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Author Topic: RealRailway (RRW) - Development and Support  (Read 269268 times)

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Offline Simcoug

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Re: RealRailway (RRW) - Development and Support
« Reply #1460 on: June 12, 2017, 08:26:54 AM »
Awesome work eggman! I can't wait to see what goodies are in store for the RRW in NAM 36.  I'm still getting used to all the possibilities that the drag-able FAR has opened up in NAM 35. 

Speaking of elevated railways... I remember back in the day that Swordmaster mentioned something about possible L1 RRW pieces.  For example, I would love to be able to dip a road down 7.5m and have it run under a railroad... Is something like that still being planned for a future RRW expansion? 


Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1460 on: June 12, 2017, 08:26:54 AM »

Re: RealRailway (RRW) - Development and Support

Offline dyoungyn

Re: RealRailway (RRW) - Development and Support
« Reply #1461 on: June 12, 2017, 08:42:13 AM »
I deeply agree that without imaginative creations from the entire NAM team, SC4 would not be anywhere close than what it is today.  Thank so much for sharing and forever great-full  for keeping the game alive and strong.

The fact that 7.5 Elevated Rail is beyond what was thought and you eggman brought this to reality is by fare exceeding any expectations from anyone. 

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1461 on: June 12, 2017, 08:42:13 AM »

Re: RealRailway (RRW) - Development and Support

Offline Gugu3

Re: RealRailway (RRW) - Development and Support
« Reply #1462 on: June 12, 2017, 09:37:19 AM »
Agree with above! Good to have it  &apls &apls

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1462 on: June 12, 2017, 09:37:19 AM »

Re: RealRailway (RRW) - Development and Support

Offline Kitsune

Re: RealRailway (RRW) - Development and Support
« Reply #1463 on: June 12, 2017, 11:18:06 AM »
Awesome work eggman! I can't wait to see what goodies are in store for the RRW in NAM 36.  I'm still getting used to all the possibilities that the drag-able FAR has opened up in NAM 35. 

Speaking of elevated railways... I remember back in the day that Swordmaster mentioned something about possible L1 RRW pieces.  For example, I would love to be able to dip a road down 7.5m and have it run under a railroad... Is something like that still being planned for a future RRW expansion?

Isn't that what FLUPS are for ? Alternatively I've set my city to dip the road 3.5m and have the railroad on a 3.5m embankment. Don't mind setting up my cities with future NAM expansion in mind. In Toronto we have some old underpasses with only 3.5m clearance.

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1463 on: June 12, 2017, 11:18:06 AM »

Re: RealRailway (RRW) - Development and Support

Offline druidlove

Re: RealRailway (RRW) - Development and Support
« Reply #1464 on: June 12, 2017, 11:52:31 AM »
Awesome work eggman! I can't wait to see what goodies are in store for the RRW in NAM 36.  I'm still getting used to all the possibilities that the drag-able FAR has opened up in NAM 35. 

Speaking of elevated railways... I remember back in the day that Swordmaster mentioned something about possible L1 RRW pieces.  For example, I would love to be able to dip a road down 7.5m and have it run under a railroad... Is something like that still being planned for a future RRW expansion?

Isn't that what FLUPS are for ? Alternatively I've set my city to dip the road 3.5m and have the railroad on a 3.5m embankment. Don't mind setting up my cities with future NAM expansion in mind. In Toronto we have some old underpasses with only 3.5m clearance.
In my experience, FLUP is less tolerant of changes. It would take at least three pieces (two for the underpass, and one for the flup connection). I'd rather take the two slope pieces for the RRW and drag a road under it.

I do like the direction this is going. The slope is a good piece. I'm also looking forward to an on-slope transition similar to the L1 on-slope pieces so I can dip the road myself. Then there is the problem of the NAM multi-level station (0m/15m) that I wish could be lowered to 0/7.5 for better options.

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1464 on: June 12, 2017, 11:52:31 AM »

Re: RealRailway (RRW) - Development and Support

Offline tomvsotis

Re: RealRailway (RRW) - Development and Support
« Reply #1465 on: August 14, 2017, 02:13:35 PM »
Hey, is there documentation of how to draw RRW multi-radius curves anywhere? I can't find anything for the life of me there's the videos on YouTube that kinda touch on it, but nothing written?

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1465 on: August 14, 2017, 02:13:35 PM »

Re: RealRailway (RRW) - Development and Support

Online eggman121

Re: RealRailway (RRW) - Development and Support
« Reply #1466 on: August 14, 2017, 02:19:58 PM »
Hey, is there documentation of how to draw RRW multi-radius curves anywhere? I can't find anything for the life of me there's the videos on YouTube that kinda touch on it, but nothing written?

Hi

There is a PDF titled (Real Railway Flex Track user manual)

That document will contain most the patterns for turnouts and curves for the RRW.

It is found in the NAM Auxiliary folder in the SC4 Documents Folder.

Hope that helps.

-eggman121

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1466 on: August 14, 2017, 02:19:58 PM »

Re: RealRailway (RRW) - Development and Support

Offline tomvsotis

Re: RealRailway (RRW) - Development and Support
« Reply #1467 on: August 14, 2017, 03:03:47 PM »
Damn, many thanks for both the quick response and the information. Much appreciated!

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1467 on: August 14, 2017, 03:03:47 PM »

Re: RealRailway (RRW) - Development and Support

Online Mikey Knox

Re: RealRailway (RRW) - Development and Support
« Reply #1468 on: Today at 05:59:49 PM »
Is it possible to make STR connect to neighbouring Citys?

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1468 on: Today at 05:59:49 PM »

Re: RealRailway (RRW) - Development and Support

Online eggman121

Re: RealRailway (RRW) - Development and Support
« Reply #1469 on: Today at 06:07:14 PM »
Is it possible to make STR connect to neighbouring Citys?

Sure can. The STR is a single tile network so there should not be any problem with that functionality.

-eggman121

Sim City 4 Devotion Forums

Re: RealRailway (RRW) - Development and Support
« Reply #1469 on: Today at 06:07:14 PM »

 


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