SC4 Devotion Forum Archives

City Showcase (All games welcome) => SC4D Mayors' Diary Hall of Fame => Topic started by: noahclem on December 07, 2010, 06:41:52 PM

Title: Siilijoki
Post by: noahclem on December 07, 2010, 06:41:52 PM
TABLE OF CONTENTS:

Frequently Requested Links (http://sc4devotion.com/forums/index.php?topic=12162.msg383763#msg383763)

0 - Introduction - 8 December 2010
I - Siilijoki Proper Continued (http://sc4devotion.com/forums/index.php?topic=12162.msg356003#msg356003) - 9 December 2010
II - Maps 'n' Merry Christmas (http://sc4devotion.com/forums/index.php?topic=12162.msg358378#msg358378) - 24 December 2010
III - Welcome to Pohjanmaa (http://sc4devotion.com/forums/index.php?topic=12162.msg361433#msg361433) - 13 January 2011
IV - OSITM Update 1 (http://sc4devotion.com/forums/index.php?topic=12162.msg365048#msg365048) - 5 February 2011
V - OSITM Update 2 (http://sc4devotion.com/forums/index.php?topic=12162.msg367728#msg367728) - 22 February 2011
VI - OSITM Update 3 (http://sc4devotion.com/forums/index.php?topic=12162.msg368231#msg368231) - 25 February 2011
VII - OSITM Update 4 (http://sc4devotion.com/forums/index.php?topic=12162.msg368813#msg368813) - 28 February 2011
VIII - Birthday Special (http://sc4devotion.com/forums/index.php?topic=12162.msg369742#msg369742) - 6 March 2011
IX - Pohjois Siilijoki #1 (http://sc4devotion.com/forums/index.php?topic=12162.msg371441#msg371441) - 21 March 2011
X - Pohjois Siilijoki #2 (http://sc4devotion.com/forums/index.php?topic=12162.msg372874#msg372874) - 31 March 2011
XI - Pohjois Siilijoki #3 (http://sc4devotion.com/forums/index.php?topic=12162.msg373773#msg373773) - 7 April 2011
XII - Welcome to Igelstadt! (http://sc4devotion.com/forums/index.php?topic=12162.msg379687#msg379687) - 20 May 2011
XIII - 6 Month Anniversary Special #1 (http://sc4devotion.com/forums/index.php?topic=12162.msg382696#msg382696) - 7 June 2011
XIV - 6 Month Anniversary Special #2 (http://sc4devotion.com/forums/index.php?topic=12162.msg373773#msg373773) - 13 June 2011
XV - Introduction to Lintula (http://sc4devotion.com/forums/index.php?topic=12162.msg394049#msg394049) - 2 September 2011
XVI - Crossing to Igelstadt Island (http://sc4devotion.com/forums/index.php?topic=12162.msg402315#msg402315) - 4 November 2011
XVII - West Igelstadt Channel (http://sc4devotion.com/forums/index.php?topic=12162.msg404777#msg404777) - 24 November 2011
XVIII - 1 Year Anniversary (http://sc4devotion.com/forums/index.php?topic=12162.msg407340#msg407340) - 21 December 2011
XIX - Let it Snow! (http://sc4devotion.com/forums/index.php?topic=12162.msg408935#msg408935) - 6 January 2012
XX - 2nd OSITM I - Introduction to North Siilijoki (http://sc4devotion.com/forums/index.php?topic=12162.msg412519#msg412519) - 1 February 2012
XXI - 2nd OSITM II - Getting Ready for the Season (http://sc4devotion.com/forums/index.php?topic=12162.msg413235#msg413235) - 6 February 2012
XXII - 2nd OSITM III - A Journey Through Time and Space (http://sc4devotion.com/forums/index.php?topic=12162.msg414119#msg414119) - 14 February 2012
XXIII - 2nd OSITM IV - It's Just a Rainy Day (http://sc4devotion.com/forums/index.php?topic=12162.msg415389#msg415389) - 26 February 2012
XXIV - 2nd OSITM V - Siilijoki Naked (http://sc4devotion.com/forums/index.php?topic=12162.msg415819#msg415819) 29 February 2012
XXV - North Pohjanmaa Continued (http://sc4devotion.com/forums/index.php?topic=12162.msg417584#msg417584) - 14 March 2012
XXVI - North Pohjanmaa & Tunturikyla (http://sc4devotion.com/forums/index.php?topic=12162.600) - 14 April 2012
XXVII - Along the Canals (http://sc4devotion.com/forums/index.php?topic=12162.msg424675#msg424675) - 29 May 2012
XXVIII - Eastern Central Siilijoki (http://sc4devotion.com/forums/index.php?topic=12162.msg428904#msg428904) - 18 July 2012
XXIX - Central Siilijoki Feature (http://sc4devotion.com/forums/index.php?topic=12162.msg431748#msg431748) - 25 August 2012
XXX - Berner-Oberland TM (http://sc4devotion.com/forums/index.php?topic=12162.msg433693#msg433693) - 17 September 2012
XXXI - Halloween Special (http://sc4devotion.com/forums/index.php?topic=12162.msg437618#msg437618) - 31 October 2012
XXXII - 4-in-1 OSITM #1 (http://sc4devotion.com/forums/index.php?topic=12162.msg438778#msg438778) - 9 November 2012
XXXIII - 4-in-1 OSITM #5: Madison (http://sc4devotion.com/forums/index.php?topic=12162.msg439537;topicseen#new) 15 November 2012
XXXIV - Snowy Travels (http://sc4devotion.com/forums/index.php?topic=12162.msg446629;topicseen#new) - 22 January 2013

INTRODUCTION

Welcome to my new Mayor's Diary! I hope you enjoy your time here, find something to take away from my work, and give me plenty of feedback. Your comments, questions, and suggestions are not only welcome but requested!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsiilijokilogosmaller.jpg&hash=98f871f13dd9779d13326f86262c30e283f8fb0f)


My first entry will be more of a teaser than an in-depth analysis of my region. I hope to have maps, graphs, technical background, brief storylines, and more in updates to come. Transportation-oriented content will be emphasized. For now I can only hope your interest is piqued  :D


1.1 - Businesses and green space near the city center
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FDTcrop.jpg&hash=97691a417dfcb6bf52e6378b79d1e3654f819a9e)

1.2 - A residential area bordering a sunken freeway on Siilijoki's periphery
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FSE1gimp.jpg&hash=a0baa9a72748561abad3ac2633402c27333ae209)

1.3 - An upscale residential neighborhood after dark, closer to the center of things
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FNightresclose3.jpg&hash=de97f990e80bb86cdaf21022e4f39ad647f02b6c)

1.4 - Tramways and viaducts crossing the edge of a major freeway interchange
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftramzoomgimp.jpg&hash=29599e84ec5d31214765578c25efd5d169debe99)

1.5 - A sunrise view of the Santtujoki (joki=river)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Friversunrisecrop2.jpg&hash=2b49202578303b2c0b3b66cdc34c84e2fe2d3b05)
Title: Re: Noah's Siilijoki
Post by: travismking on December 07, 2010, 07:04:02 PM
nice first update :) I will keep an eye on this one for sure
Title: Re: Noah's Siilijoki
Post by: Jmouse on December 07, 2010, 07:07:06 PM
Good start, Noah. Even though you call it a teaser, you've posted a nice variety of scenes. You definitely have my attention and interest!

If I may make one small suggestion, please number your photos. It's so much easier to comment on them individually. Other than that small detail, it looks like you have everything under control.

Looking forward to the first update... :)
Joan


Title: Re: Noah's Siilijoki
Post by: canyonjumper on December 07, 2010, 07:57:12 PM
Excellent start Noah! I love the diagonal bridge, and sunken highway walls ;D

                     Your friend,
                                    Jordan :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Jayster on December 07, 2010, 08:42:10 PM
Very nice first post for your MD, looking forward to more!  :thumbsup:

Jayster
Title: Re: Noah's Siilijoki
Post by: RickD on December 08, 2010, 12:49:25 AM
Excellent first update. Looks very promising.
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on December 08, 2010, 12:51:16 AM
Wow my friend, awesome start!!! Fantastics pictures of your beautiful city!!!
Title: Re: Noah's Siilijoki
Post by: rooker1 on December 08, 2010, 04:55:10 AM
Awesome start.  But I am a little worried now.....if you call that a teaser, what do you call an update?

Great work!  &apls

Robin  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: io_bg on December 08, 2010, 05:10:55 AM
Very nice start. The downtown looks great. Can't wait to see more!
Title: Re: Noah's Siilijoki
Post by: Ciuu96 on December 08, 2010, 06:21:07 AM
Great start, the city kinda looks like some actual Finnish city, it just has that kind of feeling in it. Very well done!  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: art128 on December 08, 2010, 03:25:14 PM
Nice start, I kinda love that last picture, the river with the diagonal bridge is just perfect !

Take care,
-Arthur. :thumbsup:
Title: Noah's Siilijoki #2, 9.12.2010
Post by: noahclem on December 08, 2010, 07:17:09 PM
Noah's Siilijoki

Entry 2



Welcome to my second entry of my new MD!

Replies:

travismking - Thank you for your kind words being the first to comment here! I hope you continue to enjoy my work.
Jmouse - Thanks for the tip on the picture numbering  ::)  I went back and edited numbers in right away.
Canyonjumper - Thank you! Those diagonal bridges are always fun but usually don't come without a hassle ;)
Jayster - Glad you like it here and I hope you continue to!
RickD - Thanks for your visit and the kind words!
Tomas Neto - Thank you so much for your compliment!
rooker1 - Maybe teaser wasn't the best word to use but glad you enjoyed it! Thanks for the encouragement along the way--I finally started it!
io_bg - Thank you! I think your MD was the first I ever followed, or at least commented on  :thumbsup:
Ciuu96 - Thanks. My goal is to have Finnish and American elements in the city, hopefully taking the best of both. The Helsinki trams and  bats help with the Finnish feel I'm sure though.
art128 - Glad you liked it, thank you! I like it because it combines things that are difficult in SimCity (diagonal bridges and underwater terraforming) with things that are new to me in the GIMP.


First, a little background on the Siilijoki city and territory:

OVERVIEW

Siilijoki is a small province (16x22 kilometers) of New Bothnia, a mediums-sized English-speaking republic. The eponymous city is the province's capital and its economic and transport hub. The name was adopted from the aboriginal inhabitants and means "Hedgehog River." Exploitation of Siilijoki's modest mineral resources, limited agriculture, and vast but marginally profitable forests sparked development beginning more than a century ago. After many years of relative stagnation and hesitant growth in the last decade centered on health, finance, and services, the area seems poised for rapid expansion due to a "perfect storm" of external factors:

1. New Bothnia was isolated from the worst of the recent world-wide recession by its mineral wealth and trade ties to nearby growing, export-based economies.
2. Siilijoki's pleasant climate and natural beauty have made it a popular destination for tourists and relocating people and businesses.
3. The federal government's recent stimulus spending, especially with regard to transportation infrastructure, promises new opportunities for the region.

GEOGRAPHY

Siilijoki includes hills and mountains in the north, vast wooded lowlands in the south, a long coastline to the east, and a substantial system of internal waterways. The area's varied topography makes many types of cityscapes possible. The map was created by blade2k5 for NHP.



2.1 - Siilijoki continues to grow at a rapid pace and the city center is thriving. The area shown in this picture is located on the west bank of the Santtujoki (the river that runs a couple tiles above this picture) near where the city first developed. This area suffered a period of decline due to former heavy industry located nearby and urban flight. Recently decreased pollution and crime along with demographic changes have caused property values to increase steadily along with development. Part of this area was featured in a day shot in my first entry.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FDTnight.jpg&hash=50a96d645c9edfd49c464e540d0e0440c6232fe9)



2.2 - Across the Santtujoki lies the city's commercial center and transport hub. The large rail terminus and tram depot (blue arched building in foreground) pictured here are Siilijoki's mass transit core:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpancrasnight3gimp.jpg&hash=6b69d6f64de4c6c43c72f069d9e67ad333404a1a)



2.3 - Numerous tramlines and railways radiate outward from the center of the network. The route here is only a couple blocks north of the central station, along the riverfront (here the Siilijoki, by far the largest river in the area, from which the city and province took their names).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FRSDpark3.jpg&hash=0570d2614a813acaea9ad461cf1018b9b6d99545)



2.4 - The railways shown here are immediately east of the terminus, crossing a creak before rounding a bend and entering a tunnel.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainmgp1.jpg&hash=364eaddcde284fa9323123260853a6186cf0cd56)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainmgp2.jpg&hash=4d7e5a2a090de44aabdfb791a86f5422ed273c7a)


2.5 - Heading further east and south (near the previously mentioned train's route) we arrive at the primary industrial area. Cars here battle each other and a tram to exit the area when the night shift ends.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Findustrynight2.jpg&hash=9dacab3ce23b7ef139930093a86e85e11ae7e04d)



2.6 - Many of the commuters who prefer their own ride to public transit make use of Suomenpuro Interchange (eastern half pictured here). The picture faces south-southeast, toward the suburbs. Traffic heading west goes toward the city center and beyond, north toward the industrial area from the last pic, and east toward the port and more industry along the main freeway. The tramway and viaduct link more local traffic.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Finter6gimp.jpg&hash=220543488163dfa75a1505e98b399d931c05d1d7)



2.7 - A few blocks away, beyond the previous industrial pic, some smog on a calm day clouds the view of more factories and warehouses. Although progress is being made, air pollution can occasionally be a problem for the area.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Findustrygimp.jpg&hash=d07d87a419693a0a715cb5761b6fe59fb48a1326)



For the next update I'm hoping to create some maps and decent zoomed out shots so the geographical references make a little more sense  :thumbsup:  In the mean time I hope you enjoyed your time here and please let me know what you think!
Title: Re: Noah's Siilijoki
Post by: RippleJet on December 08, 2010, 07:25:52 PM
Aah, Siilijoki... that's a name that matches your avatar... ::)  ...and a nice start it is! ;)

Only... you're awake far too early in the morning... $%Grinno$% :D
Title: Re: Noah's Siilijoki
Post by: canyonjumper on December 08, 2010, 08:08:39 PM
Great update Noah! I love the GLR and the choice of BATs!

             Your friend,
                            Jordan :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Jmouse on December 08, 2010, 09:41:09 PM
Your nighttime shots look great, Noah, especially 2.2. I don't recall seeing that structure before, but it's lovely and made more so by the clever lighting.

I'm not qualified to comment on your rail and tram systems. Here in the U.S., I've never seen a passenger train in use although I know there are some. As for trams, they're getting more popular in larger cities such as Houston and Dallas, but many Americans still prefer to drive their personal cars. I like the little park beside the station in 2.3, though. :)

That's an interesting highway system you've shown in 2.6, and based on your explanation of it, I'd say it's well planned and well traveled. From what I can see, you've put some thought and effort into beautifying the surrounding area, too.

I'm glad you included that last photo (2.7). It adds a striking touch of realism - we all know everything isn't clean and beautiful in RL.

Some maps and zoomed-out shots would be a welcome addition to your excellent close-ups, so I'll be watching for them.

Joan



Title: Re: Noah's Siilijoki
Post by: cubby420 on December 08, 2010, 11:34:52 PM
Wonderful beginnings! Those diagonal bridges in the first update are fantastic.  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Tarkus on December 08, 2010, 11:51:07 PM
Noah, it's great to see you entering the MD world!  To say you've got an amazing start here would be a vast understatement. :thumbsup:  The images you've posted so far are breathtaking and the backstory has a really intriguing angle to it.  The built environment you've created is really something to behold (especially the night pic and that last industrial shot) and I'm really impressed with the transportation system you have going there--that's probably the best use I've seen of the diagonal bridge trick, and of course, I can't help but like that RHW interchange.

This is excellent stuff here, to say the least!

-Alex
Title: Re: Noah's Siilijoki
Post by: Sciurus on December 09, 2010, 12:37:48 AM
That's really really impressive! :o &apls

Guillaume :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Nardo69 on December 09, 2010, 01:37:41 AM
These are definitely some nice detail shots. Good use of the RRP flora and MM trees to complete your setups, and as far as I can see nice railway networks. But even though I am a big fan of good detail shots I'd love to see some picture from further away to get overall picture.

Take care!

Bernhard  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Battlecat on December 09, 2010, 08:26:18 AM
Great start!  The diagonal bridge in your first update is particularly eye catching!  That mosaic with the railway is also very impressive, great job with the details!
Title: Re: Noah's Siilijoki
Post by: Girafe on December 09, 2010, 08:40:37 AM
It's a really nice start indeed  &apls &apls &apls

A promising MD  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on December 10, 2010, 12:47:11 AM
Fantastic night shots, with many details!!! Awesome update again my friend!!!   &apls &apls
Title: Re: Noah's Siilijoki
Post by: io_bg on December 12, 2010, 02:52:11 AM
Great second update! Love the second picture! Can't wait to see more :thumbsup:
Title: Re: Noah's Siilijoki
Post by: art128 on December 12, 2010, 02:56:52 AM
Excellent update Noah! I liked every pictures in it, they're wonderfull. My favorite was the second one with the single house in the middle of this traffic networks, I have seen such a thing some times ago around where I live.

Take care,
-Arthur. :thumbsup:
Title: Noah's Siilijoki #2.9, 15.12.2010
Post by: noahclem on December 14, 2010, 07:20:11 PM
Thank you all again for visiting!!!

Especially:

Arthur (art128) - Thank you so much! I've seen similar situations in RL as well. To be honest though, for that picture I zoned a 1x1 HD Res to get the sidewalk textures I wanted and then put an overhanging prop on the next tile to cover it with a med-wealth pedmall texture--obviously I was too slow  ;)  I do enjoy the look as-is though and haven't modified the area since...
io_bg - Glad you liked my transport hub, thanks for commenting  :thumbsup:
Tomas Neto - Thank you so much for visiting and commenting again! I've been enjoying your work as well and have for a while  :)  I think SimFox and his darknight mod got me addicted to night shots.
Girafe - Thank you so much! There's a spot in my region where a ski resort would fit well for a couple months per year.... And there's an infinite number of places in my region where your beautiful and upcoming trees would ;)  I'm very flattered you enjoyed my MD!
Battlecat - Thank you very much! Those diagonal bridges are fun to play around with...until your city is already developed with bridges and tunnels ;)  Glad you enjoyed and hope you stop back!
Nardo69 - I appreciate your comments, even more so for your reservation in making them  $%Grinno$%  Although I can't provide a quality map or wide-angle zoom in this update I can assure you that such a thing is in the works. And as I try to build an ideal transport network and avoid making mistakes I somehow feel you would understand if I prefer to delay and produce a good product instead of rushing out a mediocre one  ;)
Sciurus - Thank you so much! I'm very grateful to have praise from several of SC4D's best MDers like yourself.
Tarkus - That is the nicest thing anybody's ever said to me on this forum (and people have been pretty friendly in general  ;D )  !  I hope you enjoy my progress--more to come very soon  :thumbsup:

A quick teaser based on recent events....

Some pretty major construction and re-sloping as the city's central interchange begins to take shape....

2.90
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FKeski-vaihtoconstruction.jpg&hash=5d5acc4a323be406da581c3f1251d3f474515119)

And for those who are not quite as road-geekery inclined--I've done some new experiments with seawall-less parks and a new cathedral area.

2.91

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FCathedral.jpg&hash=b39adb7b1514b9fd7803905a1ff06b8549e731d0)

I hope you enjoy   :D  A real update should follow very shortly!
Title: Re: Noah's Siilijoki
Post by: dedgren on December 14, 2010, 10:08:48 PM
Wow, Noah!  Just wow.

Everything Siilijoki flows so beautifully.  Your integration of wide curves of various kinds into a cityscape is done seamlessly- they look like they belong there from the get-go.


David
Title: Re: Noah's Siilijoki
Post by: RickD on December 15, 2010, 01:34:38 AM
That looks like it will be a really cool interchange. I am very curious to see the finished product.
Title: Re: Noah's Siilijoki
Post by: mightygoose on December 15, 2010, 03:22:44 AM
nice work, the interchange looks very well thought out, and the park is delightful.
Title: Re: Noah's Siilijoki
Post by: travismking on December 15, 2010, 03:54:53 AM
that interchange looks like hell on earth to navigate, I love it :)
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on December 16, 2010, 05:45:00 AM
Wow..., great update!!! Very nice my friend!!!  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: cubby420 on December 17, 2010, 09:45:40 PM
I can't wait to see that interchange completed!
Title: Re: Noah's Siilijoki
Post by: art128 on December 18, 2010, 03:30:09 PM
That church and that interchange are interesting me....

-Arthur.  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Jmouse on December 18, 2010, 04:11:41 PM
This is shaping up to be a whopper of an interchange, Noah. Like some others have said, I'm more a fan of natural growth, but I enjoy seeing the development methods used by other players. No two games are the same, and no two players approach the game the same way. That's part of what keeps it interesting.

I can't imagine how you're going to tie all those loose ends together, so I'll be standing by to see how you "connect the dots!" :)

Joan
Title: Re: Noah's Siilijoki
Post by: Jayster on December 18, 2010, 05:47:23 PM
Looks very nice! Keep up the great work, I'd love to see how that interchange looks once you've completed it!  :thumbsup:

Jayster
Title: Re: Noah's Siilijoki
Post by: kwakelaar on December 19, 2010, 01:12:24 AM
This is a very nice looking new MD with some really well taken pictures. Seems you have quite an eye for making those snapshots. There are a lot of details to see and you have obviously spent time on getting things "right". 
Title: Re: Noah's Siilijoki
Post by: canyonjumper on December 20, 2010, 09:07:21 PM
Looks awesome Noah! Love the use of the cathedral, it looks perfect ;D

             Your friend,
                            Jordan :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Sciurus on December 23, 2010, 05:02:23 AM
Excellent work my friend! &apls

Guillaume :thumbsup:
Title: Noah's Siilijoki #3 Maps 'n' Merry Christmas!
Post by: noahclem on December 23, 2010, 07:01:31 PM
Siilijoki III - Maps 'n' Merry Christmas!


(See-Lee-Yo-Kee) — hopefully it's not a silly joke ;)


Thank you again to everyone who has visited here and especially to those who have commented!


Replies:


dedgren – Thank you so much!! I love creating realistic transport networks, both in form and function!
RickD – Thank you, I look forward to showing the finished product!
mightygoose – Thanks, I had fun with the park (as you'll see in this update) and am excited about my interchange's potential.
travismking – Thanks, hopefully it shouldn't be too tough—all right hand turns and no sharp corners.
Tomas Neto – Thanks for visiting Tomas, I'm glad you keep visiting and commenting!
cubby420 – Soon my friend, but I've included a progress report in this update.
art128 – Thanks Art, I'm glad you enjoyed the teaser!
Jmouse – The interchange will be big and I've created it in a manner that should be expandable. Both to more lanes and more exits. Nothing compared to Houston though, I'm sure ;)  While my MD is certainly not "natural growth" in the strict sense, I've worked hard to at least make it "natural-looking growth". By central interchange I meant closest to the center, not directly in the middle of things. Because of the way Siilijoki has developed a large amount of inexpensive land was available to be purchased for the site of the new interchange and Siilijoki's growth & development plan specifies expansion to the southwest, will eventually make the new interchange more literally central.
Jayster – Thank you much, I'm looking forward to seeing the end product of the interchange myself!
kwakelaar –  Thanks, I've tried to be pretty attentive to detail in my creations. Whenever I start a city I intend for it to be "perfect", though I certainly have a long way to go ;)
canyonjumper – Glad you liked it, I've had a lot of fun with the cathedral neighborhood! It features prominently in this update in fact!
Sciurus – Thank you so much, I love your MD as well!


Back to the task at hand....

Things are changing rapidly in Siilijoki. Its economic resilience in spite of the recent worldwide recession, combined with the area's demographic trends and New Bothnia's stimulus policies have positioned the region for substantial growth. But before we move forward let's take a look backward!

The last century has seen relatively few changes:  technologies adopted and fashion trends imitated. Remember to avoid mullets and glittery dragon T-shirts and you should be ahead of the game whether you live in your world or my imaginary one. The area's demographics and economics have remained essentially the same however besides a gradual rise in income, education, and life expectancy.

Recently however, an influx of money and citizens has begun to change things. Being generally neither rich nor poor, putting in an honest day's work creating tangible products was the norm in the past for the region. Competition from emerging economies has put increasing pressure on traditional enterprises such as the timber industry, paper, and manufacturing.

Siilijoki, as well as the rest of New Bothnia, has traditionally been a socially and politically liberal place with a significant social safety net and the taxes and subsidies that are part of the package. The recent rapid population growth, coupled with an aging population, has challenged the previous social status quo on multiple fronts however.


This update is intended to continue the process of introducing the neighborhoods, transport networks, and scenic sites of Siilijoki before I delve into more detailed storylines and specific projects. I intended to have something ready for publishing a few days earlier but just re-opened my restaurant for the winter tourist season up here in the near-arctic and have been a bit preoccupied. My pixel-by-pixel recreation of my city in GIMP to create a quality map has taken a bit more time than planned and possibly set me back a day or two ;)  I'm very excited to finally put my MD into geographical context! The map that follows includes numbered references to the pictures included in this update.

3.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F1map1pics.jpg&hash=14ad13d0a6e28036daf1bb08c0c50783677ef7ab)

Unfortunately my new interchange remains uncompleted. Hopefully now that I've finished my city map I'll have time to complete it with appropriate eye-candy it in time for an update in the near future! In this picture the junction is completed besides a couple loose ends. I'd have tied up said loose ends by now but there are a few things I plan to tweak before it's finalized that will require more work than the minor details that remain unfinished on its fringes.

3.2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbmosaic1.jpg&hash=8ca34fba062a8106fd7c985501a67910349a9b4b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbmosaic2.jpg&hash=a79a9a3328f1ea3b842bbcafd1213055371b4df3)



And here is an assortment of recent pictures taken in Siilijoki:

3.3 - A different view of the cathedral from the previous teaser. I've fixated on this recently-developed part of town recently but churches should be appropriate for the time of year  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FChurchgimprainbow-1.jpg&hash=352e2896fb2fc09ee96d91c07a90694a5ccd4a74)

3.4 - A night view of Siilijoki's primary industrial district. The same location as the last pic from post #2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FIndustrynightgimpcrop.jpg&hash=99ba23685c34ea02bb9f3f4f83e07ca1ab8c6aa4)

3.5 - Night shot of the city center, just south of the main railway station

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FNDTnight2crop.jpg&hash=67481c6f7f8362071c760dbf2c9bd4814d249359)

3.6 - Trains and trams pass through the cathedral neighborhood

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FUDItraingimp.jpg&hash=d4b0aecf68673c135fa8712bcc6c1c3d0a6006be)

3.7 - A night-lit residential mosaic

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fasamosaic1.jpg&hash=226c267a96176c1557e76c8a91f4cd8b76398bb8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Faaamosaic2-1.jpg&hash=248557961498fd435d583b50ef29298c861ecfe5)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Faaamosaic3-1.jpg&hash=acc2840775b1f6af5f4d61ebc42fb2fd25d8eb42)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Faaamosaic4-1.jpg&hash=d7eabde968abf3a2790b1718f7defd36f3316a2d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Faaamosaic5-1.jpg&hash=0a7233c9b278e7f28539f583c49ec4c84ddad1c2)

3.8 - My current project areas in town. Please let me know which project(s) you'd like to see here next!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fzmappreviousplans3.jpg&hash=4debad7bac7b3c27479d5998c00cc79eeac1d644)

Thanks again for visiting! I plan on an in-depth tour, with analysis, of Siilijoki's motorway system for the next update. Your comments are always welcome!

3.9 - and finally...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FzzChurchdarkgimp.jpg&hash=80325d844b8f27f5285bd779475858df72fe5014)
Title: Re: Noah's Siilijoki
Post by: art128 on December 24, 2010, 05:33:32 AM
Wow, the interchange is growing fast ! I think some days i'll make an interchange like that. I really loved the night mosaic, with fireworks it could be even better ! And Merry Christmas !

Take care,
-Arthur. :thumbsup:
Title: Re: Noah's Siilijoki
Post by: io_bg on December 24, 2010, 05:40:26 AM
Another great update! Very nice map and night shots (3.5 is my favourite). I'd like to see the riverfront park for the next update :P
Merry Christmas to you, too!
Title: Re: Noah's Siilijoki
Post by: Sciurus on December 24, 2010, 09:27:34 AM
WELCOME ON THE THIRD PAGE - BIENVENUE EN PAGE 3

Very nice update my friend &apls and joyeux Noël :P

Guillaume :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on December 26, 2010, 03:08:18 AM
Yeah..., awesome update, and great night pictures!!! Fantastic work my friend!!!  &apls &apls
Happy new year!!!
Title: Re: Noah's Siilijoki
Post by: nedalezz on December 28, 2010, 12:08:20 PM
Thats an awesome mosaic!

I really like the style you present your cities with.

You are also quite talented at making something I find very tricky: interchanges :)
Title: Re: Noah's Siilijoki
Post by: Schlucke on December 30, 2010, 08:22:24 AM
The mosaic is really awesome  :o
My favourite part of it is the cathedral .... that really looks great!
Title: Re: Noah's Siilijoki
Post by: cubby420 on December 31, 2010, 09:49:04 AM
Excellent update! Cool interchange too...I wish I had the patience to create something like that. The transit map is awfully impressive as well.
Title: Re: Noah's Siilijoki
Post by: Jmouse on December 31, 2010, 06:36:47 PM
Very nice update, Noah. I'm starting to understand how the interchange works, but it's still an ambitious project.

I like the way you've done your maps. I'm working on a map project now and you've given me a few useful ideas. I'm too much of a tightwad to buy map-making software for a computer game, but I don't have enough time to go into much detail doing everything by hand.

This latest batch of photos are really good, and the night shots are excellent. 3.7 is especially nice, and the church makes me think of the most important part of Christmas.

A Happy New Year to one and all!
Joan

Title: Re: Noah's Siilijoki
Post by: TheMentalist on January 05, 2011, 09:45:51 AM
City looks great. Can't wait to see more.  &apls :thumbsup: ;)
Title: Re: Noah's Siilijoki
Post by: penguin007 on January 05, 2011, 10:22:42 AM
Wow that interchange is huge!! Your city definately looks like its developing nicely aswell!! Will definately come back for another visit!!

Will
Title: Re: Noah's Siilijoki
Post by: nbvc on January 05, 2011, 10:38:44 AM
Great work. :thumbsup:
Title: Noah's Siilijoki - Pohjanmaa Teaser, 7-1-11
Post by: noahclem on January 06, 2011, 05:20:34 PM
I've had a bit of trouble with the main tile of Siilijoki lately--some kind of plugin-induced instant CTD that I haven't got around to sorting out yet. So for the moment that area is on hold and we'll move next door to Pohjanmaa. Here's a quick look at what I've been up to:

3.10

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPohjanmaapark4.jpg&hash=ec32371e5dda8e471293b8cf6c3f0c7b28227684)


3.11

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPohjanmainterchange2.jpg&hash=d53e325dbbe30419204596c2df3dbe2f31c6e7eb)


I hope your curiosity is piqued  :D  More to come shortly!


A big thank you to everyone who took the time to view my MD, especially those kind enough to give me feedback!  :thumbsup:


nbvc - Thank you very much!

penguin007 - Glad you liked the interchange and my city! I look forward to having you back.

TheMentalist - Thanks a lot for visiting and commenting!

Joan - Thanks! I tried to find some kind of free map-making software online but struck out. Although I'm pleased with the result of my map I wish there was an easier way to make it than going pixel by pixel in GIMP. The interchange here is a little simpler than the last although creating it was not without its own headaches ;)

Andrew - Thanks a lot! I've noticed that since posting here you seem to have come up with the patience for something like that with your nice new RHW update  ;D  And congratulations again on your engagement!  &hlp

Schlucke
- Thank you very much! Using buildings as nice as that cathedral makes it pretty easy to get a good picture! I think it's one of Debussyman's Berlin ones if you were curious.

nedalezz - Thanks, I'm glad you liked my work! Thanks for commenting and I hope to see you around here :thumbsup:

Tomas - Thanks alot, Happy New Year to you as well!

Guillaume - Merci beaucoup!! Thanks for visiting again!

io_bg - Thank you, I'm glad you liked them! As I mentioned above I haven't done any work on the last tile lately so I was unable to follow your suggestion and redevelop the lakefront parks. Hope developing the parks here in Pohjanmaa is a close substitute  ;)  I've had a lot of fun using unconventional "seawall" strategies, which I'll show more of in the upcoming update.

Art
- Thanks a lot! Fireworks would have been a great idea, especially with New Years close to the time of my update. Wish I would have thought of that! Thanks for visiting again  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Battlecat on January 07, 2011, 09:58:52 AM
Hope you sort out the CTD issue, I would hate to see you loose all this great work!  I like how your interchange turned out in the second shot today.
Title: Re: Noah's Siilijoki
Post by: noahclem on January 07, 2011, 06:02:07 PM
Thanks a lot Battlecat! I'm pretty sure I'm capable of resolving the issue, but have been putting it off a bit after discovering there was no easy fix. Worst case scenario I've got a backup that's about three weeks old--and it will take a lot less time than that to catch up after already making the plans I had to make to get from there to here! In any case, I thought I'd throw in another image involving the newest interchange:

3.12

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPohjanmaainterchange3.jpg&hash=208ba21f084585dda350ac7142101fdbd040630b)

The whole thing is symmetrical and this is the less-gritty, greener side. I guess it's a distorted form of par-clo with roundabout intersections. I'll post the rest of the details with the next update but at the moment I'm more excited about discovering a workaround that will save my bridges and tunnels from the "setsealevel 0" cheat. This will enable all kinds of fun in this tile and the old one!  &idea
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on January 09, 2011, 02:40:49 AM
Wonderful pictures, my friend!!!  Very well done, indeed!!!   :thumbsup:
I loved the tunnel under the bridge!!!   &apls &apls
Title: Re: Noah's Siilijoki
Post by: art128 on January 09, 2011, 01:41:06 PM
Nice interchange there, Noah ! I like how you filled the empty spaces.  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: dedgren on January 09, 2011, 01:51:58 PM
I just spent about 5 minutes walking around pic 3.11 in my mind - very nice.


David
Title: Siilijoki Update III - Welcome to Pohjanmaa
Post by: noahclem on January 12, 2011, 04:28:43 PM
Welcome back to the Siilijoki Region! For this update we'll go just east of the central tile, Siilijoki proper, to Pohjanmaa.

REPLIES:

Tomas - Thank you very much again! I've got a matching tunnel on the other side of the bridge for you in this update!

Art - Thanks a lot! I've got a bit more of it here, with a little explanation.

David - Glad you liked the interchange! As mentioned I've got a bit more of the area in this update.


UPDATE III - WELCOME TO POHJANMAA

The borough of Pohjanmaa, which means "bottom land" in the aboriginal language, has a history older than Siilijoki proper and contains the remains of the first trading post and fortification of the area's non-indigenous settlers. It's primary geographic feature is the mouth of the Iijoki, which empties into the Siilijoki here. Pohjanmaa is just downriver from Siilijoki proper and is only a few kilometers from open sea. The deep estuary water here makes it a prime spot for the area's largest port and much of the borough is industrialized. While much of the area consists of dirty and manufacturing industry and housing for the relatively unskilled laborers those businesses demand, the area is also home to many parks, scenic shorelines, and unique neighborhoods. Much of this is concentrated in the older West Pohjanmaa where most of the industrial areas have been replaced by wall-to-wall storefronts, lofts, rowhouses, markets, and parks.


3.20 - Pohjanmaa within the Siilijoki region (right of the black line)
[/b]
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FRegionview.jpg&hash=f050e791e5f6bac946450131d380310a8e2ce88d)


3.21 - A zoomed out shot (looking southeast) of the currently developed portion of the borough of Pohjanmaa--some areas are a work in progress

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPohjanmaafarzoom.jpg&hash=c9de4a4ba9020d9c851c29b9a359b718353de1d3)


As mentioned the primary geographical feature of Pohjanmaa is the Iijoki (river) as it empties into the Siilijoki estuary

3.22 - This picture shows West Pohjanmaa at the top and East Pohjanmaa at bottom

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmosaic2top.jpg&hash=b2e6fda1459079c5f92548c5b2b82709b84143b1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmosaic2middle.jpg&hash=6e40af6f3377bdf9649c4de2f8e9c560ae5fe1b6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmosaic2bottom.jpg&hash=14041add6748b0175fceaed7cf7a81a18869372d)


3.23 - West Pohjanmaa includes a large green space with a huge market selling all kinds of wares

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FWestPohjanmaapark2gimp.jpg&hash=88555e03e959af68d180856dc71377b6e484c99e)

3.24
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FWestPohjanmaapark3gimp-1.jpg&hash=f829a5c45d57a99b4e8c1390680ede79b4be2c08)

3.25

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FWestPohjanmaaparknight.jpg&hash=b524fff89489fee18b1404bec112cb398e86cf1d)


Besides the park market there are a number of other interesting and eclectic shops in West Pohjanmaa

3.26 - This area lies between the park market, the bridge from East Pohjanmaa, the main road to Siilijoki, and the rest of West Pohjanmaa's CBD. The rail line from Siilijoki crosses by viaduct. Because this prime business location and major transport crossroads occupy the same space there are a number of not-at-grade intersections.   

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FViaduct.jpg&hash=7886937836244fb312be5c5c0c815293bb7fd34d)


3.27 - Route 9, Siilijoki's east-west motorway, skirts just to the north of the park market in West Pohjanmaa with an interchange immediately across the river in East Pohjanmaa.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPohjanmaainterchange.jpg&hash=a4edef5a8bdc932a9c4c92be29c1841436db326a)

While it might seem a bit more complicated than necessary, there is a method to my madness here. I try to be very particular about scale and realism in the game and I've found few RL motorway ramps less than 200m (~12 tiles) long, with most longer. I designed this interchange to be as compact as possible without violating my rules on ramp length and distance-between-interchanges-to-avoid-weaving (~300m/19 tiles). When I conceived (prior to any development of this tile) it I'd hoped to squeeze it in on the opposite bank of the Iijoki. After realizing that wouldn't be possible without violating the 2nd rule I mentioned and also realizing that it would not be possible to make it as compact as my initial designs specified (somewhere along the line I seem to have lost my ability to make tunnels adjacent to crossing transit networks) I decided to place it on the east bank of the river.

I'll post another image of this when I finally get everything eye-candied-up and the surrounding areas looking the way I want them to.

3.28 - To create that interchange a pretty massive amount of dirt was needed. The result is a nice-looking lake oasis in the middle of an otherwise unsightly industrial area

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Findustry.jpg&hash=dbe1e59dd6031998879883070ac9132f39d6b737)


I hope you've enjoyed this update! Please take the time to let me know what you think ;)
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on January 12, 2011, 05:03:06 PM
Amazing update, very nice city my friend!!! Fantastic!!!   &apls &apls
Title: Re: Noah's Siilijoki
Post by: RickD on January 13, 2011, 03:00:40 AM
Great work. I love the variety. There is something interesting to discover in every picture.
Title: Re: Noah's Siilijoki
Post by: Terring7 on January 13, 2011, 03:31:29 AM
Can't wait to see the city complete :)
Title: Re: Noah's Siilijoki
Post by: Jmouse on January 13, 2011, 08:41:40 PM
Hi Noah. This  (http://sc4devotion.com/forums/index.php?topic=6744.0)tutorial might help with the CTDs. Diggis wrote one, too, but I haven't found it yet so I'll send him a PM.

Judging by your excellent interchange, I've concluded you're an expert at pre-planning. Lucky you! :) I like the looks of 3.12 - always like SimFox's trees - but I question blocking the view of traffic with tall trees. Considering the mechanics of the interchange, though, it might be perfectly alright.

It's always helpful to see an overview (3.20), and 3.21 is a nice mid-view which shows some interesting curves and diagonals. Looks like you're using your transport system to the fullest.

The marketplace in 3.23 is a great idea, and combined with a lot of green space, the photo looks very inviting. Once again, I have to question the lack of a barrier between motorists and the water, though. I see this kind of setup a lot and wonder if there's any in-game solution to such an unrealistic layout.

3.24 is a charming place where a person could spend a pleasant Sunday afternoon strolling around, and the night shot of the marketplace (3.25) looks great.

You're doing a fine job,
and I hope we'll be seeing a lot more of your work here.

Joan :)

Title: Re: Noah's Siilijoki
Post by: Battlecat on January 14, 2011, 10:06:38 AM
Superb update!  3.24 is particularly eye catching!
Title: Re: Noah's Siilijoki
Post by: Jmouse on January 14, 2011, 01:40:17 PM
Here's a link (http://sc4devotion.com/forums/index.php?topic=2401.0) to Diggis' tute. Hope you can get the CTD issue taken care of quickly, Noah.

Joan
Title: Re: Noah's Siilijoki
Post by: Ninevah on January 14, 2011, 03:14:59 PM
Awesome MD! I especially love the roundabout at 3.28 and the tunnel at 3.10. I hope I'll be able to get some eye candies for my MD too. Did you made the tiny flower gardens on the grass tiles and the park walls?
Title: Re: Noah's Siilijoki
Post by: Skimbo on January 16, 2011, 01:34:33 PM
Nice update!

3.23: good scenery
3.28: nice pond!
Title: Noah's Siilijoki - teaser 17.1.11
Post by: noahclem on January 16, 2011, 04:30:22 PM
Thanks for the comments everyone!

Tomas - Thanks again, I always appreciate you stopping by!

RickD - Thanks for the kind words! I'm glad I've offered enough variety to keep discerning minds interested ;) 

Elias (Terring7)
- Glad you're looking forward to this city's completion but it'll probably be a bit  ::)  I'm pretty meticulous in my city-building style and am somewhat prone to getting sidetracked.... What were we talking about again? Oh yeah! So anyway, I was also going to mention my impending return to the region's primary tile ;)

Joan (Jmouse) - I've really enjoyed (and looked forward to) your detailed and thoughtful comments here! :)  I do usually make a decent amount of pre-planning (as well as a bit of post-erasing followed by redoing ;) ), especially with trickiest network stuff like RHW and rail. After I come up with a plan for those things and eventually succeed in realizing the plan I fill in the less headache-causing material.

I'm also in love with simfox's trees and believe as you've suspected that they shouldn't impede safe views where they're placed in that junction. Glad you liked the overview stuff--it was a lot easier than than the map I made for Siilijoki! I do intend to expand that map system to Pohjanmaa eventually though.

The river road around the market place area (Palosaari Park as I've since named it) actually does contain a barrier, as do all Maxis retaining wall roads to the best of my knowledge. It doesn't really jump out at you but it's about half as high as a sidewalk is wide so it should be over waist-high.

I still haven't got intense about sorting out the Siilijoki tile CTD problem. I've gone through my plugins thoroughly looking for potential culprits and I did read both tutorials you posted in their entirety and certainly learned a few new things. I haven't actually tested a bunch of plugin changes on the city itself though because of the amount of time it takes. The biggest question I'm left with now is whether those tutorials are geared towards problems with all cities not running or problems with a specific city not running. Everything besides Siilijoki proper works fine and the same thing happened to the same tile a few months ago--I thought it was lost but ended up going through my plugins and figuring out it worked fine if I didn't have Glenni's brewery installed. I hope I resolve the issue soon too as I'm really starting to get the itch to go back there  &mmm

Ninevah - Thanks a lot, I really appreciate your visit! Those tiny flower gardens are part of the BSC park set available on the LEX. I use them probably too much because they visually function like walls and are slope-tolerant (which the BSC park walls are not, though they are also available on the LEX). A good chunk of the rest of park eye-candy is the Simfox trees that Jmouse mentioned earlier. Ask here or PM me if you are ever looking for more tips, I'm alway happy to help  :thumbsup:

Skimbo - Thanks a lot! I had fun playing with lighting effects for 3.23 and wanted a bit of nice-looking scenery for 3.28 instead of having too much of my interchange I worked so hard on surrounded by smoke and grime ;)  Hope to see you around here again, I've enjoyed your work a lot!


A bit of what I've been up to:

3.30

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwpviaductnight2.jpg&hash=32aef60efa3d501993b9d719ccf1d161cf28a5bd)

This scene was in the last update but I wanted to show it at night! I've made minor changes to the area since before--smoothed out the rail viaducts and switched around a few buildings. And in case you were wondering, no, I don't have a subway system I just like the way that overhanging Prisma Metro station fits in behind the viaduct!  $%Grinno$%


3.31

The serene beauty of water and earth meeting under the moonlight


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwpbeachnightgimp1.jpg&hash=892cbf657bdf46a6dedf61a89561d8c9da3781a6)

Not sure if this picture lives up to it's caption but I like it--especially for my first attempt at a beach.
Title: Re: Noah's Siilijoki
Post by: Ninevah on January 16, 2011, 04:57:54 PM
Thanks! I'll definitely use the park pack as I need more diversity in my town.
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on January 18, 2011, 05:53:18 AM
Wow, my friend..., fantastic night shot!!! Great!!!   &apls &apls
Title: Re: Noah's Siilijoki
Post by: Jmouse on January 18, 2011, 09:34:00 AM
Good night shots, Noah. That looks like a fabulous beach you have there in 3.31. Any chance of seeing it in the daylight? And 3.30 isn't too shabby either (just making a little funny! :D ). Experienced BATters do some really awesome things with night lighting. I especially like the structure on the far left  just above center.

It's always a pleasure to stop by Siilijoki and see the attractive screen grabs you display. And BTW, I'm glad to know there's a barrier included in the retaining walls. Guess my question shows just how out of practice I am. &mmm

Good job on this one... :)
Joan


Title: Re: Noah's Siilijoki
Post by: nbvc on January 18, 2011, 11:12:23 AM
Some nice updates. :thumbsup:
Title: Re: Noah's Siilijoki
Post by: sumwonyuno on January 19, 2011, 12:42:48 PM
Amazing!  I really like the urban areas!  Also, the plopped foliage and water is a nice touch.  Not all waterways are Maxis water or canals.  I do like how you've filled in the usually empty spaces between roadway tiles.   :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Skimbo on January 19, 2011, 01:29:21 PM
2 good night pics, first one is my favorite =)
Title: Re: Noah's Siilijoki
Post by: Battlecat on January 24, 2011, 10:30:03 AM
As always, your recent updates are stunning!  Your region view is breathtaking, and you've got a great eye for details. 

Those night shots look great.  I'd also like to have a look at that beach during the daylight hours! 
Title: Re: Noah's Siilijoki
Post by: Bill_Chen on January 30, 2011, 08:32:33 AM
Nice update! Hope there will be more nice work from you. :thumbsup:
Title: Re: Noah's Siilijoki
Post by: rooker1 on February 01, 2011, 04:11:12 AM
 A very interesting MD with lots of great pictures.....these are just a few reasons why we will be enjoying this MD in OSITM!  &apls

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2FMouse%2520stuff%2FFebruary2011-Noah.jpg&hash=dd7786eadcdea83d106f7d2b8ab63b662941d9fb)

Congratulations from myself and The SC4D Staff :thumbsup:
Title: Re: Noah's Siilijoki
Post by: bat on February 01, 2011, 08:11:05 AM
Some really fantastic pictures there! Your city looks nice!

And Congratulations for the OSITM-award! :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Battlecat on February 01, 2011, 08:17:03 AM
Congratulations on your OSITM!   &apls
Title: Re: Noah's Siilijoki
Post by: Jmouse on February 01, 2011, 05:20:41 PM
Congratulations Noah. With Siilijoki in OSITM, February is shaping up to be a very exciting month. :)

-Joan

Title: Re: Noah's Siilijoki
Post by: Skimbo on February 03, 2011, 09:24:24 AM
Congratulations for the OSITM!!
Title: Re: Noah's Siilijoki
Post by: Yan077 on February 04, 2011, 12:22:29 PM
Some very nice pictures here, congrats on your OSITM, hope to see more pictures like that  :thumbsup:

Yann  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Ciuu96 on February 04, 2011, 12:46:13 PM
Congrats on your OSITM, really nice MD as I already said before. :thumbsup:
Title: Re: Noah's Siilijoki
Post by: io_bg on February 04, 2011, 01:24:25 PM
Congrats on the OSITM! Can't wait till the next update! :thumbsup:
Title: Siilijoki OSITM #1
Post by: noahclem on February 04, 2011, 07:11:39 PM
Siilijoki OSITM #1

I'm very excited to present the first installment of Siilijoki's OSITM! I'd sincerely like to thank everyone who's visited here, whether you've commented or not (just knowing your poking around here is nice  :P). Without all of you I might as well be explaining my city to a brick wall and it's really been neat getting feedback and encouragement here. It's a whole different way to play SimCity really.


Particular thanks this time go out to:

Ninevah - You're welcome! I'm sure you'll put those parks to good use!

Tomas Neto - Glad you liked the night shots, I always enjoy making them ;)

Jmouse - I think there's a possibility I could show said beach in the light of day ;)  I've been amazed at what batters have been able to do with SC4's nights as well! I never used to play "at night" until I realized how beautiful people have made the game in the dark! The building you're referring to is Matt325B's boutiques.

nbvc - Thanks a lot, I hope I have more interesting stuff for you  :thumbsup:

sumwonyuno - Thanks so much for the great compliment! I've done my best to incorporate water and flora alongside a variety of urban densities.

Skimbo - Thank you! I'm happy to have inspiration from your MD for my upcoming transport updates!

Battlecat - I really appreciate the compliments!! I'll have some nice views of that beach and other shorelines in the near future ;)

Bill_Chen - Thank you, I'm glad to see you visiting here! I should be pretty active the next few weeks....

bat - Thanks a lot! Hope you enjoy the rest of the month!

Battlecat(2) - Thank you very much!

rooker1 & jmouse(2) - I'm very excited for my month in the spotlight! Thanks for choosing Siilijoki and I hope you enjoy my material for February!

Yan077
- Thanks a lot, hope you enjoy the month!

Ciuu96 - Thank you and glad to see you back here!

io_bg - Thanks, hope you enjoy this one!


My work has continued to focus on my newer tile of Pohjanmaa over the last few weeks and I've got the borough of West Pohjanmaa largely completed to my satisfaction! As promised in my previous teaser I'll fill you in on the progress made here now.

Pohjanmaa has historically been a predominately industrial area but West Pohjanmaa has transitioned from its dirtier past into one of Siilijoki's cultural cores. Many old workshops and factories have been converted into studios, cafes, art galleries, and boutique shops while other old industrial sites have been demolished, decontaminated, and replaced by modern hotels, apartments, and other commercial and civic facilities. It's relatively dense, though there are very few buildings taller than several stories, and easy to get around by walking or taking the trams. In short it's one of those perfect neighborhoods that tend to get taken over by yuppies who push the artists and young people out by driving up the price of rent until the area is devoid of the people that made it cool in the first place.

But Siilijoki's mayor doesn't intend to let that happen here. And that's not just the statement of a politician trying to sound culture-friendly! Having been a long-time and current resident of the area he has a vested interest  ;)

4.1 - An overview of West Pohjanmaa
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F12mosaic1.jpg&hash=da0e824c6b9ba6e7f77d8e73e145bd965cbbbc27)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F12mosaic2.jpg&hash=80c12503d4292a7861000312368b2f765e189889)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F12mosaic3.jpg&hash=a0caa2f528cebfbf31874866c6a76e360306c3e5)

In addition to its cultural and shopping opportunities, West Pohjanmaa's beaches have been a unique feature of the area. Though relatively small they are very close to much of Siilijoki's population and are among the few nice freshwater swimming areas around (the Siilijoki [river] is brackish)

4.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeach2.jpg&hash=e9a390a50ca51b4cd7bcaea46d0ddbd97d6978db)

4.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeach.jpg&hash=2fd3963a2981a789ad2d9b7acd18ef54249dedce)

4.4 - The lights from the hotels, condos, shops, and bars light the waterfront
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F11mosaic1.jpg&hash=09972e6ffaadafb08bb7eacc16279e98b046cb3d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F11mosaic2.jpg&hash=5c242ea1f96c62ca1537e84464e6ab9a9690ef38)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F11mosaic3.jpg&hash=a8f14b8713c483efe14ac3fda7a68cad046e73a9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F11mosaic4.jpg&hash=8ae204681b5cf3e8e8c8d5074c1aeb0879a248c1)

4.5 - A glance at my neighborhood
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhouse.jpg&hash=9e8fccc8da928ade6706e4b5c69cd9bcbe091c6c)

Sometime soon I'll take you through a day in the life of the mayor in West Pohjanmaa

4.6 - Among things to be shown this month are the railways of East Pohjanmaa, the more modern and industrial district of the tile
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fositm2teaser.jpg&hash=fcbe41216b1e1acb40e6bce6b0c4fcc1eff32cc0)

I hope you enjoyed the update and sorry for the wait  ::)
Title: Re: Noah's Siilijoki
Post by: travismking on February 04, 2011, 07:41:01 PM
absolutely stunning. What mod do you use to get your avenue overpasses to look like TLA-5?
Title: Re: Noah's Siilijoki
Post by: bat on February 05, 2011, 02:02:56 AM
West Pohjanmaa is a beautiful city!
Great looking views of that city!
:thumbsup:
Title: Re: Noah's Siilijoki
Post by: io_bg on February 05, 2011, 03:38:55 AM
Fantastic update! I love the way the elevated rail cuts through the city. Gotta try to build something similar in Pirgos as well :P ;D The bridges look great as well! Looking forward to more! :thumbsup:
Title: Re: Noah's Siilijoki
Post by: penguin007 on February 05, 2011, 06:57:16 AM
Congratulations as well on OSITM my friend!!  &apls &apls

Great update there I love the railway on the viaduct looks really nice and so does the coastline

Will
Title: Re: Noah's Siilijoki
Post by: Jmouse on February 05, 2011, 05:36:02 PM
Working in the beaches the way you did in 4.1 is a great idea, Noah. I like the overview of West Pohjanmaa - you've done a great job of laying out the city and putting everything pretty much where it needs to be. BTW, where did you find those piers on the beach in 4.1 and 4.3?

The jury is still out on 4.2 - I'm not sure about putting a big power tower on the beach (there's a proper name for the towers, but it slips my mind at the moment). I guess they have to go somewhere, though. The night shot - 4.4 - is a beauty! I'm a bit surprised the bridge has no night lights, but the lights from the buildings look great.

I like your neighborhood pictured in 4.5, too. I'm not normally a fan on those w2w apartments (?) simply because we don't have that style of architecture in the southeast U.S. But in this case, I'll suspend that notion and say you've laid them out in a pleasing way, and the addition of trees adds some much-needed softness to the scene.

I can't see enough of the track layout in 4.6 to figure out exactly how it works, but that's OK. The looks of it is all that's important, and I really like the way you've used trees as a kind of sound barrier.

I think you have another keeper here... :)
-Joan

Title: Re: Noah's Siilijoki
Post by: art128 on February 06, 2011, 04:43:24 AM
Congrats on OSITM, and what a lovely update !  &apls
Title: Re: Noah's Siilijoki
Post by: Battlecat on February 07, 2011, 08:37:33 AM
Great update!  You've got a very nice mix of styles in the shots today.
Title: Re: Noah's Siilijoki
Post by: Jayster on February 08, 2011, 01:08:22 PM
Very nice update, looking forward to more!

Jayster
Title: Re: Noah's Siilijoki
Post by: MandelSoft on February 08, 2011, 11:31:11 PM
Quote from: travismking on February 04, 2011, 07:41:01 PM
absolutely stunning. What mod do you use to get your avenue overpasses to look like TLA-5?
Well, that would be the new standard of NAM overpasses  ;)

Again, a nice update, Noah! I've been lurking this MD for a while and I like what I see. Keep up the good work!

Best,
Maarten
Title: Re: Noah's Siilijoki
Post by: Framly on February 10, 2011, 01:44:24 PM
Congrats on OSITM! Great Pics! i love the way you work with the railway  ;)
Title: Re: Noah's Siilijoki
Post by: nbvc on February 12, 2011, 04:40:17 AM
Great work and congrats on OSITM. &apls
Title: Siilijoki OSITM Replies 12 February
Post by: noahclem on February 12, 2011, 07:39:18 AM
Siilijoki OSITM Replies 12 January 2011

Thanks for your interest everyone! I've been keeping busy with RL in the last week but busy with SC4 as well and have plenty of material essentially ready for publishing. Instead of wrapping up, packaging, and publishing large areas of East Pohjanmaa I've gradually tweaked and perfected the area while focusing more on the area of Siilijoki proper that adjoins West Pohjanmaa. This began simply with the intent to connect the two tiles' rails properly but I got a bit sidetracked--ADD getting the best of me again (face)  Anyway, I hope when my MD returns there it will be as exciting for you as it has been for me to return to the tile after ~6 weeks of hiatus.

REPLIES:

travismking - Thanks so much! As Maarten mentions below your post, those are the new versions of NAM overpasses. Even though I use Euro roads I liked them so much I kept the test files in for the update! Interestingly, they connect really well with ERHW-4....

bat - Thanks a lot, I'm glad you enjoyed West Pohjanmaa!

io_bg - Thank you! I look forward to seeing your interpretation of heavy rail viaducts cutting through a city in Pirgos!

penguin007 - Thanks a lot, it's a good month for both of us!

Jmouse - I never really planned the beaches like that originally but it just kind of showed up when I was terraforming the diagonal waterfront by the first one and I liked the look! The piers are from nbvc found on the STEX here: http://www.simtropolis.com/stex/details.cfm?id=23230 (http://www.simtropolis.com/stex/details.cfm?id=23230)

You might be right about the "power tower" (I also lack any better description ;) ). Lights would look nice on that bridge but their absence should only cause trouble for aesthetic purposes or dangerously low-flying plains as it's for rail only. Glad you liked the night shot in 4.4! The neighborhood in 4.5 is mostly row houses, with some apartments with first-floor businesses thrown in--I like it too so I decided to put my "house" there. More on 4.6 coming soon but I promise the tracks really do make some sense...

art128 - Thanks so much!!

Battlecat - Thanks! Hopefully the different styles work ok together. Variety is the spice of life!

Jayster - Thank you, more to come!

mrtnrln - Glad to see you posting here! Thanks so much for the kind words!

Framly - Thank you very much, glad you enjoyed the rails!

nbvc - Thanks a lot!


A COUPLE THINGS BEFORE NEXT TIME....

My last update was "au naturale"--no manipulation to the images besides cutting, pasting, and assembling. After giving that a try I thought I'd balance things out by throwing in a couple of shamelessly GIMPed images that I kinda like ;)


4.7 The Siilijoki Historical Assocation thought I might be interested in one of the first aerial photos taken in the city:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FChurchsepiawriting.jpg&hash=f25afa8bb8d64ccd07df57a82e464cbb75993ae7)


4.8 The setting was chosen from the site of an earlier impressionist painting of the same site viewed from hot air balloon:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FChurchgimpcubism-1.jpg&hash=adc4709e0aa3128bef8cecdf351ceecb9e9049f6)


I'd also like to solicit a little feedback from you all. I'm contemplating a switch from my old water mod, PEG's Brigantine, to Rivit's dark blue textures. Here's one of my beaches with the Rivit textures:

4.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeachrivit.jpg&hash=bd55bc2ca5bf043edbcf3d2270ae2b79752d5812)

Which do you prefer?

On the topic of Rivit, does anyone recommend or advise against his new rail texture mod?

Finally, can anyone recommend some nice non-midrise R$$/R$$$ buildings that will fit in reasonably well with darknight? I'd love to have more options :)

Thanks again everyone, more to come soon!
Title: Re: Noah's Siilijoki
Post by: penguin007 on February 12, 2011, 08:21:43 AM
Great pictures again I love the diagonal bridge!!

Will
Title: Re: Noah's Siilijoki
Post by: bat on February 12, 2011, 08:24:32 AM
3 very nice pictures there!
Looking forward to more... ;)
Title: Re: Noah's Siilijoki
Post by: Ciuu96 on February 12, 2011, 08:27:01 AM
Nice GIMPing! :)

I prefer PEG's mod more than Rivit's one, in my opinion the texture is way too blue in Rivit's mod. Then again, his railway mod is just awesome, looks really great when all your rails have the same style, insted of many different ones. The texture is also more detailed than in other mods.
Title: Re: Noah's Siilijoki
Post by: travismking on February 12, 2011, 06:46:18 PM
I prefer Peg's Brigantine, in fact its the only water mod I have EVER used since i discovered CC for SC4 :p (ofc, i've tried others, but always went back to Brigantine in the end)
Title: Re: Noah's Siilijoki
Post by: art128 on February 13, 2011, 04:19:55 PM
Nice artictic pictures there, Noah ! I'd prefer Peg's brigantine, too.  :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Jayster on February 13, 2011, 04:46:41 PM
I decided to download his railway mod and I love it! One of the best SC4 decisions for me!  :thumbsup: Lovely photo shopping by the way!

Jayster
Title: Re: Noah's Siilijoki
Post by: Terring7 on February 14, 2011, 02:30:59 AM
Brilliant work. I especially enjoyed your railroads :thumbsup:
Title: Re: Noah's Siilijoki
Post by: Battlecat on February 14, 2011, 08:40:58 AM
Lovely job on this update!  I like what you did with the Photoshop treatments on this update! 

As for water, I've always been partial to Pegs Brigantine as well, it's the only one I've really been happy with.  However, that's partly because it's a perfect texture for a region in the Pacific Northwest.  If you're shooting for a slightly more southern temperate/ or even a mildly tropical feel, the new water would be a decent choice. 
Title: Re: Noah's Siilijoki
Post by: Skimbo on February 17, 2011, 07:35:01 AM
Some nice things and some even more nice ones upcomming, good to know =)
Title: Re: Noah's Siilijoki
Post by: Tomas Neto on February 20, 2011, 06:56:17 AM
Congratulations on the OSITM my friend!!!   &apls &apls


Both are great pics, but I prefer the image with the diagonal bridge!!!   :thumbsup:
Title: Siilijoki OSITM #2 21 February 2011
Post by: noahclem on February 21, 2011, 06:03:53 PM
Hello again everyone! I must apologize for the delay in posting here again. My RL has been quite busy of late but the real reason for me not updating sooner has been an unnecessarily high (I think) self-imposed standard for the level of "finished" my work here should be before posting. While there is certainly something to be said for a perfectly-produced and flawless MD entry, at the pace I work at I'd have to spend more time on SC4 than I do at my place of work to put out an update a week. And I literally live in my place of work  :D

I think in the future I'll spend more time explaining what I'm working on, how, and why. Too late for this update though because before I got to this point I managed to get the area of East Pohjanmaa I'm showcasing in this update up to spec! Thanks again for visiting and I hope you enjoy:


SIILIJOKI OSITM II


REPLIES:


Will (penguin007) - Thanks a lot!

bat - Glad you liked the pictures!

Ciuu96 - Thanks! I agree, the Rivit water I was using there was too blue and didn't really fit Siilijoki. Thanks for the rail mod feedback as well!

Travis
(travismking) - Thank for posting again! I suspect I'll end up going with Brigantine in the end but I've continued experimenting with Rivit's options. One I've my pics in this update has a view of my newest experiment.

Arthur (art128) - Thanks a lot, glad you liked the pics!

Jayster - Thank you! I've gone with the Rivit rail mod after feedback here and am very happy with it!

Elias (Terring7) - Thanks a lot! I'll have more rails in this one!

Battlecat - Thank again! I don't want anything overly tropical so I'm going to ditch the last water mod I tried out. We'll see what I end up with in the end....

Skimbo - Thank you very much! I hope this installment doesn't disappoint!

Tomas Neto - Thanks a lot! Glad you liked the pics!


As I've mentioned previously, East Pohjanmaa is generally a newer & blue-collar-er version of West Pohjanmaa which you could see in the last updates is pretty gentrified and de-industrialized. The area featured in this update is the closest to West Pohjanmaa (you may recognize the opposite ends of bridges I featured in the last update of West Pohjanmaa) and thus is a kind of a transition area--a bit grittier than the last stuff but featuring mostly nice neighborhoods with a substantial amount of clean industry, commercial areas, and medium- and high-wealth residences.

First I'll show a bit more detailed view of the railways and sidings from earlier:

5.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frail-1.jpg&hash=c881cdbb30ff2acbdf80dbf9ce45ba292bade88b)

The tracks on the left side of the photo run across the river to West Pohjanmaa while the tunnels at upper right pass under the freeway to the main waterfront on the Siilijoki estuary, which is mostly heavy industry and shipping now. The bottom-right area here isn't fully developed yet  but the lower tracks head to an as-yet-un-named southern suburb while the further right ones continue through East Pohjanmaa. We'll return back to this area soon I hope!


While we're on the topic of rails, here's a closer view of a train heading toward Siilijoki proper from Pohjanmaa's main station.

5.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainfix.jpg&hash=f5710d440f395d02d531861650b3e72c8d985f61)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrain2.jpg&hash=8eb783817cfd9f9ec987f2b13074878209c67047)

The water here is one of several versions of Rivit's water mod I've tried and the one I like the most so far (though I suspect I'll be back to Brigantine in the end). I intend to add another station further east and possibly in West Pohjanmaa and along the Port of East Pohjanmaa.


Nicer residences with shops & curving roads
5.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fres1.jpg&hash=22687a6ebac57c896eaaf907a35bc9bf9307787d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fres2.jpg&hash=4ad9d75f66c7cd40cdcadc57e41ce4a20859887d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fres3.jpg&hash=ce7969c732dba21c0cebd6a706adf641c8f15acf)
This area is seen at top-center of 5.1

Here's an area likely to be featured in more detail soon:
5.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagonal.jpg&hash=b4c96faf8683561732b8783b7a438494b1ac4c81)


It's quite late and I need to go to bed. So fittingly:

A view of the area at night
5.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnighttop.jpg&hash=cf1759cf93530bb61334d5423af430ee9441dd43)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightgimp.jpg&hash=29e553ada61de34fc069c242fb060877307abf4d)

And a bit more peaceful area
5.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightres.jpg&hash=7c9bfb6e90d2698fa15f8c1b51cc372b095e68fd)

If there was a "sleepy face" icon it would go here  :D  Thanks everyone and I hope you enjoyed this update!
Title: Re: Noah's Siilijoki
Post by: peter007 on February 21, 2011, 11:30:13 PM
Pretty nice update. I like the railways running through your cities.
Title: Re: Noah's Siilijoki
Post by: RickD on February 22, 2011, 01:16:17 AM
Great work. I am eager to get those new elevated avenues. They look great.
Where did you get the station building in the first pic?
Title: Re: Noah's Siilijoki
Post by: io_bg on February 22, 2011, 02:33:55 PM
Very nice pics, I like the overview :)
Title: Re: Noah's Siilijoki
Post by: bat on February 23, 2011, 11:33:53 AM
Great night and day shots of your nice city! :thumbsup:
Title: Re: Noah's Siilijoki
Post by: art128 on February 23, 2011, 12:09:09 PM
Fantastic update; I really enjoyed it. My favorite part was .... the block estates ..  ;D &apls
Title: Re: Noah's Siilijoki
Post by: Battlecat on February 23, 2011, 12:50:15 PM
Fantastic update once again, it was certainly worth the wait!  I think the new water is a distinct improvement over your first choice, it feels a lot more appropriate for your region. 

No need to apologize for having a busy life, I certainly know how that feels!
Title: Re: Noah's Siilijoki
Post by: cubby420 on February 25, 2011, 07:20:49 AM
Good stuff Noah! Yours is a very diverse looking city and I love the layout.

I certainly appreciate the elevated 5 lane avenue, but doesn't an elevated turning lane kinda defeat the point?
Title: Siilijoki OSITM #3
Post by: noahclem on February 25, 2011, 11:26:19 AM
SIILIJOKI OSITM #3

The clock is ticking down on my time in the spotlight but hopefully these last few days will be the best of the month! Development in East Pohjanmaa is proceeding at a pretty decent clip with the most time-consuming and frustrating parts behind me (hopefully). Most of the rails are in, the shorelines are largely in place, and the diagonal buildings and low density residentials have been developed to my satisfaction.

On a real-life issues note, I've also successfully installed a new menu and advertising at my bar & cafe though the spring break tourists will definitely be keeping me occupied the next few weeks.

THANKS AGAIN TO EVERYONE FOR VISITING AND COMMENTING!


Especially:

Ernst (peter007) - Thank you, glad you liked the railways! It's a headache to get them the way I want but satisfying to achieve the result I want!

RickD - Thanks! jasoncw's Perry Station is what you're looking forward though I don't have a link at the moment and you'll have to wait for simtropolis to get its house in order.

Ioan (io_bg) - Thanks a lot! I hope you enjoy the overview in this update as well!

bat - Thank you very much!

Arther (art128) - You? Commie blocks? No way  $%Grinno$%! I've got a couple more here and there will be some serious apartment blocks in updates to come!

Battlecat
- Thanks a lot! I've swapped water again and this time I think it might be here to stay....

Andrew (cubby420) - Thanks you very much! I definitely see your point on the turning lane being a bit pointless on viaducts, but having two sets of sidewalks in a viaduct median is at least as pointless. It'd be great to see MAVE-4 & MAVE-6 viaducts someday. For now here's a pic of an alternate layout for that I've been considering. (Those winter trees have also been removed):
6.0
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fviaducts.jpg&hash=a3f599f42eaa172e1677a6740c1baaa65f2dd0f6)
The new viaducts actually meet up with the ERHW-4 quite well. I've kept the turning lane viaducts for the shorter stretches where the turning lanes could come into play and pedestrian traffic is more important.



This update is unusual both in that it features the content I'd announced that it would and that it comes at the time I had hoped it would. Here's a look at the area along the southern border of East Pohjanmaa along the Iijoki (River). I've decided to call the neighborhood Iikyla ("Ii" being the name of the adjacent river and "kyla" meaning village in the "native language"), as a part of the larger East Pohjanmaa municipality.
6.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitle.jpg&hash=31e3e2949eb46c11262acd2ae65de1ce0080eb73)

This little area features a nice riverwalk, parks, some old commercial and residential buildings, and some newer ones built long after the area originally developed. Riverfront real estate is fairly pricey but property values decline further inland. The diagonal riverfront, diagonal networks, viaducts, and slopes have made the area something of a challenge to create but have hopefully lent it a bit of character  ;)

Here's a view of the northwestern part of Iikyla, showing some old wall to walls and parks at night:
6.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightdiagonals.jpg&hash=5b97fbb4ea8f1687724506efce5b50e701580b3e)

A mosaic showing something of an overview of the area:
6.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp1.jpg&hash=0671cea86e05f534fbcee1ef4d45ad6df7b1f6e9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp2.jpg&hash=2275c90041d7cdc6a20fe9ffd26d8d86ed3836fa)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp3.jpg&hash=4700ac335d2f002970215445676e905f089af692)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp4.jpg&hash=9f4b362a6c548aa31c09a78a75c4596a18e9d95a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp5.jpg&hash=4b71d5d69d088d66742234ca8fef7c788eadbec9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsp6.jpg&hash=7cf6586f72b083e2ce3b61b1091c492193d5acb1)

Wait a minute, that's not Brigantine water! I think this newest water is going to stay--first to guess it get's a street named after them, or just the satisfaction of guessing correctly, whichever you prefer. Here's another view of it, this view just to the southeast (and smaller) than the last one:
6.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanothercoast1.jpg&hash=0d3ea6d211614425157ce44aa4e27dbfa6eb8c4f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanothercoast2.jpg&hash=c9cb24817fc0868e3914acadf28ac0e2bb6ae8bd)

And it even looks good at night!
6.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fspohjanmaanight1.jpg&hash=8e9700b6a113ec0ecd79d381ae82aa7549c2bb5a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fspohjanmaanight2.jpg&hash=3f91a1725f41e68df3be577ae5a8cd53e0121335)
I suppose all water looks good (and pretty much the same) at night  ::)

Here's a closer look:
6.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanothercoastnight1.jpg&hash=1777570e4346912e57d5683e8cbdb5d35544fd13)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanothercoastnight2.jpg&hash=bad2e4e03c8904d911f0581c9214359637bbd5ff)

And on the eastern edge of Iikyla:
6.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fblocksnight1.jpg&hash=69357b24aa5973f5eddaad69cf1fa87c06e5d7ce)

The finished coast of the area:
6.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoast1.jpg&hash=9a73201b85e607e7ed2975c84b3e5170599922be)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoast2.jpg&hash=b0db032ba05d6f57865580762be4d29972c8ef4a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoast3.jpg&hash=c947eb004330beeb8b4c3ec823bb39259a435e34)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoast4.jpg&hash=47d49155ae3f4dccbf41a9fa5065d00689c0535b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoast5.jpg&hash=cee422a03be88ceb4b96804016035262d2581e19)

and at night:
6.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoastnight1.jpg&hash=e360d7cfc9c24d1212febee6b3ee430026590ade)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcoastnight2.jpg&hash=5c940a457512e770ce88ec73a0c3e5b2d920e8b6)

I think I've got one more update in me for the month.... I hope you enjoyed this one and please let me know what you think  ;D

-Noah
Title: Re: Noah's Siilijoki
Post by: peter007 on February 25, 2011, 12:07:28 PM
Wow very nice update again I like the retaining walls. Height differences in parks are wonderful. They really are.
Title: Re: Siilijoki OSITM #3
Post by: bat on February 26, 2011, 08:45:10 AM
Iikyla looks really nice! It's a great looking village! And the night shots are superb, too!
Looking forward to the next update... ;)

btw, my 7700th comment...
Title: Re: Siilijoki OSITM #3
Post by: Reikhardt on February 26, 2011, 11:01:33 AM
Really good work, very much enjoyed viewing your MD so far!
Title: Re: Siilijoki OSITM #3
Post by: Tomas Neto on February 27, 2011, 04:51:02 AM
Awesome update!!!  &apls &apls
Fantastic work my friend!!!
Title: Re: Siilijoki OSITM #3
Post by: Battlecat on February 28, 2011, 07:58:21 AM
Great update once again!  Love the details, and particularly that complex railway interchange! 

Nice choice of water texture!  I honestly don't have a guess today, but whatever it is looks excellent!
Title: Re: Siilijoki OSITM IV
Post by: noahclem on February 28, 2011, 02:22:33 PM
7.0
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FIijokititlepagesunset.jpg&hash=622ace5631972dd3c912c4c035b1f3becf0d0be4)

Alas, the sun is setting on my moment in the spotlight! But before the curtains close I wanted to sneak in one last OSITM update!


Again, thanks a lot to everyone who's viewed and commented here, especially:



Ernst (peter007) - Thanks a lot for visiting again! It's taken me a lot of work to figure out how to make sloped areas look even halfway good ;) Glad you liked my work on it!

bat - Glad you liked the night shots and the layout of the new neighborhood! I've enjoyed your work a lot too and really appreciate you taking the time to view and comment here!

Reikhardt - I really appreciate your kind words! I'm honored to have the first MD you've commented on and hope you continue to enjoy my work in the future!

Tomas Neto - Thanks so much again! Always a pleasure to have you around here!

Battlecat - Perhaps predictably, it's another one of Rivit's variations ;)  This one is called "overcast" (combined with his yellow sand beaches) and as mentioned I really like it. The color seemed so colorless and gloomy in the preview picture that I would never have tried it except by process of elimination but interestingly I think it has a nice pacific northwest-type look to it. Also really glad you liked the rails and the rest of the update!


Here's a few more views of Pohjanmaa:

A tram making its way to the Pohjanmaa Central Rail Station
7.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftramgimp.jpg&hash=d25ae2cf3176a92890abb4cdacb512355ce6df40)

A north-northwest to south-southeast mosaic of East Pohjanmaa
7.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhospital1.jpg&hash=33bdcc203ee56b0d58ccf91455c5f433b167bca1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhospital2.jpg&hash=69ac30df2129e8b0d626aa840f1ace3a0985b0d7)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhospital3.jpg&hash=d80194bb4b48623aaf1cf595501959daab708416)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhospital4.jpg&hash=dab10b08db892331ca1c6de6d222227ee4f91d63)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhospital5.jpg&hash=f3c7168f7744db1a6077057f3e074c59da10debe)

The middle of East Pohjanmaa at night
7.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnight1.jpg&hash=0d392dac8b7211282f9562357af21ca8fc0f6d49)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnight2.jpg&hash=0ea426e46a61e996549a67d6f9eb3e71514db1d5)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnight3.jpg&hash=43ccdf346ccbc8d21047e27e571debebf92ccf97)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnight4.jpg&hash=1633e9e44a412847319c903ca44226acd6f44525)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnight5.jpg&hash=dfab9162692191415edc967dc74c475cb8e05715)

I've decided to name the main north-to-south tram-in-avenue here Adara Avenue with thanks and HOF congratulations to Battlecat! It runs from the edge of the tile just south of here up to the northern waterfront, serving a variety of areas and carrying trams the whole way.
7.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fstation1.jpg&hash=710e766ef809873a7304d9639bbf339bfbb7f792)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fstation2.jpg&hash=63ea4dfbd217b2c42cc5f6c0418233904c57c5a7)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fstation3.jpg&hash=99f767e9837ba9688be877b9d7fb8047a15fa0a2)

Hope to see you next time  ;D
Title: Re: Siilijoki OSITM IV
Post by: cubby420 on February 28, 2011, 02:50:38 PM
Wonderful update and month Noah! The last picture is especially wonderful and brings so much life to the table. Love it!
Title: Re: Siilijoki OSITM IV
Post by: Tomas Neto on March 01, 2011, 03:40:30 AM
Wow...!!! Great update, really awesome!!! Fantastic night shot mosaic, my friend!!!   &apls &apls
Title: Re: Siilijoki OSITM IV
Post by: rooker1 on March 01, 2011, 04:18:04 PM
 When I moved your MD here this morning I forgot to congratulate you on making it into The Best Sellers section.  While in OSITM you managed to get 46 replies, awesome job and it was a fun month following your MD!

Robin  &apls
Title: Re: Siilijoki OSITM IV
Post by: noahclem on March 01, 2011, 04:43:37 PM
Thanks a lot Robin! I'm really glad you enjoyed my work this month. It was an honor to be selected for OSITM so soon and I did my best to rise to the occasion (though I apologize for my updates being a bit concentrated toward the end of the month).

While I'm writing I'll give a quick update on my plans for Siilijoki. Now that the community isn't "specially interested" I will have a bit more time to pursue other SC4 aspects, especially including NAM development, some of which may be showcased here. I also expect lot-editing and other more technical parts of the game to play an increased role. I can very happily say that my experience from creating an MD on SC4D has dramatically improved (in my own opinion) my ability at the game and more importantly my enjoyment of the game. Thanks again to the OSITM committee and everyone who's taken the time to visit or comment on Siilijoki!  :thumbsup:

EDIT: BTW, there's a ton of content from the last week if anyone who's missed it is curious  ;D
Title: Re: Siilijoki OSITM IV
Post by: Evillions8 on March 01, 2011, 05:16:22 PM
I just discovered this CJ and and can I say is awesome work!  How did you get that elevated MAVE-5 in picture 6.0?  ()what() 
Title: Re: Siilijoki OSITM IV
Post by: Tomas Neto on March 02, 2011, 06:39:20 AM
Yeahhh my friend!!! Welcome to the Best Sellers section!!!   &apls &apls
Title: Re: Siilijoki OSITM IV
Post by: rooker1 on March 02, 2011, 08:01:51 AM
 Hey Noah don't sell yourself short here.  You keep making updates the way you have been recently and I'm sure your Md will be of "Special Interest" to everyone all the time.  ;)

Robin  :thumbsup:
Title: Re: Siilijoki OSITM IV
Post by: penguin007 on March 04, 2011, 04:33:25 AM
Great updates your railways and GLR look really good and sorry I have missed them aswell

Will
Title: Re: Siilijoki OSITM IV
Post by: kwakelaar on March 05, 2011, 12:50:54 AM
Wow, you have been busy. It has been great to look through all the updates you did during your time in the OSITM.
Title: Re: Siilijoki OSITM IV
Post by: nbvc on March 05, 2011, 10:26:26 AM
Nice updates with some great mosaics. &apls &apls
Title: Siilijoki VIII - Birthday Special!
Post by: noahclem on March 06, 2011, 02:03:17 PM
Siilijoki Update VIII

Hello everyone! Just wanted to share a quick birthday update featuring a few pics I've taken playing around with Kodlovog's Uniform Street Lighting Mod. If you haven't tried it yet you should. He has put in a tremendous amount of work and really created a game-changing product. These pictures are all taken with the white version of his lights and Simfox's dark night mod.


Replies:

cubby420 - Thank you very much Andrew!
Tomas Neto - Thanks so much for the kind words and welcome to Best Sellers! I'm glad you enjoyed the update again and congratulations on your OSITM for March!
rooker1 - Thanks again Robin! I've been very happy with the amount of "interest" people have taken in Siilijoki and look forward to that continuing! Always a pleasure to read your comments here!
Evillions8 - Welcome to Siilijoki! The "elevated MAVE-5" is actually the new NAM avenue viaducts under development.
penguin007 - Glad you liked the rails and GLR Will!
kwakelaar - Thank you very much I'm glad you enjoyed my OSITM!
nbvc - Thanks, glad you liked it!


A view of the waterfront at Palosaari Park at night
8.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl7crop-1.jpg&hash=2df1decd8ec85c85332552533aac1c0438f2c8a2)

The area of the previous picture is bottom-center of this one, which is zoomed out and rotated 180 degrees
8.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl2-1.jpg&hash=bed4fe38633abcb450e9f556a911ba924be67283)

A rare glance of Siilijoki at the closest zoom level
8.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl9-1.jpg&hash=c8bbce4e7f93bb18f8aa954a4a1e0b10c0b91700)

You may recognize this one from the same area, Pohjanmaa Central Station, from its unsuccessful entry in the SC4D picture competition
8.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl8-1.jpg&hash=cba3769053a862fa47904d4f67b9a1e38d22f6ab)

Part of the main commercial district of West Pohjanmaa
8.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl3-1.jpg&hash=58cc27359abef58d6b0497fef20466141199d0f1)

The southern section of West Pohjanmaa's waterfront:
8.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl5.jpg&hash=2bd87a18158eb8eb87ef09f63cb8051ec4e0861f)

8.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl6.jpg&hash=30e2f503a4de069052f0ba553a11b04d10b247a2)

Not quite the effect I was hoping for with this area. I think it's time for a bit of re-lotting...
8.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fusl1-1.jpg&hash=efd6e3756fadd3942fd760eb27fc3466ba4c61b8)

And a mini-mosaic to top things off
8.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fuslm-1.jpg&hash=711771510aa0ba815a09d31c510800831408aedb)

Thanks for viewing!  ;D
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: Framly on March 06, 2011, 02:59:43 PM
Great Pictures :thumbsup:
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: Tarkus on March 06, 2011, 03:47:32 PM
First off, happy birthday--hope you've had a great day! :thumbsup:  I've just caught myself up with the latest updates, and what you've accomplished here is just stunning.  I always appreciate the creativity behind your transit network layouts here, and you're even giving me ideas on that front.  The city itself really has an interesting mix of more traditional Euro-type buildings with some more modern architecture, and your parks are quite stunning here as well.  From what I've seen of Finland on Google StreetView, I'd say you've managed to capture that feel here quite well.

-Alex
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: canyonjumper on March 06, 2011, 06:18:57 PM
Very cool Noah! I see you've got the uniform lighting mod up ;D I like the use of the 10m underpasses in update 7. Oh, and happy birthday! Hope it's a good one!

                 Your friend,
                                Jordan :thumbsup:
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: kodlovag on March 07, 2011, 01:09:13 AM
I like this update, nice night images.
And happy birthday, Noah!
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: io_bg on March 07, 2011, 01:12:29 AM
Happy birthday and great update! :party:
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: Tomas Neto on March 07, 2011, 07:59:15 AM
Wow my friend...!!! Fantastic night shots!!! Awesome!!!  &apls &apls
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: Battlecat on March 07, 2011, 08:17:30 AM
Beautiful job on this update!  Happy Birthday (for yesterday of course)!
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: peter007 on March 07, 2011, 08:54:03 AM
Little late but happy birthday.

And you made a very nice update.
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: art128 on March 07, 2011, 11:11:48 AM
HBD   :thumbsup:

and lovely update!  &apls
Title: Re: Siilijoki #8 Birthday Special! (6 March)
Post by: Reikhardt on March 09, 2011, 02:57:57 PM
Your mastery of transport is excellent! You make such good use of the NAM and other transport mods, fantastic to see!
Title: Siilijoki Teaser 9 March 2011
Post by: noahclem on March 09, 2011, 03:28:44 PM
Siilijoki Teaser 9 March 2011

Thanks for the birthday wishes everyone! I had a good time going out after work on Saturday and a nice family dinner Sunday. With spring break in full swing things are pretty hectic at my restaurant (aptly named Bar & Cafe Seikkaileva Siili [Adventurous Hedgehog] no connection to an MD with a similar name). If you're curious about the place check out the URL under my avatar which links to our facebook site and if anyone happens to be in northern Finland come say hi!

Needless to say I haven't had a lot of time for SC4 but I wanted to answer comments and share a picture I made a couple days ago.

Framly - Thanks, glad you liked them!
Tarkus - Thanks for the thoughtful reply and birthday wishes Alex! I'm very flattered you've enjoyed Siilijoki so much and even more flattered if my transportation layout provides any inspiration!
canyonjumper - Thanks Jordan! I've noticed you like those 10m TIA underpasses as well, based on the picture competition HOF  :thumbsup:
kodlovag - Thanks for the birthday wishes and for creating the mod that made those night images possible!
io_bg - Thank you for the compliment and happy birthday!
Tomas Neto - Thank you very much, glad you liked the pictures!
Battlecat - Thanks for the compliment and birthday wishes!
peter007 - Thanks a lot! Glad you liked the update and thanks for the happy birthday!
art128 - Thanks for the kind words Arthur!
Reikhardt - Wow, thanks for the great compliment! I'm really glad you like Siilijoki's transport system!

This picture is my favorite one taken with USL so far and features a neighborhood I like so much I decided to put my home there (according to an update a few weeks ago--it's the first row house after the diagonal buildings near top-center though it's no different from any similar row house except I've decided I live there  $%Grinno$%). It's a bit more polished and I think kodlovag's work really shines here.

8.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F1mosaic.jpg&hash=232a45a0115f92bb8fedd7ebea4117fde22f2f8a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F2mosaic.jpg&hash=43a4bd50e843d5aecd0e742004ed84a94e0418c9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F3mosaic.jpg&hash=e6d243e52c8803f70f8a769b9d8e74caab021cf9)
Title: Re: Siilijoki Teaser 9 March 2011
Post by: Tomas Neto on March 09, 2011, 04:57:04 PM
Awesome teaser my friend!!! Fantastic mosaic!!!  &apls &apls
Title: Re: Siilijoki Teaser 9 March 2011
Post by: Skimbo on March 10, 2011, 02:18:21 AM
That's a nice mosaique you've got there =)
Title: Re: Siilijoki Teaser 9 March 2011
Post by: nedalezz on March 12, 2011, 03:12:53 AM
That is a great set of updates!

My favorite picture, something that I really think is a work of SimCity art, is 6.2 - the night effects and the lights, it just makes it sublime in my opinion :)
Title: Re: Siilijoki Teaser 9 March 2011
Post by: peter007 on March 13, 2011, 03:42:04 AM
It's great. I love your diagonals.
Title: Re: Siilijoki Teaser 9 March 2011
Post by: sumwonyuno on March 20, 2011, 12:15:21 PM
Excellent night shots!  :)
Title: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: noahclem on March 20, 2011, 06:56:58 PM
SIILIJOKI IX

Pohjois-Siilijoki

High season for tourists continues at the restaurant here in northern Finland and an impending move has further "distracted" me from SC4. It seems I'm going further north of all places, now to Rovaniemi on the arctic circle--am I SC4D's northernmost member now? Anyway, I've managed to throw some material together in the last few days that I'm quite happy with. This is the long-awaited (at least by me) return to Siilijoki Proper. Instead of a more urban update as you'd expect moving closer to the center of the metropolis, I'm presenting my first rural update, featuring the steep hills across the broad Siilijoki River from the city center.

9.0
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsiilijokifargimptitle.jpg&hash=4a354db13d042efb0b6842aa5ec6c0bf02d54a82)

Special thanks to:

Tomas Neto - Thanks a lot I'm glad you liked the teaser mosaic!
Skimbo - Thank you very much! I hope you like the emphasis on rails in this update!
nedalezz - Thanks so much! I'm really flattered by your praise for 6.2 and hope you continue to find things you like here!
peter007 - Glad to see you back, thanks again!
sumwonyuno - Thanks, glad you liked the night stuff!

Besides the new rural developments here I've re-aligned my regions tiles a bit to better fit transit neighbor connections and coastlines. Here's an update of the new alignment taken from Wounagaine's Terraformer, with current and planned rails and highways overlain:
9.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FSiilijokiregionmapname.jpg&hash=549da36953f4b894044ef535ec922816631a3b38)

And the full region if you're curious:
9.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FSiilijokiregionmapterraformerlabels1-3-scaled.jpg&hash=3ddae6e48a7eed4e11b7d8a3fb10cf0f3e94f8a1)



Pohjois-Siilijoki, meaning Northern Siilijoki in the native language, is not well suited to dense development with its almost complete lack of flat ground but its commanding views and defensible terrain made it an attractive spot in the past. Its inhabitants continue to be largely of aboriginal descent, though the breathtaking views and white sand beach are increasingly attractive to a broader range of society.

9.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsm1_f.jpg&hash=07114e4405a54e0be4012aa877c8ff7f7838e491)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsm2_f.jpg&hash=6299004f27b80eface72d47562ab9f584c607c90)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsm3_f.jpg&hash=8fc29d136784307f38fef55ad7038a3b07501648)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsm4_f.jpg&hash=0430b2eb3af3389773eb950d2bb874c430edcb65)



Pohjois-Siilijoki lies at the far side of the only current bridge over the Siilijoki River, a rail connection. The region's central terminus is also almost immediately across the river so the area sees a significant amount of train traffic.
9.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsb1_f.jpg&hash=0a33cda1170af8bb5278a328a5797c3e6ba59ec5)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsb2_f.jpg&hash=db98f93c64707048d806be8ae79ca62d9e0a070a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsb3_f.jpg&hash=e2bfc560c7e1144e47bc0a0e2ea5fc89189099b6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsb4_f.jpg&hash=bdb1948bf9670df6edcf19b067b45a12e267d871)



Looking down the hill:
9.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdh2.jpg&hash=ffd14be1ab27cf8439b322438364fb3a17cf8b68)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdh1.jpg&hash=273768c9679e64c13aabcb8c5155302a92f0a55c)



9.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainnightgimp.jpg&hash=933f4f16da8186f8467778eac207f5b0b6680c16)



9.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fvillagecrop.jpg&hash=a64d76610f9721a9376ac9b39cfb7c3a6b582702)



The tracks serve freight trains as well, as shown in this early autumn picture
9.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffreightfall.jpg&hash=1c4a1410e1a0329d105e9855f89f9dd3f766c38e)



One of my favorite pictures of the area so far:
9.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftunnelgimp.jpg&hash=974237284024efec76176513bb29c0092f0119ab)



For additional perspective here's a zoomed out view showing Pohjois-Siilijoki, the width of the river and the edge of the city-center on the other side. As you can see there's a lot of development to be done  ::)
9.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsoverview.jpg&hash=7629d514715bb28b7a9392b212a7b66f33e65b2d)



I hope you enjoyed this update and please let me know what you think! Feedback on the wooded areas and train skins would be especially valuable  :thumbsup:

-Noah
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: kodlovag on March 21, 2011, 02:14:43 AM
Very nice pics! 9.8 is my absolute favorite.
I used the same red region runner train for a long time, but now working on a new train skin for my region. Now I'm looking for train car and engine models. I really like the train on 9.5 and 9.9, I will try to find a download.
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: io_bg on March 21, 2011, 02:24:20 AM
Very nice update - I particularly like the railway layout, it's quite realistic. :thumbsup:
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Tomas Neto on March 21, 2011, 02:29:42 AM
Wow..., fantastic update my friend!!! Really great work!!! I liked a lot of the forest and the railroad!!!  Awesome!!!   &apls &apls &apls
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Skimbo on March 21, 2011, 04:32:17 AM
Nice mosaique and veeeery nice play with trainskins.
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Reikhardt on March 21, 2011, 03:20:36 PM
Great work with trains and I really love your use of flora, makes the countryside come to life  &apls
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Girafe on March 21, 2011, 04:11:42 PM
The TGV was one of my first upload  :) so long time ago

and these pines are my last upload

3 or 4 years of modding and batting :)

Anyway I like the way you made your railway in the forest  :)
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: peter007 on March 22, 2011, 06:02:46 AM
Great update. Very nice waterfront
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: bat on March 22, 2011, 06:38:41 AM
Nice night views at the top of this page!
And the other pictures are also wonderful. :thumbsup:
Your city and region are looking great...
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Sciurus on March 22, 2011, 11:35:47 AM
Great update! I like the roads... were did you find the guardrails?

Guillaume :thumbsup:
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: nbvc on March 22, 2011, 11:57:06 AM
Great work. &apls &apls
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: KexLexington33 on March 22, 2011, 02:46:32 PM
Awesome!  &apls


How do you get brown/red piers?
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: kwakelaar on March 23, 2011, 01:47:10 PM
These are some rather striking images, combination of white beaches and pine forest, I find it quite remarkable.
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Cierzo on March 27, 2011, 02:07:45 AM
Amazing update!!  &apls

Love the details on that small beach in the mosaic. The forest areas and rail layout are great too.
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Bill_Chen on March 28, 2011, 08:42:40 AM
I like the buildings which you picked. And the roads are special. :thumbsup:
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Terring7 on March 31, 2011, 03:29:00 AM
Wonderful railroads &apls
Title: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: noahclem on March 31, 2011, 02:02:34 PM
SIILIJOKI X - 31 March 2011

Pohjois Siilijoki #2



Looks like I've got a few minutes left to kick out a third update for March! As always thank you all for viewing and commenting, especially:


kodlovag - Thanks a lot! If you haven't found that train yet it's by Girafe on TSC here: http://toutsimcities.com/downloads.php?view=1590 (http://toutsimcities.com/downloads.php?view=1590)

io_bg - Thank you, glad you like the rails!

Tomas Neto - Thanks a lot for the very kind words Tomas!!

Skimbo - Glad you liked the mosaics and train skins, thanks so much!

Reikhardt - Thank you! I was worried the flora could be a bit repetitive but I'm happy with the result--though I've since added Girafe's new deciduous trees to some of the forests.

Girafe - Thanks for posting and I'm glad you liked the rails in the forest here! The last update was kind of a showcase of your work and I've tried to give credit to you. Thanks so much for your awesome trees and trains!

peter007 - Thank you, glad you liked the waterfront!

bat - Thanks so much for the kind words! Very nice to hear!

Sciurus - Thanks a lot! The guardrails are part of NAM development and so unfortunately are not yet publicly available.

nbvc - Thank you very much!

KexLexington33 - Thank you very much! I'll pm you a link to those walls in case you don't catch this update and anyone else interested in kazuki's walls can find them on his exchange here: http://klex.blog85.fc2.com/ (http://klex.blog85.fc2.com/). You can also use the CSX seawalls (normal and Malta sets) for similar purposes, including land use. They are available on the LEX.

kwakelaar - I really appreciate the compliment, thank you very much!

Cierzo - Thanks a lot! There will be more beaches, rails, and forests in the upcoming updates here!

Bill_Chen - Thanks a lot, glad you liked the buildings and roads!

Terring7 - Thank you, glad you liked the rails!



On to the update! For this one we'll focus on the area immediately west of the last update, the western part of Pohjois Siilijoki. It's essentially a bedroom community with the majority of workers commuting by rail across the river to the Siilijoki city center or even beyond to Pohjanmaa (the road network only connects to the undeveloped tile to the north at this point).


This picture shows most of the newly developed area:
10.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fstgimp.jpg&hash=3fbe8dc4a7ba2b3991b28319dfe2d62fd80fa5c7)


As you can see the area is built on a steep hill. I've done a bit of lotting to work with the slope which is most of why it took me this long to develop the area  ::)
10.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freshillgimp.jpg&hash=3d468756bc8518db6a25c45cba744da095073b79)


The new railway station is a major part of the community with about 3500 daily commuters.
10.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fh1m.jpg&hash=4855153962c7c8ed48f397a6b56d0c63a230f261)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fh2m.jpg&hash=5cd24d22d0200c4fa762d176b0a25cfc9d2ce436)


Trains run well into the evening--"evening commuters" travel to and from the greater nightlife options available a 5 minute train ride away.
10.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdn1.jpg&hash=2439271933f0fb9e68a046f21e73d607553aa792)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdn2.jpg&hash=90ba3e3213b172c40482a9d2047020a2566871cd)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdn3.jpg&hash=bb099ab318ca4cf37b5a1c117c4810488cceb41e)


The road connecting the newest development the one shown previously:
10.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fs1.jpg&hash=9be9526580a243997d37aaded117a6b32c3b6fec)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fs2.jpg&hash=d325fd52c81e1ca50abb94406a12499e533a7041)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fs3.jpg&hash=98e081e3d0533859040cb06166cb385b5e61aaf0)

A quieter neighborhood at night just west of the rest:
10.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fclosenightgimpscale.jpg&hash=5fb3bd382c24f7b2791d03f495ccf1f59a4c9b62)

Hope you enjoyed the update and let me know what you think!
Title: Re: Siilijoki IX - Pohjois-Siilijoki - 21 March 2011
Post by: Terring7 on March 31, 2011, 02:11:11 PM
Just another one boring update :thumbsdown:


April's Fool Day :D :D
Another one great update :thumbsup:
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: Tomas Neto on March 31, 2011, 04:55:55 PM
Wow Noah, amazing update!!! I liked a lot of both mosaics!!! Awesome work, my friend!!!   &apls &apls
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: mayorfabz on April 01, 2011, 06:10:56 AM
QuoteTrains run well into the evening--"evening commuters" travel to and from the greater nightlife options available a 5 minute train ride away.
10.4

Now you don't need to commute, there is an awful lot of nightlife in this part of Pohjois: look at that crowd in front of the pub!
With "Billig Bier & Wein" (cheap beer and wine), no wonder, I guess...

Nice update. I appreciate your MD a lot and I like to pay a little visit from time to time: always something interesting to watch (e.g. diagonal bridges or this sloped parking places.)

Cheers,

Fabien
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: Sciurus on April 01, 2011, 08:13:35 AM
Ah, I see... I hope they'll be available soon, because they interest me a lot $%Grinno$%
Another great update! &apls

Guillaume :thumbsup:
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: Framly on April 01, 2011, 04:14:35 PM
Great Update! I like how you managed the heights differents :)
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: io_bg on April 01, 2011, 04:20:21 PM
Very creative network layout! :thumbsup:
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: kwakelaar on April 02, 2011, 12:25:27 AM
Again some interesting pictures to see how you use your infrastructure, nice update.
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: Reikhardt on April 02, 2011, 02:25:54 AM
Fantasticaly detailed city, I love those retaining walls in the first three pics! Are they pesonal lots?
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: canyonjumper on April 05, 2011, 05:26:00 PM
Great update Noah! I see the FLuP Fever still has you in its grip :P Looking forward to update XI!

              Your friend,
                             Jordan :thumbsup:
Title: Re: Siilijoki XI - Pohjois-Siilijoki #3 - 7 April 2011
Post by: noahclem on April 06, 2011, 05:31:57 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Foverviewtitlepage.jpg&hash=72296536e1f65beeb738a726925e384ad733f9bb)


Pohjois Siilijoki #3 -- 7 April 2011

Here's another one focusing on Pohjois-Siilijoki--the neighborhood just north of the Siilijoki city-centre dominated by mountains and waterfront and squeezed between a relaxed, middle-class, largely aboriginal population and an impending influx of wealthy yuppies. For now the beach bums are winning--despite my efforts (ironically being a beach bum myself) to at least semi-gentrify the area. I've removed the only luxury building, a beautiful large hotel, from the area after noticing it blocked all the hippy/surfers' view and didn't really fit in with the other bats. Perhaps the area is somehow destined to hold on to its current character....


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplies.jpg&hash=dd72ec1bec583ea97aeefe917156a7a561794f66)

Terring7 - Haha, thanks Elias! I should have known an April 1st update would be trouble ;)

Tomas Neto - Thanks a lot Tomas, glad you liked the update and the mosaics!

mayorfabz - Yeah, the people at the train station look pretty boring compared to the ones by the bar/liquor store/whatever it is! That bat is so perfect even though it's so old. Thanks for commenting, it's nice to here my random stuff is catching peoples' attention. Cheers!

Sciurus
- Thanks a lot Guillame! I'd be happy to release the custom stuff here but as a new uploader I want to make sure I'm not breaking any rules/plagiarizing. I borrowed the foundation stats and concept for the walls from kazuki's walls--so do I need his permission to upload or is it ok because its my own lot (none of his stuff is actually used in mine)? I have my rail station uploaded on a private site already and will send you a link as soon as I chat with simcitler (it's a relot or his relot of an SFBT station). I also need to track down dependencies before I do any type of "official" release such as the STEX.

Framly - Thank you, great to see you here again!

io_bg - Thanks Ioan, glad you liked it!

kwakelaar - Glad to see you back and thanks for the kind words! One of these days I'd like to make an update with some of your custom stuff....

Reikhardt - Thank you! Yeah, those walls are custom ones I made. Some are 1x1 lots and some are part of a re-lotted rail station. I do hope to share--see Sciurus' reply for details.

canyonjumper - Thanks Jordan! Yeah, there's not much better than a good FLUP ;) I'll look forward to your next update (hopefully FLUP-related as you always do a great job with them, especially the on-slope ones) as well!


I've put together a combination of overview shots, detailed shots, and mosaics for this update which is likely to be the last featuring the area for a while. Plenty of work remains to be done in Pohjois-Siilijoki but the challenges of advancing it further are significant: lotting more walls for the sea, lotting ploppable buildings with the wfk retaining walls, diagonal waterfront development, cross-tile mosaics, and most importantly developing a road bridge and the area around it. There are also some other projects I'm excited to get into outside of this area ;)

Getting back to business, there has been an increasing amount of boat traffic in the area:
11.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fimonaboat.jpg&hash=56eccd229b543d9dcf46e90513bac1055548600d)

I'm largely happy with the shoreline development
11.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffm1.jpg&hash=5bf00fc78e99f54d7e1dcc3f56b7ab060d94e5d6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffm2.jpg&hash=679b2e1600bb37c993539cb0d5e2d50f1acbd38e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffm3.jpg&hash=308dfa30dbcb1cd386e909b6cacfee907c07542c)

Light the night for safety!
11.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwm1.jpg&hash=6ea79fb08555ff7319aa6f341fed06a8299c6561)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwm2.jpg&hash=cc15d4a795868e13a3b279d41094ff0a9c74436a)

Actually I'd rather you didn't. I think the seawall lights are far too bright and am looking for a solution to the problem.

Toward the west end of current development in Pohjois-Siilijoki:
11.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fc_ps1.jpg&hash=97e2298acfaf4ff9b380d75b38eb9ddd081323f2)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fc_ps2.jpg&hash=6b1c30a4b18d7f3bf3ef3077d7f464093715e743)

An overview of most of the area developed in the last month:
11.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb1.jpg&hash=9d5fa65823a9ca9861558c293c62c55fc444c5f6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb2.jpg&hash=464a89d21ae08ee116bd11031292e66e4b64d19b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb3.jpg&hash=7028a0af315b934fc69809fea07be994e8ec2072)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb4.jpg&hash=c0185932b73d7f99bb17b6c587a15eb3f0398318)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb5.jpg&hash=5cb77d38a4fcec0d45b44e1d4c94a8f4cec68e2a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fb6.jpg&hash=4b8df62c9ac0ca40a5d0ea0eaf52a2e3bbe432e2)

Here's a development plan of the Westernmost section of Pohjois-Siilijoki:
11.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnppalsn-1.jpg&hash=7b1c3324f3531806d26a50a982d56cd436b8807c)

And here's a map showing planned rail and freeway routes in the area. Circled areas are being considered for an update in the near future. Please let me know of any of them seem particularly intersting (there are small numbers in each of the circles to label them).
11.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmap4.jpg&hash=38e54d16fc62a1e5571fd7b15159aa39263d28b9)

It's always a pleasure  ;)
Title: Re: Siilijoki X - Pohjois-Siilijoki #2 - 31 March 2011
Post by: Evillions8 on April 06, 2011, 05:47:38 PM
Indeed it is a pleasure.  :thumbsup:
Title: Re: Siilijoki XI - Pohjois-Siilijoki #3 - 7 April 2011
Post by: Tomas Neto on April 06, 2011, 06:24:24 PM
Amazing the beauty of your update, Noah!!! Beautiful city, and fabulous mosaics!!! Incredible work, my friend!!!   &apls &apls


Quote from: noahclem on April 06, 2011, 05:31:57 PM
There are also some other projects I'm excited to get into outside of this area ;)
Wow..., really this is a good news!!!   :)
Title: Re: Siilijoki XI - Pohjois-Siilijoki #3 - 7 April 2011
Post by: canyonjumper on April 06, 2011, 07:24:16 PM
Awesome Noah! I love the Ave-2 mod you've got, it fits in perfectly ;D

           Your friend,
                          Jordan :thumbsup:
Title: Re: Siilijoki XI - Pohjois-Siilijoki #3 - 7 April 2011
Post by: io_bg on April 06, 2011, 11:14:13 PM
Looks great! I like the transport layout! My only remark is about the police station, I'm not sure if it fits the low-rise development around it ::)
Looking forward to seeing progress in the construction of the junction and the bridge in the last pic. :thumbsup:
Title: North Siilijoki Motorway Project Teaser
Post by: noahclem on April 14, 2011, 02:23:57 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpsi_teaser1.jpg&hash=26b842b5fbd75330e6674f181fe689305b90af46)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpsi_teaser2.jpg&hash=8a273bc8b6e1d719c2172c691fba877619fe6504)
Title: Re: Siilijoki XI - Pohjois-Siilijoki #3 - 7 April 2011
Post by: cubby420 on April 14, 2011, 07:46:44 AM
Cool stuff. I think I see where you're going with this...
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Girafe on April 14, 2011, 11:18:06 AM
Promising   ::)
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: aragornjdl on April 14, 2011, 01:27:52 PM
Just discovered your MD, great work! &apls I particularly like the beaches and riverfront areas. The way you've left a good deal of undeveloped, forested land seems quite realistic.

I do have a question. The seawalls seen all through update 11, are they custom or did you find them somewhere? I couldn't find explicit mention of this in your earlier replies, perhaps I missed it.
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Skimbo on April 15, 2011, 02:49:17 AM
Great last updates =)
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Tomas Neto on April 15, 2011, 12:40:39 PM
Nice teaser, my friend!!!   :thumbsup:
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: kwakelaar on April 15, 2011, 01:13:56 PM
Your mosaic looks great, the camera angle works perfect like you have done it.
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Nanami on April 23, 2011, 12:37:52 AM
Looking great! I like that shorelines! :thumbsup:
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: bat on April 23, 2011, 02:07:52 PM
All pictures are great. :thumbsup:
Really nice work on your city. :thumbsup:
And looking forward to more... ;)
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Exla357 on April 23, 2011, 08:40:19 PM
I just discovered this MD, and read through the whole thing in 20 minutes, and I must say I'm amazed &apls I love that your cities have a "homemade" touch to them, if you know what I mean. I also love that you always put in a fair share of road/railgeekery updates :). Awaiting the next update with much anticipation, and I'm sorry I didn't discover you MD till now. Keep it up, my friend, and as Nardo69 would say, "Always make backups!"  :thumbsup:
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: Kevin1a on April 25, 2011, 12:13:23 AM
Excellent attention to detail.  I like the way your developments seem to fit into the landscape.  After this reply, I'll be subscribed to the thread, so expect me to pop in more often.
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: kelis on April 25, 2011, 07:02:59 AM
Excellent work my friend, Keep up the good work  &apls &apls
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: canyonjumper on April 27, 2011, 07:50:10 PM
I'm looking forward to seeing the full update, it looks like it'll be great ;D

                   Your friend,
                                  Jordan :thumbsup:
Title: Re: North Siilijoki Motorway Project Teaser -- 14 April
Post by: peter007 on April 28, 2011, 12:12:53 PM
Nice interchange. When do you have your next update?

-Ernst
Title: Siilijoki Teaser--Igelstadt intro & old-school replies
Post by: noahclem on May 18, 2011, 04:36:00 PM
I'm still alive!!! And I hope the same thing can be said for this MD  &hlp

It's been awhile and I apologize. Although I've put quite a lot of work into SC4 since I last posted I've been trying to follow the philosophy of "if you're not sure it's ready it's probably not ready" and that has led me to avoid posting. I'm in the later stages of getting an update I'm very excited about together but wanted to throw out a quick teaser and replies. You should hear back from me again within the next couple days...  /&HiPP/%

A view of my newest tile, Igelstadt:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figelp1.jpg&hash=73f57867ca411689eab7051affcf4b262d2cb80a)

And a teaser pic from a couple hundred meters down the motorway:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fparparclo2.jpg&hash=e6c589187f044c1318d4af510bdd2cd7c259fd13)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Evillions8 - Glad to hear the pleasure wasn't all mine ;)

Tomas Neto
- Hey, thanks so much for the huge complement Tomas! I hope you like the new area I'm developing here!

canyonjumper - Thanks a lot Jordan! That concrete median on the ave-2 was just an accident but I guess it does fit the area ok....

io_bg - Thanks Ioan! Good point on the police station--I placed it figuring that the area would fill in with midrise or highrise buildings but they've yet to materialize. Thanks for the suggestion that I develop the bridge and interchange area, I hope you like the result (when I show it--this reply was written over a month ago)!

cubby420 - Thanks Andrew! All will be made clear (later sorry  ::) )!

Girafe - Thanks! Inserting birch trees now...

aragornjdl - Thanks a lot and welcome to Siilijoki!

Skimbo
- Thanks a lot!

Tomas Neto
(2) - Thank you!

kwakelaar - Thanks, glad you like the mosaic and its angle!

976 - Thanks, glad you like the way I did the shorelines!

bat - I really appreciate the compliment and hope you enjoy what I've put together for this update!

Exla357 - Welcome to Siilijoki and thanks for the very kind words! I've thrown in a little road/rail-geekery for this update as well and I think I backed up my region the same day your post reminded me!

Kevin 1a - Welcome to Siilijoki to you as well! Thanks a lot for the compliment and subscription and I look forward to seeing more of you around here!

kelis - Thanks so much, I'm really glad you've liked what you see here!

canyonjumper (2)
- Thank you! I hope you enjoy this update, although it's not quite what I had intended it to be....

peter007 - Thanks!! hopefully tomorrow....
Title: Re: Igelstadt Into and Replies -- 19.05.2011
Post by: Skimbo on May 19, 2011, 12:43:17 AM
Oh, wha doo I see here?

I like the first teaser pic, a well done Euro-city =)
Title: Re: Igelstadt Intro and Replies -- 19.05.2011
Post by: Tomas Neto on May 19, 2011, 03:09:32 AM
Great see your return, and fantastic work in your teaser!!!   :thumbsup:
Title: Re: Igelstadt Intro and Replies -- 19.05.2011
Post by: bat on May 19, 2011, 09:46:54 AM
It's nice to see two new pictures here!
Great work on them.
And looking forward to more... ;)
Title: Siilijoki XII - Welcome to Igelstadt! - 19 May 2011
Post by: noahclem on May 19, 2011, 03:28:07 PM
SIILIJOKI XII

Welcome to Igelstadt!

19 May 2011


The last month has been a busy one, both for me and for Siilijoki. After quite a bit of work in other parts of the Siilijoki region I decided Igelstadt would be the best site for the next update. Igelstadt consists of the tile south and slightly east of Siilijoki proper and south and slightly west of Pohjanmaa. Although the areas shown today are geographically closer to Pohjanmaa the dominant transit links of the area radiate outward from the city center of Siilijoki. A large motorway, high-capacity passenger and freight rail links and a tramline, as well as smaller roads, link to Siilijoki while a tramline and a high-speed avenue link to Pohjanmaa. Igelstadt's location and transit networks can be seen in the map below, outlined in yellow.

12.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig_regmap.jpg&hash=4e8eb012528dd3127bcc9787aabadebda0c7d75a)

The core of Igelstadt is the old town center whose original inhabitants were German immigrants. The town's name is dedicated to my brother and taken from his most recent SimCity city and to the SC4D German community.

12.2 - This image is taken near the edge of the old center:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fw2wigfinished.jpg&hash=d9e79f6defeceae560ad8ce0fa3c40eee9befec1)

12.3 - In addition to historic wall-to-wall commercials, many rowhouses are located in the old city center.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig_rowhousegimp.jpg&hash=9383c355ed7c4aab4b94806b23f449af1551d628)

12.4 - Most of the other residential areas are more suburban. The area near the tri-municipality border is more affluent than most.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figsubaltborder.jpg&hash=196a4540bcdcb6649a91a22f1bb7f88cc8e872e4)

The area between Iglestadt center and the Siilijoki border is dominated by major transitways and built-up areas around them. My previous teaser picture and picture contest entry was taken from this area.
12.5 - This area is right next to that one:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanother.jpg&hash=fc89f7431031b5aa7fa0da71cbe510461e69ee87)

In addition to that avenue and tramway, a large freeway and a railway run parallel through this area. The fun thing is that it's all diagonal  ;D 
12.6 - Here you can see a cross-section of this transport aorta:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig_mwm1.jpg&hash=ebf07cb1b9a70c7218163bd6a97eab01e235e154)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig_mwm2.jpg&hash=ba7231cc0263b400c17e0519ee29fca958fa38f3)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig_mwm3.jpg&hash=04344c3a6d63695e9fe431297eb90c480c537bc8)

Since I included part of Iglestadt's main interchange in my teaser I suppose I better show it. I'll go into more detail later (motorway update soon maybe?)
12.7 - Here's an overview for now:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fparclo.jpg&hash=9852b65613e3069d2193b9c6098f8a021bb4f392)
Perfect par-clo? I'm very happy with the result  :satisfied:

And while I'm living up to earlier commitments I might as well address the North Siilijoki Motorway Project. It's not defunct but will be on hold for awhile. This is the result of a combination of my bridges mysteriously exploding with extra superstructure after being perfectly fine for weeks (apparently they're not public yet for a reason  ;) ) and the inclusion in the area of certain things that perhaps are best not shown here yet  ()flamdev()

12.8 - I can show you this however, which I made several weeks ago. Combining it with the last NSMP teaser reveals the layout of the interchange immediately across the river from central Siilijoki.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FNSMPteaser2.jpg&hash=055d3a988f7c777b3a4b05b83b3ccf82f557da0e)

Thanks so much for visiting and commenting and I hope you enjoyed the latest edition of Siilijoki!  &dance



And of course, thanks to:

bat - Thanks a lot! Glad you liked the new pictures I'm glad to have some new ones to show!

Tomas Neto - Thank you very much Tomas! I'm happy to be returning  ;)

Skimbo - Thanks a lot, glad you like that picture! I was very happy with it as well.
Title: Re: Igelstadt Intro and Replies -- 19.05.2011
Post by: Reikhardt on May 19, 2011, 03:50:55 PM
Great update Noah, As always great work with the roadways.
I really love that water in picture 12.6  &apls  &apls
Title: Re: Igelstadt Intro and Replies -- 19.05.2011
Post by: kelis on May 19, 2011, 04:24:51 PM
The picture 12.5 it's just amazing my friend, Great job  &apls &apls
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Tomas Neto on May 20, 2011, 03:19:49 AM
Awesome work, Noah!!! Fantastic update!!!  &apls &apls
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Aaron Graham on May 20, 2011, 05:51:09 AM
Great Job, I like this city and you have a lovely tram system, I need to use them in my cities, and the lake look beautiful  Keep it up. &apls
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: nbvc on May 20, 2011, 10:43:05 AM
Nice city. :thumbsup:
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: bat on May 24, 2011, 05:26:37 AM
Fantastic looking city there!
And the interchange is looking great, too. :thumbsup:
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: apeguy on May 24, 2011, 10:57:04 AM
Nice use of trams and diagonal buildings in the city centre, and the parclo interchange is good too. I see the new version of the RHW is coming along nicely, I hope those 5-lane bridges are included with it. ;D


Keep up the good work. :thumbsup:
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Ol.S / Benoit on May 24, 2011, 11:41:37 AM
Amazing ! Your network is perfect, so much work on it, Tram, El train, RHW... such a long work to make it realistic like that :)
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Sciurus on May 25, 2011, 09:39:05 AM
Wonderful!! &apls &apls &apls

Guillaume :thumbsup:
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Yan077 on May 28, 2011, 02:49:40 AM
I agree, excellent pictures, and that interchange is very impressive  :o

&apls &apls
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: io_bg on May 28, 2011, 02:57:34 AM
Love the RHWs as well as the bridge :thumbsup: &apls
Title: Siilijoki Teaser 31 May 2011
Post by: noahclem on May 31, 2011, 07:26:18 AM
There should be a new update within the next couple days, but for now replies and a quick teaser pic

12.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainteaser.jpg&hash=2fb7814fcd5d6eff73ec4cc41370d73d09c19d81)




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: Reikhardt on May 19, 2011, 03:50:55 PM
Great update Noah, As always great work with the roadways.
I really love that water in picture 12.6  &apls  &apls
Thank you! The water is a less translucent modification of rivit's green water, available on the STEX--I never thought I'd like green water in Siilijoki but I was happy with it there!

Quote from: kelis on May 19, 2011, 04:24:51 PM
The picture 12.5 it's just amazing my friend, Great job  &apls &apls
Thanks, I like that one too. Good luck in the picture competition!

Quote from: Tomas Neto on May 20, 2011, 03:19:49 AM
Awesome work, Noah!!! Fantastic update!!!  &apls &apls
Thanks a lot Tomas, always great to have you around here!

Quote from: Aaron Graham on May 20, 2011, 05:51:09 AM
Great Job, I like this city and you have a lovely tram system, I need to use them in my cities, and the lake look beautiful  Keep it up. &apls
Thanks, glad you liked it and welcome to Siilijoki! Trams are fun and a great way to add a little old-world character to your city.

Quote from: nbvc on May 20, 2011, 10:43:05 AM
Nice city. :thumbsup:
Thanks a lot!

