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FLEX Turn Lanes (FTL) and Related Projects - Development and Support

Started by Tarkus, August 01, 2009, 09:36:25 PM

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KoV Liberty


My new MD. Check it out if you wish.

Adrian, I miss you man.

Kitsune

~ NAM Team Member

Original



Original

Oh thanks! :)

In Manitoba we call it an off/on ramp (highway or not).

But then again Manitoba is very different from Canada and the rest of the World.

pagenotfound

Im back baby! Everybody do the Bendah!

KoV Liberty


My new MD. Check it out if you wish.

Adrian, I miss you man.

j-dub

In the past, there actually was developer talk of right turn lanes, but if that really is the case, it will be a real long while.

Tarkus

Quote from: j-dub on August 11, 2009, 10:22:21 AM
In the past, there actually was developer talk of right turn lanes, but if that really is the case, it will be a real long while.

May not actually be that long . . . ;)

And to answer the slip lane question--yes, absolutely.

-Alex

Original

Quote from: pagenotfound on August 11, 2009, 06:35:31 AM


anything like this coming?

Alex, do you think this will take up an extra tile or two?

Nique

Proudly developer of

CityMaster563

#91
I showed this image long ago in the Rural Highway Project thread, but I think that this is the perfect place to bring this image back up:
http://img194.imageshack.us/img194/1309/nwmintersection1.png

This photoshopped image shows how a wide 6 lane avenue intersection looks like. This one only has 4 lanes, but I think 5 lanes is a good number. I hope that this will be possible in the future
Coastland Region: The SC4 Story:
http://community.simtropolis.com/journal/4478-coastland-region-the-sc4-
story/
The story of two major counties, Ashville and Coastland, battle out to have an individual city reach 1 million sims, but a major storm destroys one city, and a major. What will now happen?
Coming soon: SimCity 4, Full 3D Art (a museum tour)

KoV Liberty


My new MD. Check it out if you wish.

Adrian, I miss you man.

Original


jgehrts

Nique - the only problem with that intersection is that traffic in the through lane, when going straight forward, would end up in the opposing left-turn lane on the other side of the intersection.

Pat

ummmmm wow!!! OK Ive been out of the loop a bit unrelated but wow!!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie


TmiguelT

OMG  :o NO WAY ..... is that real or am i dreaming?  &apls....

I think TuLEP will be the most download content from the NAM team when it is release..  &apls

sithlrd98

Now thats what I'm talking about! Excellent job...been a long time coming! &apls &apls &apls

Jayson

j-dub

Ew, this is tricky, two tiles, but when it comes to the math of having room for a sidewalk, getting the lanes centered, and having enough of a curve to make that right turn, guess thats necessary.

On Alex's style
Pro: seems like it would align to scale Con: Takes up two tiles

On Nique's style
Pro:only takes 1 tile Con: offset lanes, however if both options were considered, this space saver could come in handy