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Author Topic: RHW (RealHighway) - Development and Support  (Read 1908288 times)

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Offline GMT

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Re: RHW (RealHighway) - Development and Support
« Reply #12760 on: December 27, 2016, 05:16:33 AM »
Just what I understood from reading the last 20 or so pages  ;)

Thanks for the answer. gotta leave some room then for redesigning my network sometime down the road  :bnn:

... really, it is. I swear.

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Re: RHW (RealHighway) - Development and Support
« Reply #12760 on: December 27, 2016, 05:16:33 AM »

Re: RHW (RealHighway) - Development and Support

Offline Haljackey

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Re: RHW (RealHighway) - Development and Support
« Reply #12761 on: January 08, 2017, 10:30:53 AM »
Here's neat little trick I tried today:

If you use the RealHighway Disconnector piece on the middle tile of a RHW 6-C, you can fill it in with NWM triple tile TuLEPs. The result makes for a great RHW-to-arterial transition, as it allows you to build ramps nearby.

Example:
« Last Edit: January 08, 2017, 10:36:22 AM by Haljackey »

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Re: RHW (RealHighway) - Development and Support
« Reply #12761 on: January 08, 2017, 10:30:53 AM »

Re: RHW (RealHighway) - Development and Support

Offline kbieniu7

Re: RHW (RealHighway) - Development and Support
« Reply #12762 on: January 08, 2017, 10:46:26 AM »
Wow, that's very useful! Thanks  :thumbsup:

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Re: RHW (RealHighway) - Development and Support
« Reply #12762 on: January 08, 2017, 10:46:26 AM »

Re: RHW (RealHighway) - Development and Support

Offline Tarkus

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Re: RHW (RealHighway) - Development and Support
« Reply #12763 on: January 08, 2017, 06:52:54 PM »
Thanks, Haljackey--it looks like I may want to code in a conversion on the Type 130 FTL starters to support a 6C/8C median out the bottom, so the new system will also support that.

-Alex

Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12763 on: January 08, 2017, 06:52:54 PM »

Re: RHW (RealHighway) - Development and Support

Offline eggman121

Re: RHW (RealHighway) - Development and Support
« Reply #12764 on: January 09, 2017, 01:39:18 AM »
Just dusting off some old content that has sitting on my HDD ;D

Who like the "sound" of that  :D



Of course the new curves have some Override ability  ;)



Of course the icing on the cake would not be complete without this awesomeness  ::)



The following pieces (Guess what the Radius types are) will be offered as flex pieces only.

The feeling I am getting is that users would like better ease of use and that is something I am working on.



In RRW land I am fiddling around with the flextrack pieces to make them flex pieces for the pieces that are currently available in the tab ring. If successful the same concept will be ported over to other content.

I have rudimentary plans to use the flex pieces for the road to tie in nicely with the NWM. I already have the curves thanks to rivit's outstanding texture bender tool.

Just needs to be allocated a range and paths.

This is just the tip of the iceberg. More content is in the pipeline.

-eggman121


Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12764 on: January 09, 2017, 01:39:18 AM »

Re: RHW (RealHighway) - Development and Support

Offline Gugu3

Re: RHW (RealHighway) - Development and Support
« Reply #12765 on: January 09, 2017, 03:12:39 AM »
eggman this new content is great! Think we can expect some other cool stuff from you as always

Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12765 on: January 09, 2017, 03:12:39 AM »

Re: RHW (RealHighway) - Development and Support

Online Ernestmaxis

Re: RHW (RealHighway) - Development and Support
« Reply #12766 on: January 09, 2017, 03:29:14 AM »
Friend of my Catalyst named Bloemkolie on Simtropolis has also made a mod for ramps. Maybe use full for the Nam mods
http://community.simtropolis.com/files/file/30851-catalysts-t-21-for-real-highway/

Pictures look good so great work. But maybe this looks the same :)
« Last Edit: January 09, 2017, 06:11:41 AM by Ernestmaxis »

Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12766 on: January 09, 2017, 03:29:14 AM »

Re: RHW (RealHighway) - Development and Support

Offline dyoungyn

Re: RHW (RealHighway) - Development and Support
« Reply #12767 on: January 09, 2017, 05:45:36 AM »
Looks promising indeed. I have personally always loved the flex pieces and the draggable road curves.  Would only be nice to see the barrier in the middle for RHW 6/8.

dyoungyn

Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12767 on: January 09, 2017, 05:45:36 AM »

Re: RHW (RealHighway) - Development and Support

Offline Wiimeiser

Re: RHW (RealHighway) - Development and Support
« Reply #12768 on: January 15, 2017, 03:32:03 PM »
One thing I noticed with Haljackey's setup is that the lines disappear... Not sure how you'd address that...

The C networks just seem to have those oddities, like the RHW-6C transition to RHW-2, and then there's this possible setup...
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Re: RHW (RealHighway) - Development and Support
« Reply #12768 on: January 15, 2017, 03:32:03 PM »

Re: RHW (RealHighway) - Development and Support

Offline eggman121

Re: RHW (RealHighway) - Development and Support
« Reply #12769 on: January 15, 2017, 04:37:38 PM »
The C networks just seem to have those oddities, like the RHW-6C transition to RHW-2, and then there's this possible setup...

Such a setup Is quite exotic since the entrance to the monash freeway is via this route since the South Eastern Freeway use to use this route before the tunnels for citylink where put in place in the early 2000's.

To make such a setup I would recommend a MIS network with the RHW 8S network.

Such asymmetry is not needed in most circumstances but in this case it was justified due to the cost of making an extra tunnel entrance for the burnly tunnel and subsequent widening.

-eggman121


Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12769 on: January 15, 2017, 04:37:38 PM »

Re: RHW (RealHighway) - Development and Support

Offline kbieniu7

Re: RHW (RealHighway) - Development and Support
« Reply #12770 on: January 15, 2017, 04:45:20 PM »
That looks fantastic! May I ask if you also plan to make wider curves for double-carriageway setup for RHW-4 as they are currently for R2 45deg curves and FA pieces?

Sim City 4 Devotion Forums

Re: RHW (RealHighway) - Development and Support
« Reply #12770 on: January 15, 2017, 04:45:20 PM »

 


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