Quote from: bat on May 24, 2011, 05:26:37 AM
Fantastic looking city there!
And the interchange is looking great, too. :thumbsup:
Thanks bat, glad you liked the interchange!

Quote from: apeguy on May 24, 2011, 10:57:04 AM
Nice use of trams and diagonal buildings in the city centre, and the parclo interchange is good too. I see the new version of the RHW is coming along nicely, I hope those 5-lane bridges are included with it. ;D


Keep up the good work. :thumbsup:
Thanks, glad you liked the different transit stuff and the diagonals! I'm also really hoping those wide RHW bridges will be in the next release as well, but unfortunately that bridge has a pretty substantial problem with it still. Fingers crossed  :thumbsup:

Quote from: Ol.S / Benoit on May 24, 2011, 11:41:37 AM
Amazing ! Your network is perfect, so much work on it, Tram, El train, RHW... such a long work to make it realistic like that :)
Thanks so much! There's definitely a lot of work and some frustration put into making that transit network and it's very nice when people notice!

Quote from: Sciurus on May 25, 2011, 09:39:05 AM
Wonderful!! &apls &apls &apls

Guillaume :thumbsup:
Thanks a lot Giullaume!! Great to hear!

Quote from: Yan077 on May 28, 2011, 02:49:40 AM
I agree, excellent pictures, and that interchange is very impressive  :o

&apls &apls
Thanks a lot, I really appreciate it!

Quote from: io_bg on May 28, 2011, 02:57:34 AM
Love the RHWs as well as the bridge :thumbsup: &apls
Thanks Ioan! Maybe I should do more with that bridge soon after all....


Also, be sure to check out my new and relatively simple, but hopefully useful, tutorial found in my signature.
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Tomas Neto on May 31, 2011, 12:48:36 PM
Very nice teaser Noah!!!   :thumbsup:
Title: Re: Siilijoki XII -- Welcome to Igelstadt! -- 19.05.2011
Post by: Terring7 on May 31, 2011, 01:04:22 PM
I second that :)
Title: Re: Siilijoki Teaser 31 May 2011
Post by: art128 on June 01, 2011, 04:15:30 AM
Nice update!  Can't wait for more !  &apls
Title: Re: Siilijoki Teaser 31 May 2011
Post by: bat on June 01, 2011, 10:11:51 AM
That's a beautiful shot of that train! Nice work!
Title: Re: Siilijoki Teaser 31 May 2011
Post by: Rayden on June 01, 2011, 01:58:58 PM
Nice teaser, I know that train, seen it somewhere $%Grinno$%

About your tutorial, very clever approach, I have to try it out as I usual have that problem. :thumbsup:
Title: Re: Siilijoki Teaser 31 May 2011
Post by: kelis on June 01, 2011, 03:30:57 PM
Another stunning pic ! Great job my friend  &apls
Title: Siilijoki XIII - 6-Month Anniversary Special #1
Post by: noahclem on June 07, 2011, 06:42:45 AM
Has it really been six months?!
In honor of the occasion, which I just remembered, I plan on releasing some additional material over the next few days. I hope you find it to your liking!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsiilijokixiiititlepage.jpg&hash=c6e6516b3f3be6ddfa9b42ffd1d30ec571f98813)


Hello all and welcome to Siilijoki's luckiest update! Not a lot of game time lately as my girlfriend and I hosted her Master's graduation party this weekend. I've been spending more time cooking, cleaning, spending time with friends, and drinking beer than playing SC4--guess it could be worse  ::)  Anyway, a few days later than intended, here's what I have for you:


99% of my work since last time has been in the same tile, Igelstadt. Ironing out the kinks in my networks, now mainly rail and water, has preoccupied a good chunk of time while trying to get the buildings I want to grow, plopping buildings where necessary (esp. diagonals), and getting my demand, population, etc where I want it has taken up the rest of my time.

The fruit of my recent labor is that the old core of Igelstadt is now largely showable! This area is perhaps the core of Igelstadt, the market between the old church, the main park, the largest shopping center, and numerous other beautiful historic buildings.

13.1
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I'm quite happy with how the area turned out but as it's my first attempt at lotting a market area I'd love any advice or feedback on how to do so better.

We'll go back to the core in the 2nd half of this update's final mosaic which features several screenshots of the area--and of course more in a later update.

Next up is an area closer to the Siilijoki border along Igelstadt's "transit aorta" (roughly parallel Tram-in-Ave, 6-lane motorway, and passenger and freight rail). This is looking east-northeast, closer to the Siilijoki border than the old city. My recent diagonal pictures were taken just further down the road to the old city from here (right in picture).

13.2 - Day
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmw.jpg&hash=bf9c17f85bcece14ade1e803fd969b0cea1ee1dc)

13.3 - Night
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmwnight.jpg&hash=72ce38988ccf7b4e111227f6367498741fa2346c)

As mentioned earlier, I've been doing some messing around with waterways in Igelstadt. My plan is to have a system of oxbow lakes and recreational canals lined with parks, forests, docks, beaches, and upscale housing. Besides this being an exciting project I have an ulterior motive: Igelstadt is a large tile with very little water originally and I figure the more water, the less buildings & props, the less lag in the game whenever it finally fills up. Here's what we have from the very start of that project:

13.4
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These mid- and high-rise residences feature panoramic views of lakes and canals as well as the Old City, which lies only 200-300 meters north of here (from bottom right corner). The area is excellently served by trains (visible at bottom), trams, and Igelstadt's central par-clo interchange (partially visible at top-right)


13.4 - And the view at night isn't bad either
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F0706nightres.jpg&hash=985b45ebd9c49c626aa4ab3f18bfc1a8ea594a2e)


Immediately south of here from the same viewing angle
13.5
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flakeam2.jpg&hash=04d04d75aa52350ee8d6226245644024f449a8f4)


The last of the water segment of the update, this picture is from further south, almost to the next motorway exit.
13.6
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The image is taken from the tutorial in my signature and a can't be created without it or something similar. Sorry for the shameless plug  :D

Finally, I've prepared a large, lucky mosaic--13 screen shots for the 13th update. This mosaic is a cross-section of central Igelstadt, from the opposite side of the parclo through the old city (most interesting details in second half). As with almost every picture from this update the top is west-southwest.

13.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm1.jpg&hash=83179765354213f1fcb7fe84dcc2c33f07b3e122)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm2.jpg&hash=461151efb007de19a50f6be8db55e64ef7e0ee29)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm3.jpg&hash=e5a74e67794fe25228bf12592deb995b411ae545)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm4.jpg&hash=a0ca48c8f0c0c03f558940273cf8d5c073d4add1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm5.jpg&hash=7745cb694c079f16371ac15a5583f1a863488abf)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm6.jpg&hash=ee433f8edc00e36e952047ccca1f255882f43a64)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm7.jpg&hash=21a57d04a143499d66dc994a6a68e9f9675ba6aa)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frcm8.jpg&hash=57660c9e85b308a57dc227e0a9066389b6301ef0)



I hope you've enjoyed the 13th update of Siilijoki and please take the time to let me know what you think!


Constructive criticism is especially welcome as it's much easier to improve when you're told how  ;)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: Tomas Neto on May 31, 2011, 12:48:36 PM
Very nice teaser Noah!!!   :thumbsup:
Thank you very much Tomas and congratulations again on Vale Paulista's 2nd birthday!  :party:

Quote from: Terring7 on May 31, 2011, 01:04:22 PM
I second that :)
Thank you and congratulations again on this month's OSITM!  &apls

Quote from: art128 on June 01, 2011, 04:15:30 AM
Nice update!  Can't wait for more !  &apls
Thanks a lot Arthur, hope you enjoyed this one! Heads up, just finished a new R$ neighborhood last night...

Quote from: bat on June 01, 2011, 10:11:51 AM
That's a beautiful shot of that train! Nice work!
Thank you very much and congatulations again on your OSITM as well!

Quote from: Rayden on June 01, 2011, 01:58:58 PM
Nice teaser, I know that train, seen it somewhere $%Grinno$%

About your tutorial, very clever approach, I have to try it out as I usual have that problem. :thumbsup:
Haha, the train does seem a bit familiar! I just love the new freight cars. Thanks for checking out the tutorial and letting me know what you think--it's great to know I didn't write it just for myself and I hope it can be of use to you.

PS, Igelstadt's mayor has been pondering building a new lakeside home....

Quote from: kelis on June 01, 2011, 03:30:57 PM
Another stunning pic ! Great job my friend  &apls
Thanks so much friend, glad you liked it!
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: rooker1 on June 07, 2011, 07:27:59 AM
Great update. 
You have given me a great idea that I would have never come up with.  Thanks in advance cause I'll be trying it out later today in my city. ;)

Robin  &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: peter007 on June 07, 2011, 08:18:09 AM
Some stunning pics.
Congrats on your 1/2 year's birthday

-Ernst
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: TimberHawk on June 07, 2011, 12:17:46 PM
WOW!!!! I like your city journal!

Great job!
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: bat on June 07, 2011, 12:47:40 PM
Congrats on 6 months of your MD! :thumbsup:
Some wonderful pictures of Igelstadt!
Great mosaic, too. :thumbsup:
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Reikhardt on June 07, 2011, 01:28:03 PM
Great update, I especially like your use of Simfox's trees, nicely laid out and not too repetitive.  &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Girafe on June 07, 2011, 01:49:00 PM
Nice job noahclem  &apls &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: kelis on June 07, 2011, 04:08:22 PM
Great job once again my friend !! Keep up the good work   &apls &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Tomas Neto on June 07, 2011, 06:23:39 PM
Wow, Noah, fantastic update!!! Awesome pics and mosaic!!!   &apls &apls

Congrats my friend on 6 months of your MD!!!
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: vinlabsc3k on June 07, 2011, 11:19:34 PM
A very impressive job Noah. &apls
I like your mastery to find custom lots that fit fine all together. :-\
I hope you continue this MD to amaze us. :o
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: wallasey on June 08, 2011, 12:00:41 AM
Simply amazing. The layout and imagery is stunning!
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: supremec on June 08, 2011, 09:55:55 AM
Fantastic pictures  &apls   &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Sciurus on June 09, 2011, 09:17:37 AM
Excellent work! &apls
Guillaume :thumbsup:
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: nbvc on June 09, 2011, 11:01:19 AM
Great mosaic. :thumbsup:
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Earth quake on June 09, 2011, 11:51:19 AM
Nice update and nice mosaïc.  :thumbsup:
These pictures are beautiful.
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: marsh on June 10, 2011, 08:44:50 PM
Excellent work. I'm jealous that you get to use all that unreleased NAM stuff. :P

,marsh
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Framly on June 11, 2011, 04:42:44 AM
WoW! The last picture is amazing :thumbsup:
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Exla357 on June 11, 2011, 02:27:06 PM
How come YOU get the unreleased RHW content!?!?!?!?!?!?!?!?! LUCKY!!!!!!!!

Anyways great job and sorry I haven't been back here.
All  the new NAM stuff looks great and your integration is flawless.

-Alex
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: art128 on June 12, 2011, 01:43:57 AM
Excellent update my friend, I really enjoyed watching the elevated rail/tramway interchange!  &apls
Title: Re: Siilijoki XIII - 6-Month Special #1 - 7 June
Post by: Ol.S / Benoit on June 12, 2011, 06:02:01 AM
Wow the mosaic is amazing ! I just have the feeling that some buildings doesn't fit so well with the others, but thats a detail, this is very realistic and I love the tram network ! :)
Title: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: noahclem on June 13, 2011, 02:34:23 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsiilijoki14logo.jpg&hash=0f32fb3fa2187f9a20464e2f1a05030b4d7234c1)


Welcome back for the second installment of Siilijoki's 6 Month Anniversary Special!

Here we'll expand upon the material from the previous update by including other parts of Igelstadt's core, extensive night views, more mosaics, zoomed out pictures and a peak at the direction things will be headed next. Thank you all for the enthusiastic response to the last update! Personal replies are included at the end.

Unusually for my MD I'll start with an unfinished overview shot of the area, including Igelstadt's core and a little over half of the total developed area on the tile.
14.1
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Obviously large chunks of this are unfinished but I wanted to give a picture of where development is at up to this point. Note the railway/tram station at the center, the "transit aorta" at bottom and bottom-right, and the central par-clo junction center-right.


Moving east from the square containing Igelstadt's main railway station we reach another major transport center where two major avenues with tramlines cross each other. I had a bit more fun with GIMP than usual on the smaller images this time around, hope it doesn't detract  ::)

14.2
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14.3
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Zoomed just a bit out

14.4
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14.5
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A night mosaic from the area detailed in the previous update:
14.6
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13nm_03.jpg&hash=d616746afa9c1afd2567869c46834baec544c895)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13nm_04.jpg&hash=82cbf20cbde4788824f47eb623241180190ad792)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13nm_05.jpg&hash=116d188e8d14d7dbcb39999bd104d7efefb38ef1)

And a day view northeast of there:
14.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13m_1.jpg&hash=4ed992dc8b0d823427bf6dfe2a09da73884c741c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13m_2.jpg&hash=a174ea04e21c973f4e1ee4e37a630f582776cdac)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13m_3.jpg&hash=463ff177e4a2fe93e9e172a99458ee13ca9a1f36)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13m_4.jpg&hash=666d0b77b5ad08319a6bcb1fa24fde459db8652e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13m_5.jpg&hash=7a54d0c83b30056eb440815a67825a641892486c)

We'll be exploring this area in detail soon. The water is part of the oxbow lake/canal system I'm developing in the area and the bridge is courtesy of Xannepan
14.8
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Finally, I'll reveal the next interchange, further south down the freeway and still in the same tile. A lot of the development in the area is going to end up changing and most is not yet done. The junction features all smooth curves (can you count how many total FA pieces?), no steep grades, plenty of merging lane space, and realistic scale. The main reason for choosing that type of junction is it allows me to minimize the length of motorway that has to be orthogonal so there is enough fractional-angle length to angle it into the right city tile at the border south of here. Also, by minimizing the distance between northbound and southbound ramp entrances I can place the next junction marginally closer without encouraging weaving.

14.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13-xchangescale.jpg&hash=f26d14dd5913b498c2c220f5c9bc7e97b279de35)


I plan on a 3rd and final 6-month anniversary special within a week or so. I'll be presenting some ambitious plans and should have a few treats for it so be sure to stop by  ;D

If you've enjoyed this edition of Siilijoki please take the time to let me know. A big thanks to everyone who's visited or commented on Siilijoki since last December!



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: rooker1 on June 07, 2011, 07:27:59 AM
Great update. 
You have given me a great idea that I would have never come up with.  Thanks in advance cause I'll be trying it out later today in my city. ;)

Robin  &apls

Thanks a lot Robin! I'm curious whether the idea was the tutorial or something else--be sure to let me know how it works out. Glad to see you back in Siilijoki!

Quote from: peter007 on June 07, 2011, 08:18:09 AM
Some stunning pics.
Congrats on your 1/2 year's birthday

-Ernst

Thank you very much Ernst and thanks for the 1/2 birthday wishes!

Quote from: TimberHawk on June 07, 2011, 12:17:46 PM
WOW!!!! I like your city journal!

Great job!

Thank you very much! Welcome to Siilijoki and SC4D! Hope to here from you again soon  :thumbsup:

Quote from: bat on June 07, 2011, 12:47:40 PM
Congrats on 6 months of your MD! :thumbsup:
Some wonderful pictures of Igelstadt!
Great mosaic, too. :thumbsup:

Thanks for the great compliments and congratulations!

Quote from: Reikhardt on June 07, 2011, 01:28:03 PM
Great update, I especially like your use of Simfox's trees, nicely laid out and not too repetitive.  &apls

Thank you! There are some Simfox trees here, mainly where precise placement is needed, but most are girafe's new ones, especially maple and oak. Check them out if you haven't yet, they're amazing.

Quote from: Girafe on June 07, 2011, 01:49:00 PM
Nice job noahclem  &apls &apls

Thanks a lot, it's always great to have you around here!

Quote from: kelis on June 07, 2011, 04:08:22 PM
Great job once again my friend !! Keep up the good work   &apls &apls

Thank you Kelis, glad you liked it!

Quote from: Tomas Neto on June 07, 2011, 06:23:39 PM
Wow, Noah, fantastic update!!! Awesome pics and mosaic!!!   &apls &apls

Congrats my friend on 6 months of your MD!!!

Thanks a lot Tomas! Glad you liked the pictures and thanks for celebrating Siilijoki's 6 months!

Quote from: vinlabsc3k on June 07, 2011, 11:19:34 PM
A very impressive job Noah. &apls
I like your mastery to find custom lots that fit fine all together. :-\
I hope you continue this MD to amaze us. :o


Thanks you very much! It's taken me a lot of time to get all the buildings to fit right so I'm glad if my work paid off.  :thumbsup:

Quote from: wallasey on June 08, 2011, 12:00:41 AM
Simply amazing. The layout and imagery is stunning!

Thanks for the very kind words, it means a lot! I hope you continue to enjoy Siilijoki.

Quote from: supremec on June 08, 2011, 09:55:55 AM
Fantastic pictures  &apls   &apls

Thank you very much!

Quote from: Sciurus on June 09, 2011, 09:17:37 AM
Excellent work! &apls
Guillaume :thumbsup:

Thanks a lot Guillame! Now I just need to find (or lot) tram-in-avenue stations that look as nice as yours  ;)

Quote from: nbvc on June 09, 2011, 11:01:19 AM
Great mosaic. :thumbsup:

Thanks, glad you liked the mosaic!

Quote from: Earth quake on June 09, 2011, 11:51:19 AM
Nice update and nice mosaïc.  :thumbsup:
These pictures are beautiful.

Welcome to Siilijoki Earth quake and thank you for the kind words!

Quote from: marsh on June 10, 2011, 08:44:50 PM
Excellent work. I'm jealous that you get to use all that unreleased NAM stuff. :P

,marsh

Thanks marsh and welcome to Siilijoki--I've been looking forward to your visit. Hopefully we get to share the new NAM stuff soon  :)

Quote from: Framly on June 11, 2011, 04:42:44 AM
WoW! The last picture is amazing :thumbsup:

Thanks Framly, glad you liked it! I made a couple mosaics for this update that I hope you will like as well  :thumbsup:

Quote from: Exla357 on June 11, 2011, 02:27:06 PM
How come YOU get the unreleased RHW content!?!?!?!?!?!?!?!?! LUCKY!!!!!!!!

Anyways great job and sorry I haven't been back here.
All  the new NAM stuff looks great and your integration is flawless.

-Alex

Glad to see you back and thanks for the compliment! Of course NAM associates have access to some things that the general public does not.

Quote from: art128 on June 12, 2011, 01:43:57 AM
Excellent update my friend, I really enjoyed watching the elevated rail/tramway interchange!  &apls

Thanks Arthur, glad you liked it! It definitely gets its share of traffic.

[/quote]
Quote from: Ol.S / Benoit on June 12, 2011, 06:02:01 AM
Wow the mosaic is amazing ! I just have the feeling that some buildings doesn't fit so well with the others, but thats a detail, this is very realistic and I love the tram network ! :)

Thank you, I really appreciate the feedback. This is one of my first real European wall-to-wall areas so I'm still figuring out which bats work best with which other ones. Glad you liked the update and please continue to let me know where/how I can improve  :thumbsup:

Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: cubby420 on June 13, 2011, 07:05:01 PM
Very nice update Noah! I like the overview shot cause it let's us see where you are going next and what you've got planned ;)
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: sumwonyuno on June 13, 2011, 09:14:07 PM
Amazing night shots of the city!   :)
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: bat on June 14, 2011, 10:39:28 AM
The overview of Igelstadt's core is looking beautiful!
Also great mosaics and night shots!!!
Superb work on the second part of the 6-month special... :thumbsup:
Looking forward to the next update.
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: peter007 on June 14, 2011, 12:11:42 PM
Ooh-la-la

I wanna see it finished
It's so beautiful.

-Ernst
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: kwakelaar on June 14, 2011, 12:44:44 PM
These are some really beautiful images, especially the nightviews. In the overview I could not have thought you would be able to take that many good looking shots without seeing the parts that have not been finished yet. Very well done :thumbsup:
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: noahclem on June 14, 2011, 01:03:21 PM
MY TUTORIALS:

How to build a bridge exactly the length you want, not one tile longer (http://sc4devotion.com/forums/index.php?topic=13185.msg380687#msg380687)

How to modify the transparency of your water (http://sc4devotion.com/forums/index.php?topic=14659.msg421226#msg421226)


FREQUENTLY REQUESTED LINKS SECTION--Under construction

Buddybud's Underpasses (http://simcity4.uw.hu/underpass%20by%20Buddybud%20Beta.zip)

Kazuki's Lot Exchange:  http://klex.blog85.fc2.com/ (http://klex.blog85.fc2.com/)
Underbridge lots (subway conversion)
RBP set (vertical walls)
Street tree (elm) and pavement set (allows res development 1 tile away from road with trick)

STEX LINKS:


BRF Slope Mod - My usual slope mod. I have modified mine to fit Rivit's tunnel mod (lower road and OWR tunnel portals) and sometimes make alterations but this is my long-time stand-by mod. Does not include an RHW slope mod.
http://www.simtropolis.com/forum/files/file/18043-brf-tunnel-and-slope-mod/ (http://www.simtropolis.com/forum/files/file/18043-brf-tunnel-and-slope-mod/)

Rivit's Tunnel Mod (http://community.simtropolis.com/files/file/26943-tunnel-modd/) adds new tunnel models that fit better into the slopes than others. An optional component changes tunnel height to be more realistic.

Uniform Street Lighting Mod by Kodlovag - Makes street lights brighter and light a larger area (not one small cone). Designed for use with a dark night mod. http://www.simtropolis.com/forum/files/file/25925-uniform-street-lighting-mod/ (http://www.simtropolis.com/forum/files/file/25925-uniform-street-lighting-mod/)

GTK onslope FLUPs gateway for Tram-in-Avenue by gtaki - lot-based FLUP piece with a minimum height of 10m http://www.simtropolis.com/forum/files/file/25587-gtk-onslope-flups-gateway-for-tram-in-avenue/ (http://www.simtropolis.com/forum/files/file/25587-gtk-onslope-flups-gateway-for-tram-in-avenue/)

SimFox Day 'n' Nite Modd - provides a darker nite and compatibility with many of the best nightlit BATs and the USL http://www.simtropolis.com/forum/files/file/23089-simfox-day-n-nite-modd/ (http://www.simtropolis.com/forum/files/file/23089-simfox-day-n-nite-modd/)

Hut With Snow (http://community.simtropolis.com/files/file/25532-hut-with-snow/) by nbvc

TERRAIN, WATER, BEACH & ROCK MODS

QuantumEagle's Antarctic Terrain Mod (http://www.simtropolis.com/forum/files/file/26650-antarctic-terrain-mod/) - Great for varied snowy textures, you're region need not be in Antarctica for it to look great in the winter with this one!

Drunken Water Mods (http://community.simtropolis.com/files/file/26528-drunken-water-mods-or-how-not-to-do-it-in-hd/)
Drunken Water Mods 2 (http://community.simtropolis.com/files/file/26944-drunken-water-mods-the-blues-and-greys-in-hd/)

Marsh's White Sands Beach Mod (http://community.simtropolis.com/files/file/26208-hd-white-sands-beach-mod/) - An excellent, HD beach mod with a tropical feel.

Marsh's Riverside Beach Mod (http://community.simtropolis.com/files/file/26517-riverside-beach-mod/) - An excellent, HD beach mod


SEA WALLS & OTHER WALLS

JENXPARIS Seine River Banks - Beautiful new vertical sea walls, perfect for old-world cities and/or high riverbanks- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2676 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2676)

MMPS

RFR Plopwater (http://community.simtropolis.com/files/file/27199-rfr-plopwater-pack-1/)
RFR Deer and Boars (http://community.simtropolis.com/files/file/27196-rfr-deers-and-wild-boars/)
VIP Rural Pac (http://community.simtropolis.com/files/file/26806-vip-ruralpack/)
VIP RuralPack Expansion 1 (http://community.simtropolis.com/files/file/27064-vip-ruralpack-expansion1/)
VIP Aubrac Wall MMP (http://community.simtropolis.com/files/file/26807-vip-aubracwallmmp/)
VIP Aescolus Tree (http://community.simtropolis.com/files/file/27001-aesculus-mmpseasonal-flora/)
VIP Fagus Tree (http://community.simtropolis.com/files/file/27008-fagus-mmpseasonal-flora/)
Namspopof People MMPs (http://community.simtropolis.com/files/file/27344-nams-48people-mmp/)
Namspopof Playground MMPs (http://community.simtropolis.com/files/file/27464-nams-8-playgrounds-mmp/)
Murink Bicycles w MMPs (http://community.simtropolis.com/files/file/25681-murimk-bicycle-props-with-mmp-bikers/)
SimCoug Cemetery (http://community.simtropolis.com/files/file/28157-simcoug-cemetery-props-mmp/)
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: aaronclem on June 14, 2011, 03:37:18 PM
Nice job bro, if Siilijoki were real I would want to live there!  Overall I'm incredibly impressed, but I'll just pick out my favorites:
-transportation seems like a masterful blend of planning and organic development.  Everything flows nicely, I like the wide loops you use in highways.  Use of non-orthogonal streets is done very well.
-parks/greenery are integrated into the city flawlessly.  to me, the parks are the most attractive part of the city.  I like how there are trees everywhere, including inside onramp loops!

Overall the city is very aesthetically pleasing and your screenshots are amazing! I just hope I get enough time to start making cities like this.

Congrats on a great city! &hlp
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: Tomas Neto on June 14, 2011, 04:53:16 PM
Awesome pics and mosaics!!! Fantastic update Noah!!!
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: Ol.S / Benoit on June 15, 2011, 09:42:20 AM
This upadate is amazing ! And the overview shows well the massive and perfect work on this city !
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: Skimbo on June 15, 2011, 02:38:41 PM
What a series of nightpics! Good work!
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: vinlabsc3k on June 19, 2011, 03:22:07 PM
Quote14.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F13coast.jpg&hash=f48e991de9f82e487fd2f68ca7d15f5828fda55f)

Noah, the road under the bridge is eyecandy or an el-road over road with an overhanging lot?
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: RickD on June 20, 2011, 08:48:03 AM
Great updates - great teasing.  ;)
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: Exla357 on June 20, 2011, 11:45:53 AM
But aren't NAM associates just the General Public who does transit modding?  :D
Great updates and teasing here, my only critique is the repetition of that purple skyscraper in the first pic. However, that's about the only thing. The v5-spec RHW fits in very well with everything else and your interchanges are fantastic. Your highway system reminds me of US 101 in Northern California. It is kinda semi expressway; full sized high speed interchanges yet stoplights withing 1 mile of each other! It is a unique way of laying out highway and I think it is very efficient.

Keep it up!

-Alex  ;)
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: wallasey on June 20, 2011, 11:33:15 PM
Your trams and W2Ws go together so well! I love the cohesion between buildings, open space and transport networks in this update.
Title: Re: Siilijoki XIV - 6-Month Special #2 - 13 June
Post by: Nanami on June 21, 2011, 01:28:58 PM
Very nice update and teaser!  :thumbsup:
Title: Siilijoki Teaser & Replies--6 July 2011
Post by: noahclem on July 06, 2011, 02:19:59 PM
SC4D is back! &hlp

I hope you're all enjoying your summer (Aussies and other Southerners excepted)--we've actually had some pretty hot weather up in the far north, though I've been too busy with the influx of summer tourists to enjoy it as much as I'd like. I plan on having a full update together in the next day or two but for now I'll share a few recent pictures and take the time to individually thank those who've commented on the last update.

First, another night shot from Igelstadt
14.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F0711-ng.jpg&hash=cf8f840cccfc6203b3357609a81bf9d4e363539c)

Next, some RHW from neighboring Pohjanmaa municipality. First the closest junction to central Siilijoki:
14.11
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fepohjanmaaxchange.jpg&hash=a0cc471e4b235318b173c25573a057cc07a6c7d7)

14.12
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fepohjanmaaxchange2.jpg&hash=02ad3e7e7731d1c5a98019b223e0cdde4896d596)

The concept here was to create as compact an interchange as possible using realistic acceleration/deceleration distances, curves, and general scale. The interchange dates to February but the pics are new. Everything is v4.2 except the textures. I'll likely be making changes to this area before too long, probably widening it by 1 lane per direction and doing some other minor realigning.



14.13
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fepxchange2b.jpg&hash=938eda15baa225bdead3e74dcea3fff1eb9e9e74)

14.14
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fepxchange2.jpg&hash=f8b069769aa309507ac61714720351d395129e68)

Relatively nondescript, the concept here is the AVE-6 at the center of the interchange, which was a bit tricky to maintain the overrides for. And of course, as always, I've attempted realistic slopes, scale, merging lanes, etc. The motorway here is going to be realigned soon and the entire junction here removed but I thought it was nice enough to post a picture of before it's gone. Also all v4.2 besides v5 textures.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)


Quote from: cubby420 on June 13, 2011, 07:05:01 PM
Very nice update Noah! I like the overview shot cause it let's us see where you are going next and what you've got planned ;)
Thanks Andrew, glad you liked it! I think I might be including more of those in the future.

Quote from: sumwonyuno on June 13, 2011, 09:14:07 PM
Amazing night shots of the city!   :)
Thanks, glad you liked the night shots!

Quote from: bat on June 14, 2011, 10:39:28 AM
The overview of Igelstadt's core is looking beautiful!
Also great mosaics and night shots!!!
Superb work on the second part of the 6-month special... :thumbsup:
Looking forward to the next update.
Thanks a lot bat! Glad you liked everything and thanks for the enthusiastic reply.

Quote from: peter007 on June 14, 2011, 12:11:42 PM
Ooh-la-la

I wanna see it finished
It's so beautiful.

-Ernst
Thanks a lot Ernst! The area should be done quite soon  :thumbsup:

Quote from: kwakelaar on June 14, 2011, 12:44:44 PM
These are some really beautiful images, especially the nightviews. In the overview I could not have thought you would be able to take that many good looking shots without seeing the parts that have not been finished yet. Very well done :thumbsup:
Thank you very much! Those mosaics definitely go all the way to the edge of the finished area--and taking pictures at close zoom helps too of course  ;D

Quote from: aaronclem on June 14, 2011, 03:37:18 PM
Nice job bro, if Siilijoki were real I would want to live there!  Overall I'm incredibly impressed, but I'll just pick out my favorites:
-transportation seems like a masterful blend of planning and organic development.  Everything flows nicely, I like the wide loops you use in highways.  Use of non-orthogonal streets is done very well.
-parks/greenery are integrated into the city flawlessly.  to me, the parks are the most attractive part of the city.  I like how there are trees everywhere, including inside onramp loops!

Overall the city is very aesthetically pleasing and your screenshots are amazing! I just hope I get enough time to start making cities like this.

Congrats on a great city! &hlp
Thanks a ton bro, glad you took the time to register and comment on Siilijoki! Hopefully you find the time to start up an MD around here too someday! Really nice to here your great compliments of Igelstadt/Siilijoki!

Quote from: Tomas Neto on June 14, 2011, 04:53:16 PM
Awesome pics and mosaics!!! Fantastic update Noah!!!
Thanks a lot Tomas, glad you liked it!

Quote from: Ol.S / Benoit on June 15, 2011, 09:42:20 AM
This upadate is amazing ! And the overview shows well the massive and perfect work on this city !
I really appreciate the kind words, thanks so much!

Quote from: Skimbo on June 15, 2011, 02:38:41 PM
What a series of nightpics! Good work!
Thanks a lot Skimbo! Glad you liked the night pics.

Quote from: vinlabsc3k on June 19, 2011, 03:22:07 PM
Noah, the road under the bridge is eyecandy or an el-road over road with an overhanging lot?
I used one of kazuki's underbridge lots--they convert road/avenue/etc traffic to subway to pass under the bridge and use an overhanging prop to make it look right visually. You can find them here: http://klex.blog85.fc2.com/ (http://klex.blog85.fc2.com/)

Quote from: RickD on June 20, 2011, 08:48:03 AM
Great updates - great teasing.  ;)
Thanks RickD! Hope I'm not teasing too much  :)

Quote from: Exla357 on June 20, 2011, 11:45:53 AM
But aren't NAM associates just the General Public who does transit modding?  :D
Great updates and teasing here, my only critique is the repetition of that purple skyscraper in the first pic. However, that's about the only thing. The v5-spec RHW fits in very well with everything else and your interchanges are fantastic. Your highway system reminds me of US 101 in Northern California. It is kinda semi expressway; full sized high speed interchanges yet stoplights withing 1 mile of each other! It is a unique way of laying out highway and I think it is very efficient.

Keep it up!

-Alex  ;)
Thanks Alex! I agree about that skyscraper getting repetative--a wonderful bat but perhaps better in moderation. I'm glad you liked the highway layout--the main one I plan to maintain as a fully limited access motorway but the crossroad will be more like what you're describing. It's planned to be a kind of semi-motorway inner beltway for the Siilijoki region.

Quote from: wallasey on June 20, 2011, 11:33:15 PM
Your trams and W2Ws go together so well! I love the cohesion between buildings, open space and transport networks in this update.
Thanks for the great praise, I really appreciate it! These tram & W2W areas take a bit of work to put together (to say the least) but it's really satisfying when you get to the point where you're happy with your work.

Quote from: 976 on June 21, 2011, 01:28:58 PM
Very nice update and teaser!  :thumbsup:
Thanks a lot 976!
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: sumwonyuno on July 06, 2011, 04:28:31 PM
The roadways look great!  Though in 14.11 and 14.12, that pillar in the middle of the road looks dangerous.   $%Grinno$%
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: io_bg on July 07, 2011, 12:07:11 PM
Nice update! I really like your RHWs.
sumwonyuno, you've a sharp eye :P I didn't notice that until I read your comment ;D
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: RickD on July 08, 2011, 02:48:56 AM
Nice update. By the way, I like the town's name. Igelstadt. It always makes me smile. I guess I am easily amused.  :D
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: wallasey on July 10, 2011, 02:05:00 AM
That compact interchange is amazing!! What gave you the inspiration to lay it out like that? It most certainly works!

What is also good is that you haven't been tempted to go over the top with high mast lighting, which you can see sometimes.
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: vinlabsc3k on July 10, 2011, 06:11:12 AM
As ever ur mastery to place lots and trasportation is amazing, noahclem. :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

Plz, I'd know the link for the tram-in-avenue on-slope FLUP. ;)

Thnx.
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Reikhardt on July 10, 2011, 10:19:46 AM
As ever Noah, I bow down to your transport work  :thumbsup:  &apls  &apls
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Jmouse on July 10, 2011, 11:20:41 AM
Hello again, Noah! I haven't had time to study all the wonderful updates I've missed, but I'm working on it. You've done some remarkable things with transportation elements, and from my point of view, they're certainly worth studying.

See you soon...
Joan
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Exla357 on July 11, 2011, 08:19:18 AM
Great job here, Noah. I actually managed to post something with the new forums...I think I still like the old ones better, though.

I have to agree that the FLEXFLY pillar in the middle of the lane could be a slight traffic hazard...

-Alex  :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Tomas Neto on July 13, 2011, 05:42:26 PM
Wow, Noah... amazing system road!!!  Awesome update again!!!   &apls &apls
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Skimbo on July 14, 2011, 12:54:30 AM
Oh, I've missed a lot of great stuff  :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: bat on July 17, 2011, 07:15:07 AM
Nice work on the highway and great night shot!
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Terring7 on July 18, 2011, 03:29:54 AM
The highway looks a bit dizzy, but still is lovely :)
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: supremec on July 18, 2011, 05:02:41 AM
Amazing city  &apls The RHW is very good  :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: kwakelaar on July 18, 2011, 12:16:37 PM
Quote from: sumwonyuno on July 06, 2011, 04:28:31 PM
The roadways look great!  Though in 14.11 and 14.12, that pillar in the middle of the road looks dangerous.   $%Grinno$%
Some folks really see everything  :D, I would think a valid observation. I must say I really like the way you have been kind of weaving this intersection together though.
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: ricardomiranda on August 09, 2011, 03:20:22 PM
Nice job , great update !
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: noahclem on August 14, 2011, 03:47:24 PM
After a couple RL distractions (to say the least) I'm back in the game (pun intended  :P ) !!! As I've already proven, I'm not very good at predicting the future, especially with regards to my MD development, but I strongly hope to avoid more prolonged absences like the previous one. Here's a simple sample of what I've been up to:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flintulampigimp.jpg&hash=1ad5427bbac6f2af06d89d8e0e01aeb741915e41)

This is a suburban area next to a highway and a large pond (which was probably already apparent) and I'd really appreciate any suggestions for how to make a better beach.

In any case, I hope you enjoy my new image and I hope to offer more exciting things soon!  :thumbsup:

More to come before Monaco Friday I hope--the non-picture taking and photoshopping tasks are already done.


REPLIES

Quote from: sumwonyuno on July 06, 2011, 04:28:31 PM
The roadways look great!  Though in 14.11 and 14.12, that pillar in the middle of the road looks dangerous.   $%Grinno$%
Thanks and good point! I may have to visit that area   :D

Quote from: io_bg on July 07, 2011, 12:07:11 PM
Nice update! I really like your RHWs.
sumwonyuno, you've a sharp eye :P I didn't notice that until I read your comment ;D
Thanks Ioan  :thumbsup:

Quote from: RickD on July 08, 2011, 02:48:56 AM
Nice update. By the way, I like the town's name. Igelstadt. It always makes me smile. I guess I am easily amused.  :D
Thanks RickD, but I have to give my brother Aaron credit for the name. As an avid German student (and exchange student there in a month) he roughly translated my region name into German  ;D  In any case it makes me smile too :)

Quote from: wallasey on July 10, 2011, 02:05:00 AM
That compact interchange is amazing!! What gave you the inspiration to lay it out like that? It most certainly works!

What is also good is that you haven't been tempted to go over the top with high mast lighting, which you can see sometimes.
Thanks a lot wallasey!! The inspiration there came from a bunch of doodling on paper when I was attempting to make as compact an interchange as possible while maintaining realistic merging distances. It was originally supposed to be in a more cramped area (the other side of the river) but I decided it was too close to the next junction. I hope to publish a couple other interesting intersections I thought up during that same project  :thumbsup:

Quote from: vinlabsc3k on July 10, 2011, 06:11:12 AM
As ever ur mastery to place lots and trasportation is amazing, noahclem. :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

Plz, I'd know the link for the tram-in-avenue on-slope FLUP. ;)

Thnx.

Thanks a lot for the nice comment, I really appreciate your repeated visits!  &hlp  You're welcome for the link and if anyone else is looking for the same thing you can find it here: http://www.simtropolis.com/forum/files/file/25587-gtk-onslope-flups-gateway-for-tram-in-avenue/ (http://www.simtropolis.com/forum/files/file/25587-gtk-onslope-flups-gateway-for-tram-in-avenue/)

Quote from: Reikhardt on July 10, 2011, 10:19:46 AM
As ever Noah, I bow down to your transport work  :thumbsup:  &apls  &apls
Thank you very much Reikhardt and great to see you around again!

Quote from: Jmouse on July 10, 2011, 11:20:41 AM
Hello again, Noah! I haven't had time to study all the wonderful updates I've missed, but I'm working on it. You've done some remarkable things with transportation elements, and from my point of view, they're certainly worth studying.

See you soon...
Joan

Very nice to see you back Joan and I'm glad you've enjoyed the recent updates  ;D  Take care and thanks again for all you do around here  &apls

Quote from: Exla357 on July 11, 2011, 08:19:18 AM
Great job here, Noah. I actually managed to post something with the new forums...I think I still like the old ones better, though.

I have to agree that the FLEXFLY pillar in the middle of the lane could be a slight traffic hazard...

-Alex  :thumbsup:
Thanks Alex  :thumbsup:  The forums are quite a bit different now than when you last commented but I'm pretty impressed with the end result. The only thing I really miss is a way to easily view wider pictures--and I guess I should ask about that. Again, I'll have to work on the FLEXFLY pillar  $%Grinno$%

Quote from: Tomas Neto on July 13, 2011, 05:42:26 PM
Wow, Noah... amazing system road!!!  Awesome update again!!!   &apls &apls
Thank you very much Tomas, great to see you around again!  :thumbsup:

Quote from: Skimbo on July 14, 2011, 12:54:30 AM
Oh, I've missed a lot of great stuff  :thumbsup:
Thanks, glad you liked it Skimbo!

Quote from: bat on July 17, 2011, 07:15:07 AM
Nice work on the highway and great night shot!
Thanks a lot bat!

Quote from: Terring7 on July 18, 2011, 03:29:54 AM
The highway looks a bit dizzy, but still is lovely :)
Thank you Elias! It's good to get a little dizzy/crazy sometimes  ;D

Quote from: supremec on July 18, 2011, 05:02:41 AM
Amazing city  &apls The RHW is very good  :thumbsup:
Merci beaucoup supremec!

Quote from: kwakelaar on July 18, 2011, 12:16:37 PM
Quote from: sumwonyuno on July 06, 2011, 04:28:31 PM
The roadways look great!  Though in 14.11 and 14.12, that pillar in the middle of the road looks dangerous.   $%Grinno$%
Some folks really see everything  :D, I would think a valid observation. I must say I really like the way you have been kind of weaving this intersection together though.
Valid indeed!  :D  Glad you liked the way I put the intersection together!

Quote from: ricardomiranda on August 09, 2011, 03:20:22 PM
Nice job , great update !
Thanks a lot, glad you liked it and welcome again!  :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Jmouse on August 14, 2011, 08:21:15 PM
Glad you're back in the game, Noah. ;) That's a lovely and very inviting beach you've built around your pond. I own water-front property, but there's no beach, only weeds. It's nice to look out the front windows and watch the geese land feet first on the water's surface, though.  Indeed, it's an impressive sight when there are 20-30 of them in the flock.

Now you have me looking forward to seeing more of what you've been up to... :)
Joan
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: dedgren on August 14, 2011, 08:57:41 PM
Another excellent MD that I don't get back to often enough.  I really enjoyed the six month anniversary posts- lots of great pics in a very distinctive style.


David
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: bat on August 15, 2011, 02:06:55 AM
Nice picture of that beach! Also it's nice to see something new here... ;)
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: wallasey on August 15, 2011, 02:14:59 AM
I look forward to seeing them bud!

The beach looks very inviting! Any good ales going in the beach hut over there?
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Tomas Neto on August 15, 2011, 05:46:37 AM
Very nice beach!!!   :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Exla357 on August 18, 2011, 10:42:43 AM
Hey man, RL comes first. We're here when you're ready :)
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: Sciurus on August 18, 2011, 01:21:39 PM
Great beach, it's good for holidays! :P

Guillaume :thumbsup:
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: art128 on August 19, 2011, 03:58:10 AM
Nice beach there, Noah! ;)
Title: Re: Siilijoki Teaser & Replies--6 July 2011
Post by: noahclem on September 01, 2011, 06:05:48 PM
SIILIJOKI XV

2 September, 2011 - Introduction to Lintula


After a pretty crazy summer for me Siilijoki is finally back! Thank you all my readers for your patience!

This update picks up where the previous updates left off, moving north and east from Igelstadt's city center and toward the river. The neighborhood in this direction is called Lintula, a relatively high-wealth area bounded by (West) Pohjanmaa on the north, the Iijoki River on the east and two major roads on the other sides.

First an updated region shot with the Igelstadt tile highlited. Siilijoki Proper is immediately northwest while Pohjanmaa is northeast. Igelstadt is now the largest of the Siilijoki Region's cities, well ahead in area and marginally ahead in population.

15.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fregion.jpg&hash=5902501987c0301a9b8638cfdf40c2bead9212fc)

Next, a map!

15.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figelstadtmap.jpg&hash=9e4f2381d437014530edba5ebd649f675148055a)

Thanks to Alex (Tarkus) for the concept! I started today using his MD for work purposes, of all things (does that make me the first person to get legitimately paid to use SC4D?), and then got so carried away with vector imaging that I ended up with a map--it was actually a lot of work.

Anyway, here's the link to Alex's tutorial if you like maps and have a bit of time: http://sc4devotion.com/forums/index.php?topic=1555.msg111886#msg111886 (http://sc4devotion.com/forums/index.php?topic=1555.msg111886#msg111886)


Being near a coast with significant winds from that direction Siilijoki gets a few rainy days. The greenery is great but the rain itself can be a pain:

15.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frain2.jpg&hash=c99c6dacbe533ccecf71c4887530dc25b17eee0f)

15.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightrain.jpg&hash=04a9fb9510f060fb9031158d7a1306c352d6af4d)

But the sun still shines of course! Lintula and the area between it and Igelstadt boast plenty of natural areas.
15.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fparkalt.jpg&hash=9f2f97e7c6d0ada365bf55433fb80cf72751fe2d)

One of Igelstadt's (and especially Lintula's) major intersections:
15.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcrossroadnight.jpg&hash=d09807f6904adaf09f3e28d0dfaaf175bede1290)

Now a mosaic of the area progressing from closer to Igelstadt's core to further away:
15.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flinm1.jpg&hash=d29c16aca8388d74384c01669a719049aa4372e1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flinm2.jpg&hash=91be48d01f32a6bdceb4aa9ff57366376ea32b23)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flinm3.jpg&hash=1677b0abf5ddc338505786c203d3d22bed49001e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flinm4.jpg&hash=d5aaa50f2f4e1952bccab4ca5212615f9955c8f3)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flinm5.jpg&hash=b551976aaa3ebb87935d33023f88c58d6e6287eb)

A night overview:
15.8

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flintulafarnight2gimp.jpg&hash=eaf82e841447afc7c6b946619bd02e4bffadd4f5)

And seen in the light of day:
15.9

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdayfar.jpg&hash=e047104582a7b2623fdf9aa04508074c237f8057)


REPLIES:


Quote from: Jmouse on August 14, 2011, 08:21:15 PM
Glad you're back in the game, Noah. ;) That's a lovely and very inviting beach you've built around your pond. I own water-front property, but there's no beach, only weeds. It's nice to look out the front windows and watch the geese land feet first on the water's surface, though.  Indeed, it's an impressive sight when there are 20-30 of them in the flock.

Now you have me looking forward to seeing more of what you've been up to... :)
Joan

Joan (jmouse) - Truly a pleasure to have you around again! Waterfront property in Texas sounds nice, even if you have to deal with a couple weeds! I also enjoy watching the geese land feet first--as a former professional waterskier I have to give them credit for beating humans to both waterskiing and barefoot waterskiing (wink)

Quote from: dedgren on August 14, 2011, 08:57:41 PM
Another excellent MD that I don't get back to often enough.  I really enjoyed the six month anniversary posts- lots of great pics in a very distinctive style.
David


David (dedgren) - Speaking of people who's precense I'm delighted to have again! Thank you for the compliment and I hope to further captivate your interest (face)

Quote from: bat on August 15, 2011, 02:06:55 AM
Nice picture of that beach! Also it's nice to see something new here... ;)
bat - Glad you liked the beach and it's very nice to know my MD has been missed. Thank you for the kind words!

Quote from: wallasey on August 15, 2011, 02:14:59 AM
I look forward to seeing them bud!

The beach looks very inviting! Any good ales going in the beach hut over there?
wallasey - You know it! The current specialty is a strong, crisp wheat. Aslo, glad you liked the beach ;)

Quote from: Tomas Neto on August 15, 2011, 05:46:37 AM
Very nice beach!!!   :thumbsup:
Tomas - Thanks Tomas, glad you liked it!

Quote from: Exla357 on August 18, 2011, 10:42:43 AM
Hey man, RL comes first. We're here when you're ready :)
Alex (Exla357) - Thanks for understanding man, really nice to hear  :thumbsup:

Quote from: Sciurus on August 18, 2011, 01:21:39 PM
Great beach, it's good for holidays! :P

Guillaume :thumbsup:
Guillaume (Sciurus) - Thanks, I actually just spent my own holidays on a beach in France! Alas, my skin has adapted to low-angle Finnish sun and I got fried pretty bad--skin is still pealing!

Quote from: art128 on August 19, 2011, 03:58:10 AM
Nice beach there, Noah! ;)
Arthur (art128) - Thanks a lot! Always a pleasure when you visit!
Title: Re: Siilijoki XV
Post by: Jmouse on September 01, 2011, 06:45:23 PM
Noah, that map (15.2) is one of the most impressive I've seen. It looks like it's professionally made. May I ask what software you used to create it? Your comment about vector imaging suggests you might have used Adobe Illustrator (R).

I rather like the dreary look of 15.3 - guess I'm tired of glaring summer sunshine. &mmm Your night shots look great, especially 15.6. The composition has a pleasing balance, and I like the dark area in the top right quadrant. Your selection and placement of trees in 15.7 is excellent, and the entire mosaic is stunning.  It's scenic and realistic enough to be a travel poster.

I'm glad you posted the night and day comparison (15.8 and 15.9). For a moment, I wondered if 15.6 and the top part of the mosaic were the same, but decided I was probably wrong.

It's good to be back, and I'm glad to see you back in the game as well... :)
-Joan
Title: Re: Siilijoki XV
Post by: Skimbo on September 02, 2011, 04:46:03 AM
finally another update again! I like many of the pics.
Title: Re: Siilijoki XV
Post by: art128 on September 02, 2011, 05:09:46 AM
Superb update once again. The rain effect on the first pictures is well done. The mosaic is really wonderful, I like your work with the Turning lanes and the pedestrian bridges.
Title: Re: Siilijoki XV
Post by: Sciurus on September 02, 2011, 07:44:43 AM
Great update, again and as always would I say! &apls &apls

Guillaume :thumbsup:
Title: Re: Siilijoki XV
Post by: Exla357 on September 02, 2011, 07:11:59 PM
Saying "nice update!" "Great job" "wow" etc gets boring after a while.
So I will use Yoda Speak.

Hmm, good update this is, young Noachlem. Impressed by your extensive use of custom content am I. Approve of this MD, I do.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.starwarswallpaper.org%2Fwp-content%2Fuploads%2Fwallpapers%2Fmaster-yoda-800x600.jpg&hash=84e1945abc2d0e631232e909056e54ba3db75a5f)

May the NAM be with you.
Title: Re: Siilijoki XV
Post by: Yan077 on September 03, 2011, 03:50:18 AM
Wow, Noah, surely the most impressive update you post until then, fantastic mosaic and great use of the new NAM stuff on each picture !  :o

Really excellent update !
Yann  :thumbsup:
Title: Re: Siilijoki XV
Post by: supremec on September 03, 2011, 04:37:36 AM
Awesome rain effects, very interresting city, and a fabulous region  &apls  &apls
And a realistic network (15.2)  :thumbsup:
Title: Re: Siilijoki XV
Post by: wallasey on September 03, 2011, 05:48:35 AM
Really Enjoyed this update!!! Good to see it rains and shines in your great city!
Title: Re: Siilijoki XV
Post by: sumwonyuno on September 04, 2011, 04:40:28 PM
The transport map is great!  Also, I've never seen those bridges before.
Title: Re: Siilijoki XV
Post by: RickD on September 06, 2011, 02:28:31 AM
I always enjoy your non-grid layouts. Keep it up.
Title: Re: Siilijoki XV
Post by: Rady on September 06, 2011, 03:35:26 AM
Great mosaic, noah! Hope to see more of your GLR .. I'm an absolute fan of having GLR in my cities ...!
Title: Re: Siilijoki XV
Post by: Framly on September 06, 2011, 04:45:43 AM
The last big mosaic looks just awesome! Great map! :)
Title: Re: Siilijoki XV
Post by: Ol.S / Benoit on September 06, 2011, 05:19:35 AM
Well this is really impressive ! Great work on this update :)
Title: Re: Siilijoki XV
Post by: Tomas Neto on September 06, 2011, 07:22:04 AM
Yeah Noah, fantastic update!!! Great work on this your beautiful city!!!  &apls &apls
Title: Re: Siilijoki XV
Post by: Nanami on September 06, 2011, 11:13:41 AM
Glad to see you here again Noah! nice update you got there!
Title: Re: Siilijoki XV
Post by: ricardomiranda on September 07, 2011, 07:26:55 AM
Other great update , nice pictures, nice rain !
Title: Re: Siilijoki XV
Post by: Terring7 on September 11, 2011, 12:21:50 AM
Lot's of awesome pictures, especially the trail path with the bridge :)&apls
Title: Siilijoki Teaser & Replies 27 September 2011
Post by: noahclem on September 27, 2011, 01:01:16 PM
Hello everyone, I just wanted to take a minute to thank you all individually for your comments and share some recent images that are the current pride of Siilijoki! You may recognize these two  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fzdiagbridgepic2.jpg&hash=97dab6b95fb63f4e1d947133fc825d3c721479bc)
Taken from the municipality of Pohjanmaa

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz_nam30pic.jpg&hash=68a9e9c6c6bbe24614d664a73cd3cf6819d5a6f0)

A recent iteration of the "Igelstadt Kreuz", the central junction of Igelstadt municipality. Some time ago I decided to widen the interchange to a minimum of three lanes in each direction along the motorway. Actually achieving this with good slopes and working RHW overpass overrides has required a lot of time and the destruction of a large portion of nearby development, all the old sound walls, and one of the old road bridges over the motorway. The process also requires the entire reconstruction of the motorway south from this point, though not the movement of 45th St one tile south, as I'd worried would be necessary. Construction on the third, and hopefully final, version of the "Igelstadt Kreuz" remains ongoig.


REPLIES:

Quote from: Jmouse on September 01, 2011, 06:45:23 PM
Noah, that map (15.2) is one of the most impressive I've seen. It looks like it's professionally made. May I ask what software you used to create it? Your comment about vector imaging suggests you might have used Adobe Illustrator (R).

I rather like the dreary look of 15.3 - guess I'm tired of glaring summer sunshine. &mmm Your night shots look great, especially 15.6. The composition has a pleasing balance, and I like the dark area in the top right quadrant. Your selection and placement of trees in 15.7 is excellent, and the entire mosaic is stunning.  It's scenic and realistic enough to be a travel poster.

I'm glad you posted the night and day comparison (15.8 and 15.9). For a moment, I wondered if 15.6 and the top part of the mosaic were the same, but decided I was probably wrong.

It's good to be back, and I'm glad to see you back in the game as well... :)
-Joan


Great to hear from you again Joan! The map was created with Inkscape, which is open source. I really appreciate your comments on all the pictures and am glad my experiment with rainy pictures worked out. I wish I could trade you a couple cold rainy days for some warm sunny ones right now!

Quote from: Skimbo on September 02, 2011, 04:46:03 AM
finally another update again! I like many of the pics.

Thanks Skimbo, I'm glad to have updated too  ;)  Thanks for being such a loyal visitor to Siilijoki!

Quote from: art128 on September 02, 2011, 05:09:46 AM
Superb update once again. The rain effect on the first pictures is well done. The mosaic is really wonderful, I like your work with the Turning lanes and the pedestrian bridges.

Thanks a lot Arthur, I really appreciate your kind words. I have your MD to thank for some inspiration of great rainy, dreary pictures  :thumbsup:  Glad you liked the other pics as well.

Quote from: Sciurus on September 02, 2011, 07:44:43 AM
Great update, again and as always would I say! &apls &apls

Guillaume :thumbsup:

Thanks Guillame, for the great compliment!

Quote from: Exla357 on September 02, 2011, 07:11:59 PM
Saying "nice update!" "Great job" "wow" etc gets boring after a while.
So I will use Yoda Speak.

Hmm, good update this is, young Noachlem. Impressed by your extensive use of custom content am I. Approve of this MD, I do.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.starwarswallpaper.org%2Fwp-content%2Fuploads%2Fwallpapers%2Fmaster-yoda-800x600.jpg&hash=84e1945abc2d0e631232e909056e54ba3db75a5f)

May the NAM be with you.

Hehe, thanks buddy, I appreciate the creative reply  :D  I hope you're enjoying the new NAM!

Quote from: Yan077 on September 03, 2011, 03:50:18 AM
Wow, Noah, surely the most impressive update you post until then, fantastic mosaic and great use of the new NAM stuff on each picture !  :o

Really excellent update !
Yann  :thumbsup:

Thanks Yan077, that's one of the nicest comments I've ever gotten! I'm really glad you enjoyed the update!

Quote from: supremec on September 03, 2011, 04:37:36 AM
Awesome rain effects, very interresting city, and a fabulous region  &apls  &apls
And a realistic network (15.2)  :thumbsup:

Thanks for the very kind words supremec!

Quote from: wallasey on September 03, 2011, 05:48:35 AM
Really Enjoyed this update!!! Good to see it rains and shines in your great city!

Thanks a lot wallasey, always great to see you around here  :thumbsup:

Quote from: sumwonyuno on September 04, 2011, 04:40:28 PM
The transport map is great!  Also, I've never seen those bridges before.

Glad you like the map sumwonyuno! The bridges are Glenni's overhanging, eye candy pedestrian ones from the STEX--let me know if you need a link.

Quote from: RickD on September 06, 2011, 02:28:31 AM
I always enjoy your non-grid layouts. Keep it up.

Thanks RickD, it's always fun trying to "break the grid"  ;D

Quote from: Rady on September 06, 2011, 03:35:26 AM
Great mosaic, noah! Hope to see more of your GLR .. I'm an absolute fan of having GLR in my cities ...!

Thanks a lot Rady! I love GLR too (I suppose you can probably tell) and I feel it adds a lot of character to cities. I promise you'll see more GLR from me, almost certainly in the next update.

Quote from: Framly on September 06, 2011, 04:45:43 AM
The last big mosaic looks just awesome! Great map! :)

Thanks very much Framly! Really glad you enjoyed the update  :thumbsup:

Quote from: Ol.S / Benoit on September 06, 2011, 05:19:35 AM
Well this is really impressive ! Great work on this update :)

Thank you Benoit, glad to see you in Siilijoki again!

Quote from: Tomas Neto on September 06, 2011, 07:22:04 AM
Yeah Noah, fantastic update!!! Great work on this your beautiful city!!!  &apls &apls

Thanks for the kind words Tomas, I really appreciate it  :thumbsup:

Quote from: 976 on September 06, 2011, 11:13:41 AM
Glad to see you here again Noah! nice update you got there!

Thanks a lot 976!

Quote from: ricardomiranda on September 07, 2011, 07:26:55 AM
Other great update , nice pictures, nice rain !

Thank you Ricardo!

Quote from: Terring7 on September 11, 2011, 12:21:50 AM
Lot's of awesome pictures, especially the trail path with the bridge :)&apls

Thanks Elias, glad you loved those paths and bridges!
Title: Re: Siilijoki XV
Post by: nbvc on September 27, 2011, 01:09:27 PM
Great work with your last updates. &apls
Title: Re: Siilijoki Teaser & Replies 27 September 2011
Post by: Girafe on September 27, 2011, 04:08:26 PM
These last pictures look really good  &apls &apls
Title: Re: Siilijoki Teaser & Replies 27 September 2011
Post by: Skimbo on September 28, 2011, 03:19:22 AM
Like the teaser =)
Title: Re: Siilijoki Teaser & Replies 27 September 2011
Post by: Jmouse on September 28, 2011, 09:40:38 PM
Thanks for posting these photos, Noah. I like everything I see in Siilijoki. :) I even like your CBD and most of the time I don't care for them.

-Joan
Title: Re: Siilijoki Teaser & Replies 27 September 2011
Post by: Simcitler on September 28, 2011, 10:51:59 PM
Great work here again.  &apls
The diagonal intersection and the diagonal bridge looks convincing.

Hope to see more!  ;)

~Simcitler
Title: Re: Siilijoki Teaser & Replies 27 September 2011
Post by: ricardomiranda on September 29, 2011, 06:11:02 AM
This bridge is the diagonal of the new NAM? How did you install? Two great pictures!
Title: Siilijoki Teaser--A New RHW Bridge?
Post by: noahclem on November 02, 2011, 05:47:27 PM
A new RHW bridge?  ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fteaser.jpg&hash=ef89ea29bf4843b8d6f7a35a9005c4f4db9faf62)

Stay tuned! Personal replies, along with a full update, are coming tomorrow  ;)

EDIT: I thought I'd better clarify that I've not actually created a new bridge in the traditional sense, but used creative methods with existing content to do this.

The good new is you can already do this yourself, using similar technology as the diagonal bridges. For these though, you'll need to use the ERHW-4 overrides instead of diagonal bridge overrides, and the bridge is two parallel sections of RHW.

Warning: Will not look good if placed to high above the water (my pylons are actually floating 2-3m above the water, but the shadow hides it well enough for my satisfaction)
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: art128 on November 03, 2011, 11:20:56 AM
Oooh, nice bridge there, Noah! I would certainly want it!
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: apeguy on November 03, 2011, 01:18:17 PM
I agree, it's a nice bridge. Simple but useful. :)
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: Battlecat on November 03, 2011, 01:31:49 PM
Elegant, simple and most importantly functional!  It looks great, can't wait to see what's next!
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: MandelSoft on November 03, 2011, 02:33:52 PM
I see what you did there  $%Grinno$%

You've been playing with the DBE, haven't you?
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: Jmouse on November 03, 2011, 03:59:44 PM
Good idea, Noah. Dare I hope you will show us how you created the bridge. I like it because it looks realistic, and it looks realistic because of the simplicity of the design.

Looking forward to the next installment... :)
-Joan
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: mave94 on November 04, 2011, 04:20:13 AM
Very nice region!  :thumbsup:
I like the RHW bridge.
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: jmdude1 on November 04, 2011, 04:50:37 AM
i would also like to see how this was made. great work.  im sure youve seen this, but this might help with your floating pylons.

http://www.simtropolis.com/forum/files/file/26928-bridge-footing/
Title: Re: Siilijoki Teaser--A New RHW Bridge?
Post by: bat on November 04, 2011, 09:01:31 AM
Nice picture of that bridge!
Looking forward to more... ;)
Title: Siilijoki XVI - Crossing to Igelstadt Island
Post by: noahclem on November 04, 2011, 12:55:52 PM
SIILIJOKI XVI
Crossing to Igelstadt Island

Hello and welcome back (or welcome) to Siilijoki! This update features the area along the branch of the Iijoki River dividing the core of Igelstadt from the area of Igelstadt Island.


First, I'll show the Igelstadt map again (area of focus is where 38th St and Ring Road I cross a branch of the river):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figelstadtmap.jpg&hash=9e4f2381d437014530edba5ebd649f675148055a)

I haven't had a chance to update it since last time (it's a somewhat labor-intensive project), but the only thing is this area that's changed or is missing is a smaller canal shown in one of the images today. I'm hoping to expand my map to the entire Siilijoki region soon, but that's a project for another day....


The first picture is of the bridge at 38th St (looking south-southeast):
16.2

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftir3.jpg&hash=39d4fb00f0a82b723df66615eedda9d7732784b2)

As you can see it sees quite a bit of traffic from cars, trams, and pedestrians. A proposal to ban freight traffic from the bridge is under consideration  ::)


Here's a view of the other side of the bridge:
16.3

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftirbw.jpg&hash=19e3497b8de3ebed5761ccef2abd67a43dccfc9a)


And a medium zoom shot with central Igelstadt at bottom and Igelstadt Island at top:
16.4

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz3.jpg&hash=29400a3765920ca9f67abfbf0eecd1c1ae128b02)


Now a mosaic of the Ring Road I bridge, shown in the previous teaser (top is east-northeast):
16.5

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbb1.jpg&hash=39f578b2f836c5b033d23ca601cf69c8df142384)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbb2.jpg&hash=a2a26883daf123a038f7d8769d9b9595c7e1817a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbb3.jpg&hash=7dd4e48a2c5c4476ad0b268b039e448b0ee8ccdb)

The area at bottom is a distinct neighborhood from Central Igelstadt, separated by the Ring Road, and is mostly r
esidential.

The shoreline of Igelstadt Island between the two bridges:
16.6

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmiddledone.jpg&hash=90ef8cf4ded419dad59f74b64715e73d271b5498)

In addition to the channels of the Iijoki River Igelstadt has a network of man-made canals, popular with recreational boaters. This picture is taken immediately south of the Ring Road bridge:
16.7

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcanal1.jpg&hash=79c9d44b38583aea2827ab04d90b5622977d51f0)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcanal2.jpg&hash=cffcab0b5702516c51fc3b96a9d0d58d16682664)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcanal3.jpg&hash=fb75e7b62f5a2d90f81685f33f2ad24523caa515)

The Ring Road Bridge on a rainy day:
16.8

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeltbz3rain.jpg&hash=4d59d9551bf974d13bdba2480a84516b0b46e4e7)

Igelstadt Island at night:
16.9

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnighta.jpg&hash=62405dcc87f48120b15c44de34ab378c3da29abd)

Finally, an overview of the area, facing west-southwest toward Central Igelstadt:
16.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4.jpg&hash=056ad6dd0361c6223c989a7e2b9bc2d061097616)


Thanks for viewing and don't forget to let me know what you think  ;)


REPLIES

Quote from: nbvc on September 27, 2011, 01:09:27 PM
Great work with your last updates. &apls
Thanks a lot nbvc!

Quote from: Girafe on September 27, 2011, 04:08:26 PM
These last pictures look really good  &apls &apls
Thanks Girafe! They're from the new RHW and diagonal bridge enabler readmes  ;)

Quote from: Skimbo on September 28, 2011, 03:19:22 AM
Like the teaser =)
Thanks Skimbo!

Quote from: Jmouse on September 28, 2011, 09:40:38 PM
Thanks for posting these photos, Noah. I like everything I see in Siilijoki. :) I even like your CBD and most of the time I don't care for them.

-Joan


Thanks for such kind words Joan! It's always a pleasure to have you posting around here  :thumbsup:

Quote from: Simcitler on September 28, 2011, 10:51:59 PM
Great work here again.  &apls
The diagonal intersection and the diagonal bridge looks convincing.

Hope to see more!  ;)

~Simcitler

Thanks a lot Simcitler and welcome to Siilijoki!

Quote from: ricardomiranda on September 29, 2011, 06:11:02 AM
This bridge is the diagonal of the new NAM? How did you install? Two great pictures!

Thanks! Yes that's a diagonal bridge from the new NAM. To use them you need to have the newest NAM and then temporarily install the diagonal bridge enabler. Tarkus offers a pretty good explanation in the Diagonal Bridge Enabler readme but if you still need help feel free to PM me and I'll try to help. They are a bit tricky  ;)

Quote from: art128 on November 03, 2011, 11:20:56 AM
Oooh, nice bridge there, Noah! I would certainly want it!
Thanks a lot Arthur! As I explained after your post it's not a bridge in the traditional sense but a trick I made. I think I'll post a quick tutorial on it here soon as there seems to be interest in it.

Quote from: apeguy on November 03, 2011, 01:18:17 PM
I agree, it's a nice bridge. Simple but useful. :)

Thanks apeguy! Tutorial soon  :thumbsup:

Quote from: Battlecat on November 03, 2011, 01:31:49 PM
Elegant, simple and most importantly functional!  It looks great, can't wait to see what's next!

Thank you, glad you like it! It's a pleasure to see you back in Siilijoki  :)

Quote from: mrtnrln on November 03, 2011, 02:33:52 PM
I see what you did there  $%Grinno$%

You've been playing with the DBE, haven't you?

Hehe, maybe  ::)  Thanks for the comment Maarten  :thumbsup:

Quote from: Jmouse on November 03, 2011, 03:59:44 PM
Good idea, Noah. Dare I hope you will show us how you created the bridge. I like it because it looks realistic, and it looks realistic because of the simplicity of the design.

Looking forward to the next installment... :)
-Joan


Thanks a lot Joan, glad you enjoyed the bridge! I think I'll take your suggestion and create a little tutorial for the bridge later  :)

Quote from: MrMAvE94 on November 04, 2011, 04:20:13 AM
Very nice region!  :thumbsup:
I like the RHW bridge.

Thanks very much and welcome to Siilijoki!

Quote from: jmdude1 on November 04, 2011, 04:50:37 AM
i would also like to see how this was made. great work.  im sure youve seen this, but this might help with your floating pylons.

http://www.simtropolis.com/forum/files/file/26928-bridge-footing/

Thanks jmdude1  :thumbsup:   Unfortunately having one of those bridge footings or every pylon of my bridge might mean too many pylons--it'd be perfect if it was a lot smaller. I appreciate the suggestion though and hope to see more of you around here!

Quote from: bat on November 04, 2011, 09:01:31 AM
Nice picture of that bridge!
Looking forward to more... ;)
Thanks a lot bat! Always appreciate you visiting  :thumbsup:
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: mattb325 on November 04, 2011, 02:04:58 PM
Really nice, noachlem! &apls

You must loose quite a few bridges with the set sea-level option  :o ::), but the results look fantastic.

I really like those retaining walls with the solid concrete barrier do you know who made those?
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Skimbo on November 04, 2011, 02:59:20 PM
Great, I like it =)
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: art128 on November 04, 2011, 05:03:36 PM
Superb update, Noah! it's funny because the picture 7 remind me of an area in the suburbs of Lisbon, where there's a bridge just like this one passing over a nice canal near some residences. I also like the overview a lot.
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: nbvc on November 05, 2011, 12:42:23 AM
Fantastic update. &apls
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Gugu3 on November 05, 2011, 02:37:10 AM
Very nice update!!! &aplsHow did you create roads under the tram in road bridge?i'm very interested! :D
Good job!!
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Kergelen on November 05, 2011, 11:39:03 AM
Wow! Great job with briges, prepo buildings, and small MMP job on the seawalls.
I like the live I see in the city!
The first images with the tram and the last overwiew are great!
I always enjoy your updates!  &apls &apls
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: mave94 on November 05, 2011, 11:57:57 AM
I think it's great, because of the much open space. I also like the bridge with the tram on it.
The textures of the RHW-bridge and the avenue don't match exactly, but that's because of the short transition; just a detail ;)
Good job, noahclem!  :thumbsup:
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Sciurus on November 05, 2011, 12:01:45 PM
Very nice update, I always like looking to your city, it's a real pleasure! :)

Guillaume :thumbsup:
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Ol.S / Benoit on November 08, 2011, 03:35:36 AM
Fantastic job here... really nice atmosphere.
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Nanami on November 08, 2011, 05:19:29 AM
Nice update! Those bridges series looks very nice! I like mostly the RHW one. :thumbsup:
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: io_bg on November 08, 2011, 07:28:51 AM
Fantastic set of pics! I'm also wondering which are those walls. Looking forward to more! :thumbsup:
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Jmouse on November 08, 2011, 03:42:42 PM
This is a stunning update, Noah. 16.3 is especially interesting with the trams coming and going. I have many friends who laugh when I tell them I've never seen a train station, a passenger train or a tram in RL. So go ahead and snicker - I'm used to it! :D

That's a nice mosaic of the bridge, and my first thought when I saw 16.7 was "largeness," and I'm not even sure it's a proper word. Still, that mosaic somehow represents the essence of Siilijoki, at least from my point of view. Love the night shot, and 16.10 is a wonderful way to cap off this excellent update.

I hope this MD never ends...
-Joan
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Battlecat on November 09, 2011, 09:14:17 AM
Oh wow, I didn't know there were functional GLR in road bridges out there!  Where did you track that one down?  Apparently I'm out of touch with the latest developments in that project! 

Gorgeous work as always on this update!
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: threestooges on November 09, 2011, 05:08:38 PM
Always a treat to come in here and look for inspiration. I always seem to find a new trick in here that I haven't quite seen used before, or one that's executed exceptionally well, like the bridges from 16.7.

Also, I've been out of touch with the actual bridges being made (more just tracking the numbers) but I didn't realize the bridge in 16.2 was a network option yet. Looks great, and I love the street underneath it too. Classic look, executed well.
-Matt
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: ricardomiranda on November 10, 2011, 06:21:05 AM
Great job, I like the bridge of the tram, very beautiful city!
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Dantes on November 11, 2011, 03:27:48 AM
I love picture 16.6.  &apls The city looks really great and the road network is very realistic.  &apls
Title: Re: Siilijoki XVI - Crossing to Igelstadt Island
Post by: Swordmaster on November 11, 2011, 03:37:09 PM
Well, I'm finally through it!  :satisfied:

(Heh, that makes it sound like it was a chore... which is far from the truth.)

Read it all... twice... and I have to say, there's a truly great town you've got going here! You might know I'm a railroader, so I've enjoyed that aspect of Siilijoki most, even if the rest of the networks, lots, and flora are awesome! While I'm not totally up to date with the other MDs here, I dare say your setup of housing, trails, and parks is unique. I know from experience that combining an urban area with the available flora is not as easy as it often looks.

Of course my favorite pic is 12.9 (http://sc4devotion.com/forums/index.php?topic=12162.msg381464#msg381464). I hope there's a vacancy for me with that company!

Also nice to see your advance in mapping through the thread. Keep it up, Noah!


Cheers,
Willy
Title: Siilijoki Teaser & Replies 16 November
Post by: noahclem on November 15, 2011, 11:46:35 PM
Thanks for all the great feedback everyone!


First, a teaser of what's next:

16.11
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmotorscale.jpg&hash=86f802fb6f6ae46aacf74179fdb1937b708c5afc)


Recent work on Siilijoki has been focused primarily south and southwest of central Igelstadt, realigning the motorway running south from the "Igelstadt Kreuz" Parclo to accommodate a new (small and unexciting) RHW-6C bridge over a new channel connecting the waterways of the eastern half of the tile with the planned ones of the western half. Construction of the new waterway has given me one of my first chances to really play with all the new HD & seasonal MMPs out there and has been a lot of fun! The scenic areas surrounding the channel will be the subject of my next update, due out in the next couple days, and to keep the variety going I'll likely follow that with some commie-block, industrial, and road-geekey stuff before going back to Igelstadt Island, which was introduced in the previous update.


No tutorial on my recent bridge-building trick yet, as I haven't yet go around to tracking down a file that should make it dramatically easier for users--"strangely" the Diagonal Bridge Enable, which is what I used for my last bridge, works much better for diagonal bridges than orthogonal ones and I had to do a lot of clicking around and awkward dragging to get the results I wanted. Stay tuned.

Replies:

Quote from: mattb325 on November 04, 2011, 02:04:58 PM
Really nice, noachlem! &apls

You must loose quite a few bridges with the set sea-level option  :o ::), but the results look fantastic.

I really like those retaining walls with the solid concrete barrier do you know who made those?

Thanks a lot Matt, great to hear from you! I actually don't lose my bridges and tunnels working underwater because I don't use the set sea-level cheat. Instead I edit the sea level in ilive's reader or temporarily add the Diagonal Bridge Enabler to my plugin folder. For information on editing sea level in reader see the tutorial in my signature--which may be useful because the seawalls you asked about require that water is temporarily removed. They're by Jay Stimson and can be found on the STEX here: http://www.simtropolis.com/forum/files/file/24039-js-seawalls-v2/ (http://www.simtropolis.com/forum/files/file/24039-js-seawalls-v2/)

Quote from: Skimbo on November 04, 2011, 02:59:20 PM
Great, I like it =)
Thanks Skimbo!

Quote from: art128 on November 04, 2011, 05:03:36 PM
Superb update, Noah! it's funny because the picture 7 remind me of an area in the suburbs of Lisbon, where there's a bridge just like this one passing over a nice canal near some residences. I also like the overview a lot.
Thanks for the kind words Arthur! I thought you might like those block apartments in #7  ;)

Quote from: nbvc on November 05, 2011, 12:42:23 AM
Fantastic update. &apls
Thanks a lot nbvc!

Quote from: Gugu3 on November 05, 2011, 02:37:10 AM
Very nice update!!! &aplsHow did you create roads under the tram in road bridge?i'm very interested! :D
Good job!!
Thanks! The road going under the TIR bridge was made using Kazuki's underbridge lots, found here: http://klex.blog85.fc2.com/blog-entry-11.html (http://klex.blog85.fc2.com/blog-entry-11.html)   They work by converting traffic to subway but look like regular roads.

Quote from: Kergelen on November 05, 2011, 11:39:03 AM
Wow! Great job with briges, prepo buildings, and small MMP job on the seawalls.
I like the live I see in the city!
The first images with the tram and the last overwiew are great!
I always enjoy your updates!  &apls &apls

Thanks so much Kergelen! I do love my prepo buildings and Xannepan did such a nice job with the tram bridge. It's great to get such a nice comment from you  :thumbsup:

Quote from: MrMAvE94 on November 05, 2011, 11:57:57 AM
I think it's great, because of the much open space. I also like the bridge with the tram on it.
The textures of the RHW-bridge and the avenue don't match exactly, but that's because of the short transition; just a detail ;)
Good job, noahclem!  :thumbsup:
Thanks a lot! The RHW/avenue texture isn't perfect but it allowed me one extra tile of TuLEPs for the next intersection and the appearance of a sidewalk in front of a business so I decided to do it. I had considered making that RHW bridge with avenue viaduct pieces but they couldn't be used with my bridge trick because they are a 2-tile network. OWR viaducts would have worked but then I would have had two sidewalks divided by a barrier right down the middle of my bridge  ::)

Quote from: Sciurus on November 05, 2011, 12:01:45 PM
Very nice update, I always like looking to your city, it's a real pleasure! :)

Guillaume :thumbsup:
Thanks Guillamme, I really appreciate it!

Quote from: Ol.S / Benoit on November 08, 2011, 03:35:36 AM
Fantastic job here... really nice atmosphere.
Glad you like it Benoit, thanks!

Quote from: 976 on November 08, 2011, 05:19:29 AM
Nice update! Those bridges series looks very nice! I like mostly the RHW one. :thumbsup:
Thanks 976, glad you liked the bridges  :thumbsup:

Quote from: io_bg on November 08, 2011, 07:28:51 AM
Fantastic set of pics! I'm also wondering which are those walls. Looking forward to more! :thumbsup:
Great to here from you Ioan! The link to the walls is in the first reply.

Quote from: Jmouse on November 08, 2011, 03:42:42 PM
This is a stunning update, Noah. 16.3 is especially interesting with the trams coming and going. I have many friends who laugh when I tell them I've never seen a train station, a passenger train or a tram in RL. So go ahead and snicker - I'm used to it! :D

That's a nice mosaic of the bridge, and my first thought when I saw 16.7 was "largeness," and I'm not even sure it's a proper word. Still, that mosaic somehow represents the essence of Siilijoki, at least from my point of view. Love the night shot, and 16.10 is a wonderful way to cap off this excellent update.

I hope this MD never ends...
-Joan

Thanks so much Joan! That does seem crazy to have never seen a passenger train or tram but I'll try not to snicker too hard  :D  I really liked 16.7 as well and I could see what you mean by  capturing the essence of Siilijoki in it. I hope Siilijoki's around for a long time as well!  :thumbsup:

Quote from: Battlecat on November 09, 2011, 09:14:17 AM
Oh wow, I didn't know there were functional GLR in road bridges out there!  Where did you track that one down?  Apparently I'm out of touch with the latest developments in that project! 

Gorgeous work as always on this update!
Thanks a lot Gordon! The bridge is by Xannepan and can be found on the LEX here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2613 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2613)

Quote from: threestooges on November 09, 2011, 05:08:38 PM
Always a treat to come in here and look for inspiration. I always seem to find a new trick in here that I haven't quite seen used before, or one that's executed exceptionally well, like the bridges from 16.7.

Also, I've been out of touch with the actual bridges being made (more just tracking the numbers) but I didn't realize the bridge in 16.2 was a network option yet. Looks great, and I love the street underneath it too. Classic look, executed well.
-Matt

Thanks Matt! I'm really glad if I can inspire here and it's certainly fun the share new and/or interesting tricks  ;)  That TIR bridge really is beautifully done and sure adds new possibilities to those of us that use trams. You can find the link in the previous reply  :thumbsup:

Quote from: ricardomiranda on November 10, 2011, 06:21:05 AM
Great job, I like the bridge of the tram, very beautiful city!
Thanks a lot Ricardo!

Quote from: Dantes on November 11, 2011, 03:27:48 AM
I love picture 16.6.  &apls The city looks really great and the road network is very realistic.  &apls
Thanks Dantes! Those MMPs on the "seawall" in 16.6 were tricky to get right but I really wanted to have the road right next to the water without a tile in between. I'm happy you liked the result!

Quote from: Swordmaster on November 11, 2011, 03:37:09 PM
Well, I'm finally through it!  :satisfied:

(Heh, that makes it sound like it was a chore... which is far from the truth.)

Read it all... twice... and I have to say, there's a truly great town you've got going here! You might know I'm a railroader, so I've enjoyed that aspect of Siilijoki most, even if the rest of the networks, lots, and flora are awesome! While I'm not totally up to date with the other MDs here, I dare say your setup of housing, trails, and parks is unique. I know from experience that combining an urban area with the available flora is not as easy as it often looks.

Of course my favorite pic is 12.9 (http://sc4devotion.com/forums/index.php?topic=12162.msg381464#msg381464). I hope there's a vacancy for me with that company!

Also nice to see your advance in mapping through the thread. Keep it up, Noah!


Cheers,
Willy

Great to hear from you Willy! It's great you took the time to read through the whole thread and I'm really glad you enjoyed it  :thumbsup:  Railroads will always be a central part of Siilijoki and I'm pretty sure we can find work for you :D  If you liked 12.9 you may want to check out the next update here  $%Grinno$%
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: bat on November 17, 2011, 05:46:46 AM
That's a beautiful teaser!
Looking forward to the next update... ;)
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: Dantes on November 18, 2011, 04:23:50 PM
Your landscaping is impressive.  :) I miss only one angler in the TEASER.  :P
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: Terring7 on November 19, 2011, 12:35:35 AM
Hmm... ;)
Title: Siilijoki XVII - West Igelstadt Channel
Post by: noahclem on November 24, 2011, 04:49:33 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitle-1.jpg&hash=0355f33874e6934a4191a28425339e38105527c5)

The project shown today is some of my first work with all the great new seasonal and HD MMPs, mostly the result of the amazing work of the VIP team. In particular, Giraffe's seasonal maples have to be among the most beautiful and useful things ever created for SC4! A big thanks to all of you!

Today's setting lies just south of the Igelstadt Kreuz, mostly on the west side of the motorway. Here the West Igelstadt Channel provides the tile's only connection between the extensive system of rivers and other channels on the eastern half and the network planned for the western half, which should segue into more dirty industrial waterways.

17.1 Kayaking the channel on a perfect summer day!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsummerkayaks.jpg&hash=ff1abeb765f599c8143990a9a1d0e59f69df11c9)

Here I've tried to trick pieces meant for ploppable water to work with game water--I'm happy with the results but if you look closely you can see one of the kayakers is taking on water  :D


17.2 The area's tranquility is disrupted by freight trains, though this can be a plus for train-lovers!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsummerbeach.jpg&hash=aaef32d6d8e5faedee61a66cba2b8f0eda85e239)

17.3 Here the motorway crosses the channel with a simple RHW-6C "bridge"
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F6CB-1.jpg&hash=ef3467c64f42316cdc336b84f31c61206b8e904b)

Because the water is quite shallow here the only trick needed to place the bridge was a temporary lowering of the sea level.


17.4 A plot of trees and shrubs along the motorway
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmotorwaylandscaping.jpg&hash=7900b403959fc18c2523047bb0b20d7146a10937)

I cropped the highway out of the picture because it showed too much of the limitations of the Meadowshire Terrain Mod--more of the terrain seen at the bottom right here. Meadowshire is also not HD and gets pixely at zoom 6, but I feel its darker more lush tone of green fits Siilijoki better than my favorite terrain mod--Orange's Pyrrenean.

However, in late summer and early fall I think differently....

17.5 Fishing in Septmember
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fptmfisherman.jpg&hash=dd55696dcd3c74e3c31a2cb4f412bfe1baee3813)


17.6 A few weeks later the valley is transformed:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4-1.jpg&hash=d0293ada3646a4cc315402a909ecade107916acf)


17.7 People enjoying boating and sunbathing on one of the last hot days of the autumn
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpark.jpg&hash=c40fbbe0629c3d3ac7a31c3fdb4f427427a39979)


17.8 The beautiful colors make the area a popular fall recreation area
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2-1.jpg&hash=2e9c82b038570e0859ed984b82ac7de96c7f0580)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2-2.jpg&hash=afb04a3f5db3b96552b74fd037bf7a73589c6cdd)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2-3.jpg&hash=f77a4d2bc0e04ed72c59ee188cb37b245d33366f)


17.9 A larger mosaic covering most of the featured area:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm1.jpg&hash=d0fa71fd2ef704f7c8c0137cd27174fc6fd910c2)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2.jpg&hash=51a28eac2f7b508ad2edf450980426c3d1b2b00d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm3.jpg&hash=0c81bb01fa2cc21fa3e790dcd3c5393e8725a2c5)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm4.jpg&hash=2bb579d4772cd4c78066ac8bc212534730e32d24)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm5.jpg&hash=c0bd40bec86fe87efa0f6e4629222be93ff7a824)


17.10 The changing seasons don't deter the fishermen
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fptmtrain.jpg&hash=b93cdfe43400d5de3155562c4da5f4ee22d591eb)


Thanks for viewing and don't forget to leave a comment! Advice and constructive criticism is especially appreciated as I am new to creating these types of scenes.


Quote from: bat on November 17, 2011, 05:46:46 AM
That's a beautiful teaser!
Looking forward to the next update... ;)

Thanks bat! Here's the update!

Quote from: Dantes on November 18, 2011, 04:23:50 PM
Your landscaping is impressive.  :) I miss only one angler in the TEASER.  :P

Thanks Dantes, more pictures now!

Quote from: Terring7 on November 19, 2011, 12:35:35 AM
Hmm... ;)
Thanks for the comment Elias!
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: kbieniu7 on November 24, 2011, 04:58:23 AM
Love the autumn scenes!  :thumbsup:
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: Framly on November 24, 2011, 05:05:30 AM
Great Update! I like how you work with the bridges.

I've small question. Where did you find the bridge in 17.7? Thanks:)

Keep on your great work!

:thumbsup:
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: Terring7 on November 24, 2011, 05:08:19 AM
Awesome pictures, very beautiful scenes &dance
I don't like however the railroad bridge, it's distorting the landscape &mmm . If I was you, I would build a tunnel for the trains crossing under the river ;D
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: vinlabsc3k on November 24, 2011, 08:00:17 AM
As ever your mastery is awesome even with rural areas. :thumbsup:

A little critique: Make the road bridge plain, in the header, 17.6 and 17.9 pictures it's sloping on the left side
Title: Re: Siilijoki Teaser & Replies 16 November
Post by: Swordmaster on November 24, 2011, 08:50:57 AM
Quote from: Terring7 on November 24, 2011, 05:08:19 AM
Awesome pictures, very beautiful scenes &dance
I don't like however the railroad bridge, it's distorting the landscape &mmm . If I was you, I would build a tunnel for the trains crossing under the river ;D

Most impolite, sir, as if the people driving those trains don't like to enjoy the landscape!  >:(


Very nice update, Noah! Nice trains. ;D
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Sciurus on November 24, 2011, 08:58:38 AM
Excellent work mate! &apls

Guillaume :thumbsup:
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: art128 on November 24, 2011, 09:35:28 AM
Ahahah, I laughed at the cars making drifts on the bridge!

Anyway, nice update Noah, that water mod fits very well.
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Skimbo on November 24, 2011, 03:19:52 PM
Very nice! (as always)

The only thing to criticize are the three pairs of elec. whires on the railbridge while the other parts of the tracks haven't got catenary....
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: RickD on November 25, 2011, 12:47:22 AM
Very beautiful. I was wondering where you got this ploppable water from. Then I realised it is Game Water.  ::)
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: ricardomiranda on November 25, 2011, 05:11:08 AM
Another very good upgrade. I like your bridges!
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Ol.S / Benoit on November 25, 2011, 06:19:37 AM
Nice work on that river Noah ! :)

One thing, next time you should think about the underwater work. Even if we can't see it because of the water mod, just plop flora to have darker areas, then it looks real.
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Gugu3 on November 25, 2011, 09:49:57 AM
Very very nice!!!!!! &apls
love that RHW 6c bridge!!!must find out how to use DBE to create such things ;)
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Dantes on November 25, 2011, 03:11:19 PM
The banks look very nice. &apls  I love the detail and atmosphere.  &apls
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Nanami on November 26, 2011, 01:45:22 AM
Nice looking river! unfortunatelly the RHW 6c bridge seems a bit weird ;)
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: bat on November 26, 2011, 02:06:47 PM
Great work on the river! Looking forward to more... :)
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: io_bg on November 27, 2011, 12:17:45 PM
Looks great! I guess you've lowered the sea level in order to make those bridges, is that right?
Title: Re: Siilijoki XVII - West Igelstadt Channel
Post by: Kergelen on November 27, 2011, 01:30:29 PM
Very nice!
I like how the birches are so close to the water :)
Title: Siilijoki Teaser & Replies 1 December
Post by: noahclem on December 01, 2011, 02:45:32 PM
Thanks for the great comments everybody!  :thumbsup:

For today, one quick picture and the replies from the last update!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz5border.jpg&hash=b2dffa5fef7468a1cc153f19fcee6c7bc8f929b7)

More on this area soon  ;)


Quote from: kbieniu7 on November 24, 2011, 04:58:23 AM
Love the autumn scenes!  :thumbsup:

Thanks kbieniu7, glad you liked them!

Quote from: Framly on November 24, 2011, 05:05:30 AM
Great Update! I like how you work with the bridges.

I've small question. Where did you find the bridge in 17.7? Thanks:)

Keep on your great work!

:thumbsup:

Thanks Framly, I'm always glad to have you visit! The bridge you're asking about is an overhanging eyecandy diagonal bridge from the STEX made by Glenni. I'm having trouble finding the link but I'll edit it in and PM you if I can track it down.

Quote from: Terring7 on November 24, 2011, 05:08:19 AM
Awesome pictures, very beautiful scenes &dance
I don't like however the railroad bridge, it's distorting the landscape &mmm . If I was you, I would build a tunnel for the trains crossing under the river ;D

The river is in a valley significantly lower than the areas around it so to get to a tunnel the track would have to be too steep. Plus Swordmaster needs to have a pleasant view while he's driving the trains around here   ;)   I'll get to some nature areas that are more peaceful in the future  :thumbsup:

Quote from: vinlabsc3k on November 24, 2011, 08:00:17 AM
As ever your mastery is awesome even with rural areas. :thumbsup:

A little critique: Make the road bridge plain, in the header, 17.6 and 17.9 pictures it's sloping on the left side


Thanks for such kind words!! The slope was actually intentional--the land rises steeply to the north (the high side of the bridge) and remains flat for a few tiles before rising again to the south. Thanks for pointing it out though  :thumbsup:

Quote from: Swordmaster on November 24, 2011, 08:50:57 AM
Quote from: Terring7 on November 24, 2011, 05:08:19 AM
Awesome pictures, very beautiful scenes &dance
I don't like however the railroad bridge, it's distorting the landscape &mmm . If I was you, I would build a tunnel for the trains crossing under the river ;D

Most impolite, sir, as if the people driving those trains don't like to enjoy the landscape!  >:(


Very nice update, Noah! Nice trains. ;D

Hehe, don't worry Willy I won't take your scenery away  :D  Thanks for the nice comment  :thumbsup:

Quote from: Sciurus on November 24, 2011, 08:58:38 AM
Excellent work mate! &apls

Guillaume :thumbsup:

Thanks Guillamme!

Quote from: art128 on November 24, 2011, 09:35:28 AM
Ahahah, I laughed at the cars making drifts on the bridge!

Anyway, nice update Noah, that water mod fits very well.

Yeah, those crossover paths for wider RHWs are pretty annoying but there's not much of a way around it at this point, just some crazy driving  ;)  Glad you liked the water!

Quote from: Skimbo on November 24, 2011, 03:19:52 PM
Very nice! (as always)

The only thing to criticize are the three pairs of elec. whires on the railbridge while the other parts of the tracks haven't got catenary....

Thanks Skimbo! Thanks for pointing out the catenary problem. Sometimes I remove my catenary T21 mod so I can place lot-based catenaries, and in this case I forgot to put it back in my plugins.

Quote from: RickD on November 25, 2011, 12:47:22 AM
Very beautiful. I was wondering where you got this ploppable water from. Then I realised it is Game Water.  ::)

Yeah it does look a bit like ploppable water  :D  That's the effect i was going for though so I'm glad you think that!

Quote from: ricardomiranda on November 25, 2011, 05:11:08 AM
Another very good upgrade. I like your bridges!

Thanks a lot Ricardo, glad you liked it  :thumbsup:

Quote from: Ol.S / Benoit on November 25, 2011, 06:19:37 AM
Nice work on that river Noah ! :)

One thing, next time you should think about the underwater work. Even if we can't see it because of the water mod, just plop flora to have darker areas, then it looks real.

Thanks Benoit! I'm new to creating this type of area so I really appreciate the advice. Just a number of rocks you think or plants too?

Quote from: Gugu3 on November 25, 2011, 09:49:57 AM
Very very nice!!!!!! &apls
love that RHW 6c bridge!!!must find out how to use DBE to create such things ;)

Thank you very much! I really need to get around to making a tutorial on using the DBE to make bridges but the one from this update actually didn't need the DBE. Instead I removed the water and placed an elevated network. When the water came back it looked like a bridge.

Quote from: Dantes on November 25, 2011, 03:11:19 PM
The banks look very nice. &apls  I love the detail and atmosphere.  &apls

Thanks Dantes, very nice to hear!

Quote from: 976 on November 26, 2011, 01:45:22 AM
Nice looking river! unfortunatelly the RHW 6c bridge seems a bit weird ;)

Thank you! I'm not sure what's up with those graphic glitches on the bridge  &mmm  I've noticed it happening sometimes ever since I started testing the alpha versions of the most recent NAM/RHW.

Quote from: bat on November 26, 2011, 02:06:47 PM
Great work on the river! Looking forward to more... :)

Thanks a lot bat, glad you liked the river!

Quote from: io_bg on November 27, 2011, 12:17:45 PM
Looks great! I guess you've lowered the sea level in order to make those bridges, is that right?

Thanks Ioan! Yeah, those bridges were simply made by lowering the sea level. I also reduced the transparency of the water so it still looks good when it's only 5-10 meters deep.

Quote from: Kergelen on November 27, 2011, 01:30:29 PM
Very nice!
I like how the birches are so close to the water :)

Thanks Kergelen, glad you like it! Girafe's new birches (and his other trees) are amazing  &apls
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: Terring7 on December 01, 2011, 02:49:48 PM
Wow, very nice picture :)
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: Dantes on December 01, 2011, 02:51:24 PM
The Teaser is fantastic  :o
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: rooker1 on December 05, 2011, 04:13:45 AM
Fantastic teaser.  I really like how you placed the two bridges so close together and were able to get a train, tram and some cars.  Looks very realistic and I would love to see more of this area.

Robin :thumbsup:
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: ivo_su on December 05, 2011, 05:10:50 AM
Fancy, unique, even exceptional that I can call these testers. The idea is great and performance is very high - congratulations to the originator. Expect new pictures because everything seen here is a joy to watch.

- Ivo
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: art128 on December 05, 2011, 08:30:07 AM
A quite elegant teaser, Noah! The way you've built it is very ingenious as it looks like a real underpass. :)
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: Sciurus on December 05, 2011, 11:32:43 AM
Excellent picture my friend! &apls

Guillaume :thumbsup:
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: RickD on December 06, 2011, 06:29:55 AM
What a great picture. I love the underpass.
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: Yan077 on December 06, 2011, 06:35:15 AM
You're the master of bridges and underpasses Noah !
Excellent teaser  &apls
Title: Re: Siilijoki Teaser & Replies 1 December
Post by: kelis on December 14, 2011, 04:33:27 PM
Awsome Teaser Noah ! The underpass is very realistic  &apls &apls
Title: Siilijoki 1 Year Anniversary--Update XVIII
Post by: noahclem on December 21, 2011, 05:38:02 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fanniversarytitle.jpg&hash=d925b22fd63d49517add1a58b8b544699398c226)

Welcome to a special Siilijoki anniversary update! It's been a real pleasure playing Siilijoki for the last ~20 months but much more fun sharing it with you over the last 12. The great community at SC4D and the feedback from you have made my Siilijoki what it is today. Thank you so much!

For this update I wanted to touch on a variety of areas that have not yet been displayed here. From monotonous housing blocks to bustling highways and from picturesque historic districts to dirty industry I hope I can offer a little something for everyone. Thanks again and enjoy! :party:

Siilijoki XVIII

First, an updated region view of Siilijoki with Siilijoki proper outlined in yellow. Igelstadt lies to the southeast and Pohjanmaa to the east.

18.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fregion3.jpg&hash=0f14c46f86f525d0b7ddb1d521c2d49ba34328ec)

As you can see I work at a cheetah's pace  :D   While the amount of time I spend playing is probably more than it should be, so much of it is spent planning (I have notebooks full of proposed interchanges, street-grids, and MD updates), perfecting details, second-guessing and re-doing development that I've yet to "complete" a single large tile! Fortunately SimCity is not a race ;)

Next, let's have a look at the northern tip of Igelstadt Island. I've loved working with them for months but I think this might be the first time I've shown Xannepan's Quai Seine in Siilijoki.

18.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm1-2.jpg&hash=23e62602de63e215e2378690b25a5350ab3b79b1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2-4.jpg&hash=13810bdd9d21fb714be63933e75c0fb82d49b1c1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm3-1.jpg&hash=b2280956820a47f0ab39f4664a19ee23fddd804a)

Just a couple blocks south of the last picture a narrow canal cuts into the island, offering an interesting route for recreational boaters. The ARD-3 "bridge" is a point of pride for me, though it could use railings ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fig-is-bridge-sunset-orange.jpg&hash=1b0e7bff6bfc57643c2529bdd6fb2b6287a09f3f)

Dedicated to Arthur (Art128), the next two pictures showcase the apartment blocks that predominate just west of Igelstadt's city center and the Igelstadt Kreuz.

18.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fprojectsnight-1.jpg&hash=b6a959c6c04a6e5ad0db3cea81532cfe1f909c5a)

18.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fprojectsday-1.jpg&hash=6f0675a08f8133a3aeded9442172624bf861e0ac)

Moving south about 2km we reach one of Igelstadt's industrial areas, featured in the previous teaser

18.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4industry.jpg&hash=2e194c4a631c1e7ea2a4a0f126dc6fdc2248837a)


18.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4alternateanglenight.jpg&hash=685eee40493145fd3f275b57da5baef1e14a4196)


18.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz5editing.jpg&hash=acb38560b5b4ad6e9effdb080b9b5700205439fa)


18.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4night.jpg&hash=6b7ca0bc1e591e258e5fa259e33b2b5f1b8ea7c5)


Besides the rail links and local roads, this area is served by a motorway exit

18.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fjunctionplane.jpg&hash=90f06d1ec562c422034191736c6f41c77577f18f)


Thanks for viewing and let me know what you think!


Replies:

Quote from: Terring7 on December 01, 2011, 02:49:48 PM
Wow, very nice picture :)
Thanks Elias! Congratulations on a year of your MD as well!

Quote from: Dantes on December 01, 2011, 02:51:24 PM
The Teaser is fantastic  :o

Thank you very much! I appreciate you visiting so often  :thumbsup:

Quote from: rooker1 on December 05, 2011, 04:13:45 AM
Fantastic teaser.  I really like how you placed the two bridges so close together and were able to get a train, tram and some cars.  Looks very realistic and I would love to see more of this area.

Robin :thumbsup:

Thank you Robin! A bit more of that area here and more to come  :thumbsup:  Those underpass/bridges were fun to create but it was a bit tricky to get the automata to cooperate ;)

Quote from: ivo_su on December 05, 2011, 05:10:50 AM
Fancy, unique, even exceptional that I can call these testers. The idea is great and performance is very high - congratulations to the originator. Expect new pictures because everything seen here is a joy to watch.

- Ivo

Thanks for such a nice comment Ivo, glad to have you visiting  :thumbsup:

Quote from: art128 on December 05, 2011, 08:30:07 AM
A quite elegant teaser, Noah! The way you've built it is very ingenious as it looks like a real underpass. :)

Thanks for the kind words Arthur, hope you enjoyed your dedicated pictures ;)

Quote from: Sciurus on December 05, 2011, 11:32:43 AM
Excellent picture my friend! &apls

Guillaume :thumbsup:

Thanks Guillame  :thumbsup:

Quote from: RickD on December 06, 2011, 06:29:55 AM
What a great picture. I love the underpass.

Thanks a lot RickD, glad you liked the underpass!

Quote from: Yan077 on December 06, 2011, 06:35:15 AM
You're the master of bridges and underpasses Noah !
Excellent teaser  &apls

Wow, what a compliment! Thanks a lot!

Quote from: kelis on December 14, 2011, 04:33:27 PM
Awsome Teaser Noah ! The underpass is very realistic  &apls &apls

Thanks so much kelis, glad to have you around Siilijoki again  :thumbsup:
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: nbvc on December 21, 2011, 05:51:07 AM
Great work. I like the night image of the industrial area. :thumbsup:
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: art128 on December 21, 2011, 06:16:30 AM
Superbe update, and congrats on the year of Siilijoki. I really liked the dedicated picture! :)
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Sciurus on December 21, 2011, 07:55:22 AM
That's incredibly wonderful!! &apls &apls

Guillaume :thumbsup:
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: theblacksheep on December 21, 2011, 01:44:29 PM
the city is great  :thumbsup:
you've got many nice quality of buildings there
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Dantes on December 21, 2011, 04:12:16 PM
The Avenue with streetcar under the other road looks great.  &apls The industrial area is a great transportation hub. The passenger train station and freight train station look great.  &apls  &apls  &apls
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: jmdude1 on December 21, 2011, 05:50:36 PM
excellent update!  all the pics were great, youre very creative.  you did a great job with the underpass and Xannepan's Quai Seine. the diagonal bridges look good in your region view too.

if you (or somebody else) dont mind, where did you get the apartment buildings in photo 18.4?
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Ol.S / Benoit on December 22, 2011, 07:03:51 AM
Really nice update ! I'm a big fan of your industrial area with that sunken avenue  :thumbsup:
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Terring7 on December 23, 2011, 01:52:19 AM
Happy birthday Siilijoki &dance &dance &dance

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F-ZzSvFAX6Bgo%2FTejKG5UFtPI%2FAAAAAAAAAQU%2F3Cz7aFMWiuc%2Fs1600%2Fhappy_birthday_to_me.jpg&hash=6c2f3933621452a1fcdcc1b490f81d635d59dd72)
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Swordmaster on December 24, 2011, 07:03:08 AM
Great update, Noah!

Cheers,
Willy
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Kergelen on December 27, 2011, 02:35:16 AM
Really great work!
I love the sunken avenue and industrial surroundings. The motorway exit is great too &apls
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: wallasey on December 27, 2011, 05:04:56 AM
A very big congratulations for your first year! The update was as fine as ever and a real good marker of this special anniversary.

It is also very refreshing to see how much preparation and planning is spent out of SC4 too. Perfection takes time...like Guinness!

All the best for the next year!
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Skimbo on December 28, 2011, 05:41:21 AM
Happy B-Day and great pics!
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: bat on December 28, 2011, 06:30:22 AM
Congrats on your first anniversary! &apls &apls
Great update,
looking forward to more... ;)
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: Nanami on December 28, 2011, 06:47:41 AM
Happy 1 year anniversary! and nice update! I like most the regional view!
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: zzsteven on December 31, 2011, 02:55:09 PM
Decided to look at your MD last night and was very pleasantly surprised. Normally, I don't like the skyscraper MD's but a very good job integrating the various parts into a whole that is artistic.  &apls

I like how you show the "works in progress" pics, the region views, and the maps. When looking for inspiration or a how do I do this type of question your MD will be on my list to look at.

Happy Anniversary,
zz
Title: Re: Siilijoki 1 Year Anniversary--Update XVIII
Post by: noahclem on January 03, 2012, 08:51:33 AM
A belated Merry Christmas and Happy New Years from Siilijoki!

And of course my best wishes for those celebrating other holidays this season  :)

I've been blessed with family visiting from across the world for the season, and consequently haven't been able to put out my planned holiday update. But never fear, it will yet see the light of day. most likely tomorrow

In the mean time here's a preview:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftwilight.jpg&hash=e28c602b7db748004efa5c317cdd32804ecffc94)


REPLIES:


Quote from: nbvc on December 21, 2011, 05:51:07 AM
Great work. I like the night image of the industrial area. :thumbsup:
Thanks nbvc, a great compliment from a master of industrial areas like yourself!

Quote from: art128 on December 21, 2011, 06:16:30 AM
Superbe update, and congrats on the year of Siilijoki. I really liked the dedicated picture! :)
Glad you liked your picture Arthur! I created much of that area a long time ago, mainly inspired by the work you were doing with Soviet cities at the time--so the dedication was actually planned months ago  :thumbsup:

Quote from: Sciurus on December 21, 2011, 07:55:22 AM
That's incredibly wonderful!! &apls &apls

Guillaume :thumbsup:
Thanks for the great compliment Guillamme! I hope you had a great holiday season!

Quote from: theblacksheep on December 21, 2011, 01:44:29 PM
the city is great  :thumbsup:
you've got many nice quality of buildings there
Thanks theblacksheep, and welcome to Siilijoki! Feel free to let me know if you need help finding a building you like (reply or PM are both fine)

Quote from: Dantes on December 21, 2011, 04:12:16 PM
The Avenue with streetcar under the other road looks great.  &apls The industrial area is a great transportation hub. The passenger train station and freight train station look great.  &apls  &apls  &apls
That's very kind of you Dantes, I'm really glad you liked that area! Season's greeting!

Quote from: jmdude1 on December 21, 2011, 05:50:36 PM
excellent update!  all the pics were great, youre very creative.  you did a great job with the underpass and Xannepan's Quai Seine. the diagonal bridges look good in your region view too.

if you (or somebody else) dont mind, where did you get the apartment buildings in photo 18.4?
Thanks for the nice reply jmdude1! The apartment buildings are delijah21's Blok63 found on the STEX here:http://www.simtropolis.com/forum/files/file/23427-blok-63-low-wealth-version/ (http://www.simtropolis.com/forum/files/file/23427-blok-63-low-wealth-version/) (re-lotted low-wealth version, though you'll get the original med-wealth version from a dependency) and the SFBT Block44 by Sam Johnson found on the LEX here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2543 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2543)

Quote from: Ol.S / Benoit on December 22, 2011, 07:03:51 AM
Really nice update ! I'm a big fan of your industrial area with that sunken avenue  :thumbsup:
Thank you Benoit! I'm very glad you liked it  :thumbsup:

Quote from: Terring7 on December 23, 2011, 01:52:19 AM
Happy birthday Siilijoki &dance &dance &dance

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F-ZzSvFAX6Bgo%2FTejKG5UFtPI%2FAAAAAAAAAQU%2F3Cz7aFMWiuc%2Fs1600%2Fhappy_birthday_to_me.jpg&hash=6c2f3933621452a1fcdcc1b490f81d635d59dd72)
Thanks Elias, you rock! Again, a happy birthday to you and your MD  :party:

Quote from: Swordmaster on December 24, 2011, 07:03:08 AM
Great update, Noah!

Cheers,
Willy
Thanks Willy, hope you had a great holiday season!

Quote from: Kergelen on December 27, 2011, 02:35:16 AM
Really great work!
I love the sunken avenue and industrial surroundings. The motorway exit is great too &apls
Thanks very much! I'm glad to get feedback on the exit too!

Quote from: wallasey on December 27, 2011, 05:04:56 AM
A very big congratulations for your first year! The update was as fine as ever and a real good marker of this special anniversary.

It is also very refreshing to see how much preparation and planning is spent out of SC4 too. Perfection takes time...like Guinness!

All the best for the next year!

Siilijoki compared to Guinness--now I'm honored  :D  But seriously, Guinness is great and it's been a real pleasure having you as a Siilijoki regular  :thumbsup:

Quote from: Skimbo on December 28, 2011, 05:41:21 AM
Happy B-Day and great pics!

Thanks Skimbo and a Happy Holidays to you!

Quote from: bat on December 28, 2011, 06:30:22 AM
Congrats on your first anniversary! &apls &apls
Great update,
looking forward to more... ;)

Thanks a lot bat, best wishes for the season to you!

Quote from: 976 on December 28, 2011, 06:47:41 AM
Happy 1 year anniversary! and nice update! I like most the regional view!

Thanks 976! There's another region view coming up, but with an interesting twist  $%#Ninj2

Quote from: zzsteven on December 31, 2011, 02:55:09 PM
Decided to look at your MD last night and was very pleasantly surprised. Normally, I don't like the skyscraper MD's but a very good job integrating the various parts into a whole that is artistic.  &apls

I like how you show the "works in progress" pics, the region views, and the maps. When looking for inspiration or a how do I do this type of question your MD will be on my list to look at.

Happy Anniversary,
zz

Thank you and welcome to Siilijoki! I very much appreciate it if my MD inspires and I hope to see whatever results you come up with. While I don't normally consider my MD a "skyscraper" type it can be at times and it's certainly not a "rural"-type MD. Hope to see more of you around here  :thumbsup:
Title: Re: Siilijoki--Merry Christmas and Happy New Years (belated)
Post by: Kergelen on January 03, 2012, 12:34:52 PM
Nice preview!

I like the combination of the white snow and blue/emerald water :)
Title: Re: Siilijoki--Merry Christmas and Happy New Years (belated)
Post by: art128 on January 03, 2012, 12:44:45 PM
Sweet preview, I like it. The snowy area by that pond and the train passing by the background are great.
Title: Re: Siilijoki--Merry Christmas and Happy New Years (belated)
Post by: Girafe on January 03, 2012, 01:03:43 PM
these pines are look check the vol2 of rural pack there are snowy trees made by Vnaoned which fit well with the pines :)

Hope to see more tomorrow  ;)
Title: Re: Siilijoki--Merry Christmas and Happy New Years (belated)
Post by: rambuckel on January 03, 2012, 02:05:38 PM
This whole MD is an impressive work of art!

I wish you a successful year 2012!

-rambuckel
Title: Re: Siilijoki--Merry Christmas and Happy New Years (belated)
Post by: Dantes on January 04, 2012, 04:09:04 PM
Great preview  :thumbsup: Fantastic atmosphere  &apls
Title: Siilijoki XX-Let it Snow!
Post by: noahclem on January 05, 2012, 02:05:37 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figk3text.jpg&hash=bce1a0330fc72a4e0f9c921b2285a86706f5c353)


Once again, best holiday wishes from Siilijoki!

After a wonderful holiday season filled with family visiting from overseas I've come up with a bit of material I hope you'll all enjoy. First a couple shots of northern Finland this time of year:

It's been very beautiful:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FDSC00195.jpg&hash=8a00c4b0007c0a96356211cf36d2f12c6fd9f1df)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FDSC00350.jpg&hash=8f4bb99a9e884f2325746f7fafee85a045038c1f)


And very, very cold:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FPC300318.jpg&hash=bf594a444e5e9c8dee88938aaf2dc0b38d7d9f4e)


Also very, very fun.


Back in Siilijoki things have been quite cold as well. The winter snow shows the area in a unique perspective.

19.1 - A heavy snow sets in
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftwilightblizzard.jpg&hash=a838328b3dcd27f8c45346bd0b65cb49ad3df29a)

19.2 - A little trouble for motorists
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figk1.jpg&hash=39ec409c2c022ca2caeeaf52cdbacb87d43c805f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figk2.jpg&hash=5420823096073a70cc5223a398cfd13a79b2bd6b)


19.2 - A nice blanket is left on the ground
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz2glow.jpg&hash=997fbc2995b7628093beb92e97cdac9c3f961b9e)


19.3 - The days are short this time of year
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz15sunset.jpg&hash=357835507e2d893a67935b67188356c020e7fef5)


19.4 - The whole region takes on a new color
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fregionsnow.jpg&hash=4b40a72a58f9946b3470ba6626245d3cd3b2a4f8)


19.5 - And the ski season opens....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fskigimp.jpg&hash=c84a2ec530455fb85c5b43fffce4b483f27ff3e8)


And a belated Merry Christmas from a siili:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fxmas.jpg&hash=b0e764ce097feea7d4eecd5cdd0e87b0cc649bd1)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: Kergelen on January 03, 2012, 12:34:52 PM
Nice preview!

I like the combination of the white snow and blue/emerald water :)
Thanks Kergelen! It was fun trying to find that combination--though I'd love to find a mod that turns my water to ice....

Quote from: art128 on January 03, 2012, 12:44:45 PM
Sweet preview, I like it. The snowy area by that pond and the train passing by the background are great.
Thanks Arthur! A bit more from the same scene here  :thumbsup:  It's fairly hard to come up with a lot of areas that look good in the snow, though I'm happy to have found a couple. Maybe if I figure out a way to mod more textures into snowy ones....

Quote from: Girafe on January 03, 2012, 01:03:43 PM
these pines are look check the vol2 of rural pack there are snowy trees made by Vnaoned which fit well with the pines :)

Hope to see more tomorrow  ;)

I must apologize for being a day late--I spent almost twenty hours working and driving yesterday  $%Grinno$%
Thank you for the suggestion, which I've already tried out. Those new trees do work very well with the snowy ones and I plan to show some scenes featuring them here before long. Your ski resort stuff is amazing, by the way  &apls &apls &apls

Quote from: rambuckel on January 03, 2012, 02:05:38 PM
This whole MD is an impressive work of art!

I wish you a successful year 2012!

-rambuckel
Welcome to Siilijoki and thanks for such a nice compliment! I wish you the best in 2012 as well!

Quote from: Dantes on January 04, 2012, 04:09:04 PM
Great preview  :thumbsup: Fantastic atmosphere  &apls
Thanks Dantes, glad you liked it!
Title: Re: Siilijoki--Let it Snow!
Post by: art128 on January 05, 2012, 02:54:43 PM
I don't know why, but that interchange does look good in a snowy field! Also the region view is outstanding!
Title: Re: Siilijoki--Let it Snow!
Post by: Kergelen on January 05, 2012, 02:55:48 PM
 :o The region shoot is wonderful. Great work!

And the intersection picture is very nice with the snowed trees and the tall building on the right corner.

I presume that the cool water is after sauna ::)

Quote from: noahclem on January 05, 2012, 02:05:37 PM
Quote from: Kergelen on January 03, 2012, 12:34:52 PM
Nice preview!

I like the combination of the white snow and blue/emerald water :)
Thanks Kergelen! It was fun trying to find that combination--though I'd love to find a mod that turns my water to ice....

It'll be fantastic to have a Ice water mod!!
Title: Re: Siilijoki--Let it Snow!
Post by: RickD on January 06, 2012, 01:26:13 AM
Great snow pictures. Winter service seems to be efficient in Siilijoki. I wouldn't mind getting some snow in the winter if it wouldn't fall on the roads.  $%Grinno$% But it is up to +12° C here.  ::)
Title: Re: Siilijoki--Let it Snow!
Post by: kelis on January 06, 2012, 03:01:34 AM
Yeah, amazing region shoot, with all that snow looks great !! I like the mix with real and game images, the final result is a great update, Great job my friend  &apls &apls
Title: Re: Siilijoki--Let it Snow!
Post by: Dantes on January 06, 2012, 10:53:14 AM
Awesome  :thumbsup: I love the ski place and rhw  &apls  &apls  &apls
Title: Re: Siilijoki--Let it Snow!
Post by: kbieniu7 on January 06, 2012, 01:41:08 PM
Cool! (in both meanings ;)) I agree with Arthur (art128), that the interchange in this winter aura looks good. I wish I could see the snow trough the window, not only on the computer or TV screen :(
In the region view I can see some green trees! It reminds me May of 2011, when in Poland snow has fallen for two days.  ;D
Title: Re: Siilijoki--Let it Snow!
Post by: bat on January 07, 2012, 07:54:28 AM
Nice winter image there!
And Happy New Year.
Title: Re: Siilijoki--Let it Snow!
Post by: vinlabsc3k on January 07, 2012, 10:34:09 AM
Wow, it's very cool!! (RL photos)

Your mastery it's outstanding noah!!
&apls &apls


HAPPY NEW YEAR!
Title: Re: Siilijoki--Let it Snow!
Post by: Sciurus on January 07, 2012, 11:47:03 AM
Wonderful region! It's more beautiful with snow I think :D

Guillaume :thumbsup:
Title: Re: Siilijoki--Let it Snow!
Post by: io_bg on January 08, 2012, 05:51:48 AM
Happy New Year! Wonderful winter scenes &apls
Title: Siilijoki Teaser & Replies 10 January
Post by: noahclem on January 10, 2012, 05:39:25 AM
As winter continues in Siilijoki I've been having a lot of fun! Recent work has focused on a ski resort and the surrounding area in Tunturikyla, the tile directly north of Pohjanmaa. Containing the Siilijoki region's highest peak at 916m it's a natural site for skiing and indeed a resort has been planned there for almost as long as there's been a Siilijoki Region.

Gondolas just before opening:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fgondola.jpg&hash=88c7a48d676f2ba3f25217fc650ec023aed57bd6)

I almost decided to save this for the update--border added but otherwise no Photoshopping.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: art128 on January 05, 2012, 02:54:43 PM
I don't know why, but that interchange does look good in a snowy field! Also the region view is outstanding!

Thank you Arthur! If you liked that snowy interchange I think you'll enjoy the next update--this time with a never-before-seen interchange  $%#Ninj2  ;)  Possible new region view coming up but the transparent ski-lift lots are giving me a real headache on that one (also by ruining the "tasty zots" cheat).

Quote from: Kergelen on January 05, 2012, 02:55:48 PM
:o The region shoot is wonderful. Great work!

And the intersection picture is very nice with the snowed trees and the tall building on the right corner.

I presume that the cool water is after sauna ::)

Quote from: noahclem on January 05, 2012, 02:05:37 PM
Quote from: Kergelen on January 03, 2012, 12:34:52 PM
Nice preview!

I like the combination of the white snow and blue/emerald water :)
Thanks Kergelen! It was fun trying to find that combination--though I'd love to find a mod that turns my water to ice....

It'll be fantastic to have a Ice water mod!!

Thanks Kergelen! Yes, jumping into the frozen lake was definitely after sauna. And I ran back in as fast as I could  :D   I've not been able to find an Ice water mod, unfortunately, though I've noticed the lower elevation textures on my current terrain mod look pretty icy. If I were more talented and had more time it'd be nice to figure something out with that.

