SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Inactive Teams => Team Custom Content Projects => AC Team Place => Topic started by: Voltaire on December 20, 2007, 09:14:15 PM

Title: AC General Support Thread
Post by: Voltaire on December 20, 2007, 09:14:15 PM
Has your custom airport "gone tech"? Here is the spot to seek support and pose technical questions about AC members' releases.

We make every effort to produce content without errors, via careful design and thorough testing. However we realise that some details may go overlooked -- here's the place to give us a shout.

Help Us Help You. Please be specific and give details.

For best results, it is very helpful to know your hardware and SC4 specs, including official Maxis updates. Also a list of installed airport packs, even if you're not using them anymore. Remember, everything in both Plugins folders is loaded by the game, every time you start it.


Whenever possible please post a screenshot of the problem in action -- pictures really are worth a thousand words.
Title: Re: AC Flight Line
Post by: Pat on December 20, 2007, 09:40:02 PM
Voltaire Welcome to devotions and what a wonderful support you are offering here!!! I havent had any troubles at all to speak but wanted to thank you for your hard work...
Title: Re: AC Flight Line
Post by: BigSlark on December 20, 2007, 11:24:41 PM
Welcome AC! You all do amazing work and I'm glad to see you here.

Cheers,
Kevin
Title: Re: AC Flight Line
Post by: rooker1 on December 21, 2007, 04:43:00 AM
I would also like to welcome you all.  This is great to see a forum open here for you guys.  I can't wait to see what you have for us.

Merry Christmas/Happy Holidays

Robin  :thumbsup:
Title: Re: AC Flight Line
Post by: sebes on December 21, 2007, 05:50:38 AM
Airports are my favorites - so a big welcome from me ==>   &dance
Title: Re: AC Flight Line
Post by: suplado! on December 21, 2007, 04:23:43 PM
wow cool -- really like those airport releases!! anyway -- i have one question!? would you release a separate 747 and other aircraft from their gates, which we can be used as props?!
Title: Re: AC Flight Line
Post by: Ennedi on December 26, 2007, 07:21:20 AM
Welcome AC! Your airport lots and props are one of the best parts of the SC4 custom stuff! Some of these lots can be used outside of airports too with great effects  ;D

I should rather use helipads or make a Harrier base in my current mountainous region  :D but there will be new region and new cities  :)
I'm a big fan of airports too, thank you for opening this forum!
Title: Re: AC Flight Line
Post by: Swesim on December 26, 2007, 09:23:45 AM
To keep to the topic I have a question:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv469%2FFredrik_Gelin%2FEdgesoundint_2.jpg&hash=1b69ccd9158b2aa21f43de705b2c0a10b046f29a)

I´m missing the jetway from the terminal to the plane here, any clues to what might be wrong?
As You can see in the pic the jetways to the CRJs works fine, so I suspect something fishy with the 707 lot...
Unfortunately I can´t check the lot in LE at the moment as I´m writing this at work.

I am using a Maxispatched version of Rush Hour and have only the AC/RMIP airport packs and Cds Islandair seaplane base (although not used) installed in my plugins.
My Pc consists of 2GB RAM and XP SP2 with 512MB Geforce graphics.
I use the SFBT Startup manager but not the Datpacker (yet).

Thankful for any help You might be able to offer.
Title: Re: AC Flight Line
Post by: Xiziz on December 26, 2007, 02:12:36 PM
Swesim: Jag tar det på Engelska, om någon annan skulle ha samma problem;

Okay, quick rundown:
Lotname: ACB_New707Gate_SingleJetway_Small
Missing Prop: 0x3167bdb3 --- SmJetway

So the missing files are:
SmJetway-0x5ad0e817_0x70bed2b5_0xe0000.SC4Model
SmJetway-0x6534284a-0x70bed2b5-0x3167bdb3.SC4Desc

Both of these are included in ACE Modular Airport Base Pack (http://www.simtropolis.com/stex/index.cfm?id=16221). However this set was superseeded by the later packages, but are ofc still useful, i still have this package installed. im not sure if the models come with any other package, but you can allways just keep the .SC4Model & .SC4Desc files and the lots will function correctly.
The CRJ's and 747's have the jetways attached to the fuselage to make for a very tight fit, which looks better than the jetways hanging off far from the jets. But (probably for the same reason, the sweet SAS MD80) one still wants to use the Automata planes sometimes so the only real option is to use the older parts aswell(atleast untill there are enough high detail planes availible, then you will only need automata for the planes flying around your city/region)

Also i noticed that you might want to adjust your shadowsettings. id recomend playing the game with them on the lowest setting(non existant more or less) and when taking pictures to bump it up to high, that way youll avoid the shadowbug under all the props.

