMG
I love the fields near little village and the market is really good
Continue you make a really good job my friend  :thumbsup:
Title: Re: Province of Clontarf
Post by: TheTeaCat on August 03, 2008, 10:05:24 AM
Excellent Dave's back and how   ;D ;D

With a superb update. :thumbsup:

Dapto looks really good, everything integrates so well &apls
Great use of your rest stop and Paul's markets. And then to top it all off , great skills filling in all the details &apls

Quote
That seventh photo is a pic comp winner if ever I saw one!

I agree ;D

till the next time

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: Diggis on August 06, 2008, 05:08:42 AM
Ahh Dave, good to see you back.  Good to see you were using your time wisely.  ;)

Your rural shots are stunning, and Joan is right, that one with the train on the corner is a keeper.  Looking forward to seeing more.
Title: Re: Province of Clontarf
Post by: stewart_garden on August 06, 2008, 05:51:35 AM
Great to see you are back at it again Dave.  Personally I love your second shot.  It is also great to see how your skills have developed over this MD.  I will try to be around more often.

Stewart
Title: Re: Province of Clontarf
Post by: threeswept on August 09, 2008, 11:03:37 AM
Fantastic rural pics! Always a pleasure to pop in for a visit and see such wonderful views!
Title: Re: Province of Clontarf
Post by: pipishere on August 09, 2008, 11:42:08 AM
So i seemed to have missed quite a bit! :P

The updates i've missed are fantastic and i haven't even seen them all....yet! lol  :)
Title: Re: Province of Clontarf
Post by: Pat on August 09, 2008, 01:48:13 PM
Dave fantastic update and a good use of Paul's Markets there!!! Also love the placement of your rest stop... The train ride gave me a good chill there as well.... I cant wait to see more of Balnavia..
Title: Re: Province of Clontarf
Post by: paroch on August 09, 2008, 02:10:09 PM
Hey good to see you back in the game Dave.

I'm a sucker for a good suburb and your opening pic is a GREAT one.  You've really worked those Maxis buildings to brilliant effect.  Makes me realise I should turn the "Maxis blocker" off every now and then!

You've done a great job with the farms as well, really nicely done.  Those animal pens by the railway are new to me.  I'm guessing either from Chrisadam's RRP or some custom lotting of your own?  And of coure a nice tooheys gag thrown in as well.  Also in that pic is a lorry with an Eddie Stobart trailer.  They are probably the most common lorries you see in the UK, so I always smile when I see one pop up in an MD from outside of our little island :)

Those red double deck trains passing through great countryside are becoming a bit of a Balnavian signature image.  And I agree with Joan, that curved rail shot with great farms, TPW and a train in view all add up to a winning Picture Comp entry - just one question - what kind of newts are in that TPW lake?

The rest stop has turned out really well, I hope you are pleased with it - because you should be. 

And thanks for showing off the markets with great results  :thumbsup:

Looking forward to more from Balnavia.

Paul

Title: Re: Province of Clontarf
Post by: tooheys on August 11, 2008, 05:12:26 AM
Replies

thundercrack83: Thanks Dustin, though it was about time I did something before you locked me away
in the dungeon  :D

Tarkus: Alex, thanks for dropping by. Love your work with the RHW and hope I can show it off a little here.
A few more pics are below, and traffic has picked up a bit.

dedgren: David, give me more curves (we are talking about roads aren't we  ::) ) Appreciate the
comments and the rest area will be available soon.

Jmouse: Thanks Joan, I have entered that pic and it's doing alright so far. As for the "tooheys" trains, I'm
afraid they dont always run on time and require a little patience (which is about as much patience as I have)

bat: Thanks alot bat

Simpson: Thanks Simpson, this is my favourite kind of area to work with. Glad you enjoy.

TheTeaCat: Hey TTC, thanks for the comments. As for filling each and every tile, that is an obsession of mine,
for better or worse. I try to leave some tiles unimproved, but the mouse just takes over  ;)

Diggis: Thanks Shaun, wish I could spend all my time that way, wisely that is  ;D

stewart_garden: Stewart, that was my fave to, which is probably why I went for a bit of overkill and showed it
from different angles. Good to see you dropping by. (what chance those Bronco's  :thumbsdown:)

threeswept: Thanks threeswept, I like to mix the tiles up a bit, but I really enjoy the rural tiles.

pipishere: Hi pip, you probably haven't missed that much, I've been hibernating. Good to see you dropping by.

Pat: Hi Pat, well there are a couple of more pics below (did I say a couple  $%Grinno$%)

paroch: Now how did I know that the longest reply would be from Paul, Joan would be proud of you  ;)
Maxis Blocker, you know I've never tried that. A tad late for this region but something I might try next time
around (yes there will be another MD one day). The animal pens are from Newman Inc but I'm having a bit of
trouble tracking them down again. It's a pack of several lots, cow pens, horses, chooks, pond, windmill. I'll
keep working on it, worse comes to worse, I'll send you the lots if you want them. There are no newts in the
ponds, the croc's ate them all  ()sad() . Thanks for the great comments, and I'll show off the market lots as
much as I can, they are a great addition to the game.

Dapto

Dapto is all but done. Thanks for the great response to the last update. I have been working hard to finish off
the tile and here are 1 or 2 or 3 or........ (hmm perhaps I got a bit carried away). But anyways, hope you like.

(http://img237.imageshack.us/img237/9332/daptojan16281218356499ly8.jpg)

As you can see, it is a mostly rural community, a few small residential areas and an industrial area down by the river.

(http://img237.imageshack.us/img237/196/daptodec8271218355711ya8.jpg)

To the top right corner. Hmm, those stairs, really need to find something else to use here.

(http://img237.imageshack.us/img237/5490/daptodec14271218355754vt6.jpg)

(http://img237.imageshack.us/img237/7795/daptofeb25231218323321nu9.jpg)

Now heading to the bottom left corner.

(http://img237.imageshack.us/img237/4843/daptojan29231218320560uc1.jpg)

Here is a small gated community. A rural area, you may well think that this is the
home of some rather elite residents looking to seperate themselves from the "lower class" farming society. How wrong you are.
Only the strongest and most virile farming couples live here. Mingling with bankers, lawyers and other professionals is
frowned upon, you have to keep those farming bloodlines clean to ensure the ongoing success of this farming area.
The fact that all the farmers are related is a mute point (I think I have insulted enough people, time to move on :-[)

(http://img237.imageshack.us/img237/8926/daptofeb1231218320583ge7.jpg)


Yep, I'm still having a trouble with the sidewalk mod, but it is being looked into (believe me  %confuso )


(http://img237.imageshack.us/img237/5347/daptojan13231218315131xe4.jpg)

(http://img237.imageshack.us/img237/5064/daptofeb9231218320656ur4.jpg)

I did say this was a rural community, best I show a farm or two.

(http://img237.imageshack.us/img237/324/daptonov3271218355105ks1.jpg)

(http://img237.imageshack.us/img237/4273/daptonov24271218355411na6.jpg)

(http://img237.imageshack.us/img237/5035/daptooct20271218354727lj4.jpg)

(http://img237.imageshack.us/img237/2034/daptodec30271218356372mj4.jpg)

(http://img237.imageshack.us/img237/3586/daptojan9281218356428bz0.jpg)

(http://img237.imageshack.us/img237/8444/daptojul6241218345587bj0.jpg)

And a new prop or two. I've finally found Chris' RRP. The fence is his, the beauty of the lot, well it plops over a tile
but you can still add trees etc. Love it, great work.

(http://img237.imageshack.us/img237/1892/daptomar5231218323359ek2.jpg)

Of course most towns have their dirty side. Dapto is no different. As green as it is, the odd leakage from the
industrial area has found it's way down to the river, stunting growth along the way.

(http://img237.imageshack.us/img237/3664/daptonov8221218314892ex4.jpg)

(http://img237.imageshack.us/img237/8353/daptooct26271218354775vg6.jpg)

(http://img237.imageshack.us/img237/6240/daptodec10221218315000yt1.jpg)

(http://img237.imageshack.us/img237/8/daptooct16271218354704rm1.jpg)

And here is the local home of the Hwy BOOS (Balnavian Officers Opposing Speeding).
Booze is someone elses problem  $%Grinno$%

So that is Dapto. Time to move on, where to next, not sure but I have several options thanks to DEVO '08.

Until next time.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Diggis on August 11, 2008, 05:31:48 AM
That looks great mate.  Really well laid out.  How do you always manage to catch the trains so well?  And is that another cricket ground I spot there?  ;)
Title: Re: Province of Clontarf
Post by: bat on August 11, 2008, 05:52:09 AM
Dapto is a really beautiful looking rural city there, tooheys!
Fantastic pictures of it!  :thumbsup:

Looking forward to more beautiful pictures... ;)
Title: Re: Province of Clontarf
Post by: warconstruct on August 11, 2008, 06:11:35 AM
Splendid update, all that l' one can find of more beautiful !

A great work  fitting with regard to the details they are perfect!

Beautiful countryside, and splendid this general sight .

Paul ;
Title: Re: Province of Clontarf
Post by: jmyers2043 on August 11, 2008, 06:46:42 AM
Hello David

I like the update. The rock mod works real well on bumpy terrain. I like the highway exit with the gas station and the two billboard signs. I also like screen of the highway curve with the flowers, rocks, and plantings in the median.

Looking at your pictures was time well spent. Thanks.

Title: Re: Province of Clontarf
Post by: XoX on August 11, 2008, 08:12:55 AM
Very very wonderful pictures!!
I love the shadow assasin's ways!
 &apls
Title: Re: Province of Clontarf
Post by: paroch on August 11, 2008, 08:20:11 AM
Yes, all in all a very nice quad you've got there.

It really is well balanced, rural, bit of resi, plus some industiral with the blue bits scattered about.  And your use of RHW and rail ties it all together well.

The gated community is a nice touch and good to see the toohey tennis courts again, which I think were the catalyst to your foray into LE if I remember correctly.

The greenhouses and that windmill are just little standouts for me, I think they really add to the farming scenery.

Looking forward to what is next, especially if it involves football stadiums!
Title: Re: Province of Clontarf
Post by: Simpson on August 11, 2008, 10:53:42 AM
Hi,
Very good update there your small city is very réalistic
I love the générale view, I see a lake who is very réalistic
Great RHW :thumbsup:

David :thumbsup:
Title: Re: Province of Clontarf
Post by: TheTeaCat on August 11, 2008, 01:13:08 PM
Dave

Superb update. Full of lots of little interesting things.

I totally agree about those stairs. They just stand out a mile. as you say something to work on.

Your rest stop looks excellent in its placing now that the surrounding area have been filled. And I particularly like the gated community :D

Great rural area too :thumbsup:. Is that a stage 7 farm tucked in there I see?

BTW those farm add on area's you mentioned earlier(Newman Inc Farms BSC by Citynut) can be found on the LEX. Available here :) (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=962)
Thought I'd save you the trouble of searching for them.
Leaves more time for drinking BEERTEA  ::)  :D :D

There really is not much I can find fault with Dave - great job  &apls &apls

regards
Derry
Title: Re: Province of Clontarf
Post by: Jmouse on August 13, 2008, 01:19:19 AM
Wow, so much "classic tooheys" to see here! I still haven't figured out how you take the commonplace and make something special out of it, but I'll honor your request to keep it a secret if ever I do.

As always, the neighborhoods are fresh, green and inviting. And you've done a terrific job of curving the highway around a scenic embankment. I see that you've found yet another use for TPW, too, surrounded by another curvy road. The farms are especially appealing - peaceful, restful - and you've done a great job of placing those big rocks I've always shied away from. I never could make them look right.

I'm glad Dapto kept it's rural charm - a tall building would have ruined the whole effect, Anybody can start, but many lack your unique talent for knowing when to stop. And amid everything else, I even see a trademark tunnel - it'a all there, northing's missing, and it's a joy to see!

Later...
Joan


Title: Re: Province of Clontarf
Post by: Pat on August 13, 2008, 01:35:40 AM
Dave looking real good here in Dapto!!! I think you are pulling off the maxis and custom very well and from my view point atm I dont think you should change at all.... But as you said in a future MD that might be a choice to go with the No maxis blocker... The Green around Dapto is so peaceful and it feels so real honestly...   What caught my eye the most is the gated community there and the boulders WOW!!! Cant wait to see what you cook up next!!!
Title: Re: Province of Clontarf
Post by: Nardo69 on August 13, 2008, 02:49:58 PM
Hi Dave!

Long time no see but RL was rather tough las weeks ...

I like what you did with the smooth curves for the avenue - I use them way to less (I miss the textures there ... I said it before I am an oldfashioned stubborn donkey sometimes who needs its time ... )

Great work with the RRP fences. They are no eyechatchers in the nagtive sense but it is just natural that they are there where they are if you know what I mean.

I have some problems with the trees on the rocks but the reason for this might be my cultural and geographical background (the only continents I ever hae been are Europa and Asia).

I just don't think that the street builders would have done such a large U-turn at that small lake instead of going straight between the fields and the lake (except that there have been a large habition of  for example  Bufo marinus to protect ...)

Take care my friend (And don't forget to make backups)

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: threestooges on August 14, 2008, 12:12:15 AM
Dave,

It has been far too long since I posted here. Great work with Dapto. The area has that signature 'rough' landscape that you do so well. Your work with the little gated community reminds me a bit of darmok's work in AVR (http://www.simtropolis.com/forum/messageview.cfm?catid=36&threadid=59816&highlight_key=y&keyword1=anduin). The RHW looks good, particularly the 11th pic (public transportation seems to be popular around there... farm shuttles?). Your work with curves to (13th pic) is exceptional, though I agree with Nardo about the path of the road in the 12th, unless there is a good story behind why it took the long way around (transportation dept gets paid by the hour or mile or something like that). The little bit of industrial development seems to have done a number on the area... I just hope there is a treatment plant nearby. Don't want to think about what's going into the fields otherwise. At any rate, great work as always, and I'll be keeping an eye on the upcoming updates.
-Matt
Title: Re: Province of Clontarf
Post by: mattb325 on August 14, 2008, 10:16:40 PM
Really lovely shots of Dapto

The mix of farms, industry and residential are brilliantly balanced

There's a ton to see - different street mods, boulders , open areas and trees balancing and complimenting the rock mod, curving roads hugging the slopes - in all, it is a great composition! &apls
Title: Re: Province of Clontarf
Post by: tooheys on August 31, 2008, 05:07:31 AM
Replies

Diggis: The trains just take a bit (hmmm, alot) of patience.  No, thats the same ol' cricket ground but
there is a new one on the way  ;)

bat: Thanks bat, appreciate the comments.

warconstruct: Paul, thanks for the great comments.

jmyers2043: Thanks, those rocks and the terrain mod fit well together, a bit of luck really. The median
was a bit of trial and error, I'm glad you like the end result.

XoX:
Quote
I love the shadow assasin's ways!

That's good, but I hope you like mine to  :) Thanks for dropping by.

paroch: It was a little blend of everything, wasn't it. The tennis courts still make an appearance, although
I feel they will soon be superceded by some of your own  :thumbsup: And there just may be a pic of a stadium below.

Simpson: Thanks, and I do like working with the RHW, it fits in most anywheres.

TheTeaCat: Those stairs are a problem. It would be great to have a set that fits with the BSC paths
(hint, hint  ;D to anyone reading this) There is a stage 7 in there, was a few more but they got bulldozed, don't
always fit the scene. Thanks for providing that link, I couldn't find it. As a result I had that
extra TEABEER. Thanks Derry.

Jmouse: Thanks Joan. Well I guess you already know, but this is my favourite type of development,
rural/low density. I put just as much effort into the big cities, but this is where I'm most comfortable. Having
said this, after this update, I'm off to the last MEGA quad in the region and some highrise.

Pat: Thanks Pat, the Maxis content I don't find that bad, but you do have to manage it a bit. As for
the gated community, I lied. That's Dave's party precinct, no gatecrashers there  :)

Nardo69: (The road around the pond  ()what(), Dave desperately tries to make up an excuse.... :-[ )
The pond was once a quarry, well before the land was opened up for farming. The road does actually climb around
the pond, previously being dirt it was thought that this gentle climb would better suit the fully laden trucks climbing
out of the quarry. The current road follows the same course  ;)  Obvious isn't it  $%Grinno$%

threestooges: Don't worry, the farms are safe. It all flows into the river, so eat the beef and leave the fish alone  :)

mattb325 : Hehe, if it's out there I'll try to use it somehow. Thanks for dropping by.

Nerang

Nerang first made an appearance as a host city for DEVO '08. Back then, it was pretty much a stadium and not much else.
Well the stadium is still there, but the area is now fully developed. Nerang has a manufacturing base, with a couple of small
residential and commercial areas.

(http://img181.imageshack.us/img181/1351/nerangoct5051219484647gg4.jpg)

(http://img181.imageshack.us/img181/4661/nerangmar6061219486947iz8.jpg)

(http://img181.imageshack.us/img181/2580/nerangfeb24061219486865ce8.jpg)

No surprise really, but the locals like to down a beer or two while watching the football. A couple of
pedestrian tunnels have been built under the hwy to connect the residential and commercial
area to the stadium. Do yourself a favour though, don't walk thru there the morning after the match
until the tunnels have been "flushed".

(http://img181.imageshack.us/img181/4998/nerangfeb16061219486821nx4.jpg)

The training pitches next to the stadium. The local college runs a weekly acting course here
"Why milk a cow, when you can milk a penalty"  ::)

(http://img181.imageshack.us/img181/7691/nerangfeb11061219486793ln0.jpg)

(http://img181.imageshack.us/img181/8002/nerangmar22061219487016up5.jpg)

The local pond and a popular walking and bike trail for the Nerang's young and old. Rumour has it that
there is a family of kiwis living in the reserve, the bird that is, not the people, they are all at Bondi  ???
(Nice work Diggis  :thumbsup:)

(http://img181.imageshack.us/img181/9125/nerangdec30051219485048ra5.jpg)

(http://img181.imageshack.us/img181/2162/nerangnov27051219484868yh3.jpg)

So there you have it, one more update. Thanks for the ongoing support.

Well you know me, something new comes out and I have to play with it, so I'm working with the JPN river
set at the moment. Hopefully some pic's in the next week or two.

Until then

Cheers

Dave
Title: Re: Province of Clontarf
Post by: art128 on August 31, 2008, 05:22:11 AM
nice update tooheys  &apls I realy like it  :thumbsup:
Title: Re: Province of Clontarf
Post by: Diggis on August 31, 2008, 05:41:44 AM
[quote author=tooheys link=topic=1431.msg176508#msg176508
The local pond and a popular walking and bike trail for the Nerang's young and old. Rumour has it that
there is a family of kiwis living in the reserve, the bird that is, not the people, they are all at Bondi  ???
(Nice work Diggis  :thumbsup:)
[/quote]

Cheeky Bastard.  Great update.  Love the acting lessons moto.  Very Football!
Title: Re: Province of Clontarf
Post by: paroch on August 31, 2008, 07:25:08 AM
Good to see some flesh around the stadium Dave.  I had similar issues in Charing Cross and Piccadilly - and must admit it is an unusual starting point!

I recall commenting on the layout of the training pitches next to the stadium before - very nice.  And I like that little pavillion/clubhouse building amongst the pitches - do you recall what it is??

Great idea with the tunnels and excellent advice about not using them until they've been "flushed".  I also like the use of Shaun's ponds - I really need to do something with them as well.  And as for the JPN walls - I've used them a little, but not diaplyed them yet, so I'll be interested to see what you come up with.

Til next time $%Grinno$%
Title: Re: Province of Clontarf
Post by: bat on August 31, 2008, 08:52:01 AM
A beautiful city there! These pictures of Nerang are looking wonderful!
Fantastic parks there near the highway! And the soccer stadium (+area) looks superb, too!

Looking forward to more...
Title: Re: Province of Clontarf
Post by: CasperVg on August 31, 2008, 12:22:45 PM
It's been awhile since I checked in here, but you are certainly very good. I really love the picture with Diggis' ponds.  :thumbsup:
Title: Re: Province of Clontarf
Post by: threestooges on August 31, 2008, 01:46:30 PM
threestooges: Don't worry, the farms are safe. It all flows into the river, so eat the beef and leave the fish alone  :)
Good advice there. I sort of got that idea when I went to the river for some fishing and realized that it was a little more sporting if they were actually moving... a net with a long pole worked pretty well though... moving on though, I'll take your advice on the tunnels, being the train fan that I am, I'd probably find an excuse to take it instead (no warnings about that, right?).
"Why milk a cow, when you can milk a penalty"
Heh heh heh... I think I'll let that one go, but suffice to say, good one and I like seeing the area around them flushed out.

Great use of the pond pieces Dave, the pond looks amazing and very natural. Great work desgining the pieces Shaun. It is tough to tell that they are lot based; the banks look so natural.

Excellent work as always Dave, glad to see you've found a new toy to play with and I'll look forward to seeing how you use it.
-Matt
Title: Re: Province of Clontarf
Post by: Jmouse on August 31, 2008, 04:07:15 PM
"Visual balance" was the impression that popped into my head when first I saw Nerang. The transport system is simple but very effective. The center of town across the middle is well offset by elements around it. And diagonally, from the lower right to the upper left, the parks/rec areas are strategically placed.

Up close, I like the way you've softened the sound barrier and railroad tracks with trees. The ped tunnels are a great idea (so is the advice!), and as for the training pitches, I'll leave that part to the locals! You had more success with Shaun's pond pieces that I've had (good job Diggis), and overall the park looks great.

The last two photos are simply a pleasure to look at - every square inch is classic tooheys! I'm looking forward to seeing what you do with the JPN river set. You always seems to find some clever twist on using new elements, probably because you do it before somebody pops up and says you can't do that!

It's always a pleasure to see a Balnavia update, and I hope we're "stuck with it" for a long time to come. ;)
Joan
Title: Re: Province of Clontarf
Post by: Simpson on September 02, 2008, 04:19:26 AM
Hi,  :)
Your new update is very good, the général view is splendid
Great RHW and also great work on Diggis pond   :)
Title: Re: Province of Clontarf
Post by: dsrwhat316 on September 04, 2008, 01:33:34 PM
This is looking very nice, Dave. I like the little lake by the railroad line and highway. Have fun tinkering around with the JPN Wall Set; I know I did  ;D Take care!

~ Dan
Title: Re: Province of Clontarf
Post by: Pat on September 04, 2008, 02:26:41 PM
Dave great update and I will make sure I bring the gatecrashers (http://www.wikihow.com/Deal-With-Gatecrashers) next time lol  :D
Title: Re: Province of Clontarf
Post by: Emperor Stormont on September 04, 2008, 09:54:19 PM
missed loads of updates, all absolutely fabulous.  :satisfied:

I love small town/rural scenes and the ones shown previously are great. I shall try and visit more often from now....great work
Title: Re: Province of Clontarf
Post by: stewart_garden on September 06, 2008, 04:02:58 AM
Another great update there Dave.  What makes you think that football supporters like a beer or two?
Title: Re: Province of Clontarf
Post by: tooheys on September 07, 2008, 02:22:16 AM
Replies

art128: Thanks for dropping by, appreciate the comments.

Diggis: Well I only tell the truth  ;) I hear that a few kiwis actually stowed away and made there way
to England. Must be wrong. Bondi/Dover tough choice  :D

paroch: The clubhouse has the name of "BSC Sports Canteen". I've been searching but haven't found a
link yet. Maybe someone can help.

I agree, it is an unusual starting point and I have two more to do. Only one stadium was in place when DEVO 08
started to take shape. The stadiums are the easy bit  : :)

bat: Thanks bat,

caspervg: Thanks. Diggis' ponds will feature again soon.

threestooges: lol. Thanks Matt, and a bit of a teaser below.

Jmouse: Joan, no plans to shut up shop yet. With reviews like that how could I quit  ;) Thanks

Simpson: Thanks Simpson, most appreciated.

dsrwhat316: Dan, I am having fun tinkering, so far so good I think. Thanks for the comments.

Pat: Did I mention the guards are armed, while everyone inside is legless   ::)  Sorry  $%Grinno$%

Emperor Stormont: Good to see you dropping by again. Appreciate the comments.

stewart_garden: Just a lucky guess  :D Thanks Stewart

Cattai

Well as you probably have guessed by now, my next quad includes use of the new JPN wall/river sets.

Cattai is the testing ground, the last huuuge tile in the region. Below are a couple of pics of the dam and river.
Still a lot of work to do, especially terraforming but hope this gives you a taste of things to come.

(http://img208.imageshack.us/img208/2276/cattaimay13001220768767pn6.jpg)

(http://img208.imageshack.us/img208/399/cattaimay2001220768716bq4.jpg)

Feedback appreciated as always

Cheers all

Dave
Title: Re: Province of Clontarf
Post by: Simpson on September 07, 2008, 02:59:40 AM
Very fine work here  :thumbsup: and also very réalistic. I'm until forward to the next update
Title: Re: Province of Clontarf
Post by: Jmouse on September 07, 2008, 03:10:47 AM
Dave, do you remember what you were doing on June 4, 2007? Among other things, you posted a photo of Padstow Quays on page 1 with nothing on the tile but a candelabra-shaped waterway below a slight embankment.

Five days and an update later, I posted this comment:
Quote
When I first saw the quay in the raw terraformed state, I didn't think I'd like it, but you've done wonders with the idea. I'd never have visualized such a scenic spot emerging.

The next day, still on the same page, you replied:
Quote
Jmouse: Hey, you didn't think you'd like it, I wasn't sure what I was going to do with it. I had no real plans and no idea how things would fit together, thankfully it worked out all right. It's fun jumping in the deep end.

Well, my first look at Cattai brought those memories back, but things have changed in the past 15 months. Now you have a new toy to play with, and I’m confident you know exactly where you’re headed with it. And I’ve seen enough of your work to know it will look terrific.

But alas, some things will never change. Think maybe you could show us some population and traffic-flow data while you're about it? ;)

Later…
Joan
Title: Re: Province of Clontarf
Post by: paroch on September 07, 2008, 03:48:25 AM
Only Joan would be able to remember such a quote.  And as impressive as her memory is that resevoir is looking even more impressive already, even without the addition of trees, flora, rocks and other assorted bits you always place so well.

I've played with the JPN only a little bit so far, so it's difficult for me to add anything, more a case of seeing what you're doing and then stealing learning from your results  :D

And I'm a bit concerned by the hilly nature of the terrain...... I need to check my firewall settings to make sure you've not hacked into West End!!!

Looking forward to what you achieve here Dave.