A new snowy interchange and possible region view update soon  :thumbsup:

Quote from: RickD on January 06, 2012, 01:26:13 AM
Great snow pictures. Winter service seems to be efficient in Siilijoki. I wouldn't mind getting some snow in the winter if it wouldn't fall on the roads.  $%Grinno$% But it is up to +12° C here.  ::)

Thanks RickD! Siilijoki's winters require a reliable plow service and the motorists getting accustomed to winter driving. I wonder if they're required to have special winter tires like Finland? Guess I should decide soon before winter is over  :D   Just like in Siilijoki, RL snow doesn't cause much trouble on roads when it falls in places that are used to it--with my metal-spiked winter tires I sometimes drive 120 or more over packed snow/ice when passing. And while the snow is certainly beautiful +12° sounds pretty nice after yesterday being closer to -20° in Rovaniemi  ;)

Quote from: kelis on January 06, 2012, 03:01:34 AM
Yeah, amazing region shoot, with all that snow looks great !! I like the mix with real and game images, the final result is a great update, Great job my friend  &apls &apls

Thanks a lot kelis! That's my first mixing the RL pics with SC4 ones and I think I might do it more often. I'm glad you liked it and hope you enjoy more from winter in Siiljoki  :thumbsup:

Quote from: Dantes on January 06, 2012, 10:53:14 AM
Awesome  :thumbsup: I love the ski place and rhw  &apls  &apls  &apls

Thanks Dantes! I'm glad you mentioned the ski place as I'm really excited about it and have been doing a lot of work on that since. More of both coming soon  :thumbsup:

Quote from: kbieniu7 on January 06, 2012, 01:41:08 PM
Cool! (in both meanings ;)) I agree with Arthur (art128), that the interchange in this winter aura looks good. I wish I could see the snow trough the window, not only on the computer or TV screen :(
In the region view I can see some green trees! It reminds me May of 2011, when in Poland snow has fallen for two days.  ;D

Thanks alot! There's definitely a bit of green on the region view since most of Siilijoki hasn't yet switched to seasonal trees, especially on Lots. Let's just imagine it as a situation like you mentioned in May  ;)  I hope you get some snow soon but in the meantime I'll have more snow to watch through your computer screen  ;)

Quote from: bat on January 07, 2012, 07:54:28 AM
Nice winter image there!
And Happy New Year.

Thanks bat! Glad you like the winter images and Happy New Year to you as well!

Quote from: vinlabsc3k on January 07, 2012, 10:34:09 AM
Wow, it's very cool!! (RL photos)

Your mastery it's outstanding noah!!
&apls &apls


HAPPY NEW YEAR!

Thanks so much vinlabsc3k! Glad you like the winter in Siilijoki and Finland and a Happy New Year to you also!  :party:

Quote from: Sciurus on January 07, 2012, 11:47:03 AM
Wonderful region! It's more beautiful with snow I think :D

Guillaume :thumbsup:

Thanks Guillaume! Glad you like the snow, I think I'll keep it around for a couple months.

Quote from: io_bg on January 08, 2012, 05:51:48 AM
Happy New Year! Wonderful winter scenes &apls

Thanks Ioan! Happy New Year to you as well!
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Dantes on January 10, 2012, 10:48:58 AM
Fantastic Teaser.  :thumbsup: I wish a ski adventure by james bond  ;D
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Gringamuyloca on January 10, 2012, 02:13:17 PM
 $%#Ninj2
I've been hoping someone would drop the snow mod into their Plugin folder.  :thumbsup:

Lucky us - it's you!  ;D

Can't wait to see your 'take'... this past year and 20 pages have been a joy to savour!  :satisfied:

Best wishes and looking forward to another year of great MDing.
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: art128 on January 10, 2012, 02:18:50 PM
Hehehe, transparent lots are always a headache for me too.... :D

Nice picture, Noah. Good use of the ski lift and the trees.
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Gugu3 on January 11, 2012, 08:14:35 AM
Very nice!!!looks like real! &apls
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Kergelen on January 12, 2012, 02:09:35 PM
These snowed pictures have a special atmosphere. I like them.  &apls
I'm looking forward to see the skiing resort.

That last New Year I have been in Lithuania and I tried for the first time in my life, bathing in a frozen lake surrounded by snow after the sauna. You feel really well! In my country I can't do that  :)
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Framly on January 12, 2012, 02:12:29 PM
*brrr*

Cold outside :)

The last picture is inconspicuous - but very beautiful - you can feel the silence :thumbsup:
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Battlecat on January 16, 2012, 09:27:16 AM
Nice job on the snow scenes! 
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Yan077 on January 16, 2012, 10:36:34 AM
Very realistic and awesome teaser Noah  &apls
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: zzsteven on January 18, 2012, 01:53:52 PM
Those are really nice snow scenes Noah. I also liked the RL pics.

zz
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: noahclem on January 18, 2012, 02:00:54 PM
400 Comments!!

Thank you everyone!

I've been trying to hold out for a full update to honor the occasion but it just doesn't seem to want to happen quick enough. A ski resort update has been the operating plan. Development on my newest municipality, Tunturikyla, has been ongoing but time-consuming. So much time on trees!

Besides the amount of time spent just placing vast forests of Girafe's conifers I've been plagued by problems with transparent lots, accidentally placing non-seasonal trees, and laying the connections & infrastructure of the area. Besides the new tile, I've been sidetracked by developing the strip of neighboring Pohjanmaa municipality between Tunturikyla and the Siilijoki Estuary. I can tell you that a lot of exciting stuff has been created already but not to a complete enough stage for a full update. The seeds of several updates are coming along nicely (and even more counting work back in Igelstadt) but nothing is yet bearing mature fruit.

**EXCITING NEW INTERCHANGE & MOUNTAINOUS RAIL ROUTE IN PLACE AND AWAITING FINISHING TOUCHES**

For now you and I will have to content yourselves with the release of another picture planned for the full ski resort update, along with personal replies.

Here you can see the parking lot to one of the side entrances/lifts to the ski resort:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fskiparking.jpg&hash=28c93e63562cab63ee93a6cb47eef8a1d515fdeb)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: Dantes on January 10, 2012, 10:48:58 AM
Fantastic Teaser.  :thumbsup: I wish a ski adventure by james bond  ;D
Thanks buddy, I'll have to see what I can figure out for an action scene on the ski slope!

Quote from: Gringamuyloca on January 10, 2012, 02:13:17 PM
$%#Ninj2
I've been hoping someone would drop the snow mod into their Plugin folder.  :thumbsup:

Lucky us - it's you!  ;D

Can't wait to see your 'take'... this past year and 20 pages have been a joy to savour!  :satisfied:

Best wishes and looking forward to another year of great MDing.
Thank you so much and welcome to Siilijoki! I'll do my best not to disappoint with the snow work and hope to provide some fun surprises  ;)  I'm really glad you've enjoyed the rest of my MD, I appreciate your wishes for my next year, and hope you continue to enjoy visiting here!

Quote from: art128 on January 10, 2012, 02:18:50 PM
Hehehe, transparent lots are always a headache for me too.... :D

Nice picture, Noah. Good use of the ski lift and the trees.
Haha, tell me about it! I'm always terrified to save the game because then I can't take pictures anymore--not to mention the region view will never look right  &mmm  Glad you like the ski lift and trees and hope you enjoy the upcoming work  :thumbsup:

Quote from: Gugu3 on January 11, 2012, 08:14:35 AM
Very nice!!!looks like real! &apls
Thanks man, glad you like it! I agree that it looks real, though it's a very simple picture and almost all the credit should go to the creators of the trees, ski lifts, and the terrain mod.

Quote from: Kergelen on January 12, 2012, 02:09:35 PM
These snowed pictures have a special atmosphere. I like them.  &apls
I'm looking forward to see the skiing resort.

That last New Year I have been in Lithuania and I tried for the first time in my life, bathing in a frozen lake surrounded by snow after the sauna. You feel really well! In my country I can't do that  :)
Thanks for the nice compliment and I hope you enjoy the ski resort whenever I finally can get a full update I'm happy with ready!

Nice to hear about your experience in Lithuania. I never thought I would swim in a frozen lake but I agree that it is an amazing feeling  :o  I look forward to doing it again!

Quote from: Framly on January 12, 2012, 02:12:29 PM
*brrr*

Cold outside :)

The last picture is inconspicuous - but very beautiful - you can feel the silence :thumbsup:
Hehe, yeah it's getting a bit cold around this MD  :D  I'm really glad you like the picture there. Even though it's not very complicated and almost all the beauty comes from the work of the people creating the snow, trees, and ski lifts in it I think it's one of the most beautiful pictures I've ever made.

Quote from: Battlecat on January 16, 2012, 09:27:16 AM
Nice job on the snow scenes! 
Thanks a lot Gordon! It's been fun to take a break from normal SC4 stuff and do something a bit different. Always nice to have you around here!

Quote from: Yan077 on January 16, 2012, 10:36:34 AM
Very realistic and awesome teaser Noah  &apls
Thank you very much!! And a special thanks for being reply number 400  :party:

Quote from: zzsteven on January 18, 2012, 01:53:52 PM
Those are really nice snow scenes Noah. I also liked the RL pics.

zz
Thanks's a lot! Playing in the snow has been fun both in real life and SC4  ;D   I was just finishing up this Teaser & Replies and was pleasantly surprised to get to reply to another comment  :thumbsup:
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Dantes on January 19, 2012, 04:30:11 AM
*yay* A new snow Teaser  :) 400 comments ? Congrulations to you  :thumbsup:
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: rooker1 on January 19, 2012, 09:11:44 AM
Awesome pic and congrats on your 400 reply milestone.

Robin &apls
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: JoeST on January 20, 2012, 12:41:34 PM
wow, what an awesome MD :D I should have seen this before.... just wow :o
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: art128 on January 20, 2012, 01:17:09 PM
That is one big parking lot, Noah! :D
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: bat on January 21, 2012, 06:54:11 AM
Congrats on 400+ replies! &apls &apls &apls (93 left for 500...)
Also nice work on the car park.
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: ricardomiranda on January 23, 2012, 06:19:35 AM
Nice teaser !
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: kelis on January 27, 2012, 04:34:26 AM
Beautiful teaser, I hope to see more my friend  :thumbsup:
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: Badsim on January 31, 2012, 03:41:05 AM


Love your work about snow theme Noah , :thumbsup:  there's still not that much custom content for that so that's rather hard and generally there's always a "green something" wrong . ::) Paradoxically , most of details ( props ) should be hidden under the snow so it would be not that much complicated for BATers to serve that cause ; simply a snow covered roof version of their buildings we could select ... our community is finally not enough imaginative ( nor organised ) !  $%Grinno$% Too bad ... Hope to see more pictures like these , so beautiful despite ( and also due to ) their simplicity .

&apls &apls &apls

Cédric.
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: rooker1 on February 01, 2012, 04:14:10 AM
Here is an MD that never seizes to amaze us all and this is why it gives me great pleasure to move it to the OSITM section this month.  I'm sure we all will have a great time following Noah.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2FMouse%2520stuff%2FSiilijoki.jpg&hash=6733ad3d6a62f6647e4f1719b62849fb516d00c7)

Congratulations from The SC4D Staff!!! &apls
Title: Re: Siilijoki Teaser & Replies 10 January
Post by: art128 on February 01, 2012, 05:09:18 AM
Congrats on the second OSITM, Noah!
Title: Re: Siilijoki OSITM #2
Post by: Battlecat on February 01, 2012, 08:16:40 AM
Congratulations on your second visit to OSITM!   &apls &apls

It's well deserved and I'm looking forward to seeing what you have planned. 
Title: Re: Siilijoki OSITM #2
Post by: Skimbo on February 01, 2012, 12:09:44 PM
Congrats for the well earned OSITM!
Title: Re: Siilijoki OSITM #2
Post by: Jmouse on February 01, 2012, 01:31:49 PM
Congratulations, Noah. OSITM (x2) is a fitting reward for a consistently-outstanding MD created by a very special person. :)
Title: Re: Siilijoki OSITM #2
Post by: Framly on February 01, 2012, 02:51:42 PM
Congrats on the second OSITM, Noah &apls

Well deserved :)
Title: Re: Siilijoki OSITM #2
Post by: rambuckel on February 01, 2012, 03:41:08 PM
It seems I missed some great pictures! Congratulations on this OSITM! Very well deserved!

- rambuckel
Title: Re: Siilijoki OSITM #2
Post by: noahclem on February 01, 2012, 05:35:56 PM
Welcome to what I hope will be an exceptional month for Siilijoki!


I can't start without thanking you, the reader. Having recently read through my own MD I am truly honored to have such great people saying such great things--I consider myself extremely fortunate and I will endeavor to keep your interest piqued!


Siilijoki is a story about trying to play as many styles of our game as is reasonably possible to the best level that I'm reasonably capable of playing it. It's about learning and sharing and in the lingo of my old profession (waterskiing ::) ), progressing. It's been an honor to learn and share with you all and so without further ado I'll begin presenting:



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitle-2.jpg&hash=5cb15d200f1f3d60e1e21018c428861279b2173d)



For my second OSITM I'll be presenting a variety of areas and styles. A bit of time under pressure is likely to get me to work on some things I've been procrastinating on and there's a pretty good chance that if I've mentioned plans to go somewhere or do something months ago in my MD we will be going there and doing that.

This first installment features a new municipality (tile) never before published or mentioned outside of region views (at one point edited out due to their containing the formerly diabolically secret diagonal bridge technology).

Welcome to North Siilijoki!

20.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcreek.jpg&hash=516f042d9d9d8c3d57b6d176be167f9aa9165a2b)


Strong transport links connect North Siilijoki to the urban center of the region, including RHW-10 and a major rail connection. The result is a high-density, mostly bedroom community. These morning commuters are actually from even further away:

20.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhilltrafficplain.jpg&hash=214059bc3c249d95e7a0e717e936e08b2cfefdce)


North Siilijoki contains very high hills quite close to the Siilijoki itself (Hedgehog River) so this area is dominated by them as well as the mainline transport routes. Here you can catch a view from midway up the mountain all the way to the sea:

20.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm1-3.jpg&hash=351f89a0d2d8096d34cc3ea5b58cd863d83358e8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm2-5.jpg&hash=a884187d47272ff5203d282a000e7ae84fe93c3b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm3-2.jpg&hash=fa7ce37643aaaa9f4263cbef21c72163135b37f4)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm4-1.jpg&hash=8c4e331125a60a7d5704ecd4d8f5c7034aae095b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fm5-1.jpg&hash=fee4ac81113e31e754face14317d1a0ac8c6a050)



Along the estuary there are nice beaches and boating opportunities:

20.4

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeachsun.jpg&hash=cf3cad7239c758e7389bb52358a399233393cfcd)



And it probably wouldn't be Siilijoki if you couldn't catch a view at night ;)

20.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightns.jpg&hash=0de285f338afe0c992b12525c09f4bab5f00599b)




Finally we'll go right up along the border with Siilijoki Proper:

20.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Faptsun2.jpg&hash=63814d5889365a030e416c1a0c409a4f941942c7)



Much more to come  :party:

*Including personal replies!!
Title: Re: Siilijoki OSITM #2
Post by: threestooges on February 01, 2012, 07:50:42 PM
I love it Noah. 20.5 in particular is a nicely constructed shot. The blend of the tall building in the foreground, with the 45 degree row behind it, with the gradually arching curved road, the effect is very geometric in a way, gradually going from veritical toward horizontal. Not sure if that was the idea for the picture, but I like how it turned out either way. Looking forward to seeing what you have in store for the month. Sure it's going to be a good one.
-Matt
Title: Re: Siilijoki OSITM #2
Post by: rooker1 on February 02, 2012, 07:02:46 AM
Love the first update Noah. 
That river is perfect and that bridge is very interesting....is it diagonal?

Robin &apls
Title: Re: Siilijoki OSITM #2
Post by: art128 on February 02, 2012, 07:22:13 AM
Yes, Robin, that bridge is diagonal!

I really liked this update as well, Noah! The night shot is my favourite picture.
Title: Re: Siilijoki OSITM #2
Post by: Dantes on February 02, 2012, 08:23:51 AM
Image 20.2 is awesome  :o And the mosaic is: fantastic again  :thumbsup: I love your river too  :o
Title: Re: Siilijoki OSITM #2
Post by: Terring7 on February 02, 2012, 09:10:17 AM
Cool pictures from a well deserved O.S.I.T.M. M.D. :thumbsup:
Keep it up &apls
Title: Re: Siilijoki OSITM #2
Post by: Kergelen on February 02, 2012, 11:02:59 AM
Fanastic update, Noah! &apls &apls
The river with bridges are nice and the selection of buildings interesting.
I specially like the picture 20.2 whit the back of the Parisian buildings and the RHW at a higher level.

And congrats on the OSITM! :thumbsup:
Title: Re: Siilijoki OSITM #2
Post by: Battlecat on February 02, 2012, 11:34:49 AM
Superb update!  I love the water in this one. 
Title: Re: Siilijoki OSITM #2
Post by: Jmouse on February 02, 2012, 02:50:00 PM
You did start out with a bang, didn't you Noah! The tree-lined waterways look great - so natural and realistic. And it looks like you have an attractive rock mod, too. Which one is it?

I envy your ability to create an effective and attractive transport system. I have to agree with Matt - 20.05 is not only a beautiful night shot, the composition is stunning.

This is a great beginning to what I know will be a terrific month in OSITM. I wish February had at least 40 days.

-Joan
Title: Re: Siilijoki OSITM #2
Post by: DerChrischi on February 03, 2012, 07:27:43 AM
"BOAH GEIL ey, Alter! Krass!"
This wuold say my Pupils!  :D

I love picture 20.3.

I am Faszinated!
Title: ~Siilijoki~
Post by: noahclem on February 03, 2012, 01:18:59 PM
Many thanks for the kind words everyone! True to my word, I've included individual thanks below to all of you who've taken time out of your day to put a smile on my face  ;D


I've also prepared three pictures for your enjoyment:


The first is one from Tunturikyla Ski Resort, also my submission for the winter picture contest in Catty's
Urban Design - The Goal of SC4 (http://sc4devotion.com/forums/index.php?topic=10196.msg411255#msg411255) thread.

20.11 A sharp drop

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcliffcrop.jpg&hash=7bbd5eea2ef39158a0e29326e145e7644d05657c)

Any winter image created with any city simulating program is eligible and a year's SC4D subscription will be awarded to the winner. The contest ends in 21ish replies to that thread so hurry and be sure to enjoy the interesting and unfamiliar stuff while you're over there  ;)



Next is something I believe to be a first for Siilijoki, a completely unpolished, work-in-progress shot of the region's very center.

20.12
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Foldtunnelplan.jpg&hash=1c6a6d0752a0f4aa10a92a6ac01d286b42e7cdb1)

The freeways entering here have just left the bridge over the Siilijoki River. I wanted the bridge to be high enough for traffic to cross under it realistically but since bridges have to be flat in SC4* it had to enter the city center at some 30m elevation. My intent was to get the motorway underground as quickly as realistically possible with ample opportunity for traffic to exit beforehand. The tunnel would be MHW-based and start where the two RHW-4 halves meet on the right hand side. The whole square of roads covering that was intended to be covered with a building or buildings rendered as offset, overhanging props (with offset, overhanging base textures, naturally).

I've since decided that I'll most likely convert traffic to subway using TE lots in a much smaller footprint instead. I'm prone to being a network "purist" in some sense but the freight traffic that can't pass through those subway conversions has no business in a tunnel under a dense city center anyway.

I have a lot more to share about this area and how the surrounding motorway network is planned, as well as the city itself (lots of plans, very little done, as you can see). For now I'd really like to hear you thoughts on the proposed development around here.



I won't ask for as much of your brain power for this one. This guy (a reindeer) and his family occupied my back yard for a couple weeks last summer. Much like the human "Occupy" movement they were pleasant and friendly but didn't do a great job cleaning up their own waste.
20.13
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Dantes on January 19, 2012, 04:30:11 AM
*yay* A new snow Teaser  :) 400 comments ? Congrulations to you  :thumbsup:
Thanks for the big congrats Dantes!

Quote from: rooker1 on January 19, 2012, 09:11:44 AM
Awesome pic and congrats on your 400 reply milestone.

Robin &apls
Thanks a lot Robin! Always a pleasure to have you around here!

Quote from: JoeST on January 20, 2012, 12:41:34 PM
wow, what an awesome MD :D I should have seen this before.... just wow :o
What a surprisingly great comment! Thanks for making my day, welcome to Siilijoki, and I hope to see you back soon!

Quote from: art128 on January 20, 2012, 01:17:09 PM
That is one big parking lot, Noah! :D
Is it that big? There are a lot of people at a ski hill in one day, even though this isn't the main entrance. Anyway, thanks for commenting buddy :)

Quote from: bat on January 21, 2012, 06:54:11 AM
Congrats on 400+ replies! &apls &apls &apls (93 left for 500...)
Also nice work on the car park.
Thanks for the kind words bat!

Quote from: ricardomiranda on January 23, 2012, 06:19:35 AM
Nice teaser !
Thanks Ricardo, glad you liked it!

Quote from: kelis on January 27, 2012, 04:34:26 AM
Beautiful teaser, I hope to see more my friend  :thumbsup:
Thanks a lot friend, I'm glad to hear you liked it and hope you've enjoyed my work sense  :thumbsup:

Quote from: Badsim on January 31, 2012, 03:41:05 AM


Love your work about snow theme Noah , :thumbsup:  there's still not that much custom content for that so that's rather hard and generally there's always a "green something" wrong . ::) Paradoxically , most of details ( props ) should be hidden under the snow so it would be not that much complicated for BATers to serve that cause ; simply a snow covered roof version of their buildings we could select ... our community is finally not enough imaginative ( nor organised ) !  $%Grinno$% Too bad ... Hope to see more pictures like these , so beautiful despite ( and also due to ) their simplicity .

&apls &apls &apls

Cédric.
So glad to have you visit Cédric! Welcome to Siilijoki and thank you for the kind words! Snow is indeed a tricky way to play SC4 but it has a unique and beautiful potential that make it exciting. Girafe saw that and was kind enough to create a number of amazing things for winter fun but there still isn't a lot to work with. Since neither of us bat maybe we should try to encourage batters to add snowy (prop-less?) versions of their work in the future by creating nice pictures and bemoaning the lack of additional content  ;D

Quote from: rooker1 on February 01, 2012, 04:14:10 AM
Here is an MD that never seizes to amaze us all and this is why it gives me great pleasure to move it to the OSITM section this month.  I'm sure we all will have a great time following Noah.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2FMouse%2520stuff%2FSiilijoki.jpg&hash=6733ad3d6a62f6647e4f1719b62849fb516d00c7)

Congratulations from The SC4D Staff!!! &apls
I'm extremely honored Robin, as much by your flattering words as by the committee's decision to feature me. Keep watching and I hope I put on a captivating show  :satisfied:

Quote from: art128 on February 01, 2012, 05:09:18 AM
Congrats on the second OSITM, Noah!
Thanks a lot Arthur!!

Quote from: Battlecat on February 01, 2012, 08:16:40 AM
Congratulations on your second visit to OSITM!   &apls &apls

It's well deserved and I'm looking forward to seeing what you have planned. 
You're very kind and I really hope you enjoy my work this month! Adara has certainly been an inspiration for Siilijoki, even though they're quite different places  :)

Quote from: Skimbo on February 01, 2012, 12:09:44 PM
Congrats for the well earned OSITM!
Thank you very much old friend, I hope you enjoy it!

Quote from: Jmouse on February 01, 2012, 01:31:49 PM
Congratulations, Noah. OSITM (x2) is a fitting reward for a consistently-outstanding MD created by a very special person. :)

As usual you're too kind Joan! Thanks for the flattering words and I hope you enjoy this month!

Quote from: Framly on February 01, 2012, 02:51:42 PM
Congrats on the second OSITM, Noah &apls

Well deserved :)
Thank you very much! I hope Siilijoki is anywhere near as special a place to you as Rondnoir is to me  :thumbsup:

Quote from: rambuckel on February 01, 2012, 03:41:08 PM
It seems I missed some great pictures! Congratulations on this OSITM! Very well deserved!

- rambuckel
Thank you very much! I hope you enjoy this month here and it's always a pleasure to have you visiting  :)

Quote from: threestooges on February 01, 2012, 07:50:42 PM
I love it Noah. 20.5 in particular is a nicely constructed shot. The blend of the tall building in the foreground, with the 45 degree row behind it, with the gradually arching curved road, the effect is very geometric in a way, gradually going from veritical toward horizontal. Not sure if that was the idea for the picture, but I like how it turned out either way. Looking forward to seeing what you have in store for the month. Sure it's going to be a good one.
-Matt
Thanks Matt. The geometry wasn't premeditated but hope that I have an eye for shots that have a good composition. I certainly hope you enjoy the rest of the month and I'm very proud to share OSITM with you!

Quote from: rooker1 on February 02, 2012, 07:02:46 AM
Love the first update Noah. 
That river is perfect and that bridge is very interesting....is it diagonal?

Robin &apls
Reply number 3, so I think we're even for your last marathon reply session  :D As Arthur mentioned the one bridge is diagonal and my favorite of the DB options, along with the rail viaduct ones.

Quote from: art128 on February 02, 2012, 07:22:13 AM
Yes, Robin, that bridge is diagonal!

I really liked this update as well, Noah! The night shot is my favourite picture.
Thank you Arthur and thanks for your comment to Robin. Glad you love the night shot, they're often my favorites as well.

Quote from: Dantes on February 02, 2012, 08:23:51 AM
Image 20.2 is awesome  :o And the mosaic is: fantastic again  :thumbsup: I love your river too  :o
So glad you liked everything! Always a pleasure to have you around here!

Quote from: Terring7 on February 02, 2012, 09:10:17 AM
Cool pictures from a well deserved O.S.I.T.M. M.D. :thumbsup:
Keep it up &apls
Thank you Elias! Very nice to hear from you again  :thumbsup:

Quote from: Kergelen on February 02, 2012, 11:02:59 AM
Fanastic update, Noah! &apls &apls
The river with bridges are nice and the selection of buildings interesting.
I specially like the picture 20.2 whit the back of the Parisian buildings and the RHW at a higher level.

And congrats on the OSITM! :thumbsup:
Thank you so much! I hope my OSITM lives up to your expectations and the river and bridge were something I was very excited to make!

Quote from: Battlecat on February 02, 2012, 11:34:49 AM
Superb update!  I love the water in this one. 
Thanks again Gordon! I love the new water too--thanks RFR!

Quote from: Jmouse on February 02, 2012, 02:50:00 PM
You did start out with a bang, didn't you Noah! The tree-lined waterways look great - so natural and realistic. And it looks like you have an attractive rock mod, too. Which one is it?

I envy your ability to create an effective and attractive transport system. I have to agree with Matt - 20.05 is not only a beautiful night shot, the composition is stunning.

This is a great beginning to what I know will be a terrific month in OSITM. I wish February had at least 40 days.

-Joan

Thank you so much for the kind words on the river-bridge-tree area! It's been a long-term scheme where I've been waiting for the right water to make it happen. While I was waiting beautiful seasonal trees were released and here we are  ;)  The rock mod is Ennedi's gray HD one from the LEX and I highly recommend it (I think Matt just started using the same one).

I really hope I continue to entertain here and I have a good feeling about this month. I certainly look forward to hearing more from you  :)

Quote from: DerChrischi on February 03, 2012, 07:27:43 AM
"BOAH GEIL ey, Alter! Krass!"
This wuold say my Pupils!  :D

I love picture 20.3.

I am Faszinated!
Thank you very much!! Is google translate crazy or is there really a single German word for "running with scissors"? Either way I love it and it's always great to have you visit!
Title: Re: Siilijoki OSITM #2
Post by: Dantes on February 03, 2012, 01:42:12 PM
Your new picture of the snow is very beautiful.  &apls The next pictures:  So many highways, I'm curious how the super highway is like up there later.  $%Grinno$%
Title: Re: Siilijoki OSITM #2
Post by: RickD on February 03, 2012, 04:46:37 PM
Congrats on your second OSITM. Great pictures.
Title: Re: Siilijoki OSITM #2
Post by: Jmouse on February 03, 2012, 06:23:55 PM
It looks like there's another impressive transport project underway. I'm glad you've showed us the work in progress. I'm ummm...transport challenged...but who knows, maybe watching you develop this will punch a little hole in the brick wall. :D

Good work as always, and I'd like to have a pet reindeer too...
-Joan
Title: Re: Siilijoki OSITM #2
Post by: threestooges on February 03, 2012, 07:01:12 PM
I like the pictures, especially the reindeer. Neat to have such large bits of nature within reach like that. The only critique I have would be in regard to the "subway-tunnel" with regard to freight. As far as I'm aware from my experience in urban environments, outside of deliveries (which are sometimes mandated in early hours to negate effects on traffic) it seems like the tunnel bypass would be perfect for freight passing through to avoid it impacting the local above-ground network. That being said, a wise person once said of SC4 that it's important to play with the game and not against it, so I like the creative workaround/explanation for it.
-Matt
Title: Re: Siilijoki OSITM #2
Post by: Battlecat on February 05, 2012, 07:48:56 AM
Very nice indeed!  I'm looking forward to seeing some work in progress pictures as well.  I really like how you've managed that highway as it come into the area and drops down gradually in elevation it looks quite realistic!
Title: Re: Siilijoki OSITM #2
Post by: noahclem on February 06, 2012, 09:56:54 AM
Siilijoki XXI

6 February 2012

Preparing for the Season


The recent European cold snap has hit us pretty hard up here with temperatures varying from -25C to -40 for the last couple weeks. My strategy of simply refusing to go outside for more than a couple minutes at a time, formerly possible because I live and work in the same building, has failed after traveling to see my girlfriend and my car battery not handling the cold the next day  :'(   Wish me luck with that one  :D

Back in Siilijoki a batch of cold weather brings more pleasant news: the probability of the Tunturikyla Ski Resort opening soon! Snow is on the ground but not enough yet to open. With the colder temperatures they can begin making artificial snow.

An overview of one of the slopes
21.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz3slope.jpg&hash=a6920bda91c42c1826ea25b74f43e038d340e1dc)


21.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flift.jpg&hash=535afde609ec9dbf45f29393ced120a919933405)


Sunset comes quickly this time of year
21.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz3sunset.jpg&hash=8d8255aa67b8c65c9d20cf28fb6b8aade040bbaf)


21.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcliffsunsetrockborder.jpg&hash=df17d8bdaef2b2ab14d247a45b20b43be73d4371)


The lifts remain empty and stationary for now
21.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz6liftsunset.jpg&hash=0fd8432d7478055ced0d08cbdbd5cdb387a65417)


21.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsunriseskilift.jpg&hash=fa9f1dd7166d17739b4a34988f8bda9f00bbf83b)


Nightfall arrives
21.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fliftnight.jpg&hash=993a1d10f582c3478e208c863d5e324b04f07c55)


Snow at sunrise
21.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fslopesunrisesnow.jpg&hash=b775860f3c0f1debfdde013d3b42b23058b4f30b)


The first skiers arrive for a "friends and family" pre-opening event. A taste of the fun soon to be shared by many and viewed by you!
21.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fstart.jpg&hash=53dd416774cf6938d7f6e0a97b3ba7e4b278bce1)


My reindeer friend is back by popular demand  ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Dantes on February 03, 2012, 01:42:12 PM
Your new picture of the snow is very beautiful.  &apls The next pictures:  So many highways, I'm curious how the super highway is like up there later.  $%Grinno$%
Thanks Dantes! Here's a bit more snow for you and you'll see how those highways end up eventually  :thumbsup:

Quote from: RickD on February 03, 2012, 04:46:37 PM
Congrats on your second OSITM. Great pictures.
Thanks for the congratulations and I'm glad you liked the pictures!

Quote from: Jmouse on February 03, 2012, 06:23:55 PM
It looks like there's another impressive transport project underway. I'm glad you've showed us the work in progress. I'm ummm...transport challenged...but who knows, maybe watching you develop this will punch a little hole in the brick wall. :D

Good work as always, and I'd like to have a pet reindeer too...
-Joan

Glad you liked the WIP shot--I wasn't sure how it would fit in with this MD but I'd like to include more stuff like that in the future. Sometime I'll have to do an Adara-style update walking the reader through the transport development of an area. And the reindeer were fun but the cat was glad when they left--they scare the little guy when they get too close to the front door  ::)

Quote from: threestooges on February 03, 2012, 07:01:12 PM
I like the pictures, especially the reindeer. Neat to have such large bits of nature within reach like that. The only critique I have would be in regard to the "subway-tunnel" with regard to freight. As far as I'm aware from my experience in urban environments, outside of deliveries (which are sometimes mandated in early hours to negate effects on traffic) it seems like the tunnel bypass would be perfect for freight passing through to avoid it impacting the local above-ground network. That being said, a wise person once said of SC4 that it's important to play with the game and not against it, so I like the creative workaround/explanation for it.
-Matt
Thanks Matt! There's not really industrial around there anyway so I guess freight passing through the area is a moot point. The main thing I was thinking with freight is that I don't care to have through traffic passing through the congested city center interchanges and tunnels. As far as local deliveries go it'd be great to have a Chicago-style system of multiple street levels with parking, deliveries, and sometimes through traffic running at lower levels. In any case there is another motorway running a kilometer or so to the south of here and the city center should have pretty good traffic options until it gets really big. And playing with the game instead of against does sound like a good bit of advice  ;)

Quote from: Battlecat on February 05, 2012, 07:48:56 AM
Very nice indeed!  I'm looking forward to seeing some work in progress pictures as well.  I really like how you've managed that highway as it come into the area and drops down gradually in elevation it looks quite realistic!
Thanks, glad you think it looks realistic Gordon! A little bit of progress has been made in that area since then and I'll be sure to post an update on it before the end of the month
Title: Re: Siilijoki OSITM #2
Post by: Gugu3 on February 06, 2012, 10:49:55 AM
Seems like I've missed your last "updates" :'(
Anyway great pictures...really liked the winter ones,even though my favourite remains Siilijoki "work in progress"...outstanding example of the fine work behind a very nice city &apls
keep it up! :thumbsup:
Title: Re: Siilijoki OSITM #2
Post by: Terring7 on February 06, 2012, 10:54:40 AM
Let me wish you good luck. This kind of weather can be really annoying, so armed with patience. Glad to see that your reindeer friend is back, he's really awesome ;D . Your pictures are very nice and peaceful, reminds me the ski resort in Kalavrita.
Keep it up :thumbsup:
Title: Re: Siilijoki OSITM #2
Post by: nbvc on February 06, 2012, 10:58:23 AM
Great snow images, 21.5 is my favorite. :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: Girafe on February 06, 2012, 02:07:24 PM
Really good job,

I am pleased to see finally someone uses my skilift. With time I am asking it was a nightmare to develop this and it has no utilty for the game  %wrd

But your pictures are superb  &apls &apls
Title: Re: Siilijoki OSITM 6 February
Post by: art128 on February 06, 2012, 02:11:54 PM
Nice looking Skiing slopes there, Noah! :)
Title: Re: Siilijoki OSITM 6 February
Post by: rambuckel on February 06, 2012, 03:05:13 PM
That's a great skiing area ... Perfect arrangement of the lifts and trees  &apls
Title: Re: Siilijoki OSITM 6 February
Post by: Jmouse on February 06, 2012, 03:13:19 PM
While you enjoy the cold weather and snow, we sit here in northeast Arkansas wondering when winter will start. My yard is full of clover. But enough about the weather.

Although most of your photos look similar, they are very different. This is a very interesting study in lighting and its effect on in-game scenes. Those long shadows in 21.2 are quite a contrast to the mostly short ones in 21.0, and the lighting is very different. And I like the sunset in 21.3, too. Then 21.7 has that blue look about it I have seen before at certain times of the evening and night.

You managed to capture a very nice variety on photos this time, and they're very attractive to boot...
-Joan

Title: Re: Siilijoki OSITM 6 February
Post by: vester on February 06, 2012, 03:20:19 PM
I have only one comment:


your pictures just makes me want to go skiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing !
Title: Re: Siilijoki OSITM 6 February
Post by: threestooges on February 06, 2012, 06:40:24 PM
Reserve a lift ticket for me, I'm packing my skis as we speak. I know I've taken my stab at ski slopes before, but I think you nailed it. You really took advantage of plenty of space to keep things spread out. any terraforming you needed to do midway along, or did you just work with the terrain as you found it?
-Matt
Title: Re: Siilijoki OSITM 6 February
Post by: Battlecat on February 06, 2012, 07:10:55 PM
That is an impressive ski hill! 
Title: Re: Siilijoki OSITM 6 February
Post by: rooker1 on February 07, 2012, 03:58:15 AM
The skii slopes and winter scenes, they are looking great!!
I love to skii but this year I haven't even thought about going.  The temperatures are so mild, averaging above 0c, I'm sure.  I think we have had three snow falls, and the snow was gone over the next few days.  I hear that my local mountain is making snow, but the conditions aren't very good.  So, I don't wish for your super low temperatuers, but something between your and mine would be good.  The winter season is over though, so I might as well forget about it and look forward to summer.

Robin :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: io_bg on February 08, 2012, 04:47:34 AM
Congratulations on the OSITM and sorry for missing the last few updates :'( The snowy landscapes are beautiful and remind me of the cold winter out there :D (-9° as of now) And I'm interested in seeing how you finish that interchange in downtown!
Title: Re: Siilijoki OSITM 6 February
Post by: Dantes on February 08, 2012, 05:55:52 AM
Your snowy landscapes are incredible.  ??? That is true art with different light and shadow. These pictures belong in a museum.  $%Grinno$%

Congratulations to OSITM  :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: Kergelen on February 08, 2012, 02:04:17 PM
I love the images as they are simple but convey a very real feelings. It seems like being in a real snowed place.
And the sunset are so beautiful. &apls
Title: Re: Siilijoki OSITM 6 February
Post by: noahclem on February 08, 2012, 03:50:25 PM
Thanks you so much, everyone!

9 is my favorite number so as the 9th day starts and before my night begins I'd like to leave you with a picture:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FBridge-working-better.jpg&hash=9b1124d634a06cb9151211adb8962d0b7d39a07f)

Also, I've marginally advanced my schemes at a network I'd someday like to see fully realised*--you may have already seen my first teaser pictures in the T-RAM thread:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FSTIA_tulep_trans.png&hash=8417c4c69cbba1cfe1f4abe7f5804421ca5b3317)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FSTIA_tulep.png&hash=b8272e0eddafa56eca3722aa45c7d3ab83e71363)

And my work from a couple weeks ago:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FAVExRD_TULEP_128x2_update.png&hash=e28bfc233ac23a584756d65a20332b2b152db8e7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FAVExRD_TULEP_128x2_T.png&hash=26f63a1fc6b2c04db12f1055747b66ce9054f3a5)

Look for more to come later--I hope  ;D


*not a new network but a creative combination of existing systems enhanced with TuLEP-type pieces.
Title: Re: Siilijoki OSITM 6 February
Post by: apeguy on February 08, 2012, 04:18:48 PM
Awesome bridges, and the textures for the T-RAM look interesting. :)
Title: Re: Siilijoki OSITM 6 February
Post by: Jmouse on February 09, 2012, 01:20:25 PM
That is an stunning bridge, Noah. I love dramatic shots like that. Looking forward to a full update - yours are always great looking and inspirational as well.
Title: Re: Siilijoki OSITM 6 February
Post by: Battlecat on February 09, 2012, 06:43:14 PM
The new network is intriguing, looks like it has some interesting possibilities!
Title: Re: Siilijoki OSITM 6 February
Post by: Dantes on February 10, 2012, 06:49:32 AM
Wow, NWMM Bridge  :o Interessting T-Ram  :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: art128 on February 10, 2012, 07:12:55 AM
my, my, my... That's a really nice bridge you have there, Noah. I can't wait till it get released somewhere... :D
Title: Re: Siilijoki OSITM 6 February
Post by: choco on February 10, 2012, 07:24:31 AM
'tis a very nice bridge noah....if only the creator knew how to properly align textures.... :D
Title: Re: Siilijoki OSITM 6 February
Post by: Lowkee33 on February 10, 2012, 08:08:38 AM
I think turning on the anti-aliasing/transparency for that bridge would go a long way.  If you want, try editing the S3D materials section to be like This Image (http://img69.imageshack.us/img69/7412/transparency.jpg).  I'm not sure if you need to change the Alpha Threshold, I think Reader holds this has one Byte, hence automatically dropping to 255.
Title: Re: Siilijoki OSITM 6 February
Post by: Kergelen on February 10, 2012, 11:36:53 AM
Awesome bridge Noah! And great job with the T-Ram :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: carlfatal on February 10, 2012, 03:26:10 PM
Wonderful textures   :o, would be very nice to see this in the NAM some time.  And the bridge is nice too!   :thumbsup:
Greetz, Carl
Title: Re: Siilijoki OSITM 6 February
Post by: Ol.S / Benoit on February 11, 2012, 05:48:47 AM
Nice bridge indeed :)
Also, I really enjoyed the skiing area  ;) I'm going to snowboard in two weeks and I wish I can find that kine of powder !
Title: Re: Siilijoki OSITM 6 February
Post by: bat on February 11, 2012, 10:55:11 AM
Congrats on the 2nd OSITM-award!
And great updates so far. Also nice textures.
Looking forward to more in this month... ;)
Title: Siilijoki 12 Feb Teaser & Replies
Post by: noahclem on February 12, 2012, 03:10:51 PM
I thought I'd update today but to really do my plans justice and need to do a couple re-lots and fill in an area and it's getting late.

First a tip for best viewing:  In case you didn't know, there's a couple little "+" markers on the right-hand side of the website, towards the top. Clicking the left one hides the menu on the left, allowing more of the screen to be used to view pictures.

Second, a better tip for viewing:  Click the "reply" button. This widens the area of the screen available for viewing pictures even further, so combined with the previous tip you can now see a picture almost as wide as your screen.

Also, as long as you have gone this far you might as well write me a quick reply  ;D



We'll be exploring these areas in detail soon:

22.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fminim1.jpg&hash=f4a729cb2215c85dcbeb7ddb47a201d03da5f407)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fminim2.jpg&hash=1004e16903453624ac4b53dd965730996de20fa8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fminim3.jpg&hash=1baffbf40a0b68faf9f21aff4cc3a55bc41ede78)


22.11
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fviaducthillcrop.jpg&hash=33b2037ec4a7aeba24d2e25edbd0496a1a78df0c)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Gugu3 on February 06, 2012, 10:49:55 AM
Seems like I've missed your last "updates" :'(
Anyway great pictures...really liked the winter ones,even though my favourite remains Siilijoki "work in progress"...outstanding example of the fine work behind a very nice city &apls
keep it up! :thumbsup:
Thanks and no worries on missing the updates :thumbsup:  Glad you liked the pictures and I think I'll have to do more "work in progress" pictures.

Quote from: Terring7 on February 06, 2012, 10:54:40 AM
Let me wish you good luck. This kind of weather can be really annoying, so armed with patience. Glad to see that your reindeer friend is back, he's really awesome ;D . Your pictures are very nice and peaceful, reminds me the ski resort in Kalavrita.
Keep it up :thumbsup:
Thanks a lot Elias! The weather's gotten better and I'm sure my reindeer friend is enjoying it more now too  :D

Quote from: nbvc on February 06, 2012, 10:58:23 AM
Great snow images, 21.5 is my favorite. :thumbsup:
Thanks! I really like the little snowy shed you made and it will be shown in the next ski update. It's great that your shed, and Girafe's ski lifts and trees are all in HD so I can make close shots like 21.5 look good.

Quote from: Girafe on February 06, 2012, 02:07:24 PM
Really good job,

I am pleased to see finally someone uses my skilift. With time I am asking it was a nightmare to develop this and it has no utilty for the game  %wrd

But your pictures are superb  &apls &apls
Thank you for creating those great ski lifts and trees! I'm glad I finally used them and I really am enjoying them. Thanks for the compliment also  :thumbsup:

Quote from: art128 on February 06, 2012, 02:11:54 PM
Nice looking Skiing slopes there, Noah! :)
Thanks Arthur!

Quote from: rambuckel on February 06, 2012, 03:05:13 PM
That's a great skiing area ... Perfect arrangement of the lifts and trees  &apls
Thank you very much Theresa!

Quote from: Jmouse on February 06, 2012, 03:13:19 PM
While you enjoy the cold weather and snow, we sit here in northeast Arkansas wondering when winter will start. My yard is full of clover. But enough about the weather.

Although most of your photos look similar, they are very different. This is a very interesting study in lighting and its effect on in-game scenes. Those long shadows in 21.2 are quite a contrast to the mostly short ones in 21.0, and the lighting is very different. And I like the sunset in 21.3, too. Then 21.7 has that blue look about it I have seen before at certain times of the evening and night.

You managed to capture a very nice variety on photos this time, and they're very attractive to boot...
-Joan


Thanks for the nice reply Joan! I was really happy with the way most of the shadows and lighting effects turned out and I've been enjoying making more twilight pictures of late. After combining twilight with that terrain mod the pictures almost make themselves.

Quote from: vester on February 06, 2012, 03:20:19 PM
I have only one comment:


your pictures just makes me want to go skiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing !
Thanks Arne, me too!!!

Quote from: threestooges on February 06, 2012, 06:40:24 PM
Reserve a lift ticket for me, I'm packing my skis as we speak. I know I've taken my stab at ski slopes before, but I think you nailed it. You really took advantage of plenty of space to keep things spread out. any terraforming you needed to do midway along, or did you just work with the terrain as you found it?
-Matt
Thanks Matt, I'll have you lift pass waiting for you! I did only minimal terraforming for this area, since Girafe's ski lifts adapt nicely to the slopes. The cables can look distorted if there's a funny terrain feature so I occasionally smoothed things out. I look forward to returning to this area, showing more, and giving it a bit of life.

Quote from: Battlecat on February 06, 2012, 07:10:55 PM
That is an impressive ski hill! 
Thanks a lot Gordon!

Quote from: rooker1 on February 07, 2012, 03:58:15 AM
The skii slopes and winter scenes, they are looking great!!
I love to skii but this year I haven't even thought about going.  The temperatures are so mild, averaging above 0c, I'm sure.  I think we have had three snow falls, and the snow was gone over the next few days.  I hear that my local mountain is making snow, but the conditions aren't very good.  So, I don't wish for your super low temperatuers, but something between your and mine would be good.  The winter season is over though, so I might as well forget about it and look forward to summer.

Robin :thumbsup:
Thanks Robin! Sorry the winter weather didn't cooperate for you this year but as you said you can always look forward to summer--I like waterskiing more anyway. It probably sounds funny, but we've had an abnormally warm and late ski season  :D

Quote from: io_bg on February 08, 2012, 04:47:34 AM
Congratulations on the OSITM and sorry for missing the last few updates :'( The snowy landscapes are beautiful and remind me of the cold winter out there :D (-9° as of now) And I'm interested in seeing how you finish that interchange in downtown!
Thanks Ioan and no worries about missing the last ones. Glad you liked the snow, try to stay warm, and I'll keep you posted on my transit work  :thumbsup:

Quote from: Dantes on February 08, 2012, 05:55:52 AM
Your snowy landscapes are incredible.  ??? That is true art with different light and shadow. These pictures belong in a museum.  $%Grinno$%

Congratulations to OSITM  :thumbsup:
Thanks for the awesome comment Dantes! I'm really flattered.

Quote from: Kergelen on February 08, 2012, 02:04:17 PM
I love the images as they are simple but convey a very real feelings. It seems like being in a real snowed place.
And the sunset are so beautiful. &apls
Thanks! I'm really glad my pictures could convey feelings, beauty, and realism to you. I guess that's the ultimate goal of the artist which is what we are in the end.

Quote from: apeguy on February 08, 2012, 04:18:48 PM
Awesome bridges, and the textures for the T-RAM look interesting. :)
Thanks apeguy! More textures on the way and we'll be going back to that bridge.

Quote from: Jmouse on February 09, 2012, 01:20:25 PM
That is an stunning bridge, Noah. I love dramatic shots like that. Looking forward to a full update - yours are always great looking and inspirational as well.

Thank you so much! Full update coming very soon--I hope it lives up to your high expectations  :)  I'm excited about it anyway  ;D

Quote from: Battlecat on February 09, 2012, 06:43:14 PM
The new network is intriguing, looks like it has some interesting possibilities!
Thanks! I've thought for a long time that having wider T-RAM options and T-RAM TuLEPs would really be nice. Hopefully things work out for it.

Quote from: Dantes on February 10, 2012, 06:49:32 AM
Wow, NWMM Bridge  :o Interessting T-Ram  :thumbsup:
Thanks Dantes!

Quote from: art128 on February 10, 2012, 07:12:55 AM
my, my, my... That's a really nice bridge you have there, Noah. I can't wait till it get released somewhere... :D
Thanks Arthur! The updated version (so far) seems not to have that problem and choco has been active lately, which are both good signs. The ID conflict would have to be resolved before release still though.

Quote from: choco on February 10, 2012, 07:24:31 AM
'tis a very nice bridge noah....if only the creator knew how to properly align textures.... :D
It might be my favorite of your actually--really great! Thanks!

Quote from: Lowkee33 on February 10, 2012, 08:08:38 AM
I think turning on the anti-aliasing/transparency for that bridge would go a long way.  If you want, try editing the S3D materials section to be like This Image (http://img69.imageshack.us/img69/7412/transparency.jpg).  I'm not sure if you need to change the Alpha Threshold, I think Reader holds this has one Byte, hence automatically dropping to 255.
Thanks Carl. I'll pass your suggestion on to choco and perhaps take a look myself as well.

Quote from: Kergelen on February 10, 2012, 11:36:53 AM
Awesome bridge Noah! And great job with the T-Ram :thumbsup:
Thanks Kergelen, glad you liked them!

Quote from: carlfatal on February 10, 2012, 03:26:10 PM
Wonderful textures   :o, would be very nice to see this in the NAM some time.  And the bridge is nice too!   :thumbsup:
Greetz, Carl
Thank you very much! I'm also definitely hoping to get these textures turned into puzzle pieces and released.

Quote from: Ol.S / Benoit on February 11, 2012, 05:48:47 AM
Nice bridge indeed :)
Also, I really enjoyed the skiing area  ;) I'm going to snowboard in two weeks and I wish I can find that kine of powder !
Thanks Benoit and glad to see you back around! Have fun skiing and I wish you luck finding some good powder  :thumbsup:

Quote from: bat on February 11, 2012, 10:55:11 AM
Congrats on the 2nd OSITM-award!
And great updates so far. Also nice textures.
Looking forward to more in this month... ;)
Thanks for the congratulations and the nice comment bat! I hope you enjoy the rest of February here.
Title: Re: Siilijoki OSITM 6 February
Post by: Girafe on February 12, 2012, 03:20:39 PM
hehe, sweet forest you have here :)

&apls &apls
Title: Re: Siilijoki OSITM 6 February
Post by: zzsteven on February 12, 2012, 04:20:51 PM
I seem to have missed a few updates, sorry. Been getting a new puter set up.
That is a great looking ski area and I liked the WIP pic. Please do more of those.
Have you named the reindeer yet?

zz
Title: Re: Siilijoki OSITM 6 February
Post by: Jmouse on February 12, 2012, 08:01:38 PM
Noah, you're a lot like me and the other NUTs. You would much rather wait an extra day or so and do your plans justice than to show something you're not completely satisfied with. That's one of the many qualities I admire about you.

22.10 is stunning, and the train on a curve is icing on the cake. We're expecting 2-3 inches (5.1 - 6.65 cm) of snow tomorrow, but nothing like the winter wonderland you have there. The next one looks pretty darn good, too, and there's that same train going through town. :o

BTW, you now have an official "Name the Reindeer Contest" going. How about something similar to "occupy," mentioned a page or two back, but in Finnish, of course. In English, I would probably call him "The Answer Man," but maybe shorten it to "TAM" or "AM." One thing about Americans, we always try to shorten words and pronounce everything. &mmm

Best of luck with your plans... :)
-Joan
Title: Re: ~Siilijoki~
Post by: catty on February 13, 2012, 01:15:38 AM
Quote from: noahclem on February 03, 2012, 01:18:59 PM
...The first is one from Tunturikyla Ski Resort, also my submission for the winter picture contest in Catty's
Urban Design - The Goal of SC4 (http://sc4devotion.com/forums/index.php?topic=10196.msg411255#msg411255) thread....Any winter image created with any city simulating program is eligible and a year's SC4D subscription will be awarded to the winner. The contest ends in 21ish replies to that thread so hurry and be sure to enjoy the interesting and unfamiliar stuff while you're over there  ;)...

The competition has now finished and congratulations Noah you are the   &dance Winner  &dance  it was a great picture

I'll announce it over at page 19 and have also organised your subscription, hopefully you should see it in the next day or two.

:thumbsup:

-Cathy
Title: Re: Siilijoki OSITM 6 February
Post by: RickD on February 13, 2012, 01:52:21 AM
QuoteAlso, as long as you have gone this far you might as well write me a quick reply

Hey, you tricked me.  $%Grinno$% No, seriously, nice pictures. Love the trains.
Title: Re: Siilijoki OSITM 6 February
Post by: art128 on February 13, 2012, 02:40:52 AM
Two excellent pictures, Noah!

The second one with the train running through the city is splendid, nice job with the diagonal buildings.

The first one is also great, though I would have put some MMPs rocks, bushes, logs or whatever to decorate the coast. ;)

Take care,

-Arthur. :)

Oh, btw... NUTs eh ? Nice.  &apls
Title: Re: Siilijoki OSITM 6 February
Post by: Terring7 on February 13, 2012, 03:31:52 AM
I really like the second picture, very cool &dance
Title: Re: Siilijoki OSITM 6 February
Post by: Jaris on February 13, 2012, 05:05:10 AM
First of all, thank you for the viewing tips :) there are noobs like me around here, with no clou about such possibilities, and on my 15" laptop it helped a lot.
You have a lovely region and a lovely MD, and I really like the realism of it.

Have you thought about making a unique skin for your trains, to fit the finnish ralwaiy better? The Skin you are using now fits in shape and would just need a new paintjob :D
I have no clou about modding, but one can see from your MD that you do, and it's just one thing you might consider ;)
Title: Re: Siilijoki OSITM 6 February
Post by: bat on February 13, 2012, 09:53:01 AM
Nice shot of that train. The second image is also great. ;)
Title: Re: Siilijoki OSITM 6 February
Post by: Jmouse on February 13, 2012, 01:26:31 PM
Congratulations on winning the "winter photo competition," Noah. An award truly well deserved.
Title: Re: Siilijoki OSITM 6 February
Post by: Yan077 on February 14, 2012, 12:24:50 AM
Sorry I missed a couple of updates and beautiful pictures...
Stunning winter landscapes, Noah !  &apls  &apls
And also congrats for the OSITM well-deserved  :thumbsup:
Title: Re: Siilijoki OSITM 6 February
Post by: vinlabsc3k on February 14, 2012, 08:53:08 AM
&apls Wow Noah, it's outstanding!! Sorry for the lack of comments, but my RL was frenetic in these week. :'(

Congratulation for the 2 OSITM and Winter Picture. :thumbsup: As always your mastery is at high levels. &hlp
Title: Re: Siilijoki OSITM 6 February
Post by: wallasey on February 14, 2012, 12:06:48 PM
Great work as always!

Gutted I have missed so much!

Love the winter scenes mixed in with those wooded rivers and cosmopolitan urban views! Well deserved OSITM second time round!
Title: Siilijoki OSITM 14 February
Post by: noahclem on February 14, 2012, 03:04:34 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftnstitle3.jpg&hash=9f55dbf98edc1914ce1609149546d635ff178059)


The time will be the last 15 months of MDing and the space will be the Siilijoki's Dragon Coast Railway and its environs. Yes, we'll be staying on Earth for now  ;D


My plan is to showcase both old and new pictures in old and new areas at different times of year and even with different weather. I hope to give you a feeling of how Siilijoki has changed over time, as well as the varied look of different places and seasons. This is also the first update focusing on the length of a specific transport route.


First then, we'll to to the map. There is a legend at bottom right (see the last teaser for instructions on proper viewing, using the "+" & "reply" technique  ;) )
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmapraillogo.jpg&hash=b9ca51f6734b13189e85131c4fe95543f8a45a5e)


22.1 - Our journey begins at the Siilijoki Central Rail Terminus, the region's mass transit hub.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpancrasnight3gimp.jpg&hash=6b69d6f64de4c6c43c72f069d9e67ad333404a1a)
Picture taken from Update #1, found on the first page (there's a handy TOC with links at the top of that page)


22.2 - The 18 tracks leaving the terminus converge together and cross park area just after leaving the station
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainmgp2.jpg&hash=4d7e5a2a090de44aabdfb791a86f5422ed273c7a)


22.3 - The line turns from east to north, crossing over the tracks heading to points south (this design decreased the footprint of the tracks leaving the terminus) and are seen here crossing over Riverside Drive just before crossing the Siilijoki Estuary
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FUDItraingimp.jpg&hash=d4b0aecf68673c135fa8712bcc6c1c3d0a6006be)


22.4 - Jumping back to the present, we can catch an overview of the area here:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbridgefarzoom.jpg&hash=c451a39291aa6349778cb2de65b30d414e03b02d)
Note that the church is now missing--part of work lost shortly after beginning my MD. Growth in Siilijoki Proper has been a bit chaotic lately after barely playing the tile for about a year. New transport links and neighbor connections that suddenly connect to larger cities have spurred growth, especially offices and higher wealth residences. This picture is definitely "under construction"


22.5 - At the other side of the bridge lies Pohjois Siilijoki--see Update IX (http://sc4devotion.com/forums/index.php?topic=12162.msg371441#msg371441) for more detail of the area, including a great mosaic showing the route that I thought would take up too much space here
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsiilijokifargimptitle.jpg&hash=4a354db13d042efb0b6842aa5ec6c0bf02d54a82)


22.6 - Just after exiting the tunnel the line crosses a bridge to navigate the steep bluffs along the river
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftunnelgimp.jpg&hash=974237284024efec76176513bb29c0092f0119ab)


Next we cross over into Pohjanmaa Municipality. North Pohjanmaa is separated from the rest of the municipality by the Siilijoki Estuary which is almost 2 kilometers wide by this point.

22.7 - This area is immediately adjacent to the border though separated in time and season
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwm1-1.jpg&hash=7f7abbfb60dd7d08981b2344ce35c95e7d772495)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwm2-1.jpg&hash=75c4c0ad123ac9c3165e6f76ae940bd67efb55e6)


22.8 - The sun is shining brightly on the snow while a freight train passes by. Congestion caused by sharing tracks has led to plans for freight traffic being phased out. Longer term passenger numbers imply the possibility of additional expansion in the future.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwintershore.jpg&hash=e70ba632c444075e16266fc881423e5cef0b12d2)


22.9 - Further down the line darkness is coming
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftwilight-1.jpg&hash=3509a0b4509aa44f74f3c655f5aadceb5b463252)


22.10 - As we enter a valley it begins to snow
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz6snow.jpg&hash=fa0a406e2cb65725f8bbcab3b89a62468b60dd5a)


22.11 - The tracks pass through a natural lower spot in the bluffs that was further excavated to be passable for rails. The view from the train is of a snow-covered canyon this time of year
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpassingm1.jpg&hash=7d408542d23a3c8e8ed42dd943f7df007492b5b6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpassingm2.jpg&hash=2f32950c9fbc2ec49e3d16bfc8dc954e43b747dd)


22.12 - Just after exiting the valley we round the corner and arrive at North Pohjanmaa West (NPW), seen here from the top of the hill separating the station from the river.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpweststationtop.jpg&hash=00d4d2976045392f2483b7f1e8e4ffa38575d7ad)


22.13 - The station seen from the other side in autumn. Express and local trains utilize different engines, cars and liveries.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpwsfall.jpg&hash=e3fec250123d29821e4c947fc716f5c3d4411d7d)


22.13 - The area around the station is full of bars and liquor stores, though it remains relatively nice to look at (probably more so if you've just spent too much time in the aforementioned places  :D )
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpwstopz6.jpg&hash=9e5fcd531b558090901d04fa883093049f726c39)


Beyond NPW we pass through a dense area sited on one of the few flat areas with unobscured views of the water, North Pohjanmaa's city center. After reaching a relatively high elevation traversing the river bluffs the rail crosses town on a viaduct to avoid dangerously steep slopes. I'm going to save the area to present later but you can catch a glimpse in my last teaser at the top of this page.

22.14 - The next stop is North Pohjanmaa Central (NPC)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday.jpg&hash=bfcaec8ca97be51e9b2e77001b75340cf7a771ea)
From this urban station trams can take us to the nearby ski hill, the beach, or just about anywhere in between. A very reasonable walk could also get you to both places for those with a bit more motivation (commuter rail tickets are also valid for trams within a set time period so avoiding the walk is pretty tempting). Talk of a subway line directly linking the portion of the municipality across the river has also been heard.


22.15 Along with the station itself the busy shopping mall above and around the station keep the area busy well into the evening, rain or shine
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcnightrain.jpg&hash=c2423967330488da7e8b4a4b0b1c2c5db18fb9f7)


Let the "Name My Reindeer Friend" contest begin! You may choose any name you like and recommend that others vote for the name you suggest. I will list the suggested names along with a vote tally as we go along. Votes will be weighted by the number of replies here this month, so every time you reply you cast an additional vote for yourself. The winner of the contest will receive:

1. They're own home in Siilijoki, in the location of their choosing.
2. A political, geographical, or transportation feature of their choosing named for them.
3. An all expenses paid vacation to Siilijoki (in your mind)   $%Grinno$%


So, returning by popular demand :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Girafe on February 12, 2012, 03:20:39 PM
hehe, sweet forest you have here :)

&apls &apls
Thanks Antoine, I wonder if I've ever made a picture without your trees  $%Grinno$%

Quote from: zzsteven on February 12, 2012, 04:20:51 PM
I seem to have missed a few updates, sorry. Been getting a new puter set up.
That is a great looking ski area and I liked the WIP pic. Please do more of those.
Have you named the reindeer yet?

zz
Great to see you back! I put up a WIP here, although it's a bit more progressed--and I'll keep 'em coming. No name for the reindeer yet but the contest has begun!

Quote from: Jmouse on February 12, 2012, 08:01:38 PM
Noah, you're a lot like me and the other NUTs. You would much rather wait an extra day or so and do your plans justice than to show something you're not completely satisfied with. That's one of the many qualities I admire about you.

22.10 is stunning, and the train on a curve is icing on the cake. We're expecting 2-3 inches (5.1 - 6.65 cm) of snow tomorrow, but nothing like the winter wonderland you have there. The next one looks pretty darn good, too, and there's that same train going through town. :o

BTW, you now have an official "Name the Reindeer Contest" going. How about something similar to "occupy," mentioned a page or two back, but in Finnish, of course. In English, I would probably call him "The Answer Man," but maybe shorten it to "TAM" or "AM." One thing about Americans, we always try to shorten words and pronounce everything. &mmm

Best of luck with your plans... :)
-Joan


Good idea on the contest! Really glad you liked the pictures and hope you agree these were worth waiting for (the last two pics plus the map and overview were the holdup)--but yeah, definitely better to wait than to later regret showing something mediocre that could have been great.

Have fun with the snow (if it's still there) and be sure to let me know what the final call is on your reindeer vote.

Always a pleasure  :thumbsup:

Quote from: catty on February 13, 2012, 01:15:38 AM
The competition has now finished and congratulations Noah you are the   &dance Winner  &dance  it was a great picture

I'll announce it over at page 19 and have also organised your subscription, hopefully you should see it in the next day or two.

:thumbsup:

-Cathy
Thank you very much Cathy and welcome to Siilijoki! I'm really looking forward to my subscription privileges and won't be a stranger over in you thread  :)

Quote from: RickD on February 13, 2012, 01:52:21 AM
QuoteAlso, as long as you have gone this far you might as well write me a quick reply

Hey, you tricked me.  $%Grinno$% No, seriously, nice pictures. Love the trains.
Haha, the trick worked  ()flamdev()  :D  Glad you liked the pictures Raphael!

Quote from: art128 on February 13, 2012, 02:40:52 AM
Two excellent pictures, Noah!

The second one with the train running through the city is splendid, nice job with the diagonal buildings.

The first one is also great, though I would have put some MMPs rocks, bushes, logs or whatever to decorate the coast. ;)

Take care,

-Arthur. :)

Oh, btw... NUTs eh ? Nice.  &apls
Thanks buddy! I agree the shore is too plain but there's almost nothing to work with for snow-covered MMPs. I think I'll go back there later and make it look nice for some non-snowy pictures though.

Also I've got a bunch more elevated rail and diagonal building stuff coming soon so keep you eye out  :thumbsup:

And thanks for the congrats on my new team!

Quote from: Terring7 on February 13, 2012, 03:31:52 AM
I really like the second picture, very cool &dance
Thanks Elias!! I hope you like this update even though we didn't actually go to space  ::)

Quote from: Jaris on February 13, 2012, 05:05:10 AM
First of all, thank you for the viewing tips :) there are noobs like me around here, with no clou about such possibilities, and on my 15" laptop it helped a lot.
You have a lovely region and a lovely MD, and I really like the realism of it.

Have you thought about making a unique skin for your trains, to fit the finnish ralwaiy better? The Skin you are using now fits in shape and would just need a new paintjob :D
I have no clou about modding, but one can see from your MD that you do, and it's just one thing you might consider ;)
Thanks a lot and welcome to Siilijoki! I've seen you viewing a couple times and I'm glad you decided to join the conversation.

It actually took me a couple months after the site was redesigned to figure out those viewing suggestions  :'(   The rail skin is a good idea--a friend actually just offered to make a custom one for me so keep your eye out  ;)

Quote from: bat on February 13, 2012, 09:53:01 AM
Nice shot of that train. The second image is also great. ;)
Thanks a lot bat, glad you liked them!

Quote from: Jmouse on February 13, 2012, 01:26:31 PM
Congratulations on winning the "winter photo competition," Noah. An award truly well deserved.

Thanks Joan  &bis&

Quote from: Yan077 on February 14, 2012, 12:24:50 AM
Sorry I missed a couple of updates and beautiful pictures...
Stunning winter landscapes, Noah !  &apls  &apls
And also congrats for the OSITM well-deserved  :thumbsup:
Thanks a lot for great complements! Always great to have you around  :thumbsup:

Quote from: vinlabsc3k on February 14, 2012, 08:53:08 AM
&apls Wow Noah, it's outstanding!! Sorry for the lack of comments, but my RL was frenetic in these week. :'(

Congratulation for the 2 OSITM and Winter Picture. :thumbsup: As always your mastery is at high levels. &hlp

No worries about the missed comments and best of luck with your RL stuff  :thumbsup:  Thanks for the very kind words as always!

Quote from: wallasey on February 14, 2012, 12:06:48 PM
Great work as always!

Gutted I have missed so much!

Love the winter scenes mixed in with those wooded rivers and cosmopolitan urban views! Well deserved OSITM second time round!
Hey, great to hear from you again! Thanks for the nice comment and I look forward to seeing what you've been up to  :satisfied:
Title: Re: Siilijoki OSITM 14 February
Post by: threestooges on February 14, 2012, 07:02:39 PM
Your urban networks are always impressive to look at. I've never really lived in a dense urban environment (just around them), so I've not really had a chance to see them in action, but seeing the way you intertwine roads with rail and light rail is a treat. 22.14 in particular was my favorite of the update.

As for the reindeer... he looks like a "Willie" to me. Willie the Reindeer.
-Matt
Title: Re: Siilijoki OSITM 14 February
Post by: nbvc on February 14, 2012, 09:20:25 PM
Fantastic winter landscapes and rail layout for the bridge. &apls
Title: Re: Siilijoki OSITM 14 February
Post by: Swordmaster on February 15, 2012, 05:32:50 AM
"plans for freight traffic being phased out"

:angrymore:

I might remind you that freight generally brings in more revenue than passenger traffic! I really hope you reconsider your decision, or I'll be out of a job.

Cheers,
Willy
Title: Re: Siilijoki OSITM 14 February
Post by: bat on February 15, 2012, 07:38:05 AM
Fantastic new update there!
And great snow scenes! Also the other images are great.
Looking forward to more... ;)
Title: Re: Siilijoki OSITM 14 February
Post by: Kergelen on February 17, 2012, 06:01:41 AM
Another great update with many things to see! &apls &apls
Fisrt I'm delighted with the snow pictures.
Second, I like the tram and rail system.
And third I love the pictures 22.13 and 22.14 with the reloted walls and the bar and liquor stores. :)
And finally the region shot looks great :thumbsup:
Title: Re: Siilijoki OSITM 14 February
Post by: Dantes on February 17, 2012, 06:26:52 AM
Marvel at the many different beautiful pictures.  :satisfied: Wow. :o  Your railroad lines are playful and impressive.  :thumbsup: I like your design of the surrounding railway stations of the lot. I like image 22.13.  &apls  &apls  &apls
Title: Re: Siilijoki OSITM 14 February
Post by: benedict on February 18, 2012, 06:37:05 AM
Congratulations, your CJ is number one on Ben's Top Ten this week!

(And thanks for the tip about the +/- button - very helpful!!)
Title: Re: Siilijoki OSITM 14 February
Post by: Jmouse on February 18, 2012, 02:35:13 PM
Noah, you have certainly done your plans justice and then some! Your transport map is both awesome and informative. Actually seeing a workable route laid out helps to show the planning that went into it and the logic behind it.

22.1 is a beautiful night shot, and it is interesting to know the purpose of the layout. You knew way back then where you were headed with this, didn't you? I see some lovely scenery in the next two, and the train and tram in 22.3 looks good. Was that a lucky coincidence, or did you have to wait for it to happen?

The overview in 22.4 tells me a lot about your thought processes when you planned the rail layout. What you did makes perfect sense, and you even made it seem simple to figure out!

More beautiful scenery follows, and I love the change of seasons. Of course, 22.9 speaks to my interest in light and shadow. I can count 22.10 as another favorite for both the composition and the realism.

Then there's another change of seasons, and the rest of the photos are pure eye candy. You chose a great night shot to top it all off, too.

I like all your updates, Noah, but this one is outstanding...
-Joan
Title: Re: Siilijoki OSITM 14 February
Post by: Nanami on February 18, 2012, 03:02:22 PM
Nice work! I like the scene!
Title: Re: Siilijoki OSITM 14 February
Post by: rambuckel on February 20, 2012, 01:41:51 PM
Again those pictures are marvellous! So many different scenes and so many different types of scenes. Just great! There's only a few players who are able to present urban and rural areas in such a consistent quality!

At least those shots just from the snowy woods with the train in between ... just beautiful! I love those kind of shots!

Theresa
Title: Re: Siilijoki OSITM 14 February
Post by: Framly on February 20, 2012, 01:47:23 PM
What a great month in Siilijoki! The last Update is very unique! The winter-shots looks so awesome!

A well deserved OSITM :thumbsup:

Keep up your fantastic work &apls
Title: Re: Siilijoki OSITM 14 February
Post by: Skimbo on February 22, 2012, 11:32:04 AM
Just great!

You're mixing trainskins and rail traffic just the way I like it =)

And a very good use of the japaneese shoppingmall-station!
Title: Re: Siilijoki OSITM 14 February
Post by: noahclem on February 22, 2012, 01:19:27 PM
Hello again friends, acquaintances and strangers  ;D


Spring break, or ski break as they call it here, has begun and work is a bit crazy. Fortunately for my OSITM, I miraculously foresaw this occurring and prepared a whole extra update and an area primed for photo assembling, so my last week will be an active one.

For today I've assembled a few random shots:

First, let's go back to the North Pohjanmaa Central Station
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcnight_1.jpg&hash=ad72d67b73e9b82c42bbc6153b65c4800358bdfd)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday2.jpg&hash=cd3f2fde0ac39287251f609865acdecf1d2277f2)


A lot of you have been requesting more "under construction" pictures. This is my most recent interchange project--off to the right is the bridge across the Siilijoki River to the city center and some distance above the picture would be the Tunturikyla ski resort and North Pohjanmaa.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F1.jpg&hash=5b55c8ed9cd735d102cfd64fc4cc02d9691ac06f)
We'll get back to this soon to better explain why it makes sense. The mountainous terrain here has forced some creative solutions. Picture taken from North Siilijoki Municipality.


Don't forget about the "Name Noah's Reindeer Friend" competition!  "$Deal"$
QuoteLet the "Name My Reindeer Friend" contest begin! You may choose any name you like and recommend that others vote for the name you suggest. I will list the suggested names along with a vote tally as we go along. Votes will be weighted by the number of replies here this month, so every time you reply you cast an additional vote for yourself. The winner of the contest will receive:

1. They're own home in Siilijoki, in the location of their choosing.
2. A political, geographical, or transportation feature of their choosing named for them.
3. An all expenses paid vacation to Siilijoki (in your mind)   $%Grinno$%

Our lone submission so far is "Willy" by ThreeStooges, while Jmouse has made suggestions but not finalized her decision to my knowledge. I've been meaning to amend the rules as well: anyone whose vote wins may choose one of the three rewards, so there is an unlimited number of potential winners. The person who suggested the winning name will receive all three awards.

For a bit more background, let's have a look at a couple more pictures:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F100_0881.jpg&hash=46af735573f88e90de8586f74305bf2b58f5e1a4)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F100_0880.jpg&hash=fb5bfbb7aa1e2e2413c8b4f40068062e3edc2b78)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F100_0883.jpg&hash=510d5a3212f8332bd2afdd1980b3a5e7e60243a0)


You may recognize this one  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F100_0882.jpg&hash=4bdec6c968a527ac14d7b761954479ab36d82242)


Quote from: threestooges on February 14, 2012, 07:02:39 PM
Your urban networks are always impressive to look at. I've never really lived in a dense urban environment (just around them), so I've not really had a chance to see them in action, but seeing the way you intertwine roads with rail and light rail is a treat. 22.14 in particular was my favorite of the update.

As for the reindeer... he looks like a "Willie" to me. Willie the Reindeer.
-Matt

Thanks a lot Matt! Glad you like the way I combine those networks, it's always a fun challenge for me. Willie is looking like the winner so far  ;)

Quote from: nbvc on February 14, 2012, 09:20:25 PM
Fantastic winter landscapes and rail layout for the bridge. &apls
Thank you very much!

Quote from: Swordmaster on February 15, 2012, 05:32:50 AM
"plans for freight traffic being phased out"

:angrymore:

I might remind you that freight generally brings in more revenue than passenger traffic! I really hope you reconsider your decision, or I'll be out of a job.

Cheers,
Willy
Hehe, no worries Willy, there will always be jobs for freight train drivers in Siilijoki! Freight traffic will be re-routed to the other (north) side of these hills  ;)

Quote from: bat on February 15, 2012, 07:38:05 AM
Fantastic new update there!
And great snow scenes! Also the other images are great.
Looking forward to more... ;)
Thanks bat! Really glad you liked all that  :thumbsup:

Quote from: Kergelen on February 17, 2012, 06:01:41 AM
Another great update with many things to see! &apls &apls
Fisrt I'm delighted with the snow pictures.
Second, I like the tram and rail system.
And third I love the pictures 22.13 and 22.14 with the reloted walls and the bar and liquor stores. :)
And finally the region shot looks great :thumbsup:
Thank you for the very nice and detailed comment! Well, I'm off to the bar, but I'll be sure to watch out for the walls after I've had a couple  :party:

Quote from: Dantes on February 17, 2012, 06:26:52 AM
Marvel at the many different beautiful pictures.  :satisfied: Wow. :o  Your railroad lines are playful and impressive.  :thumbsup: I like your design of the surrounding railway stations of the lot. I like image 22.13.  &apls  &apls  &apls
Thanks Dantes! Glad you liked the rail route!

Quote from: benedict on February 18, 2012, 06:37:05 AM
Congratulations, your CJ is number one on Ben's Top Ten this week!

(And thanks for the tip about the +/- button - very helpful!!)
Awesome!! I'm proud to have topped the list last week and glad you found my tip helpful!

Quote from: Jmouse on February 18, 2012, 02:35:13 PM
Noah, you have certainly done your plans justice and then some! Your transport map is both awesome and informative. Actually seeing a workable route laid out helps to show the planning that went into it and the logic behind it.

22.1 is a beautiful night shot, and it is interesting to know the purpose of the layout. You knew way back then where you were headed with this, didn't you? I see some lovely scenery in the next two, and the train and tram in 22.3 looks good. Was that a lucky coincidence, or did you have to wait for it to happen?

The overview in 22.4 tells me a lot about your thought processes when you planned the rail layout. What you did makes perfect sense, and you even made it seem simple to figure out!

More beautiful scenery follows, and I love the change of seasons. Of course, 22.9 speaks to my interest in light and shadow. I can count 22.10 as another favorite for both the composition and the realism.

Then there's another change of seasons, and the rest of the photos are pure eye candy. You chose a great night shot to top it all off, too.

I like all your updates, Noah, but this one is outstanding...
-Joan


Thanks Joan! I had an idea of where I was going with the train network back then but there've been some changes and lots of details filled in since. I'd get bored of Siilijoki pretty fast if I always knew what I was going to build before I built it  :D   I made the picture with the tram and the train by UDI-ing the tram train there and waiting for a tram to come, and then photoshopping out the UDI icon. Glad you liked the overview shot, I suspected you might enjoy the snow and twilight pictures, and I'm really flattered you enjoyed this update so much overall. It's especially nice since this one took so much to put together!

Quote from: 976 on February 18, 2012, 03:02:22 PM
Nice work! I like the scene!
Thank you much!

Quote from: rambuckel on February 20, 2012, 01:41:51 PM
Again those pictures are marvellous! So many different scenes and so many different types of scenes. Just great! There's only a few players who are able to present urban and rural areas in such a consistent quality!

At least those shots just from the snowy woods with the train in between ... just beautiful! I love those kind of shots!

Theresa
Wow, thank you so much for the kind words!! One of the nicest comments I've gotten and I'm very happy if my quality and consistency are so high!

Quote from: Framly on February 20, 2012, 01:47:23 PM
What a great month in Siilijoki! The last Update is very unique! The winter-shots looks so awesome!

A well deserved OSITM :thumbsup:

Keep up your fantastic work &apls
Thank you very much Framly! It's been a fun month and I've been enjoying playing around in the snow (in SC4 and RL  ;D )  Glad you've enjoyed the last updates!

Quote from: Skimbo on February 22, 2012, 11:32:04 AM
Just great!

You're mixing trainskins and rail traffic just the way I like it =)

And a very good use of the japaneese shoppingmall-station!
Thanks very much! I've been meaning to find a use for that nice station for awhile. It's great to know that the Dragon Coast Line's namesake approves of it  :thumbsup:
Title: Re: Siilijoki OSITM 14 February
Post by: Swordmaster on February 22, 2012, 02:53:28 PM
There's something I was wondering about in picture 10.1, and it pops up again now in pic 22.13. What's that passenger station? And why does it have 4 tracks? I mean, what's the purpose, if there's only two platforms? Oh, I'm such a nerd.  ::)

Cheers,
Willy
Title: Re: Siilijoki OSITM 14 February
Post by: vinlabsc3k on February 22, 2012, 11:48:44 PM
@Swordmaster: The central tracks are for no-stop trains.

Noah, I like all pictures, but I love 22.13 and 22.14. Your mastery rocks!!
Title: Re: Siilijoki OSITM 14 February
Post by: threestooges on February 22, 2012, 11:54:36 PM
Interesting to see the progress pictures Noah. Looking forward to seeing the outcome of it all too.

As for the 4 track, 2 platform station, I'd like to know what it is as well. As for why 4 tracks and two platforms, I would imagine it would be for a station built directly on a mainline to allow for traffic to pass through while other trains wait at the station (such that an express train doesn't get stuck behind a commuter train on the same line that keeps stopping for stations).

-Matt
Title: Re: Siilijoki OSITM 14 February
Post by: Gugu3 on February 23, 2012, 01:46:58 AM
Very very nice!!The work in progress photo is really interesting :thumbsup:the rail lines are interesting too of course &apls
Title: Re: Siilijoki OSITM 14 February
Post by: RickD on February 23, 2012, 03:13:53 AM
I enjoyed the update. I suggest "Hugo" as a name for the reindeer. I think he looks a little bit like a Hugo.  ()stsfd()
Title: Re: Siilijoki OSITM 14 February
Post by: rambuckel on February 23, 2012, 03:24:32 AM
Interesting pictures again :) I'm looking forward to the next pictures ...

And I'd like to support RickDs suggestion concerning the name of the reindeer. Hugo is a good name for such a relaxed personality :)

Title: Re: Siilijoki OSITM 14 February
Post by: art128 on February 23, 2012, 03:46:07 AM
Three interesting pictures, Noah ! I really like what you did with the rail station. My only suggestion would be to add another bunch of fences along the railway to prevent people going through the rails, on the side of the station's pillars.
Title: Re: Siilijoki OSITM 14 February
Post by: rooker1 on February 23, 2012, 04:30:17 AM
This picture is brilliant!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday2.jpg&hash=cd3f2fde0ac39287251f609865acdecf1d2277f2)
I love how the rail line goes over the avenue and into the building.  That stone wall between the rail bridge and the raod bridge is perfect.  If you don't mind opening up LE and tossing on a fence in that one opened spot on the left side of the rail line.....I think the pic would be damn near perfect.
A K-Point for you my friend!!

Robin &apls
Title: Re: Siilijoki OSITM 14 February
Post by: noahclem on February 23, 2012, 01:38:17 PM
Thanks again for the responses!   /&HiPP/%

I'm especially honored by the K-point Robin!!! Both you and Arthur mentioned that a wall between the tracks and the platforms would make sense so I've gone ahead and lotted one in:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fupdatedrailsun.jpg&hash=4410e8f92c19a0de38c072823d8661998650e32d)

Too much photoshop? I've been having perhaps a bit too much with sunny effects lately, perhaps to compensate for the long months of next to no sun around here  ;D

To answer the questions about that previous station, it's a re-lot I made of simcitler's re-lot of an SFBT station. I use it a lot when building rails along sloped areas and am interested in sharing if anyone's interested--not a fully public release but just a download link in this thread. I'd also be happy to share this more recent Japanese station re-lot (with the requested wall  :D ) if there's interest.

And yes, the 4 tracks are to make it possible for express trains to pass through while local trains are stopped.



Moving on, let's update the "Name Noah's Reindeer Friend" competition!

Willie, suggested by Matt (Threestooges) - 5 points

Hugo, suggested by Raphael (RickD), seconded by Theresa (rambuckel) - 7 points


But there are an enormous amount of potential votes not yet cast! Here's the stats on replies this month so far (in order of first appearance):

Rooker1 - 4
art128 - 6
Battlecat - 5
Skimbo - 2
JMouse - 8
Framly - 2
rambuckel - 4
Threestooges - 5
Dantes - 5
Terring7 - 3
Kergelen - 4
Derchrischi - 1
RickD - 3
Gugu3 - 2
nbvc - 2
Girafe - 2
vester - 1
io_bg - 1
apeguy -1
choco - 1
Lowkee33 - 1
carlfatal - 1
Ols. Benoit - 1
bat - 3
zsteven - 1
catty - 1
Jaris - 1
Yan077 - 1
vinlabsc3k - 2
wallasey - 1
Swordmaster - 2
benedict - 1
976 - 1

79 total if I count correctly, more than 15% of the total comments ever made in Siilijoki! I can't thank you guys enough  :thumbsup:



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Swordmaster on February 22, 2012, 02:53:28 PM
There's something I was wondering about in picture 10.1, and it pops up again now in pic 22.13. What's that passenger station? And why does it have 4 tracks? I mean, what's the purpose, if there's only two platforms? Oh, I'm such a nerd.  ::)

Cheers,
Willy
Great to hear from you again buddy! As mentioned later, the idea is to have express trains pass through while local trains are stopped. I'm a bit concerned I've done something nonsensical as you're much more knowledgeable about trains than I am--now that it's clarified, does it seem reasonable? Also, you need to vote in the competition! As one of Siilijoki's experts on railroads I'd love to name a section of rails or station for you!

Quote from: vinlabsc3k on February 22, 2012, 11:48:44 PM
@Swordmaster: The central tracks are for no-stop trains.

Noah, I like all pictures, but I love 22.13 and 22.14. Your mastery rocks!!

You're too kind and thanks for clarifying the purpose of that station! Always a pleasure to have you around and be sure to let me know what you think about me releasing my station re-lots and the naming competition  :thumbsup:

Quote from: threestooges on February 22, 2012, 11:54:36 PM
Interesting to see the progress pictures Noah. Looking forward to seeing the outcome of it all too.

As for the 4 track, 2 platform station, I'd like to know what it is as well. As for why 4 tracks and two platforms, I would imagine it would be for a station built directly on a mainline to allow for traffic to pass through while other trains wait at the station (such that an express train doesn't get stuck behind a commuter train on the same line that keeps stopping for stations).

-Matt
Thanks Matt and you imagine correctly :)  As I mentioned in this mini-update the station is my own re-lot of a re-lot and something I'd be happy to share if there's interest (it's not refined enough for the LEX yet and I refuse to upload something with numerous dependencies to the STEX since people are always crying about dependencies there even when they don't result in boxes. Progress on that interchange will be forthcoming. Always great to have you around and it's been a real pleasure sharing OSITM with you. Let's make this last week one to remember!

Quote from: Gugu3 on February 23, 2012, 01:46:58 AM
Very very nice!!The work in progress photo is really interesting :thumbsup:the rail lines are interesting too of course &apls
Thank you very much! I'll get back to you on the WIP shot and I'm glad you like the rails!

Quote from: RickD on February 23, 2012, 03:13:53 AM
I enjoyed the update. I suggest "Hugo" as a name for the reindeer. I think he looks a little bit like a Hugo.  ()stsfd()
Thanks Raphael! I could see him as a Hugo--and with Rambuckle's support you're now in the lead of the competition  :thumbsup:

Quote from: rambuckel on February 23, 2012, 03:24:32 AM
Interesting pictures again :) I'm looking forward to the next pictures ...

And I'd like to support RickDs suggestion concerning the name of the reindeer. Hugo is a good name for such a relaxed personality :)

Thank you much once again! A full update worth of pictures coming soon that I hope you'll enjoy (RFR deer perhaps? ;) ). Your vote for Hugo puts him in the lead, so it might be time to start thinking of where you want your Siilijoki vacation home or what you would like named for you or your MD  :thumbsup:

Quote from: art128 on February 23, 2012, 03:46:07 AM
Three interesting pictures, Noah ! I really like what you did with the rail station. My only suggestion would be to add another bunch of fences along the railway to prevent people going through the rails, on the side of the station's pillars.
Thanks Arthur! Good suggestion and I've gone ahead and implemented it  ;)  Hope you like the result of it, glad you liked the pictures, and look forward to your next visit here! BTW, with your 6 replies you could be a powerful force in the naming competition--any thoughts?

Quote from: rooker1 on February 23, 2012, 04:30:17 AM
This picture is brilliant!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday2.jpg&hash=cd3f2fde0ac39287251f609865acdecf1d2277f2)
I love how the rail line goes over the avenue and into the building.  That stone wall between the rail bridge and the raod bridge is perfect.  If you don't mind opening up LE and tossing on a fence in that one opened spot on the left side of the rail line.....I think the pic would be damn near perfect.
A K-Point for you my friend!!

Robin &apls
Thanks a ton Robin!!!! Really glad you liked the picture so much and hope you like the changes I've made since. It's very much a pleasure to have you visiting here  :thumbsup:
Title: Re: Siilijoki OSITM 14 February
Post by: art128 on February 23, 2012, 02:30:11 PM
Quote from: noahclem on February 23, 2012, 01:38:17 PM

Thanks Arthur! Good suggestion and I've gone ahead and implemented it  ;)  Hope you like the result of it, glad you liked the pictures, and look forward to your next visit here! BTW, with your 6 replies you could be a powerful force in the naming competition--any thoughts?

Uhmmm what about " Timothée " ( pronounced  Timotei ) ? It might sound cool! :D

About the last picture, much much better with the newest fence !  &apls
Title: Re: Siilijoki OSITM 14 February
Post by: Swordmaster on February 23, 2012, 02:41:05 PM
Quote from: noahclem on February 23, 2012, 01:38:17 PM
Great to hear from you again buddy! As mentioned later, the idea is to have express trains pass through while local trains are stopped. I'm a bit concerned I've done something nonsensical as you're much more knowledgeable about trains than I am--now that it's clarified, does it seem reasonable? Also, you need to vote in the competition! As one of Siilijoki's experts on railroads I'd love to name a section of rails or station for you!

Well, I was actually puzzled by the buffer stops behind the switches, so I started imagining too much. But come to think of it, they may be some kind of catch points [linkie] (http://en.wikipedia.org/wiki/Catch_points) locked on straight while the signal is closed to avoid the stopped train accidentally running onto the main track. You see these mostly in older installations. Makes sense, then.

Willie the Reindeer? Got my vote, that one  ;)

Cheers,
Willy
Title: Re: Siilijoki OSITM 14 February
Post by: Jmouse on February 23, 2012, 02:42:47 PM
Another crop of nice photos, Noah. I always love the night shots, and I agree with Robin, the second photo looks terrific. Also, I thank you for the construction-in-progress shot. I have some hilly areas in my region, so I'm paying close attention.

And I've decided on Clarence Randolph for the reindeer's name.
Title: Re: Siilijoki OSITM 14 February
Post by: Framly on February 23, 2012, 05:27:12 PM
WELCOME TO THE CLASSICS &apls

Well deserved! A warm welcome from Rondnoir!

Keep up your fantastic work!

I'll send you the K-Walls tomorrow.promised :)
Title: Re: Siilijoki OSITM 14 February
Post by: vester on February 23, 2012, 06:02:29 PM
I really like that North Pohjanmaa Central Station. Top job on that one.
Title: Re: Siilijoki OSITM 14 February
Post by: threestooges on February 23, 2012, 06:41:05 PM
I think the station is unique enough to certainly merit a full release. I hope you decide to proceed with a release on it. The added wall in this picture is a subtle touch, but it really does help.

It's been a pleasure sharing the month here with you as well (and now we'll both be back in the Classics when all is said and done, congratulations on that).
-Matt
Title: Re: Siilijoki OSITM 14 February
Post by: catty on February 23, 2012, 09:46:01 PM
Quote from: threestooges on February 23, 2012, 06:41:05 PM
I think the station is unique enough to certainly merit a full release. I hope you decide to proceed with a release on it....

I second that, I think I agree with Raphael (RickD) and Theresa (rambuckel) that Hugo as a name suits the reindeer   :)
Title: Re: Siilijoki OSITM 14 February
Post by: Terring7 on February 24, 2012, 01:22:49 AM
How did you build the road? It's awesome &dance

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday2.jpg&hash=cd3f2fde0ac39287251f609865acdecf1d2277f2)

As about the reindeer, how about Artemis? You can find the same name for men and women here in Greece (η Άρτεμης - ο Αρτέμης) ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.brics.dk%2Fartemis%2Fartemis.jpg&hash=7a09acd30337d7345c1c623ee923410860574102)
Title: Re: Siilijoki OSITM 14 February
Post by: benedict on February 24, 2012, 07:50:14 AM
Great updates this week - and you're still at number one on Ben's Top Ten!
Title: Re: Siilijoki OSITM 14 February
Post by: carlfatal on February 25, 2012, 08:25:03 AM
Sometimes i´m so lazy - only lurking...
Wonderful pictures again, remind to that i have to learn so much.  &apls

To the reindeer name competition: Artemis is more the name of a goddess of the woods and a good hunt. Willy is a masculine name and obviously this deer is female, so i would prefer Hugo too, as i know this name for both gender, and yeah, it sounds as relaxed as these deers.  :thumbsup:
Greetz, Carl
Title: Re: Siilijoki OSITM 14 February
Post by: zzsteven on February 25, 2012, 09:07:53 AM
An enjoyable set of pictures, Noah. The train ride in update 22 was wonderful.
Thanks for the WIP pic. These are very helpful for me as I try to figure how to build in my region. Which slope mod do you use?

As for a name, I kind of liked Donder:  http://www.offthemark.com/cartoons/the+donner+party/     But Hugo sounds good too.  ;D


zz
Title: Re: Siilijoki OSITM 14 February
Post by: io_bg on February 26, 2012, 03:55:39 AM
Beautiful last update and congrats on the 500 comments milestone! &apls
Title: Re: Siilijoki OSITM 14 February
Post by: Girafe on February 26, 2012, 06:01:53 AM
Congrats for reaching classics group  &apls &apls

Amazing job with the networks' puzzle  ::)
Title: Re: Siilijoki OSITM 14 February
Post by: noahclem on February 26, 2012, 05:09:35 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitle-3.jpg&hash=8901ca671097824ed40f36ac606deb309f301123)


It's an outstanding honor to join the 500 comment club!!!

Here is the first update from the level of the Classics!

The clouds are darkening ominously and the wet season has come. Welcome to my rainy day :)


Suggested listening: http://www.youtube.com/watch?v=frnTAro-Lb8 (http://www.youtube.com/watch?v=frnTAro-Lb8)

23.1 - We'll start out in Siilijoki Proper
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FBridge-rain.jpg&hash=a979126b291e2e87c14f336bcb3e46ce2d664a3b)


23.2 - Back in East Pohjanmaa the trains chug away while the rain falls
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Frailjcttrain.jpg&hash=845adc395dab84436d20b0b547c6350c196acba1)


23.3 - The ski hill in the rainy season looks a bit less inviting
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fskisummer.jpg&hash=807d71afd3e4e70831d9ddd6c6dce696ab240708)


23.4 - Only a few hundred meters south, North Pohjanmaa's center sees a lightning strike
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnp-nightcropps.jpg&hash=fcc9777101731f86aa1f8fe1838b500ba14f89a3)


23.5 - Across the estuary further south in West Pohjanmaa things are looking gray
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fositm1rain.jpg&hash=8fb2abf6ef6e1050f4993d9bd02d9c758857286c)


23.6 - Continuing the circle around Siilijoki's center, Igelstadt's canals and channels are getting swollen
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz4rain.jpg&hash=86b141efbb298ccf16f322805c7e50be5274901e)


23.7 - The old center of Igelstadt endures the deluge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figbest.jpg&hash=410efd475a6fea707f3d86418662bce223442c4f)


23.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figlt.jpg&hash=639289df64396ea29f927af163336d29dbb21f51)


23.9 - On the other side of the city's center, one of this month's earlier featured areas gets caught up in the storm
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcreekrain.jpg&hash=cdbf506022982acb5af8c4acabfdafddb7015aa2)


Replies coming very shortly! I'd be quicker but I can't say something until I update and I'm trying to squeeze what I can in to the end of this month. I've already given up on posting some stuff I've prepared for the month so I'll drop a picture from that with replies as quick as possible.

Reindeer Friend update coming shortly also--there had been a 3-way tie last time I compiled the results but a few recent comments have pushed one of the candidates comfortably in to the lead. I'm looking forward to the winners lending their names to Siilijoki's features!



Also, the crazy currents of the Pacific seem to be causing the same problems in Greenacre!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmattv.jpg&hash=42cc2d623d64f995ac0833c41c4ca78a314dc8b7)
Title: Re: Siilijoki OSITM 14 February
Post by: art128 on February 27, 2012, 03:23:48 AM
That was a nice update, Noah!

The rain, storm and lighting effects were all well done. I specially liked the fourth and the second picture.
Title: Re: Siilijoki OSITM 14 February
Post by: noahclem on February 27, 2012, 05:35:48 AM
First off, don't miss the previous update!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitle-3.jpg&hash=8901ca671097824ed40f36ac606deb309f301123)
I made it last night but was direly in need of sleep so I waited until today to do replies and an update on the competition

Still a bit more coming before I get kicked off the stage Wednesday night  ;)

First, the update on the competition with a reminder of the rules:

QuoteLet the "Name My Reindeer Friend" contest begin! You may choose any name you like and recommend that others vote for the name you suggest. I will list the suggested names along with a vote tally as we go along. Votes will be weighted by the number of replies here this month, so every time you reply you cast an additional vote for yourself. The winner of the contest will receive:

1. They're own home in Siilijoki, in the location of their choosing.
2. A political, geographical, or transportation feature of their choosing named for them.
3. An all expenses paid vacation to Siilijoki (in your mind)   $%Grinno$%

Additionally, anyone supporting the winning name will receive their choice of 1 of the three rewards listed above.

Here's the state of the competition right now:

Name           Votes   Namer               Supporting Voters

Hugo             14     RickD                 catty, rambuckel, carlfatal, vinlabsc3k
Willie             10     ThreeStooges     Swordmaster
Randolph       9       JMouse
Timothée       8       Art128
Artemis         4       Terring7
Donder          2      zzSteven

Still a couple days left so get out there and vote! And if you've already voted don't forget that each new reply you leave here adds an additional vote to the name you chose!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)

Quote from: art128 on February 23, 2012, 02:30:11 PM
Quote from: noahclem on February 23, 2012, 01:38:17 PM

Thanks Arthur! Good suggestion and I've gone ahead and implemented it  ;)  Hope you like the result of it, glad you liked the pictures, and look forward to your next visit here! BTW, with your 6 replies you could be a powerful force in the naming competition--any thoughts?

Uhmmm what about " Timothée " ( pronounced  Timotei ) ? It might sound cool! :D

About the last picture, much much better with the newest fence !  &apls
Thanks Arthur, glad you liked the improvement of the station. Somehow it didn't stop two pedestrians and a guy in a wheel chair from going onto the tracks right after I placed the updated station though  ::)  Wish I'd gotten a picture of that.

Timothée is now in 4th place with 8 votes, only 6 votes out of 1st place  :thumbsup:

Quote from: Swordmaster on February 23, 2012, 02:41:05 PM
Quote from: noahclem on February 23, 2012, 01:38:17 PM
Great to hear from you again buddy! As mentioned later, the idea is to have express trains pass through while local trains are stopped. I'm a bit concerned I've done something nonsensical as you're much more knowledgeable about trains than I am--now that it's clarified, does it seem reasonable? Also, you need to vote in the competition! As one of Siilijoki's experts on railroads I'd love to name a section of rails or station for you!

Well, I was actually puzzled by the buffer stops behind the switches, so I started imagining too much. But come to think of it, they may be some kind of catch points [linkie] (http://en.wikipedia.org/wiki/Catch_points) locked on straight while the signal is closed to avoid the stopped train accidentally running onto the main track. You see these mostly in older installations. Makes sense, then.

Willie the Reindeer? Got my vote, that one  ;)

Cheers,
Willy
Thanks for the article and glad the station layout seems to make sense after all. The whole area there is on a slope so that may support the catch point theory making sense.

Quote from: Jmouse on February 23, 2012, 02:42:47 PM
Another crop of nice photos, Noah. I always love the night shots, and I agree with Robin, the second photo looks terrific. Also, I thank you for the construction-in-progress shot. I have some hilly areas in my region, so I'm paying close attention.

And I've decided on Clarence Randolph for the reindeer's name.

Thanks Joan! Glad you liked the picture and BTW the train in 23.4 has just left that same station, which is about 5 tiles to the right of the pictures view. I've been doing some more work on that interchange under construction and I'll be back with an update shortly. Hilly areas can be a real hassle but once you get used to working with them they're something really satisfying to get developed right, I guess because of the extra challenge.

As for the competition, Clarence had been in a three-way tie for first place last time I compiled votes but the most recent tallying puts Randolph in 3rd place, though certainly within striking distance of a win  :thumbsup:

Quote from: Framly on February 23, 2012, 05:27:12 PM
WELCOME TO THE CLASSICS &apls

Well deserved! A warm welcome from Rondnoir!

Keep up your fantastic work!

I'll send you the K-Walls tomorrow.promised :)
Thank you very much Framly! No rush on the walls  :D

Quote from: vester on February 23, 2012, 06:02:29 PM
I really like that North Pohjanmaa Central Station. Top job on that one.
Thanks very much Arne! Glad you liked it  :thumbsup:

Quote from: threestooges on February 23, 2012, 06:41:05 PM
I think the station is unique enough to certainly merit a full release. I hope you decide to proceed with a release on it. The added wall in this picture is a subtle touch, but it really does help.

It's been a pleasure sharing the month here with you as well (and now we'll both be back in the Classics when all is said and done, congratulations on that).
-Matt
Judging by the feedback here a full release may make sense. I'll probably rely on you and the rest of the NUTS to figure out how best to move forward with that.

Thanks for the congrats and I hope you didn't mind me tossing in a picture from Greenacre!

Quote from: catty on February 23, 2012, 09:46:01 PM
Quote from: threestooges on February 23, 2012, 06:41:05 PM
I think the station is unique enough to certainly merit a full release. I hope you decide to proceed with a release on it....

I second that, I think I agree with Raphael (RickD) and Theresa (rambuckel) that Hugo as a name suits the reindeer   :)
Thanks for the station feedback, I think I will do a release on that one. Hugo is now in the lead, so you may want to consider how to use your naming or housing prize  :thumbsup:

Quote from: Terring7 on February 24, 2012, 01:22:49 AM
How did you build the road? It's awesome &dance

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnpcday2.jpg&hash=cd3f2fde0ac39287251f609865acdecf1d2277f2)

As about the reindeer, how about Artemis? You can find the same name for men and women here in Greece (η Άρτεμης - ο Αρτέμης) ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.brics.dk%2Fartemis%2Fartemis.jpg&hash=7a09acd30337d7345c1c623ee923410860574102)
Thanks Elias!! The road was made with a combination of Tram-in-Avenue on-slope FLUPs and kazuki's RBP walls, both found under "frequently requested links" in my signature. I've re-lotted the walls you see in the picture but the original ones work just he same. Let me know if you have anymore questions about this and I'm happy to help--a couple people have asked before so I'll probably also do a little tutorial when I get time.

And thanks for your vote!

Quote from: benedict on February 24, 2012, 07:50:14 AM
Great updates this week - and you're still at number one on Ben's Top Ten!
Thanks Ben, once again I'm honored!

Quote from: carlfatal on February 25, 2012, 08:25:03 AM
Sometimes i´m so lazy - only lurking...
Wonderful pictures again, remind to that i have to learn so much.  &apls

To the reindeer name competition: Artemis is more the name of a goddess of the woods and a good hunt. Willy is a masculine name and obviously this deer is female, so i would prefer Hugo too, as i know this name for both gender, and yeah, it sounds as relaxed as these deers.  :thumbsup:
Greetz, Carl
I know how it is to lurk too much :D  I've especially been guilty of not posting because I want to leave more than a simple "good job", planning on going back to leave a detailed comment and then forgetting about it  &mmm

Anyway, thanks for leaving a nice comment this time around! I know there's things I can learn from your MD as well. I'm curious how you're so sure the reindeer is female--it's often hard for me to tell with reindeer because they all have antlers. Anyway, your name is winning at the moment.

Quote from: zzsteven on February 25, 2012, 09:07:53 AM
An enjoyable set of pictures, Noah. The train ride in update 22 was wonderful.
Thanks for the WIP pic. These are very helpful for me as I try to figure how to build in my region. Which slope mod do you use?

As for a name, I kind of liked Donder:  http://www.offthemark.com/cartoons/the+donner+party/     But Hugo sounds good too.  ;D


zz
Thanks! The main slope mod I use is the BRF one from the STEX. I have modified it to work with Rivit's tunnel replacements and often temporarily modify the maximum slopes in it. I also have a separate RHW slope mod that I use about half the time--usually it's easiest for me to just level the area I'm going to build RHW on using rail, el-rail, highway or avenue.

Nice cartoon  :D

Quote from: io_bg on February 26, 2012, 03:55:39 AM
Beautiful last update and congrats on the 500 comments milestone! &apls
Thanks very much Ioan!

Quote from: Girafe on February 26, 2012, 06:01:53 AM
Congrats for reaching classics group  &apls &apls

Amazing job with the networks' puzzle  ::)
Thanks for the congrats and glad you liked the way those networks fit together  :thumbsup:

Quote from: art128 on February 27, 2012, 03:23:48 AM
That was a nice update, Noah!

The rain, storm and lighting effects were all well done. I specially liked the fourth and the second picture.
Thanks Arthur! I'm excited to show more of the area around that fourth picture (it's right next to that North Pohjanmaa Central Station I keep showing pictures of)--maybe for my last update this month....
Title: Re: Siilijoki OSITM
Post by: carlfatal on February 27, 2012, 09:46:20 AM
Thanks for the nice answer, but all i can is using some tricks...  ::)

Back to the reindeer´s name: most deers the males are loners whereas the females live in groups the whole year. I´m not sure about reindeers as they aren´t common around here but i think it should be similar. And then on Your pictures i can see a youngster, also a sign for a group of female deers...  ()stsfd()

But now to something completely different: these rain pictures are awesome, especially the swollen riverbed and the water flowing between the trees in the former park area.  &apls
And congrats on reaching the classics, it is really well deserved.
Keep up the good work, i´ll stay as a fan.
Greetz, Carl
Title: Re: Siilijoki OSITM
Post by: Kergelen on February 27, 2012, 11:32:40 AM
As always I love your tram and rail system! Well done.
Also nice is the flats riverside and the raining pictures &apls

And my vote go to Willie :)
Title: Re: Siilijoki OSITM
Post by: Jmouse on February 27, 2012, 01:38:55 PM
Noah, this is a superb update. The rainy-day theme is a clever idea to begin with. The lightening strike at night in 23.4 is certainly an eye catcher.  I sat and stared at it for several minutes, soaking up the details and enjoying the composition.

23.6 and 23.9 are both excellent what with the fall colors and the water obviously lapping at the tree trunks. 23.7 appeals to my fondness for night shots, and the last photo is one of the best I've ever seen in the way of atmosphere. It looks like it belongs in a book about haunted houses, and I assure you, that is a high compliment.

Great work as always... :)
-Joan
Title: Re: Siilijoki OSITM
Post by: Dantes on February 27, 2012, 02:11:06 PM
Amazing nice night shot Teaser  :o Good night  :P
Title: Re: Siilijoki OSITM
Post by: RickD on February 28, 2012, 05:13:02 AM
23.2:  :shocked2:   &apls

All in all one of your best updates, so far.
Title: Re: Siilijoki OSITM
Post by: apeguy on February 28, 2012, 08:59:47 AM
Amazing update, the PS effects are perfectly done, and I really like those RHW-10 bridges. ;D ;D

Keep up the awesome work. :thumbsup:
Title: Re: Siilijoki OSITM
Post by: Swordmaster on February 28, 2012, 01:20:44 PM
I'm quite partial to pic 8 here, I'm a big fan of tram-on-street, so you figure. Pic 2 is a really cool junction there. Moving along  :)

Cheers,
Willy
Title: Re: Siilijoki OSITM
Post by: threestooges on February 28, 2012, 02:01:07 PM
I'm always fascinated by highway spaghetti bowls in the game (and in many cases real life) but I think this is one of the few times I've seen one done with rails (pic 23.2). I like the look, but are they all part of a single line or the intersection of several? Also, the rain was a good touch and of course I don't mind you using the pic from Greenacre. I'll have to keep an eye one the news to see if anything big happens as a result of the storm. I'd wager that, if nothing else, the creeks will certainlybe swollen. We'll see.
-Matt
Title: Re: Siilijoki OSITM
Post by: rambuckel on February 28, 2012, 03:04:40 PM
Brilliant pictures again :) I love number 23.2 ... very interesting structure of rails :) That must have been quite a time consuming project.

And as always a beautiful combination of rural and urban areas  &apls

Theresa
Title: Re: Siilijoki OSITM
Post by: noahclem on February 29, 2012, 09:28:22 PM
All good things must come to an end.... Here's the final edition of Siilijoki's February 2012 OSITM


This update is a combination of something special--revealing a number of new areas that required a lot of work--and something different: the fact that most of what is shown has a ways to go before being "ready" for my normal publishing. Exposing these uncovered parts of Siilijoki make me feel.... well just look at the title  ::)

I've been flattered and honored by all the feedback I've gotten in Siilijoki, especially in this month of OSITM! This one is for those of you that have asked for more "under construction" pictures. This one is also for those of you looking forward to my long-teased areas of North Pohjanmaa and Siilijoki's very center. Hopefully this one is for all of you. The site outage earlier this month showed me how much my play revolves around you all, your attention and your kind words!


First, and most obviously, let's take a gander at my region's very center
24.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcitycenter.jpg&hash=669e4c951c4f2cf4195a43f58544357e4e0edf86)

A good chunk of all this will be redone at some point and there's a lot more to be added. This month and it's preparation have seen more activity and growth in the central tile than any other since Siilijoki went public. My current work here revolves around fitting mid- to high-rise buildings into the slopes surrounding the RHW10 bridges crossing the Siilijoki.


I'm a NAM fanatic, though my MD tends to understate it by featuring more polished and realistic stuff instead of all-out transport network craziness. Part of my plans for this month involved a new interchange. This is the one serving North Pohjanmaa:
24.2
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Off to the left is the densely populated center of North Pohjanmaa, including my frequently photographed NPC station which lies only a few tiles across the border. Everything about this image and these areas will be revisited with much more detail and polish later on.
(Creating this one was part of my preparation for the OSITM--a bit ironic it's only being shown now  :P

Before we leave this tile, let's have a look at the ski resort in the off-season:
24.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmid.jpg&hash=3b56d963f82f9fff05e8627272d05d350dd683ac)


24.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fvfar.jpg&hash=9f1b8584813cc151f5d9570fc7980b67f7e0c510)


An unshared area shown in a lame way so it will be more interesting whenever I really publish it  ;D
24.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpegski.jpg&hash=f20433c527dc5b95f9cd3d97866e532859b65d8e)


Still not finalized, but here's part of North Pohjanmaa's shoreline:
24.6
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In my last "It's Just a Rainy Day" update we visited the rest of the Pohjanmaa municipality which has been largely untouched since my last OSITM a year ago. Here's a pic to clarify the previous "spaghetti bowl" of rail (not sure how much it helps but it should at least add context. Ultimately, it's an attempt at a four-way rail junction separating passenger and freight traffic.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fspaghetti.jpg&hash=54af400058e716ff5178eb01989efe66ef3199c6)


Next, the replacement bridge for the motorway heading into Siilijoki's center.
24.7
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This will be widened quite soon but it's a big improvement o ever the 2-lanes-each-way bridge it replaced.


Speaking of motorways heading to Siilijoki's center, this area across the river plays a significant roll in the network. Perhaps it's starting to make a bit more sense....
24.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Finterchangecrop.jpg&hash=ff79506bd3d15622366812902cd02603dfecb792)


Before I close the book
24.9
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And finally:
24.10


Again, I can't thank you all enough! More stuff is in the works so I won't be too much of a stranger  ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffar.jpg&hash=2322c2383a444ba45cb4f7eeaabd51cdf32d0299)


Oh, and greetings from Finland  ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhelsinki.jpg&hash=e41bc24f17c4b23bf6f4f78237b519f23600efb5)

The first picture was unnecessary and had nothing to do with the game. - Robin
Title: Re: Siilijoki OSITM
Post by: nbvc on February 29, 2012, 09:33:41 PM
The landscape with the lift looks nice and the North Pohjanmaa's shoreline too. :thumbsup:
Title: Re: Siilijoki OSITM
Post by: threestooges on February 29, 2012, 10:50:25 PM
That clarified things nicely Noah. Thanks for the shot of the areas surrounding the rail interchange.

Also, congratulations on what looks like a highly successful (and for my part quite enjoyable to watch) month in OSITM. Looking forward to seeing things continue. The month may be over, but I doubt the interest will wane.
-Matt
Title: Re: Siilijoki OSITM
Post by: rooker1 on March 01, 2012, 04:13:27 AM
Great month!
We got 13 awe inspring updates with great pics and one really funny looking guy, with, not too sure if that's an evil smile or what.  $%Grinno$% ;) On top of that you were in The Best Sellers section in January, in February we moved you to OSITM and now I get to congratulate you for making it to The Classics section, exactly where an MD of this caliber belongs!!
Thanks again for a fantastic month.

Robin &apls
Title: Re: Siilijoki OSITM
Post by: Swordmaster on March 01, 2012, 04:13:53 AM
Wow, those are great pics. I never mind naked stuff  ;D
Really great layouts there.

Cheers,
Willy
Title: Re: Siilijoki OSITM
Post by: art128 on March 01, 2012, 04:37:02 AM
Great pictures, Noah! Really enjoyed this " naked view " of Siilijoki !

But.. don't tell me you were wearing a T-shirt in winter.... r-right ?.... right ... ? :D
Title: Re: Siilijoki OSITM
Post by: Terring7 on March 01, 2012, 05:20:55 AM
Great pictures, especially the pictures with the shoreline walls and the other with the highway intersection and the tunnels are awesome &dance &dance
Can't wait for the new O.S.I.T.M. ;D
Title: Re: Siilijoki OSITM
Post by: io_bg on March 01, 2012, 07:49:01 AM
Wow, all these interchanges :o 24.2 left me almost speechless. &apls
And it seems the weather is quite nice in Finland ;D
Title: Re: Siilijoki OSITM
Post by: Dantes on March 01, 2012, 11:05:53 AM
An impressive landscape. &apls  I'm curious how the landscaping continues.
I like your town center is already planned. It is very modern and colorful.  :satisfied:

You look real way, very different. I thought you'd like Finland from Hetailia. :-[
Title: Re: Siilijoki OSITM
Post by: Jmouse on March 01, 2012, 05:12:17 PM
You and Matt have certainly given us an exciting ride this month – in more ways than one! ;) 24.1 is an interesting study in successfully combining transport and urban design with the environment. Your transport systems are certainly worth a much closer look.

The shoreline in 24.6 is a refreshing break from urban saturation, and I find myself trying to guess how 24.8 will turn out. Nice photo of you, too, and the background is stunning.

This has been one of the best OSITMs in memory, thanks to a couple of enthusiastic MDers who have definitely put their best foot forward. Both of you have really defined your own personal regional-development style, and I like what I see.

Excellent work...
-Joan
Title: Re: Siilijoki OSITM
Post by: benedict on March 03, 2012, 06:15:54 AM
Congratulations on a great month, and on being number one for the third week in a row on Ben's Top Ten!
Title: Re: Siilijoki OSITM
Post by: clemenclm2001 on March 03, 2012, 10:45:57 AM
Amazing region.
I haven't seem it.
I have liked a lot.
Greetings from Jana
Title: Re: Siilijoki OSITM
Post by: rambuckel on March 05, 2012, 09:08:55 AM
Amazing pictures again Noah! I can just repeat what I already said ... there's only very few players that handle rural areas as well as high rise urban areas ... you definetely are one of them :) Really enviable!

Great update  &apls

Title: Re: Siilijoki OSITM
Post by: Battlecat on March 05, 2012, 09:22:31 AM
Brilliant finish to your run in OSITM!  Love the major highway interchange under construction in 24.8.  Also, congratulations on your move to Classics! 
Title: Re: Siilijoki OSITM
Post by: catty on March 05, 2012, 09:27:43 AM
Quote from: Battlecat on March 05, 2012, 09:22:31 AM
...congratulations on your move to Classics!

I'll second that  &apls
Title: Re: Siilijoki OSITM
Post by: weixc812 on March 06, 2012, 02:02:10 AM
I'm coming, Noah  ;D How can I miss this one....
I must say I'm overcome by your traffic system  &apls
And all the pics are great  :thumbsup:
Title: Re: Siilijoki OSITM
Post by: bat on March 06, 2012, 02:15:16 AM
Great work on the updates in the OSITM...
And congrats on 500+ replies. :thumbsup: &apls
Looking forward to more great updates... ;)
Title: Re: Siilijoki OSITM
Post by: Gugu3 on March 06, 2012, 09:13:01 AM
Wonderful job!I like the way you terraform before creating your highways and rails...just a question...in the previous update it seems to me that you show an RHW 10 bridge model based on MHW bridge??? ()what()
anyway great work &apls
Title: Re: Siilijoki OSITM
Post by: kelis on March 07, 2012, 11:41:25 AM
Great couple of pictures, I like the roads and highways through the buildings and the city, great job as always my friend.
Title: Re: Siilijoki OSITM
Post by: noahclem on March 07, 2012, 02:40:13 PM
Accidental early post--not sure why it came but here are the replies so far:

Also a picture or two  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz62a.jpg&hash=e991a87084ee3d41d2c133cca40ed7a0e9f73476)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Friverrain.jpg&hash=9307aefba988e320ea0476385352139dab0d4da9)

http://i779.photobucket.com/albums/yy77/noahclem/reindeerreply_polished.jpg (http://i779.photobucket.com/albums/yy77/noahclem/reindeerreply_polished.jpg)

Quote from: nbvc on February 29, 2012, 09:33:41 PM
The landscape with the lift looks nice and the North Pohjanmaa's shoreline too. :thumbsup:
Thanks man! Glad you liked it!
Quote from: threestooges on February 29, 2012, 10:50:25 PM
That clarified things nicely Noah. Thanks for the shot of the areas surrounding the rail interchange.

Also, congratulations on what looks like a highly successful (and for my part quite enjoyable to watch) month in OSITM. Looking forward to seeing things continue. The month may be over, but I doubt the interest will wane.
-Matt
Here's to OCITM  :D  Let's continue the interest but more importantly the partnership. Again, it's been a real pleasure and I'm glad you've enjoyed my production this month.

Quote from: rooker1 on March 01, 2012, 04:13:27 AM
Great month!
We got 13 awe inspring updates with great pics and one really funny looking guy, with, not too sure if that's an evil smile or what.  $%Grinno$% ;) On top of that you were in The Best Sellers section in January, in February we moved you to OSITM and now I get to congratulate you for making it to The Classics section, exactly where an MD of this caliber belongs!!
Thanks again for a fantastic month.

Robin &apls
It's a pleasure to officially join the classics! As I mentioned in my PM I sincerely appreciate your words. You were perhaps the most important person with regard to my starting an MD in the first place so your comments are especially welcoming and flattering. I'm a bit bummed out that my poorly-judged picture can't continue to be a part of Siilijoki but the overriding goal here is presenting my ideas for SimCity, not what I think is funny to people of my own age. I hope to continue to pique your interest and I enthusiastically thank you for your continued support  &bis&

Quote from: Swordmaster on March 01, 2012, 04:13:53 AM
Wow, those are great pics. I never mind naked stuff  ;D
Really great layouts there.

Cheers,
Willy
Haha, glad you enjoyed the joke!! thanks for the nice comment on the interchange layouts  :thumbsup:

Quote from: art128 on March 01, 2012, 04:37:02 AM
Great pictures, Noah! Really enjoyed this " naked view " of Siilijoki !

