SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: huzman on April 20, 2018, 09:19:27 AM

Title: Wind Mills
Post by: huzman on April 20, 2018, 09:19:27 AM
Since I'm totally a nerd with LOTs and Bats, I am hoping to find Wind Mills that have a foot print of 1x1 tiles.
I don't use big power factories until very late in the game, so...

If these 1x1 wind mills don't exist, maybe one of you could tell me how to go about it.

Thanks!
Title: Re: Wind Mills
Post by: Simmer2 on April 20, 2018, 10:25:59 AM
By wind mills I'm assuming you are referring to wind power generators?

If so then this lot should do it. They are 1x1. http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3546

Simmer2
Title: Re: Wind Mills
Post by: huzman on April 21, 2018, 12:28:04 AM
Thanks Master! That's exactly what I wanted and on top of that, i's beautiful!
Title: Re: Wind Mills
Post by: huzman on April 23, 2018, 08:25:28 AM
Looks like rushed to write my last above post before testing it.
So here is my lame question: after adding the file to my plugins, start the game and... I couldn't fine the 1x1 wind power generator!
Where could it be?
Title: Re: Wind Mills
Post by: Simmer2 on April 23, 2018, 09:10:46 AM
It will be under the power menu.

Just so you know, the model is static, not animated.

Simmer2
Title: Re: Wind Mills
Post by: huzman on April 25, 2018, 02:03:23 AM
Ah... right. Merci.
But it is huge in size!
Title: Re: Wind Mills
Post by: Silur on April 25, 2018, 06:32:06 AM
You can resize this with SC4 Model Tweaker tool.
Title: Re: Wind Mills
Post by: huzman on April 26, 2018, 03:29:02 AM
Silur : SC4 Model Tweaker? Really? I got the get into it...
Thanks friend.

EDIT few hours later: the Tweaker worked like charm! Nifty little soft...

Funny detail: The red blinking red light got left out, within the green circle...  ;D
Title: Re: Wind Mills
Post by: Simmer2 on April 26, 2018, 09:57:57 AM
Hello huzman

The blinking light is not part of the model therefore it cannot be "tweaked"

However if you open the lot with either XPim or LE, you can easily remove it.

Because the blinking light is an animated object, you will see it in the form of a green diamond. Just click it, delete it and then save the lot.

Simmer2
Title: Re: Wind Mills
Post by: mrbisonm on April 26, 2018, 08:54:17 PM
You can also lower the blinking light in LE, may do so for 2 or 3 tries, but it works, I do it all the time when I reduce too big models to my personal scale.

Fred
Title: Re: Wind Mills
Post by: huzman on April 27, 2018, 05:49:13 AM
Gentlemen, I'm much obliged...
I'm agonna try both tricks, yeah...
Title: Re: Wind Mills
Post by: vester on April 27, 2018, 01:56:42 PM
Didn't the STBT release a windmill. Not sure how big the footprint is.

Try the LEX, with Andreas as Author / Creator.