Paul
Title: Re: Province of Clontarf
Post by: art128 on September 07, 2008, 04:01:49 AM
very good work here my friend  &apls it's a good looking Lake-Canal  &apls
Title: Re: Province of Clontarf
Post by: threestooges on September 07, 2008, 04:06:01 AM
The lake is nice, but the canal below the dam is what caught my attention. The bridges look great there, and I'll be interested to see how you work with it. As has already been mentioned (and will be mentioned at least once more by me) the area looks pretty darn good as it is now without all the extras. I can only imagine what's down the road (or river). Nice work as always.
-Matt
Title: Re: Province of Clontarf
Post by: bat on September 07, 2008, 07:57:08 AM
Great work there on the river / canal!!!
Looking forward to more...
Title: Re: Province of Clontarf
Post by: Ennedi on September 07, 2008, 09:43:08 AM
Hello Dave, your JPN river attempts look excellent, especially the canal and it's mouth! :thumbsup:

I'm very interesting in your ideas about an arrangement of the lake surrounding, especially along wide curves. Great work!  &apls

Adam
Title: Re: Province of Clontarf
Post by: Pat on September 07, 2008, 12:00:59 PM
well wow I just dont know what to say Dave!!!! Your skills are stunning and a whole lot better then mine when it comes to JPN river stuff... I look forward to watching you work a little more with this and maybe borrow a few of the idea's to improve my skills  ;)....   ooooh I so would rather be a guard then a guest hehehehe...
Title: Re: Province of Clontarf
Post by: alan_vzla on September 27, 2008, 09:35:51 PM
Ahhhh... %confuso all the things that I will never be able to do.... Great work as always, I can't imagine what a beautiful place this will become...
Title: Re: Province of Clontarf
Post by: tooheys on September 28, 2008, 04:38:18 AM
Replies

Simpson: Thanks Simpson, glad you like  :)

Jmouse: Well the approach hasn't really changed, jump in the deep end and see what happens. Hopefully you float  ;)
Only you could remember that,  ::)  And stats, well, this is a big quad so I'll show some stats for you as things develop.
As for the moment, you'll have to take my word for it that there is a school of fish moving downstream and a couple of
tortoises heading in the opposite direction  $%Grinno$%

paroch: Steal away my friend. As for the hills, they are there now but the Dave leveller hasn't made an appearance yet.
The hills may be shaved down a tad, or not  :-\

art128: Thanks

threestooges: Thanks Matt, hopefully you all enjoy the result. And my apologies for not commenting sooner, but welcome
to the NUThouse, you're a brave man ;D

bat: Thanks bat, maybe it needs a couple of Rhine River cruise ships to liven things up?

Ennedi: Appreciate the comments Adam. The lake/river is the easy part, they are great lots and pretty easy to work with.
It's the surrounds that will be the big test. Fingers crossed that I pass.

Pat: Thanks Pat, and the gate pass is in the mail  :) Should get you by the guards (I think).

alan_vzla: Thanks for the comments. I'm guessing you have a PC issue, otherwise there is no reason why you can't
do the same, just keep practicing and don't be afraid to use the bulldozer, I know mine gets a lot, if not too much use.

Cattai

Well I haven't been spending much time in front of the monitor lately, but I've completed the river. Below are a couple of pics
which you may find of interest and as always, welcome your feedback.

(http://img150.imageshack.us/img150/7278/cattaijun11001222460985ab5.jpg)

"The Pond". To be surrounded by medium and high density residential. Still plenty of terraforming req'd to raise the
surrounding land levels, as is the case along most of the river.

(http://img150.imageshack.us/img150/9739/cattaijun1001222460887fp9.jpg)

And the ever troublesome transition. Not perfect but I don't think it looks too bad, let me know your thoughts, good
or bad. Yes there is a lot of water flowing out, but the gates only open when I take a pic  ::)

So the development comes next. As I mentioned above, and as some of you may have noticed, I have been a bit scarce lately.
I don't expect this to improve much for the rest of the year, but Balnavia will continue and I will update as often as I can. Thanks for
the ongoing support.

Cheers

Dave







Title: Re: Province of Clontarf
Post by: art128 on September 28, 2008, 04:39:16 AM
these two newest pictures are really good  &apls
Title: Re: Province of Clontarf
Post by: Simpson on September 28, 2008, 04:57:53 AM
Nice work Dave, the second pic is absolutly superb

David   :P
Title: Re: Province of Clontarf
Post by: Sheep49 on September 28, 2008, 04:59:07 AM
Nothing new here: The second pic is absolutely AMAZING! &apls
Title: Re: Province of Clontarf
Post by: warconstruct on September 28, 2008, 05:35:17 AM
Hello my friend, that fessais several times that I did not come poster on your splendid city ! I've excuse because these last image are very very sympatic and I am in a hurry to see the continuation !
Title: Re: Province of Clontarf
Post by: threestooges on September 29, 2008, 01:46:38 AM
Well done on this update Dave, and thanks for the welcome. I think I'm getting used to things with the NUTs and I'm looking forward to helping out as I may. As for the river, it looks pretty good. The circular area looks like it could turn into a whirlpool if the current picked up on it... could be fun. At any rate, good to see you around and I'll keep an eye out for what else you have in store.
-Matt
Title: Re: Province of Clontarf
Post by: thundercrack83 on September 29, 2008, 01:48:26 AM
Your river looks just stunning, Dave! Excellent usage there! I can't wait to see how the area surrounding takes shape.

Take care, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: bat on September 29, 2008, 03:16:57 AM
Two fantastic pictures of that beautiful looking river!!
And the transition looks excellent!! :thumbsup:
Title: Re: Province of Clontarf
Post by: stewart_garden on September 29, 2008, 06:16:44 AM
I'm always anticipating the time when I click on the "Show new replies..." link and notice activity in your MD Dave.  Mostly because it is always interesting to see what you will be playing with next.  So I am enjoying seeing what you can do with the JPN set - it has been in my plugins folder for a while and hasn't seen any use.  As with many other plugins, you have inspired me to experiment with the JPN set.  Keep going sir and I hope you are eagerly looking forward to a new cricket season!
Title: Re: Province of Clontarf
Post by: south park on September 29, 2008, 10:55:59 AM
this two updates is awesome there you have take care the details !! :P :thumbsup:
Title: Re: Province of Clontarf
Post by: Diggis on September 29, 2008, 12:21:31 PM
Wow!  You are still alive...  :D


Looking good there Dave, nice job, and the transition looks great.
Title: Re: Province of Clontarf
Post by: Pat on September 29, 2008, 12:42:48 PM
Dave just simply amazing job on that river wow!!!
Title: Re: Province of Clontarf
Post by: Jmouse on September 29, 2008, 10:17:50 PM
Very nice work on the river Dave. The terraforming that went into this is awesome and, I suspect, frustrating and even a bit boring at times.

*Are we there yet? Are we there yet?*

I think you did a marvelous job on the water transition - it's one of the best I've seen - and I'm anxious to see what lies beyond the lower-right side of that second photo! Also very anxious to see how you deal with the surrounding area, and to learn how the river complex fits into the overall quad.

Hope RL situations work out well for you, but in the meantime, just post updates when you can and let us do the applauding!

Later...
Joan
Title: Re: Province of Clontarf
Post by: Ennedi on September 30, 2008, 10:12:31 AM
Quote
And the ever troublesome transition. Not perfect but I don't think it looks too bad, let me know your thoughts, good
or bad. Yes there is a lot of water flowing out, but the gates only open when I take a pic 

My thoughts about it are very good! :D :thumbsup:
Don't worry and take a break if you need it! we will still here and and we will catch you immediately when we will see you around  :D

Adam
Title: Re: Province of Clontarf
Post by: paroch on September 30, 2008, 02:37:59 PM
Hi Dave,

Good to see your work (as always).

That transition is superb.  Now I'd never have thought of that and yet now I see it, it's so obvious!!  So I have to say hats off and well done.

Take it easy mate and you know we'll be here whenever the next update comes along.

All the best,

Paul
Title: Re: Province of Clontarf
Post by: sebes on October 05, 2008, 12:50:20 PM
Wow Dave! You're recreating Holland ! I'm referring to the waterlevel being higher than the surrounding farmlands, and held in place by the dykes. Also the transition looks awesome... great job man &apls
Title: Re: Province of Clontarf
Post by: tooheys on October 18, 2008, 04:15:53 AM
Replies

First of all, thanks for the great comments. This time round though there won't be any personal replies because
unfortunately Cattai as you know it suffered a major catastrophe and is no longer with us. Luckily the problem
was city related and Balnavia lives on. Cattai has risen from the ashes, the initial development remains around the
river lots although the layout is a tad different.

Thanks again and I hope you like Cattai take 2.

Cattai

(http://img56.imageshack.us/img56/320/cattaiaug25071224272346hk1.jpg)

So as before, river below the dam and lake above. The right side is LW residential while to the left is the start of the
National Park. Park and walk, get in free. Drive in will cost you a $ or two.

(http://img56.imageshack.us/img56/6353/cattaijan13081224274308le4.jpg)

The residential area, unusually green for me  $%Grinno$%

(http://img56.imageshack.us/img56/3673/cattaijan24081224274350gs6.jpg)

(http://img56.imageshack.us/img56/500/cattaisep2071224272391vo4.jpg)

If you like a bit of exercise you can take the trail through the hills and around the lake.
Have a bit of natural padding, you can  hire a horse and in a hurry, well, just drive.

(http://img56.imageshack.us/img56/8997/cattaisep19071224272464zs3.jpg)

Of course you can stay in the park, rough it at the camp sites or hire a cabin.

(http://img56.imageshack.us/img56/4088/cattaifeb22081224274498ij4.jpg)

Pick the latter, you still have to lug your supplies to the cabins, there is no road access.
A horse helps, it can handle 2 kegs with no problem  ::)

(http://img56.imageshack.us/img56/790/cattaisep25071224272519xk8.jpg)

(http://img56.imageshack.us/img56/1912/cattaimar17081224274599tz9.jpg)

The park entrance from a different angle and the residential community nearby.

(http://img56.imageshack.us/img56/2650/cattaifeb14081224274425wj3.jpg)

So there you have it, still a bit more work to do around the lake and then I'll show a  a picture
of the area. Hope you like.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: CasperVg on October 18, 2008, 04:22:12 AM
What a great update you have made here, Dave! The combination of PEG's MTP, Mas' JRP and the overall parks make it look like a great place to live spend a vacation in. The railway line looks splendid as well, and the bridge seems like it was designed just to be built there, excellent fit.
Title: Re: Province of Clontarf
Post by: threestooges on October 18, 2008, 04:27:58 AM
Great use of the birdge over the river. It really fits that spot well. The JPN walls are great, especially as shown in the third pic. I think I could spend some tim eup at one of those cabins (might take a few horses though). You've done an excellent job with the park, and if the lake is anything like this little area you've shown, then we're in for a real treat next update. Sorry to hear of the loss of the first version, but this one doesn't seem any worse for wear.
-Matt
Title: Re: Province of Clontarf
Post by: Simpson on October 18, 2008, 04:31:50 AM
Incredible... this is incredible
This new update is really splendid. Your city is very good
I love the canal. Fantastic work  &apls &apls &apls
Title: Re: Province of Clontarf
Post by: south park on October 18, 2008, 04:36:16 AM
like simpsons that's incredible , fantastic new update , beautiful village and your walls and your canal is just awesome , congratulations !! &apls &apls
Title: Re: Province of Clontarf
Post by: bat on October 18, 2008, 05:33:51 AM
WoW Fantastic work on that update there! The pictures of your beautiful city is looking great! And the park is also awesome!!! Looking forward to more of Cattai Reborn! ;)
Title: Re: Province of Clontarf
Post by: art128 on October 19, 2008, 03:59:49 AM
great update my friend  :thumbsup:
Title: Re: Province of Clontarf
Post by: papab2000 on October 19, 2008, 01:43:45 PM
Excellent update  &apls  Very nice work  :thumbsup:
Title: Re: Province of Clontarf
Post by: Pat on October 19, 2008, 01:49:01 PM
dave wonderful update here of Catti take # 2!!!!  :thumbsup:
Title: Re: Province of Clontarf
Post by: vester on October 19, 2008, 01:57:54 PM
Wonderful update. I'm really impressed by your canal.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on October 20, 2008, 02:00:07 AM
Glad to see Cattai not only came back to life, but did so with a typical dash of tooheys panache!

The third and fourth photos
really show off the dramatic curves, and I like the way you've placed structures sparingly on the outcropping. The fifth is just so typical of the detail work Balnavia is famous for that it brings a nostalgic smile, and the last photo is a gem. Hope you'll enter it in the photo comp.

You're doing some really fine work
with both water and land, then combining the elements well. I know your game time is limited, but hope you'll continue to find some spare moments here and there to keep the tradition of Balnavia alive.

Later...
Joan
Title: Re: Province of Clontarf
Post by: paroch on October 20, 2008, 01:57:13 PM
Great stuff Dave.  I really like this update.  Your use of the big grey rocks on land is very well done, they really add some "texture" to the area.

There are so many little details in the pics, that you can look at them many times and see something different each time.  I particularly like the multi-level spillway in the first shot.

Good to see Balnavia in action again.

Paul
Title: Re: Province of Clontarf
Post by: grover_ on October 24, 2008, 08:34:40 PM
tooheys your work is splendid its too good for words. i love how you've used the australian place names. this is the first time ive been through your MD and i love it, im hooked. also did i see a place called lismore on the regional view? cause if i di id love to take a look cause im actually from the real lismore  ;D its a hole haha.
so yeah all i can say is well done  :thumbsup:  &apls
Title: Re: Province of Clontarf
Post by: threeswept on October 27, 2008, 03:20:39 PM
Superb update! I love the shore-conforming...really a fantastic example.
Title: Re: Province of Clontarf
Post by: TheTeaCat on November 02, 2008, 08:24:00 AM
Stunning work with the terraforming and all and then to see the final result &apls

impressive &apls &apls - I like the fact the residential area is "unusually green"  :thumbsup: :thumbsup:

Lots of detail to catch the eye - very nice

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: Sciurus on November 04, 2008, 04:27:08 AM
I love this! It's fantastic! :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on November 11, 2008, 12:43:07 AM
Replies

caspervg: The bridge was just another one of those things, lucky I made the canal just wide enough. But it has certainly got
me thinking about span widths going fwd, although a little late for a few bridges downstream where it widens a bit. Thanks for the
comments.

threestooges: Well the cabin's yours and I'll throw in a few horses and supplies as well :) Further to my reply above, that
bridge is one of those things that bring a smile to your face, when you see the end result and wonder how the hell did I do that first
go. Of course then you start thinking about how you can make it better (and in most cases make it worse)  ;) Thanks Matt.

Simpson: Appreciate the great comments Simpson, thanks.

south park: You too, south park, thankyou.

bat: Hi bat, thanks for dropping by, and I believe I owe you a vist, I'm way overdue.

art128: Thanks, most appreciated.

papab2000: Thanks for the comment.

Pat: Hey mate, no more takes I hope  %confuso . But I am backing up regularily just in case.

vester: Thank's vester, I enjoy taking new lots and seeing what you can do with them, hopefully a good job.

Jmouse: Awh shucks  &blush Dash, panache and tooheys, not words I'd expect to see in the same sentence  :D
Thanks Joan, and hope you enjoy the pic's below.

paroch: Thanks Paul, I'm lucky the rocks fit with the ground mod so well. Never planned that way, just one of those things.

grover_: hehe, I only use the Aussie place names 'cause I'm too lazy to make up my own. Believe me, they bear little resemblance
to the real things. By the way, I did two years up there myself, years 8 & 9 at Kadina High way back in 79/80.

threeswept: Thankyou, glad you enjoyed.

TheTeaCat: Hi Derry, yeah, don't think I could survive without my trees. Even my ID areas have one or two  ::)

sciurus54: Thanks for the comment.

Cattai

Hi all, thanks for the great comments. This is not an update as such but some random shots from around Cattai. It's a huge quad and
development quite diverse, so I'm not quite ready for a full update.

Anyway, hope you enjoy this glimpse of things to come:

Well, first, where we started, here is an overview of the lake

(http://img91.imageshack.us/img91/898/cattaiapr3181226126891ry7.jpg)

A bit further downstream, just may be some highrise

(http://img142.imageshack.us/img142/2866/cattaimar15181226126746hb2.jpg)

It is Balnavia, so another park or two

(http://img142.imageshack.us/img142/9057/cattaimar22181226126781fr8.jpg)

Some residential highrise

(http://img142.imageshack.us/img142/7060/cattaimar27181226126837oj4.jpg)

And maybe a port or two.

(http://img142.imageshack.us/img142/3594/cattaifeb21181226126606pf8.jpg)

(http://img142.imageshack.us/img142/4126/cattaimar9181226126680px5.jpg)

Now, if you look back thru my MD you may notice that the colour of the water has darkened a lot. There seems to be a problem
with my watermod which may be conflicting with something. I'm working on it though.

So, still a lot of work to do in Cattai and I'll post the next update as soon as possible.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: threestooges on November 11, 2008, 02:25:31 AM
You'll have to swing by the cabin for a bit while the supplies last (I'll save some for you), in the meantime very nice work with this update. The lake is one of the best plopped/tile lakes I have seen, and perhaps one of the best overall. The surroundings fit so well too. Great transition to the game water and the port pics are perfect, particularly the first one. Somehow that vaguely reminds me of some of the ports around here (though the second is probably more representative). As for the water chaging on you, check the ordering of the water mod versus the other terrain mods you have installed (move it to first in the list, or last to see if anything changes). Great work again Dave.
Title: Re: Province of Clontarf
Post by: Nardo69 on November 11, 2008, 03:43:05 AM
Hi Dave!

It has been a while but as you can see I am still alive (even though I cannot play SC4 at the moment) ....

And I must confess you still can do it. That lake is a great example for an artificial lake or lake coast. Everything's just flowing!  &apls

Take care (and don't forget to make backups!)

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on November 11, 2008, 04:23:59 AM
The lake is attracting a lot of attention, and well-deserved it is. You don't create something like that during your lunch hour! The green space ashore is just beautiful, too - a bit more rustic than what I'm used to seeing in Balnavia, but it fits the scene so perfectly I wouldn't change a single rock or tree.

Love the way you've dealt with the curves in the second photo - I really like those stairs, too - and the third pic is just as attractive in its own way. As for the fourth photo, the water transition looks great, and I'm sure the nearby residents enjoy the sights and sounds around there! ;D

Then there are the shipyards. There's too much detail to take in all at one time - or two or 10 for that matter. Guess the thing that stands out the most to me is photo five. Every inch is classic tooheys from the sunken highway to the roundabout, to the breakwater to ... everything!

It's so good to see you and Balnavia back on track again. Do you remember those first farms you built? ::)

Later...
Joan
Title: Re: Province of Clontarf
Post by: art128 on November 11, 2008, 05:13:05 AM
that's a beautiful update Dave ,  The park on the first picture look good . 
Great work on the port too my friend  :thumbsup: The picture three is splendid  &apls &apls And the "downtown" is nicely done my friend ! Great work in all the way  :thumbsup: the lake is really great, fantastic work my friend  &apls
looking forward to the next update !
Arthur
Title: Re: Province of Clontarf
Post by: sim-al2 on November 11, 2008, 08:53:07 AM
Great update!  :thumbsup: The cabins and the trees around the lake are excellent, and I'm sure the parks in downtown would be great to walk through. Very peaceful and calming pictures. :)
I think your water problem stems from a mod included with the JRP canals. There might be a file called "JRP Water Mod Beta"(?) in the directory where it was installed.
Title: Re: Province of Clontarf
Post by: paroch on November 11, 2008, 02:34:19 PM
Great update (as usual) Dave.

Your use of the new JPN Walls/River set is really top notch - you have that set well and truly sorted!

I also really like those ports.  I'm assuming they must be some of the BSC Ports.

I think the thing I like about Balnavia is that whenever I'm here, I know I'm here....... I guess I mean that you have a style all of your own, one that sets Balnavia apart from all other MDs - and that's no mean feat - well done.

I look forward (as usual) to more.

Paul
Title: Re: Province of Clontarf
Post by: Simpson on November 11, 2008, 02:50:15 PM
Hi Dave,
Your new update is just fantastic as well. Your city is really superb and so réalistic, I love your canal  &apls :o
Your seaport is looking very good too. I'm looking forward to the next update
Title: Re: Province of Clontarf
Post by: bat on November 12, 2008, 10:45:26 AM
Beautiful pictures there of your work on that fantastic looking city!!!
Great work!!! :thumbsup: :thumbsup:
Title: Re: Province of Clontarf
Post by: threeswept on November 12, 2008, 02:00:05 PM
One could almost step into the pics and start living in this city! Great!
Title: Re: Province of Clontarf
Post by: Pat on November 12, 2008, 02:11:51 PM
Dave that is a massive lake there wow!!!  :thumbsup:  I will be looking forward to the next update for sure!!!
Title: Re: Province of Clontarf
Post by: TheTeaCat on November 15, 2008, 04:08:16 PM
Fabulous pics  &apls

You say your water has darkened a bit - I like it. (it looks to me as though maybe you have one of Dogfights water mods in there,
that could be the source of your problem :))

I just love the pic of the 'scrapers and river  :thumbsup: :thumbsup:

I think the thing I like about Balnavia is that whenever I'm here, I know I'm here....... I guess I mean that you have a style all of your own, one that sets Balnavia apart from all other MDs - and that's no mean feat - well done.
Paul

Paul hit the nail on the head here. I completely agree :D :D

till the next time
regards
Derry
Title: Re: Province of Clontarf
Post by: tooheys on November 17, 2008, 02:47:55 AM
Replies

threestooges:
Quote
You'll have to swing by the cabin for a bit while the supplies last
Don't worry,
I have my own mule train  ;)
Thanks for those great comments, much appreciated.

Nardo69: Bernhard my friend, always great to see you dropping by. Missing your SC4 work, but have seen your
RL creations. Beautiful family Bernhard  :)

Jmouse: Joan, you are certainly right about one thing, it did take some time to do that lake pic. The lake itself
wasn't too bad, but the surrounds, well I was glad to work on the port as a distraction, no trees  ;) Thanks for the
support as always, and I do remember those first farms, that was sometime ago. Can't believe this is still going  :)

art128: Thanks Arthur, hopefully I'll give you a better look at each of those areas in the next few weeks, well
starting now with a few (maybe a dozen shots  ::) ) of one of the port areas. Hope you enjoy.

sim-al2 : Thanks for the advice re the JRP Water Mod Beta. I'll check that out. Thanks for dropping by.

paroch: I never know where I am  ::) Well what do you expect  ;D Paul, I do know what you mean
and thanks for the compliment. As for the port lots, you were way out there, they are PEGs  ;)

Simpson: Thanks David, hope you like the port pics.

bat: Thanks bat

threeswept:
Quote
One could almost step into the pics and start living in this city! Great!
Rent is quite reasonable too  ;D Thanks threeswept.

Pat: Hi Pat, I was going to make it bigger, but I could see myself with a case of RSI plopping all those
trees and boulders  :D

TheTeaCat: Thank's Derry, glad you liked the 'scrapers pic. The bulldozer worked overtime there, believe me.
We'll be back there in a few updates.

Cattai

So this update flows on from the last pic in the previous update. The second of the port areas.

(http://img204.imageshack.us/img204/3388/cattaiapr27221226867393tl3.jpg)

The port lots are all PEG's, particularily like the pier set. Haven't included the seaport lots because of the conflict with other mods.

(http://img204.imageshack.us/img204/4962/cattaijan13221226866935dm9.jpg)

(http://img204.imageshack.us/img204/6706/cattaijan24221226866999xd9.jpg)

(http://img204.imageshack.us/img204/6820/cattaijul8221226868046zh8.jpg)

(http://img204.imageshack.us/img204/9229/cattaimay10221226867499nq3.jpg)

(http://img204.imageshack.us/img204/7421/cattaijan29221226867025pj4.jpg)

(http://img204.imageshack.us/img204/3772/cattaijul18221226868098ds6.jpg)

(http://img204.imageshack.us/img204/3387/cattaimay4221226867458no7.jpg)

(http://img204.imageshack.us/img204/5281/cattaijul28221226868154au5.jpg)

A bit of LE work. Let me know what you think of the railyard.

(http://img291.imageshack.us/img291/3149/cattaidec25181226724452ni8.jpg)

(http://img204.imageshack.us/img204/1904/cattaifeb4221226867058iz7.jpg)

(http://img204.imageshack.us/img204/2286/cattaimar30221226867209kz6.jpg)

And for Joan, a train on a curve, and another one.

(http://img204.imageshack.us/img204/628/cattaiaug1221226868186ye3.jpg)

(http://img204.imageshack.us/img204/2170/cattaifeb10221226867088nw5.jpg)

This was once a quite place for a church before the port and freeway came about. Now the
choir has adapted the hymns to the clickity clack of the freight trains passing by.

(http://img204.imageshack.us/img204/7993/cattaiapr8221226867250hz8.jpg)

Well that's about 1/8th of the quad, plenty more still to come.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Simpson on November 17, 2008, 02:54:22 AM
Hey Dave,
This new update is really good my friend, your seaport looks very réalistic.
The litttle village is really superb, great work  :o
I'm looking forward to the next update

David
Title: Re: Province of Clontarf
Post by: Nardo69 on November 17, 2008, 03:18:12 AM
Hi Dave!

Well, about my PC, I got halfway (=veeeeeery slowly) working with the old harddisk - I use it as a backup harddisk (sic!) just in case but the XP was always rather slow on it (installed over an old malworking Win2K Installation) and became even slower after a failed SP3 installation. So no playing around in Urland but LE and Reader are working. ;) Hopefully I can install Windows the next days.

Nice harbour.  Way better than mines, I guess I lived most of my life too far away from the sea for a nice harbour. You have a nice mixture of warehouses and factories there, together with the typical "tooheys" - layout. Just one thing: In the 8th picture there is a small free patch patch - such patches are predestinated IMHO for some light commercials - harbour workers need to eat, you know ;) and some light commercial in industrial areas add to the overall layout.

Take care my friend (and don't forget to make backups!)

Bernhard  :thumbsup:

Title: Re: Province of Clontarf
Post by: bat on November 17, 2008, 07:57:05 AM
Your port area is looking really beautiful! Great work on that!
And wonderful pictures of the port and the area around it... :thumbsup:
Title: Re: Province of Clontarf
Post by: art128 on November 17, 2008, 12:19:10 PM
Great work Dave on that port !! It's really realistic  :thumbsup: You put a lot of very fine details here my friend  :thumbsup:
Title: Re: Province of Clontarf
Post by: TheTeaCat on November 18, 2008, 02:40:44 PM
Wonderful Update Dave.

Really good looking Port  :thumbsup: The great pics certainly help :D

As for letting you know about the rail yard, after having a close look
I noticed something that was bugging me  ::) An Office/Control Building.
there isn't one  $%Grinno$%
Must be lots of paperwork/manifest to be done etc and rail access to and from the yard
must be controlled too. You got some space adjoining the yard you could use ;)

oh yes one other thing ::) How do they get the containers on and off the trains?
You need a crane type thingy ;D

You need Tage's TPFTPT mod :D :D (I think that's how you spell it  ::) )

This was another great update  mate &apls &apls

Derry




Title: Re: Province of Clontarf
Post by: Jmouse on November 18, 2008, 02:51:51 PM
The harbours are grand, Dave - a huge undertaking, but obviously well planned. Yet another project that takes time, patience and a lot of stubbornness determination! The walls, the use of which you seem to have mastered, look really good. There's a weathered look to them that adds much to the overall scene.

Industry looks good - bustling with life as it should be - and the rail yard is very well done. Glad to see you getting back into the LE – you really have a talent and, of course, a keen eye for detail.

Your neighborhoods always look good, and who can resist a tooheys train on a curve! Thenk  you for remembering how much I like them!

Later...
Joan
Title: Re: Province of Clontarf
Post by: paroch on November 18, 2008, 03:50:36 PM
Verrrrrrry nice Dave.

Those port lots work well - I'll have to go add 'em to my armoury!

The RailYard you LE'd looks great.  I'd be interested to see some shots in LE to get a feel for the base lot you've amended.  I like the "simplicity" of it compared to the freight yards that occupy my plugins at the moment (nothing wrong with them but change is as good as a rest and all that).

Great trains on curves - they really do go well there.