But.. don't tell me you were wearing a T-shirt in winter.... r-right ?.... right ... ? :D
Glad you also enjoyed the nakedness Arthur!! Not to worry, the picture was taken next to the Helsinki Central Station last summer when my family visited  ;D

Quote from: Terring7 on March 01, 2012, 05:20:55 AM
Great pictures, especially the pictures with the shoreline walls and the other with the highway intersection and the tunnels are awesome &dance &dance
Can't wait for the new O.S.I.T.M. ;D
Thanks so much Elias  &dance  You're a good man and it's always a pleasure to see you around here  :thumbsup:

Quote from: io_bg on March 01, 2012, 07:49:01 AM
Wow, all these interchanges :o 24.2 left me almost speechless. &apls
And it seems the weather is quite nice in Finland ;D
I'm really glad you liked that interchange! It was the first thing I developed in the area (the river came just after, followed by the rails). It's one of my favorites because it fits the area so well without being too complicated. The weather is from last summer 500km south though--up here it's still pretty frozen and will be for a couple more months  ;)

Quote from: Dantes on March 01, 2012, 11:05:53 AM
An impressive landscape. &apls  I'm curious how the landscaping continues.
I like your town center is already planned. It is very modern and colorful.  :satisfied:

You look real way, very different. I thought you'd like Finland from Hetailia. :-[
Thank you much for the nice comment Dantes  :thumbsup:  The continuation of landscaping will be revealed here soon.... But I'm wondering what you expected me to look like? Picture example...

Quote from: Jmouse on March 01, 2012, 05:12:17 PM
You and Matt have certainly given us an exciting ride this month – in more ways than one! ;) 24.1 is an interesting study in successfully combining transport and urban design with the environment. Your transport systems are certainly worth a much closer look.

The shoreline in 24.6 is a refreshing break from urban saturation, and I find myself trying to guess how 24.8 will turn out. Nice photo of you, too, and the background is stunning.

This has been one of the best OSITMs in memory, thanks to a couple of enthusiastic MDers who have definitely put their best foot forward. Both of you have really defined your own personal regional-development style, and I like what I see.

Excellent work...
-Joan


How to answer what is probably the kindest comment I've ever received....  I'll start by mentioning how happy I've been with Siilijoki since you've returned to being one of (or perhaps the greatest) followers of my work. I promise that the questions you have will be answered and a more thorough look is in store in all the aforementioned areas.

As I've already mentioned, all those that voted or suggested names in the contest (thanks for the idea) will receive some naming rights. Given all the support you've given to Siilijoki I'd like to offer you a special package. I'll have a bit of fun surprising you with my own ideas for thanking your contributions but I'd love to here what you'd like with regard to Siilijoki's continued development, your domicile within Siilijoki, and any other suggestions for directions to go in the future. I can't thank you enough  &bis&

Quote from: benedict on March 03, 2012, 06:15:54 AM
Congratulations on a great month, and on being number one for the third week in a row on Ben's Top Ten!
Thanks Ben, I'm extremely honored to be the first one to achieve 3 weeks! I didn't want to comment in your thread because I didn't want to sound overconfident but I'm really glad you've started your ranking and I'm extremely honored to have done so well with it!

Quote from: clemenclm2001 on March 03, 2012, 10:45:57 AM
Amazing region.
I haven't seem it.
I have liked a lot.
Greetings from Jana
Thank you! I'm really glad you've visited Siilijoki! My last name is "Clem"--is part of your name Clem or is there another reason for your name? Just curious  ;D

Quote from: rambuckel on March 05, 2012, 09:08:55 AM
Amazing pictures again Noah! I can just repeat what I already said ... there's only very few players that handle rural areas as well as high rise urban areas ... you definetely are one of them :) Really enviable!

Great update  &apls
Again you're too kind! You're a VIP around here  :thumbsup:

Quote from: Battlecat on March 05, 2012, 09:22:31 AM
Brilliant finish to your run in OSITM!  Love the major highway interchange under construction in 24.8.  Also, congratulations on your move to Classics! 
Thanks for everything Gordon! I have to admit I've been inspired by you for both my OSITM, the presentation style of my MD, and my cities in general by your work. Thanks for that as well  ;)

Quote from: catty on March 05, 2012, 09:27:43 AM
Quote from: Battlecat on March 05, 2012, 09:22:31 AM
...congratulations on your move to Classics!

I'll second that  &apls
Thank you much! I'm a bit behind on your work (and everybody else's) because of my seasonal work but I'll be back  $%Grinno$%  See ya soon  :thumbsup:

Quote from: weixc812 on March 06, 2012, 02:02:10 AM
I'm coming, Noah  ;D How can I miss this one....
I must say I'm overcome by your traffic system  &apls
And all the pics are great  :thumbsup:
Hey hey, glad to see you here buddy!! I loved your work on the Chinese website alot. I hope you start an MD here too--and if you want suggestions or help let me know!

Quote from: bat on March 06, 2012, 02:15:16 AM
Great work on the updates in the OSITM...
And congrats on 500+ replies. :thumbsup: &apls
Looking forward to more great updates... ;)
Thanks bat!!! Great to hear from one of SC4D's legends once again  :thumbsup:
Title: Re: Siilijoki OSITM
Post by: bat on March 07, 2012, 03:39:21 PM
Two great new shots with a nice rain effect. :thumbsup:
Title: Re: Siilijoki OSITM
Post by: Battlecat on March 07, 2012, 03:41:13 PM
Lovely work as always!

I appreciate that very much!  I've found your work quite inspirational as well, especially your use of the RHW!   
Title: Re: Siilijoki OSITM
Post by: Schulmanator on March 07, 2012, 06:00:17 PM
Nicely done!  &apls
Title: Re: Siilijoki OSITM
Post by: RickD on March 08, 2012, 12:35:16 AM
I like the parking garage in the first picture. Great urban scene.
I wonder were the opposite lanes of that RHW in the second picture are.  ;)
Title: Re: Siilijoki OSITM
Post by: Jmouse on March 08, 2012, 12:12:24 PM
Geez, is it still raining in Siilijoki? Time to break out the pontoon boats! Actually, I love the rain effects, and all those pretty trees in the second photo need plenty of water. I'm not sure what I see on that bridge. The rail behind the train car has ties, but they appear to be missing in front of it (assuming it's moving toward me). On the other hand, maybe it's just an optical illusion or I need new glasses! &mmm

You've been around me long enough to know I speak from the heart, not from a script, and I meant what I said. You're talented and dedicated, and it shows. Let me go back a bit and get a better sense of direction before commenting on Siilijoki's future development. As for the domicile, I'd like a hobby farm with a few head of cattle, a hay field and maybe a nice little garden. And I LOVE surprises! &dance

-Joan
Title: Re: Siilijoki OSITM
Post by: art128 on March 08, 2012, 12:36:43 PM
Two nice shots again, Noah! I really liked the first one with the tram stop, W2W parking and that overpass.
Title: Re: Siilijoki OSITM
Post by: rambuckel on March 08, 2012, 12:53:41 PM
Those scenes are just perfect! I guess the umbrella-industry in Siilijoki has some good deals these days =)

- Theresa
Title: Re: Siilijoki OSITM
Post by: Dantes on March 09, 2012, 04:10:47 AM
The two pictures look fantastic.  &apls When the railway viaduct, it looks right from big city feeling. Both images are great work.  &apls  &apls  &apls
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: noahclem on March 14, 2012, 02:36:01 PM
At long last...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeercompresult.jpg&hash=c1af8f041ac3639a4cde4721b4c84573d137fa61)

Hugo wins!!

Hugo was suggested by Raphael (RickD) who is now entitled to the grand prize of a residence of his choice (all details of location, building, etc of his choosing), a place-name in his honor (anything and anywhere), and an all-expenses trip paid to Siilijoki! What I've so far not mentioned about the last award is that your trip can be documented in an update of Siilijoki, however you want. This includes narrating an entire update of my pictures.

At my latest count, "Hugo" had several other supporters: catty, rambuckle, carlfatal, zzsteven, and vinlabs3k. You are all entitled to your choice of any of the previous three awards (vinlabs3k has already chosen his home via PM, which will be featured shortly).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbut-wait-logo.jpg&hash=7d69147411a16cd5f1106e6b1f8976eb06880b86)

All other contestants who nominated will be entitled to one of the three awards as well! This includes Matt (threestooges) with Willie, Joan (jmouse) with ClarenceArthur (art128) with Timothée, and Elias (Terring) with Artemis.

These contestant's supporters, Wallasey, Benedict, Swordmaster (coincidentally also a Willy  :D ), and 976 are all entitled a place-name as well  :thumbsup:


Thanks to everybody for participating in what I hope was a fun little game around here. Please let me know your preferences for your award via post here or PM. I'll be contacting those that are overly slow to respond and eventually making the choice for you if I can't track you down  ;D

So, without further ado:


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftunturijokititle.jpg&hash=ea182ddae5f285cbe840cd9a07a9373b952bb72d)


I must apologize for the delay on this one. I just finished my business' busiest time of the year and not only have I survived, but business has risen quite substantially over last year and the reception of my new menu (put out during my OSITM somehow) has been outstanding!

I've been able to play a bit of "therapeutic" SimCity during this time but certainly had no time for publishing. And I've been playing all over the place, while also continuing on Siilijoki's version of Project 0E, a massive upgrade of civic services, attempting to get the demand I desire, and getting my inter-city commuting functioning the way I want (I compare it to Project 0E because the progress is initially not exciting to watch but the results should change the game while putting Siilijoki's future expansion on a solid foundation)*.

Not named project 0E anymore



Enough of my rambling, let's get to the update!


The place is North Pohjanmaa (east and a bit north of Siilijoki's city center) and we'll start out immediately adjacent to the central rail station I've been showing off lately.
25.1
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Urban Z6 pictures are so hard to create but this one came together on accident. Thanks to orangeo and motokloss for the HD buildings and vester for the great HD tram automata :thumbsup:


A block away development runs up against a steep hill between it and the shoreline
25.2
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The same place at night:
25.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhillrowhousesnight.jpg&hash=41f1abc99abb78b697b9b2569a16c80c3bbd0af1)


Right nearby from a different angle:
25.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhillrowhousesnight2.jpg&hash=4bbe2792fd292bc06fe9d245b710008f128c34de)


Just a bit to the west of here is the Tunturijoki (Fell River), being crossed in the picture just west of North Pohjanmaa Central Station
25.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Friver.jpg&hash=14b9e29fbeee23cd174180b2a2b153965e08f526)


Back to Z6  ;D
25.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Friverz6-1.jpg&hash=84a2496cc2f899acc4c8907df8f6b19f8f68cb1b)


And let's close with a mosaic at night covering most of the previously shown pics and a bit more  :thumbsup:
25.7
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There's more of this area to come as well as the area between here and the other rail station of North Pohjanmaa. Work in Siilijoki Proper, Tunturikyla, North Siilijoki, East Pohjanmaa, West Pohjanmaa, and even Igelstadt has been ongoing and visits to those places are also in the works. I'm open to suggestions for what is next....


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Quote from: bat on March 07, 2012, 03:39:21 PM
Two great new shots with a nice rain effect. :thumbsup:
Thanks bat, glad you liked the pics and the rain! A bit less photoshop this time around  :thumbsup:


Quote from: Battlecat on March 07, 2012, 03:41:13 PM
Lovely work as always!

I appreciate that very much!  I've found your work quite inspirational as well, especially your use of the RHW!   
Thank you much Gordon! Praise is given where praise is due. Always a pleasure to have you visit  :thumbsup:

Quote from: Schulmanator on March 07, 2012, 06:00:17 PM
Nicely done!  &apls
Thank you!

Quote from: RickD on March 08, 2012, 12:35:16 AM
I like the parking garage in the first picture. Great urban scene.
I wonder were the opposite lanes of that RHW in the second picture are.  ;)
Thanks Raphael! The opposite lanes are on the other side of that little river. You can get a preview of the "upper half" of that interchange in my previous "naked" update but I've haven't shown the whole thing together yet. It will make sense, I promise, though I'm having a hell of a time convincing my Sims to use it correctly :/

Congrats on winning the competition and I look forward to hearing from you as to how you'd like your prizes! Reader interaction is a lot of fun for me here and I think we should be able to have a good time with this one  ;)

Quote from: Jmouse on March 08, 2012, 12:12:24 PM
Geez, is it still raining in Siilijoki? Time to break out the pontoon boats! Actually, I love the rain effects, and all those pretty trees in the second photo need plenty of water. I'm not sure what I see on that bridge. The rail behind the train car has ties, but they appear to be missing in front of it (assuming it's moving toward me). On the other hand, maybe it's just an optical illusion or I need new glasses! &mmm

You've been around me long enough to know I speak from the heart, not from a script, and I meant what I said. You're talented and dedicated, and it shows. Let me go back a bit and get a better sense of direction before commenting on Siilijoki's future development. As for the domicile, I'd like a hobby farm with a few head of cattle, a hay field and maybe a nice little garden. And I LOVE surprises! &dance

-Joan


Pontoons sound fun to me, let's do it! Your sincerity makes your compliments all the more flattering and you can expect a hobby farm in the not-too-distant future. I needed someone to give me a push towards an agricultural area anyway  :D

And your love of surprises is noted  ;D

Quote from: art128 on March 08, 2012, 12:36:43 PM
Two nice shots again, Noah! I really liked the first one with the tram stop, W2W parking and that overpass.

Thanks Arthur, glad you liked them! I love that parking area too, especially since it's HD!

Quote from: rambuckel on March 08, 2012, 12:53:41 PM
Those scenes are just perfect! I guess the umbrella-industry in Siilijoki has some good deals these days =)

- Theresa
Thanks as always Theresa! You could say it's "raining money" at the umbrella shops (sorry for the shamelessly horrible pun  $%Grinno$% ). The rainiest season is over for now though--and the last couple were only made rainy because they were too similar to other pictures I liked that were shown in this update  ;)

Quote from: Dantes on March 09, 2012, 04:10:47 AM
The two pictures look fantastic.  &apls When the railway viaduct, it looks right from big city feeling. Both images are great work.  &apls  &apls  &apls
Thanks very much Dantes! Really glad you liked the rail viaduct and I've been working to make this area the "big city" center on the other side of the river as the region's central CBD  :thumbsup:
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: art128 on March 14, 2012, 02:43:28 PM
Quote from: noahclem on March 14, 2012, 02:36:01 PM

All other contestants who nominated will be entitled to one of the three awards as well! This includes Matt (threestooges) with Willie, Joan (jmouse) with ClarenceArthur (art128) with Tomothee, and Elias (Terring) with Artemis.


Pssst, it's Timothée, not Tomothee. :P

Nice update, Noah! Both night and day pictures are all looking great. The zoom 6 one near the hotel and the river, with a train passing by the bridge is really charming.
I also liked the mosaic, nice combination of buildings, and the tram lines running through the city are wonderfully placed.

I voted for 1024pix picture size. In my opinion, I judge the smaller one... too small, it'll not let us see the details as much as we can.

take care,

-Arthur. :thumbsup:
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: apeguy on March 14, 2012, 03:16:43 PM
Another fine update, I love the night pic. :thumbsup: :thumbsup:
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: Terring7 on March 14, 2012, 04:48:55 PM
Hugo? From Hugo Gernsback (http://davidszondy.com/future/Gernsback/gernsback.htm)? ;D
What's the white building in 25.6? It looks interesting :)
As about my reward (what a honour &bis& ), I'll let you choice for me. I like surprises :thumbsup:
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: Jmouse on March 14, 2012, 07:58:32 PM
I've never made a secret of my dislike for urbanization, but you do a good job of making it more than tolerable. ;) 25.1 with a tram pulling into the station is an excellent composition. As always, I prefer the softness of the colors and trees in 25.2 over city streets, though.

You know what a sucker I am for night shots, and yours are stunning. 25.5 is just an out and out pretty picture, and once again, I like those trees in 25.6. Who created them? I'm starting a new plugin folder for my region, and I'd like to have those in it.

25.7 is about as alive and vibrant as any in-game pic I've ever seen. The colors definitely light up the night, and once again, you've created a good composition. You could have chosen any area, but my guess is, you chose the best one. Somehow you captured a tram or two or three, the bright city lights and a boat going under the bridge.

Good work...
-Joan
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: nbvc on March 14, 2012, 09:00:42 PM
Great night images and the river with trees looks nice too. &apls
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: Kergelen on March 15, 2012, 07:08:38 AM
Very nice update!

I recognize the main features I like most of Sillijoki: the tram system, the vegetation so close to the river, the magnificent bridges and pleasant nighttime images.

&apls
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: vinlabsc3k on March 15, 2012, 07:52:48 AM
Noah, your pics are splendid as ever :thumbsup: and thanks for the funny game. :D
I voted for 1024px too. ;)
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: rooker1 on March 15, 2012, 08:35:56 AM
Very nice update, I really like that first ingame pic of the rail bridge over the river.
I voted for 1024 as well, but I have often posted my pics at 800 and would never go any smaller.

Robin :thumbsup:
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: catty on March 15, 2012, 10:59:09 AM
Quote from: Terring7 on March 14, 2012, 04:48:55 PM
...As about my reward (what a honour &bis& ), I'll let you choice for me. I like surprises :thumbsup:

A surprise sounds good, love the night-shots ... I always think of cities coming alive at night, it seems easier somehow to image the residents and their lives   :)
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: RickD on March 16, 2012, 04:25:55 AM
Oh wow, so many prizes.  ()stsfd()

I'd love to have a residence in Siilijoki. I would prefer a nice and modern downtown apartment. Something with a nice view and some nice bars and restaurants nearby.

As for the place name, hmm, I don't know. Mayber a bridge, a park or a mountain named after me? I'd appreciate some suggestions.  ;)

BTW, I was thinking about the character Hugo from Lost when I suggested the name. He is one of my favourite TV characters. :)
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: Skimbo on March 16, 2012, 05:22:34 AM
Darn... As usual I've got nothing more to say than: Great work!  :o
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: rambuckel on March 16, 2012, 06:37:28 AM
 &hlp I know what my Hugo-Support-Award will be  &hlp

But first of all and most important I have to comment your beautiful pictures ...

I thought "Lunchbreak!  &hlp Perfect occasion to take a little trip to Siilijoki" ... So I parked my car and took the tram to do some shopping at H&M. Best thing to do after a morning like this one!

Perhaps I should have visited the Bank of Moscow =)

Finally it was time to travel back to my desk and that's where I sit right now ;) I cannot pick any picture to be the best, the most beautiful or the most charmig one. They are all very beautiful and inspiring ...  &apls

I forgot a little detail. Wandering around in Siilijoki I walked through that area where there are thosehouses in London style. I guess the architect is called Mattb325. I just stood there watching these beautiful houses when a man came telling me that the avenue had no name yet. I thought it could be named "Alba Avenue" =)

Thanks for the great pictures :)
Theresa
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: Framly on March 16, 2012, 07:29:19 AM
Great Update! i really like your nightshots!

Its always a pleasure to visit your Siilijoki :thumbsup:

PS: i prefer 1024 ;)
Title: Re: Siilijoki XXV - North Pohjanmaa Continued
Post by: bat on March 16, 2012, 10:27:37 AM
Great new update there.
And wonderful night shots of that city. :thumbsup:
Title: Siilijoki 18 March Replies Etc
Post by: noahclem on March 18, 2012, 06:19:30 PM
Some decent Aurorae turned up tonight so I ended up staying up late enough to finish putting this together. First a couple more Z6 pics with the recently-voted-for 1024-ish resolution:

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This should finally catch me up on any missing replies! Sorry I've been so busy lately  ;)

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Quote from: art128 on March 14, 2012, 02:43:28 PM
Quote from: noahclem on March 14, 2012, 02:36:01 PM

All other contestants who nominated will be entitled to one of the three awards as well! This includes Matt

(threestooges) with Willie, Joan (jmouse) with ClarenceArthur (art128) with Tomothee, and Elias (Terring) with Artemis.
Pssst, it's Timothée, not Tomothee. :P
Nice update, Noah! Both night and day pictures are all looking great. The zoom 6 one near the hotel and the river, with a train passing by the bridge is really charming.
I also liked the mosaic, nice combination of buildings, and the tram lines running through the city are wonderfully placed.

I voted for 1024pix picture size. In my opinion, I judge the smaller one... too small, it'll not let us see the details as much as we can.

take care,

-Arthur. :thumbsup:

Thanks Arthur! Sorry for the mis-print--I tried to fix it right away but then spelled it "Tomothée" but it's right now  ::) 

I really liked the picture you mentioned too! I'm always glad when I can make a close-zoom urban picture look good and in that one I particularly like the way the hotel's ground textures matched with that RHW-6 that ends up not looking like an RHW. Glad you liked the trams and the rest too  :thumbsup:

Be sure to consider your award as well  :)

Quote from: apeguy on March 14, 2012, 03:16:43 PM
Another fine update, I love the night pic. :thumbsup: :thumbsup:
Thank you much, SC4 is always fun at night  ;D

Quote from: Terring7 on March 14, 2012, 04:48:55 PM
Hugo? From Hugo Gernsback (http://davidszondy.com/future/Gernsback/gernsback.htm)? ;D
What's the white building in 25.6? It looks interesting :)
As about my reward (what a honour &bis& ), I'll let you choice for me. I like surprises :thumbsup:
Hehe, nice link  :D  Raphael said his inspiration was actually from the show "Lost". The name of the building is "Grand Prince Hotel Akasaka" and it's from one of the Japanese sites. I'll send you a PM when I get a chance to track down the link.

And I'll try come up with a great surprise for your reward  /&HiPP/%

Quote from: Jmouse on March 14, 2012, 07:58:32 PM
I've never made a secret of my dislike for urbanization, but you do a good job of making it more than tolerable. ;) 25.1 with a tram pulling into the station is an excellent composition. As always, I prefer the softness of the colors and trees in 25.2 over city streets, though.

You know what a sucker I am for night shots, and yours are stunning. 25.5 is just an out and out pretty picture, and once again, I like those trees in 25.6. Who created them? I'm starting a new plugin folder for my region, and I'd like to have those in it.

25.7 is about as alive and vibrant as any in-game pic I've ever seen. The colors definitely light up the night, and once again, you've created a good composition. You could have chosen any area, but my guess is, you chose the best one. Somehow you captured a tram or two or three, the bright city lights and a boat going under the bridge.

Good work...
-Joan

Thanks so much Joan! I'm glad my urban scenes can interest someone with more of an interest for the rural--and as mentioned before, I need someone to give me an extra kick to move more toward the rural side of things anyway.

On the same theme of ruralness, the answer to your question about the trees in 25.6 is Girafe. The dominating trees are his Norwegian Maples but all the other MMPs, from trees to cattails in that picture are his. They're also all seasonal and HD. I can't recommend his flora highly enough and if I were starting a new plugin folder I'd use all the flora he has (maybe not his earliest stuff that isn't modded for seasonality and isn't quite as advanced, though I still occasionally use it anyway).

Really glad you liked the mosaic so much too! Capturing the trams and such wasn't so hard--since it's a mosaic of 5 pictures, all with tram lines, I could easily have put in 5 trams--though it would've looked a bit ridiculous  :D 

Also, the boat in the picture is a static landmark.

Quote from: nbvc on March 14, 2012, 09:00:42 PM
Great night images and the river with trees looks nice too. &apls
Thanks nbvc  :thumbsup:  Glad you liked the images!

Quote from: Kergelen on March 15, 2012, 07:08:38 AM
Very nice update!

I recognize the main features I like most of Sillijoki: the tram system, the vegetation so close to the river, the magnificent bridges and pleasant nighttime images.

&apls
Thanks for the very nice comment! Those are all certainly things I enjoy being part of Siilijoki  :thumbsup:

Quote from: vinlabsc3k on March 15, 2012, 07:52:48 AM
Noah, your pics are splendid as ever :thumbsup: and thanks for the funny game. :D
I voted for 1024px too. ;)


Thank you! Glad you enjoyed the game, your reward is on the way, and it's looking like 1024px is going to return to Siilijoki regularly  :thumbsup:

Quote from: rooker1 on March 15, 2012, 08:35:56 AM
Very nice update, I really like that first ingame pic of the rail bridge over the river.
I voted for 1024 as well, but I have often posted my pics at 800 and would never go any smaller.

Robin :thumbsup:

Thanks Robin, I really like the area in that pic too and it's the only one this time featuring fall colors. 1024 seems to be the main way to go moving forward, though I'll keep the poll open a bit longer. I just get nervous that people will miss what's on the right side of my pictures. I'll just have to emphasize proper viewing techniques  ;)

Quote from: catty on March 15, 2012, 10:59:09 AM
Quote from: Terring7 on March 14, 2012, 04:48:55 PM
...As about my reward (what a honour &bis& ), I'll let you choice for me. I like surprises :thumbsup:

A surprise sounds good, love the night-shots ... I always think of cities coming alive at night, it seems easier somehow to image the residents and their lives   :)
And a surprise you will have! Perhaps the night shots seem more alive because some of the details that would be hard to look right in the game wouldn't be visible in the dark anyway. In any case I'm a big fan of SC4 at night....

Quote from: RickD on March 16, 2012, 04:25:55 AM
Oh wow, so many prizes.  ()stsfd()

I'd love to have a residence in Siilijoki. I would prefer a nice and modern downtown apartment. Something with a nice view and some nice bars and restaurants nearby.

As for the place name, hmm, I don't know. Mayber a bridge, a park or a mountain named after me? I'd appreciate some suggestions.  ;)

BTW, I was thinking about the character Hugo from Lost when I suggested the name. He is one of my favourite TV characters. :)

Thanks Raphael! I'm thinking of somewhere in central Siilijoki for your residence. A lot of work has been done around there lately but it will still be a little bit before your place is ready. Perhaps I can put you up in a hotel for the meantime   :D

As far as bridges, mountains, and parks, I've got some ideas and I'll PM you my suggestions in the next couple days. I have to check about who that Hugo is, I'm notoriously bad at knowing TV characters  $%Grinno$%

Thanks again, and I look forward to continuing your rewards  :thumbsup:

Quote from: Skimbo on March 16, 2012, 05:22:34 AM
Darn... As usual I've got nothing more to say than: Great work!  :o
As usual I'm grateful! Thanks for the praise Skimbo  ;)

Quote from: rambuckel on March 16, 2012, 06:37:28 AM
&hlp I know what my Hugo-Support-Award will be  &hlp

But first of all and most important I have to comment your beautiful pictures ...

I thought "Lunchbreak!  &hlp Perfect occasion to take a little trip to Siilijoki" ... So I parked my car and took the tram to do some shopping at H&M. Best thing to do after a morning like this one! Perhaps I should have visited the Bank of Moscow =)

Finally it was time to travel back to my desk and that's where I sit right now ;) I cannot pick any picture to be the best, the most beautiful or the most charmig one. They are all very beautiful and inspiring ...  &apls

I forgot a little detail. Wandering around in Siilijoki I walked through that area where there are those houses in London style. I guess the architect is called Mattb325. I just stood there watching these beautiful houses when a man came telling me that the avenue had no name yet. I thought it could be named "Alba Avenue" =)

Thanks for the great pictures :)
Theresa

Thanks for the awesome reply Theresa! The next mini-update here will be the answer this comment deserves (with pictures of course). But the short answer is "yes" :thumbsup:

Quote from: Framly on March 16, 2012, 07:29:19 AM
Great Update! i really like your nightshots!

Its always a pleasure to visit your Siilijoki :thumbsup:

PS: i prefer 1024 ;)
Thanks Framly glad you liked everything! It's looking like 1024 is the way of the future here  :thumbsup:  And congrats again on the photo contest, great pic and good luck this round  &apls

Quote from: bat on March 16, 2012, 10:27:37 AM
Great new update there.
And wonderful night shots of that city. :thumbsup:
Thanks very much Bat  :thumbsup:  As you know from Capporth City, SC4 is a lot of fun at night!


[size=12]And some old replies that got missed in my rush to deal with the crazy season of work and the end of OSITM at the same time....[/i][/size]

Sorry it took so long :/

Quote from: kelis on March 07, 2012, 11:41:25 AM
Great couple of pictures, I like the roads and highways through the buildings and the city, great job as always my friend.
Thanks Kelis, glad you liked them!

Quote from: Gugu3 on March 06, 2012, 09:13:01 AM
Wonderful job!I like the way you terraform before creating your highways and rails...just a question...in the previous update it seems to me that you show an RHW 10 bridge model based on MHW bridge??? ()what()
anyway great work &apls
Thanks!! Yeah, that pre-terraforming is essential. It also frees you from some of the restrictions gentle slope mods can impose (for example on wide-radius RHW curves). Yes the bridge is based on MHW--you can find more information on it in choco's bridge building thread. I hope it can be released before long but I believe there continues to be an IID conflict that would have to be resolved first :/

Quote from: rambuckel on February 28, 2012, 03:04:40 PM
Brilliant pictures again :) I love number 23.2 ... very interesting structure of rails :) That must have been quite a time consuming project.

And as always a beautiful combination of rural and urban areas  &apls

Theresa
It was a time-consuming project!! If I recall right it began a year ago with my first OSITM and it's still not truly "finished"--especially the approaches to it from the undeveloped sides. Glad you liked it and glad to hear from you again!

Quote from: threestooges on February 28, 2012, 02:01:07 PM
I'm always fascinated by highway spaghetti bowls in the game (and in many cases real life) but I think this is one of the few times I've seen one done with rails (pic 23.2). I like the look, but are they all part of a single line or the intersection of several? Also, the rain was a good touch and of course I don't mind you using the pic from Greenacre. I'll have to keep an eye one the news to see if anything big happens as a result of the storm. I'd wager that, if nothing else, the creeks will certainlybe swollen. We'll see.
-Matt
I'm also a big spaghetti bowl fan, RL and SC4, and it was very fun to do a rail version in SC4. The intersection is a 4-way one using mostly separate freight and passenger tracks. The passenger tracks are well-used due to their proximity to the city center and location along a relatively major line (planned) and I wanted heavy freight capacity because of East Pohjanmaa's large industrial sector. Glad you don't mind my playing with your image and I loved the storm's affect on Greenacre!

Quote from: Swordmaster on February 28, 2012, 01:20:44 PM
I'm quite partial to pic 8 here, I'm a big fan of tram-on-street, so you figure. Pic 2 is a really cool junction there. Moving along  :)

Cheers,
Willy
Thanks Willy! I love TOS too but I wish those 1-tile tram networks had wider radius curves when encountering tram-in-avenue. At least on the texturing end that might be something to watch out for....
And glad you liked that rail junction too!

Quote from: apeguy on February 28, 2012, 08:59:47 AM
Amazing update, the PS effects are perfectly done, and I really like those RHW-10 bridges. ;D ;D

Keep up the awesome work. :thumbsup:
Thanks! Glad you liked the PS and I hope those bridges can be available sooner rather than later :thumbsup:

Quote from: RickD on February 28, 2012, 05:13:02 AM
23.2:  :shocked2:   &apls

All in all one of your best updates, so far.
Thanks for such an awesome compliment Raphael!

Quote from: Dantes on February 27, 2012, 02:11:06 PM
Amazing nice night shot Teaser  :o Good night  :P
Thanks man!! Night is good ;)

Quote from: Jmouse on February 27, 2012, 01:38:55 PM
Noah, this is a superb update. The rainy-day theme is a clever idea to begin with. The lightening strike at night in 23.4 is certainly an eye catcher.  I sat and stared at it for several minutes, soaking up the details and enjoying the composition.

23.6 and 23.9 are both excellent what with the fall colors and the water obviously lapping at the tree

trunks. 23.7 appeals to my fondness for night shots, and the last photo is one of the best I've ever seen in the way of atmosphere. It looks like it belongs in a book about haunted houses, and I assure you, that is a high compliment.

Great work as always... :)
-Joan

Thanks Joan! The "Rainy Day" idea was part of me and Matt's brainstorming for our February OSITMs and I'm glad all of us have been happy with the results. On that note, your favorite picture was actually created by Matt and later modified by me--fortunately the tutorial I found to learn how to GIMP lightning in forced me to learn how to make clouds too  ;D

Quote from: Kergelen on February 27, 2012, 11:32:40 AM
As always I love your tram and rail system! Well done.
Also nice is the flats riverside and the raining pictures &apls

And my vote go to Willie :)
Thanks Kergelen, glad you liked it! And the Willie vote earns you the right to name a place in Siilijoki (road, building, hill, bridge, etc... )

Quote from: carlfatal on February 27, 2012, 09:46:20 AM
Thanks for the nice answer, but all i can is using some tricks...  ::)

Back to the reindeer´s name: most deers the males are loners whereas the females live in groups the whole year. I´m not sure about reindeers as they aren´t common around here but i think it should be similar. And then on Your pictures i can see a youngster, also a sign for a group of female deers...  ()stsfd()

But now to something completely different: these rain pictures are awesome, especially the swollen riverbed and the water flowing between the trees in the former park area.  &apls
And congrats on reaching the classics, it is really well deserved.
Keep up the good work, i´ll stay as a fan.
Greetz, Carl
Sorry for the delay answering, especially after you complimented me on giving a nice answer  :'(

Tricks are perhaps the funnest part of SC4! Sometimes I think my MD is just a series of tricks that I try to combine in a clever way and then present in a way I hope catches people's attention and interests them ;)

On the reindeers I can't say for sure. In the winter when it's hard for them to find food naturally they all live together in pens, males and females, young and old. I had had the impression that my visitors were a family but I never checked that closely so I can't say for sure.

Really glad you liked the rainy day update and thanks for the congrats on reaching the classics! It took a lot of time and a lot of work and I'm happy to be here now.

Most importantly though, I'm glad to have you as a Siilijoki fan :thumbsup:
Title: Re: Siilijoki Replies etc 18-3
Post by: bat on March 19, 2012, 07:07:45 AM
Great two pictures of the tram. :)
Title: Re: Siilijoki Replies etc 18-3
Post by: Jmouse on March 20, 2012, 08:12:28 PM
Tram + night shot = excellent! I like the daytime shot too, though. That is one of Arne's (vester) train skins, isn't it?

And I'll tell you the same thing I told Matt (threestooges). Get your priorities straight. Play the game, create updates, and if you have any time left over, you can do a little bit of work if you want to. ;D

-Joan
Title: Re: Siilijoki Replies etc 18-3
Post by: noahclem on March 23, 2012, 03:42:05 PM
Thanks bat and Jmouse! Joan, I promise to organize my priorities better in the future  $%Grinno$%  The skin is Arne's and it's a real beauty. I'm thinking about requesting a similar color scheme for Siilijoki's commuter trains from him  ;)

And before I start, here's the first part of the first reward for the Hugo contest:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Falbaavenue.jpg&hash=3189099b95ddad50629330fbfb01ee3af41dacf8)

Thanks Theresa!  &dance

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpublicconsultation.jpg&hash=0754cd69f2a45983fe9b713b978fa9e8ae240c1a)

First, an updated region view of Siilijoki's transport. Today's action will be taking place just north of Siilijoki proper, which is outlined.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fregionmap.jpg&hash=8871c1f5b3424e696eb60f7c918b9d26e553ad83)


An overview of phase 2:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffarzoominterchangeraw.jpg&hash=312ccb0aee2b9ca81f50f5222b90746a2fb1ffc5)


The difficulty with this part of the interchange complex is the high elevation of the pass and the low elevation of the areas surrounding it. Junctions, wide-radius curves, etc all make changing elevation difficult and I try to keep a very high standard of realistic slope. I'm running into some real difficulties....

Part of my solution is the local access interchange at the northeastern end of the complex:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmtel.jpg&hash=5a0ddea35e66ecad625720bb7ac001c5717ab2c2)
These m-tel re-lots work nice (i need to add stone walls to the inner sides apparently). The shadows aren't the best unfortunately....


A bit east of the previous picture you can see that the motorway has failed to descend anywhere near the area's original elevation. I've outlined a potential path for the rail line passing through (tunnel section dashed). I think I'll end up with a different path however....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fpropnotrailpath.jpg&hash=9d96a011a8752900d7bdef5c1a38942396c35f50)


Back at the opposite (west) end of phase 2, I'm again facing elevation issues. The flyover ramp had to go over, rather than under because of visual and spacial issues but it results in another road that has too high and elevation and needs to find a quick and realistic way down. You can see potential rail paths and slopes outlined in this rough draft picture.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwestend.jpg&hash=905f4ade2a9013663337512b6bccc763dc7cc850)


A little trick I was excited about ;)  But why would I be excited?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbup_trick.jpg&hash=96286533bd4b4eb1a9d34a486147f98fd0af159a)


That's enough of that for now. Here's what's next (or soon  ;D ):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fteaserdecor.jpg&hash=b637561e672aef6bf63567989f411e334a8af071)
Title: Re: Siilijoki Replies etc 18-3
Post by: art128 on March 23, 2012, 04:07:50 PM
Now that's what I call planning an highway. You've put the planning works as the same level as Alex (Tarkus), Good job, Noah!

I'm still speechless on how you manage to put an elegant highway interchange with fantastic realistic slopes in such a limited space. Maybe by far one of the best mountain work I have seen in five years.
Title: Re: Siilijoki 18 March Replies Etc
Post by: catty on March 23, 2012, 04:10:45 PM
Quote from: noahclem on March 18, 2012, 06:19:30 PM
Quote from: catty on March 15, 2012, 10:59:09 AM
A surprise sounds good, love the night-shots ... I always think of cities coming alive at night, it seems easier somehow to image the residents and their lives   :)

And a surprise you will have! Perhaps the night shots seem more alive because some of the details that would be hard to look right in the game wouldn't be visible in the dark anyway. In any case I'm a big fan of SC4 at night....

and a very nice surprise it was ... fitted perfectly as well   :thumbsup:
Title: Re: Siilijoki Replies etc 18-3
Post by: kelis on March 23, 2012, 04:39:59 PM
As Arthur I'm still speechless, your highway interchanges looks amazing, they are very very realistics my friend !!
Title: Re: Siilijoki
Post by: rambuckel on March 24, 2012, 02:15:26 AM
WOW ... I love that picture with the red kayak ... that's a real "NOAH"  $%Grinno$% A huge interchange where propably millions of cars and trucks will drive past each day, but there's at least one inhabitant who does not care at all =) Brilliant scenery!

And by the way ... the rest is impressive as well  ;)

Best wishes Theresa
Title: Re: Siilijoki
Post by: Swordmaster on March 24, 2012, 04:53:43 AM
I have to concur with the above. Brilliant freeways snaking through the landscape.

I'm also getting quite curious as to where you'll be going with this region, size-wise. You seem to be gearing up for quite some capacity on those roads, and it looks like there's enough open space left there.

Cheers,
Willy
Title: Re: Siilijoki
Post by: Framly on March 24, 2012, 06:15:45 AM
Great work Noah!

The Interchange looks fantastic! Hard puzzle work :P
Title: Re: Siilijoki
Post by: apeguy on March 24, 2012, 07:34:23 AM
That's an incredibly difficult highway you're trying to build there, and I'm amazed at how well you've done winding it through the mountains, especially while trying to accommodate a rail tunnel as well as numerous offramps and onramps. I also like the way you've used marrast's M-TEL peices for some of your ramps, quite ingenious. Well Done. :thumbsup:

I'm looking forward to seeing this highway completed. ;D ;D
Title: Re: Siilijoki
Post by: SeanSC4 on March 24, 2012, 08:00:58 AM
That is an amazing interchange you're constructing there. Your work with the RHW never ceases to amaze me.
Title: Re: Siilijoki
Post by: Yan077 on March 24, 2012, 12:23:08 PM
Hmmm, the interchange is too complicated for me  ;D, however I love the last picture   ;)
Always a pleasure to visit Siilijoki :thumbsup:
Title: Re: Siilijoki
Post by: Jmouse on March 24, 2012, 12:43:13 PM
Still watching closely, Noah. This is one complex interchange, all the more so because you're building it on uneven ground. It looks like you have a bit of a tight squeeze for the rail in the fifth photo, so I'm eager to see how you deal with it. Do you plan these things out on paper? Or what?

BTW, at this point, the last photo is a sight for sore eyes... ;)
-Joan
Title: Re: Siilijoki
Post by: Kergelen on March 25, 2012, 12:43:10 PM
wow!! This is an amazing interchange and surely difficult to made. I'm watching it several times and still doubt how you put the roads so close each other with the walls arround. &apls &apls
You said are TE Lots? I don't understand what it means m-tel lots
And the closest last picture is so nice. :thumbsup:
Title: Re: Siilijoki
Post by: bat on March 26, 2012, 05:44:49 AM
Great work on the highway there! Looking forward to more... ;)
Title: Re: Siilijoki
Post by: threestooges on March 26, 2012, 08:42:08 PM
I may be borrowing some pointers on how to do interchanges. I'll meet you in the Atascocita Room for consultation. Heh, I liked the memo you used. Nice little details on all that.

As for the 3rd picture there, showing the local access interchange at the northeastern end of the complex, it reminds me a bit of the Hollywood Freeway (US 101) near Barham Blvd (http://maps.google.com/maps?q=Barham+Blvd,+Los+Angeles,+California+90068&hl=en&ll=34.12866,-118.346765&spn=0.001711,0.002411&geocode=FXDgCAIdhj7y-A&hnear=Barham+Blvd,+Los+Angeles,+California+90068&t=h&z=19). It has the freeway dipping between side streets and incorporates the elevation changes too. Very nice solution in a very real-world connection. Nicely done.
-Matt
Title: Re: Siilijoki
Post by: noahclem on March 29, 2012, 05:46:12 PM
A good evening to you all!  --or whatever time of day it may be for you. Around here I'm savoring any darkness I can, partially for novelty before it's gone before the summer and mainly because I love the northern lights and you can see them most clear nights around here this time of year. But I digress....


First, let's go back to the only non-interchange picture from last time--this time we're one zoom out and you can probably see what I was trying to do with the spot:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftkpark.jpg&hash=bac7207e47e0737004c8fc1e652d97912769a404)

water below sea level doesn't make sense past that point and I'm really happy with how knapp's water can transition into my water! Big-ups to girafe and the rest of the VIP team for the flora!


Another teaser of the Tunturikyla Interchange (on the edges)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fxcplace.jpg&hash=dd27271a7feed9260c3b47fdc9ccf54543a7ac1f)


Nearby:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsunnyxchange.jpg&hash=eb80f0dbb18ca6fd8fb16aa310cf686a96200811)


And finally, my most recent progress with the last interchange construction project. Finding my way down the hill has been a long process of second-guessing myself, bulldozing stuff and restarting again. I think I know how it's going to end up, but I'll request your input again. Does the elevated section of the motorway make sense or no? The areas above it will be leveled out to be suitable for apartment blocks....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdownhillconstruction.jpg&hash=a6d8fa8377391713380e6766cf04b53aa1d0aa45)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


I'm very grateful for all of my comments here but there were a couple with answers that are relevant to everyone that's curious about Siilijoki. I've answered them first and encourage you to have a look   "$Deal"$

Quote from: Jmouse on March 24, 2012, 12:43:13 PM
Still watching closely, Noah. This is one complex interchange, all the more so because you're building it on uneven ground. It looks like you have a bit of a tight squeeze for the rail in the fifth photo, so I'm eager to see how you deal with it. Do you plan these things out on paper? Or what?

BTW, at this point, the last photo is a sight for sore eyes... ;)
-Joan

Thanks Joan! Yes I plan all these out on paper--fortunately that's fun for me or else this game would be ridiculously taxing  :D  For every interchange that appears in Siilijoki there's many graph paper drawings and a lot of second-guessing within the game. For that reason the number of interchanges in the entire region is in the low teens even though I'm a pretty big RHW fan. There's a wealth of planned interchanges too that I'll share at some point, even if it's only in graph paper form. Some I considered almost game-changing but never realized because I never started the tile I planned it for, some are obsolete with the newest NAM technology, and most of the drawings revolve around central Siilijoki's interchanges. It's going to be a crazy but (hopefully) aesthetically pleasing mess in the city center whenever I realize it  ?=mad)=

Also, your room in the DOT here was not your reward  ;)  It's coming though I'd rather take my time and get it right then rush it....

Quote from: Swordmaster on March 24, 2012, 04:53:43 AM
I have to concur with the above. Brilliant freeways snaking through the landscape.

I'm also getting quite curious as to where you'll be going with this region, size-wise. You seem to be gearing up for quite some capacity on those roads, and it looks like there's enough open space left there.

Cheers,
Willy
Thank you as well Willy! Because of the amount of time I spend making my motorways I've designed them to last though whatever capacity increase I can through at them. And the ultimate plan is to through a lot of capacity at them. As the region evolves I want central Siilijoki to be a major commuting area with lots and lots of CO$$ and CO$$$ jobs. It will be a cultural, residential, and (most importantly) transportation center as well, but my intent for the region is to have many well-traveled spokes of transportation networks extending in all directions from Siilijoki's center.

Quote from: threestooges on March 26, 2012, 08:42:08 PM
I may be borrowing some pointers on how to do interchanges. I'll meet you in the Atascocita Room for consultation. Heh, I liked the memo you used. Nice little details on all that.

As for the 3rd picture there, showing the local access interchange at the northeastern end of the complex, it reminds me a bit of the Hollywood Freeway (US 101) near Barham Blvd (http://maps.google.com/maps?q=Barham+Blvd,+Los+Angeles,+California+90068&hl=en&ll=34.12866,-118.346765&spn=0.001711,0.002411&geocode=FXDgCAIdhj7y-A&hnear=Barham+Blvd,+Los+Angeles,+California+90068&t=h&z=19). It has the freeway dipping between side streets and incorporates the elevation changes too. Very nice solution in a very real-world connection. Nicely done.
-Matt

I love the link! --the surroundings fit better than what I've been thinking recently for the area, though I'll tend more towards the low-rise blocks than the houses for Siilijoki. I'm really glad you picked up on the details of my document (I like to think it has more to do with interest than professional inclination  :D ) and glad you liked what I've been up to. The Atascocita Room is always open and I'd love to have a chat about interchanges  :)

Quote from: art128 on March 23, 2012, 04:07:50 PM
Now that's what I call planning an highway. You've put the planning works as the same level as Alex (Tarkus), Good job, Noah!

I'm still speechless on how you manage to put an elegant highway interchange with fantastic realistic slopes in such a limited space. Maybe by far one of the best mountain work I have seen in five years.
That's so awesome to hear Arthur! Thank you so much! Always a pleasure to have you around here and I hope you know that  &hlp

Quote from: catty on March 23, 2012, 04:10:45 PM
Quote from: noahclem on March 18, 2012, 06:19:30 PM
Quote from: catty on March 15, 2012, 10:59:09 AM
A surprise sounds good, love the night-shots ... I always think of cities coming alive at night, it seems easier somehow to image the residents and their lives   :)

And a surprise you will have! Perhaps the night shots seem more alive because some of the details that would be hard to look right in the game wouldn't be visible in the dark anyway. In any case I'm a big fan of SC4 at night....

and a very nice surprise it was ... fitted perfectly as well   :thumbsup:
So glad you liked it! It's the primary feature of all of my recent work so I believe it will be coming up again quite a bit  :)

Quote from: kelis on March 23, 2012, 04:39:59 PM
As Arthur I'm still speechless, your highway interchanges looks amazing, they are very very realistics my friend !!
Thank you so much my friend! Always great to have you visiting  :thumbsup:

Quote from: rambuckel on March 24, 2012, 02:15:26 AM
WOW ... I love that picture with the red kayak ... that's a real "NOAH"  $%Grinno$% A huge interchange where propably millions of cars and trucks will drive past each day, but there's at least one inhabitant who does not care at all =) Brilliant scenery!

And by the way ... the rest is impressive as well  ;)

Best wishes Theresa
Hehehe  $%Grinno$%  If that's a "Noah" than I'm a happy guy  ;)  I try to pay attention to the peaceful people that love the nature as well--Siilijoki is trying to be about balance....
btw, we're going back to Alba Ave soon in a great way  :thumbsup:

Quote from: Framly on March 24, 2012, 06:15:45 AM
Great work Noah!

The Interchange looks fantastic! Hard puzzle work :P
Thanks Framly! Yeah, it was hard as hell! Really glad you liked the result so far  ;)

Quote from: apeguy on March 24, 2012, 07:34:23 AM
That's an incredibly difficult highway you're trying to build there, and I'm amazed at how well you've done winding it through the mountains, especially while trying to accommodate a rail tunnel as well as numerous offramps and onramps. I also like the way you've used marrast's M-TEL peices for some of your ramps, quite ingenious. Well Done. :thumbsup:

I'm looking forward to seeing this highway completed. ;D ;D
Dude, that's an awesomely-detailed comment. As you already know, there's not much that's better for an MDer than to have someone thoroughly look at their work and give a detailed answer. The project will continue and eventually all phases will be presentable!

Quote from: SeanSC4 on March 24, 2012, 08:00:58 AM
That is an amazing interchange you're constructing there. Your work with the RHW never ceases to amaze me.
It's really great to hear that man! Thank you and you're always welcome around here  ;)

Quote from: Yan077 on March 24, 2012, 12:23:08 PM
Hmmm, the interchange is too complicated for me  ;D, however I love the last picture   ;)
Always a pleasure to visit Siilijoki :thumbsup:
Thanks buddy, I hope there's a couple pics that are more your style this time around  ;D

Quote from: Kergelen on March 25, 2012, 12:43:10 PM
wow!! This is an amazing interchange and surely difficult to made. I'm watching it several times and still doubt how you put the roads so close each other with the walls arround. &apls &apls
You said are TE Lots? I don't understand what it means m-tel lots
And the closest last picture is so nice. :thumbsup:
Thanks buddy! I share the link with your shortly (simtropolis, marrast) or give you my own lots when they're ready. Really glad you liked the interchange! It was a lot of work but at least i enjoyed it  ;D

Quote from: bat on March 26, 2012, 05:44:49 AM
Great work on the highway there! Looking forward to more... ;)

Thanks bat!
Title: Re: Siilijoki
Post by: threestooges on March 29, 2012, 06:54:39 PM
Each time I see part of this interchange, it reminds me of some of the stuff around the LA area (http://maps.google.com/maps?hl=en&ll=34.05279,-118.22583&spn=0.0034,0.004823&t=h&z=18) (Google maps is a wonderful thing). LA and its surrounding areas is quite interesting from a freeway point of view for me. It's system developed over several decades before, during, and after the Golden Age of the auto, so there are plenty of varieties of transit network to observe, including some rather decadent interchange ramps. With the hills that it has, it certainly has some interesting solutions for how to handle them.
-Matt
Title: Re: Siilijoki
Post by: bat on March 30, 2012, 05:26:32 AM
Fantastic new views there! The river is looking great. Also nice shot of the bridges.
Title: Re: Siilijoki
Post by: Gugu3 on March 30, 2012, 08:36:51 AM
Excellent!!your work is amazing!!!really like your region! &aplsHave a lot oof things to learn from you &apls
Title: Re: Siilijoki
Post by: Girafe on March 30, 2012, 11:20:26 AM
Good job with the flora as always :)
Title: Re: Siilijoki
Post by: RickD on April 02, 2012, 05:28:18 AM
Hmm, I don't fully get what you are trying to to with the elevated RHW there. Do you plan on using the ground-elevated transition for getting down the hill quicker? Or do you plan on continuing the highway elevated for a while? I think the latter won't be very realistic. I can't see a reason for building an elevated road there. But maybe I am missing something.  :P

Anyway, I am really curious to see it finished. I know that it is very hard to work on such terrain and I am sure you will find a creative an good looking solution. ;)
Title: Re: Siilijoki
Post by: Ol.S / Benoit on April 02, 2012, 05:39:28 AM
I like the second picture... I can see that your are having some fun with intersection lately, and you've done a pretty good job ! Keep it up ! :)
Title: Re: Siilijoki
Post by: Flatron on April 02, 2012, 10:56:01 AM
Your MD is one of the best at the moment, there's not too much MMP and the right amount of Highway construction :thumbsup: &apls
Title: Re: Siilijoki
Post by: wallasey on April 02, 2012, 11:53:12 AM
Great updates going on here! Apologies for being dormant!

Regarding your second pic. I know a section of highway which may provide some help. What I would suggest is to make use of the contours of the hill. Sounds a little bizarre I know; you have used 6S So the feasability of some form of split level may be the way forward.

What is your junction like? Is it a simple interchange with a road?

As for the rail line, think you need that on the opposite side of the highway.

I hope these google images are of use. They are all of the same section of road which I believe is relevant to your situation here.

M6 Tebay 1 (http://g.co/maps/vnme7)

M6 Tebay 2 (http://g.co/maps/rtcv6)

M6 Tebay 3 (http://g.co/maps/h6hze)

M6 Tebay 4  (http://g.co/maps/mqv2v)

Hope this was of use! There is a good trumpet interchange a little to the North on the last google link.

Good luck!
Title: Re: Siilijoki
Post by: rambuckel on April 02, 2012, 02:24:24 PM
Great pictures again, Noah!  &apls &apls &apls

I love the wrecked boat in the "Tunturikyla Interchange"-picture  :D

I hope that's not the boat of the lonely paddler from the last update =)
Title: Re: Siilijoki
Post by: Jmouse on April 03, 2012, 03:08:10 PM
That's some great scenery you've shown in the first three photos, Noah. You've given me some good ideas on tree placement, and I always enjoy seeing a passing train in the scene. I wonder how you got that nice chunk of rock to appear under the interchange in the second photo. Then seeing a train pass over an eye-catching expanse of water with sunbeams playing on the wavelets is just icing on the cake. And I would love to see how you plan your interchanges on paper.

Looks like excellence is the norm for you...
-Joan
Title: Re: Siilijoki
Post by: art128 on April 03, 2012, 03:14:51 PM
Nice work, lovely pictures, Noah! I'm eager to see more of the interchange, and future developed areas in the mountains. :)
Title: Re: Siilijoki
Post by: kelis on April 05, 2012, 06:27:42 AM
Yes, we want to see more of the interchange,you are doing a great job with it  &apls &apls
Title: Re: Siilijoki
Post by: Kergelen on April 06, 2012, 11:26:35 AM
Great pictures: I love the combination of nature, bridges and RHW.
Looks so realistic! &apls &apls
Title: Re: Siilijoki
Post by: noahclem on April 10, 2012, 01:54:52 AM
Functional, adjacent, realistically-scaled (ie, not MHW), 6-lane tunnels anyone?  ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F2xowr3tunnel.jpg&hash=4300c7534f7538d4e642458e1fd4ac9779e6f1b1)

Testing is still on-going and the pathing seemed suspiciously easy--especially for my fist attempt at editing/creating paths  ;)

Look for further explanation and implementation coming soon--as well as replies and a real update that my work-life is calming down slightly....
Title: Re: Siilijoki
Post by: rooker1 on April 10, 2012, 06:04:24 AM
Oh wow.  This is super!!
&apls
Robin :thumbsup:
Title: Re: Siilijoki
Post by: Jmouse on April 10, 2012, 02:16:04 PM
This is going to be one fantastic transportation unit, Noah. I hope you'll explain how and why all of this works together, assuming the six-lane tunnel somehow ties in with what you've shown us in the last two updates.

I'm eager to see how it all turns out...
-Joan
Title: Siilijoki 26
Post by: noahclem on April 14, 2012, 03:04:42 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftwilightshorecloudtitle.jpg&hash=96e198d6e6dcbe7cff3498c9c7b5a300e24c9b3b)


Welcome to update 27 if Siilijoki!!

In a way this is a culmination of months of work on the North Pohjanmaa/Tunturikyla area. The two areas are essentially the same city but are divided by SC4 tiles. Today we'll overcome that however, and this update features two pictures combining both municipalities! You can probably find the border if you look closely but I don't think you'd notice it if I hadn't pointed it out.

I've showed bits and pieces of the Empire Bay Interchange (previously known as the Tunturikyla Interchange or North Pohjanmaa Interchange) in the past but with this update everything should really make sense. First, let's start with a map of the area:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmapcomp2xlabels.jpg&hash=3c2179d1eb356a98d52e95a63d15400a151687b4)

Roads are black, motorways blue, rails red, and trams green. The featured interchange is at center.

Here's a composite view of the interchange and its surroundings:
26.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcomp1.jpg&hash=c954fce06309a1166b1ffe3231dff36beeef7db7)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcomp2.jpg&hash=7717f3b2aa37fe778f177aff952245d8b6a88ba2)

The idea is to provide the dense development here with solid motorway access and a road connection to the city center. The previously shown motorway construction is to the west (left) of this picture.

Previously we've seen North Pohjanmaa around its train stations and the portion to the east of the river--today we'll see the area on the west half.
26.2
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftallm3.jpg&hash=e9f860be5246db89a33424f17c505e067f3490e9)

The area has many highrises but a number of lower wall-to-wall buildings mixed in as well
26.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsgeneric.jpg&hash=7b71e0902645235fa0f72541cd82ead305f5252a)

The waterfront, with it's views here unobscured by hills, is main reason for the areas popularity and dense development. You can see a view from here the western end of the promenade--the reflection of the full moon makes for an enchanting view
26.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fwaterviewrf.jpg&hash=d454c55e10e90e4a35b5856317e9bb15bf3d7256)

People especially love the shoreline on a nice sunny day!
26.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeachz3.jpg&hash=d212a3a9472b8e206ded65a8c20ca229f4aaad65)

Though the area is active late into the night
26.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightshore.jpg&hash=0ce7fc637225dce1397a4bd489fbc28643c31023)

26.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeachtower.jpg&hash=a47a1dd8c985289f1fe07ae1998a06466ff3fdce)

Eden Hill lies to the west of the area. An observation tower is at the top, containing a restaurant and a radio station--the tower is named for the hill. thanks Elias  :thumbsup:
26.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fedentower.jpg&hash=0af6a67456b03485eeec0b03d8457df6cc197317)

Just down the same slope a beautiful view of moonlit waters can be seen
26.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz6nightwater.jpg&hash=4efc6799cef9ef9e07c69af6b2eaa77c00d6caab)

A mosaic of the area from north to south
26.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm1-1.jpg&hash=e37a37beb6df602e34433750515efc39fa396556)
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm3-1.jpg&hash=76780f02f71e27dadb859f385cb21d71a5a511ac)
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm5-1.jpg&hash=0968ee01cc32fbb7e860a769f98d3c7ec22eec8c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm6.jpg&hash=314d88542e54538b9261f74131b3496ab47183fe)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm7.jpg&hash=5e7cb65552f24d313b599a1d7c606cfa0e8ea4dc)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnm8.jpg&hash=2628ce11340bd2e904938baeb0c80c56ed6d1518)

Also viewable from Terring's Tower is a beautiful park, yet to be named...
26.11
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Any winners looking for naming rights?  ;D


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Quote from: threestooges on March 29, 2012, 06:54:39 PM
Each time I see part of this interchange, it reminds me of some of the stuff around the LA area (http://maps.google.com/maps?hl=en&ll=34.05279,-118.22583&spn=0.0034,0.004823&t=h&z=18) (Google maps is a wonderful thing). LA and its surrounding areas is quite interesting from a freeway point of view for me. It's system developed over several decades before, during, and after the Golden Age of the auto, so there are plenty of varieties of transit network to observe, including some rather decadent interchange ramps. With the hills that it has, it certainly has some interesting solutions for how to handle them.
-Matt
Thanks Matt! LA certainly has some inspiring freeways and they seem particularly appropriate to this type of work. Besides negotiating hills I also really enjoy the crazier interchanges near downtown like the one you showed (perhaps my favorite in America besides the Marquette interchange in Milwaukee: http://maps.google.com/maps?oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&q=milwaukee&um=1&ie=UTF-8&hq=&hnear=0x880502d7578b47e7:0x445f1922b5417b84,Milwaukee,+WI&ei=0-OJT9noBYjS4QTm9pWICg&sa=X&oi=geocode_result&ct=image&resnum=1&ved=0CDIQ8gEwAA (http://maps.google.com/maps?oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&q=milwaukee&um=1&ie=UTF-8&hq=&hnear=0x880502d7578b47e7:0x445f1922b5417b84,Milwaukee,+WI&ei=0-OJT9noBYjS4QTm9pWICg&sa=X&oi=geocode_result&ct=image&resnum=1&ved=0CDIQ8gEwAA)

I also really love LA's modern stack interchanges incorporating HOV lanes and mass transit. Keep the google maps coming, it's an awesome thing to have  :thumbsup:

Quote from: bat on March 30, 2012, 05:26:32 AM
Fantastic new views there! The river is looking great. Also nice shot of the bridges.
Thanks a lot bat! The river and the bridges were a lot of fun to put together  :thumbsup:

Quote from: Gugu3 on March 30, 2012, 08:36:51 AM
Excellent!!your work is amazing!!!really like your region! &aplsHave a lot oof things to learn from you &apls
Thank you very much! I'm glad you like Siilijoki so much and it's always nice to have you around  :thumbsup:  Let me know if there's anything you want to learn from me so I can explain it clearly here!

Quote from: Girafe on March 30, 2012, 11:20:26 AM
Good job with the flora as always :)
Thanks Antoine, I could work with flora like that if you hadn't created it!

Quote from: RickD on April 02, 2012, 05:28:18 AM
Hmm, I don't fully get what you are trying to to with the elevated RHW there. Do you plan on using the ground-elevated transition for getting down the hill quicker? Or do you plan on continuing the highway elevated for a while? I think the latter won't be very realistic. I can't see a reason for building an elevated road there. But maybe I am missing something.  :P

Anyway, I am really curious to see it finished. I know that it is very hard to work on such terrain and I am sure you will find a creative an good looking solution. ;)
I ended up getting rid of the elevated section. The idea was that it would be cheaper to build an elevated road than to raise the terrain with thousands of cubic meters of dirt--but I'm happier without the elevated section. We'll go back to that area soon and the road is finished now, though not the rail or any surrounding development. Thanks!

Quote from: Ol.S / Benoit on April 02, 2012, 05:39:28 AM
I like the second picture... I can see that your are having some fun with intersection lately, and you've done a pretty good job ! Keep it up ! :)
Thanks! Yeah, I've been doing a lot of playing around with RHW but I like playing with all kinds of SC4 stuff.

Quote from: Flatron on April 02, 2012, 10:56:01 AM
Your MD is one of the best at the moment, there's not too much MMP and the right amount of Highway construction :thumbsup: &apls
Thats so awesome to hear! Really glad you like Siilijoki so much and welcome back any time! Siilijoki tries to balance nature, cities, and transport in a way that's fun for both me and the viewer--and if I succeed in that I'm very happy  ;D

Quote from: wallasey on April 02, 2012, 11:53:12 AM
Great updates going on here! Apologies for being dormant!

Regarding your second pic. I know a section of highway which may provide some help. What I would suggest is to make use of the contours of the hill. Sounds a little bizarre I know; you have used 6S So the feasability of some form of split level may be the way forward.

What is your junction like? Is it a simple interchange with a road?

As for the rail line, think you need that on the opposite side of the highway.

I hope these google images are of use. They are all of the same section of road which I believe is relevant to your situation here.

M6 Tebay 1 (http://g.co/maps/vnme7)

M6 Tebay 2 (http://g.co/maps/rtcv6)

M6 Tebay 3 (http://g.co/maps/h6hze)

M6 Tebay 4  (http://g.co/maps/mqv2v)

Hope this was of use! There is a good trumpet interchange a little to the North on the last google link.

Good luck!
Great to hear from you again and no worries about being dormant  ;)  That stretch of motorway is very interesting and does seem to apply to this area quite well. Thanks for the links!

The part of the interchange I was showing is the edge of a larger "conglomeration" of mini-interchanges which are divided by the shape of the terrain. This part is just a road intersection that splits into multiple motorways on the western end. You're right that the rail would be best off on the other side of the motorway but that isn't possible using regular rail tunnels (and this is primarily a freight line) because of the shape of the valley. Also, following the contours of the hill is pretty tricky here because of the limitations of RHW intersection puzzle pieces, though I do really like the idea of split level RHW-6S's--something to try to work out somewhere else perhaps....

Quote from: rambuckel on April 02, 2012, 02:24:24 PM
Great pictures again, Noah!  &apls &apls &apls

I love the wrecked boat in the "Tunturikyla Interchange"-picture  :D

I hope that's not the boat of the lonely paddler from the last update =)
Don't worry, the paddler is okay  ;)  Very glad you liked the pictures and I hope you enjoyed these ones  :thumbsup:

Quote from: Jmouse on April 03, 2012, 03:08:10 PM
That's some great scenery you've shown in the first three photos, Noah. You've given me some good ideas on tree placement, and I always enjoy seeing a passing train in the scene. I wonder how you got that nice chunk of rock to appear under the interchange in the second photo. Then seeing a train pass over an eye-catching expanse of water with sunbeams playing on the wavelets is just icing on the cake. And I would love to see how you plan your interchanges on paper.

Looks like excellence is the norm for you...
-Joan

Thanks so much Joan! I'm glad if the tree placement here inspires you--it took me a while to learn but it's been a lot of fun and I'm really happy with how it's been working out for me. I always like to show a passing train (I've been known to temporarily throw in a traffic generator to the get the effect when needed) and the rock in the interchange pic is part of my rock mod--one of Ennedi's HD ones on the LEX, which I highly recommend and will give you the details of. Paper interchange drawing coming soon if I can get the cat to stop destroying them  ;)

Quote from: art128 on April 03, 2012, 03:14:51 PM
Nice work, lovely pictures, Noah! I'm eager to see more of the interchange, and future developed areas in the mountains. :)
Thanks Arthur! More of the interchange soon (it's done now) and hopefully development isn't too far away  :thumbsup:

Quote from: kelis on April 05, 2012, 06:27:42 AM
Yes, we want to see more of the interchange,you are doing a great job with it  &apls &apls
Thanks Kelis! More to come on that I promise!

Quote from: Kergelen on April 06, 2012, 11:26:35 AM
Great pictures: I love the combination of nature, bridges and RHW.
Looks so realistic! &apls &apls
Thanks Kergelen! There are MDs with amazing highways and MDs with amazing nature and I'm trying to make mine the one that combines them both  :thumbsup:  Really glad you liked it!

Quote from: rooker1 on April 10, 2012, 06:04:24 AM
Oh wow.  This is super!!
&apls
Robin :thumbsup:
Thanks Robin! More on this headed for the NUTs board....

Quote from: Jmouse on April 10, 2012, 02:16:04 PM
This is going to be one fantastic transportation unit, Noah. I hope you'll explain how and why all of this works together, assuming the six-lane tunnel somehow ties in with what you've shown us in the last two updates.

I'm eager to see how it all turns out...
-Joan

Explanations coming soon Joan! I hope you enjoy it  :thumbsup:
Title: Re: Siilijoki
Post by: Kergelen on April 14, 2012, 03:17:39 PM
 :o
This is an incredible update!!
I like the amazing interchange and the city surrounded by forest. Also you have a great deal of making nice pictures.
In this update I like specially more than one picture. The presentation, 26.4, 26.7 and 26.9 are all very inspiring

&apls &apls &apls
Title: Re: Siilijoki
Post by: bat on April 14, 2012, 03:44:43 PM
Fantastic work on that new city there! Great highway, too. :thumbsup:
Title: Re: Siilijoki #26
Post by: Gugu3 on April 15, 2012, 02:19:41 PM
Thank you!!! ;DWell i really like the way you terraform and make a great use of your slope mod!!!The interchange is spectacular!!!Really well done &apls
Title: Re: Siilijoki #26
Post by: Terring7 on April 16, 2012, 12:53:30 AM
I'm always in for great cities with lot's of green belts and detailed places. Way to go my friend &dance &dance
Eden Hill? Terring's Tower? &blush &blush
I'll repay you for it :thumbsup:
Title: Re: Siilijoki #26
Post by: Sciurus on April 16, 2012, 01:55:37 AM
Really good! &apls


Guillaume.
Title: Re: Siilijoki #26
Post by: RickD on April 16, 2012, 03:13:06 AM
Empire Bay Interchange is a monster!  :o A beautiful monster!  :D Very, very impressive!
Title: Re: Siilijoki #26
Post by: art128 on April 16, 2012, 04:01:24 AM
Ara Ara~ Now that's one big and complicated interchange! The surrounding area is also very beautiful, Noah!

Title: Re: Siilijoki #26
Post by: rambuckel on April 16, 2012, 10:00:40 AM
Indeed Noah, I enjoyed watching your pictures!  &apls As always inspiring and fascinating! I'm really looking forward to more!

Best wishes, Theresa
Title: Re: Siilijoki #26
Post by: apeguy on April 16, 2012, 10:18:31 AM
A fantastic update, I love the choice of skyscrapers and the RHW interchange is one of the best I've ever seen. &apls &apls

Nice work. :thumbsup:
Title: Re: Siilijoki #26
Post by: rooker1 on April 16, 2012, 10:44:50 AM
Incredible update once again!!
Your opening pic. is absolutely beautiful and 26.1 must have taken forever to plan out and get everything just right.
Awesome update!!

Robin &apls
Title: Re: Siilijoki #26
Post by: kelis on April 16, 2012, 11:23:20 AM
Fantastic update once again my friend !! I like the water mod that you are using, it looks good !!
Keep up the good work  &apls &apls
Title: Re: Siilijoki #26
Post by: rooker1 on April 16, 2012, 11:30:05 AM
Quote from: kelis on April 16, 2012, 11:23:20 AM
Fantastic update once again my friend !! I like the water mod that you are using, it looks good !!
Keep up the good work  &apls &apls

Good point kelis....what is the water modd you are using?
Title: Re: Siilijoki #26
Post by: tb7 on April 16, 2012, 12:54:12 PM
nice pics! 26.11 I like most  :thumbsup:

the fence on the basket and tennis court in pic 26.10 - were did u get them?
Title: Re: Siilijoki #26
Post by: Jmouse on April 16, 2012, 02:03:24 PM
Noah, your title photo looks as real as any I've ever seen. It's stunning, and could easily be a picture postcard or a travel magazine centerfold. What zoom level did you use? And is it in HD?

26.1 makes me think of the "spaghetti bowls" in Houston or Dallas. I've tried to trace yours out to see what leads to where and why, but I haven't been able to wrap my mind around it just yet.

As always, your urban areas are some of the best and most inviting I've seen. You manage to create them in a way that looks less crowded because you've achieved a balance between high-rises and green space that is near perfect. Nothing is overdone or underdone.

The night shots are dramatic on one hand (26.6) and serenely beautiful on the other (26.9). The mosaic says it all, and the last photo (26.11) is just too good to be true.

You have outdone yourself again... :)
-Joan
Title: Re: Siilijoki #26
Post by: Framly on April 17, 2012, 04:29:09 AM
Stunning shots &apls

The interchange looks fantastic!

Great mix of buildings, parks and floral-work!

i really like the big mosaics ;)
Title: Re: Siilijoki #26
Post by: Ol.S / Benoit on April 17, 2012, 09:01:37 AM
The first picture is quite simple, but so nice...
Also, amazing work on that city, great update ! :)
Title: Re: Siilijoki #26
Post by: threestooges on April 17, 2012, 09:20:02 PM
That interchange blends exceptionally well with the terrain; the crowning jewel of the update. You continue to impress with your mastery of mixing transit networks. Blending the bridges, tunnels, and overpasses all combine for a great visual effect. That, and the last mosaic in the update really show why this MD is something special. As for the interchanges, I'm somewhat surprised you've seen that interchange of all places, but indeed, it's nuts. I can only imagine the signage on the Marquette Interchange, with 4 freeways in a configuration where you normally only see signage for two.

Loved this update Noah. Very well done.
-Matt
Title: Re: Siilijoki #26
Post by: noahclem on April 18, 2012, 01:54:48 PM
Thanks you all for the great response!!!

The previous update was one of the most time-consuming I've put together and the culmination in a way of several months work. I really appreciate you all taking the time to let me know you liked it  &dance

Replies will follow below, but first a special announcement! After more than a year's absence today a "relatively polished" photo from the very center of Siilijoki will be shown!

Since work took over my life for the season a few weeks ago I've continued to play a bit of SC4 but haven't had the time to do any sharing really. Most of that work has been in Central Siilijoki, a place long neglected. I've finally installed CAM and am currently building commercial demand like crazy after a massive education campaign throughout the region. The central train station has been replaced and moved, the northern end of the downtown freeway system (the tunnel entrances and local access from the bridges) has been modified, and numerous buildings have grown or been replaced.

Work is ongoing, especially with regard to my plans for a system of canals and their layout, my development of a special "TIA-6" hybrid network, and a number of other things.

But enough talk, let's see the first finished picture from Central Siilijoki in 15 months!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FKeskustanight.jpg&hash=e42ee875bfa22a71548cc6712e946d650bd0a76c)

Note the motorway at bottom right headed towards the bridges and over the river. This area is almost immediately adjacent to the Siilijoki River and very close to where a large of traffic crossing the bridges connects to the local street network. More to come on this area for sure  ;D



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Quote from: Kergelen on April 14, 2012, 03:17:39 PM
:o
This is an incredible update!!
I like the amazing interchange and the city surrounded by forest. Also you have a great deal of making nice pictures.
In this update I like specially more than one picture. The presentation, 26.4, 26.7 and 26.9 are all very inspiring

&apls &apls &apls
Hey, thanks so much!! I had a lot of fun trying to create the effect of moonlight reflecting off the water in the pictures you mentioned. Usually I use an online tutorial to learn new GIMP effects but I couldn't find one in this case so I tried to figure it out myself--glad you liked it!

Quote from: bat on April 14, 2012, 03:44:43 PM
Fantastic work on that new city there! Great highway, too. :thumbsup:
Thanks bat, glad you liked the pictures and the highway!

Quote from: Gugu3 on April 15, 2012, 02:19:41 PM
Thank you!!! ;DWell i really like the way you terraform and make a great use of your slope mod!!!The interchange is spectacular!!!Really well done &apls
Thanks!! Sometime soon I'll do some kind of tutorial on my interchange planning and creation, especially the terraforming stuff. I have a lot of weird techniques I use to get the slopes right (most of the time I play without an RHW slope mod) and I figure some people could benefit from the tricks that took me so long to figure out....

Quote from: Terring7 on April 16, 2012, 12:53:30 AM
I'm always in for great cities with lot's of green belts and detailed places. Way to go my friend &dance &dance
Eden Hill? Terring's Tower? &blush &blush
I'll repay you for it :thumbsup:
Thanks Elias, glad you liked it! I loved Siilijoki park and Noah's Tower  &bis&

Quote from: Sciurus on April 16, 2012, 01:55:37 AM
Really good! &apls


Guillaume.
Thanks Guillaume! Glad to see you back in Siilijoki  :thumbsup:

Quote from: RickD on April 16, 2012, 03:13:06 AM
Empire Bay Interchange is a monster!  :o A beautiful monster!  :D Very, very impressive!
Thank you very much Raphael! I hope your interchange is a good first part to your award. As mentioned in this update I've been doing a lot of work on Central Siilijoki and I think that's the best place for the next part of your award--the loft apartment near the center with plenty of restaurants and bars around. Stay tuned for updates on that  :thumbsup:

Quote from: art128 on April 16, 2012, 04:01:24 AM
Ara Ara~ Now that's one big and complicated interchange! The surrounding area is also very beautiful, Noah!
Thanks Arthur, I'm veryglad you liked it!

Quote from: rambuckel on April 16, 2012, 10:00:40 AM
Indeed Noah, I enjoyed watching your pictures!  &apls As always inspiring and fascinating! I'm really looking forward to more!

Best wishes, Theresa
Always a pleasure to have you visiting Theresa and I'm glad you liked the update again. Hopefully you saw Alba Ave on the map. In the last couple days I've decided on an expansion of your street--I won't say what just yet but it's a pretty unique and cool plan I think--and I hope you'll agree :)

Quote from: apeguy on April 16, 2012, 10:18:31 AM
A fantastic update, I love the choice of skyscrapers and the RHW interchange is one of the best I've ever seen. &apls &apls

Nice work. :thumbsup:
Thanks for such a nice compliment! I really appreciate it. More skyscrapers and just a smidge of RHW for this teaser and I hope you find it enjoyable as well  :thumbsup:

Quote from: rooker1 on April 16, 2012, 10:44:50 AM
Incredible update once again!!
Your opening pic. is absolutely beautiful and 26.1 must have taken forever to plan out and get everything just right.
Awesome update!!

Robin &apls
Quote from: rooker1 on April 16, 2012, 11:30:05 AM
Quote from: kelis on April 16, 2012, 11:23:20 AM
Fantastic update once again my friend !! I like the water mod that you are using, it looks good !!
Keep up the good work  &apls &apls

Good point kelis....what is the water modd you are using?
Thanks Robin! The watermod is Drunkapple's "darkblue" one, found in one of his two packages of watermods on the STEX. I've been trying hard to find it and will continue until I can track it down and add it to my "frequently requested links" section (of course you'll be the first to know). Not sure why it's so hard to find with the new site there  :'(

EDIT: found it! http://community.simtropolis.com/files/file/26528-drunken-water-mods-or-how-not-to-do-it-in-hd/ (http://community.simtropolis.com/files/file/26528-drunken-water-mods-or-how-not-to-do-it-in-hd/)

My water also looks the way it does because I've edited the transparency in reader to 9 meters instead of the default 35m or whatever it is. Edit the property "depthformaxalpha" in your terrain mod controller dat if you want to try something similar. I'll probably do a tutorial on it soon (have been meaning to forever as I've been asked about it via PM) but feel free to ask if you have any questions in the mean time.

And yeah 26.1 did require "a bit" of effort  ;D  The process began last fall and only now is presentable in its entirety. A pretty satisfying thing to be done with, especially when people leave such nice feedback  ;)

Always a pleasure to hear from you my friend!

Quote from: kelis on April 16, 2012, 11:23:20 AM
Fantastic update once again my friend !! I like the water mod that you are using, it looks good !!
Keep up the good work  &apls &apls
Thanks very much kelis! The water mod is drunkapple's dark blue one from the STEX. I'm trying hard to find the link and will update here when I do. I've also edited my water's transparency settings (see previous reply for details). Always a pleasure to have you around  :thumbsup:

Quote from: tb7 on April 16, 2012, 12:54:12 PM
nice pics! 26.11 I like most  :thumbsup:

the fence on the basket and tennis court in pic 26.10 - were did u get them?
Thanks! There will be more on the park area from 26.11 coming soon. The basketball and tennis courts are from the NUTS and can be found here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1749 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1749). Not sure about the fences themselves. They actually look a bit different in my picture because they're right on the border between the tiles so they have black background between the chainlinks.

Hope to see you around here again  :thumbsup:

Quote from: Jmouse on April 16, 2012, 02:03:24 PM
Noah, your title photo looks as real as any I've ever seen. It's stunning, and could easily be a picture postcard or a travel magazine centerfold. What zoom level did you use? And is it in HD?

26.1 makes me think of the "spaghetti bowls" in Houston or Dallas. I've tried to trace yours out to see what leads to where and why, but I haven't been able to wrap my mind around it just yet.

As always, your urban areas are some of the best and most inviting I've seen. You manage to create them in a way that looks less crowded because you've achieved a balance between high-rises and green space that is near perfect. Nothing is overdone or underdone.

The night shots are dramatic on one hand (26.6) and serenely beautiful on the other (26.9). The mosaic says it all, and the last photo (26.11) is just too good to be true.

You have outdone yourself again... :)
-Joan


Glad you liked that title picture so much Joan! The clouds are my own addition but everything else is untouched, just the way Girafe's trees and Drunkapple's darkblue water mod came together in SimFox's darknight mod's twilight. The picture is taken at the very closest zoom and the trees and water mod are both HD. I've said it 1000 times and I'll keep saying it: Girafe's trees are absolutely beautiful and he's got a huge variety of them to boot.

As for the interchange, think of it as a simple "diamond" interchange (the most basic kind, seen everywhere in America with four ramps, a freeway down the middle, and a regular road crossing it) combined with a 3-way freeway interchange with no stopping points in any direction. I just put them together in a way that wouldn't cause "weaving" problems from off-ramps and on-ramps being too close together.

Green is good and I'm especially flattered when an avowed "urban disliker" can appreciate one of my densest areas. I'm curious if you can still find my most recent urban area appealing  ;D

I had a lot of fun trying to get the nightshots to look just how I wanted. The moonlight effect present in several was something I fumbled though myself and the more urban nightshot took some tricky work to not make the waterfront promenade overly bright. In any case, I'm very glad you liked them, as well as that mosaic which was another new challenge for me because of its size and that it crossed the tile border. As for the last picture, I've got an idea of who might be the park's namesake....

As always, it's a very sincere pleasure to have you share your detailed thoughts and such nice words with me here  &bis&

Quote from: Framly on April 17, 2012, 04:29:09 AM
Stunning shots &apls

The interchange looks fantastic!

Great mix of buildings, parks and floral-work!

i really like the big mosaics ;)
Thank you very much Framly! It's really nice to hear such kind words and of course Rondnoir is frequently an inspiration. I've sometimes thought of the first (interchange) mosaic as something like a RHW version of Rondnoir--not sure if you or others would think the same  $%Grinno$%

Quote from: Ol.S / Benoit on April 17, 2012, 09:01:37 AM
The first picture is quite simple, but so nice...
Also, amazing work on that city, great update ! :)
Thanks Benoit, really glad you liked it! As for the first picture, sometimes a simple combination of some talented creators' work (girafe, drunkapple, and simfox in this case) can turn out perfectly. It barely took any effort from me so I really have to thank them  ;)

Quote from: threestooges on April 17, 2012, 09:20:02 PM
That interchange blends exceptionally well with the terrain; the crowning jewel of the update. You continue to impress with your mastery of mixing transit networks. Blending the bridges, tunnels, and overpasses all combine for a great visual effect. That, and the last mosaic in the update really show why this MD is something special. As for the interchanges, I'm somewhat surprised you've seen that interchange of all places, but indeed, it's nuts. I can only imagine the signage on the Marquette Interchange, with 4 freeways in a configuration where you normally only see signage for two.

Loved this update Noah. Very well done.
-Matt
Thank you very much Matt, your comment certainly vies with the most encouraging I've ever had! The variety of networks, bridges, tunnels, and water were indeed a huge challenge to implement and took a lot of graph paper planning and attempting, bulldozing, and re-attempting to achieve its present form. Ultimately the shape of the terrain relative to the city tile borders, combined with my plans for the areas watercourses and the region's transport plans dictated something very similar to what I eventually implemented. I'm also really glad you liked the last mosaic--it's one of the largest I've ever assembled and one of the first to span city-tile borders.

I actually used to live in Milwaukee, though the current iteration of that interchange was in the late stage of construction at the time. Visiting the area later, my girlfriend was terrified whenever we'd have to drive over the fifth level of the interchange (high enough that the junction is a substantial feature of the city's skyline). While I admire nice stack interchanges I really appreciate that the Marquette Interchange is not a conventional one, especially enjoying the 5 levels and all the local street access that's combined into the junction. It's been a huge inspiration for my SC4 interchanges, including this most recent one. Siilijoki has had a central interchange planned on paper for some two years now, though construction has never begun and plans have changed many times. I think the time to release some graph paper sketches is coming very soon....

Thanks again!
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Terring7 on April 19, 2012, 02:34:59 AM
Looks like Manhattan of the near future :)
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: bat on April 19, 2012, 04:13:35 AM
Nice night shot there. Looking forward to more... ;)
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: rooker1 on April 19, 2012, 05:41:20 AM
Love the night shoot and thank you for the link to the water modd.  It would be really nice for a little tutorial on how to change it in iLive reader.
And great to see your lengthy replies and explanantions to everyone.
Great work!!

Robin &apls
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: art128 on April 19, 2012, 05:45:28 AM
Superb work with that teaser.

Central Siilijoki seems nice a peaceful area to live in ( or work in. )
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: vinlabsc3k on April 19, 2012, 06:31:01 AM
Awesome updates and teaser Noah :thumbsup:, sorry for the delay of comments , but RL is busy. :'(
A little critic: the bridges under the RHW is too low, even a kayak doesn't cross them, :thumbsdown: but I love the shot on the teaser. &apls


P.S.: Have you received my message about the house and the little story about my apparition in Siilijoki?
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Gugu3 on April 19, 2012, 07:33:49 AM
Wonderful nice shot!! &apls
one thing I forgot last time...I'm also interested in the way you plan your cities...'cause they look so realistic!!
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Sciurus on April 19, 2012, 07:34:58 AM
Excellent teaser! &apls  And I'm happy to be back too ;D


Guillaume :thumbsup:
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Jmouse on April 19, 2012, 03:35:20 PM
If all dense urban areas looked as good as yours, I could learn to like high-rises. The beauty of this photo is the life in it. I can almost hear the faint sounds of traffic and imagine pedestrians rushing back and forth. This scene could have jumped right off the pages of "National Geographic."

Good job, Noah... :)
-Joan
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: catty on April 20, 2012, 12:01:37 AM
QuoteBut enough talk, let's see the first finished picture from Central Siilijoki in 15 months

&apls

I think that's probably one of the best night shots I've seen   :)
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Skimbo on April 20, 2012, 01:32:06 PM
I didn't post here for a while and missed many great things! cool! ;)
Title: Re: Siilijoki-City Center Teaser & Replies!!!
Post by: Tarkus on April 23, 2012, 12:22:21 PM
Been far too long since I've stopped in here . . . I'll have to do some catching up, as what I've seen in these most recent updates is just stunning.  Central Siilijoki in that night shot is really an impressive sight . . . I'm also curious about that RHW-10S I see in there. ;)  I'm also thrilled to see you getting into the mapping end of things as well, and am excited about the TIA-6.

Keep up the fantastic work here, Noah!

-Alex
Title: Siilijoki-Appalachia/Center Teaser
Post by: noahclem on April 28, 2012, 04:13:11 PM
More of a grab-bag of pics than a full update tonight ;)

I've recently been playing around with Lowkee33's Appalachian Terrain Mod, which has been really nice. I long followed it's development and thought it beautiful and groundbreaking but wasn't sure if it would quite fit Siilijoki--today we find out  ;D

Also today, a few pics back in Central Siilijoki and an update on my plans for the potential "tram-in-avenue-6" network.


The next 5 pictures (plus the last) feature the Appalachian Terrain Mod, Lowkee33's rock mod, and his terrain controller settings.

First, a passenger train heads from North Pohjanmaa towards Central Siilijoki along the river bluffs:
26.21
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrain.jpg&hash=c4b51a70744b33e6fbdf60ac1ebf0081f62c4594)


Ski lifts near the snow line after winter:
26.22
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhill6.jpg&hash=4e4cd00dd3090ef8ec061fece6dabfd85d107529)


The top of the mountain:
26.23
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fhill.jpg&hash=731f825c6af1e16e3dd42c277d510df537d0a7aa)


Back to the beach:
26.24
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeach5.jpg&hash=d0504be8dba8c37839eae4ca7dcb9fae4ca37999)


And a closer look:
26.25
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fbeach6.jpg&hash=83f90f79cd8a82895f8ae4b40263dccef7f62cbb)


Next, day and night views of the motorway entering Central Siilijoki, just after crossing the river. The motorway is only RHW-10 for about a kilometer while it goes over the bridge, splitting into and RHW6 (through traffic to the planned Siilijoki Central Interchange) and RHW4 (local traffic entering and exiting). I'll save what goes on the north for a later update though some may remember pictures and plans discussing it a bit ;)

23.26
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fskeskfall.jpg&hash=a3c1b500f385dbc46b096426689c560bf00686ac)


23.27
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fskeskfallnight.jpg&hash=ae5864c75a913ae3ba673be78fc8abdcc64a6fd2)


This very under contruction picture should help explain the same interchange a bit better. You can see the motorway and southbound ramps enter tunnels while the earlier pictured RHW-4 ramps split into access for numerous parking ramps and a OWR-5 that junctions with a "TIA-6". For now my "TIA-6"s use GLR-to-subway lots frequently as workarounds but hopefully their future is brighter  ;D

Note that many of the tall buildings near the highways aren't finalized. I'm trying to decide what I think looks best, experimenting with numerous different buildings before re-starting the simulator. Part of the goal has been finding buildings that fit right up against the RHWs in the right way.

23.28
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fkeskconstruct.jpg&hash=9677ad8d4bd4efc9831b953264b47027d50a20ea)

I'm especially curious to hear your thoughts and suggestions on this area and it's potential architecture.

Speaking of TIA-6, this is my most recent texture creation (unpolished), possible thanks to a whole bunch of textures courtesy of Alex (Tarkus):
23.29
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftiaxtiatla.jpg&hash=3ddb36e51fa4e7ded36d94dede2a8705a3a50851)
It's a Tram-in-Avenue-4 x Tram-in-Avenue-6-turning-lane intersection.  If you combine it with the two other TIA-6 textures I've shown here (and in other threads) it should make sense.

Those won't be coming anytime too soon though and existing T-RAM/NWM compatibility is my first priority.

A real life example (http://maps.google.com/maps?q=helsinki&ll=60.19678,24.952065&spn=0.000784,0.002411&oe=utf-8&client=firefox-%3Cbr%20/%3E%3Cbr%20/%3Ea&hnear=Helsinki,+Finland&t=h&z=19&layer=c&cbll=60.196749,24.952027&panoid=u59wSHFMJRdDY1I9iXJefg&cbp=12,286.78,,0,%3Cbr%20/%3E%3Cbr%20/%3E0) of TIA-6 from Helsinki, Finland



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)

Quote from: Terring7 on April 19, 2012, 02:34:59 AM
Looks like Manhattan of the near future :)
Thanks Elias! That's kind of my goal for this part of town, but I don't want it as big or as tall as Manhattan.

Quote from: bat on April 19, 2012, 04:13:35 AM
Nice night shot there. Looking forward to more... ;)
Thanks bat, glad you liked the night shot! There's another one from nearby here.

Quote from: rooker1 on April 19, 2012, 05:41:20 AM
Love the night shoot and thank you for the link to the water modd.  It would be really nice for a little tutorial on how to change it in iLive reader.
And great to see your lengthy replies and explanantions to everyone.
Great work!!

Robin &apls

Thanks a lot Robin, both about the picture and the replies!  Good suggestion on the tut  as well :thumbsup:

Quote from: art128 on April 19, 2012, 05:45:28 AM
Superb work with that teaser.

Central Siilijoki seems nice a peaceful area to live in ( or work in. )
Thank you very much Arthur! Mostly it's a work place but there are residents too.

Quote from: vinlabsc3k on April 19, 2012, 06:31:01 AM
Awesome updates and teaser Noah :thumbsup:, sorry for the delay of comments , but RL is busy. :'(
A little critic: the bridges under the RHW is too low, even a kayak doesn't cross them, :thumbsdown: but I love the shot on the teaser. &apls


P.S.: Have you received my message about the house and the little story about my apparition in Siilijoki?

Thanks and great to have you back  :thumbsup:  Those bridges are lower than I wanted but I'm pretty sure a kayak could go under them--just nothing much bigger. Making them higher would have required re-doing half the interchange so it wasn't really an option. Still working on what we talked about....  You know where to find a good black SUV?

Quote from: Gugu3 on April 19, 2012, 07:33:49 AM
Wonderful nice shot!! &apls
one thing I forgot last time...I'm also interested in the way you plan your cities...'cause they look so realistic!!
Thanks alot! I'll be spending a bit more time showing how I plan my cities out in the future  :thumbsup:

Quote from: Sciurus on April 19, 2012, 07:34:58 AM
Excellent teaser! &apls  And I'm happy to be back too ;D


Guillaume :thumbsup:
Thanks again Guillaume!

Quote from: Jmouse on April 19, 2012, 03:35:20 PM
If all dense urban areas looked as good as yours, I could learn to like high-rises. The beauty of this photo is the life in it. I can almost hear the faint sounds of traffic and imagine pedestrians rushing back and forth. This scene could have jumped right off the pages of "National Geographic."

Good job, Noah... :)
-Joan

What a nice comment Joan! Makes me feel like making a video with traffic sounds or a fake National Geographic cover of Siilijoki  ;)

Quote from: catty on April 20, 2012, 12:01:37 AM
QuoteBut enough talk, let's see the first finished picture from Central Siilijoki in 15 months

&apls

I think that's probably one of the best night shots I've seen   :)
Thanks for such kind words! Very nice to hear  :thumbsup:

Quote from: Skimbo on April 20, 2012, 01:32:06 PM
I didn't post here for a while and missed many great things! cool! ;)
Thanks and I'm glad you liked what you missed. Welcome back soon  :thumbsup:

Quote from: Tarkus on April 23, 2012, 12:22:21 PM
Been far too long since I've stopped in here . . . I'll have to do some catching up, as what I've seen in these most recent updates is just stunning.  Central Siilijoki in that night shot is really an impressive sight . . . I'm also curious about that RHW-10S I see in there. ;)  I'm also thrilled to see you getting into the mapping end of things as well, and am excited about the TIA-6.

Keep up the fantastic work here, Noah!

-Alex
Thanks a lot Alex, great to have you back! RHW-10S is a pretty extreme network for Siilijoki but I used it in this case because they attach to the only bridges across the river anywhere near here. As the northern suburbs expand these are expected to carry a very large commuter load to the city center. A bit on them in this update and certainly more to come, especially on the north side of the bridges. Glad you're excited for the TIA-6, more to come on that, mapping, and more before too long  :thumbsup:
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: cmdp123789 on April 28, 2012, 04:19:43 PM
What mod are you using to have those tunnels entrances? I like them and I dont have them... NICE job... It is clearly not done, bt I quite like the way you are laying things...
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: nbvc on April 28, 2012, 09:58:58 PM
Nice beach and city with the motorway. &apls
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Sciurus on April 29, 2012, 01:31:01 AM
Very nice, I would like to take a bath on this beach ::)


Guillaume :thumbsup:
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Gugu3 on April 29, 2012, 03:05:51 AM
Excellent work as always Noah!!!!Nice to see some developments on TIA6 ;D
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Framly on April 29, 2012, 08:03:21 AM
Great teaser! I really like your road development &apls

the Appalachian Terrain Mod looks fantastic with the Ski lifts ;)

Keep it on :)
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Schulmanator on April 29, 2012, 08:38:59 AM
Nice stuff. I really like it.  :thumbsup:
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Kergelen on April 29, 2012, 02:04:28 PM
Great pictures.
I love the train way near the water and the RHW picture. &apls
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Skimbo on April 30, 2012, 08:02:39 AM
I like the scenes w. the train, the beach and the first motorway=)


And cool GLR intersection! :D
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Lowkee33 on April 30, 2012, 10:05:10 AM
Looking good Noah, can't wait for the non-teaser :).

Your beach texture is a little stretched.
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: rambuckel on April 30, 2012, 12:46:50 PM
Wow ... Noah, these are brilliant pictures again ... I love that Beach-Picture which is so perfectly arranged!

Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Jmouse on April 30, 2012, 01:47:12 PM
Lowkee's terrain mod is all the rage now, and I've been using it, too. Besides loving the passing train in 26.21, I like the shoreline you've used. How did you get that effect? Also, you seem to have mastered the use of clouds and other mysterious effects.

As a native of Houston and frequent visitor to Galveston, I'm not used to seeing trees on or anywhere near a beach (26.24). Otherwise, everything, including the sand texture, looks terrific to me.

23.26 is a great example of your urban angles softened by trees and a curvy motorway. There's one thing I'm not sure I understand, but I'll save that question for later. As for 23.28, I'll just try to follow along as best I can. Maybe I'll be able to grasp the principals of transport design if I pay close attention. But one question, do tunnels really run under buildings? Seems like it would weaken the very ground the building is standing on. Maybe vester will comment on the idea.

As always, outstanding work...
-Joan
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: kelis on April 30, 2012, 07:00:31 PM
Great update once again Noah !! I like so much the picture with the train, it looks very realistic, also I like the mountain picture, Great job my friend.

&apls &apls

# Jonathan.
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: Ol.S / Benoit on May 04, 2012, 01:05:01 AM
I love this update, from the mountains to this complex network you are working on ! :) Also, the beach looks really nice.
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: vinlabsc3k on May 05, 2012, 07:59:52 AM

It's your taste! ;)
For the SUV there's one in Sim's menu or a collection in STEX. (http://community.simtropolis.com/files/file/25635-fbi-suburban/ (http://community.simtropolis.com/files/file/25635-fbi-suburban/) for example)

I like all the images &apls, but not the Terrain Mod :-[. It's good only with steep edges. If you can make a fusion with your precedent one was fantastic. :thumbsup:
Title: Re: Siilijoki-Appalachia/Center Teaser
Post by: art128 on May 10, 2012, 11:31:02 AM
Well, even for a grab-bag, it is wonderful, Noah! The beach was wonderful as well as the other parts. I liked a lot the train shot ad the down-town pictures with the buildings in the interchange.
Title: Siilijoki-City Center Panorama
Post by: noahclem on May 23, 2012, 12:04:49 PM
For today, a horizontal mosaic (my first) of the redeveloped area around the new Central Station in Siilijoki. Much more exciting information and pictures from that area, as well as replies, coming shortly. I'll keep this post short and simple though so it's easy to scroll through the mosaic  :thumbsup:

Click for full 5941x756 resolution  &hlp

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0512%2Fhorizontalmosaicg.jpg&hash=94c7f17b839cd8435654649b8160ed18f88f5a6b)
Title: Re: Siilijoki-City Center Panorama
Post by: nbvc on May 23, 2012, 12:20:16 PM
Fantastic work with the mosaic. &apls
Title: Re: Siilijoki-City Center Panorama
Post by: art128 on May 23, 2012, 12:32:14 PM
Excellent panorama, Noah! I love the use of the tramway lines all around the train station. Also, about the station, the way each buildings are next to each others along the railway is perfect.

My only critic is about the tram-in-avenue underground turn. I think you should put the right entrance two tiles further back ( closer to the station ) so that the turn under the ground is not too sharp for the tramways.

Take care!
-Arthur
Title: Re: Siilijoki-City Center Panorama
Post by: Kergelen on May 24, 2012, 11:39:43 AM
Very nice mosaic. I like the tramway and the bridges &apls
Title: Re: Siilijoki-City Center Panorama
Post by: vortext on May 24, 2012, 12:16:32 PM
Hi Noah, I don't comment here often, in fact this is the first time but just wanted to let you know I thoroughly enjoy your MD. The latest mosaic is no exception, great city lay-out as per usual and nice use of custom graffiti, though perhaps a bit too fluorescent.  ;)

Now I don't which graphics hardware you have but maybe look into this thread (http://sc4devotion.com/forums/index.php?topic=14332.msg412671#msg412671) in order to fix the nightlighting on the tramstop. In any case, keep up the good work  :thumbsup:


*back to lurking mode  $%#Ninj2  :D *
Title: Re: Siilijoki-City Center Panorama
Post by: Jmouse on May 24, 2012, 02:00:24 PM
Your mosaic is superb, Noah. You're famous for your night shots – at least in my opinion you are – and this one is no exception. The more I look at your work, the more I realize you have an impressive selection of custom content, too. You've chosen wisely and obviously with great care.

Well done - again...
-Joan
Title: Re: Siilijoki-City Center Panorama
Post by: Framly on May 24, 2012, 02:03:22 PM
Great Scene!!

I really like the Panorama shot &apls
Title: Re: Siilijoki-City Center Panorama
Post by: kelis on May 24, 2012, 02:13:11 PM
What an amazing picture my friend !! I like this panorama with all those traffic systems. One of the things that I like it is the river, I like so much this narrow river crossing the city, it looks so great ! Great job as always my friend !!

:thumbsup:
Title: Re: Siilijoki-City Center Panorama
Post by: rambuckel on May 24, 2012, 03:50:06 PM
Noah, this is sooooooooooo marvelous .... I love all those different light effects!

Best wishes, Theresa
Title: Re: Siilijoki-City Center Panorama
Post by: Huston_N7 on May 27, 2012, 09:12:06 PM
Aaaaamaziing D: Such a great panorama and the choice of structures and the lighting *drool*
Title: Re: Siilijoki-City Center Panorama
Post by: Gugu3 on May 29, 2012, 12:47:10 AM
Wow Noah!!!That's an incredible example of how to use the NAM to make a city look great :-\
Title: Siilijoki 27-Along the Canals
Post by: noahclem on May 29, 2012, 11:48:15 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fcanaljcttitle.jpg&hash=1599378a1541a3cd7c5b0756b90849ec90446f31)


I'm very excited to present to you today's update, the first full update featuring (the tile) Siilijoki Proper since January 2011.

Perhaps the largest and most time-consuming public works project in Siilijoki's history has been the complete rebuilding of this whole area, including the replacement of the Central Station and realignment of its rails. I've tried to preserve as many elements of the area's history as possible. However, even those roads and buildings remaining from my original 3 updates are replacements, as large swathes of land were lowered 2-5 meters in elevation during this project.

My intent in developing this area was to create a high capacity, vibrant, and aesthetic transit hub for trains and trams while incorporating a unique network of "Maxis" water canals in an innovative manner. The style is new to me, and to some extant to the SC4 community, so I'd very much appreciate your suggestions, ideas, and critiques.



Jumping in with day 'n' night overviews:
27.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fislandz3cloud.jpg&hash=e966cfd633f77dc336b1afad6e0da22e906e4c79)


27.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fislandz3night.jpg&hash=d08d2ba58621f9787912cd12f25c0ba785213d30)


The waterfront is lined with parks, trails, and cultural institutions. Chicago's "front yard" of Grant Park has been an inspiration, although my recreation is dramatically smaller
27.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fparkz4.jpg&hash=e57617d28acf7efb643066ef16bd6b22e319b745)


27.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F05122%2Fcoastz4night.jpg&hash=27ca185a822c31d066f2d56501ed96da08151f24)


27.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F05122%2Fbigmosaicz5ps.jpg&hash=a2b72f61bfeb1d69e42a1bfe5be2437ae7b431c8)


A network of canals were are a major part of the character of Central Siiliojoki. Originally created for a more industrial and maritime economy they are now a major part of the city's aesthetics and tourism. They continue to play a role in the areas transportation and recreation as well.
27.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Ftrainyard5.jpg&hash=fbbcb5979a5563f4d59dbd214761a4cd1361fa16)


27.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fscanalz5b.jpg&hash=1a1e4202d6e99249bc247074e86cb53a8b4b1ecc)


27.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Flittlecanalz5.jpg&hash=8cedcd32fe0619c9ac09cb803cc88a377e6ff07c)


27.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fcnight.jpg&hash=a194c2395d4a34abebd09e6ce3a605f2da25f464)


The station and it's plaza are the area's hub
27.10
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fdayplaza.jpg&hash=cb78740c9df2439c796f97408debafcaed52c913)


The plaza was an especially interesting area to plan. To emphasize the area's pedestrian- and public transit-friendliness I decided to send all of the nearby roads and trams underground. Tunnels go under the river as well as under the plaza
27.11
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F05122%2Fdiagz5minim.jpg&hash=c292afd91583ca796f4be805af91c937d7e2c393)


Pedestrian-only bridges provide pleasant routes for the commuters and tourists. This one provides shelter from bad weather but plenty of windows to take in the view of the canals
27.12
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fcoveredbridge.jpg&hash=201e53ed39c83064b4252740f50a615784fa15c1)


A second pedestrian bridge crosses the Santtujoki to the east of the station
27.13
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fsusbridge.jpg&hash=0c4744a76a8e66b9f26aeac6fe7a46d2a5bd4be8)


The tracks from the station head east but service all of the regions passenger railways. Another, larger station is planned to take the load off of the station here
27.14
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Ftrainyard6rain.jpg&hash=8093dfb936196b488e56fc0e4a1ee028cc3000a2)



Until next time!



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: cmdp123789 on April 28, 2012, 04:19:43 PM
What mod are you using to have those tunnels entrances? I like them and I dont have them... NICE job... It is clearly not done, bt I quite like the way you are laying things...
Thanks for the comment and welcome to Siilijoki! I really like those tunnels too--they're Rivit's found on the stex here (http://community.simtropolis.com/files/file/26943-tunnel-modd/)


Quote from: nbvc on April 28, 2012, 09:58:58 PM
Nice beach and city with the motorway. &apls
Thanks, glad you liked it!

Quote from: Sciurus on April 29, 2012, 01:31:01 AM
Very nice, I would like to take a bath on this beach ::)


Guillaume :thumbsup:
Thanks Guillaume! Sounds like fun  ;D

Quote from: Gugu3 on April 29, 2012, 03:05:51 AM
Excellent work as always Noah!!!!Nice to see some developments on TIA6 ;D
Thanks! I've been taking a little break from NAM work but I'll be getting back into it soon  :thumbsup:

Quote from: Framly on April 29, 2012, 08:03:21 AM
Great teaser! I really like your road development &apls

the Appalachian Terrain Mod looks fantastic with the Ski lifts ;)

Keep it on :)
Thanks Framly, glad you liked it!

Quote from: Schulmanator on April 29, 2012, 08:38:59 AM
Nice stuff. I really like it.  :thumbsup:
Thanks! Nice to see you around here  :thumbsup:

Quote from: Kergelen on April 29, 2012, 02:04:28 PM
Great pictures.
I love the train way near the water and the RHW picture. &apls
Thanks Kergelen! There's not much more fun in SimCity than trains, water, and RHW  ;)

Quote from: Skimbo on April 30, 2012, 08:02:39 AM
I like the scenes w. the train, the beach and the first motorway=)


And cool GLR intersection! :D
Thank you very much Skimbo!

Quote from: Lowkee33 on April 30, 2012, 10:05:10 AM
Looking good Noah, can't wait for the non-teaser :).

Your beach texture is a little stretched.

Thanks Carl, nice to see you here! Not sure what happened with that beach texture but I actually kind of liked its stretched look. I hope you like the update now that it's finally came!

Quote from: rambuckel on April 30, 2012, 12:46:50 PM
Wow ... Noah, these are brilliant pictures again ... I love that Beach-Picture which is so perfectly arranged!
Thanks Theresa, glad you liked the beach so much  :)

Quote from: Jmouse on April 30, 2012, 01:47:12 PM
Lowkee's terrain mod is all the rage now, and I've been using it, too. Besides loving the passing train in 26.21, I like the shoreline you've used. How did you get that effect? Also, you seem to have mastered the use of clouds and other mysterious effects.

As a native of Houston and frequent visitor to Galveston, I'm not used to seeing trees on or anywhere near a beach (26.24). Otherwise, everything, including the sand texture, looks terrific to me.

23.26 is a great example of your urban angles softened by trees and a curvy motorway. There's one thing I'm not sure I understand, but I'll save that question for later. As for 23.28, I'll just try to follow along as best I can. Maybe I'll be able to grasp the principals of transport design if I pay close attention. But one question, do tunnels really run under buildings? Seems like it would weaken the very ground the building is standing on. Maybe vester will comment on the idea.

As always, outstanding work...
-Joan


Thank you very much Joan! The shoreline in that first pic is just my water mod (one of drunkapple's) with Carl's terrain mod and waves turned on in graphic settings. Through in a few rocks and trees and that's what you get  ;)

My experience with beaches tends more towards lakes than seas and I suspect that influences my SC4 style, with trees often a bit closer to the water. In this case the trees have also helped smooth the transition between beach and land textures and to separate the roads and parking lots with their noise and poor aesthetics from the recreation area of the beach.

As for the motorways, that kind of picture only encompassing a small part of the interchange doesn't do much to help you or other readers understand how the junction functions as a whole--but hopefully it looks good  ;)  It'll be a lot easier to comprehend when the next map comes out....  As for the tunnels, I think they definitely can go underneath large buildings, but careful structural planning would have to be done, probably before the construction of the large building.

Any way, thanks again  :thumbsup:


Quote from: Kergelen on May 24, 2012, 11:39:43 AM
Very nice mosaic. I like the tramway and the bridges &apls
Quote from: kelis on April 30, 2012, 07:00:31 PM
Great update once again Noah !! I like so much the picture with the train, it looks very realistic, also I like the mountain picture, Great job my friend.

&apls &apls

# Jonathan.
Thanks very much Jonathan, glad you liked the train and mountain  :thumbsup:

Quote from: Ol.S / Benoit on May 04, 2012, 01:05:01 AM
I love this update, from the mountains to this complex network you are working on ! :) Also, the beach looks really nice.
Thanks so much Benoit, glad you liked it so much!

Quote from: vinlabsc3k on May 05, 2012, 07:59:52 AM

It's your taste! ;)
For the SUV there's one in Sim's menu or a collection in STEX. (http://community.simtropolis.com/files/file/25635-fbi-suburban/ (http://community.simtropolis.com/files/file/25635-fbi-suburban/) for example)

I like all the images &apls, but not the Terrain Mod :-[. It's good only with steep edges. If you can make a fusion with your precedent one was fantastic. :thumbsup:

Thanks a lot! As for the terrain mod, I think it's in many ways the best one yet created but the dryness of it doesn't fit some of my region. Thanks for the SUV link too  :thumbsup:

Quote from: art128 on May 10, 2012, 11:31:02 AM
Well, even for a grab-bag, it is wonderful, Noah! The beach was wonderful as well as the other parts. I liked a lot the train shot ad the down-town pictures with the buildings in the interchange.
Thank you very much Arthur, really glad you liked it!

Quote from: nbvc on May 23, 2012, 12:20:16 PM
Fantastic work with the mosaic. &apls
Thanks nbvc!

Quote from: art128 on May 23, 2012, 12:32:14 PM
Excellent panorama, Noah! I love the use of the tramway lines all around the train station. Also, about the station, the way each buildings are next to each others along the railway is perfect.

My only critic is about the tram-in-avenue underground turn. I think you should put the right entrance two tiles further back ( closer to the station ) so that the turn under the ground is not too sharp for the tramways.

Take care!
-Arthur
Thanks Arthur! Glad you liked the trams, I always love playing with them. I planned the way those buildings along the railroads leaving the station a long time ago, trying to imagine what would look best. I think the nicest designs in real life are kind of like that (it looks terrible when you can see the rails behind the station from a city street).

As for moving the tram/ave flup entrance back (I hope I understand right which one you mean), i'm a bit limited because there's not much room before that road curves to diagonal and i wanted a tram station before the turn. The only way I could change it is if there was a FLUP tram station.

Quote from: vortext on May 24, 2012, 12:16:32 PM
Hi Noah, I don't comment here often, in fact this is the first time but just wanted to let you know I thoroughly enjoy your MD. The latest mosaic is no exception, great city lay-out as per usual and nice use of custom graffiti, though perhaps a bit too fluorescent.  ;)

Now I don't which graphics hardware you have but maybe look into this thread (http://sc4devotion.com/forums/index.php?topic=14332.msg412671#msg412671) in order to fix the nightlighting on the tramstop. In any case, keep up the good work  :thumbsup:


*back to lurking mode  $%#Ninj2  :D *
Hey, great to hear from you here  ;D  Very nice to hear you've been enjoying Siilijoki! You're right about the graffiti--I kind of added it at the last minute. As for the link, I'd run across it before but reminding me inspired me to try harder to get it to work. I don't have a similar graphics card but I was able to get things to work a little better--really nice because my tram-in-avenue FLUPS do the same thing as the tram stations.

Thanks!

Quote from: Jmouse on May 24, 2012, 02:00:24 PM
Your mosaic is superb, Noah. You're famous for your night shots – at least in my opinion you are – and this one is no exception. The more I look at your work, the more I realize you have an impressive selection of custom content, too. You've chosen wisely and obviously with great care.

Well done - again...
-Joan

Hehe, in my imagination I'm famous for night shots too--I hope we're right  :D  As for my collection/selection or CC, be sure to let me know if there's anything you'd like to locate. Thanks again!

Quote from: Framly on May 24, 2012, 02:03:22 PM
Great Scene!!

I really like the Panorama shot &apls
Thanks Framly, really glad you liked it!

Quote from: kelis on May 24, 2012, 02:13:11 PM
What an amazing picture my friend !! I like this panorama with all those traffic systems. One of the things that I like it is the river, I like so much this narrow river crossing the city, it looks so great ! Great job as always my friend !!

:thumbsup:
Thanks and I'm especially glad you liked the canals/rivers! I've always enjoyed your canal scenes but I'm working on ways to make cities a little like yours but with game water "canals". Always a pleasure to have you visit  :thumbsup:

Quote from: rambuckel on May 24, 2012, 03:50:06 PM
Noah, this is sooooooooooo marvelous .... I love all those different light effects!

Best wishes, Theresa
Thanks so much Theresa! Really glad you liked and it's always nice to see you around here  ;)

Quote from: Republic on May 27, 2012, 09:12:06 PM
Aaaaamaziing D: Such a great panorama and the choice of structures and the lighting *drool*
Hey, welcome to Siilijoki Republic! I'm so happy you liked the update so much  ;D

Quote from: Gugu3 on May 29, 2012, 12:47:10 AM
Wow Noah!!!That's an incredible example of how to use the NAM to make a city look great :-\
Thanks as always!! Glad you loved the "NAMage"  :thumbsup:
Title: Re: Siilijoki 27-Along the Canals
Post by: mave94 on May 29, 2012, 12:13:16 PM
That is an fantastic urban centre! The mix between old and new buildings look realistic.
It only seems that some textures don't show up correctly. I mean, you are using European textures for roads, but not all parts of the roads have those European textures, like in pic 27.11 and 27.13.

-Matthijs  ;)
Title: Re: Siilijoki 27-Along the Canals
Post by: Flatron on May 29, 2012, 01:15:12 PM
it's so ihmeellinen! I mean, I'd really like to live and work in Siillijoki, particularly but not only on this island &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: Terring7 on May 29, 2012, 01:34:07 PM
Awesome pictures &dance &dance
Title: Re: Siilijoki 27-Along the Canals
Post by: Kergelen on May 29, 2012, 01:53:11 PM
Amazing small island!

Is a great idea the water-game canals. I olove it.

Nice use of xannepan walls and diagonal bridges. And i like the combination of W2W, skyscrapers and parks in this small area.

&apls &apls &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: Gayowulf on May 29, 2012, 09:07:52 PM
I can't believe I haven't commented on here before! (At least I don't think I have...) And yes, I just read through the whole thing. ;) I'm a bit of a completist.

As for the latest update... wow. Just wow. Hang on, I have an appropriate response here somewhere... wait... here it is:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fzipmeme.com%2Fuploads%2Fgenerated%2Fg133835047520354243.jpg&hash=6d5283986599f5209824f4374019553334f9e172)

:P

If you don't mind my asking, where did you get the parks and green-roofed building in 27.3? They're fantastic, and you've used them really well. Looking forward (very much!) to the next!
Title: Re: Siilijoki 27-Along the Canals
Post by: nbvc on May 29, 2012, 09:39:32 PM
Great images. The island with the park looks fantastic. &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: RickD on May 30, 2012, 04:54:06 AM
Awesome update. This part of town reminds me of Stockholm al little bit.
Title: Re: Siilijoki 27-Along the Canals
Post by: cmdp123789 on May 30, 2012, 07:53:52 AM
Excellent update! I really like the way you managed to mix old and new... In addition, you know how to work with the angle of the pics.. I mean... you know how to take good shots! Although, I saw a pic in which the bridge didnt look much like a bridge 27.6 was... I mean it is clearly a "bridge" but it isnt... isnt it? Anyways... nice job on the update!
Title: Re: Siilijoki 27-Along the Canals
Post by: io_bg on May 30, 2012, 09:31:22 AM
Fantastic work on the last update! I like the network layout, too - it's quite realistic. Looking forward to more! :thumbsup:
Title: Re: Siilijoki 27-Along the Canals
Post by: art128 on May 30, 2012, 10:21:09 AM
Here is what I meant:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fuppix.net%2F8%2F6%2Fc%2F576dddf945ba15c3a702fa25484a7.jpg&hash=4ffa0479aa519428a81be5445eb088d75a4f242d)
One or two tiles further in the direction of the red arrows, so that the turn ( in blue) is not a perfect 90° angle.

Anyway, one nice update once again! I really like that island with the waterfront park, very well made.
Also nice work with the tramway.
Title: Re: Siilijoki 27-Along the Canals
Post by: Framly on May 30, 2012, 01:37:14 PM
WOW &apls

What a great update! Full of fantastic ideas and little details :)

I really like who you managed the bridges and Kazukis Walls &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: Jmouse on May 30, 2012, 03:10:28 PM
What a stunning update, Noah, but it's so complex I hardly know where to begin.

So I took a little trip back to January 2011. (http://sc4devotion.com/forums/index.php?topic=12162.msg361433#msg361433) Quite a difference between then and now. I see a more "professional" approach to your game now, and while pre-planning was evident back then, your work has a much more polished look now.

27.1 is as realistic as they get. The island is beautiful by day, by night and up close. I've always admired your use of park-like areas that break up the urban scenes. I'm sure you know why I like 27.4 ;) and 27.5 is as near perfect and any mosaic I've ever seen. Somehow everything works so well with all the other elements although we begin with an ultra-modern structure near the waterfront and end up in what I would call a vintage European scene.

The rest of the photos are sweet eye candy, and I really like your canals. In reading your description above 27.6, it's evident that you're thinking like a city manager in Siilijoki. You feel the heartbeat of your city – you do more than just let buildings appear where they will. You're a man with a definite plan, and we don't see that quality often enough. 27.11 - 27.13 are absolutely charming, and I would love to visit a place like that.

This is an update well worth waiting for...
-Joan
Title: Re: Siilijoki 27-Along the Canals
Post by: eugenelavery on May 31, 2012, 08:40:28 AM
This is such a masterful MD, I particularly love all of the canals.
Title: Re: Siilijoki 27-Along the Canals
Post by: rambuckel on May 31, 2012, 12:02:28 PM
WOW, Noah, this is amazing again ... the way you present rails and streets / roads is so realistic. And the mixture and arrangement of buildings is just exemplary!

&apls &apls &apls Theresa  &apls &apls &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: Gugu3 on May 31, 2012, 01:47:52 PM
Awesome update!!!Really like the station area pdestrian friendly :thumbsup:Nice usage of tram in avenue and underpasses &apls
Title: Re: Siilijoki 27-Along the Canals
Post by: Skimbo on June 01, 2012, 12:54:48 PM
Oooooh, Fabulous update!
Title: Re: Siilijoki 27-Along the Canals
Post by: rooker1 on June 05, 2012, 07:00:43 AM
Fantastic update. 
I love the complexity of your transit system and how you have crowded the roads.  Great work on the canals and very good chioce on buildings in the area, it all fits together just right.  Very European and very realistic, I love it all.

Robin :thumbsup:
Title: Re: Siilijoki 27-Along the Canals
Post by: benedict on June 09, 2012, 03:47:31 PM
Amazing update. I love the way the avenue curves just before it leaves the island.

