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Signage Piece Mod (SPM)--Now SCoPE (Signage and Cosmetic Piece Extension)

Started by Tarkus, April 06, 2008, 08:20:43 PM

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nerdly_dood

Here's what I would like to see in a SPM release:
Road in 25, 30, 35, 45 and 55
One-way Road in 25, 30, 35 and 45
Street in 25, 30, 35 and 45
Avenue in 35, 45, 50 and 55
Maxis highway (elevated and ground) in 55, 60 and 65
RHW-2 in 55 and 60
RHW-4+ in 55, 60, 65 and 70

All American style, in miles.
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Splime

As far as any highway speed limits go, there should be signs for up to and including 80 mph, or 130 km/h. I think the best approach to the signs would be to include all speeds in increments of 5 for mph, 10 for km/h, up to (and probably past) 80 mph or 130 km/h, with a no speed limit sign too. That way, the user has the freedom to set the visual speeds as they see fit. There's no reason for someone to not be able to have a 90 mph highway if they want it... (and it's safe).

And for the record, there are in fact 80 mph signs in the US. Texas, to be exact.

Shadow Assassin

QuoteThere's no reason for someone to not be able to have a 90 mph highway if they want it... (and it's safe).

Remember, only a road is as safe as its occupants. If they all drive like idiots, of course it won't be safe. :P
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j-dub

I have never seen a 105, 110 speed limit sign. I think 100 is the max cut off. That sign has long been taken out of my state, as was the end speed limit sign. The 100 mph I was refering to the crash course place. You shouldn't see anymore speed limit none's on the road now. I don't feel completely safe at 80. In fact being in a limo sideways at that speed, makes me want to vommit, its too much to handle. Just because this highway is ten lanes wide, people think its a race track or something, you then have plenty of cars going 100, and motorcycles driving on dashed lines. Not for the inexperienced. You have to be going between 80-90 to be safe even though your also well over the speed limit. Videogames taught me how to handle this real life driving situation. When they install speed cams real soon, this too shall pass. Then again, there is no such thing as safe, even if people weren't driving like idiots on the highway. They did wan't cars to go into three digit speeds at one point. There is this car in my state, some US government party ordered it to be destroyed because they didn't want you to know about it, its driverless, and all I know is at 300 mph the glass darkens, so you can't see out of it, so you won't be scared. I'd be motion sick from that. So no, high speed not for me, but is anything past 80 out of the ?

MandelSoft

80 mph... That's about a 130 kph! I think there's a logic reason why you don't see 100mph signs. The only country in the world where you can drive faster than that is in Germany on the Autobahn.
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Shadow Assassin

QuoteThe only country in the world where you can drive faster than that is in Germany on the Autobahn.

And even then, it's only limited to 155mph (well, the cars are limited electronically to that... am I correct?)...
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Andreas

It's somewhat of a myth that you can drive "as fast as you want" on German Autobahns. ;) At least half of them do have permanent speed limits, varying from 80 km/h (50 mi/h) if the Autobahn is in bad condition or near a residential area (usually only valid at night in that case) to 130 km/h (80 mi/h), and a rising number of Autobahns is equipped with electronic signs that apply speed limits and other regulations due to the traffic situation or weather condition. 100 or 120 km/h (60 - 75 mi/h) is very common in many areas.

For all Autobahns that are not restricted, there's a suggested speed of 130 km/h, this means you can drive faster if you want, but if you are involved in an accident or something like that, you're held responsible for "speeding" nonetheless. Usually, the mayor Autobahns that cross the country are always packed with cars and trucks, so you can rarely go much faster than 150 km/h (90 mi/h) or so.

This means only secondary Autobahns in rural areas with less traffic are really capable of speeds of 160 km/h (100 mi/h) and above - and as Shadow Assassin pointed out, there's a "Gentlemen's Agreement" among the producers of luxury and sports cars, so they won't exceed about 250 km/h (155 mi/h), even if the engines could go faster than that.
Andreas

Meastro444

you would be a madman if you go that fast.

my nephew has a Porsche Cayman S, and he took me to the autobahn. we went 225 kph... it was really scary.
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nerdly_dood

#68
My dad's truck would explode if he tried to drive it at more than 80 miles an hour.  If I had the occasion to happen by a stretch of German Autobahn with no speed limit (or even one that's maybe 150km/hr) I'd pull over and close the tailgate so as to allow for more aerodynamic-ness. Of course, the engine has been threatening to die for quite awhile, so it probably would do rather badly on the Autobahn - and seeing as it's the only vehicle for me, his wife (they got married last friday) and their unborn child due in february, I think we need a new car, don't you?