My only slight downer is that avenue junction over the highway.  For some reason it just don't do it for me.  But that is a minor issue when taken in context of the update as a whole - at least it's nice and flat  ::)

Take care and catch up soon,

Paul
Title: Re: Province of Clontarf
Post by: Pat on November 19, 2008, 11:52:03 AM
hmm dave and a port now that is a good one indeed!! I think your port looks very good here Dave and I do like it, also the seawalls I like how that turned out...
Title: Re: Province of Clontarf
Post by: tooheys on November 28, 2008, 10:31:47 PM
Replies

Simpson Thanks David, appreciate the comments.

Nardo69 Great to hear from you Bernhard. Can't believe I missed a tile, always count on you pick
something like that up  ;D The suggestion re the eateries has been taken on board, you are correct in saying that there is
usually some "takeaways"  sprinkled thru industrial areas. I'll keep this in mind  :thumbsup: Thanks.

bat Thanks bat

art128: Thanks for dropping by Arthur

TheTeaCat: Hi Derry, you are right, it does need an office. I'll get to work on that. And I did try to keep way from the
container props, but it seems one or two might have slipped thru  :) I'm sure they're just in storage, waiting for their ship to
come in  $%Grinno$%

Jmouse: Thanks Joan, I think I like ports only a little bit less than rural areas, my fave of course. Some further comments
below  ;D

paroch: That junction is a bit ugly, I agree. Have tried some alternatives which will show up a bit later. And I'll try and
put a hill in the next update  :) (well maybe)

Pat: Thanks Pat, I like the liquid port too  ;)


Now some context to the title of this update. Joan is somewhat persistant in her pursuit of MD stats and data  ::)

So to shut her up appease Joan, I promised to post some info if she managed to make the 800th post to Balnavia.
A reasonable bet you may say, but you have to realise that Joan only sleeps 15 minutes a day, so the odds weren't in
my favour  $%Grinno$%. So Joan here is your prize.

The Region of Balnavia

Look at all those empty tiles, I could be playing this region for years. Sorry about the large pic's, I rarely use them, but this is a
huge area. Dustin, let me know if you need them resized.

(http://img361.imageshack.us/img361/8937/balnavia2jz4.jpg)

Current regional population stats

R: 2,262,905
C: 1,395,873
I: 858,367

And a shot showing the transport layout.

(http://img361.imageshack.us/img361/917/balnaviacp3.jpg)

Cattai

City population stats

R: 145,197
C: 117,316
I: 24,152

(http://img361.imageshack.us/img361/9906/citycattaill8.jpg)

As you can see, there has been quite a lot of development going on which will feature over the next few weeks.

Oh yeah, I got my water mod up and running again. Thanks to threestooges who suggested I change the order of my plugins.
Worked 1st go  :thumbsup:

Despite the growing population, traffic conditions are still good as can be seen in the following:

(http://img361.imageshack.us/img361/828/cattaijul3381227321673af0.jpg)

(http://img361.imageshack.us/img361/4825/cattaijul17381227321706nm7.jpg)

So there you go, hope you find it of some interest. Joan, let me know if there is anything else you would like to see.
A further update tomorrow.

Cheers

Dave


Title: Re: Province of Clontarf
Post by: Pat on November 28, 2008, 10:45:26 PM
Dave and a update wow I am impressed and what was that a liquid port mmmmm I wonder what type of port of call dat would have been lol!!! Dave you should be more nice to the mouse!!!!! She is a sweet heart!!! even though you had to as say appease her, you did a wonderful job sir!!! Ok I am done sucking up now bye lol hehehehe.....
Title: Re: Province of Clontarf
Post by: thundercrack83 on November 28, 2008, 11:13:08 PM
Your picture size is fine, Dave!

And the region looks absolutely amazing--I'm so glad that Joan won the bet!

Excellent work, as per usual here in Balnavia, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: Jmouse on November 29, 2008, 01:04:44 AM
Absolutely perfect, Dave. I couldn't have asked for a better prize. You made it worth staying awake for 36 hours to snag that 800th post - I love Balnavia!

The overviews are stunning,
and a bit surprising. I remember your saying at the start that you terraform as you go, but you seem to have pretty much conquered that part. Population figures are reaching lofty heights - more than 2.5 mil - but the traffic overview is the most impressive. You have a logical and straight-forward approach to the transport system, and the Data Views prove that it works well for you. Yet it looks great up close, too. By this time next year, I'll be shamelessly copying your layouts in Atascocita! ;D

Thanks for the special update, partner, and for the 900th post I'd like to see some development on those little hills that have crept in despite your best efforts to flatten the landscape.

I'm awake...
Joan
Title: Re: Province of Clontarf
Post by: Simpson on November 29, 2008, 02:42:24 AM
Hey Dave  ;)

You have done a really impressive work in this region who is looking so réalistic &apls
Cattai is looking superb, I love the general picture of this city. And also I'm looking forward to the next update my friend

Take care, David  :)
Title: Re: Province of Clontarf
Post by: Sciurus on November 29, 2008, 10:20:52 AM
It's very nice :thumbsup:, I rerally like the region overview, it's very impressive! Fantastic work, congratulations!! &apls
Title: Re: Province of Clontarf
Post by: bat on November 29, 2008, 10:29:37 AM
Fantastic region shots there! Wonderful work!!! :thumbsup: :thumbsup:
Looking forward to more...
Title: Re: Province of Clontarf
Post by: threestooges on November 29, 2008, 02:42:54 PM
You should make bets with Joan more often Dave. It's great to see the overall picture as well as to see the area still to cover (makes me feel good to know Balnavia will likely be around for some time to come). Excellent work, and I'll keep looking forward to what else is to come. I'd also like to see a bit of development of those hills too.
-Matt
Title: Re: Province of Clontarf
Post by: tooheys on November 30, 2008, 02:32:42 AM
Replies

Pat: Don't worry Pat, Joan is used to me by now. But just in case, I got straight on Messenger and apologised  :D
Nothing worse than an angry mouse  $%Grinno$%

thundercrack83: Hehe, I don't think I had a chance Dustin. Thanks mate.

Jmouse: Thanks Joan, I'm glad you liked. 800 posts, wow. You have been a big contributor, a strong supporter and a
great friend. Thankyou  :thumbsup: By the way, no bets for the 900th post, you need to get some sleep  :)

Simpson: Hi David, thanks for dropping by. Appreciate the comments.

sciurus54: Thankyou

bat: Thanks bat

threestooges: Hmm, those hills, might get there someday. Did I tell you how much I love hills $%Grinno$% Thanks for the
comments Matt, and yes, I hope to be around for a while yet.

Cattai

(http://img383.imageshack.us/img383/1474/cattaiapr1321227211910xc2.jpg)
Karaoke and Accordians, these people have a problem.

(http://img383.imageshack.us/img383/4990/cattaisep27401227385879jo8.jpg)
The river mouth, but if the water is flowing out, wouldn't it be the river.....hmmm, nevermind.

(http://img383.imageshack.us/img383/5486/cattaioct16401227385953lu1.jpg)
The Cattai Aquarium for Fish and other Things that Swim ::)

(http://img383.imageshack.us/img383/6646/cattaioct26401227385990ye9.jpg)
The Museum of Unnatural History and to the left, the Regent on the Park. What park you may
say....

(http://img383.imageshack.us/img383/6596/cattainov1401227386082yz2.jpg)
Well this one. Paul I did promise a hill, but it was easier to include this instead :D. I'm glad they're watching
the football and a not a replay of the RLWC, oh so sad :'(.

(http://img383.imageshack.us/img383/6413/cattainov10401227386122ju6.jpg)
So Cattai has gone highrise as is highlighted in the next few pic's.

(http://img383.imageshack.us/img383/1917/cattainov14401227386167lk9.jpg)

(http://img383.imageshack.us/img383/9214/cattaidec20401227386310xg5.jpg)

(http://img383.imageshack.us/img383/4883/cattainov28371227269415zw5.jpg)

(http://img383.imageshack.us/img383/4048/cattaifeb23411227386585vv4.jpg)
Once a quiet leafy suburb, the developers have stepped in. A few long term residents have held out
and refuse to sell. Their kids don't mind though, those properties are worth a fortune.

(http://img383.imageshack.us/img383/6017/cattaidec15401227386267ee3.jpg)
Once Balnavia's first House of Parliament, this estate now houses the Conservatory of
Modern Lip Syncing

So I hope you have enjoyed the latest update. Look forward to your comments as always.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: thundercrack83 on November 30, 2008, 02:35:08 AM
Stunning work, Dave! Just stunning!

I love your transition from the canal to the in-game water, especially--very clever and creative!

Every time I stop in here, I find more and more inspiration!

Thanks for that, my friend!

Dustin
Title: Re: Province of Clontarf
Post by: TheTeaCat on November 30, 2008, 03:43:03 AM
Magnificent update. &apls
The park in among the 'scrapers looks real good.Wonderful transition (one of the best I've seen yet)
from canals to the ingame water. That must have taken some time to get right ;D

Cattai has really grown up - I like :thumbsup:

 :satisfied:
TTC
Title: Re: Province of Clontarf
Post by: paroch on November 30, 2008, 04:08:14 AM
Hi Dave,

Two great updates there. The traffic stats are certainly interesting.  And the region view is always good to see.  Took me a little while to spot Cattai on the map - but I found it.

As for the city itself.  Yes, it's the usual HIGH quality we've all come to expect.  The scraper district looks very good.  And it's also nice to see one of the fans zones crop up in Balnavia.  You use a different BSC Park path texture to me, so it was good to see a fan zone looking different from what I'm used to.

The waterside pics are reall nice, and as everyone says, that transition is very nice indeed.

And thanks for keeping Joan happy with stats - it means I don't have to do any for a while  ;) :D
Title: Re: Province of Clontarf
Post by: Simpson on November 30, 2008, 04:09:08 AM
WOw, Dave  :o
This is what I call a fantastic update my friend. the first picture is my preferate.
The canal is really superb, you have done a super work on it.

The park is looking very good. I'm looking forward to the next update  ::)
Take care my friend  :thumbsup:
Title: Re: Province of Clontarf
Post by: bat on November 30, 2008, 11:33:40 AM
Fantastic pictures there of your city! Great work on all the places there!
Wonderful! :thumbsup: Looking forward to more... :)
Title: Re: Province of Clontarf
Post by: Jmouse on December 01, 2008, 01:57:47 AM
Since I'm a bit behind on my posting schedule, I'll have to echo what many others have said. The water transition is about as perfect as anything I've ever seen.

You've rather outdone yourself on the parks this time - wonder if you and Paul (paroch) are in a race, or maybe just practicing! ;D The cloud scratchers look good - there aren't too many of them and they have plenty of green space between them. I especially like the sixth photo with that traffic quad at the top. You did a great job on the museum and conservatory grounds, too - I'm suitably impressed. You and Paul both have given me some terrific ideas.

I like the intricate terracing in the fifth photo from the end, and the paddle boats a few pics down are a good idea, too. I've never seen a Balnavia update that failed to have a strong impact, and they just keep getting better and better!

Later...
Joan
Title: Re: Province of Clontarf
Post by: Pat on December 01, 2008, 03:20:47 AM
dave I can only echo what joan said here!! WOW!!! and ooh hey I was only giving you some good ole fashine winnie cheese from wisconsin lol heheehe  ;D
Title: Re: Province of Clontarf
Post by: rooker1 on December 01, 2008, 11:02:24 AM
Your transition between MAS71 san canals and the real in game water with the waterfall was perfectly done.  &apls I also see alot of other great pics, the first one, the second one and, .... well all of them.  ;)

Robin  :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on December 13, 2008, 01:43:12 AM
Replies

First of all, I've been a bit quite on site lately. As my fellow NUTs know, I have just moved house, and haven't got my internet back up as yet. Currently using my old mans (which is a tad slow - took me ages to upload the pic's for this update to Imageshack). Probably will be a couple of weeks before mine is up and running again, but hope to visit a few of your MD's over this weekend.

thundercrack83: Hey Dustin, thank's for the great comments mate.

TheTeaCat: Hi Derry, that did take a while. I had to replace the bulldozer, it was worn out  ;) Appreciate the coments as always.

paroch: Lol, no chance my friend, that will just make Joan thirsty for more, and you're next  :D
Well I had to show a fan zone sooner or later, and that was just the spot. It's a pity you can't use all the textures in the game at the same time, I like the red, but would like a bit of variation. Although imagine what that would do to your menu's, mine are long enough as it is   $%Grinno$%

Simpson: Thanks David, appreciate the comments.

bat: Thankyou bat

Jmouse:
You and Paul both have given me some terrific ideas.
Well, seeing you have been given all those great ideas, how about seeing a Jmouse MD sooner rather than later   :D No pressure  ;) Thanks Joan

Pat: lol Pat. I'd keep that winnie cheese locked up, those meeces are a hungry lot  ::)

rooker1: Thanks Robin, it took a while but I was happy with the outcome. I'm glad you liked.

Cattai

(http://img370.imageshack.us/img370/8482/cattaifeb27591228388132om2.jpg)

(http://img370.imageshack.us/img370/6936/cattainov27621228407768we9.jpg)
Balnavia's first and currently, only golf course. Don't expect to play here though unless you are
rolling in Simoleans.

(http://img370.imageshack.us/img370/7729/cattaimar27591228388329zl5.jpg)
Once an 18 hole private golf course, the back 9 was sold off during the Depression of '57.
Not what you might think, the back nine was built over an underground river system and was slowly
sinking as the river wore away more and more of the underlying rock structure.

(http://img370.imageshack.us/img370/4052/cattaifeb7631228408202bu9.jpg)
However, the land was bought by a rather clever developer, who managed to divert the river to the
surface and was able to backfill the caverns. Most unexpectedly to the members, a residential area of
medium highrise grew, so much for privacy. The weekly Friday afternoon Nudie Nine had to be cancelled,
not by the golf club, but by the police after numerous complaints by local residents. The site of all those
shafts, balls and bags was just too much (golf club shafts, golf balls and golf bags that is  $%Grinno$%)
(Sorry Dustin   :o )

(http://img370.imageshack.us/img370/8749/cattaimar31591228388350zl3.jpg)
Although it ended up a dud deal, the club still rec'd quite a bit of cash and put it too good use,
a small place for the board to meet. But that damn developer, sold off a strip of land to the
railways, recouped his original investment and shattered the serene surroundings of the golf
course and that little shack. Well not all the time, just every 20 mins when the express
speeds thru.

(http://img370.imageshack.us/img370/1135/cattaifeb3631228408166lg5.jpg)

(http://img370.imageshack.us/img370/5601/cattaiapr3591228388385zx2.jpg)
Golfers Leap lookout. Not many bodies down there, but a lot of putters. Also seems to be a
popular place with the garbo's, must be a good place to talk trash  ()sad()

(http://img370.imageshack.us/img370/34/cattaifeb14631228408264nj3.jpg)

(http://img88.imageshack.us/img88/9163/cattaioct18621228407645ci8.jpg)

(http://img88.imageshack.us/img88/5736/cattaisep10621228407460xi6.jpg)

(http://img370.imageshack.us/img370/4672/cattaifeb9591228388050ip2.jpg)
The Parochial markets, established with an English theme. Why not try the fresh seafood.
Nothing better than cockles, whelks and jellied eel washed down with a warm pint  $%Grinno$%

(http://img88.imageshack.us/img88/2287/cattaisep17621228407502td2.jpg)
And on a serious note, surely not, a couple of alternate hwy exits. (just can't seem to solve that
hwy texture problem at one end of the bridges, any ideas?)

(http://img88.imageshack.us/img88/5567/cattaioct1621228407584da0.jpg)


So one more update, hope you enjoy.

Until next time

Cheers

Dave
Title: Re: Province of Clontarf
Post by: sim-al2 on December 13, 2008, 02:41:29 AM
The awesomeness, it burnith... :o Still can't get over that first pic...
Title: Re: Province of Clontarf
Post by: bat on December 13, 2008, 03:19:21 AM
Fantastic pictures there!! Wonderful work on Cattai! It looks beautiful! :thumbsup:
Title: Re: Province of Clontarf
Post by: paroch on December 13, 2008, 07:21:18 AM
The Nudie Nine  &mmm  It could only happen in Balnavia  ::)

Great update mate - Cattai looks a really well put together town.  Love the idea of building the golf course around the lake - may have to have a go at that myself sometime.

The highway junctions look interesting - again, you're giving me some good ideas.  And I like the way JBSimio's school is tucked down in the hollow there - nice one.  And of course, I like the use of the Parochial Markets - and must confess the jellied eels and whelks have never really done it for me - the warm beer, yes that's MUCH more like it!  Have you slightly modified one of the lots?  It looks a tad different from what I can recall (nice work btw).

The way you've used the grey rocks on the coastline is VERRRRRRY nice indeed - great job.

All in all another great tooheys update.  Good luck with the new house and look forward to more from Balnavia.

All the best

Paul


Title: Re: Province of Clontarf
Post by: art128 on December 14, 2008, 04:23:51 AM
Great area you made here. &apls
The little golf is great with the pond.
Can't wait for more !
Arthur.
Title: Re: Province of Clontarf
Post by: Diggis on December 17, 2008, 06:32:33 AM
Dave,

Haven't visited for a while sorry.  Great update there.  Nice golf course.  Book me in for a round.  Paul will pick up the tab.  And I'll see you for a pint in the shack.

Also, if your secretary is playing in the next Nudie Nine book me in.  Anything for a good cause. 
Title: Re: Province of Clontarf
Post by: thundercrack83 on December 17, 2008, 04:10:58 PM
Such a stunning course there, my friend!

I love the use of the ploppable water--Brilliance! Sheer brilliance!

Take care!

Dustin
Title: Re: Province of Clontarf
Post by: un1 on December 17, 2008, 04:19:13 PM
I like your port.  :thumbsup:
Your cities are very nice, I like the golf course too.  ;D
I will be waiting to see more.

-un1
Title: Re: Province of Clontarf
Post by: Jmouse on December 17, 2008, 05:25:18 PM
Just got back from a little holiday to find a beautiful Cattai update in the e-mail box! :)

The port just looks great, and I love the walls and road arrangement toward the upper right (first photo). As always, your transport system bears extensive study - it's really complex but looks so good! And there's one of your signature shorelines, too!

I can see why duffers need to be "rolling in simoleans" to play on that course - they'll need a huge supply of golf balls with all that water to dodge! And as for the Nudie Nine - there are plenty of memorable stories in Balnavia, and this is one more that will bring a chuckles for a long time to come. Who but tooheys could dream up a yarn like that then have the nerve to post it! ;D

The seventh photo overview is just fabulous - that shoreline again - and a fine closer-up view of the transport system. The Parochial markets look good although the menu leaves something to be desired, and that last photo with a roundabout and classic tunnel makes me feel right at home.

Hope your house move is going well - maybe all of us will get back to some sense of RL normalcy in the next few weeks...
Joan
Title: Re: Province of Clontarf
Post by: Simpson on December 20, 2008, 02:49:27 AM
Hi Dave

This new update is really fantastic, as well  &apls. The seaport is incredible. I love picture 2,8 and 10
The city is looking good, with all these park, it's so réalistic my friend. The river is looking super too
Once again you have done a superb work in this city. I'm lookinh forward to the next update.

Take care, David
Title: Re: Province of Clontarf
Post by: tooheys on December 27, 2008, 11:54:45 PM
Replies

Firstly, a quick update on the homefront. Still without my own internet connection, but this should be up and running next week so I can pick up the pace a little.

Hope you all had a great Xmas and if I don't drop by before hand, a Happy New Year to everyone  :thumbsup:

sim-al2: Thanks sim-al2, most appreciated.

bat: Thankyou bat

paroch: Hi Paul. Not sure which market lot you are referring to, but they are all untouched. Must be the angle (or one too many warm pints ;D ) Thanks mate.

art128: Arthur, thanks for the comments.

Diggis: Hey Shaun, if only I had a secretary  $%Grinno$%. I might save Paul the expense for a change and make you both honourary members of the club. Free golf and free beer. Of course he can pay for the taxi to get there  :P

thundercrack83: Thanks for the comments Dustin, always great to see you dropping by.

un1: Thanks, and you've waited long enough, so here's some more  ;)

Jmouse: Well someone has to keep you chuckling, and Dustin wincing  ;D Thanks Joan.

Simpson: Thanks David. I'm pleased that you enjoyed and I appreciate the comments. Thanks

Cattai

Cattai continues to grow yet it is still a half empty quad, or is that half full. Anyway, many areas are still growing or being developed, but here are some pic's of random areas throughout the city that I hope you enjoy.

(http://img364.imageshack.us/img364/9633/cattaimar11731229839729iy2.jpg)

(http://img364.imageshack.us/img364/624/cattaioct4731229841449av8.jpg)

(http://img364.imageshack.us/img364/8476/cattaijul23731229841117qr1.jpg)

(http://img364.imageshack.us/img364/383/cattaijun3731229840984ue2.jpg)

(http://img364.imageshack.us/img364/9991/cattaiapr29731229840813iv8.jpg)

(http://img364.imageshack.us/img364/6387/cattaimar15731229839826us1.jpg)

(http://img364.imageshack.us/img364/5412/cattaiapr23731229840764cv5.jpg)

(http://img372.imageshack.us/img372/3706/cattaisep15731229841267dd4.jpg)

(http://img372.imageshack.us/img372/5057/cattaisep22731229841316as1.jpg)

(http://img364.imageshack.us/img364/2126/cattaimay20731229840919cx9.jpg)

So no stories this time around. Good news though, the Nudie Nine is back. After discussions
with the neighbours, it was agreed that night golf was the way to go. Luminous holes and balls
(golf holes and golf balls that is, you people have filthy minds $%Grinno$%) with the players
shrouded in darkness. A great idea, but those mozzies  ::)

Next update I should be back on my own PC. So see you next year, and have a great New Year everyone.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: threestooges on December 28, 2008, 02:55:59 AM
Very nice work Dave. The first shot of the two islands is very well done. It looks great and the technical/construction aspect behind it is pretty neat too. I'm not a fan of the apartment/condo/highrise life personally, but you make it look good. I like the selection of buildings and they all seem to fit together without seeming over crowded. I also like the composition of the last pic too. The dirt path winding down to the field is excellent. It really looks like it has been worn there over time. Well done. As for the nudie 9, well, I hope it's not too chilly at night. Hope all is well, and Happy New Year to you too.
-Matt
Title: Re: Province of Clontarf
Post by: bat on December 28, 2008, 04:02:51 AM
Your river (or canal) is looking beautiful there in Cattai! Nice work on these pictures!
Great new update! And I wish you a Happy New Year.
Title: Re: Province of Clontarf
Post by: warconstruct on December 28, 2008, 01:20:04 PM
wow splendid update ! very good job , i love the canal and this installation .
Title: Re: Province of Clontarf
Post by: Jmouse on December 28, 2008, 10:24:27 PM
Dave, you bring a touch of pseudo-reality to the game which sets Balnavia apart from the rest – and above many! I look at that first photo and think, “Yes, something like that could exist – it isn’t likely, but it’s possible.” Then I just sit back and enjoy the view. Glad you showed it from several different angles – it’s unique to the game as far as I know, and a work of art in it’s own way.

I like the older-style buildings at the left/center – they remind me of Houston in the ‘50s in both color and style. Of course, my hometown is full of cloud scrapers now, some of which surely were hatched in the darkest nightmares of psychotic architects. :o

Then there’s the seventh photo – the monument/memorial with the reflection pond behind it. Love the way you’ve offset it with the seasonal trees, too – makes for a really nice photo. Then the next three pix are just lovely to look at, especially the last one. Just hope that big boulder doesn’t shake itself loose and roll down the hill – what a goal that would make. BTW, keep those rocks off the golf course! ;D

Glad to hear the move is done and the internet connection is on the way. It’s no fun being without the things you’re used to.

Later…
Joan
Title: Re: Province of Clontarf
Post by: paroch on December 29, 2008, 04:34:19 PM
Another nice update Dave.  I particularly like the islands in the stream (cue for a song) they are very nicely done and I can imagine they'll be popular with the Balnavians.

You've quickly become a master with Mas71's river, it really does look very good.

And that footie stadium is also a nice one - It looks kinda like the Maxis one but re-lotted - is that the case and is it one you knocked up yourself?

Happy new year to you,

Paul
Title: Re: Province of Clontarf
Post by: dsrwhat316 on December 29, 2008, 05:09:37 PM
Wow, nice work with Mas-san's river kit! You cleverly used them to make twin "park islands" in the middle, which looks great. Greenery and skyscrapers should go hand in hand, in my opinion, which is why I like your style. Nice work, Dave  :thumbsup:!

~ Dan
Title: Re: Province of Clontarf
Post by: Pat on December 29, 2008, 10:29:45 PM
Hey Dave great last two updates here wow!!! I love how you are using Mas-san's rivers daaaaaang!!!!
Title: Re: Province of Clontarf
Post by: Simpson on January 10, 2009, 03:12:01 AM
Hi Dave

As well a very fine update my friend  ;) The city is looking perfect.
I love the first and the last picture, the canal in your city looks so réalistic


Looking forward to the next update my friend,

David
Title: Re: Province of Clontarf
Post by: art128 on January 10, 2009, 07:01:32 AM
These pictures are great Dave, I like the use of the canals !!  &apls
Title: Re: Province of Clontarf
Post by: TheTeaCat on January 20, 2009, 07:40:22 AM
Once again you astound me with wonderful pics &apls

The detail, the placement, everything - wow

Can't find many faults $%Grinno$% actually can't find any  :D :D

First pic's my favourite :thumbsup:

Hope that the move has now been sorted and you can get back to your normal routine :thumbsup:

regards
Derry
Title: Re: Province of Clontarf
Post by: pipishere on February 03, 2009, 06:26:32 PM
Some absolutely stunning pics in your past million or so updates since i last visited! lol. Keep up the fab work :)
Title: Re: Province of Clontarf
Post by: tooheys on February 21, 2009, 10:43:32 PM
First of all a big thanks to Dustin for moving Balnavia out of the basement and back into the show window   :)

It has been quite awhile since the last update and I apologise for the delay. My PC has been the major culprit,
with a bit of RL thrown in. After Dustin reinstated Balnavia yesterday, I suffered another major PC crash, but
I think this is now resolved. Well at least I've been able to access the game again and get back to work.

A big thankyou to threestooges, bat, warconstruct, Jmouse, paroch, dsrwhat316, Pat, Simpson, art128, TTC
and pipishere for your comments following the last update. Always appreciated guys  :thumbsup:

Balnavia

So Balnavia. Well I have been working on it for most of the day, but I'm not ready for a full update. Here is
a preview of where things are at:

(http://img208.imageshack.us/img208/7592/balnavia1235263076.jpg)

Cattai continues to grow but with that growth comes demand. Redcliffe and Hawks Nest have appeared nearby
to meet some of that. Both are in early stages of development but here are a few preview pics:-

Redcliffe

(http://img208.imageshack.us/img208/5289/redcliffenov20812352750.jpg)

Hawks Nest

(http://img208.imageshack.us/img208/5779/hawksnestaug16011235275.jpg)

(http://img208.imageshack.us/img208/2233/hawksnestaug70112334578.jpg)

(http://img208.imageshack.us/img208/5568/hawksnestoct29011235275.jpg)

So not a lot to show for such a long break, but I am commited to making regular updates as long as my PC holds together  :-[

Look out for something a bit more substantial next weekend.

Cheers

Dave


Title: Re: Province of Clontarf
Post by: Jmouse on February 21, 2009, 11:55:54 PM
Just popped back in to see what's new, and look what I found! I can even be first in line to welcome you back into the active category! ()flower()

Redcliffe is already shaping up to be a showcase for your unique style of design. The curves and circles you've used look great. Then Hawk's Nest has a completely different look, perfectly suited to the industry it supports.