And congratulations - your MD is back at number one on Ben's Top Ten for the week ending 31 May.
Title: Siilijoki 1 1/2 year Teaser
Post by: noahclem on June 11, 2012, 12:39:18 PM
Hello and welcome to the first bit of a small 1 1/2 year birthday special for Siilijoki!

I'm a bit late but have been busy with--Summer Holidays  &dance

A real update that I hope will be a special one should be out in the next few days. I'm on vacation until Sunday but there's plenty of work to do around the house/business and it's also a nice time to enjoy my girlfriend being in town (for more than just a weekend). Hopefully I can sneak away to get the work done I want to make it a nice party here  ;)

Among the things I want to do with the update is explaining how I've created the canals, tunnels, bridges, etc in this area. For this teaser I'll show how the traffic flows around the new Central Station.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fplazaoveriewpath.jpg&hash=d2154180b5d78ecace881caebdf52e5d2d9ec0d6)

The idea was to keep the boring and somewhat unsightly FLUP-under-pedestrian tile pieces as out of view as possible. In my imagination the TIA tunnels run along the seawall instead of next to the train station but I thought they looked best this way. I've used FLUPs under the river and under overhanging seawall pieces to connect the tunnels under the river. The pedestrian bridges are re-lots based on Kazuki's RBP walls. I'm not quite satisfied with the area yet and some details will be filled in in the future. Most obviously, the TIA connection to the island featured in the last update is not yet functional. Does anybody know if there's a TIA-to-subway piece somewhere that I'm not aware of yet? Do the textures exist in LE? I might convert the whole area to subway instead of FLUPs if I find out how it's possible as that would allow me more freedom in designing the plaza and in using the seawalls.


Speaking of my summer holiday, the first part was spent visiting Tromso in northern Norway. What an inspiration for SimCity! I've always been a bit concerned about using tunnels excessively in SC4 because their so expensive in real life--but WOW, it's amazing to see what an already wealthy country, with revenues boosted by oil, can do to their roads! Here's the map of Tromso if you'd like a look:

http://maps.google.com/maps?q=norway&ll=69.651954,18.958712&spn=0.008476,0.038581&oe=utf-8&client=firefox-a&hnear=Norway&t=m&z=15 (http://maps.google.com/maps?q=norway&ll=69.651954,18.958712&spn=0.008476,0.038581&oe=utf-8&client=firefox-a&hnear=Norway&t=m&z=15)

The tunnels! They had tunnels for the only main thoroughfares, roundabouts in the tunnels, and even an extensive network of parking tunnels! Only in Norway could they afford it.... Meanwhile it was hard for me to afford to rent a roof over my head or drink in my hand  :D

I was inspired, and in a long tradition of my traveling inspiring SimCity (ever sense I was 12 or so and had to reproduce the qualities of Washington DC in SC2k) I had to do something. That something is what I hope to show soon, among other things. For now, let's have a couple zoomed out looks of the area I'm thinking of for some Norwegian-inspired work  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnsz3.jpg&hash=2774f93d5324b5d921299b23d61c6f1d419504b3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fz1ns.jpg&hash=a1218c38f6ac767f578f5c5f89ba621f234c4f90)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: MrMAvE94 on May 29, 2012, 12:13:16 PM
That is an fantastic urban centre! The mix between old and new buildings look realistic.
It only seems that some textures don't show up correctly. I mean, you are using European textures for roads, but not all parts of the roads have those European textures, like in pic 27.11 and 27.13.

-Matthijs  ;)
Thanks Matthijs! Glad you liked the mix of buildings. You're right about those textures--I try to figure out where the American/original textures are coming from but I somehow haven't been able to fix it. I'll try again  ;D

Quote from: Flatron on May 29, 2012, 01:15:12 PM
it's so ihmeellinen! I mean, I'd really like to live and work in Siillijoki, particularly but not only on this island &apls
Kiitos paljon  :D  I'm really glad you liked it so much and am particularly flattered about getting part of your city named for me! I think I'll have to find a home for you in Siilijoki (after I finish my awards from the last contest here  ::) )

Quote from: Terring7 on May 29, 2012, 01:34:07 PM
Awesome pictures &dance &dance
Thanks so much Elias!!

Quote from: Kergelen on May 29, 2012, 01:53:11 PM
Amazing small island!

Is a great idea the water-game canals. I olove it.

Nice use of xannepan walls and diagonal bridges. And i like the combination of W2W, skyscrapers and parks in this small area.

&apls &apls &apls
Thanks so much! I've always liked the look of game water and been frustrated that canal water usually doesn't match it well or transition to it well. Using game water has been more difficult but I'm going to share all the tricks I've used shortly. Maybe someone will figure out better ways than I've found and share back!

Quote from: Alafel on May 29, 2012, 09:07:52 PM
I can't believe I haven't commented on here before! (At least I don't think I have...) And yes, I just read through the whole thing. ;) I'm a bit of a completist.

As for the latest update... wow. Just wow. Hang on, I have an appropriate response here somewhere... wait... here it is:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fzipmeme.com%2Fuploads%2Fgenerated%2Fg133835047520354243.jpg&hash=6d5283986599f5209824f4374019553334f9e172)

:P

If you don't mind my asking, where did you get the parks and green-roofed building in 27.3? They're fantastic, and you've used them really well. Looking forward (very much!) to the next!
Welcome to Siilijoki!!! Thanks for taking the time to read through it all and I'm really glad you liked it so much! Feel free to "steel" whatever you like, I've taken many great ideas from other MDers and believe imitation is the sincerest form of flattery  ;)

The parks I've used (including the building you've asked about) are mostly from the BSC parks set. I've also used some from Paeng's newer park sets and the walled lots are my own re-lots from kazuki's RBP set (see my frequently requested links link). Keep your eye out here for some possible shared LOTting from me soon and I'll PM you the link for that park building when I find it  :thumbsup:

Quote from: nbvc on May 29, 2012, 09:39:32 PM
Great images. The island with the park looks fantastic. &apls
Thank you very much! Always a pleasure to have you visit  :thumbsup:

Quote from: RickD on May 30, 2012, 04:54:06 AM
Awesome update. This part of town reminds me of Stockholm al little bit.
Thanks Raphael! I've never been to Stockholm but it is an inspiration for this area, along with other canalled cities like Amsterdam, but fused with a more modern skyline. Anyway, glad you liked it!

Quote from: cmdp123789 on May 30, 2012, 07:53:52 AM
Excellent update! I really like the way you managed to mix old and new... In addition, you know how to work with the angle of the pics.. I mean... you know how to take good shots! Although, I saw a pic in which the bridge didnt look much like a bridge 27.6 was... I mean it is clearly a "bridge" but it isnt... isnt it? Anyways... nice job on the update!
Thanks!! Yeah the bridge-that-isn't-a-bridge was the only way I had to cross the canal with that network in that spot. I've lotted myself a solution so it will look like a real bridge but I'm still finishing the details. I want to somehow include wider sidewalks for it and am not sure quite how to do it yet....  Anyway, really glad you liked the mix of buildings and the update!

Quote from: io_bg on May 30, 2012, 09:31:22 AM
Fantastic work on the last update! I like the network layout, too - it's quite realistic. Looking forward to more! :thumbsup:
Thank you very much Ioan! Glad you liked the network, Pirgos has always been a source of inspiration for mine  :thumbsup:

Quote from: art128 on May 30, 2012, 10:21:09 AM
Here is what I meant:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fuppix.net%2F8%2F6%2Fc%2F576dddf945ba15c3a702fa25484a7.jpg&hash=4ffa0479aa519428a81be5445eb088d75a4f242d)
One or two tiles further in the direction of the red arrows, so that the turn ( in blue) is not a perfect 90° angle.

Anyway, one nice update once again! I really like that island with the waterfront park, very well made.
Also nice work with the tramway.
Thanks!! Ok, I understand what you mean and it would be possible for me to do (though it wouldn't be if I put a bridge across the canal where I'm planning on). I don't understand why the sharp turn is a problem though--since the road travels underground you can imagine it going wherever you like. For example, when I show my next map of the area I'll show the tunnel here running along the river walls instead of next to the train station where it actually runs. In any case, I do really appreciate you taking the time to explain and I always take your suggestions very seriously. Always a pleasure  :thumbsup:

Quote from: Framly on May 30, 2012, 01:37:14 PM
WOW &apls

What a great update! Full of fantastic ideas and little details :)

I really like who you managed the bridges and Kazukis Walls &apls
Thanks Framly! Ideas and details are my favorite thing in SC4  ;D  Glad you liked the bridge and wall LOTting :thumbsup:

Quote from: Jmouse on May 30, 2012, 03:10:28 PM
What a stunning update, Noah, but it's so complex I hardly know where to begin.

So I took a little trip back to January 2011. (http://sc4devotion.com/forums/index.php?topic=12162.msg361433#msg361433) Quite a difference between then and now. I see a more "professional" approach to your game now, and while pre-planning was evident back then, your work has a much more polished look now.

27.1 is as realistic as they get. The island is beautiful by day, by night and up close. I've always admired your use of park-like areas that break up the urban scenes. I'm sure you know why I like 27.4 ;) and 27.5 is as near perfect and any mosaic I've ever seen. Somehow everything works so well with all the other elements although we begin with an ultra-modern structure near the waterfront and end up in what I would call a vintage European scene.

The rest of the photos are sweet eye candy, and I really like your canals. In reading your description above 27.6, it's evident that you're thinking like a city manager in Siilijoki. You feel the heartbeat of your city – you do more than just let buildings appear where they will. You're a man with a definite plan, and we don't see that quality often enough. 27.11 - 27.13 are absolutely charming, and I would love to visit a place like that.

This is an update well worth waiting for...
-Joan

Thanks so much as always for such a detailed and thoughtful comment Joan  &dance  Getting such nice feedback is a huge encouragement for my work with Siilijoki. I'm glad you like the green spaces--one of the nice things about SimCity is that I can make cities the way I wish they were instead of the way the end up looking--and to me the most urbanized and dense areas are the ones that need a bit of greenery the most!

I must sincerely apologize for giving the wrong information on the area involved--this area is what was shown on the very first page of my MD before my central tile became un-openable. Hopefully it makes a bit more sense if you view there  :'(

I'm very glad you enjoyed the blend of building styles in the area. My scenes always involve some natural growth and Siilijoki is not a city that spends all of its time paused, but I do a lot of "pruning" of buildings and a good bit of plopping of C & I when the demand supports it. Usually I'm able to end up with a crop of buildings I'm quite happy with  :)

Glad you liked the canals as well. Those were the trickiest (read most fun but most frustrating) parts to implement. Ultimately, central Siilijoki should end up full of them and hopefully I pick up more tricks for making them look good along the way!

Thanks again and it's always a pleasure!

Quote from: eugenelavery on May 31, 2012, 08:40:28 AM
This is such a masterful MD, I particularly love all of the canals.
Wow, thank you for the great compliment!! I'm really glad you liked the canals, they were the most challenging part!

Quote from: rambuckel on May 31, 2012, 12:02:28 PM
WOW, Noah, this is amazing again ... the way you present rails and streets / roads is so realistic. And the mixture and arrangement of buildings is just exemplary!

&apls &apls &apls Theresa  &apls &apls &apls
Thank you very much Theresa!! It's fantastic to here such nice things about the transport and buildings around here! Glad to hear from you again  :)

Quote from: Gugu3 on May 31, 2012, 01:47:52 PM
Awesome update!!!Really like the station area pdestrian friendly :thumbsup:Nice usage of tram in avenue and underpasses &apls
Thanks a lot!! I had originally planned the train station area to have my new "TIA-6" roads surrounding it but I thought that the mass transit area should be very pedestrian friendly. Glad you agreed!

Quote from: Skimbo on June 01, 2012, 12:54:48 PM
Oooooh, Fabulous update!
Thanks very much and glad you liked it Skimbo!

Quote from: rooker1 on June 05, 2012, 07:00:43 AM
Fantastic update. 
I love the complexity of your transit system and how you have crowded the roads.  Great work on the canals and very good chioce on buildings in the area, it all fits together just right.  Very European and very realistic, I love it all.

Robin :thumbsup:
Awesome compliment Robin, thank you very much!! Really happy you liked it  :thumbsup:

Quote from: benedict on June 09, 2012, 03:47:31 PM
Amazing update. I love the way the avenue curves just before it leaves the island.

And congratulations - your MD is back at number one on Ben's Top Ten for the week ending 31 May.
Thanks benedict! The curve of the avenue is one of the relatively few remaining details from when I originally created the area (although it was bulldozed and reconstructed 4 meters lower than before). Glad Siilijoki made it to #1 again!!
Title: Re: Siilijoki 27-Along the Canals
Post by: Terring7 on June 11, 2012, 01:54:37 PM
Birthday? I'll bring the beers &dance &dance
Title: Re: Siilijoki 27-Along the Canals
Post by: RickD on June 12, 2012, 02:32:28 AM
Quote from: Terring7 on June 11, 2012, 01:54:37 PM
Birthday? I'll bring the beers &dance &dance

And I'll drink the beers.  :D

Great update Noah. Norwegian roads gave me much inspiration for my current MD, too. ;)
Title: Re: Siilijoki 1 1/2 year Teaser
Post by: Ol.S / Benoit on June 27, 2012, 10:51:36 AM
Last update was pretty amazing ! And as always, great work with RHW :)
Title: Re: Siilijoki 1 1/2 year Teaser
Post by: Gugu3 on June 27, 2012, 11:35:54 AM
Nice job with area!! :)and also nice usage of RHW in hilly terrain! &aplsabout the FLUP pieces..which FLUP pieces did you use to go under the seawalls and the river?the no texture ones?I'm interested in knowing more...
Title: Help Siilijoki!
Post by: noahclem on June 27, 2012, 11:54:33 AM
Hello, hello! I'm still hoping to get a nice update out before the end of the month in honor of 1 1/2 years of Siilijoki. SimCity didn't much make it into my summer vacation as spending time with my girlfriend was the priority and the weather was pretty nice too. Of course one way to enjoy a warm evening is to sit on the terrace playing SC4 and enjoying a relaxing beverage....

But I digress. For now I need a bit of help to figure out a commuting/interchange problem I'm having. I've been having problems with this interchange:


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fnscne.jpg&hash=8e500c6b9c9f8e41601043fabaef9c86b1c21d3e)
The people on the top side are desparate for jobs but just won't use this interchange which connects to a nearby mall with some 12,000 C$$ jobs (the demand is there, thank you CAM).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fhelp.jpg&hash=8bcc2b09b354907f8aee336a69c2890d85e81297)
Here's a closer look at the interchange. You can see the only commuters are nearby pedestrian ones (my traffic simulator requires parking but there is plenty just down the motorway near the jobs). The mall is off screen to the right side and all the paths in that direction seem fine*. Before I completed the next interchange to the east (right) traffic was coming off the motorway and turning around here to head back and commute to Siilijoki Proper. Is there a problem with the on-slope avenue x OWR piece somehow?

* The ramps on the left side don't connect properly to the avenue overpass and the intersection will have to be reconfigured.

Speaking of the next intersection down, here's a couple still under construction views:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fnseast.jpg&hash=f9b5ee0d9cfe86bfe817a5bf0b8d27a79392ac26)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fnseastpaths.jpg&hash=f99014df8f4548f2660e5d8b4ce0e5da577a87ac)

There's plenty of traffic here! The interchange looks quite 'wrinkly" but it's not an accident. While perfectly functional now it will be very attractive looking once L1 avenue viaducts arrive. It's usually a bad (and frustrating) habit to make plans based on future networks but I made an exception since the current version is perfectly functional  ;D


Anyway, just sharing what's in the works right now and hoping someone can figure out what my problem is.

I'll be working towards something pretty to share soon. In the meantime me, Elias, and Raphael will be quaffing a couple beers--perhaps Benoit and Gugu3 will join us for a beverage of their choice as well and of course more are welcome  :D

@ Gugu3: I used FLUP under pedestrian mall pieces so the hole in Xannepan's seawalls wouldn't be very noticeable (i used his overhanging bridge piece to be able to get them under. I'll show a picture of the canal bottom soon.
Title: Re: Help Siilijoki!
Post by: Gugu3 on June 27, 2012, 03:02:07 PM
A beer is more than welcome!!! :D
regarding the interchange..it's a strange situation..the pathways look ok..don't know why sims are not using it..maybe Tarkus or Ganaram or one of the other NAMites can give you an answer..I hope so!!
Thanks for the reply! :thumbsup:
Title: Re: Help Siilijoki!
Post by: vinlabsc3k on June 28, 2012, 02:43:08 AM

Hi Noah, I hope you spend your summer holidays with fun and joy! ;)
This situation on your intersection was happen even to me. :'( I've resolved it with the elimination of TE lots from intersection. &mmm
Maybe it was a bug with the path controller in game. :angrymore:
Title: Re: Help Siilijoki!
Post by: Gilikov1994 on June 29, 2012, 07:55:15 AM
your MD realy impressed me! what a wonderfull region! your highways are looking good either :D

- Giel  :thumbsup:
Title: Re: Help Siilijoki!
Post by: MandelSoft on June 29, 2012, 12:04:05 PM
I think that people can find their way to work (or the other way around), but not back home due to one-way connections. Try to see if that's the issue...
Title: Re: Help Siilijoki!
Post by: Schulmanator on July 01, 2012, 01:03:44 PM
Those wacky sims sometimes have trouble walking in a straight line...  :P
I have been known to use subway stations, sometimes clandestinely, to bypass their poor sense of direction...
Title: Re: Help Siilijoki!
Post by: Tarkus on July 01, 2012, 01:23:07 PM
Quote from: noahclem on June 27, 2012, 11:54:33 AM
But I digress. For now I need a bit of help to figure out a commuting/interchange problem I'm having. I've been having problems with this interchange:
. . .
The people on the top side are desparate for jobs but just won't use this interchange which connects to a nearby mall with some 12,000 C$$ jobs (the demand is there, thank you CAM).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fhelp.jpg&hash=8bcc2b09b354907f8aee336a69c2890d85e81297)

First off, wow, that's a snazzy interchange!  :thumbsup:  Looking at DrawPaths, I'm seeing the paths ending on those OWR segments right before the intersections, and I'm also seeing a red line across there, which indicates a path with 255 as an entrance/exit.  It looks like the segment right before the intersection is using the ortho stub paths instead of the through ortho network paths, and it's not allowing through traffic.  Are you using the retaining wall trick to build those connections?  I'm really curious as to how they're put together. :)

-Alex
Title: Re: Help Siilijoki!
Post by: Swordmaster on July 04, 2012, 07:22:54 AM
Great updates since I last checked, Noah. Haven't had much time for SC4 lately, but coming back, first thing I did was look at this thread.  ;)

Cheers,
Willy
Title: Re: Help Siilijoki!
Post by: art128 on July 04, 2012, 07:27:30 AM
That was one great looking interchange, and a truly master-like development in that hill. It's a shame about the unemployment. As the above comments, seems like they can go to the mall, but can't get back home.
If you're lazy and want a temporary solution, you can always build a small subway line. ;)
Title: Happy 4th of July from Siilijoki!
Post by: noahclem on July 04, 2012, 03:14:19 PM
To my American friends (with whom I share a homeland and passport) a Happy Independence Day from Siilijoki!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnp-4th.jpg&hash=dc7ad2c605c9de5515cee9642a83ecc3006ea88c)

A bit of exciting news, I'm now running Siilijoki on the most recent P57 build instead of limiting my testing to the sandbox! It's an early step but still exciting.

Due to a work schedule of around 60hrs/week for July I'll most likely not be able to contribute as much as I would like to this month (read one "numbered"/full update at best. I have previously promised a celebration, however, and I intend to deliver even if it's a few weeks or more off schedule. I've been planning on---wait it won't be so much fun if I give things away  :P   Anyway, there are a handful of things I've planned to share that could be a fun part of a "special update".


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: Gugu3 on June 27, 2012, 03:02:07 PM
A beer is more than welcome!!! :D
regarding the interchange..it's a strange situation..the pathways look ok..don't know why sims are not using it..maybe Tarkus or Ganaram or one of the other NAMites can give you an answer..I hope so!!
Thanks for the reply! :thumbsup:
Yeah, the only pathways with problems are my m-tel re-lots and they have nothing to do with the mall commute (the Siilijoki city center is in that direction, which I also wish they would commute to). I do think we're working towards a solution.

Quote from: vinlabsc3k on June 28, 2012, 02:43:08 AM

Hi Noah, I hope you spend your summer holidays with fun and joy! ;)
This situation on your intersection was happen even to me. :'( I've resolved it with the elimination of TE lots from intersection. &mmm
Maybe it was a bug with the path controller in game. :angrymore:

Yes, the summer holidays were great, thanks! Those TE lots are going to go but that shouldn't affect the mall commute. I'll have to look into that problem....

Quote from: Gilikov1994 on June 29, 2012, 07:55:15 AM
your MD realy impressed me! what a wonderfull region! your highways are looking good either :D

- Giel  :thumbsup:
Thanks Giel and welcome to Siilijoki! Glad you liked the highways and welcome back!

Quote from: MandelSoft on June 29, 2012, 12:04:05 PM
I think that people can find their way to work (or the other way around), but not back home due to one-way connections. Try to see if that's the issue...
Thank you Maarten and nice to have you visit again  :thumbsup:  Do you mean neighbor connections or just OWRs and highways? Neighbor connections wouldn't affect this one but I'll have another look at all the paths in the area.

Quote from: Schulmanator on July 01, 2012, 01:03:44 PM
Those wacky sims sometimes have trouble walking in a straight line...  :P
I have been known to use subway stations, sometimes clandestinely, to bypass their poor sense of direction...
Hehe, yeah, they can have a bit of trouble--perhaps there was some kind of celebration going on when they were trying to stagger their way to work  :D   A subway connection is a good idea, even if only as a temporarily fix until I resolve whatever else is going on here  :thumbsup:

Quote from: Tarkus on July 01, 2012, 01:23:07 PM
First off, wow, that's a snazzy interchange!  :thumbsup:  Looking at DrawPaths, I'm seeing the paths ending on those OWR segments right before the intersections, and I'm also seeing a red line across there, which indicates a path with 255 as an entrance/exit.  It looks like the segment right before the intersection is using the ortho stub paths instead of the through ortho network paths, and it's not allowing through traffic.  Are you using the retaining wall trick to build those connections?  I'm really curious as to how they're put together. :)

-Alex

Thanks Alex, glad you liked the interchange! It's been particularly fun, though also particularly frustrating, trying to work the highway network through this area. This interchange is at the edge of a larger complex, consisting of three separate partial "Y"s with each partial "Y" including local, bidirectional access. One Y (so far constructed only on graph paper) is directly connected to a 4th "Y", this one a full one, so in a way the complex could be thought of as two partial Ys connected to not-quite-a-full-access-4-way-all-with-local-access. Topography made such a setup sensible/sane  ?=mad)=

The section of the interchange you're asking about was created using my re-lotted version of m-tels (http://community.simtropolis.com/files/file/16688-marrast-m-tel/). I could swear that the paths didn't used to do that....  Anyway, i got them to "float" above the neighboring terrain and instead of using the retaining wall method. I may just replace them with MIS or RHW-4 transitions to cut down on future headache--though those re-lots aren't a project i'm ready to give up on just yet!

Would those 255 exit paths affect the right-hand side of the interchange that doesn't involve the TE lots?

Quote from: Swordmaster on July 04, 2012, 07:22:54 AM
Great updates since I last checked, Noah. Haven't had much time for SC4 lately, but coming back, first thing I did was look at this thread.  ;)

Cheers,
Willy
Wow, that's great to hear! Hope you find a bit more time for SC4 and it's great to see you here!

Quote from: art128 on July 04, 2012, 07:27:30 AM
That was one great looking interchange, and a truly master-like development in that hill. It's a shame about the unemployment. As the above comments, seems like they can go to the mall, but can't get back home.
If you're lazy and want a temporary solution, you can always build a small subway line. ;)
Thank you Arthur! I may end up having to go for the subway line option, temporarily as you said. More to come on the interchange for sure  ;)
Title: Re: Happy 4th of July from Siilijoki!
Post by: bat on July 07, 2012, 07:43:38 AM
Nice night shot with nice fireworks there! :)
Title: Re: Happy 4th of July from Siilijoki!
Post by: kelis on July 07, 2012, 09:01:33 AM
Beautiful picture my friend !!
Title: Re: Happy 4th of July from Siilijoki!
Post by: art128 on July 07, 2012, 09:08:51 AM
Great picture, Noah! Looks like people on the beach are enjoying the fireworks. :)
Title: Siilijoki-Panorama Teaser 16 July
Post by: noahclem on July 16, 2012, 04:22:33 AM
A panorama showing the newest alignments of the rails leaving the Central Station in Siilijoki Proper. Much more pictures, plans, and details of the area coming soon--700 Replies will trigger a full update  ;D

Click for full size!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0712%2Fpanoramarain.jpg&hash=aecf48980499b764ffb90de550cf0693efadb2c2)
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: RickD on July 16, 2012, 05:11:05 AM
I like how you work with the terrain.   &apls
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: art128 on July 16, 2012, 05:13:09 AM
Great panorama, Noah! Everything is really well set in this area. The railways to the station are wonderful.

My only critic would be about the tramway line. I find it a bit useless and dangerous to go all over the avenue at the top, when it can just cross under the rail bridges and then unite with the avenue. This way it will prevent traffic jams. (unless there is a station covered by the buildings)
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: Nanami on July 16, 2012, 09:11:06 AM
Nice one! how do you make that diagonal railway bridge???
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: vortext on July 16, 2012, 10:39:19 AM
Quote from: noahclem on July 16, 2012, 04:22:33 AM
Much more pictures, plans, and details of the area coming soon--700 Replies will trigger a full update  ;D

That's a compelling argument for me to drop a line.  Great job as per usual. I feel right at home with all the rain.  &sly    :D


Quote from: 976 on July 16, 2012, 09:11:06 AM
Nice one! how do you make that diagonal railway bridge???
Those are the raised railway puzzle pieces from the NAM.
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: Schulmanator on July 16, 2012, 08:23:21 PM
Awesome picture! I am eager for more!
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: wallasey on July 17, 2012, 04:59:06 AM
I love that view! Your transit networks seem unhindered by the creeks and little inlets you have surrounding your City Centre.

Keep up the great work!
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: kelis on July 17, 2012, 05:20:48 AM
Another nice panoramic view of your great city !! I like how you work with this hard terrain with those rivers, also I really like the residential complex with all those towers, it looks perfect in that place my friend  &apls &apls
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: Gugu3 on July 17, 2012, 01:09:01 PM
Nice job Noah!!!Love the area!!!The railway network looks amazing but the tram network is even better!!! &apls
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: noahclem on July 17, 2012, 03:37:18 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftitlepic.jpg&hash=0c5ddb9c589c809d4313bc1b2f50d4217cde8f7f)

Welcome friends, once again, to Siilijoki! This update focuses on the newly completed area bridging the very center with a neighborhood to the east that was the area I first published at SC4D. Just after I started my MD these areas were brutally separated by an error in the game that wouldn't allow me to load the central tile of Siilijoki. Now finally Siilijoki Proper is fully connected again and feels like a real city!

Because I am a very slow, methodical SC4 worker these areas will continue to change and evolve as time goes on. I'll denote the pictures in particular need of improvement (some of which I aspire to do myself and some of which I hope to god a more talented friend can complete or help me with  $%Grinno$% ). The future of SC4 and Siilijoki is wide open and full of promise.

This update features the re-aligned rail networks extending from the (relatively) newly replaced Siilijoki Central Station. Many plans have been put forward to make the relatively wild forests a more urban playground--we'll see what happens.

For now, let's have a look at the area!

28.1--Tracks leading to the north, across the estuary
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagbridge.jpg&hash=ab8dfa8583b35cfd7149f290d01f8ac897d27251)


28.2--The first bridges across the water leaving the Central Staion--gratuitously GIMPed  ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2F2bridgeovershopped.jpg&hash=0123d49ca1e509760092ad4e765ee5ef20740b19)


28.3--The shortest possible diagonal bridge in a nice light. It's also been placed on a slope  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftwisummer.jpg&hash=f57f17b6477b054470a3dd7866351a116d6a243f)


28.4--Might as well have a night view of the same  ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagbridgent.jpg&hash=5d04076db8d7c15a34188ffb59e29889890b2ebb)


28.5--On the fringe of the area newly revealed is this--I just wish there were some trees in the diagonal TIA median. I love concrete when it's a place that encourages pedestrians but not so much when it detracts from an area's green-ness....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagd.jpg&hash=8840634ddc459f46b9fdcfa2582ba82c687a0ff6)


28.6--It looks a lot better at night though
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagn.jpg&hash=e6783935078a5b007022e317905fe1da292cbbed)



28.7--Let's have a closer look at that bridge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fdiagbz6.jpg&hash=66a5db702aed3101e85ea8ab6172937c440cd9bf)


28.8--a bit of transparency in the water (and maxis terrain by accident) show some of what's really going on with these tunnels....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fmaxisrailview.jpg&hash=5003bc317ed04cbead676e1091c3c39d7fa8b238)


28.9--A mosaic finish! This is almost the exact opposite of the last panorama. Tall and skinny instead of short and fat, night instead of day--and bigger. It's the product of several nice night pictures and mosaics I thought about publishing before I realized they'd all be better together. I hope you like it  "$Deal"$
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0712%2Fnightm.jpg&hash=5d986e36cd6c05899a83c0009b8fce758908be0b)



Still many exciting things I'm hoping to have happen here soon but I think I'm just too busy this month. I'll have a bit more small stuff but I'm limited with SC4 working ~60hrs/week  %wrd

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: bat on July 07, 2012, 07:43:38 AM
Nice night shot with nice fireworks there! :)
Thanks bat! Glad you liked it  :thumbsup:

Quote from: kelis on July 07, 2012, 09:01:33 AM
Beautiful picture my friend !!
Thanks Kelis!!

Quote from: art128 on July 07, 2012, 09:08:51 AM
Great picture, Noah! Looks like people on the beach are enjoying the fireworks. :)
Thanks Arthur, glad you liked it!

Quote from: RickD on July 16, 2012, 05:11:05 AM
I like how you work with the terrain.   &apls
Thanks! In this area the terrain was originally very flat without water (IRL this region is a river delta swamp) so I actually created the difficulties in the terrain to make my train tracks work better :D

Quote from: art128 on July 16, 2012, 05:13:09 AM
Great panorama, Noah! Everything is really well set in this area. The railways to the station are wonderful.

My only critic would be about the tramway line. I find it a bit useless and dangerous to go all over the avenue at the top, when it can just cross under the rail bridges and then unite with the avenue. This way it will prevent traffic jams. (unless there is a station covered by the buildings)
There is a tram station hidden behind the buildings. Most of this layout is a relic of my first days of posting in SC4D but I recently realigned the tram line through the park because of some other changes I made when I built the new Central Station (there will soon be a newer, bigger Central Station). I'm not happy with the current layout either and I'm sure it will change. The problems are the avenue bridge that can't carry tram traffic, and the wide-radius avenue curves that wouldn't look good with a tram either. My goal is a much better solution but it's so difficult that this is what I'm going to have for now.

Quote from: 976 on July 16, 2012, 09:11:06 AM
Nice one! how do you make that diagonal railway bridge???
The bridge is part of the Diagonal Bridge package from the most recent NAM. It's from the puzzle-pieced one and I wish that something like that was available for other networks. I believe that my bridge here is the shortest possible diagonal bridge and it's even sloped! I edited the slopes in the DBE so it could change in height by about 5 meters :)  Feel free to send me a PM if you need any help trying to do something similar.

Quote from: vortext on July 16, 2012, 10:39:19 AM
Quote from: noahclem on July 16, 2012, 04:22:33 AM
Much more pictures, plans, and details of the area coming soon--700 Replies will trigger a full update  ;D

That's a compelling argument for me to drop a line.  Great job as per usual. I feel right at home with all the rain.  &sly    :D

Thanks so much for dropping a line buddy  :party:

Also, I'm so sick of rain here  :angrymore:

Quote from: Schulmanator on July 16, 2012, 08:23:21 PM
Awesome picture! I am eager for more!
Great to hear, thank you!

Quote from: wallasey on July 17, 2012, 04:59:06 AM
I love that view! Your transit networks seem unhindered by the creeks and little inlets you have surrounding your City Centre.

Keep up the great work!
What a pleasant surprise to see you around here again! To be honest, I created the creeks and inlets to work with the existing plans for the transit networks, so I kinda cheated  $%Grinno$%  My favorite real-life cities are usually made exceptional by the way that they deal with and create green and blue spaces within them so I try to do the same here. Hope to catch a bit more Featherstall soon!

Quote from: kelis on July 17, 2012, 05:20:48 AM
Another nice panoramic view of your great city !! I like how you work with this hard terrain with those rivers, also I really like the residential complex with all those towers, it looks perfect in that place my friend  &apls &apls
Thanks again! Those towers were an accident and I can't decide if I like them or not. But if you like them it can't be bad  ;)

Quote from: Gugu3 on July 17, 2012, 01:09:01 PM
Nice job Noah!!!Love the area!!!The railway network looks amazing but the tram network is even better!!! &apls
Hey, thanks buddy! I like the rails better than the trams but we can agree to disagree   :P
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: art128 on July 17, 2012, 03:48:04 PM
Now, that's one step slope for the train tunnels.  $%Grinno$% $%Grinno$%

I still... Wow, what. Seriously.. What.  ??? I remember marrast/criquette used a technique/trick like that to hide a curve in a mountain tunnel railway.

Anyway, great update Noah. Looks really really well engineered.  Also, I see the sloppy swimming pool is gone. That's good.  ;D
Title: Re: Siilijoki-Panorama Teaser 16 July
Post by: kelis on July 17, 2012, 03:54:46 PM
WOW !! Tunnels under the water ? It's possible see one train crossing these tunnels ? It would be so funny  $%Grinno$%
About the update I prefer the night pictures, all of them looks so good my friend, the lights give a special touch to your city, great job once again Noah.


Greetings  ;)
Title: Re: Siilijoki XXVIII
Post by: RickD on July 18, 2012, 12:59:10 AM
So you are a tunnel cheater? I should have known.  $%Grinno$%

The small diagonal bridge turned out very well and I love the big city mosaic.
Title: Re: Siilijoki XXVIII
Post by: Schulmanator on July 18, 2012, 04:02:28 AM
Wow! Impressive stuff. Love the mosaic pic :)
Title: Re: Siilijoki XXVIII
Post by: Girafe on July 18, 2012, 04:46:48 AM
Amazing update  &apls &apls &apls
Title: Re: Siilijoki XXVIII
Post by: Gugu3 on July 18, 2012, 09:55:02 AM
Very nice Noah!!!Wonderful job with the rail lines and the rest of the city of course &apls
Title: Re: Siilijoki XXVIII
Post by: Ol.S / Benoit on July 19, 2012, 05:10:40 AM
Great work on this update Noah ! :) And nice tricks with the tunnels !
But no shadows ? :(
Title: Re: Siilijoki XXVIII
Post by: bat on July 19, 2012, 08:19:14 AM
Nice work on the bridges. Also great images of the trams. And the night shots are looking fantastic. :thumbsup:
Title: Re: Siilijoki XXVIII
Post by: Nanami on July 20, 2012, 02:34:00 AM
Nice night shots! I don't notice if there's any diag rail bridge in menu. I may missed something...
Title: Re: Siilijoki XXVIII
Post by: rooker1 on July 20, 2012, 04:24:35 AM
Very interesting update!!
Love the night mosaic.  Your city is truly outstanding!!

Robin &apls
Title: Re: Siilijoki XXVIII
Post by: Jmouse on July 20, 2012, 08:32:03 PM
I've been out of the loop lately, but Siilijoki was one of the first stops I made as I try to return.

I was not disappointed.

28.1 – 28.4 all illustrate your eye for dramatic scenes which balance water, land, flora and bridges perfectly. I remain especially impressed by your use and placement of trees. It isn't as easy as you make it look.

28.8 is one of the most surreal in-game scenes I've ever seen. It looks like an illustration one would find in a book or magazine, and that dream-like quality is very much a part of its haunting charm.

The mosaic is stunning, as are all the others I've seen here. I especially like the way it goes from light to dark to light and then dark again. A solid sheet of bright lights would have been just way too much icing on the cupcake! :D

Exceptional update... ;)
-Joan
Title: Re: Siilijoki XXVIII
Post by: threestooges on July 20, 2012, 10:49:54 PM
Nice mosaic. Really shows off the impressive night lighting in some of the bats out there and reminds me I should play with the day/night transitions more often. Love the seasonal trees near the diagonal bridge. I'd love to take that sort of scenic ride someday.
-Matt
Title: Re: Siilijoki XXVIII
Post by: Gugu3 on July 23, 2012, 03:11:14 AM
sorry for double posting :)Noah where did you find that TIA diagonal station?I really need something like that...
Title: Siilijoki 3.8 Teaser
Post by: noahclem on August 02, 2012, 03:45:29 PM
PANORAMA AT THE BOTTOM  &hlp &hlp

July was crazy at work for me but somehow a bit of SC4 snuck in--in fact, between the last few days and July, Siilijoki Proper's population has increased from around 170,000 to 275,000. Besides fighting with how to reconcile a canal-filled city based on game water with a city using trams and NWM networks I've also been very busy growing and plopping buildings that will look good in their place. There's big stuff coming soon  ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freplieslogo.jpg&hash=f57223733d86c01b615d32af1ea2e10508dd8154)

Quote from: art128 on July 17, 2012, 03:48:04 PM
Now, that's one step slope for the train tunnels.  $%Grinno$% $%Grinno$%

I still... Wow, what. Seriously.. What.  ??? I remember marrast/criquette used a technique/trick like that to hide a curve in a mountain tunnel railway.

Anyway, great update Noah. Looks really really well engineered.  Also, I see the sloppy swimming pool is gone. That's good.  ;D

Thanks Arthur! In my imagination the train tunnel curves within the hill instead of taking the steep slope  $%Grinno$%  It's interesting to hear that someone else has tried the same type of thing. Unfortunately, the picture featuring the missing swimming pool was taken at a time that wasn't saved--however it is now gone for good  ;)

Quote from: kelis on July 17, 2012, 03:54:46 PM
WOW !! Tunnels under the water ? It's possible see one train crossing these tunnels ? It would be so funny  $%Grinno$%
About the update I prefer the night pictures, all of them looks so good my friend, the lights give a special touch to your city, great job once again Noah.


Greetings  ;)

Thanks Kelis! I'll be sure to post an underwater train soon  :D  I'm glad you like the night pictures. Ever since I started posting pictures on SC4D I've tried to create nice night scenes--I guess it's the time of day I like best ;)  Incidentally, I'm experiencing my first "nights" in 3 months up here in northern Finland now--auroras coming soon  :)

Quote from: RickD on July 18, 2012, 12:59:10 AM
So you are a tunnel cheater? I should have known.  $%Grinno$%

The small diagonal bridge turned out very well and I love the big city mosaic.

Hehe, a "tunnel-cheater" I am  :D  Glad you liked the update!

Quote from: Schulmanator on July 18, 2012, 04:02:28 AM
Wow! Impressive stuff. Love the mosaic pic :)
Thanks man, glad you liked the mosaic and update  :thumbsup:

Quote from: Girafe on July 18, 2012, 04:46:48 AM
Amazing update  &apls &apls &apls
Thanks Girafe, great to see you here again!

Quote from: Gugu3 on July 18, 2012, 09:55:02 AM
Very nice Noah!!!Wonderful job with the rail lines and the rest of the city of course &apls

Quote from: Gugu3 on July 23, 2012, 03:11:14 AM
sorry for double posting :)Noah where did you find that TIA diagonal station?I really need something like that...
No worries on the double-post  ;D You can find those stations here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2023 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2023)  They're my favorites, BTW. Thanks for the compliments and I'm glad you enjoyed the update!

Also, I would have given you the link earlier but my computer forgot my LEX password :/

Quote from: Ol.S / Benoit on July 19, 2012, 05:10:40 AM
Great work on this update Noah ! :) And nice tricks with the tunnels !
But no shadows ? :(
Thank you very much! Sorry about the shadows  &mmm

Quote from: bat on July 19, 2012, 08:19:14 AM
Nice work on the bridges. Also great images of the trams. And the night shots are looking fantastic. :thumbsup:
Thanks bat! Glad you liked the update  :)

Quote from: 976 on July 20, 2012, 02:34:00 AM
Nice night shots! I don't notice if there's any diag rail bridge in menu. I may missed something...
Thanks! The diagonal rail bridges show up when you have the Diagonal Bridge Enabler in your plugins. Some of the bridges are draggable but the one I used there is puzzle-piece based. You can find it in the rail menu when you have the DBE in your plugins  :thumbsup:

Quote from: rooker1 on July 20, 2012, 04:24:35 AM
Very interesting update!!
Love the night mosaic.  Your city is truly outstanding!!

Robin &apls
Thanks so much Robin! Siilijoki is always fun at
Quote from: Jmouse on July 20, 2012, 08:32:03 PM
I've been out of the loop lately, but Siilijoki was one of the first stops I made as I try to return.

I was not disappointed.

28.1 – 28.4 all illustrate your eye for dramatic scenes which balance water, land, flora and bridges perfectly. I remain especially impressed by your use and placement of trees. It isn't as easy as you make it look.

28.8 is one of the most surreal in-game scenes I've ever seen. It looks like an illustration one would find in a book or magazine, and that dream-like quality is very much a part of its haunting charm.

The mosaic is stunning, as are all the others I've seen here. I especially like the way it goes from light to dark to light and then dark again. A solid sheet of bright lights would have been just way too much icing on the cupcake! :D

Exceptional update... ;)
-Joan

night  ;)

Wow, where to start on such a thoughtful comment? With regard to water, flora, land, and bridges I could say that those are generally my favorite things--As Siilijoki Proper grows I'm working hard to keep plenty of green and blue around the increasingly dense homes and businesses. Bridges are always a favorite, though I've yet to fanagle a way to cross game water with tram-in-avenue or multi-tile one-way-road--not to give away too much from the next update  ;)  Always great to have you visit and I'm really glad you liked the update!

Quote from: threestooges on July 20, 2012, 10:49:54 PM
Nice mosaic. Really shows off the impressive night lighting in some of the bats out there and reminds me I should play with the day/night transitions more often. Love the seasonal trees near the diagonal bridge. I'd love to take that sort of scenic ride someday.
-Matt
Thanks Matt! I loved the day/night and seasonal transitions in your last update too :)  A scenic view of Siilijoki's tracks may be in order in the relatively near future....


At night along the canals....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0812%2Fcanalnightpanorama.jpg&hash=194366ddb349b4ad8222a275be5f47a12ed43db9)
Title: Re: Siilijoki 3.8 Teaser
Post by: threestooges on August 02, 2012, 06:36:15 PM
It's the seemingly little things in you updates that always seem to catch my eye. I noticed your reply that you were working to incorporate networks with game water canals. That puzzle piece bridge seems to be an example of it. Was that done using the diagonal bridge trick (getting rid of the water, etc)? The ultimate effect shows off a very impressive, yet short and understated bridge. Things like the subtle change in altitude at the ends which isn't all that possible with most game bridges. Nicely done.
-Matt
Title: Re: Siilijoki 3.8 Teaser
Post by: nbvc on August 02, 2012, 09:29:24 PM
Great work with the panorama and last update. &apls
Title: Re: Siilijoki 3.8 Teaser
Post by: Flatron on August 03, 2012, 01:30:32 AM
Siilijoki seems to be a very liveable City/Region :thumbsup:
I have to admit that I'd like every town with a sort of "Riverwalk" or sth. like that...
And that bridge...love it!
Title: Re: Siilijoki 3.8 Teaser
Post by: RickD on August 03, 2012, 02:10:42 AM
Ah yes, it would be nice to walk along the canals on a warm summer night. And I agree with Flatron. Cities by the sea or at least a large river are usually the best. ;)
Title: Re: Siilijoki 3.8 Teaser
Post by: vortext on August 04, 2012, 06:35:05 AM
Nice panorama! I concur the puzzle piece bridge is both clever and eye-catching. My only beef is with that diagonal grassy bit from JS seawalls. Why didn't you used an orthogonal piece?!  ???
The police helicopter on the other hand is great, it makes the scene really come to life. :thumbsup:
Title: Re: Siilijoki 3.8 Teaser
Post by: Terring7 on August 04, 2012, 03:34:54 PM
The avenue bridge is cool and your canals inspired me to build something similar. Can't wait for the rest :)
Title: Re: Siilijoki 3.8 Teaser
Post by: art128 on August 04, 2012, 03:38:06 PM
Impressive teaser, Noah! Everything seems very well made as well as thought. the helicopter aiming at the river is a nice touch as well. :D
Title: Siilijoki 8.8 Teaser
Post by: noahclem on August 08, 2012, 02:28:19 PM
Hello again! I've prepared a few pics but please help me with the following first:

My Mother is generously ordering me a new laptop in the next few days for my birthday/Christmas/maybe birthday before special present and I'd really, really like to get your input on what my best choice is. SC4 is my primary need for power and no one knows better what's best for the game than the community here.

As an expat a large immobile desktop isn't a practical option so I think a 17" laptop is the way to go. US$1500 is the price ceiling. It has to be from Amazon as I have ~US$200 in gift cards there.

Option 1: MSI GT70 (http://www.amazon.com/MSI-GT70-0NC-008US-9S7-176212-008-17-3-Inch/dp/B007Y27PGO/ref=sr_1_1?m=ATVPDKIKX0DER&s=pc&ie=UTF8&qid=1344355644&sr=1-1)

Option 2: Asus-G75VW (http://www.amazon.com/ASUS-G75VW-AS71-17-3-Inch-Laptop-Black/dp/B007MW73C2/ref=pd_sim_sbs_pc_4)

Thoughts? I'll set up a poll for those who'd prefer to vote rather than comment but I'd also love to hear the reasoning behind the votes--and hopefully what you think of the pictures!


Work on Siilijoki Proper continues to advance rapidly. I'm having so much fun building this area that I've planned and postponed for so long that I haven't been getting around to putting together many good pics or updates! To be honest, I think this is the most fun I've ever had building in SimCity  &dance


Let's start this mini-update with some perspective on the area! I was going to save this for later, when it's fully ready and as part of a special update, but here's the first map of central Siilijoki in quite some time I believe:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsillijokimap.png&hash=9f13d7234fc8c8be031efc024cd67d736fef5d51)
It's still WIP but much better than nothing I hope!


Next, for additional perspective, this is an image that was intended to be part of the last full update but got left out when I was in too big of a hurry:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightz2.jpg&hash=3398e2d7b5c968745e68aa34c4bf7c59539e4131)
You may recognize the RHW-10 bridges at left, the rail bridge at right, Pohjois Siilijoki at top and much of recently-featured central Siilijoki at bottom.


I've been looking for a nice home for this library! This area is special because it's on the edge of the start of the construction on Siilijoki's ultimate goal and (hopefully) eventual masterpiece: the perfect central interchange.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Flibrary.jpg&hash=f30fdf06e4cd1ce4a396e1dec9edf86f4c92fdf4)
The OWR-4 splits into 2 OWRs at that TIR intersection before becoming part of a unique spaghetti junction. Don't hold your breath though, I'm in no hurry and the technology to make it the way I want is still a ways away  ;)


This pic is my most recently-created area, fresh from last night!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fcreekgimp.jpg&hash=d489a6f5f8d54cdc110ebdf063f62942a66a0ad4)
Tennis anyone? Have fun, I'll be on a boat (http://www.youtube.com/watch?v=k8F3UE9qFsg)  :P




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: threestooges on August 02, 2012, 06:36:15 PM
It's the seemingly little things in you updates that always seem to catch my eye. I noticed your reply that you were working to incorporate networks with game water canals. That puzzle piece bridge seems to be an example of it. Was that done using the diagonal bridge trick (getting rid of the water, etc)? The ultimate effect shows off a very impressive, yet short and understated bridge. Things like the subtle change in altitude at the ends which isn't all that possible with most game bridges. Nicely done.
-Matt

Thanks Matt! The puzzle piece bridge there is an example of that but it's not really the "cutting edge" of what I'm up to. I lowered the sealevel but the DBE itself isn't involved there as 2-tile networks don't play well with zero-slope mods--and incorporating different levels of slope with DBE-type stuff starts getting really tricky really fast, though it is something I'm exploring  ;D 

Quote from: nbvc on August 02, 2012, 09:29:24 PM
Great work with the panorama and last update. &apls
Thanks!

Quote from: Flatron on August 03, 2012, 01:30:32 AM
Siilijoki seems to be a very liveable City/Region :thumbsup:
I have to admit that I'd like every town with a sort of "Riverwalk" or sth. like that...
And that bridge...love it!
Thanks Flatron! I'm a big riverwalk fan too, hopefully Siilijoki ends up with a nice system of them.

Quote from: RickD on August 03, 2012, 02:10:42 AM
Ah yes, it would be nice to walk along the canals on a warm summer night. And I agree with Flatron. Cities by the sea or at least a large river are usually the best. ;)
I think we all agree! Thanks Raphael, sounds like I should put your loft somewhere near a canal  :P

Quote from: vortext on August 04, 2012, 06:35:05 AM
Nice panorama! I concur the puzzle piece bridge is both clever and eye-catching. My only beef is with that diagonal grassy bit from JS seawalls. Why didn't you used an orthogonal piece?!  ???
The police helicopter on the other hand is great, it makes the scene really come to life. :thumbsup:
My bad on the seawall--it didn't show up at a different zoom and then I didn't notice it in the panorama  :'(  Glad you liked the bridge. I got lucky on the helicopter--it just showed up but I decided to seize the opportunity!

Quote from: Terring7 on August 04, 2012, 03:34:54 PM
The avenue bridge is cool and your canals inspired me to build something similar. Can't wait for the rest :)
Canals on Mars?! Sounds more historical then futuristic  ::)   JK, I'm assuming your talking about your Terran cities and I look forward to seeing how it turns out--hit me up on facebook if your need any tips. Thanks for the comment  :thumbsup:

Quote from: art128 on August 04, 2012, 03:38:06 PM
Impressive teaser, Noah! Everything seems very well made as well as thought. the helicopter aiming at the river is a nice touch as well. :D
Thanks Arthur! I think this is the only time for me that a police helicopter in SC4 has been something nice instead of something annoying  :D
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: nbvc on August 09, 2012, 12:20:53 AM
Great work. The night overview of the city loks fantastic.

For your new laptop, I think for SimCity 4 with many plugins a fast hard disk (maybe SSD) and a fast CPU is important many cores don't help much, for the new SimCity (2013?) it may be different with many cores. 
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: RickD on August 09, 2012, 03:10:15 AM
Buy one with a SSD! The performance increase, not only in Sim City, is incredible. I will never use regular Hard Drives as system / program disk again.

Edit:
Sorry, forgot to comment on the update.  ::) I like the map and the complex network. And the cruise ship looks great there with the skyscrapers.
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Girafe on August 09, 2012, 11:46:57 AM
The night shop is superb  ;)
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: art128 on August 09, 2012, 12:11:54 PM
Superb update Noah! Lovely pictures. The night shot is impressive.
As for the laptop, as nbvc and Raphael said try to find one with a SSD. More RAM isn't really important (8gb is far enough even for SC4) But a good processor (I7) with an high frequency is a top. Also. Buy that boat!
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Seattisk on August 09, 2012, 04:07:51 PM
OMG!!! YOUR MD IS AWESOME!!!!   :D  &hlp

I love your MD so much

Where do you get this region?  &apls

Thanks!
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: wallasey on August 10, 2012, 04:21:32 AM
Fraid I know nothing about computers/ laptops but I am sure you will make a wise decision!

I think your map is fantastic, it will be interesting (when the time comes) to see how this integrates into your suburbs, no matter how big or small they may be.

The split in your OWR4 looks interesting, might have to give that a play around myself! The building to the right with the interesting artwork works well in that area too!

As always, everything gels together! Well done! 

Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: jmyers2043 on August 10, 2012, 04:32:02 AM


well, My computer will be 10 years old this December. I've had to replace the hard drive, the video card, and also added some memory few years back. It is an Alienware desktop and was the best that money could buy at the time. That is my suggestion, don't cheap out.

Re: the poll ...  :D   My heart goes out to you. I don't think you should keep a computer with no battery, graphics card, and a half-broken soundcard

- Jim



Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Kergelen on August 11, 2012, 01:42:29 PM
wow Noah!

I missed some of updates here. Your night shots impressive me a lot. I love how you compose each mosaic.

The networks are fantastic, the work with the water game canals really interesting and I love how you combine the diferent style of the buildings
to create a city with a very definite style and highly consistent. &apls &apls &apls

PD: I can't give your advice about laptops.
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Schulmanator on August 12, 2012, 10:37:32 AM
You've got great stuff here! I wish I was wiser in the world of laptops and such. But, if I was to give you advice, I would day to get something which looks to be the most upwardly upgradeable in the future. Aim for versatility!
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Jmouse on August 13, 2012, 04:43:10 PM
You've outdone yourself again, Noah. The night shot is brilliant, and that last photo is – mmm – very elegant in its own way. Once again, your shoreline-bridge-water combo is excellent.

Good luck finding a quality computer AND good service after the sale. It's difficult to find either one these days, much less both in the same package.

-Joan
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Flatron on August 14, 2012, 12:54:06 AM
Nice pictures! :thumbsup:
For the computer stuff, I'd suggest you to go to your local electronic store and ask for advice. After that you can still go home and buy the suggested laptop at Amazon ;D(or you do sth. good for the local economy and buy it at the shop :))
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Dantes on August 14, 2012, 07:01:04 AM
The Skyline is awesome  :o And your canal is a fantastic work  :satisfied:
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: weixc812 on August 15, 2012, 06:50:51 PM
I love the planning, especially the network  :thumbsup:
Your CBD is really large and prosper, Noah  &apls
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Gugu3 on August 18, 2012, 01:12:09 PM
Very nice Noah!always nice planning of your cities! &apls
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: bladeberkman on August 19, 2012, 10:35:40 PM
Hey, on page 29 of your MD I noticed your use of buddybud's beta underpasses. I was wondering how you found them. After a lot of hunting I was able to track them down in the forums today, but the links no longer work. It looks like those links have not worked for several years. Is there some way of getting a hold of them? Thanks for your response!

-Blade
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: benedict on August 20, 2012, 05:48:38 AM
I can't give you any advice, but I can tell you that your MD is number one on BTT this week.
Title: Siilijoki--21.8 Teaser
Post by: noahclem on August 21, 2012, 10:36:02 AM
Thanks for all the comments! &bis&

You are all very much appreciated!


Also, thank you for your responses on the poll. I won't be buying a boat anytime soon (winter's around the corner) but it sounds nice to have one again. BTW, I allowed two answers on the poll so you could answer that joke and still give a real response  :D

Here's the laptop (http://www.amazon.com/MSI-GT70-0NC-013US-9S7-176212-013-17-3-Inch/dp/B007ZT2DMC/ref=pd_rhf_gw_p_t_1) I got. It's got the SSD and the reviews seemed better than the ASUS ones. Let's hope it brings some great SimCity to the table!


For today I just have one picture featuring another crazy project I'm trying to implement. I'll post a real update of all the Siilijoki Proper stuff I've been doing before I leave for vacation in a week  :thumbsup:


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0812%2Ftia10.jpg&hash=3340a29a316f0074fb37f6cd734e60f108891b3e)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: nbvc on August 09, 2012, 12:20:53 AM
Great work. The night overview of the city loks fantastic.

For your new laptop, I think for SimCity 4 with many plugins a fast hard disk (maybe SSD) and a fast CPU is

important many cores don't help much, for the new SimCity (2013?) it may be different with many cores. 
Thanks a lot! I appreciate the advice on the laptop and I followed it. I'm not sure if I'll be buying SC2013 yet--

most of the news sounds bad but there is some good stuff there too. In any case I think SC4 will be the main game I

play.

Quote from: RickD on August 09, 2012, 03:10:15 AM
Buy one with a SSD! The performance increase, not only in Sim City, is incredible. I will never use regular Hard

Drives as system / program disk again.

Edit:
Sorry, forgot to comment on the update.  ::) I like the map and the complex network. And the cruise ship looks

great there with the skyscrapers.
SSD, check! Glad you liked the way the roads run and the zoomed out night shot!

Quote from: Girafe on August 09, 2012, 11:46:57 AM
The night shop is superb  ;)
Thanks Antoine!

Quote from: art128 on August 09, 2012, 12:11:54 PM
Superb update Noah! Lovely pictures. The night shot is impressive.
As for the laptop, as nbvc and Raphael said try to find one with a SSD. More RAM isn't really important (8gb is far

enough even for SC4) But a good processor (I7) with an high frequency is a top. Also. Buy that boat!
Thanks Arthur! I think the machine I bought should do all the things you suggested. I'll try to get the boat too

but the water will be frozen before I could use it this year anyway  ::)

Quote from: Seattisk on August 09, 2012, 04:07:51 PM
OMG!!! YOUR MD IS AWESOME!!!!   :D  &hlp

I love your MD so much

Where do you get this region?  &apls

Thanks!

Thanks so much and welcome to Siilijoki  :party:  You can find my region map

here (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2216). Please come back again ;)

Quote from: wallasey on August 10, 2012, 04:21:32 AM
Fraid I know nothing about computers/ laptops but I am sure you will make a wise decision!

I think your map is fantastic, it will be interesting (when the time comes) to see how this integrates into your

suburbs, no matter how big or small they may be.

The split in your OWR4 looks interesting, might have to give that a play around myself! The building to the right

with the interesting artwork works well in that area too!

As always, everything gels together! Well done! 

Thanks alot and glad to see you back here! Glad you liked the map. It might be the beginning of the end for vector

-graphic-based maps like that as I'm considering changing to a google maps style setup that would be more

interactive.

The question of the suburbs is a good one. I've done a lot of work on a few of the surrounding tiles but it's

mostly built up areas without many single family homes. I'm really wanting to do some of that though so hopefully

you get a chance to view it before long!

Again, thanks!

Quote from: jmyers2043 on August 10, 2012, 04:32:02 AM
well, My computer will be 10 years old this December. I've had to replace the hard drive, the video card, and also

added some memory few years back. It is an Alienware desktop and was the best that money could buy at the time.

That is my suggestion, don't cheap out.

Re: the poll ...  :D   My heart goes out to you. I don't think you should keep a computer with no battery, graphics

card, and a half-broken soundcard

- Jim

Thanks for the advice and welcome to Siilijoki! I agree with your philosophy and have done my best to follow it

given my available resources. I couldn't afford an alienware (heard they're not as good as they used to be when

they were an independent company anyway) and ultimately can't afford top of the line--however this is the most

"premium" machine I've ever bought and if the old ones could make it 5 years I'd hope this can do even better. And

thanks for the sympathy on my current machine  :D  I make it sound bad but I'm typing and SC4ing from it now so it

could be worse  ;)

Quote from: Kergelen on August 11, 2012, 01:42:29 PM
wow Noah!

I missed some of updates here. Your night shots impressive me a lot. I love how you compose each mosaic.

The networks are fantastic, the work with the water game canals really interesting and I love how you combine the

diferent style of the buildings
to create a city with a very definite style and highly consistent. &apls &apls &apls

PD: I can't give your advice about laptops.
Thanks Kergelen! Glad you liked everything!

Quote from: Schulmanator on August 12, 2012, 10:37:32 AM
You've got great stuff here! I wish I was wiser in the world of laptops and such. But, if I was to give you advice,

I would day to get something which looks to be the most upwardly upgradeable in the future. Aim for versatility!
Good advice! Thanks a lot Schulmanator and nice to see you here again!

Quote from: Jmouse on August 13, 2012, 04:43:10 PM
You've outdone yourself again, Noah. The night shot is brilliant, and that

last photo is – mmm – very elegant in its own way. Once again, your shoreline-bridge-water combo is excellent.

Good luck finding a quality computer AND good service after the sale. It's difficult to find either one

these days, much less both in the same package.

-Joan

Thanks a lot Joan! The last picture is definitely my favorite of the update so I'm glad you liked it. Glad you

enjoyed my maxis water playing and thanks for the tip on after-point-of-sale service  :thumbsup:

Quote from: Flatron on August 14, 2012, 12:54:06 AM
Nice pictures! :thumbsup:
For the computer stuff, I'd suggest you to go to your local electronic store and ask for advice. After that you can

still go home and buy the suggested laptop at Amazon ;D(or you do sth. good for the local economy and buy it at the

shop :))
Thanks! I'd love to support the local shop but computers are much, much more expensive in Finland than in American

and it seems like so few people by high-powered laptops that no stores even sell them. I'd love to buy it local

because then the keyboard would have the letters I need for advertising and communicating here but a keyboard isn't

worth 500 euros to me  $%Grinno$%

Quote from: weixc812 on August 15, 2012, 06:50:51 PM
I love the planning, especially the network  :thumbsup:
Your CBD is really large and prosper, Noah  &apls
Thank you very much! It's a pleasure to have you visit  :)

Quote from: Gugu3 on August 18, 2012, 01:12:09 PM
Very nice Noah!always nice planning of your cities! &apls
Thank you much! I always enjoy you visiting  :thumbsup:

Quote from: bladeberkman on August 19, 2012, 10:35:40 PM
Hey, on page 29 of your MD I noticed your use of buddybud's beta underpasses. I was wondering how you found them.

After a lot of hunting I was able to track them down in the forums today, but the links no longer work. It looks

like those links have not worked for several years. Is there some way of getting a hold of them? Thanks for your

response!

-Blade
Thanks for the reply  :thumbsup:  Give me a bit to try to track those down for you and then I'll send you a PM with

whatever I find out. Happy SimCity-ing  ;D

Quote from: benedict on August 20, 2012, 05:48:38 AM
I can't give you any advice, but I can tell you that your MD is number one on BTT this week.
Yay  &dance  Thanks again for all your work Ben  :thumbsup:
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: bladeberkman on August 21, 2012, 03:37:26 PM
Fantastic! :) I'll be looking forward to your PM. Thanks for your help, I appreciate it.

-Blade
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: Dantes on August 22, 2012, 01:29:25 AM
A new Teaser  :) The canal is so great work, thats cool  :thumbsup:
Title: Re: Siilijoki--ADVICE IMPORTANT--8.8 Teaser
Post by: art128 on August 22, 2012, 02:30:11 AM
Very nice teaser, Noah ! Everything looks great, from the tramway to the riverside. But I'm not sure about the street ending on two benches.  $%Grinno$% $%Grinno$%
Title: Re: Siilijoki--21.8 Teaser
Post by: Swordmaster on August 22, 2012, 08:53:08 AM
Good luck with the new toy  ;)

I think the dead-end street is fine. We have many of those streets here that just end without warning.

Cheers,
Willy
Title: Re: Siilijoki--21.8 Teaser
Post by: Sciurus on August 23, 2012, 01:34:59 AM
That's wonderful... as I saw them IRL ::) &apls


Guillaume :thumbsup:
Title: Re: Siilijoki--21.8 Teaser
Post by: Yan077 on August 23, 2012, 02:01:55 AM
What a wonderful picture Noah !  &apls

Just one thing : I think the sea-texture is not really appropriated in a city  ;)
Title: Re: Siilijoki--21.8 Teaser
Post by: Flatron on August 23, 2012, 02:35:41 AM
Now that's very nice!
Greetings from caldaro sulla strada del vino/ Kaltern an der Weinstrasse :-)
Title: Re: Siilijoki--21.8 Teaser
Post by: Nanami on August 24, 2012, 08:43:25 AM
That's a nice picture! good work!
Title: Re: Siilijoki XXIX
Post by: noahclem on August 25, 2012, 01:37:13 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Ftitle.jpg&hash=e35630b3c837cddeaa838c97045da16a4755d733)


Thanks for getting Siilijoki to "Best Sellers and a half" with 750 comments  &dance

Enough of the teasing, it's time for a real update! This will be the last one before my trip to America for the next three weeks and the last one before I switch over to the new laptop--hopefully everything runs smooth with Windows 7.



Today's feature is a continuation of my work with Central Siilijoki. There's a few new and exciting things so I hope you'll enjoy this one  :thumbsup:



First, let's have a look at an updated map of the area. Some street labels have also been added, including some rewards for the reindeer friend competition from last February--check to see if you're on the map!

Click for full size
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fmap3label.jpg&hash=8ce834d3cdac93a06eca9cbc23afbf0bdba88056)


The first regional census
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fcensus.jpg&hash=e1d230d1b9defe92f88bc2f3e3038f67f4cb111e)


This area of mixed-use highrises features a very central location and excellent transit links to all areas of the region. Motorway tunnels run below and 9th St runs down the center.

29.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fskyscrapemm.jpg&hash=fc26ca01bdbf8fb7e58625addcde78e85cee3cba)


This area lies nearby, a couple blocks to the south and east

29.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fcsm.jpg&hash=809d9a46ad66c0f47dbcc2d2073fec3c0dbea04e)


The same area at night
29.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fcsmnight.jpg&hash=970c41c7c5d84af299bc96206449a2fc711f5fd0)


A mosaic from the area between the last two shown:
29.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fbigm.jpg&hash=362800ae35445885fb108a9ec870fcd1bb44d3bd)


The next mosaic features follows Sherrouse Ave west and south from it's bridge over the park creek and continues to the Santtujoki River
29.5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Foam.jpg&hash=fb348c640deb70866e6869a5bd1165b6b892bb89)


The rest of the pictures are from the newest areas further west. The idea is a broad Champs Elysee type boulevard. I did a bit of crude lotting to fill the median tramway with as many decorative trees as I could.
29.6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2F7th2.jpg&hash=912a7ce56e0dbdd2c46bbcdf49757e47a8d9e28d)


More of the massive 7th Ave
29.7
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2F7thave.jpg&hash=2768514470d4ed42048cea1694306561ae5b0b9d)



Continued
29.8
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Ftia102.jpg%255Bimg%255D%253Cbr%2520%2F%253E%253Cbr%2520%2F%253E%253Cbr%2520%2F%253EFinally%2C%2520a%2520bunus%2520panorama%2520of%2520the%2520new%2520Central%2520Station%2520area%21%2520Click%2520for%2520full%2520size%253Cbr%2520%2F%253E29.9%253Cbr%2520%2F%253E%255Bimg%2520width%3D800%255Dhttp%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fgdnpan.jpg&hash=1e4d1ce12250d715d1203c29a9b2db8727cf36cf)



Thanks for viewing and I hope you liked it! Please let me know what you think below!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: bladeberkman on August 21, 2012, 03:37:26 PM
Fantastic! :) I'll be looking forward to your PM. Thanks for your help, I appreciate it.

-Blade
Thanks again! Still trying to track it down but we'll get it figured out for you  :thumbsup:  Those files are really useful!

Quote from: Dantes on August 22, 2012, 01:29:25 AM
A new Teaser  :) The canal is so great work, thats cool  :thumbsup:
Thanks Dantes-san  ;D

Quote from: art128 on August 22, 2012, 02:30:11 AM
Very nice teaser, Noah ! Everything looks great, from the tramway to the riverside. But I'm not sure about the street ending on two benches.  $%Grinno$% $%Grinno$%
Thanks Arthur! I actually liked the street that way--now they can drive ice cream stands, portable toilets, tourist kiosks, and all kinds of other exciting things up to the pavement along the water  :P

Quote from: Swordmaster on August 22, 2012, 08:53:08 AM
Good luck with the new toy  ;)

I think the dead-end street is fine. We have many of those streets here that just end without warning.

Cheers,
Willy
Thanks Willy and glad you liked the street design  :thumbsup:  See reply above for details on my logic  :)

Quote from: Sciurus on August 23, 2012, 01:34:59 AM
That's wonderful... as I saw them IRL ::) &apls


Guillaume :thumbsup:
Thanks Guillaume! Glad you liked them so much  :thumbsup:

Quote from: Yan077 on August 23, 2012, 02:01:55 AM
What a wonderful picture Noah !  &apls

Just one thing : I think the sea-texture is not really appropriated in a city  ;)
Thanks Yan! I keep experimenting with the water textures trying to find the best. That's the nice things about using the game water instead of canals--I can always change it depending on the area it's in  :thumbsup:

Quote from: Flatron on August 23, 2012, 02:35:41 AM
Now that's very nice!
Greetings from caldaro sulla strada del vino/ Kaltern an der Weinstrasse :-)
Thanks!! Have a good time one the weinstrasse :party:

Quote from: 976 on August 24, 2012, 08:43:25 AM
That's a nice picture! good work!
Thanks you very much and nice to see you here again  :thumbsup:
Title: Re: Siilijoki XXIX
Post by: noahclem on August 25, 2012, 02:15:27 PM
WARNING: The last two pictures and their text aren't showing due to an error I haven't figured out yet. Until this is resolved I'm posting them here. This post will be deleted once the problem is gone so I'm not double-posting and padding my MD post count  :thumbsup:


28.9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Ftia102.jpg&hash=e55b98785f88d52ef187de7e6f185726b348531e)


A bonus panorama of the new Central Station area!
29.9

Click for full size!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F08122%2Fgdnpan.jpg&hash=3472f07eb96faf22d6b7e39f6483095da7a52afe)
Title: Re: Siilijoki XXIX
Post by: Swordmaster on August 25, 2012, 02:31:43 PM
A great update that leaves me with a couple of remarks and questions.

- 7th Avenue between 6th and 8th Street? Quite unique I'm sure, but do all north-south streets have names then?
- For big numbers, use a thousands separator (comma or space) - easier on the eyes.
- The parks and greenery is awesome, as usual, as is the riverside.
- How did you get the tiles next to the wide curve avenues? And the trees in the median? Or is that a lot?
- "Crude lotting"? It's perfect  :thumbsup:
- That tram station next to the Central station is simply perfect.

Cheers
Willy
Title: Re: Siilijoki XXIX
Post by: Schulmanator on August 25, 2012, 04:34:01 PM
Very nice! A great mix of attractive settings. And I love your water mod. What is it? It rocks!
Title: Re: Siilijoki XXIX
Post by: bat on August 26, 2012, 08:25:42 AM
Nice work on the updates in this month!! Also nice teasers. :)
Title: Re: Siilijoki XXIX
Post by: Haljackey on August 26, 2012, 08:43:04 AM
Fantastic work Noahclem!
Title: Re: Siilijoki XXIX
Post by: Gugu3 on August 26, 2012, 11:38:12 AM
Excellent Noah!!!Nice use of mass transport and the train station looks great! &apls
Title: Re: Siilijoki XXIX
Post by: Girafe on August 26, 2012, 11:45:13 AM
Looks really good Noah, you could find the maples as props in the last maples'pack if i's needed (it's easier for your use ^^)

Anyway keep teasing us with beautiful pics.
Title: Re: Siilijoki XXIX
Post by: vortext on August 26, 2012, 11:46:35 AM
Great update  &apls &apls

Love your choice of BATs! The different styles of architecture go together surprisingly well and make for one vibrant urban landscape. The two mosaics in the middle are imho the best, the way you handle diagonals is pretty awesome.

The station area is lovely as well, though I do wonder how many stoplights an intersection really needs?! ;)

Finally as a general remark I would suggest using a maxis tree replacement mod, if only to get rid of those palm trees, visible in the latest teaser pic. Other than that I'd say; keep it up!   :thumbsup:

Oh and;
Quote from: noahclem on August 25, 2012, 02:15:27 PM
This post will be deleted once the problem is gone so I'm not double-posting and padding my MD post count
Yeah right, you're not fooling anyone Noah :P   $%Grinno$%[/siz
Title: Re: Siilijoki XXIX
Post by: apeguy on August 26, 2012, 02:17:15 PM
Brilliant update. The Central Station has been done perfectly, and the makeshift TIA-10 is very nice as well. :thumbsup: :thumbsup:
Title: Re: Siilijoki XXIX
Post by: Kergelen on August 27, 2012, 10:19:57 AM
Silijoki is...wow...A personal and unique style &apls
Title: Re: Siilijoki XXIX
Post by: benedict on August 27, 2012, 01:26:16 PM
Congratulations - your MD is number one on BTT for the second week in a row.

I also love the Central Station picture - great at-grade light rail complex in the foreground.
Title: Re: Siilijoki XXIX
Post by: Jmouse on August 27, 2012, 05:29:53 PM
Noah, this update is an epic work of art. Thanks for including the map – it makes your storyline much easier to follow – and it's fascinating to see your transport system develop.

I often comment on your choice of BATs, and for good reason. The one you used in the teaser is gorgeous. The high rises hardly qualify as beautiful in my eyes, but they are appropriate for your unique playing style. And somehow you make them look better and more "at home" in their surroundings than I would have thought possible.

29.5 is a favorite in this batch. What a scenic path Sherrouse Ave. takes through a combination of city traffic punctuated by restful waterfront real estate.

Another good one, but it's what your legion of fans has come to expect in Siilijoki...
-Joan
Title: Re: Siilijoki XXIX
Post by: nbvc on August 27, 2012, 09:11:40 PM
Fantastic night images and mosaics. &apls
Title: Re: Siilijoki XXIX
Post by: threestooges on August 27, 2012, 10:59:15 PM
I think 29.2 may be one of my favorite pictures of yours from both a technical and aethetic point of view. The overall look of the featured building makes me want to start cranking on Greenacre's population so I can start playing with skyscrapers. The lawn, trees, and path that connects to the building from along the waterfront all combine to create the feel of one large office complex. Looking at it though, am I correct in thinking that it is composed of several lots? If so, was this planned or did the area start putting itself together as you went? I'd love to see the behind-the-scenes of that one. Very nice work Noah and enjoy your trip.
-Matt
Title: Re: Siilijoki XXIX
Post by: RickD on August 30, 2012, 05:49:54 AM
Fantastic downtown.  &apls And trees on the GLR? You have to share your "crude lotting" secrets with me.  :P I would love to use GLR more, but it always looks so empty.

Have a nice trip to the states.  :)
Title: Re: Siilijoki XXIX
Post by: benedict on August 31, 2012, 11:07:59 AM
Stunning update this week, and it has kept you on top of BTT!
Title: Re: Siilijoki XXIX
Post by: vinlabsc3k on September 04, 2012, 10:50:57 AM

Great updates Noah!! :thumbsup:
Sorry for the lack of comments :(, but in my holiday house there's a poor bandwidth :'(, so I keep it for mails and light web-surfing.
I hope that you spend your holydays in tranquillity and fun!! ;)
Title: Re: Siilijoki XXIX
Post by: noahclem on September 04, 2012, 08:06:28 PM
Hello all and thanks for the warm feedback on Siilijoki 29! Vacation is going great--I'll try to put a few pictures up of it later. I'll likely continue to be somewhat inactive for the next couple weeks.

So without further ado, welcome to the first teaser from the new laptop  &dance


Here's an area of Tunturikyla I've been tinkering with a bit:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fmwcreekg.jpg&hash=2e3749f1401a7b956a9de08dcfdd1c9765ff7869)


Nearby in the summer. Click for full resolution
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fsmos.jpg&hash=e30a76792c7a9b5ca63ea0fdb94e8f3545a4cc67)


Central Siilijoki with Sherrouse Ave in the foreground. Click for full resolution
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fdiagparis.jpg&hash=620dc9fdf9234c8c358d1c3ab71bfd8564a5d907)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Swordmaster on August 25, 2012, 02:31:43 PM
A great update that leaves me with a couple of remarks and questions.

- 7th Avenue between 6th and 8th Street? Quite unique I'm sure, but do all north-south streets have names then?
- For big numbers, use a thousands separator (comma or space) - easier on the eyes.
- The parks and greenery is awesome, as usual, as is the riverside.
- How did you get the tiles next to the wide curve avenues? And the trees in the median? Or is that a lot?
- "Crude lotting"? It's perfect  :thumbsup:
- That tram station next to the Central station is simply perfect.

Cheers
Willy
Thanks Willy! I wanted to distinguish 7th's large size so I went with Ave--I think I'll change it to Boulevard. And I think I will do "St" for east-west streets and "Ave" for the north-south ones. Good point on the commas, I'll have to figure out the setting for that in OpenOffice. Really glad you liked the greenery, lotting, and station layout so much  :thumbsup:

The wide-radius curve tile is from Sthlrd98 and you can find them here: //

Quote from: Schulmanator on August 25, 2012, 04:34:01 PM
Very nice! A great mix of attractive settings. And I love your water mod. What is it? It rocks!
Thanks a lot! The water mod is brigantine 2.0, one of the darker blues (there are many color options with that same texture).

Quote from: bat on August 26, 2012, 08:25:42 AM
Nice work on the updates in this month!! Also nice teasers. :)
Thanks bat!

Quote from: Haljackey on August 26, 2012, 08:43:04 AM
Fantastic work Noahclem!
Thanks a lot Hal, good to see you here!

Quote from: Gugu3 on August 26, 2012, 11:38:12 AM
Excellent Noah!!!Nice use of mass transport and the train station looks great! &apls
Thank you very much  :thumbsup:

Quote from: Girafe on August 26, 2012, 11:45:13 AM
Looks really good Noah, you could find the maples as props in the last maples'pack if i's needed (it's easier for your use ^^)

Anyway keep teasing us with beautiful pics.
Thanks! I believe I used the prop versions of your new maples for those lots (thanks again for releasing them also as props).

Quote from: vortext on August 26, 2012, 11:46:35 AM
Great update  &apls &apls

Love your choice of BATs! The different styles of architecture go together surprisingly well and make for one vibrant urban landscape. The two mosaics in the middle are imho the best, the way you handle diagonals is pretty awesome.

The station area is lovely as well, though I do wonder how many stoplights an intersection really needs?! ;)

Finally as a general remark I would suggest using a maxis tree replacement mod, if only to get rid of those palm trees, visible in the latest teaser pic. Other than that I'd say; keep it up!   :thumbsup:

Oh and;
Quote from: noahclem on August 25, 2012, 02:15:27 PM
This post will be deleted once the problem is gone so I'm not double-posting and padding my MD post count
Yeah right, you're not fooling anyone Noah :P   $%Grinno$%[/siz
Thanks for the kind words! Selecting bats is always a bit of a challenge and I'm glad if I've ended up with a cohesive style of architecture in the area. Do you have a good tree-replacement mod to recommend? And sorry about the double stoplights--too much work to change  ::)

Quote from: apeguy on August 26, 2012, 02:17:15 PM
Brilliant update. The Central Station has been done perfectly, and the makeshift TIA-10 is very nice as well. :thumbsup: :thumbsup:
Thanks a lot!

Quote from: Kergelen on August 27, 2012, 10:19:57 AM
Silijoki is...wow...A personal and unique style &apls
Thank you very much!

Quote from: benedict on August 27, 2012, 01:26:16 PM
Congratulations - your MD is number one on BTT for the second week in a row.

I also love the Central Station picture - great at-grade light rail complex in the foreground.
Thanks Ben, honored to be topping the list!

Quote from: Jmouse on August 27, 2012, 05:29:53 PM
Noah, this update is an epic work of art. Thanks for including the map – it makes your storyline much easier to follow – and it's fascinating to see your transport system develop.

I often comment on your choice of BATs, and for good reason. The one you used in the teaser is gorgeous. The high rises hardly qualify as beautiful in my eyes, but they are appropriate for your unique playing style. And somehow you make them look better and more "at home" in their surroundings than I would have thought possible.

29.5 is a favorite in this batch. What a scenic path Sherrouse Ave. takes through a combination of city traffic punctuated by restful waterfront real estate.

Another good one, but it's what your legion of fans has come to expect in Siilijoki...
-Joan


Thanks again Joan, glad you liked the update so much! I'm particularly glad you enjoyed Sherrouse Ave--and one of these days I'll get around to a hobby farm  ;D

Quote from: nbvc on August 27, 2012, 09:11:40 PM
Fantastic night images and mosaics. &apls
Thanks buddy  :thumbsup:

Quote from: threestooges on August 27, 2012, 10:59:15 PM
I think 29.2 may be one of my favorite pictures of yours from both a technical and aethetic point of view. The overall look of the featured building makes me want to start cranking on Greenacre's population so I can start playing with skyscrapers. The lawn, trees, and path that connects to the building from along the waterfront all combine to create the feel of one large office complex. Looking at it though, am I correct in thinking that it is composed of several lots? If so, was this planned or did the area start putting itself together as you went? I'd love to see the behind-the-scenes of that one. Very nice work Noah and enjoy your trip.
-Matt
Thanks a lot Matt! 26.2 (and it's sister picture 26.3) are favorites of mine as well. The area does consist of several separate lots, none of which are my own. One grew but most is plopped and I got kind of lucky stumbling on a layout I ended up really liking. And there are definitely nice things about having a bigger population and some more densely developed areas--there's been a lot of stunning highrise BATs released in the last couple years  :thumbsup:

Quote from: RickD on August 30, 2012, 05:49:54 AM
Fantastic downtown.  &apls And trees on the GLR? You have to share your "crude lotting" secrets with me.  :P I would love to use GLR more, but it always looks so empty.

Have a nice trip to the states.  :)
Thanks a lot Raphael! I know you mean about the GLR looking empty sometimes. I think I'll share these at some point so you should be able to use them (at least an unpolished version) pretty shortly.

Quote from: benedict on August 31, 2012, 11:07:59 AM
Stunning update this week, and it has kept you on top of BTT!
Thanks again!

Quote from: vinlabsc3k on September 04, 2012, 10:50:57 AM

Great updates Noah!! :thumbsup:
Sorry for the lack of comments :(, but in my holiday house there's a poor bandwidth :'(, so I keep it for mails and light web-surfing.
I hope that you spend your holydays in tranquillity and fun!! ;)

Thanks a lot! My travels have been great so far and I hope you had a great holiday  :thumbsup:
Title: Re: Siilijoki 4 Sept Teaser
Post by: RickD on September 05, 2012, 12:25:07 AM
Very nice scenes.  &apls The Aubrac walls do look great there. However, I do have some safety concerns next to a high speed freeway.
Title: Re: Siilijoki 4 Sept Teaser
Post by: art128 on September 05, 2012, 07:24:07 AM
Very scenic area, Noah! How I'd like to go there to relax and take pictures of the passing trains.

You have a small glitch with the NWM and the avenue on the last pictures btw. ;)
Title: Re: Siilijoki 4 Sept Teaser
Post by: Ol.S / Benoit on September 05, 2012, 02:17:55 PM
I love the colors in the first picture ! :)
Title: Re: Siilijoki 4 Sept Teaser
Post by: weixc812 on September 06, 2012, 06:07:52 PM
Pictures from the new laptop looks great. You've got a better graphics card?
I love these natural scene.  &apls
Title: Re: Siilijoki 4 Sept Teaser
Post by: Jmouse on September 06, 2012, 06:56:19 PM
Noah, there are only a handful of players who have the talent, the skill and the patience to be called "exceptional SC4 players," and you're one of them IMO. You are every bit as good or better at creating nature scenes as you are at urban development.

I hope the new laptop works out well for you, but for now, just relax and enjoy your vacation. When you get back home and back in playing mode, though, I think it would be interesting to know where you get your ideas. I'll post something more specific in our private chat thread a bit later.

Beautiful work here...
Joan
Title: Re: Siilijoki 4 Sept Teaser
Post by: nedalezz on September 07, 2012, 04:19:54 AM
Thats just gorgeous - the pictures have so much life!

I especially loved the fall picture, with the seasonal trees - just made me want to jump in my laptop screen and experience it for real!
Title: Re: Siilijoki 4 Sept Teaser
Post by: Gugu3 on September 07, 2012, 04:41:49 AM
Awesome Noah!the images are great!have a nice time during your holidays!!! &apls
Title: Re: Siilijoki 4 Sept Teaser
Post by: Dantes on September 08, 2012, 03:27:33 PM
River+RHW+Adventure= Woahw  :o Thats adventure fun  in the river $%#Ninj2 And the w2w is fantastic  :thumbsup:
Title: Re: Siilijoki 4 Sept Teaser
Post by: benedict on September 09, 2012, 06:39:49 PM
I love the river scene - and it is the featured image on BTT because your MD is number one again!

Edit 15 sept: This update was special enough to keep you at number one on BTT for the fifth week in a row - well done.
Title: Re: Siilijoki 4 Sept Teaser
Post by: Kergelen on September 10, 2012, 05:58:26 AM
I love the river near the RHW. Nice pics!! :thumbsup:
Title: Re: Siilijoki 4 Sept Teaser
Post by: rooker1 on September 10, 2012, 07:51:34 AM
Wow, wow and wow!
Love that river!

Robin &apls
Title: Re: Siilijoki 4 Sept Teaser
Post by: Terring7 on September 10, 2012, 09:42:49 AM
The first picture reminds me when I was to the bus going to Kavala :)
Title: Siilijoki 30--OberlandTM--17 Sept
Post by: noahclem on September 16, 2012, 05:01:47 PM
Well vacation is over and I'm just waiting for the jet-lag to subside  &Thk/(

The news around Siilijoki is I'm test-running the Oberland Terrain Mod and this mini-update will be centering on it. I have so far been very happy with it and also very impressed by how good it looks on flat ground. I've been wandering around the region snapping shots but the ski hill around Tunturikyla and the surrounding area have been the most photogenic and I think best show the character of this mod.

Due to my laptops larger screen size many of these images can be expanded by clicking--No new windows our download time so you might as well just click the pic  :P   Suggestions for how to better do this in the future are welcome

Without further ado, I bring you:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FLookingdownperslabel.jpg&hash=62ba4e588184503a59449c876194ee45375b1b4e)



30.1 -- Summer campers by a viewing tower in the ski resort
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2FObcampsummer.jpg&hash=28c775a8891c4a8f39fb2a991ca4e86cf76e7d6b)


30.2 -- The ski-lifts are quiet this time of year
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobskiz2.jpg&hash=2c7a4bc0b86bca2768988dae77642f689a515c27)


30.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobz3ski.jpg&hash=474f7f747111795e450a82cc9d1e450ffaf358d7)


30.4 -- Nearby and further down the mountain is the beginner's lift
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobz2ski.jpg&hash=ec8245d3fc7b43a6bdaf1a94d0b9220ef520056b)


30.5 -- Continuing down the mountain we get near a spot familiar from the last teaser
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobcreek.jpg&hash=1aa8d4152954a2dcaa6ffecc000bc6b3f33c1442)


30.6 -- Just downstream the Empire Bay interchange area
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobinter.jpg&hash=d9b4b8e97c020f32ab54130d9eb40bb034e0f2c5)


30.7 -- Zoom 6
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fobbr.jpg&hash=7bcaf14adfcf0708047c0f5ada82e0aaf69a9200)


30.8 -- Just down the river and across the municipal border into Pohjanmaa
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fnpriver.jpg&hash=84cca54479fd490395a62c93639577a264a45338)


30.9 -- Jumping across the Siilijoki Estuary we get to the newly christened Greenacre Friendship Bridge and Tunnel
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2Fwpbridge.jpg&hash=58713d75f54d15f350e05a32f4f450c667d08c12)
This area was created around the time I started my MD and features lovely but now somewhat outdated flora do to lacking seasonality and HD rendering. I really liked the way the Oberland Mod looked with it though I suspect I'll eventually update the area. Siilijoki's earliest fort and trading post lies on the left bank here.


30.10 -- An overview of Central Igelstadt
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figoverview.jpg&hash=b49e58f7a18ac140dd82987e52e4bb9413934e15)


30.11 -- And one of my favorite intersections, the Igelstadt Kruz Parclo
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Figjctcars.jpg&hash=16183a9b10abe15db6d0259a6a2461e415c818b5)


And so no one can say I didn't send a postcard from my vacation:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsc4dpostcard.jpg&hash=ed3aef11dc2e7c74397d696bf153c5109d455ba8)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: RickD on September 05, 2012, 12:25:07 AM
Very nice scenes.  &apls The Aubrac walls do look great there. However, I do have some safety concerns next to a high speed freeway.
Thanks Rick! I'd thought about those walls maybe being too close but are they more dangerous to cars than the concrete barriers you see more commonly? I wasn't super-confident that the answer to that question was "yes" but in the end the aesthetics trumped potential safety concerns  :P

Quote from: art128 on September 05, 2012, 07:24:07 AM
Very scenic area, Noah! How I'd like to go there to relax and take pictures of the passing trains.

You have a small glitch with the NWM and the avenue on the last pictures btw. ;)
Thanks Arthur! I wish I could join you there  ;D  I spent a lot of work trying to get that NWM transition to work right and eventually just gave up. The problem is that the area is right next to an intersection where two OWR-3s with GLR in the middle cross another road that is two OWR-3s with GLR in the middle. The GLR had to convert to subway which just leaves the OWRs. A circle of OWRs that size automatically converts to a roundabout, whether it's OWR-2 or OWR-3 (or something else). I got around the problem by substituting half of a RD-6 for one of the four sides but then there wasn't enough space for it to convert back to OWR-3, then OWR-2, then avenue :/

Quote from: Ol.S / Benoit on September 05, 2012, 02:17:55 PM
I love the colors in the first picture ! :)
Thanks a lot!

Quote from: weixc812 on September 06, 2012, 06:07:52 PM
Pictures from the new laptop looks great. You've got a better graphics card?
I love these natural scene.  &apls
Thanks! Yeah, the new laptop has a NVidea Geforce with 3GB dedicated memory--and the old one didn't even have a dedicated graphics card   :D  So yeah, it was a huge improvement :)   Glad you liked the nature.

Quote from: Jmouse on September 06, 2012, 06:56:19 PM
Noah, there are only a handful of players who have the talent, the skill and the patience to be called "exceptional SC4 players," and you're one of them IMO. You are every bit as good or better at creating nature scenes as you are at urban development.

I hope the new laptop works out well for you, but for now, just relax and enjoy your vacation. When you get back home and back in playing mode, though, I think it would be interesting to know where you get your ideas. I'll post something more specific in our private chat thread a bit later.

Beautiful work here...
Joan

I'm very honored at the compliment Joan! I think I'll be doing more work on nature scenes than urban stuff in the near future--I started testing this new terrain mod which made me go back to Siilijoki's more natural areas and I forgot how much I like doing them. Also with the new computer (which is working amazing so far, thanks for asking) I can create massive forests without the graphics minimized and without the game lagging like crazy. I've gotten sick of working on some of my favorite nature areas in the past because the tile fills up to a point that the game quits being fun to play. Anyway, vacation was great but I'm back and I'd be more than happy to discuss ideas and techniques with you any time  :thumbsup:

Quote from: nedalezz on September 07, 2012, 04:19:54 AM
Thats just gorgeous - the pictures have so much life!

I especially loved the fall picture, with the seasonal trees - just made me want to jump in my laptop screen and experience it for real!
Thank you very much!! I'm really glad you enjoyed the colors  :)

Quote from: Gugu3 on September 07, 2012, 04:41:49 AM
Awesome Noah!the images are great!have a nice time during your holidays!!! &apls
Thanks a lot and holidays were great!!

Quote from: Dantes on September 08, 2012, 03:27:33 PM
River+RHW+Adventure= Woahw  :o Thats adventure fun  in the river $%#Ninj2 And the w2w is fantastic  :thumbsup:
Thanks buddy, glad you liked that combination  :thumbsup:

Quote from: benedict on September 09, 2012, 06:39:49 PM
I love the river scene - and it is the featured image on BTT because your MD is number one again!

Edit 15 sept: This update was special enough to keep you at number one on BTT for the fifth week in a row - well done.
Wow, I can't believe I made it 5 weeks! Great to see you in Siilijoki again and thanks again for your hard work on the rankings  :thumbsup:

Quote from: Kergelen on September 10, 2012, 05:58:26 AM
I love the river near the RHW. Nice pics!! :thumbsup:
Thank you very much!

Quote from: rooker1 on September 10, 2012, 07:51:34 AM
Wow, wow and wow!
Love that river!

Robin &apls
Thanks a lot Robin!! Glad to have you visit again  :thumbsup:

Quote from: Terring7 on September 10, 2012, 09:42:49 AM
The first picture reminds me when I was to the bus going to Kavala :)
Thanks Elias! Sounds like a nice place  :)
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Gugu3 on September 17, 2012, 02:13:38 AM
Very nice Noah!the terrain mod is awesome and your cities just spectacular! &aplsI really like your favourite interchange!it's very realistic and well built!keep it up! ;DYou should post it in the "Show us your interchanges" thread!
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Swordmaster on September 17, 2012, 04:50:15 AM
Nice two updates - I was on a holiday, too.

I feel that Oberland terrain works better than the previous one, and makes for a nice combination with the water.


Cheers
Willy
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Girafe on September 17, 2012, 11:37:03 AM
Greener it is, better it is  &apls &apls &apls
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: nbvc on September 17, 2012, 11:57:38 AM
Great landscape and city. &apls
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Gobias on September 17, 2012, 04:06:14 PM
Love the update Noah!  I've spent so much time looking at the B.Oberland mod as an empty landscape while testing that it's great to see it being integrated in a living breathing city.  Esp love the shots of the cable cars (edit - yeah, make that ski-lifts!... doh! honey, fetch my eye-glasses!) 

Great work here! &apls  &apls  &apls
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Jmouse on September 17, 2012, 04:23:29 PM
It looks like those summer campers picked a gorgeous spot to pitch their tent. I've never been fond of masses of fir trees – I guess that's what they are – but that's the kind of trees that would grow in ski-lift country I guess. I love the foliage in 30.5, though, and the two following it.

30.7 looks a bit pixilated, but my graphic card is outdated. Still, I can see the photo well enough to call it a favorite in this update. Your detail work is amazing, in part because you don't overdo it. And would you tell me again which water mod you're using?

There is certainly a lot to like about the Oberland Terrain Mod. I'm still using the Appalachian because I like the looks of the rock cliffs and the turf. But I also like the tiny "cliffs" in 30.9, and I love the way the water ends without having an abrupt line you have to cover up with weeds (30.7 and 30.9).

Obviously you had a good time on vacation if that's you and your friend in the photo, and that's great.

-Joan
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: RickD on September 18, 2012, 03:05:02 AM
Great pictures. I especially like 30.8. And I am glad to hear you had a great vacation.   :thumbsup:

My first reaction to the new terrain mod is that it looks smooth which is good and bad at the same time.

The good thing is that that there are no out of place textures or hard transitions. It is all very natural. And I love the water transition in 30.6 and 30.7. The transition to the snow areas is also very smooth The close up scene in 30.1 shows great detail in the terrain texture and the small cliff is very nice. The intense green color fits very well in your style.

But in the more zoomed out pictures 30.2, 30.3 and 30.4 it looks a bit too smooth for me. I think this terrain mod needs more MMPs than the Appalachian Mod. Don't get me wrong, it looks good the way it is, but with some flowers, grass and small rocks it would be outstanding.

As a conclusion I'd say you should keep the Oberland Mod.  :)
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: nedalezz on September 18, 2012, 06:59:27 AM
That mod is absolutely stunning! Is it downloadable or is it your own creation?

In terms of green terrain, Id say that the mod is the finest I have seen - simply gorgeous!

And its not like you're doing a terrible job of highlighting it - the pictures were beautiful :)
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: art128 on September 18, 2012, 08:13:08 AM
It's impressive how the interchange fits very well with the city, Noah. You almost managed to make it disappear. Also your smooth curves on slope are magnificent. I love the overview.

The new terrain mod you are using adds lot to your pictures. They seem more lively with this one than the previous.

You went water-skiing, I envy you. Me not being a good swimmer I really don't think I can try it.  $%Grinno$%
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: tb7 on September 19, 2012, 12:05:19 AM
30.10. is my favorite - I like these overviews  ;)

Ur water looks very interessting - what mod did u use?
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Terring7 on September 19, 2012, 12:33:50 AM
You should plant more trees :D
The pictures are beautiful, great job &dance &dance
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: wallasey on September 19, 2012, 04:13:58 AM
The overviews in this update are certainly some of your finest! I think 30.1 is undoubtedly one of your best, possibly because there is so much to see! I dread to think how many people were moved out when the massive interchange was built!

The terrain mod suits your area a lot, a wise move on your part! I bet the view from the top of the cable-car is immense!

Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Kergelen on September 19, 2012, 01:57:17 PM
The Oberland terrain mod is magnificent specially in the mountain and near the water.
Regarding the city the combination of roads, RHW, train and urban areas are magnificent. I love the smoothness with you design the interchange.
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: benedict on September 21, 2012, 08:57:51 AM
I miss the Roman numerals for your updates. Here's one for you: VI. That's right, you're number one on BTT for the sixth week in a row. I couldn't decide which image to feature, so I chose the one you like best.


I was a bit worried that Siilijoki XXX would give the wrong impression  :D  The roman numerals will be back and thanks for the one you just gave me.
Title: Re: Siilijoki 30--OberlandTM--17 Sept
Post by: Schulmanator on September 22, 2012, 03:16:58 PM
Consistently awesome!

Next time you come tot he US come see me! :D
Title: Siilijoki 27 Sept Teaser
Post by: noahclem on September 27, 2012, 08:42:04 AM
First off, the Berner Oberland Terrain Mod is now available on the LEX

Thanks so much for the enthusiastic response to the last update! I've been working like crazy lately but I remembered an area I developed a long time ago in Igelstadt that I never quite finished or featured here. I ran into some difficulties though so just a couple teaser pics and replies for today. I hope to show the combination of bridges, tunnels, rivers, canals, and buildings that make the rest of this area special very soon  :thumbsup:


Woodland and park surrounding the approach to a diagonal bridge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2F2.jpg&hash=c6773f5c90fb8160da1ee6184406ed8ef81d15f9)


Another, closer look at the area
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F0912%2F11.jpg&hash=0d9e4144baeae190c852f2017ac325d687c9c1f9)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Gugu3 on September 17, 2012, 02:13:38 AM
Very nice Noah!the terrain mod is awesome and your cities just spectacular! &aplsI really like your favourite interchange!it's very realistic and well built!keep it up! ;DYou should post it in the "Show us your interchanges" thread!

Thanks a lot! I'm pretty sure I've posted it in that thread before. It's also the cover picture for the RHW 5.0 download  ;)

Quote from: Swordmaster on September 17, 2012, 04:50:15 AM
Nice two updates - I was on a holiday, too.

I feel that Oberland terrain works better than the previous one, and makes for a nice combination with the water.


Cheers
Willy

Glad you liked them and hope you had a great holiday! That water is the included water from the Berner Oberland Mod and I agree they combine very well.

Quote from: Girafe on September 17, 2012, 11:37:03 AM
Greener it is, better it is  &apls &apls &apls
I can agree with that!

Quote from: nbvc on September 17, 2012, 11:57:38 AM
Great landscape and city. &apls
Thanks a lot!

Quote from: Gobias on September 17, 2012, 04:06:14 PM
Love the update Noah!  I've spent so much time looking at the B.Oberland mod as an empty landscape while testing that it's great to see it being integrated in a living breathing city.  Esp love the shots of the cable cars (edit - yeah, make that ski-lifts!... doh! honey, fetch my eye-glasses!) 

Great work here! &apls  &apls  &apls
Thanks a lot for the comment and especially for this awesome mod!! Sorry for omitting the "Berner" (doh!). I'm happy I could offer you a different perspective on your work. I'm using the gondola version of girafe's ski lifts hear so I think calling them cable cars is probably fair and I imagine that they're open in the summer for sightseers enjoying the panoramic view of the city.

Welcome to Siilijoki!

Quote from: Jmouse on September 17, 2012, 04:23:29 PM
It looks like those summer campers picked a gorgeous spot to pitch their tent. I've never been fond of masses of fir trees – I guess that's what they are – but that's the kind of trees that would grow in ski-lift country I guess. I love the foliage in 30.5, though, and the two following it.

30.7 looks a bit pixilated, but my graphic card is outdated. Still, I can see the photo well enough to call it a favorite in this update. Your detail work is amazing, in part because you don't overdo it. And would you tell me again which water mod you're using?

There is certainly a lot to like about the Oberland Terrain Mod. I'm still using the Appalachian because I like the looks of the rock cliffs and the turf. But I also like the tiny "cliffs" in 30.9, and I love the way the water ends without having an abrupt line you have to cover up with weeds (30.7 and 30.9).

Obviously you had a good time on vacation if that's you and your friend in the photo, and that's great.

-Joan

Thanks a lot Joan! If I recall right those trees are subalpine firs. Besides probably being likely to grow in ski areas like you mention they also have the advantage of seasonal snowcover to blend in with the slopes in winter so I pretty much exclusively use coniferous trees on the mountain. 30.5 is taken at zoom 6 which has the advantage of really showing detail and the disadvantage of pixelating anything that's not HD rendered, including roads, rails, and almost all buildings. Anyway, glad you liked that one!

I switch water mods pretty frequently so it's quite understandable if it's touch to keep up with. In this case I'm using Gobias' mod included with the B. Ober. mod. For both this one and Lowkee's options are pretty limited because of the high level of detail--to my knowledge only their included water mods or dobdriver's most recent set will look appropriate. Speaking of the Appalacian mod, I absolutely love it, but don't use it for most of my areas because I've always envisioned Siilijoki as a green, lush place--the same reason I've largely restricted my use of the Pyr.TM to autumn pictures. Thanks again!

Quote from: RickD on September 18, 2012, 03:05:02 AM
Great pictures. I especially like 30.8. And I am glad to hear you had a great vacation.   :thumbsup:

My first reaction to the new terrain mod is that it looks smooth which is good and bad at the same time.

The good thing is that that there are no out of place textures or hard transitions. It is all very natural. And I love the water transition in 30.6 and 30.7. The transition to the snow areas is also very smooth The close up scene in 30.1 shows great detail in the terrain texture and the small cliff is very nice. The intense green color fits very well in your style.

But in the more zoomed out pictures 30.2, 30.3 and 30.4 it looks a bit too smooth for me. I think this terrain mod needs more MMPs than the Appalachian Mod. Don't get me wrong, it looks good the way it is, but with some flowers, grass and small rocks it would be outstanding.

As a conclusion I'd say you should keep the Oberland Mod.  :)
Thanks Raphael! I'm pretty much in agreement with your assessment of the mod. While I'm pretty happy with the zoomed out pictures, doing some MMP experimenting isn't a bad idea at all. The problem there though is that the area has to look like a ski hill in the winter so most MMPs won't fit. I do have other hilly areas I could take a look at though....

Quote from: nedalezz on September 18, 2012, 06:59:27 AM
That mod is absolutely stunning! Is it downloadable or is it your own creation?

In terms of green terrain, Id say that the mod is the finest I have seen - simply gorgeous!

And its not like you're doing a terrible job of highlighting it - the pictures were beautiful :)
Thanks very much! The mod is the Berner Oberland Terrain Mod by Gobias, now publicly available on the LEX  :thumbsup:

Quote from: art128 on September 18, 2012, 08:13:08 AM
It's impressive how the interchange fits very well with the city, Noah. You almost managed to make it disappear. Also your smooth curves on slope are magnificent. I love the overview.

The new terrain mod you are using adds lot to your pictures. They seem more lively with this one than the previous.

You went water-skiing, I envy you. Me not being a good swimmer I really don't think I can try it.  $%Grinno$%
Thanks a lot Arthur, glad you like the terrain mod and the interchange. As for waterskiing, of course you can try--just wear a life jacket!  ;)

Quote from: tb7 on September 19, 2012, 12:05:19 AM
30.10. is my favorite - I like these overviews  ;)

Ur water looks very interessting - what mod did u use?
Thank you very much! 30.10 is a favorite of mine too. I usually focus on details but once I've developed an area enough it's really nice to be able to show off a big, zoomed out shot like that. The water mod is the default one with the new Berner Oberland TM, now available on the LEX.

Quote from: Terring7 on September 19, 2012, 12:33:50 AM
You should plant more trees :D
The pictures are beautiful, great job &dance &dance
One can never have enough trees! Thanks and glad you liked the pictures  :thumbsup:

Quote from: wallasey on September 19, 2012, 04:13:58 AM
The overviews in this update are certainly some of your finest! I think 30.1 is undoubtedly one of your best, possibly because there is so much to see! I dread to think how many people were moved out when the massive interchange was built!

The terrain mod suits your area a lot, a wise move on your part! I bet the view from the top of the cable-car is immense!

Wow, thanks for the kind words! The style of 30.1 was new to me but I had a lot of fun making it and am very happy if it turned out well. I put the interchange in before the development, though in real life there would definitely have been some bulldozed homes ;)   Glad you like the mod's fit with Siilijoki. The cable car is a very popular tourist destination because of the panorama.

Quote from: Kergelen on September 19, 2012, 01:57:17 PM
The Oberland terrain mod is magnificent specially in the mountain and near the water.
Regarding the city the combination of roads, RHW, train and urban areas are magnificent. I love the smoothness with you design the interchange.
Thanks a lot! I hate turns that aren't smooth, even though it is sometimes a lot of work to get things to work and look right with the smooth ones. I'm very happy with the mod too!

Quote from: benedict on September 21, 2012, 08:57:51 AM
I miss the Roman numerals for your updates. Here's one for you: VI. That's right, you're number one on BTT for the sixth week in a row. I couldn't decide which image to feature, so I chose the one you like best.


I was a bit worried that Siilijoki XXX would give the wrong impression  :D  The roman numerals will be back and thanks for the one you just gave me.
Thanks Ben! I can't believe it's been VI weeks, what an honor  :)

Quote from: Schulmanator on September 22, 2012, 03:16:58 PM
Consistently awesome!

Next time you come tot he US come see me! :D
Thanks a lot! Sounds like fun  :thumbsup:
Title: Re: Siilijoki 27 Sept Teaser
Post by: art128 on September 27, 2012, 10:49:16 AM
Interesting teaser there Noah. I'm eager to see the update. ;)
Title: Re: Siilijoki 27 Sept Teaser
Post by: Gugu3 on September 27, 2012, 12:29:33 PM
Amazing!can't wait for a full update! ;D
Title: Re: Siilijoki 27 Sept Teaser
Post by: Haljackey on September 28, 2012, 08:33:07 AM
I should really stop by here more often. Terrific work Noah!
Title: Re: Siilijoki 27 Sept Teaser
Post by: Ol.S / Benoit on October 04, 2012, 01:37:52 AM
Last update was pretty amazing ! Great work :)
You always have great ideas, and execution, for the transport network !
Title: Re: Siilijoki 27 Sept Teaser
Post by: rambuckel on October 06, 2012, 01:08:02 PM
You have been really busy since I visited this MD last time ... I enjoyed watching all those pictures I've missed.

Theresa
Title: Siilijoki 9 Oct Panorama etc
Post by: noahclem on October 09, 2012, 09:23:25 AM
Thanks again to the awesome crew of people who take the time to share their thoughts here! Perhaps you'll never know the gratitude I have or the motivation you provide but I'll keep trying to tell you  ;D

Individual thanks are below, today's feature is a panorama, plus, of the Igelstadt municipality. My playing lately has been here and there, doing lots of tricky and not-fun-to-watch things, but over the last few days I've gotten on a mission again. I've been doing little things all over the region, including unseen municipalities, and also tweaking (ok fighting with) my plugins folder. Anyway, I hope you enjoy this Appalachian TM feature from Igelstadt and I can tell you that the next full update is at least half done!

CLICK TO ENLARGE
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Figelpangmp.jpg&hash=3a0e62128f247b997b89ac7d0bf0f931e1c4ab2d)


Bonus:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fcropperr.jpg&hash=966244db170b614db504e21d6350fac7bd049bd0)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: art128 on September 27, 2012, 10:49:16 AM
Interesting teaser there Noah. I'm eager to see the update. ;)
Thanks Arthur! It's on the way....


Quote from: Gugu3 on September 27, 2012, 12:29:33 PM
Amazing!can't wait for a full update! ;D

Thanks so much! I really enjoyed your "show us your" work yesterday and I hope that someday soon I get to tell you how awesome your MD is!


Quote from: Haljackey on September 28, 2012, 08:33:07 AM
I should really stop by here more often. Terrific work Noah!
Thanks Hal! I'd love it if you'd visit more often--maybe I start giving you a notice when I get into a big interchange project  ;D


Quote from: Ol.S / Benoit on October 04, 2012, 01:37:52 AM
Last update was pretty amazing ! Great work :)
You always have great ideas, and execution, for the transport network !
Thanks Benoit! That's pretty much exactly what I'm trying to do  :)


Quote from: rambuckel on October 06, 2012, 01:08:02 PM
You have been really busy since I visited this MD last time ... I enjoyed watching all those pictures I've missed.

Theresa

Thanks Theresa! You've always been a good friend of Siilijoki and it's a real pleasure to have you back  :thumbsup:
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: CasperVg on October 09, 2012, 09:26:57 AM
I had to connect my laptop to the widescreen tv in the living room to be able to see the entire panorama at once, but man it sure was worth it! Very beautiful transition from industrial estate to a more residential/touristical area. Pretty!
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: art128 on October 09, 2012, 09:37:17 AM
Really nice teaser, Noah!

I liked, as Casper, the panorama. Well done! Also, prepo's BATs are really shining in your city. [I mean your city makes them even better!] I like that.

I think you can try to post some technical update. I'll be always interested to see an inside the beast or backstage update, that could be fun!
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: Gugu3 on October 09, 2012, 09:57:35 AM
Really nice teaser!I'm curious to see the implementation you've made in these days :thumbsup:
thanks for the comment in the "show us your" :DI'll post something new maybe ::)
about the MD...I was thimking about making one, but need to collect some more material!anyway I'll try do the my best :-\
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: rooker1 on October 09, 2012, 10:10:57 AM
The panorama is great indeed!
But I like the bonus pic a little more.  I like it when it is difficult to tell which is the diagonal roads and which is not.  The city block is filled out really nicely to hide most obvious problems we encounter with diagonal roads.
Awesome work, I can't wait for the update!!

Robin
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: nbvc on October 09, 2012, 10:51:11 AM
Nice panorama. :thumbsup: But laying on the beach in autumn may be a little bit cold. ;D
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: Swordmaster on October 09, 2012, 12:27:50 PM
Wonderful stuff, Noah. Freight trains are a winner. Seasonal trees are a winner. Overpasses in water are a winner. So that gives, what, a triple winner?  &apls

Something else caught my attention as well, though: your average filesize seems to have gone up in recent updates. Over 1 MB for a mid-sized picture? Not a problem for me, personally, but I'm sure there's folks without the bandwith at my (and your) disposal. Just something you might want to consider. ;)

Oh, and I hope you win the fight with the Plugins monster (something I can help with?)

Cheers
Willy
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: Jmouse on October 11, 2012, 05:34:38 PM
Noah, the panorama is stunning. I just wish the trees around here would look half that good. Unfortunately, we're in a yoyo weather pattern, though. Warm, cool, warm, cool, etc. The upcoming full update is awaited with great anticipation, and I'm sure you will outdo yourself once again.

Thanks for posting this delightful teaser...
-Joan
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: Kergelen on October 12, 2012, 12:26:26 AM
Amazing work Noah. &apls

The panorama and bonus picture are amazing. As rooker said is difficult to distinguish what are diagonal streets and what orthogonal.I can only know because I know the buildings.
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: vinlabsc3k on October 12, 2012, 04:22:31 AM

Great teaser Noah!! :thumbsup:
I like the panorama shot that I call "A day on the river" ;)
I'm waiting for the update with trepidation! &hlp
Title: Re: Siilijoki 9 Oct Panorama etc
Post by: Dantes on October 15, 2012, 03:37:06 AM
You are one of the fantastic masters of W2W  >:( Wow, I like this pictures it's awesome  :o
Title: Siilijoki Pond Pics
Post by: noahclem on October 22, 2012, 04:41:07 PM
It's been a little quiet around here....

This will be changing in the near future. I have several different projects that are getting very close to ready to show, including the area featured in the last teaser. I should be back tomorrow with replies and something interesting  ::)

But for tonight a couple pond pictures in a new park I'm working on:


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fpondgreenb.jpg&hash=4cf36acea8430dd12a3d100e296fd01422adb8af)


Later, with the leaves turning color (click to enlarge):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fpondfallcrop.jpg&hash=d99f39b73f8eaf18e782501feb31b4e3154917f2)


Thanks again for your replies and I'll be back very soon  :thumbsup:
Title: Re: Siilijoki Pond Pics
Post by: weixc812 on October 22, 2012, 07:23:03 PM
The pond scenes are great  &apls &apls
I think maybe PyreneanTerrainMod  is more suitable to make this kind of view. Have you ever considered that, Noah?
Title: Re: Siilijoki Pond2 & Replies
Post by: noahclem on October 23, 2012, 02:18:04 AM
Quote from: weixc812 on October 22, 2012, 07:23:03 PM
The pond scenes are great  &apls &apls
I think maybe PyreneanTerrainMod  is more suitable to make this kind of view. Have you ever considered that, Noah?

Thanks! I love the Pyrenean Terrain Mod. It has a little too dry of a look for what I want for Siilijoki normally but I use it all the time for my autumn pictures. The bright green of the Berner-Oberland Mod is probably not very realistic with fall colors but I liked the way it looked (and I was having trouble with using iLive's Reader to make the beach properties work right with the PTM) so I posted the picture that way. Thanks to Alex (Tarkus) I figured out my Reader problems so I can post the picture you suggested  ;D

This one also includes a bit of the surrounding area. Click to enlarge.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fptmpondnwat.jpg&hash=13587e302dda54e12d9b11525a12489089b30443)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: CasperVg on October 09, 2012, 09:26:57 AM
I had to connect my laptop to the widescreen tv in the living room to be able to see the entire panorama at once, but man it sure was worth it! Very beautiful transition from industrial estate to a more residential/touristical area. Pretty!
Thanks a lot Casper and welcome to Siilijoki! I really appreciate you taking the time to get the big view  :thumbsup:


Quote from: art128 on October 09, 2012, 09:37:17 AM
Really nice teaser, Noah!

I liked, as Casper, the panorama. Well done! Also, prepo's BATs are really shining in your city. [I mean your city makes them even better!] I like that.

I think you can try to post some technical update. I'll be always interested to see an inside the beast or backstage update, that could be fun!
Thanks Arthur! I'm interested in your suggestion and may have something ready very soon  ;D


Quote from: Gugu3 on October 09, 2012, 09:57:35 AM
Really nice teaser!I'm curious to see the implementation you've made in these days :thumbsup:
thanks for the comment in the "show us your" :DI'll post something new maybe ::)
about the MD...I was thimking about making one, but need to collect some more material!anyway I'll try do the my best :-\
Thanks! More from me soon (finally  ::) ). The "show us your" stuff that you've been putting out is both excellent and unusual/creative, my favorite combination. MDs take (a lot of) time to create but I'll be waiting for the day yours is ready  :thumbsup:


Quote from: rooker1 on October 09, 2012, 10:10:57 AM
The panorama is great indeed!
But I like the bonus pic a little more.  I like it when it is difficult to tell which is the diagonal roads and which is not.  The city block is filled out really nicely to hide most obvious problems we encounter with diagonal roads.
Awesome work, I can't wait for the update!!

Robin
Thank you very much Robin! Diagonal roads do present major challenges but conquering big challenges is one of the most rewarding parts of SimCity. Now if only there were more Fractional Angle buildings....  $%Grinno$%


Quote from: nbvc on October 09, 2012, 10:51:11 AM
Nice panorama. :thumbsup: But laying on the beach in autumn may be a little bit cold. ;D
Thanks! It was an unusually warm autumn day  ::)


Quote from: Swordmaster on October 09, 2012, 12:27:50 PM
Wonderful stuff, Noah. Freight trains are a winner. Seasonal trees are a winner. Overpasses in water are a winner. So that gives, what, a triple winner?  &apls

Something else caught my attention as well, though: your average filesize seems to have gone up in recent updates. Over 1 MB for a mid-sized picture? Not a problem for me, personally, but I'm sure there's folks without the bandwith at my (and your) disposal. Just something you might want to consider. ;)

Oh, and I hope you win the fight with the Plugins monster (something I can help with?)

Cheers
Willy
Thanks Willy, really glad you liked it! Also thank you for mentioning the image size issue, it had completely escaped my notice. I suspect the culprit is my updated version of GIMP and I'll post a poll here asking for opinions on image size vs image quality. Thanks for wishing me well on the plugins monster as well. Unfortunately, the only real problem I have left is related to developmental NAM stuff and conflicts relating to it, so I don't think you could help. Thanks anyway!


Quote from: Jmouse on October 11, 2012, 05:34:38 PM
Noah, the panorama is stunning. I just wish the trees around here would look half that good. Unfortunately, we're in a yoyo weather pattern, though. Warm, cool, warm, cool, etc. The upcoming full update is awaited with great anticipation, and I'm sure you will outdo yourself once again.

Thanks for posting this delightful teaser...
-Joan

Thank you very much Joan! Since your reply I've noticed that your weather has changed for the more beautiful--and your pictures were the main inspiration for this pond area. The promised update is on the way and I apologize for the delay  ;)


Quote from: Kergelen on October 12, 2012, 12:26:26 AM
Amazing work Noah. &apls

The panorama and bonus picture are amazing. As rooker said is difficult to distinguish what are diagonal streets and what orthogonal.I can only know because I know the buildings.
Thanks a lot! Diagonals can be both frustrating and fun and Prepo's buildings are some of the best!


Quote from: vinlabsc3k on October 12, 2012, 04:22:31 AM

Great teaser Noah!! :thumbsup:
I like the panorama shot that I call "A day on the river" ;)
I'm waiting for the update with trepidation! &hlp

Thank you very much, and I love the name! Update on the way....


Quote from: Dantes on October 15, 2012, 03:37:06 AM
You are one of the fantastic masters of W2W  >:( Wow, I like this pictures it's awesome  :o
Thank so much buddy! Glad you liked it!
Title: Re: Siilijoki Pond2 & Replies
Post by: RickD on October 23, 2012, 05:27:35 AM
Very beautiful pond.  &apls Interesting to see how terrain mods work better in certain seasons than others.

So ... who is going to make a seasonal terrain mod? Any volunteers?  $%Grinno$%
Title: Re: Siilijoki Pond2 & Replies
Post by: art128 on October 23, 2012, 05:42:49 AM
A fairly nice pond there, Noah!
Title: Re: Siilijoki Pond2 & Replies
Post by: Gugu3 on October 23, 2012, 10:19:46 AM
Very nice pond you have there Noah!I think the last shot with PTM and fall trees is the best one :thumbsup:
Title: Re: Siilijoki Pond2 & Replies
Post by: vortext on October 23, 2012, 10:40:13 AM
Use different terrain mods to go with the seasons . .  &idea

Quote from: RickD on October 23, 2012, 05:27:35 AM
So ... who is going to make a seasonal terrain mod? Any volunteers?  $%Grinno$%

Up to a certain degree it's actually possible to have the terrain change along with the seasons. Maybe we can talk Gobias into making one. $%Grinno$%

EDIT: kinda forgot to say these are very nice pictures Noah! And what I would like to know; did you or did you not add sunrays to the panorama? Either way, I'm looking forward to a proper update. :thumbsup:
Title: Re: Siilijoki Pond2 & Replies
Post by: Swordmaster on October 23, 2012, 11:21:39 AM
Nice pond! Also, very clever to sneak in the PTM specifically for autumn - winner! I'll try that, too.