Hope this helped.
Title: Re: AC Flight Line
Post by: Swesim on December 27, 2007, 02:12:35 PM
Thanx for the advice Xiziz, I never dl´d the base pack as it said that it had been superseeded...  &mmm
I´ll try to download it and see what happens.
As for the horrid shadows I saw in another thread somewhere to keep them to maximum, so I did all the time, but I guess it might be better not to considering the obvious side effects...
Title: Re: AC Flight Line
Post by: OscarOscar on January 22, 2008, 06:59:26 AM
Somebody has the Heathrow Airport?

Because I want to have it, and I wish to take some ideas from it to make my own airport.

Thank you
Title: Re: AC Flight Line
Post by: RLS09 on February 09, 2008, 05:49:37 AM
so i have downloaded some of those airplane prop packs, made by tabi, but when i use the standard lot editor i can't put them at a jetway. that is to say if i want to do that i think i have to replace the model i currently have in place. does this sound right or is there something that im missing in the big picture?
Title: Re: AC Flight Line
Post by: Couchpotato on February 12, 2008, 08:22:13 AM
I uploaded two 747 model planes in 3ds format that might help you.   If you need any other airport type of planes or trucks, please post here.
Title: Re: AC Flight Line
Post by: Starmanw402007 on February 18, 2008, 08:48:03 AM
Are u guys going to be make Airplane Packs? Such as, those 747s, 737s etc? and also Delta,Southwest Airlines,British Airways etc? Just Curious probably a crazy question to ask. But thought I ask anyways LOL.

Your Friend;
Mayor Of Steven's Point
(Proud To Be Cities Of Sim Nation!)
Title: Re: AC Flight Line
Post by: KoV Liberty on December 31, 2008, 04:44:50 PM
Does anybody think they can put all the planes from this link     http://translate.google.com/translate?sourceid=navclient&hl=en&u=http%3a%2f%2fhomepage2.nifty.com%2ftabinohito%2findex.html     onto a matching airport lot for me? I have the LE but cannot find the files.

Driftmaster07
Title: Re: AC Flight Line
Post by: allan_kuan1992 on December 31, 2008, 08:24:36 PM
As a rule, please do not post the same question in TWO OR MORE different threads.

- Allan Kuan
Title: Re: AC Flight Line
Post by: Jayster on June 05, 2009, 06:26:58 PM
I have a problem with my AC Upgradeable airport, the planes arent showing up and neither are the control twoers, i have all of the dependices installed. Please help!  :sunny:
Title: Re: AC Flight Line
Post by: Voltaire on June 05, 2009, 07:50:54 PM
Which airport stage are you looking at? A screenshot would be most helpful.

Without seeing the screenie, this sounds to be a missing or corrupted Mega Props Vol4 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1894). The aircraft and revised ATCT are together in that file.

Triple check for me please, that  AC MEGA Props Vol04.dat  is inside your plugins folder. Inside its Properties, the Size should read 9.55MB (10,023,432) bytes. Also, have you modified the lots in any way via the Lot Editor. Are there other airport packs/lots installed, besides AC Functional Airports. Are you using the Startup Manager or the DatPacker on your plugins <-- this is the most common cause of my troubles, I forget to re-pack my temp folder to include new stuff  ;)



Title: Re: AC Flight Line
Post by: Jayster on June 05, 2009, 10:24:07 PM
Thank you, it was something wrong with the Mega Pack 4, i redownloaded it again and now it is working just fine! Thanks a bunch.
Title: Re: AC Flight Line
Post by: fafalone on January 14, 2010, 01:27:50 AM
There's several planes and gates that are only found in the prop packs. I'd very much like to turn them into lots to use in my airport, but some items only appear as props in the lot editor when editing an existing 747 gate, some others only with a 737 gate, and some not at all. I was also trying to add some non-AC Team props (airbus A380s), but can't get those to show up either. How can I make a model into a prop that will show up when editing a 747 and 737 lot?
I have only limited familiarity with the LE/PIM/ilive reader system but otherwise I'm highly computer literate, so I don't need an in-depth tutorial; just what value needs to be changed to what, and what tool/option does it. I'd also be willing to submit the lots to the AC Team for future releases.
Title: Re: AC Flight Line
Post by: Voltaire on January 16, 2010, 05:00:32 PM
Hi fafalone,

The Lot Editor will only let you choose aircraft that fit on the current lot. I see from the other thread you were able to get the 757's, so now just expand the up to 5x6 and the 787's will become available.