It may have been awhile since your last venture into Balnavia, but you haven't lost one bit of the magic touch that makes it special.

Later (but not quite so long next time ;) )...
Joan
Title: Re: Province of Clontarf
Post by: Simpson on February 22, 2009, 01:50:26 AM
Hi Dave !  ::)

I'm so happy to see some activity in your MD. This update is super, as well &apls
Your region is fantastic   :o and very fine seaport, so réalistic  :thumbsup:

I'm looking forward to the next update my friend
Take care,

David
Title: Re: Province of Clontarf
Post by: paroch on February 22, 2009, 02:05:51 AM
Hey Dave,

Good to see Balnavia back in action. The overview is looking really good there mate and Redcliffe has a certain classical elagance about it for sure.

Look forward to more.

Paul
Title: Re: Province of Clontarf
Post by: art128 on February 22, 2009, 04:08:13 AM
Dave this is just really good there my friend.
Redcliffe roundabout looks sooo good my friend, and also the industrial sector of Hawks Nest is very greatly done my friend. &apls
Title: Re: Province of Clontarf
Post by: bat on February 22, 2009, 04:32:20 AM
It's great to see more new pictures here from you!
And these are wonderful ones! Nice work on these areas!! :thumbsup:
Title: Re: Province of Clontarf
Post by: Sciurus on February 22, 2009, 11:44:45 AM
This is very nice, this mix of pics ;)

Guillaume :thumbsup:
Title: Re: Province of Clontarf
Post by: Ennedi on February 22, 2009, 06:32:28 PM
Hello Dave, good to see you back!

You probably know I'm a big fan of Balnavia, so I'm even more satisfied its alive :thumbsup:
The roundabout in Redcliffe is really impressive, and highways and bridges in Hawks West promise great things :)
I'm very curious of your future plans!

Adam
Title: Re: Province of Clontarf
Post by: Pat on February 22, 2009, 09:32:30 PM
Dave I am soo happy your back woohoo!!!! me no more sad now lol.... Sorry that you have been having some RL and computer problems and I do hope that it holds out now!!! see you back soon,


Patrick
Title: Re: Province of Clontarf
Post by: tooheys on March 02, 2009, 08:45:41 PM
Replies

Jmouse: Thanks Joan. Was a little rusty but soon got back into things. And some new toys to play with too, NAM for one.

Simpson: Hi David, it's good to be back. Thanks for dropping by.

paroch: Thanks mate

art128: Hi Arthur, wouldn't be Balnavia without the odd roundabout  ;) Thanks

bat: Thanks bat

Sciurus Thanks

Ennedi Hi Adam, appreciate you dropping by. I'm somewhat curious about my future plans to  :) Let me know if you find out anything.  ;)

Pat: Hello Pat, thanks

Hawks Nest

Well there was one small island in Hawk's nest that I just had to develop so here it is:

(http://img4.imageshack.us/img4/7609/hawksnestoct29101235869.jpg)

As I said, not a large area, but a qood place to try out some of the new NAM puzzle pieces.

(http://img4.imageshack.us/img4/8606/hawksnestaug31101235869.jpg)

I've approached the shoreline a little differently this time. Not too sure about the rocks. Let me know what you think.

(http://img4.imageshack.us/img4/2706/hawksnestsep51012358691.jpg)

(http://img4.imageshack.us/img4/1306/hawksnestsep13101235869.jpg)

And just one more pic of the industrial area across the river.

(http://img4.imageshack.us/img4/4791/hawksnestsep19101235869.jpg)

(http://img4.imageshack.us/img4/6017/hawksnestoct17101235869.jpg)

Time to get back to work.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: threestooges on March 03, 2009, 03:14:37 AM
Seems I've missed commenting on a bit, but well done. I think the fourth pic of the recent update really shows off the angled curve in a fine light. They look so natural there, you would think the game had been designed with them. Well made pieces used by an excellent player, a sure source for fine pics. Good to see you back around again. Hope all is going well with you.
-Matt
Title: Re: Province of Clontarf
Post by: bat on March 03, 2009, 12:31:16 PM
It's great to see a new update here! Nice work on that! That little island in Hawks Nest looks gorgeous!  :thumbsup:
Title: Re: Province of Clontarf
Post by: Battlecat on March 03, 2009, 12:49:24 PM
Beautiful update!  I think the rocks around the island work quite nicely! 
Title: Re: Province of Clontarf
Post by: Pat on March 03, 2009, 01:38:55 PM
Dave great update here and I like how you laid some pipes down from the water treatment plants there!!!
Title: Re: Province of Clontarf
Post by: Jmouse on March 03, 2009, 06:16:28 PM
The island in Hawk's Nest turned out to be a perfect testing ground for our fabulous new NAM elements. You've used just enough curves to compliment the island's shape without overdoing it.

And I like the way you've done the rocks - gives me some ideas. Overall, Hawk's Nest looks like a great place to live and work - attractive neighborhoods, a touch of commercial and industry handy but not too close for comfort.

Looking forward to more, more, more...
;)
Joan
Title: Re: Province of Clontarf
Post by: art128 on March 04, 2009, 05:09:54 AM
Hey Dave,
this island looks awesome my friend.
Very nice use of curves. The seashore is fantastic, excellent mix of rocks and Flora.
Also, the choice of houses is great too !

Arthur. :thumbsup:
Title: Re: Province of Clontarf
Post by: Simpson on March 05, 2009, 02:28:02 AM
Fantastic update my friend, this city is just incredible. I love the second picture  &apls
I'm looking forward to the next update

Take care,

David
Title: Re: Province of Clontarf
Post by: tooheys on March 20, 2009, 02:04:45 AM
Replies

threestooges: Thanks Matt. I always enjoy experimenting with something new and the NAM add-ons
just get better and better.

bat: It was a while between post, but I can always count on you to drop by. Thanks bat

Battlecat: Thanks for the feedback Battlecat

Pat: It's what flows down the pipes you have to worry about  ;). Thanks Pat.

Jmouse: Thanks Joan. The curves were a bit of an experiment. Next test is to try them out in the mountains
sometime soon. By the way, have I ever mentioned you should start another MD  ::)

art128: Thanks Arthur. To be honest the houses are always a bit of hit and miss. I don't have seperate plugin
folders for various cities, it's just one very big folder used for the region. And believe me, there is stuff in their that
surprises me sometimes.

Simpson: Appreciate the comments David, thanks.

Redcliffe

Ok, Redcliffe has really taken off. It is mainly a combination of higher density residential and commercial with a bit of
industrial thrown in. So here is a whole pile of pics to have a look at. Hope you enjoy (apologies for the number of pics).

(http://img5.imageshack.us/img5/8158/redcliffesep23212375253.jpg)

You have seen a little of this before the area was fully complete.Not bad for a bingo hall is it.

(http://img5.imageshack.us/img5/4826/redcliffesep93212375253.jpg)

(http://img5.imageshack.us/img5/2073/redcliffejan18291237090.jpg)

One of my favourite schools, courtesy of JBSimio  :thumbsup:

(http://img5.imageshack.us/img5/4521/redcliffejan11291237090.jpg)

(http://img5.imageshack.us/img5/769/redcliffeaug29321237525.jpg)

Above, the local shopping precinct and below, one of the new NAM rail junctions.

(http://img5.imageshack.us/img5/3384/redcliffeaug24321237525.jpg)

(http://img5.imageshack.us/img5/8844/redcliffenov33212375256.jpg)

Crime must be low, no grafitti on those carriages.

(http://img5.imageshack.us/img5/5425/redcliffeoct93212375254.jpg)

Along the coastline

(http://img5.imageshack.us/img5/9544/redcliffeoct13321237525.jpg)

(http://img5.imageshack.us/img5/6027/redcliffeoct43212375254.jpg)

A NAM curve or two. And did I mention some high density commercial.....

(http://img5.imageshack.us/img5/8707/redcliffedec93212375265.jpg)

Normally I plop these areas, but this is 90% growable which accounts for a little bit of duplication.

(http://img5.imageshack.us/img5/888/redcliffenov14321237526.jpg)

There is only one avenue that connects the commercial precinct to the mainland. To ease some congestion, there
are two ferry terminals as well as a subway network.

(http://img5.imageshack.us/img5/6256/redcliffedec13321237526.jpg)

(http://img5.imageshack.us/img5/5964/redcliffedec16321237526.jpg)

Look forward to any feedback, good or bad. Not sure where to next, stay tuned.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Pat on March 20, 2009, 02:38:23 AM
WOW Dave another update!!! SWEEETNESS!! lol Whats even worse about no graffite on those trains is there is none on those adverts for Regan and bush lol  :D  Great to see some more of Redcliffe!!
Title: Re: Province of Clontarf
Post by: mightygoose on March 20, 2009, 02:22:40 PM
hell yes those avenue curves look sweet as, fantastic area around the Bingo hall?, good use of maxis stuff. haven't been here in a while will have to go back and catch up somewhat.
Title: Re: Province of Clontarf
Post by: nerdly_dood on March 20, 2009, 03:39:48 PM
My one recommendation is to extend the outer pair of OWRs to the roundabout around that monument in Redcliffe - your current setup creates a major bottleneck as 10 lanes suddenly turns into 4 with the highway/avenue transition and the OWR merge, and this would not decrease any accessibility but there may be a tree or two in the way.

Apart from that everything looks positively marvelous. :thumbsup:

And where'd you get the Reagan/Bush billboard? That seems just the teeniest bit outdated to me ;D
Title: Re: Province of Clontarf
Post by: Jmouse on March 20, 2009, 06:40:31 PM
Balnavia updates may have been a bit scarce in weeks past, but there's no shortage of the unequivocal tooheys style and sharp humor in this latest offering!

Redcliffe has, indeed, really taken off, and the first two photos are a fitting introduction to a splendid comeback. The campus looks great - well designed - and the overview really shows it off. I like those light green trees you're using.

The recent growth in the CBD is remarkable, along with the fact it’s mostly growable. You have an enviable selection of BATs. I’m not entirely convinced a single avenue is adequate to serve an island with so many jobs. But it’s entirely possible the subways and ferries take up the slack, although I don’t see a ferry terminal on the mainland side. Probably just quirk in the photo angle or my declining vision!

And your shorelines are classic – those huge boulders remind me of some gorgeous Australian scenery I’ve seen in photos. As for the political signage, it doesn’t get any better worse than this!

Later… :)
Joan
Title: Re: Province of Clontarf
Post by: tooheys on April 05, 2009, 01:59:38 AM
Replies

Pat: lol Pat. The billboards are randomly generated but I really should bulldoze the outdated
political ones, but then again they do cause a stir  :D

mightygoose: thanks mg, great to see you dropping by.

nerdly_dood: Agree, once it is pointed out it is a rather obvious potential bottleneck. Thanks for the
feedback  :thumbsup:

Jmouse:
Quote
I don’t see a ferry terminal on the mainland side. Probably just quirk in the photo angle
or my declining vision!
Pic 8  ;) Surprisingly the traffic moves quite well, the bridge is never quiet but
it's not maxed out. The subway carries just enough sims to keep the area out of gridlock.

Hawks Nest

Time for a final visit to Hawks Nest.The last couple of visits highlighted the industrial area and development of the
small island. Time to have a look at what has been going on across the bridge.

(http://img264.imageshack.us/img264/6204/hawksnestoct17191238819.jpg)

This area mainly comprises low density residential development.

(http://img264.imageshack.us/img264/2880/hawksnestjan42012388197.jpg)

By far the most popular area is the Black Fern Pond estate. It is rumoured that on a still,
moonless night the ghosts of expats past float across the lake reciting "Ka mate! Ka mate!
Ka ora! Ka ora!............." If that's not bad enough there is a bearded fella chasing them singing "Hey
True Blue, don't say you've gone Say you've knocked off for a smoko...........  " Ohh the pain  $%Grinno$%
(If you don't understand, I really don't blame you.  %confuso I'll shut up now)

(http://img264.imageshack.us/img264/6788/hawksnestnov16191238819.jpg)

(http://img264.imageshack.us/img264/6534/hawksnestnov20191238819.jpg)

(http://img264.imageshack.us/img264/4210/hawksnestdec21912388195.jpg)

(http://img264.imageshack.us/img264/2524/hawksnestoct27191238819.jpg)

(http://img264.imageshack.us/img264/2679/hawksnestdec22191238819.jpg)

Hope you like, and if not let me know why, always looking for feedback.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: Nardo69 on April 05, 2009, 02:25:41 PM
Hi Dave!
Long time no see as you said so truely in your PM. Well, 2008 wasn't really my year and untill now 2009 isn't either ...  ()sad()

... anyway - let's go down to business ...

... and I told you - holiday is over!  $%Grinno$%

I start on page 43 (I know there's more I missed ...  /wrrd%&) with the first update:

Ooops - not much space left on that map!
Nice roundabout at the Jefferson's - from an archetctural point nice, but roundabouts within the roundabout - I do hope people there have robust stomaches!  :D

Nice industry at Hawk's nest. I do like how you do the continuing to the neighbour map.

Just one questions: Instead of gowing up and down between the bridge ramps and the onramps why don't you just build a dam, use the (not so) new onramp pieces for the highway and stay more or less on the same level? Wouldn't that be more practical and eventually look better?  ;)

Second update:

What's left to say except great work? I did always admire your shorelines!

Third Update:

Holy (*censored*)! Redcliffe really did take off! Even the repetition of that Maxis building in the seddlement left off the big roundabout looks good - saw a lot of these seddlements in Turkey (actually they never reached your class in ages!)  :shocked2:

Nice railyards there - I just don't like the add with the two presidents there even though the father was much more clever and integer than his son ...

Nice skyscraper jungle on that island - and it seems Balnavia is a car driver's place with all these elegant curved avenues!

Great work with the different seawalls at the ferry terminals BTW!

First update page 44:

Nice low density environment! These are diggis' streams, aren't they? They do look better than their forerunner modell from someone that lost a lot of if not to say all anticipation by me during the last weeks ...

Si, that'S it for today - hope you don't have to wait too long for the next time and that you enjoyed your holidays!

Take care my friend!

Bernhard  :thumbsup:




Title: Re: Province of Clontarf
Post by: kbieniu7 on April 05, 2009, 02:40:28 PM
Beautiful neighborhood. I really like this small river  :thumbsup:
Title: Re: Province of Clontarf
Post by: bob56 on April 05, 2009, 03:05:29 PM
very nice!!! love the embanks road in the first pic...and I also think the MAxis highways look great in your context!! I think the curves you have a good!

One suggestion...IMHO, I'd get rid of the arrows on the roundabout
Title: Re: Province of Clontarf
Post by: Jmouse on April 06, 2009, 12:30:36 AM
Ah yes, another update - the captain is back at the helm! Black Fern pond estate is loverly despite the accompanying recital. You always do a great job with the canals. You always create some magnificent coastlines, too - that first photo is a classic beauty. The neighborhoods aren't too shabby either, and I always look at your ferries with great admiration and a twinge of envy! :)

The fourth pic is especially attractive for some reason. Maybe it's the way you've incorporated the curves into an otherwise griddy layout. You're one of few players who have mastered that technique. It's been a pleasure to visit Hawk's Nest and I'll be sure to save a few snapshots.

Later...
Joan


Title: Re: Province of Clontarf
Post by: TheTeaCat on April 07, 2009, 02:57:21 PM
Wow

You've accomplished so much since my last visit &apls &apls
Truly spectacular pics and  I do like the "Bingo Hall" a very suitable location &apls &apls

I always enjoy my visit to Balnavia and this was no exception $%Grinno$%

regards
Derry
Title: Re: Province of Clontarf
Post by: bat on April 08, 2009, 06:56:21 AM
What for a wonderful final visit to Hawks Nest. It looks great! Looking forward to more.... ;)
Title: Re: Province of Clontarf
Post by: Sciurus on April 11, 2009, 07:19:54 AM
This is excellent &apls

Guillaume :thumbsup:

Title: Re: Province of Clontarf
Post by: Pat on April 11, 2009, 07:28:03 PM
Dave I loved this last update here Sire!!! very good and glad to see no old adverts lol....  :D :D :D
Title: Re: Province of Clontarf
Post by: tooheys on April 13, 2009, 02:42:57 AM
Replies

Nardo69: Good to hear from you again Bernhard. I can always count on you for a hard hitting review and believe me, I
read every word. :thumbsup: Wishing you well my friend.

kbieniu7: Thanks for dropping by.

bob56:
Quote
One suggestion...IMHO, I'd get rid of the arrows on the roundabout
You have a point there, they are ugly, now if I could only work out how to remove them. Appreciate the feedback.

Jmouse: Captain ?...that may be a little above my paygrade  :) Thanks Joan

TheTeaCat: Thanks Derry. Not bad for a Bingo Hall is it. A bit of a drain on city
funds but you have to cater for the grey vote  ;)

bat: Hi bat, another quad down, dozens to go. Thanks for the ongoing support.

Sciurus: Guillaume, thanks. Appreciate the comments.

Pat: No promises they won't come back Pat  $%#Ninj2

Sussex Inlet

Well a little bit of a sidetrack. PEG had a few new lot's out so I had to play with them.
So Sussex inlet is born.  Some new PEG lots, some old PEG lots and a bit of LE work to create some
comparible park lots. So here are half a dozen pic's or so, hope you enjoy.

(http://img7.imageshack.us/img7/2194/sussexinletmay220412395.jpg)

(http://img7.imageshack.us/img7/3205/sussexinletmay160412395.jpg)

(http://img7.imageshack.us/img7/6348/sussexinletmay190412395.jpg)

(http://img7.imageshack.us/img7/246/sussexinletjun304123959.jpg)

(http://img7.imageshack.us/img7/7668/sussexinletmay270412395.jpg)

(http://img7.imageshack.us/img7/426/sussexinletjun704123959.jpg)

(http://img7.imageshack.us/img7/6281/sussexinletjun170412395.jpg)

(http://img7.imageshack.us/img7/7436/sussexinletjun290412395.jpg)

(http://img7.imageshack.us/img7/4122/sussexinletjun220412395.jpg)

Well I'm still working on other quads, but it may be a couple of weeks until the next update because I
have some GRVII work to do.

Cheers

Dave



Title: Re: Province of Clontarf
Post by: bat on April 13, 2009, 06:30:40 AM
Some great pictures of "Sussex Inlet" which looks beautiful!! :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on April 13, 2009, 04:31:11 PM
Dave, that first pic is a knockout! You have an excellent sense of balance, at least in game! :) I’m going to guess that you carved that inlet out of a solid piece of ground, but there’s no guesswork about the grand job you did on it. You’ve used similar ideas before and they’ve all turned out well.

The roundabout in the second photo
is one of the best I’ve ever seen in Balnavia, and getting it to work out right had to be pretty tricky. The buildings in the third pic are a little run-down looking for those beautiful surroundings, but everything else looks right at home.

As always, your eye for detail is incredible
– right down to the people fishing – and everything works well together.  Every time I see an update, I wonder how much was planned and how much was spontaneous. How I wish I could be a little mouse hidden in the corner watching you work. I have a good set of earplugs, BTW. ;D

Later…
Joan
Title: Re: Province of Clontarf
Post by: Ennedi on April 13, 2009, 04:53:39 PM
Dave you are a true master of coastlines and waterfronts!  &apls

Is this PEG stuff original or lotted by you? Looks very nice!
I would like to live in such place  ;)

Adam
Title: Re: Province of Clontarf
Post by: Sciurus on April 14, 2009, 04:40:06 AM
It's very nice, and the PEG's Lots are very good used there, congrats &apls

Guillaume :thumbsup:
Title: Re: Province of Clontarf
Post by: CabraBuitre on April 30, 2009, 01:14:36 AM
Tooheys, I want to commend you on your road network over the past couple of pages.  You have some of the best fluidity that I've seen in the game with the FARR!  Keep up the great work!

Oh, and, of course, the city-building is top-notch too!
Title: Re: Province of Clontarf
Post by: art128 on May 01, 2009, 03:41:03 AM
Wow Dave, that little port looks really nice my friend, I like the waterfront, greatly done.
That is a great place to live in my friend. That remind me some of french cities in the south.

Looking forward to more.

Take Care,
-Arthur. :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on May 27, 2009, 03:37:34 AM
Replies

Sorry for the delay peeps, GRV seems to be taking up a bit of time.

bat: Thanks mate.

Jmouse: Hehe, what do you mean  :angrymore: But you're right, you'd need the earplugs,
especially if I'm singing along to the radio  :D

Ennedi: Hi Adam. Luckily there are a few places up for sale at bargain prices. Just can't avoid the
Global Economic Crisis  ;)

Sciurus: Thanks Guillaume, just had to try them out out. Can always find a place for PEGs boardwalks
and other shore based lots.

CabraBuitre: Appreciate the comments. I admit that the bulldozer gets used quite a lot when laying
those roads and I'm pleased you like the outcome.

art128: Thanks Arthur, there is more on the way, just a little too slowly unfortunately, but we'll' get there  :)

Balnavia, Damn It's a Big Region

If/when I ever finish this, I have promised myself the next region will be a lot smaller. Here is a region view of Balnavia as it
currently stands:

(http://img12.imageshack.us/img12/9607/balnavia.jpg)

For the reason mentioned above (GRV), progress here has again slowed and I apologise to everyone.

And if you have a look at the above region view, I really can't afford the time away from Balnavia as there is still so much
to do. It is still only about 2/3's complete  :o  One small milestone though, population now exceeds 2.5m.

(http://img12.imageshack.us/img12/5705/balnavia1243409030.jpg)

But I have have been doing a bit of work.  The next set of updates will cover the transport corridor that stretches from
Waitara to Kulburra and across to Redcliffe. The infrastructure has been roughed in and time to add some detail starting
from the coast:-

(http://img12.imageshack.us/img12/5292/asquithjan2400124340989.jpg)

Asquith (above) and Wanda (below) are neighbours and the hwy has been built on reclaimed land to create a small port shared
by both. Still very much a work in progress. Thinking of converting the hwy to RHW, will see how it looks. Also need to tidy up
the railway loop in Asquith

(http://img12.imageshack.us/img12/3049/wandamay9001243409734.jpg)

So that's where Balnavia is at the moment. Next update as soon as I can.

Cheers

Dave

Title: Re: Province of Clontarf
Post by: bat on May 28, 2009, 06:29:57 AM
Great work on that region! It looks wonderful! And the two other pictures are also nice! :thumbsup:
Looking forward to more... ;)
Title: Re: Province of Clontarf
Post by: Jmouse on May 28, 2009, 05:23:23 PM
So much progress already made, yet so much left to do. Surely Balnavia has become a way of life for you by now! The overview is amazing and the transport map is a keeper. It looks a bit chaotic at first glance, but a closer look reveals a very efficient transport system.

That last photo is especially nice with the little cove on the left. Both of the new tiles are coming along nicely, though, and I look forward to seeing them fully developed.

Later...
Joan
Title: Re: Province of Clontarf
Post by: Nardo69 on May 28, 2009, 06:51:41 PM
Replies(...)
Balnavia, Damn It's a Big Region

If/when I ever finish this, I have promised myself the next region will be a lot smaller. Here is a region view of Balnavia as it currently stands: (...)

hehe - me too, me too, but my new Urland region isn't smaller, just plain empty ...  &Thk/(

The railway loop is interesting yet ver unusual for a middle european like me. The TCDD however has such loops in almost every railway knot - the trains use always the same cars and they turn the hole train before sending it back.

Take care my friend


Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Battlecat on June 26, 2009, 04:13:29 PM
Apparently I've been remiss in not visiting more often!  You've posted a fantastic batch of updates since my last stop in the area.  I'm really loving your waterfront areas!  They're quite diverse in appearance. 
Title: Re: Province of Clontarf
Post by: tooheys on June 28, 2009, 12:50:52 AM
Replies

bat: Thanks bat

Jmouse: Well I'm glad someone can make something sense out of the chaos  ;)

Nardo69: Hi Bernhard, more of the loop next update. Thanks for dropping by.

Battlecat: Hi Battlecat, thanks for visiting and I appreciate the comments.

Wanda

Last update I highlighted a couple of small tiles I'd been working on. Work continues but still at a snail's pace
due to GRV but I will have a lot more free time from next week. You may recall that I was tossing up replacing
the standard hwy with RHW. Well this I did and in my opinion, looks a whole lot better. Anyway, Wanda is
complete and here are a few pic's of the finished product.

(http://img200.imageshack.us/img200/264/wandanov9011246164396.jpg)

A very small town, mostly full of retiree's although a few peeps work down at the boathouse.

(http://img200.imageshack.us/img200/1574/wandanov20011246164449.jpg)

(http://img200.imageshack.us/img200/3358/wandanov30011246164498.jpg)

And joy, more NAM puzzle pieces. Streets now included, well done guys  :thumbsup: Couldn't use them all here but
one or two 45 degree turns make an appearance. Can't wait to try out the rest.

Next update won't be far away for a change. We'll take a look at the other end of this small harbour in Asquith.

Until then

Cheers

Dave

Title: Re: Province of Clontarf
Post by: art128 on June 28, 2009, 04:03:52 AM
That town looks great Dave, I really love the water front you made ! Also, the second picture is the best IMO !  &apls
Take care,
-Arthur.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on June 28, 2009, 10:02:37 PM
I agree, the RHW does look much better. The walls look good, too – I like the way you structured the inside curve. I didn’t know you could connect RHW to a roundabout, though – interesting. Nifty looking centerpiece you created in that last pic, too

Looking forward to seeing more updates as all of us get a little break from GRV - guess we could call it a seventh-inning stretch! :D

Later…
Joan
Title: Re: Province of Clontarf
Post by: bat on June 29, 2009, 12:02:36 PM
Great work on the RHW there! It looks really nice! :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on July 17, 2009, 05:00:03 AM
Well what can I say, it's been a great 2+ years but the end is here  :(

Balnavia is at an end my friends, and there was still so much to do. Unfortunately, a recent computer upgrade just didn't agree with Balnavia and it's just not possible to continue.

There is a positive (well for me anyway), I have got SC4 working on the new machine and there will be a new MD soon, probably once the GRV Challenge is over. Although the groundwork has commenced.

A big thankyou to all who have supported The Region of Balnavia over the last couple of years. There have been many, but special mention to Jmouse, Paroch, Nardo, Pat, TTC, Dustin, Bat, Ennedi, Art128, Snaper, Russell, all of which have played a positive role in the development of this MD. :thumbsup: I know I'm going to have to do a follow up post now to include those I forgot  :-[

I guess the result couldn't have been too bad, a Classic MD, 2 time OSITM. and numerous Picture Comp HOF photos originating from Balnavia. Of course that is all thanks to you and I hope to see you all again when The Region of Clontarf  makes an appearance in the near future.

Best wishes and see you soon

Dave
Title: Re: Province of Clontarf
Post by: TheTeaCat on July 17, 2009, 05:49:08 AM
oooh sad news indeed Dave.

But this has been one of my favourite MD's here and while its not possible for it to continue its good to know
that you shall return with a new one.

I guess the result couldn't have been too bad, a Classic MD, 2 time OSITM. and numerous Picture Comp HOF photos originating from Balnavia.

These are achievements that many aspire to, and each is something to be proud of. Well done mate :thumbsup:

I look forward to your new region when it appears. Its been fun the last couple of years in Balnavia and I hope to spend as much time in Clontarf as I did here ;D ;D

Till the next time
regards
Derry
Title: Re: Province of Clontarf
Post by: thundercrack83 on July 17, 2009, 11:06:08 AM
This is a sad moment, indeed, Dave. Balnavia has been a mainstay here at SC4D for a very long time, and it's a shame that circumstances beyond your control have brought about its untimely end.