Quote from: noahclem on October 23, 2012, 02:18:04 AM
Also thank you for mentioning the image size issue, it had completely escaped my notice. I suspect the culprit is my updated version of GIMP and I'll post a poll here asking for opinions on image size vs image quality.

Well, I didn't say you need to sacrifice image quality! I've tested your last image with 93% compression, and the difference as good as invisible. Don't try 92%, though, that's where it all starts going downhill - at least with my image editor.

Cheers
Willy


EDIT: I feel that fisherman can use some company, though - see attachment. ;)
Title: Re: Siilijoki Pond2 & Replies
Post by: rambuckel on October 23, 2012, 01:11:39 PM
The two guys in the woods ... that's a real "Noah"  $%Grinno$%... this is so unique for your MD these little scenes. I love them! Actually there's no boat on the pond which is quite uncommon for Siilijoki  ;D

Brilliant scenes ... I'm waiting for the next update  &apls
Title: Re: Siilijoki Pond2 & Replies
Post by: Jmouse on October 23, 2012, 03:29:49 PM
The pond is lovely, Noah, and it's an honor to find out Julie's photos were the inspiration for it! I'll tell her ASAP. I like the fall version the best, and I especially like the dead grass. We'll have some of that around our lake soon, so yours gives your scene an extra touch of authenticity in my eyes.

The second version of the pond scene has more detail. There's an added fisherman, a playground and some lilacs in the lower left corner. Are some of the trees different, too?

As always, I'm eager to see the next update, but I've learned to wait, knowing it will be ready when it's ready (I hope that isn't a copyrighted phrase), and it will be spectacular!

Take your time...
-Joan
Title: Re: Siilijoki Pond2 & Replies
Post by: bat on October 28, 2012, 05:52:02 AM
Great work on the pond and the picture with the train!!
Title: Re: Siilijoki Pond2 & Replies
Post by: Dantes on October 28, 2012, 09:37:29 AM
The autumn impressions are very impressive.  :satisfied: Fall is designed by you beautifully. A magnificent work of art. &apls &apls &apls
Title: Re: Siilijoki Pond2 & Replies
Post by: wallasey on October 28, 2012, 05:25:42 PM
I've missed a few updates, but it's been a joy to catch up on what you have posted! I really enjoyed the break from urban life and a sit by your pond, great to see a few sims doing the same!
Title: Siilijoki Halloween Special
Post by: noahclem on October 31, 2012, 01:47:50 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FHalloween%2Ftitle.jpg&hash=a5127d6435a8d715474ecc4887b334fe16ad93fe)


Happy Halloween everyone! Lots of "real" Siilijoki stuff coming soon but for today it's a Halloween special  ;D

Warning: spooky content. Just look at the pictures and avoid the text if you're easily frightened or offended.





In a remote part of Siilijoki an imposing chapel overlooks a half-forgotten cemetery
click to enlarge
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As darkness and winter come the area takes on a more sinister look. The cemetery dates to shortly after the arrival of the first European settlers to the region. Archaeologists have discovered earlier remains on the site and it had sacred value to the aboriginals.
click to enlarge
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In more recent times the cemetery fell out of use and the traditional beliefs of the Aboriginals are largely forgotten. The most common visitors are nature lovers, historians, and teenagers looking for a fright. The fear became all to real in the 1980's when a series of bodies were discovered in and around the grounds.
click to enlarge
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Fogs frequently blanket the area and the surrounding woods can be a very frightening place. Besides malign spirits and serial killers visitors can worry about wolves, bears, and mountain lions; as well as treacherous tidal currents and quicksands.
click to enlarge
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Wolves are common around here and can be heard howling at the moon from great distances. They are normally scared of humans. In the dark of winter with food scarce and starvation looming that can change, however. Keep your children close.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FHalloween%2Fnightbeach.jpg&hash=188ab85e3f686d3ca431ab5bad98c6246be21d41)


See you next time....







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Quote from: RickD on October 23, 2012, 05:27:35 AM
Very beautiful pond.  &apls Interesting to see how terrain mods work better in certain seasons than others.

So ... who is going to make a seasonal terrain mod? Any volunteers?  $%Grinno$%
Thanks Raphael! A seasonal terrain mod sure would be nice. For now I don't mind switching them myself though  ;D

Quote from: art128 on October 23, 2012, 05:42:49 AM
A fairly nice pond there, Noah!
Thanks Arthur!

Quote from: Gugu3 on October 23, 2012, 10:19:46 AM
Very nice pond you have there Noah!I think the last shot with PTM and fall trees is the best one :thumbsup:
Thanks a lot! That's my favorite too  :thumbsup:

Quote from: vortext on October 23, 2012, 10:40:13 AM
Use different terrain mods to go with the seasons . .  &idea

Quote from: RickD on October 23, 2012, 05:27:35 AM
So ... who is going to make a seasonal terrain mod? Any volunteers?  $%Grinno$%

Up to a certain degree it's actually possible to have the terrain change along with the seasons. Maybe we can talk Gobias into making one. $%Grinno$%

EDIT: kinda forgot to say these are very nice pictures Noah! And what I would like to know; did you or did you not add sunrays to the panorama? Either way, I'm looking forward to a proper update. :thumbsup:
Thanks Erik! We'll have to have a chat with Gobias. Glad you liked the pictures and yes, I did add those sunrays. I think I used the supernova effect in GIMP and set it above the screen and with a fall-ish color  :thumbsup:

Quote from: Swordmaster on October 23, 2012, 11:21:39 AM
Nice pond! Also, very clever to sneak in the PTM specifically for autumn - winner! I'll try that, too.

Quote from: noahclem on October 23, 2012, 02:18:04 AM
Also thank you for mentioning the image size issue, it had completely escaped my notice. I suspect the culprit is my updated version of GIMP and I'll post a poll here asking for opinions on image size vs image quality.

Well, I didn't say you need to sacrifice image quality! I've tested your last image with 93% compression, and the difference as good as invisible. Don't try 92%, though, that's where it all starts going downhill - at least with my image editor.

Cheers
Willy


EDIT: I feel that fisherman can use some company, though - see attachment. ;)
Thanks Willy! I'm a big fan of the PTM in fall. I did try your suggested compression, let me know what you think. And thanks so much for the dogs! I tried to use them here as wolves but I'm not sure the effect was successful  ::)

Quote from: rambuckel on October 23, 2012, 01:11:39 PM
The two guys in the woods ... that's a real "Noah"  $%Grinno$%... this is so unique for your MD these little scenes. I love them! Actually there's no boat on the pond which is quite uncommon for Siilijoki  ;D

Brilliant scenes ... I'm waiting for the next update  &apls
Thanks Theresa! That kind of little scene is really fun for me to make. This pond is a but small for boats but you can be sure that some are very nearby  ;) 

Quote from: Jmouse on October 23, 2012, 03:29:49 PM
The pond is lovely, Noah, and it's an honor to find out Julie's photos were the inspiration for it! I'll tell her ASAP. I like the fall version the best, and I especially like the dead grass. We'll have some of that around our lake soon, so yours gives your scene an extra touch of authenticity in my eyes.

The second version of the pond scene has more detail. There's an added fisherman, a playground and some lilacs in the lower left corner. Are some of the trees different, too?

As always, I'm eager to see the next update, but I've learned to wait, knowing it will be ready when it's ready (I hope that isn't a copyrighted phrase), and it will be spectacular!

Take your time...
-Joan


Thanks a lot Joan! I expanded the scope of the second picture a little to add something new besides the terrain mod and indeed, I switched a couple cherry trees to other VIP ones because they lack fall colors. More on that playground area soon--I'm making a fairly large area here into park which should be a hybrid of lots and MMPs....

Your patience for the next full update will pay off soon  :)

Quote from: bat on October 28, 2012, 05:52:02 AM
Great work on the pond and the picture with the train!!
Thanks bat! Nice to see you back here  :thumbsup:

Quote from: Dantes on October 28, 2012, 09:37:29 AM
The autumn impressions are very impressive.  :satisfied: Fall is designed by you beautifully. A magnificent work of art. &apls &apls &apls
Thank you very much! Fall is a nice time of year for SimCity!

Quote from: wallasey on October 28, 2012, 05:25:42 PM
I've missed a few updates, but it's been a joy to catch up on what you have posted! I really enjoyed the break from urban life and a sit by your pond, great to see a few sims doing the same!
Thanks and enjoy all the time by the pond you like! It's a pleasure to have you back here  :thumbsup:
Title: Re: Siilijoki Halloween Special
Post by: Gugu3 on October 31, 2012, 02:08:05 PM
Nice update Noah!!!! :thumbsup: I'm looking forward to the next update!!!!love the fog effect! :-\
Title: Re: Siilijoki Halloween Special
Post by: art128 on October 31, 2012, 02:20:25 PM
2spooky4me!

Really frightening update, Noah! Love the details put into the scenes. I can already hear the werewolf here... \( ゚ Д゚)/
Title: Re: Siilijoki Halloween Special
Post by: Swordmaster on October 31, 2012, 02:37:57 PM
Yeah, should have seen this coming. . . great special!

Are those Simcoug's MMP graveyards? In that case, I quickly need to get my hands on them, too. And the trees, the lighting, the wolves (;D). . . as we are wont, only the best here in Siilijoki!

Cheers
Willy
Title: Re: Siilijoki Halloween Special
Post by: wallasey on October 31, 2012, 03:16:23 PM
What a transformation! Serene lake to scary swamp!

I think you chose the right chapel for the setting...imposing but not colossal! Might have played around with Frogface's Gothic Tower but I doubt it would have made the same impact as this.

Reminded me of a church by mine, it's been derelict for at least a decade which is sad.

Title: Re: Siilijoki Halloween Special
Post by: threestooges on October 31, 2012, 03:51:51 PM
Nicely done Noah. I was pondering a Halloween update, but couldn't quite figure something out to fit the bill. That said, this gave me an idea. Perhaps I can have something up tonight. I like the visual effects on the pictures here.
-Matt
Title: Re: Siilijoki Halloween Special
Post by: Terring7 on October 31, 2012, 04:02:27 PM
You should make a video for this update, with spooky music and sounds. And yes, the texts themselves are already creepy ()lurker()
Title: Re: Siilijoki Halloween Special
Post by: Jmouse on October 31, 2012, 06:49:03 PM
My, my, my, Noah, you certainly know how to celebrate "fright night!" These are truly haunting photos you've posted – photos of a place I'm glad I'm nowhere near at the moment.

I'm not sure what I admire the most about your work. You seemingly have the ability to reach up and grab great ideas out of thin air, then you have the talent and expertise to carry them out to perfection. I'm quite sure it isn't as easy as you make it look, but I'm glad you have the patience and talent to do it.

I'm looking forward to seeing what you do with Siilijoki in the near future...
-Joan
Title: Re: Siilijoki Halloween Special
Post by: nbvc on October 31, 2012, 11:54:54 PM
Great work with fantastic spooky atmosphere. :thumbsup:
Title: Re: Siilijoki Halloween Special
Post by: rambuckel on November 01, 2012, 01:38:54 AM
Being busy I nearly missed this brilliant update .... That's a really spooky and mystik story ... As Joan I'm glad not to be around there. Otherwise I'd be stared stiff ...

Thanks for sharing Noah!

Title: Re: Siilijoki Halloween Special
Post by: Schulmanator on November 01, 2012, 03:45:09 AM
Spook-tacular!

Awesome stuff!
Title: Re: Siilijoki Halloween Special
Post by: rooker1 on November 01, 2012, 07:07:17 AM
I had seen this update on my cell phone yesterday, but I knew it deserved being seen on my computer, full size and I was completely right.  This might be one of my favourite updates from you.  Great work indeed, I loved it, both the story and the pics.

Robin
Title: Re: Siilijoki Halloween Special
Post by: metarvo on November 01, 2012, 07:52:27 AM
Maybe I just haven't been looking hard enough, but I haven't been able to find enough Halloween-themed SC4 content or updates this year.  I'm certainly glad I found yours, though, even if I'm a day late to the party.  The last shot of the wolves howling at the moon looks just about like a full moon night in RL.  My favorite pic, though, is the fog over the cemetery.  Nice job, Noah!

:thumbsup:
Title: Re: Siilijoki Halloween Special
Post by: Simcoug on November 01, 2012, 08:40:43 AM
Spooky cemetery  ;)

I really like the full moon effect in the last pic, great work!
Title: Re: Siilijoki Halloween Special
Post by: vinlabsc3k on November 02, 2012, 01:00:18 AM
 &apls &apls &apls

It's a frightful place to pass trough by night!! :o :'( :-[

I agree with wallasey, it's more effective a rural chapel. ;)
Title: Re: Siilijoki Halloween Special
Post by: benedict on November 02, 2012, 11:19:26 AM
Great Halloween special - and congratulations on being the final number one on BTT for the 6th year of SC4Devotion's existence!

I'm sure we'll see a lot of you in the 7th year, too ;)

Edit: and more (belated) congratulations - Siilijoki was number one on the 10 November 2011 BTT. &dance
Title: Re: Siilijoki Halloween Special
Post by: Dantes on November 03, 2012, 01:20:50 PM
Scary  :'( I think I see Zombies  %confuso
Title: Re: Siilijoki Halloween Special
Post by: mave94 on November 04, 2012, 02:25:17 AM
That sounds and looks  ... spooky. :D That's an interesting update. I don't remember seeing somewhere something alike here around, so it's very original. Those wolves make a nice addition. Thanks to Willy for pointing to them. It seems like you don't have to be OSITM to be popular, because OSITM or not, you always have good updates. Cheers,

-Matthijs
Title: Siilijoki--Winter's Walk
Post by: noahclem on November 04, 2012, 05:28:09 PM
Thanks to everyone for the great turnout to my Halloween party :party:


Personal replies follow the pictures.


Many of you have noticed that I switch terrain mods very frequently depending on what type of scene I'm trying to capture, the time of year, or the terrain in the area. If you're interested in doing the same I recommend that you make a folder for each terrain mod you plan on using (put a "~" in front of the name so it loads last) and include all necessary files for it: textures, controller, etc; LowKey's seasonal flora tuning parameters; and whatever water mod, beach mod, and rock mods you think work best with that terrain mod. With all the files ready to go in one folder all you need to do is take the old folder out of your plugins and put the new one in and you're ready to go. Hope that helps somebody  :thumbsup:



We've been having a lot of snow lately and after a beautiful evening walk with my fiance I wanted to try to catch the mood of our outing in SimCity. With that plan in mind I grabbed the Antarctic Terrain Mod, some girafe coniferous seasonal trees, the GIMP, and a couple other quality ingredients and set off to make a new winter/seasonal riverwalk. It is adjacent to a new area I've been working on that'll make it's first appearance in a week or so and is located close to the northeast corner of the Pohjanmaa tile.


Here's an overview of the new riverwalk
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fnpathmosshop.jpg&hash=3cf191ef208f4ba1614bacbde6b1a2277a77536e)


Heavy snow has been falling recently
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fsnowpath.jpg&hash=43c158297303da4dbaab8aebfc4f0e5cd040916e)


Just after sunset--Click to enlarge
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When the conditions are right and Auroras light up the sky the best view is next to open water!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1012%2Fradiolights.jpg&hash=15d70b468a594c98d784caf7a45e38d095a969d1)






(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Gugu3 on October 31, 2012, 02:08:05 PM
Nice update Noah!!!! :thumbsup: I'm looking forward to the next update!!!!love the fog effect! :-\

Thanks! Fog is fun to play with and I'd be happy to explain how I do it if you or others are interested. Hope you like this one  :thumbsup:

Quote from: art128 on October 31, 2012, 02:20:25 PM
2spooky4me!

Really frightening update, Noah! Love the details put into the scenes. I can already hear the werewolf here... \( ゚ Д゚)/

Thanks Arthur! Glad you liked it and look out for werewolves  ;D

Quote from: Swordmaster on October 31, 2012, 02:37:57 PM
Yeah, should have seen this coming. . . great special!

Are those Simcoug's MMP graveyards? In that case, I quickly need to get my hands on them, too. And the trees, the lighting, the wolves (;D). . . as we are wont, only the best here in Siilijoki!

Cheers
Willy
Thanks Willy! Yes, those are Simcoug's MMP graveyards and I'm very happy with how they worked for me--check 'em out! Really glad you enjoyed this one and thanks again for the "wolves"  :D

Quote from: wallasey on October 31, 2012, 03:16:23 PM
What a transformation! Serene lake to scary swamp!

I think you chose the right chapel for the setting...imposing but not colossal! Might have played around with Frogface's Gothic Tower but I doubt it would have made the same impact as this.

Reminded me of a church by mine, it's been derelict for at least a decade which is sad.
Thanks! I was actually surprised that church fit in that well--I believe it's an old fancy chapel for French kings in Paris but it works equally well in an evil swamp. It's always sad to see nice buildings fall into disrepair, hopefully the local historical society steps up their efforts in your area!

Quote from: threestooges on October 31, 2012, 03:51:51 PM
Nicely done Noah. I was pondering a Halloween update, but couldn't quite figure something out to fit the bill. That said, this gave me an idea. Perhaps I can have something up tonight. I like the visual effects on the pictures here.
-Matt
Thanks Matt! I pondered last year but couldn't get it together--hopefully this year made up for it. Glad you liked the effects and I still wouldn't mind seeing a belated Halloween party from Greenacre  :thumbsup:

Quote from: Terring7 on October 31, 2012, 04:02:27 PM
You should make a video for this update, with spooky music and sounds. And yes, the texts themselves are already creepy ()lurker()
Good idea and thanks Elias! I'll have to try that for lucky Halloween 2013!

Quote from: Jmouse on October 31, 2012, 06:49:03 PM
My, my, my, Noah, you certainly know how to celebrate "fright night!" These are truly haunting photos you've posted – photos of a place I'm glad I'm nowhere near at the moment.

I'm not sure what I admire the most about your work. You seemingly have the ability to reach up and grab great ideas out of thin air, then you have the talent and expertise to carry them out to perfection. I'm quite sure it isn't as easy as you make it look, but I'm glad you have the patience and talent to do it.

I'm looking forward to seeing what you do with Siilijoki in the near future...
-Joan

Thanks Joan! With the holiday over Siilijoki can return to it's normal, friendly self  :D

That is a very high compliment and I always appreciate it when I'm able to get that kind of feedback from my work. Rest assured, very little of what I do is easy (at least not for me), but I find doing something special very rewarding when I can pull it off. Thanks for your continued support and I hope you'll enjoy the rest of what I have planned for the celebration month around Siilijoki!

Quote from: nbvc on October 31, 2012, 11:54:54 PM
Great work with fantastic spooky atmosphere. :thumbsup:
Thanks a lot!

Quote from: rambuckel on November 01, 2012, 01:38:54 AM
Being busy I nearly missed this brilliant update .... That's a really spooky and mystik story ... As Joan I'm glad not to be around there. Otherwise I'd be stared stiff ...

Thanks for sharing Noah!


Thanks Theresa! Yes, best not to go around there but scary season in Siilijoki is over now  ;)

Quote from: Schulmanator on November 01, 2012, 03:45:09 AM
Spook-tacular!

Awesome stuff!
Thank you!

Quote from: rooker1 on November 01, 2012, 07:07:17 AM
I had seen this update on my cell phone yesterday, but I knew it deserved being seen on my computer, full size and I was completely right.  This might be one of my favourite updates from you.  Great work indeed, I loved it, both the story and the pics.

Robin
Thank you very much Robin! It was fun adding a little more story than I often do to Siilijoki and I'm glad you liked this one so much  :thumbsup:

Quote from: metarvo on November 01, 2012, 07:52:27 AM
Maybe I just haven't been looking hard enough, but I haven't been able to find enough Halloween-themed SC4 content or updates this year.  I'm certainly glad I found yours, though, even if I'm a day late to the party.  The last shot of the wolves howling at the moon looks just about like a full moon night in RL.  My favorite pic, though, is the fog over the cemetery.  Nice job, Noah!

:thumbsup:
Thanks a lot and glad you found it! It does seem to be a quiet Halloween around here and if I could do it over I would've posted this a little earlier. Those pics were both favorites of mine as well--and I had a bit more use of GIMP than usual for Halloween  :thumbsup:

Quote from: Simcoug on November 01, 2012, 08:40:43 AM
Spooky cemetery  ;)

I really like the full moon effect in the last pic, great work!
Thanks, both for those awesome cemetery MMPs and for the comment! Glad you liked the full moon  :thumbsup:

Quote from: vinlabsc3k on November 02, 2012, 01:00:18 AM
&apls &apls &apls

It's a frightful place to pass trough by night!! :o :'( :-[

I agree with wallasey, it's more effective a rural chapel. ;)

Indeed, I wouldn't want to be around there after dark--or any other time really  ;)  Glad you liked the chapel and thanks for commenting!

Quote from: benedict on November 02, 2012, 11:19:26 AM
Great Halloween special - and congratulations on being the final number one on BTT for the 6th year of SC4Devotion's existence!

I'm sure we'll see a lot of you in the 7th year, too ;)

Edit: and more (belated) congratulations - Siilijoki was number one on the 10 November 2011 BTT. &dance
Thanks Ben! Last of the year and first of the Time Machine--its an honor  :party:  Glad you liked the Halloween special and I hope to be around plenty in the next year :thumbsup:

Quote from: Dantes on November 03, 2012, 01:20:50 PM
Scary  :'( I think I see Zombies  %confuso
Zombie MMPs would be awesome! Thanks  :thumbsup:

Quote from: mave94 on November 04, 2012, 02:25:17 AM
That sounds and looks  ... spooky. :D That's an interesting update. I don't remember seeing somewhere something alike here around, so it's very original. Those wolves make a nice addition. Thanks to Willy for pointing to them. It seems like you don't have to be OSITM to be popular, because OSITM or not, you always have good updates. Cheers,

-Matthijs
Thanks so much for the kind words. I was doing my best to be unique so I'm glad if I pulled it off! And Willy can be a very helpful guy to have around here--besides the wolves my fishermen and people walking in parks will have a friend to join them. Thanks again and welcome back any time  :thumbsup:
Title: Re: Siilijoki--Winter's Walk
Post by: Gugu3 on November 05, 2012, 12:15:42 AM
Very nice Noah!!!simple scenery, but impressive at thhe same time!!good job &apls
Title: Re: Siilijoki--Winter's Walk
Post by: wallasey on November 05, 2012, 01:19:55 AM
It was cold on Merseyside this morning...but I feel even colder without my winter coat looking at this update!

The area looks so quiet...a peaceful escape from the hustle and bustle of city life! You have pieced all your ingredients together superbly.

If there was one criticism (sorry!) , I would have used different streetlights...the arm's seem to come out too far! I think there is a short bracket version of what you have used. Streetlighting (http://picasaweb.google.com/northweststreetlighting) is a little side-line of mine, there's quite a sizable enthusiasts group in the UK.

Conservation is a moot point in my neck of the woods, demolition is normally the end result once things are unused. Especially when it comes to housing!

I look forward to seeing more of this new area!
Title: Re: Siilijoki--Winter's Walk
Post by: RickD on November 05, 2012, 04:05:22 AM
Very nice winter scenes.  &apls

I would love to take a walk through a nice winter landscape but around here it is just raining.
Title: Re: Siilijoki--Winter's Walk
Post by: rambuckel on November 05, 2012, 05:22:29 AM
Fascinating :) Although you can count the number of used props on the fingers of one hand (well not really but nearly ;) ) you managed to create an incredible atmosphere with theses pics.

Actually we had some snow as well but that's gone by now and it wasn't the kind of snow I associate with the snow on your pics. It was that kind of wet snow with which you can form snowballs which are hard enough to go through a window quite easily =)

Title: Re: Siilijoki--Winter's Walk
Post by: art128 on November 05, 2012, 05:55:02 AM
A very nice update once again Noah! Love the work you have done with this path along the river. Though I am not sure if those big light-poles fits really. Maybe some smaller would have been better. :)
Title: Re: Siilijoki--Winter's Walk
Post by: Swordmaster on November 05, 2012, 07:07:51 AM
Wow, Mr. Lighting! I haven't seen anyone work so well with lighting effects, or have their scenes so depend on it/thrive in it/whatever.

Like Arthur, I also felt weird about those light poles. But as I sometimes say, that's not a bad thing. Looking at the real world from above sometimes gives very weird impressions; things that don't look like you thought they would look.

Cheers
Willy
Title: Re: Siilijoki--Winter's Walk
Post by: apeguy on November 05, 2012, 09:45:16 AM
A great couple of updates, the Halloween special was very nice. ;D ;D


Looking forward to what you have next. :)
Title: Re: Siilijoki--Winter's Walk
Post by: feyss on November 05, 2012, 12:18:44 PM
Beautiful winter landscapes. Good job  :thumbsup:
Title: Re: Siilijoki--Winter's Walk
Post by: Framly on November 05, 2012, 01:41:02 PM
I really enjoyed the last pages of your MD! Impressive pictures full of details! The winter shots looks fantastic! Nice PS-effects!

Keep it up ;)
Title: Re: Siilijoki--Winter's Walk
Post by: Jmouse on November 05, 2012, 02:44:44 PM
Once again, you have created some beautiful scenes for us to ponder, and possibly learn something from. Unlike someone such as you who lives in a country that's perilously close to the Arctic Circle, I'm utterly fascinated by snow. By the time I was 40, I had seen it less than a dozen times. So when I moved from Houston to points farther north, a snowstorm was a treat, and I remain enthralled by the loveliness of a snow-covered landscape.

I love the idea of interchangeable terrain mods – it's simple, logical and could be very effective with a bit of practice. Last night, I finally made it through all 311 pages of custom content on the LEX. I should have most of it installed in my new plugin  folder by week's end, so when that's done, I'll go back and grab a few more terrain mods.

Thanks for sharing these lovely photos with us...
-Joan
Title: Re: Siilijoki--Winter's Walk
Post by: Schulmanator on November 05, 2012, 03:25:35 PM
A true winter wonderland. I like it. Nicely done. Makes me want to get some hot chocolate!
Title: Re: Siilijoki--Winter's Walk
Post by: sunv123 on November 06, 2012, 08:30:39 AM
Wow :o

Those winter pics are wonderful! :thumbsup:
Title: Re: Siilijoki--Winter's Walk
Post by: rooker1 on November 09, 2012, 03:24:17 AM
Here is an amazing MD always full of surprises and this is why this MD has been choosen for the second week of 4in1 in OSITM!  Also help me congratulate Noah on his third time appearance!! &apls  This should be a fun week, so sit back and enjoy!!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2Fnoahclem11-12.jpg&hash=2d393eca50b01ae77f5de74a0fe5ef7358fd4891)

Congrats from The SC4D Staff!!
Title: Re: Siilijoki--Winter's Walk
Post by: art128 on November 09, 2012, 04:36:59 AM
Congratulations Noah!  &apls &apls
Title: Re: Siilijoki--Winter's Walk
Post by: rambuckel on November 09, 2012, 06:56:34 AM
Congratulations Noah! Really well deserved!
Title: Siilijoki 4-in-1 OSITM #1
Post by: noahclem on November 09, 2012, 12:32:40 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Ftitle.jpg&hash=d71151be76b201acde9ad560d72e32789c228dfa)


It's a true honor to present to you all the 4-in-1 OSITM edition of Siilijoki for SC4D's 6th Anniversary!

For the next seven days I'm going to attempt to show you the best of what Siilijoki has to offer, as well as unique types of updates. It is my hope that I will be able to contribute a little extra for the birthday month. There will be something everyday, though not necessarily a big update.

I'd also like to make this a special opportunity for my readers. If you haven't posted before this would be a great time to introduce yourself and say hi! Have a question? Ask it! How did you do this, where did you find that, why didn't you make this a different way--ask away! (Though of course you are always welcome to ask those things). In particular, I'm hoping to upgrade my list of "frequently requested links" so if there's something you're curious about it will likely help someone else later as well.

We'll cover all of my favorite parts and aspects of Siilijoki this week. For today we're visiting a new part of North Pohjanmaa. It's built into the steep hills along the Siilijoki estuary and, besides hillside neighborhoods, features beaches, parks, trails, forests, and more! I'm excited to share this new area with you and I hope you enjoy it as much as I! Naming rights will be assigned to the best suggestion ;)



Here's the updated regions map. The setting for today is in Pohanmaa, outlined in yellow, in the northeastern area.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fregionmap.jpg&hash=8ea7aa32cfd05275ce5898540c6dca5e5604135c)



32.1 -- An overview of much of the area. No flat ground here, but beautiful views and a great beach!
click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fbeachz4big.jpg&hash=439174aa202fa40fd51be20313e2fcde77976032)


32.2 -- A great place for relaxing and enjoying the sun!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fz6mosaiccrop.jpg&hash=c3455906c55965e7f138d33e0ba82fc0bacb7a30)


32.3 -- Businesses and groups can rent out this excellent facility overlooking the area. A creek rushes under the walking path to the sea.
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fconventionmini.jpg&hash=9c2af4d7bd6c65c9bff3b1d9e5e04daa7bbc7ba2)


32.4 -- Check out the view down the bluff!
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fz3toplook.jpg&hash=1e4f39c2d0e1fab61fff7c6fbc6f870a2a063a5f)


32.5 -- A zoomed out version of the same:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Ffardown.jpg&hash=32ea4605635ac7ea7d7678e458dc89cf7fa5028c)


32.6 -- Plentiful sun and wind make for great times on the beach or in a boat
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fsailingsun.jpg&hash=dfdb0889efe19497e54f532fd6a1597d834113c7)


32.7 -- A wider view of the area
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fz3bay.jpg&hash=bf5eff5cb22d49cc7b797444e207ab133c6cb881)


32.8 -- This mosaic starts with North Pohjanmaa Central Station, crosses Alba Avenue, and continues along the shoreline to our area for today
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fstationmosaic.jpg&hash=a1500e4df606606079241ebd53827a637adec8bb)


32.9 -- Leading east from the area is a great trail for pedestrians, cyclists, and their animal friends!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Ffavorite.jpg&hash=255f028fd0c6241b68f177d065b863ff9dd0818b)


32.10 -- People love to use the trails in the fall as well
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fz4belowfall.jpg&hash=2ea532292ee4150ef9eefbb963f3415eac0dcdfd)


32.11 -- The fall colors from above
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fshore1.jpg&hash=4df726763c4ad32a3381b726744df9a22686fc42)


32.12 -- Back near the beach and convention center
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Ffallcenter.jpg&hash=08620c3b38c8b97fa909cbdbde69baf38e20aa01)


32.13
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fflarecenter.jpg&hash=a6508b8651f2d7b8d84face1368bc88dce3e926f)


32.14 -- And it's time for this update to fade into the sunset....
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fsienasunset.jpg&hash=d0e9e043fc04838343e7cca7dc7ff4cdaf2c844d)



I hope you enjoyed this new area and don't forget to keep an eye on Siilijoki the next week  :party:




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)



Quote from: Gugu3 on November 05, 2012, 12:15:42 AM
Very nice Noah!!!simple scenery, but impressive at thhe same time!!good job &apls

Thanks as always my friend! Sometimes simple is better  ;)

Quote from: wallasey on November 05, 2012, 01:19:55 AM
It was cold on Merseyside this morning...but I feel even colder without my winter coat looking at this update!

The area looks so quiet...a peaceful escape from the hustle and bustle of city life! You have pieced all your ingredients together superbly.

If there was one criticism (sorry!) , I would have used different streetlights...the arm's seem to come out too far! I think there is a short bracket version of what you have used. Streetlighting (http://picasaweb.google.com/northweststreetlighting) is a little side-line of mine, there's quite a sizable enthusiasts group in the UK.

Conservation is a moot point in my neck of the woods, demolition is normally the end result once things are unused. Especially when it comes to housing!

I look forward to seeing more of this new area!

Thanks and please, no need to apologize! Feedback is very much welcomed here and I appreciate it. Those lights weren't my favorites but they were the only ones I knew of that lit up a large area like I wanted. Because of comments here I looked further into the issue and have now replaced them with German Westphalian lights. The link to your street lights was quite interesting, I had fun trying to find the strangest ones--I always like things with character!

Stay warm friend!

Quote from: RickD on November 05, 2012, 04:05:22 AM
Very nice winter scenes.  &apls

I would love to take a walk through a nice winter landscape but around here it is just raining.

Thanks Raphael! Glad you liked it and if you'd like to experience some snow there's always Finnish Lapland for your winter vacation  ;D

Quote from: rambuckel on November 05, 2012, 05:22:29 AM
Fascinating :) Although you can count the number of used props on the fingers of one hand (well not really but nearly ;) ) you managed to create an incredible atmosphere with theses pics.

Actually we had some snow as well but that's gone by now and it wasn't the kind of snow I associate with the snow on your pics. It was that kind of wet snow with which you can form snowballs which are hard enough to go through a window quite easily =)

Thanks! I used more than one hand, but not by much  ;)  If it wasn't for 4 kinds of pine trees I think I could have kept it to two hands worth of props. Unfortately there isn't a very large body of good winter material for SC4 but much of what exists is extremely high quality. Our snow has been perfect for snowballs as well actually--not too cold yet!

Thanks for the OSITM congrats as well!

Quote from: art128 on November 05, 2012, 05:55:02 AM
A very nice update once again Noah! Love the work you have done with this path along the river. Though I am not sure if those big light-poles fits really. Maybe some smaller would have been better. :)

Thanks Arthur, glad you liked it! I took your suggestion and put in some better lights. You just MSNed me, I'll continue your reply there ;)

Quote from: Swordmaster on November 05, 2012, 07:07:51 AM
Wow, Mr. Lighting! I haven't seen anyone work so well with lighting effects, or have their scenes so depend on it/thrive in it/whatever.

Like Arthur, I also felt weird about those light poles. But as I sometimes say, that's not a bad thing. Looking at the real world from above sometimes gives very weird impressions; things that don't look like you thought they would look.

Cheers
Willy
Thanks Willy! Lighting is fun to play with. I often leave my pictures "au naturale" but certain pictures or types of updates can really benefit from the emphasis light can provide. I did figure out a better solution to the lights which will be shown over the next week, partially in this update  :thumbsup:

Quote from: apeguy on November 05, 2012, 09:45:16 AM
A great couple of updates, the Halloween special was very nice. ;D ;D


Looking forward to what you have next. :)

Thanks and a happy Halloween to you ;)  Welcome back to Siilijoki!

Quote from: feyss on November 05, 2012, 12:18:44 PM
Beautiful winter landscapes. Good job  :thumbsup:
Thank you very much! Great to hear from you here!

Quote from: Framly on November 05, 2012, 01:41:02 PM
I really enjoyed the last pages of your MD! Impressive pictures full of details! The winter shots looks fantastic! Nice PS-effects!

Keep it up ;)
Thanks a lot Framly, I appreciate hearing from you!

Quote from: Jmouse on November 05, 2012, 02:44:44 PM
Once again, you have created some beautiful scenes for us to ponder, and possibly learn something from. Unlike someone such as you who lives in a country that's perilously close to the Arctic Circle, I'm utterly fascinated by snow. By the time I was 40, I had seen it less than a dozen times. So when I moved from Houston to points farther north, a snowstorm was a treat, and I remain enthralled by the loveliness of a snow-covered landscape.

I love the idea of interchangeable terrain mods – it's simple, logical and could be very effective with a bit of practice. Last night, I finally made it through all 311 pages of custom content on the LEX. I should have most of it installed in my new plugin  folder by week's end, so when that's done, I'll go back and grab a few more terrain mods.

Thanks for sharing these lovely photos with us...
-Joan

Thanks a lot Joan!

Always a pleasure to hear from you Joan! I like snow a lot too, even though I'm used to it being raised in South Dakota. Here in Finland there's more snow and more things to do with the snow--and much less wind! Hopefully people get some benefit my my terrain mod tips and I'll be happy to elaborate further. I hope life's bringing you all the best things :)

Quote from: Schulmanator on November 05, 2012, 03:25:35 PM
A true winter wonderland. I like it. Nicely done. Makes me want to get some hot chocolate!
Thanks Schulmanator! Have a hot chocolate on me :)

Quote from: sunv123 on November 06, 2012, 08:30:39 AM
Wow :o

Those winter pics are wonderful! :thumbsup:
Thank you very much, it's nice to hear from you here!
Quote from: rooker1 on November 09, 2012, 03:24:17 AM
Here is an amazing MD always full of surprises and this is why this MD has been choosen for the second week of 4in1 in OSITM!  Also help me congratulate Noah on his third time appearance!! &apls  This should be a fun week, so sit back and enjoy!!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2Fnoahclem11-12.jpg&hash=2d393eca50b01ae77f5de74a0fe5ef7358fd4891)

Congrats from The SC4D Staff!!
I'm honored at the introduction and nomination Robin!!
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Reform on November 09, 2012, 12:49:30 PM
This is very beautiful and also inspirational. It was nice to see the bigger picture of your region as well.

- Ilja   &apls
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: art128 on November 09, 2012, 12:58:28 PM
That was one damn beach! I loved this area, very ingenious use of FARR and everything else!
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: kj3400 on November 09, 2012, 01:07:54 PM
Sensational! It's all very top notch work, especially the beach.
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Swordmaster on November 09, 2012, 02:01:40 PM
Wow! Another landmark update. I spent quite a while looking at all of it, you can always find something more in here. I especially enjoyed the region view today. Nice to see how the city grows around the waterfront, although from time to time I tend to think there's too many high rises. Then again, that's part of your personal style, so nothing to worry about actually.

And congratulations being in OSITM again! Looking forward to this week.


Cheers
Willy
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Jmouse on November 09, 2012, 04:02:00 PM
My goodness, Noah, you certainly started your week off with a bang! Every one of your photos is picture perfect and showcases your amazing skills.

I like 32.2, mainly because of the pedestrian bridge, but my all-time favorites are your fall scenes starting with 32.10. I especially like the conifers mixed in. I'm used to seeing the same kind of mixture where I live, and BTW, the trees here are still ablaze with color. My very favorite, by a slim margin, is 32.14, though. It is so alive with vibrant color. I think we're in for a spectacular week.

As for questions, which water mod did you use in 32.14? Also, do you have the CAM installed in your plugin folder?
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: sim_link on November 09, 2012, 04:07:14 PM
Sensational work, Noah! The beachfront area in particular is stunning. I love the way the buildings curve along the shore.
I'll be back for sure!  :)
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Gobias on November 09, 2012, 05:29:25 PM
Brilliant update Noah!  The beach and waterfront is fantastic.  Especially love the waterfront trail and stone bridge - great use of MMP.
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: rambuckel on November 10, 2012, 06:05:58 AM
Noah, you just made my day with this brilliant update! I just came home from a boring party congress with many more or less important persons bloviating about their candidacy ... well and then I discovered this update with all the pictures, one more beautiful then the other. I really enjoy these pictures! I guess I'll have another look at them after leaving this comment, drinking a nice cup of hot coffee :)

Best wishes, Theresa
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Gugu3 on November 10, 2012, 08:09:26 AM
Congratulation Noah!!!! :thumbsup:well done!
Nice area!but the best picture for me is the region view!!!it's nice to see all together the areas we've seen in your updates ;D
cheers
Gugu3
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: Kergelen on November 10, 2012, 09:48:14 AM
Lovely pictures and congrats on the OSITM &apls

The combination of orthogonals, diagonals, curves and FAR is really stunning. Also great work on the trail near the building and near the water. &apls
And great region shot.

It seems that the autumn picture are made with the Pyrenean Terrain Mod and the summer ones with the Berner Oberland. Is this right? or Gobias mod is seasonal?
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: sunv123 on November 10, 2012, 10:31:35 AM
That area looks very green I must say :P, and that's one beach you've got there.
Title: Re: Siilijoki 4-in-1 OSITM #1
Post by: samerton on November 10, 2012, 12:48:38 PM
I have to say, that is quite incredible. Great work, I love it! :thumbsup:
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: noahclem on November 10, 2012, 02:24:42 PM
Here's my OSITM interview for those who haven't seen it yet:

http://www.youtube.com/v/qbL10r0Vn_Q




It's been raining in Rovaniemi (http://en.wikipedia.org/wiki/Rovaniemi) lately, though there's still snow on the ground. After another walk today I thought I'd take a stab at recreating the mood in Siilijoki.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fsnowrain.jpg&hash=a7e23f4ca731d97fbd62a2d2f988ce106b9b57ab)



Don't forget to vote for the SC4D MD Hall of Fame (http://sc4devotion.com/forums/index.php?topic=15235), whether it's for me or one of the other great MDs on the ballot! Just a few hours left!





(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)



Quote from: Reform on November 09, 2012, 12:49:30 PM
This is very beautiful and also inspirational. It was nice to see the bigger picture of your region as well.

- Ilja   &apls
Thank you very much! Region views are very nice for perspective  :thumbsup:

Quote from: art128 on November 09, 2012, 12:58:28 PM
That was one damn beach! I loved this area, very ingenious use of FARR and everything else!
Thanks a lot Arthur, glad you liked it!

Quote from: kj3400 on November 09, 2012, 01:07:54 PM
Sensational! It's all very top notch work, especially the beach.
Thank you very much!

Quote from: Swordmaster on November 09, 2012, 02:01:40 PM
Wow! Another landmark update. I spent quite a while looking at all of it, you can always find something more in here. I especially enjoyed the region view today. Nice to see how the city grows around the waterfront, although from time to time I tend to think there's too many high rises. Then again, that's part of your personal style, so nothing to worry about actually.

And congratulations being in OSITM again! Looking forward to this week.


Cheers
Willy
Thanks Willy! I do try to put in plenty of details to keep things interesting  ;)  Perhaps a bit too many skyscrapers in some areas but there are a number of other business districts besides the city center--a matter of style I guess  :)  Thanks for the congrats again and I'll try not to disappoint!

Quote from: Jmouse on November 09, 2012, 04:02:00 PM
My goodness, Noah, you certainly started your week off with a bang! Every one of your photos is picture perfect and showcases your amazing skills.

I like 32.2, mainly because of the pedestrian bridge, but my all-time favorites are your fall scenes starting with 32.10. I especially like the conifers mixed in. I'm used to seeing the same kind of mixture where I live, and BTW, the trees here are still ablaze with color. My very favorite, by a slim margin, is 32.14, though. It is so alive with vibrant color. I think we're in for a spectacular week.

As for questions, which water mod did you use in 32.14? Also, do you have the CAM installed in your plugin folder?


Thanks Joan! Those pics are among my favorite as well--the sunset scenes are always fun for me. For 32.14 I added an almost translucent layer of orange to add to embellish the sunset atmosphere. The water mod is the Mississippi one from Gobias' pack number 2 on the LEX--I'd include a link but for some reason my computer's not wanting to let me. Anyway, it's the second most recent release. And yes, I installed regular CAM a few months back and would recommend it. Thanks again!

Quote from: sim_link on November 09, 2012, 04:07:14 PM
Sensational work, Noah! The beachfront area in particular is stunning. I love the way the buildings curve along the shore.
I'll be back for sure!  :)
Thanks and welcome any time! I always like trying to fit curvy and diagonal things in Siilijoki  :thumbsup:

Quote from: Gobias on November 09, 2012, 05:29:25 PM
Brilliant update Noah!  The beach and waterfront is fantastic.  Especially love the waterfront trail and stone bridge - great use of MMP.
Thanks a lot! I've really been loving playing with the new beach and water mod's you've released and I'm glad if I've done them justice  :thumbsup:

Quote from: rambuckel on November 10, 2012, 06:05:58 AM
Noah, you just made my day with this brilliant update! I just came home from a boring party congress with many more or less important persons bloviating about their candidacy ... well and then I discovered this update with all the pictures, one more beautiful then the other. I really enjoy these pictures! I guess I'll have another look at them after leaving this comment, drinking a nice cup of hot coffee :)

Best wishes, Theresa
Glad I could brighten up your evening a bit  :D  Thanks a lot and I'm glad you enjoyed this one!

Quote from: Gugu3 on November 10, 2012, 08:09:26 AM
Congratulation Noah!!!! :thumbsup:well done!
Nice area!but the best picture for me is the region view!!!it's nice to see all together the areas we've seen in your updates ;D
cheers
Gugu3
Thank you! I guess I should include region views more often  :thumbsup:

Quote from: Kergelen on November 10, 2012, 09:48:14 AM
Lovely pictures and congrats on the OSITM &apls

The combination of orthogonals, diagonals, curves and FAR is really stunning. Also great work on the trail near the building and near the water. &apls
And great region shot.

It seems that the autumn picture are made with the Pyrenean Terrain Mod and the summer ones with the Berner Oberland. Is this right? or Gobias mod is seasonal?
Thank you very much! Yes, I use the PTM for my fall pictures usually (sometimes Appalachian) and the Berner Oberland most of the rest of the time.

Quote from: sunv123 on November 10, 2012, 10:31:35 AM
That area looks very green I must say :P, and that's one beach you've got there.
Thanks a lot!

Quote from: samerton on November 10, 2012, 12:48:38 PM
I have to say, that is quite incredible. Great work, I love it! :thumbsup:
Thanks samerton, great to see you here!
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: Jmouse on November 10, 2012, 03:13:52 PM
Noah, I think you just pinpointed something about your astonishing photos that has eluded me. It's "atmosphere!" You do, indeed, create a mood using everything at your disposal – mods, custom content, light, shadows and a host of other elements I'm sure. Today's photo is one I could sit and stare at for hours, just soaking up the quiet and peaceful beauty of a lovely scene which would be right at home on a Christmas card.

Excellence at its finest...
-Joan
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: Swordmaster on November 10, 2012, 03:40:52 PM
Hmmm, I think you'll get a lot of votes. . .  ;D

I agree with Joan. I've been singing White Christmas all day at work (don't worry, I'm on my own there), and you keep me in the mood. Great picture.


Cheers
Willy
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: Girafe on November 10, 2012, 03:50:00 PM
What's the flora covered with snow would you like to have?

it's not plan for future, but if you need some models, and there are quick to do I could export them fastly :)
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: art128 on November 10, 2012, 04:02:36 PM
Quote from: Swordmaster on November 10, 2012, 03:40:52 PMI've been singing White Christmas all day at work (don't worry, I'm on my own there)

Oh man I can't stop laughing.   :D


Very nice picture Noah! As Joan I just love the atmosphere you create in each pictures. That one is yet another perfect example. The people walking in the evening rain [even the baby!  :o ] the light pole lighting the end of the bridge in a warm orange light while the rest of the picture is composed of dark wood and snow... Man that's excellent.
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: bat on November 11, 2012, 02:55:54 AM
Congrats on the OSITM-award!!!

And two great new updates. Nice picture with the rain and forest.
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: rambuckel on November 11, 2012, 02:34:31 PM
Wow ... another of those brilliant pictures ... I can just second what's all ready been said: Great atmosphere!

Although your picture really brings me in the mood for winter I still hope winter will not come too early this year :)

Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: Schulmanator on November 12, 2012, 06:31:01 AM
Great interview. I listened and learned.  &apls
Title: Re: Siilijoki 4-in-1 OSITM #2
Post by: vortext on November 12, 2012, 09:15:10 AM
Great couple of updates; the winter season certainly has it charm though I prefer it to remain virtual since my hands have chillblains very easily, even despite gloves! (not sure if this is the correct way to put it, had to google the actual word for it.)

Anyhow, great to see a region shot though it made me wonder what the current population count is. The beachfront is an unique idea and I for one wouldn't mind living there.   ()stsfd()
Though maybe you want to create some back alleys with parking space and such since it's uncommon to have 'nature' right up to the buildings, especially when it's a highrise. 

That said, it seems to be a very decent neighbourhood and I might steal one or two ideas.  ;D
The interview was fun to listen to as well. Keep it up!  :thumbsup:
Title: Siilijoki 4-in-1 OSITM #3
Post by: noahclem on November 12, 2012, 06:07:37 PM
Hello again everyone! For today we'll have our first look at the city of Madison.



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Ffallblocks.jpg&hash=85b61c6c4a96e17ca2dd8c61fead7322ad9999b9)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fnightblocks.jpg&hash=81d1d8cbdfe82d68a9b2c2dc5a0613c01a59373d)



I'm a little bit behind where I wanted to be by this time of the week due to the loss of a lot of my work a couple days ago. Because I lost several hours of work, replaced it, and then lost it all over again I think I'll avoid that tile (Igelstadt) until I'm not so frustrated--though I wouldn't rule it out before the end of my 4-in-1  ;)

Very special thanks to all who have supported Siilijoki on its way to the Hall of Fame over the last two years! You all made this possible and I'm extremely grateful.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Jmouse on November 10, 2012, 03:13:52 PM
Noah, I think you just pinpointed something about your astonishing photos that has eluded me. It's "atmosphere!" You do, indeed, create a mood using everything at your disposal – mods, custom content, light, shadows and a host of other elements I'm sure. Today's photo is one I could sit and stare at for hours, just soaking up the quiet and peaceful beauty of a lovely scene which would be right at home on a Christmas card.

Excellence at its finest...
-Joan


Always a pleasure to hear from you Joan! It's very interesting the inspiration one can get for SC4 just from looking around and it is a very fun medium to create with. Glad you liked the picture and an early Merry Christmas to you  :)


Quote from: Swordmaster on November 10, 2012, 03:40:52 PM
Hmmm, I think you'll get a lot of votes. . .  ;D

I agree with Joan. I've been singing White Christmas all day at work (don't worry, I'm on my own there), and you keep me in the mood. Great picture.

Cheers
Willy

Thanks Willy! Indeed I was lucky enough to get a number of votes--truly a proud day for Siilijoki  :satisfied:  Glad I'm contributing a bit of holiday spirit and sing a round for me if you coworkers haven't been driven completely crazy yet  ?=mad)=


Quote from: Girafe on November 10, 2012, 03:50:00 PM
What's the flora covered with snow would you like to have?

it's not plan for future, but if you need some models, and there are quick to do I could export them fastly :)
The most important to have would be birches, which is what our snowy forests have here besides coniferous trees. Next most important would be cattails, then maples, Norway maples, oaks, and bushes. Having even a few would help me create much more varied and realistic winter scenes. Thank you very much for offering!

Quote from: art128 on November 10, 2012, 04:02:36 PM
Quote from: Swordmaster on November 10, 2012, 03:40:52 PMI've been singing White Christmas all day at work (don't worry, I'm on my own there)

Oh man I can't stop laughing.   :D


Very nice picture Noah! As Joan I just love the atmosphere you create in each pictures. That one is yet another perfect example. The people walking in the evening rain [even the baby!  :o ] the light pole lighting the end of the bridge in a warm orange light while the rest of the picture is composed of dark wood and snow... Man that's excellent.

Thanks a lot Arthur! Glad you liked the picture and good luck getting that song out of your head  $%Grinno$%

Quote from: bat on November 11, 2012, 02:55:54 AM
Congrats on the OSITM-award!!!

And two great new updates. Nice picture with the rain and forest.
Thank you very much Bat! Glad you liked the pics and thank for the congratulations!

Quote from: rambuckel on November 11, 2012, 02:34:31 PM
Wow ... another of those brilliant pictures ... I can just second what's all ready been said: Great atmosphere!

Although your picture really brings me in the mood for winter I still hope winter will not come too early this year :)
Thanks Theresa, glad you liked it! Winter is great but around here it is a bit too long  ::)

Quote from: Schulmanator on November 12, 2012, 06:31:01 AM
Great interview. I listened and learned.  &apls
Thanks Sculmanator, glad you liked the video  :thumbsup:

Quote from: vortext on November 12, 2012, 09:15:10 AM
Great couple of updates; the winter season certainly has it charm though I prefer it to remain virtual since my hands have chillblains very easily, even despite gloves! (not sure if this is the correct way to put it, had to google the actual word for it.)

Anyhow, great to see a region shot though it made me wonder what the current population count is. The beachfront is an unique idea and I for one wouldn't mind living there.   ()stsfd()
Though maybe you want to create some back alleys with parking space and such since it's uncommon to have 'nature' right up to the buildings, especially when it's a highrise. 

That said, it seems to be a very decent neighbourhood and I might steal one or two ideas.  ;D
The interview was fun to listen to as well. Keep it up!  :thumbsup:
Thanks Erik and try to stay warm  ;)  Region population is a little over 700k now. Glad you liked the beach. The idea was to have a line of buildings right next to the beach to make them more desirable to tourists and tenants. I provided underground parking but realistically it wouldn't probably be enough for so many buildings. There are a couple narrow alleys for people wanting to hike up the hill and for access to doors a little further from the beach but there's no space for cars. Glad if I can inspire an idea or two and thanks for checking out the interview  :thumbsup:
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: rooker1 on November 13, 2012, 03:55:02 AM
Madison looks like a nice low wealth place to live.  The buildings are slightly crowded, but all uniform and look like they might be in real life.  These models even have great night lights.  I sometimes forget to switch my game to night as I mostly play it in day mode.
Graet work!!

Robin
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: art128 on November 13, 2012, 04:07:33 AM
Oooh, a commie blocks area.. :D

I like it, good job managing Todd's blocks. :)
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: Gugu3 on November 13, 2012, 04:33:22 AM
Very nice Noah!looking forward to see more :thumbsup:
Are you doing something with that famous TLA7 tram project? ::)
cheers
Gugu3
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: Swordmaster on November 13, 2012, 04:58:23 AM
Mmm, Madison. . . I had a town of that name in PSC but I wasn't pleased with it anyway.   :-\

Great pictures! From the first looks of it, I'd say maybe a tad too clean and nice to be low wealth, but you can't really judge that from one view.

Also, thanks to your post in the weather topic, I found out what map you're using. Somehow I read over that when you mentioned it in your first or second post. Your treatment of geography is so well done that all this time I never even wondered about what map this is. Strange. . . Looks like a re-read is in order!

Quote from: noahclem on November 12, 2012, 06:07:37 PM
I'm a little bit behind where I wanted to be by this time of the week due to the loss of a lot of my work a couple days ago. Because I lost several hours of work, replaced it, and then lost it all over again I think I'll avoid that tile (Igelstadt) until I'm not so frustrated--though I wouldn't rule it out before the end of my 4-in-1  ;)

Oh, too bad. I wonder what happened.

QuoteThanks Willy! Indeed I was lucky enough to get a number of votes--truly a proud day for Siilijoki  :satisfied:  Glad I'm contributing a bit of holiday spirit and sing a round for me if you coworkers haven't been driven completely crazy yet  ?=mad)=

Hey, I'm a good singer! Okay, whatever. I'm all alone in my cab, so no problem there ;)


Cheers
Willy
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: rambuckel on November 13, 2012, 05:25:48 AM
Great shots! And Congratulations on HoF!!!!!!!  &dance Really really well deserved!  :sunny:
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: nas-t on November 13, 2012, 06:26:44 AM
great low wealth area!  &apls
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: Ol.S / Benoit on November 13, 2012, 08:32:43 AM
Madison looks very nice !
Congratz on the HoF sir, very well deserved :)
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: Jmouse on November 13, 2012, 06:54:39 PM
This area of Madison is a departure from your usual fare, Noah. I'm more accustomed to stunning rural scenes and classy urban settings which actually won me over and convinced me that big cities in SC4 can be attractive.

Of course, everyone has to have a place to live including the less-affluent Sims. I have very different ideas about R$ housing, but our playing styles are poles apart. Nevertheless, I love the way you've incorporated your trademark tree placement into the scene. And as always, I'm a sucker for night shots! ;)

I was saddened to hear of your data losses in Inglestadt, and I feel your pain. You should have a backup HD of some sort. Last year, I bought Julie a 1TB WD external HD for her birthday so she would have a place to store her photos. You might even save your work to CDs, but one way or another, make plenty of backups.

I'm really enjoying your week in OSITM...
-Joan
Title: Re: Siilijoki 4-in-1 OSITM #3
Post by: RickD on November 14, 2012, 04:45:46 AM
I would not want to live in this part of town but it looks good in SC4.  ;)
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: noahclem on November 14, 2012, 04:38:52 PM
An update of several random pictures for today. Tomorrow will be the "polished" and full update for Madison and then my time to relinquish the OSITM spotlight will come  ;)


My favorite part of the game is RHW and so far this OSITM I've left that part out. Not today! How about not one, but three and a half brand new, never before seen Siilijoki interchanges?! I hope my transit fans see something they like  :thumbsup:


First, let's go back to the last region view picture but add in existing and planned motorways (blue). Major, non-motorway roads are shown in red.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fregionmaproads.jpg&hash=e0f1a319a62cae5c23962a1772a47f86aa54cdd3)


The first interchange is relatively basic. Igelstadt is at the bottom where the motorway becomes a regular artery. Tram-in-avenue passes under the highway and the highway widens to speed traffic through this municipality.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fwxchange.jpg&hash=a5eb4138663f4b375e42aec82cc54c5a31b90599)


The next junction heading away from Igelstadt is on another edge of the Madison tile, this time bordering Pohjanmaa. The idea here was to make the most compact junction possible with smooth curves and merging lanes. In the future the tram line will be extended to the top (east) but it doesn't yet because there are no RHW8C flups or TIA overpasses.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fnexchange.jpg&hash=37121c85d42dd9129bb7de53bd13b59501bfe07d)


An overview of Madison taken yesterday to give you an idea of how the highway runs through Madison:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fmadisonoverview.jpg&hash=0af22ec81c9c69e8164e16d7418a242778de4828)


The next 1 1/2 junction(s) are in a brand new tile, Ranua. Ranua is the furthest away from the center of any area of yet shown and is planned to have a very suburban character. Just south of this interchange will be the junction the the 2nd ring road which is the first ring road that is wholly up to motorway standards. It is most likely to consist of two separate "T" junctions, allowing the motorway to jog to the east across the river. Local access is planned as well and it should be a very complicated interchange.

This junction in Ranua is a half diamond combined with a hybrid parclo, part A4 and part B2. It is loosely based on this (http://maps.google.fi/maps?q=oulu&ll=65.007768,25.5124&spn=0.014433,0.065274&oe=utf-8&client=firefox-a&hnear=Oulu&t=h&z=15) interchange in Oulu, Finland, a couple hours from where I live.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Franuaxchange.jpg&hash=ebca9ae977244669cd118d47eaeab7f25d89286c)


An unreleased picture from the riverwalk in North Pohjanmaa
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fnightdowncenter.jpg&hash=7d89b9c0351b8ce32f102774647d71470ddee55f)


One of my favorite parts of Madison
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211%2Fsoviet.jpg&hash=34c8c088161b4ce28c3e269aa49613cfb3f45d20)


I hope you enjoyed this update. Polished pictures of all these interchanges will be published in the future  ;)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)



Quote from: rooker1 on November 13, 2012, 03:55:02 AM
Madison looks like a nice low wealth place to live.  The buildings are slightly crowded, but all uniform and look like they might be in real life.  These models even have great night lights.  I sometimes forget to switch my game to night as I mostly play it in day mode.
Graet work!!

Robin

Thanks Robin! A lot of the same type of buildings but I it's a great low-wealth style. I actually fell in love with these BATs because of the great nightlights. I actually think these look too clean for low-wealth and may someday get around to modding them into R$$--grittier looking versions of the same buildings exist on the LEX from SFBT. Be sure to remember night in the future  ;)

Quote from: art128 on November 13, 2012, 04:07:33 AM
Oooh, a commie blocks area.. :D

I like it, good job managing Todd's blocks. :)

Thanks Arthur! I love Todd's blocks and the commie style that you've done so well in the past!

Quote from: Gugu3 on November 13, 2012, 04:33:22 AM
Very nice Noah!looking forward to see more :thumbsup:
Are you doing something with that famous TLA7 tram project? ::)
cheers
Gugu3

Thanks a lot! I haven't been very active on the TIA project recently but hope to get back into it soon. I'm hoping I can sneak it into the next NAM  ;)

Quote from: Swordmaster on November 13, 2012, 04:58:23 AM
Mmm, Madison. . . I had a town of that name in PSC but I wasn't pleased with it anyway.   :-\

Great pictures! From the first looks of it, I'd say maybe a tad too clean and nice to be low wealth, but you can't really judge that from one view.

Also, thanks to your post in the weather topic, I found out what map you're using. Somehow I read over that when you mentioned it in your first or second post. Your treatment of geography is so well done that all this time I never even wondered about what map this is. Strange. . . Looks like a re-read is in order!

Quote from: noahclem on November 12, 2012, 06:07:37 PM
I'm a little bit behind where I wanted to be by this time of the week due to the loss of a lot of my work a couple days ago. Because I lost several hours of work, replaced it, and then lost it all over again I think I'll avoid that tile (Igelstadt) until I'm not so frustrated--though I wouldn't rule it out before the end of my 4-in-1  ;)

Oh, too bad. I wonder what happened.

QuoteThanks Willy! Indeed I was lucky enough to get a number of votes--truly a proud day for Siilijoki  :satisfied:  Glad I'm contributing a bit of holiday spirit and sing a round for me if you coworkers haven't been driven completely crazy yet  ?=mad)=

Hey, I'm a good singer! Okay, whatever. I'm all alone in my cab, so no problem there ;)


Cheers
Willy

Thanks Willy! The origin of the name is the town/lake that my Mom lives on in America and where I learned to waterski. My version of the town doesn't really have anything to do with my Mom's place but it's a name I gave it a year or so ago and it stuck. Glad you liked the weather comment and I hope you enjoy the re-read! I'm hoping that Igelstadt's problems are better now (it can't be the pox at least) but I haven't made it back there yet. Kindof a shame because I had a 3-tile mosaic planned :/  Keep on singing  ;D

Quote from: rambuckel on November 13, 2012, 05:25:48 AM
Great shots! And Congratulations on HoF!!!!!!!  &dance Really really well deserved!  :sunny:

Thank you very much Theresa!!

Quote from: nas-t on November 13, 2012, 06:26:44 AM
great low wealth area!  &apls
Thanks a lot! Nice to see you here  :thumbsup:

Quote from: Ol.S / Benoit on November 13, 2012, 08:32:43 AM
Madison looks very nice !
Congratz on the HoF sir, very well deserved :)
Thanks a lot Benoit!

Quote from: Jmouse on November 13, 2012, 06:54:39 PM
This area of Madison is a departure from your usual fare, Noah. I'm more accustomed to stunning rural scenes and classy urban settings which actually won me over and convinced me that big cities in SC4 can be attractive.

Of course, everyone has to have a place to live including the less-affluent Sims. I have very different ideas about R$ housing, but our playing styles are poles apart. Nevertheless, I love the way you've incorporated your trademark tree placement into the scene. And as always, I'm a sucker for night shots! ;)

I was saddened to hear of your data losses in Inglestadt, and I feel your pain. You should have a backup HD of some sort. Last year, I bought Julie a 1TB WD external HD for her birthday so she would have a place to store her photos. You might even save your work to CDs, but one way or another, make plenty of backups.

I'm really enjoying your week in OSITM...
-Joan

Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: Swordmaster on November 14, 2012, 04:50:29 PM
The 6C is such a nice one to work with, and you're proving that again. The last two pictures are real gems, too. I'm wondering what kind of building is next to the ped overpass - not a hotel I hope 'cause everyone's looking inside :D

That reminds me, by the way, of a building next to the railroad here in Antwerp where folks don't understand they can be watched by people in the trains. If you know what I mean ;).

Cheers
Willy
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: Gugu3 on November 15, 2012, 01:22:52 AM
Very nice Noah!!!!love the half diamond combined with hybrid parclo! &apls
Great development!!and as always nice to see how you layout your cities before adding buildings and diffferent zones ;D
Very nice ring road!curious about the name ::) :D
cheers
Gugu3
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: kj3400 on November 15, 2012, 12:03:41 PM
Interchanges are the thing I love most about this game and yours are very graceful indeed! I focus more on the functionality as opposed to the aesthetics so mine tend to lack smooth curves, but seeing yours in action makes me think that maybe looking good might help them too.
Also congrats on the Hall of Fame. Well deserved indeed.
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: io_bg on November 15, 2012, 12:30:05 PM
Some fantastic pics! I'm loving the seaside trail! Also, congrats on the OSITM :thumbsup:
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: art128 on November 15, 2012, 02:27:09 PM
Very nice pictures Noah! These new ares are interesting, and I like a lot your interchanges which are well made.

Can't wait to see more of Madison near the Soviet monumental building. ;)
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: Dantes on November 15, 2012, 03:30:10 PM
My favorite is the last pictures with the footbrige and the awesome high buildings  :) Great work again  :thumbsup:
Title: Re: Siilijoki 4-in-1 OSITM #4
Post by: Jmouse on November 15, 2012, 04:13:05 PM
I always enjoy studying your transit network and the various interchanges. There is much to learn here. I do wonder about the interchange in the first photo, though. If that avenue is a main artery, crossing it would be almost impossible unless there are traffic signals. Also, the feeder road closest to the water is awfully close to the mouth of the tunnel which could pose a danger to motorists.

Of course, the last two photos are a lot prettier to look at, and I can certainly understand why the last one is a favorite part of Madison.

Wow! 900 posts...
-Joan
Title: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: noahclem on November 15, 2012, 06:38:43 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fmadtitle.jpg&hash=573bf6da3442c933976bb3d958c358acd61b6936)


/&HiPP/% ?=mad)= :party: &dance Welcome to my final 4-in-1 special   &dance :party: ?=mad)= /&HiPP/%


Today's update features the new municipality of Madison in all its gritty, detailed, and diverse beauty. The area surrounds an old core but much of the area consists of very similar block housing. Most people commute to neighboring tiles but employment can be found in local industry (manufacturing and high-tech), stores and offices in the wall-to-wall center, and retail work at "big box" stores near the highway.

The town's dominating feature is the newly christened Wilhelm Highway Ring Road, the 4- to 8-lane highway that winds its way through Madison and around the inner part of the Siilijoki conurbation. The namesake is Gugu3, a long time and loyal contributor to the discussion around here. I plan to extend more naming rights in the near future as there are a number of people here who I am very grateful to and would like to honor.




Government buildings, modern apartments, offices, industry, and older buildings can all be seen in this unique location near the center
33.1 -- (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fcenternight.jpg&hash=db735c3157add7c0abb378be036d91860ec4db1c)



Next let's look at the Wilhelm Highway in more detail

33.2 -- Near the center of it's route through Madison
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fschoolsriver.jpg&hash=d5bfe171ca55fad8c7aede028e6876f05380d21f)


33.3 -- The junction at the north end
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fclosetwijunc.jpg&hash=8cacfa7d5e0da7240c48b02e4b0e9d24866c7cd7)


33.4 -- The west interchange just after sunrise
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fwchangeday.jpg&hash=40c16acb36f1e5eb75c299ffdf3bdbdea701000e)


33.5 -- Traffic continues after dark
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fwxchngnight.jpg&hash=3903d82cf741f0a821fdb6bce1c52c1da426b8ea)


33.6 -- Back near the middle in the evening
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fhighwaynight.jpg&hash=4abb61bb2ff8f4f3f04f0c7b7424aac2ae63a33e)


33.7 -- Besides the Wilhelm Highway there is a major railway presence in Madison, both passenger and freight
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Ftrainmmos.jpg&hash=bf63b6f504a087e65be3fb30042c79fadb865905)


33.8 -- Tracks used to continue on other alignments across town but are now abandoned. In this part of town the cost of removing derelict rail cars wasn't worth the rock bottom land values of the time and the cars and tracks were simply left behind.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Foldtrain2.jpg&hash=9f14938cc55682430bde9cc182d2f57f2d1abae2)


33.9 -- There is an old core to the area that retains historic character. The Church of St. Vincent features prominently.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Foldcenter.jpg&hash=825437d32b0643f054f32eeb3045fdc2d2157647)


33.10 -- The old city is the night life core of the area too
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Foldcenternight.jpg&hash=f3ac232a4fbf5b3a138da089cf1b3ec240169557)


33.11 -- A mosaic from north to south
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2F2mosaiccrop.jpg&hash=15e48239c19e6923f91b1231ffb821ba97fbf46c)


33.12 -- From the interchange and big box store across the center and beyond
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Flongmosaic.jpg&hash=6d561de7dd8bf1fd90d91ce47eecb8e7766f7005)



I hope you enjoyed this update and feel more than free to let me know what you think! It's been a fun week for me here and it's been great to get all you're support. Thank you all once again for everything. Until next time.....



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: Swordmaster on November 14, 2012, 04:50:29 PM
The 6C is such a nice one to work with, and you're proving that again. The last two pictures are real gems, too. I'm wondering what kind of building is next to the ped overpass - not a hotel I hope 'cause everyone's looking inside :D

That reminds me, by the way, of a building next to the railroad here in Antwerp where folks don't understand they can be watched by people in the trains. If you know what I mean ;).

Cheers
Willy

Thanks Willy! Indeed, the 6C is a beautiful network and I'm having a lot of fun playing around with it. It doesn't have the flexibility of the "S" networks but it more than makes up for it in aesthetics. That building is a German office so I imagine there's nothing too exciting to peak at ;)  The apartments across the street on the other hand....

Quote from: Gugu3 on November 15, 2012, 01:22:52 AM
Very nice Noah!!!!love the half diamond combined with hybrid parclo! &apls
Great development!!and as always nice to see how you layout your cities before adding buildings and diffferent zones ;D
Very nice ring road!curious about the name ::) :D
cheers
Gugu3
Thanks a lot! Sorry I forgot to mention the new name, it's fixed now ;D  Glad you liked the preview of the areas--I actually have some older ones I'll show a little later. We do seem to have a similar style of interchanges  :thumbsup:

Quote from: kj3400 on November 15, 2012, 12:03:41 PM
Interchanges are the thing I love most about this game and yours are very graceful indeed! I focus more on the functionality as opposed to the aesthetics so mine tend to lack smooth curves, but seeing yours in action makes me think that maybe looking good might help them too.
Also congrats on the Hall of Fame. Well deserved indeed.
Interchanges really are the best part of SC4, even though I often get distracted by MMPing and other styles of play. I love being able to construct a realistic, functional, and nice-looking junction. I would definitely recommend trying out the smooth curves in your cities. Thanks again for your support and the HoF congrats!

Quote from: io_bg on November 15, 2012, 12:30:05 PM
Some fantastic pics! I'm loving the seaside trail! Also, congrats on the OSITM :thumbsup:
Thanks and great to see you hear again Ioan!

Quote from: art128 on November 15, 2012, 02:27:09 PM
Very nice pictures Noah! These new ares are interesting, and I like a lot your interchanges which are well made.

Can't wait to see more of Madison near the Soviet monumental building. ;)
Thanks Arthur! Glad you liked it and more on that beautiful new building we talked about today  ;D

Quote from: Dantes on November 15, 2012, 03:30:10 PM
My favorite is the last pictures with the footbrige and the awesome high buildings  :) Great work again  :thumbsup:
Thanks a lot Dantes! Nice to see you back here  :thumbsup:

Quote from: Jmouse on November 15, 2012, 04:13:05 PM
I always enjoy studying your transit network and the various interchanges. There is much to learn here. I do wonder about the interchange in the first photo, though. If that avenue is a main artery, crossing it would be almost impossible unless there are traffic signals. Also, the feeder road closest to the water is awfully close to the mouth of the tunnel which could pose a danger to motorists.

Of course, the last two photos are a lot prettier to look at, and I can certainly understand why the last one is a favorite part of Madison.

Wow! 900 posts...
-Joan

Thanks Joan  :)  The first picture does feature a major artery but the intersections do have traffic signals. The just look quite small. I've recently installed Mandelsoft's stoplight mod and it's extremely finicky with tram-in-avenue, mainly because that network just has all kinds of weird properties with T21s. I don't worry about the tunnel mouth being close to the offramp because it is signaled, though I would be much happier to have more noticeable stoplights appear in the game there. Glad you liked the more polished pics and thanks for the congrats on 900--crazy!!
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: woodb3kmaster on November 15, 2012, 08:29:46 PM
There's a little problem with some of your [ img ] tags in this update - it appears that the slashes are missing from the ones after the URLs for 33.1 and 33.4, which is keeping them from showing (as well as hiding 33.2, 33.5 and the text between them). Notwithstanding, this has been another fantastic update from you, Noah. Madison looks terrific and very alive, like every city you've shown us in Siilijoki. Great work!
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: Jmouse on November 15, 2012, 08:46:05 PM
]I fixed them for you, Noah. I hope that was OK.


Yes, thank you very much!! I posted in a hurry but I did "preview" first so I don't know how I missed that.
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: threestooges on November 15, 2012, 10:40:25 PM
Always love the mosaics and transit networks Noah. Is that fractional angle tram-in-road something new? Also, with your last mosaic, at the bottom, it looks like one of the rail spurs into the yard at the very bottom might not have connected properly all the way through.
-Matt
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: art128 on November 15, 2012, 10:45:04 PM
The abandoned rail portion is a good idea, Noah.

Loved this update, a good mix between industry, commie and more classical W2W. I like the N-S mosaic.
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: vinlabsc3k on November 15, 2012, 11:33:18 PM

Good updates Noah!! :thumbsup: I love the 33.10 picture. &apls &apls
.
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: RickD on November 15, 2012, 11:45:20 PM
I love the night images and the industrial scene. And what a mosaic, wow. Interesting, how you place the freeway and rails along the shoreline. I see that a lot in real cities on google earth.
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: Swordmaster on November 16, 2012, 01:28:03 AM
Oh boy, you never stop, do you? We wouldn't want you to! :thumbsup:

Everyone of these pics is a marvel, but as you know I'm always drawn to the rails. Those abandoned cars are very realistic, although judging by the density there it looks like land values should logically have risen above the point of inviting a removal. What would be an even more realistic proposition is that they're owned by a fanatic like me, who wants to restore them and turn them into a museum/monument/whatever. ;D

The little yard in the last picture looks very good, and well integrated in the landscape. Functionality-wise, it isn't perfect, though: a missing connection in the middle, and overall a bit too haphazard location of the engines. I would sort the cars onto one part and the engines on another, as is often the case. Usually, engines are parked near a driver's depot, to give you an idea. If you're going for an abandoned scene, I'd remove the engines altogether - they're quite valuable.

Cheers
Willy
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: bat on November 16, 2012, 03:10:51 AM
Some wonderful updates there! And great last 4-in-1 special!!
Looking forward to more... ;)
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: Gugu3 on November 16, 2012, 03:14:45 AM
Excellent update Noah!!!Don't know why but I like that highway so much.... ;D ;D
Don't worry for not mentioning the highway name...as I told you it was an honour for me just to know you gave me a naming right!By the way thank you for the fantastic mentioning in this update!
Nice district too...I like how you are able to create different styles of districts fitting them perfectly into the municipality! &apls
Well done with the railyard and of course with the highway interchanges :thumbsup:
Gugu3
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: Terring7 on November 16, 2012, 04:17:35 AM
&dance AWESOME &dance
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: benedict on November 16, 2012, 06:42:59 AM
Congratulations on another spell on OSITM, and even bigger congratulations on entering the Hall of Fame!
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: Jmouse on November 16, 2012, 06:47:05 PM
The intro photo is just gorgeous, Noah. I think I like Madison at night more than in the daytime. You've done a great job on the highway placement in 33.2, and the mosaic (33.7) is a nice touch of seediness near the RR. Of course, 33.10 is worth staring at for a while. That's a beautiful BAT, and it's well placed.

I really like the mosaic (33.11) because it shows the subtle differences between the living conditions and wealth levels. I hate to see this stunning – and sometimes surprising – week end. Like any artist, you tend to have a fertile imagination, then you have the expertise and patience to re-create your visions in SC4.

Now don't think you can get into the HoF and get lazy about doing updates. Trust me, you don't want to find out how loud this mouse can roar... :D

-Joan
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: rambuckel on November 17, 2012, 12:55:42 AM
Wow, great pictures again! I love the idea of those left rail cars in between the housing blocks ...
Title: Siilijoki HD Teaser 19 November
Post by: noahclem on November 19, 2012, 11:43:49 AM
Thanks so much to everyone that's supported me during my 4-in-1 OSITM week and especially on Siilioki's journey to its greatest honor, the venerable SC4Devotion MD Hall of Fame. Keep your eyes out for interviews on that subject  :thumbsup:

I've been wandering around the region lately deciding what to do next and have now settled, for the moment, on Ranua. Ranua is the newest of the area's municipalities, located furthest away (south and a bit west) from Central Siilijoki. It was featured earlier for it's parclo/half diamond interchange. In developing Ranua's center I thought I'd see how far I could take HD and I have a couple teaser shots for today.

I feel like my cities feel most "alive" at zoom 6, though only a very few things besides MMPs and terrain/water/beach/rock mods look good at that zoom. Here there are both buildings and MMPs
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Falttwisun.jpg&hash=1fa3b90fb67fa1f063b9a5183ea67b2dfd109cd4)


Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Fnightcenter.jpg&hash=ecd8e1f8a352051becb6658c600c8acf199848c6)





(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: woodb3kmaster on November 15, 2012, 08:29:46 PM
There's a little problem with some of your [ img ] tags in this update - it appears that the slashes are missing from the ones after the URLs for 33.1 and 33.4, which is keeping them from showing (as well as hiding 33.2, 33.5 and the text between them). Notwithstanding, this has been another fantastic update from you, Noah. Madison looks terrific and very alive, like every city you've shown us in Siilijoki. Great work!
Thanks a lot Zach! Glad you liked the views and thanks for pointing out the problem code. Not sure how I missed it but I'm sure it has to do with staying up late to get a last update in for my 4-in-1.

Quote from: threestooges on November 15, 2012, 10:40:25 PM
Always love the mosaics and transit networks Noah. Is that fractional angle tram-in-road something new? Also, with your last mosaic, at the bottom, it looks like one of the rail spurs into the yard at the very bottom might not have connected properly all the way through.
-Matt
Thanks Matt! The FA TiR is just an illusion created by the TiR "S"-curve but that is a fractional angle building next to it. I remember that rail link problem now, guess I forgot to fix it. I'll have to carefully (since it's surrounded by TE lots) go over there with a rail filler piece  ;D

Quote from: art128 on November 15, 2012, 10:45:04 PM
The abandoned rail portion is a good idea, Noah.

Loved this update, a good mix between industry, commie and more classical W2W. I like the N-S mosaic.
Thanks a lot Arthur! My commie blocks are always inspired by your old work and most of the rest of what makes those pics look good are Todd's excellent BATs  :thumbsup:

Quote from: vinlabsc3k on November 15, 2012, 11:33:18 PM

Good updates Noah!! :thumbsup: I love the 33.10 picture. &apls &apls
.
Thanks a lot buddy! Speaking of 33.10, did you notice anything interesting about the church's name?  $%#Ninj2

Quote from: RickD on November 15, 2012, 11:45:20 PM
I love the night images and the industrial scene. And what a mosaic, wow. Interesting, how you place the freeway and rails along the shoreline. I see that a lot in real cities on google earth.
Thanks Raphael! I often avoid putting freeways and rails along the shoreline because it stops sims from being able to use them for recreation or high-value homes and offices--but in real life it is very common, especially where building a freeway through the city would require lots of destruction or where there aren't other flat routes for rails away from the river. Glad you liked the mosaic, industry, and night stuff  :thumbsup:

Quote from: Swordmaster on November 16, 2012, 01:28:03 AM
Oh boy, you never stop, do you? We wouldn't want you to! :thumbsup:

Everyone of these pics is a marvel, but as you know I'm always drawn to the rails. Those abandoned cars are very realistic, although judging by the density there it looks like land values should logically have risen above the point of inviting a removal. What would be an even more realistic proposition is that they're owned by a fanatic like me, who wants to restore them and turn them into a museum/monument/whatever. ;D

The little yard in the last picture looks very good, and well integrated in the landscape. Functionality-wise, it isn't perfect, though: a missing connection in the middle, and overall a bit too haphazard location of the engines. I would sort the cars onto one part and the engines on another, as is often the case. Usually, engines are parked near a driver's depot, to give you an idea. If you're going for an abandoned scene, I'd remove the engines altogether - they're quite valuable.

Cheers
Willy
Wow, thanks a lot Willy!

"The circumstances of a different time led to the section of track being orphaned and the cars abandoned. As the area's character changed and property values began to justify removal the property's eccentric owner considered his options. In the end he chose to convert the area into a place to preserve Siilijoki's rail heritage by devoting cars to a museum and others to areas for children to play, not even suspecting they were learning a bit as well..."

At some point I'll have to try a real rail depot, with heavy consultation from you, that will accurately reflect real functionality  :thumbsup:

Quote from: bat on November 16, 2012, 03:10:51 AM
Some wonderful updates there! And great last 4-in-1 special!!
Looking forward to more... ;)
Thanks bat! Really glad you liked it  :thumbsup:

Quote from: Gugu3 on November 16, 2012, 03:14:45 AM
Excellent update Noah!!!Don't know why but I like that highway so much.... ;D ;D
Don't worry for not mentioning the highway name...as I told you it was an honour for me just to know you gave me a naming right!By the way thank you for the fantastic mentioning in this update!
Nice district too...I like how you are able to create different styles of districts fitting them perfectly into the municipality! &apls
Well done with the railyard and of course with the highway interchanges :thumbsup:
Gugu3
Thanks Guglielmo! Glad you like your highway. Sometime I'd like to do a feature on it, explaining it's path through the region and showing pictures, videos, and plans. That's something I'm hoping to do for all the region's major highways but the Wilhelm Inner Ring is one of the two main ones I'm working on right now. Glad you liked the rest, it can sometimes be very challenging to make different types of places fit together but it happens in real cities so it must be able to happen in SC4  :thumbsup:

Quote from: Terring7 on November 16, 2012, 04:17:35 AM
&dance AWESOME &dance
Thanks Elias   :party:

Quote from: benedict on November 16, 2012, 06:42:59 AM
Congratulations on another spell on OSITM, and even bigger congratulations on entering the Hall of Fame!
Thank you very much! Both are a real honor!

Quote from: Jmouse on November 16, 2012, 06:47:05 PM
The intro photo is just gorgeous, Noah. I think I like Madison at night more than in the daytime. You've done a great job on the highway placement in 33.2, and the mosaic (33.7) is a nice touch of seediness near the RR. Of course, 33.10 is worth staring at for a while. That's a beautiful BAT, and it's well placed.

I really like the mosaic (33.11) because it shows the subtle differences between the living conditions and wealth levels. I hate to see this stunning – and sometimes surprising – week end. Like any artist, you tend to have a fertile imagination, then you have the expertise and patience to re-create your visions in SC4.

Now don't think you can get into the HoF and get lazy about doing updates. Trust me, you don't want to find out how loud this mouse can roar... :D

-Joan

Thanks a lot Joan and I'm really glad you've enjoyed last week and the city of Madison so much! I've had fun blending the different types of neighborhoods and incorporating a little more seediness and low wealth elements than usual. The core isn't perhaps shockingly different than what I've done in other parts of Siilijoki, particularly Igelstadt, but I'm quite happy with the result and am pleased you liked it as well.

And no laziness around here anytime too soon--I'm too scared  ;)

Quote from: rambuckel on November 17, 2012, 12:55:42 AM
Wow, great pictures again! I love the idea of those left rail cars in between the housing blocks ...
Thanks Theresa! Check Swordmaster's reply for a revised explanation of their current use  :thumbsup:  Great to hear from you as always  :thumbsup:
Title: Re: Siilijoki 4-in-1 OSITM #5 (Update XXXIII)
Post by: art128 on November 19, 2012, 11:51:32 AM
Two damn fine shots, Noah! The first one is splendid. Though, it woudln't have hurt to photoshop add some people on that pedestrian bridge! ;)
Title: Re: Siilijoki HD Teaser 19 November
Post by: apeguy on November 19, 2012, 12:11:11 PM
A great choice of HD buildings, all you need now is for someone to make some HD median props. The previous update was excellent, you made very good use of prefab blocks, and I like how the highway winds around the city, and I like the abandoned rail cars between the apartment blocks, a nice touch. :thumbsup: :thumbsup:


Keep up the good work! ;D
Title: Re: Siilijoki HD Teaser 19 November
Post by: Gugu3 on November 19, 2012, 12:30:58 PM
Nice HD teaser!looking forward to see Rauma in the next update :thumbsup:
cheers
Gugu3 (Guglielmo ;))
Title: Re: Siilijoki HD Teaser 19 November
Post by: kj3400 on November 19, 2012, 12:38:53 PM
Simply a work of art. Not a thing out of place. It's a masterpiece....and I'm babbling on :P
but really, really great job.
Title: Re: Siilijoki HD Teaser 19 November
Post by: wallasey on November 19, 2012, 12:42:57 PM
Flawless updates once again!

I really like you use of residential high rises in the previous update and the highway hugging the riverside. Looked very realistic!
Title: Re: Siilijoki HD Teaser 19 November
Post by: Kergelen on November 19, 2012, 01:43:36 PM
The previous update is awesome &apls
As always great loyaout of roads, RHW and buildings.
Title: Re: Siilijoki HD Teaser 19 November
Post by: sunv123 on November 19, 2012, 01:58:58 PM
NOOOO!! I have missed all of those past updates. :'( >:( :angrymore: :bomb:%bur2$ Taking a deep breath. /wrrd%&

Great job with that teaser pic, can't wait to see what Rauma will turn out like. :) It really has been wonderful following Siilijoki this month, and it has been one of the best.

Uhhh, Cheers?

sunv123
Title: Re: Siilijoki HD Teaser 19 November
Post by: Dantes on November 19, 2012, 02:12:20 PM
The teaser has succeeded.  :thumbsup: I like the modern building at the crossroads. They look very well together. The pedestrian bridge is a great idea for modern buildings.  &apls &apls &apls
Title: Re: Siilijoki HD Teaser 19 November
Post by: Swordmaster on November 19, 2012, 04:26:11 PM
Quote from: noahclem on November 19, 2012, 11:43:49 AMThanks so much to everyone that's supported me during my 4-in-1 OSITM week

No, thank you for making it a memorable ride! That was a lot of fun. . .

Great intersection! But I'm not sure about the night view. Looks like a shadow issue with the trees. Or is that just me? The zoom 6 thing usually works out quite well for you, except I always tend to notice the Maxis trees at that level. Have you thought of a replacement mod?

And that ped bridge again :D  I'm wondering whether this one is really necessary. So close to that intersection, it's a little weird in my view. Why climb all the stairs when there's traffic lights nearby? Though it could of course have been a government bungle. I know those city halls. . .  Sorry for being a harsh critic time and again.  :-[

And I'd be happy to consult you on that rail depot, or anything rail related for that matter ;)   Although like I said before, there's not much left for me to correct!

Anyway, I never consider your teasers to be real "teasers". So much to say and think about in such a few images - this shows why you're in the HoF after all.

Cheers
Willy
Title: Re: Siilijoki HD Teaser 19 November
Post by: Yan077 on November 25, 2012, 09:46:16 AM
Late, but not too late welcome to the HoF  :P
I missed a lot of new excellent updates ! Excellent work  &apls  &apls
Title: Re: Siilijoki HD Teaser 19 November
Post by: rambuckel on November 25, 2012, 03:04:27 PM
Very promising teaser ... I'm really looking forward to the update!

Title: Re: Siilijoki HD Teaser 19 November
Post by: Jmouse on November 25, 2012, 03:52:32 PM
Even your little teaser photos are magnificent compositions, Noah. The first one makes me feel like I'm standing on a high-rise balcony and looking down at the city. That's something an acrophobic like me would never do in RL. Naturally, the second photo is my favorite with the bright city lights glowing. For some reason, it made me think of Simon and Garfunkel's hit song "The Sound of Silence."

Looking forward to the big update...
-Joan
Title: Re: Siilijoki HD Teaser 19 November
Post by: io_bg on November 26, 2012, 02:16:12 AM
Some great close-ups, the last update is no exception to the rule either. Can't wait to see more  ;D
Title: Re: Siilijoki HD Teaser 19 November
Post by: nas-t on November 26, 2012, 06:23:19 AM
Great teaser!  &apls
I'm curious what you show us next!
Title: Siilijoki 27 November Teaser
Post by: noahclem on November 26, 2012, 03:28:50 PM
Lest anyone fear I should start slacking after receiving my recent laurels...

I bring to you today a small handful of pictures of my most recent municipality, Ranua. Originally the area was intended to be complete suburbia but what started out as the center for civic services turned into a couple businesses, after which I got the idea to see how many good HD city shots I could get. I've continued along both lines and the town is now among the largest in the region. The problem with any HD area though is that it exposes the most minute details and because of that I've really been spending a lot of time figuring out the best way this area should look before I post. The full update may yet be a couple days away but I wanted to bring you a little something today  :thumbsup:


First, here's how the area around the par-clo/half diamond interchange is looking now at night:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fnightxchange.jpg&hash=809d3e5d1a7c8398cf7c72e6d9c2b39e95e1aa17)



Education in Siilijoki is always an important priority and the suburbs are no exception. This scene occurs right next to the local high school. The high school hot air balloon club is a source of bitterness to the inner city students who are forced to spend their free time on the water instead of the air  $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fballoonz5.jpg&hash=1cb6fa3cde568ba3c9ab123b379646b0c831fa08)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fz6ballooncrop.jpg&hash=798be7d07ce3962f951dc5a2cd55ff38a38f67bc)


But really, most of the area is suburban
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fresnight.jpg&hash=419c725de6f6cd92019ea1784272e3ef1e371ccb)


Though I must admit a good chunk of land is taken up by me placing these awesome BATs by anotn
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fdenmark.jpg&hash=5e0807810ddf03a79a4e4398a4df416df376d688)


So how is the Siilijoki region doing? Well, not the best. The Igelstadt tile gave me a third corrupt save and I gave serious thought to starting a new region. However, I've decided to continue with the current 3-year-old version of Siilijoki and if Igelstadt keeps giving me trouble I'll obliterate it and turn it into 4 medium sized tiles. Anyway, here's a graph of the region's population. 100%= ~850,000

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fpie.jpg&hash=cf23bb9e26dc69dfafb5cf657d2cd347599b33e2)



Thanks for all your comments and replies will follow tomorrow  ;)
Title: Re: Siilijoki 27 November Teaser
Post by: Kergelen on November 26, 2012, 11:25:21 PM
Nice MMP park. Fits very good with PAENG park. The interchange at night looks very realistic &apls
Title: Re: Siilijoki 27 November Teaser
Post by: Gugu3 on November 27, 2012, 02:24:22 AM
Nice Noah!it's a pity you're having problems with a city tile! :'(I love your region!!!!! &aplsnice work on the area of Rauma!
Title: Re: Siilijoki 27 November Teaser
Post by: benedict on November 27, 2012, 05:29:04 AM
The night shots are very impressive.

More impressive is that you are number 1 for the year on BTT, congratulations!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg62%2F7237%2Ftoponehundred1.jpg&hash=47ff98965cddd27645eced54b730ecd3b2528963)
Title: Re: Siilijoki 27 November Teaser
Post by: rambuckel on November 27, 2012, 07:04:15 AM
All those honors are well deserved, Noah! Congratulations on the 1st place in benedict's ranking!

Great pictures again so far. I'm looking forward to the coming scenes. The shoreline is really really beautiful. I with I could go for a walk there!

Title: Re: Siilijoki 27 November Teaser
Post by: Swordmaster on November 27, 2012, 07:37:31 AM
Quote from: noahclemLest anyone fear I should start slacking after receiving my recent laurels...

Yes, don't you start slacking! >:(

(That's really a funny comment seeing how no one would mind if you took a breather).

That second picture is wonderful. What are the fares to take such a balloon ride? Or is it member-restricted?


I really wonder what causes you so much trouble. It would be good to figure out exactly what it is before starting new cities. . . Does it crash on opening? Crash when running the simulator? Have you run some tests on it like dezoning everything and such? Do you have backups that can help you figure it out?


Cheers
Willy
Title: Re: Siilijoki 27 November Teaser
Post by: vinlabsc3k on November 27, 2012, 09:14:20 AM

Awesome shots Noah!! :thumbsup:

I'd like to view the first and last pictures by day. ;)


For the problem of Igelstadt, you can try to make a copy of city file, start the game, obliterate the tile, exit to desktop, reload the game and the tile. A couple of time this procedure has resolved my situation.
Title: Re: Siilijoki 27 November Teaser
Post by: sunv123 on November 27, 2012, 05:19:17 PM
Quote from: noahclemLest anyone fear I should start slacking after receiving my recent laurels...

Who said that? ()what() &sly(But i don't want you to do that either)

Great teaser, love how you made the hot air balloon look like it's on the ground. or is it? ;)
Title: Re: Siilijoki 27 November Teaser
Post by: rooker1 on November 28, 2012, 08:27:42 AM
WOW, great work Noah.
First MD HoF and now you are number one for the year. 
Both are excellent achievements!!

Robin &apls
Title: Re: Siilijoki 27 November Teaser
Post by: antn on November 28, 2012, 11:55:47 AM
This is such a nice city you're showing off here, I've been following it quietly for a long while, should have posted before. In this last update I really like the park area by the water in the second and third picture and of course it's very flattering and fun to see my BATs here too. :)
Title: Re: Siilijoki 27 November Teaser
Post by: Dantes on November 29, 2012, 04:34:50 AM
You present again fantastic pictures. My favorite is your fourth picture. Especially the garage with the green car is a great detail.   :)

Great work.  &apls &apls &apls
Title: Re: Siilijoki 27 November Teaser
Post by: Ol.S / Benoit on November 29, 2012, 09:05:46 AM
This park looks fantastic, great work ! :)
And congratz for the rewards, HoF MD and BTT of the year, a great year for Siiljoki ! :)
Title: Re: Siilijoki 27 November Teaser
Post by: Jmouse on November 29, 2012, 03:40:32 PM
Congratulations, Noah. What an impressive and well-deserved pair of accomplishments! You already know how I feel about your night shots, and these newest ones are no exception. The next-to-last one is my favorite, but the ones with the balloon in them look really good, too.
Title: Re: Siilijoki 27 November Teaser
Post by: Schulmanator on November 29, 2012, 06:28:40 PM
Great new pix! Always glad to see new stuff here.  :satisfied:
Title: Re: Siilijoki 27 November Teaser
Post by: Framly on November 30, 2012, 01:06:57 PM
Great Update Noah :thumbsup:

The path looks great - very detailed :)
Title: Siilijoki Panorama 3 December
Post by: noahclem on December 03, 2012, 03:47:24 PM
Thanks to everyone for helping make November such an exciting month for Siilijoki! I'm hugely honored to be joining the Hall of Fame as well as receiving the BTT+10 #1 position for the year. I'm also very grateful for 114 replies in November. The encouragement is awesome!

For today I need to get back to you all with replies and I've included a panorama at the bottom (conveniently located next to the scroll bar) of the shoreline of Ranua.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: art128 on November 19, 2012, 11:51:32 AM
Two damn fine shots, Noah! The first one is splendid. Though, it woudln't have hurt to photoshop add some people on that pedestrian bridge! ;)
Thanks a lot Arthur and great idea for the pedestrian bridge  :thumbsup:


Quote from: apeguy on November 19, 2012, 12:11:11 PM
A great choice of HD buildings, all you need now is for someone to make some HD median props. The previous update was excellent, you made very good use of prefab blocks, and I like how the highway winds around the city, and I like the abandoned rail cars between the apartment blocks, a nice touch. :thumbsup: :thumbsup:


Keep up the good work! ;D
Thanks a lot apeguy! HD median props would be awesome and I'm hoping to take a closer look at T21ing stuff soon. I don't feel like this area will be really "done" unless I get rid of those annoying details. Glad you liked Madison  :thumbsup:

Quote from: Gugu3 on November 19, 2012, 12:30:58 PM
Nice HD teaser!looking forward to see Rauma in the next update :thumbsup:
cheers
Gugu3 (Guglielmo ;))
Thanks a lot Guglielmo  :)  Hope you're continuing to enjoy Ranua  :thumbsup:

Quote from: kj3400 on November 19, 2012, 12:38:53 PM
Simply a work of art. Not a thing out of place. It's a masterpiece....and I'm babbling on :P
but really, really great job.
Wow, thanks for the kind words! They are truly appreciated and I'm glad you enjoyed it  :thumbsup:

Quote from: wallasey on November 19, 2012, 12:42:57 PM
Flawless updates once again!

I really like you use of residential high rises in the previous update and the highway hugging the riverside. Looked very realistic!
Thanks a lot! Those highrises and winding highway were really fun to put together  :thumbsup:

Quote from: Kergelen on November 19, 2012, 01:43:36 PM
The previous update is awesome &apls
As always great loyaout of roads, RHW and buildings.
Thanks very much Kergelen!

Quote from: sunv123 on November 19, 2012, 01:58:58 PM
NOOOO!! I have missed all of those past updates. :'( >:( :angrymore: :bomb:%bur2$ Taking a deep breath. /wrrd%&

Great job with that teaser pic, can't wait to see what Rauma will turn out like. :) It really has been wonderful following Siilijoki this month, and it has been one of the best.

Uhhh, Cheers?

sunv123
Thanks for the kind words! No worries on missing updates, I've been pretty fast lately anyway  ;)  Really glad you've enjoyed the month and it's been great having you around  :thumbsup:

Quote from: Dantes on November 19, 2012, 02:12:20 PM
The teaser has succeeded.  :thumbsup: I like the modern building at the crossroads. They look very well together. The pedestrian bridge is a great idea for modern buildings.  &apls &apls &apls
Glad you are teased  ;D  Glad you like the area, it's a bit more Japanese-inspired  &nj

Quote from: Swordmaster on November 19, 2012, 04:26:11 PM
Quote from: noahclem on November 19, 2012, 11:43:49 AMThanks so much to everyone that's supported me during my 4-in-1 OSITM week

No, thank you for making it a memorable ride! That was a lot of fun. . .

Great intersection! But I'm not sure about the night view. Looks like a shadow issue with the trees. Or is that just me? The zoom 6 thing usually works out quite well for you, except I always tend to notice the Maxis trees at that level. Have you thought of a replacement mod?

And that ped bridge again :D  I'm wondering whether this one is really necessary. So close to that intersection, it's a little weird in my view. Why climb all the stairs when there's traffic lights nearby? Though it could of course have been a government bungle. I know those city halls. . .  Sorry for being a harsh critic time and again.  :-[

And I'd be happy to consult you on that rail depot, or anything rail related for that matter ;)   Although like I said before, there's not much left for me to correct!

Anyway, I never consider your teasers to be real "teasers". So much to say and think about in such a few images - this shows why you're in the HoF after all.

Cheers
Willy
Well, thanks again buddy! We've already chatted about the maxis trees and plops and hopefully something can be figured out. As for the pedestrian bridge, whether or not they wanted to climb the stairs may well depend on the color of the traffic light--though I must admit part of why it put it there was just to use another HD item  ::)  Anyway, your constructive criticism is very welcome and I'm glad you like my "teasers" so much since I seem to do a lot of them  ;)

Quote from: Yan077 on November 25, 2012, 09:46:16 AM
Late, but not too late welcome to the HoF  :P
I missed a lot of new excellent updates ! Excellent work  &apls  &apls
Thanks Yann! It's an honor to join Corsica in the HoF  :)

Quote from: rambuckel on November 25, 2012, 03:04:27 PM
Very promising teaser ... I'm really looking forward to the update!
Thanks a lot Theresa  :thumbsup:

Quote from: Jmouse on November 25, 2012, 03:52:32 PM
Even your little teaser photos are magnificent compositions, Noah. The first one makes me feel like I'm standing on a high-rise balcony and looking down at the city. That's something an acrophobic like me would never do in RL. Naturally, the second photo is my favorite with the bright city lights glowing. For some reason, it made me think of Simon and Garfunkel's hit song "The Sound of Silence."

Looking forward to the big update...
-Joan

Thanks a lot Joan! Acrophobic? I suppose you won't be wanting the hot air balloon ride I've reserved for you (shown most recent update) then? ;)  Good song  :thumbsup:

Quote from: io_bg on November 26, 2012, 02:16:12 AM
Some great close-ups, the last update is no exception to the rule either. Can't wait to see more  ;D
Thanks Ioan, I'm honored to be joining your great MD Pirgos in the HoF  :thumbsup:

Quote from: nas-t on November 26, 2012, 06:23:19 AM
Great teaser!  &apls
I'm curious what you show us next!
Thanks a lot and I hope you enjoy  :thumbsup:

Quote from: Kergelen on November 26, 2012, 11:25:21 PM
Nice MMP park. Fits very good with PAENG park. The interchange at night looks very realistic &apls
I see we both like PAENG's work  ;D  Thanks a lot and I'm glad you liked the interchange!

Quote from: Gugu3 on November 27, 2012, 02:24:22 AM
Nice Noah!it's a pity you're having problems with a city tile! :'(I love your region!!!!! &aplsnice work on the area of Rauma!
Thanks again! Hopefully everything resolves itself but it's not completely the end of the world if it doesn't. Glad you love the region and it's here to stay, even if I have a problem in one place  :thumbsup:

Quote from: benedict on November 27, 2012, 05:29:04 AM
The night shots are very impressive.

More impressive is that you are number 1 for the year on BTT, congratulations!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg62%2F7237%2Ftoponehundred1.jpg&hash=47ff98965cddd27645eced54b730ecd3b2528963)
What an honor Ben! Thanks again for everything and fantastic job last month  &apls

Quote from: rambuckel on November 27, 2012, 07:04:15 AM
All those honors are well deserved, Noah! Congratulations on the 1st place in benedict's ranking!

Great pictures again so far. I'm looking forward to the coming scenes. The shoreline is really really beautiful. I with I could go for a walk there!
Thanks very much Theresa! You're welcome to have a walk on the shoreline in the panorama today  :thumbsup:

Quote from: Swordmaster on November 27, 2012, 07:37:31 AM
Quote from: noahclemLest anyone fear I should start slacking after receiving my recent laurels...

Yes, don't you start slacking! >:(

(That's really a funny comment seeing how no one would mind if you took a breather).

That second picture is wonderful. What are the fares to take such a balloon ride? Or is it member-restricted?


I really wonder what causes you so much trouble. It would be good to figure out exactly what it is before starting new cities. . . Does it crash on opening? Crash when running the simulator? Have you run some tests on it like dezoning everything and such? Do you have backups that can help you figure it out?


Cheers
Willy
Hehe, I've taken your advice and gotten lazy. Balloon rides are pretty pricey but free rides are an additional perk of being a NUT. Thanks for your troubleshooting with my tile problem  :thumbsup:   As mentioned, I have a pretty good system of backups though I need to try your technique to make it better.

Quote from: vinlabsc3k on November 27, 2012, 09:14:20 AM

Awesome shots Noah!! :thumbsup:

I'd like to view the first and last pictures by day. ;)


For the problem of Igelstadt, you can try to make a copy of city file, start the game, obliterate the tile, exit to desktop, reload the game and the tile. A couple of time this procedure has resolved my situation.
Thanks! Great idea for the tile. I'll give it a try  :thumbsup:

Quote from: sunv123 on November 27, 2012, 05:19:17 PM
Quote from: noahclemLest anyone fear I should start slacking after receiving my recent laurels...

Who said that? ()what() &sly(But i don't want you to do that either)

Great teaser, love how you made the hot air balloon look like it's on the ground. or is it? ;)
Thanks! I'll try not to relax too much  ::)  The hot air balloon is in the air, an animation generated by a lot Badsim shared in his MD  :thumbsup:

Quote from: rooker1 on November 28, 2012, 08:27:42 AM
WOW, great work Noah.
First MD HoF and now you are number one for the year. 
Both are excellent achievements!!

Robin &apls
Thank you very much Robin! I'm certainly honored  :)

Quote from: antn on November 28, 2012, 11:55:47 AM
This is such a nice city you're showing off here, I've been following it quietly for a long while, should have posted before. In this last update I really like the park area by the water in the second and third picture and of course it's very flattering and fun to see my BATs here too. :)
Great to hear from you and welcome to Siilijoki  :thumbsup:  I'm a big fan of your BATs so thank you very much for making those pics possible. Glad you enjoyed the park and all!
[/quote]

Quote from: Dantes on November 29, 2012, 04:34:50 AM
You present again fantastic pictures. My favorite is your fourth picture. Especially the garage with the green car is a great detail.   :)

Great work.  &apls &apls &apls
Thanks a lot! Glad you liked the suburbs--I use all Mattb325's houses and then just let those areas grow after having enough education, jobs, etc so he did most of the work there  :thumbsup:

Quote from: Ol.S / Benoit on November 29, 2012, 09:05:46 AM
This park looks fantastic, great work ! :)
And congratz for the rewards, HoF MD and BTT of the year, a great year for Siiljoki ! :)
Thanks for the congrats and it's been great to have you around as part of Siilijoki's great year. Med Inspirations is always an inspiration  &apls

Quote from: Jmouse on November 29, 2012, 03:40:32 PM
Congratulations, Noah. What an impressive and well-deserved pair of accomplishments! You already know how I feel about your night shots, and these newest ones are no exception. The next-to-last one is my favorite, but the ones with the balloon in them look really good, too.

Thanks so much Joan!! Siilijoki would not have gotten to this point with out you and it is very much appreciated  :sunny:  Glad I'm keeping these pics interesting  :thumbsup:

Quote from: Schulmanator on November 29, 2012, 06:28:40 PM
Great new pix! Always glad to see new stuff here.  :satisfied:
Thank you very much  :thumbsup:

Quote from: Framly on November 30, 2012, 01:06:57 PM
Great Update Noah :thumbsup:

The path looks great - very detailed :)
Thanks Framly--any compliment from you about details is a big compliment indeed  :)



FINALLY THE PANORAMA! RANUA'S WEST BANK
Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201211end%2Fpanoramaranshoretreefix.jpg&hash=a25aa5f4e34957d9f068c9682ff11102d4dfcacf)
Title: Re: Siilijoki Panorama 3 December
Post by: Gugu3 on December 04, 2012, 08:06:34 AM
Amazing picture!!!I like the layout of the river park :thumbsup:and the use of diagonal buildings too &apls
just a question...apart from paeng's beautiful park set (I got it too ;)) which set did you use just near the river?(I mean the grey pavement)it seems to interact perfectly with paeng's one...I like it!
cheers
Guglielmo
Title: Re: Siilijoki Panorama 3 December
Post by: art128 on December 04, 2012, 08:14:45 AM
Wonderful panorama Noah! That park along the river is nicely done. One thing though, I'm not a fan of the large school you've made out of two same buildings. However, I really like what you did with the diagonal buildings along the avenue, where behind them are houses.
Title: Re: Siilijoki Panorama 3 December
Post by: rambuckel on December 04, 2012, 08:27:19 AM
I've benn waiting for your next update quite impatiently ... this is increadibly beautiful! That was worth waiting!!!!!  &apls &apls &apls &apls

Title: Re: Siilijoki Panorama 3 December
Post by: Swordmaster on December 04, 2012, 10:18:53 AM
I need three widescreens for this ;D  Of course, this is a magnificent picture. I just have one gripe: you plopped those parks without seawater, then brought it back. Nice trick, but the downside is the grass grows into the river, even underwater. I think you need some rocks there, or cattails or whatever.

Cheers
Willy
Title: Re: Siilijoki Panorama 3 December
Post by: metarvo on December 04, 2012, 03:21:22 PM
I like the way the avenue divides the suburban-style homes from the tenement buildings.  Keep up the good work, Noah.  :thumbsup:
Title: Re: Siilijoki Panorama 3 December
Post by: nbvc on December 04, 2012, 09:20:12 PM
Great panorama. &apls
Title: Re: Siilijoki Panorama 3 December
Post by: Kergelen on December 06, 2012, 02:07:54 PM
The large park looks really nice &apls
Title: Re: Siilijoki Panorama 3 December
Post by: sunv123 on December 06, 2012, 02:15:39 PM
Looks nice, are those ducks on the waterfront? ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fscaled%2Fthumb%2F138%2Fevilduckavli8.gif&hash=e6eb0530a8bb61cbcdfa40da37aa53cac711a84a)



Do I see another hot air balloon? ;)

edit: Seems like you have 2999 posts right now. :D
Title: Re: Siilijoki Panorama 3 December
Post by: Jmouse on December 06, 2012, 02:40:58 PM
Your panorama is amazing, Noah. So much to see. I like the park just to the right of the avenue. The only thing I would question is the CS structures near the roundabout. In RL it would pose a hopelessly-dangerous situation for motorists, but in the game, the area would look bare without the buildings there. I guess this is one of many cases in which we have to remember, "this is just a game."

Now I'm left to wonder how many in-game hours it took to create an area suitable to show in this context...
-Joan
Title: Re: Siilijoki Panorama 3 December
Post by: vortext on December 07, 2012, 11:52:42 AM
This might just be the best waterfront park I've seen yet!  &apls

Really well put together Noah, especially the mmp paths right at the shoreline. I'm gonna nick that for sure.  ;D

Title: Re: Siilijoki Panorama 3 December
Post by: benedict on December 07, 2012, 12:12:27 PM
Great panorama (and thanks for leaving it down near the scroll bar - much appreciated!).

Nice to see your MD in its new home, and I really enjoyed reading your HoF interview.

Edit: congratulations, Siilijoki was number one on BTT for the week ending November 29!
Title: Re: Siilijoki Panorama 3 December
Post by: wallasey on December 10, 2012, 10:37:27 AM
A belated well done for attaining Number 1 with Bens Top 100! Hands down a deserved winner, the panorama is a testament to your great work.

I get issues with corrupt saves, normally a quick jiggle about in the Terraformer program helps solve a few issues...although not always.

Title: Siilijoki Christmas Greetings!
Post by: noahclem on December 24, 2012, 03:57:38 PM
It's a very busy time of year for both me and Hugo, my reindeer friend. We're both very excited for the season and hope you enjoy a couple Christmas pictures  ;)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fsanta.jpg&hash=0f3d7b3301b95d4e91fc5b2f82a06d33fc5f8a7f)


Greetings from Santa's workshop
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fchurchnight.jpg&hash=4f641252ffcb3ab417284046dda5d13a597ebf7f)


Merry Christmas from Finland :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fforestcardgimp.jpg&hash=b10d97bf7cb1c2ad63b0e777cc57e1ddcc69acaf)


Replies will follow shortly but I can tell you today that I very much appreciate your comments. That's particularly true for the last update and I'd prefer to give deserving answers later than rushed answers tonight. I hope you all have a fantastic holiday season and to quote my FB caption for the last picture: What more can I add? Spread love, get fat, remember a fond event of seasons past, and enjoy a refreshing and/or warming beverage(s). All the best to you and yours!
Title: Re: Siilijoki Christmas Greetings!
Post by: Swordmaster on December 24, 2012, 04:21:44 PM
Merry Christmas! Beautiful pictures there. . . is that a photoshopped reindeer cart or is that a real prop somewhere?


Cheers
Willy
Title: Re: Siilijoki Christmas Greetings!
Post by: Jmouse on December 24, 2012, 04:23:26 PM
Beautiful Christmas-time photos, Noah. Not surprisingly, the first one warmed my heart, then stole it! ;) You have created some beautiful snow scenes in Siilijoki, perhaps because the inspiration for them is no farther away than your back door.

Well, here in northeast Arkansas, we have an excellent chance of enjoying a white Christmas this year. So, it is in that festive and hopeful spirit that I wish everyone a Merry Christmas and a happy holiday.

...and to all, a good night...
-Joan
Title: Re: Siilijoki Christmas Greetings!
Post by: kbieniu7 on December 24, 2012, 04:55:08 PM
Merry Christmas,for you and Hugo! Keep warm!  ;)
Title: Re: Siilijoki Christmas Greetings!
Post by: threestooges on December 24, 2012, 11:46:23 PM
Merry Christmas to you too Noah! Lovely pictures there. They really convey the chill of a winter's night. Stay warm and celebrate as well, though I'm sure I don't need to tell you that. Looking forward to what the new year brings.
-Matt
Title: Re: Siilijoki Christmas Greetings!
Post by: Flatron on December 25, 2012, 12:03:45 AM
I like it, because it reminds me of the lovely winter scenes we had here in eastern bavaria  until last week :'( Luckily there's still snow on the ground on our elevation of 600m, but in munich for example they had 20°C... This is already the warmest christmas in bavaria since they started to record weather data. I fear/hope that if the warm, moist airmasses from the atlantic meet the ice-cold airmasses from russia, we'll get massive amounts of snow here. This could be positive on the one hand because snow makes everything nicer and I could go cross country skiing, but on the other hand, some roofs may not be able to stand the pressure from 2m of snow.
Title: Re: Siilijoki Christmas Greetings!
Post by: MandelSoft on December 25, 2012, 02:20:27 AM
Vrolijk kerstfeest en een gelukkig Nieuwjaar!

Nice photoshopping effects and snowy tree props! 'Tis the season to be jolly ;)
Title: Re: Siilijoki Christmas Greetings!
Post by: vinlabsc3k on December 25, 2012, 03:33:32 AM

Merry Christmas
and
Happy New Year!!




Nice winter shots Noah!!

Title: Re: Siilijoki Christmas Greetings!
Post by: art128 on December 25, 2012, 06:12:55 AM
Ooh! Three very nice pictures Noah! Loved the santa one. Also good use of Moscou's St Basil Cathedral !
Merry Christmas!
Title: Re: Siilijoki Christmas Greetings!
Post by: sunv123 on December 25, 2012, 04:20:10 PM
I hope that you had a great Christmas this year. I hope that you'll have a very happy new year too. ;D

Never knew that the reindeer was named Hugo. :P The winter pics looked wonderful, so white and snowy. :wings: It also looks terrible. I hate looking at it. It makes me mad, I never get that much snow.()flamdev() :bomb: >:( $%Grinno$%

Title: Re: Siilijoki Christmas Greetings!
Post by: metarvo on December 25, 2012, 08:04:45 PM
While I was typing a response to this good update earlier, I had a power outage due to the heavy snow.  Yes, that's right, it snowed on Christmas where I'm at!  ;D

This is a beautiful update, Noah!  :thumbsup:  The snow pics are nicely done, and my favorite is the one with Santa's sleigh.  Merry Christmas, Noah.

Willy (Swordmaster), the sleigh is available here [linkie] (http://community.simtropolis.com/files/file/25551-santas-sleigh/).
Title: Siilijoki Replies & Snowy Stuff 26 December
Post by: noahclem on December 26, 2012, 01:46:15 PM
I hope everyone had an excellent Christmas  :party:


Today I wanted to get back to all the people that have left comments here recently and as always I figured I should throw in a couple pictures and explain how things are going around here at the moment.

Northern Finland is blanketed in snow and my work in Siilijoki is reflecting that now. There isn't a whole lot of snowy stuff in SC4, especially outside of ski resort stuff, but there's definitely enough to have a little fun. Everything I'm showing and working on is from my ski resort town Tunturikyla (translated as Fell Village, a fell being a hill high enough that the top rises above the tree line). The ski resort itself is undergoing substantial development but that will be a subject for another day.



First off, Hugo needed a home in Siilijoki so I've tried to make him a nice little reindeer farm. Hopefully he gets along with a couple horse friends because I couldn't resist trying out Rambuckel's new horses (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2862)   ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Ffarmeveningg.jpg&hash=7113fe5315998fbb1313f65bf434f5d3ea55cfce)



Trains and cars have to manage despite the snow and cold.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fhighrail.jpg&hash=ce33c8a4e5ed6005531398bb91993d5027e5cd54)
As a real life sidenote, winter driving in Finland is actually quite manageable. Metal spiked winter tires are required by law and I'm actually able to drive a bit faster on snow-covered gravel roads now than I am in the summer. Also Hugo and his friends are mostly put away there's also less to watch out for. Probably the biggest annoyance is the seasonally lower speed limits in many places. Trains are another matter however, as Willy could tell you. Winter service is less than reliable.



Around ski resorts like where I live the reindeer are mostly back on their farms but that's not the case in more isolated areas. Drive safe and look out for our ruminant friends  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fporo3.jpg&hash=19ec03f7de2911be4f020e72e53d09a33418d81f)



Because of the winter theme I'm working on I wanted to share the actual inspiration I'm getting and the type of scenes, colors, and moods I'm trying to represent. I'm no expert photographer and I have only an old crappy camera and no tripod so I had to rely completely on the natural beauty of this area and perhaps a bit of a knack for composition.

I saw the sun for the first time in a couple weeks and had to stop for pictures (I'm south of the Arctic Circle here but the geography of the local hills, roads, and paths combined with my work schedule prevents me from seeing the sun near the solstice). This is taken at noon a few kilometers south of my southern residence.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fdsc03639.jpg&hash=4749fb648a40ad3721d0ab7b2c1a72cf7a83fabe)



A few meters and seconds away. This is as bright as it gets here this time of year without actually looking at the sun. You may have noticed me trying to replicate those beautiful blue and purple colors in my Siilijoki winter pictures.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fdsc03641.jpg&hash=dbef769711e1892ab01f8ff3ea28b1457ec5fedf)


This is about half an hour further south and after noon. The lake is one of my favorite driving views around here but there wasn't a place to stop for a picture where there was a better lake view. Hope you enjoy it anyway  :thumbsup:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fdsc03645.jpg&hash=4f3084756613f85088811d93333e004910698f82)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)
Sorry, no winter picture of Hugo at the moment



QuoteAmazing picture!!!I like the layout of the river park :thumbsup:and the use of diagonal buildings too &apls
just a question...apart from paeng's beautiful park set (I got it too ;)) which set did you use just near the river?(I mean the grey pavement)it seems to interact perfectly with paeng's one...I like it!
cheers
Guglielmo

Thanks and Merry Christmas! The area right by the river was actually created entirely with MMPs and the paths I used are from the Rural Renewal Project on the LEX (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1885). I'd love to see what you could create with the same stuff  :thumbsup:


QuoteWonderful panorama Noah! That park along the river is nicely done. One thing though, I'm not a fan of the large school you've made out of two same buildings. However, I really like what you did with the diagonal buildings along the avenue, where behind them are houses.