LE will not allow you to plop an aircraft which is larger the current lot... for example, the 787 requires at least 4x6 tiles, and I recommend 5x6 for realism. The 747 gates weren't working for you because they are only 5x5 tiles. Note, you can collapse the Lot after plopping the aircraft, if you like. But at first it needs to be six tiles long.

A380 aircraft, if done to correct scale, would require even more space. You can find the prop dimensions inside the XML entry of its SC4MODEL, or the Exemplar inside its SC4DESC file. The dimensions are always given in meters... divide by 16 and go to the next highest whole number to get your minimum Lot size for that aircraft.


Regarding changing the prop values: no modifications are necessary here, but in the future if you wish to make new SC4DESC for a prop model, use Plugin Manager (PIM). I highly recommend the new version recently put on the LEX, versus the old Maxis version from years ago.


Happy Lotting  :)
Title: Re: AC Flight Line
Post by: fafalone on January 20, 2010, 05:20:57 PM
Voltaire - Thanks for pointing me in the right direction. I'm well on my way to getting them all lotted; the 757s work with a 5x5 lot, and the 787s and tabi's A380s fit good on a 5x6 lot. The excellent base texture and overlay texture work made it possible to easily make these expanded lots integrate perfectly. Just need to put a couple finishing touches on the first lots then I'll post some pics.

Edit- Got a few of them into the game. Just wanted to share my first ever lots, thanks again:



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg651.imageshack.us%2Fimg651%2F1618%2Ffafaloniaheightssep2105.jpg&hash=da958f317e8e8d9bd149fda482faffae233f1d5c)
 Full Size (http://img40.imageshack.us/img40/1618/fafaloniaheightssep2105.jpg)

Title: Airplanes on single (1*1) Lot's
Post by: nekseb on January 20, 2010, 10:57:48 PM
Hi to all,
I've been working on my region with an "rebuild" of the Rhein-Main-Airport in FRA.

For that I made some 1*1 Lot's with the basetexture of Taxiway with centerline and and some airplane props from AC Team and Tabi. I made these Lot's with SC4Pim and after that I open these Lot's again with LE and save them again (because of the Icon). If I place the Lot on my region I get an CTD if I zoom in or out.

All Lot's have here place in the airport menue.

Anyone an Idea?

Thanks for your help!
Robert
Title: Re: AC Flight Line
Post by: Haljackey on January 21, 2010, 09:48:13 AM
fafalone, how did you get tabi's A380 in the game?  His files are only for lot editor I thought, not actual props in game.

I've been dying to add some of these planes to my gameplay.  Is there a certain way I can get it to work?
Title: Re: AC Flight Line
Post by: WC_EEND on January 21, 2010, 10:38:39 AM
Quote from: Haljackey on January 21, 2010, 09:48:13 AM
fafalone, how did you get tabi's A380 in the game?  His files are only for lot editor I thought, not actual props in game.

I've been dying to add some of these planes to my gameplay.  Is there a certain way I can get it to work?
Just open up LE, make sure your lot is large enough (7x7 should do the trick), place the plane pro on the lot, save the lot and exit LE, play the game and plop your lot ;)
Title: Re: AC Flight Line
Post by: fafalone on January 21, 2010, 10:53:36 AM
Quote from: Haljackey on January 21, 2010, 09:48:13 AM
fafalone, how did you get tabi's A380 in the game?  His files are only for lot editor I thought, not actual props in game.

I've been dying to add some of these planes to my gameplay.  Is there a certain way I can get it to work?

The lot needs to be at least 5x6. I started with the open grass area, resized it to 5x6 and used the AC Team's 747 overlay textures to basically make a 747 lot that was 1 tile longer; once you have that, tabi's A380s show up in the LE prop menu (near the bottom). When you save it from there it will show up in the park menu (going further, I used LEprop to get it in the airport menu with its own icon.)
Title: Re: AC Flight Line
Post by: nekseb on January 21, 2010, 11:12:20 PM
You can go also another way - but a little more expensive - open an 747 Gate Lot with LEprop and chance the menue where this lot has his place into park. After that you can open this lot in LE and remove the 747 with an A380 and the SAVE AS Button is useable!  $%Grinno$%

After editing, you have to chance the menue position via LEprop again (If you wan't).

I've made some trials till I get this solution.