But, as a silver lining--now we all have Clontarf to look forward to!

I can't wait to see your new work, my friend!

Good luck!

Dustin
Title: Re: Province of Clontarf
Post by: rooker1 on July 17, 2009, 11:19:53 AM
Dave.....

 This MD is in the Classics section and picked two times to be in OSITM for a very good reason!!  Let me tell you.....It's definately one of my favourites and everyone elses, which is very obvious by your post count.  I would suggest to you that you just continue from here with the new stuff.  An MD can be a collection of many different things.  It doesn't necessarily have to be one map, idea, region or city.  I would really hate for this MD to fall into the archive section where it will no longer get the reconition it deserves.
 Think about it........please.

Robin  ()stsfd()
Title: Re: Province of Clontarf
Post by: Jmouse on July 17, 2009, 06:16:54 PM
Like the many other fans and followers of Balnavia, I’m sorry to see my favorite MD come to an end. There have, indeed, been many shining moments as Balnavia - and your playing skills – developed.

I cannot think of another MD which has enjoyed so much success in so many venues, entirely in its natural state. You didn’t need fancy photo editing, though. There was nothing artificial in Balnavia – you let us see exactly what you saw. And we liked what we saw so very much.

Of course, the good news is Clontarf. Even if it looks different than Balnavia, the playing skills will show through. And so will that wonderfully-irreverent Aussie sense of humor. So here’s to another successful MD!

But Dave, how on Earth do you dream up names like Clontarf? I mean, really! We’re going to have to have a serious talk about this. Report to my office…

Later…
Joan
Title: Re: Province of Clontarf
Post by: threestooges on July 18, 2009, 02:28:59 AM
I'm sorry to hear that Dave. I went through a little spat of uncertain with Greenacre and GRV due to migrating things to a new computer, and even just the thought of potentially losing things was bad. However, I know Clontarf (I like the name) will have some amazing stuff in store. The region and MD name may have changed, but it's still the same author, so I know we're in for something good.
-Matt
Title: Re: Province of Clontarf
Post by: Sciurus on July 19, 2009, 07:48:48 AM
It's very nice, I like the region overview, but if you could remove the city names, its should be nice :thumbsup:

Guillaume ;)
Title: Re: Province of Clontarf
Post by: Nardo69 on July 19, 2009, 08:25:56 AM
Well, Dave, it has been some time since your holiday was over (http://sc4devotion.com/forums/index.php?topic=1431.msg43145#msg43145), wasn't it?

Sorry about your computer problems - had my (rather big) share of them, too  &mmm - but then again a new map bears new possibilities.

Clontarf - huh? Well, let's hope you'll hop to "D" like Donzdorf not too fast ...  :D

Take care my friend (and you didn't forget the backups, did you?)

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Emperor Stormont on July 29, 2009, 08:45:35 PM
Oh very nice indeed, absolutely love the last few updates, some beautiful work Dave. Truly lovely....a Classic for all the right reasons.
Title: Re: Province of Clontarf
Post by: Battlecat on July 30, 2009, 01:31:56 PM
Oh dear!  I'm so sorry to see this coming to an end!  You've done amazing work over the course of this project, and I'm looking forward to seeing what you come up with next! 
Title: Re: Province of Clontarf
Post by: Shadow Assassin on July 30, 2009, 01:40:43 PM
Quote

But Dave, how on Earth do you dream up names like Clontarf? I mean, really! We’re going to have to have a serious talk about this. Report to my office…

Clontarf is a real suburb in Sydney... :p

Shame to hear your computer problems got the better of Balnavia. Hope you'll be back better than ever.
Title: Re: Province of Clontarf
Post by: TheTeaCat on July 30, 2009, 03:24:28 PM
Quote
But Dave, how on Earth do you dream up names like Clontarf?

Clontarf means "Bulls' Meadow" (Cluain Tarbh) in the Irish language, and is a place name used in several English-speaking countries.

Clontarf, Dublin, Ireland, a village and extensive district now a part of Dublin, made famous by the Battle of Clontarf. The other places named Clontarf probably owe their name to this settlement.

Just thought you'd like to know what it meant ;)

Robin's suggestion is a really good one mate ;)
just my 2cents worth :thumbsup:

 :satisfied:
TTC


Title: Re: Province of Clontarf
Post by: oth3ll0112 on July 30, 2009, 04:00:14 PM
Your region looks great!!
Title: Re: Province of Clontarf
Post by: tooheys on August 11, 2009, 01:55:11 AM
Thanks for all the support everyone. Derry, you are right in saying Robin's suggestion made a lot of sense and that's how we will continue. Great idea Robin  :thumbsup:

So look out for:

Balnavia - The Provence of Clontarf

Kicking off within the week  :)

Derry, as SA mentioned, Clontarf is a suburb of Sydney, most certainly named by a good Irish immigrant. We have a historical family connection to that suburb which is why I picked the name (although that is an English branch of the tree). And if that isn't good enough for Joan, I'm in a lot of trouble  $%Grinno$%. I hate detention  ()sad() My surname is Power and that branch left Emlagh, Ireland in the early 1800's, so 1/4 of my blood is green  ;D

Bernhard, backups were made, just the new operating system didn't like them. Anyway, part 2 of the journey is about to begin and I hope you will be around to keep me honest.

Joan my friend, can always count on you to make my hat feel a bit tight with your fine words. Up for journey No'2. Hope so, couldn't do it without you.

Look forward to see you all visiting Clontarf soon.

Cheers

Dave

Title: Re: Province of Clontarf
Post by: Jmouse on August 11, 2009, 03:05:01 AM
This is great news, Dave - glad you decided to make this a continuation of Balnavia! For those of you who haven't already done so, I urge you to Google Clontarf, Australia. It's beautiful, and I'm sure the game version will be just as loverly! :) I have a feeling we're in for some pleasant surprises here in the weeks to come so...

...seat belt fastened, helmet on - LET'S GO! :thumbsup:

Later...
Joan
Title: Re: Province of Clontarf
Post by: Splime on August 11, 2009, 04:12:31 PM
So I just read (well, skimmed) through Balnavia, and I have to say, it looks amazing! All of the cities seem to have this unique look which I haven't seen elsewhere. It's great to hear that it's not the end for Balnavia!
Title: Re: Province of Clontarf
Post by: tooheys on August 12, 2009, 03:08:09 AM
(http://img90.imageshack.us/img90/2179/theregionofclontarfhead.jpg)

(http://img90.imageshack.us/img90/4804/newspaperm.jpg)

(http://img90.imageshack.us/img90/8382/flooding.jpg)

(http://img90.imageshack.us/img90/7774/259631272478f5e53b11.jpg)

(http://img90.imageshack.us/img90/4231/stormsurgedestruction00.jpg)


The Region Map – Province of Clontarf

(http://img90.imageshack.us/img90/4807/theregionofclontarfcopy.jpg)
Pic 0.1

Well here we go again, and keeping to my habit of not biting off more than I can chew  ::), Clontarf is only
a small map made up of 81 tiles (5 large, 36 medium and 40 small).

This is what you could call a Beta version of the map, the basic layout is set although I tend to add the
finer details to the landscape as I work on each tile.

Although not set in stone, development to the west of the range will be mostly small town and
agricultural. Larger cities with commercial and industrial zones will be to the east.

It is not evident from the pic, but the top left corner is a plateau/tableland, and is quite a bit higher
than the surrounding lands, although the following shot with the grid might give you an idea. Getting
transportation corridors down from there, especially rail with my slope mod, will be a challenge and a
half but something I look forward to.

(http://img233.imageshack.us/img233/3447/newcityjan2000125006030.jpg)
Pic 0.2

Looks like a good place for a waterfall ;)

And for those who are interested, the following mods in no particular order are being used:-
BigRedFish Tunnel and Slope Mod
CPT Missouri Breaks Terrain Mod (may yet change)
Ennedi’s Dark Granite 2 Rock Mod
PEGs Brigantine Water Mod

So there you have it, a new start. While this will not be a direct follow on from Balnavia, the Balnavian disaster will
work it’s way into the storyline along the way.

So I hope you enjoy what is to come.

Cheers

Dave
Title: Re: Province of Clontarf
Post by: projectadam on August 12, 2009, 03:40:58 AM
Dave,

Excellent intro into a new region to develop, even though nothing has been laid down yet on the map it sounds like you have a good master plan which I think will be quite interesting to see develop. Wish you the best of luck with the new region.

P.S. I do not know why but hurricane Vista made me laugh so loud I almost woke up the wife :D
Title: Re: Province of Clontarf
Post by: threestooges on August 12, 2009, 04:42:26 AM
In the wake of Hurricane Vista (great name) comes something really neat. While it's a shame to lose Balnavia, I think Vista has done something valuable here... given you a nice little canvas to paint anew. I like the map, and that mesa should prove interesting. I'll be curious to see what methods you use to tackle it.
-Matt
Title: Re: Province of Clontarf
Post by: Nardo69 on August 12, 2009, 05:05:15 AM
Hehe, Hurricane Vista ...  :D

So you run on Vista at the moment? I hope you have an update option to Windows 7 because on my old machine Sc4 runs completely smooth (and better then ever before) under Windows 7 than it ever did under Win2K or XP. ;) And at the moment SC4 doesn't run under XP (makes only CTD) but only under Windows 7 ...

Promising map, that's for sure! And yes, I do look forward to your transport corridors!

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Albus of Garaway on August 12, 2009, 08:33:01 AM
I'm so pleased to be here from the start this time! I'm really, truly looking forward to how you develop this region, especially the transition from the high tabletop to sealevel.
Title: Re: Province of Clontarf
Post by: Scarton on August 12, 2009, 08:38:47 AM
Can't wait to see how the region develops!
Title: Re: Province of Clontarf
Post by: Battlecat on August 12, 2009, 03:45:40 PM
Very cool, that's an interesting looking region.  Looking forward to the next update!
Title: Re: Province of Clontarf
Post by: Pat on August 13, 2009, 03:27:57 AM
Dave I cant wait to see some water to that Waterfall...
Title: Re: Province of Clontarf
Post by: bat on August 13, 2009, 07:27:27 AM
Nice work on that region and looking forward to more from Province of Clontarf and that waterfall...
Title: Re: Province of Clontarf
Post by: Tomas Neto on August 13, 2009, 08:34:28 AM
Wow, very nice work here!!!  :thumbsup:
Title: Re: Province of Clontarf
Post by: Jmouse on August 14, 2009, 08:12:41 PM
So far, you’ve impressed me with every element of your introduction to Clontarf – the newspaper, the RL photos and especially the region map!

I am both pleased and surprised to see some variations in elevation, and you’re right about “…a good place for a waterfall.” Watching Clontarf emerge from the soggy ruins of Balnavia will be a pleasure, so when do we start? ;)

Later…
Joan
Title: Re: Province of Clontarf
Post by: art128 on August 15, 2009, 05:09:43 AM
Looks like something big is coming (no, not a new hurricane !  :P ) , that new map looks quite good for your new region Dave. The new waterfall (well, the layout, because there no water at the moment) is well done.
Take care and looking forward to the first step of urbanization of your new region Dave,
-Arthur.  :thumbsup:
Title: Re: Province of Clontarf
Post by: danielcote on August 15, 2009, 11:37:06 AM
thats sad I hope you're able to recover that flooded island soon  ()sad()
Title: Re: Province of Clontarf
Post by: tooheys on August 24, 2009, 11:55:49 PM
(http://img220.imageshack.us/img220/3545/paxtonheader.jpg)

Replies

projectadam – hehe, I’ll try to keep things down to chuckle level going forward lol. Thanks for the
comments and I hope you enjoy the work so far.

threestooges -  Thanks Matt, although it is sad that Balnavia can’t continue, it does feel great to have that fresh
canvas in front of you.

Nardo69 – Hi Bernhard, I am running Vista. For some reason it won’t run the files from my old PC which was XP based,
but starting from scratch I have fewer CTD’s with Vista than I ever had in the past (As long as I remember to shut down 3 of
the 4 CPU’s that is). AND remember to make backups. Some wise man told me to do that once. ;)

Albus of Garaway – It’s great to have you here and hope you enjoy the journey.

citycapitalizer -  Thanks, good to see you dropping by.

Battlecat – Thanks Battlecat, glad you like the region, but those mountains have me worried though. /wrrd%&

Pat – It’s a little way off yet mate, but there will certainly be some water flowing down that canyon.

bat – Thanks bat, always appreciate your support of this MD.

Tomas Neto – Appreciate the comment, thanks.

Jmouse – “so when do we start?” Well here we go Joan, update 1. And I won’t forget to include some
transportation maps
and stats along the way. But just in case, make sure you remind me :).

art128 – Please, no more hurricanes. Thanks Arthur

danielcote – The island is gone I’m afraid, but hope you can stick around for the new beginning.

Mods, Dependencies and Other Stuff

Here I will continue to list the various mods in play, as well as the more common ‘ploppable’
and ‘growable’ lots. I’ll start with the basics and expand from there.

BigRedFish Tunnel and Slope Mod
CPT Missouri Breaks Terrain Mod
Ennedi’s Dark Granite 2 Rock Mod
PEGs Brigantine Water Mod

NAM
CAM
RAM
I am Sam, Sam I am.

Jeronij’s TPW
Jeronij’s Sidewalk Mod
Chrisadams3997 RRP Lots (Rural Renewal Project)
Jeronij’s Eucalypts
Jestarr’s Cattle

 


The Region

(http://img220.imageshack.us/img220/4264/theregionofclontarf1251.jpg)1.01

In the region view I'll highlight the quad I'm working on so you always know where we are.
As things develop I'll also include transport maps and population stats. The first quad is called Paxton and as
you can see, it's located in the extreme NW of the region.

Paxton - The East Bank

Population
3,728

Employment
C: 1847
I: 1801

As the title suggests, this update concentrates on the east bank of Paxton, which is just as
well because there is nothing to the west. A small farming community, I hope you enjoy the following pic’s.

(http://img220.imageshack.us/img220/8399/paxtonnov18121251089807.jpg)1.02

This region was discovered in the early 1800’s by an Irish adventurer named Paddy Murphy, who in typical
fashion was lost at the time. But he could recognise good farming land when he saw it and named the area Clontarf
after his home town, a small coastal village near Dublin.


(http://img220.imageshack.us/img220/1079/paxtondec4121251089864.jpg)1.03

(http://img213.imageshack.us/img213/9848/paxtonmar21131251175315.jpg)1.04

Paxton was named after Thomas Paxton, who established a farm in the area some 10 years after it’s discovery
by Murphy. He made his fortune exporting beef and donated a significant sum for the construction of the first town hall
which can be seen to the right in 1.05. For his efforts, the small town was named Paxton in his honour, he was made the
first Mayor, Fire Chief, Sheriff and Official Town Drunk.

When it looked like he was going to be voted out after just one term, he got sloshed and burnt down the town’s only
polling station. After putting the fire out, he quickly issued a warrant for his own arrest, but mysteriously disappeared
before he could lock himself up. Many believe he was tipped off by someone within his own office.


(http://img220.imageshack.us/img220/1522/paxtondec9121251089911.jpg)1.05

(http://img220.imageshack.us/img220/6476/paxtondec20121251089949.jpg)1.06

Above is the small commercial centre and rail station. This town is now known as Upper Paxton with Lower
Paxton a few minutes drive to the south.


(http://img220.imageshack.us/img220/239/paxtondec26121251089989.jpg)1.07


Here is one of the first churches built in the region, founded and still run by the Sixth Day Alertists. In their
world it is preached that any disaster, calamity or home team losses will always occur on a Saturday. Although this
doesn’t explain why everyone buried in the graveyard below died during the week.

Of course such events can be delayed if you find time to visit the church on the sixth day of each week and
donate pray heavily.


(http://img220.imageshack.us/img220/6202/paxtonjan1131251090015.jpg)1.08

A touch of luck. Up until taking the above pic of the small vineyard, I had never seen a train on a
single track line.


(http://img220.imageshack.us/img220/3249/paxtonjan9131251090046.jpg)1.09

The original Paxton cattle farm. Although a lot of land has been sold off, it is still operational today.

After the mysterious disappearance of Thomas Braxton, management of the farm fell to Thomas’ identical twin
brother, Tom, who conveniently arrived in town 48hrs after his brother vanished. The fact that he already knew
the names of everybody in town was put down to a psychic bond between twins.

(http://img220.imageshack.us/img220/5760/paxtonjan15131251090079.jpg)1.10

(http://img220.imageshack.us/img220/3226/paxtonjan22131251090302.jpg)1.11

Lower Braxton, the other town on the east bank and a lot larger than it’s cousin to the north.
Split down the middle by Penny Creek so named because if you had to “spend a penny” in Lower Braxton
all your hard work ended up in the creek. Though it was the two penny jobs that really upset the locals
and their noses and they soon successfully petitioned for a sewerage plant to be built on the outskirts of town.


(http://img220.imageshack.us/img220/5081/paxtonjan26131251090324.jpg)1.12

(http://img220.imageshack.us/img220/1668/paxtonfeb2131251090360.jpg)1.13

(http://img220.imageshack.us/img220/9980/paxtonmar9131251090473.jpg)1.14

So there we have it, our first look at Clontarf. The west bank coming soon. See you then.
Title: Re: Province of Clontarf
Post by: Jmouse on August 25, 2009, 02:00:06 AM
Aha, here we go indeed! Those first three pix seem to be a departure from your normal style – maybe it’s because you’re using a different palette. The trees look different, too, but I like the start you’ve made – I like it very much!

The church and cemetery (1.07) look terrific as does the commercial development which is quaint and appealing. The cattle farm (1.09) needs to be in the picture competition, and you’ve done a fine job with the water and surroundings (1.11-1.13). You’ve really outdone yourself this time and left me wanting more, more, more!

Outstanding job…
Joan
Title: Re: Province of Clontarf
Post by: threestooges on August 25, 2009, 02:53:45 AM
New region, new style, same great production and sense of humor. The farms are excellent. I love that they all seem to focus on various crops at the same time. Did you plop those all by hand or what was the trick to making them? The original Paxton cattle farm is the best out of all of them I think. Great detail, and it does look like it's contracted a bit over the years. Loved the story about how Paxton was made Mayor, Chief of Police and Town Drunk. that was hilarious. You're really making excellent use of the newest features in the custom content world too. The STR looks great, and you've blended it well with the old rail, as well as all the older features too. If this is just the start of what's to come, I think we're in for a real treat.
-Matt
Title: Re: Province of Clontarf
Post by: jmyers2043 on August 25, 2009, 06:56:06 AM
Hey Tooheys

I like the stream. It looks more natural because of the varying widths. I also like the park with that single tree in the center. Nice.

All the best - Jim Myers
Title: Re: Province of Clontarf
Post by: rooker1 on August 25, 2009, 08:02:18 AM
New region, new style, same great production and sense of humor.

I have to agree with Matt on this point.
Love how the region view looks with your choice of trees.  Fantastic new start!

Robin  :thumbsup:
Title: Re: Province of Clontarf
Post by: beutelschlurf on August 25, 2009, 08:11:48 AM
moin tooheys,
what a nice place you got there ...  :thumbsup:
some pictures look as if there're out of a booklet ... very nice indeed!

b_schlurf
Title: Re: Province of Clontarf
Post by: art128 on August 25, 2009, 10:03:53 AM
Hey Dave, sorry I didn't see that you've updated.  ()sad()
What a quite nice, I like the town of Paxton. Your use of Eucalyptus is very great and lovely, who make that town so good !
Looking forward to more !
-Arthur.  :thumbsup:
Title: Re: Province of Clontarf
Post by: Battlecat on August 25, 2009, 10:49:47 AM
Terrific job!  You've really got a unique feel to the entire terrain here, I don't know that I've seen anything that quite matches it!  Your work with the plopable water and with the various lot based waterways is truly masterful!  In all honestly, the sheer detail here is just breathtaking.  I'm looking forward to your next update! 
Title: Re: Province of Clontarf
Post by: Tomas Neto on August 26, 2009, 06:26:13 PM
Great update!!! Really fantastic rural area!!!  :thumbsup:
Title: Re: Province of Clontarf
Post by: danielcote on August 26, 2009, 09:42:54 PM
Nice custom cemetary and that river through the town is awsome!  :thumbsup:
Title: Re: Province of Clontarf
Post by: dedgren on September 01, 2009, 09:25:33 AM
Dave - Huge congratulations!

(http://img4.imageshack.us/img4/6810/provinceofclontarf.png)


...picture perfect...


The Staff
Title: Re: Province of Clontarf
Post by: Tomas Neto on September 01, 2009, 04:52:27 PM
Dave, my friend, Congrats for the OSITM!!!  &apls &apls &apls
 :thumbsup:
Title: Re: Province of Clontarf
Post by: tooheys on September 02, 2009, 04:06:01 AM
(http://img297.imageshack.us/img297/7199/titleupdate2.jpg)

Replies

Jmouse Hey Joan, can you make the first reply after each update, you've got to be good for sales  :).
Thanks mate.


threestooges Thanks Matt. The fields are all ploppable which makes life a lot easier when you are building
them freeform. I'll add the link below.


jmyers2043 Hi Jim. I try to mix the streams up a bit, there not canals so I try to show a bit of
variation and the bulldozer makes a regular appearance. Thanks for the comments.


rooker1 Thanks Robin. Thought I'd give the Eucalypts a run, something I see quite a lot of
down here and anyway, Jeroni's models are just superb.


beutelschlurf Thankyou, with a new start like this, it's always nice to get such positive feedback.

art128 Hehe, you're forgiven. Hey the update was only 48hrs old  ;) Anyway, I'm
always forgetting to comment in various MD's, your's included, so I'm more guilty than anyone.
Appreciate the comments.


Battlecat Hat grows tight as he reads comments   ()stsfd(). Thanks Battlecat, and having
too much time to spare comes in handy with the detail, perhaps I should get a life, but then again... $%Grinno$%


Tomas Neto (x2) Thanks for the comments and congrats. Guess I'm going to have to work
extra hard this month.


danielcote Thanks. That's the first time I've used those river lots. I found them
on the DVD and I think they look great.


SC4d Community
OSITM No.3. What can I say? Well it is an honour to be recognised once more, and it all comes down to
the regular support I recieve from you all. Believe me, it is very much appreciated.

The timing is great with Dave's Day soon approaching, so expect some toohey's style quizzes either here
or in the Dave's Day thread. I'm sure though there will be a celebration of some description in Clontarf


Mods, Dependencies and Other Stuff

I’ll be working on this section during the week. Of course I need to add
the link I promised Matt, but I’ll also be adding links for the others as well, and adding a few more. 

BRF Tunnel and Slope Mod (http://www.simtropolis.com/stex/details.cfm?id=18043)
CPT Missouri Breaks Terrain Mod
Ennedi’s Dark Granite 2 Rock Mod
PEGs Brigantine Water Mod

NAM
CAM
RAM
I am Sam, Sam I am.

Jeronij’s TPW
Jeronij’s Sidewalk Mod
Chrisadams3997 RRP Lots (Rural Renewal Project)
Jeronij’s Eucalypts
Jestarr’s Cattle
uroncha’s Plopable Farm Field Pack (http://www.simtropolis.com/stex/details.cfm?id=17233)
 


The Region

(http://img297.imageshack.us/img297/4264/theregionofclontarf1251.jpg)2.01

Population
6,925

Employment
C: 4,763
I: 4,468

Do the maths and it looks like we have a few illegals working on the farms. Just might have to
think about setting up an Immigration Dept.

Paxton – The West Bank

(http://img297.imageshack.us/img297/5213/paxtonaug27271251865487.jpg)2.02

Still plenty of farmland on the west bank. One town, being Paxton West (very original) and a little bit of
industry thrown in although it is mainly based around local agricultural.


(http://img297.imageshack.us/img297/8628/paxtonsep4271251865537.jpg)2.03

(http://img297.imageshack.us/img297/8479/paxtonsep10271251865559.jpg)2.04

(http://img297.imageshack.us/img297/8773/paxtonfeb2281251865993.jpg)2.05
"Spud" O'Reilly's potato farm. The nickname has nothing to do with what he grows
in the ground, but what you could grow in his ears. He's looking for a wife by the way, if anyone
is interested.


(http://img297.imageshack.us/img297/480/paxtonjan8281251865872.jpg)2.06
A horse is a horse, of course, of course,
And no one can talk to a horse of course...."
and if you can provide the next line to this  you'll win...nothing. But you will
show you are as sad as me ;D


(http://img297.imageshack.us/img297/7490/paxtonsep27271251865626.jpg)2.07

(http://img297.imageshack.us/img297/7207/paxtonapr22281251866299.jpg)2.08

(http://img297.imageshack.us/img297/2590/paxtonjul6281251866468.jpg)2.09
The Outback Steakhouse, yummy. Hmmm, is that the vet next door ()sick()

(http://img297.imageshack.us/img297/6125/paxtonmar12281251866166.jpg)2.10

(http://img297.imageshack.us/img297/6876/paxtonjan14281251865921.jpg)2.11

(http://img297.imageshack.us/img297/2012/paxtonfeb23281251866053.jpg)2.12

(http://img297.imageshack.us/img297/2743/paxtonjul14281251866533.jpg)2.13

(http://img297.imageshack.us/img297/829/paxtonmar2281251866095.jpg)2.14

One more under the belt. But no time to rest, it's going to be a busy, but fun, month.

Cheers all.


Title: Re: Province of Clontarf
Post by: Scarton on September 02, 2009, 05:44:11 AM
Great update, this is good stuff! :thumbsup:
Title: Re: Province of Clontarf
Post by: soulchaser on September 02, 2009, 08:42:13 AM
WOW. I just had a short look at this. Pg. 1 and pg. 47....You developed your building skills and your region so much. This is awesome. When I have more time, I will take a closer look at this  :thumbsup:
Title: Re: Province of Clontarf
Post by: Nardo69 on September 02, 2009, 10:34:53 AM
Congrats for the OSITM  &apls and welcome to the club of the Three-Time_OSITMs. (First time the "apprentice" got to a place after the "master" ;)  :D)

Nice update - nothing to critize. :) BTW on sidings for industry, freight terminals etc you may also use Maxis switches from my side - even IRL there are a lot of different standard(!) switches that allow a maximum speed between 30 and 120 km/h for the branch.

The vet and the steakhouse is a nice one, I just wonder why I don't see any Fukitol there ?!?  :D

Take care my friend!


Bernhard  :thumbsup:
Title: Re: Province of Clontarf
Post by: Battlecat on September 02, 2009, 04:21:44 PM
Congratulations on you OSTIM!  You're continuing to do a beautiful job on your city.  You've really gone the extra mile to make each farm unique in this city. 
Title: Re: Province of Clontarf
Post by: Jmouse on September 02, 2009, 07:41:32 PM
Terrific job on…everything, Dave! The river looks really good. No doubt about it, you’ve pretty well mastered the art of TPW. And the farms – well, you know me, I had to go back to page 1 for a comparison. The difference is absolutely stunning, and much of it is in the trees you’re using now, but there are other factors at work here, too.

All the pix are good, but 2.07 is a standout, in part because of the paths – that intricate design they form is just pleasing to the eye. Moving right along, the Outback and vet combo is classic tooheys, and very much a part of the overall appeal of Clontarf (and Balnavia).

The raised RHW in 2.11 is an interesting study and shows off your accomplished transport-network skills. I see some more multi-level work in 2.13 and hope to see a lot more as Clontarf develops.

BTW, congratulations on OSITM, and I hope you’ll enjoy your third time around as much as I’m sure we will!

