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Show us your Highways!

Started by Travis, April 21, 2007, 09:00:33 PM

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Gurning_Chimp

Quote from: mike3775 on November 15, 2011, 07:16:33 PM
Quote from: Gurning_Chimp on November 15, 2011, 04:03:21 PM
Quote from: dogma555 on November 15, 2011, 03:51:39 PM
THERE ARE DOUBLE DECKER HIGHWAYS NOW??!!!  :o :o :o :o :o :o :o :o

I CAN NOT KEEP UP.. JUST CAN'T!! Who would have thought that back in 03, we'd have 10 lane highways and double decker roadways.. unbelievable work NAM team.. and its always great to see everyone's take on an interchange.. there really are infinite possibilities..

Just wait for the 10 lane double deckers! Or the railway/road double deckers!

If they make a 10 lane double decker, I will have a crapload of additional room to zone for more residences and businesses(IE porn and gun shops - see oddity thread to get the joke  lol)

I saw that!  :D

I recently got the Starbucks corner with apartments on top addition, when I loaded in Bay City, no joke. Starbucks popped up everywhere So I had to delete the growable version and only keep ploppable.

Haljackey

Rebuilding a RHW from a 2 lane mountain road to a 4 lane expressway.

Before:


After (zoom in):


Another pic:

Tarkus

Quote from: mike3775 on November 15, 2011, 07:16:33 PM
If they make a 10 lane double decker, I will have a crapload of additional room to zone for more residences and businesses(IE porn and gun shops - see oddity thread to get the joke  lol)

You mean you're trying to do a recreation of Springfield, Oregon? :o

On a more serious note, the only other DDRHW currently planned is a DDRHW-8 . . . mainly as it splits nicely into two DDRHW-4s.

-Alex

mike3775

Quote from: Tarkus on November 18, 2011, 05:08:40 PM
Quote from: mike3775 on November 15, 2011, 07:16:33 PM
If they make a 10 lane double decker, I will have a crapload of additional room to zone for more residences and businesses(IE porn and gun shops - see oddity thread to get the joke  lol)

You mean you're trying to do a recreation of Springfield, Oregon? :o

On a more serious note, the only other DDRHW currently planned is a DDRHW-8 . . . mainly as it splits nicely into two DDRHW-4s.

-Alex

I guess so  lol

A DDRHW-8 would be sweet

bat

Nice work on that highway, Haljackey! :thumbsup:

art128

Here's something from my MD...

I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Gurning_Chimp

 &apls Bravo art! Looks a lot like the M25 around London with the traffic!  ;)

Where did you get the underwater tunnel by the way?

Dantes

Futuristic and fantastic Idea !  :thumbsup:

kbieniu7

Thank you for visiting Kolbrów, and for being for last ten years!

art128

Quote from: Gurning_Chimp on November 20, 2011, 10:59:27 AM
&apls Bravo art! Looks a lot like the M25 around London with the traffic!  ;)

Where did you get the underwater tunnel by the way?

Thanks!  The underwater tunnel is made of two different lots, first the Tunnel aeration building and the trashy avenue lot by Glenni


Quote from: Dantes on November 20, 2011, 11:00:43 AM
Futuristic and fantastic Idea !  :thumbsup:

Not really futuristic.. It is inspired by the Shuto Expressway tunnel in Tokyo!
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Gurning_Chimp

Quote from: art128 on November 20, 2011, 11:41:26 AM
Quote from: Gurning_Chimp on November 20, 2011, 10:59:27 AM
&apls Bravo art! Looks a lot like the M25 around London with the traffic!  ;)

Where did you get the underwater tunnel by the way?

Thanks!  The underwater tunnel is made of two different lots, first the Tunnel aeration building and the trashy avenue lot by Glenni

Thanks mate, also, do you need to build the tunnel on the surface first then sink the water, or is there another method for this? I hear you can use subway tunnels as road tunnels on some lots. Is the trashy avenue one of these?

io_bg

Great pic, Arthur :thumbsup:
Gurning Chimp, these lots convert the road traffic to subway so there's no need to raise or lower the terrain. You have to do that only if you're using Maxis' tunnels.
Visit my MD, The region of Pirgos!
Last updated: 28 November

Gurning_Chimp

Quote from: io_bg on November 20, 2011, 11:56:52 AM
Great pic, Arthur :thumbsup:
Gurning Chimp, these lots convert the road traffic to subway so there's no need to raise or lower the terrain. You have to do that only if you're using Maxis' tunnels.

Sweet, I may have to download that then!

mike3775

Does that tunnel actually work?  I ask because reading the comments, it seems the last few posts for it states that the sub connection doesn't work

Gurning_Chimp

Quote from: mike3775 on November 20, 2011, 12:31:07 PM
Does that tunnel actually work?  I ask because reading the comments, it seems the last few posts for it states that the sub connection doesn't work

Apparently not UDI (for obvious reasons). I'm going to be trying ILL_TONKSO's underground motorway tunnel mod once it's downloaded, I'll report back and tell you lot if that one works.

Gurning_Chimp

It doesn't seem to, however that maybe because I put the tunnels too close together, allowing for a subway connection. Maybe if I don't allow the lines to touch, they'll work.

mike3775

Quote from: Gurning_Chimp on November 20, 2011, 01:32:16 PM
It doesn't seem to, however that maybe because I put the tunnels too close together, allowing for a subway connection. Maybe if I don't allow the lines to touch, they'll work.

That shouldn't matter, I have put two 1x1 substops next to each other before and both had usage(one was to relieve crowding from an overused one).  I have done the Big Dig lots with two near each other and both worked

Gurning_Chimp

Quote from: mike3775 on November 20, 2011, 01:37:25 PM
Quote from: Gurning_Chimp on November 20, 2011, 01:32:16 PM
It doesn't seem to, however that maybe because I put the tunnels too close together, allowing for a subway connection. Maybe if I don't allow the lines to touch, they'll work.

That shouldn't matter, I have put two 1x1 substops next to each other before and both had usage(one was to relieve crowding from an overused one).  I have done the Big Dig lots with two near each other and both worked

Does length of the tunnel matter? I had a fairly long tunnel.

mike3775

No, I had a city once where it was an island and I had the big dig go underground right after the neighbor connection and go all the way to the other side and come up to a neighbor connection and had the offramps on the island and they took it

Gurning_Chimp

Quote from: mike3775 on November 20, 2011, 02:32:23 PM
No, I had a city once where it was an island and I had the big dig go underground right after the neighbor connection and go all the way to the other side and come up to a neighbor connection and had the offramps on the island and they took it

Wow! They need to make Big Dig LHD!