At the beginning I was wondering   ()what() why I can't open (to edit) the airport-Lots in LE, it seems that's because that they have her menue position in the airport menue. ()what()



Title: Re: AC Flight Line
Post by: fafalone on January 21, 2010, 11:58:37 PM
If anyone wants the lots I made, let me know. I'm done with both 757-300s, both 787s and all of the A380s. Also tabi's Concordes. They all have a unique arrangement of props to avoid looking repetitive. But obviously I'm new at this and not affiliated with the AC, so don't expect the thoroughly excellent quality of official AC lots.
Title: Re: AC Flight Line
Post by: Haljackey on January 22, 2010, 05:01:44 PM
I want the lot for the A380 if you don't mind.  I've always wanted to have an A380 in SC4 (I know you can right now, but that requires using LE which I have never used before.)

Maybe the 787 too, that looks like a cool plane, even if it is smaller.
Title: Re: AC Flight Line
Post by: fafalone on January 22, 2010, 07:00:59 PM
http://rapidshare.com/files/339609295/A380_and_787_lots.zip.html

Usual disclaimers apply... I have all the lots in my airport now and they seem to be working fine. Icons will be near the top of the airport menu.

A380 models:
http://homepage2.nifty.com/tabinohito/newpage12.html

The 787s are in AC Mega Props Vol 04... so definitely that; and to make sure all the props show up make sure you have the whole AC collection and their dependencies (sg 01, jes 01, etc). I didn't use anything outside of dependencies the AC team content already required.

Let me know what you think and if there's anything that should be changed.
Title: Re: AC Flight Line
Post by: teddyb4492 on March 03, 2012, 02:02:52 PM
Hi there everyone,

i was wondering if there are any plans to do a wide runway/taxiway set at any time?  And are there any plans for any new buildings related to airports?

i would like to request a wider runway/taxiway set if at all posible.  i also think that some new main buildings would be great as well.

thanks, also i can offer some help if needed.

Sean
Title: Re: AC Flight Line
Post by: muxcomee on March 03, 2012, 03:51:00 PM
teddy There is the RMIP3 LAE (http://sc4devotion.com/forums/index.php?topic=6985.0) which is like, a wider runway, but i'm not sure about the wider taxiway. There might be, just check it out. However, it is currently on like pause, cos Gwail is busy.

For the terminals, SCAG has there SCAG-VHMT (http://sc4devotion.com/forums/index.php?topic=10358.0). And this is also kinda slowing down.

And there are alot of other terminal buildings by Japanese batters. Just look around, or look at the Japanese Batter Page. (http://sc4devotion.com/forums/index.php?board=132.0)

Briprizza (http://www.bripizza.net/sc4/index.html) has batted some planes, and some terminals, and heaps of other good stuff.
Title: Re: AC Flight Line
Post by: krbe on March 03, 2012, 06:03:17 PM
RMIP 1 (http://www.simtropolis.com/forum/files/file/14299-runway-markings-improvement-pack-with-concrete-runways/) provides 3-tile (48 m) wide concrete runways. Unfortunately they are connected to the taxiway with apron textures, though I consider this as a minor tradeoff for the sake of realism. Most main airports have 45 m runways, so I prefer the width over the apron connections.

That being said, 30 m is the usual width for small regional airports or city airports like LCY. Also some major airports in Africa use 30 m wide runways.

Regarding taxiways: "Normal" taxiways are about 23 m wide (since they are just used for, er, taxiing), so the current taxiways are already "wide". If you're still not happy with the added 9 m, you can use the following puzzle pieces: Sides, empty area, centre-line in centre and centre-line along the edge. For example you can use the following setups:

SCS
SLLS
SECES
SELLES

S = Side | C = Centre-line in centre | L = Centre-line along edge | E = Empty area
These will make your taxiways 3 (48 m), 4 (64 m), 5 (80) and 6 (96 m) tiles wide, respectively.

A Japanese creator did make an attempt at making a modular Kansai terminal set, but it has to be lotted and I can't for my life remember where to get it. Sorry about that.
Title: Re: AC Flight Line
Post by: teddyb4492 on March 05, 2012, 06:11:49 PM
muxcomee & krbe, 
thanks for the comments and the help, I found some great props on bripizza page. athough i do think that for the large jets we are seeing in the game now, we need a wider runway for them. new termanials would be great but i have see a lot of work that has been started and never finnished.  we just keep on hanging in there and maybe we will see some new ones soon.
thanks again for the help.
Sean
Title: Re: AC General Support Thread
Post by: shinkansen1 on May 17, 2012, 09:40:13 AM
I apologize if this is a foul time to post this, but shortly after starting on my new airport, a glitch occurred at night...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg152.imageshack.us%2Fimg152%2F2228%2Fnightglitch.jpg&hash=5616fb589247e96f83585f1d9f97e1c2183f7bc3)