Later…
Joan
Title: Re: Province of Clontarf
Post by: Gaston on September 02, 2009, 07:56:35 PM
Quote
A horse is a horse, of course, of course,
And no one can talk to a horse of course...."
and if you can provide the next line to this  you'll win...nothing. But you will
show you are as sad as me
... unless of course,
 that the horse,
is the incredible Mr. Ed !


 ()sad()

Oooooooooooh so sad indeed.


---Gaston
Title: Re: Province of Clontarf
Post by: dedgren on September 02, 2009, 08:31:02 PM
Al should get the credit, but the lines are actually

...that is, of course, unless the horse
   is the famous Mr. Ed!


What is the second verse, though?- now there is a stumper.  It begins

Go right to the source
   and ask the horse...


I'll take Talking Horse Trivia for $200, Alex.


David
Title: Province of Clontarf - Pick That Theme
Post by: tooheys on September 04, 2009, 09:03:31 PM
Al, you put in an answer, so that's reasonably sad in itself  $%Grinno$%

But David has shown he's sadder than the all of us by not only correcting you, but also starting the second verse  ::)   A winner for sure  :thumbsup: 

And for all those who aren't interested, here is the full theme song (http://www.youtube.com/watch?v=WLR4iZJLgc4)

If you think it was all fake, have a look at this (http://www.youtube.com/watch?v=gGZwmelwnBU&feature=PlayList&p=E70905202B969C97&index=5). Are you a believer ???  Gawd, I hope not  :D

Anyway, while we are thinking of theme songs, here is a line or two from 11 TV theme songs.  See how many
you can guess while I work on the next update.


1.We never thought we'd find a place where we belong.

2. Wheels on fire, Rolling down the road.

3. All the world's waiting for you, and the power you possess.

4. Come ride the little train that is rolling down the tracks to……………….

5. In West Philadelphia I was born and raised, On the playground is where I spent most of my days.

6. Their house is a museum, Where people come to see 'em

7. The sound of hoof beats 'cross the glade. Good folk, lock up your son and daughter.

8. And I will see my dream come alive at last.  I will touch the sky.

9. The unsuspecting stranger, Had better know the truth of wrong from right,

10. Ample parking day or night, people shouting HOWDY NEIGHBOR!

11. Well the names have all changed since you hung around,



The rules are simple the first person to get all 11 right becomes an honourary citizen of Clontarf with your own
estate to use whenever you drop by.

This may also be a good way to get those brain cells warmed up because I'm sure David will come up with a
diabolical quiz or puzzle for Dave's Day (http://sc4devotion.com/forums/index.php?topic=2326.msg181443#msg181443). If you are a Dave and haven't already registered your Daveness, please pay
the thread a visit and say hello.


Update 3 shortly.

Dave
Title: Re: Province of Clontarf - Pick That Theme
Post by: ecoba on September 04, 2009, 10:09:40 PM
1. 21 Jump Street
2. Absolutely Fabulous
3. Wonder Woman
4. M*A*S*H
5. Fresh Prince of Bel Air
6. The Addams Family
7. Black Adder
8. Star Trek
9. Walker Texas Ranger
10. South Park
11. Welcome Back, Kotter

I think those were all right, for a couple of 'em I had to do a little research.
I've never posted here before but I wanted you to know Dave that I am a constant follower of your MD, and I love it.

Ethan
Title: Re: Province of Clontarf - Pick That Theme
Post by: tooheys on September 04, 2009, 10:17:05 PM
Not bad Ethan not bad at all. :)' But you have 1 wrong. That's all I'll say at this stage  :P
Title: Re: Province of Clontarf - Pick That Theme
Post by: thundercrack83 on September 04, 2009, 11:50:32 PM
Wonderful game, Dave! I love it!

I can amend Ethan's post by saying...

4. Petticoat Junction.

Other than that, he's done quite well!

Can't wait to see the results!

Dustin
Title: Re: Province of Clontarf - Pick That Theme
Post by: tooheys on September 05, 2009, 01:26:34 AM
That was quick, at this rate I'll have a city full of guest houses  :D

Hmmm, well Ethan did get 10 correct and Dustin chipped in with the last so I'll buld the estate with a main residence and a guest house, and let you two fight over it   ;D

I'll give this theme one more crack. This time the winner gets to pick his reward in Clontarf, an estate, a riverside cottage, farm, business. Your call (within reason  ;) ), and if some LE work is req'd so be it (but don't expect any BAting).

So here we go, the final 11 (for this topic anyway):



1. Feelin' lonely and so cold

2. Oh I am what I am

3. What adventures soon you will make.

4. Would you be mine? Could you be mine?

5. Come and play with me. And I will take you on a trip

6. While pinning it on some blood was spilled

7. You can see the morning sun if you try.

8. You maybe lonely and then, One day you're smiling again.

9. As we jump into the Final Frontier.

10. Fun, fun, fun,

11. Luck is the lady that he loves the best.


Oh, and by the way, one of these may just play in the end credits  %confuso

Goodluck
Title: Re: Province of Clontarf - Pick That Theme
Post by: Jmouse on September 05, 2009, 02:37:50 AM
Terrific idea, Dave! A bit out of my league, though, since I don't watch TV. &mmm

Later...
Joan
Title: Re: Province of Clontarf - Pick That Theme
Post by: TheTeaCat on September 05, 2009, 04:52:37 AM
Great idea Dave.

I'd love to partake but seeing as my TV broke 17 years ago and I still ain't got it fixed ::) 'tis a bit hard for me, so I'll leave it to the telly addicts to contest.

Looking forward to seeing what you do this month :thumbsup:


regards

Derry


Title: Re: Province of Clontarf - Pick That Theme
Post by: ecoba on September 05, 2009, 09:01:45 AM
Well, I did pretty well...

I'll guess again!
1. Gilmore Girls
2. Roswell
3. Nightrose
4. Mr. Rogers' Neighbourhood
5. HR Pufnstuf (He's your friend when things get rough!)
6. F-Troop
7. Chico and the Man
8. Punky Brewster
9. Mad About You
10. Tigger's Personal Theme Song? That's not right, I know it.
11. Maverick

Okay I know that number 10 is not right, probably, but I think all the others are right, not sure though, as I had to do a little research for these as well. Maybe Dustin will come and fix it for me again.

And to Derry, I am hardly a TV addict, I spend more time on SC4D than TV in a day.

Ethan
Title: Re: Province of Clontarf - Pick That Theme
Post by: tooheys on September 05, 2009, 03:04:21 PM
You're slipping Ethan, two wrong this time  :P But which two are they, well you know one already.

Any ideas anybody?
Title: Re: Province of Clontarf - Pick That Theme
Post by: ecoba on September 05, 2009, 03:11:58 PM
Well, I think Number 3 is the other one wrong.

Maybe I'll feel like checking again later. But not now.

Also for my estate could you use one of C.P.'s new $$$ houses, and do Dustin's guest house as a $$ C.P. house, with lots of trees, and possibly in an area surrounded by farms. I like the rural life, but you can do it however you want.

Ethan

Edit: From your update, you do realise that there are gravel smoth curves under the Rural Roads Menu. You could replace the default maxis streets with this.
Title: Re: Province of Clontarf - Pick That Theme
Post by: tooheys on September 07, 2009, 05:17:24 AM
Well let's get this sorted before the next update. Ethan has 9 correct answers, 3 & 10 are incorrect. So a clue or two:-

-Zeta Orionis is definitely not one of these.

-Tobio's image lives on.

Whoever picks up the last two wins.  Goodluck :thumbsup:
Title: Re: Province of Clontarf - Pick That Theme
Post by: ecoba on September 07, 2009, 11:42:00 AM
Okay!

3. Astro Boy
10. Red Dwarf

I think those are right, again.

Ethan
Title: Province of Clontarf - Update 3 08/09/2009
Post by: tooheys on September 08, 2009, 03:10:40 AM
(http://img134.imageshack.us/img134/2699/culbertsonsep1606125238.jpg)

Replies

citycapitalizer Thanks for dropping by.

soulchaser Hi soulchaser, appreciate the comments. Hope you enjoy what is coming.

Nardo69 Thanks for the hints re the sidings, that will save me a bit of room in my
industrial areas.

It is an honour to be part of the 3 OSITM club, and in such great company as well ;)

Now all I have to do is catch you in the photo comp  :)

battlecat Thanks battlecat, it gets harder though as you do more farms.

Jmouse Joan, I'm pleased you are enjoying this new start. I think the basic Dave style is still there,
just a few different tools to play with and a renewed enjoyment of the game.

Gaston & dedgren Well it's already been said, so saaad  $%Grinno$%

ecoba Thanks for the comments and appreciate the tip re the rural roads, don't know
how I missed that.

Well done on the first quiz, your estate is highlighted in this update. And you seem to have won
the second one as well :thumbsup: Just let me know what you would like as your reward.

thundercrack83 Thanks Dustin, and nice assist. Your shack is awaiting.

TheTeaCat lol Derry. You know they're in colour these days?  ;) Hope you enjoy the month.

Mods, Dependencies and Other Stuff

BRF Tunnel and Slope Mod (http://www.simtropolis.com/stex/details.cfm?id=18043)
CPT Missouri Breaks Terrain Mod
Ennedi’s Dark Granite 2 Rock Mod
PEGs Brigantine Water Mod

NAM
CAM
RAM
I am Sam, Sam I am.

Jeronij’s TPW
Jeronij’s Sidewalk Mod
Chrisadams3997 RRP Lots (Rural Renewal Project)
Jeronij’s Eucalypts
Jestarr’s Cattle
uroncha’s Plopable Farm Field Pack (http://www.simtropolis.com/stex/details.cfm?id=17233)
 


The Region

Population
7,979

Employment
C: 5,343
I: 4,956

(http://img134.imageshack.us/img134/2424/theregionofclontarf1252.jpg)3.01

Culbertson

Population
1,043

Employment
C: 577
I: 403

(http://img134.imageshack.us/img134/5600/culbertsonaug1061252387.jpg)3.02

Another small rural town, and home to the Culbertson twin service centres along the highway.

But before we have a closer look, down to some business.

(http://img134.imageshack.us/img134/5330/culbertsonaug6061252387.jpg)3.03
As a reward for his efforts with the TV theme quiz, ecoba earned himself an estate to use
whenever visiting Clontarf. So here it is, pretty much everything north of the stream.
The "Ecoba Orchard Estate".

Now don't worry, no need to work. The orchard is looked after by a team of
workers who live off the estate. But feel free to join in if you feel like getting
a bit dirty.

(http://img134.imageshack.us/img134/411/culbertsonmar1504125230.jpg)3.04
ecoba, I hope you find the residence comfortable enough.

(http://img134.imageshack.us/img134/7742/culbertsonaug1506125238.jpg)3.05
And for his able assist, just down from the main house is the Thundercrack Shack. Yours to use
whenever you feel like it.

(http://img134.imageshack.us/img134/836/culbertsonsep4061252387.jpg)3.06
The small town of Culbertson

(http://img134.imageshack.us/img134/2776/culbertsonaug2106125238.jpg)3.07
One of the twin service centres. A perfect place to fill up and empty out  ::)

(http://img134.imageshack.us/img134/3575/culbertsonsep1606125238t.jpg)3.08

(http://img134.imageshack.us/img134/2194/culbertsonsep2606125238.jpg)3.09

(http://img134.imageshack.us/img134/8901/culbertsonsep2106125238.jpg)3.10

Hope you enjoy the pic's. Remember, I appreciate any feedback so please drop in and let me know what you think.

Dave
Title: Re: Province of Clontarf - Update 3 : 08/09/2009
Post by: threestooges on September 08, 2009, 03:38:33 AM
Nice update Dave. Great competition too. The Ecoba Estate and the Thundercrack Shack (named that shortly after writing your mod list didn't you?)  are great little additions to an already colorful landscape. Glad to finally see the rest stops in action. Those must be a sight for sore eyes... right... eyes... after many long miles. I think 3.08 gets my pic for favorite picture of the update though. The waterfall is well done, and the house on the left really catches the eye, as does the detail of the farm surrounding it. Nice work Dave.
-Matt
Title: Re: Province of Clontarf - Update 3 : 08/09/2009
Post by: ecoba on September 08, 2009, 03:15:12 PM
Oh Wow, Dave!

I love it, and I'm sure Dustin will too. Culbertson is a quaint little town and I would love to live there. Can't wait for another update, I will have to think about my 'reward', I'll PM you about it though.

Ethan

How exactly does the road that goes to Dustin and I's connect to the rest of the city?
Title: Re: Province of Clontarf - Update 3 : 08/09/2009
Post by: Battlecat on September 08, 2009, 05:12:38 PM
Superb job as always here.  I really like what you did with that estate for ecoba!  Love that river as well, it's all looking excellent! 
Title: Re: Province of Clontarf - Update 3 : 08/09/2009
Post by: Jmouse on September 08, 2009, 10:52:28 PM
3.02 shows a very interesting treatment/layout of the dirt road, and the estate (3.04) is picture perfect. What a lovely place to live! I’m curious about the RHW (?) at the bottom of 3.02 and the overpasses – such high-capacity arteries seem like overkill in such a modest community. Of course, it’s probably just an inter-regional connection, though.

Culberson is very attractive, and I’m so glad to see the rest stop make an appearance (3.07). You did a great job on it, and I hope to see it on the LEX one of these days. The waterfall/rapids in 3.08 looks just great, and your TPW and culverts in the next couple of photos are very well done. I’ll admit I’d hate to exit a RL highway and find a roundabout awaiting me, but it works well in this situation and I can see why you chose to arrange things that way.

Superb update…

Joan
Title: Province of Clontarf - Road and track work
Post by: tooheys on September 09, 2009, 08:03:30 AM
(http://img90.imageshack.us/img90/2179/theregionofclontarfhead.jpg)

Well when I started this, I mentioned that one of the early challenges will be getting the transport
networks from the tableland down to the plains.

I took a break from plopping trees today, thought it would be a good idea to get these "passes" in
place for planning purposes.

So here is the first. Grid is on to show the terrain variations.

First from the low side:
(http://img89.imageshack.us/img89/1614/silvertornepassfeb28041.jpg)3A.01

And the high side:
(http://img89.imageshack.us/img89/4849/silvertornepassmar12041.jpg)3A.02

Well as you can see the road isn't too much of a problem, but the rail slope mod I have
makes for a very long climb. I think I have it smoothed out quite well. The terrain still needs a little bit of
fixing but otherwise I'm quite happy with the result.

Let me know what you think.

Replies with next full update coming shortly.

Dave
Title: Re: Province of Clontarf - Road and track work
Post by: io_bg on September 09, 2009, 08:18:29 AM
Wow these winding road and rail look fantastic!! &apls I guess they've taken you a lot of time to plop, but the result is worth it! :thumbsup:
Title: Re: Province of Clontarf - Road and track work
Post by: Glowbal on September 09, 2009, 10:10:37 AM
I think you've done a pretty nice job with that. Would love to see that area finished with trees etc.
Title: Re: Province of Clontarf - Road and track work
Post by: meinhosen on September 09, 2009, 11:43:40 AM
My compliments with the rail slope.  &apls  I'm going to have to copy what you've done (I've had nothing but fits and frustration moving rails up slopes  :P )  Great work, though!  Love the look of the winding road snaking its way up to the top of the tablelands.
Title: Re: Province of Clontarf - Road and track work
Post by: djvandrake on September 09, 2009, 12:15:07 PM
Culbertson looks wonderful!  &apls

The stream / river through it is nicely done, and I really like the fence line at the city boundry.   :thumbsup:

Those passes are very impressive.  It looks quite nice and I know that took quite a bit of work to get the terraforming just right.  :thumbsup:
Title: Re: Province of Clontarf - Road and track work
Post by: Nardo69 on September 09, 2009, 12:25:27 PM
OK, some nagging around:

The dirt street at Ecoba Orchard Estate is a bitlong, isn't it? I mean it is not flat there, but also not that steep that such a long street would be necessary IMHO ...  %wrd

before I start the praysing (in order to keep your feet on the ground!  :D )

I must confess I put such a pass always on more han one map ... but that pass looks great!  &apls

You should put a bigger railway station with sidings and sheds at the end of the pass as freight sometimes trains have to be divided or need support engines.

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Province of Clontarf - Road and track work
Post by: Battlecat on September 09, 2009, 01:39:54 PM
It's a long climb, but the truth of the matter is, it's quite realistic.  Getting a railway up through a pass is a non-trivial problem!  Looks great!
Title: Re: Province of Clontarf - Road and track work
Post by: Jmouse on September 09, 2009, 02:02:15 PM
Terrific work on the winding road and rail, Dave. That scene is going to be really gorgeous once you add foliage and other accessories, but glad you showed it to us first at this stage.

Later...
Joan
Title: Re: Province of Clontarf - Road and track work
Post by: ecoba on September 09, 2009, 06:06:56 PM
That is some wonderfil FAR and FARR work on that mountain, Dave!

Ethan
Title: Re: Province of Clontarf - Road and track work
Post by: threestooges on September 09, 2009, 09:42:26 PM
I like the passes. The rail in particular. The cuts into the hills are good and that land bridge is a great touch for that area too. Working with some of those pieces on a slope can be tough, but you make it look easy.
-Matt
Title: Re: Province of Clontarf - Road and track work
Post by: thundercrack83 on September 09, 2009, 10:32:47 PM
One word, Dave--Unbelievable!

Dustin
Title: Re: Province of Clontarf - Road and track work
Post by: threeswept on September 09, 2009, 10:39:18 PM
...don't mind if I do...[rolls up sleeves and starts picking from the orchard]. Great, great, great! What a lovely place to visit!
Title: Province of Clontarf - Do you know your PC games?
Post by: tooheys on September 14, 2009, 04:40:53 AM
Well while you're waiting for me to post my next update, here's another quiz for you. Different theme this time - PC games.

Same reward as last time.

1.What game are you playing if you are in territory disputed by the APR and UFLL?

2.You have just rec'd the Amulet of Kings. Who must you deliver it to and where?

3.Complete the phrase "reticulating............"

4.What will Rod Machado teach you to do?

5.Who is the daughter of Eli Vance, and what is the name of her pet?

6.Name the 3 continents of Azeroth?

7.You start this game a prisoner of LeChuck.

8.A balding, dorky, double entendre-speaking, somewhat lovable loser, who am I?

9.In what city would you find Niko Bellic?

10.A game from the 90's, it's soundtrack was officially released with 23 tracks and 3 bonus tracks. What game am I?

*Q 1 -10: If not included in the answer, also provide the name of the game.

Can anybody beat Ethan :)

And hey, if you can only answer one or two that's alright, you might still get something named after you for joining in.
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: joelyboy911 on September 14, 2009, 05:10:34 AM
1. Far Cry 2
2. Oblivion (You've got to take it to Jaufre)
3. Sims 2 (reticulating splines)
4. Flight Simulator (flying)
5. Half-Life 2  (Alyx Vance, don't know the pet)
6. World Of Warcraft (Eastern Kingdom, Kalimdor, Northrend)
7. Monkey Island
8. Leisure suit larry?
9. Grand Theft Auto (Liberty City)
10. StarCraft (Not sure about that one TBH)

Oh Yeah.... Did I mention? Great pictures last upate - and congrats on the OSITM!
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: Shadow Assassin on September 14, 2009, 05:15:58 AM
1. Far Cry 2
2. Amulet of Kings... Amulet of Kings... from Oblivion: you must deliver it to Jauffre at Weynon Priory after the Emperor is killed.
3. Reticulating Splines... SimCity series and in the Sims also.
4. He will teach you how to fly... in Microsoft Flight Simulator, I presume. Can someone check if this is correct?
5. Oooh, from Half Life 2! Alyx Vance with her robot Dog!
6. (from east to west) Eastern Kingdoms, Northrend, Kalimdor. World of Warcraft.
7. Tales of Monkey Island?
8. Leisure Suit Larry. Stars in a game of the same name.
9. Liberty City, Grand Theft Auto IV.
10. I'll come back to this one later.

I'm confident I got most of them right.


*shakes fist at Joely* You beat me!
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: tooheys on September 14, 2009, 05:20:45 AM
Great effort guys. SA is closest with 9 out of ten and  Q10 is the decider. Good luck, and be quick, someone might just jump in to complete the list  :)
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: joelyboy911 on September 14, 2009, 05:22:50 AM
Aha!

10. Myst!

Edit: Noticing something odd in this Downunder-Dominated string of posts

(http://sc4devotion.com/forums/Themes/default/images/flags/au.png)
(http://sc4devotion.com/forums/Themes/default/images/flags/nz.png)
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: Shadow Assassin on September 14, 2009, 05:26:32 AM
Aw damn. It was Myst, I can't believe I didn't think of that. My inclination was Final Fantasy VII, however that had 85 tracks (!!) on its OST.

Released in 1998, FYI, and it's still available on Amazon. :P


edit: Yeah, I noticed that too. xD
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: tooheys on September 14, 2009, 05:47:38 AM
I knew I should have gone out and dragged this on a bit $%Grinno$%. Well done to both of you, joelboy911 wins with the final answer, but with a more than able assist by SA.  :thumbsup: To quote the prize:

Quote
the winner gets to pick his reward in Clontarf, an estate, a riverside cottage, farm, business. Your call (within reason  ;) ), and if some LE work is req'd so be it (but don't expect any BAting).

joelboy911, just let me know what you would like and I'll add it into the MD as soon as practical. SA, a well earned 2nd place, missed by that much  ;), I'll give you a choice, a farm, a pub or waterfront property? Let me know.
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: Shadow Assassin on September 14, 2009, 05:53:43 AM
I'll go for a pub. Maybe a nice waterfront one, I don't know. Up to you. :p

I feel like retiring and running my own business, lol.
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: tooheys on September 14, 2009, 05:57:46 AM
Ok a pub on the waterfront with a house not too far way. That I can do, I only ask for a reserved seat at the bar  ;)
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: joelyboy911 on September 14, 2009, 06:03:26 AM
I would like to own a dairy farm, If possible, with a generously proportioned (but modest) not-too-new house. Hope I'm not being to specific.

I should mention: Googling key words from the challenge made it very easy. 8 and 10 were different.
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: tooheys on September 14, 2009, 06:07:21 AM
That I can do and in the next update or three. I'll PM you when it's done.

Dave
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: joelyboy911 on September 14, 2009, 06:09:20 AM
Don't worry, I'll be checking in for every update. I look forward to what you do.
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: ecoba on September 14, 2009, 08:20:31 PM
A Twelve-String Down Under Post Streak, thing...

Never Seen That Before.

Well, I don't really know games.. So don't worry about me...

Ethan

edit: SA, I have your, really old MD linked in my sig, I just realised we've finally commented in the same thread...
edit again: I'll "move" to extend the down under streak... kinda cheating but.....and sorry, but I'm a kiwi....
edit for the, fourth time now, yup: next post puts us to page 50, Dave
Title: Re: Province of Clontarf - Do you know your PC games?
Post by: citymax on September 15, 2009, 04:21:14 PM
Awesome Work !!!!!!!!! &apls &apls &apls
Title: Province of Clontarf - Update 4 19/09/2009
Post by: tooheys on September 19, 2009, 05:41:16 AM
(http://img9.imageshack.us/img9/8459/bethunedec1914125334084.jpg)

Replies

threestooges - lol, thanks Matt. Feel free to stay in that house in 3.08 anytime,
it's actually a barn  :D

ecoba-Hi Ethan, glad you like. The road connection you asked about is off the top of
3.09. This should fill in the gap from another angle:
(http://img9.imageshack.us/img9/4348/culbertsonaug1807125333.jpg)
Your estate is to the left and the town is towards the upper right.

Battlecat - Thanks mate

Jmouse- Hi Joan, yep the RHW is an inter-regional hwy. It will run thru
Clontarf and have a few offshoots. By the way, I was going to provide a view of the regional
transportation map but the RHW doesn't show up. I'll have to do some PS work I guess.

io-bgThanks, it does get a bit frustrating at times but if you like the result it is
certainly worth the effort  :)

Glowbal - The finished result will definately make an appearance, but it may be a few updates away yet.
Thanks for dropping by.

meinhosen - Yeah, the rail is the most painful but it's great when you finally get it right.

djvandrake - Thanks, that fenceline is something I wouldn't have tried in the past, but
Ennedi's sky mod really changes things for the better.

Nardo69 - Nagging Nardo  $%Grinno$% Well they didn't want to chop down those trees because
they're home to a family of koalas (endangered species and all) so they built the road around them  ::)

Battlecat - Thanks, that poor bulldozer got another workout before all the wrinkles were ironed out.

Jmouse -Thanks my fellow NUT

Ecoba - Appreciate the FARRout comments ::)

threestooges - well there's not much more I can add that I haven't mentioned above,
 but thanks as always.

thundercrack83 - Hey Dustin, great to see you here at Clontarf.

threeswept - Help yourself, they're Ethan's, not mine ;D

joelyboy911 & Shadow Assassin -So close guys, you rewards will appear soon.

ecoba -
Quote
but I'm a kiwi
Sorry to here that, and I understand it can't be cured   :P

citymax - Thanks citymax

Mods, Dependencies and Other Stuff

BRF Tunnel and Slope Mod (http://www.simtropolis.com/stex/details.cfm?id=18043)
CPT Missouri Breaks Terrain Mod
Ennedi’s Dark Granite 2 Rock Mod
PEGs Brigantine Water Mod

NAM
CAM
RAM
I am Sam, Sam I am.

Jeronij’s TPW
Jeronij’s Sidewalk Mod
Chrisadams3997 RRP Lots (Rural Renewal Project)
Jeronij’s Eucalypts
Jestarr’s Cattle
uroncha’s Plopable Farm Field Pack (http://www.simtropolis.com/stex/details.cfm?id=17233)
 

Rewards Outstanding

ecoba - Ethan won both the 1st and 2nd TV Theme Quiz. The 1st reward was
highlighted in update 3. Ethan has kindly donated his 2nd reward to Jmouse(Joan) for her amazing support
of this MD. A very nice gesture indeed  :thumbsup:

joelyboy911 - Won the PC Game Quiz, and has requested "a dairy farm, If possible, with a generously
proportioned (but modest) not-too-new house" Can do and will appear in the next couple of updates. It won't
be small, so will take a bit of work to complete. Coming Soon.

Shadow Assassin - A close runner-up in the PC Game Quiz. "I'll go for a pub. Maybe a nice waterfront one".
One lakeside  pub coming very soon.

Jmouse - See above, Joan let me know what you would like I'll get onto it as soon as I can.


There will be more quizzes to come with various rewards along the way. If you have any ideas for
suitable rewards let me know. I'm even thinking of turning the planning of a tile or two over as a prize,
GRV style if you know what I mean.

Anyway the next quiz will make an appearance once I clear the outstanding rewards above.

The Region

Population
9,874

Employment
C: 6,180
I: 5,209

(http://img9.imageshack.us/img9/8651/theregionofclontarf1253.jpg)4.01

Bethune

Population
1,918

Employment
C: 816
I: 55

(http://img9.imageshack.us/img9/2436/bethunejul1814125334002.jpg)4.02
Well we are still in the rural area of Clontarf. Only one major farm and half a dozen or
so hobby farms in Bethune with a small residential community.

(http://img9.imageshack.us/img9/3646/bethuneaug2141253340152.jpg)4.03
And that farm, well it's rice. Designed so the plots can be easily flooded, you can see the canal from the
river to the left used to flood and drain the lot. Yeah, it is a bit big for for it's ultimate purpose, but I did
learn a bit when it comes to using TPW with retaining walls
.