Thanks Arthur! I thought one large school area would be nice there but I agree that the buildings don't fit perfectly. Perhaps if I'd taken a bit of time with it in LE it would have looked a little better. In any case I always appreciate your input and I'm glad you liked the diagonals etc  :thumbsup:


Quote from: rambuckel on December 04, 2012, 08:27:19 AM
I've benn waiting for your next update quite impatiently ... this is increadibly beautiful! That was worth waiting!!!!!  &apls &apls &apls &apls
Thank you so much for your kind words!! Very much appreciated and I'm glad you thought it so beautiful  :)


Quote from: Swordmaster on December 04, 2012, 10:18:53 AM
I need three widescreens for this ;D  Of course, this is a magnificent picture. I just have one gripe: you plopped those parks without seawater, then brought it back. Nice trick, but the downside is the grass grows into the river, even underwater. I think you need some rocks there, or cattails or whatever.

Cheers
Willy
Thanks buddy! Very good point on my underwater grass trick  :D   It was a fun experiment in any case and maybe it even has a future provided it is properly decorated  :thumbsup:


Quote from: metarvo on December 04, 2012, 03:21:22 PM
I like the way the avenue divides the suburban-style homes from the tenement buildings.  Keep up the good work, Noah.  :thumbsup:
Thanks metarvo! Glad you liked the way that turned out  :thumbsup:


Quote from: nbvc on December 04, 2012, 09:20:12 PM
Great panorama. &apls
Thanks a lot!


Quote from: Kergelen on December 06, 2012, 02:07:54 PM
The large park looks really nice &apls
Thanks and glad you liked the park!


Quote from: sunv123 on December 06, 2012, 02:15:39 PM
Looks nice, are those ducks on the waterfront? ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fscaled%2Fthumb%2F138%2Fevilduckavli8.gif&hash=e6eb0530a8bb61cbcdfa40da37aa53cac711a84a)



Do I see another hot air balloon? ;)

edit: Seems like you have 2999 posts right now. :D

Ducks!! I wish, sounds like a nice thing to put on a request list to a talented batter. The hot air balloons are back and I'm glad you liked the update!


Quote from: Jmouse on December 06, 2012, 02:40:58 PM
Your panorama is amazing, Noah. So much to see. I like the park just to the right of the avenue. The only thing I would question is the CS structures near the roundabout. In RL it would pose a hopelessly-dangerous situation for motorists, but in the game, the area would look bare without the buildings there. I guess this is one of many cases in which we have to remember, "this is just a game."

Now I'm left to wonder how many in-game hours it took to create an area suitable to show in this context...
-Joan

Thanks Joan! Really glad you liked the parks and panorama--a lot of fun to make though I admit that a lot of game hours went into the production. I need a bit of clarification on why the CS structures would cause a problem there. There are sidewalks and cars can park down the road to visit those shops. Many thanks for the feedback and support as always!


Quote from: vortext on December 07, 2012, 11:52:42 AM
This might just be the best waterfront park I've seen yet!  &apls

Really well put together Noah, especially the mmp paths right at the shoreline. I'm gonna nick that for sure.  ;D
Thanks for such a nice compliment Erik! Obviously you're more than welcome to nick the concept and I'd love to see what you do with it  :thumbsup:


Quote from: benedict on December 07, 2012, 12:12:27 PM
Great panorama (and thanks for leaving it down near the scroll bar - much appreciated!).

Nice to see your MD in its new home, and I really enjoyed reading your HoF interview.

Edit: congratulations, Siilijoki was number one on BTT for the week ending November 29!
Thanks Ben! I'm particularly glad you enjoyed the HoF interview--I've been hoping it turned out okay. Thanks for the kind words on the panorama and for all your support around here :)


Quote from: wallasey on December 10, 2012, 10:37:27 AM
A belated well done for attaining Number 1 with Bens Top 100! Hands down a deserved winner, the panorama is a testament to your great work.

I get issues with corrupt saves, normally a quick jiggle about in the Terraformer program helps solve a few issues...although not always.
Thanks for the kind words and support wallasey! I'll give your Terraformer tip a try as soon as I get it up and running on the new laptop  :thumbsup:


Quote from: Swordmaster on December 24, 2012, 04:21:44 PM
Merry Christmas! Beautiful pictures there. . . is that a photoshopped reindeer cart or is that a real prop somewhere?


Cheers
Willy
Thanks Willy! As I mentioned the reindeer sleigh is a real SC4 item and a link is posted below by Metarvo. Merry Christmas  &hlp


Quote from: Jmouse on December 24, 2012, 04:23:26 PM
Beautiful Christmas-time photos, Noah. Not surprisingly, the first one warmed my heart, then stole it! ;) You have created some beautiful snow scenes in Siilijoki, perhaps because the inspiration for them is no farther away than your back door.

Well, here in northeast Arkansas, we have an excellent chance of enjoying a white Christmas this year. So, it is in that festive and hopeful spirit that I wish everyone a Merry Christmas and a happy holiday.

...and to all, a good night...
-Joan

Glad to hear you liked the pics Joan and I hope your white Christmas went great! Must be quite a bit of luck around there. Indeed I'm treated to a bit of snowy inspiration in these parts :D   Thanks again!


Quote from: kbieniu7 on December 24, 2012, 04:55:08 PM
Merry Christmas,for you and Hugo! Keep warm!  ;)
Merry Christmas to you as well, and thank you!


Quote from: threestooges on December 24, 2012, 11:46:23 PM
Merry Christmas to you too Noah! Lovely pictures there. They really convey the chill of a winter's night. Stay warm and celebrate as well, though I'm sure I don't need to tell you that. Looking forward to what the new year brings.
-Matt
Thanks Matt and Merry Christmas! Glad you liked my chilly pics and my sauna is getting plenty of use keeping me warm :)


Quote from: Flatron on December 25, 2012, 12:03:45 AM
I like it, because it reminds me of the lovely winter scenes we had here in eastern bavaria  until last week :'( Luckily there's still snow on the ground on our elevation of 600m, but in munich for example they had 20°C... This is already the warmest christmas in bavaria since they started to record weather data. I fear/hope that if the warm, moist airmasses from the atlantic meet the ice-cold airmasses from russia, we'll get massive amounts of snow here. This could be positive on the one hand because snow makes everything nicer and I could go cross country skiing, but on the other hand, some roofs may not be able to stand the pressure from 2m of snow.
Thanks and Merry Christmas Flatron! I hope you're able to enjoy some good snow this winter. Our weather here is much less variable then yours but the same major forces, the Gulf Stream from the Atlantic and Russian super-cold high pressure areas. The most snow I've seen here is around 2 meters which is great for skiing but quite annoying if you like to look out of your windows (or have a bad roof  ;) )


Quote from: MandelSoft on December 25, 2012, 02:20:27 AM
Vrolijk kerstfeest en een gelukkig Nieuwjaar!

Nice photoshopping effects and snowy tree props! 'Tis the season to be jolly ;)
Merry Christmas Maarten! Thanks for the greetings and it's always great to hear from you :)


Quote from: vinlabsc3k on December 25, 2012, 03:33:32 AM

Merry Christmas
and
Happy New Year!!




Nice winter shots Noah!!
Thank you and a very Merry Christmas to you  :thumbsup:


Quote from: art128 on December 25, 2012, 06:12:55 AM
Ooh! Three very nice pictures Noah! Loved the santa one. Also good use of Moscou's St Basil Cathedral !
Merry Christmas!
Thanks and Merry Christmas Arthur! Glad you liked the pictures. St Basil's is a good BAT though I had to add some lights in GIMP and one of the roof sections is missing snow. I'm just glad someone released another snowy BAT and am dearly hoping for more soon ;)


Quote from: sunv123 on December 25, 2012, 04:20:10 PM
I hope that you had a great Christmas this year. I hope that you'll have a very happy new year too. ;D

Never knew that the reindeer was named Hugo. :P The winter pics looked wonderful, so white and snowy. :wings: It also looks terrible. I hate looking at it. It makes me mad, I never get that much snow.()flamdev() :bomb: >:( $%Grinno$%
I hope you have an outstanding Christmas and New Years as well! I'm glad you and Hugo are now acquainted, and of course glad you liked the pictures, and I wish you the best of luck catching some nice snow soon  :thumbsup:


Quote from: metarvo on December 25, 2012, 08:04:45 PM
While I was typing a response to this good update earlier, I had a power outage due to the heavy snow.  Yes, that's right, it snowed on Christmas where I'm at!  ;D

This is a beautiful update, Noah!  :thumbsup:  The snow pics are nicely done, and my favorite is the one with Santa's sleigh.  Merry Christmas, Noah.

Willy (Swordmaster), the sleigh is available here [linkie] (http://community.simtropolis.com/files/file/25551-santas-sleigh/).
Somehow you suffering a power outage seems a bit ironic  :D  Glad you got a bit of snow and thanks for your comments on the pictures. Merry Christmas and a Happy New Year to you  :thumbsup:
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Swordmaster on December 26, 2012, 02:00:41 PM
It would be helpful if you denoted which pictures are from Siilijoki, and which from the real world.

;D


Hope you had a great Christmas as well!

I wonder if you do anything special to compensate the lack of sunlight. I heard some folks do light therapy or something. I ask because when I do night time work in winter, I may not see much of the sun for a week or maybe two - go to bed before it rises, and get up when it's setting. (In summer I usually catch sunrise.)  I do get grumpy after a while.

Wonderful pictures and scenes, Noah.


Quote from: metarvo on December 25, 2012, 08:04:45 PM
While I was typing a response to this good update earlier, I had a power outage due to the heavy snow.  Yes, that's right, it snowed on Christmas where I'm at!  ;D

This is a beautiful update, Noah!  :thumbsup:  The snow pics are nicely done, and my favorite is the one with Santa's sleigh.  Merry Christmas, Noah.

Willy (Swordmaster), the sleigh is available here [linkie] (http://community.simtropolis.com/files/file/25551-santas-sleigh/).

Thanks! Btw, I was thinking the same thing as Noah - very ironic! :D


Cheers
Willy
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: metarvo on December 27, 2012, 05:33:51 AM
Well, the song says "a one horse open sleigh."  It was a horse pulling that sleigh, and not a reindeer.  So, it can be concluded that horses fit the wintry theme as well.  I hope Hugo's not too jealous.  Good job, Noah!  :)  A power outage for me probably makes as much sense as no snow in the winter would for you.  $%Grinno$%
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Kergelen on December 27, 2012, 07:14:20 AM
Nice pictures, both the real and the SC4. Seems that Hugo have a good place to live with many colleagues :)

No sun during some weeks...mmm....it must be difficult for mood. Even the magnificent snowy landscapes and nature maybe compensate the lack of sun.

Waiting for the sky resort. I like them :thumbsup:
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: nbvc on December 27, 2012, 08:16:13 AM
Fantastic winter images. &apls
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Dantes on December 27, 2012, 02:40:52 PM
I love the third picture. A very great atmosphere.   :thumbsup:

I like it a lot.  ()stsfd()
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Jmouse on December 28, 2012, 02:35:43 PM
Quote from: noahclem on December 26, 2012, 01:46:15 PM
I need a bit of clarification on why the CS structures would cause a problem there. There are sidewalks and cars can park down the road to visit those shops.
I was thinking that slowing down in order to turn could cause a rear-end collision.
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Gugu3 on December 29, 2012, 03:04:05 AM
Missed your last update!!!beautiful as always!!!Winter scenes are always welcome this time of the year!!!especially if they're from Siilijoki and Finland &apls
cheers
Gugu3
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: art128 on December 29, 2012, 04:38:52 AM
Three nice images Noah. I love the train going through the snowy areas.
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: weixc812 on December 29, 2012, 06:02:58 AM
Who said the virtuality can not be compared to reality?  ;D
These pics give me a better understanding of Siilijoki   :D
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: sunv123 on December 29, 2012, 07:06:08 AM
Hugo seems to be living a good life, nothing to worry about. Just if a bear or whatever comes and tries to eat them. %wrd

And please. Stop it. You're making me mad. Not a winter like that here since 2001. :bomb:
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: rambuckel on December 29, 2012, 03:05:12 PM
Hi Noah, I hope you had a good time at Christmas. I've been at "Hotel Mama" close to Lübeck on the coast of the Baltic Sea. You might know it as there's many ships going from there to Scandinavia.

The pictures are brilliant as always and I'm honored to see my horses on your snowy meadows :) And thank your so much for your photographs from your region. It might not be too nice not to see the sun for many days. But it sounds really fascinating how you describe the situation with the sunlight.

I wish you all the best for 2013!
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: wallasey on December 30, 2012, 02:28:48 PM
I have enjoyed your snowy shots! the best view for me was the train passing through the wintery forest. reminded me of people making their way to be with loved ones over the festive period.

The reindeer looked very much at home!
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Jmouse on December 30, 2012, 04:03:01 PM
Your snow scenes are always lovely, Noah, reminiscent of the peace and serenity of those beautiful white flakes falling silently to form a heart-warming atmosphere. Siilijoki's atmosphere definitely reflects the RL photos you posted. In fact, mood and atmosphere are the two words I associate most with your outstanding work.

I hope you and yours enjoyed a wonderful Christmas, and look forward to a New Year that's bright with promise...
-Joan
Title: Re: Siilijoki Replies & Snowy Stuff 26 December
Post by: Schulmanator on January 01, 2013, 06:54:48 AM
Great winter pics! Makes me want to get some hot chocolate and snuggle up on the couch! :D
Title: Siilijoki 1s Video Teaser
Post by: noahclem on January 09, 2013, 03:44:25 PM
For today just something small but in a new direction. I'm going to be dealing with winter for quite some time and that's likely to be reflected around here ;)  Please let me know your thoughts and suggestions on video work in Siilijoki. I apologize for my quietness over the last month, December has been a very busy work time. Should be very clear sailing until March though  ;D Replies will follow very shortly :)

http://www.youtube.com/v/Hzxd1qSpBPQ

Title: Re: Siilijoki 1st Video Teaser
Post by: Girafe on January 09, 2013, 05:38:21 PM
Really nice video, Noah  :)

hope to see more soon  ::)
Title: Re: Siilijoki 1st Video Teaser
Post by: Swordmaster on January 09, 2013, 05:46:37 PM
So, that's the mountain road, right? Not too bad. You know you can zoom out during UDI, right?

Videos have their purpose, but I hope you won't switch to that format exclusively. I prefer pictures for the majority of showcases. Would be nice to drive around some interchanges, though, or a train UDI. If you remember that rail spiral I once showed - that's where a UDI vid would come in handy. If you zoom out enough, that is  :thumbsup:


Cheers
Willy
Title: Re: Siilijoki 1st Video Teaser
Post by: art128 on January 09, 2013, 05:56:54 PM
I do agree with Willy about the video. Though I have to say it was a really nice 30 seconds. ;)
Title: Re: Siilijoki 1st Video Teaser
Post by: rooker1 on January 10, 2013, 05:07:28 AM
Good job on the video.  I prefer pics as well though.  ;)

Robin
Title: Re: Siilijoki 1st Video Teaser
Post by: Jmouse on January 10, 2013, 05:06:51 PM
I love your winter scenes Noah, along with your spring, summer and fall scenery, be it rural or urban.

Our family lived in south-central Missouri for about three years at a time when show was more or less a rare treat for me. Every now and then, one of my daughter's classmates would come over riding his gorgeous Arabian horse, and I made no secret of my admiration for that noble steed.

One evening when it had snowed for most of the day, he knocked on the door and invited me to go for a ride. He had that horse hooked up to a sleigh, and he took me for a moonlight sleigh ride. It didn't last near as long as I would have liked – we were back at the house within 10-15 minutes – but it remains one of my fondest memories.

So, bring on all the winter scenery you want to – I'm looking forward to seeing what you have planned for us...
-Joan
Title: Re: Siilijoki 1st Video Teaser
Post by: rambuckel on January 11, 2013, 11:35:12 AM
That video really is a good idea  &apls But I hope to still see your wonderful pictures in future   :)
Title: Siilijoki XXXIV Snowy Travels
Post by: noahclem on January 22, 2013, 01:29:23 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F20130118%2Ftitle2.jpg&hash=8b83e12abfd21429f931109a7a2aaa43d47e0f4e)



I've been continuing to enjoy "playing in the snow" around here, discovering new ideas and possibilities related to the season I take my firsthand inspiration from these days. There are real limitations to the existing winter content in SC4 but with a little bit of creativity one might be surprised at the possibilities.

The biggest project of all this has been the Kirahvi Pass Road, named in honor of my favorite creator if winter content in SC4 (http://sc4devotion.com/forums/index.php?topic=8378.0). Borrowing inspiration from Ennedi's (http://sc4devotion.com/forums/index.php?topic=2157.0) work years ago as well as from  the road to the top of the ski hill (http://maps.google.fi/maps?q=syote&ll=65.620163,27.623963&spn=0.014792,0.066047&oe=utf-8&client=firefox-a&hq=syote&hnear=Helsinki&t=h&z=15l) (technically a fell (http://en.wikipedia.org/wiki/Fell)) in my town. The Kirahvi Pass Road crosses the eponymous ridge in the North Siilijoki municipality providing a direct link between the neighborhoods on both sides, as well as giving access to local scenic area including the summit of Mount Kirahvi.

The road begins here where it intersects the Atascocita Creek Road. The aforementioned road connects residences further up the valley with the more densely populated lower valley. The tunnel connects to the North Siilijoki Interchange Complex (http://sc4devotion.com/forums/index.php?topic=12162.msg418483#msg418483)

In most cases images can be enlarged by clicking

34.1
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Atascocita Creek itself is a beautiful area where the bold may choose to go kayaking the rapids and others may choose to enjoy a relaxing or challenging hiking experience
34.2
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The bridge elevation is 108 meters above sea level
34.3
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From there the road starts up the hillside, with the first stretch being covered in the previous video I showed. The next point is the switchback here at 260 meters elevation
34.4
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From here it's not far to the top of the pass where a cafe and observation tower offer a pleasant place to stop for a break.
34.5
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Sunrise and sunset offer particularly breathtaking views. The elevation is now 255 meters.
34.6
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Drivers may continue straight and go down the other side or turn off to the Kirahvi Mountain Road which leads to the top.
34.7
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The night view reveals spectacular lights of the city below, including the city center, whose tall buildings peak above the neighboring range, beyond Ipslore Canyon. The summit is 480 meters above sea level.
34.8
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Traveling down the other side features a similarly winding and scenic road. Here's the view looking down over the first switchback
34.9
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The same turn from a different angle and at night. For drivers headed southeast this is the last switchback.
34.10
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34.11
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An overview of the area to date. I chose a night view because there are so many details left to fill in  ::)
The view looks to the East Northeast. Beyond the top is the ski resort, below the bottom is the first scene, to the right is the motorway and North Siilijoki Interchange Complex, and to the left is the edge of the region.
34.12
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The higher reaches of the area feature beautiful birch forests
34.13
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The clear air and silence creates great conditions for stargazing. Lucky viewers may spot the auroras.
34.14
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Quite the moon Siilijoki has  ::)
34.15
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Thanks for viewing!



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Quote from: Swordmaster on December 26, 2012, 02:00:41 PM
It would be helpful if you denoted which pictures are from Siilijoki, and which from the real world.

;D


Hope you had a great Christmas as well!

I wonder if you do anything special to compensate the lack of sunlight. I heard some folks do light therapy or something. I ask because when I do night time work in winter, I may not see much of the sun for a week or maybe two - go to bed before it rises, and get up when it's setting. (In summer I usually catch sunrise.)  I do get grumpy after a while.

Wonderful pictures and scenes, Noah.


Quote from: metarvo on December 25, 2012, 08:04:45 PM
While I was typing a response to this good update earlier, I had a power outage due to the heavy snow.  Yes, that's right, it snowed on Christmas where I'm at!  ;D

This is a beautiful update, Noah!  :thumbsup:  The snow pics are nicely done, and my favorite is the one with Santa's sleigh.  Merry Christmas, Noah.

Willy (Swordmaster), the sleigh is available here [linkie] (http://community.simtropolis.com/files/file/25551-santas-sleigh/).

Thanks! Btw, I was thinking the same thing as Noah - very ironic! :D


Cheers
Willy

Thanks Willy! Unfortunately I don't have any special coping plan for the dark season here besides trying not to sleep through any of our precious daylight hours. Hope your Christmas was great!


Quote from: metarvo on December 27, 2012, 05:33:51 AM
Well, the song says "a one horse open sleigh."  It was a horse pulling that sleigh, and not a reindeer.  So, it can be concluded that horses fit the wintry theme as well.  I hope Hugo's not too jealous.  Good job, Noah!  :)  A power outage for me probably makes as much sense as no snow in the winter would for you.  $%Grinno$%

I like the way you think  ;D  Glad you liked the update and hope the lights continue to stay on for you over there--there's certainly no lack of snow here!


Quote from: Kergelen on December 27, 2012, 07:14:20 AM
Nice pictures, both the real and the SC4. Seems that Hugo have a good place to live with many colleagues :)

No sun during some weeks...mmm....it must be difficult for mood. Even the magnificent snowy landscapes and nature maybe compensate the lack of sun.

Waiting for the sky resort. I like them :thumbsup:

Glad you liked the pictures and yes, Hugo's very happy with his friends  :D  The time without sun is a kind of tough but it's already much lighter now. Only a little bit of ski resort this update but more is on the way  :thumbsup:


Quote from: nbvc on December 27, 2012, 08:16:13 AM
Fantastic winter images. &apls
Thanks a lot!


Quote from: Dantes on December 27, 2012, 02:40:52 PM
I love the third picture. A very great atmosphere.   :thumbsup:

I like it a lot.  ()stsfd()
Thanks, glad you liked it  :thumbsup:


Quote from: Jmouse on December 28, 2012, 02:35:43 PM
Quote from: noahclem on December 26, 2012, 01:46:15 PM
I need a bit of clarification on why the CS structures would cause a problem there. There are sidewalks and cars can park down the road to visit those shops.
I was thinking that slowing down in order to turn could cause a rear-end collision.

Gotcha


Quote from: Gugu3 on December 29, 2012, 03:04:05 AM
Missed your last update!!!beautiful as always!!!Winter scenes are always welcome this time of the year!!!especially if they're from Siilijoki and Finland &apls
cheers
Gugu3
Thanks a lot buddy! I hope you like this round of winter pics too  :thumbsup:


Quote from: art128 on December 29, 2012, 04:38:52 AM
Three nice images Noah. I love the train going through the snowy areas.
Thanks Arthur! Thought you might like the train--oddly enough it's one of my first uses of STR by itself.


Quote from: weixc812 on December 29, 2012, 06:02:58 AM
Who said the virtuality can not be compared to reality?  ;D
These pics give me a better understanding of Siilijoki   :D
Thanks Nick! I'm happy I was able to recreate our winter well  :thumbsup:


Quote from: sunv123 on December 29, 2012, 07:06:08 AM
Hugo seems to be living a good life, nothing to worry about. Just if a bear or whatever comes and tries to eat them. %wrd

And please. Stop it. You're making me mad. Not a winter like that here since 2001. :bomb:
Hugo's main worries are wolves and lynxes but he should be safe on the farm there. Good luck getting a snowy winter soon  :thumbsup:


Quote from: rambuckel on December 29, 2012, 03:05:12 PM
Hi Noah, I hope you had a good time at Christmas. I've been at "Hotel Mama" close to Lübeck on the coast of the Baltic Sea. You might know it as there's many ships going from there to Scandinavia.

The pictures are brilliant as always and I'm honored to see my horses on your snowy meadows :) And thank your so much for your photographs from your region. It might not be too nice not to see the sun for many days. But it sounds really fascinating how you describe the situation with the sunlight.

I wish you all the best for 2013!
Thanks Theresa! Hope Lubeck was nice, and I do hope to visit there sometime via the ferry lines. I've really been enjoying your horses and thanks again for sharing them. Glad you liked the photos from here and indeed the amount of twilight and surreal lighting helps to make up for all the darkness--well that and the midnight sun in summer  :)


Quote from: wallasey on December 30, 2012, 02:28:48 PM
I have enjoyed your snowy shots! the best view for me was the train passing through the wintery forest. reminded me of people making their way to be with loved ones over the festive period.

The reindeer looked very much at home!
Thanks wallasey, glad you liked my playing in the snow! I think I like that picture even more thinking of it in the way you mention. Greetings from Finland  :thumbsup:


Quote from: Jmouse on December 30, 2012, 04:03:01 PM
Your snow scenes are always lovely, Noah, reminiscent of the peace and serenity of those beautiful white flakes falling silently to form a heart-warming atmosphere. Siilijoki's atmosphere definitely reflects the RL photos you posted. In fact, mood and atmosphere are the two words I associate most with your outstanding work.

I hope you and yours enjoyed a wonderful Christmas, and look forward to a New Year that's bright with promise...
-Joan

Thanks Joan! Very glad you enjoyed the mood and atmosphere here and I'll try to keep that up in Siilijoki's future. It's certainly nice your heart was warmed and filled with peace :)


Quote from: Schulmanator on January 01, 2013, 06:54:48 AM
Great winter pics! Makes me want to get some hot chocolate and snuggle up on the couch! :D
Thanks! Enjoy these pics from a cozy place as well  :thumbsup:


Quote from: Girafe on January 09, 2013, 05:38:21 PM
Really nice video, Noah  :)

hope to see more soon  ::)
Thanks Antoine! I hope you enjoy all the stuff your snowy birches made possible this time!


Quote from: Swordmaster on January 09, 2013, 05:46:37 PM
So, that's the mountain road, right? Not too bad. You know you can zoom out during UDI, right?

Videos have their purpose, but I hope you won't switch to that format exclusively. I prefer pictures for the majority of showcases. Would be nice to drive around some interchanges, though, or a train UDI. If you remember that rail spiral I once showed - that's where a UDI vid would come in handy. If you zoom out enough, that is  :thumbsup:


Cheers
Willy
Actually, I didn't know that about UDI (or much else about UDI). I'll have to explore that in the future and don't worry, videos will only be a part of how I showcase Siilijoki. Thanks again!


Quote from: art128 on January 09, 2013, 05:56:54 PM
I do agree with Willy about the video. Though I have to say it was a really nice 30 seconds. ;)
Thanks Arthur! I'll work on doing longer, better videos in the future, but images will remain the main thing here.


Quote from: rooker1 on January 10, 2013, 05:07:28 AM
Good job on the video.  I prefer pics as well though.  ;)

Robin
Thanks Robin. More pics this time around ;)


Quote from: Jmouse on January 10, 2013, 05:06:51 PM
I love your winter scenes Noah, along with your spring, summer and fall scenery, be it rural or urban.

Our family lived in south-central Missouri for about three years at a time when show was more or less a rare treat for me. Every now and then, one of my daughter's classmates would come over riding his gorgeous Arabian horse, and I made no secret of my admiration for that noble steed.

One evening when it had snowed for most of the day, he knocked on the door and invited me to go for a ride. He had that horse hooked up to a sleigh, and he took me for a moonlight sleigh ride. It didn't last near as long as I would have liked – we were back at the house within 10-15 minutes – but it remains one of my fondest memories.

So, bring on all the winter scenery you want to – I'm looking forward to seeing what you have planned for us...
-Joan

Thanks for the kind words Joan! A sleigh ride would certainly be a fun thing to showcase as well (not to mention a very fun thing to do). The closest I've been to that is a husky sled ride which was also quite fun. Maybe I need to give Theresa a couple friendly requests ;)  More winter on the way  :thumbsup:


Quote from: rambuckel on January 11, 2013, 11:35:12 AM
That video really is a good idea  &apls But I hope to still see your wonderful pictures in future   :)
Thanks again Theresa! I'll be doing videos again at some point but it'll be mostly pictures around here  :thumbsup:
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Kergelen on January 22, 2013, 01:51:24 PM
 :o You want to fool us Noah! The last picture is not from SC4!! ;D Amazing! SC4 Forever!

Fantastic pictures breaking the grid with NAM 31 &apls

Title: Re: Siilijoki XXXIV Snowy Travels
Post by: threestooges on January 22, 2013, 01:51:33 PM
Ok, so, superlatives don't do it justice, so I'll skip them and get right down to business. 34.13: did you do anything to that picture after taking it? Your pictures always have a way of generating a mood, even if the only thing in it is a tree model (really shows how far the game has come though, winter trees and snow).

34.14/15: xannepan's new toys?
-Matt
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Girafe on January 22, 2013, 01:57:55 PM
Amazing pics  :o

&apls &apls &apls &apls
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: rambuckel on January 22, 2013, 02:17:17 PM
Fascinating pictures ... especially those of that winding road.  &apls  &apls  &apls The atmosphere transported by those pictures is really amazing! Although we do have some serpentines Thuringian Forest they are not as long and as impressive. 
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Jmouse on January 22, 2013, 03:17:47 PM
Noah, these photos go way beyond stunning. The ones at dusk and at night are truly works of art, especially 34.15. I think it can best be described as "haunting," but in a positive way. The auroras add another dimension to 34.13 which I'll also call "haunting" in a different – but still positive – way. And that road would break a snake's back :D. Honestly, I didn't realize Siilijoki had any hilly terrain, or maybe I've seen it before and just forgotten. I'm old. I can't help it. ;)

You are fortunate to have such beautiful scenery to draw inspiration from...
-Joan
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: vinlabsc3k on January 23, 2013, 05:59:21 AM
Amazing pics Noah!! :thumbsup:
I love ur hilly road!! &bis&
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: benedict on January 23, 2013, 07:29:55 AM
That last picture is incredible - what an amazing pale winter moon, and the silhouette of the tree just left of center couldn't be more perfect. Just wow.
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Gugu3 on January 23, 2013, 09:31:01 AM
This is an amazing update Noah!the curvy road climbing the mountain is amazing! &apls keep up your amazing CJ!
cheers
Gugu3
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: nbvc on January 23, 2013, 11:19:02 AM
Great winter images. &apls
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: rooker1 on January 23, 2013, 11:48:37 AM
Fantastic update and a huge congrats for breaking the 1000th post!  Here's to a 1000 more! &apls

I have tried in the past to make a winding road up a hilly mountain like that and ended up destroying the entire city in fustration. :angrymore:  And this is the prime reason why I play the game on relatively flat maps. ::)  I get to keep my blood pressure down and the cost of a new key board in my pocket. ()stsfd()
Great work my friend and this is why it's always a pleasure to visit Siilijoki!

Robin :thumbsup:
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Dantes on January 23, 2013, 04:12:31 PM
Beautiful snowy landscape, fantastic atmosphere again  :)
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: mave94 on January 25, 2013, 02:09:43 PM
Great work on that update, Noah! I like the atmosphere you've created; it's a little bit like what we have here now. I really like snowy scenes in real life and you've made them perfectly in SC4. Which trees are that in picture 34.11 for example? And you replaced Hugo by a snow dog! ()sad() $%Grinno$%
Those real life photos a few updates back are also very nice. You must live very north to have such few sun light. Can you see the aurora sometimes where you live? I hope I can ever go north and look for the aurora, because it's so beautiful. :)
Keep up the great work on Siilijoki.

-Matthijs
Title: Re: Siilijoki Halloween Special
Post by: Swordmaster on January 25, 2013, 04:30:58 PM
1,000 comments is a great moment to go through the whole lot again and maybe, in the meanwhile take some notes. So here it goes. . .


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fswm666%2FVarious%2Fsj_statomatic.jpg&hash=493958438fd9231bed7d0ad550b94a8ab5a30899)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fswm666%2FVarious%2Fsj_htm_m65f8c7d9.jpg&hash=a1caf71a99487f3ce6df1f482cadd20bb8be1612)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fswm666%2FVarious%2Fsj_htm_m2755f0fc.jpg&hash=98374a448126b56d9824b7ded9bd84cef5fc4bbf)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fswm666%2FVarious%2Fsj_flnkf.jpg&hash=fca766911ab15e2898a8ee79584105254073d4dc)



I'll add to this a personal note. Siilijoki was not only the reason I started my MD, or why I started paying more attention to the details in my game, but even why I lept out of the lurking mode in which I spent my first four/five years here on SC4D. I greatly admire this MD for both its content and for the fact that it's a great conversation with the community and a standard bearer for SC4 Devotion. You've raked in impressive droves of supporters who have landed you near the top when it comes to comments per update, and this not just because you update frequently but because you do it well. Whatever the next 1,000 posts will bring us, I'm sure they'll give us as good a time as the first have done!


Cheers
Willy
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Jmouse on January 25, 2013, 06:52:58 PM
What a beautiful and well-deserved tribute, Willy. Truly, Siilijoki is "...a standard bearer for SC4 Devotion." It's also a lofty goal we can all strive for, even if we don't have a prayer of ever coming close.
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: benedict on January 26, 2013, 06:45:42 AM
Congratulations on reaching the 1000 reply landmark - a very impressive achievement.

And wow, Swordmaster, that's a great tribute! Very nice work.
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Girafe on January 26, 2013, 06:57:56 AM
1000 comments.  &dance &dance &dance

@ Willy, how do you get these statistics?
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: art128 on January 26, 2013, 07:08:33 AM
Congrats on 1000 comments Noah!  &apls &apls &apls
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Dantes on January 26, 2013, 09:00:46 AM
Congrats on 1000 comments Noah-kun °Ö°
That's awesome  :)
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: vortext on January 26, 2013, 11:54:26 AM
Beautiful pictures, specifically the last two are stunning!  &apls

Also, Willy, very nice breakdown of stats. Now onto a thousand more!! 
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: sunv123 on January 26, 2013, 12:11:37 PM
Congrats, Noah on 1000 Comments! &apls &apls &apls &apls &apls &apls &apls &apls

That's a huge milestone for any MD and it's wonderful that you have reached it! &dance Great job man!!!!!!!

We all hope for there to be a day when 2000 Comments will come! So don't give up! Reach for the Comments and shine here at SC4D.

Oh yeah, and next time, I'll be on top of that list. ;)

-Victor
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Kergelen on January 26, 2013, 12:19:39 PM
Congrats Noah :party:!

10.88 comments per post is a great average &apls
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: mave94 on January 26, 2013, 02:16:49 PM
It seems like I haven't posted that much then in your MD, because I'm not on that list. Nevertheless your MD is among my favourite MDs. It's always so nice to read something from your MD and take a look at the pictures. Congratulations on 1000+ posts, Noah! You deserve it. Keep up the great work. :thumbsup:

-Matthijs
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: vinlabsc3k on January 26, 2013, 10:44:52 PM
&apls &apls Congrats on 1000+ posts Noah!! &apls &apls





I hope that u continue this amazing MD for us and ur delight!! :thumbsup:
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Badsim on January 27, 2013, 08:43:21 AM
Aaaaah .... Snow !  &apls

Wonderful pictures Noah , just as I like them :  so appealing with their seducing beauty and sobriety at the same time ( That's one of the most difficult goals to reach  ;) ) and always so unexpected from SC4 .

I've got something for you ,  more substantial than praises ... check your Mail Box in a few minutes .

&apls &apls &apls

Cédric.



Title: Re: Siilijoki XXXIV Snowy Travels
Post by: dobdriver on February 05, 2013, 11:25:07 PM


Just been having a bit of a beau peep Noah, (didn't get too far).

This is quite a precarious movement I should think on a bridge.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainmgp1.jpg&hash=364eaddcde284fa9323123260853a6186cf0cd56)(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ftrainmgp2.jpg&hash=4d7e5a2a090de44aabdfb791a86f5422ed273c7a)
Ah the joy of not so real not so real life.



Oh look  :o :o o-matic machines are multiplying, cool

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fswm666%2FVarious%2Fsj_statomatic.jpg&hash=493958438fd9231bed7d0ad550b94a8ab5a30899)


Cheers
dobs
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Haljackey on February 24, 2013, 09:09:08 PM
I should really come here more often. Very nice work Noah!
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Terring7 on February 24, 2013, 11:55:18 PM
Way to go dude, your M.D. is awesome and can't wait for the next 1,000 posts &dance
By the way, I think I saw Mars in the last picture ;D
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: rambuckel on February 25, 2013, 10:43:11 AM
I'm really late for my congratulations ... but they are really heartfelt! ()flower() All these honors are so very well deserved!  &apls &apls &apls

I'm looking forward to the next chapters :)

Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Framly on February 25, 2013, 02:45:24 PM
congratulations Noah! A milestone for your great MD. Your latest Updates were amazing :thumbsup:

Keep it up :thumbsup:
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Tandini on March 27, 2013, 05:07:55 PM
Would like to join in the congrats, Noah! Keep up your fine work!  :thumbsup:
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Gugu3 on March 28, 2013, 05:32:51 AM
Wow Noah!great reward for you &apls
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: threestooges on November 10, 2013, 12:15:29 AM
A short week passes quickly, especially in OSITM in November. You can keep up with TheTeaCat's progress on Hillingdon in the Recently Published section, and also check out his Hall of Fame MD Tales At Tea Time.

Up next though, is another Hall of Fame member whom you might also recognize from the NORO project. You might say he puts the NO in NORO... but then you might also say he puts the hedgehog in Siilijoki. Please welcome noahclem for his fourth run here in OSITM.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FMouse%2520stuff%2FSiilijokiaward_zps24381ee9.jpg&hash=bdee78abfd48a17fcb4fbb27745b605062ec20ca)

-Matt
Title: Re: Siilijoki XXXIV Snowy Travels
Post by: Kergelen on November 10, 2013, 12:44:49 AM
Congrats Noah! &apls &apls

Looking forward to what you have prepared for this week. Snow??
Title: Re: Siilijoki OSITM
Post by: Girafe on November 10, 2013, 04:24:00 AM
Congrats  &apls

make me dream with fabulous landscapes under white blanket  :)
Title: Re: Siilijoki OSITM
Post by: art128 on November 10, 2013, 04:33:26 AM
Congrats Noah!
Title: Re: Siilijoki OSITM
Post by: sunv123 on November 10, 2013, 05:12:45 AM
Congratulations Noah! ;)

Looking forward to what you may bring.

Nah, he's gonna bring summer with him. :D
Title: Re: Siilijoki OSITM
Post by: noahclem on November 10, 2013, 09:37:15 AM
Welcome back to Siilijoki! It's been quite some time but being selected for OSITM gave me the impetus to get back into Siilijoki. My time away from Siilijoki and with the NORO project has given me a lot of new ideas and I've decided starting from scratch on a new region was the best way to implement those ideas. The old Siilijoki region was 3 1/2 years old and that was the last time I started a region (other than cooperatively in Noroway) or built a plugins folder so I was excited to do both...which turned out to be more work than I expected somehow :D  Fortunately I've had some notice of OSITM and some time off so I feel pretty good about what I'll be able to do with this week. But a week goes quickly so I'll start with a couple little mosaics I put together recently. More details on the new region coming very soon--and even sooner if I get a lot of feedback  ::)

Click for full size

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fcanaldaywake.jpg&hash=ffed29b5ff5b7abde6887113b8640e40323fbad1)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fcanalnight.jpg&hash=f53cdf00407a66f97da94069bb90310fe4b0c59a)


I want to offer a huge thanks to everyone that has supported Siilijoki and taken the time to comment here. Particularly I want to thank Willy for his lovely tribute for 1000 posts of Siilijoki--probably the nicest and most thoughtful thing anyone in this community has ever done for me and I am very grateful.
Title: Re: Siilijoki OSITM
Post by: vortext on November 10, 2013, 09:44:28 AM
Gorgeous!  &apls

Exciting to hear new ideas prevailed over a region you worked so long on. I for one cannot wait to learn more!!  :thumbsup:


Thanks a lot Erik! This week should give a pretty good idea of where I'll be going with this  :thumbsup:
Title: Re: Siilijoki OSITM
Post by: art128 on November 10, 2013, 09:58:37 AM
What an awesome update there, Noah! Beautiful work, and it's all HD! (also, thanks for using my buildings! :) )

A fresh start is sometime what a player needs. I speak of experience, I did a fresh start 6 time this year...!


No, thank you for letting me use the buildings! They're incredibly useful for these kind of detail pictures especially and you can expect to see more of them this week (hopefully a special feature next update ;) ). Fresh starts are good but maybe 6 times is too much for me  $%Grinno$% 
Title: Re: Siilijoki OSITM
Post by: Swordmaster on November 10, 2013, 03:47:52 PM
Incidentally, I am privy to some of those plans, and I can tell they're quite exciting. Nothing but the best of the best, of course, as you're used to in this MD.

Congrats buddy :thumbsup:


Cheers
Willy


Much appreciated buddy! Thanks for all your help.
Title: Re: Siilijoki OSITM
Post by: rooker1 on November 11, 2013, 03:30:43 AM
A huge congrats my friend for getting into the OSITM for the forth time.
The two mosaics are great...your cities always look so realistic.

Robin


Thanks a lot Robin! I've sense switched bridges to avoid the overly bright look you mentioned and my longer term plan is to do a more thorough lotting of those walls that will include street lights. I hope you'll agree with me that the resulting set could be very useful in NORO.
Title: Re: Siilijoki OSITM
Post by: kelis on November 11, 2013, 03:38:43 AM
Congratulations for that OSITM my friend, you really deserve it !! I like these two pics, but especially I like that curve with that little monument in front of the church, fantastic job with the river banks as well !!


I've always loved your work with water and canals so I'm especially happy you enjoy the river banks here. Thanks for the nice comment.
Title: Re: Siilijoki OSITM
Post by: Gugu3 on November 11, 2013, 03:46:43 AM
Excellent pictures as always Noah!i love your cities!
Guglielmo


Thank you very much Guglielmo!
Title: Re: Siilijoki OSITM
Post by: Schulmanator on November 11, 2013, 05:13:59 AM
I am eager to see what you have for us in the OSITM celebrations :D


Thanks! Hope you like it  &apls
Title: Re: Siilijoki OSITM
Post by: sunv123 on November 11, 2013, 05:45:09 AM
Great Return!

This is exactly what I love about Siilijoki, everything's clean, well thought out, and a great mix of different BATs and LOTs. :thumbsup:


Much appreciated Victor, thanks for the welcome back!
Title: Re: Siilijoki OSITM
Post by: Jmouse on November 11, 2013, 02:22:16 PM
Congratulations, Noah. This is a sensational start to your week in OSITM. And I shouldn't have to tell you which photo is my favorite. ::)



The night one? :D  I just wrote how I became interested in that. Thanks a lot Joan!
Title: Re: Siilijoki OSITM
Post by: Haljackey on November 11, 2013, 04:01:08 PM
I love this MD. Great to see you back at it!  :thumbsup:


Thanks a lot Ryan  :thumbsup:
Title: Re: Siilijoki OSITM
Post by: rambuckel on November 12, 2013, 01:23:10 AM
Congratulations on OSITM! I'm really happy to see Siilijoki back "in action" and I'm really curious about your ideas. The pictures so far promise a lot  &apls &apls &apls &apls &apls

Best wishes Theresa


Glad to hear you're excited for Siilijoki's return, Theresa, and I hope you enjoy the plans and ideas! I plan to include some of your great custom content as well as inspiration from your lovely MD
Title: Siilijoki OSITM II
Post by: noahclem on November 12, 2013, 07:13:36 AM
Thanks so much for the enthusiastic support!

Today I want to go back into the history of Siilijoki a bit. My hope is that the past will help to understand the current Siilijoki and my plans for it which I'll get into more detail about later in this post.

Siilijoki's origins lie 3 1/2 years in the past shortly after I moved to Finland and during period where I had quite a bit of time to myself. Having left the distractions of bartending life back in the States and while waiting for construction and remodeling on our restaurant to finish before I could start work in earnest I found myself spending more time around the SimCity fan sites and exchanges than I ever had in the past. Looking to start a new region that would be as close to "the last region I'd ever need to start" as possible I stumbled upon this map (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2216) whose dominant feature was what appeared to be a large river. Combining my nascent Finnish vocabulary with that feature and my admiration of the noble hedgehog the name and the region of "Siilijoki" were born.

Even in those earliest days there was more than just a map and a name in common with the present and more recent past of Siilijoki. The first pictures I have from Siilijoki  (published here (http://sc4devotion.com/forums/index.php?topic=10950.msg327628#msg327628) in a question) inform on that a bit .

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fsc4bridgetrouble.jpg&hash=db3bfd46336c4331f56e4a03bb1643e46693e0f0)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fretainingwallbridge.jpg&hash=22880c5cc1b939108d372b1bd144ccfe7a70f73c)


Using game water for canals instead of lots offers other advantages but it started as a practical measure: I knew my old machine couldn't handle play on a fully-developed large tile and maximizing the amount of game water meant less lots and flora which meant better performance. The canals remain but I was eventually able to solve the bridge problem with sea level manipulation (you can find the solution through my sig links). Diagonal bridges are already present in the new Siilijoki but represent something else core to Siilijoki: my interest in using all tricks and tools at my disposal to create things in new and unique ways.


Complex, multi-modal intersections with emphasis on aesthetics were also part of pre-MD Siilijoki. This interchange continues to exist essentially unchanged in the Old Siilijoki region:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Finter2.jpg&hash=a45bc980a24ddedf22ba25394f4b657768ef8828)


A bit later I realized the possibilities of the night in SC4 and my love of it never left. This was my first entry (and first win) in the picture competition.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fnightres3.jpg&hash=abac57d3397b95d791435fbc3b703f064239465e)


You can expect all of those elements, as well as a lot of the rest of Siilijoki's character to remain a part of it for as long as there is a Siilijoki. And if you want to continue reading about the history of Siilijoki you can continue from the last pics to the beginning of the MD. But what else can you expect from the future of Siilijoki? Well first, it's bigger. Much bigger. And it's likely to grow bigger still.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fnewsiilijokimapwdots.jpg&hash=4fa529d12586006fe933dc20330fce3220d77956)

The original region is in the darkest box with the original center the red dot. For an idea of scale, it is 4x5.5 large tiles in size. The new region, shown in the less darkened box, is 13x13.5 large tiles: slightly larger than NORO's 13x13. The map misses some neat gorge terrain though, and more importantly leaves the new city center (yellow dot) uncomfortably close to the region's edge. Regions can be expanded to the east and south but not to the north or west (without having to go through the process of importing the cities into the newly sized region and losing all regional connections) so my thought is that if there's a reasonable chance I'd want to "annex" those areas at some point it would be easiest to do now. Since I have elevation data for the larger area, courtesy of Dob Driver and extending to the remainder of the map, further expansion is feasible.

And there are reasons to expect a large area developed. Modern tree controllers mean pretty high-quality forested areas can be made in a tiny fraction of the time manually MMPing would take. My vastly more powerful machine means I spend 90% of my SimCity time playing instead of 90% of that time waiting while the game lags. But most importantly Siilijoki is no longer a single-player project. It is not a group project in the sense that NORO or 3RR is but it is in the cloud and I've already been working with Willy (Swordmaster) over the past weeks with plugins and planning and he also plans to build and to be Siilijoki's rail and port expert. I hope you're as excited for his contributions as I am!


You can see a better view of the current region here:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fnsj3_scale.jpg&hash=02798bba164819f00854e211e1869a8d662cfc81)

This is a very rough plan for the regions highways (red) and passenger rails (purple) that I suggested to Willy a while back. The area north of the center where transit networks seem to ignore the large amount of water will be terraformed into a river of similar width to the lower part of the "river". This is because what I originally assumed was a river was in fact a sound (see RL map area here (https://maps.google.fi/maps?q=hinchinbrook+island&hl=en&ll=-18.473422,146.224937&spn=0.220453,0.396538&geocode=+&hnear=Hinchinbrook+Island&t=m&z=12)).


I've already put quite a lot of time into the new region. Really a lot. But one tends to forget after it's been so long just how much work starting a new region is  ::)  Even having very good sets of plugins I'm familiar with the draw from (NORO and Old Siilijoki) building a good set of plugins takes a lot of time--without even taking into account the lotting, modding, and tweaking necessary to make them as good as I want them to be. I'll get to the stuff I've been working on and planning with regard to custom content in the next update. But since I didn't start this new project until after I was asked to do OSITM this week I didn't have the time to do as much of that work as I would've like before starting.

My strategy then was to just start building the center as early as was practical hoping to have enough built for good pictures for the week. Siilijoki is supposed to be much more Old World than NORO (and more so than old Siilijoki) so I started building without detailed plans this time hoping to end up with a more unique and character-filled transit grid. We'll get back to the pretty shots later but today I'd like to post an overview of what's been built to date:

Click to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2F131112sjproper.jpg&hash=b39eae3d38d1bf8235091c87e6f8cf8b3f2ac315)


Thanks again to everyone for all your support and if you made it through all that text you're awesome! Seeya shortly  :thumbsup:
Title: Re: Siilijoki OSITM II
Post by: Gugu3 on November 12, 2013, 08:24:15 AM
Always interesting to have a look at your work Noah!there's always something to pick up and use myself ;)
Cheers
Guglielmo


Thanks Guglielmo!
Title: Re: Siilijoki OSITM II
Post by: rooker1 on November 12, 2013, 09:18:47 AM
Love the history, but I love even more where this is going.

Robin


Much appreciated Robin!
Title: Re: Siilijoki OSITM II
Post by: art128 on November 12, 2013, 09:40:46 AM
I like to see what's going on.

Great update, as per usual. Looking forward to more of this goodness.


Thank you Arthur! I try to keep the goodness coming ;)
Title: Re: Siilijoki OSITM II
Post by: metarvo on November 12, 2013, 10:54:52 AM
Congrats on OSITM, Noah!  It's good to see Siilijoki still around even as NORO expands.  The multi-player aspect is interesting, too.  It just goes to show that we don't need any new SimCity games to store cities in the cloud or share regions among players.

I never realized it, but the diagonal bridges can have the effect of creating canal walls when built on slopes like that.  That is one impressive find, Noah.

:thumbsup:

Thanks a lot Metarvo! It's fun to be back in Siilijoki and though there are many things similar in it to NORO they are still very different things to play. Glad you like the diagonal bridge "walls"--I haven't used that trick in a long time!
Title: Re: Siilijoki OSITM II
Post by: Kergelen on November 12, 2013, 12:07:27 PM
Is wonderful to see how you improve along the years the in-game water canals.

The new Silijoiki map is very appropriate for your style (the center tile is quite silmilar to the old Silijoki) and I really like the marinas inside the canals :)


Thanks Arnau! Glad you like the canals and marinas. One of the big challenges for me now is getting those paris sea walls to work well with those marinas--but i think i've found a good way to do it :)
Title: Re: Siilijoki OSITM II
Post by: FrankU on November 13, 2013, 02:35:29 AM
A very interesting development! A map like that would make me feel lost, however. I stick to something like 5x5 or 4x7 large tiles and that's enough for me.
And because of Prop Pox experiences I tend to use medium tiles these days. Less game lag too.

But I will follow your project. Succes!


Great to see you here Frank! I like big tiles for a few reasons and shouldn't have problems if I take care of the plugins correctly. I'm sure the region will never be "done" (at least I hope) but I like keeping my options open just in case ;)
Title: Re: Siilijoki OSITM II
Post by: Swordmaster on November 14, 2013, 02:49:28 AM
Great to see those old shots! I hadn't seen them, and probably would never have. It's interesting to observe how you haven't progressed much over the years (cause you didn't need to :D).

Quoteand to be Siilijoki's rail and port expert.

Expert?? Let's say "nerd" $%Grinno$%


Cheers
Willy


Well you said it, not me :D  Thanks buddy!
Title: Re: Siilijoki OSITM II
Post by: rambuckel on November 14, 2013, 03:36:11 AM
This is an impressive explanation of your way of creating your brilliant sceneries! Thanks a lot! I'm really looking forward to what comes next. I'm sure I'll admire your scenery!

Thanks a lot Theresa! Glad you enjoyed the explanation and thanks for following the new Siilijoki so closely!
Title: Re: Siilijoki OSITM II
Post by: Terring7 on November 14, 2013, 12:45:23 PM
Oh my, I haven't visited Silijoki for a long time. Well, I'm not surprised for the new O.S.IT.M., since it deserve it &dance


Thanks Elias, glad to see you back here!
Title: Re: Siilijoki OSITM III
Post by: noahclem on November 14, 2013, 02:31:11 PM
Thanks for all the nice replies everyone! I'm a bit behind but have been trying to reply to everyone in their comments--hope to catch up soon ;)

Building a new plugins folder to suit my hopes for the new region means quite a bit of custom work if I want to do things right. I have a lot of plans, some of which may be a bit far-fetched but several of which are already realized. The first thing I made is a new tram station:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Ftramstationcornerhd.jpg&hash=ea01c6a30f93ce33a4aa46b0aa39c195ad4a14a1)

Eventually I plan to re-do the textures to match sidewalks--and I've not dropped my plans for revamping the tram network's textures as a whole....


The next thing, which I've already shown looking good, is my tweaks to Xannepan's new version of the Quai Seine. Reducing the vertical dimension by 50% gives me a height I like more and find more realistic and also gives the textures a near-perfect look in zoom 6. That does mean a need for quite a bit of re-lotting which is a bit tricky for several reasons and will thus have to wait until after OSITM. Unfortunately there are two cases where model tweaking created errors:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fwallcurveerror.jpg&hash=dbc9b561bca5d2c3427efeaddb697c8ee66fd2c7)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fwallerrors.jpg&hash=421d683e298b2d1964fd1ac53840b169e94a4cec)

Since he releases his model files publicly I hope these are things I can eventually smooth out but even with a couple errors I still really like my new version of the walls.


Perhaps the biggest and most important thing I've been working on and plan is a mod to replace all the maxis flora with higher quality ones. As a first example I took these trees:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fbefore.jpg&hash=b05a6f06e1a96d6193faed29d621f9b2930048bf)


And replaced them with these:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Ftreemodafter.jpg&hash=3d90f14ee0d06a98a195d0475a85182662db29ae)

I'm hoping to make a similar mod for a number of commonly-used props, switching them to the highest-quality HD ones.


I've always liked prepo's work. It's ubiquitous in MDs that use diagonals and amazing for its quality from the fairly early days of the SC4 community. Some great bats of his you just don't see very often and I've been looking for an excuse to use this one--but it wouldn't fit where i wanted it. On my new lot of it the building overhangs all sides except for the one facing the street, which I've decorated with great props from Girafe, namspopof, and vnaonod. You can also see some new park wall lots of been developing here:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fympy.jpg&hash=f597be44f93c51f06942baf397c0e266a80c7b86)


I know what you're thinking right now: "but Noah, I like urban roundabouts but the selection of wall-to-wall buildings to surround them with is woefully inadequate." Fortunately I can read minds  ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fcorneritsnight.jpg&hash=a4804ef94000abebd493b12db71bf35bd2f39835)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fyodoyabashi.jpg&hash=c0c10dc46ee2b737fd5343994b9fb985c5c3e63c)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fcorneritsday.jpg&hash=c620f6804023c1daa6c1d3148ab4a2fd67251cd3)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fz6nightrb.jpg&hash=71077b1dcb0658d44922f6a3e40358d49d6de6ee)


But wait, there's more! Just about every picture I've published this week features at least one building from Art128. I've finished the modding of them, other than a couple small changes to text and menu order, and I suspect Arthur will be sharing them with the community pretty soon.
Title: Re: Siilijoki OSITM III
Post by: art128 on November 14, 2013, 03:30:43 PM
;)

Wonderful update, of course because my building are in them. :D

Just joking. Nice modding work on everything there, not only my buildings. ;)


Pssst, use the newer version of Animate. ;)


QuoteWonderful update, of course because my building are in them. :D

If that's the case than all my updates are wonderful  :D

The Animate building is updated now ;)
Title: Re: Siilijoki OSITM III
Post by: Haljackey on November 14, 2013, 04:00:27 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-xaPY9kjvATk%2FTyWkPl9GWXI%2FAAAAAAAAAOg%2FJi2bRnRDhng%2Fs1600%2FI%2Blove%2Bit.jpg&hash=853a1f745233c1fe5ee79c1220cc82b0e7bf88a2)

&apls

Thanks a ton Ryan!
Title: Re: Siilijoki OSITM III
Post by: vinlabsc3k on November 14, 2013, 08:16:57 PM
It's a pity that u restart the region :'(, but I can't wait the new developements and with these teasers it will be a wonderful MD!! :thumbsup:

I'll miss old Siilijoki too but I have every reason to think the new one will be even better ;)  Glad you're enjoying things so far
Title: Re: Siilijoki OSITM III
Post by: Gugu3 on November 15, 2013, 02:17:45 AM
Wow Noah!the new Siilijoki looks like an amzing project!can't wait to see all the surprises you're going to show us...and with Willy as head of the department of transports (rail transport ::) ) it can be just amazing!looking forward to seeing some new stuff!
cheers
Guglielmo


Thanks a lot! Willy's been doing an awesome job with a lot of things already and I'm especially looking forward to his rail stuff.
Title: Re: Siilijoki OSITM III
Post by: kelis on November 15, 2013, 06:47:35 AM
WOW Noah  &apls &apls I see a lot of improvements in your pictures and I like everything which I'm watching !! I hope you keep up this good work and we can still enjoying this great MD.

Greetings / Jonathan


Thanks a lot Jonathan! I do plan to keep Siilijoki going for a long time to come  :thumbsup:
Title: Re: Siilijoki OSITM III
Post by: rambuckel on November 15, 2013, 01:53:02 PM
I really wonder where you got all those houses from. You must have spent hours or even days or weeks to find all of them! The project becomes more interesting with every update ...  &apls &apls &apls


Thanks a lot Theresa! If you ever have questions about where to find anything here be sure to ask  :thumbsup:
Title: Re: Siilijoki OSITM III
Post by: Swordmaster on November 15, 2013, 04:31:07 PM
Fantastic update. It's amazing how fast you get back to this kind of level. You were basically set up in a handful of days, which is hardly noticeably looking at the quality of your scenes.

Quote from: rambuckel on November 15, 2013, 01:53:02 PM
I really wonder where you got all those houses from. You must have spent hours or even days or weeks to find all of them! The project becomes more interesting with every update ...  &apls &apls &apls

I can honestly say that this guy is a bit of a plugins wonder. The BATs he turns up; I think he has some kind of encyclopedia lying around in his head :D


Cheers
Willy


Thanks Willy! I'm glad you're impressed on how quickly the city got to this point but part of that is me putting in a ton of hours trying to be ready for OSITM in time. Thanks so much for the kind words on the plugins ;)
Title: Siilijoki OSITM IV
Post by: noahclem on November 17, 2013, 06:52:53 AM
I've got time for one more little update and this time we'll be looking at a small town I'm building in a narrow valley surrounded by high mountains. Part of what I've been wanting to do with the new Siilijoki is to have a more European feel, for small towns in particular. I raided TSC, the LEX. and SimCity Polska for European small town bats and came back with a selection I'm really happy with featuring stunning detail and HD quality. I'd like to offer particular thanks to vnaonod, Girafe, Sciurus, and namspopof for their awesome content that makes buiding an area like this so much fun.

The area is very much work-in-progress and eventually won't have things like mis-matched base textures and out of place T21 props along the streets but I was pretty happy with these anyway:

Click for full size
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fchurch_area.jpg&hash=e9c147a2d8206125c2eab99ddce2b3e5747e33ef)


Click for full size
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fstreampanorama.jpg&hash=dd3b9fce85817e2915ba02124d0599e69db9b7d8)


Also, if anyone is itching to get their hands on those roundabout buildings you can get them here (https://drive.google.com/file/d/0By6RG2miktERN0NVVWJMNlpaU0E/edit?usp=sharing). They're not well-polished but they're ploppable only and should be safe to use. Dependencies are the original buildings' models, vnaonod props, and namspopof props. Also included is a 1x1 filler lot for going under one side of the Ill Tonkso building. I'll come back with links and everything at a later time but am in a rush to get this finished before my week of OSITM is up.

Thanks to everyone for the awesome week!

EDIT: Dependency links:

"ITS Shopset 4 Queen Street Corner" for round buildinghttp://community.simtropolis.com/files/file/17384-its-shopset-4-queen-street-corner/ (http://community.simtropolis.com/files/file/17384-its-shopset-4-queen-street-corner/)

Title: Re: Siilijoki OSITM IV
Post by: Swordmaster on November 17, 2013, 07:03:54 AM
Nice sidewalk mod!!!! ;D

Do I spot a palm tree? ;D

QuoteThe area is very much work-in-progress

Oh I see. Well, these are great scenes again anyway. Though you need to add a bench to that playground for those old dudes ;)


Cheers
Willy

Glad you like the sidewalks  :D  Oh, and thanks for them! Good point on the benches. I wonder who I'll be pestering about how to get rid of the palm trees....  ;D  Thanks for the nice comment as always buddy!

Pestering someone else huh?? I think you're gonna do this yourself ;) And you're not the only one who can edit this message, Mr Fancy Replies! $%Grinno$%
Title: Re: Siilijoki OSITM IV
Post by: art128 on November 17, 2013, 08:00:33 AM
Nice.

Looking forward for more of this area.


Thanks Arthur--I'm looking forward to the area too. Be sure to let me know if you have any information about the roundabout lots from testing them  :thumbsup:
Title: Re: Siilijoki OSITM IV
Post by: Gugu3 on November 17, 2013, 08:25:48 AM
Well done Noah!lovely sidewalks &apls


Thanks but the sidewalks are Willy's work  ;)
Title: Re: Siilijoki OSITM IV
Post by: sunv123 on November 17, 2013, 09:03:15 AM
Very Nice small town, Noah! TSC can be quite surprising sometimes. :D

Are you planning to release the tree replacement mod sometime in the future?


Thanks Victor! Yep, I'm planning to release that mod publicly when it's ready. I can also share the unfinished version with people who ask, though it's in a very early stage right now.
Title: Re: Siilijoki OSITM IV
Post by: Terring7 on November 17, 2013, 10:42:13 AM
Very beautiful :)

By the way, your tree mod will be very useful for my reloting projects ;)
Title: Re: Siilijoki OSITM IV
Post by: vortext on November 17, 2013, 10:48:01 AM
Clever to scale down the Paris Quays, they're quite high indeed. Hope you can get the two issues ironed out. Prepo's circular building is a nice find, pity it lacks a shadow though. ;) easy to enable in the prop exemplar. The night mosaic from that update is awesome btw!

Looking forward to your take on smaller European towns, don't forget about DaveN's houses  (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2808)(in HD!).  :thumbsup:
Title: Re: Siilijoki OSITM IV
Post by: rambuckel on November 17, 2013, 11:51:36 AM
That Church is one of my favorite BATs. I'm still waiting to find a spot to use it. Thanks a lot for your offer. In case I need any of the BATs you used I'll ask.

Title: Re: Siilijoki OSITM IV
Post by: APSMS on November 17, 2013, 02:20:59 PM
While I know it's not ideal, I think the differing pavement textures can add a little bit of flavor, as if one part of the plaza was added originally, and the other bits were added on centuries later but in times of poor funding, so the brick work doesn't match. At least, you can probably run with that for now until you fix the rest of the stuff.

Boy, with the 7th anniversary OSITM we've got MD updates like crazy!
Title: Re: Siilijoki OSITM IV
Post by: Jmouse on November 17, 2013, 05:43:34 PM
I hate to see your week in OSTIM draw to a close, Noah. You've done a great job of entertaining us, and I hope you will continue to do so. I wouldn't want to see all that talent go to waste. ;)

Title: Re: Siilijoki OSITM IV
Post by: rooker1 on November 18, 2013, 03:31:55 AM
Good idea rescaling the Paris Quays. I always though they could be a little smaller.Too bad about that visual glitch though....I'm sure you'll figure it out. As for Prepo's works, I always loved them. That circular building and his diagonal stuff, all great. Awesome work on the sidewalk modd. I'm really hoping you get really good at it and end up adding a lot of stuff....new trees, park benches, manhole covers, newspaper stands.....the list could be endless.

Great work as always!!
Robin  &apls
Title: Re: Siilijoki OSITM IV
Post by: FrankU on November 18, 2013, 05:24:30 AM
Great work again.   :thumbsup:

The glitches you have with the Tweaked quais are familiar to me. When I wanted to resize some agricultural sheds and barns by mrbisonm I found the same: the barns got distorted. Pity... a Model Tweaker flaw I guess.
Title: Re: Siilijoki OSITM IV
Post by: benedict on November 20, 2013, 02:38:23 PM
Really great to see you back in Sillijoki with some incredible updates.

Edit: I was excited to see your MD get back to the top this week on BTT because it allowed me to use one of my favorite images of the year as the background - that fountain at night is gorgeous. Reminds me of Madrid a little.
Title: Siilijoki--Welcome to Winter
Post by: noahclem on December 02, 2013, 04:44:38 AM
Well, December is upon us and it's that time of year again in Siilijoki. I had forgotten just how much my MD is associated with snow but after my award for last month's OSITM featured snow and after reading some of the comments that followed I've been on a mission to make something nice featuring snow. In the process I saw a squirrel and got distracted (are there Arctic squirrels?) and ended up making a very basic texture change to RRW's STR and then a more significant foray into terrain modding. I've made changes to terrain mod components in the past including rock, beach, and ocean floor and figured basic terrain textures would be similarly uncomplicated. This turned out not to be the case and between trying to figure that out (thanks Willy!) and dealing with the rather unusual behavior of extremely light textures both in game and in GIMP it took quite a bit of time. I know I can still improve on it but I thought I'd show you where I'm at, especially since it's been too quiet around here lately and the pictures are starting to pile up.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fwhitesnow.jpg&hash=812474a6759c5a7671da6f7876ffbaa8548adfcd)



Most pictures can be enlarged by clicking on them

A mountain side pic that shows the textures pretty well, including the snowy rock mod I made:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fmountainwhitesnow.jpg&hash=29f3d1ce6f5d2aef70feb8b5177237b2260e35b8)



The same are at night with a bit of image processing--reindeer beware!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsnownightmountaingimp.jpg&hash=a4e8c9a6f227da9a921d5cee1dc349bfc9e2af42)



Trying to capture the feel of twilight during the mid-winter darkness:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsnowpurple.jpg&hash=472a882819b1027629a1c77aa2f024e47c630dae)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2F1snow.jpg&hash=c6c313f6296634c91a1036ec3ea730e3e8511b19)


Unaltered twilight in the mountains:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsnowmountaintwilight.jpg&hash=64efd3412ae1e8d85fa9198ca8a6a984b4305a65)


A wider area without trees to give a better impression of the terrain mod:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fnewsnow.jpg&hash=d2797b3d6af055ad8d256fae4dbff6ecfebcdcfb)


PEG's snowy terrain mod with my snowy rock mod. I discovered that his snow mod files for lots (which included his terrain mod) were loading after the Antarctic Terrain Mod ones and overriding them. The modified terrain I'm using now is Antarctic.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsnowwrock.jpg&hash=782d1ff97ec9964471a8bd281a3f487afc3d1d1f)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)

Coming soon but I heard a rumor that Hugo was missed ;)
Title: Re: Siilijoki--Welcome to Winter
Post by: rooker1 on December 02, 2013, 04:59:11 AM
That first picture is awesome, I love it.
I like the rail texture, perfect for snowy weather. And color of the snow look great too.
The way you capture pictures has always intrigued me. I like how you take the time to show all sorts of times of day.
Great work as always.

Robin
Title: Re: Siilijoki--Welcome to Winter
Post by: vortext on December 02, 2013, 05:26:54 AM
The terrain looks fantastic and the twilight picture is outstanding, it has a nice gloomy feel to it!  &apls  &apls
Title: Re: Siilijoki--Welcome to Winter
Post by: Gugu3 on December 02, 2013, 05:45:01 AM
Amazing stuff you're showing Noah!the terrain looks so realistic!and loved the snowy rail tracks :thumbsup:
Always nice to see your skills!
Cheers
Guglielmo
Title: Re: Siilijoki--Welcome to Winter
Post by: art128 on December 02, 2013, 06:57:02 AM
Awesome work on both the terrain texture and the STR. Love the snowy STR one.

Too bad there isn't any overhead lines and pillars for this line, judging that the engine has two pantograph. Just picking on the small details. ;)
Title: Re: Siilijoki--Welcome to Winter
Post by: Jmouse on December 02, 2013, 04:57:39 PM
Gorgeous photos, Noah. Snow has been pretty rare here for the last several years - so have freezing temps - but I can look at your lovely winter scenery and dream. And I'd like a ticket for the night train, please.
Title: Re: Siilijoki--Welcome to Winter
Post by: c.p. on December 02, 2013, 05:52:20 PM
Wow, great winter landscapes! &apls  Must have been a bit of work to get everything looking like that.
Title: Re: Siilijoki--Welcome to Winter
Post by: rambuckel on December 03, 2013, 12:52:31 AM
@Jmouse, I'll come on that journey as well! I'll bring some selfmade egg-liqueur to keep us warm!  ;D

@Noah: The landscapes you created look fantastic! They create that atmosphere every child (me included) is dreaming of for christmas. Theses landscapes are the place where I suppose Santas house to be hidden. Actually I couldn't discover it between the trees but it must be there somwhere!

Title: Re: Siilijoki--Welcome to Winter
Post by: Swordmaster on December 03, 2013, 12:56:41 AM
Great work Noah! It would be a trivial job to make a complete "snow" set of rail textures, so I think this has great potential.

Answer is yes (http://en.wikipedia.org/wiki/Arctic_ground_squirrel).  ;D

Glad to see Hugo again.  :thumbsup:


Cheers
Willy
Title: Re: Siilijoki--Welcome to Winter
Post by: Flatron on December 03, 2013, 01:22:17 AM
I don't know what I like more, the winter in your pictures or the one outside my window... That STR looks just so real, reminds of when the train I used to ride to school got stuck in the snow and we got a week off *pleasant memories*
I just love having a long breakfast when the sun starts peeking through my neighbours' apple trees giving the snow that glittery effect that makes me want to sing "walking in a winterwonderland" or "morning has broken" I'm a definitely a winter guy and cannot wait till I can go skiing not only in austria, but also at home (still only 15cm of snow :'( )
or better: at that mountain in the back:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fb2f7c5b82d8d82f9c99c0e25257f91cf.jpg&hash=7e97063b5afa7334248defcc3b9aaddf526cd22e) (http://www.ld-host.de/)
(I can remove the pic if it bothers you)  please don't remove it ;)
Title: Siilijoki--Best Ever
Post by: noahclem on December 03, 2013, 01:31:59 PM
I have a new project that's really exciting to me--and I hope to you too ;)  Theresa (rambuckel) has taken a fantastic older bat of hers and given it a lovely snowy roof just in time for winter. I think the results are fantastic. I turned it into a building-as-prop on a 1x1 lot with transparent base textures and plopped it into one of the two testing grounds I showed in the previous update. The result was what I consider one of the best pictures I've ever taken--note that the file name is "bestever" :D


click to enlarge

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fbestever.jpg&hash=df64db41a227b69fb8922da11ad232cd97f47da5)


I quickly shared the picture with Willy, who happened to be on Skype at the time, and while he was very enthusiastic he reminded me that I've posted a lot of pictures over the years and wouldn't say it was my "best ever". Following that line of discussion we ended up with the following idea:

What is your all-time favorite picture from Siilijoki?

Just getting a bit of feedback on that would have been enough to make me very happy. But why not make it more interesting? If you're kind enough to submit a picture from Siilijoki's history as your favorite than you'll be awarded naming rights to an un-named geographic feature of your choice. After a period of submissions, let's call it a week, a poll will be set up for people to vote on their favorites. If the picture you selected wins the vote you'll win a special prize, to be determined. For the sake of fairness we can decide on the prize before voting begins and all options are on the table, up to the possibility limited playing access (SJ is in the cloud after all). I sincerely look forward to hearing back from you :)


Moving on, there's more to see of Theresa's lovely cabin
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fcabinnightreindeer.jpg&hash=de5cb06dc1e8a9b8c7571008330248cac82a7453)


click to enlarge the following pictures

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fbestever2.jpg&hash=6471732cf00b74f0341b0f3569f38686b10b4cba)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fhutdawn.jpg&hash=44afa0d4606e87db27644e9bdbd9b51fb86778e0)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fbestever3.jpg&hash=f798b7ced3347a700f795a5af2664c325b1fa03e)


note that two are the same as the "best ever" but taken during different parts of the sunrise--and the reindeer have shuffled around a little, as is their wont ;)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Freindeerreply_polished.jpg&hash=d5d15532685c4d791c8c246277e909e55a82124a)


Quote from: rooker1 on December 02, 2013, 04:59:11 AM
That first picture is awesome, I love it.
I like the rail texture, perfect for snowy weather. And color of the snow look great too.
The way you capture pictures has always intrigued me. I like how you take the time to show all sorts of times of day.
Great work as always.

Robin
Thanks Robin! The rail texture is taken straight from Willy's with some lightening and removal of the ballast so I can't take much credit. I am happy with the snow too but again borrowing a bit from others  ;)  Taking pictures at different times has always interested me and I think can be a really neat way to present things. It's easy to forget how nice of colors the game makes for sunrise and sunset because they happen so fast and it's usually easier to just set the lighting to day or night anyway. Much appreciated :)


Quote from: vortext on December 02, 2013, 05:26:54 AM
The terrain looks fantastic and the twilight picture is outstanding, it has a nice gloomy feel to it!  &apls  &apls
Thanks Erik! I really like twilight pictures; pity they're so tricky to catch (or that one has to be quick at least). Twilight does help catch the gloomy feel of our days this time of year though.


Quote from: Gugu3 on December 02, 2013, 05:45:01 AM
Amazing stuff you're showing Noah!the terrain looks so realistic!and loved the snowy rail tracks :thumbsup:
Always nice to see your skills!
Cheers
Guglielmo
Thank you very much! Glad you liked the snowy textures :)


Quote from: art128 on December 02, 2013, 06:57:02 AM
Awesome work on both the terrain texture and the STR. Love the snowy STR one.

Too bad there isn't any overhead lines and pillars for this line, judging that the engine has two pantograph. Just picking on the small details. ;)
Thanks Arthur! Glad you liked the new snowy textures. That pantograph gave me the same thought actually. I guess the catenaries should be snowy though I'm not sure. And since the STR here is RRW-based I don't think a mod for them exists yet :(


Quote from: Jmouse on December 02, 2013, 04:57:39 PM
Gorgeous photos, Noah. Snow has been pretty rare here for the last several years - so have freezing temps - but I can look at your lovely winter scenery and dream. And I'd like a ticket for the night train, please.

Thanks Joan! There are times when the weather could be nice to trade but the beauty of a good winter can't be denied. I'll send a ticket your way ;)


Quote from: c.p. on December 02, 2013, 05:52:20 PM
Wow, great winter landscapes! &apls  Must have been a bit of work to get everything looking like that.
Thanks a lot and welcome to Siilijoki! It was some work but nothing compared to the terrain mods you've done--just adjusting textures and minor changes to the texture table.


Quote from: rambuckel on December 03, 2013, 12:52:31 AM
@Jmouse, I'll come on that journey as well! I'll bring some selfmade egg-liqueur to keep us warm!  ;D

@Noah: The landscapes you created look fantastic! They create that atmosphere every child (me included) is dreaming of for christmas. Theses landscapes are the place where I suppose Santas house to be hidden. Actually I couldn't discover it between the trees but it must be there somwhere!
Sounds delicious! Look forward to seeing you both and perhaps Santa will be making an appearance before too long ;)  Thanks!


Quote from: Swordmaster on December 03, 2013, 12:56:41 AM
Great work Noah! It would be a trivial job to make a complete "snow" set of rail textures, so I think this has great potential.

Answer is yes (http://en.wikipedia.org/wiki/Arctic_ground_squirrel).  ;D

Glad to see Hugo again.  :thumbsup:


Cheers
Willy

Trivial? :D  Well, a set would be really nice. Of course if there's rails then there ought to be streets and ideally roads. Even RHW could use snowy shoulders. And Arctic squirrels--awesome :D

Hugo sends his greetings and says he's happy to hear from you again ;)


Quote from: Flatron on December 03, 2013, 01:22:17 AM
I don't know what I like more, the winter in your pictures or the one outside my window... That STR looks just so real, reminds of when the train I used to ride to school got stuck in the snow and we got a week off *pleasant memories*
I just love having a long breakfast when the sun starts peeking through my neighbours' apple trees giving the snow that glittery effect that makes me want to sing "walking in a winterwonderland" or "morning has broken" I'm a definitely a winter guy and cannot wait till I can go skiing not only in austria, but also at home (still only 15cm of snow :'( )
or better: at that mountain in the back:

Beautiful picture! You'll have to post another once the mountain gets a little snowier. While my winter stuff is primarily inspired by what I see around me I can always use more inspiration. I'm also a winter guy these days but it can get a little long here. Thanks for the nice comment  :thumbsup:
Title: Re: Siilijoki--Best Ever
Post by: Gugu3 on December 03, 2013, 02:51:09 PM
Great shots Noah!I'll have to get back to Siilijoki and find out the best picture then :thumbsup:
Title: Re: Siilijoki--Best Ever
Post by: Jmouse on December 04, 2013, 05:27:57 PM
Do you want us to post our favorite Siilijoki photo here or send it to you via PM?
Title: Re: Siilijoki--Best Ever
Post by: Swordmaster on December 05, 2013, 06:45:18 AM
Awesome work on this picture! I have to agree it may be the best of your snow scenes to date. However, there's more to life than snow ;D

This is still my favorite:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fislandz3cloud.jpg&hash=e966cfd633f77dc336b1afad6e0da22e906e4c79)


Cheers
Willy
Title: Re: Siilijoki--Best Ever
Post by: noahclem on December 05, 2013, 05:26:54 PM
Thanks everybody!!

@ Joan:  you can just post pictures here :)
Title: Re: Siilijoki--Best Ever
Post by: Jmouse on December 05, 2013, 05:52:17 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2Fmarsnight_zps8bb3339c.jpg&hash=37cf80f52054909d85d3c7af1c227725058892e7) (http://s1179.photobucket.com/user/sTUN2011/media/marsnight_zps8bb3339c.jpg.html)

I remember the first time I ever saw this photo -- I was literally stunned by the haunting beauty of the scene. So when you mentioned a favorite Siilijoki  photo, I knew exactly which one I wanted to submit. It was just a matter of spending a few minutes looking for it. Now would you care to see the 250 photos tied for second place?
Title: Re: Siilijoki--Best Ever
Post by: vinlabsc3k on December 05, 2013, 07:45:41 PM
Quote from: Swordmaster on December 05, 2013, 06:45:18 AM
Awesome work on this picture! I have to agree it may be the best of your snow scenes to date. However, there's more to life than snow ;D

This is still my favorite:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1179.photobucket.com%2Falbums%2Fx388%2FsTUN2011%2FNoah%2Fislandz3cloud.jpg&hash=e966cfd633f77dc336b1afad6e0da22e906e4c79)


Cheers
Willy

Me too!! :thumbsup:
I love the mix between modern and classic and the park.

And great snow pictures!! &apls
Title: Re: Siilijoki--Best Ever
Post by: vortext on December 06, 2013, 08:12:23 AM
Quote from: noahclem on December 03, 2013, 01:31:59 PM
What is your all-time favorite picture from Siilijoki?

What's this, mission impossible?!  &Thk/( $%Grinno$%

Nah, I know which picture I like the best, if only I could find it again. . hold on. . . Yep, here  (http://sc4devotion.com/forums/index.php?topic=12162.msg414959#msg414959)it is.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fupdatedrailsun.jpg&hash=4410e8f92c19a0de38c072823d8661998650e32d)

imho it has everything which makes this MD great: intricate transit network, excellent BAT selection, good mmps usage and subtle Photoshopping (or GIMPing in this case  :D).    :thumbsup:

double edit: almost forgot to mention the latest snow pictures are very nice as well!!  ;)
Title: Re: Siilijoki Christmas Greetings!
Post by: benedict on December 09, 2013, 10:26:31 AM
The moon above the trees that Joan mentioned is my all time favorite.

This one is a close second. Such patience to add snow to all the onion domes.

Quote from: noahclem on December 24, 2012, 03:57:38 PM

Greetings from Santa's workshop
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F201212%2Fchurchnight.jpg&hash=4f641252ffcb3ab417284046dda5d13a597ebf7f)

And this one's in 3rd place for me:

33.10 -- The old city is the night life core of the area too
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2F1211no2%2Foldcenternight.jpg&hash=f3ac232a4fbf5b3a138da089cf1b3ec240169557)
Title: Re: Siilijoki--Best Ever
Post by: Gugu3 on January 27, 2014, 08:06:28 AM
Hi Noah,
was just wondering how's the new Siilijoki getting shape ::)
Cheers
Guglielmo
Title: Re: Siilijoki--Best Ever
Post by: APSMS on January 27, 2014, 04:27:52 PM
Not to beat a (dead?) horse, but the picture Joan posted makes me wonder whether you really took a screen shot, or just doctored a photo taken during a camping trip in Finland/Scandinavia and made it look like you made it in SC4. That's have to get my vote.

Wish I had time to go through the archives. There's a lot of great stuff there. Hopefully RL is going alright; patiently awaiting an update (here or NORO), but only whenever you have time.

-Absalom
Title: Re: Siilijoki--Best Ever
Post by: noahclem on January 28, 2014, 02:19:25 PM
Thanks a ton for the interest guys!

With regard to the competition I hadn't finished as a couple people had expressed interest in choosing a picture and hadn't responded yet.

I still haven't got back into building things regularly but have built a little. After Guglielmo and Absalom posted I decided to take a picture to show the little I have built since the last obliteration of the city.

click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fnsj1301update.jpg&hash=ee4fb1d17a009b786071b928dcc04ec3e35fa61b)

Obviously everything is in a very rough draft phase (I didn't build or bulldoze anything taking the pictures and I can see a bit of road I built simply to test RHW-over-rail capability that won't be a part of any future transportation layout). The rail station will be the primary one in the region and the layout of the rails around it is pretty close to what I figure I'll end up with besides maybe getting rid of the tunnels. I'm trying to get that highway to parallel it but haven't decided yet how best to do it. I plan other major passenger rail stations, one at the airport, one on the fringe of the metropolitan area, and perhaps another smaller one on the other side of the city center. Plans for the area's highway layout are in their pretty early stages but you can get at least a little idea of it from the pic. In any case the center will be designed "European style" in the sense that there won't be big highways creating big divisions in neighborhoods or making travel unpleasant for pedestrians. Tunnels are a possibility or maybe nothing at all for highways. Anyway, taking the screen shots and explaining the work has suddenly piqued my interest in the area  :D
Title: Re: Siilijoki
Post by: MTT9 on January 28, 2014, 04:05:20 PM
I like were you've placed that train station. I look foward to see what happens :)
Title: Re: Siilijoki
Post by: vinlabsc3k on January 28, 2014, 04:05:54 PM
Good pre-developement phase screenshot Noah! :thumbsup:
I build my cities in this manner too!! ;)
Title: Re: Siilijoki
Post by: noahclem on April 20, 2014, 03:58:48 PM
Evening project ;D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsc4drawbridge.jpg&hash=c3217ed5b53823667e6a759c1775e067a72105fc)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsc4drawnight.jpg&hash=ccc52fba76cb5cf50f777dfb90d232b404487072)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2FSiilijoki13%2Fsc4drawbridge2.jpg&hash=5f247c7d07b8da9afb7edbd621a30da9a581097c)


Came across these old PEG models today and figured they could work well adapted to game water as well. I've been playing quite a bit lately and have a big update on the way ;)  Thanks for all your feedback!
Title: Re: Siilijoki
Post by: art128 on April 21, 2014, 01:13:25 AM
Nice! That river has a Chicago feel to it. :)
Title: Re: Siilijoki
Post by: kbieniu7 on April 21, 2014, 03:26:09 AM
Nice usage of tenements. It's the first time, I see a bascule bridge in simcity :)
Title: Re: Siilijoki
Post by: vortext on April 21, 2014, 04:05:47 AM
Good to see something from you again Noah! The bridge fits nicely indeed. Looking forward to that big update!  :thumbsup:
Title: Re: Siilijoki
Post by: vinlabsc3k on April 23, 2014, 08:52:30 AM
Happy to read you again Noah!! :)
I thought you abandon the MD. :(
I can't wait for the big update! &hlp
Title: Re: Siilijoki
Post by: benedict on April 25, 2014, 07:05:12 AM
art128 is right, it reminds me of the bridges in downtown Chicago a lot. Great to see you back.
Title: Re: Siilijoki
Post by: noahclem on May 30, 2014, 06:24:28 AM
Thanks for all the support everybody!!!

Sorry for not being more active here. I've been doing quite a bit of playing but just haven't been at a point where there was a lot of material I was ready to share. A lot of what I've been doing is building the basic transport setup of the area--the highways and rails that the rest gets built around. I'm excited to share some of that, perhaps in video form, but that'll be a project for another day. Lately I've been doing a bunch of tinkering with terrain and transit textures and I thought I'd share some of that, as well as a few other things I've been up to over the last couple months.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fcanaltunnel.jpg&hash=0c8154d9dbc3418cdea6349c2463db7c9363ba0e)

This pic shows an area adjacent to the central rail station and the river in central Siilijoki. The rails and roads used to run over that canal on bridges but now I've used those overhanging lots to give the illusion of the water tunneling under the transit networks. It's not a perfect solution but it's the best way I've found yet to get Tram-in-Avenues over water.

The second thing here is the sidewalk mod which I just made this morning and am really liking! I'll probably tweak the colors a bit but it seems great as is. Try it out (https://drive.google.com/file/d/0By6RG2miktERbDAwemp3R0t3dEU/edit?usp=sharing) and let me know what you think :)

Third, I've switched to new trams, made by vester of course!


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftuleptext.jpg&hash=d9b6a22c635083ba191394c4a7572f4449910594)

This shows some of the texture modding I've been up to. I've adjusted the width of the avenue so the lanes are the same width as in roads and OWR and put my sidewalk mod in as well as some other small changes. I'd really like to change these to adjust to peoples' sidewalk mods automatically but don't have the skills to do so at this point  ::)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftulepstation.jpg&hash=145b8444075df35e9deb587be03ab0c6ccd57d95)

Another look at the TuLEP textures, taken near the central station.


More city scenes and sidewalk textures
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fnewsidewalkday.jpg&hash=2887f6d6902ad2cc691279e3fd4ec8f75fb1f710)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fbridgenightnewsidewalk.jpg&hash=ffff162eea0c6a735a7c883aa344b0c1a4f7d3fa)


A scene around Siilijoki's second rail station
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fstationareanight.jpg&hash=46563b67e08e7663d04dfa86a588bdc4f0660ff0)


And for a bonus pic, here's some highway work from down river around the port area:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftitledwell.jpg&hash=733f3862a51833f46c348b5864ceadacb79e65b9)


Hope you enjoyed the update! I'll be back with more very soon ;)
Title: Re: Siilijoki
Post by: belfastsocrates on May 30, 2014, 06:43:41 AM
Absolutely superb update! I've really enjoyed looking through your previous updates, the attention to detail is wonderful and something I thoroughly enjoy seeing.
Title: Re: Siilijoki
Post by: c.p. on May 30, 2014, 07:33:27 AM
Wow!  It's all amazing stuff :thumbsup:
Title: Re: Siilijoki
Post by: art128 on May 30, 2014, 08:01:31 AM
Impressive work on the interchange as well as the sidewalk and road textures, Noah!
The city pictures are wonderful, and I think your sidewalk textures fit perfectly with your building style. :)
I quite like the tunneled river idea.
Title: Re: Siilijoki
Post by: vinlabsc3k on May 30, 2014, 09:05:02 AM
Amazing develop Noah!! :thumbsup:
I love the embankment and the new sidewalk texture!! :o
Title: Re: Siilijoki
Post by: metarvo on May 30, 2014, 11:01:20 AM
Nice update, Noah!  :thumbsup:  These are top-grade sidewalk textures.  While some upscale or historic areas in RL may have pink or red sidewalks or driveways made from bricks and materials, I find that the grey concrete is so much more common, and some of the aforementioned areas use it.

The grey bricks (with a red brick thrown in here and there for good measure) also look good.  It's amazing that we can get this kind of detail in the game.  Of course, the grey cobblestone works well with the cobblestone street.  Do you have the sidewalk textures set to wealth?

Oh, and the night bridge pic looks good, too.  :thumbsup:
Title: Re: Siilijoki
Post by: vortext on May 30, 2014, 01:53:41 PM
Always nice to see what you're up to. The sidewalk texture is nice, though it has some darker areas on one side which leads to noticeable tiling effects. You can probably get rid off it if you temporarily take out the saturation with an adjustment layer and use the burn & dodge tools to make the texture as uniformly 'grey' as possible (at least in PS, not sure how that'd work in GIMP).

Also, whether it's intentional or not, I'm really digging the quay 'stairs' design in the fourth pic. And as per usual your night pics are superb!  &apls
Title: Re: Siilijoki
Post by: carlfatal on May 30, 2014, 02:10:15 PM
What should I say, I like your sidewalks. Think I have an affinity to all sorts of stone pavement. I´m not able to say any critic, I was happy, when I learned to convert a tecture for my purposes, not to speak about darkening a texture.

Away from that: the pictures look like from google earth. The third one is  &apls absolute stunning. And the night pictures - like vortext said... And I still have no words for this bridge picture, that looks a little bit too realistic to me...  ;D
Title: Re: Siilijoki
Post by: Girafe on May 31, 2014, 03:57:05 AM
I am glad to see an upate for Siilijoki  ;)
Title: Re: Siilijoki
Post by: Bipin on May 31, 2014, 05:10:16 AM
Gorgeous work, especially with the highways!
Title: Re: Siilijoki
Post by: Kergelen on May 31, 2014, 08:02:44 AM
Amazing work Noah!

The grey sidewalks looks really nice. I like the close-up pictures and the interchange, unique as allways. You have a great ability to adapt the interchanges and other networks to the terrain.

I also like the use of xannepan walls in pic 4 &apls
Title: Re: Siilijoki
Post by: sunv123 on May 31, 2014, 08:26:10 AM
Absolutely amazing work Noah!! :o The Interchange and the city's infrastructure is very nice.

The bridge is very realistic :D
Title: Re: Siilijoki
Post by: wallasey on June 01, 2014, 03:01:07 AM
Loving that interchange there Noah! Must have taken you an age to perfect the network there!

The sidewalk texture's you're using befit the city nicely, fits in well with the trams too!
Title: Re: Siilijoki
Post by: Gugu3 on June 01, 2014, 01:08:10 PM
Wow Noah!I'm speachless!!!you did a great job with the sidewalk texture...but that interchange $%Grinno$%
Title: Re: Siilijoki
Post by: Jmouse on June 02, 2014, 12:08:38 PM
You've done it again, Noah. Outstanding work on the textures and the city building as well. The sidewalk textures look terrific. The next to last photo is stunning, and the interchange boggles the mind. An expert is someone who can make something difficult look easy, and you certainly fit the bill.
Title: Re: Siilijoki
Post by: benedict on June 07, 2014, 10:33:39 AM
Excellent to see a return to Siilijoki - which returns to number one on BTT this week - well done.
Title: Re: Siilijoki
Post by: noahclem on June 07, 2014, 06:04:04 PM
Not much new in SJ at the moment as I've been focusing my energies on the retexturing stuff I mentioned earlier. That, in turn, is now on pause as I start my travels back home to South Dakota tomorrow  ::)  Anyway, I wanted to write replies and show some of the width adjustments I've been making for my textures. The point of that project is to standardize lane width as much as possible while keeping everything compatible with what exists now to the extent that is practical, have sidewalks that I like more (which hopefully can be made to adapt to any user's sidewalk mod), and to have larger turning radius curves for intersection right turns. A variety of possible solutions are shown in these pics, sometimes mixed together. Everything's a matter of  few pixels at most but I was quite surprised at how much different something like the avenue network can feel with a couple pixel difference in lane width.

I digress; please enjoy the pics that I came here to share  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2F0x58400f04.png&hash=5b2e4fd75e8cd1df5c0542c7c6b8840bed84685c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftram_crossing_all_textures_masks.jpg&hash=ce38a3fe840501d47231328d345dbfd3bb6c88dd)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftram_4way_rrwgeom.jpg&hash=4556ab7fedb3aa4df66691b16d778e9332ec85e1)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fmelcorners.jpg&hash=ca5246840d39842957118ad038d6276f91c7f579)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fday_tiacross_multi_textures.jpg&hash=8f18871360e42065a20c41bf0ffd6480999a2d7b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ffreightonpassenger.jpg&hash=4017e484fe75f6bba73fb84ba6392c82d5247be1)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fswed_simp_reply.jpg&hash=c97530a61f9c55527efdcfabc9ee9c4186ca2c66)
Quote from: belfastsocrates on May 30, 2014, 06:43:41 AM
Absolutely superb update! I've really enjoyed looking through your previous updates, the attention to detail is wonderful and something I thoroughly enjoy seeing.

Thank you much and welcome to Siilijoki! It's quite nice to hear when people read through my older updates even though--there's so many pages now and even I don't remember where the particularly good stuff is  ::)

Quote from: c.p. on May 30, 2014, 07:33:27 AM
Wow!  It's all amazing stuff :thumbsup:

Thanks a lot and welcome to Siilijoki! I've enjoyed your work for many year and it's a real honor that you enjoy mine :)

Quote from: art128 on May 30, 2014, 08:01:31 AM
Impressive work on the interchange as well as the sidewalk and road textures, Noah!
The city pictures are wonderful, and I think your sidewalk textures fit perfectly with your building style. :)
I quite like the tunneled river idea.

Thank you Arthur :)  I'm not sure what the future of those sidewalk textures is--I like their look but there are places they don't fit as well and in any case they have room for improvement. It's a good practice opportunity for me with image processing and modding though and I figure I might as well release it publicly if I really get it right.

Quote from: vinlabsc3k on May 30, 2014, 09:05:02 AM
Amazing develop Noah!! :thumbsup:
I love the embankment and the new sidewalk texture!! :o

Quote from: vinlabsc3k on April 23, 2014, 08:52:30 AM
Happy to read you again Noah!! :)
I thought you abandon the MD. :(
I can't wait for the big update! &hlp

It's really nice to see you back here in Siilijoki after me being away for a while--thanks! Glad you liked my new "decorations" :)  I still have more than a big update worth of material I'm keeping hidden for the moment  $%#Ninj2

Quote from: metarvo on May 30, 2014, 11:01:20 AM
Nice update, Noah!  :thumbsup:  These are top-grade sidewalk textures.  While some upscale or historic areas in RL may have pink or red sidewalks or driveways made from bricks and materials, I find that the grey concrete is so much more common, and some of the aforementioned areas use it.

The grey bricks (with a red brick thrown in here and there for good measure) also look good.  It's amazing that we can get this kind of detail in the game.  Of course, the grey cobblestone works well with the cobblestone street.  Do you have the sidewalk textures set to wealth?

Oh, and the night bridge pic looks good, too.  :thumbsup:

Thanks! There are certainly a lot of places that use simpler sidewalks and that's the biggest weakness of this type of texture--though it's certainly more common in some parts of the world than in others. I'm glad you like the brick texture as it's the one I plan to stick with. Unfortunately I can't take any credit for it though as Gobias created it and Willy tweaked and adapted it specifically for Siilijoki usage. The new textures aren't sensitive to wealth but they are to density. Being sensitive to wealth could make them much more useful but would require T21 modding to the best of my knowledge now and would probably have some limitations. Glad you liked the night pic  :thumbsup:

Quote from: vortext on May 30, 2014, 01:53:41 PM
Always nice to see what you're up to. The sidewalk texture is nice, though it has some darker areas on one side which leads to noticeable tiling effects. You can probably get rid off it if you temporarily take out the saturation with an adjustment layer and use the burn & dodge tools to make the texture as uniformly 'grey' as possible (at least in PS, not sure how that'd work in GIMP).

Also, whether it's intentional or not, I'm really digging the quay 'stairs' design in the fourth pic. And as per usual your night pics are superb!  &apls
Quote from: vortext on April 21, 2014, 04:05:47 AM
Good to see something from you again Noah! The bridge fits nicely indeed. Looking forward to that big update!  :thumbsup:

Thanks Erik! I noticed the differences in coloration with the original texture and never expected it to tile as well as it did. I'm not sure what the GIMP equivalent would be but I should be able to figure it out when I revisit them and I wouldn't have had much of an idea of how to do it without your suggestion. Hoping that a "real" big update is on the horizon ;)

Quote from: kbieniu7 on April 21, 2014, 03:26:09 AM
Nice usage of tenements. It's the first time, I see a bascule bridge in simcity :)
Thanks much and glad you liked the bridge! SC4 could definitely use that type of crossing.

The quay "stairs" were actually the least-bad-looking solution to making a significant height adjustment with my seawalls there. I've tried to hide the transition more than show it off so it's a bit of a surprise to get nice feedback about it  ;)

Quote from: carlfatal on May 30, 2014, 02:10:15 PM
What should I say, I like your sidewalks. Think I have an affinity to all sorts of stone pavement. I´m not able to say any critic, I was happy, when I learned to convert a tecture for my purposes, not to speak about darkening a texture.

Away from that: the pictures look like from google earth. The third one is  &apls absolute stunning. And the night pictures - like vortext said... And I still have no words for this bridge picture, that looks a little bit too realistic to me...  ;D

Thank you Carl! I've felt like I couldn't walk very far in Germany without my feet hitting that type of sidewalk and always really liked it. I really appreciate your kind words about the other pictures too.

Quote from: Girafe on May 31, 2014, 03:57:05 AM
I am glad to see an upate for Siilijoki  ;)
Thank you Antoine, it's always nice to have you visit here :)

Quote from: Bipin on May 31, 2014, 05:10:16 AM
Gorgeous work, especially with the highways!
Thanks a lot Bipin! Glad you enjoyed the highways in particular :)

Quote from: Kergelen on May 31, 2014, 08:02:44 AM
Amazing work Noah!

The grey sidewalks looks really nice. I like the close-up pictures and the interchange, unique as allways. You have a great ability to adapt the interchanges and other networks to the terrain.

I also like the use of xannepan walls in pic 4 &apls
Thank you for the kind words Arnau :)  Sometimes I wonder why I build networks on difficult terrain so often as it can be so frustrating but I guess it's pretty nice once it's done and someone else enjoys it ;)

Quote from: sunv123 on May 31, 2014, 08:26:10 AM
Absolutely amazing work Noah!! :o The Interchange and the city's infrastructure is very nice.

The bridge is very realistic :D
Very nice to see you around Siilijoki again and thanks for the kind words :)

Quote from: wallasey on June 01, 2014, 03:01:07 AM
Loving that interchange there Noah! Must have taken you an age to perfect the network there!

The sidewalk texture's you're using befit the city nicely, fits in well with the trams too!
Heh, yeah it did take an age or so. Wait 'til you see the one I've been putting off showing until I'm completely satisfied with it >:D  Long live Featherstall!

Quote from: Gugu3 on June 01, 2014, 01:08:10 PM
Wow Noah!I'm speachless!!!you did a great job with the sidewalk texture...but that interchange $%Grinno$%
Thank you Guglielmo! Really glad you enjoyed the interchange and sidewalks and it's always great to see you here  :)

Quote from: Jmouse on June 02, 2014, 12:08:38 PM
You've done it again, Noah. Outstanding work on the textures and the city building as well. The sidewalk textures look terrific. The next to last photo is stunning, and the interchange boggles the mind. An expert is someone who can make something difficult look easy, and you certainly fit the bill.

Your kind words are very much appreciated Joan! And that interchange was apparently much more difficult than I made it look ;) I can't thank you enough for all the support you've given to Siilijoki over the years  :)

Quote from: benedict on June 07, 2014, 10:33:39 AM
Excellent to see a return to Siilijoki - which returns to number one on BTT this week - well done.
Quote from: benedict on April 25, 2014, 07:05:12 AM
art128 is right, it reminds me of the bridges in downtown Chicago a lot. Great to see you back.
Wow, thanks Ben! A very pleasant surprise and a great honor  :thumbsup:  Chicago and Milwaukee were the inspiration for that type of bridge. Now I just need to get them in more functional condition....


Bonus pic for those still paying attention  ;D  Click for 3270px width
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fbridge_xchange.jpg&hash=0a4ee31122231c0b0fc078829a4f376b6c1d0730)
Title: Re: Siilijoki
Post by: Schulmanator on June 08, 2014, 01:39:56 PM
Cool new pix. You have been busy indeed. :D
Title: Re: Siilijoki
Post by: threestooges on June 08, 2014, 09:10:23 PM
Your texture skills have been improving immensely. Love the color pattern with the brick in the 4-way tram intersection. Of the prior update, that picture with the rail station was excellently framed, and the activity in the picture, with the train, cars, and all, really helped create a dynamic scene.
-Matt
Title: Re: Siilijoki
Post by: Kuewr665 on June 08, 2014, 09:47:56 PM
I really love those retextures!  :thumbsup: Especially the tram in avenue; the small tram median bothered me before...
Title: Re: Siilijoki
Post by: Huston_N7 on June 09, 2014, 06:00:52 AM
Just been looking over your MD and I'm loving what I'm seeing. Some really fantastic images and their really captivating. No doubt that this is some impressive stuff and I'm really interested in some of the road texturing your up to. Awesome job :D
Title: Re: Siilijoki
Post by: Jmouse on June 09, 2014, 08:49:02 AM
That first full-size photo is a work of art, and as always, the night shot is a favorite. I love the textures you've been working on, and if you need a beta tester, don't hesitate to ask. Meanwhile, relax and enjoy yourself next week – your legion of fans will be eagerly awaiting your return to Siilijoki.
Title: Re: Siilijoki
Post by: Swordmaster on June 11, 2014, 11:40:04 AM
Great to see you back at this project my friend! Absolutely excellent work so far.

Quote from: noahclem on June 07, 2014, 06:04:04 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftram_4way_rrwgeom.jpg&hash=4556ab7fedb3aa4df66691b16d778e9332ec85e1)

Stellar!!! :thumbsup:


Cheers
Willy
Title: Re: Siilijoki
Post by: Gugu3 on June 12, 2014, 06:22:55 AM
Industrial area under construction? :thumbsup: Very nice as always by the way...nice textures
Title: Re: Siilijoki
Post by: benedict on June 15, 2014, 02:07:49 PM
Another outstanding update, and another week at number one.
Title: Re: Siilijoki
Post by: Bipin on June 30, 2014, 07:07:17 AM
I'm really liking what I see around the bridge abutment/interchange area. Your use of FARRHW is nice!
Title: Re: Siilijoki
Post by: noahclem on July 04, 2014, 12:06:36 PM
Hello again and thank you all for the kind words! You all deserve a personal response which I hope to get to in the next day or two but unfortunately I don't have time this evening. I'm at the point where I feel like I just need to post something or I'll lose momentum here by never quite finding the time to make as nice of an update as I'd like. So here it is, the bare-bones minimum of what I've been up to before I head off to a couple friends' birthday party I promised to join ;)

I haven't been "playing" for the sake of playing in quite some time but I have been continuing work on my texturing projects when I've been able to find the time. It's basically just been refining things making minor adjustments over and over and over before diving in and doing wholesale retexturing. Most recently I decided to play around with the 4-lane-1-tile networks. I've very rarely used them because they seem to look weird next to other networks, even though their traffic lanes are only marginally narrower than that of streets. RL does included narrower roads at times, especially in city centers, and the ones around here look a bit like this:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fnrd4stonenarrow.jpg&hash=04c78da749d01a5977542e292fc5b7c6e65405db)

My first time using HD (256x256) transit textures. I've never felt like they'd be of much benefit previously but I thought it might make a difference with the stone details. I even built my own tram rail textures from scratch only to find out most of the detail is immediately lost and they look almost exactly like my converted RRW tram rails  :D  Here's that:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Ftioa.jpg&hash=52c9f79b4e34eaec9f6fbbb79056416044cb1dc4)

The last two pictures are a bit out of date and show multiple possible alignments. I've been doing a lot of thinking about the TIA and am still not sure how best to go about it. The main sticking point is station areas and the transition from normal TIA width to station TIA with. Throw in limited turning lane possibilities and the complexity quickly snowballs  &mmm

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fday_tiacross_multi_textures.jpg&hash=8f18871360e42065a20c41bf0ffd6480999a2d7b)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fnoahclem%2Fitstime%2Fmelcorners.jpg&hash=ca5246840d39842957118ad038d6276f91c7f579)

Thanks for viewing and happy 4th of July to those celebrating the holiday :)
Title: Re: Siilijoki
Post by: Gugu3 on July 04, 2014, 01:53:22 PM
Cool stuff Noah!like the raod texture with stones &aplslooking forward to seeing a new update :thumbsup:
Title: Re: Siilijoki
Post by: Jmouse on July 04, 2014, 02:47:39 PM
You are really branching out into more and more complex areas, Noah. While my company was here last weekend, I gave them a little tour of Siilijoki, and I was proud to tell them you're one of my teammates. Too bad some of your talent hasn't rubbed off on me. :'(

The textures are looking really great, and I'm really looking forward to trying them out. And did I ever tell you how much I love your night photos?
Title: Re: Siilijoki
Post by: wallasey on July 05, 2014, 02:22:41 PM
Noah, the last images really do the city justice. You can just feel the heart and the soul of the place!

Long may it  continue!
Title: Re: Siilijoki
Post by: art128 on July 05, 2014, 02:38:21 PM
Beautiful pictures Noah, I like them and the textures you've created. :)
It would be nice if you add some details to the park, like some benches, lamp posts, trashcans and people. (I need to do the same for my parks as well.)
Title: Re: Siilijoki
Post by: eugenelavery on July 05, 2014, 03:37:42 PM
I love the direction this MD is taking at the moment. Keep up the great work!
Title: Re: Siilijoki
Post by: Dantes on July 06, 2014, 07:11:27 AM
Amazing street mod !(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fcbeff8c1a9063419bc49be139a2767c8.gif&hash=e4b25fecdf5a7f0d4ef89bed26de6b1d4ce46533) Fantastic work noah !(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F8e4c97a4d1194e5cc531678f9a002888.gif&hash=f0d8389d04a7b5d9fbe98b4f1823ed4ed1fc1c5f)
Title: Re: Siilijoki
Post by: sunv123 on July 06, 2014, 09:44:21 AM
Awesome transit textures Noah! I especially like the cobblestone RD4 and tram textures on the roads. Amazing work going on here &apls


Title: Re: Siilijoki
Post by: vinlabsc3k on August 04, 2014, 04:48:40 PM
Great retexturing!! &apls
Keep up the work!! :thumbsup:
Title: Re: Siilijoki
Post by: carlfatal on August 07, 2014, 02:24:14 PM
You know, that your art is awesome, didn´t you?  &apls &apls &apls
Especially I love the 3th picture, the mixture between old and new, the church on the opposite side although only visible partial - a very well made compostion!  :thumbsup:

greetings, Carl
Title: Re: Siilijoki
Post by: noahclem on August 23, 2014, 02:14:12 AM
Thank you everyone for the nice comments  :)  With my wedding and honeymoon behind me I'm looking forward to having a lot more spare time to play and accordingly I've just started a new region. This should be a much different style then I've done in the past based in part on my recent travels to Tanzania.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Ffreetown_zpscf57e9f8.jpg&hash=33fba3c9c6a7e050d1ca128c079bd93429f5de72)

For terrain etc the plan is for equatorial African climate like in Tanzania with drier savannah areas, turquoise translucent Indian Ocean water, white sand beaches, and likely some drier desert areas. It's WIP but I've made a new terrain mod for it based on Gobias' Sudden Valley and his St Lucia beach and Caribbean water mods with all the main terrain textures yellowed subtly, the water greened, the sea floor darkened/dirtied, and the terrain parameters tweaked for more beach and greater water transparency. I'm hoping to pick up where I left off with my terrain modding in Siilijoki and really get some neat details customized into the new mod.

Transport will be somewhat similar to what I've done in the past but traffic will be LHD and all be using all different cosmetic details (road markings, street lights, stop lights, sidewalks, cars, trams, and trains). My original plan was to have a large crappy city that is developing quickly and gets a bunch of fixes to its problems but I'm not sure if I have the motivation to build a city I don't like and then redo it. I'll be continuing the texture and tram projects I was working on earlier.

For architecture my intent is to use more colonial, middle-eastern, African, and Asian bats then I have in the past and make as big of a break as is reasonably possible with my style in Siilijoki or NORO. I'll be experimenting with slums and futuristic stuff. Old habits die hard though and there are too few great HD buildings so it's not clear how big a change this will turn out to be--wish me luck and send me suggestions  :P

The map is from Mozambique and is coastal with a river estuary for a port, significant though not too large hills, and lots of nice beaches and places for bridges.

The government will be corrupt and authoritarian which ought to be fun as I'll be the government :D  Part of that will entail gigantic palace grounds and lots of military and police. Nature conservation will be a high priority.

I'm hoping to incorporate the Japanese sidewalk mod (http://hide-inoki.com/bbs/phpbb2/viewtopic.php?t=856&sid=65ab9b0063ff954a67e1ee248e058d4a) but would like to use stop lights from Maarten's SRM and LRM. Basically I want everything from the Japanese mod but the stop lights and street lights. Is there a way I can remove that portion of the mod? Or would I have to change it so it referenced the models I want from Maarten instead of the Japanese ones? It almost looks okay with both installed, sometimes using one and sometimes the other, but for some reason I'm getting trouble with the Japanese ones appearing RHD while Maarten's appear LHD (the correct way for this new region).

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fft2_zpsfbddb41c.jpg&hash=c806780ffee4ecc9ed0d238ec8f3fd8f7d684bf7)

The pictures are very early but I wanted to show at least something while posting. I'm looking forward to hearing your feedback and ideas :)
Title: Re: Siilijoki
Post by: vortext on August 23, 2014, 05:21:00 AM
Exciting to see you tackle a new style!  :thumbsup:

btw, your signature image isn't showing.
Title: Re: Siilijoki
Post by: carlfatal on August 23, 2014, 01:03:40 PM
This sounds and looks interesting. I am curious, how you will develop a tropical African town!  :thumbsup:
Title: Re: Siilijoki
Post by: romualdillo on August 23, 2014, 01:28:32 PM
I'm waiting for your new creation!!
Title: Re: Siilijoki
Post by: Jmouse on August 25, 2014, 06:54:05 AM
It's great to see you starting fresh on a new region. It sounds like you have some terrific ideas for making this installment of Siilijoki a noahclem original. ;)
Title: Re: Siilijoki
Post by: threestooges on August 25, 2014, 09:56:26 AM
Can't answer the mod question, but I like the direction you'll be taking things. It's also more incentive for me to get cracking on the game again. Looking forward to seeing the effect produced. Desert/arid areas haven't been the most developed ones in the community (though there have been some amazing examples concerning them) I will be interested to see how you accomplish it.
-Matt
Title: Re: Siilijoki
Post by: Kergelen on August 27, 2014, 11:03:11 AM
Will be interesting to see how you develop the new style both from the point of view of buildings and textures, and the terrain and flora. Looking forward to it! :thumbsup:
Title: Re: Siilijoki
Post by: noahclem on August 28, 2014, 04:54:52 PM
Thanks all!

This update, or at least parts of it, was intended to be posted a few days ago now (wife's birthday, computer crash, and re-starting work has slowed me down some) and I'm getting that feeling (and schedule) where if I don't just force myself to post something less complete than planned it will be several or more additional days before pictures that will hopefully by then be outdated will ever see the light of day. Medium-term schedule is still looking like plenty of spare time soon but there's a good bit to be done in the next few days as well as the last couple. Anyway, the Africa project continues if I've made some progress on the terrain mod. I'm still using the (very well-made) Sudden Valley "skeleton" but have switched almost all the textures, adjusted terrain mod controller properties, and made multiple water and beach mods (the beach mod shown today comes from a picture taken right next to my toes ;) ). I've found out better ways to do most of the stuff I've already done so a thorough overhaul is in order shortly but I am able to use a functioning, earliest alpha version of my TM and that's a bit exciting. I look forward to getting into that in more detail soon.

These pictures are a mix of my Africa SC4 pics and ones I snapped myself in Tanzania recently. Thanks again for all of your kind feedback and I hope to have all my replies written in in a matter of hours  &mmm
Click for full size
(https://dl.dropboxusercontent.com/u/63816881/savanah1.jpg)


(https://dl.dropboxusercontent.com/u/63816881/zebraffe.jpg)


click
(https://dl.dropboxusercontent.com/u/63816881/savanah2.jpg)


(https://dl.dropboxusercontent.com/u/63816881/saf_beachpath.jpg)


click
(https://dl.dropboxusercontent.com/u/63816881/savanbeach.jpg)


(https://dl.dropboxusercontent.com/u/63816881/dhow_dar.jpg)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi779.photobucket.com%2Falbums%2Fyy77%2Fnoahclem%2Fshoreline20130825_zpsd3bd0388.png&hash=814dfd19e2c2466bfd16844b433e8ed9e6bbb790)


(https://dl.dropboxusercontent.com/u/63816881/sunnypalm.jpg)


Cheers!
Title: Re: Siilijoki
Post by: Bipin on August 28, 2014, 05:17:32 PM
Very nice work. I like the fusion between real-world photography and that of SC4. The second-last photograph of the dhow (?) is eye-catching in its contrast of new and old, and I like the lighting in the last picture.
Title: Re: Siilijoki
Post by: Durfsurn on August 28, 2014, 06:10:32 PM
Ditto with Bipin in the fusion - really nice job. Will you be releasing all those terrain and beach mods?

-Billy
Title: Re: Siilijoki
Post by: Swordmaster on August 31, 2014, 08:17:37 AM
Great work my friend. I know first hand how much work goes into the terrain modding, so good luck with that. You know where to find me if you need a hand ;)


Cheers
Willy
Title: Re: Siilijoki
Post by: Jmouse on August 31, 2014, 09:40:54 AM
I love what you're doing here with the textures, Noah. That first photo is awesome – I feel like I could walk right into it and enjoy walking among the wildlife. The mixture of textures is truly amazing. Not just the base texture, but the flora – the weeds and trees – are blended together perfectly. If you can come home with this kind of ideas &idea, maybe you should spend some more time in Africa.
Title: Re: Siilijoki
Post by: Gugu3 on August 31, 2014, 09:59:13 AM
Well done Noah!Very interesting stuff going on :thumbsup:
Title: Re: Siilijoki
Post by: carlfatal on September 22, 2014, 12:16:09 PM
Wow!  &apls
This is amazing, and the pictures are the first one, where I see Girafe´s animals, where they should be.  :thumbsup:

The beach looks awesome, also the rocky part does. But am I wronf, if I would suspect this kind of rocks in a more dry region?

Curious...  :)
Title: Re: Siilijoki
Post by: vinlabsc3k on October 27, 2014, 01:02:48 PM
Sorry for the delay, :-[ I lost on Firefox the tabs of my followed forum threads :'( and I forgot your MD! &ops

Very very interesting! :thumbsup:
Maybe you could create a zoo, in the region, where people can drive like in a safari. ;)
Title: Re: Siilijoki
Post by: noahclem on October 23, 2015, 03:15:25 PM
Can't believe it's been over a year since I've done anything here and a couple days short of a year since anyone posted. But Badsim and Framly are apparently active again and three is a nice round number for active HoF MDs after a bit of a deep freeze  ;D

Little bit of construction is going on in a little bit of a new region
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F16BDDCf.jpg&hash=a2ef3705fc7e5f1c435f71840cce85fde9b6effa)

Which started out as a less complicated idea:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuyCG4bf.jpg&hash=2bbc71c903d211e93810aa96798f27909f0ed8d6)

I'm pretty excited about the new project and look forward to sharing a lot more of what I've done and have planned. This isn't the original or second Siilijoki, or Selous. My goal is the ultimate winding road, tunnel, and bridge/viaduct region. I hope you'll enjoy it ;)

Quick questions:
1) Is there a good seawall someone can recommend for a shoreline height of 5m that's in a non-fancy area (ie Xannepan's quai Seine aren't suitable)? My current thoughts are either to temporarily raise the sea level and use BSC seaport walls or to just lower the shoreline in question to 250.5m and use one of several wall sets that I know appear well at that elevation.
2) Are there any good train station platform props? I've been pondering making a station based on Amsterdam Centraal that's got more than 3xDTR under the train shed but the train shed prop there isn't aligned properly to add a second train shed prop and more tracks and has the platforms baked in to the roof. I've been considering model tweaking the prop downward far enough to hide the platforms to accomplish this but then I'd need new platforms. However, the most likely result in this case is that I'll use RDQ's Flinders St Station and save us all the hassle ;)
Title: Re: Siilijoki
Post by: Framly on October 23, 2015, 03:38:17 PM
Nice to see that the HoF is still alive! There are so many opportunities and stories to tell!  "$Deal"$

Let's the game derust (I'm a little rusty ;)) :thumbsup:


Title: Re: Siilijoki
Post by: compdude787 on October 23, 2015, 07:14:08 PM
This new interchange looks quite interesting! Can't wait to see the whole thing!
Title: Re: Siilijoki
Post by: vinlabsc3k on October 24, 2015, 12:46:24 AM
Great to read you again Noah!! &hlp

It's an interesting start, :thumbsup: but I would wait the full NAM release. ;)
Title: Re: Siilijoki
Post by: romualdillo on October 24, 2015, 04:33:56 PM
Great work Noah!! Although I'm not a highway fan, I can see the effort put into this...  &apls I'm astonished!!

I'm sorry I can't help you with your questions...  &mmm
Title: Re: Siilijoki
Post by: Dantes on October 25, 2015, 06:43:00 AM
Your Highway/RHW scares me. I will not drive there by bicylce! (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F147d774b22859c23dc805cacf8a9e81f.gif&hash=519273ca7dd42a4a66f2612256c2be96af11a3e2)

Title: Re: Siilijoki
Post by: art128 on October 25, 2015, 11:08:59 AM
Interesting interchange... Though massive! :D
Title: Re: Siilijoki
Post by: Gugu3 on October 26, 2015, 02:55:09 AM
Great to see you back with this project! :D :D :D
Title: Re: Siilijoki
Post by: kelis on October 26, 2015, 08:38:29 AM
That's crazy !! I can't wait to se more  &apls &apls
Title: Re: Siilijoki
Post by: 11241036 on October 26, 2015, 12:16:10 PM
Noahclem, in case you are willing to make your own lots, I have a suggestion for you: I frequently make my own seawalls with a wall prop found in the CSX Mega Props Vol 4. I believe its name is WFK_CSX_Wall_16x32m_Classic_Stone. To do that, you need to create a 1x1 lot and change the value of the LotConfigPropertyMaxSlopeBeforeLotFoundation to 0 to make sure that the lot creates a foundation at any height. Then place the seawall at the outer limits of the lot to cover the foundation graphics.

Advantages:
* Modular seawall system
* Can be placed at any height difference, from 0.1 m to 30.0 m, without looking odd or the slope breaking through the retaining wall.
* You can place any other prop on the lot itself, it won't just "sink into the concrete".