I am running the game's graphics on software mode because hardware mode causes severe rendering issues on many buildings. I am beginning to suspect that my computer may not have a graphics card installed. &mmm
Title: Re: AC General Support Thread
Post by: WC_EEND on May 17, 2012, 10:34:02 AM
Is the South African aircraft that has the issue an A340 or a 747? It's a bit hard to see from that angle.
Title: Re: AC General Support Thread
Post by: SCWTC4 on May 17, 2012, 12:38:22 PM
Quote from: WC_EEND on May 17, 2012, 10:34:02 AM
Is the South African aircraft that has the issue an A340 or a 747? It's a bit hard to see from that angle.
neither an A340 or SAL, that's definetly the Korean Air 747-8I: 4 engines, raked wingtip and Taho-style logo on the tail: so it's ACB-VLT Series 3
Title: Re: AC General Support Thread
Post by: WC_EEND on May 17, 2012, 02:26:42 PM
Quote from: SCWTC4 on May 17, 2012, 12:38:22 PM
Quote from: WC_EEND on May 17, 2012, 10:34:02 AM
Is the South African aircraft that has the issue an A340 or a 747? It's a bit hard to see from that angle.
neither an A340 or SAL, that's definetly the Korean Air 747-8I: 4 engines, raked wingtip and Taho-style logo on the tail: so it's ACB-VLT Series 3

Hadn't noticed that actually, but if you look further down, you'll see the same thing on what is clearly a South African Airlines plane.

Xander
Title: Re: AC General Support Thread
Post by: SCWTC4 on May 17, 2012, 02:57:35 PM
Quote from: WC_EEND on May 17, 2012, 02:26:42 PM
Quote from: SCWTC4 on May 17, 2012, 12:38:22 PM
Quote from: WC_EEND on May 17, 2012, 10:34:02 AM
Is the South African aircraft that has the issue an A340 or a 747? It's a bit hard to see from that angle.
neither an A340 or SAL, that's definetly the Korean Air 747-8I: 4 engines, raked wingtip and Taho-style logo on the tail: so it's ACB-VLT Series 3

Hadn't noticed that actually, but if you look further down, you'll see the same thing on what is clearly a South African Airlines plane.

Xander
oh, right, hadn't noticed before, the pic stopped loadign at the Turkish plane, i thought the problem was with only one plane, so i did not bother to reload the pic, my bad...
anyway, even the SAA is a 747, i can see the winglets, fuselage section and wingspan shape that doesn't match the A340's one.
if i'm not mistaken it's still one of the planes included in ACB-VLT Series 3.
Title: Re: AC General Support Thread
Post by: Voltaire on May 18, 2012, 12:40:58 PM
Shinkansen, this is a glitch I've never seen before... I know the props rendered OK (http://farm6.staticflickr.com/5280/7222765000_b8f03b404c_z.jpg), so your theory about a video problem is most likely correct. The only other possibility would be a bad download of the prop files.

The screenshot shows mangled textures... specifically, the alpha mask has loaded, but the day & night color layers have not (both day & night renders are combined for the nighttime view). Those color layers are DXT compressed, but they're still much larger than the alpha layer... this may be a symptom of video RAM becoming full.

For troubleshooting, try quitting and re-loading the game, then re-plopping these two lots. If this specific glitch stops, but it keeps happening to other buildings/aircaft, then a video problem is confirmed. If this same glitch returns again and again (same viewing direction, same zoom, same aircraft) then it's a bad download.


Quote from: shinkansen1 on May 17, 2012, 09:40:13 AM
I am beginning to suspect that my computer may not have a graphics card installed. &mmm

Let me know which operating system you have, and I can help you find out. The information is in different places, depending on your version of Windows.
Title: Re: AC General Support Thread
Post by: GMT on May 18, 2012, 03:49:43 PM
Quote from: Voltaire on May 18, 2012, 12:40:58 PM
Let me know which operating system you have, and I can help you find out. The information is in different places, depending on your version of Windows.

taken that we're talking a windows pc, the easiest way to find out would be to run dxdiag via start -> run -> type "dxdiag" and hit enter (XP) or start -> type "dxdiag" into the searchbox and run the exe that pops up as a result (vista, 7)
it gives a window with pretty much everything performance related, and on the 2nd tab (display) it gives info on both the graphics card itself aswell as the current drivers installed.
Title: Re: AC General Support Thread
Post by: shinkansen1 on May 18, 2012, 08:21:42 PM
Quote from: GMT on May 18, 2012, 03:49:43 PM
Quote from: Voltaire on May 18, 2012, 12:40:58 PM
Let me know which operating system you have, and I can help you find out. The information is in different places, depending on your version of Windows.