(http://img9.imageshack.us/img9/6936/bethunenov1214125334065.jpg)4.04
A bit hard to pick out from this angle, but there is a low levy surrounding the farm.
In the foreground you can see one of the small Hobby farms and a trailer park, popular with
seasonal farm
workers.

(http://img9.imageshack.us/img9/9206/bethuneoct2614125334043.jpg)4.05
Some more Hobby farms. The property at the top is a riding school, they teach
advanced riders ed. Veer into that thick bush and you are in deep.....trouble.

(http://img9.imageshack.us/img9/4059/bethuneaug1914125334021.jpg)4.06

(http://img9.imageshack.us/img9/5743/bethunedec6141253340765.jpg)4.07
What is left of the original town centre, slowly being taken over by more modern buildings.

(http://img9.imageshack.us/img9/7169/bethunedec2514125334089.jpg)4.08
Xmas in September  ()what()


(http://img9.imageshack.us/img9/6113/headerps.jpg)4.09

(http://img9.imageshack.us/img9/1765/bethunenov2114125334069.jpg)4.10

(http://img9.imageshack.us/img9/4715/bethunenov3014125334072.jpg)4.11

Well I'll be honest, I'd have liked to have had another day to work on this update.
But I'm going  a travellin' tomorrow and won't be back until next Thursday. Not a long break but much
needed.  And it will be a proper break with no PC access  :'( .I'll be back for at least one more big update
by the the end of the month.

See you then

Dave


Title: Re: Province of Clontarf - Update 4 19/09/2009
Post by: TheTeaCat on September 19, 2009, 08:04:47 AM
Superb update Dave  &apls &apls

Full of wonderfully interesting details. I particularly like your work with TPW, very nicely done :thumbsup:
Enjoy your much needed break and I'll have the kettle boiling for you when you return ;D

 :satisfied:
TTC
Title: Re: Province of Clontarf - Update 4 19/09/2009
Post by: Jmouse on September 19, 2009, 06:14:29 PM
Ethan has kindly donated his 2nd reward to Jmouse(Joan) for her amazing support of this MD. A very nice gesture indeed  :thumbsup:

Thank you, Ethan! That was a very kind and thoughtful thing to do! I’ll put something together and post it here in the next few days.

Another great update, Dave. The component parts of Clontarf are looking really good. You’ve certainly mastered the art of using TPW, and that canal looks especially good. The trailer park is a nice touch – and very appropriate. (4.05) is especially attractive with the various pastures, trails and fences, then the road along the right side and across the bottom makes for a nice finish to the picture. I do hope you’ll be entering some of these screenies in the Picture Competition eventually.

Further down the list,
the houses/neighborhoods and little commercial row look great and they’re quite attractive. I like the way the neighborhoods are laid out – not too crowded, but realistically placed.

Hope you enjoy your holiday – and you’re right, that destination is well worth a Google!
Joan
Title: Re: Province of Clontarf - Update 4 19/09/2009
Post by: djvandrake on September 20, 2009, 02:05:14 AM
A wonderful update.  I very much enjoyed my visit.  Outstanding work with the water.  &apls

Enjoy your much needed break and get some rest!  :thumbsup:
Title: Re: Province of Clontarf - Update 4 19/09/2009
Post by: Yan077 on September 20, 2009, 03:33:15 AM
So sweet, a wonderful update !  &apls
Title: Re: Province of Clontarf - Update 4 19/09/2009
Post by: ecoba on September 20, 2009, 05:22:08 PM
Your Welcome, Joan, I think you deserved it more than me, IMO. Reading through the early pages of Balnavia, I saw your comments approximately 3 times a page.

Bethune is a wonderful little town, Dave, and I don't understand what your technique to making everything perfect is yet....

I think Christmas in September is very appropriate... you can never have too many reindeer.

I hope your holiday is wonderful, Dave, and may I ask Joan or Dave, what is your destination?

I can't wait 'til you are back with more Clontarf.


Best,
        Ethan 

Title: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: tooheys on September 24, 2009, 04:29:41 AM
(http://img90.imageshack.us/img90/2179/theregionofclontarfhead.jpg)

Hi guys, it was only a short break but well worth it. A bit of whale watching, plenty
of dolphins escorting the boat along the way, and swimming/snorkling. The latter was the best as a few dolphins
joined us, must of thought I was a sick whale and they were going to push me ashore  :D. No words can
describe swimming with those magnificent creatures. Brilliant (if I can quote Harry Potter  ::))

Anyway, I'm back to work and I thought I'd show this pic of joelyboy911's dairy farm I've been working on,
before all the surrounding bushland is placed and blots out a lot of the detail.


(http://img29.imageshack.us/img29/8339/lovingtonmar14001253782.jpg)

You can see the milking shed in the centre, with the first herd moving thru. Another herd is moving
to the gate on the right, awaiting there turn.

The animals in the top right paddock are bulls, likely to enjoy the milking process but ......I think I'll just leave it there. 

Below the milking shed is the barn and then the residence. I hope you find it comfortable joelyboy911.

Some more detailed pic's with the full update and replies this weekend.

Cheers

Dave

Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: joelyboy911 on September 24, 2009, 05:02:51 AM
It looks very nice. I look forward to the next update.
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: firdausabdullah on September 24, 2009, 05:30:07 AM
This is just awesome work my friend! One question though, how do you combine your rural road and urban road? After download the rr mod, my whole city roads turned into rural roads....lol. Cheers mate, keep it going!
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: ecoba on September 24, 2009, 06:48:42 AM
Great Work, Dave

And that's all I have to say about that...

Ethan

Edit: As to Joan's post later on the page, you most certainly did!
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: Battlecat on September 24, 2009, 10:24:35 AM
Excellent work as always!  You're doing a great job of maintaining a consistent style as you move through this region!
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: djvandrake on September 24, 2009, 12:29:11 PM
Welcome back!  I have swam with dolphins before too, and you're right that words cannot describe the experience.

I like your dairy farm.  Very well done.  :thumbsup:
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: Pat on September 24, 2009, 05:21:06 PM
Dave looking spiffy in here Mate keep it up!!
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: Jmouse on September 24, 2009, 09:45:51 PM
Nice dairy farm, Dave! I just love the rural areas - love to look at them, and even take an occasional stab at creating them. The scene in this photo looks great, but the angles of paths and fences really caught my eye. Whether planned or not, the various elements compliment each other quite well and make for an excellent layout.

Glad to hear you enjoyed your holiday,
and I hope you brought some photos home with you! :)

Later...
Joan

*Edit* As for the reward I didn’t earn  ::) , I’d like a cattle ranch dedicated to a beloved cousin who passed away recently. A ranch house with a nice big front porch would be great, and what’s a ranch without a faded red barn!

There were some small-ish fenced areas out behind the house – near the barn - where Billy kept a few sheep and a jersey milk cow. There was a fenced lot for the horses, too, and a windmill nearby with a large water tank next to it.

Thanks once again to Ethan (ecoba) for sharing this opportunity with me, and thanks - in advance - to you for creating the lots. It wouldn’t surprise me one bit if some of them appeared on the LEX one of these days! :)

JMS
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: Tomas Neto on September 27, 2009, 05:02:42 PM
Welcome back, Dave!!! Nice work, my friend!!!  :thumbsup:
Title: Re: Province of Clontarf - A glimpse at joelyboy911's reward
Post by: TheTeaCat on September 27, 2009, 06:15:38 PM
That's an excellent piece of Lotting Dave :thumbsup:

I just love the detailing you've put in. Looks like a real busy farm :thumbsup:

Glad to hear you enjoyed your break, we all need one now and again :D

'Till the next time

Derry
Title: Province of Clontarf - Update 5 Lovington
Post by: tooheys on September 29, 2009, 12:50:00 AM
(http://img15.imageshack.us/img15/4982/headerxz.jpg)

Replies

TheTeaCat Thanks Derry, and I certainly needed that cuppa when I got back  ;)

Jmouse Well you know I like playing around with rural areas, they are my favourite. I don't know why I
decided to add in the trailer park, just felt like doing some lotting and that came to mind. Glad you
like it though.

djvandrake Appreciate the comments and thanks for dropping by.

Yan077 Thanks Yan, great to see you here.

ecoba Hey Ethan, I didn't travel too far, just up the coast to Nelson Bay. Beautiful spot though.
As for my technique for making things perfect, I'm sure you'd all be shocked if you saw me at work on
a tile. It's not quite "close your eyes and hope for the best", but it's not far from it  :)
joelyboy911 Thanks, glad you like.

firdausabdullah Now that’s a good question, I had the same problem when I first
started using the rural road mod. I either separate rural and residential by a street, the
mod doesn't normally cross a street. Or place a rural road puzzle piece, the rural road
won't automatically flow on past this piece. Hope that help.

ecobaThanks Ethan

Battlecat Thanks Battlecat, it's certainly not easy trying to keep a consistent approach
from tile to tile, but I think the regional view looks a whole lot better for it.

djvandrake Certainly something you don't forget for awhile. Thanks for dropping by.

Pat Hey Pat, great to see you back mate  :thumbsup:

Jmouse Joan, one cattle ranch on order. Should make an appearance in the next few updates.

Tomas Neto Thanks Tomas.

TheTeaCat Thanks Derry, now I need a break to get over the break.

Rewards Outstanding

Shadow Assassin - A close runner-up in the PC Game Quiz. "I'll go for a pub. Maybe a nice waterfront one".
One lakeside  pub coming very soon.

Jmouse - "I’d like a cattle ranch dedicated to a beloved cousin who passed away recently."
Work will commence shortly.

The Region

Population
10,486

Employment
C: 6,416
I: 7,528

(http://img19.imageshack.us/img19/3123/theregionofclontarf1254.jpg)5.01

Lovington

Population
628

Employment
C: 236
I: 2319

Yep, you guessed it, another small rural town, although with a bit of industry thrown in this time.

(http://img19.imageshack.us/img19/8261/lovingtonnov70912541211.jpg)5.02

First let's have another look at the Joelyboy Dairy Farm
(http://img19.imageshack.us/img19/6/lovingtonfeb14101254121.jpg)5.03

(http://img62.imageshack.us/img62/249/lovingtondec14091254121.jpg)5.04
The milking shed. Don't forget to take a number. (If you're a cow that is).

(http://img62.imageshack.us/img62/9445/lovingtondec22091254121.jpg)5.05
The barn and residence, front and back.
(http://img62.imageshack.us/img62/5308/lovingtondec70912541215.jpg)5.06

(http://img62.imageshack.us/img62/3213/lovingtonjan81012541217.jpg)5.07
A small sheep farm. Plenty of dags here  ::)

(http://img62.imageshack.us/img62/7818/lovingtonjan19101254121.jpg)5.08

(http://img62.imageshack.us/img62/1489/lovingtonjan23101254121.jpg)5.09

(http://img62.imageshack.us/img62/7669/lovingtonjan29101254121.jpg)5.10

I hope you are not getting too sick of "rural". The next update will also be rural based but with
something just a little bit different which I hope you like. After that, we'll be looking at the largest
town on the tableland so a bit more development there.

Until next update.

Cheers

Dave
Title: Re: Province of Clontarf - Update 5 Lovington
Post by: Jmouse on September 29, 2009, 01:27:51 AM
Can’t speak for anyone else, of course, but I never tire of seeing the rural areas. The dairy farm is just perfect – well-planned and well composed. Everything is right where it needs to be. It’s a lucky family of Sims who live there!

You’re doing a good job in other areas, too (5.08). Not sure if the palm trees and eucalyptus fit together exactly, but that’s small stuff. Nice work on the rural HWY, too (5.09). And I like the way you’ve provided jobs without trashing the view.

Updates just keep getting better and better
– it will be interesting to see how you top one like this! :)

Later…
Joan
Title: Re: Province of Clontarf - Update 5 Lovington
Post by: djvandrake on September 29, 2009, 12:13:57 PM
I grew up on a dairy farm, and where I lived didn't look near this good!  &apls  Wonderful update, and I certainly am not getting tired of your rural creations, you're very good at them.  &apls
Title: Re: Province of Clontarf - Update 5 Lovington
Post by: Battlecat on September 29, 2009, 12:40:00 PM
Nothing wrong with rural!  It's always amazing to see how much difference there is in the appearance of rural areas from one MD to another.  Have to say my favorite today is your last shot with the RHW and the small industrial area.  It looks amazing!
Title: Re: Province of Clontarf - Update 5 Lovington
Post by: Tomas Neto on September 29, 2009, 06:35:21 PM
I agree with Battlecat, really it's always amazing to see how much difference there is in the appearance of rural areas from one MD to another, and I think that can be a kind of enchantment of this game, that make this possible!!! My friend, another fantastic update, very fantastic!!! And congrats in the comment of number 1000!!!  &apls &apls &apls
Title: Province of Clontarf - The Month Ends
Post by: tooheys on October 01, 2009, 05:40:45 AM
Well the month is just about over and a big thanks to everyone who dropped by.
Hope you continue to pay Clontarf a visit as you're always welcome.

Amazingly, 1000 posts, something I never thought possible and all thanks to you  :thumbsup:

Replies next update, but as a result of posting the 1,000th reply, Battlecat you have just joined the reward list.
Same reward as before, but it doesn't have to be used immediately. Of course if you would like something a
bit rural now would be the time to ask, but feel free to wait until we start dealing with the more built up
areas, industrial, commercial, ports etc. Your choice, just let me know.

I'm working on the next update which is a little different. Should I give you a glimpse or not............
Maybe 1 pic:-


(http://img35.imageshack.us/img35/4048/coltonfeb25001254289383.jpg)

See you soon

Dave
Title: Re: Province of Clontarf - The Month Ends
Post by: art128 on October 01, 2009, 05:45:18 AM
Hey Dave,
first of all, congrats on reaching the 1000 comments my friend !
Secondly, It was  great month, here in the OSITM, you showed a lot of fantastic pictures and updates, all greatly done.
Now, as for the last picture, it looks quite nice, I like the little pond there with that walkway just along it. The flora is incredibly placed and the result is really pleasant to the eyes.
Take care,
-Arthur.  :thumbsup:
Title: Re: Province of Clontarf - The Month Ends
Post by: tooheys on October 01, 2009, 05:56:28 AM
Thanks Arthur, but did you see the giraffes  ;)
Title: Re: Province of Clontarf - The Month Ends
Post by: art128 on October 01, 2009, 06:10:12 AM
Yeah, I spot them, so I thought it's a zoo ??!  :P
Title: Re: Province of Clontarf - The Month Ends
Post by: tooheys on October 01, 2009, 06:13:36 AM
Now that would be a good guess  :) although I could be starting up a new range of dairy  ??? You'd need long arms though  ::)
Title: Re: Province of Clontarf - The Month Ends
Post by: joelyboy911 on October 01, 2009, 06:17:15 AM
Giraffe milk? It could take off, you know.  :D

But seriously, it looks like its going to be an awesome zoo!

Title: Re: Province of Clontarf - The Month Ends
Post by: Battlecat on October 01, 2009, 10:08:15 AM
Well I'll be darned!  Didn't even realize I'd made that post, congratulations on achieving 1000 replies!

Looks like a custom zoo to me, or something along that line!  Looking forward to seeing the whole works!
Title: Re: Province of Clontarf - The Month Ends
Post by: djvandrake on October 01, 2009, 11:45:42 AM
That looks really great Dave, although I certainly hope it isn't a Giraffe dairy.  :D

Congrats on a great month in OSITM.  &apls
Title: Re: Province of Clontarf - The Month Ends
Post by: threestooges on October 01, 2009, 02:53:06 PM
Giraffe farms. I come in here and they're talking about giraffe farms... and last time he's talking about milking bulls... This is why I keep coming back. Great pics, great style, and an amazing sense of humor (both on the part of the author and the readers too). Dave, your last full update(s)... wow, I need to post here more often... are top notch as always. I'm not sure how you manage to pack so much vairety and depth into these areas, but it's great to watch. The dairy farm was amazing, and really had the feel of a working farm. As for the new area here, I like the giraffes. It looks like you may be taking the San Diego Zoo approach to thing (room to run and all that). With as long as their necks are though, you may want to widen/deepen the canal or else some tourists will be losing their snacks. Looking forward to seeing what you're coming up with.
-Matt
Title: Re: Province of Clontarf - The Month Ends
Post by: Jmouse on October 01, 2009, 07:10:18 PM
This is going to look terrific when finished, Dave. Already looking like it will be a great addition to an already exemplary MD.

You're approaching the development of Clontarf with a creative touch which reflects hours and hours of work backed by years of experience. But it also shows a new-found willingness to experiment - to look at the elements available and see possibilities many others have missed. And all this without losing that wonderful sense of humor! Simply amazing!

And did I mention that I really like what I'm seeing here?
Joan
Title: Re: Province of Clontarf - The Month Ends
Post by: citymax on October 03, 2009, 04:47:19 PM
very nice  ;D
Title: Re: Province of Clontarf - The Month Ends
Post by: TheTeaCat on October 03, 2009, 08:15:15 PM
Well now Dave you went and closed out the month in style and left us all breathless for more :D
Hope you enjoyed your month, I know I certainly did :thumbsup:

I really cant wait to see what comes next $%Grinno$%
 
Till then I better make a brew to keep me satisfied while I wait ::)

 :satisfied:
TTC
Title: Re: Province of Clontarf - The Month Ends
Post by: Tomas Neto on October 04, 2009, 09:56:33 AM
Your teaser give me high expectations for your next update!!!  :thumbsup:
Title: Re: Province of Clontarf - The Month Ends
Post by: ecoba on October 06, 2009, 07:11:15 AM
Hmm.. haven't commented, what's up with that.

Maybe I was taken hostage by an imposter that was strange and didn't like your work, Dave.

That must be it....

Great start of a zoo (or dairy farm, hmm... if you sent me a bottle I might be willing to try it... maybe...). I wonder how you got the Giraffes in the game in the first place, did you BAT them?

I am eagerly waiting for more of the zoo (or dairy farm- just had to make that point.).

Ethan

P.S. Sorry for kindof being weird this time around. It happens to us all every once in a while it seems, maybe me more than others though.  ;D
Title: Province of Clontarf - Zoo Progress
Post by: tooheys on October 20, 2009, 01:23:08 AM
Hi guys, sorry for the delay in a full update, but the zoo is taken a lot longer than expected. Hopefully
we'll get there by the end of the month but in the meantime, some replies and a few more pic's of progress to date.

Replies


art128: Thanks Arthur, appreciate your input as always.

joelyboy911: lol first glass is yours.

Battlecat: Thanks Battlecat, your reward is coming. Just a little slower than first thought.

djvandrake: Thankyou, and I can dismiss all rumours of a dairy (or can I)

threestooges: hehe,  well if there is anyone who can work out what I’m raving on about, I’d expect it to be a
fellow NUT

Jmouse: Hey Joan, unfortunately this update is taking longer than I ever thought. But we’ll get there.

citymax: Thanks

TheTeaCat: Thanks Derry, always great to see you dropping by.

Tomas Neto: You may have to wait a little longer Tomas. Sorry about that, but hope you enjoy a few more teasers.

ecoba:
Quote
Sorry for kindof being weird this time around
Well you realise I’m a member of NUTs so I’m used to
all sorts of weird. The giraffes and several other animals can be found in SG’s Mega Pack.

Colton Plains Zoo & Safari Park

First a little background. The idea for this came from an open plain zoo located at Dubbo
NSW and going back some years, the African Lion Safari, now closed. The latter you could drive your car
through various compounds occupied by lions, bears and if I recall correctly, tigers. It was eventually closed
back in the 70's I think for obvious reasons.

Anyway, here are a few pic's on progress to date. We now have elephants and lions.

(http://img30.imageshack.us/img30/7214/coltondec29001256010670.jpg)

(http://img30.imageshack.us/img30/9251/coltonjan9011256011006.jpg)
The drivethru lion enclosure. Please keep your hands within the vehicle at all
times. The white vehicles off the road are rangers, ready to interven if the lions
get a little too friendly.
(http://img30.imageshack.us/img30/3986/coltonjan6011256010989.jpg)

There will be a lot more detailed photos once I've got this finished. Still have at least four more enclosures
to complete plus the entrance and picnic areas.

Hopefully by months end I'll be able to show something a bit more substantial.
And I haven't forgotten about the outstanding rewards, I'll show them as soon as I can.

Dave.




Title: Re: Province of Clontarf - Zoo Progress
Post by: joelyboy911 on October 20, 2009, 01:31:22 AM
Oh wow. That is neat. I can't wait to see the finished product. When you do get it done, I would like to see lots of pics from all different angles if possible.

The terrain detailing looks amazing. So do your custom lots.

I think there'll be a zoo in my region soon - You've inspired me.

Oh yeah - I would try Giraffe milk, if you had some. How bad could it be? People drink milk from soybeans and goats, so why not?  :P
Title: Re: Province of Clontarf - Zoo Progress
Post by: Jmouse on October 20, 2009, 02:19:11 AM
Lions and tigers and bears, oh my! And details, details, details!

A free-roam zoo is a wonderful idea, Dave, and unique far as I know. If not, at least the way you design yours is/will be unique! The textures and landscaping elements you're using - and the way you're putting them together - looks terrific. You've definitely nailed down the rugged look one would expect to find on a giraffe dairy an outback safari! ;)

This whole project is fascinating,
in part because everything about it is a departure from the norm for you. And that's a compliment, BTW! Don't worry about the time element either. Clearly the finished product will be worth the wait.

Later...
Joan
Title: Re: Province of Clontarf - Zoo Progress
Post by: Badsim on October 20, 2009, 02:50:21 AM
Wow Dave ,

This is unique indeed , and extremely good !  Can't see something wrong .

&apls &apls &apls

The Lion on the car is a scene I already saw at the free-roam zoo of Sigean (near my home ) except that it was a bear ... and most of all , not my car !  ;D

I'm an huge fan of details - you know that - and pictures ... enough details here , but not enough pictures .  ;D

I'll be back to see your progresses . :thumbsup:

Cédric .

Title: Re: Province of Clontarf - Zoo Progress
Post by: Orange_o_ on October 20, 2009, 03:00:28 AM
I like what you did with this zoo. It changes what we can see normally.

It is very realistic  :thumbsup: &apls
Title: Re: Province of Clontarf - Zoo Progress
Post by: adroman on October 20, 2009, 05:19:56 AM
Lovely update!

That safari park looks absolutely brilliant! Great work  &apls

Can't wait for more  :thumbsup:
Title: Re: Province of Clontarf - Zoo Progress
Post by: Tomas Neto on October 20, 2009, 06:00:23 AM
Dave, my friend, that great update! You thought in every details of the safari, and all are wonderful! Impressive, very much!!!  &apls &apls &apls
Title: Re: Province of Clontarf - Zoo Progress
Post by: TheTeaCat on October 20, 2009, 06:46:59 AM
3 little pics that are totally unique - I love it and its only the TEAser :D :D

What detailing  :o Superbly done my friend

And topping it all off with the lion on the car  &apls &apls

Can't wait to see the full update whenever its ready :thumbsup:
Title: Re: Province of Clontarf - Zoo Progress
Post by: Bobbi on October 20, 2009, 07:01:13 AM
WOW! Very beautiful! :o
Title: Re: Province of Clontarf - Zoo Progress
Post by: Battlecat on October 20, 2009, 10:11:31 AM
Fantastic idea!  I've seen shots from zoos like this but I've never actually been to one.  You've captured the concept perfectly, I really like the custom lots you've put together!
Title: Re: Province of Clontarf - Zoo Progress
Post by: Earth quake on October 20, 2009, 11:57:51 AM
beautiful update.
Your zoo is really splendid and very realistic.
I really like the 2nd pictures.
Title: Re: Province of Clontarf - Zoo Progress
Post by: djvandrake on October 20, 2009, 12:03:07 PM
A great idea and your landscape details are top notch.

I love the Lion on top of the car!  :D
Title: Re: Province of Clontarf - Zoo Progress
Post by: ecoba on October 20, 2009, 01:44:49 PM
Ah! Good to see you back, my friend!

I was thinking the giraffes got ya!

But seriously, Dave, that was awesome. Your lotting skills as well as your extensive use of the RRP Flora really enhance the pictures, and you make it well known you only accept the best.

Thank You for working so hard and cheering me up on this cold, fall day. (Okay so it's your spring, but....)

Ethan
Title: Re: Province of Clontarf - Zoo Progress
Post by: Yan077 on October 23, 2009, 02:32:45 AM
Really good idea that zoo  &apls
And a fantastic work, it looks very realistic with a lot of details !!!
I can't wait to see more !
Title: Province of Clontarf - A Brief Interlude
Post by: tooheys on November 02, 2009, 11:53:26 PM
Hi guys, just a quick note to let you know that the next zoo update is progressing well and will get
here sooner or later  ::) Thanks for all who have posted and replies will follow with the next update.

Today we had tradesman at the house so I thought I'd make myself scarce and decided to take a
trip to the zoo. This is a city zoo and not an open plain zoo like I'm working on. Regardless it's a great
place and I've attached a couple of pic's you might enjoy.

TARONGA ZOO

Rooms With a View


(http://img141.imageshack.us/img141/2409/giraffe2.jpg)

(http://img141.imageshack.us/img141/871/giraffe1.jpg)

(http://img141.imageshack.us/img141/6485/mtn1l.jpg)

Or a Spa

(http://img337.imageshack.us/img337/5135/ele1.jpg)

(http://img141.imageshack.us/img141/8043/ele2g.jpg)

(http://img141.imageshack.us/img141/7321/view2.jpg)

And 1 for Nate (xxdita). I hope you share better ;D

(http://img141.imageshack.us/img141/7431/gorillay.jpg)

Anyway, just thought I'd share those with you. Update soon

Cheers

Dave
Title: Re: Province of Clontarf - A Brief Interlude
Post by: ecoba on November 03, 2009, 10:20:51 AM
Wow, Dave, those are some very nice pictures from your zoo. Is that the Sydney zoo?

Those are some excellent pictures of the animals, and the background skyline is quite amazing.

Don't worry about the update, take your time, because when it does get here it'll be even better.

Ethan
Title: Re: Province of Clontarf - A Brief Interlude
Post by: Jmouse on November 03, 2009, 02:48:33 PM
Nice shots of the zoo and Sydney's stunning skyline. Hope you'll throw in a few more RL pics from time to time. And just think, it would give you more opportunities to include some extra population and traffic data. :)

Later...
Joan
Title: Re: Province of Clontarf - A Brief Interlude
Post by: djvandrake on November 03, 2009, 07:53:42 PM
Wow! What a view they have.  ;D  Great pics Dave and thanks for sharing them.  :)
Title: Re: Province of Clontarf - A Brief Interlude
Post by: Tomas Neto on November 06, 2009, 07:27:02 AM
I adore to see pictures of giraffes!!!!  :thumbsup:
Fantastic, very nice, my friend!!!  &apls
Title: Re: Province of Clontarf - A Brief Interlude
Post by: adroman on November 13, 2009, 09:11:26 PM
Awesome photos!

I haven't been to Taronga in a few years, maybe I'll make a trip soon...

Can't wait for the update,
Adrian.
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: tooheys on November 15, 2009, 04:06:36 AM
(http://img149.imageshack.us/img149/9509/headerwh.jpg)

Replies

joelyboy911: Thanks Joel, well here are a few more pics (20+  :)) so I hope you see what you want to see.
If not, just let me know.

Jmouse: Lions and tigers and bears, oh dear  ::) Wizard of Oz fan I see. Thanks Joan and I hope you like
the end result.

Badsim:   Great to see you dropping by Cedric. You asked for pic's, well they are finally here.

