SC4 Devotion Forum Archives

Sim City 4 Devotion Tools => Tools - General Discussion => SC4PIM (PIM-X/X-Tool) => Topic started by: H2Odk on February 10, 2013, 10:47:08 PM

Title: Setting CAM stage (possible bug)
Post by: H2Odk on February 10, 2013, 10:47:08 PM
(Possible bug) When PIMX changes a CAM Occupant Group it adds an additional CAM OG, and when it deletes all CAM stages it still have the CAM OG.

Additional question:
If a building is used on lots with different stages should all the stages be checked, or should there always only be 1 stage set?

Title: Re: Setting CAM stage (possible bug)
Post by: wouanagaine on February 10, 2013, 11:28:14 PM
Yes this is a possible bug, but as you may not load all your files in PIMX, it has no way to know that you actually delete all CAM lots :(
So it is up to you to clean it

For your other question, I think you can check all needed stage ( but I might be wrong as it is quite old in my memory ). I know we had long discussion about doing one building in one lot only vs one building in multiple lots
Title: Re: Setting CAM stage (possible bug)
Post by: H2Odk on February 11, 2013, 12:03:44 AM
Maybe I wasn't clear enough. When PIMX changes a CAM stage eg. from 9 to 10, it duplicates the CAM OG. So you end up with it having 2 CAM OG and the CAM stage.

This is a building that have been changed from stage 9 to 10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg687.imageshack.us%2Fimg687%2F3810%2Fclipboard01yor.jpg&hash=7e08706828e32acfb1414f7fa8a814aa882f5e39)
as you can see it has an extra "CAM: CS$$$ CAMeLot" after the change.

It adds another for every change made to it.
Title: Re: Setting CAM stage (possible bug)
Post by: wouanagaine on February 11, 2013, 12:09:16 AM
ok, so yes this is a bug, but I don't think it inmpact the game in anyway
Title: Re: Setting CAM stage (possible bug)
Post by: H2Odk on February 11, 2013, 05:01:11 AM
Thanks for the reply.

I'll ask in the CAM forum what effect it has on the gameplay (if any)