taken that we're talking a windows pc, the easiest way to find out would be to run dxdiag via start -> run -> type "dxdiag" and hit enter (XP) or start -> type "dxdiag" into the searchbox and run the exe that pops up as a result (vista, 7)
it gives a window with pretty much everything performance related, and on the 2nd tab (display) it gives info on both the graphics card itself aswell as the current drivers installed.
There is no "Run" option from the start menu. The closest is "Search programs and files" at the very bottom. My operating system is Windows 7 on a Gateway CPU.
Title: Re: AC General Support Thread
Post by: GMT on May 19, 2012, 02:46:49 AM
hm maybe I was a little confusing in showing the way... again the related part
Quote from: GMT on May 18, 2012, 03:49:43 PM
[...]start -> type "dxdiag" into the searchbox and run the exe that pops up as a result (vista, 7) [...]

so you click on the start menu icon on the lower left and the whole menu pops up, right above the start menu icon should be a text field in which you type "dxdiag" (without quotes of course) and it should come as a search result... just hit enter and it should start, or click on the search result.

if this doesnt work for whatever reason, hit the combination "windows-key + r " which should give you the oldfashioned run option like it was under XP... same here, type "dxdiag" and hit enter
Title: Re: AC General Support Thread
Post by: Voltaire on May 20, 2012, 07:34:54 AM
Quote from: shinkansen1 on May 18, 2012, 08:21:42 PM
There is no "Run" option from the start menu. The closest is "Search programs and files" at the very bottom

Right, as GMT pointed out this is where you can type "dxdiag", and on Windows 7 you'll need to double-click dxdiag.exe in the search results. Then, press the third tab to bring up the Display screen (this example is from my laptop):

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8003%2F7233647886_aff79c782f_b.jpg&hash=60201e4242d4b24d63b468c5fa99ceb5d0de7ddd)


The left-hand group gives the hardware information... and the right side shows the active software driver.

My laptop has integrated video (not a video card), but it's able to run SC4 in hardware mode due to good memory and CPU power. Point being, SC4 can be done without a video card, but only if other parts of the computer are helping to share the load.
Title: Re: AC General Support Thread
Post by: shinkansen1 on May 20, 2012, 09:05:08 AM
First are the system specifications...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg407.imageshack.us%2Fimg407%2F2505%2Fsystemm.jpg&hash=18eb3b1b9d6b93cf02b039e708eb97a5d04d34a3)

And here are the display specifications...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg21.imageshack.us%2Fimg21%2F6923%2Fdisplaydm.jpg&hash=12a8c3d783156ddefbee2897342ba1ecd2b2c2b2)
Title: Re: AC General Support Thread
Post by: GMT on May 21, 2012, 09:43:41 AM
ok so you're playing on intel integrated chipsets.
so you're suspicion was sort of right, you don't have a graphics card in common sense, but a graphics chip.
with WAY OUTDATED drivers; almost 2 years old, timestamped august 2010
if I am not mistaken, this should be the most recent drivers for your setup:
http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20601&keyword=%22g45%22&lang=eng (http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20601&keyword=%22g45%22&lang=eng)
please doublecheck this before installing, I'm not that familiar with intel graphics accelerators, therefore can't say for sure if this is it

EDIT: I recommend you give the automatic detection a try to make sure you get the correct one http://www.intel.com/p/en_US/support/detect?iid=dc_iduu (http://www.intel.com/p/en_US/support/detect?iid=dc_iduu)
Title: Re: AC General Support Thread
Post by: Voltaire on May 21, 2012, 10:11:46 AM
^^ Updating the drivers is always a good idea, try that first.

Based on those screenshots, the compute power of your hardware isn't the issue... in fact your chipset is the same Intel Series 4 as my laptop. And your CPU and RAM are more than adequate too.

Looking around the threads here, seems there are many folks talking about Windows 7. Among those threads, the most common suggestions for improving how SC4 runs on 64-bit Windows 7:
   - run SC4 under "XP Mode" or "Compatibility Mode"
   - force SC4 to use a single core of the CPU

This thread (http://sc4devotion.com/forums/index.php?topic=13997.0) sounds full of potential solutions to try.

