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Show us your . . . . current projects

Started by keithsed, February 08, 2007, 07:44:42 PM

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bat

#440
Welcome to page 23!

That is looking really nice, kelis! Looking forward to Bassen at your MD... ;)

Risu

That's amasing! Incredibly super-realistic!
.

nza_arch

This is the region i am working on last months.

I am currently working with the big island at the South East of mainland, re-laying out a network to avoid any double city connections.


art128

I'll take a quiet life... A handshake of carbon monoxide.

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bat

Yes, a fantastic looking region!!! Great work on it! :thumbsup:

nza_arch

Thank you : ) I appreciate it : )
:thumbsup: to you both, too : )

Terring7

"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

Cyclone1001

Here's my current project, a large airport.



The main terminal is about 75% done, with many things to do afterwards. I've been experimenting and testing, so nothing is set in stone, even though I want to keep the same basic shape. Feel free to make suggestions, and any feedback would be appreciated.

Risu

#448
That's really cool. I await to see what that and the other terminals look like finished.


EDiT:- And now, in order to avoid getting in trouble for bumping threads....


^ Clicky.


^ Clicky.
.

Cyclone1001


SCWTC4

here it is, not a single project but more likely a collection of more.

1st: the easiest and quickest, getting the superb and way more realistic Italia Terrain Mod to replace the ingame standard by Maxis.

2nd: beacuse the Easton map is almost completely flat i decided to terrafor a bunch of mountains in the upper part of the map, in order to have a different terrain to work with other than flatfields and shores.
not a perfect work (you can see the edge of some cities on the right), but i'm somewhat satisfied of the results, i think i will add some trees to hide the imperfections.

3rd: the real fun! building a huge dam (210 m. tall) inside one of the valleys, put winding roads between hills, tunneling rails under the highest peaks, and blasting my way through mountains and majestic bridges to take the highway to the edge of the map.



(the little green square you can see near the bottom i'ts a ricefield.. i'm just trying to learn how to use the little puzzle pieces of that set)
me and my (clever) friend..
f: "everytime i play SC4 riots erupts, they even blow up a bridge"
m: "do you ever consider the possibility of putting around some police stations?" (joking)
f: "you're right..."
m:


Swordmaster

Quote from: Haljackey on October 01, 2011, 11:17:35 AM
New city I am working on:

You mean a new freeway system with a couple of buildings around it?  ;D

(and many, many light towers. I guess you need a dedicated power plant for those...)


Don't get me wrong, I like it!

SCWTC4

me and my (clever) friend..
f: "everytime i play SC4 riots erupts, they even blow up a bridge"
m: "do you ever consider the possibility of putting around some police stations?" (joking)
f: "you're right..."
m:

art128

Looking great! But try to make the transition from farming to housing more smooth.. Using Somy's 1x4 housing set. ;)
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

SCWTC4

well, half of the houses in the picture are from somy's 1x4 set    $%Grinno$%
me and my (clever) friend..
f: "everytime i play SC4 riots erupts, they even blow up a bridge"
m: "do you ever consider the possibility of putting around some police stations?" (joking)
f: "you're right..."
m:

Fatsuhono


art128

Nice to have you back, Fatsuhono san ! :)
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Bipin

Working on a hyperrealistic urban landscape...



...You can see more in my CJ over at Simtropolis: http://tinyurl.com/RobeniaCJ

Fatsuhono

That looks unbelievable Bipin! Where did you get all the junk under the overpass at the right of the picture?