Hi, I have a technical question that may be over my head. But here goes. In the SC4PIM there is a line under the Lots Category called "LotConfigPropertyFamily". And I was wondering what it meant. I have a number of duplicate files that have the same name and a clone remover identifies as the same but one file is twice as large as the other. The only difference I can find between the two files is that the larger of the two has "LotConfigPropertyFamily". So I was wondering what it meant to help decide what to do with the duplicate files. Thanks. Steve
Basically, the LotConfigPropertyFamily property identifies the prop/model as being part of a family :)
While Lotting, one would place this family of props/models on to the lot. When the building grows in-game, SC4 randomly picks one of these prop/models from the family as to be what we see. Examples would be different colored houses, and different types of trees.
From your other posts it seems like you have a lot of plugins. Many .sc4model and .sc4desc files have been put into mega prop packs so that families are together. The choosing of Family binary masks (? I am learning, I think), ex. 0x12345678, is something that SC4D oversees so that we dont overwrite each other. But that is a little over my head too.
Best bet for you, look at who made your .sc4model files and see if they have a MegaProp Pack up. Or just stick with the large. Check these files out one at a time with PIMX and you will see exactly what models are in them. You may want neither :)
Good Luck
Thanks for the response. You snuck it in there without me seeing it. Thanks again. Steve