Orange_o_: Welcome & thanks

adroman: thanks mate

Tomas Neto: I'm glad you enjoyed it Tomas, Thanks

TheTeaCat: Hi Derry. Cats that big don't do the paintwork much good though  :D

Bobbi: Thanks

Battlecat: Appreciate the comments, thanks Battlecat.

Earth quake: Thanks, hope you enjoy these pic's too.

djvandrake: The lion on the car, had that happen to me when I was
a kid. Scared the %&#@ out of me  :D

ecoba: Thanks Ethan. Appreciate the comments.

Yan077: I don't think I've ever spent so much time on one thing. It makes
it worth it though with such great comments.

The RL Zoo Pics (ecoba, Jmouse, djvandrake, Tomas Neto & adroman):
I'm glad you enjoyed the pics of Sydneys Taronga Park Zoo. First time I've posted
RL pics and I might include a few more going forward. Adrian, hold off your visit
for a while, the zoo is doing some major renovations that will make it even better
in 12mths or so.


Colton Plains Zoo & Safari Park

Well it's taken a while but I've finally finished the zoo. Thanks for your patience :)  From the
following regional pic you can see that I haven't touched outside the zoo walls at this stage, and I
think it gives you an idea of how big it is compared to the quads completed to date.
(http://img149.imageshack.us/img149/7259/theregionofclontarf1258.jpg)6.01

So an overview pic to start off with.
(http://img149.imageshack.us/img149/1421/coltonfeb14011258266407.jpg)6.02

The main entrance, carpark and souvenir/foodcourt area
(http://img149.imageshack.us/img149/5838/coltonjan26011258266314.jpg)6.03

Maintenance Depot
(http://img149.imageshack.us/img149/8673/coltonsep16011258267403.jpg)6.04

Some more elephants
(http://img149.imageshack.us/img149/2599/coltonapr20011258266648.jpg)6.05

No respect for jaywalking rules. But no road rage against these locals , unless you're carrying
a 12 gauge.
(http://img149.imageshack.us/img149/6382/coltondec19011258267672.jpg)6.06

(http://img149.imageshack.us/img149/3171/coltondec30011258267718.jpg)6.07

The Lake and Wetland Bird Breeding Area
(http://img149.imageshack.us/img149/6407/coltonmay26011258266872.jpg)6.08

(http://img149.imageshack.us/img149/6134/coltonsep4011258267351.jpg)6.09
Don't count on privacy though, if you're a bird that is  :) Perv Watch towers have been set
up around the lake for those keen birdwatchers.
(http://img149.imageshack.us/img149/4450/coltonsep24011258267453.jpg)6.10

Around the far side of the lake you'll find the second foodcourt:
(http://img149.imageshack.us/img149/5162/coltonjan1021258267742.jpg)6.11

Within easy walking distance and for those lucky few, the campground .
Spend a night at the zoo and enjoy a nightime tour. Tickets are limited.
(http://img149.imageshack.us/img149/6720/coltonmay4011258266779.jpg)6.12

Did I mention we had bears.
(http://img149.imageshack.us/img149/2231/coltonjul29011258267116.jpg)6.13

(http://img149.imageshack.us/img149/2792/coltonjul22011258267087.jpg)6.14

(http://img149.imageshack.us/img149/1685/coltonjul14011258267057.jpg)6.15

And Llamas, or are they Alpacas or maybe the fabled pushmepullyou ()what()
(http://img149.imageshack.us/img149/3339/coltonaug5011258267142.jpg)6.16

(http://img149.imageshack.us/img149/9256/coltonaug9011258267167.jpg)6.17

A joint viewing area. The right side is occupied by Rhinos and the left
by bull Elephants and Rhinos.
(http://img149.imageshack.us/img149/8863/coltonaug13011258267206.jpg)6.18

The main Rhino enclosure. Occupied by females and their young ones. (oops, I'll fix that
toolbar shortly  &ops)
(http://img149.imageshack.us/img149/2899/coltonaug16011258267229.jpg)6.19

And the bull enclosure. Getting fit for their next physical encounter  ;)
(http://img149.imageshack.us/img149/2082/coltonaug23011258267270.jpg)6.20

(http://img149.imageshack.us/img149/6098/coltonaug30011258267327.jpg)6.21

Well I hope you enjoyed this update. As much fun as it
was putting the zoo together, I'll be happy getting back to some normal town building.

Let me know what you think, good or bad.

Cheers

Dave.


Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: joelyboy911 on November 15, 2009, 04:12:22 AM
Very nice!

Great use of the lot retaining wall method there as well. Fantastic lots, surrounded by fantasitc use of MMPs. The overview shot was just 'wow'.  &apls
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Bobbi on November 15, 2009, 04:34:24 AM
Unbelievable!!! :o
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: art128 on November 15, 2009, 04:59:16 AM
Hey Dave, guess what ! It's the best zoo I ever seen in a MD, excellent work my friend !
Everything has been though, the rest area for animals, the carpark, the foodcourt, maintenance depot, WOW ! I don't have any more words to describe your work here my friend, as it's just awesome awesomeness !
Regards,
-Arthur :thumbsup:
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: kwakelaar on November 15, 2009, 05:26:17 AM
This is a very well made zoo, I enjoyed looking at all the different parts. The bird sanctuary with the watchtowers is a nice twist and the making the entrance with Matt's bats is a good idea.
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Nardo69 on November 15, 2009, 05:34:48 AM
I almost liked - but where is that 14 ' live steam railway that carries all the lazy railway AND animal loving people through the park?

naah ... just a choke! Nicely put together, I know some zoos who would be glad to have so much space and so nice laid out animal areas!

Reminds of my longterm-planned-but-never-began park project ...

Take care!


Bernhard  :thumbsup:
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Fabian93 on November 15, 2009, 06:26:55 AM
Fantastic work on that zoo &apls &apls
I really like it and I've never even thought of doing something like this :thumbsup:.
It looks pretty real and I'd love to visit it ;D

Keep up the great work and I'm definitively looking forward to more,
Fabian ;)
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: ecoba on November 15, 2009, 09:06:54 AM
Okie, Dokie, I can see your pics now, Dave.

Wow, a huge Safari park that is! Is Colton a large quad, it seems like it must be compared to the other towns that are finished. By the way, did you hand terraform Clontarf, Dave?

Wow, quite a large variety of animals, and I like the way you did the enclosures, very cool how the TPW comes right up to the wall. Bears, and Elephants, and Lions, and Giraffes, and Hippos, and Rhinos, oh my. I hope the Clontarfanians (Is that what the people of Clontarf would be called?) like animals as much as I do! Really, you can spend the night in the park? Wow! I think I would really like to experience that, although I might be a little worried about the Lions getting out. Make sure those walls are stable! or else... well the park might lose some visitors.

Quote
:) Perv Watch towers...

Uhm, well, I'm just, worried here, Dave... I have nothing more to say. Something in the water there in Australia?..... seems like there.......

You okay, Dave?

Ethan....  &sly
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Jmouse on November 15, 2009, 05:13:13 PM
I've traversed the Colton Plains Zoo and Safari Park from one end to the other at least a dozen times now, and each time I see something that makes me smile and say, "Wow, I didn't notice that before!"

You haven't missed a single detail. In fact, you've included many which most city builders would have missed. The whole thing has a "wild" look to it (yes, I hear you snickering, but it's true!). I've never seen a multitude of components like this - RRP ground cover, rocks, fences, TPW, water flora, etc. - used together so effectively.

Commenting on each picture doesn't seem like exactly the right thing to do - how many ways can one say, "Absolutely gorgeous scenery!"

Guess it's best to just say the zoo has set Clontarf apart and into an elite class by itself, and placed your design skills at about 12 on a scale of 1-10!

Absolutely gorgeous scenery, BTW... :)
Joan
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Battlecat on November 16, 2009, 11:24:55 AM
Fantastic job on this zoo.  You've paid great attention to all the details.  You've even got the maintenance yard in there!
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: Tomas Neto on November 16, 2009, 02:25:21 PM
Woowww Dave, awesome update!!! Great work!!!  &apls &apls
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: djvandrake on November 16, 2009, 10:59:11 PM
What can I say other than wow?  WOW!  Everything looks great.  The trees, the fences, the waterways meant to keep visitor and four legged residents apart.  You've done an absolutely first rate job on this zoo Dave, and this update was joy to visit.  Bravo!  &apls
Title: Re: Province of Clontarf - Update 6 : The Zoo, Finished at Last
Post by: mrbisonm on November 17, 2009, 12:08:59 AM
There are so many CJ's and MD's out there, impossible to see them all, but once in awhile I have a quick glimpse at some of them, just like I did with yours tonight and......then there's that...*Wow-effect*....in a few of these MD's I visit, and this is one of them....Big Wow too. lol. I just had to leave a comment.
Man, have you ever worked hard in your LE, I thought I do a lot with it, but this surely beats me I think.....lol ;) Everything is so well and realisticly done, I am amazed. You must have spent a lot of time creating that safari-zoo, do you ever get to see the sun outside irl? lol

Fantastic work, it's the next best thing of being there....and whatdoyouknow....I just visited a Safari Zoo in Clontarf!  :thumbsup:


BTW, I really liked that lion on top of the car. ;) well observed.

mrb/ Fred
Title: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: tooheys on December 30, 2009, 02:09:57 AM
(http://img266.imageshack.us/img266/9171/coltonmar29011262151891.jpg)

Replies

joelyboy911: Thanks very much Joel  :)

Bobbi: Hi bobbi, thanks.

art128: Thanks Arthur, I guess that's why it took so long. Everytime I thought I was done,
I came up with something else to add  :D Appreciate the comments.

kwakelaar: Thanks kwakelaar. The entrance had me stumped for awhile, then I remembered
Matt's Mail Distribution Centre. They work quite well, as long as you hide the Australian Post signs  :)

Nardo69: lol, but I wish you had mentioned that a lot earlier, the train is a great idea. A single line
could fit around the zoo quite nicely  ;) Oh well, next region ::) Thanks for the comments mate.

Fabian93: Thanks Fabian, I'm pleased you enjoyed the update.

ecoba: Hi Ethan, well Colton is on a medium quad. The region is hand terraformed,
at the moment it's a bit rough and I will add more detail as I build on each quad. Thanks for
visiting, and you can stay at the zoo anytime you want. Although there is a rather
lengthy disclaimer you need to sign - just in case  $%Grinno$%

Jmouse: Thanks Joan, I'll pay you later  :D Well you had been asking for updates on the
update regularily on chat so it's great you enjoyed the end result.

Battlecat: Thanks Battlecat. Just had to have the maintenace yard, got to keep the
fences in good shape  ;)

Tomas Neto: Thanks Tomas, appreciate the comments.

djvandrake: It makes the effort all worthwhile with the great comments received. Thanks djvandrake.

mrbisonm:What's the sun  $%Grinno$% To be honest, I didn't realise
when I came up with the zoo idea, how much time and LE work would be involved,
but I enjoyed putting it all together. Thanks for dropping by Fred  :).

The Assassin's Inn

Sorry for the delay between updates peeps. I'm slowly getting back into things and thought
I'd better start with outstanding rewards. Today's is the pub requested by Shadow Assassin, Battlecat's
and Joan's will follow shortly.

(http://img266.imageshack.us/img266/623/theregionofclontarf1262.jpg)7.1

(http://img266.imageshack.us/img266/4546/coltonmar24011262151821.jpg)7.2

(http://img266.imageshack.us/img266/7774/headerupdate7v.jpg)7.3
A rather ominous name, but the pub is actually named after an early settler in the region and a
keen fisherman. A bit of a legend of his time, his technique was to cast into the shadows of the
trees along the bank. On most days, one cast, one fish and thus he earned his name,
the Shadow Assassin. But that was just too long for a pub name, so the “Shadow” was eventually
dropped, and these days The Assassin’s Inn remains a popular waterhole for locals and zoo visitors alike.

(http://img266.imageshack.us/img266/4619/coltonapr13011262151972.jpg)7.4

(http://img156.imageshack.us/img156/8171/coltonapr28011262158582.jpg)7.5

Well hopefully I won’t keep you waiting as long for the next update.

Cheers

Dave
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Ennedi on December 30, 2009, 03:25:55 AM
That's a beautiful place Dave, I love the Inn, trees, shoreline with the waterfront... everything!  :thumbsup:

PS. Maybe there is a bit of truth in the legend, do you see the Shadow Car at the front of the Inn?...  ;)

(http://img259.imageshack.us/img259/4619/coltonapr13011262151972.jpg)
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Tomas Neto on December 30, 2009, 03:53:16 AM
Fantastic update Dave!!!  :thumbsup:
Happy new year
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Schulmanator on December 30, 2009, 08:39:26 AM
The areas around the inn looks great. And, with a name like that, sounds like a great place to put the mother in law when she is in town!  ;D
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Battlecat on December 30, 2009, 09:26:31 AM
Very cool update indeed!  That's a neat idea for an inn.  That small community on the peninsula looks really nice!
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: ecoba on December 30, 2009, 09:56:13 AM
Good to see you back, Dave.

I was wondering what was keeping ya'. Afraid you'd been attacked by the lions at the zoo or something.  $%Grinno$%

Anyway, Daniel's little reward is looking cool. Does the inn have a restaurant in it, maybe a menu can be seen if so, and I know that they'll have a large selection of Dave's favourite beer.  :D Anyway, I think it's cool that the inn is on a peninsula in the middle of a lake, a very inventive idea indeed. And I think that Adam is right, what's up with the Shadow car?

Ethan
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: bat on December 30, 2009, 12:14:50 PM
Nice work on that inn there, Dave!!! :thumbsup:
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Nardo69 on December 30, 2009, 02:14:50 PM
At Kalamis at the Anatolian (Asian) side of Istanbul we have such a peninusla, too. However this is the place of the rich (or rich wannabees) and (more or less, mostly less) beautiful. Had been there once, never liked it.

But that pub looks nice, and if they have some nice meals and beer for a reasonable price let's meet there! ;)

Take care my friend, Thank You Very Much for your Pm

and

Happy New Year!


Bernhard  :thumbsup:
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: TheTeaCat on December 30, 2009, 02:27:46 PM
Very nice update Dave &apls

Very clever little story on how the pub got its name. :thumbsup:
Excellent work with the TPW, that's some superb detailing along the banks &apls

Sorry I didn't leave a comment regarding the Zoo but I can just imagine the amount of time that took :D
It looks amazing, now I know where top reference when and if I ever build one ;)

Till next time

Derry
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Jmouse on December 30, 2009, 08:58:36 PM
...the pub is actually named after an early settler in the region and a keen fisherman. A bit of a legend of his time, his technique was to cast into the shadows of the trees along the bank. On most days, one cast, one fish and thus he earned his name, the Shadow Assassin. But that was just too long for a pub name, so the “Shadow” was eventually dropped, and these days The Assassin’s Inn remains a popular waterhole for locals and zoo visitors alike.

That's the flimsiest excuse for a story I ever saw, but I still got a good chuckle out of it!

So glad to see you're back to working on Clontarf, Dave. The Inn looks great. I don't recognize the BAT, but it's a good one and it fits quite well in those surroundings.

You did a fine job on the terraforming, and I think it would be safe to say you've mastered the art of using TPW! Overall, the park-like atmosphere makes this a very inviting place to spend an afternoon. :thumbsup:

Happy New Year, partner! See ya' in the next decade!

Later... :)
Joan
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: adroman on December 30, 2009, 10:00:04 PM
Excellent job, Tooheys... You have real skill with the Ploppable Water, as Joan said.

Love the story behind the pub  :D

Havva good one,
Adrian.
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Cyclone1001 on December 31, 2009, 06:46:59 PM
Looks good, I can't believe it took me so long to find this. I've known of it for a while, but never have looked at it. Great job, great job &apls &apls
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: Nanami on January 05, 2010, 01:50:50 AM
Great MD!
Title: Re: Province of Clontarf - Update 7 : The Assassin's Inn
Post by: djvandrake on January 08, 2010, 12:21:02 AM
Great upate!  Watering holes are always a hit with me.  :D
Title: Province of Clontarf - Update 8 : Colton
Post by: tooheys on January 13, 2010, 11:15:51 PM
(http://img25.imageshack.us/img25/5466/coltondec4header.jpg)

Replies

Ennedi: Thanks Adam. Perhaps that is the Assassin Mobile  :D

Tomas Neto :Hi Tomas, hope you had a great New Year too. Thanks for the comments.

Schulmanator: Thanks. I think you get a discount on mother-in-laws  $%Grinno$%

Battlecat: Thanks Battlecat

ecoba: Hi Ethan. It would certainly have a bistro with typical Aussie pub fare - steak,
burgers, fish & chips, roast of the day etc. Nothing too fancy, and of course, plenty of ice cold Tooheys  :)

bat: Thanks bat

Nardo69: Hi Bernhard, I'm sure you'd fit in quite well. I'll have a cold beer waiting for you :thumbsup:

TheTeaCat: Thanks Derry, yeah I'm glad the zoo's finished, but at least the hardwork appears to have
been worth it. Now for some simpler stuff  ;)

Jmouse: Now Joan, when did I every need an excuse for a story  ;D The lot is BSC and called the
Aristocat Inn. Haven't been able to locate it on the LEX though. If I find it I'll post a link.

adroman: Hi Adrian, thanks for the comments.

Cyclone1001: Welcome Cyclone1001. thanks for dropping by  :)

976: Thanks

djvandrake: lol, I see we'd get on well. Thanks.


The Region

(http://img25.imageshack.us/img25/1184/theregionofclontarf1263.jpg)8.1
R:15,196
C:9,330
I:9,438


Colton

(http://img25.imageshack.us/img25/2154/coltonoct22081263360427.jpg)8.2
R:4,710
C:2,929
I:1,932
Colton is a popular spot for visitors with both the Zoo and famous Assassin’s Inn on the itinerary. Most
visitors only spend the day but there are a couple of motels in town.


(http://img25.imageshack.us/img25/5863/coltonnov10081263360595.jpg)8.3

(http://img25.imageshack.us/img25/4505/coltonnov2081263360487.jpg)8.4
The larger and most popular of the two is the Cosy Wicket Motel. Next door is the smaller and
somewhat rundown Zoo Motor Inn. Every room is always occupied, but not necessarily by creatures with only 2 legs.


(http://img25.imageshack.us/img25/7322/coltonmay13071263264377.jpg)8.5
A small commercial area with town hall, station and parks. Debate has raged for years that the
town hall was built facing in the wrong direction and should in fact overlook the water. A motion is raised
every year requesting the domolition and rebuilding of the town hall, but so far wiser heads have prevailed.


(http://img25.imageshack.us/img25/9868/coltonmay25071263264426.jpg)8.6

(http://img25.imageshack.us/img25/6133/coltonjan25091263360940.jpg)8.7

(http://img25.imageshack.us/img25/9592/coltonnov21081263360645.jpg)8.8

(http://img25.imageshack.us/img25/7901/coltonnov5081263360521.jpg)8.9

(http://img25.imageshack.us/img25/182/coltonsep11071263267003.jpg)8.10
Some of the most nervous cattle in the region. the brick wall on the left is
the zoo boundary. Sound travels well out here.


(http://img25.imageshack.us/img25/4941/coltondec4081263360708.jpg)8.11

(http://img25.imageshack.us/img25/7677/coltondec29081263360808.jpg)8.12

That's all for now folks. See you again soon.
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: djvandrake on January 14, 2010, 12:39:51 AM
Quote
Some of the most nervous cattle in the region. the brick wall on the left is
the zoo boundary. Sound travels well out here.

 :D  A few lion roars would certainly make for a milkshake or two?

Great update!  :thumbsup:  Your style and terrains are so unique and refreshing.  And I really like the rail you added in.
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: kwakelaar on January 14, 2010, 04:12:35 AM
A really beautiful update, the park and town hall complex next to the water is very well made. Also the image from the cattle farm... I think it is superb. A nice combination of lots and mayor ploppables.
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Nanami on January 14, 2010, 05:44:20 AM
Great and beautiful update!
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: bat on January 14, 2010, 09:48:11 AM
Colton looks really beautiful, Dave! Nice work on Colton's nature!!! :thumbsup:
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Battlecat on January 14, 2010, 10:46:21 AM
This looks fantastic!  Great looking town.  Those really are very nervous cattle there, I hope the zoo doesn't have too many escapes! 
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Tomas Neto on January 14, 2010, 01:32:46 PM
Fantastic city, Dave!!! Nice landscape, and suburbs too!!! This lake is very well done!!! Great work my friend!!!  &apls
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Cyclone1001 on January 14, 2010, 03:47:02 PM
Good update, I like the park around the statue and the lake :thumbsup:
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: ecoba on January 14, 2010, 05:14:31 PM
Ah, good to see you back updating, Dave. Been a while.

I think that Colton is one of Clontarf's nicest towns to date. It seems a little more spread out than the other tiles, but still has that Dave touch! The idea of the town on the lake is also very nice!

Keep up that good work!

Ethan
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: mightygoose on January 14, 2010, 06:06:21 PM
i love your ultra green forest floor like approach to city journalling, it is unique and pleasing to look at, one thing makes me laugh however... is it your trains that are really small or your trees that are really big lol
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: canyonjumper on January 14, 2010, 06:20:17 PM
Nice stuff here tooheys! I like the way the plopable water is used :thumbsup:

                       -Jordan
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Jmouse on January 15, 2010, 09:03:59 AM
There's so much to see in this update, Dave - details definitely abound.

The little commercial areas work well,
and the motels are very appropriate. You seem to have thought of everything - even lodging for budget-minded guests who don't mind sharing quarters with things that go buzzzzz-splat in the night.

I agree that the town hall should overlook the water, so perhaps you can provide contact information for the chairman of that committee. As long as they don't ask for a monetary donation, I'm sure we'll get along splendidly. I always enjoy a good fight with City Hall!

The farm looks great, and is so typical of your unique approach to creating rural scenes. Overall, there's a good variety of elements at work in this update. There are the more densely-forested areas, but there are some nice little landscaped spots and open areas, too, which make for a pleasantly-balanced quad.

Later...
Joan
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: threestooges on January 15, 2010, 02:00:50 PM
Looking good Dave. The small town development looks very natural, and I like the two motels you've used. They fit in very well. The Zoo Motor Inn sounds like it does a great job of theming... wait, you mean the animals aren't supposed to be in there? I'lll be over at the Cozy Wicket then. I don't know much about cricket, but I know it won't try to eat me in my sleep. Nice work on the last farm too, as usual for you. I can only wonderr if there's a difference in the milk produced there due to the cows constantly starting from the noise. Producing whipped cream perhaps? Nice work as always Dave.
-Matt
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: TheTeaCat on January 15, 2010, 02:37:50 PM
Well you've gone and done it gain, another wikked update full of details. &apls &apls

As the other comments seem to have covered everything I was going to say, I'll not
repeat them all $%Grinno$%

But that farm of yours looks marvelous  :thumbsup:

 :satisfied:
TTC

Title: Re: Province of Clontarf - Update 8 : Colton
Post by: tooheys on February 26, 2010, 09:07:26 PM
Well I thought I'd better drop in before I have to send myself to the in-active thread  :D

Anyway, I've been busy with other things lately, but should be able to spend some more
time on Clontarf over the next couple of weeks
.

Replies

djvandrake:Milkshakes straight from the cow, great idea  ::) Thanks for the comments

kwakelaar:  Thankyou, I appreciate the comments
 
976:Thanks

bat: Thanks bat

Battlecat: Not too many but you can always find the lions, they're at the dairy farm  :)

Tomas Neto: Thanks Tomas

Cyclone1001: Thanks

ecoba: Hi Ethan, yeah I was happy with how Colton turned out. Thanks

mightygoose: lol John. The trains are small   ;D Actually when you compare
Jeroni's eucalypts to the ones growing around here they are quite nicely scaled.

canyonjumper: Thanks Jordan

Jmouse: Well I'm sure City Hall look forward to your input, they won't know what hit them  :D

threestooges: lol, well as long as you always have a beer in your hand, you'll soon work out cricket.
I'll reserve a room for you.

TheTeaCat: Thanks Derry, I appreciate the comments especially from a master of farms as you are. :)

Title: Re: Province of Clontarf - Update 8 : Colton
Post by: io_bg on February 27, 2010, 04:54:23 AM
That's a great looking rural area! The combination of the terrain mod, trees, ploppable water and detailing makes everything look so realistic! &apls My only remark is that you could build a normal rail crossing instead of such an expensive underpass ;)
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: tooheys on April 12, 2010, 01:01:42 AM
Hmmm, did I say a couple of weeks  ()sad()

Well some good news, I've started on a new Clontarf quad. At this stage
I'm working on the terraforming and the rail pass. Here's a glimpse.


(http://img543.imageshack.us/img543/2200/colevillefeb60012710507.jpg)

Hopefully some more soon.

io-bg, thanks. You are right, a level crossing would of worked just as well but we
had some spare funds in the coffers   :)
Dave
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Jmouse on April 12, 2010, 02:05:34 AM
Very nice teaser, Dave. Never thought I’d see the day when there would be so much as an ant hill in your MD, much less a mountain! You’ve developed quite a talent for terraforming, though.

Looks like you’ve done a fine job of winding that railroad around through the ups and downs of that rough terrain. I’m eager to see some close-ups of the new quad, and relieved to see Clontarf rescued from the jaws of the dreaded inactive thread. :thumbsup:

Later…
Joan


Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Nardo69 on April 12, 2010, 05:34:30 AM
Promising teaser as Papa Nardo's old eyes did spot some nice railways ....  ;)  :D

Instead of creating a pass and interrupting that ridge you could've built a tunnel,  too but a pass works fine, too.

Tale care my friend!


Bernhard  :thumbsup:
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: ecoba on April 12, 2010, 06:49:49 AM
I have to agree with Joan on this one, Dave. Such a large ridge is unusual for Clontarf. I'm glad to hear that the terraforming is going well on this quad and the pass through the ridge looks like it could be pretty promising. And like Papa, I'm glad to see some railways; you always make excellent use of them.  :)

Ethan
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: djvandrake on April 12, 2010, 10:40:30 PM
Wow!  That terrain is so interesting, and it looks super challenging to work on.
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: threestooges on April 13, 2010, 03:26:46 PM
Nice start on things Dave. Having the Cajon Pass (http://en.wikipedia.org/wiki/Cajon_Pass) not too far from here, I'm interested to see what you do with this. Grades are always fun to work with, especially in SC4 with a slope mod on, but it seems you're managing things quite well. Don't forget things like staging areas at the bottom so longer trains can be broken down into more manageable bits if necessary. As for Nardo's comment about the tunnels, while they are an option, I think the method you chose is more realistic in terms of the impact on the pocketbook. Looking forward to the next update.
-Matt
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: canyonjumper on April 13, 2010, 05:56:30 PM
Nice teaser Dave! Interesting to see what you do here ;D

          -Jordan :thumbsup:
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Battlecat on April 19, 2010, 11:56:12 AM
Cool to see some nice high mountains!  Gives you a great opportunity to play with the curves I see!  Looking forward to more as always!
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Nanami on April 22, 2010, 11:04:01 PM
Nice teaser!
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: Tomas Neto on May 17, 2010, 02:28:39 PM
Yeah, nice teaser my friend!!!
Title: Re: Province of Clontarf - Update 8 : Colton
Post by: art128 on May 17, 2010, 03:09:03 PM
Pretty nice teaser there, Dave ! Can't wait to see what you'll put next to that railway !

Arthur. :thumbsup:
Title: Re: Province of Clontarf - Update 8 : Colton