I don't have Windows 7 myself, so unfortunately that's as far as I can help.
Title: Re: AC General Support Thread
Post by: shinkansen1 on May 23, 2012, 07:20:14 PM
Quote from: GMT on May 21, 2012, 09:43:41 AM
ok so you're playing on intel integrated chipsets.
so you're suspicion was sort of right, you don't have a graphics card in common sense, but a graphics chip.
with WAY OUTDATED drivers; almost 2 years old, timestamped august 2010
if I am not mistaken, this should be the most recent drivers for your setup:
http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20601&keyword=%22g45%22&lang=eng (http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20601&keyword=%22g45%22&lang=eng)
please doublecheck this before installing, I'm not that familiar with intel graphics accelerators, therefore can't say for sure if this is it

EDIT: I recommend you give the automatic detection a try to make sure you get the correct one http://www.intel.com/p/en_US/support/detect?iid=dc_iduu (http://www.intel.com/p/en_US/support/detect?iid=dc_iduu)

Well, I have tried running the update and restarting the computer. Unfortunately, the glitch persists. So I am now going to look at some of Voltaire's suggestions.

EDIT: Running in compatibility mode did not solve the issue either...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F8305%2Flsep2001337826593.png&hash=4f46573bf2e711d84aa50141487267520c5d4790)

How am I able to force SC4 to run on a single core?
Title: Re: AC General Support Thread
Post by: fafalone on January 16, 2013, 09:49:56 PM
Your catalog list is missing the CRJ jets on modular lots that came as part of the ACB VLT Terminals and Jets Series 1 Part 1 release.

After seeing a nice looking Delta CRJ-900 on the pre-fab that wasn't lotted I started looking for what else still wasn't lotted, then realizing according to the catalog there should only be 2 ACTeam CRJ lots, and the 'that can't be right' feeling kicked in.
Title: Re: AC General Support Thread
Post by: Voltaire on February 07, 2013, 12:50:09 PM
Not sure what you mean, there are a total of 10 CRJ lots in the catalog, mostly from Series 1. The latest two CRJ-900's are also lotted. For example, the CRJ-200 listing (the CRJ-700 and -900 listings follow the same pattern):

Bombardier CRJ-200
v2.0 on modular Lots, August 2007           <<<< lotted release
(ACB VLT Terminals & Jets Series 1 (http://www.simtropolis.com/stex/details.cfm?id=18477))
dependency re-release, December 2008      <<<< non-lotted re-release of same SC4MODEL's
(AC MEGA Props Vol02 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1892))

J-Air (http://img527.imageshack.us/img527/6231/newcrjxmjs2.jpg) (JAL)
Pinnacle (http://img527.imageshack.us/img527/7686/newcrj9eatn8.jpg) (Northwest, silver)
   
v2.7 dependency release, December 2008           <<<< specialized renders for prefabs
(AC MEGA Props Vol04 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1894))

Air Wisconsin (http://img502.imageshack.us/img502/3829/newcrjzwusaxhf1.jpg) (US Airways, white)
ASA (http://img6.imageshack.us/img6/8052/newcrjevdalxjx3.jpg) (Delta)
Chautauqua (http://img186.imageshack.us/img186/9433/newcrjrpcoax.jpg) (Continental)
SkyWest (http://img410.imageshack.us/img410/623/newcrjoomepxym3.jpg) (Midwest)
Pinnacle (http://img4.imageshack.us/img4/702/newcrj9enwaxdd6.jpg) (Northwest, 1990s)

Title: Re: AC General Support Thread
Post by: GMT on March 20, 2013, 03:19:59 AM
Am I missing something or isn't there a diagonal taxiway deadend piece? like the end corner piece for straights, just diagonal?

edit: nvm, one can improvise with 1x1 diagonal fillers
Title: Re: AC General Support Thread
Post by: Voltaire on March 20, 2013, 09:12:13 AM
If memory serves, it can be built from diagonal large wedges, the same large wedge used to build straight sections, but set back-to-back.
Title: Re: AC General Support Thread
Post by: GMT on March 20, 2013, 01:20:18 PM
jup just how I solved it...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNodyme%2FSimCity4%2Fdgde.jpg&hash=c7140cc5189c7761a91cbd18fd82cfd0268982d1)
Title: Re: AC General Support Thread
Post by: nycsc4 on April 24, 2013, 07:10:58 PM
Hey guys, had a quick question for you.

Is there some sort of jetway extender or actual jetway that fits these pieces?

http://imageshack.us/photo/my-images/198/screenshot20130424at845.png/

I feel like there has to be something out there to solve this!

