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Are those just concept photoshops or real in-gamers, because either way they are amazing! I like the beach the most.
2. You showed the weakest point of the Sandstone 1 texture in the SD version on your third picture: repetitive details. Thank you for it, it gives me a great opportunity to explain a few important aspects of creating SC4 landscapes. But instead of many words it will be better if I will prepare some pictures for you I will try to make a detailed reply as soon as possible.Now I can say in short words:- At the current game graphic settings every texture with big and contrasting details will look repetitive at least in Zoom 4 and 5. There are two ways to avoid it: a) we can use a texture without clear details (such as Dogfight rock mods or Red Igneous Rock from my Set 1), or b) we should change game graphic settings to cover a larger area by the single texture tile. This is exactly what we want to do in our future terrain mods. All our rocks, water etc. mods will also look better with these new settings.- Installing the rock (water, beach, terrain...) mod is only the first step of creating the SC4 landscape!. When you'll do it, you should look at your terrain and start to sculpt it. It is not very difficult and it can give a lot of pleasure, it is something between painting and sculpting. You can remove most repetitions showed by you on your third picture by only a few clicks. I will show you how to do it, but I need to prepare pictures Thank you again, I hope you will not get bored of this discussion! Adam
I have the impression that we worked with the same texture chris
Looks great! However, I'd like to see a darker version of the second one