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VDK Tranports Inc.

Started by vester, January 19, 2012, 09:24:34 AM

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romualdillo

The windows look great!!!  :bnn:

vortext

very nice modelling. . can't wait to the first in game pics!!  :popcorn:
time flies like a bird
fruit flies like a banana

Simcoug

Quote from: vortext
can't wait to the first in game pics!!

Ditto  ;D

vester

#863
Me to !  :D



Thank you all for your comments.



Well the plan is to do one more wooden car, borrowing the some of the windows and the doors at the ends.
Add some ellipse shaped windows like on this one:


or this Pullman:


Then do a postal/baggage car:


and of cource a combine baggage / passenger car:



At the moment not sure what colors to do.
Thinking of doing some one colored cars:
Green (two tones, one like the Burlington, greyish green and a more bright green, Erie/Great Northern. Maine Central
Maroon (CP, SOO ect.)
Blue (Frisco, Baltimore & Ohio, Louisville & Nashville)
ect, (open for a few ideas)


Then go a do and some real railroad color schemes like:
Great Northern, Empire Builder
Baltimore & Ohio
Canadian National (Green)
Chicago & North Western
Chesapeake & Ohio
Erie
Erie Lackawanna
Denver, Rio Grande & Western
Frisco (Blue with white around the windows: option 1, option 2.)
Kansas City Southern
Illinois Central (brown/orange)
Milwaukee Road (probably will differ from the one in Vol 11: Yellow/red top)
Missouri Pacific (cyan/white)
New Haven / New York, New Haven and Hartford Railroad (Black, red top aka Black Knight.)
Northern Pacific
New York Central
Southern Pacific (Lark/Daylight)
Union Pacific
Golden Staten
Wabash
Wisconsin Southern / Burlington Route

Most of the above is also seen in my train car package Volume 11.
The one with colors is either new or there are more colors schemes from the same railroad in Volume 11.


(Sorry about the links to model railroad pictures. Most real life pictures is in black and white.)


EDIT: Add a few picture links.

romualdillo

#864
I think you hit all my wishes, even the windows!!!  :bnn:

Btw, may I suggest you the Orient Express? (Compagnie Internationale des Wagons-Lits)  ::)

vester

Quote from: vortext on December 22, 2014, 02:03:48 PM
Something seems strange with the stairs though. .  &Thk/(

Is this better:

Girafe

wait eagerly to see the result in game
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

vester

#867
Good to hear Antoine


Combine, passenger and baggage car.


Found a great source of old photos: the Public Archives.

romualdillo

Looks great!!!!!!!  &apls  The stairs look much better now, but still look strange in the borders.

vester

#869
Thank you Daniel.


Reusing a lot of the previous model:

A few subtle differences to the some of the elements.



Here is a drawing from the Jackson and Sharp Collection :

Have learned to make technical drawings by hands, I really appreciate the beauty of this drawing.


Yep, you guess it, inspiration for the next car up.

vester

#870
So this is how the car is looking at the moment:



I ran into some texture problems. After several renderings, I figured out the problem. It was that due to the triangulation.
Next I am going to add two doors to the closed off end.


EDIT: Had forgot to post this car:

dwelln8hss32

Very handsome cars thus far! Fascinated by your wonderful progress on these vintage models.   :thumbsup:
All metropolitan dreams start somewhere... in the minds of many, in the feet of less, but in the hands and hearts of only few.

c.p.

Wow, lots of activity here :thumbsup:  I look forward to seeing some in-game shots of these beautiful cars.

Simcoug


vortext

Stairs look a lot better!  ()stsfd() :thumbsup:
time flies like a bird
fruit flies like a banana

vester

#875
Thank you all.


Finished the vestibule at the end.


Thinking of doing one or two last cars.
As I have adjusted the UVs some bit on the way, I will have to go back to the first models and adjust them to the new UVs.


THEN it will be time of some colors......  ;D

vester

While I am finishing of the rendering of ambient occlusion maps, I started to set up a photoshop file structure, adding some colors and started to add a little extra shadows:

Simcoug

Nice!  All these variations are going to look great  :thumbsup:

romualdillo

The stairs look fantastic!! I'm looking forward to the next update!!!  :popcorn:

vester

#879
Thank you Simcoug and Daniel.


Think this is almost done, at least the template is done.
Have added some extra shadows compared to the picture of Long Island RR.
Will add some car numbers and a class marking. Would say its a 3rd class car.


Is there anybody that can help me with the Louisville & Nashville nametag:

Meaning the lettering over the windows.
Either help me identify a font that get close to the one used or the lettering as a graphic.