Disadvantages:
* You are limited to orthogonals - or zigzag diagonals.
* Tricky to place, especially the outer corner piece. You must place pedmall pieces above AND below the slope to make sure it doesn't terraform on its own when placing your lots.
* You can't place it on water (unless you lower the sealevel, place the lots and then raise the sealevel again).

The link:

http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=462 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=462)
Title: Re: Siilijoki
Post by: vortext on October 26, 2015, 01:19:42 PM
Ditto the CSX seawalls suggestion and iirc there're walls found in vol 4 and 7 as well. The packs also contains various railings and neat little stairs, which together make for nice waterfront lots (for example  :) (https://dl.dropbox.com/s/o367nh9pnvzi6di/Enseade%20small%20port.jpg?dl=0)). At any rate, the CSX packs are recommended.


Quote from: 11241036 on October 26, 2015, 12:16:10 PM
Then place the seawall at the outer limits of the lot to cover the foundation graphics.

Better yet, change the building foundation to 0x194B0000 (in both lot & building desc). It's an invisible foundation so you can place the seawalls anywhere. If you see a black gap appear when you plop the lot, simply toggle the zone view on/off and things will look right again.

Great work on the interchange btw, looking forward to more pictures from the new region!  :thumbsup:
Title: Re: Siilijoki
Post by: manga rivotra on October 28, 2015, 04:45:21 PM
Great to see activity on the HoF this last days, and i hope to see more of you.  :)
About your question i m' a little late, but i've found 2 platforms prop that maybe interest you :
a classic included in the following file at sim city kurier :

http://kurier.simcityplaza.de/details.php?file=1037

and a more modern and more modular on STEX.

http://community.simtropolis.com/files/file/23748-modular-commuter-station-platforms/

I hope it will be useful.
Title: Re: Siilijoki
Post by: Dantes on October 28, 2015, 05:24:25 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.bripizza.net%2Fsc4%2F2905Sta%2Fimg%2F2905_3.jpg&hash=cda557ab37ad26f2490dd738994cf869cb7c83ae)
Bripizza -> transport -> scroll down
http://www.bripizza.net/sc4/ (http://www.bripizza.net/sc4/)

Title: Re: Siilijoki - OSITM!
Post by: art128 on November 01, 2015, 02:34:17 AM
Like every year, November is the month of SC4Devotion's birthday. This time again let us enjoy a fantastic 4 in 1 Of Special Interest This Month event, starting with Siilijoki for the first week! Congratulations on your fifth award, Noah!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi901.photobucket.com%2Falbums%2Fac213%2FBSCLEX%2FSiilijoki-test_zpshdg0nz5r.jpg&hash=9e1cf84e710a3d43b776daf213190b9d80d418dc)
Title: Re: Siilijoki
Post by: noahclem on November 01, 2015, 07:38:37 PM
Thanks a ton for all the support everyone and of course for the opportunity to do another OSITM!! I've been working on a bunch of stuff for OSITM but haven't done as much planning as far as how to present it, and am also way behind on replies to all those lovely comments. I want to at least post something before I go to bed after the first day and will try to follow up with something more polished tomorrow :)

Here's an view of the current state of the area around the picture shown in the last update. It will be the city's transport backbone and no other areas of the region will have near as dense a collection of roads and rails.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F0URLVMv.jpg&hash=5f191d51497a8ce0c2f7e0bd16f01d5b273a651a)


Besides the highways and roads the intersection the rails have passenger (heavy), freight, high-speed, and trams (light rail). Not sure whether freight should be able to use the heavy rail bridge of if it should cross elsewhere if necessary. Rail yards and seaport connections are also planned.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeTAp9WR.jpg&hash=086fb79acbc01085f98236901ef2478fe5d241cd)

Wondering what I should do about GLR crossings for the river. Seems unrealistic to have separate bridges for all three rail network types but a tunnel in this area doesn't seem too realistic either and a TIR bridge wouldn't really fit in either. Is it possible to modify bridges to function for multiple rail network types?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSLv32aG.jpg&hash=ea79b475afd8372ca50e163be660345fa0102093)


I'm considering the red cantilever bridge instead of the green truss one for the heavy rail here. The main disadvantage is the lack of an elevated version of that bridge and I also worry it distracts from the HSR suspension bridge.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp6a6sXi.jpg&hash=0b47743dedd4fe9bfb2bb4ee096017b5f3f38c91)


Here's what the whole tile currently looks like. The side of the river at bottom is where the city center is planned. It's supposed to be European in style and not overly big, appearing something like a city of around 500,000 people. I'm hoping to make a smaller "old city" with narrower roads, older buildings, etc.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F251K2sB.jpg&hash=24fa3cd786e6192093917bde28ce16ca2c5fea99)


Will post more maps shortly but this rather outdated one is the only one I have handy:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F166ry0c.jpg&hash=4910001b482503a2474487e368ff40da2eef265a)


Hope you enjoyed!!
Title: Re: Siilijoki
Post by: Gugu3 on November 02, 2015, 01:47:44 AM
Great!can't wait to see some more development :thumbsup:

Thanks, glad you liked it!

-Noah
Title: Re: Siilijoki
Post by: Girafe on November 02, 2015, 02:29:43 AM
That s lot of ways  :P

Yeah, I tend to go a little crazy with transportation stuff :D  Thanks for the comment :)
Title: Re: Siilijoki
Post by: art128 on November 02, 2015, 03:19:11 AM
That's some massive planification going on there. Can't wait to see what that city is going to look like. I'd say keep the red bridge.

Thanks Arthur! Sounds like the red bridge is the way to go--wish there was an elevated version though.

-Noah
Title: Re: Siilijoki
Post by: feyss on November 02, 2015, 05:03:50 AM
Looks like an ambitious project, can't wait to see more  :thumbsup:

I would say use the red bridge too, and maybe use the green one in place of the other red bridge to avoid repetition.

Thank you! I was thinking the same, at least that the two bridges shouldn't be the same type.

-Noah
Title: Re: Siilijoki
Post by: Themistokles on November 02, 2015, 06:47:30 AM
It looks like you're really making the most of the new features of the NAM 33! Nice planning and as always it fits together nicely :thumbsup: I am just wondering, though, aren't there just a little too many lanes on those motorways for a city of just 500 000 inhabitants, at least by European standards?

Thank you :) Yeah, definitely enjoying the new NAM! Just added Flextrack yesterday and it's mindblowing. You're right about the motorways, at least in the area of the big interchange. I've been trying hard not to over-engineer transit systems, especially RHW, but after building that way so long it's tricky to change. My general plan is to have around 3 lanes per direction on the motorways in the urban area and 2 per direction further out. Will elaborate more in future updates.

-Noah
Title: Re: Siilijoki
Post by: compdude787 on November 02, 2015, 05:26:28 PM
Looks nice! It reminds me of this interchange (http://i779.photobucket.com/albums/yy77/noahclem/comp1.jpg) that you made in your original Siilijoki region. I'm curious to see what you do on the other side of the river from that interchange! It looks like you have a start to another interchange over there.


Thanks! Forgot about how much I liked how that interchange turned out--especially with the tile border running through it :D What I'm planning for the other side is just to distribute all those lanes of motorway traffic into surface streets in a way that doesn't overwhelm their capacity. I remember coming up with a plan for it that I was pretty happy with but now I seem to have lost it. I was thinking something with flex-fly and those two sit there because I was confirming they would function in that close alignment. I'm thinking split the 5 highway lanes into 3 2-lane highways and probably widen them to OWR3 before they reach their first at-grade intersections. The most interesting challenge is that I want to use Terraformer to lower the land level at the bridge approaches so they'll appear elevated instead of having earthen approaches.

-Noah
Title: Re: Siilijoki
Post by: noahclem on November 02, 2015, 08:18:53 PM
Just a little bit to show for today. Did some messing around trying to find the bridge models in the first SC4 dat but couldn't quite get it figured out. Did switch the bridge discussed in the last one from the green truss to the red cantilever and did a little work on bridge approaches. Took this little pic of the city center from Terraformer and sketched in a rough version of the current rail plan:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fc1qD3eP.jpg&hash=7dbf4d25d031c78421c65ca8826c95cdee7eb84a)


And here's the most current version of the region plan, created in Inkscape using and image from Mapper:
click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FV64e6kq.jpg&hash=a6fe1e1594e9cfe9d8103a63c37bdc47958229a2)


From a little earlier, what do you think of the seawall options? I really prefer the walls that are vertical and want something industrial or plain looking which between the two criteria might disqualify about everything currently available  &mmm

NBVC Marina:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2Hivgzl.jpg&hash=a7ff4bfcf6b0dafb62e9834eb8796f0cd81e1e37)
Looks great but requires very deep water to look good and leaves a gap between the wall and most boats

BSC Seaports, placed at around 4m above sealevel
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F83MYkRC.jpg&hash=c2cb452559389626bf5409486c16b2e5dbe046b8)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FasTgZMi.jpg&hash=c5943045c2ac9fbea748f5ae993acdae9d3a7837)
Pretty happy with this one but am annoyed about the land behind the quays being lower than quays themselves.

Will be back with more tomorrow :)
Title: Re: Siilijoki
Post by: Gugu3 on November 03, 2015, 04:00:58 AM
I quite like the bsc seaport walls to be honest... :)
Title: Re: Siilijoki
Post by: feyss on November 03, 2015, 04:42:36 AM
Personally, I prefer the NBVC marina. The only problem is this little fence that I don't find realistic for an industrial area.

For the BSC seaports, I also find this difference of level annoying.

Maybe, the best idea is to use both of them to have diversity but the problem would be the transition.

Whatever, it's a great idea to build the city center with the haven on the same map  :thumbsup:
Title: Re: Siilijoki
Post by: art128 on November 03, 2015, 06:51:16 AM
Choosing seawalls is always a delicate matter because there is no perfect seawall. If it were my creation, I'd use several style according to the different area you're working on.
Title: Re: Siilijoki
Post by: vinlabsc3k on November 03, 2015, 07:48:58 AM
I like the new map and development, &apls but it is "unrealistic" for the tracks (on the left in the image) to climb a hill in such a short space.

(https://imageshack.com/i/p8NwgZy5j)

For the seawall you can use the NBVC one for the old part of the port and the BSC one for the new part on the island
or if you want I've a suggestion: Pegasus CDK Industrial Set (http://community.simtropolis.com/files/file/11340-peg-cdk-industrial-style/) and Ferry (http://community.simtropolis.com/files/file/13292-peg-cdk-ind-ferry-terminal/). ;)
Title: Re: Siilijoki
Post by: noahclem on November 04, 2015, 07:10:35 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsxaDWwx.jpg&hash=b55b864a80170a712b9052e8a6695e164820563b)


Quote from: vinlabsc3k on November 03, 2015, 07:48:58 AM
I like the new map and development, &apls but it is "unrealistic" for the tracks (on the left in the image) to climb a hill in such a short space.

(https://imageshack.com/i/p8NwgZy5j)

For the seawall you can use the NBVC one for the old part of the port and the BSC one for the new part on the island
or if you want I've a suggestion: Pegasus CDK Industrial Set (http://community.simtropolis.com/files/file/11340-peg-cdk-industrial-style/) and Ferry (http://community.simtropolis.com/files/file/13292-peg-cdk-ind-ferry-terminal/). ;)


Thank you for such a concrete and practical suggestion and reply! While my drawing clearly violated the lay of the land part of that was because it was quickly drawn and part is that the height of the bridges is almost as close to the tile's highest elevation as it is to sealevel. I'm also not wanting to cut off the city center from the river with rails, as I think cities like Amsterdam doing that is a mistake.

Quote from: art128 on November 03, 2015, 06:51:16 AM
Choosing seawalls is always a delicate matter because there is no perfect seawall. If it were my creation, I'd use several style according to the different area you're working on.

Thanks Arthur, I'm planning on using multiple walls, including fancier ones like JENX quai seine closer to the city center.

Quote from: feyss on November 03, 2015, 04:42:36 AM
Personally, I prefer the NBVC marina. The only problem is this little fence that I don't find realistic for an industrial area.

For the BSC seaports, I also find this difference of level annoying.

Maybe, the best idea is to use both of them to have diversity but the problem would be the transition.

Whatever, it's a great idea to build the city center with the haven on the same map  :thumbsup:

Thank you! Whichever solution I go with might require some lotting or other change but NBVC's marinas do look great and he has some very nice seaport lots of other types as well. Glad you like the harbor location :)

Quote from: Gugu3 on November 03, 2015, 04:00:58 AM
I quite like the bsc seaport walls to be honest... :)

Thank you! I like it quite a bit too. I'm thinking about trying to lower the walls with model tweaker so I can use their good looks without having that annoying detail of the land behind the quays being lower than the quays themselves ;)


I've put off posting recently, despite OSITM status, because I was trying to get my rail project into the kind of state I wanted to show. In addition to my difficulties in not overdoing highway and other infrastructure I also have a weakness for perfectionism. I'll give away a couple projects that I would otherwise wait until closer to completion but will withhold a couple things I want to improve on before sharing ;)

Part of the track between the upstream rail bridge (the one that was a red cantilever originally but is now a green truss). I used the DBE to make this section of track but modified it to not be zero slope. The "bridge" does not cross water and the area under its spans is planned to be part of a major park.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F0t5ikRH.jpg&hash=94925a904544b2cd77d658662f5a4a1c9f43b2f4)


The second section is the same thing except orthogonal. I need to figure out how to attach another pylon model below the rail viaducts so they touch the ground in this kind of situation :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFClaMyW.jpg&hash=9a173fc32ca66c7755b6daee509d9d109c4eb263)


As mentioned above in the replies, I've avoided an alternate railroad route due to the high elevation of the bridges (280-300m depending on substructure and other considerations) and also due to my desire not to cut off the city from its waterfront. I also don't want to disrupt the cities "ancient" core.

I'm very curious to now people's thoughts on how the bridges over the river discussed before should work. Should the rail bridge have freight traffic as well? How should I cross the river with light rail/trams?

My other big question is how the "old city" should have been located including city walls. Wondering where potential old forts should be located too. Plans sketched here:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fi1CxZI8.jpg&hash=6554c3e676fd7c32f8879a0195d629e06bd35d0b)
Title: Re: Siilijoki
Post by: Gugu3 on November 05, 2015, 01:36:40 AM
Is the red box the old fort?I would say on top of a hill...with such a position they would have been able to have complete control...or by the junction of the 3 rivers (i am thinking of an old fort like Oslo's castle on the harbour) ;) I really like the land bridge!!!
Title: Re: Siilijoki
Post by: Girafe on November 05, 2015, 02:21:59 AM
Quite heavy traffic engineering  :thumbsup:
Title: Re: Siilijoki
Post by: romualdillo on November 05, 2015, 07:54:22 AM
I think this is going to be great!!  &apls Well, it's already great, but I think you know what I mean!!  :D
About the old forts, I think it depends on the city's history. If it was first established on a hill, the fort should be on a hill. If it's purpose was being a commercial harbour, the fort should be located near the river's or harbour's mouth. The city can even have more forts or towers if it was big enough... Havana had 4 or 5 forts, so you can put the three, and if you want, one more on the other side of the river... You can look at them on Google Earth, the harbour's shape is similar...
Title: Re: Siilijoki
Post by: art128 on November 05, 2015, 08:35:26 AM
Love the diagonal viaduct.

Romu is right, it depends on what kind of backstory you want to give your city.
Title: Re: Siilijoki
Post by: c.p. on November 06, 2015, 10:30:19 AM
Congrats on the OSITM &apls

I imagine the fort ought to be in a place of good visiibility along the river in the direction the marauders would be coming from.
Title: Re: Siilijoki
Post by: noahclem on November 06, 2015, 03:49:06 PM
Thanks for the comments guys, they were quite helpful. I think I'll do at least a fort at the downriver location noted earlier and probably also one at the site atop the (gradually sloping) hill. I've got some other stuff done recently including the rest of the rail connection to the earlier mentioned cantilever bridge and most of the bridge approaches on the city center side of the river. Will have more on that over the next day or two but for today have a mosaic of the railroads north and south of the central station. Thanks to Stephen for his amazing work on Flextrack that made a lot of this possible!

click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fske3gwd.jpg&hash=f6a78f74eb1aed39eee73594322c626afc93d9fe)
Title: Re: Siilijoki
Post by: eggman121 on November 06, 2015, 04:23:36 PM
Sweet. I like all the new possibilities that the FlexTrack for the RRW plugin that I have been working on will give to so many users  ;D

Thank you for the showcase. I notice a few sections, especially the R5 curve where it has not fully converted yet. Clicking on it will resolve the problem  ;)

An some of the switches could be converted to a dual crossover between two DTRs. I'm sure you know the pattern.

Yes, I am the one that has been working on the FlexTrack as most of you know! It is still early stages but who knows  ::)

-eggman121
Title: Re: Siilijoki
Post by: compdude787 on November 06, 2015, 04:23:44 PM
Wow! Not only do you have the new FlexTrack; I also see different-looking TuLEPs. Is that another new NAM feature?
Title: Re: Siilijoki
Post by: Kergelen on November 07, 2015, 05:07:43 AM
Great to see Silijoki again active, with new projects! :)

The Silijoki's complexity of the networks has always fascinated me and it's increasing with the time. I like how you play with the slopes and networks. Quite difficult.

I'm curious to see how the walled old-town will looks like. I think the fort may be placed on the hill, but romualdillo is right about history of the city. A good option is a hill near the river with a historic harbour under it.
Title: Re: Siilijoki
Post by: kbieniu7 on November 07, 2015, 06:36:07 AM
Wow, that's quite a lot of rails and roads... how to manage in such spaghetti? :D I think, that GLR should cross the rivers with normal road traffic. It seems, that you're laying out quite narrow city centre, where there is no much possibilities to create a rapid tramway system, especially that the railway could be the the rapid one.

I repeat what the previous commenters have already said: the location of the fortress depends: on the type of a city and time, when it have been built - both city and fortress. I could give an example of my hometown - Kraków.

Kraków firstly was located somewhen around X century, in a river valley. There is a small hill just by the river, where the first medieval fortress has been built (in the next ages it becames a castle, the headquarters for the kings of Poland). City, that laid upon that hill, had it's own, tight walls, that were demolished in XIX century. However, in the same XIX century the Austrians built a fortress around Kraków. But not a single object - they created not a wall, but a two chains (inner and outer) of single fortress around the whole city. Most of them remains no longer today.

Overview draft map showing some fortress and shape of old Kraków: https://www.google.com/maps/d/edit?mid=zn06CtheItk4.kE7xpGlJbkB0&usp=sharing
http://www.wawel.net/images/forty/archiw_festung/1885_pierscienie%20bastionow_plan.jpg
www.twierdza.art.pl/fortress.htm

I gave you one example, of a real city whith its history. Maybe it will help with inventing and adapting your own one story to your region :)
Title: Re: Siilijoki
Post by: romualdillo on November 07, 2015, 07:05:38 AM
OMG!!! I can't wait to see it finished!!  &apls
Title: Re: Siilijoki
Post by: 11241036 on November 07, 2015, 01:06:17 PM
Oh, that's railway awesomeness. Congratulations to this work, because I can surely imagine that although draggable rail has always been something I wanted to see with a new NAM and draggable FAR and smooth curves for roads are convenient to me, accomplishing this network hasn't been easy.
Title: Re: Siilijoki
Post by: Gugu3 on November 08, 2015, 03:24:59 AM
That track section close to the central station is just epic!The RRW is one of the best plugins for the game!And thanks to Eggman it is now even more awesome &apls &apls
Title: Re: Siilijoki
Post by: wallasey on November 08, 2015, 05:06:20 AM
I'm made up (happy!) you're back doing what you do best! Building great looking, practical cities in SC4! This project is looking great! I am loving the intricate detailing on the motorway junction next to the river!

Going back a few posts, yes the railway probably wouldn't go through the hills in that manner, although they might be tunneled. It depends how early on the water-frontages were developed? If you had docklands being built in say 1709, the railways won't have come along for another 150 years or so? If the city has then developed around the docks, the hillier terrain is probably the only practical area left.

All the best with this one!
Title: Re: Siilijoki
Post by: noahclem on November 08, 2015, 05:35:21 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsxaDWwx.jpg&hash=b55b864a80170a712b9052e8a6695e164820563b)

Thanks again for all the feedback!! I was trying to get a final update ready for tonight and will have to catch up on replies later, sorry about that.

I've continued to work on the new city, which has largely involved continuing on the major transport projects and filling out the local traffic grid, plus lots of general planning. One focus area has been the railroad link between the mosaic shown in the last update and the bridges next to the interchange that was the first area shown here. I decided a station should be located in the area and ended up with a pretty big one, in part due to the low number of suitable elevated rail stations with more than two platforms. Before I decided a station belonged there I'd picked the nearby quays as the site for cruise and ferry stops so I figured the extra space in the station could be justified as part of that complex. The line designated for high-speed service bypasses the station. I've used elevated rail viaducts for the east approach though was considering switching to an embankment with rails that would appear as the alternative pictured in this mosaic:

click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZCWll8w.jpg&hash=e285606b68da8caa3351b2f622719ac514d60ef3)


More on that line and surrounding areas here. The little fort on the island above is a possible style for smaller forts used for areas suggested in earlier posts--I just use that little island for lot of experiments since it's completely flat and empty. I finished the approaches to the wide highway bridges and a good chunk of the tile's major rails. the area near the center using narrower streets is supposed to be part of the older cities, just north of where the old walls ran (some will still be intact)
click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFauTpS4.jpg&hash=b90c5a930742ea8a8cbd83e968dc4ff7cad72d29)


Thanks for the great OSITM  :bnn:
Title: Re: Siilijoki
Post by: compdude787 on November 08, 2015, 07:21:11 PM
That's a nice looking station and the street grid is looking good so far.
Title: Re: Siilijoki
Post by: c.p. on November 08, 2015, 08:57:51 PM
That's some intense transportation infrastructure :o
Title: Re: Siilijoki
Post by: Gugu3 on November 09, 2015, 12:04:18 AM
Great transport system so far!hopefully ERRW switches will be available soon &apls
Title: Re: Siilijoki
Post by: TheTeaCat on November 09, 2015, 04:26:34 AM
Very impressed with your contribution to OSITM  &apls &apls
Quite the transport layout you are creating!!

TTC
Title: Re: Siilijoki
Post by: catty on November 10, 2015, 01:00:40 AM
Quote from: noahclem on November 08, 2015, 05:35:21 PM
click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFauTpS4.jpg&hash=b90c5a930742ea8a8cbd83e968dc4ff7cad72d29)

&apls

I wish I could do this, my road networks always end up looking like spaghetti   ;D
Title: Re: Siilijoki
Post by: vortext on November 10, 2015, 07:44:32 AM
Belated congrats on OSITM, Noah!  :thumbsup:

And fantastic, intricate transit work as per usual. Though the RRW curves definitely make for a whole new level of realism. Can't wait to see how it's going to develop!  :popcorn:
Title: Re: Siilijoki
Post by: art128 on November 10, 2015, 09:17:58 AM
The railway approach of the stations is seriously well done. :)
Title: Re: Siilijoki
Post by: Themistokles on November 10, 2015, 10:36:37 AM
Wonderful! I know no other word to describe it. &apls the station approach in particular.
Title: Re: Siilijoki
Post by: Dantes on November 10, 2015, 11:44:09 AM
I'm curious if the city is built. I can not imagine so close two large central stations next to each other. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F9a92c2791da82a2e5a9d29200fc5639e.gif&hash=1fcd757cba2476a95bba866d4185af3ec40004e9)I'm curious to see more!
Title: Re: Siilijoki
Post by: reddonquixote on November 13, 2015, 12:11:42 PM
I've been staring at these for ages, amazing amount of work Noah  &apls &apls . A lot of planning is going into this.

I don't see any issue with two large train stations being as close as these - even just thinking about Melbourne, Flinders Street Station (in fact one of the BATs being used  :D ) and Southern Cross Station are both enormous stations and probably about as close as these two are. Equidistant from both of these is Melbourne Central, while underground is actually an enormous transport hub as well. In a large city as this one is shaping up to be, its quite realistic I'd think.
Title: Re: Siilijoki
Post by: kelis on November 16, 2015, 03:02:31 PM
I can't wait to see that port completely done. I like so much that map  &apls &apls
Title: Re: Siilijoki
Post by: noahclem on November 19, 2015, 11:30:43 AM
Tram Planning

My recent building in Avalonia (did I forget to mention that's what I'm calling the new region?) has focused on planning the traffic grid and in particular tram networks. I've never actually tried to map out thoughtful tram routes and it seems fairly important to building a realistic and coherent tram network. The only tram network I'm at all familiar with, besides basic ones like in Minneapolis, is Helsinki, so I've been going over maps of the network and a large planning document (https://www.hsl.fi/sites/default/files/uploads/raitiolinjastosuunnitelma.pdf) (over 100 pages in Finnish but has a nice map of planned future extensions on page 12, a graph of average speeds per line on page 14 which vary between 12.6-16km/h, and some illustrated design principles on pages 18-22). The design principles discuss the advantages ofa  larger number of low-frequency lines or a smaller number of higher frequency lines, the trade offs between a smaller (simpler) number of lines requiring more frequent switching or a larger number of direct-to-destination lines that are more complicated to navigate, and taking into account the disruption caused by potential future roadworks/disruptions into line design, and more.

My plan is in its very early stages, especially as so much of the lines and their surroundings have yet to be constructed. I have to start somewhere though  ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMDyZJfv.png&hash=acc8a36c969dbc12e160f739578ac6372ae15ba2)

Freight Rail Planning

I did decide what to do with the freight rail between the port areas lying closer to the river mouth and parts further east. Bridges or tunnels downriver from the center, which would provide the most direct route, would require very long approaches and be hugely expensive. The bridges in the center have clearances at around 35m, even less if SC4's height distortion is taken into account, and it seems like most bridges designed for all or almost all sea traffic to pass beneath them have clearances around 60m or at the least 50m. I think freight rail should have a more gradual slope than passenger rail so we'd be talking long approaches indeed. The center tile is already pretty full of rail networks and their associated bridges and other structures and while I prefer that what should be a pretty significant freight rail link not run on an overly circuitous route to get to the other side of the river both realistic design and SC4 functionality suggest that staying outside the center tile is a good idea. Since the right bank (city-center side) is planned for ferry and cruise ship berthing down river and marinas above the last bridge (closer to the center) I don't think I'll need any freight rail at all for the right bank. On the left bank freight rails will provide a connection between the lower port on that side of the river and places further upriver, as well as servicing what's left of the ports above the last bridge. What type of goods should service the ports affected by the 35m clearance? I was thinking tankers or bulk ships could get under when fully loaded but wouldn't be able to leave unless they picked up a similarly heavy commodity first :D

Bridge Plans


I've been wanting to construct an additional bridge connection further upriver on the branch headed west (left in the following pictures). The area around the existing rail bridge is roughly where I wanted it and has the advantage suitable river banks. I would love to place it directly next to the rail bridge and use the same style bridge but can't think of any way to accomplish that. I'm now toying with the idea of a 1-tile space between the two bridges using the same style bridge. Supposed advantages would be the aforementioned river banks, pylons spaced identically to ease ship traffic passing under, and maybe recycling the same bridge design to save money on architects and engineers. What do you think?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6D00W3T.jpg&hash=9222f83469edd86b85448deedc90a3c94030823d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fe6f9LSG.jpg&hash=8feb3cdf3cd545d9aee03f9e87e2dab8980e5486)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAfwDu1m.jpg&hash=0fe861fbf7f7f90f428ccd97da48dbc9720f721f)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fr7NoTDx.jpg&hash=f304b205100915dbbb72a09ce9f3a0203c107774)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtbX853j.jpg&hash=e5ec039331265eeca2665d21b02dc74a95141600)

I still need to finish RRW-fying the bridges surface  ::)

Thanks so much for all the feedback!
Title: Re: Siilijoki
Post by: eclipticalstorm on November 19, 2015, 04:04:05 PM
Looks awesome! One question, How did you get the avenue to travel under that bridge?
Title: Re: Siilijoki
Post by: feyss on November 19, 2015, 05:26:10 PM
Great work so far. I love what you did with the RRW. I also like how you used the Melbourne station with tunnels going under the station.

Quote from: noahclem on November 19, 2015, 11:30:43 AM

I would love to place it directly next to the rail bridge and use the same style bridge but can't think of any way to accomplish that.

I wanted to do that a lot of time too but I read somewhere it was hardcoded, so impossible to do, even with a mod. But that looks great like this anyway.

There is maybe one thing I find strange (but this is for the same reason): I don't find really realistic that you have only two tracks that leed to the Berlin Hauptbahnhof on one side. I could understand it's again difficult with the river.

Anyway, good work. Can't wait to see more  :thumbsup:


Title: Re: Siilijoki
Post by: Gugu3 on November 20, 2015, 03:50:09 AM
Great work again!I love how you meticulously plan everything...Like the same style bridges next to each other...
Title: Re: Siilijoki
Post by: manga rivotra on November 23, 2015, 05:21:42 AM
The trams plan and the transportation network of Avalon is very impressive, seems very thoughtful and allows already to realize that this city will be a great metropolis.
I will follow it with great interest.  :thumbsup:
Title: Re: Siilijoki
Post by: seraf on November 23, 2015, 09:16:50 AM
This looks...complicated  :shocked2: But impressive nonetheless  :thumbsup:
Title: Re: Siilijoki
Post by: kelis on November 25, 2015, 03:26:44 AM
Quote from: seraf on November 23, 2015, 09:16:50 AM
This looks...complicated  :shocked2: But impressive nonetheless  :thumbsup:

I'm agree  :o :o :o :o :o

Title: Re: Siilijoki
Post by: Swordmaster on December 17, 2015, 08:13:51 AM
Quote from: noahclem on November 06, 2015, 03:49:06 PM
click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fske3gwd.jpg&hash=f6a78f74eb1aed39eee73594322c626afc93d9fe)

You still got it, eh?  :thumbsup:


Cheers
Willy
Title: Re: Siilijoki
Post by: noahclem on March 06, 2016, 08:10:25 AM
Wow, more dust than usual to blow off here :D

First, thanks so much for all the nice comments! While my MD has been inactive my city-building has not, and a number of new and exciting things have created since November. Most of the earlier work was around the core of the city center, developing an older-looking area with more pedestrian areas and smaller streets. I did quite a bit of lotting, pimx-ing, and model tweaking and the area has a lot of potential. After a while I got fairy exhausted with the process and moved on to regional rail and highway building, as well as a shiny new (big) airport.

Full resolutions of the images can be seen by clicking on them.

Let's start then with some of the city center work. Here's a relatively recent shot of the area around the midieval harbor which is now a marina:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSo4Jay7.jpg&hash=004f6d9e7ee208b3cd161787553a6f58c048936b)

I'm trying to incorporate as much HD stuff as possible, which includes a number of namspopof buildings I've lotted (seen here between the harbor and the castle) and roundabouts from him that as far as I know have never been used (one visible here but with funny coloration around the base that might be due to z-fighting). I've also model tweaked xannepan's Paris market to make it HD and half-sized, which should look great when i get the area around it all sorted out. I also model-tweaked those old stone walls into 50%/HD form which can be seen around the beautiful HD civic building. Xannepan's Paris buildings should feature prominently in the area, especially if I succeed in rendering HD versions of them--I also need to PIMX many into eye candy lots to work around some of the limits of pedestrian areas and relatively low commercial demand.

A current overview of the center area:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FXEZkDrZ.jpg&hash=d3e5e482b1f20137710accac173696a055999ece)

I'm pretty happy with how the walls turned out:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgZyIEHL.jpg&hash=e02b814e3914bfc027f25a58c5b58db330b8f137)

Here's a couple of the roundabouts:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgSk9TO3.jpg&hash=d9ba1631a5673c9e3bac07ee520bb3136c9ea8e3)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FU1kEhg3.jpg&hash=08941170b752d71bc804ae249e8af98054573bc1)

The harbor area with the old keep on the peninsula is a favorite area for me
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZNU5Z4x.jpg&hash=2effe4e7be265349dc24040b4c09151c7bd4b87a)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTPpna9J.jpg&hash=6355027fbed3ca9ba20efd9d147c35e0d05af0f6)

And one of Xannepan's buildings rendered in HD for those who may have missed it in my "bat thread" ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOnST1L0.jpg&hash=01b1c53038ead6147643c57332812676f6b7ea54)

A map might help put the highway mark in context:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKtxMckK.jpg&hash=efa19fe27b91d2548c66d9a3262d53b6253033d3)

whole region:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuvUwYZ3.jpg&hash=ec34d3657780b589c39e6d86ba5d4e525ef594d9)

Here's the tile where highways 3 and 99 (the beltway) intersect:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVqsAOb5.jpg&hash=6c9b815766674224a188fc40a7c7427eb8033365)

Detail of the interchange:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgvKab2G.jpg&hash=4e9221ef8100c116256ca513dfc3bacd44659181)

During the process of building that one I came up with a way to eliminate "wrinkles" in the hilly approaches to the interchange caused by stubs on ramp and width transition pieces by using the disconnector piece
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZPpJMUN.jpg&hash=14b489eb2b513bfbaa5b1dbdc50d8e8e0a32719f)

Further east along highway 3, though actually a tile to the south now:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkIayV8l.jpg&hash=f419435d68995b734cbf57209362f49a32790440)

This interchange provides access from the east to areas south of the previous interchange, which lacks connections between east and south
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBd9yWHc.jpg&hash=b457f9f2633beb2670bcec9a12a2b473089dc101)

The next tile to the east is the airport tile, St David's
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fyh8ZIs7.jpg&hash=0d4c9f31c5a113944c6c5add5f1268547213c83a)

The connections between the motorway and the airport should look great when finished but I'm unable to use flex fly at the moment since it's not included in my current dev build
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQ3c7MEg.jpg&hash=ce00111acc47f7181cc782ccb74e3ec2ecda86ad)

Detail of part of the international area of the airport--yes, those 2.7-3.3km long runways can handle A380s ;)  The lots using basic plaza textures need to be relotted as the stones are a bit out of place at an airport...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrbmaiJ7.jpg&hash=4f69caea18ed5f5591dd59eaa2de60c7388e07c1)

The airport has three runways, though I'd originally planned on one or two. After placing the second runway far enough from the first that it can operate simultaneously with the first even during low visibility there was so much room between the two that a third runway just seemed to make sense. As a result the layout is extremely similar to a RL one--anyone know which one?

Finally, here's an overview of the next tile east along the highway:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKXEhBpa.jpg&hash=a54137b0c34464a7a77cf440905e1298cac8f93b)

Hope you enjoyed the update! :)
Title: Re: Siilijoki
Post by: vortext on March 06, 2016, 08:27:57 AM
Honestly I think my stone pavement makes pretty snazzy airport runway!  ()stsfd() $%Grinno$%

City center is shaping up really nice and as per usual great work with the interchanges.  &apls

Also really looking forward to HD JENX Paris buildings!  :bnn:
Title: Re: Siilijoki
Post by: kbieniu7 on March 06, 2016, 09:44:58 AM
Heh, quite a lot of making a "core" of the developement! Gathering stuff and textures and lotting and tweaking models sound like a lot of work. I look forward to see more of the city centre, because I'm curious how your slope work will look like :)

And indeed, the peninsula with the tower it's a really good spot!
Title: Re: Siilijoki
Post by: feyss on March 06, 2016, 10:15:09 AM
Impressive developments here  ;) I especially like the harbour. The use of this circular building on the harbour's corner is a great idea. Great work on the infrastructures too  ;)
Title: Re: Siilijoki
Post by: Seaman on March 06, 2016, 01:16:30 PM
I found myself studying the motorway connection of the airport for quite a long time. The Layout is very promising and you had some clever ideas... I like the way you presumably connect the airport by a decent number of railtracks and your ingenious way of leading them in and out. Quite inspiring!
Title: Re: Siilijoki
Post by: c.p. on March 06, 2016, 02:03:11 PM
Transportation infrastructure isn't usually the part of the game I get most excited about, but this update makes me want to open the game and start building transportation infrastructure :D  As Seaman said, quite inspiring :thumbsup:
Title: Re: Siilijoki
Post by: Vizoria on March 06, 2016, 03:21:28 PM
Very interesting WIP here!
Title: Re: Siilijoki
Post by: Gugu3 on March 07, 2016, 02:53:11 AM
Great stuff!always good to see some of your development :thumbsup:
Title: Re: Siilijoki
Post by: vinlabsc3k on March 07, 2016, 04:12:28 AM
Great to see action in this MD!! :thumbsup:

As always your efforts to reach perfection are admirable! &apls &apls &apls
Title: Re: Siilijoki
Post by: art128 on March 07, 2016, 04:30:35 AM
Really nice stuff over there. If you need any help with the airport, let me know. :)

On the picture showing the retaining walls, I'd suggest (if possible of course) to put one of those with the wall and fence right over the tunnel entrance, where it's a slope, since there are no fences to protect pedestrian from falling.
Title: Re: Siilijoki
Post by: threestooges on March 07, 2016, 08:50:34 PM
The only airport that comes to mind that has three runways and operates in low visibility conditions with regularity would be Sea-Tac up in Washington. I like how this is turning out. Did you plan your roads on paper beforehand, or are you able to freehand this stuff into existence?
-Matt
Title: Re: Siilijoki
Post by: Swordmaster on March 08, 2016, 08:00:08 AM
Happy belated squirrelday Noah. Impressive update! I'll need to match that awesome interchange :evilgrin:


Cheers
Willy
Title: Re: Siilijoki
Post by: Themistokles on March 08, 2016, 08:58:28 AM
That city centre looks awesome and your use of roundabouts is really inspiring. &apls

I also really like the way you've constructed the tram network in the previous update. Given how large part of your network is running on its own right-of-way, I think that it would not be false to estimate the tram a little higher average speed, up to 25 km/h. The tram network in Gothenburg (the only one I'm familiar with) is built in this way and the average speed of most lines lies between 20 and 25 km/h.

Anyway, the whole city is turning out amazingly and it is always a pleasure follow the development!
Title: Re: Siilijoki
Post by: kelis on March 08, 2016, 11:20:09 AM
Nice to see you around here. I'm still in love with your region map, there are a lot of possibilities, especially for some nice ports areas. The sidewalk looks very nice too.

:thumbsup:
Title: Re: Siilijoki
Post by: carlfatal on March 09, 2016, 08:30:27 AM
Simply stunning! I especially like the way you built the rail lines and the main station area. That makes me envy!  &apls
Title: Re: Siilijoki
Post by: Jmouse on March 11, 2016, 10:13:54 AM
It's great to see the grand master's work again. You have a way of making the most difficult feats look easy. My favorite among your photos is the seventh – the little "castle" in an atmosphere of beautiful simplicity surrounded by fall colors.

Title: Re: Siilijoki
Post by: wallasey on March 11, 2016, 11:46:14 AM
Great work as always Noah! The historical setting with the marina and the peninsular is really good! I'm liking the look of the region too, there's a lot you can do here! 
Title: Re: Siilijoki
Post by: compdude787 on March 11, 2016, 12:26:27 PM
Awesome update! I like your CBD but what I like most is that interchange!! I also really like how you based that airport off of the SeaTac airport here in Seattle. (I live just north of Seattle, btw)
Title: Re: Siilijoki
Post by: noahclem on June 10, 2016, 08:34:06 AM
Wow, just got the red 90-day-no-post warning  :o  I've been easing back into playing in the last couple weeks or so and wanted to post a couple pics now that the site's back up. I've been mostly extending rails and highways through the countryside (I'm almost to the eastern border of the region), working on the area around the airport, and doing some other highway work closer to the city. Thanks to Stephen I now have working flexfly pieces so I was able to finish a couple interchanges, including that airport one.

Here's that, with the surrounding airport area:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAiEbaos.jpg&hash=30af4629d52f59e4c419548bcb21fa049dd36367)


The final interchange in the central tile:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FvWdDSus.jpg&hash=b8a665d8a37d83001a402f5524258e4be092679a)


The overview of that tile with the highways now complete:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIQT5f31.jpg&hash=c9f6de8a611f09a06a71a100170472e2b36484ac)


I also have a pic handy of a nuclear power plant I've been working on:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqfkBpxn.jpg&hash=a4a78aee073c3e74a321c41b5c0c4ef7f432f63b)


Another project I've been working on, in the airport tile but not too close to the airport, is a waterfall. I wasn't planning something like that but when I extended the river (using game water) further into the tile the surrounding land eventually got high enough that sea level water wouldn't look reasonable anymore and I figured I might as well try a waterfall. My plan is to have it be an old industrial area with a very old, out of use, mill in the area with the surroundings now a park. The idea is loosely based around Falls Park (https://en.wikipedia.org/wiki/Falls_Park) in my home town of Sioux Falls, SD (https://www.google.fi/maps/place/Sioux+Falls,+SD,+USA/@43.5565659,-96.7226334,519m/data=!3m1!1e3!4m5!3m4!1s0x878eb498e0bdacd7:0xde95ff3aa8b2fccf!8m2!3d43.5445959!4d-96.7311034)

Empty besides the bridges:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FunrCAGe.jpg&hash=24e5c0c87512d6659fcb14b715a343cc9e626db8)


First attempt at the falls--those "small" Poseidon falls make quite a spray :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrOW9byL.jpg&hash=8c99a6c3a679f4d787fc7a6ae5192eb7efbad055)


Due to the amount of spray I decided to try the falls just in one area instead of two. I also was unable to get those RFR water MMPs to get close enough to the waterfall effect tile to look right and wasn't happy with the Poseidon lot-based effect water either, mainly because it covered too large an area. I decided to try to relot the falls lot, moving the effect itself and eventually using two, and adding a base texture. Unfortunately the base texture won't work but instead displays whatever else it can find nearby. First it displayed one of my TIA lot textures and when I removed that from my plugins it used something else from my range.

Texture (one of two) made using screenshots of the RFR ones:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FjPHKWVy.png&hash=00759fc7a00f672f4960b65690dca6c8959dd160)

Unfortunate result:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRcM2A1m.jpg&hash=d1c153dc1fe6ff68475cab1b65372e61b25f1672)

Lotting was done in PIMX, partly because Xannepan's lots tend not to be saveable in regular LE. Since he's used to pretty exotic methods to achieve these effects for all I know it could be some strange problem unique to such lots.

Anyway, thanks for viewing my little update. I'll try to get something more polished and/or substantial before too long though I'll be very busy in the next week. Many thanks for all your kind comments--really appreciate it :)


EDIT: In case anyone thought they might have time and interest in figuring out what went wrong with my lot, here are the relevant files:
https://drive.google.com/open?id=0By6RG2miktERTHB3bFROREhQT28 (https://drive.google.com/open?id=0By6RG2miktERTHB3bFROREhQT28)
https://drive.google.com/open?id=0By6RG2miktERS1A0eDlFQlJJWWM (https://drive.google.com/open?id=0By6RG2miktERS1A0eDlFQlJJWWM)
Title: Re: Siilijoki
Post by: metarvo on June 10, 2016, 11:58:18 AM
It's good to see you back playing SC4 again, Noah.  :thumbsup:  That airport is looking mighty sweet there!

&apls

Thanks--great to see you around!!

-Noah
Title: Re: Siilijoki
Post by: Vizoria on June 10, 2016, 03:52:33 PM
Those are some cool layouts noahclem! The curved avenue which connects to the two roundabouts is super tight!


Thanks man, glad you like them! I do tend to put things a tightly together as I can--and then frequently regret it when that means a small change necessitates rebuilding big areas of roads and/or rails :D

-Noah
Title: Re: Siilijoki
Post by: Gugu3 on June 10, 2016, 04:10:31 PM
It's great to see you back Noah!Was missing your great interchanges and rail layouts :thumbs:
Excellent work as usual!

Guglielmo

Thanks Guglielmo--it's great to be back! Will try to get back into more regular posting :)

-Noah
Title: Re: Siilijoki
Post by: vortext on June 10, 2016, 04:14:13 PM
Airport looks great and exciting to learn you made new flexplieces!  :thumbsup:

As for the texture it appears there's a conflict somewhere as it shows fine on my end in an otherwise empty plugins folder.

(https://dl.dropbox.com/s/tb7gyufby95xvkg/water%20texture.png?dl=0)

Thanks Erik! To be clear, it was Willy that made the pieces, I just made the textures. Have to say I'm still having a lot of fun using your textures to make pretty old roads. Glad you were able to sort out the texture problem--now I just need to figure out what caused such strange behavior in my plugins. Haven't been in that area for a while but I think I'm about due to return there....

-Noah
Title: Re: Siilijoki
Post by: vester on June 10, 2016, 04:15:14 PM
Great to see you back ;D

Love you idea with the waterfalls.
Looks like you got yourself a TGI ID conflict.

Thanks Arne :) I'm sure you're right about the ID conflict; now I just need to figure out where the problem lies....

-Noah
Title: Re: Siilijoki
Post by: romualdillo on June 10, 2016, 06:03:47 PM
That city looks really promising! I like the airport, but I absolutely love the nuclear power plant... yes I might be sick, but I think it looks fantastic in that location. I hope you can solve your issues soon.  :thumbsup:


Thanks a lot! Glad you like the plant; I do too :D

-Noah
Title: Re: Siilijoki
Post by: compdude787 on June 10, 2016, 11:33:26 PM
Great to see you back, Noah!! Great update; I really like the nuclear plant.


Thanks! Looking forward to getting back to that project :)

-Noah
Title: Re: Siilijoki
Post by: noahclem on July 14, 2016, 06:53:18 PM
Hey guys, just popping in with a quick update. I've been playing quite a bit lately as well as doing some lotting light modding, largely just trying to get buildings to properly fit the cityscape in central Avalonia. I've made a lot of changes and additions but work has been spread out across many projects in different parts of the region and there isn't a lot of stuff that's really ready to show right now. Projects include:

1) Work in the main area of the port, just downriver from the central tile, which now features two humpyards, rail and road connections around the quays, and industrial and residential development.

2) Development of residential areas in the tile immediately east of the center, Glastonbury Heights, which includes the mail rail line and motorway headed east to the airport and region's edge.

3) Development in the center tile on the opposite side of the river, including highway links, rails, residential areas, and utilities.

4) Work on the hospital campus where a big re-lotting project could yield some exciting results. Preview of the general idea I'm going for with that:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fxfq7QmT.jpg&hash=ff07152f23162bc11523138097899b43f118591c)

5) Work on the university campus, which lies between the center and hospital.

6) Work in the old city with city walls and the like.

7) Reconstruction of the secondary station area in the center. What was formerly a 4xElevated DTR station, the Berlin Hauptbahnhof, is now the ground level Amsterdam Centraal. That originally had only three tiles of rail but I've re-lotted it to also have 4--an HSR line runs just behind the station. Once I started with the re-lotting I didn't want to stop--it's such a beautiful lot with so much potential. I've run into a number of technical problems that have delayed my progress on it but the condition it's in now is actually something I'm pretty proud of. I think it showcases Erik's textures well.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2FIpS1M3U.jpg&hash=4a3ed7b2b8285ff7616f4257d48319bb081cd0b8)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZctgIxJ.jpg&hash=1e2dd72730e54038117068fb0d520c173f8f9a35)


I ran into a number of questions I was hoping someone might be able to help with:

First, on my last attempt to re-lot Centraal, I added tons of bollards and bike props and eventually the save button grayed out and the program froze up--could that be from too many props? If so is there any way to know how many is too many?

Second, I've had some weird commuting stuff. Glastonbury Heights had basically everyone commuting to the central tile, including around 2000 rail passengers but they never showed up when I went back to the central tile--same thing with the highway commuters. The rail connections had ped malls under them and the route query wouldn't show rail passengers there--could that have an effect? Changing them to regular viaducts didn't fix it.

Third, for whatever reason I just can't get my University of Clayhurst expansion buildings to show up despite repeatedly going over the dependencies--has anyone else had this problem or know what I might be doing wrong?

Thanks all, I plan to be back with a real update shortly :)
Title: Re: Siilijoki
Post by: Simmer2 on July 14, 2016, 08:23:23 PM
Nice update &apls

I can answer your first question, the one regarding the prop limit. It is 1280.
That number includes textures, props and overlays. Lotconfig counts every object towards that number.
Last time I encountered that issue I had to split the lot.

Nick

Thanks Nick! I'm working on figuring out the lotconfig count--something in Reader or another program? Found something that sounded like that in Reader but it had me well over the count already if I understood it properly so I'm guessing that was not what I was looking for. Would strongly like to avoid splitting the lot but could do so if it seems like it would allow a big improvement. It probably isn't worth splitting the lot over bollards though, or single bikes vs groups of bikes...

-Noah
Title: Re: Siilijoki
Post by: Themistokles on July 14, 2016, 09:38:55 PM
Beautiful relot of Amsterdam Centraal  :thumbsup: The textures tie in very well with your TiA retexture!

Thank you very much :)  Let me know if you ever want to try out any of my unreleased files!

-Noah
Title: Re: Siilijoki
Post by: Gugu3 on July 15, 2016, 01:39:34 AM
Grat to see you back with a few pics!That station looks gorgeous!Very nice indeed

Thanks Guglielmo! Glad you like the station--I hope to release it soon :)

-Noah
Title: Re: Siilijoki
Post by: art128 on July 15, 2016, 02:00:58 PM
Interesting take on Amesterdam's station. The textures and props used go very well together with the station's building.

Thanks brother. Your continued support means a lot to me :)
Title: Re: Siilijoki
Post by: kbieniu7 on July 17, 2016, 04:40:15 AM
Wow, Noah, that's a lot of LOT work :D Effect is great. I hope you'll finish it, before it finish you :D I've done such relotting for a railway station and the square for a small tow, that took me two years. Hope, you're fighting better than me! :D


Hehe, thanks man! Hopefully I finish it quickly--I've been working on other stuff lately which isn't the best sign :D  Will do my best to wrap it up before I get too distracted though....

-Noah
Title: Re: Siilijoki
Post by: Vizoria on July 17, 2016, 09:40:47 AM
The Amsterdam station looks WAY better. Good job with the relot!


Thanks a lot man! Looking forward to sharing it :)

-Noah
Title: Re: Siilijoki
Post by: noahclem on October 25, 2016, 07:37:06 PM
Still alive over here :D  Have been doing a good chunk of work, much of which dovetails with my texture and tram project. Just one picture for now from the middle of town:

click
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fnrbb11k.jpg&hash=7faec5a6ba9f2d92139a322e1222116244d06080)


The slope all around the city center makes things quite difficult but in this area I think some retaining walls and the placement of lots makes the hills look good.
Title: Re: Siilijoki
Post by: Gugu3 on October 26, 2016, 01:45:15 AM
It is good indeed!I have always loved the way your cities fit in with the terrain :thumbsup:
Title: Re: Siilijoki
Post by: _Michael on October 26, 2016, 01:55:10 AM
Wow - love the last image and I've also flicked back and looked at the last 5 pages. really nice work. (Looking forward for the texture mods ;) ) Do you know what map you're using - I'mm looking for a new map and this, or something similar, could be it. Thanks


Thanks :)  The map is Plymouth (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2904), UK by dobdriver. It's very hilly and I picked it mainly to be able to build winding, tunneling rails and roads through the countryside. The hills do make it quite challenging at times though.

-Noah
Title: Re: Siilijoki
Post by: Themistokles on October 26, 2016, 03:16:57 AM
Slopes can sure be a pain, but from what I see you've really made the most of them :thumbsup:

And many thanks for the offer of unreleased files, it's very appreciated! :) Unfortunately I haven't even had time to install SC4 on my new computer, so I fear I wouldn't make the textures justice. &mmm
Title: Re: Siilijoki
Post by: compdude787 on October 26, 2016, 02:47:12 PM
Looking great! Glad to see you back, Noah!!
Title: Re: Siilijoki
Post by: kelis on October 27, 2016, 03:51:52 AM
Lovely night scene, I like the diagonal paths  &apls
Title: Re: Siilijoki
Post by: rooker1 on November 20, 2016, 03:51:57 PM
Hey Noah. It's been a long time. Miss you guys lots.
Interesting pics and it's great to see you still have some love for the game. I have always loved your highway works and your Lotting looks top notch.
I think about turning it on every once in a while but I'm afraid I'm out of touch now.

Take care
Robin  ;)

Thank you, Robin. Can't tell you how nice it is to hear from you. The community misses you more than you know but I miss you more than that. Would love to see you back should you ever rediscover a surplus of free time. For now though, I hope all's well and feel free to hit me up on skype.

Cheers,
Noah

PS, now I get to use the green text :P
Title: Re: Siilijoki
Post by: APSMS on November 21, 2016, 01:03:24 AM
Quote from: rooker1 on November 20, 2016, 03:51:57 PM
Hey Noah. It's been a long time. Miss you guys lots.
[snip]
I think about turning it on every once in a while but I'm afraid I'm out of touch now.
Robin,

Great to see you around! Please feel free to stop by even if you can't fire up the game. Like Noah said we miss you here (enough that some jokers gave me a moderator job. Ha! :D) and seeing more faces stop by even if they're not involved helps enliven the atmosphere.

Glad you were able to stop in for the 10th anniversary. Don't be a stranger.

-Absalom
Title: Re: Siilijoki
Post by: compdude787 on November 21, 2016, 10:25:48 AM
Quote from: rooker1 on November 20, 2016, 03:51:57 PM
Hey Noah. It's been a long time. Miss you guys lots.
Interesting pics and it's great to see you still have some love for the game. I have always loved your highway works and your Lotting looks top notch.
I think about turning it on every once in a while but I'm afraid I'm out of touch now.

Take care
Robin  ;)

Welcome back, Robin!! It's great to see you back on this website!! Hopefully you get more time and you and Noah could work on NORO again. ;)
Title: Re: Siilijoki
Post by: noahclem on April 27, 2017, 04:47:11 PM
Hi guys! Been quite a while but I started a new project a few weeks ago and thought I'd share some of it, even though it's still very early days and rough around the edges. I wanted a map with big hills but plentiful flatter areas (have had my share of dealing with slopes after last project which I don't think I'm done with permanently) and picked the Cork, Ireland map. Really unsure of a lot of the details for my plans, mainly just wanted to plan a new transport system and am of course thinking it would be nice to do things a little bit different than I usually do. I'm thinking a pretty big city in a tropical or subtropical area.

Here's a rough plan though I've since decided to reduce the number of motorways:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FknPRuAO.jpg&hash=8d380c232462423ca036f5e7f4a38a50a35fd3b5)

This is an overview of most of the area I've been working on:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3ZYdM2c.jpg&hash=630ea02c23b62b4be902d8bb57d5519c60c4c88a)

This interchange is across the harbor/river from the city center and while I do like it I sometimes wish it hadn't gotten so big. Hoping it looks better with lots of flora, signs and other details, and port and other development around it. (water is temporarily removed)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZPzJjDY.jpg&hash=3e89ca4ff445f780918f8e8bb7293944a2ba14a8)

One of the things I'm excited about that's a bit different than what I've done recently is using what I think is the game's largest terminal station. I'm very happy with the effect I've achieved moving the station into an overhanging position where platforms go over the nearby canal but actually relotting the transit-enabling will be a big challenge for me. Ideally, I'd like to make some of the tracks for HSR and perhaps add subway and/or tram connectivity. The tracks will enter tunnels not far away from the station so they don't take up too much of the city center real estate--the area behind the station is pretty much the center of the central tile so I'd like to get non-rail use out of it.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FUrRXftW.jpg&hash=d9f96893ab198f42abd8791713b0c94d7a74aa3c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwdwa9wU.jpg&hash=48ad85a061918dc6a25cd9b32b04cd574181253b)

I'm having fun with this area around the bridge approaches to the city center side with the stadium, highway, and tower development. I'm imagining it somehow as vaguely similar to La Defense in Paris. I've use Terraformer to have the bridge approaches elevated high above the ground where the bridge ends.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmOL9YPo.jpg&hash=e65887bdd421a436d865e4f54de36d9ac9ee452b)

Since the earlier pictures I've filled in more of the area around the bridge approaches and station. Apparently the stadium really goes all out with the fireworks around New Years....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIHDvVDO.jpg&hash=7f6777b16a2cee029901471e16911e82bf594770)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTD4zsZk.jpg&hash=770f40315b7d7392af458508705d13af322f2c79)

I've spent a lot of time trying to figure out the transport layout around the central station. Ideally the trams would be visible but I want the area to be as pedestrian friendly as possible. Will probably continue to evolve until I get something I'm really happy with. Not sure exactly what to do with the big open space in front of the station but should be able to figure out a nice plan for it.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fjcr8RIW.jpg&hash=ad98257ce66082188bf6d04dfe1cfab2105d9275)

Not sure how fast development will proceed but will be sure to post next time something exciting or interesting comes together. Thanks for looking :)
Title: Re: Siilijoki
Post by: Krasner on April 27, 2017, 05:57:42 PM
That is exciting  :thumbsup: I really like the idea of those large european buildings and palaces in a tropical/subtropical area, so I guess you are in fact about to make this nice sketch a large (former) colonial capital of south-east Asia, which became a skyscrapers forest in the 1980's ? That sounds cool, if I'm correct  $%Grinno$%


Great idea! I actually hadn't thought of that but it makes perfect sense. I've already worked on an African region and wouldn't want to just repeat that and the old colonial capital turning into a skyscraper forest explains the architecture well, especially with so many of the current BATs from Hong Kong, China, and elsewhere in Asia. I'll go with it :)  Thanks for viewing and commenting!

-Noah
Title: Re: Siilijoki
Post by: Gugu3 on April 28, 2017, 01:18:47 AM
It's great to see you back in action Noah! I have always admired your transport system and how it fits so nicely with the surrounding development &apls
That area with the stadium and the skyscrapers just as the bridge approaches the central tile is great!

Thanks buddy! Really nice to have you welcoming me back so quickly. Glad you enjoyed my efforts in that part of town and hope I can come up with a few more things to keep you entertained :)

-Noah
Title: Re: Siilijoki
Post by: praiodan on April 28, 2017, 03:58:20 AM
This indeed looks very promising! Over the past years I developed a similar city concept, grand European architecture mixed with a lot of high rises, very densly populated and set in a (sub)tropical region, but rather with a (central) American flavour than Asian. Unfortunately I haven't attempted the next step of shaping a city according to this concept yet, but I might prepare something along these lines in the future and I'd be happy to see some more possible inspirations here. $%Grinno$%
You set up quite a maze there, but I really like the street layout round the stadium, especially with that parking garage! If you're still looking for inspiration for the square and trams in front of the station (which really fits perfectly with the platforms running over the canal!), you maybe could get some inspiration by studying the central stations of Leipzig or Frankfurt.

Thanks man! I'd certainly be curious about how your city concept turned out and it's great if I can provide a bit of inspiration for your project. Glad you liked the streets around the stadium--usually when I do something like that I figure that I'm overdoing the highways in the town but with the towers, stadium, and parking it seems like a more natural fit than it usually does. I really appreciate the suggestions on the central station trams. When I was looking for ideas I checked Amsterdam, Helsinki, Vienna, and Melbourne but just couldn't come up with something that "clicked". I remember Frankfurt's trams around the central station now that you mention it and hope it could give me a good idea but I don't think I would ever have thought of Leipzig--will check it out right now ;)

-Noah
Title: Re: Siilijoki
Post by: c.p. on April 28, 2017, 08:16:29 AM
That's a pretty intense interchange :o  It will be interesting to see this develop with a tropical/subtropical theme :popcorn:


Thanks! Have a few more intense interchanges up my sleave I think ;)  Hopefully the theme works out; I'll be fairly happy if I just manage not to fall into the same pattern that I almost always seem to end up in :D

-Noah
Title: Re: Siilijoki
Post by: Vizoria on April 28, 2017, 08:52:50 AM
That diagonal area does look promising. And that diagonal fire station is MASSIVE.


Thanks! Diagonal areas are always fun, at least when you can get them to work. Could probably learn a thing or two from you in that area. The fire station is a favorite of mine and I don't think I can remember the last time I had a region without one :D  One of the great JENX Paris bats.

-Noah
Title: Re: Siilijoki
Post by: Themistokles on April 28, 2017, 11:16:21 AM
Great to find you in action again! The overhanging platforms look spectacularly awesome :o I'm glad you reduced the number of highways as well. :D I imagine this city to be massively dense, which I am very much looking forward to seeing more of.

Thanks a lot man! I actually have you in mind about all the time when thinking about how extensive highways get and how pedestrian-dominated various spaces can get :D  Certainly the various roads going to FLUPS around the central station had something to do with you. Since you're part of the "problem" of needing to maximize walkable and mass transit-friendly places perhaps you could offer a suggestion about how best to handle the layout of roads and trams around the central station ;)

-Noah
Title: Re: Siilijoki
Post by: reddonquixote on April 29, 2017, 01:26:28 AM
Oh how did I miss that impressive update.. great work  :thumbsup:

I love the spaghetti   :popcorn:

Thanks man, glad you enjoy my spaghetti ;)  Will probably be a few more servings :D

-Noah
Title: Re: Siilijoki
Post by: art128 on April 29, 2017, 02:39:26 AM
Nice to see some activity around here. :D

That sure is a massive interchange, well nothing surprising coming from you but still a big one! Perhaps a bit too big? Well it's your choice, I know I would have done it smaller if possible.
Am looking forward to the La Defense-esque CBD... Do you think you will create it like the original with grade separated roads/pedestrian areas?

Thanks buddy! The towers around the bridge approaches were actually my attempt at La Defense-esqueness, especially with it's grade-separation, but I plan to do something similar with the other set of bridges into the city center. I do wish that interchange ended up a bit smaller but don't see an easy way to make it like that. I'm hoping it doesn't seem so large after adding the trees and decorations. I guess one option would be to try to make yet another La Defense-esque area :D

-Noah
Title: Re: Siilijoki
Post by: Tyberius06 on April 29, 2017, 02:34:10 PM
Wow! Your works on cities are always one of my favourites, players can get a lot of inspirations. The train station above the canal... I'm realy speechless... how??? and that elevated road? Is it part of the lot? Well I'm looking forward, I would like to see more. (Have you thought about releasing some of your relots (Amsterdam station relot is so beautiful)... it would be nice, even if you would just share it on a cloud drive - google, dropbox etc...)
Oh, You showed other WIP cities previously, can you show more pictures from them as well, I saw a very nice one with RDQ Flinders Street Station and there was an other one from last summer with a nice airport terminal and lots of highways... :) &apls &apls &apls :)

- Tyberius

Thanks for such a nice comment! For the train station I just moved where the props were to overhang the canal and the road is actually real and not part of the lot because of that prop overhanging. If I actually succeed in altering the transit enabling of this lot than I will probably release it and I'm always willing to share these things if someone requests it. In the case of the Amsterdam Centraal relot, I'd planned to release it but when I lost the last changes to it because there were too many props I got frustrated and then never got around to redoing the lost changes. Am definitely happy to send you a copy of it if you like and I do hope I'll get around to finishing those changes I meant to add, mainly HD bikes IIRC. Keep an eye out for more updates and do shoot me a message if you want any of my custom lots :)

-Noah
Title: Re: Siilijoki
Post by: TheTeaCat on May 03, 2017, 11:50:39 AM
This will be interesting! I look forward to seeing what you do with the area!
(Very left of the map, 3rd tile down, just below the river is where I grew up :D)


Thanks Derry! Had no idea my map was your old home :D Will have to have some TTC home over there.

-Noah
Title: Re: Siilijoki
Post by: brick_mortimer on May 04, 2017, 05:44:08 AM
Wow, very nice.
I like big interchanges (and I cannot lie)

I really like the FLUP setup around the central station, very interesting :thumbsup:

Hehe, also can't lie about my big interchange fixation :D  I'm working on another that has almost as many ramps but in a much more compact setup and only interchanges between the motorway and surface streets. Glad you like the FLUPs around the central station too; I just wish I could get the FLUP models to match my trams and tram-in-avenues better  &mmm

-Noah
Title: Re: Siilijoki
Post by: metarvo on May 04, 2017, 05:48:31 PM
It's good to see you back around, Noah!  :)  That gigantic rail station is nicely placed here with the rail bridges; it's really pleasing where it is.

I think I spy an interesting trick with that highway bridge couplet.  ;D  If you did what I think you did, well, that's really cool!  $%Grinno$%

Thanks man, glad to be seen  :)  Glad you like the way the station area turned out; I've tried using it a couple times before and never quite been happy so hopefully this is the time it will work as perfectly as I'm hoping for. As for the highway bridge couplet, I think you're right about the trick I used  $%#Ninj2

-Noah
Title: Re: Siilijoki
Post by: kbieniu7 on May 10, 2017, 02:03:40 PM
Hey, I wanted to comment earlier, but... we've discussed an idea a PM (I'll write you some more later), but that's the first time I looked closely at your pictures. We can see you still like large intersections, urban highways and huge bridges as well as putting alltogether with a one consistent plan  :thumbsup: The idea to put a railway station in such a manner looks really demanding, fingers crossed for this part. And by the way - tramways are perfectly pedestrian-friendly, I don't see a contradiction there ;)

Thanks for the comment of course and it's nice to check everything over well before doing so :)  I think I may do the large highways almost compulsively; every time I try to make things a bit simpler for highways in a less North American style setting they keep growing into the big monsters I'm probably best known for :D  I'll leave it to you to announce what we've been discussing but it's certainly an exciting project that I've no doubt will attract a lot of interest ;)

-Noah
Title: Re: Siilijoki
Post by: noahclem on May 12, 2017, 11:30:28 AM
A huge thanks for all the comments, guys  :bnn:  Very pleasantly surprised so many people were interested; I really appreciate it.

Today is just a little WIP progress update--I'll easily wait several weeks to post next if I start on a perfectionism streak. It's taken me a ton of time to figure out how I want to run the rest of the major transport things through the tile and that's been the vast majority of what I've been up to. That mainly means the rest of the motorway in the tile which has been planned to be a complex interchange with the at-grade roads in the area and also the rest of the rail in the tile. Trying to keep much of the rail hidden is necessary because the central station is basically in the exact center of the tile and city and rails would otherwise take up a ton of the most valuable real estate. I have at least satisfactory solutions for those problems now though. First, here's the last bit of graph paper planning for the interchange:

All images are at least FHD resolution with click

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FC0x90JK.jpg&hash=05dcd98fac0d7e5f85e38d985b18f88e0291b38d)

The result ended up almost exactly like the last bit of planning. I couldn't fit the whole thing on the tile though so the last ramps to the left (east) extend outside of the tile.
click for over 3000px width
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQ9i8EDI.jpg&hash=975e5c79d1ddb92f3c61885bd9bd57356c3564bd)

I've often encouraged batters not to include the base in their models but, somewhat ironically, I've found myself searching for exactly that type of bat in an effort to hide parts of the transit network. In real life I'm a big fan of buildings built over highways as it basically removes the problem of highways disrupting neighborhoods and land value but without the expense of building tunnels. I'm considering (at least hoping) more possibilities to cover bits of highway and rail with other buildings. But in the case of this interchange I've planned a building hovering over it almost from the start. It will also be the first time I've used this beauty:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FF60LvDa.jpg&hash=b4e062dc4a3569be4c2f9f81f2f1237911f769ef)
Of course, to get it to actually work I'll need to place the building on a very small lot and have it overhang.

As mentioned, the other big puzzle to work out is the core of the passenger rail network, including its connection to the central station. Unfortunately, after putting the water back into the tile it's become apparent that the underwater tunnels are still visible, I guess something to do with LODs rising high above the actual model. Any suggestions for help there would be much appreciated.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3C1NBCD.jpg&hash=5ac64b746599f0b1c74a7b3275778d58a34be7c8)

I could fix half the tunnels by running them straight from the tunnel portals adjacent to the Gare du Nord and Amsterdam Centraal stations rather than having an intermediate section of rail running along the riverbed. For the set running from Gare du Nord to Flinders Street it's much tougher though because of the 90 degree turn needed. Doing that above ground with a reasonable turning radius would take up a lot of space and look stupid because in RL something like that would usually run on one large viaduct rather than 3-5 separate DTR viaducts. Would be fantastic if something like that were possible, presumably using TE'd lots, but just doesn't seem realistic considering the amount of effort required. There's a further problem there caused by the layout of Flinders Street with the tracks running underground at one end of the station. Flinders Street has a modular layout that offers multiple different implementation possiblities which, among other things, may prove handy with my desire to integrate HSR with these stations. The suggestion is to use rail-to-subway lots though I've been trying to avoid that for automata purposes. Unfortunately though, when I tried using tunnels instead of that approach in my previous region, I couldn't get sims to use it. My original plan for the current region was to use the underground rail pieces, which I thought was kind of a middle point between the other two options. The disadvantage there is that, despite the fairly large size of that set, there are big limitations in what can be done with the land above the underground rail tiles, especially if several lines run parallel to each other. Given my problem with tunnel portals though, unless putting them another 15m or so below the surface fixes the problem, I'll be faced with a choice of either using subway or underground rail to connect those stations. Can't really run underground rail along the canal bottoms either as that would make bridges impossible. So we'll see where I get with that anyway, surely something can be figured out. This is the water-removed view of what I'd tried to implement so far:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFxc0UYt.jpg&hash=c0f0a4dc2ebd4a3df0da01fabdbf63b7af0d6aa2)

I feel like I'm fairly close to sure of at least the basics I want in the final layout, which means I can start construction on non-transport stuff in these areas. Changing the tunnel plans may cause big changes in the area between the three great stations and it's possible I'll switch the two secondary ones if I decide on a plan to enlarge Amsterdam Centraal somehow. I've been wanting to do so for a long time but the way the train shed is aligned precludes a simple addition of a second one behind the first. A more complicated TE lot solution to that, with the rails and platforms on the second train shed not aligning with normal tiles could be a possibility and is at the least very interesting to me. I'm starting to feel like I need to move on to something else before getting myself too frustrated with the current stuff :D

Anyway, hope you guys liked the update, despite its few pictures and unfinished nature. I'd love to hear ideas and suggestions for how to accomplish what I'm struggling to do here ;)
Title: Re: Siilijoki
Post by: Tyberius06 on May 12, 2017, 12:36:29 PM
Oh, Dear, You always give me inspirations, how to use stations, but now with this "hanging buildings above the railways/highways" idea... It's amazing, I can't find the words, so many possibilities, just need to find proper and large buildings for this. What is that beauty anyway? It's kind of familiar, but I don't know where I have seen before...
Sadly I lack of knowladge about undersurface networks, I've never really used the underground rail pieces.
Anyway that complex railway system looks very nice. In modern cities, or in cities which improved their inner city railway system in the last couple of decades lots of tracks go under the surface, which is always amaze me, but I actually really like the on surface solutions as well, like in my home city, Budapest (sadly still there is no enough political will for a better usage for those tracks...).
Thanks for sharing these pictures, they are really nice!

- Tyberius

P.S: I didn't forget about your offer to sharing some of your lots (Amstardam Station Relot for example), but recently I've got motivation (again) to work on the next phase of my Industrial SeaPort Project and doing that keeps me busy. :)
Title: Re: Siilijoki
Post by: Seaman on May 12, 2017, 12:38:02 PM
Quote from: noahclem on May 12, 2017, 11:30:28 AM
Anyway, hope you guys liked the update, despite its few pictures and unfinished nature.

Thank you so much for sharing. I am frequently lurking this thread for some serious inspirations in layout planing (my favourite part of SC4 :D).
So, the recent post is a true goldmine for inspirations. I really like the scetchup as this is what I am doing for myself. Therefore, I wouldn't say "the unfinished nature" rather than focussing on the general layout :D

The trick with the building and the "underwater tunnels" is quite interessting. I'm curious how to solve this problem...

Quote from: Tyberius06 on May 12, 2017, 12:36:29 PM
Anyway that complex railway system looks very nice. In modern cities, or cities, which improve their inner city railway system in the last couple of decades lots of tracks go under the surface, which is always amaze me, but I actually really like the on surface solutions as well, like in my home city, Budapest (sadly still there is no enough political will for a better usage for those tracks...).

oh boy, I've just checked the railway layout of Budapest. It's a wonderful example of a late 19th century terminal "clusterfuck" :)
thanks for the nice hint
Title: Re: Siilijoki
Post by: APSMS on May 12, 2017, 02:31:22 PM
Quote from: Tyberius06 on May 12, 2017, 12:36:29 PM
What is that beauty anyway? It's kind of familiar, but I don't know where I have seen before...
IIRC that is the UN headquarters complex (along with the Secretariat(?) building) made by Cockatoo, SimFox, and others in a collaborative effort.

Noah, a quick test should answer the question of appropriate tunnel depth to avoid the bug, if it's avoidable.

I was thinking, aside from the realignments that occur underwater, some long extended tunnels should satisfy the problems with the 5 Western (?) routes headed to the left, and since the ones on the right transition directly to subway before making it to Flinders Street, it would seem to me not inappropriate to find some on-slope subway converters and use those right after the station, since we won't be seeing the trains after that point anyways until they emerge from the subway conversion lots underneath FSS.

That would, of course, require some realignment at the eastern end just after the departure from the terminal, and I'm not sure how doable that is, but it doesn't seem to me to be totally unworkable.
Title: Re: Siilijoki
Post by: kbieniu7 on May 12, 2017, 03:44:01 PM
You're talking about planning the network in a way to save "valuable real estate"...? Dude, your junction is almost of size of Kolbrów's historical Old Town! How you can talk about saving the land?  $%Grinno$% But seriously, that an amazing piece, with all those smooth curves, flex flies and viaducts at different levels it looks gorgeous  :thumbsup:

The building over a highway, I think I have never seen that before in SimCity! Fingers crossed, I'm really curious how it will look like at the end!

It's a pity that the railway tunnels don't hide underwater. You could use subways, but a true-railway could give some possibilities in the future... or at least some fun with underwater/underground UDI rides  ;D So, for the moment, I'd just try make one tunnel without halfway-oveground stretches, leaving just few portal clusters. Couldn't they be hidden by some seawalls?

While staying around railways... I have a feeling that three historical railway stations almost one by another, isn't it a bit too much? Of course, one can point at London with several terminus stations just one by another :D But there two of them seems like designed as non-terminus... hmm...
Title: Re: Siilijoki
Post by: Nanami on May 15, 2017, 09:08:00 AM
Thats really nice interpretation of plain planning on the paper toward the game, I find myself really hard to do this... so it's a great work! :thumbsup:

The building over highway reminds me of that Chicago Old Post Office or maybe Osaka Gate Tower Building? anyway I wonder how it would looks like in game with some complicated RHW network :D.

As for that rail network, I guess an interesting solution is by using the FLUP puzzle pieces when its underground. This method is found by me and my brother like 7 years ago or so when we messing around with NAM puzzle network  $%Grinno$% . As much as I remember, the automata should working fine as long as the track is continous alongside the area.

edit: I just read that using this method not works with the bridge planned for the area. I guess the only possible solution from my point of view is using subway network orjust ignore it which is literally same from the update post. ()sad()
Title: Re: Siilijoki
Post by: greenbelt on August 03, 2017, 01:11:21 AM
Hello.  Just returned to this wonderful game after 4 or 5 years of playing MMORPGs.  So sad that Photobucket is being nasty.  I have had the same problem.  I wanted to see your CJ from the beginning but the pictures are gone.  Reading backwards from the end instead.   :bnn:

EDIT1:  oh my my.  page 13 June 2010 post.  so many more things for me to download. 
Title: Re: Siilijoki
Post by: Themistokles on August 03, 2017, 02:52:50 PM
Good god, I missed the last update!

I really like the idea of the overhanging bat. It will look fabulous, but I think you would probably need some wall/tunnel models for the edges, where the elevated roads are.

And the idea of the underwater rail is fabulous. Maybe the bugs are possible to hide with some extensive seawalls, as Kamil suggested? The water texture is also quite similar to Jenx's lake paint but I'm not sure how to use that similarity. Or maybe you could use some more overhanging bats combined with offset retaining wall props (I know Calligrafx made some good ones)?
Title: Re: Siilijoki
Post by: noahclem on October 28, 2017, 10:43:35 AM
I've been working on a project for several months now, first almost entirely on paper and now moving into the actual game, though the region itself has yet to be transferred from paper to a real one in game. The premise is a Nordic or Finnish medium-sized city of around half a million people. Most of my work has been with the airport and basically all in game work has been on that. I've managed to incorporate the JENX FA runway alongside the EN wide runways that I've used before. The taxiways have mostly been traditional stuff but I'm wanting to incorporate the overhanging JENX ones that get plane automata to use them and have recently made some pieces that interchange between the two different systems. I've also started on my own set of textures for runways and taxiways that feature the wider shoulders that are increasingly common these days and also high-speed exit ramps from runways and FA3 taxiways to parallel my JENX runway. Most of the texturing process is actually done but chopping it up and lotting will be a big process.

I've also recently realized that the JENX runways are modular in the sense that they consist of multiple props and that makes it possible to extend my FA3 JENX runway from its current 2000m lenth to between 2250 and 2500m--which would then require significant changes to the surrounding highways that I spent so much time on.

I've worked on a number of lotting and resizing projects for the airport and, while I still have a long ways to go, I have made quite a lot of progress. A key thing remaining to be done is to try to convert the dmscopio arena and swimming bats into concourses, half-sized and thus HD. Problems to overcome there include the nightlights making it clear that they feature an arena floor and swimming pool respectively but I'm optimistic that it can be done and make possible a very futuristic satellite terminal to replace most of my current one.

Anyway, I want to post a couple pictures now instead of just working on forever until things are perfect. So here's a bit of what I've been up to:

Overview of the airport
(https://i.imgur.com/bJ6sfIh.jpg)

Closer view
(https://i.imgur.com/aYT4YrZ.jpg)

A T interchange in the tile with a basket weave and local access.
(https://i.imgur.com/Z4ZiJkX.jpg)
Title: Re: Siilijoki
Post by: bladeberkman on October 28, 2017, 11:50:00 AM
Wow!!! That's incredible! That FA runway is sooooooo cool! Not to mention those expressways. Great concept!

Thanks man! Glad you enjoyed the FA runway and expressways--had a lot of fun trying to do things differently and taking advantage of the new NAM ;)

-Noah
Title: Re: Siilijoki
Post by: kbieniu7 on October 28, 2017, 12:38:16 PM
Yey, quite a lot of stuff there. Really, have to be a lot of work for you, especially if you mentioned that you work with textures and lotting... I would have no patience for that, respect!

Thanks a lot man! Definitely has taken some time and much more still to come, especially if I end up doing much of that runway and texture stuff.

-Noah
Title: Re: Siilijoki
Post by: art128 on October 29, 2017, 01:33:14 AM
This is going to be such an impressive structure when you finish it. That's an interesting idea to use dmscopio's stuff, though i am indeed curious to know how you will manage the night lights.
Also don't put the ILS antennas too close to the runways. :)

Thanks man! Yeah, we'll see if I can get the dmscopio stuff to work. The arena looked really cool but I think only will work for end pieces. Don't like the view of the arena floor at night but isn't a huge problem. With the swimming hall I'm having trouble getting it to show up on the lot in PIMX and the swimming pool is pretty glaring at night. So we'll see how that all goes. How far away should the ILS antennas be?

-Noah
Title: Re: Siilijoki
Post by: _Michael on October 29, 2017, 03:13:45 PM
Really lovely RHW work integrated amazingly with the airport and all its features. Looking forward to seeing how this develops.

Thanks a lot! Hope you enjoy how things go--me too :D

-Noah
Title: Re: Siilijoki
Post by: noahclem on October 29, 2017, 03:32:05 PM
Thanks a lot for the support and likes guys  :thumbsup:  Much appreciated!

EDIT: Pics resized to 1024 width but CLICK for full resolution ;)

I have a few things stumping me that I hoped I might get some help with:
--Airport lots: why can I not save airport lots in LE or create them in PIM-X? Do I need to do something manually in reader for that or is there some other solution? Right now they are all parks.
--Streetlights: I've been lotting some of Maarten's lots to fit elevated highways and also 6S. After creating pretty much everything I wanted I ended up noticing that the light props moved but not the light itself. I couldn't find the light cones in LE or PIM-X LE. Any advice?
--Re-sizing: I've resized a number of items but am wondering how to do so with new IIDs or whatever so the old ones can also be used. How is that done?
--Offsetting: Same as previous. One example of what I want is to make a filler version of the underbridge lots that goes sideways instead to tackle a weird 3-tile RHW underpass.
--Japanese concourse lots: I've been trying the EN concourse lots but the nightlighting only works for some and seems to eventually go away for all. I tried putting them on new lots in case that would help but had not luck. Any way I can fix that?

I did some more work today and largely finished the road system at the airport terminal. The motorway links to an outer circle that accesses departures, arrivals, parking, and the rail station and planned convention center and hotels. The arrival and departure routes have an exit allowing traffic to circle around again or go somewhere besides the motorway. Inside the outer, counter-clockwise circle is a clockwise circle of major roads. There are connections to local traffic to the south, west, and east, where the private aviation terminal is planned and to the airside in multiple locations. The interchange manages to use all five levels. The new diagonal on-slope RHW pieces have been a huge help! And did you know it's possible to put them directly adjacent to other RHW? Basically I've managed to do it by creating them, running MHW under them, removing the MHW, and then placing the RHW. It requires some fiddling and patience but I've now got it to work quite reliably. Not sure if that's already been discovered but it's a huge help for making interchanges more compact. Even my T-intersection with basket weave and local access shown last time benefitted, allowing me to put more R5 and FA stuff in without making it enormous.

Here's the roads I mentioned earlier as well as the 5-level interchange:
(https://i.imgur.com/en6kXzX.jpg)


A little park I made in the airport that still needs a couple lots made or altered. I'm planning another for the island concourse. I'm thinking of giving the effect of it being on the roof, allowing passengers to view the planes and activity around the airport. Also thinking of putting the LAX theme building up there, half-sized and HD. Using relots of the lovely walls I've largely got the plazas to extend up to the FLEX-fly but I need overhanging props to finish it and am not yet sure how to do so. I'm also planning to add some flora, benches, people, etc and lights. Relotting of the JENX  airport parking allows them to get that close and they are on the wall lots in several other areas. I also like the little access road at the bottom. Not functional but made with the new MGB under-bridge lots and some overhanging concourse lots I made of the FA pieces.
(https://i.imgur.com/UNsYaSd.jpg)


A night view of the terminal area:
(https://i.imgur.com/zx2m4Sq.jpg)


I had fun with this modified trumpet. I figure I should do more loops and town down the RHW a bit to be european and for a smaller city than I usually make. Figured out you can place flex-fly overlapping one tile to the loop radius is reduced by one. The expressway is a lower-standard highway accessing the cargo terminal, military base, and local traffic. Since airports and big highways have the same negative effects on residents I like to more or less surround my airports with them.
(https://i.imgur.com/rEaqEEi.jpg)


Finally, here is an example of the runways and taxiways I've worked on. It's scaled to 25%, created in HD, though SD may be good enough for these kind of things anyway. Adding landing skid marks may be a bit of a challenge. The runway is pretty wide at 5 tiles including shoulders, though that's not an unusual size for an airport handling wide-body jets or military aircraft. Taxiways are the same with as existing ones but come to 3 tiles including the shoulders. I realized the existing ones are a bit on the wide side compared to RL ones but it seemed best just to go with the size of what's around now for better coexistence with them. I doubt I'll get around to making a comprehensive set so that's even more important.


(https://i.imgur.com/1uRtkuR.jpg)


Hope you enjoyed! Let me know your thoughts and help with the questions would definitely be appreciated :)
Title: Re: Siilijoki
Post by: Gugu3 on October 30, 2017, 02:08:44 AM
Looks like I have missed some of your updates Noah! Great to see you back in action...always some great content going on here &apls

Thanks a lot, Guglielmo! Always very nice to hear from you :)  Hope all's been well since last time hearing

-Noah

Title: Re: Siilijoki
Post by: woodb3kmaster on October 30, 2017, 01:22:07 PM
Great work so far, Noah! You've clearly put a lot of effort into this project already, and I'm sure you'll get the rest of your issues sorted before long.

Your taxiway plans reminded me of a set of 30° exit taxiway lots I made last year for the EN wide runways (and which I showed off here (http://sc4devotion.com/forums/index.php?topic=388.msg508602#msg508602)). I was never able to add convincing skid marks, but if you'd like to try your hand at it, I can PM them to you.

Keep up the outstanding work, my friend!
Title: Re: Siilijoki
Post by: noahclem on October 30, 2017, 07:20:05 PM
Wow, didn't realize that kind of thing had ever been done before--very nice  &apls  I'd love to have a look at the files if it's not a hassle. Nice that it's 30 degrees too, my plan has been FA2-based so I think it's around 25 degrees which is less common.

Reading your comment about the skid marks and then what you said about the 200 foot runways in the other thread got me thinking....and before I knew it it was almost 4am but I did manage a 200 footer with skid marks that I think looks pretty descent. The transitions from none to full and then to subdued for the center of the runway are shorter than they look so I think it could be made pretty modular without getting too crazy with the number of lots. Apologize for the heavy file but here's that:

(preview is SD, click to expand for the full size runway)
(https://i.imgur.com/iPwXAEb.jpg)

I just did a lot of noise and blurring for the skid marks, rounded off the ends and stretched them, and then applied several gradient layer masks and then added a partially transparent second layer of center markings on top. Still needs the very end and interfacing with taxiways--especially the darn high-speed ones  &hlp  But I think it might be a fairly satisfactory 200'/60m concrete runway and we can definitely do some tweaking to improve on this first draft. I had actually just been seriously considering just doing a new asphalt one to avoid the whole problem after seeing one in an airport markings standard resourse (http://www.scaeronautics.com/download/AirfieldStandardsQuickReference2011.pdf) :D 

I also made a little mod to replace the basic ortho taxiway textures with mine and have mixed feelings on the results. I put black behind the yellow markings and even though I use the same yellow as the other textures it looks a little darker that way. The pavement looks bland compared to the standard but not compared to the JENX ones or, I think, most aerial photos of airports. Did take a little night shot of that:
(https://i.imgur.com/TPvzT68.jpg)

Meanwhile, those tweaked and lotted swimming arenas seem like they'll work rather nicely for the island concourse:
(https://i.imgur.com/PYCWa2I.jpg)

Was getting a bit burnt out on the airport before this--guess anything beats school work  ::)
Title: Re: Siilijoki
Post by: Gugu3 on October 31, 2017, 02:11:25 AM
Really cool stuff!!! Love the reuse of the swimming arena
Title: Re: Siilijoki
Post by: Alan_Waters on October 31, 2017, 09:19:45 AM
Great work!  &apls &apls &apls
It would be great if your airport were less modular than those that now exist. I do not understand anything in the structure of the airport, but I would like to have a large and functional airport in my region.
Title: Re: Siilijoki
Post by: Akallan on October 31, 2017, 10:14:26 AM
Very well done! &apls
Title: Re: Siilijoki
Post by: Tarkus on October 31, 2017, 11:27:27 PM
Noah, welcome back to MDing action! :thumbsup:  It's great to see Siilijoki going again, especially with the airport skunkworks action going on here.  The runway texture you have here actually reminds me a lot of the unfinished RMIP-3 work, and the airport you've built is really stunning.  Even more stunning for this transportation junkie is the RHW system you've built around it--those interchanges are spectacular, and the feeder system you have going in there reminds me a bit of the San Francisco Airport (which I was just at this past week).  The swim arena repurposing is also very effective, too.

Quote from: noahclem on October 30, 2017, 07:20:05 PM
Was getting a bit burnt out on the airport before this--guess anything beats school work  ::)

This sounds very familiar. ::) :D

-Alex

Thanks a lot Alex, it's an extremely pleasant surprise hearing from you here :) I don't know much at all about RMIP3 but their work forms the backbone of my airports so I'll take that as a nice complement. I'm even more flattered by the RHW comment though--praise from Caesar ;) I've had a lot of fun planning and implementing the highways, exploring the new options, and trying to push the boundaries of what's possible, which turns out to be a hell of a lot now--couldn't possibly thank you enough for your work on that. I'm actually in the process of tearing up and rebuilding big chunks of the highway system now: I decided to extend the FA runway ~250m which is a massive problem for adapting both the highway and rail. The highway connection to the east now curves to diagonal to get south of the runway and I'm considering several options to connect it back to the "SFO" interchange area, possibly converting the southern portion of it to a 4-level interchange with an L3 MIS flyover* and adding an extra couple turns to the highway. A broader set of curves using RHW6-C is also under consideration and there's a small chance of doing a "tunnel" under the runway though I'm not sure having two of those is very realistic and finding portals and making lots to cover the highway adjacent to the runway and taxiway would be difficult.

I've really admired that interchange you refer to and I guess it's my favorite airport one, though I've never been there, and it's about exactly what I'm going for--so it's a happy comparison :) Anyway, thanks a lot for visiting and the nice comment!

-Noah
Title: Re: Siilijoki
Post by: kbieniu7 on November 01, 2017, 05:47:32 AM
I really like the modified trumpet! First time I see this layout in SimCity. I actually live just by one almost exactly the same Link to the map (https://www.google.pl/maps/@50.0014238,19.9409204,537m/data=!3m1!1e3?hl=pl). I wanted to make such in game, but have never had a place with need for such layout ;)

You also did good job with compacting it! I discovered this possibility with flyover pieces too. I usually build in quite densely developed areas, so I also look for as compact junctions as possible. Last time I made my record in creating as smallest trumpet as possible, but it was in really densely packed-up area and had to use viaduct ramps instead of earthen ones (like you did and what I think is more aesthetic Link to the image (https://imgur.com/a/AXIhT)).

And good luck with creating new textures for airports!  :thumbsup:

My apologies for being half a year late but many thanks for the lovely comment! I enjoyed the link to that analogue of my interchange and you were right--exact same thing basically, wonder if I should add a little bus stop spot too somehow ;) Do like the trumpet you mentioned, especially the clever use of that 5-tile, 1-level, 180 curve piece--really a nice creation that I would like to use more and see more use from others. I do like to get things to ground level as much as possible and have one suggestion if you're trying to combine that with compactness: try substituting the road viaduct on-slope flex height pieces for the RHW ones. They are fickle and can be frustrating but with luck and persistence you can get the transition one tile closer to the RHW you are crossing with it. Thanks for good wishes on the airport project, I'm really hoping to resurrect the project as so much of the hard work is already done. All the best to you :)

-Noah
Title: Re: Siilijoki
Post by: vinlabsc3k on November 01, 2017, 08:53:06 PM
As always is a pleasure to read your updates!! :thumbsup:
And I'm glad that you come back to write your MD! &hlp


Many thanks as always my friend :) Hope I can get the MD going again ;)

-Noah
Title: Re: Siilijoki
Post by: metarvo on November 02, 2017, 01:17:52 PM
Amazing job on the airport, Noah!  :thumbsup:  You've put a lot of effort and time into making all of these lots, for sure!  FA runways are somewhat uncharted territory, but some of the buildings in the airport kit we've been using for years are in fact FA3 (though they were made before we started calling it that  ::) ).  Often, the runways at airports don't run at 90° angles.  The big airport in my area (D/FW) mostly has orthogonal runways but one of them is diagonal and another is rather near FA1.5 of RRW fame.  The 30°-off-mainline or so taxiways are quite realistic, too, and the lights are all intact.  You've truly left no stone unturned.

Keep up the good work!

&apls

Thanks so such a heart-warming comment :) Those old FA3 concourse pieces are definitely something I've been keen on combining with those FA runways and I hope my execution of it turns out well. Avoiding 90° intersections is a goal, as is pretending there's not a grid to be working with, to the extent it's possible to do that. I ended up in DFW for the first time last summer due to missed flight after a bit too much fun in Amsterdam with Willy :D Pretty cool layout, combining the series of parallel runways that are increasingly dominating large airport layouts with a couple more runways that don't fit that pattern. Speaking of AMS, it's bizarre combination of runways at so many angles and over such a large area is also something fun to use for ideas. I'd love to throw in one more runway at a unique angle that would perform a realistic function, maybe along the lines of AMS's small aircraft runway. Space concerns and the attempt at conforming to the fjord geography is making it difficult but I'd love to figure out a way to do it if possible. Or I might add an additional, parallel FA runway, somewhat along the same idea as the proposed expansion for Melbourne's airport. Guess we'll see what, if anything, happens but it's always a pleasure to get your views, ideas, feedback, and kind words :)

-Noah
Title: Re: Siilijoki
Post by: kelis on November 03, 2017, 11:45:47 AM
Nice to see you back Noah !! The airport looks very good so far... I must say that all the airports that you create are very well done  :thumbsup:

Thank you kindly my friend! Somehow once I started on airports, looked into all the details in RL and the game, and got serious about it, I've found trouble stopping building them :D Do hope I'll have a bit of something else to show soon though ;)

-Noah
Title: Re: Siilijoki
Post by: Swordmaster on November 07, 2017, 06:10:52 AM
Great work there buddy! Impressive highways and stunning airport! :squirrel:

Cheers
Willy

Unfortunate that it took half a year to get back to you on this but was most pleasantly surprised in the first place to see you enjoying this project! Always a pleasure Willy and all the best to you :) :squirrel:

-Noah
Title: Re: Siilijoki
Post by: Badsim on November 12, 2017, 01:44:21 PM
Hi Noah ,  :)

Of course  I would have to lie shamelessly , trying to convince you that airports and  interchanges are my cup of tea ( a little more with SC4 than in real life that said ...  ::) ) but I'm able to measure the breadth and precision of your work and , even not finished , that airport already promises to be  simply the most realistic we've seen ...  &apls

... Most of all , after being worried by your longer and longer periods of inactivity  this last year , I'm really glad to see you're back with such extensive and long running project . :)



Regards my friend ,

Cédric.


Thanks so much, Cédric! Such compliments on precision and realism coming from someone of your talent and style is deeply special and appreciated. I hope to finally get back into things again very soon--and hope that, despite yet another long absence, you'll enjoy the next batch of activity in Siilijoki. Have been working hard on bringing a unique but realistic Nordic city center and geography to this project and will be very lucky if I'm able to get your feedback as it develops. Hope all's well my friend :)

-Noah
Title: Re: Siilijoki
Post by: APSMS on November 12, 2017, 08:15:18 PM
Wow. There's a lot of stuff going on here.

I applaud any effort to make a decent airport, but this is amazing. Even with Xannepan's additions to the AC Functional Airports pack I can't seem to finish a decently sized airport, so I can't imagine the amount of work that went in to making this so tidy (for what's there so far).

Heck, you even managed to pull Willy out of the shadows. Look forward to more, and glad you've found time to share this with us.

-Absalom

Many thanks for your kind and encouraging words, Absalom! If we're lucky enough perhaps we can get Willy to visit a bit more often  :squirrel:  If you're ever up to airport work I'd love to see it and am more than happy to share any ideas, tricks, or techniques that I've picked up while trying to make my way through the labyrinth that is the process of making the kind of SC4 airport one desires. Am always a PM away. All the best!

-Noah
Title: Re: Siilijoki
Post by: noahclem on November 22, 2017, 07:38:51 PM
The following text is my reflection on SC4D and it's birthday, past, and future. I hope you will like it but please skip to the next picture if you don't ;)

I've been thinking about what to do with SC4D turning 11 years old this month as I would really like to make something nice in celebration of this little spot on the web that has given me so much. Makes me reflect a lot on the history of the site, and the community, and (could never avoid it) the NAM. 11 years ago it was about a year before I bought this game (the 1st of 4 times) and when I did I was annoyed after the first week or two that I had to start an account on a second site after ST to be able to download what I wanted. It took me some years to get really serious about the game or the community and I have to laugh a bit about the spotty internet connections way back then that could make seeing what's going on feel like a luxury--at the time I was drifting from waterskiing to bartending to studying and back and forth quite a bit. The time I started was literally the same day I got my 2nd computer, as I knew the 1st wouldn't handle it, and I got #4 half a year ago. After moving to Finland in 2010 I became more and more interested in the game and the site and eventually became a real regular when I launched my MD, Siilijoki (Hedgehog River).

Over the years, some of them more difficult than others, SC4D and the people that make it what it is became more important. Trying to meet SC4 friends from many cities in the world would be the first thing I'd think when going there and meeting friends in Amsterdam has become a yearly tradition. I went from following exclusive NAM development and going for a pretty green badge for 32 posts next to my name to owing Devotion everything in some ways :D Being a leader in the site for the last few years I've done my best, when I can and it doesn't severely undermine my RL projects, to keep it possible for others to enjoy what I have. It's definitely worth noting that the site and Jeroni aren't trying to squeeze anybody for money and leadership is just focused on keeping our community flourishing, now and years into the future! And I can assure anybody wondering that that is our goal on all levels of site leadership.

Building an airport can only be entertaining for so long, especially if one has new plans he hasn't tried before. I definitely have more interest in developing the airport tile, have progressed with it, and have a much nicer runway to build off of, but started this region based on plans for the central tile. That process is still in it's early stages but I think there's more than enough to warrant an update (this tile was literally empty at the last point I updated Siilijoki).

Anyway, here's the latest:
(https://i.imgur.com/wOvXgZj.jpg)

It's all HD but I guess industrial scale means it looks better from further out--plus there's a lot of details to fill in in the area. The waterfall looks awesome though and this is only half of it. Re-lotted Poseidon falls to be closer to the edge and have 2x-3x flow ;)
(https://i.imgur.com/70zhanN.jpg)

(https://i.imgur.com/IP7fGIu.jpg)

This is how the city actually looks in that area. CP's awesome new releases are incredibly helpful for such things with their slope tolerant custom foundations and variety of angles. Doesn't matter which side of the Atlantic if you have these beauties :D
(https://i.imgur.com/qnua2n4.jpg)

This interchange was one of my major projects:
(https://i.imgur.com/XFRYsn1.jpg)

But I later compressed it a bit to fit in the way I wanted with the western, RHW6/8, needing to curve straight north in a limited space. The rails are meant to be major commuter and regional lines using flyovers and tunnels before the station to not have to cross each other at-grade. The southern line carries commuter, regional, and, with the second set of two tracks, high-speed international line.:
(https://i.imgur.com/ZhNiIGz.jpg)

This one is the southwestern freeway leaving the central tile where the freeway has a major connection to the tram-in-avenue that runs a direct path all the way to the central station (which will also be heavily customized with an extra train shed or two)
(https://i.imgur.com/Y5Ah4EE.jpg)

I'm planning a roundabout as a central part of the inner city's roads. JENX bourse de commerce/arch de triomphe provide an awesome way to use a lot to do stuff that RUL limits would push things beyond my talent--even if I don't find the time and talent to make it all work I can at least get it to look perfect (there will be two tram stops in the middle of the roundabout) :D
(https://i.imgur.com/eJUqYxf.jpg)

Regarding that roundabout, I'm also considering the SW connection being TIR, with wider geometry to accommodate stations and decorations and came across this old texture (with old geometry) that made me more interested in the idea:
(https://i.imgur.com/BJx1lqx.png)

Here's the initial work on that roundabout's textures:
(https://i.imgur.com/IzUeOMF.jpg)

I hope you enjoyed my little bit of a show attempting to tribute SC4D
Title: Re: Siilijoki
Post by: Akallan on November 23, 2017, 05:35:04 AM
It's crazy! It is very beautiful the pictures that you present, I love this little river, there are many good ideas around this one! I also see that you had a lot of fun with the transport networks, they are really nice to watch! Good job, can not wait to see more! :popcorn:

Thank you so much for the nice compliments! Am really hoping I can really get back into things and hopefully continue to offer you entertainment and pretty pics :D Thanks again buddy :)

-Noah
Title: Re: Siilijoki
Post by: kelis on November 23, 2017, 07:36:44 AM
My friend you have a computer in your mind, right ? Those interchanges are crazy !! I can't wait to see that roundabout completed.

I would like to thank you for that tribute on SC4D and it's birthday and for that you are doing and you did for the community, thanks  &apls &apls

Thanks so much my friend, I'm glad if my little tribute offered a bit of something nice to the people of this great site. I very much hope to contribute more as time goes forward and having such nice support certainly helps keep my love of SC4D going or maybe even growing ;) Do still have high hopes on finishing the roundabout, though now it'll be situated in a new city, but one sharing much in common with the one here. Hopefully I'll even get it functioning well and pass it along for others to enjoy. And the day I stop with the crazy interchanges will be the day--I don't know, some day that would just never happen  ::)

-Noah
Title: Re: Siilijoki
Post by: Tyberius06 on November 23, 2017, 08:39:35 AM
Woooow!!!!

Those highways! I got a lot of inspirations from the way how you build up your highway and railway system. I'm the middle of a lot of background project and the last 2 months I didn't open up either of my cities, but recently seen WIP city project from others (including you) gave me ideas. :) Thank you so much!
Oh, I don't know what is your plan with the already showed very nice new tram-in-avenue textures of yours, but whenever they will be ready, I think it worths a release. :)
Thanks to showing these nice pictures!

- Tyberius

Thanks Tibi, very glad to provide ideas! I haven't been actively working on the texture set in a while but do hope to resume. In the meantime I make all my working files available on request. Lots of work still to be done with them but there's enough done that they're fairly usable.

-Noah
Title: Re: Siilijoki
Post by: brick_mortimer on November 23, 2017, 10:23:15 AM
Quote from: noahclem on November 22, 2017, 07:38:51 PM
...I hope you enjoyed my little bit of a show attempting to tribute SC4D
I always like a good show ;D

Your attempt to pay tribute to SC4D was succesful, don't you worry  &apls

Thanks a lot, glad I didn't disappoint :)

-Noah
Title: Re: Siilijoki
Post by: Seaman on November 23, 2017, 11:38:53 AM
Quote from: Tyberius06 on November 23, 2017, 08:39:35 AM
Woooow!!!!

Those highways! I got a lot of inspirations from the way how you build up your highway and railway system.

I can second that. I've actually downloaded some of your transit network pictures and spent quite some time analyzing them in order to get some inspirations. In respect to RHW and RRW, I consider your style to be exemplary.

Can't think of a lot nicer compliment--thanks ! Very happy to offer ideas and inspiration :)

-Noah
Title: Re: Siilijoki
Post by: Themistokles on November 23, 2017, 02:47:52 PM
Firstly, it is very interesting to read your reflections on the site and the game. Even though RL allows one time sometimes and sometimes not, SC4 always comes back. You and all the other administrators are doing a wonderful job to allow us who do not have time to participate that much a possibility to enjoy and share aspects of the game.

Secondly, you know what I think about interchanges in general, but I have to say... those are works of engineering art! I especially love how they snake around the rails and the rails weave through them.

Thirdly, that roundabout and tram station are going to be epic! &dance :sunny:

Thanks a lot! Really an honor to have a chance to help out with this site and I hope to be able to be more active with it :) And I'm tickled you like my interchanges given your feelings about them--though I think we share a lot of the same feelings on that, just with rather different conclusions. While I don't plan on returning to the previous region at present the content projects started there like the tram stuff are very much still intended to continue.

-Noah
Title: Re: Siilijoki
Post by: art128 on November 24, 2017, 03:07:22 AM
Interesting approach with the power plants along the river waterfalls. These interchanges are absolutely marvelous. I have no idea how you can come up with the designs of them and manage to create them so well in the game.

Also looking forward to the roundabout. :)

Thanks a lot man! I'm wanting to do something pretty similar with the power plant and waterfall again but not sure how or where--hopefully I can sneak it in somewhere anyway; the northwest section seems designed for that. Thanks for the kind words on the interchanges and roundabouts :)

-Noah
Title: Re: Siilijoki
Post by: Gugu3 on November 24, 2017, 05:00:18 AM
Oh my...this is just incredible! I have always loved how your transport system fits the surrounding environment...but this one is just insane and so complex too!!! Great work

Thanks a lot Guglielmo! Will try to do the same type of system again here ;)

-Noah
Title: Re: Siilijoki
Post by: Badsim on November 24, 2017, 07:35:09 AM
Hi Noah ,

Anyone would have to be blind or a completely stupid person to do not measure your involvement for our community and the game ... well , at that degree of involvement , it becomes everything but a game . Unfortunately , not obvious to avoid that this « everything but a game » turns to an addiction , with its cycles of pleasures and frustrations ... personally , as long as I have more pleasure than frustration , I can live with the awareness to have a deep addiction .  :)

BTW , I can see greatness everywhere in your pictures , whatever the subject matter you're broaching . I'm particularly fond of what you did with Poseidon's Mods ... I feel the need to copy that ... urgently ! :thumbsup:

&apls &apls &apls

Cédric.
Title: Re: Siilijoki
Post by: noahclem on July 09, 2018, 10:15:07 AM
Thanks so much to everyone for the last warm response, especially those I've not yet thanked (for whom replies are now half a year overdue :D )! I hadn't realized quite how long it's been since I updated or how much I've actually worked on and not shared. I decided not long after the last update to scrap the region and worked for quite a while on yet another new airport. In both the new and old cases I hadn't actually created a new region but was just working on tiles I planned to later integrate into a real region. In both cases I'd originally planned to hand-terraform it to my plans but a while back I decided to use RL ones since the main point of starting the new region was to use fjords and I doubted my ability to do them very realistically. Not finding a map that had all I wanted I decided to stitch several together, thereby also allowing myself more unique terrain to build on. The process has been long and pain-staking, especially as my laptop's performance seems to have declined significantly and I was getting a ton of lag in GIMP with the huge images involved--I started with 24x24 large tiles to be able to see, compare, and integrate the regions involved, over 6000px square with lots of layers, including 2 for everything (grayscale topo ones and terraformer-colored ones) with file sizes upwards of 300MB. Finally, I've finished the first rough draft, which is the final of this sequence of progress shots:

(click)
(https://i.imgur.com/tEsqWCZ.jpg)

(https://i.imgur.com/RBQcGKR.jpg)

(https://i.imgur.com/6GnmctJ.jpg)

(https://i.imgur.com/ji2Lu0x.jpg)

I've now got it down to a "slim" 20x20 or 80x80km or 1600km^2. I believe there are now 10 separate maps included with at least one that should be familiar to some, albeit rearranged into three separate chunks with changes to elevation and orientation as well. Since fjords and other glacial geography were much of the goal everything's from high latitude and/or high altitude regions. I'm curious of any of the regional terrains are recognizable though they very well may not be since they've been chopped up, rotated, and sometimes scaled in all three dimensions.

The main city center is planned for the island just south of where the two northern fjords encounter a transverse wateraway. There's still a considerable amount of work to be done to get the map into relatively finished condition, mostly terraforming the numerous remaining rough edges where non-watery parts of maps meet. I also plan on extending those two northern fjords up to the northern border, extending the northeast river toward where those fjords end with a delta, and possibly adding more interesting stuff to the mountains like a very high massif west of where the western fjord meets the northern border and an additional volcano that's not isolated from other mountains. Before that though I think I'll start building. Getting a bit tired of pixel-pushing :D

I think I'll post an update fairly soon on the work on the "new" airport and any map progress. Hope you found this interesting :)

edited attempting clarity with area figures
Title: Re: Siilijoki
Post by: Alan_Waters on July 09, 2018, 10:32:42 AM
It's grandiose!
I will not say that this is mine, because many mountains, and little space for cities, I like the more densely populated landscapes, but the work is done immensely.  :thumbsup: :thumbsup: :thumbsup:
A lot of respect!  &apls &apls &apls

Thanks! It's indeed very difficult terrain for city building--maybe even worse than it looks :D But I'll be adding flatter area around the main city area I mentioned and smooth out that island as well, either manually or just by scaling elevation down in terraformer. There's also pretty flat spaces for smaller towns in the southeast, southwest, and northeast and I'll flatten other areas as needed--very sloped area is just too much of a pain to work with for more than a small part of development

-Noah
Title: Re: Siilijoki
Post by: Seaman on July 09, 2018, 12:06:17 PM
Wow, what a plan. It's kind of a meta-project since the beautiness of the region will only be seen outside of SC4 by stiching?

Quote from: noahclem on July 09, 2018, 10:15:07 AM
I decided not long after the last update to scrap the region and worked for quite a while on yet another new airport.

[...]

I think I'll post an update fairly soon on the work on the "new" airport and any map progress. Hope you found this interesting :)

You have me on the edge of my chair, here!  :D

PS:
In case you need some help with the fjords, you can ask Slartibartfast (https://en.wikipedia.org/wiki/Slartibartfast). I think he has done tremendous work in Norway. He really loves their "lovely crinkly edges" and argues that they give a continent a lovely baroque feel...

Once I get the elevations between the different region segments to transition smoothly (what I'm calling stitching together) it should look pretty nice in the region view but the biggest advantage will be the quality and variety of different terrains involved. This project both reminded me of how many great maps there are out there and was, for me, unprecedented in that I actually put all the interesting regions into the game and peered around, finding lots of neat stuff I otherwise wouldn't have. I will definitely share the other developments sooner than later--only have an overview handy right now and would rather show some more detailed stuff at the same time I give away the whole plan and layout of that whole area :)

I hope Slartibartfast would be pleased  ;D  I'm a Douglas Adams fan and it also turns out that he's referenced in this (https://community.simtropolis.com/files/file/25688-alesund-norway-more-of-slartibartfasts-handiwork/) map that is one of the regions I've used ;)

-Noah
Title: Re: Siilijoki
Post by: Gugu3 on July 10, 2018, 01:08:09 AM
Great to see you back with new content Noah! Looking forward to seeing where this goes... :thumbsup:
Title: Re: Siilijoki
Post by: brick_mortimer on July 10, 2018, 02:43:14 PM
Your new map looks impressive!
That's the kind of effort I'm not willing / able to make.
If it comes to terraforming I'm quite lazy. Either I go for a flat region, or I take a premade region and that's it  ;D

Btw, if you're honnoring Slartibartfast I suggest you make your region 42 x 42  $%Grinno$%

Looking forward to what you will do with it   :thumbsup:
Title: Re: Siilijoki
Post by: Sunset_baby on July 13, 2018, 12:08:45 PM
Hi Noah!

In your november update, I notice that you are using a custom el-rail texture mod (if only for terrain smoothing).
If I recall correctly that very similar to something Buddybud was working on long ago.

Is this mod back in the works again? Will it (hopefully) be a part of a future NAM update?
Title: Re: Siilijoki
Post by: noahclem on January 11, 2019, 01:15:43 AM
Happiest of wishes for you and yours in 2019!!! Things have progressed here but (shockingly) I've been having trouble drawing the line at which point whatever work I'm up to should get at least a public progress report, if not something better. This won't be the first new year that I make an effort to adhere a bit more closely to that lofty goal ( ::)) but at least the arrival of 2019 seems to have given me enough of a nudge to finally post a thing or two.

EDIT: this update got delayed by about everything I could imagine, even needing to find new image hosting (and then to re-find pics planned for sharing), and while that was the least of my problems I pushed through just to get it behind me while leaving a good bit of silliness and not-particularly-refined plans or presentation I'm sure. Hope you'll bare with me.

Fortunately I did finally finish my fjord-forward, famously frozen, fell-infested, fully forested region that I started stitching together almost a year ago. Moreover, there's a multitude of much more mountainous mega-peaks making mere miniatures of more minor mounts that might make many mates moan when a mention of ascension is rumored to be murmured. The game's altimeter gets well into the "redline" in multiple areas of the map, with the highest aforementioned peaks being borrowed from the Karakorum range and with not-as-vertical-but-very-voluminous volcanic vistas that are mostly borrowed from Kamchatka (NORO). Hopefully the alliteration bug is out of my system  ??? 

click for full size
(https://i.ibb.co/TqbY8X7/Vuonisilta20181120.jpg) (https://ibb.co/dJLj29V)
In any case, I really am happy with how the map turned out, though I will likely make substantial changes to it in the future, most obviously cleaning up some seems, but probably adding new features as ideas, suggestions, and possibilities reveal themselves. The extreme relief will cause tons of headaches in building cities and transit but the potential for top-notch, scenic transit connections appears very real--note my intentional placement of watershed divides in multiple places in order to require tough mountain roads with tunnels, passes, switchbacks, and loops.



After finishing the map much of my attention has gone to bridges--they're real fascinating in the real world and have so many possibilities in SC4! For me they've always been a huge limiting factor in game but after intense study of how they work in RL and SC4 I'm eager to put in some solid work in the area. I've got a number of side projects with those but the main thing has been trying to adapt srainy's Shanghai Minpu cable-stayed bridge to work well in the game. The author tried working with the NAM to get his bridge working with that mod and up to standard but apparently due to language trouble or lack of time or interest he decided to do an as-is release on ST rather than have the files just sit unused and un-shared. It's never been as big of a problem but bridges require a single controller to reference them in much the same way you can only have one (conventional) NAM controller and the release required a manual edit of that file's text which, combined with the unusual "MHW8" implementation, resulted in it getting almost no use. Taking him up on his suggestion to bring things up to NAM standards, I've made modifications to the IIDs so that a new or modified controller is no longer required, and made changes to the models and textures and introduced a suspension bridge variant as well: the cable-stayed version will never really function right over a range of possible lengths until new bridge RULs are made for it I'm really hoping someone else might still be willing to deal with that end of things  ;D  It's nothing too tough but I kept making syntax errors trying to edit it and it needs to be told exactly how to handle a couple hundred lengths or so. I'd rather use my energy to get frustrated about something else, like an extended width transition in the first 3 or so tiles ;) Anyway, here's some pictures of work on that,

Here's the original-but-re-IID'd cable-stay alongside a remodeled and retextured suspension variant:
(https://i.ibb.co/bFmwV5T/2-minpus.jpg)

Perhaps my favorite skin texture, I was real disappointed to notice how similar it looked to the Maxis long suspension bridge. Still great though, and it features the wider/normal width upper deck paired with a full-width lower deck, which allows the truss work of the model to be easily visible.

(https://i.ibb.co/DbHkrMm/bridgebluewidebottom.jpg)

The "skins" remain something of a WIP but I call this cor10 after the steel that's designed to weather and maintain its appearance like that. Note narrower lower deck but same tower crossbar height as the previous one, lower than in the first pic.

(https://i.ibb.co/yqm7K8B/cortensusp.jpg)

The bridge models use two main .fsh files for their textures and this is an example of one. I had high hopes for this "aluminum"-patterned light blue but it just never looked right at scale.
(https://i.ibb.co/ZmVjVJm/decktexture.jpg)
I'd want to avoid large-scale RHW texture changes almost like the plague but I'm really happy with the highway texture! The original concrete wasn't me but everything else I made from scratch. I've not yet encountered a scenario where the lower deck rail would even be visible, much less have a chance at functioning, but I like the way my HSR one turned out too (no doubt also better suited to relatively short bridge spans than a whole region's worth of HSR) and that one was all from scratch...

(https://i.ibb.co/bJkTv1n/endpieces.jpg)
Wanted to go into road deck texture again. The non-end models are modified by me for narrower median (75cm wide concrete anyone?), having a usable/existent shoulder, and adjustment of UV mapping to have the fsh texture fit without any stretching or compression. The left-hand end model is original while the right-hand one shows the width transition I'm working on and hoping to extend over ~3 tiles. I've kept the lane width similar to srainy's at a bit under 4m, noticeably less than RHW but a good bit wider than major, urban, 8-lane bridges (NYC's GWB's 14 lanes are less than 3m each for example), which I think will suit almost everyone aesthetically if the transition is done well, though a bridge drawn in the conventional way like this will lack true 8S capacity and thus not please some. Fear not though, I've already drawn up a compact 6S version ;) My view is that several width and height combinations, not all of which need be installed and potentially clog bridge selection, would be the ideal outcome here.


Almost thought I'd be done with bridges for today but thought I better show this one off. Cosmetic only for now, though the streetlight placement isn't really helping that cosmetic label :D  I do hope we'll get this one to work one way or another.
(https://i.ibb.co/dDp8vqn/TIAAlexandernight2.jpg)


Time to be done with bridges for a bit  ;D  I'm planning my city's central station as Gare du Nord, fittingly sitting a couple km north of this station, which is not a terminus but is a secondary central station where all trains stop (final implementation along this style would involve custom lots with underground rail or tunnel to leave the station in both directions). I've struggled to come up with anything I'm particularly happy with for it and may well revise things as soon as a suitable train shed prop came about but i'm relatively happy with a setup building off of this. If the terminus has 12 tiles/24 platforms then maybe 8-10 tiles is about right for a station in this type of environment? Hope I'll get a chance to show off the actual development and planning of the city pretty soon but no promises ;)
(https://i.ibb.co/PZtCHZ1/florsay-station.jpg)

If you made it this far, thanks! :D
Title: Re: Siilijoki
Post by: manga rivotra on January 15, 2019, 09:39:33 AM
The map is really very impressive!  &apls &apls &apls
Even more than the pronounced relief, it is the presence of water everywhere that seems to me to be the difficulty (or perhaps the great interest of this relief according to the point of view with which one approaches the thing  ::) ).
I can not wait to see you build this delta.  ;)
Bridge reskins are always a good idea because I think, it's been a few years now no downloads about it has been published, and your progress are very interesting.  :thumbsup:
Title: Re: Siilijoki
Post by: Gugu3 on January 16, 2019, 01:32:33 AM
Impressive as always! Love the map and the effort you have put inot bridges!

Big fan of railways so can only be excited by the work on the central station!

Keep it up
Title: Re: Siilijoki
Post by: mattb325 on January 16, 2019, 12:21:35 PM
Awesome work with the map  :thumbsup:. I love what you've done with the central station and those bridges are brilliant. If you hadn't pointed out the lights I'd never have noticed  ;D
Title: Re: Siilijoki
Post by: noahclem on April 27, 2020, 10:47:44 AM
Please mind the gaps :D Anyway, thought I'd post now after finally getting my new map's basics together--hopefully I'll find good ways to fill in the gaps, though I've already cleared up the biggest stitches where maps meet near the city center. The core of the map is the heavily fjorded Tofino in the northwest and the aptly-named Noatak in the southeast. Others included are Mt Russell (halved topography from part of my last map in the southwest), Thunder Bay (east of city center), and Quebec City (northeast quadrant).

Blue for motorways or major highways, red for rails, purple for HSR. First (rough) draft

(https://i.imgur.com/MqW9cux.jpg)

Here's a fun project I started after coming to terms with my limitations as a batter and the limitations of available 3DS max: just editing fsh files
(https://i.imgur.com/LMDL7UR.png)

Because everyone needs a drunk tram for some reason:
(https://i.imgur.com/m5fyKlR.png)

And finally, in these troubling times, stay safe, stay sanitary! (don't swim in our toilet!)
(https://i.imgur.com/ZQDcThN.jpg)