Thanks!
Title: Re: AC General Support Thread
Post by: Voltaire on April 26, 2013, 11:37:52 PM
I remember SCAG made a 1x1 piece filling that role, but not sure of which release. The purpose of the extender was to carry jetbridges over airport roads -- perhaps it was in the TMIP set?
Title: Re: AC General Support Thread
Post by: RepublicMaster on May 02, 2013, 03:30:28 PM
There is a bridge in the ARIP. But some SCAG 777s have longer airbridges that overhang the lot.
Title: Re: AC General Support Thread
Post by: omer584 on September 12, 2013, 09:37:37 PM
There is NO Lights at ACB VLT Terminals at Night

Hello everybody, you can see the problem from picture:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FabhMZc6.png&hash=0fd72b96c22c8ea55539f262cc531916c795e9a7)

There is no light at terminal at night. I tried Day N Night mod but still same.

I am waiting your answers how I can open lights, Thank you.
Title: Re: AC General Support Thread
Post by: APSMS on September 12, 2013, 09:50:03 PM
Do you have the EP1 update (available on this site) that allows nitelights for custom content? That is most likely the issue here (note that it is not necessarily the game patch which updates the game's .exe file to v1.1640 or 638 [region dependent]).
Title: Re: AC General Support Thread
Post by: omer584 on September 13, 2013, 06:06:26 AM
Quote from: APSMS on September 12, 2013, 09:50:03 PM
Do you have the EP1 update (available on this site) that allows nitelights for custom content? That is most likely the issue here (note that it is not necessarily the game patch which updates the game's .exe file to v1.1640 or 638 [region dependent]).

OK I found EP1 update from forum and I downloaded, when I try to install it says "Old File Not found However a file of same name was found. No update done since file contents do not match" . It gives this message while upgrading Graphics Rules.spg

Then it says congratulations, it updated (build 638).

After all I still cannot see the lights of terminals and jetways
Title: Re: AC General Support Thread
Post by: Indiana Joe on September 13, 2013, 06:16:41 PM
Quote from: omer584 on September 13, 2013, 06:06:26 AM
Quote from: APSMS on September 12, 2013, 09:50:03 PM
Do you have the EP1 update (available on this site) that allows nitelights for custom content? That is most likely the issue here (note that it is not necessarily the game patch which updates the game's .exe file to v1.1640 or 638 [region dependent]).

OK I found EP1 update from forum and I downloaded, when I try to install it says "Old File Not found However a file of same name was found. No update done since file contents do not match" . It gives this message while upgrading Graphics Rules.spg

Then it says congratulations, it updated (build 638).

After all I still cannot see the lights of terminals and jetways

You actually need two patches:  the EP1 update and the Nightlight patch.  EP1 will update you to 1.1.638, and the Nightlight patch will upgrade you to 1.1.640.  You need to install them in the correct order.

Also remember that you can only update your game if it has not been altered (such as a cracked game).
Title: Re: AC General Support Thread
Post by: omer584 on September 14, 2013, 02:17:38 AM
Quote from: Indiana Joe on September 13, 2013, 06:16:41 PM
Also remember that you can only update your game if it has not been altered (such as a cracked game).

Well, s**t

I have another question if I but Simcity 4 Deluxe edition and then make upgredes, does that fix the problem?
Title: Re: AC General Support Thread
Post by: woodb3kmaster on September 15, 2013, 06:24:27 PM
If you buy a legal version of SC4 Deluxe in a physical store (as opposed to an online service like Steam or Origin), you'll have to install the patches that others have already mentioned. If, on the other hand, you buy a digital copy through one of those online services, it'll be pre-patched up to the current version, so you won't have to install any patches after installing the game. So, to answer your question, yes, buying a legal copy of SC4 Deluxe (and installing the patches, if necessary) will solve your problem.
Title: Re: AC General Support Thread
Post by: Kuewr665 on November 28, 2013, 02:42:09 PM
Hello.

I remember that a fix for alternate sidewalk textures was created that overrides the sidewalk replacement with the normal concrete textures. Does it work for only paeng's sandstone texture mod? Using it with another sidewalk mod seems to crash the game.
Title: Re: AC General Support Thread
Post by: diego6677 on January 05, 2015, 06:59:42 AM
Hello,

I have downloaded all props and dependencies.

I checked all props to see if those are working or not.  But I played the sim game for 12 years (in-game year) and none of these 3 props appearing at all.  Specifically:

1.) Rockwell Sabreliner 40
2.) avro RJ85
3.) Cessna 150

Any idea why would those not be appearing at all?   ()what()

Thank you
Diego