|Creator:||north country dude||Upload Date:||2009-08-26|
|Last Update:||Never||File Type:||Textures|
|Views:||6090||Category:||Dependency - Textures|
2,610 KB (v1.0)
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Single Track and new Multitrack switch combinations are included in this texture pack for Lot developers. Switch combinations are longer than standard Maxis switches and are more realistic looking. These designs came from the RAM development project and are being released so that Lot builders can make use of the RAM single track sets.
The primary use for the base and overlay textures is for prop placement within the lot you are trying to create. So far, all props work normally no matter where they are placed on the tile, eg; train cars and locomotives used as props will appear and disappear according to their schedule if that is what they are supposed to do. Static props will remain..., umm..., static.
Special Note on Textures used in the Lot Editor
Please keep in mind that textures by themselves CAN NOT be 'transit enabled', only lots can be 'transit enabled'. Also, you can transit enable the lot that uses these textures, but the game's automata will only use the 2 standard tracks in the center of the tile if it is used for Stations (Freight and Passenger).
The game will ignore the tracks on the left and right side within the tile and if you transit enable a tile with only a single track running through it, you may see train automata running across empty ground.
The only exception is custom made Path Files, which is beyond the scope of this Texture Pack. Future lots using these textures will possibly have custom Path Files.
|roni-m3||it\'s very nice||2009-09-20|
|Mas71||Thank you NorthCountryDude gain for great pack!||2009-08-27|