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Author Topic: Maxis Highway Override (Project Symphony) - Development & Support  (Read 119060 times)

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Offline mgb204

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #340 on: October 06, 2016, 05:53:09 PM »
Well after a long period without any updates, I'm glad to announce that as of NAM 35, a major "refresh" will be added for the Maxis Highway Override (MHO).

You may have seen some of these pieces as part of my MHO Patch Mod, but let me assure you there is much more in store here:

These are the first proper MHO Bridges for both L0/L2 networks:


Not forgetting DBE support either:


It's about time RRW was properly supported too:


Update: Thanks to Willy's code updates, STR support will also be included too (not shown).

Updates for better compatibility with Moonlights Alternate El-Rail:


In addition to Moonlights BTM Mod:


Not forgetting full support for U-Rail, GLR Networks, CAN-AM, draggable road viaducts and much more besides. A couple hundred path fixes to keep your automata on the right track. Greatly expanded support for LHD users and probably more too that I've forgotten.

And lastly, full support for the Japanese NAM Facelift Mod style overpasses. Note: this is not included in the NAM, please download this separate mod.
« Last Edit: November 06, 2016, 08:52:51 AM by mgb204 »

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #340 on: October 06, 2016, 05:53:09 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline gn_leugim

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #341 on: October 07, 2016, 04:03:26 AM »
lovely to see this having some attention too :) nice work!

Sim City 4 Devotion Forums

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #341 on: October 07, 2016, 04:03:26 AM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline kbieniu7

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #342 on: October 07, 2016, 04:36:42 AM »
Great! Thank you for your work  &apls
Thank you for visiting Kolbrów, and for being for last ten years!

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #342 on: October 07, 2016, 04:36:42 AM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Nosimx

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #343 on: October 08, 2016, 12:04:25 AM »
Great to see the DBE fix. I'm looking forward to NAM 35.

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #343 on: October 08, 2016, 12:04:25 AM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Seaman

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #344 on: December 04, 2016, 07:10:17 PM »
I've just created my first DBE MHO bridge to go along with a RHW-4. Simply amazing. Thank you so much for this update!! I highly appreciate it.  :thumbsup:

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #344 on: December 04, 2016, 07:10:17 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline metarvo

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #345 on: December 04, 2016, 08:40:49 PM »
Yippie!  :thumbsup:  To think I haven't tried to use this yet!  I'll have to whip out the DBE to try this.
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #345 on: December 04, 2016, 08:40:49 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline AsimPika3172

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #346 on: December 13, 2016, 08:23:25 PM »
Awesome!!! :D :thumb:
I loves Sim City forever!

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #346 on: December 13, 2016, 08:23:25 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Tarkus

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #347 on: February 02, 2018, 06:06:30 PM »
Video or it didn't happen . . .

<a href="https://www.youtube.com/v/2EoITWwp6V8" target="_blank" class="new_win">https://www.youtube.com/v/2EoITWwp6V8</a>

This new implementation is planned for inclusion in NAM 37.

-Alex

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #347 on: February 02, 2018, 06:06:30 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline b22rian

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #348 on: February 03, 2018, 04:30:12 AM »
Really looks great  :thumbsup:

Thanks for this, Alex  ;D

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #348 on: February 03, 2018, 04:30:12 AM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Seaman

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #349 on: February 03, 2018, 03:47:42 PM »
this is nice. Thanks! While you at it: working with the MHO in combination with the RHW would be a little bit easier, when you could drag RHW-4 out of a MHO stub. But I am afraid, I'm not the first to have this idea and it's on already on a list?

Sim City 4 Devotion Forums

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #349 on: February 03, 2018, 03:47:42 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline mgb204

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #350 on: February 03, 2018, 04:03:59 PM »
Actually that really shouldn't be all that difficult RUL code wise. The potential problem is whether such a change would interfere elsewhere. Off hand I don't think it should and frankly I can't see what else you'd have coming out of MHO when using the RHW tool.

If Tarkus doesn't have a chance to look into this, I certainly will, it's a good idea.

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #350 on: February 03, 2018, 04:03:59 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Jack_wilds

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #351 on: February 03, 2018, 06:19:29 PM »
 %confuso

???

:o    &apls

 :popcorn:
 :satisfied:



Sim City 4 Devotion Forums

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #351 on: February 03, 2018, 06:19:29 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline metarvo

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Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #352 on: February 03, 2018, 10:03:32 PM »
Sweet!  :thumbsup:  &apls

Given that I use both DRIs and MHO, albeit separately for now, this is certainly a treat to see.  I do use the MHO at times as an alternative to the RHW-4 (MHO is essentially RHW-4C for me), for variety and stability in select setups.  Superb work, Alex!

 &apls
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Sim City 4 Devotion Forums

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #352 on: February 03, 2018, 10:03:32 PM »

Re: Maxis Highway Override (Project Symphony) - Development & Support

Offline Tyberius06

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #353 on: February 04, 2018, 04:21:22 AM »
Really-really nice! &apls &apls &apls
Exactly the same is here than with Metarvo. Sometimes the MHO is acting like RHW 4c to me as well, and I'm regulary using the MHO roundabout interchange too, but this DRI feature for MHO will make things much easier.  :popcorn:

Thank you!

- Tyberius
You may find updates about my ongoing projects into my development thread here at SimCity 4 Devotion: Tyberius Lotting Experiments
or on the freshly launched SC4 Defined Invasion Community: Tyberius Lotting Experiments Defined
or over there on Simtropolis into the Show Us What You're Working On thread.
I'm also working on some preservation projects the behalf of non-anymore-active-developpers.

Sim City 4 Devotion Forums

Re: Maxis Highway Override (Project Symphony) - Development & Support
« Reply #353 on: February 04, 2018, 04:21:22 AM »

 


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