SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => CAM - Colossus Addon Mod => Topic started by: owlsinger on March 04, 2019, 06:34:33 PM

Title: CAM 2.1 farm file question
Post by: owlsinger on March 04, 2019, 06:34:33 PM
Hey all,

I am finishing a complete revamp on my plugin file (had good chuckles a few times when the LEX told me I had downloaded files 11 years ago  ::) ), including switching from cam 1.0 to cam 2.1. I only have one question - I chose the skyscraper playstyle, and the a__core folder had that correctly along with the main controller file. However, in my read through, Invisichem says that I also need to have the rural farm demand override file, which the installer didn't create. It's in the archive, so I can just copy it over, but I'm not absolutely sure I need it, if the installer didn't create it?

I do usually start my regions with cam farming before moving into the skyscraper cities. I did see in the manual that farms are counted in the dirty industry numbers. Just wondering exactly what this particular file does.
Title: Re: CAM 2.1 farm file question
Post by: matias93 on March 04, 2019, 06:58:31 PM
It stops the farms from getting dilapidated easily by the effects of air pollution, so relatively congested rural routes won't kill your farms.
Title: Re: CAM 2.1 farm file question
Post by: owlsinger on March 04, 2019, 07:15:08 PM
Thanks for the quick answer! I'll copy that file over, I will definitely need that.
Title: Re: CAM 2.1 farm file question
Post by: jeffryfisher on March 05, 2019, 08:50:28 AM
Quote from: matias93 on March 04, 2019, 06:58:31 PM
It stops the farms from getting dilapidated easily by the effects of air pollution, so relatively congested rural routes won't kill your farms.
Nice... Does it do that in one neat exemplar, or does it have to override each individual farm lot? (Wondering if custom farm content is covered or needing edits to keep up).