Kinda ON TOPIC Okay, well then add speed limit 80 to the list of American highway signs.  If there's demand for it then it may well be included.

And BTW, there is no higher speed limit in Virginia higher than 65mph.  Of course you could drive faster but that would risk passing a state trooper, and they have those newfangled Dodge Chargers so unless you have a Ferrari or something they would probably catch you. (And Virginia does have some very flat land to allow for higher speed limits, but on Interstate highways in the mountains the speed limit is also 65, usually 45-55 on US routes, but it's more densely populated in the eastern part of the state where i'ts flat)
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Tarkus

#69
Just a gentle reminder to everyone--stay on topic. :)  As interesting as the discussion may have been, it has little to do with the development of the SPM.  The project is a relatively low priority right now, so it will be awhile before I have anything significant to add here, more than likely.

I should also re-emphasize that much of the signage/props that this mod will use will be produced by third parties (not me), so this is not necessarily the time/place to ask for sign requests.  Once the mod is released, this thread can serve as a place where sign developers can show their work and take requests, if they so desire.

Due to the amount of other modding work I have going on, I will only be releasing the mod in a "default" setup.  There's too many possibilities for me to cover, otherwise.   But I will write up a series of brief tutorials to show those interested how to customize the mod to their particular tastes, and how to add signs, and users will be free to distribute their own modified prop family definitions and T21s for the mod.

So, please, no more detours in the meantime. ::)

-Alex (Tarkus)

j-dub

We would appreciate that Alex. It would be great to see some new parties' in on the band wagon down the road.

deathtopumpkins

Nerdly_dood:
Quotethere is no higher speed limit in Virginia higher than 65mph
Actually, you're wrong. I-95 from Petersburg south through Emporia and across the NC state line is 70.

Alex: That's an interesting approach to doing it, but I would think it would work best.
NAM Team Member | 3RR Collaborater | Virgin Shores

SimsReporter

Will This Include




These Types of Signs? (One's that tell you were the road is going)
Come visit My (SLR) Project Thread. Located in the Nam Creations Forum.

j-dub

There have been pictures of these in game used in the Three Rivers Region, so maybe...

Tarkus

Quote from: j-dub on August 22, 2008, 07:15:04 AM
There have been pictures of these in game used in the Three Rivers Region, so maybe...

Yes, those were ja/att's signs.  All one would have to do to interface it with the SPM would be to add his signs to the Prop Families.

The implementation David used in 3RR, though, was to make the signs into "trees"/flora, and plop them that way.  Ultimately, I think that way has some advantages over the SPM in a lot of ways--more control, ultimately.  I will probably still finish up the SPM, though, since there are some situations that it could still come in handy.

-Alex (Tarkus)

deathtopumpkins

I actually think that they both are just as good in terms of advantages/disadvantages, except that the SPM would be better in developed areas, as then you don't have to worry about leaving that open space to "plant" the sign in ("there are some situations that it could still come in handy."). I do, however, think that David's signs would be fine in the middle of nowhere.

The big disadvantage I've noticed using David's ploppable sign is that the rotation it's at is random, so I usually have to click 10-20 times before I get the one I'm looking for.
The big disadvantage I've noticed about the SPM is that the sign you get is random, so you would still end up having to plop the puzzle-piece several times before getting the one you want.
NAM Team Member | 3RR Collaborater | Virgin Shores

MandelSoft

Why not make several pieces each with a differrent sign? You'll get a long menu, but it saves time with plopping.
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j-dub

Well curve warning signs in my opinion are more of something that belongs exemplared, rather than planted.

imperialmog

Actually wouldn't the substitute for having such a long menu for different signs is to do what some other sets have done which is to build a construction piece which then opens up the list. This could also if there would ever be a large amount of signs to have subsets made by doubling the construction lots. I do hope to see this started up again since it sounds like a few mods are nearing at least a new version soon. I see plenty of road signs already made it seems it is just setting them up in a correct format that doesn't take a space next to a road is what needs to be done. Now would there also be a way of putting the correct signs in the approprate place automatically? I have seen this done in a mod where they put exit signs for the RHW's which is real nice.

bob56

#79
This might have been answered earlier, but would it be possible to make the signs so you can plop them so they show up on lots, like in yards? This really would help the space issue.

Thanks

EDIT: This is a great mod! cant wait for it!
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